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Update Changelog (#889)
* Updated so all projects have changelog in root when viewing in visual studio * Updated changelog
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@@ -15,6 +15,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Added unit test for `BitmapFont.MeasureString` to validate that it correctly accounts for trailing whitespace. [@AristurtleDev](https://github.com/AristurtleDev) [#876](https://github.com/craftworkgames/MonoGame.Extended/pull/876)
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- Added unit test for `ContentReaderExtensions.GetRelativeAssetName` to validate that asset name sanitization resolves to correct path. [@AristurtleDev](https://github.com/AristurtleDev) [#877](https://github.com/craftworkgames/MonoGame.Extended/pull/877)
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- `MonoGame.Extended.Content.Pipeline.targets` was added to the **MonoGame.Extended.Content.Pipeline** nuget. This target contains a task that will automatically copy the required dll references for the MGCB Editor to the `/Content/references` directory inside the project root for easier access. [@AristurtleDev](https://github.com/AristurtleDev) [#855] (https://github.com/craftworkgames/MonoGame.Extended/pull/885)
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- Updated `ComponentManager` to implement `IEnumerable<ComponentMapper>` [@mbowersjr](https://github.com/mbowersjr) [#888](https://github.com/craftworkgames/MonoGame.Extended/pull/888)
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### Changed
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- `Matrix2` was renamed `Matrix3x2` to better reflect what it actually is. [@AristurtleDev](https://github.com/AristurtleDev) [#870](https://github.com/craftworkgames/MonoGame.Extended/pull/870)
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@@ -29,6 +29,7 @@
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<!-- path must be relative to the individual csproj's not this .targets file -->
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<None Include="../../logos/logo-nuget-128.png" Pack="true" PackagePath="" />
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<None Include="../../README.md" Pack="true" PackagePath="" />
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<None Include="../../CHANGELOG.md" Pack="false" />
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</ItemGroup>
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<!-- Setup Code Analysis using the .editorconfig file -->
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