Commit Graph

  • 2906248f2f Use modifier frequency field (#1025) develop Christopher Whitley 2025-09-09 00:10:14 -04:00
  • d9cd99d4b9 Feature: Load Ember Particle Effects From File/Stream (#1023) Christopher Whitley 2025-09-08 00:36:37 -04:00
  • fd8eead241 Fix/textureatlas import error (#1017) Christopher Whitley 2025-08-24 03:20:29 -04:00
  • fee16bbd91 Bump version to 5.0.1 (#1015) Christopher Whitley 2025-08-16 16:23:16 -04:00
  • 50c9f04910 Auto Genereate Region Names in Textture2DAtlas.Create (#1014) Christopher Whitley 2025-08-16 16:20:27 -04:00
  • a81171184a feat(ComponentMapper): Add 'TryGet' methods (#1006) varelen 2025-08-16 21:04:04 +02:00
  • 5cb225ca56 Bump version to 5.0.0 (#1012) Christopher Whitley 2025-08-14 14:31:31 -04:00
  • a7672bd7fb Hotfix/monogame 384 compat (#1011) Christopher Whitley 2025-08-13 11:42:27 -04:00
  • acc65421f3 Hotfix/monogame 384 compat (#1010) Christopher Whitley 2025-08-13 11:40:23 -04:00
  • dca32eeb39 Hotfix/monogame 384 compat (#1009) Christopher Whitley 2025-08-13 11:26:57 -04:00
  • f8d52cf325 Hotfix/monogame 384 compat (#1008) Christopher Whitley 2025-08-13 11:00:00 -04:00
  • 15d05c2c38 SpriteBatch.Draw() bugfixes (#1007) Andreas Loew 2025-08-09 18:18:45 +02:00
  • de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) Andreas Loew 2025-08-04 18:04:25 +02:00
  • 59803aa1fe fix(RectangleF): Remove extra open curly braces in the 'ToString' method (#1005) varelen 2025-08-03 23:30:24 +02:00
  • 33580aaaac Removed boxing in TweenMemberss getters and setters (#1002) Diego García 2025-07-30 13:24:43 -05:00
  • 393ba13013 Update contributing documentation (#1003) Christopher Whitley 2025-07-25 16:42:13 -04:00
  • 2ea7e85398 Updates to particle system for ember editor (#1001) Christopher Whitley 2025-07-25 00:52:05 -04:00
  • 96fe78c4a6 Initial Coding Guidelines (#987) Christopher Whitley 2025-07-24 15:34:37 -04:00
  • 4560ae70f8 fixed broken Rectangle.Clip() extensions method (#998) Andreas Loew 2025-07-24 21:33:43 +02:00
  • 27f7983aaf don't remove subdirectories from atlas image, this makes sprite management more flexible; (#999) Andreas Loew 2025-07-24 21:29:04 +02:00
  • b33b1f5ec0 Just use texture name (#997) Christopher Whitley 2025-06-11 00:25:39 -04:00
  • ccd0c5ba2f Add Independent Axis Scale To Particles (#996) Christopher Whitley 2025-06-10 22:58:17 -04:00
  • 5fea9192f2 Use texture region bounds (#991) Christopher Whitley 2025-05-28 16:32:12 -04:00
  • 168d8fbc36 High-Performance Particle System Rewrite (#990) Christopher Whitley 2025-05-28 15:57:58 -04:00
  • 9fe1d3c619 Refactor HslColor and Color Utilities (#989) Christopher Whitley 2025-05-22 12:41:38 -04:00
  • b88e0d4ab1 Refactor FastRandom class with thread-safe shared instance (#986) Christopher Whitley 2025-05-16 14:54:09 -04:00
  • f856694801 Update to use MonoGame 3.8.3 (#982) Christopher Whitley 2025-04-23 10:41:28 -04:00
  • 36d9b3084a Change CollisionEventArgs settter to init require (#978) amacocian 2025-03-20 15:41:30 +01:00
  • 028dd46fee Change CollisionEventArgs settter to init require Closes #977 collision-event-expose amacocian 2025-03-19 13:19:15 +01:00
  • c4bfb3c37f Fix for first animation frame always showing the first sprite sheet texture region rather than the first animation's texture region. (#972) David Fidge 2025-03-02 13:31:36 +10:30
  • b8d9203ef6 Set initial frame when animation is changed (#976) Wolfgang Schreurs 2025-03-02 09:58:21 +07:00
  • e5f5bac062 upgrade KNI to v4.0 (#975) Nikos Kastellanos 2025-03-02 04:55:12 +02:00
  • b688d56e81 Remove prerelease part of workflow (#971) v4.0.4 Christopher Whitley 2025-01-10 12:48:06 -05:00
  • 4a738ebd04 Version 4.0.4 release (#970) Christopher Whitley 2025-01-10 12:36:05 -05:00
  • e3406ab6e6 Ensure zero origin for sprite (#969) Christopher Whitley 2025-01-10 12:26:40 -05:00
  • 080f5e1f23 Add compile time exclusion (#964) Jeremy Swartwood 2024-11-19 20:02:30 -09:00
  • 8b02498317 Fix Invert(ref Matrix3x2) (#962) Eb3yr 2024-11-08 18:57:39 +00:00
  • d3b4482573 Unify and improve FromHex in ColorHelper.cs and ColorExtensions.cs (#961) Eb3yr 2024-11-07 17:30:18 +00:00
  • e22c2cc058 Version 4.0.3 (#953) v4.0.3 main Christopher Whitley 2024-09-29 23:12:48 -04:00
  • a0613cff6c [Weekly] Version 4.0.3 (#952) Christopher Whitley 2024-09-29 23:02:00 -04:00
  • 9da44c8286 Revert UV code (#951) Jeremy Swartwood 2024-09-25 16:08:49 -08:00
  • 18b60dc998 Fix bug when creating a NinePatch using the Texture2DRegion extension method (#948) Joseph Newman 2024-09-22 23:35:17 -06:00
  • 73562b691b BitmapFont now always loads from TitleContainer. (#946) Dwergi 2024-09-23 08:33:04 +03:00
  • aed3d14c3b Fix bug when using NinePatch with Texture2DRegion. (#945) Dwergi 2024-09-23 08:29:06 +03:00
  • b3b4acb0da fix(Matrix3x2): decompose method (#941) Ilia Bahrebar 2024-09-23 08:52:28 +03:30
  • c814a65aea Bump version to 4.0.2 (#939) v4.0.2 Christopher Whitley 2024-08-28 00:05:33 -04:00
  • b1ad92a7a0 Read particle file issue (#938) Christopher Whitley 2024-08-27 23:58:42 -04:00
  • da81c353f6 Update for Monogame 3.8.2.1105 (#931) v4.0.1 Christopher Whitley 2024-08-17 22:27:28 -04:00
  • 40d260b454 fix color extension bug (#925) Srayan Jana 2024-07-29 08:25:26 -07:00
  • 3ca0a3ef2a Resolves ArgmentNulLException When Loading BitmapFont From Disk. (#924) Christopher Whitley 2024-07-11 22:24:34 -04:00
  • f1fbf9c4b8 Correctly swap rayNear and rayFar distance (#922) Christopher Whitley 2024-07-11 21:48:40 -04:00
  • f56dc7b620 Use MaxSpeed when calculating speedGain (#921) Christopher Whitley 2024-07-11 21:35:32 -04:00
  • 3314226861 Fix documentation link (#920) Christopher Whitley 2024-07-11 15:18:16 -04:00
  • da2de0c84d Added FromAbgr method (#919) Christopher Whitley 2024-07-10 01:50:30 -04:00
  • 4beea37b25 Sync develop with release (#917) Christopher Whitley 2024-07-09 16:00:03 -04:00
  • 6539a794c9 Update for Version 4.0.0 v4.0.0 Christopher Whitley 2024-07-09 15:45:49 -04:00
  • 39f0a0e259 Squashed commit of the following: Christopher Whitley 2024-07-09 15:37:40 -04:00
  • 8b3c2f0e1b Various fixes for the version 4 initial release (#915) Christopher Whitley 2024-07-09 15:22:33 -04:00
  • 1d440c9d7d Release/v4 (#914) Christopher Whitley 2024-07-08 18:54:38 -04:00
  • a588762476 Release/v4 (#913) Christopher Whitley 2024-07-08 18:54:08 -04:00
  • 0fe1064217 Merge Release into Develop (#912) Christopher Whitley 2024-07-08 18:27:54 -04:00
  • 4e324b885f Version 4.0.0 Release (#911) Christopher Whitley 2024-07-08 18:21:35 -04:00
  • 3a5269cfea Reorganization (#909) Christopher Whitley 2024-07-06 23:46:20 -04:00
  • 00a0d4a343 Add pitch support to Camera & OrthographicCamera (#907) James 2024-07-07 13:45:59 +10:00
  • 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) Christopher Whitley 2024-07-01 12:33:23 -04:00
  • 98ee05f58a Moved MonoGame.Extended.Gui to its own repository (#905) Christopher Whitley 2024-06-29 18:28:12 -04:00
  • 1f3f1c5aa0 Fix NullReferenceException in ObjectPool when reusing all returned items (#904) Christopher Whitley 2024-06-29 17:50:43 -04:00
  • 93473744d7 Resolves NullReferenceException When Getting Invalid Key From TiledMapProperties (#903) Christopher Whitley 2024-06-28 21:02:10 -04:00
  • 9614a62292 Capitalize KNI (#899) Christopher Whitley 2024-06-24 19:08:26 -04:00
  • 5b2a44ad28 Add Kni Package (#898) Christopher Whitley 2024-06-24 19:04:33 -04:00
  • a501f76162 Sprite Rework (#897) Christopher Whitley 2024-06-23 23:10:16 -04:00
  • 4ecb74f6b6 Fna.Extended (#893) Nikos Kastellanos 2024-06-24 05:49:58 +03:00
  • 2bbdc38b51 Kni.Extended (#892) Nikos Kastellanos 2024-06-24 05:38:20 +03:00
  • 8850875fb4 Texture Atlas Refactor (#890) Christopher Whitley 2024-06-15 01:37:18 -04:00
  • 9bd208184f Update Changelog (#889) Christopher Whitley 2024-06-11 11:22:10 -04:00
  • 82daabb120 Updated ComponentManager to implement IEnumerable<ComponentMapper> (#823) (#888) Mike Bowers 2024-06-11 11:14:36 -04:00
  • 66277568c8 Refactor BitmapFont (#887) Christopher Whitley 2024-06-11 00:25:10 -04:00
  • 1f0235c605 Updated Changelog (#886) Christopher Whitley 2024-06-03 00:30:29 -04:00
  • 792aa89809 Copy Reference DLLs from NuGet Automatically (#885) Christopher Whitley 2024-06-03 00:27:38 -04:00
  • d40ad10459 Make links for users (#884) Christopher Whitley 2024-06-01 17:34:24 -04:00
  • 4675bff3d4 Added changelog (#883) Christopher Whitley 2024-06-01 17:22:23 -04:00
  • cfb97d47e3 use System ZLibStream (#882) Nikos Kastellanos 2024-06-02 00:12:56 +03:00
  • 980d7a0c00 Remove unnecessary dependencies to SharpDX and Content.Pipeline from the core library (#881) Nikos Kastellanos 2024-06-02 00:10:38 +03:00
  • 8810a4ce7e upgrade solution to VS2022 (#880) Nikos Kastellanos 2024-06-02 00:08:44 +03:00
  • dcf1589066 Implements standard IDispose pattern (#879) Christopher Whitley 2024-06-01 17:05:51 -04:00
  • 1119f82ff6 Add unit test for ContentReaderExtensions.GetRelativeAssetName (#877) Christopher Whitley 2024-05-29 11:40:59 -04:00
  • b9c011bee9 Added unit test to ensure issue is resolved (#876) Christopher Whitley 2024-05-29 11:11:50 -04:00
  • 9239fced04 Remove Point2 (#875) Christopher Whitley 2024-05-29 01:32:50 -04:00
  • 0427aa3ded Remove Point3 (#874) Christopher Whitley 2024-05-29 00:29:14 -04:00
  • 25206c57da Rename Size2 to SizeF (#873) Christopher Whitley 2024-05-29 00:23:49 -04:00
  • 27108ba8d0 Replace Size3 with Vector3 (#872) Christopher Whitley 2024-05-29 00:01:26 -04:00
  • 89c8984079 Add Edge Test for Polygon.Contains (#871) Christopher Whitley 2024-05-27 17:58:54 -04:00
  • 49038f5d42 Replace Matrix2 with Matrix3x2 (#870) Christopher Whitley 2024-05-27 15:44:38 -04:00
  • d008b1bd41 Replace Newtonsoft.Json with System.Text.Json (#869) Christopher Whitley 2024-05-22 23:23:36 -04:00
  • ee0883ebb4 Update prerelease version (#868) Christopher Whitley 2024-05-20 18:40:23 -04:00
  • 0867284bd7 Only specify source and prerelease (#867) Christopher Whitley 2024-05-20 18:32:46 -04:00
  • 7bda811f4a Add additional input parameters (#866) Christopher Whitley 2024-05-20 18:21:00 -04:00
  • f8376db06a Use ArtifactsPath to resolve include dlls for pack (#865) Christopher Whitley 2024-05-20 18:19:24 -04:00
  • 4d582fe850 Fix funding (#864) Christopher Whitley 2024-05-20 02:24:27 -04:00
  • 43e313eb50 Removed patreon added aristurtledev (#863) Christopher Whitley 2024-05-20 02:20:55 -04:00