added a nuspec file

This commit is contained in:
Dylan Wilson
2015-07-29 21:01:36 +10:00
parent 2062d8a786
commit 217d83ccc5
3 changed files with 27 additions and 2 deletions
@@ -68,6 +68,9 @@
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<None Include="MonoGame.Extended.nuspec" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
@@ -0,0 +1,22 @@
<?xml version="1.0"?>
<package >
<metadata>
<id>MonoGame.Extended</id>
<version>0.1.0.0</version>
<title>MonoGame.Extended</title>
<authors>Dylan Wilson</authors>
<owners>Craftwork Games</owners>
<licenseUrl>https://github.com/craftworkgames/MonoGame.Extended/blob/master/LICENSE</licenseUrl>
<projectUrl>https://github.com/craftworkgames/MonoGame.Extended</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>Makes MonoGame more awesome.</description>
<releaseNotes></releaseNotes>
<copyright>Copyright 2015 - Craftwork Games</copyright>
<tags>monogame</tags>
</metadata>
<files>
<file src="bin\Release\MonoGame.Extended*.dll" target="lib\net40" />
<file src="bin\Release\MonoGame.Extended*.dll" target="lib\net45" />
<file src="bin\Release\MonoGame.Extended*.dll" target="lib\portable-net45+sl50+MonoAndroid10+xamarinios10+MonoTouch10" />
</files>
</package>
+2 -2
View File
@@ -32,8 +32,8 @@ namespace Sandbox
Window.Position = new Point(50, 50);
Window.Title = "MonoGame.Extended.Sandbox";
_graphicsDeviceManager.PreferredBackBufferWidth = 1024;
_graphicsDeviceManager.PreferredBackBufferHeight = 768;
//_graphicsDeviceManager.PreferredBackBufferWidth = 1024;
//_graphicsDeviceManager.PreferredBackBufferHeight = 768;
}
protected override void Initialize()