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Remove unnecessary dependencies to SharpDX and Content.Pipeline from the core library (#881)
* remove unused SharpDX using introduces in #840 * remove Content.Pipeline reference from the core library introduced in #692
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@@ -2,7 +2,6 @@
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using System.Collections.Generic;
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using System.Diagnostics;
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using Microsoft.Xna.Framework;
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using SharpDX.Direct3D;
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namespace MonoGame.Extended
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{
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@@ -6,9 +6,6 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.Content.Pipeline"
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Version="3.8.1.303"
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PrivateAssets="All" />
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</ItemGroup>
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</Project>
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