1865 Commits

Author SHA1 Message Date
Dylan Wilson 19bcaed8e7 updated nuspec ready for 0.2 release 2015-08-24 23:31:52 +10:00
Dylan Wilson 83a0b4f431 removing nullable scroll wheel values as they have no purpose now 2015-08-24 23:22:25 +10:00
Dylan Wilson 0e46dba61d minor changes to mouse wheel event args 2015-08-24 21:29:15 +10:00
Dylan Wilson d038798658 fixed some subtle bugs in the mouse listener 2015-08-24 18:24:06 +10:00
Dylan Wilson 2ec6414012 input listeners pretty much complete 2015-08-24 18:09:06 +10:00
Dylan Wilson d423aac7c8 polishing some details and an experimental addlistener api 2015-08-24 09:18:23 +10:00
Dylan Wilson 7d0ce33b03 improved mouse event listener 2015-08-24 00:12:08 +10:00
Dylan Wilson d43ad998fa created a logo for the project 2015-08-23 20:59:29 +10:00
Dylan Wilson 991c533353 refactored on input events 2015-08-23 00:05:22 +10:00
Dylan Wilson e4311afa25 Merge pull request #35 from ClassicThunder/master
MonoGame-EventDriven-Input pull request.
2015-08-22 21:24:07 +10:00
Scott Franks 4909b7a26c Added event driven input library.
Altered sandbox to use the event driven input library.
2015-08-21 22:42:23 -04:00
Dylan Wilson 6c89c4a686 basic texture atlas loading 2015-08-21 23:02:25 +10:00
Dylan Wilson 1a5e6322ca started working on texture atlas importer 2015-08-21 17:59:54 +10:00
Dylan Wilson 053f0fdfd4 finally got around to finishing the tiled importer unit tests 2015-08-21 13:07:03 +10:00
Dylan Wilson bf11140489 Merge pull request #34 from WardBenjamin/patch-1
Fixed typo
2015-08-20 11:28:43 +10:00
Benjamin Ward 01935242e5 Fixed typo 2015-08-19 18:30:25 -04:00
Dylan Wilson a38a24665d get bounding rectangle for sprites 2015-08-19 23:44:06 +10:00
Dylan Wilson 8c793bb2e5 oops I broke some unit tests 2015-08-19 00:35:26 +10:00
Dylan Wilson 6c835806e8 refactored the sprite class to handle texture regions and normalized origins 2015-08-19 00:27:56 +10:00
Dylan Wilson ed9ebec2b6 got the sprite code compiling and i can see the stump 2015-08-18 22:58:37 +10:00
Dylan Wilson fc4447be74 Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git 2015-08-18 22:47:14 +10:00
Dylan Wilson 57edf12546 adding tileset unit test data 2015-08-18 22:47:06 +10:00
Dylan Wilson 3aeca32351 Merge pull request #33 from WardBenjamin/feature-sprites
Feature sprites
2015-08-18 22:46:32 +10:00
Dylan Wilson f1b6884c6e namespace adjustments 2015-08-18 17:36:32 +10:00
Benjamin Ward 8404577e29 Finish mergE 2015-08-18 05:42:59 +00:00
Benjamin Ward b5d27c7469 Merge branch 'master' of github.com:craftworkgames/MonoGame.Extended into feature-sprites 2015-08-18 05:41:47 +00:00
Benjamin Ward bef3f9985c Why do I have to commit now? 2015-08-18 05:39:57 +00:00
Benjamin Ward cc2f738375 Merge branch 'master' of https://github.com/craftworkgames/Monogame.Extended into feature-sprites
Conflicts:
	Source/Sandbox/Content/Content.mgcb
	Source/Sandbox/SandboxGame.cs
2015-08-17 14:02:09 -04:00
Dylan Wilson e7d3ce0871 added nuspec file to solution items 2015-08-18 00:04:26 +10:00
Dylan Wilson ff1664ee3b improved nuspec and start of samples 2015-08-17 23:48:05 +10:00
Dylan Wilson fb20011b58 image layers done 2015-08-15 23:15:28 +10:00
Dylan Wilson af4acc4206 rough first cut of image layers 2015-08-15 22:40:34 +10:00
Dylan Wilson 8f19e4ac5b Merge pull request #30 from craftworkgames/revert-29-platform-build
Revert "Platform-based build configurations"
2015-08-15 08:44:00 +10:00
Dylan Wilson c46d3fce17 Revert "Platform-based build configurations" 2015-08-15 08:43:31 +10:00
Dylan Wilson be1eef3015 Merge pull request #29 from WardBenjamin/platform-build
Platform-based build configurations
2015-08-15 08:23:38 +10:00
Benjamin Ward 410a058050 Removed extraneous .dll.config files 2015-08-14 11:30:52 -04:00
Benjamin Ward 46c8235547 Added nuget packages, platform-based refs 2015-08-14 11:29:46 -04:00
Benjamin Ward 7b870da013 Create sln and csproj build configurations 2015-08-14 11:03:52 -04:00
Dylan Wilson 61e1acb1cd completed tmx compression and encoding options 2015-08-14 21:52:45 +10:00
Dylan Wilson 6832ec83ad started working on tiled encoding and compression 2015-08-13 23:16:43 +10:00
Dylan Wilson cbadbc5486 fixed background color rendering 2015-08-12 22:51:52 +10:00
Dylan Wilson 0527d54124 removed dependency on tiledsharp and implemented our own xml deserialization 2015-08-12 00:01:59 +10:00
Dylan Wilson 7d5edc9a7a custom properties 2015-08-10 22:50:17 +10:00
Dylan Wilson f317596b0d render order complete 2015-08-07 21:50:21 +10:00
Dylan Wilson 2d478b5313 almost finished render order for tiled maps 2015-08-07 17:43:23 +10:00
Dylan Wilson d491332dd0 preparing to work on tile properties 2015-08-06 22:38:54 +10:00
Dylan Wilson 53e86ec3ed tiled maps background color 2015-08-06 19:02:15 +10:00
Dylan Wilson 8f6bcc5384 Merge pull request #26 from WardBenjamin/pcl-update
Removing MG nuget package, adding updated PCL
2015-08-06 16:26:06 +10:00
Benjamin Ward 1ba60db352 Removing MG nuget package, adding updated PCL 2015-08-06 02:10:20 -04:00
Dylan Wilson 2dc76b5444 made the tiled code more consistent and polished the sandbox a bit 2015-08-04 22:31:04 +10:00