Christopher Whitley
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0a17af4829
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Remove GitHub Deploy (#860)
* Fix github url for nuget push
* forgot the h in https
* Remove github push for now, need to check repository settings
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2024-05-19 16:23:26 -04:00 |
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Christopher Whitley
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c16d831088
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Fix GitHub Nuget Push (#859)
* Fix github url for nuget push
* forgot the h in https
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2024-05-19 16:17:05 -04:00 |
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Christopher Whitley
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8b34b04651
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Merge pull request #858 from craftworkgames/reorg
Reorginze project strcture
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2024-05-19 16:12:06 -04:00 |
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Christopher Whitley
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8c09ca1495
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Correct spelling of minimal
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2024-05-19 16:07:58 -04:00 |
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Christopher Whitley
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694b595694
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Don't use nullable reference in a non-nullable context
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2024-05-19 15:53:41 -04:00 |
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Christopher Whitley
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f25d972b88
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Setup code analysis with .editorconfig
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2024-05-19 15:53:24 -04:00 |
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Christopher Whitley
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24d9477a0f
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Drop CAKE build and move Build CI to github workflow
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2024-05-19 15:28:33 -04:00 |
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Christopher Whitley
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6b02975755
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Set ArtifactPath within the project category directory
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2024-05-19 15:27:43 -04:00 |
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Christopher Whitley
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36eb2c66bc
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Updated .gitignore
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2024-05-19 15:25:54 -04:00 |
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Christopher Whitley
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8b991b8041
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Updated .gitattributes
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2024-05-19 15:25:36 -04:00 |
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Christopher Whitley
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4bcf940e08
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Use new .artifacts directory
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2024-05-18 21:50:55 -04:00 |
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Christopher Whitley
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33be368238
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Read from props file not targets file.
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2024-05-18 21:40:49 -04:00 |
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Christopher Whitley
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126b79dd42
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Remove duplicate import statement
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2024-05-18 21:40:34 -04:00 |
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Christopher Whitley
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7aa97cd909
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Use correct working directory after moving
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2024-05-18 21:40:22 -04:00 |
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Christopher Whitley
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85903027f0
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Renamed 'Logos' directory to 'logos'
Case sensitivity matters depending on operating system, so it's more convenient where possible to keep directory names lower case
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2024-05-18 21:37:29 -04:00 |
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Christopher Whitley
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399236428c
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nuget.config is not needed
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2024-05-18 21:33:19 -04:00 |
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Christopher Whitley
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a5f16a0cb9
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Update for new .artifacts directory
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2024-05-18 21:30:49 -04:00 |
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Christopher Whitley
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00808876f1
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Removed targets file
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2024-05-18 21:29:53 -04:00 |
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Christopher Whitley
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a85188eb32
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Moved props from targets file
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2024-05-18 21:29:48 -04:00 |
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Christopher Whitley
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a5c18a6f70
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Add props to build directory
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2024-05-18 21:15:58 -04:00 |
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Christopher Whitley
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32bb9d5601
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Add common props for source directory
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2024-05-18 21:01:47 -04:00 |
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Christopher Whitley
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2696b4f5f4
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Added <Authors> to root props
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2024-05-18 21:01:16 -04:00 |
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Christopher Whitley
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a5209fecad
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Add common props for all tests
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2024-05-18 20:40:12 -04:00 |
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Christopher Whitley
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f4aff0e6a1
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Add root props file
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2024-05-18 20:39:58 -04:00 |
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Christopher Whitley
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99b995d6b1
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Moved build into build directory
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2024-05-18 20:04:57 -04:00 |
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Christopher Whitley
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7e5ffdcf6b
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Moved benchmarks into benchmark directory
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2024-05-18 20:02:59 -04:00 |
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Christopher Whitley
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f68cff17bf
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Moved tests into test directory
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2024-05-18 20:01:37 -04:00 |
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Christopher Whitley
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a4d72eaf6c
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Move source projects into source directory
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2024-05-18 19:59:41 -04:00 |
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Christopher Whitley
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9c5f7cd3b4
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Merge pull request #846 from tigurx/tiled_animation_flip_fix
Fixes incorrect rendering of flipped animation tiles
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2024-05-18 15:30:58 -04:00 |
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jimmy b
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55bfe25c94
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Merge branch 'tiled_animation_flip_fix' of https://github.com/tigurx/MonoGame.Extended into tiled_animation_flip_fix
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2024-05-18 13:17:47 -05:00 |
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tigurx
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aea6ee4c91
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Merge branch 'craftworkgames:develop' into tiled_animation_flip_fix
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2024-05-18 13:15:19 -05:00 |
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jimmy b
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a7b0a12383
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Changed the Flip Flag array to be private and readonly and added a public property that returns the backing field as a ReadOnlySpan.
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2024-05-18 13:14:32 -05:00 |
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Christopher Whitley
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455ea4d561
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Merge pull request #857 from AristurtleDev/reorg
Move build, benchmarks and tweening test into `/src/cs` directory
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2024-05-17 22:24:58 -04:00 |
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Christopher Whitley
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6c6d00e234
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Capital B
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2024-05-17 22:22:48 -04:00 |
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Christopher Whitley
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0ff198c75f
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Fix path for project on build task
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2024-05-17 22:19:57 -04:00 |
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Christopher Whitley
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b935e2318e
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Fix project reference
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2024-05-17 22:16:03 -04:00 |
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Christopher Whitley
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a99c384d15
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Move build into /src/cs
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2024-05-17 22:15:54 -04:00 |
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tigurx
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021949fe8f
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Merge branch 'craftworkgames:develop' into tiled_animation_flip_fix
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2024-05-17 14:23:23 -05:00 |
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Christopher Whitley
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2c13bf1933
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Moved to /src/cs
Moved benchmark and tweening test projects into the `/src/cs` to keep project organization constancy.
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2024-05-17 12:05:09 -04:00 |
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Christopher Whitley
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d650e64b44
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Merge pull request #856 from AristurtleDev/disable/myget-feed
Removing MyGet Feed Deploy
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2024-05-17 10:38:51 -04:00 |
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Christopher Whitley
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ed2371b55a
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Removing MyGet Feed Deploy
Lithiums MyGet feed won't allow the NuGet push due to the SemVersions of the package containing a 4th build number value.
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2024-05-17 10:31:28 -04:00 |
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Christopher Whitley
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0a25e0bdf7
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Merge pull request #852 from AristurtleDev/fix/intersetcs-recursion-bug
Resolves Infinite Recursion with Shape.Intersects(this IShapeF, IShapeF)
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2024-05-17 10:19:01 -04:00 |
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Christopher Whitley
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04283d58ee
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Merge pull request #854 from AristurtleDev/fix/update-newtonsoft-dependency
Update Newtonsoft.Json.dll Dependency
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2024-05-17 10:18:17 -04:00 |
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Christopher Whitley
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cd4a47ae35
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Update Newtonsoft.Json.dll Dependency
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2024-05-17 00:05:13 -04:00 |
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Christopher Whitley
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72e4490ab9
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Call RectangleF.Intersects to resolve recursion bug
When both params `a` and `b` are of type `RectangleF` just calling `Shape.Intersects` creates a infinite recursion bug.
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2024-05-16 23:08:33 -04:00 |
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Max Kopjev
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4da8929311
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Merge pull request #815 from LilithSilver/rename-wasbutton
Improve naming of WasKeyJustDown/Up and WasButtonJustDown/Up
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2024-04-28 20:58:39 +03:00 |
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Max Kopjev
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e6e26d28fc
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Merge branch 'develop' into rename-wasbutton
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2024-04-28 20:58:25 +03:00 |
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Max Kopjev
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0dd85c7d80
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Merge pull request #820 from LilithSilver/add-missing-getpressedkeys
Decrease allocation overhead on KeyboardStateExtended
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2024-04-28 19:54:50 +03:00 |
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jimmy b
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a166f34078
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Fixes incorrect rendering of flipped animation tiles
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2024-04-28 11:39:21 -05:00 |
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Max Kopjev
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0012e0e988
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Merge pull request #840 from toore/feature-oriented-bounding-rectangle
Add oriented rectangle shape for improved collision detection
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2024-04-28 19:26:47 +03:00 |
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