Christopher Whitley
dca32eeb39
Hotfix/monogame 384 compat ( #1009 )
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* Hotfix: Update MonoGame reference to 3.8.4
* Bump patch version to 4.1.1
* update workflow to choose version tag
* Bump to version 4.1.2
2025-08-13 11:26:57 -04:00
Christopher Whitley
f8d52cf325
Hotfix/monogame 384 compat ( #1008 )
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* Hotfix: Update MonoGame reference to 3.8.4
* Bump patch version to 4.1.1
2025-08-13 11:00:00 -04:00
Christopher Whitley
f856694801
Update to use MonoGame 3.8.3 ( #982 )
2025-04-23 10:41:28 -04:00
Christopher Whitley
b688d56e81
Remove prerelease part of workflow ( #971 )
2025-01-10 12:48:06 -05:00
Christopher Whitley
4a738ebd04
Version 4.0.4 release ( #970 )
2025-01-10 12:36:05 -05:00
Christopher Whitley
a0613cff6c
[Weekly] Version 4.0.3 ( #952 )
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* Starting 4.0.2 release prep
* Update changelog
* Bump version number to 4.0.3
* Updated workflows to use dotnet 8
2024-09-29 23:02:00 -04:00
Christopher Whitley
c814a65aea
Bump version to 4.0.2 ( #939 )
2024-08-28 00:05:33 -04:00
Christopher Whitley
da81c353f6
Update for Monogame 3.8.2.1105 ( #931 )
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* Update MonoGame references to 3.8.2.1105
* Vector2.Rotate is not built into MonoGame
* Update to net8
* Update version number
* Update changelog
* Deprecate Vector2.Rotate for MonoGame only
* Deprecate it but don't error it so API doesn't break for others.
2024-08-17 22:27:28 -04:00
Christopher Whitley
0fe1064217
Merge Release into Develop ( #912 )
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* Make CurrentFrame return the actual frame index from the source atlas
* Start the animation controller playing, don't make the consumer manually call it initially
* Play is automatically called in the controller ctor
* Added property to get name of current animation
* Only copy reference files if user opts in by specifying property in csproj
* Update Kni solution to new project structure
* Update Fna solution to new project structure
* Bump version number to 4.0.0
* Update release workflow
* Remove old test
2024-07-08 18:27:54 -04:00
Christopher Whitley
9bd208184f
Update Changelog ( #889 )
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* Updated so all projects have changelog in root when viewing in visual studio
* Updated changelog
2024-06-11 11:22:10 -04:00
Christopher Whitley
49038f5d42
Replace Matrix2 with Matrix3x2 ( #870 )
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* Replace `Matrix2` with `Matrix3x2`
* Update benchmarks
* Add XML documentation for `Matrix3x2`
2024-05-27 15:44:38 -04:00
Christopher Whitley
f25d972b88
Setup code analysis with .editorconfig
2024-05-19 15:53:24 -04:00
Christopher Whitley
24d9477a0f
Drop CAKE build and move Build CI to github workflow
2024-05-19 15:28:33 -04:00
Christopher Whitley
6b02975755
Set ArtifactPath within the project category directory
2024-05-19 15:27:43 -04:00
Christopher Whitley
85903027f0
Renamed 'Logos' directory to 'logos'
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Case sensitivity matters depending on operating system, so it's more convenient where possible to keep directory names lower case
2024-05-18 21:37:29 -04:00
Christopher Whitley
a85188eb32
Moved props from targets file
2024-05-18 21:29:48 -04:00
Christopher Whitley
2696b4f5f4
Added <Authors> to root props
2024-05-18 21:01:16 -04:00
Christopher Whitley
f4aff0e6a1
Add root props file
2024-05-18 20:39:58 -04:00