removing nullable scroll wheel values as they have no purpose now

This commit is contained in:
Dylan Wilson
2015-08-24 23:22:25 +10:00
parent 0e46dba61d
commit 83a0b4f431
2 changed files with 5 additions and 5 deletions
@@ -23,9 +23,9 @@ namespace MonoGame.Extended.InputListeners
public MouseState PreviousState { get; private set; }
public MouseState CurrentState { get; private set; }
public MouseButton Button { get; private set; }
public int? ScrollWheelValue { get; private set; }
public int? ScrollWheelDelta { get; private set; }
public Point Position { get; private set; }
public MouseButton Button { get; private set; }
public int ScrollWheelValue { get; private set; }
public int ScrollWheelDelta { get; private set; }
}
}
+2 -2
View File
@@ -212,7 +212,7 @@ namespace Sandbox
// zoom
mouseListener.MouseWheelMoved += (sender, args) =>
{
_camera.Zoom += args.ScrollWheelDelta.Value * 0.0001f;
_camera.Zoom += args.ScrollWheelDelta * 0.001f;
};
// look at
@@ -229,7 +229,7 @@ namespace Sandbox
mouseListener.MouseUp += (sender, args) => Trace.WriteLine("MouseUp");
mouseListener.MouseClicked += (sender, args) => Trace.WriteLine("MouseClicked");
mouseListener.MouseDoubleClicked += (sender, args) => Trace.WriteLine("MouseDoubleClicked");
mouseListener.MouseWheelMoved += (sender, args) => Trace.WriteLine("MouseWheelMoved");
mouseListener.MouseWheelMoved += (sender, args) => Trace.WriteLine(string.Format("MouseWheelMoved {0}", args.ScrollWheelValue));
mouseListener.MouseDragged += (sender, args) => Trace.WriteLine("MouseDragged");
}
}