work with reshade (#15)

* use directxtex for dds textures

* use d3dx sdk for wic texture loading until we figure out how to load volume/cube textures without it

* update d3d9 loading
This commit is contained in:
DubbleClick
2023-11-24 01:56:16 +01:00
committed by GitHub
parent 514aefa371
commit 69b06d94a2
13 changed files with 218 additions and 177 deletions
-1
View File
@@ -7,7 +7,6 @@
#include "Utils.h"
#include <d3d9.h>
#include <d3dx9.h>
#include "Defines.h"
#include "Error.h"