Dylan Wilson
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19bcaed8e7
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updated nuspec ready for 0.2 release
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2015-08-24 23:31:52 +10:00 |
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Dylan Wilson
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83a0b4f431
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removing nullable scroll wheel values as they have no purpose now
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2015-08-24 23:22:25 +10:00 |
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Dylan Wilson
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0e46dba61d
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minor changes to mouse wheel event args
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2015-08-24 21:29:15 +10:00 |
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Dylan Wilson
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d038798658
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fixed some subtle bugs in the mouse listener
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2015-08-24 18:24:06 +10:00 |
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Dylan Wilson
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2ec6414012
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input listeners pretty much complete
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2015-08-24 18:09:06 +10:00 |
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Dylan Wilson
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d423aac7c8
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polishing some details and an experimental addlistener api
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2015-08-24 09:18:23 +10:00 |
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Dylan Wilson
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7d0ce33b03
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improved mouse event listener
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2015-08-24 00:12:08 +10:00 |
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Dylan Wilson
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d43ad998fa
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created a logo for the project
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2015-08-23 20:59:29 +10:00 |
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Dylan Wilson
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991c533353
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refactored on input events
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2015-08-23 00:05:22 +10:00 |
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Dylan Wilson
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e4311afa25
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Merge pull request #35 from ClassicThunder/master
MonoGame-EventDriven-Input pull request.
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2015-08-22 21:24:07 +10:00 |
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Scott Franks
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4909b7a26c
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Added event driven input library.
Altered sandbox to use the event driven input library.
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2015-08-21 22:42:23 -04:00 |
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Dylan Wilson
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6c89c4a686
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basic texture atlas loading
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2015-08-21 23:02:25 +10:00 |
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Dylan Wilson
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1a5e6322ca
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started working on texture atlas importer
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2015-08-21 17:59:54 +10:00 |
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Dylan Wilson
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053f0fdfd4
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finally got around to finishing the tiled importer unit tests
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2015-08-21 13:07:03 +10:00 |
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Dylan Wilson
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bf11140489
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Merge pull request #34 from WardBenjamin/patch-1
Fixed typo
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2015-08-20 11:28:43 +10:00 |
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Benjamin Ward
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01935242e5
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Fixed typo
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2015-08-19 18:30:25 -04:00 |
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Dylan Wilson
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a38a24665d
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get bounding rectangle for sprites
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2015-08-19 23:44:06 +10:00 |
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Dylan Wilson
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8c793bb2e5
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oops I broke some unit tests
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2015-08-19 00:35:26 +10:00 |
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Dylan Wilson
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6c835806e8
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refactored the sprite class to handle texture regions and normalized origins
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2015-08-19 00:27:56 +10:00 |
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Dylan Wilson
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ed9ebec2b6
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got the sprite code compiling and i can see the stump
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2015-08-18 22:58:37 +10:00 |
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Dylan Wilson
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fc4447be74
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Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git
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2015-08-18 22:47:14 +10:00 |
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Dylan Wilson
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57edf12546
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adding tileset unit test data
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2015-08-18 22:47:06 +10:00 |
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Dylan Wilson
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3aeca32351
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Merge pull request #33 from WardBenjamin/feature-sprites
Feature sprites
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2015-08-18 22:46:32 +10:00 |
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Dylan Wilson
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f1b6884c6e
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namespace adjustments
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2015-08-18 17:36:32 +10:00 |
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Benjamin Ward
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8404577e29
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Finish mergE
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2015-08-18 05:42:59 +00:00 |
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Benjamin Ward
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b5d27c7469
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Merge branch 'master' of github.com:craftworkgames/MonoGame.Extended into feature-sprites
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2015-08-18 05:41:47 +00:00 |
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Benjamin Ward
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bef3f9985c
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Why do I have to commit now?
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2015-08-18 05:39:57 +00:00 |
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Benjamin Ward
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cc2f738375
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Merge branch 'master' of https://github.com/craftworkgames/Monogame.Extended into feature-sprites
Conflicts:
Source/Sandbox/Content/Content.mgcb
Source/Sandbox/SandboxGame.cs
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2015-08-17 14:02:09 -04:00 |
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Dylan Wilson
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e7d3ce0871
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added nuspec file to solution items
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2015-08-18 00:04:26 +10:00 |
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Dylan Wilson
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ff1664ee3b
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improved nuspec and start of samples
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2015-08-17 23:48:05 +10:00 |
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Dylan Wilson
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fb20011b58
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image layers done
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2015-08-15 23:15:28 +10:00 |
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Dylan Wilson
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af4acc4206
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rough first cut of image layers
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2015-08-15 22:40:34 +10:00 |
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Dylan Wilson
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8f19e4ac5b
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Merge pull request #30 from craftworkgames/revert-29-platform-build
Revert "Platform-based build configurations"
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2015-08-15 08:44:00 +10:00 |
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Dylan Wilson
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c46d3fce17
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Revert "Platform-based build configurations"
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2015-08-15 08:43:31 +10:00 |
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Dylan Wilson
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be1eef3015
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Merge pull request #29 from WardBenjamin/platform-build
Platform-based build configurations
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2015-08-15 08:23:38 +10:00 |
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Benjamin Ward
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410a058050
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Removed extraneous .dll.config files
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2015-08-14 11:30:52 -04:00 |
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Benjamin Ward
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46c8235547
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Added nuget packages, platform-based refs
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2015-08-14 11:29:46 -04:00 |
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Benjamin Ward
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7b870da013
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Create sln and csproj build configurations
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2015-08-14 11:03:52 -04:00 |
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Dylan Wilson
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61e1acb1cd
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completed tmx compression and encoding options
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2015-08-14 21:52:45 +10:00 |
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Dylan Wilson
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6832ec83ad
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started working on tiled encoding and compression
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2015-08-13 23:16:43 +10:00 |
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Dylan Wilson
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cbadbc5486
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fixed background color rendering
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2015-08-12 22:51:52 +10:00 |
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Dylan Wilson
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0527d54124
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removed dependency on tiledsharp and implemented our own xml deserialization
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2015-08-12 00:01:59 +10:00 |
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Dylan Wilson
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7d5edc9a7a
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custom properties
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2015-08-10 22:50:17 +10:00 |
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Dylan Wilson
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f317596b0d
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render order complete
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2015-08-07 21:50:21 +10:00 |
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Dylan Wilson
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2d478b5313
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almost finished render order for tiled maps
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2015-08-07 17:43:23 +10:00 |
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Dylan Wilson
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d491332dd0
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preparing to work on tile properties
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2015-08-06 22:38:54 +10:00 |
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Dylan Wilson
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53e86ec3ed
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tiled maps background color
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2015-08-06 19:02:15 +10:00 |
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Dylan Wilson
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8f6bcc5384
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Merge pull request #26 from WardBenjamin/pcl-update
Removing MG nuget package, adding updated PCL
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2015-08-06 16:26:06 +10:00 |
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Benjamin Ward
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1ba60db352
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Removing MG nuget package, adding updated PCL
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2015-08-06 02:10:20 -04:00 |
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Dylan Wilson
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2dc76b5444
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made the tiled code more consistent and polished the sandbox a bit
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2015-08-04 22:31:04 +10:00 |
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