Commit Graph

82 Commits

Author SHA1 Message Date
Dylan Wilson e7d3ce0871 added nuspec file to solution items 2015-08-18 00:04:26 +10:00
Dylan Wilson ff1664ee3b improved nuspec and start of samples 2015-08-17 23:48:05 +10:00
Dylan Wilson fb20011b58 image layers done 2015-08-15 23:15:28 +10:00
Dylan Wilson af4acc4206 rough first cut of image layers 2015-08-15 22:40:34 +10:00
Dylan Wilson 8f19e4ac5b Merge pull request #30 from craftworkgames/revert-29-platform-build
Revert "Platform-based build configurations"
2015-08-15 08:44:00 +10:00
Dylan Wilson c46d3fce17 Revert "Platform-based build configurations" 2015-08-15 08:43:31 +10:00
Dylan Wilson be1eef3015 Merge pull request #29 from WardBenjamin/platform-build
Platform-based build configurations
2015-08-15 08:23:38 +10:00
Benjamin Ward 410a058050 Removed extraneous .dll.config files 2015-08-14 11:30:52 -04:00
Benjamin Ward 46c8235547 Added nuget packages, platform-based refs 2015-08-14 11:29:46 -04:00
Benjamin Ward 7b870da013 Create sln and csproj build configurations 2015-08-14 11:03:52 -04:00
Dylan Wilson 61e1acb1cd completed tmx compression and encoding options 2015-08-14 21:52:45 +10:00
Dylan Wilson 6832ec83ad started working on tiled encoding and compression 2015-08-13 23:16:43 +10:00
Dylan Wilson cbadbc5486 fixed background color rendering 2015-08-12 22:51:52 +10:00
Dylan Wilson 0527d54124 removed dependency on tiledsharp and implemented our own xml deserialization 2015-08-12 00:01:59 +10:00
Dylan Wilson 7d5edc9a7a custom properties 2015-08-10 22:50:17 +10:00
Dylan Wilson f317596b0d render order complete 2015-08-07 21:50:21 +10:00
Dylan Wilson 2d478b5313 almost finished render order for tiled maps 2015-08-07 17:43:23 +10:00
Dylan Wilson d491332dd0 preparing to work on tile properties 2015-08-06 22:38:54 +10:00
Dylan Wilson 53e86ec3ed tiled maps background color 2015-08-06 19:02:15 +10:00
Dylan Wilson 8f6bcc5384 Merge pull request #26 from WardBenjamin/pcl-update
Removing MG nuget package, adding updated PCL
2015-08-06 16:26:06 +10:00
Benjamin Ward 1ba60db352 Removing MG nuget package, adding updated PCL 2015-08-06 02:10:20 -04:00
Dylan Wilson 2dc76b5444 made the tiled code more consistent and polished the sandbox a bit 2015-08-04 22:31:04 +10:00
Dylan Wilson 7ec34b129c updated readme 2015-08-03 22:57:23 +10:00
Dylan Wilson c01b03be82 fixed some issues with the broken build 2015-08-02 21:35:27 +10:00
Dylan Wilson f63279c401 Merge pull request #6 from WardBenjamin/file-organization
Moved all viewport adapters to subfolder
2015-08-02 21:29:21 +10:00
Benjamin Ward f42be94a91 Fixed tools versions to compile on Linux, fixing sln file to use correct folder structure 2015-08-01 09:04:46 -04:00
Benjamin Ward 6f7bb894a6 Rename viewport folder 2015-08-01 08:37:24 -04:00
Benjamin Ward 9e62cada90 Merge branch 'file-organization' of github.com:WardBenjamin/MonoGame.Extended into file-organization 2015-08-01 08:36:27 -04:00
Dylan Wilson 7bc6735dd1 mostly fixed the gaps issue in the tile map rendering 2015-07-31 23:10:31 +10:00
Dylan Wilson caaed9e60e fixed some bugs in the tiled map code 2015-07-31 08:46:12 +10:00
Dylan Wilson 3485efd1c3 most of the way through tiled maps 2015-07-30 23:42:49 +10:00
Dylan Wilson 7c933d1044 created the skeleton of the tiled map pipeline code 2015-07-30 17:33:51 +10:00
Benjamin Ward 9f55f32622 Moved all viewport adapters to subfolder 2015-07-29 14:50:29 -04:00
Dylan Wilson 217d83ccc5 added a nuspec file 2015-07-29 21:01:36 +10:00
Dylan Wilson 2062d8a786 started working on tiled map loading 2015-07-27 22:36:15 +10:00
Dylan Wilson 0beaf5b302 bitmap fonts complete 2015-07-27 22:01:07 +10:00
Dylan Wilson 2cb51a886e multi-page support for bitmap fonts 2015-07-27 17:47:45 +10:00
Dylan Wilson aa2cf52cba made sandbox depend on pipeline project so that it can find the pipeline dll 2015-07-25 08:25:52 +10:00
Dylan Wilson 5dc8552db5 bitmap font content proessor is working pretty good (not perfect) 2015-07-24 15:16:08 +10:00
Dylan Wilson fa4ba66503 changed the bitmap font processor to use bson 2015-07-24 08:30:28 +10:00
Dylan Wilson b7853c23d9 fixed the broken build 2015-07-23 23:26:36 +10:00
Dylan Wilson 38e932d99c almost got bitmap font importer / processor working 2015-07-23 23:18:55 +10:00
Dylan Wilson 107df2301a fleshing out custom content pipeline 2015-07-23 14:06:33 +10:00
Dylan Wilson c1e7e1d3a4 minor code cleanup 2015-07-23 08:59:35 +10:00
Dylan Wilson 3d848d83f4 added a bunch more unit tests 2015-07-22 21:24:25 +10:00
Dylan Wilson 03febf2c00 refining bitmap fonts 2015-07-22 08:22:11 +10:00
Dylan Wilson f46a5e8494 basic bitmap fonts working 2015-07-21 21:29:24 +10:00
Dylan Wilson f8df37b7f9 fixed nunit package restore 2015-07-20 22:04:59 +10:00
Dylan Wilson 94e7f97ffd restructured the project folders 2015-07-20 21:58:08 +10:00
Dylan Wilson 6cc7c28624 added some more unit tests around the camera2d 2015-07-20 15:28:30 +10:00