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amacocian/gMod
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mirror of https://github.com/gwdevhub/gMod.git synced 2026-07-24 12:06:45 +00:00
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v1.5.7.0
gMod/source
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DubbleClickandGitHub 69b06d94a2 work with reshade (#15)
* use directxtex for dds textures

* use d3dx sdk for wic texture loading until we figure out how to load volume/cube textures without it

* update d3d9 loading
2023-11-24 01:56:16 +01:00
..
dll_main.cpp
work with reshade (#15)
2023-11-24 01:56:16 +01:00
Error.cpp
1.5.6, severely improve memory footprint and loading speed (#13)
2023-11-22 21:50:11 +01:00
FileLoader.cpp
work with reshade (#15)
2023-11-24 01:56:16 +01:00
TextureClient.cpp
work with reshade (#15)
2023-11-24 01:56:16 +01:00
uMod_IDirect3D9.cpp
1.5.6, severely improve memory footprint and loading speed (#13)
2023-11-22 21:50:11 +01:00
uMod_IDirect3D9Ex.cpp
1.5.6, severely improve memory footprint and loading speed (#13)
2023-11-22 21:50:11 +01:00
uMod_IDirect3DCubeTexture9.cpp
1.5.6, severely improve memory footprint and loading speed (#13)
2023-11-22 21:50:11 +01:00
uMod_IDirect3DDevice9.cpp
work with reshade (#15)
2023-11-24 01:56:16 +01:00
uMod_IDirect3DDevice9Ex.cpp
1.5.6, severely improve memory footprint and loading speed (#13)
2023-11-22 21:50:11 +01:00
uMod_IDirect3DTexture9.cpp
1.5.6, severely improve memory footprint and loading speed (#13)
2023-11-22 21:50:11 +01:00
uMod_IDirect3DVolumeTexture9.cpp
1.5.6, severely improve memory footprint and loading speed (#13)
2023-11-22 21:50:11 +01:00
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