mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2026-09-14 12:29:39 +00:00
Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
a24849f9d9 |
@@ -10,7 +10,7 @@ fallback = true
|
||||
description = A music pack without actual music.
|
||||
description.af_ZA = 'n Musiek stel sonder enige musiek.
|
||||
description.ar_EG = مجموعة موسيقى بدون موسيقى
|
||||
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
|
||||
description.be_BY = "Пусты" набор музычнага афармлення, не змяшчаючы ніякай музыкі.
|
||||
description.bg_BG = Празен музикален пакет.
|
||||
description.ca_ES = Un joc de música sense cap música.
|
||||
description.cs_CZ = Prázná hudební sada.
|
||||
|
||||
@@ -10,7 +10,7 @@ fallback = true
|
||||
description = A sound pack without any sounds.
|
||||
description.af_ZA = 'n Klank stel sonder enige klanke.
|
||||
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
|
||||
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
|
||||
description.be_BY = "Пусты" набор гукавога афармленьня, не змяшчаючы ніякіх гукаў.
|
||||
description.bg_BG = Празен звуков пакет.
|
||||
description.ca_ES = Un joc de sons sense cap so.
|
||||
description.cs_CZ = Prázdná sada zvuků.
|
||||
@@ -22,7 +22,6 @@ description.en_AU = A sound pack without any sounds.
|
||||
description.en_US = A sound pack without any sounds.
|
||||
description.es_ES = Un conjunto de sonidos vacío.
|
||||
description.et_EE = Helikogu ilma helideta.
|
||||
description.eu_ES = Soinurik gabeko soinu pakete bat
|
||||
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
|
||||
description.fr_FR = Un pack de sons sans sons.
|
||||
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
|
||||
|
||||
Binary file not shown.
@@ -11,7 +11,7 @@ palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
|
||||
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
|
||||
description.be_BY = Арыгінальная графіка з Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
|
||||
|
||||
@@ -10,7 +10,7 @@ version = 0
|
||||
description = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
|
||||
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
description.be_BY = Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
|
||||
|
||||
@@ -11,7 +11,7 @@ palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
|
||||
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
description.be_BY = Арыгінальная графіка з нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
|
||||
|
||||
@@ -11,7 +11,7 @@ palette = Windows
|
||||
description = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
|
||||
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
|
||||
description.be_BY = Арыгінальная графіка з Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
|
||||
@@ -33,7 +33,7 @@ description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 그래픽입니다.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 그래픽입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
|
||||
|
||||
@@ -10,7 +10,7 @@ version = 1
|
||||
description = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
|
||||
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.be_BY = Арыгінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
|
||||
@@ -32,7 +32,7 @@ description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windo
|
||||
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 음악입니다.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 음악입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Music.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika.
|
||||
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
|
||||
|
||||
@@ -10,7 +10,7 @@ version = 0
|
||||
description = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
|
||||
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.be_BY = Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
|
||||
@@ -32,7 +32,7 @@ description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 효과음입니다.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 효과음입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Sound.
|
||||
description.lt_LT = Originalūs Transport Tycoon Deluxe Windows leidimo garsai.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
|
||||
|
||||
+211
-310
File diff suppressed because it is too large
Load Diff
+116
-43
@@ -1700,18 +1700,17 @@ make_cflags_and_ldflags() {
|
||||
|
||||
if [ -n "$png_config" ]; then
|
||||
CFLAGS="$CFLAGS -DWITH_PNG"
|
||||
CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`"
|
||||
CFLAGS="$CFLAGS `$png_config --cppflags --I_opts | tr '\n\r' ' '`"
|
||||
|
||||
# The extra flags are unneeded for latest libpng-config, but some versions are so broken...
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
if [ "$os" = "OSX" ]; then
|
||||
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
|
||||
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
|
||||
LIBS="$LIBS `$png_config --variable=prefix`/lib/libpng.a `$png_config --libs --static | sed s@-lpng[0-9]*@@`"
|
||||
LIBS="$LIBS `$png_config --prefix`/lib/libpng.a"
|
||||
else
|
||||
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
|
||||
LIBS="$LIBS `$png_config --static --ldflags | tr '\n\r' ' '`"
|
||||
fi
|
||||
else
|
||||
LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`"
|
||||
LIBS="$LIBS `$png_config --ldflags | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -2716,64 +2715,80 @@ detect_libtimidity() {
|
||||
detect_library "$with_libtimidity" "libtimidity" "libtimidity.a" "" "timidity.h"
|
||||
}
|
||||
|
||||
detect_pkg_config() {
|
||||
# $1 - config-param ($with_lzma value)
|
||||
# $2 - package name ('liblzma')
|
||||
# $3 - config name ('lzma_config', sets $lzma_config)
|
||||
# $4 - minimum module version ('2.3')
|
||||
|
||||
detect_lzma() {
|
||||
# 0 means no, 1 is auto-detect, 2 is force
|
||||
if [ "$1" = "0" ]; then
|
||||
log 1 "checking $2... disabled"
|
||||
if [ "$with_lzma" = "0" ]; then
|
||||
log 1 "checking liblzma... disabled"
|
||||
|
||||
eval "$3=\"\""
|
||||
lzma_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 2 "detecting $2"
|
||||
|
||||
if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then
|
||||
pkg_config_call="pkg-config $2"
|
||||
if [ "$with_lzma" = "1" ] || [ "$with_lzma" = "" ] || [ "$with_lzma" = "2" ]; then
|
||||
lzma_config="pkg-config liblzma"
|
||||
else
|
||||
pkg_config_call="$1"
|
||||
lzma_config="$with_lzma"
|
||||
fi
|
||||
|
||||
version=`$pkg_config_call --modversion 2>/dev/null`
|
||||
version=`$lzma_config --modversion 2>/dev/null`
|
||||
ret=$?
|
||||
check_version "$4" "$version"
|
||||
version_ok=$?
|
||||
log 2 "executing $pkg_config_call --modversion"
|
||||
log 2 "executing $lzma_config --modversion"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
|
||||
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
|
||||
log 1 "checking $2... needs at least version $4, $2 NOT enabled"
|
||||
else
|
||||
log 1 "checking $2... not found"
|
||||
fi
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ]; then
|
||||
log 1 "checking liblzma... not found"
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$1" != "1" ]; then
|
||||
log 1 "configure: error: pkg-config $2 couldn't be found"
|
||||
log 1 "configure: error: you supplied '$1', but it seems invalid"
|
||||
if [ "$with_lzma" != "1" ]; then
|
||||
log 1 "configure: error: pkg-config liblzma couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_lzma', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
eval "$3=\"\""
|
||||
lzma_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
eval "$3=\"$pkg_config_call\""
|
||||
log 1 "checking $2... found"
|
||||
}
|
||||
|
||||
detect_lzma() {
|
||||
detect_pkg_config "$with_lzma" "liblzma" "lzma_config" "5.0"
|
||||
log 1 "checking liblzma... found"
|
||||
}
|
||||
|
||||
detect_xdg_basedir() {
|
||||
detect_pkg_config "$with_xdg_basedir" "libxdg-basedir" "xdg_basedir_config" "1.2"
|
||||
# 0 means no, 1 is auto-detect, 2 is force
|
||||
if [ "$with_xdg_basedir" = "0" ]; then
|
||||
log 1 "checking libxdg_basedir... disabled"
|
||||
|
||||
xdg_basedir_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$with_xdg_basedir" = "1" ] || [ "$with_xdg_basedir" = "" ] || [ "$with_xdg_basedir" = "2" ]; then
|
||||
xdg_basedir_config="pkg-config libxdg-basedir"
|
||||
else
|
||||
xdg_basedir_config="$with_xdg_basedir"
|
||||
fi
|
||||
|
||||
version=`$xdg_basedir_config --modversion 2>/dev/null`
|
||||
ret=$?
|
||||
log 2 "executing $xdg_basedir_config --modversion"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ]; then
|
||||
log 1 "checking libxdg_basedir... not found"
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$with_xdg_basedir" != "1" ]; then
|
||||
log 1 "configure: error: pkg-config libxdg_basedir couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_xdg_basedir', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
xdg_basedir_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 1 "checking libxdg_basedir... found"
|
||||
}
|
||||
|
||||
detect_png() {
|
||||
@@ -2800,7 +2815,33 @@ detect_png() {
|
||||
return 0
|
||||
fi
|
||||
|
||||
detect_pkg_config "$with_png" "libpng" "png_config" "1.2"
|
||||
if [ "$with_png" = "1" ] || [ "$with_png" = "" ] || [ "$with_png" = "2" ]; then
|
||||
png_config="libpng-config"
|
||||
else
|
||||
png_config="$with_png"
|
||||
fi
|
||||
|
||||
version=`$png_config --version 2>/dev/null`
|
||||
ret=$?
|
||||
log 2 "executing $png_config --version"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ]; then
|
||||
log 1 "checking libpng... not found"
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$with_png" != "1" ]; then
|
||||
log 1 "configure: error: libpng-config couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_png', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
png_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 1 "checking libpng... found"
|
||||
}
|
||||
|
||||
detect_freetype() {
|
||||
@@ -2895,7 +2936,39 @@ detect_fontconfig() {
|
||||
return 0
|
||||
fi
|
||||
|
||||
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3"
|
||||
if [ "$with_fontconfig" = "1" ] || [ "$with_fontconfig" = "" ] || [ "$with_fontconfig" = "2" ]; then
|
||||
fontconfig_config="pkg-config fontconfig"
|
||||
else
|
||||
fontconfig_config="$with_fontconfig"
|
||||
fi
|
||||
|
||||
version=`$fontconfig_config --modversion 2>/dev/null`
|
||||
ret=$?
|
||||
check_version '2.3' "$version"
|
||||
version_ok=$?
|
||||
log 2 "executing $fontconfig_config --modversion"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
|
||||
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
|
||||
log 1 "checking libfontconfig... needs at least version 2.3.0, fontconfig NOT enabled"
|
||||
else
|
||||
log 1 "checking libfontconfig... not found"
|
||||
fi
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$with_fontconfig" != "1" ]; then
|
||||
log 1 "configure: error: fontconfig-config couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_fontconfig', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
fontconfig_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 1 "checking libfontconfig... found"
|
||||
}
|
||||
|
||||
detect_icu() {
|
||||
|
||||
-262
@@ -1,262 +0,0 @@
|
||||
Some explanations about Desyncs
|
||||
Last updated: 2014-02-23
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) Desync theory
|
||||
* 1.1) OpenTTD multiplayer architecture
|
||||
* 1.2) What is a Desync and how is it detected
|
||||
* 1.3) Typical causes of Desyncs
|
||||
2.0) What to do in case of a Desync
|
||||
* 2.1) Cache debugging
|
||||
* 2.2) Desync recording
|
||||
3.0) Evaluating the Desync records
|
||||
* 3.1) Replaying
|
||||
* 3.2) Evaluation the replay
|
||||
* 3.3) Comparing savegames
|
||||
|
||||
|
||||
1.1) OpenTTD multiplayer architecture
|
||||
---- --------------------------------
|
||||
OpenTTD has a huge gamestate, which changes all of the time.
|
||||
The savegame contains the complete gamestate at a specific point
|
||||
in time. But this state changes completely each tick: Vehicles move
|
||||
and trees grow.
|
||||
|
||||
However, most of these changes in the gamestate are deterministic:
|
||||
Without a player interfering a vehicle follows its orders always
|
||||
in the same way, and trees always grow the same.
|
||||
|
||||
In OpenTTD multiplayer synchronisation works by creating a savegame
|
||||
when clients join, and then transfering that savegame to the client,
|
||||
so it has the complete gamestate at a fixed point in time.
|
||||
|
||||
Afterwards clients only receive 'commands', that is: Stuff which is
|
||||
not predictable, like
|
||||
- player actions
|
||||
- AI actions
|
||||
- GameScript actions
|
||||
- Admin Port command
|
||||
- rcon commands
|
||||
- ...
|
||||
|
||||
These commands contain the information on how to execute the command,
|
||||
and when to execute it. Time is measured in 'network frames'.
|
||||
Mind that network frames to not match ingame time. Network frames
|
||||
also run while the game is paused, to give a defined behaviour to
|
||||
stuff that is executing while the game is paused.
|
||||
|
||||
The deterministic part of the gamestate is run by the clients on
|
||||
their own. All they get from the server is the instruction to
|
||||
run the gamestate up to a certain network time, which basically
|
||||
says that there are no commands scheduled in that time.
|
||||
|
||||
When a client (which includes the server itself) wants to execute
|
||||
a command (i.e. a non-predictable action), it does this by
|
||||
- calling DoCommandP resp. DoCommandPInternal
|
||||
- These functions first do a local test-run of the command to
|
||||
check simple preconditions. (Just to give the client an
|
||||
immediate response without bothering the server and waiting for
|
||||
the response.) The test-run may not actually change the
|
||||
gamestate, all changes must be discarded.
|
||||
- If the local test-run succeeds the command is sent to the server.
|
||||
- The server inserts the command into the command queue, which
|
||||
assigns a network frame to the commands, i.e. when it shall be
|
||||
executed on all clients.
|
||||
- Enhanced with this specific timestamp, the command is send to all
|
||||
clients, which execute the command simultaneously in the same
|
||||
network frame in the same order.
|
||||
|
||||
1.2) What is a Desync and how is it detected
|
||||
---- ---------------------------------------
|
||||
In the ideal case all clients have the same gamestate as the server
|
||||
and run in sync. That is, vehicle movement is the same on all
|
||||
clients, and commands are executed the same everywhere and
|
||||
have the same results.
|
||||
|
||||
When a Desync happens, it means that the gamestates on the clients
|
||||
(including the server) are no longer the same. Just imagine
|
||||
that a vehicle picks the left line instead of the right line at
|
||||
a junction on one client.
|
||||
|
||||
The important thing here is, that noone notices when a Desync
|
||||
occurs. The desync client will continue to simulate the gamestate
|
||||
and execute commands from the server. Once the gamestate differs
|
||||
it will increasingly spiral out of control: If a vehicle picks a
|
||||
different route, it will arrive at a different time at a station,
|
||||
which will load different cargo, which causes other vehicles to
|
||||
load other stuff, which causes industries to notice different
|
||||
servicing, which causes industries to change production, ...
|
||||
the client could run all day in a different universe.
|
||||
|
||||
To limit how long a Desync can remain unnoticed, the server
|
||||
transfers some checksums every now and then for the gamestate.
|
||||
Currently this checksum is the state of the random number
|
||||
generator of the game logic. A lot of things in OpenTTD depend
|
||||
on the RNG, and if the gamestate differs, it is likely that the
|
||||
RNG is called at different times, and the state differs when
|
||||
checked.
|
||||
|
||||
The clients compare this 'checksum' with the checksum of their
|
||||
own gamestate at the specific network frame. If they differ,
|
||||
the client disconnects with a Desync error.
|
||||
|
||||
The important thing here is: The detection of the Desync is
|
||||
only an ultimate failure detection. It does not give any
|
||||
indication on when the Desync happened. The Desync may after
|
||||
all have occured long ago, and just did not affect the checksum
|
||||
up to now. The checksum may have matched 10 times or more
|
||||
since the Desync happend, and only now the Desync has spiraled
|
||||
enough to finally affect the checksum. (There was once a desync
|
||||
which was only noticed by the checksum after 20 game years.)
|
||||
|
||||
1.3) Typical causes of Desyncs
|
||||
---- -------------------------
|
||||
Desyncs can be caused by the following scenarios:
|
||||
- The savegame does not describe the complete gamestate.
|
||||
- Some information which affects the progression of the
|
||||
gamestate is not saved in the savegame.
|
||||
- Some information which affects the progression of the
|
||||
gamestate is not loaded from the savegame.
|
||||
This includes the case that something is not completely
|
||||
reset before loading the savegame, so data from the
|
||||
previous game is carried over to the new one.
|
||||
- The gamestate does not behave deterministic.
|
||||
- Cache mismatch: The game logic depends on some cached
|
||||
values, which are not invalidated properly. This is
|
||||
the usual case for NewGRF-specific Desyncs.
|
||||
- Undefined behaviour: The game logic performs multiple
|
||||
things in an undefined order or with an undefined
|
||||
result. E.g. when sorting something with a key while
|
||||
some keys are equal. Or some computation that depends
|
||||
on the CPU architecture (32/64 bit, little/big endian).
|
||||
- The gamestate is modified when it shall not be modified.
|
||||
- The test-run of a command alters the gamestate.
|
||||
- The gamestate is altered by a player or script without
|
||||
using commands.
|
||||
|
||||
|
||||
2.1) Cache debugging
|
||||
---- ---------------
|
||||
Desyncs which are caused by inproper cache validation can
|
||||
often be found by enabling cache validation:
|
||||
- Start OpenTTD with '-d desync=2'.
|
||||
- This will enable validation of caches every tick.
|
||||
That is, cached values are recomputed every tick and compared
|
||||
to the cached value.
|
||||
- Differences are logged to 'commands-out.log' in the autosave
|
||||
folder.
|
||||
|
||||
Mind that this type of debugging can also be done in singleplayer.
|
||||
|
||||
2.2) Desync recording
|
||||
---- ----------------
|
||||
If you have a server, which happens to encounter Desyncs often,
|
||||
you can enable recording of the gamestate alterations. This
|
||||
will later allow the replay the gamestate and locate the Desync
|
||||
cause.
|
||||
|
||||
There are two levels of Desync recording, which are enabled
|
||||
via '-d desync=2' resp. '-d desync=3'. Both will record all
|
||||
commands to a file 'commands-out.log' in the autosave folder.
|
||||
|
||||
If you have the savegame from the start of the server, and
|
||||
this command log you can replay the whole game. (see Section 3.1)
|
||||
|
||||
If you do not start the server from a savegame, there will
|
||||
also be a savegame created just after a map has been generated.
|
||||
The savegame will be named 'dmp_cmds_*.sav' and be put into
|
||||
the autosave folder.
|
||||
|
||||
In addition to that '-d desync=3' also creates regular savegames
|
||||
at defined spots in network time. (more defined than regular
|
||||
autosaves). These will be created in the autosave folder
|
||||
and will also be named 'dmp_cmds_*.sav'.
|
||||
|
||||
These saves allow comparing the gamestate with the original
|
||||
gamestate during replaying, and thus greatly help debugging.
|
||||
However, they also take a lot of disk space.
|
||||
|
||||
|
||||
3.1) Replaying
|
||||
---- ---------
|
||||
To replay a Desync recording, you need these files:
|
||||
- The savegame from when the server was started, resp.
|
||||
the automatically created savegame from when the map
|
||||
was generated.
|
||||
- The 'commands-out.log' file.
|
||||
- Optionally the 'dmp_cmds_*.sav'.
|
||||
Put these files into a safe spot. (Not your autosave folder!)
|
||||
|
||||
Next, prepare your OpenTTD for replaying:
|
||||
- Get the same version of OpenTTD as the original server was running.
|
||||
- Uncomment/enable the define 'DEBUG_DUMP_COMMANDS' in
|
||||
'src/network/network_func.h'.
|
||||
- Put the 'commands-out.log' into the root save folder, and rename
|
||||
it to 'commands.log'.
|
||||
- Run 'openttd -D -d desync=3 -g startsavegame.sav'.
|
||||
This replays the server log and creates new 'commands-out.log'
|
||||
and 'dmp_cmds_*.sav' in your autosave folder.
|
||||
|
||||
3.2) Evaluation the replay
|
||||
---- ---------------------
|
||||
The replaying will also compare the checksums which are part of
|
||||
the 'commands-out.log' with the replayed gamestate.
|
||||
If they differ, it will trigger a 'NOT_REACHED'.
|
||||
|
||||
If the replay succeeds without mismatch, that is the replay reproduces
|
||||
the original server state:
|
||||
- Repeat the replay starting from incrementally later 'dmp_cmds_*.sav'
|
||||
while truncating the 'commands.log' at the beginning appropriately.
|
||||
The 'dmp_cmds_*.sav' can be your own ones from the first reply, or
|
||||
the ones from the original server (if you have them).
|
||||
(This simulates the view of joining clients during the game.)
|
||||
- If one of those replays fails, you have located the Desync between
|
||||
the last dmp_cmds that reproduces the replay and the first one
|
||||
that fails.
|
||||
|
||||
If you have the original 'dmp_cmds_*.sav', you can also compare those
|
||||
savegames with your own ones from the replay. You can also comment/disable
|
||||
the 'NOT_REACHED' mentioned above, to get another 'dmp_cmds_*.sav' from
|
||||
the replay after the mismatch has already been detected.
|
||||
See Section 3.2 on how to compare savegames.
|
||||
If the saves differ you have located the Desync between the last dmp_cmds
|
||||
that match and the first one that does not. The difference of the saves
|
||||
may point you in the direction of what causes it.
|
||||
|
||||
If the replay succeeds without mismatch, and you do not have any
|
||||
'dmp_cmd_*.sav' from the original server, it is a lost case.
|
||||
Enable creation of the 'dmp_cmd_*.sav' on the server, and wait for the
|
||||
next Desync.
|
||||
|
||||
Finally, you can also compare the 'commands-out.log' from the original
|
||||
server with the one from the replay. They will differ in stuff like
|
||||
dates, and the original log will contain the chat, but otherwise they
|
||||
should match.
|
||||
|
||||
3.2) Comparing savegames
|
||||
---- -------------------
|
||||
The binary form of the savegames from the original server and from
|
||||
your replay will always differ:
|
||||
- The savegame contains paths to used NewGRF files.
|
||||
- The gamelog will log your loading of the savegame.
|
||||
- The savegame data of AIs and the Gamescript will differ.
|
||||
Scripts are not run during the replay, only their recorded commands
|
||||
are replayed. Their internal state will thus not change in the
|
||||
replay and will differ.
|
||||
|
||||
To compare savegame more semantically, there exist some ugly hackish
|
||||
tools at:
|
||||
http://devs.openttd.org/~frosch/texts/zpipe.c
|
||||
http://devs.openttd.org/~frosch/texts/printhunk.c
|
||||
|
||||
The first one decompresses OpenTTD savegames. The second one creates
|
||||
a textual representation of an uncompressed savegame, by parsing hunks
|
||||
and arrays and such. With both tools you need to be a bit careful
|
||||
since they work on stdin and stdout, which may not deal well with
|
||||
binary data.
|
||||
|
||||
If you have the textual representation of the savegames, you can
|
||||
compare them with regular diff tools.
|
||||
+8
-17
@@ -1,6 +1,6 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2014-05-18
|
||||
Release version: 1.4.1-RC2
|
||||
Last updated: 2014-01-21
|
||||
Release version: 1.4.0-beta3
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -33,13 +33,12 @@ No suitable AI can be found
|
||||
If you have no AIs and an AI is started the so-called 'dummy' AI will
|
||||
be loaded. This AI does nothing but writing a message on the AI debug
|
||||
window and showing a red warning. There are basically two solutions
|
||||
for this problem: Either you set the number of AI players to 0 so that
|
||||
no AI is started. You find that setting at the top of the window in the
|
||||
"AI / Game Scripts Settings" window.
|
||||
The other solution is acquiring (downloading) some AI. The easiest way
|
||||
to do this is via the "Check Online Content" button in the main (intro)
|
||||
menu or directly in the "AI / Game Scripts Settings" dialogue via the
|
||||
"Check Online Content" button.
|
||||
for this problem: you must change the settings so no AI is started,
|
||||
this is done in the difficulty settings window. The other solution is
|
||||
acquiring (downloading) some AI. The easiest way to do this is via
|
||||
the "Check Online Content" button in the main (intro) menu or via
|
||||
"AI Settings" -> "Select AI" -> "Check Online Content" which is also
|
||||
accessed via the main menu.
|
||||
|
||||
After a while of playing, colours get corrupted
|
||||
In Windows 7 the background slideshow corrupts the colour mapping of
|
||||
@@ -445,11 +444,3 @@ Trains might not stop at platforms that are currently being changed [FS#5553]:
|
||||
just anywhere in the station because then it would never leave the station
|
||||
if you have the same station in the order list multiple times in a row or
|
||||
if there is only one station in the order list (see FS#5684).
|
||||
|
||||
Some houses and industries are not affected by transparency [FS#5817]:
|
||||
Some of the default houses and industries (f.e. the iron ore mine) are
|
||||
not affected by the transparency options. This is because the graphics do
|
||||
not (completely) separate the ground from the building.
|
||||
This is a bug of the original graphics, and unfortunately cannot be
|
||||
fixed with OpenGFX for the sake of maintaining compatibility with the
|
||||
original graphics.
|
||||
|
||||
@@ -1,39 +1,3 @@
|
||||
openttd (1.4.1~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.1-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 18 May 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.1~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.1-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 04 May 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 01 Apr 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 17 Mar 2014 21:00:00 +0100
|
||||
|
||||
openttd (1.4.0~beta5-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta5
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 25 Feb 2014 10:15:00 +0100
|
||||
|
||||
openttd (1.4.0~beta4-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta4
|
||||
|
||||
-- OpenTTD <info@openttd.org> Thu, 06 Feb 2014 21:00:00 +0100
|
||||
|
||||
openttd (1.4.0~beta3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta3
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
# Version numbers to update
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 4
|
||||
!define APPV_MAINT 1
|
||||
!define APPV_BUILD 1
|
||||
!define APPV_EXTRA "-RC2"
|
||||
!define APPV_MAINT 0
|
||||
!define APPV_BUILD 2
|
||||
!define APPV_EXTRA "-beta3"
|
||||
|
||||
!define APPNAME "OpenTTD" ; Define application name
|
||||
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
|
||||
|
||||
@@ -1036,8 +1036,6 @@
|
||||
<ClInclude Include="..\src\script\api\script_station.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_stationlist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_story_page.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_storypagelist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_storypageelementlist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_subsidy.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_subsidylist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_testmode.hpp" />
|
||||
@@ -1100,8 +1098,6 @@
|
||||
<ClCompile Include="..\src\script\api\script_station.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_stationlist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_story_page.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_storypagelist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_storypageelementlist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_subsidy.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_subsidylist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_testmode.cpp" />
|
||||
|
||||
@@ -2337,12 +2337,6 @@
|
||||
<ClInclude Include="..\src\script\api\script_story_page.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_storypagelist.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_storypageelementlist.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_subsidy.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
@@ -2529,12 +2523,6 @@
|
||||
<ClCompile Include="..\src\script\api\script_story_page.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_storypagelist.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_storypageelementlist.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_subsidy.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
|
||||
@@ -3478,14 +3478,6 @@
|
||||
RelativePath=".\..\src\script\api\script_story_page.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_storypagelist.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_storypageelementlist.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_subsidy.hpp"
|
||||
>
|
||||
@@ -3738,14 +3730,6 @@
|
||||
RelativePath=".\..\src\script\api\script_story_page.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_storypagelist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_storypageelementlist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_subsidy.cpp"
|
||||
>
|
||||
|
||||
@@ -3475,14 +3475,6 @@
|
||||
RelativePath=".\..\src\script\api\script_story_page.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_storypagelist.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_storypageelementlist.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_subsidy.hpp"
|
||||
>
|
||||
@@ -3735,14 +3727,6 @@
|
||||
RelativePath=".\..\src\script\api\script_story_page.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_storypagelist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_storypageelementlist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_subsidy.cpp"
|
||||
>
|
||||
|
||||
+2
-3
@@ -1,5 +1,5 @@
|
||||
Last updated: 2014-05-18
|
||||
Release version: 1.4.1-RC2
|
||||
Last updated: 2014-01-21
|
||||
Release version: 1.4.0-beta3
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -722,7 +722,6 @@ Thanks to:
|
||||
George - Canal graphics
|
||||
Andrew Parkhouse (andythenorth) - River graphics
|
||||
David Dallaston (Pikka) - Tram tracks
|
||||
Fleashosio - Titlegame
|
||||
All Translators - For their support to make OpenTTD a truly international game
|
||||
Bug Reporters - Thanks for all bug reports
|
||||
Chris Sawyer - For an amazing game!
|
||||
|
||||
@@ -816,8 +816,6 @@ script/api/script_signlist.hpp
|
||||
script/api/script_station.hpp
|
||||
script/api/script_stationlist.hpp
|
||||
script/api/script_story_page.hpp
|
||||
script/api/script_storypagelist.hpp
|
||||
script/api/script_storypageelementlist.hpp
|
||||
script/api/script_subsidy.hpp
|
||||
script/api/script_subsidylist.hpp
|
||||
script/api/script_testmode.hpp
|
||||
@@ -882,8 +880,6 @@ script/api/script_signlist.cpp
|
||||
script/api/script_station.cpp
|
||||
script/api/script_stationlist.cpp
|
||||
script/api/script_story_page.cpp
|
||||
script/api/script_storypagelist.cpp
|
||||
script/api/script_storypageelementlist.cpp
|
||||
script/api/script_subsidy.cpp
|
||||
script/api/script_subsidylist.cpp
|
||||
script/api/script_testmode.cpp
|
||||
|
||||
+1
-1
@@ -853,7 +853,7 @@ struct AIConfigWindow : public Window {
|
||||
case WID_AIC_GAMELIST: {
|
||||
this->selected_slot = OWNER_DEITY;
|
||||
this->InvalidateData();
|
||||
if (click_count > 1 && this->selected_slot != INVALID_COMPANY && _game_mode != GM_NORMAL) ShowAIListWindow((CompanyID)this->selected_slot);
|
||||
if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -44,7 +44,7 @@ void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
|
||||
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile);
|
||||
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
|
||||
}
|
||||
|
||||
|
||||
@@ -160,7 +160,7 @@ static void TransferCargo(Vehicle *old_veh, Vehicle *new_head, bool part_of_chai
|
||||
}
|
||||
|
||||
/* Update train weight etc., the old vehicle will be sold anyway */
|
||||
if (part_of_chain && new_head->type == VEH_TRAIN) Train::From(new_head)->ConsistChanged(CCF_LOADUNLOAD);
|
||||
if (part_of_chain && new_head->type == VEH_TRAIN) Train::From(new_head)->ConsistChanged(true);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -133,46 +133,6 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
|
||||
}
|
||||
break;
|
||||
|
||||
case BM_CRASH_REMAP:
|
||||
if (src_px->a == 255) {
|
||||
do {
|
||||
uint m = *src_n;
|
||||
if (m == 0) {
|
||||
uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
|
||||
*dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
|
||||
*anim = 0;
|
||||
} else {
|
||||
uint r = remap[GB(m, 0, 8)];
|
||||
*anim = r | (m & 0xFF00);
|
||||
if (r != 0) *dst = this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8));
|
||||
}
|
||||
anim++;
|
||||
dst++;
|
||||
src_px++;
|
||||
src_n++;
|
||||
} while (--n != 0);
|
||||
} else {
|
||||
do {
|
||||
uint m = *src_n;
|
||||
if (m == 0) {
|
||||
if (src_px->a != 0) {
|
||||
uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
|
||||
*dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
|
||||
*anim = 0;
|
||||
}
|
||||
} else {
|
||||
uint r = remap[GB(m, 0, 8)];
|
||||
*anim = 0;
|
||||
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8)), src_px->a, *dst);
|
||||
}
|
||||
anim++;
|
||||
dst++;
|
||||
src_px++;
|
||||
src_n++;
|
||||
} while (--n != 0);
|
||||
}
|
||||
break;
|
||||
|
||||
case BM_TRANSPARENT:
|
||||
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
|
||||
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
|
||||
@@ -248,7 +208,6 @@ void Blitter_32bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL
|
||||
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
|
||||
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
|
||||
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
|
||||
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP> (bp, zoom); return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -480,7 +439,7 @@ void Blitter_32bppAnim::PaletteAnimate(const Palette &palette)
|
||||
}
|
||||
|
||||
/* Make sure the backend redraws the whole screen */
|
||||
VideoDriver::GetInstance()->MakeDirty(0, 0, _screen.width, _screen.height);
|
||||
_video_driver->MakeDirty(0, 0, _screen.width, _screen.height);
|
||||
}
|
||||
|
||||
Blitter::PaletteAnimation Blitter_32bppAnim::UsePaletteAnimation()
|
||||
|
||||
@@ -313,25 +313,6 @@ bmcr_alpha_blend_single:
|
||||
if (src[0].a) anim[0] = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BM_CRASH_REMAP:
|
||||
for (uint x = (uint) bp->width; x > 0; x--) {
|
||||
if (src_mv->m == 0) {
|
||||
if (src->a != 0) {
|
||||
uint8 g = MakeDark(src->r, src->g, src->b);
|
||||
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
|
||||
*anim = 0;
|
||||
}
|
||||
} else {
|
||||
uint r = remap[src_mv->m];
|
||||
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->a, *dst);
|
||||
}
|
||||
src_mv++;
|
||||
dst++;
|
||||
src++;
|
||||
anim++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
next_line:
|
||||
@@ -392,7 +373,6 @@ bm_normal:
|
||||
}
|
||||
break;
|
||||
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true, true>(bp, zoom); return;
|
||||
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom); return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -112,19 +112,6 @@ public:
|
||||
return Colour(r * nom / denom, g * nom / denom, b * nom / denom);
|
||||
}
|
||||
|
||||
/**
|
||||
* Make a colour dark grey, for specialized 32bpp remapping.
|
||||
* @param r red component
|
||||
* @param g green component
|
||||
* @param b blue component
|
||||
* @return the brightness value of the new colour, now dark grey.
|
||||
*/
|
||||
static inline uint8 MakeDark(uint8 r, uint8 g, uint8 b)
|
||||
{
|
||||
/* Magic-numbers are ~66% of those used in MakeGrey() */
|
||||
return ((r * 13063) + (g * 25647) + (b * 4981)) / 65536;
|
||||
}
|
||||
|
||||
/**
|
||||
* Make a colour grey - based.
|
||||
* @param colour the colour to make grey.
|
||||
|
||||
@@ -141,40 +141,6 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
|
||||
}
|
||||
break;
|
||||
|
||||
case BM_CRASH_REMAP:
|
||||
if (src_px->a == 255) {
|
||||
do {
|
||||
uint m = *src_n;
|
||||
if (m == 0) {
|
||||
uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
|
||||
*dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
|
||||
} else {
|
||||
uint r = remap[GB(m, 0, 8)];
|
||||
if (r != 0) *dst = this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8));
|
||||
}
|
||||
dst++;
|
||||
src_px++;
|
||||
src_n++;
|
||||
} while (--n != 0);
|
||||
} else {
|
||||
do {
|
||||
uint m = *src_n;
|
||||
if (m == 0) {
|
||||
if (src_px->a != 0) {
|
||||
uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
|
||||
*dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
|
||||
}
|
||||
} else {
|
||||
uint r = remap[GB(m, 0, 8)];
|
||||
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8)), src_px->a, *dst);
|
||||
}
|
||||
dst++;
|
||||
src_px++;
|
||||
src_n++;
|
||||
} while (--n != 0);
|
||||
}
|
||||
break;
|
||||
|
||||
case BM_TRANSPARENT:
|
||||
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
|
||||
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
|
||||
@@ -238,7 +204,6 @@ void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode,
|
||||
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
|
||||
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
|
||||
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
|
||||
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP> (bp, zoom); return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -45,17 +45,6 @@ void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoo
|
||||
}
|
||||
break;
|
||||
|
||||
case BM_CRASH_REMAP:
|
||||
if (src->m == 0) {
|
||||
if (src->a != 0) {
|
||||
uint8 g = MakeDark(src->r, src->g, src->b);
|
||||
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
|
||||
}
|
||||
} else {
|
||||
if (bp->remap[src->m] != 0) *dst = ComposeColourPA(this->AdjustBrightness(this->LookupColourInPalette(bp->remap[src->m]), src->v), src->a, *dst);
|
||||
}
|
||||
break;
|
||||
|
||||
case BM_TRANSPARENT:
|
||||
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
|
||||
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
|
||||
|
||||
@@ -36,7 +36,6 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::Sprite *sprite, Alloca
|
||||
|
||||
/* Calculate sizes and allocate. */
|
||||
SpriteData sd;
|
||||
memset(&sd, 0, sizeof(sd));
|
||||
uint all_sprites_size = 0;
|
||||
for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
|
||||
const SpriteLoader::Sprite *src_sprite = &sprite[z];
|
||||
|
||||
@@ -107,10 +107,10 @@ static Colour ReallyAdjustBrightness(Colour colour, uint8 brightness)
|
||||
c16 *= brightness;
|
||||
uint64 c16_ob = c16; // Helps out of order execution.
|
||||
c16 /= Blitter_32bppBase::DEFAULT_BRIGHTNESS;
|
||||
c16 &= 0x01FF01FF01FFULL;
|
||||
c16 &= 0x01FF01FF01FF;
|
||||
|
||||
/* Sum overbright (maximum for each rgb is 508, 9 bits, -255 is changed in -256 so we just have to take the 8 lower bits into account). */
|
||||
c16_ob = (((c16_ob >> (8 + 7)) & 0x0100010001ULL) * 0xFF) & c16;
|
||||
c16_ob = (((c16_ob >> (8 + 7)) & 0x0100010001) * 0xFF) & c16;
|
||||
const uint ob = ((uint16) c16_ob + (uint16) (c16_ob >> 16) + (uint16) (c16_ob >> 32)) / 2;
|
||||
|
||||
const uint32 alpha32 = colour.data & 0xFF000000;
|
||||
@@ -238,13 +238,13 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
|
||||
for (int y = bp->height; y != 0; y--) {
|
||||
Colour *dst = dst_line;
|
||||
const Colour *src = src_rgba_line + META_LENGTH;
|
||||
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv = src_mv_line;
|
||||
if (mode == BM_COLOUR_REMAP) src_mv = src_mv_line;
|
||||
|
||||
if (read_mode == RM_WITH_MARGIN) {
|
||||
assert(bt_last == BT_NONE); // or you must ensure block type is preserved
|
||||
src += src_rgba_line[0].data;
|
||||
dst += src_rgba_line[0].data;
|
||||
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv += src_rgba_line[0].data;
|
||||
if (mode == BM_COLOUR_REMAP) src_mv += src_rgba_line[0].data;
|
||||
const int width_diff = si->sprite_width - bp->width;
|
||||
effective_width = bp->width - (int) src_rgba_line[0].data;
|
||||
const int delta_diff = (int) src_rgba_line[1].data - width_diff;
|
||||
@@ -377,27 +377,10 @@ bmcr_alpha_blend_single:
|
||||
dst->data = _mm_cvtsi128_si32(DarkenTwoPixels(srcABCD, dstABCD, DARKEN_PARAM_1, DARKEN_PARAM_2));
|
||||
}
|
||||
break;
|
||||
|
||||
case BM_CRASH_REMAP:
|
||||
for (uint x = (uint) bp->width; x > 0; x--) {
|
||||
if (src_mv->m == 0) {
|
||||
if (src->a != 0) {
|
||||
uint8 g = MakeDark(src->r, src->g, src->b);
|
||||
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
|
||||
}
|
||||
} else {
|
||||
uint r = remap[src_mv->m];
|
||||
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->a, *dst);
|
||||
}
|
||||
src_mv++;
|
||||
dst++;
|
||||
src++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
next_line:
|
||||
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv_line += si->sprite_width;
|
||||
if (mode == BM_COLOUR_REMAP) src_mv_line += si->sprite_width;
|
||||
src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
|
||||
dst_line += bp->pitch;
|
||||
}
|
||||
@@ -446,7 +429,6 @@ bm_normal:
|
||||
Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom); return;
|
||||
}
|
||||
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true>(bp, zoom); return;
|
||||
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true>(bp, zoom); return;
|
||||
}
|
||||
}
|
||||
#endif /* FULL_ANIMATION */
|
||||
|
||||
@@ -83,8 +83,7 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
|
||||
width -= pixels;
|
||||
|
||||
switch (mode) {
|
||||
case BM_COLOUR_REMAP:
|
||||
case BM_CRASH_REMAP: {
|
||||
case BM_COLOUR_REMAP: {
|
||||
const uint8 *remap = bp->remap;
|
||||
do {
|
||||
uint m = remap[*src];
|
||||
|
||||
@@ -37,7 +37,6 @@ void Blitter_8bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoom
|
||||
|
||||
switch (mode) {
|
||||
case BM_COLOUR_REMAP:
|
||||
case BM_CRASH_REMAP:
|
||||
colour = bp->remap[*src];
|
||||
break;
|
||||
|
||||
|
||||
@@ -20,7 +20,6 @@ enum BlitterMode {
|
||||
BM_NORMAL, ///< Perform the simple blitting.
|
||||
BM_COLOUR_REMAP, ///< Perform a colour remapping.
|
||||
BM_TRANSPARENT, ///< Perform transparency colour remapping.
|
||||
BM_CRASH_REMAP, ///< Perform a crash remapping.
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -244,7 +244,7 @@ bool HandleBootstrap()
|
||||
new BootstrapAskForDownloadWindow();
|
||||
|
||||
/* Process the user events. */
|
||||
VideoDriver::GetInstance()->MainLoop();
|
||||
_video_driver->MainLoop();
|
||||
|
||||
/* _exit_game is used to get out of the video driver's main loop.
|
||||
* In case GM_BOOTSTRAP is still set we did not exit it via the
|
||||
|
||||
+2
-1
@@ -224,7 +224,8 @@ bool VehicleCargoReroute::operator()(CargoPacket *cp)
|
||||
}
|
||||
if (this->source != this->destination) {
|
||||
this->source->RemoveFromMeta(cp_new, VehicleCargoList::MTA_TRANSFER, cp_new->Count());
|
||||
this->destination->AddToMeta(cp_new, VehicleCargoList::MTA_TRANSFER);
|
||||
this->source->AddToMeta(cp_new, VehicleCargoList::MTA_TRANSFER);
|
||||
this->destination->action_counts[VehicleCargoList::MTA_TRANSFER] += cp_new->Count();
|
||||
}
|
||||
|
||||
/* Legal, as front pushing doesn't invalidate iterators in std::list. */
|
||||
|
||||
+10
-48
@@ -544,54 +544,17 @@ void VehicleCargoList::InvalidateCache()
|
||||
|
||||
/**
|
||||
* Moves some cargo from one designation to another. You can only move
|
||||
* between adjacent designations. E.g. you can keep cargo that was previously
|
||||
* reserved (MTA_LOAD), but you can't reserve cargo that's marked as to be
|
||||
* delivered. Furthermore, as this method doesn't change the actual packets,
|
||||
* you cannot move cargo from or to MTA_TRANSFER. You need a specialized
|
||||
* template method for that.
|
||||
* @tparam from Previous designation of cargo.
|
||||
* @tparam to New designation of cargo.
|
||||
* @param max_move Maximum amount of cargo to reassign.
|
||||
* @return Amount of cargo actually reassigned.
|
||||
* between adjacent designations. E.g. you can keep cargo that was
|
||||
* previously reserved (MTA_LOAD) or you can mark cargo to be transferred
|
||||
* that was previously marked as to be delivered, but you can't reserve
|
||||
* cargo that's marked as to be delivered.
|
||||
*/
|
||||
template<VehicleCargoList::MoveToAction Tfrom, VehicleCargoList::MoveToAction Tto>
|
||||
uint VehicleCargoList::Reassign(uint max_move, TileOrStationID)
|
||||
uint VehicleCargoList::Reassign(uint max_move, MoveToAction from, MoveToAction to)
|
||||
{
|
||||
assert_tcompile(Tfrom != MTA_TRANSFER && Tto != MTA_TRANSFER);
|
||||
assert_tcompile(Tfrom - Tto == 1 || Tto - Tfrom == 1);
|
||||
max_move = min(this->action_counts[Tfrom], max_move);
|
||||
this->action_counts[Tfrom] -= max_move;
|
||||
this->action_counts[Tto] += max_move;
|
||||
return max_move;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reassign cargo from MTA_DELIVER to MTA_TRANSFER and take care of the next
|
||||
* station the cargo wants to visit.
|
||||
* @param max_move Maximum amount of cargo to reassign.
|
||||
* @param next_station Station to record as next hop in the reassigned packets.
|
||||
* @return Amount of cargo actually reassigned.
|
||||
*/
|
||||
template<>
|
||||
uint VehicleCargoList::Reassign<VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_TRANSFER>(uint max_move, TileOrStationID next_station)
|
||||
{
|
||||
max_move = min(this->action_counts[MTA_DELIVER], max_move);
|
||||
|
||||
uint sum = 0;
|
||||
for (Iterator it(this->packets.begin()); sum < this->action_counts[MTA_TRANSFER] + max_move;) {
|
||||
CargoPacket *cp = *it++;
|
||||
sum += cp->Count();
|
||||
if (sum <= this->action_counts[MTA_TRANSFER]) continue;
|
||||
if (sum > this->action_counts[MTA_TRANSFER] + max_move) {
|
||||
CargoPacket *cp_split = cp->Split(sum - this->action_counts[MTA_TRANSFER] + max_move);
|
||||
sum -= cp_split->Count();
|
||||
this->packets.insert(it, cp_split);
|
||||
}
|
||||
cp->next_station = next_station;
|
||||
}
|
||||
|
||||
this->action_counts[MTA_DELIVER] -= max_move;
|
||||
this->action_counts[MTA_TRANSFER] += max_move;
|
||||
max_move = min(this->action_counts[from], max_move);
|
||||
assert(Delta((int)from, (int)to) == 1);
|
||||
this->action_counts[from] -= max_move;
|
||||
this->action_counts[to] += max_move;
|
||||
return max_move;
|
||||
}
|
||||
|
||||
@@ -843,7 +806,7 @@ uint StationCargoList::Load(uint max_move, VehicleCargoList *dest, TileIndex loa
|
||||
uint move = min(dest->ActionCount(VehicleCargoList::MTA_LOAD), max_move);
|
||||
if (move > 0) {
|
||||
this->reserved_count -= move;
|
||||
dest->Reassign<VehicleCargoList::MTA_LOAD, VehicleCargoList::MTA_KEEP>(move);
|
||||
dest->Reassign(move, VehicleCargoList::MTA_LOAD, VehicleCargoList::MTA_KEEP);
|
||||
return move;
|
||||
} else {
|
||||
return this->ShiftCargo(CargoLoad(this, dest, max_move, load_place), next_station, true);
|
||||
@@ -868,4 +831,3 @@ uint StationCargoList::Reroute(uint max_move, StationCargoList *dest, StationID
|
||||
*/
|
||||
template class CargoList<VehicleCargoList, CargoPacketList>;
|
||||
template class CargoList<StationCargoList, StationCargoPacketMap>;
|
||||
template uint VehicleCargoList::Reassign<VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_KEEP>(uint, TileOrStationID);
|
||||
|
||||
+1
-2
@@ -429,8 +429,7 @@ public:
|
||||
* amount of cargo to be moved. Second parameter is destination (if
|
||||
* applicable), return value is amount of cargo actually moved. */
|
||||
|
||||
template<MoveToAction Tfrom, MoveToAction Tto>
|
||||
uint Reassign(uint max_move, TileOrStationID update = INVALID_TILE);
|
||||
uint Reassign(uint max_move, MoveToAction from, MoveToAction to);
|
||||
uint Return(uint max_move, StationCargoList *dest, StationID next_station);
|
||||
uint Unload(uint max_move, StationCargoList *dest, CargoPayment *payment);
|
||||
uint Shift(uint max_move, VehicleCargoList *dest);
|
||||
|
||||
+11
-17
@@ -160,10 +160,8 @@ CommandProc CmdCreateStoryPage;
|
||||
CommandProc CmdCreateStoryPageElement;
|
||||
CommandProc CmdUpdateStoryPageElement;
|
||||
CommandProc CmdSetStoryPageTitle;
|
||||
CommandProc CmdSetStoryPageDate;
|
||||
CommandProc CmdShowStoryPage;
|
||||
CommandProc CmdRemoveStoryPage;
|
||||
CommandProc CmdRemoveStoryPageElement;
|
||||
|
||||
CommandProc CmdLevelLand;
|
||||
|
||||
@@ -314,10 +312,8 @@ static const Command _command_proc_table[] = {
|
||||
DEF_CMD(CmdCreateStoryPageElement, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_STORY_PAGE_ELEMENT
|
||||
DEF_CMD(CmdUpdateStoryPageElement, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_UPDATE_STORY_PAGE_ELEMENT
|
||||
DEF_CMD(CmdSetStoryPageTitle, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SET_STORY_PAGE_TITLE
|
||||
DEF_CMD(CmdSetStoryPageDate, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SET_STORY_PAGE_DATE
|
||||
DEF_CMD(CmdShowStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SHOW_STORY_PAGE
|
||||
DEF_CMD(CmdRemoveStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE
|
||||
DEF_CMD(CmdRemoveStoryPageElement, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_ELEMENT_PAGE
|
||||
DEF_CMD(CmdRemoveStoryPage, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE
|
||||
|
||||
DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once
|
||||
|
||||
@@ -601,7 +597,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
|
||||
* @param cmd the command cost to return.
|
||||
* @param clear whether to keep the storage changes or not.
|
||||
*/
|
||||
#define return_dcpi(cmd) { _docommand_recursive = 0; return cmd; }
|
||||
#define return_dcpi(cmd, clear) { _docommand_recursive = 0; ClearPersistentStorageChanges(clear); return cmd; }
|
||||
|
||||
/*!
|
||||
* Helper function for the toplevel network safe docommand function for the current company.
|
||||
@@ -645,7 +641,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
#endif
|
||||
|
||||
/* Do not even think about executing out-of-bounds tile-commands */
|
||||
if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (cmd_flags & CMD_ALL_TILES) == 0))) return_dcpi(CMD_ERROR);
|
||||
if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (cmd_flags & CMD_ALL_TILES) == 0))) return_dcpi(CMD_ERROR, false);
|
||||
|
||||
/* Always execute server and spectator commands as spectator */
|
||||
bool exec_as_spectator = (cmd_flags & (CMD_SPECTATOR | CMD_SERVER)) != 0;
|
||||
@@ -654,7 +650,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
* The server will ditch any server commands a client sends to it, so effectively
|
||||
* this guards the server from executing functions for an invalid company. */
|
||||
if (_game_mode == GM_NORMAL && !exec_as_spectator && !Company::IsValidID(_current_company) && !(_current_company == OWNER_DEITY && (cmd_flags & CMD_DEITY) != 0)) {
|
||||
return_dcpi(CMD_ERROR);
|
||||
return_dcpi(CMD_ERROR, false);
|
||||
}
|
||||
|
||||
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
|
||||
@@ -665,9 +661,8 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
/* Test the command. */
|
||||
_cleared_object_areas.Clear();
|
||||
SetTownRatingTestMode(true);
|
||||
BasePersistentStorageArray::SwitchMode(PSM_ENTER_TESTMODE);
|
||||
ClearPersistentStorageChanges(false);
|
||||
CommandCost res = proc(tile, flags, p1, p2, text);
|
||||
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_TESTMODE);
|
||||
SetTownRatingTestMode(false);
|
||||
|
||||
/* Make sure we're not messing things up here. */
|
||||
@@ -686,7 +681,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
DEBUG(desync, 1, "cmdf: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s)", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text, GetCommandName(cmd));
|
||||
}
|
||||
cur_company.Restore();
|
||||
return_dcpi(res);
|
||||
return_dcpi(res, false);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_NETWORK
|
||||
@@ -702,7 +697,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
* This way it's not handled by DoCommand and only the
|
||||
* actual execution of the command causes messages. Also
|
||||
* reset the storages as we've not executed the command. */
|
||||
return_dcpi(CommandCost());
|
||||
return_dcpi(CommandCost(), false);
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
DEBUG(desync, 1, "cmd: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s)", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text, GetCommandName(cmd));
|
||||
@@ -710,9 +705,8 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
/* Actually try and execute the command. If no cost-type is given
|
||||
* use the construction one */
|
||||
_cleared_object_areas.Clear();
|
||||
BasePersistentStorageArray::SwitchMode(PSM_ENTER_COMMAND);
|
||||
ClearPersistentStorageChanges(false);
|
||||
CommandCost res2 = proc(tile, flags | DC_EXEC, p1, p2, text);
|
||||
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_COMMAND);
|
||||
|
||||
if (cmd_id == CMD_COMPANY_CTRL) {
|
||||
cur_company.Trash();
|
||||
@@ -733,7 +727,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
if (!test_and_exec_can_differ) {
|
||||
assert(res.GetCost() == res2.GetCost() && res.Failed() == res2.Failed()); // sanity check
|
||||
} else if (res2.Failed()) {
|
||||
return_dcpi(res2);
|
||||
return_dcpi(res2, false);
|
||||
}
|
||||
|
||||
/* If we're needing more money and we haven't done
|
||||
@@ -743,7 +737,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
* So make sure the signal buffer is empty even in this case */
|
||||
UpdateSignalsInBuffer();
|
||||
SetDParam(0, _additional_cash_required);
|
||||
return_dcpi(CommandCost(STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY));
|
||||
return_dcpi(CommandCost(STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY), false);
|
||||
}
|
||||
|
||||
/* update last build coordinate of company. */
|
||||
@@ -757,7 +751,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
|
||||
/* update signals if needed */
|
||||
UpdateSignalsInBuffer();
|
||||
|
||||
return_dcpi(res2);
|
||||
return_dcpi(res2, true);
|
||||
}
|
||||
#undef return_dcpi
|
||||
|
||||
|
||||
@@ -288,10 +288,8 @@ enum Commands {
|
||||
CMD_CREATE_STORY_PAGE_ELEMENT, ///< create a new story page element
|
||||
CMD_UPDATE_STORY_PAGE_ELEMENT, ///< update a story page element
|
||||
CMD_SET_STORY_PAGE_TITLE, ///< update title of a story page
|
||||
CMD_SET_STORY_PAGE_DATE, ///< update date of a story page
|
||||
CMD_SHOW_STORY_PAGE, ///< show a story page
|
||||
CMD_REMOVE_STORY_PAGE, ///< remove a story page
|
||||
CMD_REMOVE_STORY_PAGE_ELEMENT, ///< remove a story page element
|
||||
CMD_LEVEL_LAND, ///< level land
|
||||
|
||||
CMD_BUILD_LOCK, ///< build a lock
|
||||
|
||||
+45
-7
@@ -853,21 +853,59 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
MarkWholeScreenDirty();
|
||||
}
|
||||
|
||||
NetworkServerNewCompany(c, ci);
|
||||
if (_network_server) {
|
||||
if (ci != NULL) {
|
||||
/* ci is only NULL when replaying.
|
||||
* When replaying no client is actually in need of an update. */
|
||||
ci->client_playas = c->index;
|
||||
NetworkUpdateClientInfo(ci->client_id);
|
||||
}
|
||||
|
||||
if (Company::IsValidID(c->index)) {
|
||||
_network_company_states[c->index].months_empty = 0;
|
||||
_network_company_states[c->index].password[0] = '\0';
|
||||
NetworkServerUpdateCompanyPassworded(c->index, false);
|
||||
|
||||
/* XXX - When a client joins, we automatically set its name to the
|
||||
* client's name (for some reason). As it stands now only the server
|
||||
* knows the client's name, so it needs to send out a "broadcast" to
|
||||
* do this. To achieve this we send a network command. However, it
|
||||
* uses _local_company to execute the command as. To prevent abuse
|
||||
* (eg. only yourself can change your name/company), we 'cheat' by
|
||||
* impersonation _local_company as the server. Not the best solution;
|
||||
* but it works.
|
||||
* TODO: Perhaps this could be improved by when the client is ready
|
||||
* with joining to let it send itself the command, and not the server?
|
||||
* For example in network_client.c:534? */
|
||||
if (ci != NULL) {
|
||||
/* ci is only NULL when replaying.
|
||||
* When replaying, the command to rename the president will
|
||||
* automatically be ran, so this is not even needed to get
|
||||
* the exact same state. */
|
||||
NetworkSendCommand(0, 0, 0, CMD_RENAME_PRESIDENT, NULL, ci->client_name, c->index);
|
||||
}
|
||||
}
|
||||
|
||||
/* Announce new company on network. */
|
||||
NetworkAdminCompanyInfo(c, true);
|
||||
|
||||
if (ci != NULL) {
|
||||
/* ci is only NULL when replaying.
|
||||
* When replaying, the message that someone started a new company
|
||||
* is not interesting at all. */
|
||||
NetworkServerSendChat(NETWORK_ACTION_COMPANY_NEW, DESTTYPE_BROADCAST, 0, "", ci->client_id, c->index + 1);
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
break;
|
||||
}
|
||||
|
||||
case 1: { // Make a new AI company
|
||||
case 1: // Make a new AI company
|
||||
if (!(flags & DC_EXEC)) return CommandCost();
|
||||
|
||||
if (company_id != INVALID_COMPANY && (company_id >= MAX_COMPANIES || Company::IsValidID(company_id))) return CMD_ERROR;
|
||||
Company *c = DoStartupNewCompany(true, company_id);
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (c != NULL) NetworkServerNewCompany(c, NULL);
|
||||
#endif /* ENABLE_NETWORK */
|
||||
DoStartupNewCompany(true, company_id);
|
||||
break;
|
||||
}
|
||||
|
||||
case 2: { // Delete a company
|
||||
CompanyRemoveReason reason = (CompanyRemoveReason)GB(p2, 0, 2);
|
||||
|
||||
+1
-1
@@ -2013,7 +2013,7 @@ struct CompanyWindow : Window
|
||||
NWidgetStacked *wi = this->GetWidget<NWidgetStacked>(WID_C_SELECT_BUTTONS);
|
||||
if (plane != wi->shown_plane) {
|
||||
wi->SetDisplayedPlane(plane);
|
||||
this->InvalidateData();
|
||||
this->SetDirty();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -475,7 +475,7 @@ void IConsoleCmdExec(const char *cmdstr)
|
||||
DEBUG(console, 8, "Token %d is: '%s'", i, tokens[i]);
|
||||
}
|
||||
|
||||
if (StrEmpty(tokens[0])) return; // don't execute empty commands
|
||||
if (tokens[0] == '\0') return; // don't execute empty commands
|
||||
/* 2. Determine type of command (cmd or alias) and execute
|
||||
* First try commands, then aliases. Execute
|
||||
* the found action taking into account its hooking code
|
||||
|
||||
+2
-2
@@ -185,7 +185,7 @@ struct IConsoleWindow : Window
|
||||
~IConsoleWindow()
|
||||
{
|
||||
_iconsole_mode = ICONSOLE_CLOSED;
|
||||
VideoDriver::GetInstance()->EditBoxLostFocus();
|
||||
_video_driver->EditBoxLostFocus();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -374,7 +374,7 @@ struct IConsoleWindow : Window
|
||||
|
||||
virtual void OnFocusLost()
|
||||
{
|
||||
VideoDriver::GetInstance()->EditBoxLostFocus();
|
||||
_video_driver->EditBoxLostFocus();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -81,9 +81,6 @@ private:
|
||||
*/
|
||||
template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size, PoolType Tpool_type = PT_NORMAL, bool Tcache = false, bool Tzero = true>
|
||||
struct Pool : PoolBase {
|
||||
/* Ensure Tmax_size is within the bounds of Tindex. */
|
||||
assert_compile((uint64)(Tmax_size - 1) >> 8 * sizeof(Tindex) == 0);
|
||||
|
||||
static const size_t MAX_SIZE = Tmax_size; ///< Make template parameter accessible from outside
|
||||
|
||||
const char * const name; ///< Name of this pool
|
||||
|
||||
+57
-142
@@ -12,90 +12,16 @@
|
||||
#ifndef SMALLSTACK_TYPE_HPP
|
||||
#define SMALLSTACK_TYPE_HPP
|
||||
|
||||
#include "smallvec_type.hpp"
|
||||
#include "../thread/thread.h"
|
||||
|
||||
/**
|
||||
* A simplified pool which stores values instead of pointers and doesn't
|
||||
* redefine operator new/delete. It also never zeroes memory and always reuses
|
||||
* it.
|
||||
*/
|
||||
template<typename Titem, typename Tindex, Tindex Tgrowth_step, Tindex Tmax_size>
|
||||
class SimplePool {
|
||||
public:
|
||||
inline SimplePool() : first_unused(0), first_free(0), mutex(ThreadMutex::New()) {}
|
||||
inline ~SimplePool() { delete this->mutex; }
|
||||
|
||||
/**
|
||||
* Get the mutex. We don't lock the mutex in the pool methods as the
|
||||
* SmallStack isn't necessarily in a consistent state after each method.
|
||||
* @return Mutex.
|
||||
*/
|
||||
inline ThreadMutex *GetMutex() { return this->mutex; }
|
||||
|
||||
/**
|
||||
* Get the item at position index.
|
||||
* @return Item at index.
|
||||
*/
|
||||
inline Titem &Get(Tindex index) { return this->data[index]; }
|
||||
|
||||
/**
|
||||
* Create a new item and return its index.
|
||||
* @return Index of new item.
|
||||
*/
|
||||
inline Tindex Create()
|
||||
{
|
||||
Tindex index = this->FindFirstFree();
|
||||
if (index < Tmax_size) {
|
||||
this->data[index].valid = true;
|
||||
this->first_free = index + 1;
|
||||
this->first_unused = max(this->first_unused, this->first_free);
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroy (or rather invalidate) the item at the given index.
|
||||
* @param index Index of item to be destroyed.
|
||||
*/
|
||||
inline void Destroy(Tindex index)
|
||||
{
|
||||
this->data[index].valid = false;
|
||||
this->first_free = min(this->first_free, index);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
inline Tindex FindFirstFree()
|
||||
{
|
||||
Tindex index = this->first_free;
|
||||
for (; index < this->first_unused; index++) {
|
||||
if (!this->data[index].valid) return index;
|
||||
}
|
||||
|
||||
if (index >= this->data.Length() && index < Tmax_size) {
|
||||
this->data.Resize(index + 1);
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
struct SimplePoolPoolItem : public Titem {
|
||||
bool valid;
|
||||
};
|
||||
|
||||
Tindex first_unused;
|
||||
Tindex first_free;
|
||||
|
||||
ThreadMutex *mutex;
|
||||
SmallVector<SimplePoolPoolItem, Tgrowth_step> data;
|
||||
};
|
||||
#include "pool_type.hpp"
|
||||
#include "pool_func.hpp"
|
||||
|
||||
/**
|
||||
* Base class for SmallStack. We cannot add this into SmallStack itself as
|
||||
* certain compilers don't like it.
|
||||
*/
|
||||
template <typename Titem, typename Tindex>
|
||||
struct SmallStackItem {
|
||||
template <typename Tindex, typename Titem>
|
||||
class SmallStackItem {
|
||||
protected:
|
||||
Tindex next; ///< Pool index of next item.
|
||||
Titem value; ///< Value of current item.
|
||||
|
||||
@@ -124,30 +50,30 @@ struct SmallStackItem {
|
||||
* 5. You can choose your own index type, so that you can align it with your
|
||||
* value type. E.G. value types of 16 bits length like to be combined with
|
||||
* index types of the same length.
|
||||
* 6. All accesses to the underlying pool are guarded by a mutex and atomic in
|
||||
* the sense that the mutex stays locked until the pool has reacquired a
|
||||
* consistent state. This means that even though a common data structure is
|
||||
* used the SmallStack is still reentrant.
|
||||
* @tparam Titem Value type to be used.
|
||||
* @tparam Tindex Index type to use for the pool.
|
||||
* @tparam Tinvalid Invalid item to keep at the bottom of each stack.
|
||||
* @tparam Tgrowth_step Growth step for pool.
|
||||
* @tparam Tmax_size Maximum size for pool.
|
||||
*/
|
||||
template <typename Titem, typename Tindex, Titem Tinvalid, Tindex Tgrowth_step, Tindex Tmax_size>
|
||||
class SmallStack : public SmallStackItem<Titem, Tindex> {
|
||||
public:
|
||||
|
||||
typedef SmallStackItem<Titem, Tindex> Item;
|
||||
template <typename Titem, typename Tindex, Titem Tinvalid, size_t Tgrowth_step, size_t Tmax_size>
|
||||
class SmallStack : public SmallStackItem<Tindex, Titem> {
|
||||
protected:
|
||||
class PooledSmallStack;
|
||||
|
||||
/**
|
||||
* SmallStack item that can be kept in a pool.
|
||||
* Create a branch in the pool if necessary.
|
||||
*/
|
||||
struct PooledSmallStack : public Item {
|
||||
Tindex branch_count; ///< Number of branches in the tree structure this item is parent of
|
||||
};
|
||||
void Branch()
|
||||
{
|
||||
if (PooledSmallStack::IsValidID(this->next)) {
|
||||
PooledSmallStack::Get(this->next)->CreateBranch();
|
||||
}
|
||||
}
|
||||
|
||||
typedef SimplePool<PooledSmallStack, Tindex, Tgrowth_step, Tmax_size> SmallStackPool;
|
||||
public:
|
||||
typedef SmallStackItem<Tindex, Titem> Item;
|
||||
typedef Pool<PooledSmallStack, Tindex, Tgrowth_step, Tmax_size, PT_NORMAL, true, false> SmallStackPool;
|
||||
|
||||
/**
|
||||
* Constructor for a stack with one or two items in it.
|
||||
@@ -160,8 +86,14 @@ public:
|
||||
*/
|
||||
inline ~SmallStack()
|
||||
{
|
||||
/* Pop() locks the mutex and after each pop the pool is consistent.*/
|
||||
while (this->next != Tmax_size) this->Pop();
|
||||
if (PooledSmallStack::IsValidID(this->next)) {
|
||||
PooledSmallStack *item = PooledSmallStack::Get(this->next);
|
||||
if (item->NumBranches() == 0) {
|
||||
delete item;
|
||||
} else {
|
||||
item->DeleteBranch();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -178,32 +110,23 @@ public:
|
||||
inline SmallStack &operator=(const SmallStack &other)
|
||||
{
|
||||
if (this == &other) return *this;
|
||||
while (this->next != Tmax_size) this->Pop();
|
||||
this->~SmallStack();
|
||||
this->next = other.next;
|
||||
this->value = other.value;
|
||||
/* Deleting and branching are independent operations, so it's fine to
|
||||
* acquire separate locks for them. */
|
||||
this->Branch();
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pushes a new item onto the stack if there is still space in the
|
||||
* underlying pool. Otherwise the topmost item's value gets overwritten.
|
||||
* Push a new item onto the stack.
|
||||
* @param item Item to be pushed.
|
||||
*/
|
||||
inline void Push(const Titem &item)
|
||||
{
|
||||
if (this->value != Tinvalid) {
|
||||
ThreadMutexLocker lock(_pool.GetMutex());
|
||||
Tindex new_item = _pool.Create();
|
||||
if (new_item != Tmax_size) {
|
||||
PooledSmallStack &pushed = _pool.Get(new_item);
|
||||
pushed.value = this->value;
|
||||
pushed.next = this->next;
|
||||
pushed.branch_count = 0;
|
||||
this->next = new_item;
|
||||
}
|
||||
assert(PooledSmallStack::CanAllocateItem());
|
||||
PooledSmallStack *next = new PooledSmallStack(this->value, this->next);
|
||||
this->next = next->index;
|
||||
}
|
||||
this->value = item;
|
||||
}
|
||||
@@ -215,26 +138,17 @@ public:
|
||||
inline Titem Pop()
|
||||
{
|
||||
Titem ret = this->value;
|
||||
if (this->next == Tmax_size) {
|
||||
if (!PooledSmallStack::IsValidID(this->next)) {
|
||||
this->value = Tinvalid;
|
||||
} else {
|
||||
ThreadMutexLocker lock(_pool.GetMutex());
|
||||
PooledSmallStack &popped = _pool.Get(this->next);
|
||||
this->value = popped.value;
|
||||
if (popped.branch_count == 0) {
|
||||
_pool.Destroy(this->next);
|
||||
PooledSmallStack *next = PooledSmallStack::Get(this->next);
|
||||
static_cast<Item &>(*this) = *next;
|
||||
if (next->NumBranches() == 0) {
|
||||
delete next;
|
||||
} else {
|
||||
--popped.branch_count;
|
||||
/* We can't use Branch() here as we already have the mutex.*/
|
||||
if (popped.next != Tmax_size) {
|
||||
++(_pool.Get(popped.next).branch_count);
|
||||
}
|
||||
next->DeleteBranch();
|
||||
this->Branch();
|
||||
}
|
||||
/* Accessing popped here is no problem as the pool will only set
|
||||
* the validity flag, not actually delete the item, on Destroy().
|
||||
* It's impossible for another thread to acquire the same item in
|
||||
* the mean time because of the mutex. */
|
||||
this->next = popped.next;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
@@ -245,7 +159,7 @@ public:
|
||||
*/
|
||||
inline bool IsEmpty() const
|
||||
{
|
||||
return this->value == Tinvalid && this->next == Tmax_size;
|
||||
return this->value == Tinvalid && !PooledSmallStack::IsValidID(this->next);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -256,14 +170,11 @@ public:
|
||||
inline bool Contains(const Titem &item) const
|
||||
{
|
||||
if (item == Tinvalid || item == this->value) return true;
|
||||
if (this->next != Tmax_size) {
|
||||
ThreadMutexLocker lock(_pool.GetMutex());
|
||||
const SmallStack *in_list = this;
|
||||
do {
|
||||
in_list = static_cast<const SmallStack *>(
|
||||
static_cast<const Item *>(&_pool.Get(in_list->next)));
|
||||
if (in_list->value == item) return true;
|
||||
} while (in_list->next != Tmax_size);
|
||||
const SmallStack *in_list = this;
|
||||
while (PooledSmallStack::IsValidID(in_list->next)) {
|
||||
in_list = static_cast<const SmallStack *>(
|
||||
static_cast<const Item *>(PooledSmallStack::Get(in_list->next)));
|
||||
if (in_list->value == item) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -272,15 +183,19 @@ protected:
|
||||
static SmallStackPool _pool;
|
||||
|
||||
/**
|
||||
* Create a branch in the pool if necessary.
|
||||
* SmallStack item that can be kept in a pool (by having an index).
|
||||
*/
|
||||
inline void Branch()
|
||||
{
|
||||
if (this->next != Tmax_size) {
|
||||
ThreadMutexLocker lock(_pool.GetMutex());
|
||||
++(_pool.Get(this->next).branch_count);
|
||||
}
|
||||
}
|
||||
class PooledSmallStack : public Item, public SmallStackPool::template PoolItem<&SmallStack::_pool> {
|
||||
private:
|
||||
Tindex branch_count; ///< Number of branches in the tree structure this item is parent of
|
||||
public:
|
||||
PooledSmallStack(Titem value, Tindex next) : Item(value, next), branch_count(0) {}
|
||||
|
||||
inline void CreateBranch() { ++this->branch_count; }
|
||||
inline void DeleteBranch() { --this->branch_count; }
|
||||
inline Tindex NumBranches() { return this->branch_count; }
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
+6
-6
@@ -138,14 +138,14 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
|
||||
BaseGraphics::GetUsedSet() == NULL ? "none" : BaseGraphics::GetUsedSet()->name,
|
||||
BaseGraphics::GetUsedSet() == NULL ? UINT32_MAX : BaseGraphics::GetUsedSet()->version,
|
||||
_current_language == NULL ? "none" : _current_language->file,
|
||||
MusicDriver::GetInstance() == NULL ? "none" : MusicDriver::GetInstance()->GetName(),
|
||||
_music_driver == NULL ? "none" : _music_driver->GetName(),
|
||||
BaseMusic::GetUsedSet() == NULL ? "none" : BaseMusic::GetUsedSet()->name,
|
||||
BaseMusic::GetUsedSet() == NULL ? UINT32_MAX : BaseMusic::GetUsedSet()->version,
|
||||
_networking ? (_network_server ? "server" : "client") : "no",
|
||||
SoundDriver::GetInstance() == NULL ? "none" : SoundDriver::GetInstance()->GetName(),
|
||||
_sound_driver == NULL ? "none" : _sound_driver->GetName(),
|
||||
BaseSounds::GetUsedSet() == NULL ? "none" : BaseSounds::GetUsedSet()->name,
|
||||
BaseSounds::GetUsedSet() == NULL ? UINT32_MAX : BaseSounds::GetUsedSet()->version,
|
||||
VideoDriver::GetInstance() == NULL ? "none" : VideoDriver::GetInstance()->GetName()
|
||||
_video_driver == NULL ? "none" : _video_driver->GetName()
|
||||
);
|
||||
|
||||
buffer += seprintf(buffer, last,
|
||||
@@ -482,7 +482,7 @@ bool CrashLog::MakeCrashLog() const
|
||||
*/
|
||||
/* static */ void CrashLog::AfterCrashLogCleanup()
|
||||
{
|
||||
if (MusicDriver::GetInstance() != NULL) MusicDriver::GetInstance()->Stop();
|
||||
if (SoundDriver::GetInstance() != NULL) SoundDriver::GetInstance()->Stop();
|
||||
if (VideoDriver::GetInstance() != NULL) VideoDriver::GetInstance()->Stop();
|
||||
if (_music_driver != NULL) _music_driver->Stop();
|
||||
if (_sound_driver != NULL) _sound_driver->Stop();
|
||||
if (_video_driver != NULL) _video_driver->Stop();
|
||||
}
|
||||
|
||||
+2
-2
@@ -41,13 +41,13 @@ void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
if (_settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
|
||||
if (_settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT, tile);
|
||||
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
|
||||
}
|
||||
|
||||
void CcBuildCanal(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
|
||||
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT, tile);
|
||||
}
|
||||
|
||||
|
||||
|
||||
+9
-25
@@ -16,14 +16,17 @@
|
||||
#include "video/video_driver.hpp"
|
||||
#include "string_func.h"
|
||||
|
||||
VideoDriver *_video_driver; ///< The currently active video driver.
|
||||
char *_ini_videodriver; ///< The video driver a stored in the configuration file.
|
||||
int _num_resolutions; ///< The number of resolutions.
|
||||
Dimension _resolutions[32]; ///< List of resolutions.
|
||||
Dimension _cur_resolution; ///< The current resolution.
|
||||
bool _rightclick_emulate; ///< Whether right clicking is emulated.
|
||||
|
||||
SoundDriver *_sound_driver; ///< The currently active sound driver.
|
||||
char *_ini_sounddriver; ///< The sound driver a stored in the configuration file.
|
||||
|
||||
MusicDriver *_music_driver; ///< The currently active music driver.
|
||||
char *_ini_musicdriver; ///< The music driver a stored in the configuration file.
|
||||
|
||||
char *_ini_blitter; ///< The blitter as stored in the configuration file.
|
||||
@@ -83,25 +86,9 @@ int GetDriverParamInt(const char * const *parm, const char *name, int def)
|
||||
* @param type the type of driver to select
|
||||
* @post Sets the driver so GetCurrentDriver() returns it too.
|
||||
*/
|
||||
void DriverFactoryBase::SelectDriver(const char *name, Driver::Type type)
|
||||
Driver *DriverFactoryBase::SelectDriver(const char *name, Driver::Type type)
|
||||
{
|
||||
if (!DriverFactoryBase::SelectDriverImpl(name, type)) {
|
||||
StrEmpty(name) ?
|
||||
usererror("Failed to autoprobe %s driver", GetDriverTypeName(type)) :
|
||||
usererror("Failed to select requested %s driver '%s'", GetDriverTypeName(type), name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the requested driver and return its class.
|
||||
* @param name the driver to select.
|
||||
* @param type the type of driver to select
|
||||
* @post Sets the driver so GetCurrentDriver() returns it too.
|
||||
* @return True upon success, otherwise false.
|
||||
*/
|
||||
bool DriverFactoryBase::SelectDriverImpl(const char *name, Driver::Type type)
|
||||
{
|
||||
if (GetDrivers().size() == 0) return false;
|
||||
if (GetDrivers().size() == 0) return NULL;
|
||||
|
||||
if (StrEmpty(name)) {
|
||||
/* Probe for this driver, but do not fall back to dedicated/null! */
|
||||
@@ -114,18 +101,15 @@ bool DriverFactoryBase::SelectDriverImpl(const char *name, Driver::Type type)
|
||||
if (d->type != type) continue;
|
||||
if (d->priority != priority) continue;
|
||||
|
||||
Driver *oldd = *GetActiveDriver(type);
|
||||
Driver *newd = d->CreateInstance();
|
||||
*GetActiveDriver(type) = newd;
|
||||
|
||||
const char *err = newd->Start(NULL);
|
||||
if (err == NULL) {
|
||||
DEBUG(driver, 1, "Successfully probed %s driver '%s'", GetDriverTypeName(type), d->name);
|
||||
delete oldd;
|
||||
return true;
|
||||
delete *GetActiveDriver(type);
|
||||
*GetActiveDriver(type) = newd;
|
||||
return newd;
|
||||
}
|
||||
|
||||
*GetActiveDriver(type) = oldd;
|
||||
DEBUG(driver, 1, "Probing %s driver '%s' failed with error: %s", GetDriverTypeName(type), d->name, err);
|
||||
delete newd;
|
||||
}
|
||||
@@ -174,7 +158,7 @@ bool DriverFactoryBase::SelectDriverImpl(const char *name, Driver::Type type)
|
||||
DEBUG(driver, 1, "Successfully loaded %s driver '%s'", GetDriverTypeName(type), d->name);
|
||||
delete *GetActiveDriver(type);
|
||||
*GetActiveDriver(type) = newd;
|
||||
return true;
|
||||
return newd;
|
||||
}
|
||||
usererror("No such %s driver: %s\n", GetDriverTypeName(type), buffer);
|
||||
}
|
||||
|
||||
+1
-7
@@ -59,10 +59,6 @@ DECLARE_POSTFIX_INCREMENT(Driver::Type)
|
||||
/** Base for all driver factories. */
|
||||
class DriverFactoryBase {
|
||||
private:
|
||||
friend class MusicDriver;
|
||||
friend class SoundDriver;
|
||||
friend class VideoDriver;
|
||||
|
||||
Driver::Type type; ///< The type of driver.
|
||||
int priority; ///< The priority of this factory.
|
||||
const char *name; ///< The name of the drivers of this factory.
|
||||
@@ -101,8 +97,6 @@ private:
|
||||
return driver_type_name[type];
|
||||
}
|
||||
|
||||
static bool SelectDriverImpl(const char *name, Driver::Type type);
|
||||
|
||||
protected:
|
||||
DriverFactoryBase(Driver::Type type, int priority, const char *name, const char *description);
|
||||
|
||||
@@ -120,7 +114,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
static void SelectDriver(const char *name, Driver::Type type);
|
||||
static Driver *SelectDriver(const char *name, Driver::Type type);
|
||||
static char *GetDriversInfo(char *p, const char *last);
|
||||
|
||||
/**
|
||||
|
||||
+64
-160
@@ -19,7 +19,6 @@
|
||||
#include "network/network_func.h"
|
||||
#include "ai/ai.hpp"
|
||||
#include "aircraft.h"
|
||||
#include "train.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include "engine_base.h"
|
||||
#include "ground_vehicle.hpp"
|
||||
@@ -1067,9 +1066,9 @@ static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, Ti
|
||||
|
||||
/* Update station statistics */
|
||||
if (accepted > 0) {
|
||||
SetBit(st->goods[cargo_type].status, GoodsEntry::GES_EVER_ACCEPTED);
|
||||
SetBit(st->goods[cargo_type].status, GoodsEntry::GES_CURRENT_MONTH);
|
||||
SetBit(st->goods[cargo_type].status, GoodsEntry::GES_ACCEPTED_BIGTICK);
|
||||
SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
|
||||
SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
|
||||
SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
|
||||
}
|
||||
|
||||
/* Update company statistics */
|
||||
@@ -1241,7 +1240,7 @@ void PrepareUnload(Vehicle *front_v)
|
||||
const GoodsEntry *ge = &st->goods[v->cargo_type];
|
||||
if (v->cargo_cap > 0 && v->cargo.TotalCount() > 0) {
|
||||
v->cargo.Stage(
|
||||
HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE),
|
||||
HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE),
|
||||
front_v->last_station_visited, next_station,
|
||||
front_v->current_order.GetUnloadType(), ge,
|
||||
front_v->cargo_payment);
|
||||
@@ -1339,135 +1338,21 @@ static void ReserveConsist(Station *st, Vehicle *u, CargoArray *consist_capleft,
|
||||
}
|
||||
|
||||
/**
|
||||
* Iterate the articulated parts of a vehicle, also considering the special cases of "normal"
|
||||
* aircraft and double headed trains. Apply an action to each vehicle and immediately return false
|
||||
* if that action does so. Otherwise return true.
|
||||
* @tparam Taction Class of action to be applied. Must implement bool operator()([const] Vehicle *).
|
||||
* @param v First articulated part.
|
||||
* @param action Instance of Taction.
|
||||
* @return false if any of the action invocations returned false, true otherwise.
|
||||
* Checks whether an articulated vehicle is empty.
|
||||
* @param v Vehicle
|
||||
* @return true if all parts are empty.
|
||||
*/
|
||||
template<class Taction>
|
||||
bool IterateVehicleParts(Vehicle *v, Taction action)
|
||||
static bool IsArticulatedVehicleEmpty(Vehicle *v)
|
||||
{
|
||||
for (Vehicle *w = v; w != NULL;
|
||||
w = w->HasArticulatedPart() ? w->GetNextArticulatedPart() : NULL) {
|
||||
if (!action(w)) return false;
|
||||
if (w->type == VEH_TRAIN) {
|
||||
Train *train = Train::From(w);
|
||||
if (train->IsMultiheaded() && !action(train->other_multiheaded_part)) return false;
|
||||
}
|
||||
v = v->GetFirstEnginePart();
|
||||
|
||||
for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
|
||||
if (v->cargo.StoredCount() != 0) return false;
|
||||
}
|
||||
if (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) return action(v->Next());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Action to check if a vehicle has no stored cargo.
|
||||
*/
|
||||
struct IsEmptyAction
|
||||
{
|
||||
/**
|
||||
* Checks if the vehicle has stored cargo.
|
||||
* @param v Vehicle to be checked.
|
||||
* @return true if v is either empty or has only reserved cargo, false otherwise.
|
||||
*/
|
||||
bool operator()(const Vehicle *v)
|
||||
{
|
||||
return v->cargo.StoredCount() == 0;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Refit preparation action.
|
||||
*/
|
||||
struct PrepareRefitAction
|
||||
{
|
||||
CargoArray &consist_capleft; ///< Capacities left in the consist.
|
||||
uint32 &refit_mask; ///< Bitmask of possible refit cargoes.
|
||||
|
||||
/**
|
||||
* Create a refit preparation action.
|
||||
* @param consist_capleft Capacities left in consist, to be updated here.
|
||||
* @param refit_mask Refit mask to be constructed from refit information of vehicles.
|
||||
*/
|
||||
PrepareRefitAction(CargoArray &consist_capleft, uint32 &refit_mask) :
|
||||
consist_capleft(consist_capleft), refit_mask(refit_mask) {}
|
||||
|
||||
/**
|
||||
* Prepares for refitting of a vehicle, subtracting its free capacity from consist_capleft and
|
||||
* adding the cargoes it can refit to to the refit mask.
|
||||
* @param v The vehicle to be refitted.
|
||||
* @return true.
|
||||
*/
|
||||
bool operator()(const Vehicle *v)
|
||||
{
|
||||
this->consist_capleft[v->cargo_type] -= v->cargo_cap - v->cargo.ReservedCount();
|
||||
this->refit_mask |= EngInfo(v->engine_type)->refit_mask;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Action for returning reserved cargo.
|
||||
*/
|
||||
struct ReturnCargoAction
|
||||
{
|
||||
Station *st; ///< Station to give the returned cargo to.
|
||||
StationID next_hop; ///< Next hop the cargo should be assigned to.
|
||||
|
||||
/**
|
||||
* Construct a cargo return action.
|
||||
* @param st Station to give the returned cargo to.
|
||||
* @param next_one Next hop the cargo should be assigned to.
|
||||
*/
|
||||
ReturnCargoAction(Station *st, StationID next_one) : st(st), next_hop(next_one) {}
|
||||
|
||||
/**
|
||||
* Return all reserved cargo from a vehicle.
|
||||
* @param v Vehicle to return cargo from.
|
||||
* @return true.
|
||||
*/
|
||||
bool operator()(Vehicle *v)
|
||||
{
|
||||
v->cargo.Return(UINT_MAX, &this->st->goods[v->cargo_type].cargo, this->next_hop);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Action for finalizing a refit.
|
||||
*/
|
||||
struct FinalizeRefitAction
|
||||
{
|
||||
CargoArray &consist_capleft; ///< Capacities left in the consist.
|
||||
Station *st; ///< Station to reserve cargo from.
|
||||
StationIDStack &next_station; ///< Next hops to reserve cargo for.
|
||||
|
||||
/**
|
||||
* Create a finalizing action.
|
||||
* @param consist_capleft Capacities left in the consist.
|
||||
* @param st Station to reserve cargo from.
|
||||
* @param next_station Next hops to reserve cargo for.
|
||||
*/
|
||||
FinalizeRefitAction(CargoArray &consist_capleft, Station *st, StationIDStack &next_station) :
|
||||
consist_capleft(consist_capleft), st(st), next_station(next_station) {}
|
||||
|
||||
/**
|
||||
* Reserve cargo from the station and update the remaining consist capacities with the
|
||||
* vehicle's remaining free capacity.
|
||||
* @param v Vehicle to be finalized.
|
||||
* @return true.
|
||||
*/
|
||||
bool operator()(Vehicle *v)
|
||||
{
|
||||
this->st->goods[v->cargo_type].cargo.Reserve(v->cargo_cap - v->cargo.RemainingCount(),
|
||||
&v->cargo, st->xy, next_station);
|
||||
this->consist_capleft[v->cargo_type] += v->cargo_cap - v->cargo.RemainingCount();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Refit a vehicle in a station.
|
||||
* @param v Vehicle to be refitted.
|
||||
@@ -1478,15 +1363,32 @@ struct FinalizeRefitAction
|
||||
*/
|
||||
static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station *st, StationIDStack next_station, CargoID new_cid)
|
||||
{
|
||||
if (v->type == VEH_AIRCRAFT && (!Aircraft::From(v)->IsNormalAircraft() || v->Next()->cargo.StoredCount() > 0)) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool is_normal_aircraft = (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft());
|
||||
Vehicle *v_start = v->GetFirstEnginePart();
|
||||
if (!IterateVehicleParts(v_start, IsEmptyAction())) return;
|
||||
|
||||
/* Remove old capacity from consist capacity */
|
||||
consist_capleft[v_start->cargo_type] -= (v_start->cargo_cap - v_start->cargo.ReservedCount());
|
||||
for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
|
||||
w = w->GetNextArticulatedPart();
|
||||
consist_capleft[w->cargo_type] -= (w->cargo_cap - w->cargo.ReservedCount());
|
||||
}
|
||||
if (is_normal_aircraft) {
|
||||
consist_capleft[v->Next()->cargo_type] -= (v->Next()->cargo_cap - v->Next()->cargo.ReservedCount());
|
||||
}
|
||||
|
||||
Backup<CompanyByte> cur_company(_current_company, v->owner, FILE_LINE);
|
||||
|
||||
/* Check if all articulated parts are empty and collect refit mask. */
|
||||
uint32 refit_mask = v->GetEngine()->info.refit_mask;
|
||||
|
||||
/* Remove old capacity from consist capacity and collect refit mask. */
|
||||
IterateVehicleParts(v_start, PrepareRefitAction(consist_capleft, refit_mask));
|
||||
Vehicle *w = v_start;
|
||||
while (w->HasArticulatedPart()) {
|
||||
w = w->GetNextArticulatedPart();
|
||||
refit_mask |= EngInfo(w->engine_type)->refit_mask;
|
||||
}
|
||||
|
||||
if (new_cid == CT_AUTO_REFIT) {
|
||||
/* Get a refittable cargo type with waiting cargo for next_station or INVALID_STATION. */
|
||||
@@ -1499,13 +1401,8 @@ static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station
|
||||
DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | 0xFF << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start)); // Auto-refit and only this vehicle including artic parts.
|
||||
/* Try to balance different loadable cargoes between parts of the consist, so that
|
||||
* all of them can be loaded. Avoid a situation where all vehicles suddenly switch
|
||||
* to the first loadable cargo for which there is only one packet. If the capacities
|
||||
* are equal refit to the cargo of which most is available. This is important for
|
||||
* consists of only a single vehicle as those will generally have a consist_capleft
|
||||
* of 0 for all cargoes. */
|
||||
if (_returned_refit_capacity > 0 && (consist_capleft[cid] < consist_capleft[new_cid] ||
|
||||
(consist_capleft[cid] == consist_capleft[new_cid] &&
|
||||
st->goods[cid].cargo.AvailableCount() > st->goods[new_cid].cargo.AvailableCount()))) {
|
||||
* to the first loadable cargo for which there is only one packet. */
|
||||
if (_returned_refit_capacity > 0 && consist_capleft[cid] < consist_capleft[new_cid]) {
|
||||
new_cid = cid;
|
||||
}
|
||||
}
|
||||
@@ -1514,13 +1411,31 @@ static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station
|
||||
|
||||
/* Refit if given a valid cargo. */
|
||||
if (new_cid < NUM_CARGO && new_cid != v_start->cargo_type) {
|
||||
IterateVehicleParts(v_start, ReturnCargoAction(st, StationIDStack(next_station).Pop()));
|
||||
StationID next_one = StationIDStack(next_station).Pop();
|
||||
v_start->cargo.Return(UINT_MAX, &st->goods[v_start->cargo_type].cargo, next_one);
|
||||
for (w = v_start; w->HasArticulatedPart();) {
|
||||
w = w->GetNextArticulatedPart();
|
||||
w->cargo.Return(UINT_MAX, &st->goods[w->cargo_type].cargo, next_one);
|
||||
}
|
||||
if (is_normal_aircraft) {
|
||||
v->Next()->cargo.Return(UINT_MAX, &st->goods[v->Next()->cargo_type].cargo, next_one);
|
||||
}
|
||||
CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | 0xFF << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start)); // Auto-refit and only this vehicle including artic parts.
|
||||
if (cost.Succeeded()) v->First()->profit_this_year -= cost.GetCost() << 8;
|
||||
}
|
||||
|
||||
/* Add new capacity to consist capacity and reserve cargo */
|
||||
IterateVehicleParts(v_start, FinalizeRefitAction(consist_capleft, st, next_station));
|
||||
w = v_start;
|
||||
do {
|
||||
st->goods[w->cargo_type].cargo.Reserve(w->cargo_cap - w->cargo.RemainingCount(), &w->cargo, st->xy, next_station);
|
||||
consist_capleft[w->cargo_type] += w->cargo_cap - w->cargo.RemainingCount();
|
||||
w = w->HasArticulatedPart() ? w->GetNextArticulatedPart() : NULL;
|
||||
} while (w != NULL);
|
||||
if (is_normal_aircraft) {
|
||||
w = v->Next();
|
||||
st->goods[w->cargo_type].cargo.Reserve(w->cargo_cap - w->cargo.RemainingCount(), &w->cargo, st->xy, next_station);
|
||||
consist_capleft[w->cargo_type] += w->cargo_cap - w->cargo.RemainingCount();
|
||||
}
|
||||
|
||||
cur_company.Restore();
|
||||
}
|
||||
@@ -1590,12 +1505,12 @@ static void LoadUnloadVehicle(Vehicle *front)
|
||||
|
||||
payment->SetCargo(v->cargo_type);
|
||||
|
||||
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
|
||||
if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
|
||||
/* The station does not accept our goods anymore. */
|
||||
if (front->current_order.GetUnloadType() & (OUFB_TRANSFER | OUFB_UNLOAD)) {
|
||||
/* Transfer instead of delivering. */
|
||||
v->cargo.Reassign<VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_TRANSFER>(
|
||||
v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER), INVALID_STATION);
|
||||
v->cargo.Reassign(v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER),
|
||||
VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_TRANSFER);
|
||||
} else {
|
||||
uint new_remaining = v->cargo.RemainingCount() + v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER);
|
||||
if (v->cargo_cap < new_remaining) {
|
||||
@@ -1604,8 +1519,8 @@ static void LoadUnloadVehicle(Vehicle *front)
|
||||
}
|
||||
|
||||
/* Keep instead of delivering. This may lead to no cargo being unloaded, so ...*/
|
||||
v->cargo.Reassign<VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_KEEP>(
|
||||
v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER));
|
||||
v->cargo.Reassign(v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER),
|
||||
VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_KEEP);
|
||||
|
||||
/* ... say we unloaded something, otherwise we'll think we didn't unload
|
||||
* something and we didn't load something, so we must be finished
|
||||
@@ -1615,18 +1530,8 @@ static void LoadUnloadVehicle(Vehicle *front)
|
||||
}
|
||||
}
|
||||
|
||||
if (v->cargo.ActionCount(VehicleCargoList::MTA_TRANSFER) > 0) {
|
||||
/* Mark the station dirty if we transfer, but not if we only deliver. */
|
||||
dirty_station = true;
|
||||
|
||||
if (!ge->HasRating()) {
|
||||
/* Upon transfering cargo, make sure the station has a rating. Fake a pickup for the
|
||||
* first unload to prevent the cargo from quickly decaying after the initial drop. */
|
||||
ge->time_since_pickup = 0;
|
||||
SetBit(ge->status, GoodsEntry::GES_RATING);
|
||||
}
|
||||
}
|
||||
|
||||
/* Mark the station dirty if we transfer, but not if we only deliver. */
|
||||
dirty_station = v->cargo.ActionCount(VehicleCargoList::MTA_TRANSFER) > 0;
|
||||
amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
|
||||
remaining = v->cargo.UnloadCount() > 0;
|
||||
if (amount_unloaded > 0) {
|
||||
@@ -1652,7 +1557,7 @@ static void LoadUnloadVehicle(Vehicle *front)
|
||||
if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
|
||||
|
||||
/* This order has a refit, if this is the first vehicle part carrying cargo and the whole vehicle is empty, try refitting. */
|
||||
if (front->current_order.IsRefit() && artic_part == 1) {
|
||||
if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v)) {
|
||||
HandleStationRefit(v, consist_capleft, st, next_station, front->current_order.GetRefitCargo());
|
||||
ge = &st->goods[v->cargo_type];
|
||||
}
|
||||
@@ -1835,7 +1740,6 @@ static void LoadUnloadVehicle(Vehicle *front)
|
||||
if (dirty_station) {
|
||||
st->MarkTilesDirty(true);
|
||||
SetWindowDirty(WC_STATION_VIEW, last_visited);
|
||||
InvalidateWindowData(WC_STATION_LIST, last_visited);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -627,7 +627,7 @@ bool SettingsDisableElrail(int32 p1)
|
||||
FOR_ALL_TRAINS(t) {
|
||||
/* power and acceleration is cached only for front engines */
|
||||
if (t->IsFrontEngine()) {
|
||||
t->ConsistChanged(CCF_TRACK);
|
||||
t->ConsistChanged(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+20
-29
@@ -849,38 +849,29 @@ bool TarScanner::AddFile(const char *filename, size_t basepath_length, const cha
|
||||
|
||||
char *pos = link;
|
||||
while (*pos != '\0') {
|
||||
char *next = strchr(pos, PATHSEPCHAR);
|
||||
if (next == NULL) {
|
||||
next = pos + strlen(pos);
|
||||
} else {
|
||||
/* Terminate the substring up to the path separator character. */
|
||||
*next++= '\0';
|
||||
}
|
||||
char *next = strchr(link, PATHSEPCHAR);
|
||||
if (next == NULL) next = pos + strlen(pos);
|
||||
|
||||
if (strcmp(pos, ".") == 0) {
|
||||
/* Skip '.' (current dir) */
|
||||
} else if (strcmp(pos, "..") == 0) {
|
||||
/* level up */
|
||||
if (dest[0] == '\0') {
|
||||
DEBUG(misc, 1, "Ignoring link pointing outside of data directory: %s -> %s", name, link);
|
||||
break;
|
||||
/* Skip '.' (current dir) */
|
||||
if (next != pos + 1 || pos[0] != '.') {
|
||||
if (next == pos + 2 && pos[0] == '.' && pos[1] == '.') {
|
||||
/* level up */
|
||||
if (dest[0] == '\0') {
|
||||
DEBUG(misc, 1, "Ignoring link pointing outside of data directory: %s -> %s", name, link);
|
||||
break;
|
||||
}
|
||||
|
||||
/* Truncate 'dest' after last PATHSEPCHAR.
|
||||
* This assumes that the truncated part is a real directory and not a link. */
|
||||
destpos = strrchr(dest, PATHSEPCHAR);
|
||||
if (destpos == NULL) destpos = dest;
|
||||
} else {
|
||||
/* Append at end of 'dest' */
|
||||
if (destpos != dest) *(destpos++) = PATHSEPCHAR;
|
||||
strncpy(destpos, pos, next - pos); // Safe as we do '\0'-termination ourselves
|
||||
destpos += next - pos;
|
||||
}
|
||||
|
||||
/* Truncate 'dest' after last PATHSEPCHAR.
|
||||
* This assumes that the truncated part is a real directory and not a link. */
|
||||
destpos = strrchr(dest, PATHSEPCHAR);
|
||||
if (destpos == NULL) destpos = dest;
|
||||
*destpos = '\0';
|
||||
} else {
|
||||
/* Append at end of 'dest' */
|
||||
if (destpos != dest) destpos = strecpy(destpos, PATHSEP, lastof(dest));
|
||||
destpos = strecpy(destpos, pos, lastof(dest));
|
||||
}
|
||||
|
||||
if (destpos >= lastof(dest)) {
|
||||
DEBUG(misc, 0, "The length of a link in tar-file '%s' is too large (malformed?)", filename);
|
||||
fclose(f);
|
||||
return false;
|
||||
}
|
||||
|
||||
pos = next;
|
||||
|
||||
@@ -400,10 +400,6 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file,
|
||||
* .SS1 Transport Tycoon Deluxe preset game
|
||||
* .SV1 Transport Tycoon Deluxe (Patch) saved game
|
||||
* .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
|
||||
|
||||
/* Don't crash if we supply no extension */
|
||||
if (ext == NULL) return FIOS_TYPE_INVALID;
|
||||
|
||||
if (strcasecmp(ext, ".sav") == 0) {
|
||||
GetFileTitle(file, title, last, SAVE_DIR);
|
||||
return FIOS_TYPE_FILE;
|
||||
|
||||
+7
-17
@@ -133,11 +133,9 @@ static const NWidgetPart _nested_load_heightmap_dialog_widgets[] = {
|
||||
SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0), SetFill(1, 0),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0),
|
||||
SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetResize(1, 0), SetFill(1, 0),
|
||||
SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
@@ -523,21 +521,16 @@ public:
|
||||
break;
|
||||
|
||||
case WID_SL_LOAD_BUTTON:
|
||||
if (this->selected != NULL && !_load_check_data.HasErrors()) {
|
||||
if (this->selected != NULL && !_load_check_data.HasErrors() && (_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs())) {
|
||||
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
|
||||
|
||||
const char *name = FiosBrowseTo(this->selected);
|
||||
SetFiosType(this->selected->type);
|
||||
|
||||
strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
|
||||
strecpy(_file_to_saveload.title, this->selected->title, lastof(_file_to_saveload.title));
|
||||
|
||||
if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
|
||||
delete this;
|
||||
ShowHeightmapLoad();
|
||||
} else if (_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
|
||||
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
|
||||
ClearErrorMessages();
|
||||
delete this;
|
||||
}
|
||||
ClearErrorMessages();
|
||||
delete this;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -686,9 +679,6 @@ public:
|
||||
case 1:
|
||||
/* Selection changes */
|
||||
if (!gui_scope) break;
|
||||
if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
|
||||
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == NULL || _load_check_data.HasErrors());
|
||||
}
|
||||
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
|
||||
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON,
|
||||
this->selected == NULL || _load_check_data.HasErrors() || !(_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
|
||||
|
||||
+10
-22
@@ -274,35 +274,23 @@ FreeTypeFontCache::FreeTypeFontCache(FontSize fs, FT_Face face, int pixels) : Fo
|
||||
}
|
||||
|
||||
FT_Error err = FT_Set_Pixel_Sizes(this->face, 0, pixels);
|
||||
if (err != FT_Err_Ok) {
|
||||
if (err == FT_Err_Invalid_Pixel_Size) {
|
||||
|
||||
/* Find nearest size to that requested */
|
||||
FT_Bitmap_Size *bs = this->face->available_sizes;
|
||||
int i = this->face->num_fixed_sizes;
|
||||
if (i > 0) { // In pathetic cases one might get no fixed sizes at all.
|
||||
int n = bs->height;
|
||||
FT_Int chosen = 0;
|
||||
for (; --i; bs++) {
|
||||
if (abs(pixels - bs->height) >= abs(pixels - n)) continue;
|
||||
n = bs->height;
|
||||
chosen = this->face->num_fixed_sizes - i;
|
||||
}
|
||||
|
||||
/* Don't use FT_Set_Pixel_Sizes here - it might give us another
|
||||
* error, even though the size is available (FS#5885). */
|
||||
err = FT_Select_Size(this->face, chosen);
|
||||
int n = bs->height;
|
||||
for (; --i; bs++) {
|
||||
if (abs(pixels - bs->height) < abs(pixels - n)) n = bs->height;
|
||||
}
|
||||
|
||||
FT_Set_Pixel_Sizes(this->face, 0, n);
|
||||
}
|
||||
|
||||
if (err == FT_Err_Ok) {
|
||||
this->units_per_em = this->face->units_per_EM;
|
||||
this->ascender = this->face->size->metrics.ascender >> 6;
|
||||
this->descender = this->face->size->metrics.descender >> 6;
|
||||
this->height = this->ascender - this->descender;
|
||||
} else {
|
||||
/* Both FT_Set_Pixel_Sizes and FT_Select_Size failed. */
|
||||
DEBUG(freetype, 0, "Font size selection failed. Using FontCache defaults.");
|
||||
}
|
||||
this->units_per_em = this->face->units_per_EM;
|
||||
this->ascender = this->face->size->metrics.ascender >> 6;
|
||||
this->descender = this->face->size->metrics.descender >> 6;
|
||||
this->height = this->ascender - this->descender;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -67,8 +67,6 @@
|
||||
#include "../script/api/game/game_station.hpp.sq"
|
||||
#include "../script/api/game/game_stationlist.hpp.sq"
|
||||
#include "../script/api/game/game_story_page.hpp.sq"
|
||||
#include "../script/api/game/game_storypageelementlist.hpp.sq"
|
||||
#include "../script/api/game/game_storypagelist.hpp.sq"
|
||||
#include "../script/api/game/game_subsidy.hpp.sq"
|
||||
#include "../script/api/game/game_subsidylist.hpp.sq"
|
||||
#include "../script/api/game/game_testmode.hpp.sq"
|
||||
@@ -173,8 +171,6 @@ void GameInstance::RegisterAPI()
|
||||
SQGSStationList_Register(this->engine);
|
||||
SQGSStationList_Vehicle_Register(this->engine);
|
||||
SQGSStoryPage_Register(this->engine);
|
||||
SQGSStoryPageElementList_Register(this->engine);
|
||||
SQGSStoryPageList_Register(this->engine);
|
||||
SQGSSubsidy_Register(this->engine);
|
||||
SQGSSubsidyList_Register(this->engine);
|
||||
SQGSTestMode_Register(this->engine);
|
||||
|
||||
@@ -377,7 +377,7 @@ void ReconsiderGameScriptLanguage()
|
||||
if (_current_data == NULL) return;
|
||||
|
||||
char temp[MAX_PATH];
|
||||
strecpy(temp, _current_language->file, lastof(temp));
|
||||
strecpy(temp, _current_language->file, temp + sizeof(temp));
|
||||
|
||||
/* Remove the extension */
|
||||
char *l = strrchr(temp, '.');
|
||||
|
||||
+5
-8
@@ -98,15 +98,13 @@ static void _GenerateWorld(void *)
|
||||
try {
|
||||
_generating_world = true;
|
||||
_modal_progress_work_mutex->BeginCritical();
|
||||
if (_network_dedicated) DEBUG(net, 1, "Generating map, please wait...");
|
||||
if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait...");
|
||||
/* Set the Random() seed to generation_seed so we produce the same map with the same seed */
|
||||
if (_settings_game.game_creation.generation_seed == GENERATE_NEW_SEED) _settings_game.game_creation.generation_seed = _settings_newgame.game_creation.generation_seed = InteractiveRandom();
|
||||
_random.SetSeed(_settings_game.game_creation.generation_seed);
|
||||
SetGeneratingWorldProgress(GWP_MAP_INIT, 2);
|
||||
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
|
||||
|
||||
BasePersistentStorageArray::SwitchMode(PSM_ENTER_GAMELOOP);
|
||||
|
||||
IncreaseGeneratingWorldProgress(GWP_MAP_INIT);
|
||||
/* Must start economy early because of the costs. */
|
||||
StartupEconomy();
|
||||
@@ -143,6 +141,8 @@ static void _GenerateWorld(void *)
|
||||
}
|
||||
}
|
||||
|
||||
ClearPersistentStorageChanges(true);
|
||||
|
||||
/* These are probably pointless when inside the scenario editor. */
|
||||
SetGeneratingWorldProgress(GWP_GAME_INIT, 3);
|
||||
StartupCompanies();
|
||||
@@ -179,8 +179,6 @@ static void _GenerateWorld(void *)
|
||||
}
|
||||
}
|
||||
|
||||
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_GAMELOOP);
|
||||
|
||||
ResetObjectToPlace();
|
||||
_cur_company.Trash();
|
||||
_current_company = _local_company = _gw.lc;
|
||||
@@ -195,7 +193,7 @@ static void _GenerateWorld(void *)
|
||||
|
||||
ShowNewGRFError();
|
||||
|
||||
if (_network_dedicated) DEBUG(net, 1, "Map generated, starting game");
|
||||
if (_network_dedicated) DEBUG(net, 0, "Map generated, starting game");
|
||||
DEBUG(desync, 1, "new_map: %08x", _settings_game.game_creation.generation_seed);
|
||||
|
||||
if (_debug_desync_level > 0) {
|
||||
@@ -204,7 +202,6 @@ static void _GenerateWorld(void *)
|
||||
SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false);
|
||||
}
|
||||
} catch (...) {
|
||||
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_GAMELOOP, true);
|
||||
if (_cur_company.IsValid()) _cur_company.Restore();
|
||||
_generating_world = false;
|
||||
_modal_progress_work_mutex->EndCritical();
|
||||
@@ -328,7 +325,7 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti
|
||||
_gw.thread = NULL;
|
||||
}
|
||||
|
||||
if (!VideoDriver::GetInstance()->HasGUI() || !ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread)) {
|
||||
if (!_video_driver->HasGUI() || !ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread)) {
|
||||
DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
|
||||
_gw.threaded = false;
|
||||
_modal_progress_work_mutex->EndCritical();
|
||||
|
||||
+10
-17
@@ -85,7 +85,7 @@ void GfxScroll(int left, int top, int width, int height, int xo, int yo)
|
||||
|
||||
blitter->ScrollBuffer(_screen.dst_ptr, left, top, width, height, xo, yo);
|
||||
/* This part of the screen is now dirty. */
|
||||
VideoDriver::GetInstance()->MakeDirty(left, top, width, height);
|
||||
_video_driver->MakeDirty(left, top, width, height);
|
||||
}
|
||||
|
||||
|
||||
@@ -418,21 +418,19 @@ static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left,
|
||||
NOT_REACHED();
|
||||
}
|
||||
|
||||
TextColour colour = TC_BLACK;
|
||||
bool draw_shadow = false;
|
||||
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
|
||||
const ParagraphLayouter::VisualRun *run = line->GetVisualRun(run_index);
|
||||
const Font *f = (const Font*)run->GetFont();
|
||||
|
||||
FontCache *fc = f->fc;
|
||||
colour = f->colour;
|
||||
TextColour colour = f->colour;
|
||||
SetColourRemap(colour);
|
||||
|
||||
DrawPixelInfo *dpi = _cur_dpi;
|
||||
int dpi_left = dpi->left;
|
||||
int dpi_right = dpi->left + dpi->width - 1;
|
||||
|
||||
draw_shadow = fc->GetDrawGlyphShadow() && colour != TC_BLACK;
|
||||
bool draw_shadow = fc->GetDrawGlyphShadow() && colour != TC_BLACK;
|
||||
|
||||
for (int i = 0; i < run->GetGlyphCount(); i++) {
|
||||
GlyphID glyph = run->GetGlyphs()[i];
|
||||
@@ -463,11 +461,6 @@ static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left,
|
||||
if (truncation) {
|
||||
int x = (_current_text_dir == TD_RTL) ? left : (right - 3 * dot_width);
|
||||
for (int i = 0; i < 3; i++, x += dot_width) {
|
||||
if (draw_shadow) {
|
||||
SetColourRemap(TC_BLACK);
|
||||
GfxMainBlitter(dot_sprite, x + 1, y + 1, BM_COLOUR_REMAP);
|
||||
SetColourRemap(colour);
|
||||
}
|
||||
GfxMainBlitter(dot_sprite, x, y, BM_COLOUR_REMAP);
|
||||
}
|
||||
}
|
||||
@@ -795,7 +788,7 @@ void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSpri
|
||||
GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_TRANSPARENT, sub, real_sprite);
|
||||
} else if (pal != PAL_NONE) {
|
||||
_colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
|
||||
GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, pal == PALETTE_CRASH ? BM_CRASH_REMAP : BM_COLOUR_REMAP, sub, real_sprite);
|
||||
GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_COLOUR_REMAP, sub, real_sprite);
|
||||
} else {
|
||||
GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_NORMAL, sub, real_sprite);
|
||||
}
|
||||
@@ -818,7 +811,7 @@ void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub,
|
||||
GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_TRANSPARENT, sub, real_sprite, zoom);
|
||||
} else if (pal != PAL_NONE) {
|
||||
_colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
|
||||
GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, pal == PALETTE_CRASH ? BM_CRASH_REMAP : BM_COLOUR_REMAP, sub, real_sprite, zoom);
|
||||
GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_COLOUR_REMAP, sub, real_sprite, zoom);
|
||||
} else {
|
||||
GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_NORMAL, sub, real_sprite, zoom);
|
||||
}
|
||||
@@ -1183,7 +1176,7 @@ void UndrawMouseCursor()
|
||||
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
|
||||
_cursor.visible = false;
|
||||
blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup.GetBuffer(), _cursor.draw_size.x, _cursor.draw_size.y);
|
||||
VideoDriver::GetInstance()->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
||||
_video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1243,7 +1236,7 @@ void DrawMouseCursor()
|
||||
_cur_dpi = &_screen;
|
||||
DrawSprite(_cursor.sprite, _cursor.pal, _cursor.pos.x + _cursor.short_vehicle_offset, _cursor.pos.y);
|
||||
|
||||
VideoDriver::GetInstance()->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
||||
_video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
||||
|
||||
_cursor.visible = true;
|
||||
_cursor.dirty = false;
|
||||
@@ -1267,7 +1260,7 @@ void RedrawScreenRect(int left, int top, int right, int bottom)
|
||||
|
||||
DrawOverlappedWindowForAll(left, top, right, bottom);
|
||||
|
||||
VideoDriver::GetInstance()->MakeDirty(left, top, right - left, bottom - top);
|
||||
_video_driver->MakeDirty(left, top, right - left, bottom - top);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1576,12 +1569,12 @@ void SetAnimatedMouseCursor(const AnimCursor *table)
|
||||
|
||||
bool ChangeResInGame(int width, int height)
|
||||
{
|
||||
return (_screen.width == width && _screen.height == height) || VideoDriver::GetInstance()->ChangeResolution(width, height);
|
||||
return (_screen.width == width && _screen.height == height) || _video_driver->ChangeResolution(width, height);
|
||||
}
|
||||
|
||||
bool ToggleFullScreen(bool fs)
|
||||
{
|
||||
bool result = VideoDriver::GetInstance()->ToggleFullscreen(fs);
|
||||
bool result = _video_driver->ToggleFullscreen(fs);
|
||||
if (_fullscreen != fs && _num_resolutions == 0) {
|
||||
DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
|
||||
}
|
||||
|
||||
+2
-2
@@ -282,9 +282,9 @@ static bool SwitchNewGRFBlitter()
|
||||
break;
|
||||
}
|
||||
|
||||
if (!VideoDriver::GetInstance()->AfterBlitterChange()) {
|
||||
if (!_video_driver->AfterBlitterChange()) {
|
||||
/* Failed to switch blitter, let's hope we can return to the old one. */
|
||||
if (BlitterFactory::SelectBlitter(cur_blitter) == NULL || !VideoDriver::GetInstance()->AfterBlitterChange()) usererror("Failed to reinitialize video driver. Specify a fixed blitter in the config");
|
||||
if (BlitterFactory::SelectBlitter(cur_blitter) == NULL || !_video_driver->AfterBlitterChange()) usererror("Failed to reinitialize video driver. Specify a fixed blitter in the config");
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
+5
-26
@@ -92,11 +92,7 @@ CommandCost CmdCreateGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
g->progress = NULL;
|
||||
g->completed = false;
|
||||
|
||||
if (g->company == INVALID_COMPANY) {
|
||||
InvalidateWindowClassesData(WC_GOALS_LIST);
|
||||
} else {
|
||||
InvalidateWindowData(WC_GOALS_LIST, g->company);
|
||||
}
|
||||
InvalidateWindowData(WC_GOALS_LIST, 0);
|
||||
if (Goal::GetNumItems() == 1) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
|
||||
|
||||
_new_goal_id = g->index;
|
||||
@@ -121,14 +117,9 @@ CommandCost CmdRemoveGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
Goal *g = Goal::Get(p1);
|
||||
CompanyID c = g->company;
|
||||
delete g;
|
||||
|
||||
if (c == INVALID_COMPANY) {
|
||||
InvalidateWindowClassesData(WC_GOALS_LIST);
|
||||
} else {
|
||||
InvalidateWindowData(WC_GOALS_LIST, c);
|
||||
}
|
||||
InvalidateWindowData(WC_GOALS_LIST, 0);
|
||||
if (Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
|
||||
}
|
||||
|
||||
@@ -155,11 +146,7 @@ CommandCost CmdSetGoalText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
free(g->text);
|
||||
g->text = strdup(text);
|
||||
|
||||
if (g->company == INVALID_COMPANY) {
|
||||
InvalidateWindowClassesData(WC_GOALS_LIST);
|
||||
} else {
|
||||
InvalidateWindowData(WC_GOALS_LIST, g->company);
|
||||
}
|
||||
InvalidateWindowData(WC_GOALS_LIST, 0);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@@ -188,11 +175,7 @@ CommandCost CmdSetGoalProgress(TileIndex tile, DoCommandFlag flags, uint32 p1, u
|
||||
g->progress = strdup(text);
|
||||
}
|
||||
|
||||
if (g->company == INVALID_COMPANY) {
|
||||
InvalidateWindowClassesData(WC_GOALS_LIST);
|
||||
} else {
|
||||
InvalidateWindowData(WC_GOALS_LIST, g->company);
|
||||
}
|
||||
InvalidateWindowData(WC_GOALS_LIST, 0);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@@ -216,11 +199,7 @@ CommandCost CmdSetGoalCompleted(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
||||
Goal *g = Goal::Get(p1);
|
||||
g->completed = p2 == 1;
|
||||
|
||||
if (g->company == INVALID_COMPANY) {
|
||||
InvalidateWindowClassesData(WC_GOALS_LIST);
|
||||
} else {
|
||||
InvalidateWindowData(WC_GOALS_LIST, g->company);
|
||||
}
|
||||
InvalidateWindowData(WC_GOALS_LIST, 0);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
|
||||
@@ -273,8 +273,6 @@ struct GoalListWindow : public Window {
|
||||
{
|
||||
this->DrawWidgets();
|
||||
|
||||
if (this->IsShaded()) return; // Don't draw anything when the window is shaded.
|
||||
|
||||
/* Calculate progress column width. */
|
||||
uint max_width = 0;
|
||||
Goal *s;
|
||||
|
||||
+2
-25
@@ -1563,30 +1563,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, DoCommandFlag flags,
|
||||
static CommandCost CheckIfFarEnoughFromConflictingIndustry(TileIndex tile, int type)
|
||||
{
|
||||
const IndustrySpec *indspec = GetIndustrySpec(type);
|
||||
const Industry *i = NULL;
|
||||
|
||||
/* On a large map with many industries, it may be faster to check an area. */
|
||||
static const int dmax = 14;
|
||||
if (Industry::GetNumItems() > (size_t) (dmax * dmax * 2)) {
|
||||
const int tx = TileX(tile);
|
||||
const int ty = TileY(tile);
|
||||
TileArea tile_area = TileArea(TileXY(max(0, tx - dmax), max(0, ty - dmax)), TileXY(min(MapMaxX(), tx + dmax), min(MapMaxY(), ty + dmax)));
|
||||
TILE_AREA_LOOP(atile, tile_area) {
|
||||
if (GetTileType(atile) == MP_INDUSTRY) {
|
||||
const Industry *i2 = Industry::GetByTile(atile);
|
||||
if (i == i2) continue;
|
||||
i = i2;
|
||||
if (DistanceMax(tile, i->location.tile) > (uint)dmax) continue;
|
||||
if (i->type == indspec->conflicting[0] ||
|
||||
i->type == indspec->conflicting[1] ||
|
||||
i->type == indspec->conflicting[2]) {
|
||||
return_cmd_error(STR_ERROR_INDUSTRY_TOO_CLOSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
const Industry *i;
|
||||
FOR_ALL_INDUSTRIES(i) {
|
||||
/* Within 14 tiles from another industry is considered close */
|
||||
if (DistanceMax(tile, i->location.tile) > 14) continue;
|
||||
@@ -2018,7 +1995,7 @@ static uint GetNumberOfIndustries()
|
||||
|
||||
assert(lengthof(numof_industry_table) == ID_END);
|
||||
uint difficulty = (_game_mode != GM_EDITOR) ? _settings_game.difficulty.industry_density : (uint)ID_VERY_LOW;
|
||||
return min(IndustryPool::MAX_SIZE, ScaleByMapSize(numof_industry_table[difficulty]));
|
||||
return ScaleByMapSize(numof_industry_table[difficulty]);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
+1
-2
@@ -63,8 +63,7 @@ IniGroup::IniGroup(IniLoadFile *parent, const char *name, size_t len) : next(NUL
|
||||
if (len == 0) len = strlen(name);
|
||||
|
||||
this->name = strndup(name, len);
|
||||
if (this->name == NULL) error("not enough memory to allocate group name");
|
||||
str_validate(this->name, this->name + len);
|
||||
if (this->name != NULL) str_validate(this->name, this->name + len);
|
||||
|
||||
this->last_item = &this->item;
|
||||
*parent->last_group = this;
|
||||
|
||||
+23
-24
@@ -32,7 +32,6 @@
|
||||
#include "company_func.h"
|
||||
#include "pathfinder/npf/aystar.h"
|
||||
#include <list>
|
||||
#include <set>
|
||||
|
||||
#include "table/strings.h"
|
||||
#include "table/sprites.h"
|
||||
@@ -668,7 +667,8 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
const Company *c = (flags & (DC_AUTO | DC_BANKRUPT)) ? NULL : Company::GetIfValid(_current_company);
|
||||
int limit = (c == NULL ? INT32_MAX : GB(c->clear_limit, 16, 16));
|
||||
|
||||
TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(tile, p1);
|
||||
TileArea ta(tile, p1);
|
||||
TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(ta);
|
||||
for (; *iter != INVALID_TILE; ++(*iter)) {
|
||||
TileIndex t = *iter;
|
||||
CommandCost ret = DoCommand(t, 0, 0, flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
||||
@@ -692,10 +692,11 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
|
||||
/* draw explosion animation...
|
||||
* Disable explosions when game is paused. Looks silly and blocks the view. */
|
||||
if ((t == tile || t == p1) && _pause_mode == PM_UNPAUSED) {
|
||||
/* big explosion in two corners, or small explosion for single tiles */
|
||||
TileIndex off = t - ta.tile;
|
||||
if ((TileX(off) == 0 || TileX(off) == ta.w - 1U) && (TileY(off) == 0 || TileY(off) == ta.h - 1U) && _pause_mode == PM_UNPAUSED) {
|
||||
/* big explosion in each corner, or small explosion for single tiles */
|
||||
CreateEffectVehicleAbove(TileX(t) * TILE_SIZE + TILE_SIZE / 2, TileY(t) * TILE_SIZE + TILE_SIZE / 2, 2,
|
||||
TileX(tile) == TileX(p1) && TileY(tile) == TileY(p1) ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE
|
||||
ta.w == 1 && ta.h == 1 ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE
|
||||
);
|
||||
}
|
||||
} else {
|
||||
@@ -721,13 +722,12 @@ void RunTileLoop()
|
||||
* shift register (LFSR). This allows a deterministic pseudorandom ordering, but
|
||||
* still with minimal state and fast iteration. */
|
||||
|
||||
/* Maximal length LFSR feedback terms, from 12-bit (for 64x64 maps) to 24-bit (for 4096x4096 maps).
|
||||
/* Maximal length LFSR feedback terms, from 12-bit (for 64x64 maps) to 22-bit (for 2048x2048 maps).
|
||||
* Extracted from http://www.ece.cmu.edu/~koopman/lfsr/ */
|
||||
static const uint32 feedbacks[] = {
|
||||
0xD8F, 0x1296, 0x2496, 0x4357, 0x8679, 0x1030E, 0x206CD, 0x403FE, 0x807B8, 0x1004B2, 0x2006A8, 0x4004B2, 0x800B87
|
||||
0xD8F, 0x1296, 0x2496, 0x4357, 0x8679, 0x1030E, 0x206CD, 0x403FE, 0x807B8, 0x1004B2, 0x2006A8
|
||||
};
|
||||
assert_compile(lengthof(feedbacks) == 2 * MAX_MAP_SIZE_BITS - 2 * MIN_MAP_SIZE_BITS + 1);
|
||||
const uint32 feedback = feedbacks[MapLogX() + MapLogY() - 2 * MIN_MAP_SIZE_BITS];
|
||||
const uint32 feedback = feedbacks[MapLogX() + MapLogY() - 12];
|
||||
|
||||
/* We update every tile every 256 ticks, so divide the map size by 2^8 = 256 */
|
||||
uint count = 1 << (MapLogX() + MapLogY() - 8);
|
||||
@@ -1097,20 +1097,18 @@ static void BuildRiver(TileIndex begin, TileIndex end)
|
||||
|
||||
/**
|
||||
* Try to flow the river down from a given begin.
|
||||
* @param marks Array for temporary of iterated tiles.
|
||||
* @param spring The springing point of the river.
|
||||
* @param begin The begin point we are looking from; somewhere down hill from the spring.
|
||||
* @return True iff a river could/has been built, otherwise false.
|
||||
*/
|
||||
static bool FlowRiver(TileIndex spring, TileIndex begin)
|
||||
static bool FlowRiver(bool *marks, TileIndex spring, TileIndex begin)
|
||||
{
|
||||
#define SET_MARK(x) marks.insert(x)
|
||||
#define IS_MARKED(x) (marks.find(x) != marks.end())
|
||||
|
||||
uint height = TileHeight(begin);
|
||||
if (IsWaterTile(begin)) return DistanceManhattan(spring, begin) > _settings_game.game_creation.min_river_length;
|
||||
|
||||
std::set<TileIndex> marks;
|
||||
SET_MARK(begin);
|
||||
MemSetT(marks, 0, MapSize());
|
||||
marks[begin] = true;
|
||||
|
||||
/* Breadth first search for the closest tile we can flow down to. */
|
||||
std::list<TileIndex> queue;
|
||||
@@ -1131,8 +1129,8 @@ static bool FlowRiver(TileIndex spring, TileIndex begin)
|
||||
|
||||
for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
|
||||
TileIndex t2 = end + TileOffsByDiagDir(d);
|
||||
if (IsValidTile(t2) && !IS_MARKED(t2) && FlowsDown(end, t2)) {
|
||||
SET_MARK(t2);
|
||||
if (IsValidTile(t2) && !marks[t2] && FlowsDown(end, t2)) {
|
||||
marks[t2] = true;
|
||||
count++;
|
||||
queue.push_back(t2);
|
||||
}
|
||||
@@ -1141,14 +1139,13 @@ static bool FlowRiver(TileIndex spring, TileIndex begin)
|
||||
|
||||
if (found) {
|
||||
/* Flow further down hill. */
|
||||
found = FlowRiver(spring, end);
|
||||
found = FlowRiver(marks, spring, end);
|
||||
} else if (count > 32) {
|
||||
/* Maybe we can make a lake. Find the Nth of the considered tiles. */
|
||||
TileIndex lakeCenter = 0;
|
||||
int i = RandomRange(count - 1) + 1;
|
||||
std::set<TileIndex>::const_iterator cit = marks.begin();
|
||||
while (--i) cit++;
|
||||
lakeCenter = *cit;
|
||||
for (int i = RandomRange(count - 1); i != 0; lakeCenter++) {
|
||||
if (marks[lakeCenter]) i--;
|
||||
}
|
||||
|
||||
if (IsValidTile(lakeCenter) &&
|
||||
/* A river, or lake, can only be built on flat slopes. */
|
||||
@@ -1172,7 +1169,6 @@ static bool FlowRiver(TileIndex spring, TileIndex begin)
|
||||
}
|
||||
}
|
||||
|
||||
marks.clear();
|
||||
if (found) BuildRiver(begin, end);
|
||||
return found;
|
||||
}
|
||||
@@ -1187,16 +1183,19 @@ static void CreateRivers()
|
||||
|
||||
uint wells = ScaleByMapSize(4 << _settings_game.game_creation.amount_of_rivers);
|
||||
SetGeneratingWorldProgress(GWP_RIVER, wells + 256 / 64); // Include the tile loop calls below.
|
||||
bool *marks = CallocT<bool>(MapSize());
|
||||
|
||||
for (; wells != 0; wells--) {
|
||||
IncreaseGeneratingWorldProgress(GWP_RIVER);
|
||||
for (int tries = 0; tries < 128; tries++) {
|
||||
TileIndex t = RandomTile();
|
||||
if (!CircularTileSearch(&t, 8, FindSpring, NULL)) continue;
|
||||
if (FlowRiver(t, t)) break;
|
||||
if (FlowRiver(marks, t, t)) break;
|
||||
}
|
||||
}
|
||||
|
||||
free(marks);
|
||||
|
||||
/* Run tile loop to update the ground density. */
|
||||
for (uint i = 0; i != 256; i++) {
|
||||
if (i % 64 == 0) IncreaseGeneratingWorldProgress(GWP_RIVER);
|
||||
|
||||
+5
-10
@@ -811,11 +811,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} wag in depot
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} wag in die vliegtuig hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} het te min bevele in skedule
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} het 'n leë bevel
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} het duplikaat bevele
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} het onwettige stasie in sy bevele
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} raak oud.
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} raak baie oud.
|
||||
@@ -1069,8 +1071,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Maatskappy inst
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Maatskappy instelling (word gestoor in Spaarspeletjies; raak net nuwe speletjies)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Maatskappy instelling (word gestoor in spaarspeletjie; raak net die huidige maatskappy)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipe:
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Vertoon:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Beperk die lys hier onder tot slegs veranderde verstellings
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Basiese verstellings
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Gevorderde verstellings
|
||||
@@ -1085,10 +1086,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Spel instelling
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Spel instelling (word gestoor in spaarspeletjie; raak net die huidige speletjie)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Maatskappy instelling (word gestoor in spaarspeletjies; raak slegs nuwe speletjies)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Maatskappy instelling (word gestoor in spaarspeletjie; raak net die huidige maatskappy)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Wys alle soekresultate deur oprigting{}{SILVER}Kategorie {BLACK}tot {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Wys alle soekresultate deur oprigting{}{SILVER}Tik {BLACK}tot {WHITE}Alle opstel tipes
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Wys alle soekresultate deur oprigting{}{SILVER}Kategorie {BLACK}tot {WHITE}{STRING} {BLACK}en {SILVER}Tik {BLACK}tot {WHITE}Alle opstel tipes
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Geen -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Af
|
||||
STR_CONFIG_SETTING_ON :Aan
|
||||
@@ -1807,7 +1804,6 @@ STR_LIVERY_FREIGHT_TRAM :Vrag Trem
|
||||
STR_FACE_CAPTION :{WHITE}Gesig Keuse
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Kanselleer nuwe gesig keuse
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Aanvar nuwe gesig keuse
|
||||
STR_MAPGEN_RANDOM :{BLACK}Lukraake
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Manlik
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Kies manlik gesigte
|
||||
@@ -2552,7 +2548,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NuweGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Vrag aangeneem: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Spoorlyn spoed limiet: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Pad spoedgrens: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rotse
|
||||
@@ -2688,6 +2683,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Beweeg d
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Beweeg die sneeu lyn een af
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Lukraak Saad:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klik om 'n willekeurige saad in te voer
|
||||
STR_MAPGEN_RANDOM :{BLACK}Lukraake
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Verander die lukraak saad gebruik vir Terrein Generasie
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land genereerder:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Boom algoritme:
|
||||
@@ -2881,7 +2877,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Vermiste l
|
||||
STR_NEWGRF_BROKEN :{WHITE}Die gedrag van NewGRF '{0:STRING}' kan moontlik sinkroniesasie probleme of program ongelukke veroorsaak
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Dit het die aangedrewe-wa staat vir '{1:ENGINE}' wanneer nie in 'n depot verander
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Het lengte van voertuig verander '{1:ENGINE}' wanneer dit nie in 'n diensstasie is nie
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Dit verander voertuig kapasiteit vir '{1:ENGINE}' wanneer nie binne 'n diensstasie is nie of herstelwerk word gedoen
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{VEHICLE}' wat aan '{COMPANY}' behoort se lengte is ongeldig. Dit is waarskynlik veroorsaak deur 'n NewGRF. Spel kan verongeluk of sinchronisasie verloor
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' verskaf foutiewe inligting.
|
||||
|
||||
@@ -785,11 +785,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} تنتظر في حوض السفن
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} تنتظر في الحظيرة
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} لديها اوامر قليلة جدا في جدولها
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} لديها امر غير صالح
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} لديها امر مكرر
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} لديها محطة غير صالحة في القائمة
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} اصبحت قديمة
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} اصبحت قديمة جدا
|
||||
@@ -1027,6 +1029,7 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}إعدا
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :مدد الكل
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :إسحب الكل
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :اظهر:
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :اﻹعدادات الاساسيه
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}احصر القائمة على انواع اعدادات محددة
|
||||
@@ -1472,7 +1475,6 @@ STR_LIVERY_FREIGHT_TRAM :عربة ترا
|
||||
STR_FACE_CAPTION :{WHITE}اختيار الوجة
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}الغاء اختيار الوجة الجديد
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}اقبل الوجة الجديد
|
||||
STR_MAPGEN_RANDOM :{BLACK}عشوائي
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}رجل
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}اختر وجة رجل
|
||||
@@ -2315,6 +2317,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}ارفع
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}خفض خط الثلج مستوى واحد
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}مرجع عشوائي
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}اضغط لادخال مرجع عشوائي
|
||||
STR_MAPGEN_RANDOM :{BLACK}عشوائي
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}غير المرجع العشوائي لتوليد تضاريس الخريطة
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}مولد الخريطة:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK} لوغاريثم الشجر:
|
||||
|
||||
+10
-106
@@ -199,26 +199,21 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} tona{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tona
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}galoi
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} galoi{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litro
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
|
||||
STR_UNITS_HEIGHT_METRIC :{COMMA} m
|
||||
STR_UNITS_HEIGHT_SI :{COMMA} m
|
||||
|
||||
# Common window strings
|
||||
@@ -226,7 +221,6 @@ STR_LIST_FILTER_TITLE :{BLACK}Lokarri
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Sartu lokarri iragazkia
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Sartu hitz bat iragazkian zerrendan aurkitzeko
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Aukeratu taldekatzeko ordena
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Hautatu agertze ordena (deszendientea/aszendientea)
|
||||
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Aukeratu ordenatze irizpideak
|
||||
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Aukeratu iragazki irizpideak
|
||||
@@ -294,7 +288,6 @@ STR_SORT_BY_POWER_VS_RUNNING_COST :Potentzia/Mante
|
||||
STR_SORT_BY_CARGO_CAPACITY :Zama Edukiera
|
||||
STR_SORT_BY_RANGE :Irismena
|
||||
STR_SORT_BY_POPULATION :Biztanleria
|
||||
STR_SORT_BY_RATING :Balorazioa
|
||||
|
||||
# Tooltips for the main toolbar
|
||||
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Jokoa pausatu
|
||||
@@ -710,7 +703,6 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLA
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Aukeratu hirien izenak on/off mapan
|
||||
STR_SMALLMAP_CENTER :{BLACK}Mapa txikia orain zauden posizioan zentratu
|
||||
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
|
||||
STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Dena desgaitu
|
||||
@@ -721,8 +713,6 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Erakutsi
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Garaiera mapa erakutsi/ ez erakutsi
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ez erakutsi konpainiaren jabetzak mapan.
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Erakutsi konpaniaren propietate denak mapan
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Ez erakutsi zamarik mapan
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Zama guztiak mapan erakutsi
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Erakutsi azken mezu edo albiste erreportaia
|
||||
@@ -799,11 +789,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} deposituan itxaroten dago
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} hegazkin deposituan itxaroten dago
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} agindu gutxiegi ditu zerrendan
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} agindu zerrenda hutsik du
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} agindu bikoitzak ditu
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} geltoki baliogabea du aginduetan
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} zaharra bihurtzen ari da
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} oso zaharra bihurtzen ari da
|
||||
@@ -1055,8 +1047,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Joko ezarpenak
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Konpainia ezarpenak (Gorden bilduta; bakarrik joko berriei eragingo die)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Konpainia ezarpenak (Gorden bilduta; bakarrik uneko konpainiari eragiten dio)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategoria:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Mota:
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Erakutsi
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Beheko zerrenda laburtu bakarrik aldatutako ezarpenak erakutsiz
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Oinarrizko ezarpenak
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Ezarpen aurreratuak
|
||||
@@ -1064,7 +1055,6 @@ STR_CONFIG_SETTING_RESTRICT_ALL :Adituentzako ez
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :Ezarpenak lehenetsitakoen balio ezberdinarekin
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Balio ezberdinak dituzten ezarpenak zure joko berriaren ezarpenekin alderatuta
|
||||
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Ezer ez -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Itzalita
|
||||
STR_CONFIG_SETTING_ON :Piztuta
|
||||
@@ -1513,50 +1503,21 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Joko hasieran h
|
||||
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Errepideak eraikitzerakoan elementu ez egokiak eragotzi: {STRING}
|
||||
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Errepide berreraikuntza ordaintzerakoan irteerarik gabeko errepideak kentzea
|
||||
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :eskuz egin
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrikoa
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrikoa
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Banaketen zehaztasuna: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Abiadura unitateak: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Inperiala (milia/orduko)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :Metrikoa (km/h)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Ibilgailuen indar unitateak: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Inperiala (zp)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrikoa (zp)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Pisu unitateak: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrikoa (t/tona)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Bolumen unitateak: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Inperiala (galoi)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrikoa (l)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrikoa (kgf)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Garaiera unitateak: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Inperiala (oin)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metrikoa (m)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
|
||||
|
||||
STR_CONFIG_SETTING_GUI :{ORANGE}Interfazea
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Kokapena
|
||||
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Eraikuntza
|
||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Ibilgailuak
|
||||
STR_CONFIG_SETTING_STATIONS :{ORANGE}Geltokiak
|
||||
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Ekonomia
|
||||
STR_CONFIG_SETTING_LINKGRAPH :{ORANGE}Zama Banaketa
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Lehiakideak
|
||||
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Aukerak erakutsi
|
||||
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Interakzioa
|
||||
STR_CONFIG_SETTING_SOUND :{ORANGE}Soinu efektuak
|
||||
STR_CONFIG_SETTING_NEWS :{ORANGE}Albisteak eta mezuak
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Seinaleak
|
||||
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Zamak
|
||||
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Ordenagailu jokalariak
|
||||
@@ -1599,7 +1560,6 @@ STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... Gord
|
||||
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... jaramonik ez egiten Grafiko baseari '{STRING}': ez da aurkitu
|
||||
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... jaramonik ez egiten Soinu Paketeari '{STRING}': ez da aurkitu
|
||||
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... jaramonik ez egiten musika paketeari'{STRING}': ez da aurkitu
|
||||
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Memoriaz kanpo
|
||||
|
||||
# Intro window
|
||||
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
|
||||
@@ -1721,7 +1681,6 @@ STR_LIVERY_FREIGHT_TRAM :Merkantzietarak
|
||||
STR_FACE_CAPTION :{WHITE}Aurpegia aukeratu
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Bertan behera utzi aurpegia aukeratu
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Aurpegi berria onartu
|
||||
STR_MAPGEN_RANDOM :{BLACK}Ausaz egin
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Gizonezkoa
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Aukeratu gizonezko aurpegiak
|
||||
@@ -1777,8 +1736,6 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Aldatu k
|
||||
|
||||
# Network server list
|
||||
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multijokalaria
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_NO :Ez
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_YES :Bai
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Jokalariaren izena:
|
||||
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Izen honen bidez ezagutua izango zara beste jokalarien artean
|
||||
|
||||
@@ -1837,8 +1794,6 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Jokoaren
|
||||
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Pasahitza ezarri
|
||||
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Babestu zure jokoa pasahitz batekin ez baduzu nahi publikoa izatea
|
||||
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :Ez
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Bai
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} Bezero
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Gehienezko bezeroak:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Gehienezko bezero kopurua aukeratu. Ez da beharrezkoa guztia betetzea
|
||||
@@ -1959,7 +1914,6 @@ STR_NETWORK_CLIENT :Bezeroa
|
||||
STR_NETWORK_SPECTATORS :Ikusleak
|
||||
|
||||
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Eman nahi duzun diru kantitatea ezarri
|
||||
STR_NETWORK_TOOLBAR_LIST_SPECTATOR :{BLACK}Ikusle
|
||||
|
||||
# Network set password
|
||||
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ez gorde sartutako pasahitza
|
||||
@@ -2149,12 +2103,8 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Zama adi
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Objektuak ikusezinak egin, gardenak izan ordez
|
||||
|
||||
# Linkgraph legend window
|
||||
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Denak
|
||||
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Bat ere ez
|
||||
|
||||
# Linkgraph legend window and linkgraph legend in smallmap
|
||||
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}erabiltzeke
|
||||
STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}saturatua
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Geltoki irismena erakutsi
|
||||
@@ -2216,7 +2166,7 @@ STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Geltokia
|
||||
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Eraikiko den geltoki mota
|
||||
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Eraikiko den geltoki mota
|
||||
|
||||
STR_STATION_CLASS_DFLT :Geltoki lehenetsia
|
||||
STR_STATION_CLASS_DFLT :Oinarrizko geltokia
|
||||
STR_STATION_CLASS_WAYP :Bidepuntuak
|
||||
|
||||
# Signal window
|
||||
@@ -2458,7 +2408,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Onartutako zama: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Trenbidearen abiadura muga: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Bideko abiadura muga: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Haitzak
|
||||
@@ -2574,7 +2523,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Gorde
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Jokoa gorde, aukeratutako izenarekin
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Kargatu
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Aukeratutako jokoa kargatu
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Aukeratutako garaiera mapa kargatu
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Jokoaren Xehetasunak
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Ez dago informaziorik
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2594,6 +2542,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Igo punt
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Jeitsi puntu batean elur garaiera
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Ausazko hazia:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klikatu ausazko hazia ezartzeko
|
||||
STR_MAPGEN_RANDOM :{BLACK}Ausaz egin
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Ausazko hazia aldatu paisaia sortzeko
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Paisaia sortzailea:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Zuhaitz algoritmoa:
|
||||
@@ -2800,7 +2749,6 @@ STR_NEWGRF_INVALID_ENGINE :<garraio modelo
|
||||
STR_NEWGRF_INVALID_INDUSTRYTYPE :<industria baliogabea>
|
||||
|
||||
# Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
|
||||
STR_INVALID_VEHICLE :<ibilgailu ezegokia>
|
||||
|
||||
# NewGRF scanning window
|
||||
STR_NEWGRF_SCAN_CAPTION :{WHITE} NewGRF berriak bilatzen.
|
||||
@@ -2883,13 +2831,9 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Urte ba
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Udaletxea sobornatu zure balorazioa hobetzeko, isun larria jasotzeko arriskuarekinn.{}Kostea: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Helburuak
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Helburu orokorrak
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Helburu orokorrak:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Ezer ez -
|
||||
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
||||
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
|
||||
STR_GOALS_COMPANY_TITLE :{BLACK}Konpainiaren helburuak:
|
||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikatu helburuan ikupegi nagusia industrian/herrian/laukian zentratzeko. Ktrl+Klik ikuspegi lehio berria irekiko du industri/herri/laukiaren kokapenean
|
||||
|
||||
@@ -2929,13 +2873,6 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikatu garraio zerbitzuan ikuspegi nagusia industria/herrian zentratzeko. Ktrl+Klik ikuspegi lehio berria irekiko du indutri/herriaren kokapenean
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Orrialdea {NUM}
|
||||
STR_STORY_BOOK_PREV_PAGE :{BLACK}Aurrekoa
|
||||
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}Aurreko orrialdera joan
|
||||
STR_STORY_BOOK_NEXT_PAGE :{BLACK}Hurrengoa
|
||||
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Hurrengo orrialdera joan
|
||||
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Helburu erreferentzia baliogabea
|
||||
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Geltokien izenak - Klikatu geltokiaren izenean ikuspegi nagusia geltokian zentratzeko. Ktrl+Klik Ikuspegi lehio berria irekiko du geltokiaren kokapenean
|
||||
@@ -2963,27 +2900,8 @@ STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPAN
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Zama balorazioak
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Geltokiaren zama balorazioak erakutsi
|
||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||
|
||||
STR_STATION_VIEW_WAITING_STATION :Geltokia: Itxaroten
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :Kopurua: Itxoiten
|
||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} {STATION}-tik
|
||||
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT}{STATION}-tik
|
||||
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT}{STATION}-ra
|
||||
STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} geltoki ezezagunetik
|
||||
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} edozein geltokitara
|
||||
STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} edozein geltokitatik pasatuz
|
||||
STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} geltoki honetatik
|
||||
STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} geltoki honetan geldituz
|
||||
STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} geltoki honetara
|
||||
STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_SHORT} gelditu gabe
|
||||
|
||||
STR_STATION_VIEW_GROUP_S_V_D :Abiapuntua-Bidea-Helburua
|
||||
STR_STATION_VIEW_GROUP_S_D_V :Abiapuntua-Helburua-Bidea
|
||||
STR_STATION_VIEW_GROUP_V_S_D :Bidea-Abiapuntua-Helburua
|
||||
STR_STATION_VIEW_GROUP_V_D_S :Bidea-Helburua-Abiapuntua
|
||||
STR_STATION_VIEW_GROUP_D_S_V :Helburua-Abiapuntua-Bidea
|
||||
STR_STATION_VIEW_GROUP_D_V_S :Helburua-Bidea-Abiapuntua
|
||||
|
||||
############ range for rating starts
|
||||
STR_CARGO_RATING_APPALLING :Negargarria
|
||||
@@ -3126,7 +3044,6 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Azken hi
|
||||
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} (%{COMMA} garraiatua)
|
||||
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Ikuspegi nagusia industrian kokatu. Ktrl+Klik ikuspegi lehio berri bat irekiko du industriaren kokapenarekin
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Ekoizpen kopurua: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Industriak berehalako itxiera iragarri du!
|
||||
|
||||
############ range for requires starts
|
||||
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Beharrezkoa du: {YELLOW}{STRING}{STRING}
|
||||
@@ -3242,10 +3159,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Ibilgail
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Itsasontia erosi
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Hegazkina erosi
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Aukeratuta dagoen ibilgailua erosi. Shift+Klik gutxi gora beherako kostea erakutsi
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Aukeratuta dagoen ibilgailua erosi. Shift+Klik gutxi gora beherako kostea erakutsi
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Aukeratuta dagoen itsasontzia erosi. Shift+Klik gutxi gora beherako kostea erakutsi
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Aukeratuta dagoen hegazkina erosi. Shift+Klik gutxi gora beherako kostea erakutsi
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Piztuta dagoen ibilgailua erosi. Shift+Klik gutxi gora beherako kostea erakutsi
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Piztuta dagoen ibilgailua erosi. Shift+Klik gutxi gora beherako kostea erakutsi
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Piztuta dagoen itsasontzia erosi. Shift+Klik gutxi gora beherako kostea erakutsi
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Piztuta dagoen hegazkina erosi. Shift+Klik gutxi gora beherako kostea erakutsi
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Berrizendatu
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Berrizendatu
|
||||
@@ -3490,9 +3407,6 @@ STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Mantenim
|
||||
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Mantenimendu tartea 10 puntutan igo. Ktrl+klik mantenimendu tartea 5 puntutan igo
|
||||
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Mantenimendu tartea 10 puntutan gutxitu. Ktrl+klik mantenimendu tartea 5 puntutan gutxitu
|
||||
|
||||
STR_VEHICLE_DETAILS_DEFAULT :Lehenetsia
|
||||
STR_VEHICLE_DETAILS_DAYS :Egunak
|
||||
STR_VEHICLE_DETAILS_PERCENT :Ehunekoa
|
||||
|
||||
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Trena izendatu
|
||||
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Errepide ibilgailua izendatu
|
||||
@@ -3842,7 +3756,6 @@ STR_AI_SETTINGS_START_DELAY :IA hau abiarazt
|
||||
STR_TEXTFILE_README_CAPTION :{WHITE}{STRING} {STRING} ren "irakur nazazu" artxiboa
|
||||
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} {STRING}-aren aldaketak
|
||||
STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} {STRING} rako lizentzia
|
||||
STR_TEXTFILE_WRAP_TEXT :{WHITE}Testua trinkotu
|
||||
STR_TEXTFILE_VIEW_README :{BLACK}Ikusi "irakur nazazu"
|
||||
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Aldaketak
|
||||
STR_TEXTFILE_VIEW_LICENCE :{BLACK}Lizentzia
|
||||
@@ -3865,10 +3778,6 @@ STR_INCOME_FLOAT_INCOME_SMALL :{TINY_FONT}{GRE
|
||||
STR_INCOME_FLOAT_INCOME :{GREEN}Sarrerak: {CURRENCY_LONG}
|
||||
STR_FEEDER_TINY :{TINY_FONT}{YELLOW}Transferitu: {CURRENCY_LONG}
|
||||
STR_FEEDER :{YELLOW}Transferitu: {CURRENCY_LONG}
|
||||
STR_FEEDER_INCOME_TINY :{TINY_FONT}{YELLOW}Transferitu: {CURRENCY_LONG}{WHITE} / {GREEN}Sarrera: {CURRENCY_LONG}
|
||||
STR_FEEDER_INCOME :{YELLOW}Transferitu: {CURRENCY_LONG}{WHITE} / {GREEN}Sarrera: {CURRENCY_LONG}
|
||||
STR_FEEDER_COST_TINY :{TINY_FONT}{YELLOW}Transferitu: {CURRENCY_LONG}{WHITE} / {RED}Kostua: {CURRENCY_LONG}
|
||||
STR_FEEDER_COST :{YELLOW}Transferitu: {CURRENCY_LONG}{WHITE} / {RED}Kostua: {CURRENCY_LONG}
|
||||
STR_MESSAGE_ESTIMATED_COST :{WHITE}Gutxi gora beherako kostea: {CURRENCY_LONG}
|
||||
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Gutxi gora beherako sarrerak: {CURRENCY_LONG}
|
||||
|
||||
@@ -4220,9 +4129,6 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ezin da
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... garraioa suntsituta
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ez da ibilgailu erabilgarririk egongo
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Aldatu zure NewGRF konfigurazioa
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Ez dago ibilgailu erabilgarririk oraindik
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Ezin da trena seinalea pasatzera behartu, istripu arriskua...
|
||||
@@ -4267,7 +4173,6 @@ STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Ezin da
|
||||
STR_DESKTOP_SHORTCUT_COMMENT :Transport Tycoon Deluxe-ren simulazio bat
|
||||
|
||||
# Translatable descriptions in media/baseset/*.ob* files
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Soinurik gabeko soinu pakete bat
|
||||
|
||||
##id 0x2000
|
||||
# Town building names
|
||||
@@ -4717,7 +4622,6 @@ STR_JUST_DATE_ISO :{DATE_ISO}
|
||||
STR_JUST_STRING :{STRING}
|
||||
STR_JUST_STRING_STRING :{STRING}{STRING}
|
||||
STR_JUST_RAW_STRING :{STRING}
|
||||
STR_JUST_BIG_RAW_STRING :{BIG_FONT}{STRING}
|
||||
|
||||
# Slightly 'raw' stringcodes with colour or size
|
||||
STR_BLACK_COMMA :{BLACK}{COMMA}
|
||||
|
||||
+89
-95
@@ -553,8 +553,8 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Закр
|
||||
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Загаловак вакна — цягніце яго для перамяшчэньня вакна
|
||||
STR_TOOLTIP_SHADE :{BLACK}Згарнуць вакно, пакінуўшы загаловак
|
||||
STR_TOOLTIP_DEBUG :{BLACK}Паказаць наладачную iнфармацыю NewGRF
|
||||
STR_TOOLTIP_DEFSIZE :{BLACK}Зьмяніць памеры вакна на значэньні па змоўчаньні. Ctrl+пстрычка захавае бягучы памер як значэньне па змоўчаньні.
|
||||
STR_TOOLTIP_STICKY :{BLACK}Пазначыць гэтае вакно як незачыняльнае па клявішы «Закрыць усе вокны». Ctrl+пстрычка захоўвае гэты стан па змоўчаньні.
|
||||
STR_TOOLTIP_DEFSIZE :{BLACK}Змяніць памеры вакна на значэньні па змаўчаньні. Ctrl+пстрычка захавае бягучы памер як значэньне па змаўчаньні.
|
||||
STR_TOOLTIP_STICKY :{BLACK}Пазначыць гэтае вакно як незачыняльнае па клявішы «Закрыць усе вокны». Ctrl+пстрычка захоўвае гэты стан па змаўчанні.
|
||||
STR_TOOLTIP_RESIZE :{BLACK}Націсьніце ды цягніце для зьмяненьня памеру вакна
|
||||
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Вялікае/маленькае вакно
|
||||
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Пракрутка ўверх/уніз
|
||||
@@ -612,7 +612,7 @@ STR_SORT_BY_POWER_VS_RUNNING_COST :Магутна
|
||||
STR_SORT_BY_CARGO_CAPACITY :Ёмiстасьць
|
||||
STR_SORT_BY_RANGE :Далёкасьць
|
||||
STR_SORT_BY_POPULATION :Насельніцтва
|
||||
STR_SORT_BY_RATING :Рэйтынґ
|
||||
STR_SORT_BY_RATING :Рэйтынг
|
||||
|
||||
# Tooltips for the main toolbar
|
||||
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Паўза
|
||||
@@ -626,7 +626,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Сьпi
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Паказаць фінансавую інфармацыю кампаніі
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Паказаць агульную інфармацыю аб кампаніі
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Паказаць гісторыю кампаніі
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Паказаць сьпіс задач
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Паказаць спіс задач
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Паказаць ґрафiкi
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Паказаць рэйтынґі кампаніяў
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Сьпіс існуючых прадпрыемстваў; заснаваньне новых
|
||||
@@ -700,7 +700,7 @@ STR_FILE_MENU_EXIT :Выхад
|
||||
# map menu
|
||||
STR_MAP_MENU_MAP_OF_WORLD :Мапа сусьвету
|
||||
STR_MAP_MENU_EXTRA_VIEW_PORT :Дадатковае вакно прагляду
|
||||
STR_MAP_MENU_LINGRAPH_LEGEND :Леґенда грузаперавозак
|
||||
STR_MAP_MENU_LINGRAPH_LEGEND :Легенда грузаперавозак
|
||||
STR_MAP_MENU_SIGN_LIST :Сьпіс таблічак
|
||||
|
||||
############ range for town menu starts
|
||||
@@ -994,13 +994,13 @@ STR_SMALLMAP_TYPE_OWNERS :Уладаль
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Паказаць на мапе контуры зямлі
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Паказаць на мапе транспарт
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Паказаць на мапе прамысловасьць
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}Паказаць на мапе грузавыя плыні
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}Паказаць на карце грузавыя плыні
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Паказаць на мапе маршруты
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Паказаць на мапе расьліннасьць
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Паказаць на мапе уладальнікаў зямлі
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Клiк па тыпе прадпрыемства пераключае яго паказ на мапе. Ctrl+клiк адключае ўсе тыпы, акрамя аднаго выбранага. Паўторны Ctrl+клiк уключае ўсе тыпы прадпрыемстваў.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Клiк па назьве кампанii пераключае паказ яе маёмасьцi на мапе. Ctrl+клiк адключае ўсе кампанii, акрамя адной выбранай.
|
||||
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Пстрычка па назве грузу пераключае бачнасьць гэтага грузу. Ctrl+пстрычка хавае ўсе грузы акрамя выбранага. Паўторная Ctrl+пстрычка адлюстроўвае ўсе грузы.
|
||||
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Пстрычка па назве грузу пераключае бачнасць гэтага грузу. Ctrl+пстрычка хавае ўсе грузы акрамя выбранага. Паўторная Ctrl+пстрычка адлюстроўвае ўсе грузы.
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Дарогі
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Чыгункі
|
||||
@@ -1123,11 +1123,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} чакае ў дэпо
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} чакае ў самалётным анґары
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}У ТС «{VEHICLE}» не хапае заданьняў у раскладзе
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} не мае заданьняў
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} мае дубляваныя заданьні
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} мае няісную станцыю ў заданьнях
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} састарэў
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} цалкам састарэў
|
||||
@@ -1381,8 +1383,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Наладкі
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Наладкі кампаніі (утрымліваюцца ў файлах захаваньняў; сапраўдныя толькі для новых гульняў)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Наладкі кампаніі (утрымліваюцца ў файлах захаваньняў; сапраўдныя толькі для бягучай гульні)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Катэґорыя:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Тып:
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Паказваць:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Адлюстроўваць у сьпісе толькі зьмененыя наладкі
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Базавыя наладкі
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Пашыраныя наладкі
|
||||
@@ -1397,10 +1398,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Наладкі
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Наладкі гульні (запісваюцца ў захаваньне; уплываюць толькі на бягучую гульню)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Наладкі кампаніі (запісваюцца ў захаваньні; уплываюць толькі на новыя гульні)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Наладкі кампаніі (запісваюцца ў захаваньне; уплываюць толькі на бягучую кампанію)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Катэґорыя {BLACK}да {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Тып BLACK}да {WHITE}Усе тыпы наладак
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Катэґорыя {BLACK}да {WHITE}{STRING} {BLACK}і {SILVER}Тып {BLACK}да {WHITE}Усе тыпы наладак
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Няма -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :не
|
||||
STR_CONFIG_SETTING_ON :так
|
||||
@@ -1435,7 +1432,7 @@ STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Усталюй
|
||||
STR_CONFIG_SETTING_RECESSIONS :Спады: {STRING}
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Калі ўключана, спад можа наставаць раз у некалькі гадоў. Падчас спаду ўвесь аб'ём вытворчасьці значна ніжэй (ён вяртаецца да ранейшага ўзроўня, калі спад сканчаецца)
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING :Забараніць разварот цягнікоў на станцыях: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Калі ўключана, цягнікі ня будуць разварочвацца на прахадных станцыях, нават калі гэта дазволіць скараціць шлях да наступнага пункта прызначэньня.
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Калі ўключана, цягнікі ня будуць разварочвацца на прахадных станцыях, нават калі гэта дазволіць скараціць шлях да наступнага пункта прызначэньня
|
||||
STR_CONFIG_SETTING_DISASTERS :Бедствы: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Пераключыце бедствы, якія могуць час ад часу блякаваць ці зьнішчаць транспартныя сродкі ды інфраструктуру
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Стаўленьне гарадзкой рады да рэструктурызацыі навакольляў: {STRING}
|
||||
@@ -1655,7 +1652,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-01-31
|
||||
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :Калі ў NewGRF ня вызначана палітра, выкарыстоўваць: {STRING}
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT :Палітра ґрафічных набораў (NewGRF), якая ўжываецца па змоўчаньні, калі ня вызначана ў самім наборы.
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :Палітра па змоўчаньні (DOS)
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :Палітра па змаўчаньні (DOS)
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Састарэлы фармат палітры (Win)
|
||||
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Аўтаматычнае ўключэньне паўзы напачатку гульні: {STRING}
|
||||
@@ -1882,64 +1879,64 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Адносна
|
||||
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Выдаляць абсурдныя элемэнты падчас дарожнага будаўніцтва: {STRING}
|
||||
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Выдаляць "мёртвыя" канцы дарогаў, якія ўтварыліся пасля рэканструкцыі вуліц.
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Абнаўляць ґраф размеркаваньня раз у {STRING} д{P 0:2 зень ні зён}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Перыяд пераразьліку ґрафаў размеркаваньня. У кожным цыкле разьлічваецца не ґраф цалкам, а толькі адзін зь яго кампанэнтаў. Чым менш гэта значэньне, тым больш будзе нагрузка на працэсар. Чым больш значэньне, тым больш часу пройдзе перад пачаткам разьліку ґрафаў для новых маршрутаў.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_TIME :Пералічваць ґраф разьмеркаваньня раз у {STRING} д{P 0:2 зень ні зён}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Час, адведзены для пераразьліку кампанэнтаў ґрафа. Разьлік запускаецца асобным патокам і працягваецца на працягу паказанай колькасьці гульнявых дзён. Калі значэньне будзе надта малым, то, магчыма, разьлік не пасьпее завяршыцца, і гульня будзе чакаць завяршэньня (гэта прывядзе да затрымак). Пры вялікіх значэньнях ґрафы размеркаваньня будуць павольней абнаўляцца пры зьменах маршрутаў.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Абнаўляць граф размеркаваньня раз у {STRING} д{P 0:2 зень ні зён}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Перыяд пераразліку графаў размеркаваньня. У кожным цыкле разлічваецца не граф цалкам, а толькі адзін з яго кампанентаў. Чым менш гэта значэньне, тым больш будзе нагрузка на працэсар. Чым больш значэньне, тым больш часу пройдзе перад пачаткам разліку графаў для новых маршрутаў.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_TIME :Пералічваць граф размеркавання раз у {STRING} д{P 0:2 зень ні зён}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Час, адведзены для пераразліку кампанентаў графа. Разлік запускаецца асобным струменем і працягваецца на працягу паказанай колькасці гульнявых дзён. Калі значэньне будзе занадта маленькім, то, магчыма, разлік не паспее завяршыцца, і гульня будзе чакаць завяршэнні (гэта прывядзе да затрымак). Пры вялікіх значэньнях графы размеркаваньня будуць павольней абнаўляцца пры зменах маршрутаў.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :уручную
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :несымэтрычнае
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :сымэтрычнае
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Разьмеркаваньне пасажыраў: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :«Сымэтрычнае» азначае, што прыкладна аднолькавая колькасьць пасажыраў будзе накіроўвацца па прамым і зваротным маршрутам.{}«Несымэтрычнае» азначае, што пасажырапатокі ў любых кірунках не будуць залежаць адзін ад аднаго.{}«Уручную» — не выкарыстоўваць аўтаматычнае разьмеркаваньне для пасажыраў.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Разьмеркаваньне пошты: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :«Сымэтрычнае» азначае, што прыкладна аднолькавая колькасьць пошты будзе накіроўвацца па прамым і зваротным маршрутам.{}«Несымэтрычнае» азначае, што аб'ёмы пошты ў любых кірунках не будуць залежаць адзін ад аднаго.{}«Уручную» — не выкарыстоўваць аўтаматычнае разьмеркаваньне для пошты.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Разьмеркаваньне каштоўных грузаў: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :Каштоўныя грузы — гэта каштоўнасьці, алмазы й золата. Модулі NewGRF могуць зьмяніць вызначэньні грузаў.{}«Сымэтрычнае» азначае, што прыкладна аднолькавая колькасьць грузу будзе накіроўвацца па прамым і зваротным маршрутам.{}«Несымэтрычнае» азначае, што аб'ёмы грузаў у любых кірунках не будуць залежаць адзін ад аднаго.{}«Уручную» — не выкарыстоўваць аўтаматычнае разьмеркаваньне грузаў.{}На субарктычных мапах рэкамендуецца ўсталяваць несымэтрычнае ці ручное разьмеркаваньне, бо банкі не вяртаюць золата ў шахты. Ва ўмераным ці субтрапічным клімаце можна ўсталяваць сымэтрычнае разьмеркаваньне, бо банкі абменьваюцца каштоўнасьцямі паміж сабой.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Разьмеркаваньне іншых грузаў: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :«Несымэтрычнае» азначае, што выпадковыя аб'ёмы грузаў могуць быць адпраўлены ў любых кірунках.{}«Уручную» азначае, што ніякага аўтаматычнага разьмеркаваньня для гэтых грузаў ня будзе.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Дакладнасьць разьмеркаваньня: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Чым вышэй дадзенае значэньне, тым больш працэсарнага часу выкарыстоўваецца для разьліку ґрафа грузаперавозак. Пры высокіх значэньнях магчымы затрымкі ў гульні. Аднак пры нізкіх значэньнях разлікі грузапатокаў будуць недакладнымі, і грузы, магчыма, будуць адпраўляцца не туды, куды трэба.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Залежнасьць попыту ад адлегласьці: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Калі гэта значэньне больш за 0 — тая колькасьць грузу, што адпраўляецца з адной станцыі на іншую, будзе залежаць ад адлегласьці паміж станцыямі. Чым вышэй гэта значэньне, тым больш грузу будзе адпраўляцца да блізкіх станцый і менш{NBSP} — да далёкіх.
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE :Колькасьць грузу, што вяртаецца, пры сымэтрычным разьмеркаваньні: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Усталёўка гэтага значэньня ніжэй 100% прымусіць разьмеркаваньне быць меней «сымэтрычным»: колькасьць грузу, які вяртаецца, зможа быць меншай за колькасць адпраўленага. Усталёўка 0% зробіць разьмеркаваньне цалкам несымэтрычным.
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Насычэньне кароткіх маршрутаў перад выкарыстаньнем ёмістых: {STRING}
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Пры наяўнасці некалькіх маршрутаў паміж станцыямі альґарытм разьмеркаваньня грузаў будзе выкарыстоўваць карацейшы маршрут да яго насычэньня, потым наступны па даўжыні, пакуль ён таксама не будзе насычаны, і г.{NBSP}д. Насычэньне вызначаецца па ацэнцы ёмістасьці ды плянуемай напружанасьці выкарыстаньня. Калі ўсе шляхі насычаныя, а попыт застаецца, Cargodist будзе перагружаць усе маршруты, аддаючы перавагу больш ёмістым. Збольшага альґарытм ня будзе дакладна вылічваць ёмістасьць. Гэта наладка дазваляе вызнасыць, наколькі загружаць маршрут, перад тым як пачаць выкарыстоўваць даўжэйшы. Усталюйце значэньне ніжэй за 100%, каб пазьбегнуць перагрузкі станцыяў у выпадку, калі прапускная здольнасьць маршруту будзе пераацэнена альґарытмам.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :несіметрычнае
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :сіметрычнае
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Размеркаваньне пасажыраў: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :«Сіметрычнае» азначае, што прыкладна аднолькавая колькасць пасажыраў будзе накіроўвацца па прамым і зваротным маршрутам.{}«Несіметрычнае» азначае, што пасажыраплыні ў любых кірунках не будуць залежаць адзін ад аднаго.{}«Уручную» - не выкарыстоўваць аўтаматычнае размеркаваньне для пасажыраў.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Размеркаваньне пошты: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :«Сіметрычнае» азначае, што прыкладна аднолькавая колькасць пошты будзе накіроўвацца па прамым і зваротным маршрутам.{}«Несіметрычнае» азначае, што аб'ёмы пошты ў любых кірунках не будуць залежаць адзін ад аднаго.{}«Уручную» - не выкарыстоўваць аўтаматычнае размеркаваньне для пошты.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Размеркаваньне каштоўных грузаў: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :Каштоўныя грузы - гэта каштоўнасці, алмазы і золата. Модулі NewGRF могуць змяніць вызначэньні грузаў.{}«Сіметрычнае» азначае, што прыкладна аднолькавая колькасць грузу будзе накіроўвацца па прамым і зваротным маршрутам.{}«Несіметрычнае» азначае, што аб'ёмы грузаў у любых кірунках не будуць залежаць адзін ад аднаго.{}«Уручную» - не выкарыстоўваць аўтаматычнае размеркаваньне грузаў.{}На субарктычных мапах рэкамендуецца ўсталяваць несіметрычнае ці ручное размеркаваньне, бо банкі не вяртаюць золата ў шахты. Ва ўмераным ці субтрапічным клімаце можна ўсталяваць сіметрычнае размеркаваньне, бо банкі абменьваюцца каштоўнасцямі паміж сабой.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Размеркаваньне іншых грузаў: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :«Сіметрычнае» азначае, што прыкладна аднолькавая колькасць грузу будзе накіроўвацца па прамым і зваротным маршрутам.{}«Несіметрычнае» азначае, што аб'ёмы грузаў у любых кірунках не будуць залежаць адзін ад аднаго.{}«Уручную» - не выкарыстоўваць аўтаматычнае размеркаваньне грузаў.{}Вам, хутчэй за ўсё, запатрабуецца несіметрычнае ці ручное размеркаваньне.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Дакладнасць размеркаваньня: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Чым вышэй дадзенае значэньне, тым больш працэсарнага часу выкарыстоўваецца для разліку графа грузаперавозак. Пры высокіх значэньнях магчымы затрымкі ў гульні. Аднак пры нізкіх значэньнях разлікі грузаплыняў будуць недакладнымі, і грузы, магчыма, будуць адпраўляцца не туды, куды трэба.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Залежнасць попыту ад адлегласці: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Калі гэта значэньне больш 0, тая колькасць грузу, які адпраўляецца з адной станцыі на іншую, будзе залежаць ад адлегласці паміж станцыямі. Чым вышэй гэта значэньне, тым больш грузу будзе адпраўляцца да блізкіх станцый і менш{NBSP}- да далёкіх.
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE :Колькасць грузу, які вяртаецца, пры сіметрычным размеркаваньні: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Усталёўка гэтага значэньня ніжэй 100% прымусіць размеркаваньне быць меней «сіметрычным»: колькасць грузу, які вяртаецца, зможа быць менш, чым колькасць адпраўленага. Усталёўка ў 0% зробіць размеркаваньне цалкам несіметрычным.
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Мяжа загрузкі кароткіх маршрутаў перад выкарыстаньнем ёмістых: {STRING}
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Пры наяўнасці некалькіх маршрутаў паміж станцыямі алгарытм размеркаваньня грузаў будзе выкарыстоўваць найкароткі маршрут да яго загрузкі, потым наступны па даўжыні і г.{NBSP}д. Пры лішку грузу маршруты будуць перагружацца пачынальна з самых прадукцыйных. Загрузка разлічваецца зыходзячы з адзнакі прапускной здольнасці (якая можа быць недакладнай) і інтэнсіўнасці выкарыстаньня. Гэта наладка вызначае, наколькі загружаць маршрут перад тым, як пачаць выкарыстоўваць наступны. Усталюйце значэньне ніжэй 100% для таго, каб пазбегнуць затрымкі грузу, калі прапускная здольнасць маршруту будзе пераацэнена алгарытмам.
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Сыстэма адзінак для хуткасьці: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Паказваць значэньні хуткасьці ў выбранай сыстэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :ангельскія (міль/г)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :мэтрычная (км/г)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Сістэма адзінак для хуткасці: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Паказваць значэнні хуткасці ў выбранай сістэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :англійская (міль/г)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :метрычная (км/г)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :СІ (м/с)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Сыстэма адзінак для магутнасьці: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Паказваць магутнасьць рухавікоў транспартных сродкаў у выбранай сыстэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :ангельская (к. с.)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :мэтрычная (к. с.)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Сістэма адзінак для магутнасці: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Паказваць магутнасць рухавікоў транспартных сродкаў у выбранай сістэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :англійская (к. с.)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :метрычная (к. с.)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :СІ (кВт)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Сыстэма адзінак для масы: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Паказваць велічыні масы ў абранай сыстэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :ангельская (малая тона)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :мэтрычная (т)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Сістэма адзінак для масы: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Паказваць велічыні масы ў абранай сістэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :англійская (малая тона)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :метрычная (т)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :СІ (кг)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Сыстэма адзінак для аб'ёму: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Паказваць значэньні аб'ёму ў выбранай сыстэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :ангельская (галон)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :мэтрычная (л)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Сістэма адзінак для аб'ёму: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Паказваць значэньні аб'ёму ў выбранай сістэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :англійская (галон)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :метрычная (л)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :СІ (m³)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Сыстэма адзінак для цягавага намаганьня: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Паказваць значэньні цягавага намаганьня ў выбранай сыстэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Сістэма адзінак для цягавага намаганьня: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Паказваць значэнні цягавага намаганьня ў выбранай сістэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :ангельская (фунт-сіла)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :мэтрычная (кгс)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :метрычная (кгс)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :СІ (кН)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Сыстэма адзінак для вышыні: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Паказваць значэньні вышыні ў выбранай сыстэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :ангельская (фут)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :мэтрычная (м)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Сістэма адзінак для вышыні: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Паказваць значэнні вышыні ў выбранай сістэме адзінак
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :англійская (фут)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :метрычная (м)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :СІ (м)
|
||||
|
||||
STR_CONFIG_SETTING_GUI :{ORANGE}Інтэрфэйс
|
||||
@@ -1948,7 +1945,7 @@ STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Буд
|
||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Транспарт
|
||||
STR_CONFIG_SETTING_STATIONS :{ORANGE}Станцыі
|
||||
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Эканоміка
|
||||
STR_CONFIG_SETTING_LINKGRAPH :{ORANGE}Разьмеркаваньне грузаў
|
||||
STR_CONFIG_SETTING_LINKGRAPH :{ORANGE}Размеркаваньне грузаў
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Канкурэнты
|
||||
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Наладкі відарысу
|
||||
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Узаемадзеяньне
|
||||
@@ -2119,7 +2116,6 @@ STR_LIVERY_FREIGHT_TRAM :Грузавы
|
||||
STR_FACE_CAPTION :{WHITE}Выбар твару
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Скасаваць выбар новага твару
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Прыняць выбар новага твару
|
||||
STR_MAPGEN_RANDOM :{BLACK}Выпадковая
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Мужчынскі
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Выбар мужчынскіх твараў
|
||||
@@ -2176,7 +2172,7 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Зьмя
|
||||
# Network server list
|
||||
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Сеткавая гульня
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED :{BLACK}Інтэрнэт
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP :{BLACK}Выберыце паміж гульнёй праз Інтэрнэт або ў лакальнай сетцы
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP :{BLACK}Выберыце паміж гульнёй праз Інтэрнэт, або ў лакальнай сетцы
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_NO :Не
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_YES :Так
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Імя гульца:
|
||||
@@ -2568,14 +2564,14 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Пера
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Зрабіць аб'екты не празрыстымі, а цалкам нябачнымі
|
||||
|
||||
# Linkgraph legend window
|
||||
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Схема грузапатокаў
|
||||
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Схема грузаплыняў
|
||||
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Усе
|
||||
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Няма
|
||||
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Выберыце кампаніі для адлюстраваньня
|
||||
|
||||
# Linkgraph legend window and linkgraph legend in smallmap
|
||||
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}нявыкарыст.
|
||||
STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}насычана
|
||||
STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}загруж.
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}перагруз
|
||||
|
||||
# Base for station construction window(s)
|
||||
@@ -2884,7 +2880,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Прымае: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Макс. хуткасьць чыгункi: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Макс. хуткасьць аўтамабіляў: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Камяні
|
||||
@@ -2981,7 +2976,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на
|
||||
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыґінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя.
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002–2014 Каманда распрацоўнікаў OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2014 Каманда распрацоўнікаў OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
|
||||
@@ -3000,7 +2995,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Заха
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Захаваць гульню пад выбранай назвай
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Загрузіць
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Загрузіць выбраную гульню
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Загрузіць выбраную мапу вышыняў
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Зьвесткі аб гульні
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Няма зьвесткаў.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -3021,6 +3015,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Падн
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Апусьціць сьнегавую лінію
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Выпадковая лічба:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Пстрыкніце тут, каб увесьці адвольную пачатковую лічбу. Ляндшафт ствараецца псэўдавыпадкова, лічба — апорная кропка ў пасьлядоўнасьці выпадковых лічбаў.
|
||||
STR_MAPGEN_RANDOM :{BLACK}Выпадковая
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Зьмяніць выпадковую лічбу, якую выкарыстоўвае ґенэратар ляндшафту
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Ґенэратар ляндшафту:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Альґарытм дрэваў:
|
||||
@@ -3214,7 +3209,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Файлы
|
||||
STR_NEWGRF_BROKEN :{WHITE}Файл NewGRF «{0:STRING}» можа прывесьці да страты сынхранізацыі й крушэньня гульні.
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Мяняецца стан лакаматыва «{1:ENGINE}», які знаходзіцца па-за дэпо.
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Мяняецца даўжыня транспарту «{1:ENGINE}», які знаходзіцца па-за дэпо.
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Гэта зьмяніла ёмістасьць транспарту '{1:ENGINE}', калі не ў дэпо для пераабсталяваньня
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Цягнік «{VEHICLE}», які належыць «{COMPANY}», мае няправільную даўжыню. Верагодна, гэта выклікана праблемамі ў файле новай ґрафікі. Гульня можа рассынхранізавацца або «выляцець».
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF «{0:STRING}» падае няправільную інфармацыю.
|
||||
@@ -3361,10 +3355,10 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Наці
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Гісторыя кампаніі «{COMPANY}»
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Сусьветная гісторыя
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Сусветная гісторыя
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Стар. {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Перайсьці на патрэбную старонку, выбраўшы яе ў выпадаючым сьпісе.
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Перайсьці на патрэбную старонку, выбраўшы яе ў выпадаючым спісе.
|
||||
STR_STORY_BOOK_PREV_PAGE :{BLACK}Папярэдняя
|
||||
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}Папярэдняя старонка
|
||||
STR_STORY_BOOK_NEXT_PAGE :{BLACK}Наступная
|
||||
@@ -3398,18 +3392,18 @@ STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPAN
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Рэйтынґ
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Паказаць рэйтынґ станцыі
|
||||
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Месячны аб'ём паставак і мясцовы рэйтынґ:
|
||||
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Месячны аб'ём паставак і мясцовы рэйтынг:
|
||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||
|
||||
STR_STATION_VIEW_GROUP :{BLACK}Групаваць
|
||||
STR_STATION_VIEW_WAITING_STATION :па станцыі (якія чакаюць)
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :па колькасьці (якія чакаюць)
|
||||
STR_STATION_VIEW_PLANNED_STATION :па станцыі (плянаваныя)
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :па колькасьці (плянаваныя)
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :па колькасці (якія чакаюць)
|
||||
STR_STATION_VIEW_PLANNED_STATION :па станцыі (планаваныя)
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :па колькасці (планаваныя)
|
||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} з {STATION}
|
||||
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} праз {STATION}
|
||||
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} у {STATION}
|
||||
STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} зь невядомай станцыі
|
||||
STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} з невядомай станцыі
|
||||
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} на любую станцыю
|
||||
STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} праз любую станцыю
|
||||
STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} з гэтай станцыі
|
||||
@@ -3417,12 +3411,12 @@ STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_S
|
||||
STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} на гэту станцыю
|
||||
STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_SHORT} без перасадак
|
||||
|
||||
STR_STATION_VIEW_GROUP_S_V_D :Адкуль — Праз — Куды
|
||||
STR_STATION_VIEW_GROUP_S_D_V :Адкуль — Куды — Праз
|
||||
STR_STATION_VIEW_GROUP_V_S_D :Праз — Адкуль — Куды
|
||||
STR_STATION_VIEW_GROUP_V_D_S :Праз — Куды — Адкуль
|
||||
STR_STATION_VIEW_GROUP_D_S_V :Куды — Адкуль — Праз
|
||||
STR_STATION_VIEW_GROUP_D_V_S :Куды — Праз — Адкуль
|
||||
STR_STATION_VIEW_GROUP_S_V_D :Адкуль - Праз - Куды
|
||||
STR_STATION_VIEW_GROUP_S_D_V :Адкуль - Куды - Праз
|
||||
STR_STATION_VIEW_GROUP_V_S_D :Праз - Адкуль - Куды
|
||||
STR_STATION_VIEW_GROUP_V_D_S :Праз - Куды - Адкуль
|
||||
STR_STATION_VIEW_GROUP_D_S_V :Куды - Адкуль - Праз
|
||||
STR_STATION_VIEW_GROUP_D_V_S :Куды - Праз - Адкуль
|
||||
|
||||
############ range for rating starts
|
||||
STR_CARGO_RATING_APPALLING :Жудасны
|
||||
@@ -4189,7 +4183,7 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Ґраф
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}Адлік часу пачнецца з {STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}Пачатковая дата
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Выберыце пачатковую дату для гэтага ґрафіка. Ctrl+пстрычка ўсталюе пачатковую дату і раўнамерна разьмяркуе ўсе транспартныя сродкі, якія рухаюцца па гэтым маршруце, калі час руху па ім цалкам разьлічаны.
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Выберыце пачатковую дату для гэтага графіка. Ctrl+пстрычка ўсталюе пачатковую дату і раўнамерна размяркуе ўсе транспартныя сродкі, якія рухаюцца па гэтым маршруце, калі час руху па ім цалкам разлічаны.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Зьмяніць час
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Зьмяніць час для вылучанага заданьня
|
||||
@@ -4304,7 +4298,7 @@ STR_TEXTFILE_README_CAPTION :{WHITE}{STRING}
|
||||
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} сьпiс зьменаў {STRING}
|
||||
STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} ліцэнзія {STRING}
|
||||
STR_TEXTFILE_WRAP_TEXT :{WHITE}Пераносіць тэкст
|
||||
STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Пераносіць тэкст так, каб ён зьмяшчаўся ў вакне без неабходнасьці пракруткі
|
||||
STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Пераносіць тэкст так, каб ён змяшчаўся ў акне без неабходнасці прагорткі
|
||||
STR_TEXTFILE_VIEW_README :{BLACK}Прагледзець iнструкцыю
|
||||
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Журнал зьменаў
|
||||
STR_TEXTFILE_VIEW_LICENCE :{BLACK}Ліцэнзія
|
||||
@@ -4683,9 +4677,9 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Не а
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... транспартны сродак зьнішчаны
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Усе транспартныя сродкі будуць недаступныя
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Зьмяніце канфігурацыю модуля NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Змяніце канфігурацыю модуля NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Няма даступных транспартных сродкаў
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Пачніце гульню пасьля {DATE_SHORT} або падключыце NewGRF з транспартам адпаведных часоў.
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Пачніце гульню не раней {DATE_SHORT} або падключыце NewGRF, дадаючы транспартныя сродкі, якія выкарыстоўваліся тым часам.
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Немагчыма іґнараваць сыґнал. Небясьпечна...
|
||||
@@ -4730,14 +4724,14 @@ STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Не а
|
||||
STR_DESKTOP_SHORTCUT_COMMENT :Эканамічны сімулятар на аснове «Transport Tycoon Deluxe»
|
||||
|
||||
# Translatable descriptions in media/baseset/*.ob* files
|
||||
STR_BASEGRAPHICS_DOS_DESCRIPTION :Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
|
||||
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
STR_BASEGRAPHICS_WIN_DESCRIPTION :Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
|
||||
STR_BASESOUNDS_DOS_DESCRIPTION :Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :"Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :"Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
|
||||
STR_BASEGRAPHICS_DOS_DESCRIPTION :Арыгінальная графіка з Transport Tycoon Deluxe для DOS.
|
||||
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :Арыгінальная графіка з нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
STR_BASEGRAPHICS_WIN_DESCRIPTION :Арыгінальная графіка з Transport Tycoon Deluxe для Windows.
|
||||
STR_BASESOUNDS_DOS_DESCRIPTION :Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :"Пусты" набор гукавога афармленьня, не змяшчаючы ніякіх гукаў.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Арыгінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :"Пусты" набор музычнага афармлення, не змяшчаючы ніякай музыкі.
|
||||
|
||||
##id 0x2000
|
||||
# Town building names
|
||||
|
||||
@@ -811,11 +811,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} está aguardando no depósito
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} está aguardando no hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} tem tem muito poucas ordens no horário
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} tem uma ordem nula
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} tem ordens duplicadas
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} tem uma estação inválida em suas ordens
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} está ficando velho
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} está ficando muito velho
|
||||
@@ -1069,9 +1071,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Config. do jogo
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Config. da companhia (guardado no savegame; afeta apenas novos jogos)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Config. da companhia (guardado no savegame; afeta apenas a comp. atual)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categoria:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipo:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restringe a lista abaixo a mostrar apenas filtros pré-definidos
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Exibir:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restringe a lista abaixo a mostrar apenas configs. alteradas
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Configs. básicas
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Configs. avançadas
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Configs. expert / todas as configs.
|
||||
@@ -1080,15 +1081,11 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Configs. com um
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Restringe a lista abaixo a determinados tipos
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :Todos os tipos de configs.
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Configs. do cliente (não é guardado no savegame; afeta todos os jogos)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Configs. do jogo (guardado no savegame; afeta apenas novos jogos)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Configs. do jogo (guardado no savegame; afeta apenas o jogo atual)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Configs. da companhia (guardado no savegame; afeta apenas novos jogos)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Configs. de companhia (guardado no savegame; afeta apenas a companhia atual)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Mostrar todos resultados por configuração{}{SILVER}Categoria {BLACK}até {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Mostrar todos resultados por configuração{}{SILVER}Tipo {BLACK}até {WHITE}Todas configurações de tipos
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Mostrar todos resultados por configuração{}{SILVER}Category {BLACK}até {WHITE}{STRING} {BLACK}e {SILVER}Tipo {BLACK}até {WHITE}Todas configurações de tipos
|
||||
STR_CONFIG_SETTINGS_NONE :{G=m}{WHITE}- Nenhum -
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Config. do cliente (não é guardado no savegame; afeta todos os jogos)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Config. do jogo (guardado no savegame; afeta apenas novos jogos)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Config. do jogo (guardado no savegame; afeta apenas o jogo atual)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Config. da companhia (guardado no savegame; afeta apenas novos jogos)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Config. de companhia (guardado no savegame; afeta apenas a companhia atual)
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Desl.
|
||||
STR_CONFIG_SETTING_ON :Lig.
|
||||
@@ -1126,12 +1123,12 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :Desabilitar rev
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Se ativado, trens não irão mudar de direção em estações não terminais, mesmo se houver um caminho mais curto ao próximo destino ao trocar de direção
|
||||
STR_CONFIG_SETTING_DISASTERS :Desastres: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Alterna desastres que podem ocasionalmente bloquear ou destruir veículos ou infraestrutura
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude da prefeitura em relação à restruturação local: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude da prefeitura em relação à restruturação de área: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Escolhe como a poluição sonoroa e ambiental afeta a classificação na cidade e as ações futuras naquela área
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Permitir a construção em declives e encostas: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Se ativado, trilhos e estações podem ser construídas na maioria das inclinações. Se desativado, são permitidas apenas em inclinações correspondentes à direção da via, sem precisar de fundações
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Permitir paisagismo sob edifícios, trilhos, etc.: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Permitir paisagismo sob edifícios, ruas, etc. (auto nivelação): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permite paisagismo sob edifícios e vias sem precisar removê-las
|
||||
STR_CONFIG_SETTING_CATCHMENT :Dimensionamento mais realista das áreas de abrangência: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Exibe áreas de abrangência de para diferentes tipos de estações e aeroportos
|
||||
@@ -1246,7 +1243,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Veículos nunca
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quanto ativado, mantém todos os modelos de veículos disponíveis após serem introduzidos
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Auto-renovação de veículos quando ficam velhos: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando ativado, os veículos próximos do fim da vida útil são automaticamente substituídos quando as condições forem atingidas
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar veículos a {STRING} da vida útil
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar a {STRING} da vida útil
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Idade relativa para quando um veículo deva ser renovado
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} m{P 0 ês eses} antes
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} m{P 0 ês eses} depois
|
||||
@@ -1267,7 +1264,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grossura da lin
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Gerador de Terreno: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Dist máx da borda para Refinarias de Óleo: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Dist. máx. da borda para Refinarias de Óleo: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Refinarias são construídas apenas nas bordas, ou no litoral, para ilhas
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Altitude da linha de neve: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Irregularidade do terreno (TerraGenesis apenas) : {STRING}
|
||||
@@ -1288,7 +1285,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT :Se desativado,
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Há construções na borda norte do mapa
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Há bordas acima da nível do mar
|
||||
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Tam máx de estações compostas {STRING}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Tam. máx. de estações compostas {STRING}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Área máxima que uma só estação pode ocupar com partes de estação. Valores altos tornam o jogo lento
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :Manutenção automática de helicópteros em heliportos: {STRING}
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Faz manutenção de helicópteros a cada pouso, mesmo que não haja depósito no local de pouso
|
||||
@@ -1305,7 +1302,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Suavizar rolame
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla como a janela principal rola para uma posição específica quando clicado no minimapa ou após localizar um objeto. Ativado torna o rolamento suave. Desativado torna o rolamento instanâneo
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Exibe distâncias quando usar ferramentas de construção: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Exibe distâncias e diferenças de altitude quando clicando e arrastando enquanto constrói
|
||||
STR_CONFIG_SETTING_LIVERIES :Exibir cores avançadas: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Exibir cores das empresas: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Contra o uso de cores de veículos dependentes do tipo (ao invés de cores específicas à companhia)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Nenhum
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Minha empresa
|
||||
@@ -1354,7 +1351,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Nenhuma ação
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Todas ações "não-construentes"
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Todas ações exceto modificações de terreno
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Todas ações
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Usar a lista agrupada de veículos: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Usar a lista avançada de veículos: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Ativa o uso da listagem avançada para agrupamento de veículos
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Usar indicadores de carga: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Seleciona se os indicadores de carga são exibidos sobre os veículos (des)carregando
|
||||
@@ -1369,7 +1366,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipo de trilho
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Primeiro disponível
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Último disponível
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Mais utilizado
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Exibir vias reservadas para trilhos: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Exibir vias reservadas: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Escurece as vias reservadas para ajudar a lidar com problemas de trens não funcionando em blocos baseados em destinos
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Manter a barra de construção aberta: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Mantém as ferramentas de construção para pontes, túneis, etc abertas após o uso
|
||||
@@ -1395,13 +1392,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Tocar som ambie
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Desativar construção de infraestrutura quando nenhum veículo adequado estiver disponível: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Quando ativado, a infraestrutura só é disponível se há veículos disponíveis para usá-la, prevenindo gasto de tempo e dinheiro com infraestrutura inútil.
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Número máx de trens por companhia: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Máximo de trens por companhia: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Máx. de trens que uma companhia pode ter
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Número máx de automóveis por companhia: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Máximo de automóveis por companhia: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Quantidade máxima de automóveis que uma companhia pode ter
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Número máx de aeronaves por companhia: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Máximo de aeronaves por companhia: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Quantidade máxima de aeronaves que uma companhia pode ter
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Número máx de embarcações por companhia: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Máximo de embarcações por companhia: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Quantidade máxima de embarcações que uma companhia pode ter
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Desativar trens para o computador: {STRING}
|
||||
@@ -1519,7 +1516,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite cidades
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Permitir cidades construirem cruzamentos de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Se ativado, permite as cidades construírem ruas que atravessam ferrovias
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir controle de ruído de aeronaves pelas cidades: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Se desativado, podem haver 2 aeroportos por cidade. Se ativado, o número de aeroportos é limitado pelo controle de ruído da cidade, que depende da população, tamanho e distância do aeroporto
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Se desativado, podem haver 2 aeroportos por cidade. Se ativado, o número de aeroportos depende do controle de ruído da cidade, que depende da população, tamanho e distância do aeroporto
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundação de cidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Se ativado, permite jogadores construírem novas cidades
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Proibido
|
||||
@@ -1584,7 +1581,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"simétrico" si
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Modo de distribuição para classe BLINDADOS de carga: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :A classe BLINDADO indica objetos de valor no clima temperado, diamantes no subtropical ou ouro no subártico. NewGRF's podem mudar isso. "simétrico" significa que aproximadamente a mesma quantidade de carga será enviada da estação A para a estação B assim como de B para A. "assimétrico" significa que quantidades de carga arbitrárias serão enviadas em ambas as direções. "manual" significa que não haverá distribuição automática. Para objetos de valor, sugere-se usar "assimétrico" ou "manual" para subártico, já que bancos não enviam ouro de volta a minas. Para temperado e subtropical você pode selecionar "simétrico", já que bancos trocam objetos de valor entre si.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Modo de distribuição para outras classes de carga: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"assimétrico" significa que quantidades de carga arbitrárias serão enviadas em ambas as direções. "manual" significa que não haverá distribuição automática. Você provavelmente irá querer usar "assimétrico" ou "manual".
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"simétrico" significa que aproximadamente a mesma quantidade de carga será enviada da estação A para a estação B assim como de B para A. "assimétrico" significa que quantidades de carga arbitrárias serão enviadas em ambas as direções. "manual" significa que não haverá distribuição automática. Você provavelmente irá querer usar "assimétrico" ou "manual".
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Precisão da distribuição: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Quanto mais alto você define esse valor, mais tempo de CPU será dado ao cálculo do gráfico. Se levar muito tempo, você poderá notar um pouco de lag. Se você definir um valor muito baixo, a distribuição será imprecisa, e você notará cargas deixando de serem enviadas aonde deveriam ir.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Efeito da distância na demanda: {STRING}
|
||||
@@ -1807,7 +1804,6 @@ STR_LIVERY_FREIGHT_TRAM :Bonde de Carga
|
||||
STR_FACE_CAPTION :{WHITE}Seleção de Rosto
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancelar seleção da novo rosto
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Aceitar seleção do novo rosto
|
||||
STR_MAPGEN_RANDOM :{BLACK}Randomizar
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Masculino
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Rostos masculinos
|
||||
@@ -1928,13 +1924,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Proteja
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :Não
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Sim
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} cliente{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Num máx de clientes:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máx de clientes:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Escolha o número máximo de clientes. Não é necessário estarem todos preenchidos
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} empresa{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Núm máx de empresas:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita o servidor para uma certa quantia de empresas
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Núm máx de espectadores:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Máx de espectadores:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita o servidor para um certa quantia de espectadores
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Outros jogadores saberão o idioma utilizado no servidor.
|
||||
@@ -2552,7 +2548,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceita: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Velocidade limite do trilho: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Limite de velocidade da rua: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rochas
|
||||
@@ -2668,7 +2663,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Salvar
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvar o jogo atual, usando o nome escolhido
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Carregar
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Carrega o jogo selecionado
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Carrega o mapa topográfico selecionado
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalhes do Jogo
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nenhuma informação disponível
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2689,6 +2683,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Aumentar
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Diminuir a linha da neve em um ponto
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Semente:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Clique para digitar uma semente
|
||||
STR_MAPGEN_RANDOM :{BLACK}Randomizar
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Muda a semente randômica da Geração de Terreno
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Gerador de terra
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Algorítimo de árvores
|
||||
@@ -2882,7 +2877,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Arquivos f
|
||||
STR_NEWGRF_BROKEN :{WHITE}'{0:STRING}' tem altas chances de causar desincronias e/ou travamentos
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Alterou o estado do vagão motorizado para '{1:ENGINE}' estando fora de um depósito
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Mudou o tamanho do veículo para '{1:ENGINE}' estando fora de um depósito
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}A capacidade do veículo mudou para '{1:ENGINE}' quando fora do depósito
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trem '{VEHICLE}' de '{COMPANY}' tem um tamanho inválido. Provavelmente causado por um NewGRF. O jogo pode travar ou sair de sincronia
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}O NewGRF '{0:STRING}' retorna informação incorreta
|
||||
@@ -3690,8 +3684,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Altera a
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Adaptar
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Selecionar a adaptação na ordem atual. CTRL + Clique para remover a instrução
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Reformar na estação
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Selecione o tipo de carga para o qual reformar nessa ordem. Ctrl+clique para remover a ordem de reforma. Reforma apenas será feita se o veículo permitir
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-reforma
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Selecione o tipo de carga para o qual auto-reformar nessa ordem. Ctrl+clique para remover a ordem de reforma. Auto-reformar apenas será feito se o veículo permitir
|
||||
STR_ORDER_DROP_REFIT_AUTO :Carga fixa
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Cargas disponíveis
|
||||
|
||||
@@ -3782,18 +3776,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Não descarreg
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Não descarregar e esperar por qualquer carregamento completo)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Não descarregar e não carregar)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Reformar para {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Carga completa com reforma para {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Qualquer carga completa com reforma para {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Descarregar e carregar com reforma para {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Descarregar e aguardar carga completa com reforma para {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Descarregar e aguardar qualquer carga completa com reforma para {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transferir e carregar com reforma para {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transferir e aguardar carga completa com reforma para {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transferir e aguardar por qualquer carga completa com reforma para {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Não descarregar e carregar com reforma para {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Não descarregar e aguardar carga completa com reforma para {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Não descarregar e aguardar por qualquer carga completa com reforma para {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Auto-reformar para {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Carga completa com auto-reforma para {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Qualquer carga completa com auto-reforma para {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Descarregar e carregar com auto-reforma para {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Descarregar e aguardar carga completa com auto-reforma para {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Descarregar e aguardar qualquer carga completa com auto-reforma para {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transferir e carregar com auto-reforma para {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transferir e aguardar carga completa com auto-reforma para {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transferir e aguardar por qualquer carga completa com auto-reforma para {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Não descarregar e carregar com auto-reforma para {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Não descarregar e aguardar carga completa com auto-reforma para {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Não carregar e aguardar por qualquer carga completa com auto-reforma para {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :cargas disponíveis
|
||||
|
||||
|
||||
@@ -802,11 +802,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} чака в депото
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} чака в хангара
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} има прекалено малко задачи
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} има празна задача
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} има дублирани задачи
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} има невалидна спирка в задачите
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} започва да остарява
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} е много остаряло
|
||||
@@ -1060,6 +1062,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Настрой
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Настройки на компанията (запаметени в записа; влияят само на нови игри)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Настройки на компанията (запаметени в записа; влияят само на текущата компания)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Покажи:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Ограничи долният списък да показва само променените настройки
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Прости настройки
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Разширени настройки
|
||||
@@ -1074,7 +1077,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Игрови н
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Игрови настройки (съхраняват се в записаната игра; важат само за текущата игра)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Настройки за компанията (съхраняват се в записаната игра; важат само за нови игри)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Настройки за компанията (съхраняват се в записаната игра; важат само за текущата компания)
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Нищо -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :изключено
|
||||
STR_CONFIG_SETTING_ON :включено
|
||||
@@ -1775,7 +1777,6 @@ STR_LIVERY_FREIGHT_TRAM :Товарен
|
||||
STR_FACE_CAPTION :{WHITE}Избор на лице
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Прекъсване избора на ново лице
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Признавам избора на ново лице
|
||||
STR_MAPGEN_RANDOM :{BLACK}Произволно
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Мъж
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Избери мъжки лица
|
||||
@@ -2646,6 +2647,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Прем
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Преместване снежната линия надолу
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Случайност:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Натиснете за въвеждане семе на случайност
|
||||
STR_MAPGEN_RANDOM :{BLACK}Произволно
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Промяна на случайността използване за генериране на терен
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Земегенератор:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Дърворазсад:
|
||||
|
||||
+354
-360
File diff suppressed because it is too large
Load Diff
+24
-30
@@ -906,11 +906,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} čeka u brodogradilištu
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} čeka u zrakoplovnom hangaru
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} ima premalo naredbi u rasporedu
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} ima nevažeće naredbe
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} ima duplicirane naredbe
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} ima neispravnu postaju u svojim naredbama
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} postaje star
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} postaje vrlo star
|
||||
@@ -1164,9 +1166,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Postavke igre (
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Postavke kompanije (pohranjene u snimljenoj datoteci; utječu samo na nove igre)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Postavke kompanije (pohranjene u snimljenoj datoteci; utječu samo na trenutnu kompaniju)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorija:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tip:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Sužava doljnju listu koristeći samo predpostavljene filtere
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Prikaži:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Sužava doljnju listu prikazom samo izmijenjenih postavki
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Osnovne postavke
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Napredne postavke
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Postavke za napredne korisnike / sve postavke
|
||||
@@ -1180,10 +1181,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Postavke igre (
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Postavke igre (spremljene prilikom snimanja; utječu samo na tekuću igru)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Postavke kompanije (spremljene prilikom snimanja; utječu samo na nove igre)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Postavke kompanije (spremljene prilikom snimanja; utječu samo na trenutnu kompaniju)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Prikaži sve rezultate pretraga po postavkama{}{SILVER}Kategorija {BLACK}do {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Prikaži sve rezultate pretraga po postavkama{}{SILVER}Tip {BLACK}do {WHITE}Svi tipovi postavki
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Prikaži sve rezultate pretrage po postavkama{}{SILVER}Kategorija {BLACK}do {WHITE}{STRING} {BLACK}i {SILVER}Tip {BLACK}do {WHITE}Svi tipovi postavki
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nijedna -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Isključeno
|
||||
STR_CONFIG_SETTING_ON :Uključeno
|
||||
@@ -1226,7 +1223,7 @@ STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Odaberi koliko
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Dopusti izgradnju na kosinama i obalama: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Ukoliko je uključenom, tračnice i stanice se mogu graditi na većini nagiba. Ukoliko je isključeni, dozvoljava se njihova gradnja samo na nagibima koji se podudaraju smjerom tračnica i tada ne trebaju temelje
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Dopusti modeliranje zemlje ispod građevina, tračnica, itd.: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Dopusti modeliranje zemlje ispod građevina, tračnica, itd (autonagib): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Dozvoli uređivanje terena ispod građevina i pruga bez njihovog uklanjanja
|
||||
STR_CONFIG_SETTING_CATCHMENT :Dopusti realističnije veličine područja zahvaćanja: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Različiti dohvati za različite vrste stanica i zračnih luka
|
||||
@@ -1362,7 +1359,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Debljina linije
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Generator zemlje: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Izvorni
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Najveća udaljenost rafinerija nafte od rubova mape: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Najveća udaljenost Rafinerija Nafte od rubova: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinerije nafte se grade samo uz rubove mape odnosno na obali za otočne mape
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Visina linije snijega: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Grubost terena (samo TerraGenesis) : {STRING}
|
||||
@@ -1400,7 +1397,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Glatko klizanje
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontroliraj kako se glavni prikaz pomiče na neku lokaciju kada se klikne na malu mapu ili kada se izda naredba za pomicanje na određeni objekt na mapi. Ako je uključeno, prikaz se pomiče glatko, ako je isključeno, prikaz odmah preskoči na ciljnu lokaciju
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Pokaži mjerni naputak prilikom korištenja raznih alata za izgradnju: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Prikaži udaljenosu u pločicama i visinsku razliku kod povlačenja prilikom operacija gradnje
|
||||
STR_CONFIG_SETTING_LIVERIES :Pokaži specifične livreje prema tipu vozila: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Pokaži tvrtkine boje: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Kontroliraj korištenje shema boja tipa vozila za određena vozila (u suprotnosti sa shemama boja kompanija)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Nijedna
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Vlastita tvrtka
|
||||
@@ -1449,7 +1446,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Nijedna akcija
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Sve ne-konstrukcijske akcije
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Sve osim akcija za izmjenu krajolika
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Sve akcije
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Koristi grupe u listi vozila: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Koristi napredni popis vozila: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Uključi korištenje naprednih lista vozila za grupiranje vozila
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Koristi pokazatelje utovara: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Odaberi da li će prikazivači utovara biti prikazani iznad vozila koja se utovaruju ili iznad vozila koja se istovaruju
|
||||
@@ -1490,13 +1487,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Sviraj zvučne
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Isključi gradnju infrastrukture kada odgovarajuća vozila nisu dostupna: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Kada je uključeno, infrastruktura je dostupna samo ako su dostupna i vozila za nju, sprečavajući trošenje vremena i novca na neupotrebljivu infrastrukturu
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maksimalni broj vlakova po kompaniji: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maksimalan broj vlakova po kompaniji: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Najveći broj vlakova koje može imati kompanija
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maksimalni broj cestovnih vozila po kompaniji: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maksimalan broj cestovnih vozila po kompaniji: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Najveći broj cestovnih vozila koje može imati kompanija
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maksimalni broj zrakoplova po kompaniji: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maksimalan broj zrakoplova po kompaniji: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Najveći broj zrakoplova koje može imati kompanija
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Maksimalni broj brodova po kompaniji: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Maksimalan broj brodova po kompaniji: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Najveći broj brodova koje može imati kompanija
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Isključi vlakove za računalo: {STRING}
|
||||
@@ -1614,7 +1611,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dozvoli gradovi
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Gradovi smiju graditi pružne prijelaze: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dozvoljava se gradovima da grade cestovno-pružne prijelaze
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Omogući određivanje razine buke za zračne luke od strane gradova: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Kada je ova postavka isključena, mogu postojati dva aerodroma u svakom gradu. Kada je ova postavka uključena, broj aerodroma u nekom gradu je limitirana količinom dozvoljene buke u gradu, koja ovisi o populaciji i udaljenosti i veličini aerodroma
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Kada je ova postavka isključena, mogu postojati dve zračne luke u svakom gradu. Kada je ova postavka uključena, broj zračnih luka u nekom gradu je limitirana količinom dozvoljene buke u gradu, koja ovisi o populaciji i udaljenosti i veličini zračnih luka
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Osnivanje gradova tijekom igre: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Uklučivanje ove postavke dozvoljava igračima osnivanje novih gradova tijekom igre
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Zabranjeno
|
||||
@@ -1679,7 +1676,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"Simetrično" z
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Način distribucije za OKLOPLJENU klasu tereta: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :OKLOPLJENA klasa tereta sadrži vrijednosnice u umjerenoj klimi, dijamante u subtropskoj klimi ili zlato u subarktičkoj klimi. NewGFR-ovi bi mogli ovo izmijeniti. "Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo je namjestiti ovu postavku na "asimetrično" ili "ručno" kod subarktičke klime jer banke neće slati zlato natrag prema rudnicima zlata. Za umjerenu i subtropsku klimu možete namjestiti i "simetrično" jer će banke slati neke vrijednosnice natrag prema izvorišnoj banci.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Način distribucije za ostale klase tereta: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Asimetrično" znači da će se proizvoljna količina tereta slati u bilo kojem smjeru. "Ručno" znači da neće biti nikakve automatske distribucije za te terete.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo bi bilo ovu postavku namjestiti na "asimetrično" ili "ručno".
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Točnost distribucije: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Čim višu vrijednost odaberete, CPU će trebati više vremena za kalkulaciju poveznog grafikona. Ako bude trebalo predugo, mogli bi primijetiti usporavanje igre. U suprotnom, ako namjestite na manju vrijednost, distribucija će biti netočnija i mogli bi primijetiti da se teret šalje na mjesta koja niste očekivali.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Efekt udaljenosti na potražnju: {STRING}
|
||||
@@ -1902,7 +1899,6 @@ STR_LIVERY_FREIGHT_TRAM :Teretni tramvaj
|
||||
STR_FACE_CAPTION :{WHITE}Izbor lica
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Odustani od izbora novog lica
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Prihvati izbor novog lica
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nasumično
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Muško
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Odaberi muška lica
|
||||
@@ -2023,13 +2019,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Zaštiti
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :Ne
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Da
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klijen{P t ta ata}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalni broj klijenata:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maks klijenata:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Izaberi maksimalan broj klijenata. Ne moraju sva mjesta biti popunjena.
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} tvrtk{P a e i}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimalni broj tvrtki:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks tvrtki:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj tvrtki
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} gledatelj{P "" a a}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimalni broj promatrača:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks promatrača:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj gledatelja
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igrači znat će kojim se jezikom govori na poslužitelju
|
||||
@@ -2647,7 +2643,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Prihvaćeni teret: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Najveća brzina željeznice: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ograničenje brzine na cesti: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Stijenje
|
||||
@@ -2763,7 +2758,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Spremi
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Spremi trenutnu igru koristeći odabrano ime
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Učitaj
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Učitaj odabranu igru
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Učitaj odabranu visinsku kartu
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalji o igri
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nema dostupnih informacija.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2784,6 +2778,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Pomakni
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Nasumični slijed:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klikni za unos nasumičnog slijeda
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nasumično
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Promijeni slučajni slijed koji se koristi za kreiranje terena
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Izrađivač zemljišta:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK} Algoritam za drveće:
|
||||
@@ -2977,7 +2972,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Nedostaju
|
||||
STR_NEWGRF_BROKEN :{WHITE}Ponašanje NewGRF '{0:STRING}' će vjerojatno uzrokovati deharmonizaciju i/ili rušenje igre
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Promijenjen status motoriziranog vagona za '{1:ENGINE}' kad vozilo nije u depou.
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ovo mijenja dužinu vozila za '{1:ENGINE}' kada vozilo nije unutar depoa
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Promijenilo je kapacitet vozila za '{1:ENGINE}' kada nije u depou ili se remontira
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak'{VEHICLE}' koji pripada tvrtci '{COMPANY}' neispravne je dužine. Uzrok problema je vjerojatno u NewGRF datotekama. Igra će se možda deharmonizirati ili srušiti
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' daje netočne informacije
|
||||
@@ -3242,7 +3236,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Ukupno:
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankovna bilanca
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Zajam
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maksimalni kredit: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maks zajam: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozajmi {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Povećaj iznos zajma. Ctrl+klik posuđuje najveći mogući iznos
|
||||
@@ -3785,7 +3779,7 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Promijen
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Prenamijeni
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Odaberi vrstu tereta za prenamijenu u ovoj naredbi. Ctrl+klik kako bi uklonio naputak za prenamjenu
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-remont na stanici
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-remont
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Odaberi za koji tip tereta odraditi auto-remont. Ctrl+Click za micanje remontnih uputa. Auto-remont će se odraditi samo ako ga vozilo dopušta.
|
||||
STR_ORDER_DROP_REFIT_AUTO :Popravljen teret
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Dostupni teret
|
||||
@@ -3878,8 +3872,8 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Čekaj bilo ko
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Bez iskrcaja i bez ukrcaja)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Auto-remont u {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Preuzimanje punog tereta sa auto-remontom u {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Preuzimanje bilo kojeg punog tereta sa auto-remontom u {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Puni teret sa auto-remontom u {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Bilo koji puni teret sa auto-remontom u {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Iskrcaj i preuzimanje tereta sa auto-remontom u {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Iskrcaj i čekanje punog tereta sa auto-remontom u {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Iskrcaj i čekanje bilo kojeg punog tereta sa auto-remontom u {STRING})
|
||||
@@ -3914,7 +3908,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Vozni re
|
||||
STR_TIMETABLE_NO_TRAVEL :Nema putovanja
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Putovanje (automatsko; prema rasporedu sljedeće ručno određene naredbe)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Putovanje (izvan voznog reda)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Putovanje (nije mjereno) uz najviše {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Putuj uz najviše {2:VELOCITY} (not timetabled)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Putovanje za {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Putuj prema {STRING} uz najviše {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR :i boravak za {STRING}
|
||||
|
||||
+36
-47
@@ -34,15 +34,10 @@ STR_CARGO_PLURAL_PASSENGERS.gen :Cestujících
|
||||
STR_CARGO_PLURAL_PASSENGERS.big :Cestující
|
||||
STR_CARGO_PLURAL_COAL :Uhlí
|
||||
STR_CARGO_PLURAL_COAL.big :Uhlí
|
||||
STR_CARGO_PLURAL_MAIL :{G=f}Pošta
|
||||
STR_CARGO_PLURAL_MAIL.nom :{G=f}pošta
|
||||
STR_CARGO_PLURAL_MAIL.gen :{G=f}pošty
|
||||
STR_CARGO_PLURAL_MAIL.dat :{G=f}poštu
|
||||
STR_CARGO_PLURAL_MAIL.acc :{G=f}poštu
|
||||
STR_CARGO_PLURAL_MAIL.loc :{G=f}poště
|
||||
STR_CARGO_PLURAL_MAIL.ins :{G=f}poštou
|
||||
STR_CARGO_PLURAL_MAIL :Pošta
|
||||
STR_CARGO_PLURAL_MAIL.gen :Pošty
|
||||
STR_CARGO_PLURAL_MAIL.acc :Poštu
|
||||
STR_CARGO_PLURAL_MAIL.big :Pošta
|
||||
STR_CARGO_PLURAL_MAIL.small :{G=f}pošta
|
||||
STR_CARGO_PLURAL_OIL :Ropa
|
||||
STR_CARGO_PLURAL_OIL.gen :Ropy
|
||||
STR_CARGO_PLURAL_OIL.acc :Ropu
|
||||
@@ -215,7 +210,7 @@ STR_ABBREV_GRAIN :{TINY_FONT}ZR
|
||||
STR_ABBREV_WOOD :{TINY_FONT}DŘ
|
||||
STR_ABBREV_IRON_ORE :{TINY_FONT}ŽR
|
||||
STR_ABBREV_STEEL :{TINY_FONT}OC
|
||||
STR_ABBREV_VALUABLES :{TINY_FONT}CN
|
||||
STR_ABBREV_VALUABLES :{TINY_FONT}CE
|
||||
STR_ABBREV_COPPER_ORE :{TINY_FONT}MR
|
||||
STR_ABBREV_MAIZE :{TINY_FONT}KU
|
||||
STR_ABBREV_FRUIT :{TINY_FONT}OV
|
||||
@@ -357,7 +352,7 @@ STR_SORT_BY_MAX_SPEED :max. rychlosti
|
||||
STR_SORT_BY_MODEL :modelu
|
||||
STR_SORT_BY_VALUE :hodnoty
|
||||
STR_SORT_BY_LENGTH :délky
|
||||
STR_SORT_BY_LIFE_TIME :zbývající životnosti
|
||||
STR_SORT_BY_LIFE_TIME :Zbývající životnost
|
||||
STR_SORT_BY_TIMETABLE_DELAY :zpoždění
|
||||
STR_SORT_BY_FACILITY :druhu stanice
|
||||
STR_SORT_BY_WAITING_TOTAL :Celkového čekajícího nákladu
|
||||
@@ -897,11 +892,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} čeká v depu
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} čeká v hangáru
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} má příliš málo příkazů
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} nemá žádné příkazy
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} má zdvojené příkazy
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} má v příkazech neplatnou stanici
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} zastarává
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} silně zastarává
|
||||
@@ -1155,9 +1152,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Nastavení hry
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Nastavení společnosti (uchováno v uložených hrách; ovlivní pouze nové hry)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Nastavení společnosti (uchováno v uložené hře; ovlivní pouze stávající společnost)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Druh:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Omezit nastavení v seznamu níže pomocí předdefinovaných filtrů
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Zobrazit:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Zobrazovat v seznamu níže pouze změněná nastavení
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Základní nastavení
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Pokročilé nastavení
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Expertní nastavení / všechna nastavení
|
||||
@@ -1166,15 +1162,11 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Nastavení s ji
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Omezí určitá nastavení v seznamu níže
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :Všechny typy nastavení
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Nastavení klienta (neuchována v uložených hrách; ovlivní všechny hry)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Nastavení klienta (není uchováno v uložených hrách; ovlivní všechny hry)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Nastavení hry (uchováno v uložených hrách; ovlivní pouze nové hry)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Nastavení hry (uchováno v uložené hře; ovlivní pouze stávající hru)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Nastavení společnosti (uchováno v uložených hrách; ovlivní pouze nové hry)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Nastavení společnosti (uchováno v uložené hře; ovlivní pouze stávající společnost)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}kategorie {BLACK}na {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}kategorie {BLACK}na {WHITE}{STRING} {BLACK}a {SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nic -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Vypnuto
|
||||
STR_CONFIG_SETTING_ON :Zapnuto
|
||||
@@ -1217,7 +1209,7 @@ STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Vyber jak moc h
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Povolit výstavbu na svazích kopců a na pobřežích: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Pokud je zapnuto, tratě a stanice mohou být postaveny na většině svahů. Pokud ne, mohou být postaveny pouze na svazích stejného směru tak, že nevyžadují žádné základy.
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Povolit srovnání terénu pod budovami, kolejemi atd. (autoslope): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Srovnání terénu pod budovami, kolejemi atd. (autoslope): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Povoluje změnu terénu pod budovami a tratěmi bez jejich odstranění
|
||||
STR_CONFIG_SETTING_CATCHMENT :Povolit u oblasti pokrytí realističtější velikost: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Rozdílná velikost oblasti pokrytí u různých stanic a letišť
|
||||
@@ -1332,7 +1324,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Vozidlům se ni
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Pokud je zapnuto, všechny modely vlaků zůstanou po uvedení dostupné napořád. (nezastarají)
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Automaticky nahradit dopravní prostředek, když zestárne: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Pokud je zapnuto, vozidla na konci své plánované životnosti budou automaticky nahrazena, když jsou splněny podmínky pro automatické obnovení.
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Automaticky nahradit vozidlo při dosažení {STRING} životnosti
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Automaticky nahradit vozidlo {STRING} před/po dosažení životnosti
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relativní věk kdy by měli být vozidlo automaticky vyměněno za nové
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} měsíc{P "" e ů} před
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} měsíc{P "" e ů} po
|
||||
@@ -1440,7 +1432,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Žádné akce
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Všechny akce kromě stavebních
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Všechny akce kromě úprav terénu
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Všechny akce
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Používat seznam vozidel se skupinami: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Používat pokročilý seznam vozidel: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Umožňuje použití vylepšeného seznamu vozidel ve skupinách
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Používat ukazatele naložení: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Vyber jestli budou zobrazovány ukazatele naložení nad nakládajícími a vykládajícími vozidly.
|
||||
@@ -1481,7 +1473,7 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Přehrávat zvu
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Zakázat zastávky, když nejsou dostupná příslušná vozidla: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Pokud je zapnuto, infrastruktura je dostupná pouze pokud jsou k dispozici vozidla, která ji mohou používat. Zamezí ztrátě času a peněz za budovaní nevyužitelné infrastruktury
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maximum vlaků na společnost: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maximum vlaků na hráče: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximální počet vlaků, které může společnost vlastnit
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum silničních vozidel na společnost: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximální počet vozidel, které může společnost vlastnit
|
||||
@@ -1605,7 +1597,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Povolí městů
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Města mohou stavět přejezdy: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Povolení tohoto nastavení umožní městům, budovat železniční přejezdy
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Umožnit městům ovlivňovat hlukový limit pro letiště: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Pokud je vypnuto, ve každém městě mohou být dvě letiště. Pokud je zapnuto, počet letišť ve městě bude omezen hlukovými limity města, což závisí na jeho populaci, velikosti letiště a jeho vzdálenosti od centra města
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Pokud je vypnuto, ve každém městě mohou být dvě letiště. Pokud je zapnuto, počet letišť bude omezen hlukovými limity města, což závisí na jeho populaci, velikosti letiště a jeho vzdálenosti od centra města
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Zakládání měst během hry: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Povoluje hráčům zakládat nové města během hry
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Zakázáno
|
||||
@@ -1668,7 +1660,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"Rovnoměrný"
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Mód distribuce pro poštu: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"Rovnoměrný" znamená, že téměř stejné množství pošty bude odesláno ze stanice A do stanice B, jako ze stanice B do A. "Nerovnoměrný znamená", že libovolná množství pošty může být odesláno v jakýchkoliv směrech. "manuální" znamená, že zde nebude žádná automatická distribuce pro poštu.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Mód distribuce pro náklady pancéřových vozů: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :Pancéřované vozy převážejí ceniny v mírném, diamanty v subtropickém nebo zlato v subarktickém klimatu. Nové grafiky však toho mohou změnit. "Rovnoměrný" znamená, že téměř stejné množství nákladu bude odesláno ze stanice A do stanice B, jako ze stanice B do A. "Nerovnoměrný znamená", že libovolná množství nákladu mohou být odeslána v jakýchkoliv směrech. "manuální" znamená, že zde nebude žádná automatická distribuce pro tyto druhy nákladu. Je doporučeno nastavit "nerovnoměrný" nebo "manuální" při hraní v subarktickém klimatu, neboť banky neposílají do dolů žádné zlato. Pro mírné a subtropické klima můžeš nastavit "rovnoměrné", neboť banky odesílají zpět do původní banky nějaký náklad cenin.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :Pancéřované vozy převážejí ceniny v mírném, diamanty v subtropickém nebo zlato v subarktickém klimatu. Nové grafiky však toho mohou změnit. "Rovnoměrný" znamená, že téměř stejné množství nákladu bude odesláno ze stanice A do stanice B, jako ze stanice B do A. "Nerovnoměrný znamená", že libovolná množství nákladu mohou být odeslána v jakýchkoliv směrech. "manuální" znamená, že zde nebude žádná automatická distribuce pro tyto druhy nákladu. Je doporučeno nastavit "nerovnoměrný" nebo "manuální" při hraní v subarktickém klimatu, neboť banky posílají do dolů žádné zlato. Pro mírné a subtropické klima můžeš nastavit "rovnoměrné", neboť banky odesílají zpět do původní banky nějaký náklad cenin.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Módy distribuce pro ostatní třídy nákladu: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Rovnoměrný" znamená, že téměř stejné množství nákladu bude odesláno ze stanice A do stanice B, jako ze stanice B do A. "Nerovnoměrný znamená", že libovolná množství nákladu mohou být odeslána v jakýchkoliv směrech. "manuální" znamená, že zde nebude žádná automatická distribuce pro tyto druhy nákladu. Pravděpodobně chceš nastavit "nerovnoměrná" nebo "manuální"."
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Přesnost distribuce: {STRING}
|
||||
@@ -1677,8 +1669,8 @@ STR_CONFIG_SETTING_DEMAND_DISTANCE :Vliv vzdálenos
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Pokud nastavíš vyšší hodnotu než 0, vzdálenost mezi zdrojovou stanicí A u určitých druhů nákladu a možnou cílovou stanicí B bude mít efekt na množství odeslaného nákladu z A do B. Čím vzdálenější je B od A, tím méně nákladu bude odesláno. Čím vyšší hodnotu nastavíš tím méně nákladu bude odesláno do vzdálených stanic a více bude odesláno do blízkých stanic.
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE :Množství vracejícího se nákladu pro rovnoměrný mód: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Nastavením méně než 100% zapříčiní, že se bude rovnoměrná distribuce chovat více nerovnoměrně. Méně nákladu bude odesláno zpět, pokud je určité množství odesláno do stanice. Pokud nastavíš 0%, bude se rovnoměrná distribuce chovat jako nerovnoměrná.
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Vytížení kratších tras před využitím kapacitnějších tras: {STRING}
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Vzhledem k tomu, že je často mezi dvěma stanicemi více tras, Distribuce nákladu jako první vytíží tu nejkratší a dále využije druhou nejkratší dokud také není vytížená a tak dále. Pokud jsou všechny trasy zatížené, ale stále nestačí provozu, přetíží všechny trasy s preferencí té nejkapacitnější. Bohužel, většinou však algoritmus neodhaduje kapacitu přesně. Toto nastavení dovolí zvolit na kolik procent musí být nejkratší cesta zaplněna, než dojde k vytížení té delší. Nastav na méně než 100% pro zabránění přeplnění stanic v případně nadhodnocené kapacity.
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Vytížení kratších cest před využitím kapacitnějších: {STRING}
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Vzhledem k tomu, že je často mezi dvěmi stanicemi více cest, Cargodist jako první vytíží tu nejkratší a dále využije druhou nejkratší dokud také není vytížená a tak dále. Pokud jsou všechny trasy zatížené ale stále nestačí provozu, přetíží všechny trasy s preferencí té nejkapacitnější. Bohužel, většinou však algoritmus neodhaduje kapacitu přesně. Toto nastavení dovolí zvolit na kolik procent musí být nejkratší cesta zaplněna, než dojde k vytížení té delší. Nastav na méně než 100% pro zabránění přeplnění stanic v případně nadhodnocené kapacity.
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Jednotky rychlosti: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Kdykoliv se rychlost zobrazí v uživatelském rozhraní, bude ve zvolených jednotkách
|
||||
@@ -1692,7 +1684,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperiální (h
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrické (hp)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Jednotky hmotnosti: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Jednotky hmotnost: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Kdykoliv se hmotnost zobrazí v uživatelském rozhraní, bude ve zvolených jednotkách
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperiální (short t/ton)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrické (t/tuna)
|
||||
@@ -1893,7 +1885,6 @@ STR_LIVERY_FREIGHT_TRAM :Nákladní tram
|
||||
STR_FACE_CAPTION :{WHITE}Volba tváře
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Zrušit volbu nového obličeje
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Potvrdit výběr obličeje
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nové číslo
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Mužská
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Zvolit mužské obličeje
|
||||
@@ -2644,7 +2635,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Přijímané zboží: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rychlostní omezení tratě: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Rychlostní omezení silnice: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kamení
|
||||
@@ -2760,7 +2750,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Uložit
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Uložit současnou hru se zvoleným jménem
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Nahrát
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Rozehrát vybranou hru
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Načíst označenou výškovou mapu
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Vlastnosti hry
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Není dostupná žádná informace
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2781,6 +2770,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Zvýšit
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Snížit sněžnou čáru o jednu úroveň
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Náhodné číslo:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Zde můžeš zadat seed
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nové číslo
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Vytvořit nový seed (číslo) pro generátor terénu
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generátor krajiny:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Sázení stromů:
|
||||
@@ -2974,7 +2964,6 @@ STR_NEWGRF_LIST_MISSING :{RED}některé
|
||||
STR_NEWGRF_BROKEN :{WHITE}Chování grafiky '{0:STRING}' by mohlo způsobit desynchronizaci a/nebo pád hry
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Změnil se stav lokomotivy '{1:ENGINE}', když nebyla v depu
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Změnilo délku vozidla '{1:ENGINE}', když nebylo v depu
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Změnila se kapacita vozidla '{1:ENGINE}', i když nebylo v depu nebo nebylo přestavováno
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak '{VEHICLE}' patřící '{COMPANY}' nemá platnou délku. Pravděpodobně to způsobila nějaká grafika. Hra se může desynchronizovat nebo spadnout
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Grafika '{0:STRING}' poskytuje neplatné informace
|
||||
@@ -3239,7 +3228,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Celkem:
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Stav na účtu
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Půjčka
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximální půjčka: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Max. půjčka: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Půjčit {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Půjčit si více
|
||||
@@ -3788,7 +3777,7 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Ovlivnit
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Přestavět
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Vyber, na který druh nákladu přestavět. Ctrl+klik odstraní přestavbu z příkazu
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Ve stanici přestavět
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Automaticky přestavět
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Zvolit druh nákladu pro automatické přestavění pro tento příkaz. Ctrl+Click odebere z příkazu automatické přestavění. Automatické přestavění bude fungovat pouze pokud vozidlo lze přestavět.
|
||||
STR_ORDER_DROP_REFIT_AUTO :Neměnný náklad
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Dostupný náklad
|
||||
@@ -3880,18 +3869,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(nevykládat a
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(nevykládat a plně naložit čímkoli)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(nevykládat ani nenakládat)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Přestavění na {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Plně naložit vše s přestavěním na {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Plně naložit cokoliv a přestavět na {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Vyložit a naložit s přestavěním na {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Vyložit a počkat na plné naložení s přestavěním na {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Vyložit a počkat na naložení čehokoliv s přestavěním na {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Přeložit a naložit s přestavěním na {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Přeložit a počkat na plné naložení s přestavěním na {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Přeložit a počkat na naložení čehokoliv s přestavěním na {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Nevykládat a naložit s přestavěním na {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Nevykládat a počkat na plné naložení s přestavěním na {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Nevykládat a počkat na plné naložení čehokoliv s přestavěním na {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Automatické přestavění na {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Plně naložit vše s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Plně naložit cokoliv a automaticky přestavět na {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Vyložit a naložit s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Vyložit a počkat na plné naložení s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Vyložit a počkat na naložení čehokoliv s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Přeložit a naložit s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Přeložit a počkat na plné naložení s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Přeložit a počkat na naložení čehokoliv s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Nevykládat a naložit s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Nevykládat a počkat na plné naložení s automatickým přestavěním na {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Nevykládat a počkat na plné naložení čehokoliv s automatickým přestavěním na {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :dostupný náklad
|
||||
|
||||
@@ -3917,7 +3906,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Jízdní
|
||||
STR_TIMETABLE_NO_TRAVEL :Nikam nejet
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Jet do (automatický; jizdní řád podle následujícího ručního příkazu)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Jet do (mimo jízdní řád)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Jet (mimo jízdní řád) maximální rychlostí {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Jet maximálně {2:VELOCITY} (mimo jízdní řád)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Jet do {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Jeď {STRING} a maximálně {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR :a zůstat {STRING}
|
||||
|
||||
+19
-20
@@ -355,7 +355,7 @@ STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Hent scenarie
|
||||
STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :Gem højdekort
|
||||
STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Hent højdekort
|
||||
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Forlad scenarieeditor
|
||||
STR_SCENEDIT_FILE_MENU_SEPARATOR :
|
||||
STR_SCENEDIT_FILE_MENU_SEPARATOR :STR_SCENEDIT_FILE_MENU_SEPARATOR
|
||||
STR_SCENEDIT_FILE_MENU_QUIT :Afslut
|
||||
############ range for SE file menu starts
|
||||
|
||||
@@ -810,11 +810,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} venter i skibsdokken
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} venter i hangaren
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} har for få ordrer i ordrelisten
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} har en ugyldig ordre
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} har dublerede ordrer
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} har en ugyldig station i sine ordrer
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} er gammel
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} er meget gammel
|
||||
@@ -1068,8 +1070,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Firma indstilli
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Firma indstilling (lagret i gemt spil; påvirker kun nye spil)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Firma indstilling (lagret i gemt spil; påvirker kun aktuelt selskab)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategori:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Type:
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Vis:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Begrænser listen nedenfor så den kun viser ændrede indstillinger
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Grund Indstillinger
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Avancerede indstillinger
|
||||
@@ -1084,7 +1085,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Spil indstillin
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Spil indstilling (lagret i gemt spil, påvirker kun det aktuelt spil)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Firma indstilling (lagret i gemt spil; påvirker kun nye spil)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firma indstilling (lagret i gemt spil; påvirker kun aktuelt selskab)
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Ingen -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Fra
|
||||
STR_CONFIG_SETTING_ON :Til
|
||||
@@ -1340,7 +1340,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :Standard palette NewGRFer uden valgt palette: {STRING}
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT :Standardpalet til brug af NewGRFs der ikke angiver hvilken en de har brug for
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :Standard (D) palet
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Legacy (W) palet
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Legacy (W) palette
|
||||
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Sæt automatisk på pause når nyt spil startes: {STRING}
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Når aktiveret, vil spillet automatisk pause når du starter et nyt spil, det giver mulighed for at studerer kortet nærmere
|
||||
@@ -1506,24 +1506,24 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Alle
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT :Vej-layout for nye byer: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Layout for vejnettet i byer
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :Standard
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Optimerede veje
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Bedre veje
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 gitter
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 vej gitter
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 gitter
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Tilfældig
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Byer kan bygge veje: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Tillad byer at bygge veje når de vokser. Deaktiver for at forbyde byer selv at bygge veje
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Tillad byer at bygge veje når de vokser. Afvis for at forbygge at byer ikke selv bygger veje
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Byer kan bygge niveaukryds: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Slå denne indstilling til for at tillade byer, at bygge niveaukryds
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Tillad byer at fastsætte støjgrænser for lufthavne: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Hvis denne indstilling er slået fra, kan der bygges to lufthavne i hver by. Hvis denne indstilling er slået til, er grænsen fastsat af støjgrænsen for den enkelte byen, hvilket afhænger af population, lufthavnstørrelse og afstand
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :At stifte byer i selve spillet: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Hvis denne indstilling er slået til er det tilladt for spillere at stifte nye byer i spillet
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbudt
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Ikke tilladt
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Tilladt
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Tilladt, tilpasset by-layout
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Placering af træer i spillet: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Kontroller den tilfældige fremkomst af træer i løbet af spillet. Dette vil påvirke industrier der afhænger træers vækst, f.eks. savværker
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Kontroler den tilfældige fremkomst af træer i løbet af spillet. Dette vil påvirke industrier der afhænger træers vækst, f.eks. savværker
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :Ingen {RED}(ødelægger træfabrik)
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :Kun i regnskove
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Alle steder
|
||||
@@ -1532,7 +1532,7 @@ STR_CONFIG_SETTING_TOOLBAR_POS :Placering af v
|
||||
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horisontal placering af hovedværktøjlinjen i toppen af skærmen
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS :Position af statusbar: {STRING}
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Horisontal placering af statuslinjen i bunden af skærmen
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :Vinduers fastgørelses radius: {STRING}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :vinduers fastgørelses radius: {STRING}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Afstanden mellem vinduer før vinduet automatisk flyttes på linje med det nærliggende vindue
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :Deaktiveret
|
||||
@@ -1604,7 +1604,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Vægtenheder: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Når vægte er vist i brugergrænsefladen, så vis dem i de valgte enheder
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperisk (kort t/ton)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperisk (short t/ton)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrisk (t/ton)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
|
||||
|
||||
@@ -1803,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :Fragt-sporvogn
|
||||
STR_FACE_CAPTION :{WHITE}Ansigtsvalg
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Annuller nyt valg af ansigt
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Accepter nyt ansigtsvalg
|
||||
STR_MAPGEN_RANDOM :{BLACK}Tilfældig
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Mand
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Vælg mandlige ansigter
|
||||
@@ -1859,8 +1858,8 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Ændre s
|
||||
|
||||
# Network server list
|
||||
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Netværksspil
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED :{BLACK}Offentlig
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP :{BLACK}Vælg mellem et offentligt (internet) og et ikke offentligt (lokalnetværk, LAN) spil
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED :{BLACK}Advertised / Offentlig server
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP :{BLACK}Vælg mellem en Offentlig server (internet) og en ikke Offentlig server (Lokal Network, LAN) spil-server
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_NO :Nej
|
||||
STR_NETWORK_SERVER_LIST_ADVERTISED_YES :Ja
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spiller navn:
|
||||
@@ -2487,14 +2486,14 @@ STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mellem
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Stor
|
||||
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Tilfældig
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Vælg bystørrelse
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Storby
|
||||
STR_FOUND_TOWN_CITY :{BLACK}By
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Storbyer vokser hurtigere en almindelige byer{}Afhængig af indstillingerne kan de være større ved grundlæggelsen
|
||||
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Byens vej-layout:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vælg vej-layout for denne by
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalt
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bedre veje
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 vej gitter
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 gitter
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 gitter
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Tilfældigt
|
||||
|
||||
@@ -2548,7 +2547,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Accepteret last: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Togspors hastighedsgrænse: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Vej hastighedsbegrænsning: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Klipper
|
||||
@@ -2684,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flyt sne
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flyt snegrænsen een ned
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Tilfældig
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klik for at angive tilfældighed
|
||||
STR_MAPGEN_RANDOM :{BLACK}Tilfældig
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Ændre den tilfældige værdi ved brug i terrængeneratoren
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Terrængenerator:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Træalgoritme:
|
||||
@@ -3476,7 +3475,7 @@ STR_REPLACE_VEHICLES_STOP :{BLACK}Stop uds
|
||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryk for at stoppe udskiftningen at den køretøjstype, som du har valgt til venstre
|
||||
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Udskifter: {ORANGE}{STRING}
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift imellem lokomotiv- og vognudskiftningsvindue
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift imellem lokomotiv- og vogn- udskiftningsvindue
|
||||
STR_REPLACE_ENGINES :Lokomotiver
|
||||
STR_REPLACE_WAGONS :Vogne
|
||||
|
||||
|
||||
+35
-41
@@ -810,11 +810,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} wacht in dok
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} wacht in hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} heeft te weinig orders
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} heeft een lege order
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} heeft dubbele orders
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} heeft een ongeldig station in de orders
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} is oud aan het worden
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is erg oud aan het worden
|
||||
@@ -1068,9 +1070,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Spelinstellinge
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Bedrijfsinstellingen (Opgeslagen in bestand; hebben alleen invloed op nieuw spel)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Bedrijfsinstellingen (Opgeslagen in bestand; hebben alleen invloed op huidig bedrijf)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Type:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Beperkt de onderstaande lijst met vooraf gedefinieerde filters
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Toon:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Filtert de onstaande lijst op alleen gewijzigde instellingen
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Gewone instellingen
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Geavanceerde instellingen
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Geavanceerde instellingen / Alle instellingen
|
||||
@@ -1080,14 +1081,10 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Instellingen me
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Filter de lijst hieronder op bepaalde instellingstypen
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :Alle instellingen
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Gebruikersinstellingen (Niet opgeslagen in bestand; heeft betrekking op alle spellen)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Spelinstellingen (Opgeslagen in bestand; hebben alleen betrekking op nieuwe spellen)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Spelinstellingen (Opgeslagen in bestand; hebben alleen betrekking op huidig spel)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Spelinstellingen (Opgeslagen in bestand; hebben alleen betrekking op nieuw spel)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Bedrijfsinstellingen (Opgeslagen in bestand; hebben alleen betrekking op huidig spel)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Bedrijfsinstellingen (Opgeslagen in bestand; heeft alleen betrekking op nieuwe spellen)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Bedrijfsinstellingen (Opgeslagen in bestand; hebben alleen betrekking op huidig bedrijf)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Toon alle zoekresultaten per instelling{}{SILVER}Categorie {BLACK}naar {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Toon alle zoekresultaten per instelling{}{SILVER}Type {BLACK}naar {WHITE}Alle instellingstypen
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Toon alle zoekresultaten per instelling{}{SILVER}Categorie {BLACK}to {WHITE}{STRING} {BLACK}and {SILVER}Type {BLACK}naar {WHITE}Alle instellingstypen
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Geen -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Uit
|
||||
STR_CONFIG_SETTING_ON :Aan
|
||||
@@ -1130,7 +1127,7 @@ STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Kies hoeveel la
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Bouwen op hellingen en kusten toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Indien ingeschakeld kunnen sporen en stations gebouwd worden op hellingen. Indien uitgeschakeld kunnen stations en sporen alleen gebouwd worden op hellingen waar geen fundering nodig is en alleen in de richting van het spoor.
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Omgeving aanpassen onder gebouwen, spoorwegen, enz. toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Omgeving aanpassen onder gebouwen, spoorwegen, enz. toestaan (autoslope): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Laat het aanpassen van funderingne onder gebouwen en spoor toe zonder deze te verwijderen
|
||||
STR_CONFIG_SETTING_CATCHMENT :Gebruik meer realistische handelsgebieden: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Heb verschillende grootte verzorgingsgebied voor verschillende typen stations en luchthavens
|
||||
@@ -1266,7 +1263,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Breedte van de
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Landgenerator: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Origineel
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum afstand van de rand voor Olierafinaderijen: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Max afstand van de rand voor Olierafinaderijen: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Olieraffinaderijen worden alleen gebouwd nabij de kaart grens, dat is aan de kust van eiland kaarten
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Sneeuwhoogte: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Ruwheid van het terrein (alleen TerraGenesis) : {STRING}
|
||||
@@ -1304,7 +1301,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Vloeiend scroll
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Bepalen hoe de hoofdweergave schuift naar een specifieke positie bij het klikken op de minikaart of bij de afgifte van een opdracht om naar een specifiek object op de kaart. Indien ingeschakeld, de viewport scrollt soepel, als deze uitgeschakeld gaat u rechtstreeks naar de beoogde plek
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Toon dimensie-informatie bij het gebruik van diverse bouwgereedschappen: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Geef tegel-afstanden en hoogteverschillen bij het slepen tijdens de bouw werkzaamheden
|
||||
STR_CONFIG_SETTING_LIVERIES :Laat alle voertuigkleuren zien: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Laat alle bedrijfskleuren zien: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Beheer het gebruik van voertuigspecifieke levering voor voertuigen (in tegenstelling tot bedrijfsspecifieke leveringen).
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Niets
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Eigen bedrijf
|
||||
@@ -1353,7 +1350,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Geen mogelijkhe
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Alle niet-constructie mogelijkheden
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Alles behalve landschapsaanpassingen
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Alle mogelijkheden
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Gebruik groepen voor voertuigenlijst: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Gebruik de geavanceerde voertuigenlijst: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Schakel het gebruik van de geavanceerde voertuigenlijsten in voor het groeperen van voertuigen
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Gebruik laadindicatoren: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Geef aan of laad indicatoren worden weergegeven boven ladende of lossende voertuigen
|
||||
@@ -1394,13 +1391,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevings
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Bouwen van infrastructuur uitschakelen wanneer geen geschikt voertuig beschikbaar is: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wanneer ingeschakeld, de infrastructuur is alleen beschikbaar als er ook voertuigen beschikbaar zijn, het voorkomen van verspilling van tijd en geld aan onbruikbare infrastructuur
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maximum aantal treinen per bedrijf: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maximaal aantal treinen per bedrijf: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximum aantal treinen dat een bedrijf kan hebben
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum aantal wegvoertuigen per bedrijf: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximaal aantal wegvoertuigen per bedrijf: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum aantal wegvoertuigen die een bedrijf kan hebben
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximum aantal vliegtuigen per bedrijf: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximaal aantal vliegtuigen per bedrijf: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximum aantal vliegtuigen dat een bedrijf kan hebben
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Maximum aantal schepen per bedrijf: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Maximaal aantal schepen per bedrijf: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximum aantal schepen dat een bedrijf kan hebben
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Treinen voor de computer uitschakelen: {STRING}
|
||||
@@ -1583,7 +1580,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetrisch" b
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distributie-modus voor de GEPANTSERDE lading klasse: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :De GEPANTSERDE lading klasse bevat waardevolle spullen in het gematigde klimaat, diamanten in de subtropische of goud in subarctische klimaat. NewGRFs kan dat veranderen. "symmetrisch" betekent dat ongeveer dezelfde hoeveelheid lading die wordt verzonden van een station A naar station B als een van B naar A. "asymmetrische" dat willekeurige deze vracht kan in beide richtingen worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor die lading. Het wordt aanbevolen om dit op asymmetrische of handmatig bij het spelen van subarctische, zoals banken zullen geen goud terug te sturen naar goudmijnen. Voor gematigde en subtropische kunt u ook kiezen symmetrische als banken zullen waardevolle spullen terugsturen naar de oorsprong bank van enkele lading van kostbaarheden.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distributie-modus voor andere vrachtsoorten: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetrisch" betekent dat willekeurige hoeveelheden lading in beide richtingen kan worden gestuurd. "manual" betekent dat er geen automatische distributie zal plaatsvinden voor die lading.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetrisch" betekent dat ongeveer dezelfde hoeveelheid vracht wordt verzonden van een station A naar station B als een van B naar A. "asymmetrische" dat willekeurige hoeveelheid lading in beide richtingen worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor die ladingen. Waarschijnlijk wilt u dit instellen op "asymmetrische" of handmatig.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Verdeelnauwkeurigheid: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Hoe hoger de instelling des te meer CPU-tijd de berekening van de link grafiek zal gebruiken. Als het te lang duurt kan vertraging opleveren. Als u deze instelt op een lage waarde, echter, zal de verdeling onnauwkeurig zijn, en de lading zal niet altijd worden verzonden naar de plaatsen die u verwacht.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Effect van afstand op de vraag: {STRING}
|
||||
@@ -1806,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :Vrachttram
|
||||
STR_FACE_CAPTION :{WHITE}Gezichtskeuze
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Annuleer nieuwe gezichtskeuze
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Accepteer nieuwe gezichtskeuze
|
||||
STR_MAPGEN_RANDOM :{BLACK}Willekeurig maken
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Mannelijk
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Selecteer mannelijke gezichten
|
||||
@@ -1927,13 +1923,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Bescherm
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :Nee
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Ja
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} speler{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximum aantal spelers:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximaal aantal spelers:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Kies het maximaal aantal toegestane spelers. Niet alle posities hoeven gebruikt te worden
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} bedr{P ijf ijven}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum aantal bedrijven:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max bedrijven:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Beperk de server tot een bepaald aantal bedrijven
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} toeschouwer{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximum aantal toeschouwers:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max toeschouwers:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Beperk de server tot een bepaald aantal toeschouwers
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Gesproken taal:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andere spelers zullen weten welke taal er wordt gesproken op de server
|
||||
@@ -2551,7 +2547,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Geaccepteerde vracht: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Spoor snelheidslimiet: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Snelheidslimiet weg: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rotsen
|
||||
@@ -2667,7 +2662,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Opslaan
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Sla het huidige spel op onder de gekozen naam
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Laad
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Laad het geselecteerde spel
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Laad de geselecteerd hoogtekaart
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spel details
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Geen informatie beschikbaar
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2688,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Verschui
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Verschuif de sneeuwgrens één omlaag
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Willekeurig getal:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klik om een willekeurig getal in te voeren
|
||||
STR_MAPGEN_RANDOM :{BLACK}Willekeurig maken
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Wijzig het willekeurige getal dat gebruikt wordt om het landschap te genereren
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Bosalgoritme:
|
||||
@@ -2881,7 +2876,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Ontbrekend
|
||||
STR_NEWGRF_BROKEN :{WHITE}Gedrag van NewGRF '{0:STRING}' zal waarschijnlijk desynchronisatiefouten (desyncs) en/of crashes veroorzaken
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Wagon '{1:ENGINE}' gewijzigde status van aandrijfeenheid wanneer niet in een depot
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Het verandert de lengte van voertuig '{1:ENGINE}' terwijl het niet in een depot is
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Het wijzigde voertuigcapaciteit voor '{1:ENGINE}' wanneer niet in een depot of ombouwen
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{VEHICLE}' behorend bij '{COMPANY}' heeft een ongeldige lengte. Het is waarschijnlijk veroorzaakt door problemen met NewGRFs. Het spel kan desynchroniseren of vastlopen
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' geeft onjuiste informatie
|
||||
@@ -3146,7 +3140,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totaal:
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banksaldo
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Lening
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximum lening: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Max. lening: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Leen {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Vergroot lening. Ctrl+klik om zoveel als mogelijk te lenen
|
||||
@@ -3689,8 +3683,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Verander
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Ombouwen
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Kies naar welk type vracht ombouwen in deze order. Ctrl+klik om ombouw instructie te verwijderen
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Ombouwen
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Kies vrachttype voor ombouwen naar in deze order. Ctrl+Klik om ombouw opdracht te verwijderen. Ombouwen wordt alleen uitgevoerd als het voertuig dit toelaat
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-ombouwen
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Kies vrachttype voor auto-ombouwen naar in deze order. Ctrl+Klik om ombouw opdracht te verwijderen. Auto-ombouwen wordt alleen uitgevoerd als het voertuig dit toelaat
|
||||
STR_ORDER_DROP_REFIT_AUTO :Voorgedefinieerde vracht
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Beschikbare vracht
|
||||
|
||||
@@ -3781,18 +3775,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Niet lossen en
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Niet lossen en één soort vracht volledig laden)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Niet lossen en niet laden)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Ombouw naar {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Volledig laden met ombouw naar {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Volledig willekeurige vracht laden met ombouw naar {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Lossen en neem vracht met ombouw naar {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Lossen en wacht op volledig geladen vracht met ombouw naar {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Lossen en wacht op willekeurig volledig geladen vracht met ombouw naar {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Overdragen en neem vracht met ombouw naar {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Overdragen en wacht op volledig geladen vracht met ombouw naar {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Overdragen en wacht op willekeurige vollediggeladen vracht met ombouw naar {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Niet lossen en neem vracht met ombouw naar {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Niet lossen en wacht op volledig geladen vracht met ombouw naar {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Niet lossen en wacht voor willekeurige volledigladen vracht met ombouw naar {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Auto-ombouw naar {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Volledig laden met auto-ombouw naar {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Volledig willekeurige vracht laden met auto-ombouw naar {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Lossen en neem vracht met auto-ombouw naar {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Lossen en wacht op volledig geladen vracht met auto-ombouw naar {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Lossen en wacht op willekeurig volledig geladen vracht met auto-ombouw naar {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Overdragen en neem vracht met auto-ombouw naar {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Overdragen en wacht op volledig geladen vracht met auto-ombouw naar {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Overdragen en wacht op willekeurige vollediggeladen vracht met auto-ombouw naar {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Niet lossen en neem vracht met auto-ombouw naar {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Niet lossen en wacht op volledig geladen vracht met auto-ombouw naar {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Niet lossen en wacht voor willekeurige volledigladen vracht met auto-ombouw naar {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :beschikbare vracht
|
||||
|
||||
|
||||
+44
-50
@@ -810,11 +810,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} is waiting in the aircraft hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} has too few orders in the schedule
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} has a void order
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} has duplicate orders
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} has an invalid station in its orders
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old
|
||||
@@ -1068,9 +1070,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Game setting (s
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Company setting (stored in saves; affects only new games)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Company setting (stored in save; affects only current company)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Category:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Type:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below using predefined filters
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Show:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below showing only changed settings
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Basic settings
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Advanced settings
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Expert settings / all settings
|
||||
@@ -1079,15 +1080,11 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Settings with a
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below to certain setting types
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :All setting types
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Client settings (not stored in saves; affect all games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Game settings (stored in saves; affect only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Game settings (stored in save; affect only current game)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Company settings (stored in saves; affect only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Company settings (stored in save; affect only current company)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Show all search results by setting{}{SILVER}Type {BLACK}to {WHITE}All setting types
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING} {BLACK}and {SILVER}Type {BLACK}to {WHITE}All setting types
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- None -
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Client settings (not stored in saves; affects all games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Game settings (stored in saves; affects only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Game settings (stored in save; affects only current game)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Company settings (stored in saves; affects only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Company settings (stored in save; affects only current company)
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Off
|
||||
STR_CONFIG_SETTING_ON :On
|
||||
@@ -1125,12 +1122,12 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :Disallow train
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :If enabled, trains will not reverse in non-terminus stations, even if there is a shorter path to their next destination when reversing
|
||||
STR_CONFIG_SETTING_DISASTERS :Disasters: {STRING2}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Toggle disasters which may occasionally block or destroy vehicles or infrastructure
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Town council's attitude towards area restructuring: {STRING2}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :City council's attitude towards area restructuring: {STRING2}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Choose how much noise and environmental damage by companies affect their town rating and further construction actions in their area
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Allow building on slopes and coasts: {STRING2}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :If enabled, tracks and stations can be build on most slopes. If disabled, they are only allowed on slopes which match the direction of the track and thus require no foundations
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Allow landscaping under buildings, tracks, etc.: {STRING2}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Allow landscaping under buildings, tracks, etc. (autoslope): {STRING2}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow landscaping under buildings and tracks without removing them
|
||||
STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING2}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports
|
||||
@@ -1245,7 +1242,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Vehicles never
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :When enabled, all vehicle models remain available forever after their introduction
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Autorenew vehicle when it gets old: {STRING2}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :When enabled, a vehicle nearing its end of life gets automatically replaced when the renew conditions are fulfilled
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autorenew when vehicle is {STRING2} maximum age
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autorenew when vehicle is {STRING2} max age
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relative age when a vehicle should be considered for auto-renewing
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} month{P 0 "" s} before
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} month{P 0 "" s} after
|
||||
@@ -1266,7 +1263,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the li
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Land generator: {STRING2}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum distance from edge for Oil refineries: {STRING2}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Max distance from edge for Oil Refineries: {STRING2}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Oil refineries are only constructed near the map border, that is at the coast for island maps
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snow line height: {STRING2}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain (TerraGenesis only) : {STRING2}
|
||||
@@ -1287,7 +1284,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT :If disabled, th
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
|
||||
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Maximum station spread: {STRING2}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Max station spread: {STRING2}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Maximum area the parts of a single station may be spread out on. Note that high values will slow the game
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :Service helicopters at helipads automatically: {STRING2}
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Service helicopters after every landing, even if there is no depot at the airport
|
||||
@@ -1304,7 +1301,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Smooth viewport
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Show a measurement tooltip when using various build-tools: {STRING2}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Display tile-distances and height differences when dragging during construction operations
|
||||
STR_CONFIG_SETTING_LIVERIES :Show vehicle-type specific liveries: {STRING2}
|
||||
STR_CONFIG_SETTING_LIVERIES :Show company liveries: {STRING2}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Control usage of vehicle-type specific liveries for vehicles (in contrary to company specific)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :None
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Own company
|
||||
@@ -1353,7 +1350,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :No actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :All non-construction actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :All but landscape modifying actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :All actions
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use groups in vehicle list: {STRING2}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use the advanced vehicle list: {STRING2}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Enable usage of the advanced vehicle lists for grouping vehicles
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Use loading indicators: {STRING2}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Select whether loading indicators are displayed above loading or unloading vehicles
|
||||
@@ -1368,7 +1365,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Rail type to se
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :First available
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Last available
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Most used
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Show path reservations for tracks: {STRING2}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Show reserved tracks: {STRING2}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Give reserved tracks a different colour to assist in problems with trains refusing to enter path-based blocks
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Keep building tools active after usage: {STRING2}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Keep the building tools for bridges, tunnels, etc. open after use
|
||||
@@ -1394,13 +1391,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Play ambient so
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Disable infrastructure building when no suitable vehicles are available: {STRING2}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maximum number of trains per company: {STRING2}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Max trains per company: {STRING2}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximum number of trains that a company can have
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum number of road vehicles per company: {STRING2}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Max road vehicles per company: {STRING2}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum number of road vehicles that a company can have
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximum number of aircraft per company: {STRING2}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Max aircraft per company: {STRING2}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximum number of aircraft that a company can have
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Maximum number of ships per company: {STRING2}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Max ships per company: {STRING2}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximum number of ships that a company can have
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Disable trains for computer: {STRING2}
|
||||
@@ -1518,7 +1515,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build level crossings: {STRING2}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Enabling this setting allows towns to build level crossings
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Allow town controlled noise level for airports: {STRING2}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a city is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING2}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
|
||||
@@ -1583,7 +1580,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetric" mea
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distribution mode for the ARMOURED cargo class: {STRING2}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :The ARMOURED cargo class contains valuables in the temperate, diamonds in the subtropical or gold in subarctic climate. NewGRFs may change that. "symmetric" means that roughly the same amount of that cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary of that cargo can be sent in either direction. "manual" means that no automatic distribution will take place for that cargo. It is recommended to set this to asymmetric or manual when playing subarctic, as banks won't send any gold back to gold mines. For temperate and subtropical you can also choose symmetric as banks will send valuables back to the origin bank of some load of valuables.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distribution mode for other cargo classes: {STRING2}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargoes.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetric" means that roughly the same amount of cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargos. You probably want to set this to either "asymmetric" or manual.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Distribution accuracy: {STRING2}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :The higher you set this the more CPU time the calculation of the link graph will take. If it takes too long you may notice lag. If you set it to a low value, however, the distribution will be inaccurate, and you may notice cargo not being sent to the places you expect it to go.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Effect of distance on demands: {STRING2}
|
||||
@@ -1806,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :Freight Tram
|
||||
STR_FACE_CAPTION :{WHITE}Face Selection
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancel new face selection
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Accept new face selection
|
||||
STR_MAPGEN_RANDOM :{BLACK}Randomise
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Male
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Select male faces
|
||||
@@ -1927,13 +1923,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :No
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Yes
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} client{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximum number of clients:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compan{P y ies}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum number of companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain amount of companies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximum number of spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain amount of spectators
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
|
||||
@@ -2551,7 +2547,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
|
||||
@@ -2667,7 +2662,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Load the selected heightmap
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING1}
|
||||
@@ -2688,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Random seed:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
|
||||
STR_MAPGEN_RANDOM :{BLACK}Randomise
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Tree algorithm:
|
||||
@@ -2881,7 +2876,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Missing fi
|
||||
STR_NEWGRF_BROKEN :{WHITE}Behaviour of NewGRF '{0:RAW_STRING}' is likely to cause desyncs and/or crashes
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}It changed vehicle capacity for '{1:ENGINE}' when not inside a depot or refitting
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:RAW_STRING}' provides incorrect information
|
||||
@@ -3146,7 +3140,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
|
||||
@@ -3689,8 +3683,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change t
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Refit
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Refit at station
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction. Refitting at stations will only be done if the vehicle allows it
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-refit
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to auto-refit to in this order. Ctrl+Click to remove refit instruction. Auto-refitting will only be done if the vehicle allows it
|
||||
STR_ORDER_DROP_REFIT_AUTO :Fixed cargo
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Available cargo
|
||||
|
||||
@@ -3781,18 +3775,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(No unloading a
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unloading and wait for any full load)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(No unloading and no loading)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Full load with refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Full load any cargo with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Auto-refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Full load with auto-refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Full load any cargo with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with auto-refit to {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :available cargo
|
||||
|
||||
@@ -3818,7 +3812,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Timetabl
|
||||
STR_TIMETABLE_NO_TRAVEL :No travel
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Travel (automatic; timetabled by next manual order)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Travel (not timetabled)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Travel (not timetabled) with at most {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Travel with at most {2:VELOCITY} (not timetabled)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Travel for {STRING1}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Travel for {STRING1} with at most {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR :and stay for {STRING1}
|
||||
|
||||
+44
-50
@@ -810,11 +810,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} is waiting in the aircraft hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} has too few orders in the schedule
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} has a void order
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} has duplicate orders
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} has an invalid station in its orders
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old
|
||||
@@ -1068,9 +1070,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Game setting (s
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Company setting (stored in saves; only affects new games)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Company setting (stored in save; only affects current company)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Category:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Type:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below using predefined filters
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Show:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below showing only changed settings
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Basic settings
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Advanced settings
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Expert settings / all settings
|
||||
@@ -1079,15 +1080,11 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Settings with a
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below to certain setting types
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :All setting types
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Client settings (not stored in saves; affect all games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Game settings (stored in saves; affect only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Game settings (stored in save; affect only current game)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Company settings (stored in saves; affect only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Company settings (stored in save; affect only current company)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Show all search results by setting{}{SILVER}Type {BLACK}to {WHITE}All setting types
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING} {BLACK}and {SILVER}Type {BLACK}to {WHITE}All setting types
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- None -
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Client settings (not stored in saves; affects all games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Game settings (stored in saves; only affects new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Game settings (stored in save; only affects current game)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Company settings (stored in saves; only affects new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Company settings (stored in save; only affects current company)
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Off
|
||||
STR_CONFIG_SETTING_ON :On
|
||||
@@ -1125,12 +1122,12 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :Disallow train
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :If enabled, trains will not reverse in non-terminus stations, even if there is a shorter path to their next destination when reversing
|
||||
STR_CONFIG_SETTING_DISASTERS :Disasters: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Toggle disasters which may occasionally block or destroy vehicles or infrastructure
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Town council's attitude towards area restructuring: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :City council's attitude towards area restructuring: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Choose how much noise and environmental damage by companies affect their town rating and further construction actions in their area
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Allow building on slopes and coasts: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :If enabled, tracks and stations can be built on most slopes. If disabled, they are only allowed on slopes which match the direction of the track and thus require no foundations
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Allow landscaping under buildings, tracks, etc.: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Allow landscaping under buildings, tracks, etc. (autoslope): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow landscaping under buildings and tracks without removing them
|
||||
STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports
|
||||
@@ -1245,7 +1242,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Vehicles never
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :When enabled, all vehicle models remain available forever after their introduction
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Autorenew vehicle when it gets old: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :When enabled, a vehicle nearing its end of life gets replaced automatically when the renew conditions are fulfilled
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autorenew when vehicle is {STRING} maximum age
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autorenew when vehicle is {STRING} max age
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relative age when a vehicle should be considered for auto-renewing
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} month{P 0 "" s} before
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} month{P 0 "" s} after
|
||||
@@ -1266,7 +1263,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the li
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Land generator: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum distance from edge for Oil refineries: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Max distance from edge for Oil Refineries: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Oil refineries are only constructed near the map border, that is at the coast for island maps
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snow line height: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain (TerraGenesis only) : {STRING}
|
||||
@@ -1287,7 +1284,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT :If disabled, th
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
|
||||
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Maximum station spread: {STRING}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Max station spread: {STRING}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Maximum area which parts of a single station may be spread out over. Note that high values will slow the game
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :Service helicopters at helipads automatically: {STRING}
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Service helicopters after every landing, even if there is no depot at the airport
|
||||
@@ -1304,7 +1301,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Smooth viewport
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Show a measurement tooltip when using various build-tools: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Display tile-distances and height differences when dragging during construction operations
|
||||
STR_CONFIG_SETTING_LIVERIES :Show vehicle-type specific liveries: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Show company liveries: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Control usage of vehicle-type specific liveries for vehicles (in contrary to company specific)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :None
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Own company
|
||||
@@ -1353,7 +1350,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :No actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :All non-construction actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :All but landscape modifying actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :All actions
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use groups in vehicle list: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use the advanced vehicle list: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Enable usage of the advanced vehicle lists for grouping vehicles
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Use loading indicators: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Select whether loading indicators are displayed above loading or unloading vehicles
|
||||
@@ -1368,7 +1365,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Rail type to se
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :First available
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Last available
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Most used
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Show path reservations for tracks: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Show reserved tracks: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Give reserved tracks a different colour to assist in problems with trains refusing to enter path-based blocks
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Keep building tools active after usage: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Keep the building tools for bridges, tunnels, etc. open after use
|
||||
@@ -1394,13 +1391,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Play ambient so
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Disable infrastructure building when no suitable vehicles are available: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maximum number of trains per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Max trains per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximum number of trains that a company can have
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum number of road vehicles per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Max road vehicles per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum number of road vehicles that a company can have
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximum number of aircraft per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Max aircraft per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximum number of aircraft that a company can have
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Maximum number of ships per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Max ships per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximum number of ships that a company can have
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Disable trains for computer: {STRING}
|
||||
@@ -1518,7 +1515,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build level crossings: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Enabling this setting allows towns to build level crossings
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Allow town controlled noise level for airports: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a city is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
|
||||
@@ -1583,7 +1580,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetric" mea
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distribution mode for the ARMOURED cargo class: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :The ARMOURED cargo class contains valuables in the temperate, diamonds in the subtropical or gold in subarctic climate. NewGRFs may change that. "symmetric" means that roughly the same amount of that cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary of that cargo can be sent in either direction. "manual" means that no automatic distribution will take place for that cargo. It is recommended to set this to asymmetric or manual when playing subarctic, as banks won't send any gold back to gold mines. For temperate and subtropical you can also choose symmetric as banks will send valuables back to the origin bank of some load of valuables.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distribution mode for other cargo classes: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargoes.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetric" means that roughly the same amount of cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargos. You probably want to set this to either "asymmetric" or manual.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Distribution accuracy: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :The higher you set this the more CPU time the calculation of the link graph will take. If it takes too long you may notice lag. If you set it to a low value, however, the distribution will be inaccurate, and you may notice cargo not being sent to the places you expect it to go.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Effect of distance on demands: {STRING}
|
||||
@@ -1806,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :Freight Tram
|
||||
STR_FACE_CAPTION :{WHITE}Face Selection
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancel new face selection
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Accept new face selection
|
||||
STR_MAPGEN_RANDOM :{BLACK}Randomise
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Male
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Select male faces
|
||||
@@ -1927,13 +1923,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :No
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Yes
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} client{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximum number of clients:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compan{P y ies}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum number of companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain amount of companies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximum number of spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain amount of spectators
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
|
||||
@@ -2551,7 +2547,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
|
||||
@@ -2667,7 +2662,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Load the selected heightmap
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2688,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Random seed:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
|
||||
STR_MAPGEN_RANDOM :{BLACK}Randomise
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Tree algorithm:
|
||||
@@ -2881,7 +2876,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Missing fi
|
||||
STR_NEWGRF_BROKEN :{WHITE}Behaviour of NewGRF '{0:STRING}' is likely to cause desyncs and/or crashes
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}It changed vehicle capacity for '{1:ENGINE}' when not inside a depot or refitting
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' provides incorrect information
|
||||
@@ -3146,7 +3140,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
|
||||
@@ -3689,8 +3683,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change t
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Refit
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Refit at station
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction. Refitting at stations will only be done if the vehicle allows it
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-refit
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to auto-refit to in this order. Ctrl+Click to remove refit instruction. Auto-refitting will only be done if the vehicle allows it
|
||||
STR_ORDER_DROP_REFIT_AUTO :Fixed cargo
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Available cargo
|
||||
|
||||
@@ -3781,18 +3775,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(No unloading a
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unloading and wait for any full load)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(No unloading and no loading)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Full load with refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Full load any cargo with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Auto-refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Full load with auto-refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Full load any cargo with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with auto-refit to {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :available cargo
|
||||
|
||||
@@ -3818,7 +3812,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Timetabl
|
||||
STR_TIMETABLE_NO_TRAVEL :No travel
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Travel (automatic; timetabled by next manual order)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Travel (not timetabled)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Travel (not timetabled) with at most {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Travel with at most {2:VELOCITY} (not timetabled)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Travel for {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Travel for {STRING} with at most {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR :and stay for {STRING}
|
||||
|
||||
+52
-58
@@ -810,11 +810,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} is waiting in the aircraft hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} has too few orders in the schedule
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} has a void order
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} has duplicate orders
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} has an invalid station in its orders
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old
|
||||
@@ -1068,9 +1070,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Game setting (s
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Company setting (stored in saves; affects only new games)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Company setting (stored in save; affects only current company)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Category:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Type:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below using predefined filters
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Show:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below showing only changed settings
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Basic settings
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Advanced settings
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Expert settings / all settings
|
||||
@@ -1079,15 +1080,11 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Settings with a
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below to certain setting types
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :All setting types
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Client settings (not stored in saves; affect all games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Game settings (stored in saves; affect only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Game settings (stored in save; affect only current game)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Company settings (stored in saves; affect only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Company settings (stored in save; affect only current company)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Show all search results by setting{}{SILVER}Type {BLACK}to {WHITE}All setting types
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING} {BLACK}and {SILVER}Type {BLACK}to {WHITE}All setting types
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- None -
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Client settings (not stored in saves; affects all games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Game settings (stored in saves; affects only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Game settings (stored in save; affects only current game)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Company settings (stored in saves; affects only new games)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Company settings (stored in save; affects only current company)
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Off
|
||||
STR_CONFIG_SETTING_ON :On
|
||||
@@ -1125,12 +1122,12 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :Disallow train
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :If enabled, trains will not reverse in non-terminus stations, even if there is a shorter path to their next destination when reversing
|
||||
STR_CONFIG_SETTING_DISASTERS :Disasters: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Toggle disasters which may occasionally block or destroy vehicles or infrastructure
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Town council's attitude towards area restructuring: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :City council's attitude towards area restructuring: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Choose how much noise and environmental damage by companies affect their town rating and further construction actions in their area
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Allow building on slopes and coasts: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :If enabled, tracks and stations can be build on most slopes. If disabled, they are only allowed on slopes which match the direction of the track and thus require no foundations
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Allow terraforming under buildings, tracks, etc.: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Allow terraforming under buildings, tracks, etc. (autoslope): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow terraforming under buildings and tracks without removing them
|
||||
STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports
|
||||
@@ -1245,7 +1242,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Vehicles never
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :When enabled, all vehicle models remain available forever after their introduction
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Autorenew vehicle when it gets old: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :When enabled, a vehicle nearing its end of life gets automatically replaced when the renew conditions are fulfilled
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autorenew when vehicle is {STRING} maximum age
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autorenew when vehicle is {STRING} max age
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relative age when a vehicle should be considered for auto-renewing
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} month{P 0 "" s} before
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} month{P 0 "" s} after
|
||||
@@ -1266,7 +1263,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the li
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Land generator: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum distance from edge for Oil refineries: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Max distance from edge for Oil Refineries: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Oil refineries are only constructed near the map border, that is at the coast for island maps
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snow line height: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain (TerraGenesis only) : {STRING}
|
||||
@@ -1287,7 +1284,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT :If disabled, th
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
|
||||
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Maximum station spread: {STRING}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Max station spread: {STRING}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Maximum area the parts of a single station may be spread out on. Note that high values will slow the game
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :Perform maintenance on helicopters at helipads automatically: {STRING}
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Service helicopters after every landing, even if there is no depot at the airport
|
||||
@@ -1304,7 +1301,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Smooth viewport
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Show a measurement tooltip when using various build-tools: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Display tile-distances and height differences when dragging during construction operations
|
||||
STR_CONFIG_SETTING_LIVERIES :Show vehicle-type specific liveries: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Show company liveries: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Control usage of vehicle-type specific liveries for vehicles (in contrary to company specific)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :None
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Own company
|
||||
@@ -1353,7 +1350,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :No actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :All non-construction actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :All but landscape modifying actions
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :All actions
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use groups in vehicle list: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use the advanced vehicle list: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Enable usage of the advanced vehicle lists for grouping vehicles
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Use loading indicators: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Select whether loading indicators are displayed above loading or unloading vehicles
|
||||
@@ -1368,7 +1365,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Rail type to se
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :First available
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Last available
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Most used
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Show path reservations for tracks: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Show reserved tracks: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Give reserved tracks a different color to assist in problems with trains refusing to enter path-based blocks
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Keep building tools active after usage: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Keep the building tools for bridges, tunnels, etc. open after use
|
||||
@@ -1394,13 +1391,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Play ambient so
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Disable infrastructure building when no suitable vehicles are available: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maximum number of trains per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Max trains per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximum number of trains that a company can have
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum number of road vehicles per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Max road vehicles per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum number of road vehicles that a company can have
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximum number of aircraft per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Max aircraft per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximum number of aircraft that a company can have
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Maximum number of ships per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Max ships per company: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximum number of ships that a company can have
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Disable trains for computer: {STRING}
|
||||
@@ -1449,7 +1446,7 @@ STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Display a newsp
|
||||
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Accidents / disasters: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Display a newspaper when accidents or disasters occur
|
||||
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Company information: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Display a newspaper when a new company starts, or when companies are at risk of going bankrupt
|
||||
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Display a newspaper when a new company starts, or when companies are risking to bankrupt
|
||||
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :Opening of industries: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :Display a newspaper when new industries open
|
||||
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE :Closing of industries: {STRING}
|
||||
@@ -1518,7 +1515,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build grade crossings: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Enabling this setting allows towns to build grade crossings
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Allow town controlled noise level for airports: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a city is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
|
||||
@@ -1583,7 +1580,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetric" mea
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distribution mode for the ARMORED cargo class: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :The ARMORED cargo class contains valuables in the temperate, diamonds in the subtropical or gold in subarctic climate. NewGRFs may change that. "symmetric" means that roughly the same amount of that cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary of that cargo can be sent in either direction. "manual" means that no automatic distribution will take place for that cargo. It is recommended to set this to asymmetric or manual when playing subarctic, as banks won't send any gold back to gold mines. For temperate and subtropical you can also choose symmetric as banks will send valuables back to the origin bank of some load of valuables.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distribution mode for other cargo classes: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargos.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetric" means that roughly the same amount of cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargos. You probably want to set this to either "asymmetric" or manual.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Distribution accuracy: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :The higher you set this the more CPU time the calculation of the link graph will take. If it takes too long you may notice lag. If you set it to a low value, however, the distribution will be inaccurate, and you may notice cargo not being sent to the places you expect it to go.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Effect of distance on demands: {STRING}
|
||||
@@ -1806,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :Freight Streetc
|
||||
STR_FACE_CAPTION :{WHITE}Face Selection
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancel new face selection
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Accept new face selection
|
||||
STR_MAPGEN_RANDOM :{BLACK}Randomize
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Male
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Select male faces
|
||||
@@ -1873,7 +1869,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Name
|
||||
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Name of the game
|
||||
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clients
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients online / clients max{}Companies online / companies max
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients online / clients max
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Map size
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Map size of the game{}Click to sort by area
|
||||
@@ -1927,13 +1923,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :No
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Yes
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} client{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximum number of clients:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compan{P y ies}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum number of companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max companies:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain number of companies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximum number of spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain number of spectators
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
|
||||
@@ -2551,7 +2547,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
|
||||
@@ -2667,7 +2662,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Load the selected heightmap
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2688,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height down one
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Random seed:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
|
||||
STR_MAPGEN_RANDOM :{BLACK}Randomize
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Tree algorithm:
|
||||
@@ -2881,7 +2876,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Missing fi
|
||||
STR_NEWGRF_BROKEN :{WHITE}Behavior of NewGRF '{0:STRING}' is likely to cause desyncs and/or crashes
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}It changed vehicle capacity for '{1:ENGINE}' when not inside a depot or refitting
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' provides incorrect information
|
||||
@@ -3092,7 +3086,7 @@ STR_STATION_VIEW_GROUP_D_S_V :Destination-Sou
|
||||
STR_STATION_VIEW_GROUP_D_V_S :Destination-Via-Source
|
||||
|
||||
############ range for rating starts
|
||||
STR_CARGO_RATING_APPALLING :Atrocious
|
||||
STR_CARGO_RATING_APPALLING :Appalling
|
||||
STR_CARGO_RATING_VERY_POOR :Very Poor
|
||||
STR_CARGO_RATING_POOR :Poor
|
||||
STR_CARGO_RATING_MEDIOCRE :Mediocre
|
||||
@@ -3146,7 +3140,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
|
||||
@@ -3689,8 +3683,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change t
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Refit
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Refit at station
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction. Refitting at stations will only be done if the vehicle allows it
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-refit
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to auto-refit to in this order. Ctrl+Click to remove refit instruction. Auto-refitting will only be done if the vehicle allows it
|
||||
STR_ORDER_DROP_REFIT_AUTO :Fixed cargo
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Available cargo
|
||||
|
||||
@@ -3781,18 +3775,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(No unloading a
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unloading and wait for any full load)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(No unloading and no loading)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Full load with refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Full load any cargo with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with refit to {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Auto-refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Full load with auto-refit to {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Full load any cargo with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with auto-refit to {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with auto-refit to {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :available cargo
|
||||
|
||||
@@ -3818,7 +3812,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Timetabl
|
||||
STR_TIMETABLE_NO_TRAVEL :No travel
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Travel (automatic; timetabled by next manual order)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Travel (not timetabled)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Travel (not timetabled) with at most {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Travel with at most {2:VELOCITY} (not timetabled)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Travel for {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Travel for {STRING} with at most {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR :and stay for {STRING}
|
||||
@@ -4089,7 +4083,7 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... too
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... too many towns
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road work in progress
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Can't delete this town...{}A station or depot is referring to the town or a town owned tile can't be removed
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... there is no suitable place for a statue in the center of this town
|
||||
|
||||
@@ -4492,7 +4486,7 @@ STR_SV_STNAME_DOCKS :{STRING} Docks
|
||||
STR_SV_STNAME_BUOY :{STRING}
|
||||
STR_SV_STNAME_WAYPOINT :{STRING}
|
||||
##id 0x6020
|
||||
STR_SV_STNAME_ANNEXE :{STRING} Annex
|
||||
STR_SV_STNAME_ANNEXE :{STRING} Annexe
|
||||
STR_SV_STNAME_SIDINGS :{STRING} Sidings
|
||||
STR_SV_STNAME_BRANCH :{STRING} Branch
|
||||
STR_SV_STNAME_UPPER :Upper {STRING}
|
||||
@@ -4533,7 +4527,7 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Elect
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Electric)
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Passenger Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Mail Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Coal Hopper
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Coal Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Oil Tanker
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Livestock Boxcar
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Goods Car
|
||||
@@ -4563,7 +4557,7 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1'
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Passenger Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Mail Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Coal Hopper
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Coal Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Oil Tanker
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Livestock Boxcar
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Goods Car
|
||||
@@ -4595,7 +4589,7 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera'
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Passenger Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Mail Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Coal Hopper
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Coal Car
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Oil Tanker
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Livestock Boxcar
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Goods Car
|
||||
|
||||
@@ -784,11 +784,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} atendas en depoto
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} atendas en la hangaro.
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} ne havas sufiĉajn ordonojn en la itinero
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} havas malplenan ordonon
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} havas duoblajn ordonojn
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}Ordonoj de {VEHICLE} enhavas nevalidan stacion
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} malnoviĝis
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} tre malnoviĝis
|
||||
@@ -1027,6 +1029,7 @@ STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(neniu ekspliko
|
||||
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Defaŭlta valoro: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE :{LTBLUE}Tipo de agordo: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Montru:
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Bazniveloj agordoj
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Altnivelaj agordoj
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Altnivelaj agordoj / ĉiu agordoj
|
||||
@@ -1462,7 +1465,6 @@ STR_LIVERY_FREIGHT_TRAM :Frajttramo
|
||||
STR_FACE_CAPTION :{WHITE}Elekto de Vizaĝo
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Nuligu elekton de nova vizaĝo
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Akceptu elekton de nova vizaĝo
|
||||
STR_MAPGEN_RANDOM :{BLACK}Hazardigu
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Vira
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Elektu virajn vizaĝojn
|
||||
@@ -2265,6 +2267,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Altigu l
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Malaltigu la neĝlinion per unu
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Hazarda Enigo:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klaku por enigi hazardan enigon
|
||||
STR_MAPGEN_RANDOM :{BLACK}Hazardigu
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Ŝanĝu la hazardan enigon uzatan de la terengenerilo
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerilo:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Arba algoritmo:
|
||||
|
||||
+8
-13
@@ -867,11 +867,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} ootab depoos
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} ootab lennukiangaaris
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} sõiduplaanis on liiga vähe ülesandeid
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}Sõidukil {VEHICLE} on tühistatud ülesanne
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Sõidukil {VEHICLE} on topeltülesandeid
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}Sõiduki «{VEHICLE}» ülesannetes on kõlbmatu jaam
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} on vanaks saamas
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} on väga vanaks saamas
|
||||
@@ -1125,9 +1127,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Mängu seaded (
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Ettevõtte seaded (hoitakse salvestuses; mõjutab ainult uusi mänge)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Ettevõtte seaded (hoitakse salvestuses; mõjutab ainult praegust ettevõtet)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Rühm:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Liik:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Piirab varem tehtud filtridega alljärgnevat loendit
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Näidatud:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Piirab alljärgnevat nimekirja muudetud seadete kuvamiseks
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Põhilised seaded
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Täpsemad seaded
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Eksperdi seaded / kõik seaded
|
||||
@@ -1141,10 +1142,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Mängu seaded (
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Mängu seaded (hoitakse salvestuses; mõjutab ainult praegust mängu)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Firma seaded (hoitakse salvestuses; mõjutab ainult uusi mänge)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firma seaded (hoitakse salvestuses; mõjutab ainult praegust firmat)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Kõiki otsingu tulemusi näeb, kui{}{SILVER}rühm {BLACK}on {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Kõiki otsingu tulemusi näeb, kui{}{SILVER}liik {BLACK}on {WHITE}Kõik seadistuste liigid
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Kõiki otsingu tulemusi näeb, kui{}{SILVER}rühm {BLACK}on {WHITE}{STRING} {BLACK}ja {SILVER}liik {BLACK}on {WHITE}Kõik seadistuste liigid
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Puudub -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Väljas
|
||||
STR_CONFIG_SETTING_ON :Sees
|
||||
@@ -1575,7 +1572,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Luba linnadel e
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Linnadel on lubatud ehitada ülesõidukohti: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Selle seade sisse lülitamine lubab linnadel ehitada ülesõidukohti
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Lennujaamade mürapiirangud linnades: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Kui seade ei ole sisse lülitatud, siis igasse linna on lubatud ehitada kuni kaks lennuvälja. Kui see seade on lubatud, siis lennuväljade arvu ülempiiri määrab linna müratundlikkus, mis sõltub rahvaarvust ja lennuvälja suurusest ja kaugusest
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Kui ei ole aktiveeritud, siis on igas linnas lubatud kuni kaks lennujaama. Kui see seade on aktiveeritud, siis on lubatud igas linnas lennujaamu ehitada vastavalt linna müra vastuvõrlikkuse tasemele, mis sõltub otseselt linna elanike arvust ja lennujaama suurusest ja kaugusest kesklinnast
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Linnade rajamine keset mängu: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Võimaldab ettevõttel uusi linnu rajada
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Keelatud
|
||||
@@ -1863,7 +1860,6 @@ STR_LIVERY_FREIGHT_TRAM :Kaubatramm
|
||||
STR_FACE_CAPTION :{WHITE}Näo valik
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Tühista uue näo valimine
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Uue näo valimine
|
||||
STR_MAPGEN_RANDOM :{BLACK}Suvaline
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Mees
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Vali mehe nägu
|
||||
@@ -2401,7 +2397,7 @@ STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Rippsild, betoo
|
||||
STR_BRIDGE_NAME_WOODEN :Puidust
|
||||
STR_BRIDGE_NAME_CONCRETE :Betoonist
|
||||
STR_BRIDGE_NAME_TUBULAR_STEEL :Torujas, terasest
|
||||
STR_BRIDGE_TUBULAR_SILICON :Torujas, Räni
|
||||
STR_BRIDGE_TUBULAR_SILICON :Torujas, silikoonist
|
||||
|
||||
|
||||
# Road construction toolbar
|
||||
@@ -2608,7 +2604,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Vastuvõetavad veosed: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Raudtee kiiruspiirang: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Lubatud piirkiirus: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kaljud
|
||||
@@ -2744,6 +2739,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Lumepiir
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Lumepiiri liigutamine ühe võrra alla
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Juhuarv:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klõpsa juhuarvu sisestamiseks
|
||||
STR_MAPGEN_RANDOM :{BLACK}Suvaline
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Muuda maastiku tekitamisel kasutatavat juhuarvu
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Maatekituse meetod:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Puude algoritm:
|
||||
@@ -2937,7 +2933,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Puuduvad f
|
||||
STR_NEWGRF_BROKEN :{WHITE}NewGRF '{STRING}' käitumine põhjustab tõenäoliselt sünkrooni katkemisi ja/või mängu kokkujooksmiseid.
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}See muutis sõiduki '{1:ENGINE}' vedavate vagunite olekut väljaspool depood
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Depoost väljas asudes on sõiduki '{1:ENGINE}' pikkus muudetud.
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Sõiduki '{1:ENGINE}' kandevõimet muudeti, kuid sõiduk ei olnud depoos ega ümberseadistamisel
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Ettevõtte «{1:COMPANY}» rongil «{0:VEHICLE}» pikkus on kõlbmatu. Midagi on valesti NewGRF-iga. Mäng võib kokku joosta või sünkroonist välja minna
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' sisaldab väära teavet.
|
||||
|
||||
@@ -791,11 +791,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} bíðar í goymsluni
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} bíðar í hangarinum
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} hevur ov fá boð í skránni
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} hevur eini ógyldig boð
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} hevur boð ið eru eins
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} hevur eina óviðkomandi støð í sinum boðum
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} er vi at eldast
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} er við at eldast serstakliga nógv
|
||||
@@ -1049,6 +1051,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Goymslu instill
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Fyritøku instilling (goymt í goymslufílum; ávirkar einans nýggj spøl)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Fyritøku instilling (goymt í goymslufílum; ávirkar einans núverðandi fyritøku)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Vís:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Avmarkar listan niðanfyr so hann einans vísur broyttar instillingar
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Grund innstillingar
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Víðkaðir innstillingar
|
||||
@@ -1680,7 +1683,6 @@ STR_LIVERY_FREIGHT_TRAM :{G=m}Góðs spo
|
||||
STR_FACE_CAPTION :{WHITE}Andlits úrval
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Angra nýtt andlits val
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Góðtak nýtt andlits val
|
||||
STR_MAPGEN_RANDOM :{BLACK}Blanda
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Kallkyn
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Vel kallkyns andlit
|
||||
@@ -2480,6 +2482,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flyt kav
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flyt kava linjuna eitt niður
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Tilvildarligt sáð:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Trýst fyri at skriva tilvildarligt sáð
|
||||
STR_MAPGEN_RANDOM :{BLACK}Blanda
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Broyt tilvildarliga sáði ið verur nýtt til landslags framleiðslu
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Lendis framleiðari:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Træ algoritma:
|
||||
|
||||
+26
-32
@@ -810,11 +810,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} odottaa varikolla
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} odottaa lentokonehallissa
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Kulkuneuvolla {VEHICLE} on liian vähän käskyjä
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}Kulkuneuvolla {VEHICLE} on virheellinen käsky
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Ajoneuvolla {VEHICLE} on toistuvia käskyjä
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}Kulkuneuvon {VEHICLE} käskyissä on virheellinen asema
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} on tulossa vanhaksi
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} on tulossa hyvin vanhaksi
|
||||
@@ -1068,9 +1070,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Pelin asetus (t
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Yhtiön asetus (tallennetaan tallenteisiin; vaikuttaa vain uusiin peleihin)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Yhtiön asetus (tallennetaan tallenteeseen; vaikuttaa vain nykyiseen yhtiöön)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategoria:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tyyppi:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Rajaa alla olevaa listaa ennalta määritellyillä suodattimilla
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Näytä:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Rajaa alla olevaa listaa ja näyttää vain muutetut asetukset
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Perusasetukset
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Lisäasetukset
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Kehittyneet asetukset / kaikki asetukset
|
||||
@@ -1084,10 +1085,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Pelin asetukset
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Pelin asetukset (tallennetaan pelitallenteeseen; vaikuttavat vain nykyiseen peliin)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Yhtiön asetukset (tallennetaan pelitallenteisiin; vaikuttavat vain uusiin peleihin)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Yhtiön asetukset (tallennetaan pelitallenteeseen; vaikuttavat ainoastaan nykyiseen yhtiöön)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Näytä kaikki tulokset muuttamalla{}{SILVER}Kategoriaksi {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Näytä kaikki hakutulokset muuttamalla{}{SILVER}Tyypiksi {WHITE}Kaikki asetustyypit
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Näytä kaikki tulokset muuttamalla{}{SILVER}Kategoriaksi {WHITE}{STRING} {BLACK}ja {SILVER}Tyypiksi {WHITE}Kaikki asetustyypit
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Ei mitään -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :pois
|
||||
STR_CONFIG_SETTING_ON :päällä
|
||||
@@ -1130,7 +1127,7 @@ STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Valitse, kuinka
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Rakentaminen rinteisiin ja rannikolle sallittu: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Mikäli käytössä, ratoja ja asemia voidaan rakentaa useimmille rinteille. Mikäli pois käytöstä, niitä voidaan rakentaa vain radalle sopivaan maastoon joka ei vaadi perustuksia
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Salli maaston muokkaaminen rakennusten, raiteiden jne. juurella: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Salli maaston muokkaaminen rakennusten, raiteiden jne. juurella (autoslope): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Sallii maaston muokkaamisen rakennusten ja ratojen alta tuhoamatta niitä
|
||||
STR_CONFIG_SETTING_CATCHMENT :Realistisemman kokoiset vaikutusalueet: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Erityyppisillä asemilla ja lentokentillä on eri kokoiset vaikutusalueet
|
||||
@@ -1304,7 +1301,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Näkymän tasai
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Hallitse miten päänäkymä siirtyy valittuun paikkaan karttaa klikattaessa tai käytettäessä komentoa joka muuttaa näkymän sijaintia. Mikäli käytössä, päänäkymä siirtyy uuteen sijaintiin pehmeäesti, muutoin se hyppää suoraan valittuun sijaintiin
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Näytä mittauksen työkaluvihje, kun käytetään rakennustyökaluja: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Näytä etäisyydet ja korkeuserot vedettäessä rakennustoimintojen aikana
|
||||
STR_CONFIG_SETTING_LIVERIES :Näytä kulkuneuvotyypille ominaiset tunnukset: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Näytä yhtiön tunnukset: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Hallitse kulkuneuvokohtaisten tunnusten käyttöä (yhtiökohtaisten tunnusten sijaan)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Ei yhtään
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Oma yhtiö
|
||||
@@ -1353,7 +1350,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Ei mitkään to
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Kaikki ei-rakennustoiminnot
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Kaikki paitsi maastonmuokkaustoiminnot
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Kaikki toiminnot
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Käytä ryhmiä kulkuneuvolistassa: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Edistynyt ajoneuvolista: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Salli kehittyneiden kulkuneuvolistojen käyttö kulkuneuvojen ryhmittelyssä
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Lastausilmaisimet: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Määritä näytetäänkö lastausilmaisimet kulkuneuvojen yläpuolella lastatessa ja purettaessa rahtia
|
||||
@@ -1368,7 +1365,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Ratatyyppi, jok
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Ensimmäinen
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Viimeinen
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Yleisin
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Näytä reittivaraukset raiteilla: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Näytä varatut raiteet: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Värjää varatut rataosuudet eri värillä. Tämä auttaa opastimien ja risteysten vianetsinnässä
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Pidä rakennustyökalut aktiivisina käytön jälkeen: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Pidä siltojen, tunneleiden, jne. rakennustyökalut käytössä käytön jälkeen
|
||||
@@ -1583,7 +1580,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetrinen" t
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Arvokuljetusten jakautuminen: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :Arvokuljetuksiin kuuluvat arvotavarat lauhkeassa ilmastossa, timantit subtrooppisessa ilmastossa ja kulta pohjoisessa ilmastossa. NewGRF:t voivat kuitenkin muuttaa näitä rahteja. "symmetrinen" tarkoittaa, että suunnilleen sama määrä rahtia lähetetään asemalta A asemalle B kuin asemalta B asemalle A. "epäsymmetrinen" tarkoittaa, että eri suuntiin voidaan lähettää eriävä määrä rahtia. "manuaalinen" tarkoittaa, että automaattinen rahdin jakautuminen on poistettu käytöstä rahdilta. Suositeltavia asetuksia ovat "epäsymmetrinen" tai "manuaalinen" pelattaessa pohjoisessa ilmastossa, sillä pankit eivät lähetä kultaa takaisin kaivoksille. Lauhkeassa ja subtrooppisessa ilmastossa pelatessa voidaan myös valita "symmetrinen", sillä pankit lähettävät arvotavaroita takaisin alkuperäiselle pankille.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Muiden rahtityyppien jakautuminen: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"epäsymmetrinen" tarkoittaa, että eri suuntiin voidaan lähettää eriäviä määriä rahtia. "manuaalinen" tarkoittaa, että automaattinen jakautuminen ei ole käytössä rahdille.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetrinen" tarkoittaa, että suunnilleen sama määrä rahtia lähetetään asemalta A asemalle B kuin asemalta B asemalle A. "epäsymmetrinen" tarkoittaa, että eri suuntiin voidaan lähettää eriäviä määriä rahtia. "manuaalinen" tarkoittaa, että automaattinen jakautuminen ei ole käytössä rahdille. Suositeltavia asetuksia ovat "epäsymmetrinen" ja "manuaalinen".
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Jakautumisen tarkkuus: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Mitä suuremmaksi tämä asetus on määritetty, sitä enemmän prosessoriaikaa yhteyskuvaajan laskemiseen kuluu. Mikäli tähän kuluu liian paljon aikaa, saatat havaita pelin nykimistä. Jos arvo on määritetty liian pieneksi, jakauman laskeminen ei ole tarkka ja rahtia ei välttämättä lähetetä odotetuille asemille.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Välimatkan vaikutus kysyntään: {STRING}
|
||||
@@ -1806,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :Raitiotavaravau
|
||||
STR_FACE_CAPTION :{WHITE}Kasvojen valinta
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Peruuta uusien kasvojen valinta.
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Hyväksy uusien kasvojen valinta.
|
||||
STR_MAPGEN_RANDOM :{BLACK}Satunnainen
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Mies
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Valitse miehen kasvot.
|
||||
@@ -2550,8 +2546,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Lentoken
|
||||
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Vastaanottaa rahtia: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Radan nopeusrajoitus: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Tien nopeusrajoitus: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Nopeusrajoitus: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kalliota
|
||||
@@ -2667,7 +2662,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Tallenna
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Tallenna nykyinen peli käyttäen valittua nimeä.
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Lataa
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Lataa valittu peli
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Lataa valittu korkeuskartta
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Tietoja pelistä
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Tietoja ei ole saatavilla
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2688,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Siirrä
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Siirrä lumirajaa yksi taso alaspäin
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Satunnaislukusiemen:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klikkaa antaaksesi satunnaislukusiemenen
|
||||
STR_MAPGEN_RANDOM :{BLACK}Satunnainen
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Vaihda maaston luomisessa käytettävä satunnaislukusiemen
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Maastogeneraattori:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Puiden algoritmi:
|
||||
@@ -2881,7 +2876,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Puuttuvia
|
||||
STR_NEWGRF_BROKEN :{WHITE}NewGRF:n '{0:STRING}' käytös aiheuttaa todennäköisesti nykimistä ja/tai kaatumisia.
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Se muutti vetävän vaunun '{1:ENGINE}' tilaa tallin ulkopuolella
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Se muutti kulkuneuvon '{1:ENGINE}' pituutta varikon ulkopuolella
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Se muutti kulkuneuvon '{1:ENGINE}' kapasiteettia, vaikka kulkuneuvo ei ollut varikolla tai uudelleensovitettavana
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Yhtiölle '{1:COMPANY}' kuuluvan junan '{0:VEHICLE}' pituus on virheellinen. Tämä johtuu luultavasti NewGRF:ien ongelmista. Peli saattaa nykiä tai kaatua
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' antaa väärää tietoa
|
||||
@@ -3689,8 +3683,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Muuta ko
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Sovita
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Valitse mihin rahtityyppiin tämä käsky sovittaa. Ctrl+Klik poistaa sovituskäskyn
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Uudelleensovitus asemalla
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Valitse tällä määräyksellä sovitettava rahtityyppi. Ctrl+Klik poistaaksesi sovitusmääräyksen. Sovitus suoritetaan vain, jos kulkuneuvo sallii sen.
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Automaattinen sovitus
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Valitse tällä määräyksellä automaattisesti sovitettava rahtityyppi. Ctrl+Klik poistaaksesi sovitusmääräyksen. Automaattinen sovitus suoritetaan vain, jos kulkuneuvo sallii sen.
|
||||
STR_ORDER_DROP_REFIT_AUTO :Määrätty rahti
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Saatavilla oleva rahti
|
||||
|
||||
@@ -3781,18 +3775,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Ei lastin purk
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ei lastin purkua, mutta odota minkä tahansa lastin täyttymistä)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Ei purkua eikä lastausta)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Sovita rahdille {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Täysi lasti ja sovitus rahdille {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Täysi lasti mitä tahansa rahtia sekä sovita rahdille {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Pura ja ota rahti sekä sovita rahdille {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Pura ja odota täyttä lastia sekä sovita rahdille {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Sovita automaattisesti rahdille {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Täysi lasti ja automaattinen sovitus rahdille {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Täysi lasti mitä tahansa rahtia sekä sovita automaattisesti rahdille {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Pura ja ota rahti sekä automaattinen sovitus rahdille {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Pura ja odota täyttä lastia sekä sovita automaattisesti rahdille {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Pura ja odota mitä tahansa täyttä lastia sekä sovita rahdille {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Siirrä ja ota rahti sekä sovita rahdille {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Siirrä ja odota täyttä lastia sekä sovita rahdille {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Siirrä ja odota mitä tahansa täyttä lastia sekä sovita rahdille {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Ei purkua ja ota rahti sekä sovita rahdille {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Ei purkua ja odota täyttä lastia sekä sovita rahdille {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Ei purkua ja odota mitä tahansa täyttä lastia sekä sovita rahdille {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Siirrä ja ota rahti sekä sovita automaattisesti rahdille {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Siirrä ja odota täyttä lastia sekä sovita automaattisesti rahdille {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Siirrä ja odota mitä tahansa täyttä lastia sekä sovita automaattisesti rahdille {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Ei purkua ja ota rahti sekä sovita automaattisesti rahdille {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Ei purkua ja odota täyttä lastia sekä sovita automaattisesti rahdille {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Ei purkua ja odota mitä tahansa täyttä lastia sekä sovita automaattisesti rahdille {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :saatavilla oleva rahti
|
||||
|
||||
@@ -3818,7 +3812,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Aikataul
|
||||
STR_TIMETABLE_NO_TRAVEL :Ei kulkua
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Kulje (automaattinen; aikataulu seuraavan manuaalisen käskyn mukaisesti)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Kiertävä (ei aikataulua)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Kulje (ilman aikataulua) enimmillään {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Kulje enimmillään {2:VELOCITY} (ei aikataulutettu)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Kulje kohteeseen {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Kulje kohteeseen {STRING} enintään {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR :ja odota {STRING}
|
||||
|
||||
+31
-37
@@ -811,11 +811,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} est en attente au dépôt
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} est en attente au hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} a trop peu d'ordres dans son itinéraire
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} a un ordre vide
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} a des ordres en double
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} a une station invalide dans ses ordres
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} devient vieux
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} devient très vieux
|
||||
@@ -1069,9 +1071,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Paramètre de j
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Paramètre de compagnie (enregistré dans les sauvegardes{NBSP}; affecte uniquement les nouvelles parties)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Paramètre de compagnie (enregistré dans la sauvegarde{NBSP}; affecte uniquement la compagnie actuelle)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Catégorie{NBSP}:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Type{NBSP}:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restreint la liste ci-dessous en utilisant des filtres prédéfinis
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Afficher{NBSP}:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restreint la liste ci-dessous en ne montrant que les paramètres modifiés
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Options de base
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Options avancées
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Paramètres expert / Tous les paramètres
|
||||
@@ -1085,10 +1086,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Paramètres de
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Paramètres de jeu (enregistrés dans les sauvegardes{NBSP}; affectent uniquement la partie actuelle)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Paramètres de compagnie (enregistrés dans les sauvegardes{NBSP}; affectent uniquement les nouvelles parties)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Paramètres de compagnie (enregistrés dans les sauvegardes{NBSP}; affectent uniquement la compagnie actuelle)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Afficher tous les résultats de la recherche en définissant{}la {SILVER}catégorie {BLACK}sur {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Afficher tous les résultats de la recherche en définissant{}le {SILVER}type {BLACK}sur {WHITE}tous les types
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Afficher tous les résultats de la recherche en définissant{}la{SILVER}catégorie {BLACK}sur {WHITE}{STRING} {BLACK}et le{SILVER} type {BLACK}sur {WHITE}tous les types
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Aucun -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Désactivé
|
||||
STR_CONFIG_SETTING_ON :Activé
|
||||
@@ -1131,7 +1128,7 @@ STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Définit commen
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Construction côtière et sur pentes{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Si activé, les voies et les stations peuvent être construites sur la plupart des pentes. Si désactivé, elles sont autorisées uniquement sur les pentes correspondant à la direction de la voie et ne requérant pas de fondations.
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Terrassement sous les bâtiments, voies, etc.{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Terrassement sous les bâtiments, voies, etc. (Autoslope){NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Autoriser le terrassement sous les bâtiments et les voies sans les retirer
|
||||
STR_CONFIG_SETTING_CATCHMENT :Autoriser des zones de desserte plus réalistes{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Les zones de desserte ont des tailles différentes selon les types de stations et d'aéroports
|
||||
@@ -1305,7 +1302,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Défilement ré
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Contrôle comment la vue principale défile jusqu'à une position spécifique lors d'un clic sur la mini-carte ou pour atteindre un objet précis sur la carte. Si activé, la vue défile doucement, si désactivé elle saute directement à la cible
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Montrer une infobulle de mesure lors de l'utilisation de divers outils de construction{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Affiche les distances et les différences de hauteur lors des opérations de construction
|
||||
STR_CONFIG_SETTING_LIVERIES :Affichage des livrées spécifiques aux types de véhicules{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Affichage des livrées des compagnies{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Contrôle l'utilisation des livrées spécifiques au type de véhicule (ou, au contraire, celles spécifiques à la compagnie)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Aucune
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Propre compagnie
|
||||
@@ -1354,7 +1351,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Aucune
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Toutes hors construction
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Toutes sauf celles modifiant le terrain
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Toutes
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Utiliser les groupes dans la liste de véhicules{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Utiliser la liste de véhicules avancée{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Active l'utilisation des listes de véhicule avancées pour grouper les véhicules
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Utiliser les indicateurs de chargement{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Choisir si les indicateurs de chargement doivent être affichés au dessus des véhicules qui chargent ou déchargent
|
||||
@@ -1369,7 +1366,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Type de rail à
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Premier disponible
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Dernier disponible
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Le plus utilisé
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Afficher les réservations de chemin sur les voies{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Afficher les voies réservées{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Donne une couleur différente aux voies réservées pour aider à résoudre les problèmes de trains refusant d'entrer dans des blocs basés sur le chemin
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Conserver les outils de construction actifs après usage{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Garde les outils de construction de ponts, tunnels, etc. ouverts après usage
|
||||
@@ -1519,7 +1516,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Autoriser les v
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Autoriser la construction des passages à niveau par les villes{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activer ce paramètre pour autoriser les villes à construire des passages à niveau
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permettre plus d'aéroports par ville, selon les nuisances sonores{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Avec ce paramètre désactivé, il peut y avoir deux aéroports dans chaque ville. Avec ce paramètre activé, le nombre d'aéroports dans une ville est limité par le bruit qu'elle accepte, celui-ci dépend de la population, de la taille de l'aéroport et de la distance
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Avec ce paramètre désactivé, il peut y avoir deux aéroports dans chaque ville. Avec ce paramètre désactivé, le nombre d'aéroports dans une ville est limité par le bruit qu'elle accepte, celui-ci dépend de la population, de la taille de l'aéroport et de la distance
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fonder des villes en cours de jeu{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activer ce paramètre permet aux joueurs de fonder de nouvelles villes dans la partie
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Interdit
|
||||
@@ -1584,7 +1581,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symétrique" s
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Type de distribution pour les cargaisons de classe ARMOURED{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :La classe de cargaison ARMOURED contient des biens de valeur dans les climats tempéré, des diamants dans le climat subtropical, et de l'or dans le climat subarctique. Les NewGRFs peuvent changer ça. "symétrique" signifie qu'autant de ces cargaisons iront d'une station A vers une station B, que de la station B vers la station A. "asymétrique" signifie qu'une quantité arbitraire de ces cargaisons peut être envoyée dans les deux directions. "manuel" signifie qu'aucune distribution n'est mise en place pour ces cargaisons. Il est conseillé de choisir "asymétrique" ou "manuel" dans le climat subarctique, car les banques n'enverront pas d'or en retour vers les mines d'or. Dans les climats tempéré et subtropical, on peut choisir aussi "symétrique", car les banques peuvent renvoyer en retour des biens de valeurs aux banques qui en envoient à l'origine.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Type de distribution pour les autres classes de cargaison{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymétrique" signifie qu'une quantité arbitraire de cargaison peut être envoyée dans les deux directions. "manuel" signifie qu'aucune distribution n'est mise en place pour la cargaison.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symétrique" signifie qu'autant de cargaison ira d'une station A vers une station B, que de la station B vers la station A. "asymétrique" signifie qu'une quantité arbitraire de cargaison peut être envoyée dans les deux directions. "manuel" signifie qu'aucune distribution n'est mise en place pour la cargaison. Le mieux ici est logiquement de choisir "asymétrique" ou "manuel".
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Précision de la distribution{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Plus ce réglage est élevé, plus la réactualisation du graphique de distribution occupe de temps CPU. S'il est trop élevé, cela peut produire de la latence ("lag"). Au contraire, plus la valeur est basse, plus la distribution sera imprécise et l'on risque de voir des cargaisons ne pas aller vers la destination attendue.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Effet de la distance sur la demande{NBSP}: {STRING}
|
||||
@@ -1807,7 +1804,6 @@ STR_LIVERY_FREIGHT_TRAM :Tramway pour fr
|
||||
STR_FACE_CAPTION :{WHITE}Sélection du visage
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Annuler le choix du nouveau visage
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Valider le nouveau visage
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nouvelle amorce
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Homme
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Choisir un visage masculin
|
||||
@@ -1928,13 +1924,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protége
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :Non
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Oui
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} client{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Nombre de clients maximum{NBSP}:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Nombre de clients max.{NBSP}:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choisir un nombre maximum de clients. Tous les emplacements n'auront pas besoin d'être remplis
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compagnie{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Nombre de compagnies maximum{NBSP}:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max. compagnies{NBSP}:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limiter le serveur à un certain nombre de compagnies
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectateur{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Nombre de spectateurs maximum{NBSP}:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max. spectateurs{NBSP}:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limiter le serveur à un certain nombre de spectateurs
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Langue utilisée{NBSP}:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Les autres joueurs sauront quelle langue est parlée sur ce serveur
|
||||
@@ -2552,7 +2548,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF{N
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargaison acceptée{NBSP}: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Vitesse limite de la voie{NBSP}: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Vitesse limite de la route{NBSP}: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Roches
|
||||
@@ -2668,7 +2663,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Sauvegar
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Sauvegarder la partie en cours avec le nom choisi
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Charger
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Charger la partie sélectionnée
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Charger la carte d'altitude sélectionnée
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Détails
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Pas d'informations disponibles
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}{NBSP}: {WHITE}{STRING}
|
||||
@@ -2689,6 +2683,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Augmente
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Baisser l'altitude d'enneigement
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Amorce{NBSP}:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Cliquer pour saisir une amorce
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nouvelle amorce
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Modifier l'amorce utilisée pour la création du terrain
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Générateur{NBSP}:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Ajout des arbres{NBSP}:
|
||||
@@ -2882,7 +2877,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Modules ma
|
||||
STR_NEWGRF_BROKEN :{WHITE}Le comportement du NewGRF "{0:STRING}" peut provoquer des erreurs de synchronisation et/ou des plantages
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Il a modifié l'état de wagon motorisé pour "{1:ENGINE}" en dehors du dépôt
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Il a modifié la longueur de véhicule pour "{1:ENGINE}" en dehors du dépôt
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Il a changé la capacité pour '{1:ENGINE}' hors d'un dépôt ou d'un réaménagement
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Le train "{VEHICLE}" appartenant à "{COMPANY}" a une longueur invalide. Cela est probablement dû à des problèmes avec des NewGRFs, et peut provoquer des erreurs de synchronisation ou planter le jeu.
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Le module NewGRF "{0:STRING}" fournit une information incorrecte
|
||||
@@ -3690,8 +3684,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Modifier
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Réaménager
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Choisir pour quelle cargaison réaménager avec cet ordre.{}Ctrl-clic pour retirer l'instruction de réaménagement.
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Réaménagement aux stations
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Sélectionner pour quel type de cargaison cet ordre va réaménager.{}Ctrl-Clic pour retirer l'instruction de réaménagement. Le réaménagement aux stations ne sera fait que si le véhicule l'autorise.
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Réaménagement automatique
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Sélectionner pour quel type de cargaison cet ordre va réaménager automatiquement.{}Ctrl-Clic pour retirer l'instruction de réaménagement. Le réaménagement automatique ne sera fait que si le véhicule l'autorise.
|
||||
STR_ORDER_DROP_REFIT_AUTO :Cargaison fixée
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Cargaison disponible
|
||||
|
||||
@@ -3782,18 +3776,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Ne pas déchar
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ne pas décharger et attendre pleine charge pour un seul type)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Ne pas décharger et ne pas charger)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Réaménager pour {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Charger complétement avec réaménagement pour {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Charger complétement pour un seul type avec réaménagement pour {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Décharger et charger avec réaménagement pour {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Décharger et attendre pleine charge avec réaménagement pour {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Décharger et attendre pleine charge pour un seul type avec réaménagement pour {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transférer et charger avec réaménagement pour {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transférer et attendre pleine charge avec réaménagement pour {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transférer et attendre pleine charge pour un seul type avec réaménagement pour {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Ne pas décharger et charger avec réaménagement pour {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Ne pas décharger et attendre pleine charge avec réaménagement pour {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Ne pas décharger et attendre pleine charge pour un seul type avec réaménagement pour {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Réaménager automatiquement pour {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Charger complétement avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Charger complétement pour un seul type avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Décharger et charger avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Décharger et attendre pleine charge avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Décharger et attendre pleine charge pour un seul type avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transférer et charger avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transférer et attendre pleine charge avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transférer et attendre pleine charge pour un seul type avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Ne pas décharger et charger avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Ne pas décharger et attendre pleine charge avec réaménagement automatique pour {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Ne pas décharger et attendre pleine charge pour un seul type avec réaménagement automatique pour {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :cargaison disponible
|
||||
|
||||
@@ -3819,9 +3813,9 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Horaire
|
||||
STR_TIMETABLE_NO_TRAVEL :Pas de voyage
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Voyager (automatique{NBSP}; horaire au prochain ordre manuel)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Voyager (sans horaire)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Voyager (non planifié) à {2:VELOCITY} max.
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Déplacement à {2:VELOCITY} max. (non planifié)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Voyager pendant {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Voyager pendant {STRING} à {VELOCITY} max.
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Déplacement de {STRING} à {VELOCITY} max.
|
||||
STR_TIMETABLE_STAY_FOR :et rester pendant {STRING}
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR :et voyager pendant {STRING}
|
||||
STR_TIMETABLE_DAYS :{COMMA} jour{P "" s}
|
||||
|
||||
+39
-45
@@ -934,8 +934,8 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Seall a
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toglaich sealladh a' mhapa-àirde
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Na seall seilbh nan companaidh air a' mhapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Seall a h-uile sealbh nan companaidh air a' mhapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Na seall carago sam bith air a’ mhapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Seall na h-uile carago air a’ mhapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Na seall carago sam bith air a' mhapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Seall na h-uile carago air a' mhapa
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Seall am brath no aithisg naidheachd mu dheireadh
|
||||
@@ -994,7 +994,7 @@ STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLAC
|
||||
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}Tha duilgheadasan solair ag adhbharachadh gun do dh'ainmich {STRING} gun tèid a {G 0 dùnadh dhùnadh} a dh'aithghearr!
|
||||
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}Tha dìth chraobhan faisg {G 0 air oirre} ag adhbharachadh gun do dh'ainmich {STRING} gun tèid a {G 0 dùnadh dhùnadh} a dh'aithghearr!
|
||||
|
||||
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Aonadh Airgid na h-Eòrpa!{}{}Tha an t-Eòro ga chur air bhog mar an aon airgeadra airson tar-ghnìomhan cumanta san dùthaich agad!
|
||||
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Aonadh Airgid na h-Eòrpa!{}{}Tha an t-Eòro ga chur air bhog mar an t-aon airgeadra airson tar-ghnìomhan cumanta san dùthaich agad!
|
||||
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}Crìonadh eaconamaidh an t-saoghail!{}{}tha eagal air na h-eòlaichean ionmhais gu bheil dubh staing romhainn le crìonadh an eaconamaidh!
|
||||
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}Crìonadh an eaconamaidh seachad!{}{}Tha meudachadh na malairt a' cur earbsa sna gnìomhachasan le neartachadh an eaconamaidh!
|
||||
|
||||
@@ -1012,11 +1012,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}Tha {VEH
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}Tha {VEHICLE} a' feitheamh sa chala
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}Tha {VEHICLE} a' feitheamh sa hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Chan eil òrduighean gu leòr air a' chlàr-ama aig {VEHICLE}
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}Tha òrdugh falamh aig {VEHICLE}
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Tha òrdugh dùbailte aig {VEHICLE}
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}Tha stèisean mì-dhligheach sna h-òrduighean aig {VEHICLE}
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}Tha {VEHICLE} a' fàs aosta
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}Tha {VEHICLE} a' fàs glè aosta
|
||||
@@ -1270,8 +1272,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Roghainnean a'
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Roghainnean na companaidh (thèid an sàbhaladh leis a' gheama; gun bhuaidh ach air geamannan ùra)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Roghainnean na companaidh (thèid an sàbhaladh leis a' gheama; gun bhuaidh ach air a' chompanaidh seo)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Roinn-seòrsa:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Seòrsa:
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Seall:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Cuingichidh seo an liosta gu h-ìosal gus nach tèid a shealltainn ach roghainnean air an atharrachadh
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Roghainnean bunasach
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Roghainnean adhartach
|
||||
@@ -1286,10 +1287,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Roghainnean a'
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Roghainnean a' gheama (thèid an sàbhaladh leis a' gheama; gun bhuaidh ach air a' gheama seo)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Roghainnean na companaidh (thèid an sàbhaladh leis a' gheama; gun bhuaidh ach air geamannan ùra)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Roghainnean na companaidh (thèid an sàbhaladh leis a' gheama; gun bhuaidh ach air a' chompanaidh seo)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Seall na h-uile toradh luirg ’s tu a’ suidheachadh{}{SILVER}Roinn-seòrsa {BLACK}air {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Seall na h-uile toradh luirg ’s tu a’ suidheachadh{}{SILVER}Seòrsa {BLACK}air {WHITE}Gach seòrsa
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Seall na h-uile toradh luirg ’s tu a’ suidheachadh{}{SILVER}Roinn-seòrsa {BLACK}air {WHITE}{STRING} {BLACK}agus {SILVER}Seòrsa {BLACK}air {WHITE}Gach seòrsa
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Chan eil gin -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Dheth
|
||||
STR_CONFIG_SETTING_ON :Air
|
||||
@@ -1344,9 +1341,9 @@ STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} {P 0 le
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :Meud dhe smùid is sradan nan carbadan: {STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Suidhich an uiread dhe smùid no sradagan nan carbadan
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :Modail luathachaidh nan trèanaichean: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Tagh am modail fiosaigeachd airson luathachadh nan trèanaichean. Cuiridh am modail “Tùsail” an aon pheanas air a h-uile carbad air sliabh. Cuiridh am modail “Fìor-riochdail” peanas air slèibhtean is lùban a-rèir bhuadhan diofraichte aca a leithid faide is spàirn tarraing
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Tagh am modail fiosaigeachd airson luathachadh nan trèanaichean. Cuiridh am modail “Tùsail” an t-aon pheanas air a h-uile carbad air sliabh. Cuiridh am modail “Fìor-riochdail” peanas air slèibhtean is lùban a-rèir bhuadhan diofraichte aca a leithid faide is spàirn tarraing
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :Modail luathachaidh nan carbadan-rathaid: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT :Tagh am modail fiosaigeachd airson luathachadh nan carbadan-rathaid. Cuiridh am modail “Tùsail” an aon pheanas air a h-uile carbad air sliabh. Cuiridh am modail “Fìor-riochdail” peanas air slèibhtean is lùban a-rèir bhuadhan diofraichte aca, mar eisimpleir “spàirn tarraing”
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT :Tagh am modail fiosaigeachd airson luathachadh nan carbadan-rathaid. Cuiridh am modail “Tùsail” an t-aon pheanas air a h-uile carbad air sliabh. Cuiridh am modail “Fìor-riochdail” peanas air slèibhtean is lùban a-rèir bhuadhan diofraichte aca, mar eisimpleir “spàirn tarraing”
|
||||
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :Caisead nan slèibhtean airson trèanaichean: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Caisead aig na leacan slèibhe dha thrèanaichean. Nì luachan nas àirde an dìreadh nas dorra
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
@@ -1490,7 +1487,7 @@ STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Tha co-d
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Tha co-dhiù aon leac aig oir nach eil na uisge
|
||||
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :Sgaoileadh as motha aig stèisean: {STRING}
|
||||
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :An raon as motha sa dh'fhaodas an aon stèisean a sgaoileadh. Thoir an aire gun dèan luachan mòra an geama nas slaodaiche
|
||||
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :An raon as motha sa dh'fhaodas an t-aon stèisean a sgaoileadh. Thoir an aire gun dèan luachan mòra an geama nas slaodaiche
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :Càraich heileacoptairean gu fèin-obrachail aig puirt-heileacoptair: {STRING}
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Càraich heileacoptairean gach turas a thèid iad air tìr, fiù ’s mura h-eil hangar aig a' phort-adhair
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Ceangail am bàr-inneal crutha-tìre ri bàraichean-inneal rèile/rathaid/uisge/puirt-adhair: {STRING}
|
||||
@@ -1779,19 +1776,19 @@ STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :a làimh
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :neo-chothromach
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :co-chothromach
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Am modh sgaoilidh airson taistealaich: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :Is ciall dha “co-chothromach” gun tèid cha mhòr an aon uiread dhe thaistealaich a chur o stèisean A gu stèisean B ’s a thèid a chur o stèisean B gu stèisean A. Is ciall dha “neo-chothromach” gun tèid uiread air thuaiream dhe thaistealaich a chur dhan dà chomhair. Is ciall dha “a làimh” nach tèid sgaoileadh fèin-obrachail sam bith a dhèanamh airson taistealaich.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :Is ciall dha “co-chothromach” gun tèid cha mhòr an t-aon uiread dhe thaistealaich a chur o stèisean A gu stèisean B ’s a thèid a chur o stèisean B gu stèisean A. Is ciall dha “neo-chothromach” gun tèid uiread air thuaiream dhe thaistealaich a chur dhan dà chomhair. Is ciall dha “a làimh” nach tèid sgaoileadh fèin-obrachail sam bith a dhèanamh airson taistealaich.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Am modh sgaoilidh airson post: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :Is ciall dha “co-chothromach” gun tèid cha mhòr an aon uiread dhe phost a chur o stèisean A gu stèisean B ’s a thèid a chur o stèisean B gu stèisean A. Is ciall dha “neo-chothromach” gun tèid uiread air thuaiream dhe phost a chur dhan dà chomhair. Is ciall dha “a làimh” nach tèid sgaoileadh fèin-obrachail sam bith a dhèanamh airson post.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :Is ciall dha “co-chothromach” gun tèid cha mhòr an t-aon uiread dhe phost a chur o stèisean A gu stèisean B ’s a thèid a chur o stèisean B gu stèisean A. Is ciall dha “neo-chothromach” gun tèid uiread air thuaiream dhe phost a chur dhan dà chomhair. Is ciall dha “a làimh” nach tèid sgaoileadh fèin-obrachail sam bith a dhèanamh airson post.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Am modh sgaoilidh airson an t-seòrsa carago ARMAILTE: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :Tha an seòrsa carago ARMAILTE a’ gabhail a-steach seilbh fo gnàth-shìde mheasarra, daoimeanan fo gnàth-shìde fho-thropaigeach is òr fo gnàth-shìde fho-artach. Dh’fhaoidte gun atharraich NewGRF seo. Is ciall dha “co-chothromach” gun tèid cha mhòr an aon uiread dhe charago a chur o stèisean A gu stèisean B ’s a thèid a chur o stèisean B gu stèisean A. Is ciall dha “neo-chothromach” gun tèid uiread air thuaiream a chur dhan dà chomhair. Is ciall dha “a làimh” nach tèid sgaoileadh fèin-obrachail sam bith a dhèanamh airson a’ charago ud. Cha chreid sinn nach eil thu airson seo a shuidheachadh air “neo-chothromach” no “a làimh” nuair a bhios tu a’ cluich le cruth-tìre fo-artach on nach cuir bancaichean òr air ais gu mèinnean òir. Le cruth-tìre measarra no fo-thropaigeach, ’s urrainn dhut “co-chothromach” a thaghadh cuideachd on a chuireas bancaichean seilbh air ais dhan bhanca eile.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :Tha an seòrsa carago ARMAILTE a' gabhail a-steach seilbh fo gnàth-shìde mheasarra, daoimeanan fo gnàth-shìde fho-thropaigeach is òr fo gnàth-shìde fho-artach. Dh'fhaoidte gun atharraich NewGRF seo. Is ciall dha “co-chothromach” gun tèid cha mhòr an t-aon uiread dhe charago a chur o stèisean A gu stèisean B ’s a thèid a chur o stèisean B gu stèisean A. Is ciall dha “neo-chothromach” gun tèid uiread air thuaiream a chur dhan dà chomhair. Is ciall dha “a làimh” nach tèid sgaoileadh fèin-obrachail sam bith a dhèanamh airson a' charago ud. Cha chreid sinn nach eil thu airson seo a shuidheachadh air “neo-chothromach” no “a làimh” nuair a bhios tu a' cluich le cruth-tìre fo-artach on nach cuir bancaichean òr air ais gu mèinnean òir. Le cruth-tìre measarra no fo-thropaigeach, 's urrainn dhut “co-chothromach” a thaghadh cuideachd on a chuireas bancaichean seilbh air ais dhan bhanca eile.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Am modh sgaoilidh airson seòrsaichean eile dhe charago: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :Is ciall dha “neo-chothromach” gun tèid uiread air thuaiream a chur dhan dà chomhair. Is ciall dha “a làimh” nach tèid sgaoileadh fèin-obrachail sam bith a dhèanamh airson a' charago ud.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :Is ciall dha “co-chothromach” gun tèid cha mhòr an t-aon uiread dhe charago a chur o stèisean A gu stèisean B ’s a thèid a chur o stèisean B gu stèisean A. Is ciall dha “neo-chothromach” gun tèid uiread air thuaiream a chur dhan dà chomhair. Is ciall dha “a làimh” nach tèid sgaoileadh fèin-obrachail sam bith a dhèanamh airson a' charago ud. Cha chreid sinn nach eil thu airson seo a shuidheachadh air “neo-chothromach” no “a làimh”.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Pongalachd an sgaoilidh: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Mar as àirde a shuidhicheas tu seo, ’s ann nas motha dhe dh'ùine CPU a bheir àireamhachadh air graf nan ceangal. Ma bhios seo a' toirt ro fhada, ’s dòcha gum mothaich thu dàil. Co-dhiù, ma shuidhicheas tu air luach ìseal e, cha bhi an sgaoileadh pongail is mothaichidh tu nach tèid carago a chur dhan àite an robh thu an dùil.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Am buaidh aig an t-astar air iarrtasan: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Ma chuireas tu luach nas àirde na 0 ann, bidh buaidh aig an t-astar eadar an stèisean tùsail A aig carago air choireigin is stèisean cinn-uidhe B air a’ mheud dhe charago a thèid a chur o A gu B. Mar as fhaide air falbh o B ’s a tha A, ’s ann as lugha dhe charago a thèid a chur. Mar as àirde a shuidhicheas tu an luach seo, ’s ann as lugha dhe charago a thèid a chur gu stèiseanan a bhios fad air falbh agus ’s ann as motha dhe charago a thèid a chur gu stèiseanan a tha faisg.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Ma chuireas tu luach nas àirde na 0 ann, bidh buaidh aig an t-astar eadar an stèisean tùsail A aig carago air choireigin is stèisean cinn-uidhe B air a' mheud dhe charago a thèid a chur o A gu B. Mar as fhaide air falbh o B 's a tha A, 's ann as lugha dhe charago a thèid a chur. Mar as àirde a shuidhicheas tu an luach seo, 's ann as lugha dhe charago a thèid a chur gu stèiseanan a bhios fad air falbh agus 's ann as motha dhe charago a thèid a chur gu stèiseanan a tha faisg.
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE :Na thèid a thilleadh dhe charago leis a' mhodh co-chothromach: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Ma shuidhicheas tu seo air nas lugha na 100%, bidh giùlan an sgaoilidh co-chothromaich nas coltaiche ris an sgaoileadh neo-chothromach. Cha tèid sparradh air an aon uiread dhe charago tilleadh ma tha uiread sònraichte dhe charago ga cur gu stèisean. Ma shuidhicheas tu seo air 0%, bidh an aon ghiùlan aig an dà chuid sgaoileadh co-chothromach is neo-chothromach.
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Ma shuidhicheas tu seo air nas lugha na 100%, bidh giùlan an sgaoilidh co-chothromaich nas coltaiche ris an sgaoileadh neo-chothromach. Cha tèid sparradh air an aon uiread dhe charago tilleadh ma tha uiread sònraichte dhe charago ga cur gu stèisean. Ma shuidhicheas tu seo air 0%, bidh an t-aon ghiùlan aig an dà chuid sgaoileadh co-chothromach is neo-chothromach.
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Lìonadh nan slighean giorra mus tèid slighean le mòran ruim a chleachdadh: {STRING}
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Gu tric, tha iomadh slighe eadar dà stèisean ann. Lìonaidh an sgaoileadh carago an t-slighe as giorra an toiseach is an dàrna slighe as giorra an uairsin is mar sin air adhart. Thèid a mheasadh a bheil slighe làn gus nach eil le tuairmse air na ghabhas an t-slighe ris is air a' chleachdadh a th' air a' phlana. Nuair a bhios na h-uile slighe air an lìonadh is rum a dhìth fhathast, thèid luchd a bharrachd a chur air gach slighe is an fheadhainn aig a bheil mòran rum a thaghadh an toiseach. Co-dhiù, cha dèan an algairim tuairmse buileach ceart air an rum mar as trice. Leigidh an roghainn seo leat sònrachadh dè an ceudad aig slighe as giorra a thèid a cleachdadh sa chiad dol a-mach mus tèid an ath shlighe as fhaide a thaghadh. Dèan nas lugha na 100% e ach nach bidh na stèiseanan ro làn nuair a thèid rum a mheas ro mhòr.
|
||||
|
||||
@@ -2008,7 +2005,6 @@ STR_LIVERY_FREIGHT_TRAM :Trama carago
|
||||
STR_FACE_CAPTION :{WHITE}Taghadh aodainn
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Sguir dhen taghadh aodainn ùir
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Gabh ris an taghadh aodainn ùir
|
||||
STR_MAPGEN_RANDOM :{BLACK}Cuir sìol air thuaiream
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Fireannach
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Tagh aodann fireannaich
|
||||
@@ -2518,13 +2514,13 @@ STR_STATION_CLASS_WAYP :Puingean-turais
|
||||
STR_BUILD_SIGNAL_CAPTION :{WHITE}Roghainn nan comharran
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Comharra bloca (saimeafor){}Seo an seòrsa comharra as bunasaiche is chan fhaod ach aon trèan a bhith san aon bhloca aig an aon àm
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Comharra a-steach (saimeafor){}Bidh seo uaine fhad ’s a tha comharra a-mach uaine san ath roinn dhen t-slighe. Mura h-eil, bidh e dearg
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Comharra a-mach (saimeafor){}Tha an aon ghiùlan aige ’s a tha aig comharra bloca ach tha feum air gus an dath mar bu chòir a thoirt air comharran a-steach is ro-chomharran aonaichte
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Comharra a-mach (saimeafor){}Tha an t-aon ghiùlan aige ’s a tha aig comharra bloca ach tha feum air gus an dath mar bu chòir a thoirt air comharran a-steach is ro-chomharran aonaichte
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Comharra aonaichte (saimeafor){}’S e comharra a-steach is a-mach a th' anns a' chomharra aonaichte seo aig an aon àm. Mar sin, ’s urrainn dhut “craobhan" mòra dhe ro-chomharran a thogail
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Comharra slighe (saimeafor){}Leigidh comharra slighe le barrachd air aon trèan dol a-steach dhan bhloca comharra air an aon àm, mas urrainn dhan trèan slighe gu ionad stadaidh sàbhailte a ghlèidheadh. Faodar dol seachad air comharran slighe àbhaisteach on chùlaibh
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Comharra slighe aon-shligheach (saimeafor){}Leigidh comharra slighe le barrachd air aon trèan dol a-steach dhan bhloca comharra air an aon àm, mas urrainn dhan trèan slighe gu ionad stadaidh sàbhailte a ghlèidheadh. Chan fhaodar dol seachad air comharran slighe àbhaisteach on chùlaibh
|
||||
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Comharra bloca (dealain){}Seo an seòrsa comharra as bunasaiche is chan fhaod ach aon trèan a bhith san aon bhloca aig an aon àm
|
||||
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Comharra a-steach (dealain){}Bidh seo uaine fhad ’s a tha comharra a-mach uaine san ath roinn dhen t-slighe. Mura h-eil, bidh e dearg
|
||||
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Comharra a-mach (dealain){}Tha an aon ghiùlan aige ’s a tha aig comharra bloca ach tha feum air gus an dath mar bu chòir a thoirt air comharran a-steach is ro-chomharran aonaichte
|
||||
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Comharra a-mach (dealain){}Tha an t-aon ghiùlan aige ’s a tha aig comharra bloca ach tha feum air gus an dath mar bu chòir a thoirt air comharran a-steach is ro-chomharran aonaichte
|
||||
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Comharra aonaichte (dealain){}’S e comharra a-steach is a-mach a th' anns a' chomharra aonaichte seo aig an aon àm. Mar sin, ’s urrainn dhut “craobhan" mòra dhe ro-chomharran a thogail
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Comharra slighe (dealain){}Leigidh comharra slighe le barrachd air aon trèan dol a-steach dhan bhloca comharra air an aon àm, mas urrainn dhan trèan slighe gu ionad stadaidh sàbhailte a ghlèidheadh. Faodar dol seachad air comharran slighe àbhaisteach on chùlaibh
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Comharra slighe aon-shligheach (dealain){}Leigidh comharra slighe le barrachd air aon trèan dol a-steach dhan bhloca comharra air an aon àm, mas urrainn dhan trèan slighe gu ionad stadaidh sàbhailte a ghlèidheadh. Chan fhaodar dol seachad air comharran slighe àbhaisteach on chùlaibh
|
||||
@@ -2762,7 +2758,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carago air a ghabhail ris: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Crìoch-luaiths rèile: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Crìoch-astair rathaid: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Creagan
|
||||
@@ -2896,7 +2891,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Sàbhail
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Sàbhail an geama làithreach leis an ainm a thagh thu
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Luchdaich
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Luchdaich an geama a thagh thu
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Luchdaich am mapa-àirde air a thaghadh
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Fiosrachadh a' gheama
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Chan eil fiosrachadh ri làimh
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2917,6 +2911,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Gluais a
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Gluais an loidhne-shneachda sìos aon cheum
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Sìol air thuaiream:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Briog gus sìol air thuaiream a chur a-steach
|
||||
STR_MAPGEN_RANDOM :{BLACK}Cuir sìol air thuaiream
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Atharraich an sìol air thuaiream a thèid a chleachdadh gus cruth-tìre a ghintinn
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Gineadair crutha-thìre:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Algairim chraobhan:
|
||||
@@ -3110,7 +3105,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Tha faidhl
|
||||
STR_NEWGRF_BROKEN :{WHITE}Tha e coltach gun adhbharaich an NewGRF “{0:STRING}" dì-shioncronachadh is/no tuisleadh
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Dh'atharraich a staid a' charbaid-cumhachd airson “{1:ENGINE}" nuair nach robh e ann an trèan-lann
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Dh'atharraich e faide a' charbaid/na trèan airson “{1:ENGINE}" nuair nach robh e/i ann an garaids/trèan-lann
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Dh’atharraich e tomhas-lìonaidh carbaid airson “{1:ENGINE}” fhad ’s nach robh e ann an garaid, trèana-lann, cala no hangar no ga mhùthadh
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Tha faide mì-dhligheach aig an trèan “{VEHICLE}" le “{COMPANY}". Tha e coltach gu bheil duilgheadasan le NewGRF as coireach. Dh'fhaoidte gun dì-shioncronaich no gun tuislich an geama
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Tha an NewGRF “{0:STRING}" a' toirt seachad fiosrachadh mealltach
|
||||
@@ -4117,13 +4111,13 @@ STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Nuair a
|
||||
STR_AI_DEBUG_MATCH_CASE :{BLACK}Aire do litrichean mòra is beaga
|
||||
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Toglaich an tèid aire a thoirt do litrichean mòra is beaga nuair a thèid teachdaireachdan loga an IF a choimeas ris an t-sreang brisidh
|
||||
STR_AI_DEBUG_CONTINUE :{BLACK}Lean air adhart
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Cuir a’ dol is lean air an IF
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Cuir a' dol is lean air an IF
|
||||
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Seall às-chur dì-bhugaidh aig an IF seo
|
||||
STR_AI_GAME_SCRIPT :{BLACK}Sgriobt geama
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Thoir sùil air loga aig an sgriobt geama
|
||||
|
||||
STR_ERROR_AI_NO_AI_FOUND :Cha deach IF freagarrach a lorg airson luchdadh.{}Seo IF caochaige nach dèan dad.{}’S urrainn dhut caochladh dhe IF luchdadh a-nuas leis an t-siostam “Susbaint air loidhne"
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Thuislich aon dhe na sgriobtan a bha a’ ruith. Feuch an cuir thu aithisg dha ùghdar an sgriobt le glacadh-sgrìn dhen uinneag dì-bhugaidh aig an IF/sgriobt geama
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Thuislich aon dhe na sgriobtan a bha a' ruith. Feuch an cuir thu aithisg dha ùghdar an sgriobt le glacadh-sgrìn dhen uinneag dì-bhugaidh aig an IF/sgriobt geama
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Chan eil an uinneag dì-bhugaidh aig an IF/sgriobt geama ri làimh ach airson an fhrithealaiche
|
||||
|
||||
# AI configuration window
|
||||
@@ -4215,7 +4209,7 @@ STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Ga shàb
|
||||
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Dh’fhàillig leis an fhèin-shàbhaladh
|
||||
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Cha ghabh an draibh leughadh
|
||||
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Dh’fhàillig le sàbhaladh a’ gheama{}{STRING}
|
||||
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Cha ghabh am faidhle sguabadh às
|
||||
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Cha ghabh sguabadh às dhan fhaidhle
|
||||
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Dh’fhàillig le luchdadh a’ gheama{}{STRING}
|
||||
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Mearachd taobh a-staigh: {STRING}
|
||||
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Tha an geama air shàbhaladh briste - {STRING}
|
||||
@@ -4227,24 +4221,24 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<chan eil seo r
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Chaidh an geama a shàbhaladh le tionndadh nach cuir taic ri tramaichean. Chaidh na h-uile trama a thoirt air falbh
|
||||
|
||||
# Map generation messages
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Chaidh sgur dhe ghinntin a’ mhapa...{}... chan eil àiteachan freagarrach airson bailtean ann
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Chaidh sgur dhe ghinntin a' mhapa...{}... chan eil àiteachan freagarrach airson bailtean ann
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... chan eil baile sam bith sa chnàmh-sgeul seo
|
||||
|
||||
STR_ERROR_PNGMAP :{WHITE}Cha ghabh an cruth-tìre luchdadh bhon PNG...
|
||||
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... cha deach am faidhle a lorg
|
||||
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... cha b’ urrainn dhuinn seòrsa an deilbh iompachadh. Tha PNG 8 no 24-biod a dhìth
|
||||
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... cha b' urrainn dhuinn seòrsa an deilbh iompachadh. Tha PNG 8 no 24-biod a dhìth
|
||||
STR_ERROR_PNGMAP_MISC :{WHITE}... chaidh rudeigin gu cearr (faidhle coirbte, cha chreids)
|
||||
|
||||
STR_ERROR_BMPMAP :{WHITE}Cha ghabh cruth-tìre luchdadh bhon BMP...
|
||||
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... cha b’ urrainn dhuinn seòrsa an deilbh iompachadh
|
||||
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... cha b' urrainn dhuinn seòrsa an deilbh iompachadh
|
||||
|
||||
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... tha an dealbh ro mhòr
|
||||
|
||||
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Rabhadh sgèile
|
||||
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Cha mholamaid gun tèid meud a’ mhapa tùsail atharrachadh cus. A bheil thu airson leantainn air adhart leis an gintinn?
|
||||
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Cha mholamaid gun tèid meud a' mhapa tùsail atharrachadh cus. A bheil thu airson leantainn air adhart leis an gintinn?
|
||||
|
||||
# Soundset messages
|
||||
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Cha deach ach seata dhe dh’fhuaimean èiginneach a lorg. Ma tha thu ag iarraidh fuaimean, stàlaich seata dhe dh’fhuaimean le siostam luchdaidh a-nuas na susbainte
|
||||
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Cha deach ach seata dhe dh'fhuaimean èiginneach a lorg. Ma tha thu ag iarraidh fuaimean, stàlaich seata dhe dh'fhuaimean le siostam luchdaidh a-nuas na susbainte
|
||||
|
||||
# Screenshot related messages
|
||||
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Glacadh-sgrìn anabarrach mòr
|
||||
@@ -4258,11 +4252,11 @@ STR_ERROR_MESSAGE_CAPTION :{YELLOW}Brath
|
||||
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Brath bho {STRING}
|
||||
|
||||
# Generic construction errors
|
||||
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Taobh a-muigh a’ mhapa
|
||||
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Ro fhaisg air oir a’ mhapa
|
||||
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Taobh a-muigh a' mhapa
|
||||
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Ro fhaisg air oir a' mhapa
|
||||
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Airgead a dhìth - feum air {CURRENCY_LONG}
|
||||
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Tha tìr rèidh a dhìth
|
||||
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Sliabh na tìre ris a’ chomhair chearr
|
||||
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Sliabh na tìre ris a' chomhair chearr
|
||||
STR_ERROR_CAN_T_DO_THIS :{WHITE}Cha ghabh seo dèanamh...
|
||||
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Feumaidh tu an togalach a leagail an toiseach
|
||||
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Cha ghabh an raon seo falamhachadh...
|
||||
@@ -4271,9 +4265,9 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... air
|
||||
STR_ERROR_OWNED_BY :{WHITE}... tha seo le {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... tha companaidh eile na shealbhaiche aig an raon seo
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... ràinig thu na tha ceadaichte dhut dhe dh’atharrachadh na crutha-tìre
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... ràinig thu na tha ceadaichte dhut dhe dh’fhalamhachadh leacan
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... ràinig thu na tha ceadaichte dhut dhe dh'fhalamhachadh leacan
|
||||
STR_ERROR_TREE_PLANT_LIMIT_REACHED :{WHITE}... ràinig thu na tha ceadaichte dhut dhe chur chraobhan
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Chan fhaod an aon ainm a bhith ann barrachd air aon turas
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Chan fhaod an t-aon ainm a bhith ann barrachd air aon turas
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}Tha {1:STRING} san rathad
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Chan eil seo ceadaichte fhad ’s a bhios an geama na stad
|
||||
|
||||
@@ -4281,13 +4275,13 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Chan eil
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Dhiùilt an t-ùghdarras ionadail aig {TOWN} gun dèan thu seo
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Dhiùlt an t-ùghdarras ionadail aig {TOWN} gun tog thu port-adhair sa bhaile seo
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Dhiùlt an t-ùghdarras ionadail aig {TOWN} gun tog thu port-adhair air sàilleibh fuaime
|
||||
STR_ERROR_BRIBE_FAILED :{WHITE}Mhothaich sgrùdair ionadail gun do dh’fheuch thu ri brìbeadh a thoirt
|
||||
STR_ERROR_BRIBE_FAILED :{WHITE}Mhothaich sgrùdair ionadail gun do dh'fheuch thu ri brìbeadh a thoirt
|
||||
|
||||
# Levelling errors
|
||||
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Cha ghabh tìr àrdachadh an-seo...
|
||||
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Cha ghabh tìr ìsleachadh an-seo...
|
||||
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Cha ghabh an tìr dèanamh rèidh an-seo...
|
||||
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Bhiodh an cladhach a’ milleadh tunail
|
||||
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Bhiodh an cladhach a' milleadh tunail
|
||||
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... air àirde na mara mu thràth
|
||||
STR_ERROR_TOO_HIGH :{WHITE}... ro àrd
|
||||
STR_ERROR_ALREADY_LEVELLED :{WHITE}... rèidh mu thràth
|
||||
@@ -4301,7 +4295,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Chan urr
|
||||
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... chan eil iasad ri pàigheadh ann
|
||||
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... feum air {CURRENCY_LONG}
|
||||
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Cha ghabh an t-iasad pàigheadh air ais...
|
||||
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Chan urrainn dhut airgead a thoirt seachad a chaidh a thoirt dhut mar iasad leis a’ bhanca...
|
||||
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Chan urrainn dhut airgead a thoirt seachad a chaidh a thoirt dhut mar iasad leis a' bhanca...
|
||||
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Chan urrainn dhut a' chompanaidh a cheannach...
|
||||
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Cha ghabh ionad na companaidh togail...
|
||||
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Chan urrainn dhut earrann dhe 25% aig a' chompanaidh seo a cheannach....
|
||||
@@ -4319,7 +4313,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... tha
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... chan eil rum air fhàgail air a' mhapa
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Cha tog am baile rathad sam bith. ’S urrainn dhut togail rathaidean a chur an comas le Roghainnean adhartach->Eaconamaidh->Bailtean
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Rathad ga ath-thogail
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Cha ghabh am baile seo sguabadh às...{}Tha stèisean no port no garaids no trèan-lann no cala no hangar a' toirt iomradh air a' bhaile no tha leac ann a tha leis a' bhaile is nach gabh toirt air falbh
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Cha ghabh sguabadh às dhan bhaile seo...{}Tha stèisean no port no garaids no trèan-lann no cala no hangar a' toirt iomradh air a' bhaile no tha leac ann a tha leis a' bhaile is nach gabh toirt air falbh
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... chan eil ionad freagarrach airson ìomhaigh ann am meadhan a' bhaile seo
|
||||
|
||||
# Industry related errors
|
||||
@@ -4501,7 +4495,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... tha
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Cha ghabh am buidheann cruthachadh...
|
||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Cha ghabh am buidheann seo sguabadh às...
|
||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Cha ghabh sguabadh às dhan bhuidheann seo...
|
||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Cha ghabh ainm a' bhuidhinn atharrachadh...
|
||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Cha ghabh na h-uile carbad toirt air falbh bhon bhuidheann seo...
|
||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Chan urrainn dhut an carbad seo a chur ris a' bhuidheann seo...
|
||||
@@ -4576,7 +4570,7 @@ STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Tha an c
|
||||
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Chan eil barrachd rum airson òrduighean ann
|
||||
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Tha cus òrduighean ann
|
||||
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Cha ghabh òrdugh ùr cur a-steach...
|
||||
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Cha ghabh an t-òrdugh seo sguabadh às...
|
||||
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Cha ghabh sguabadh às dhan òrdugh seo...
|
||||
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Cha ghabh an t-òrdugh seo atharrachadh...
|
||||
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Cha ghabh an t-òrdugh seo gluasad...
|
||||
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Cha ghabh leum gearradh thar an òrduigh seo...
|
||||
@@ -4600,7 +4594,7 @@ STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Chan eil
|
||||
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... tha cus sanasan ann
|
||||
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Chan urrainn dhut sanas a chur an-seo...
|
||||
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Cha ghabh ainm an t-sanais atharrachadh...
|
||||
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Cha ghabh an sanas sguabadh às...
|
||||
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Cha ghabh sguabadh às dhan t-sanas...
|
||||
|
||||
# Translatable comment for OpenTTD's desktop shortcut
|
||||
STR_DESKTOP_SHORTCUT_COMMENT :Geama saoghail mas-fhìor stèidhichte air Transport Tycoon Deluxe
|
||||
|
||||
@@ -811,11 +811,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} está a esperar no depósito
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} está a esperar no hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} ten moi poucas ordes no programa
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} ten unha orde nula
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} ten ordes duplicadas
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} ten unha estación inválida nas súas ordes
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} está a volverse vello
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} está a volverse moi vello
|
||||
@@ -1069,6 +1071,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Configuración
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Configuración da compañía (almacénase nas partidas gravadas; afecta só ás novas partidas)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Configuración da compañía (almacénase nas partidas gravadas; afecta só á partida actual)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Mostrar:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restrinxe a seguinte lista amosando só os valores alterados
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Configuración básica
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Configuración avanzada
|
||||
@@ -1787,7 +1790,6 @@ STR_LIVERY_FREIGHT_TRAM :Tranvía de car
|
||||
STR_FACE_CAPTION :{WHITE}Selección de cara
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancela-la selección dunha nova cara
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Acepta-la selección da nova cara
|
||||
STR_MAPGEN_RANDOM :{BLACK}Aleatorio
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Home
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Seleccionar caras masculinas
|
||||
@@ -2666,6 +2668,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Subir a
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Baixar a cota de neve unha altura
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Semente aleatoria:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Pincha para introducir unha semente aleatoria
|
||||
STR_MAPGEN_RANDOM :{BLACK}Aleatorio
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Cambia-la semente aleatoria usada para a xeración de terreo
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Xerador de terreo:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Algoritmo para árbores:
|
||||
|
||||
+25
-31
@@ -811,11 +811,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} wartet im Depot
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} wartet im Hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} hat zu wenige Aufträge
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} hat einen ungültigen Auftrag
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} hat Ziele mehrfach im Fahrplan
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} hat eine ungültige Station im Fahrplan
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} wird alt
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} wird sehr alt
|
||||
@@ -1069,9 +1071,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Karten-Einstell
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Firmen-Einstellung (in Spielständen gespeichert; beeinflußt nur neue Spiele)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Firmen-Einstellung (im Spielstand gespeichert; beeinflußt nur aktuelle Firma)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Art:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Vordefinierte Filter auf die untenstehende Liste anwenden
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Zeige:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Beschränkt die Liste auf geänderte Einstellungen
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Grundlegende Einstellungen
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Erweiterte Einstellungen
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Alle Einstellungen
|
||||
@@ -1085,10 +1086,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Spiel-spezifisc
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Spiel-spezifische Einstellungen (im Spielstand gespeichert; beeinflußt nur aktuelles Spiel)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Firmeneinstellungen (im Spielstand gesichert; beeinflußt nur neue Spiele)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firmeneinstellungen (im Spielstand gesichert; beeinflußt nur die aktuelle Firma)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Um alle Suchergebnisse anzuzeigen, setze{}{SILVER}Kategorie {BLACK}auf {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Um alle Suchergebnisse anzuzeigen, setze{}{SILVER}Typ {BLACK}auf {WHITE}Alle Arten von Einstellungen
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Zeige alle Suchergebnisse an indem{}{SILVER}Kategorie {BLACK}auf {WHITE}{STRING} {BLACK}und {SILVER}Art {BLACK}auf {WHITE}Alle Arten von Einstellungen
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Keine -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Aus
|
||||
STR_CONFIG_SETTING_ON :An
|
||||
@@ -1126,7 +1123,7 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :Zügen das Umdr
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Falls aktiv, werden Züge in Durchgangsbahnhöfen nicht umdrehen, auch wenn ein kürzerer Pfad zum nächsten Zielbahnhof mittels Umdrehen verfügbar ist
|
||||
STR_CONFIG_SETTING_DISASTERS :Katastrophen: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Ein- oder Ausschalten von Katastrophen, durch die gelegentlich Fahrzeuge oder Infrastruktur blockiert oder zerstört werden können
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Toleranz der Stadtverwaltung gegenüber Landschaftsumgestaltungen: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Toleranz der Stadtverwaltung bei Landschaftsumgestaltungen: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Auswählen, wie stark Lärm und Umweltschäden die Stadtbewertung einer Firma sinken lassen. Bei einer zu schlechten Bewertung werden dann in dieser Stadt keine Bauvorhaben mehr genehmigt
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Das Bauen an Hängen und Küsten erlauben: {STRING}
|
||||
@@ -1807,7 +1804,6 @@ STR_LIVERY_FREIGHT_TRAM :Frachtstraßenb
|
||||
STR_FACE_CAPTION :{WHITE}Gesicht auswählen
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Gesichtswahl abbrechen
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Gesichtswahl übernehmen
|
||||
STR_MAPGEN_RANDOM :{BLACK}Zufällig
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Männlich
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Wähle männliches Gesicht aus
|
||||
@@ -1928,13 +1924,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Ein Pass
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :Nein
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Ja
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} Teilnehmer
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximale Teilnehmeranzahl:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max. Teilnehmeranzahl:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Auswahl der maximal erlaubten Anzahl von Teilnehmern. Nicht alle Slots müssen belegt werden
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} Firm{P a en}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximale Firmenanzahl:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max. Firmenanzahl:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begrenzt den Server auf eine bestimmte Anzahl an Firmen
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} Zuschauer
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximale Zuschaueranzahl:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max. Zuschaueranzahl:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begrenzt den Server auf eine gewisse Anzahl an Zuschauern
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Gesprochene Sprache:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Damit andere Spieler wissen, welche Sprache auf diesem Server gesprochen wird
|
||||
@@ -2551,8 +2547,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Name des
|
||||
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Angenommene Frachtarten: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Höchstgeschwindigkeit Schiene: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Höchstgeschwindigkeit Straße: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Erlaubte Höchstgeschwindigkeit: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Felsen
|
||||
@@ -2668,7 +2663,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Speicher
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Speichere das Spiel unter dem gewählten Namen
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Laden
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Ausgewählten Spielstand laden
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Ausgewähltes Höhenrelief laden
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spielstand-Details
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keine Informationen verfügbar
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2689,6 +2683,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Schneegr
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Schneegrenze um eine Stufe senken
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Zufallsstartwert:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Zufallsstartwert eingeben
|
||||
STR_MAPGEN_RANDOM :{BLACK}Zufällig
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Ändere den Zufallsstartwert für die Landschaftsgenerierung
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Baumalgorithmus:
|
||||
@@ -2882,7 +2877,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Fehlende D
|
||||
STR_NEWGRF_BROKEN :{WHITE}Verhalten des NewGRFs '{STRING}' wird voraussichtlich zu Synchronisationsfehlern und/oder Absturz des Spiels führen
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Ändert die Antriebseigenschaften für '{1:ENGINE}' außerhalb von Depots
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Verändert die Fahrzeuglänge von '{1:ENGINE}' außerhalb eines Depots
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Ändert die Ladekapazität für '{1:ENGINE}' ohne Umrüst-Auftrag außerhalb von Depots
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Zug '{VEHICLE}' der Firma '{COMPANY}' hat eine ungültige Länge. Vermutlich ein NewGRF Problem. Spiel kann desynchronisieren oder abstürzen
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' liefert falsche Informationen
|
||||
@@ -3690,8 +3684,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Ändert
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Umrüsten
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Frachtart auswählen, auf die umgerüstet werden soll. Strg+Klick, um einen Umrüstungsauftrag wieder zu entfernen
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Umrüstung im Bahnhof
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Auswählen, auf welche Frachtart umgerüstet wird. Strg+Klick um Auftrag zum Umrüsten zu entfernen. Umrüsten wird vorgenommen, wenn das Fahrzeug es zuläßt.
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Automatisches Umrüsten
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Auswählen, auf welche Frachtart automatisch umgerüstet wird. Strg+Klick um Auftrag zum Umrüsten zu entfernen. Automatisches Umrüsten wird vorgenommen, wenn das Fahrzeug es zuläßt.
|
||||
STR_ORDER_DROP_REFIT_AUTO :Vorgegebene Fracht
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Verfügbare Fracht
|
||||
|
||||
@@ -3782,18 +3776,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Nicht entladen
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Nicht entladen, aber voll beladen mit beliebiger Fracht)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Weder entladen noch beladen)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Umrüstung auf {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Volladen mit Umrüstung auf {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Volladen einer Frachtart und Umrüstung auf {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Entladen und laden mit Umrüstung auf {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Umladen und warten auf volle Zuladung mit Umrüstung auf {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Entladen und warten auf volle Zuladung einer Frachtart mit Umrüstung auf {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Umladen und laden mit Umrüstung auf {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Umladen und warten auf volle Zuladung mit Umrüstung auf {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Umladen und warten auf volle Zuladung einer Frachtart mit Umrüstung auf {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Nicht entladen und laden mit Umrüstung auf {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Nicht entladen und warten auf volle Zuladung mit Umrüstung auf {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Nicht entladen und warten auf volle Zuladung einer Fracht mit Umrüstung auf {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Automatische Umrüstung auf {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Volladen mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Volladen einer Frachtart und automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Entladen und laden mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Umladen und warten auf volle Zuladung mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Entladen und warten auf volle Zuladung einer Frachtart mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Umladen und laden mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Umladen und warten auf volle Zuladung mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Umladen und warten auf volle Zuladung einer Frachtart mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Nicht entladen und laden mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Nicht entladen und warten auf volle Zuladung mit automatischer Umrüstung auf {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Nicht entladen und warten auf volle Zuladung einer Fracht mit automatischer Umrüstung auf {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :verfügbare Fracht
|
||||
|
||||
|
||||
+30
-40
@@ -291,7 +291,6 @@ STR_LIST_FILTER_TITLE :{BLACK}Φιλτ
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Εισαγώγη κειμένου για φιλτράρισμα
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Εισάγετε μια λέξη για φιλτράρισμα της λίστας
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Επιλέξτε κατάταξη ομαδοποίησης
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Επιλογή σειράς ταξινόμησης (καθοδικά/ανοδικά)
|
||||
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Επιλογή κριτηρίου ταξινόμησης
|
||||
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Επιλέξτε κριτήρια φιλτραρίσματος
|
||||
@@ -303,13 +302,12 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Κλεί
|
||||
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Τίτλος παραθύρου - σύρετε το για να το μετακινήσετε
|
||||
STR_TOOLTIP_SHADE :{BLACK}Σκίαση παραθύρου - Εμφάνιση μόνο της μπάρας τιτλου
|
||||
STR_TOOLTIP_DEBUG :{BLACK}Εμφάνιση πληροφοριών αποσφαλμάτωσης για NewGRF
|
||||
STR_TOOLTIP_DEFSIZE :{BLACK}Κλιμακώνει το παράθυρο στο προκαθορισμένο μέγεθος. Με Ctrl+Click αποθηκεύεται το τρέχον μέγεθος ως προκαθορισμένο
|
||||
STR_TOOLTIP_STICKY :{BLACK}Σημειώστε αυτό το παραθύρο ωστέ να μην κλείνει από το πλήκτρο «Κλείσιμο Όλων των Παραθύρων». Πατήστε Ctrl+Κλικ για να αποθηκεύσετε την κατάσταση απο επιλογή
|
||||
STR_TOOLTIP_RESIZE :{BLACK}Κάντε κλίκ και σύρετε για να αλλάξετε το μέγεθος του παραθύρου
|
||||
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Εναλλαγή μεγάλου/μικρού παραθύρου
|
||||
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα Κύλισης - μετακινεί την λίστα πάνω/κάτω
|
||||
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα κίνησης - κινεί τη λίστα αριστερά/δεξιά
|
||||
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Κατεδάφιση κτιρίων κλπ. σε συγκεκριμένο τετράγωνο. Με Ctrl επιλέγεται μια επιφάνεια διαγώνια. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Κατεδάφιση κτιρίων κλπ. σε συγκεκριμένο τετράγωνο. Το Ctrl επιλέγει την επιφάνεια διαγώνια. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
|
||||
# Query window
|
||||
STR_BUTTON_DEFAULT :{BLACK}Προεπιλογή
|
||||
@@ -348,8 +346,6 @@ STR_SORT_BY_LENGTH :Μήκος
|
||||
STR_SORT_BY_LIFE_TIME :Υπόλοιπη διάρκεια ζωής
|
||||
STR_SORT_BY_TIMETABLE_DELAY :Καθυστέρηση δρομολογίου
|
||||
STR_SORT_BY_FACILITY :Τύπος σταθμού
|
||||
STR_SORT_BY_WAITING_TOTAL :Σύνολο εμπορεύματος εν αναμονή
|
||||
STR_SORT_BY_WAITING_AVAILABLE :Διαθέσιμο εμπόρευμα εν αναμονή
|
||||
STR_SORT_BY_RATING_MAX :Υψηλότερη βαθμολογία φορτίου
|
||||
STR_SORT_BY_RATING_MIN :Χαμηλότερη βαθμολογία φορτίου
|
||||
STR_SORT_BY_ENGINE_ID :EngineID (κλασική ταξινόμηση)
|
||||
@@ -375,13 +371,12 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Εμφά
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Εμφάνιση λίστας σταθμών της εταιρίας
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Εμφάνιση οικονομικών πληροφοριών εταιρίας
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Εμφάνιση γενικών πληροφοριών της εταιρίας
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Εμφάνιση λίστας στόχων
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Εμφάνιση γραφημάτων
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Εμφάνιση πίνακα κατάταξης των εταιριών
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Χρηματοδοτήστε την κατασκευή νέας βιομηχανίας
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Εμφάνιση λίστας τρένων της εταιρίας. Με Ctrl+Κλικ εναλλάσσεται το άνοιγμα της λίστας ομάδων/οχημάτων
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Εμφάνιση λίστας με τα οδικά οχήματα της εταιρίας. Με Ctrl+Κλικ εναλλάσσεται το άνοιγμα της λίστας ομάδων/οχημάτων
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Εμφάνιση λίστας με τα πλοία της εταιρίας. Με Ctrl+Κλικ εναλλάσσει το άνοιγμα της λίστας ομάδων/οχημάτων
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Εμφάνιση λίστας με τα οδικά οχήματα της εταιρίας. Το Ctrl+Κλικ εναλλάσσει το άνοιγμα της λίστας ομάδων/οχημάτων
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Εμφάνιση λίστας με τα πλοία της εταιρίας. Το Ctrl+Κλικ εναλλάσσει το ανοίγμα της λίστας ομάδων/οχημάτων
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Εμφανίστε λίστα με τα αεροσκάφη της εταιρίας. Με Ctrl+Κλικ εναλλάσσεται το άνοιγμα της λίστας ομάδων/οχημάτων
|
||||
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Μεγέθυνση εικόνας
|
||||
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Σμίκρυνση εικόνας
|
||||
@@ -775,8 +770,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Εμφα
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Εμφανίστε μεταφορικούς οδούς στον χάρτη
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Εμφανίστε βλάστηση στον χάρτη
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Εμφανίστε ιδιοκτήτες γης στον χάρτη
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Επιλέξτε μια βιομηχανία για εναλλαγή εμφάνισής της. Με Ctrl+Κλικ απενεργοποιούνται όλοι οι τύποι εκτός του επιλεγμένου. Πατήστε Ctrl+Κλικ ξανά για την επαναφορά όλων των τύπων
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Επιλέξτε μια εταιρεία για εναλλαγή εμφάνισης της περιουσίας της. Με Ctrl+Κλικ απενεργοποιούνται όλες οι εταιρείες εκτός της επιλεγμένης. Πατήστε Ctrl+Κλικ ξανά για την επαναφορά όλων των εταιρειών
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Επιλέξτε μια βιομηχανία για εναλλαγή εμφάνισής της. Το Ctrl+Κλικ απενεργοποιεί όλους τους τύπους εκτός του επιλεγμένου. Πατήστε Ctrl+Κλικ ξανά για την επαναφορά όλων των τύπων
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Επιλέξτε μια εταιρεία για εναλλαγή εμφάνισης της περιουσίας της. Το Ctrl+Κλικ απενεργοποιεί όλες τις εταιρείες εκτός της επιλεγμένης. Πατήστε Ctrl+Κλικ ξανά για την επαναφορά όλων των εταιρειών
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Δρόμοι
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Σιδηρόδρομοι
|
||||
@@ -897,11 +892,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}Το {VE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}Το {VEHICLE} περιμένει στο ναυπήγειο
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}Το {VEHICLE} περιμένει στο υπόστεγο αεροσκαφών
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Το {VEHICLE} έχει πολύ λίγες εντολές στο πρόγραμμα
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}Το {VEHICLE} έχει μη έγκυρη εντολή
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Το {VEHICLE} έχει διπλή εντολή
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}Το {VEHICLE} έχει μη έγκυρο σταθμό στις εντολές του
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}Το {VEHICLE} αρχίζει να παλιώνει
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}Το {VEHICLE} ξεπερνά το όριο ηλικίας
|
||||
@@ -1155,8 +1152,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Ρύθμιση
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Ρύθμιση εταιρείας (αποθηκεύεται σε αποθηκευμένα παιχνίδια, επηρεάζει μόνο νέα παιχνίδια)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Ρύθμιση εταιρείας (αποθηκεύεται σε αποθηκευμένα παιχνίδια, επηρεάζει μόνο την τρέχουσα εταιρεία)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Κατηγορία:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Τύπος:
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Προβολή:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Μειώνει την παρακάτω λίστα προβάλλοντας μόνο αλλαγμένες ρυθμίσεις
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Βασικές ρυθμίσεις
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Προχωρημένες ρυθμίσεις
|
||||
@@ -1171,10 +1167,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Ρυθμίσε
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Ρυθμίσεις παιχνιδιού (διατηρούνται στις αποθηκεύσεις· επηρεάζουν μόνο το τρέχον παιχνίδι)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Ρυθμίσεις εταιρίας (διατηρούνται στις αποθηκεύσεις· επηρεάζουν μόνο τα νέα παιχνίδια)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Ρυθμίσεις εταιρίας (διατηρούνται στις αποθηκεύσεις· επηρεάζουν μόνο την τωρινή εταιρία)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Εμφάνιση όλων των αποτελεσμάτων αναζήτησης ανά ρύθμιση{}{SILVER}Κατηγορία {BLACK}εώς {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Εμφάνιση όλων των αποτελεσμάτων αναζήτησης ανά ρύθμιση{}{SILVER}Τύπος {BLACK}εώς {WHITE}Όλοι οι τύποι ρυθμίσεων
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Εμφάνιση όλων των αποτελεσμάτων αναζήτησης ανά ρύθμιση{}{SILVER}Κατηγορία {BLACK}εώς {WHITE}{STRING} {BLACK}και {SILVER}Τύπος {BLACK}εώς {WHITE}Όλοι οι τύποι ρυθμίσεων
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Κανένα -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Ανενεργό
|
||||
STR_CONFIG_SETTING_ON :Ενεργή
|
||||
@@ -1563,14 +1555,14 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Επιλέξτ
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Αυτόματο κτίσιμο σηματοφόρων πριν από το: {STRING}
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Ορίζεται το έτος κατά το οποίο θα χρησιμοποιούνται τα ηλεκτρικά σήματα στις σιδηροτροχιές. Πριν από αυτό, θα χρησιμοποιούνται μηχανικά σήματα (που έχουν ακριβώς την ίδια λειτουργία, αλλά έχουν διαφορετική μορφή)
|
||||
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Ενεργοποίηση του μενού σηματοδοτών: {STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Εμφανίζεται παράθυρο για την επιλογή του τύπου του σήματος που θα τοποθετηθεί, αντί για την απλή μετατροπή από τον έναν τύπο στον άλλο χωρίς παράθυρο, με κλικ σε τοποθετημένα σήματα κρατώντας πατημένο το Ctrl
|
||||
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Εμφανίζεται ένα παράθυρο για την επιλογή του τύπου του σήματος που θα τοποθετηθεί, αντί για την απλή μετατροπή από τον έναν τύπο στον άλλο χωρίς παράθυρο, με πάτημα πάνω σε τοποθετημένα σήματα κρατώντας το Ctrl
|
||||
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Τύπος σηματοδότη που θα χρησιμοποιείται ως προεπιλογή: {STRING}
|
||||
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Προκαθορισμένος τύπος σημάτων που χρησιμοποιείται
|
||||
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Σηματοδότες τμήματος
|
||||
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Σηματοδότες τροχιάς
|
||||
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Σηματοδότες μονόδρομης τροχιάς
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Περιήγηση στους τύπους σηματοδότησης: {STRING}
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Επιλέξτε τους τύπους σημάτων μεταξύ των οποίων θα γίνονται οι αλλαγές, όταν κάνετε κλικ σε ένα τοποθετημένο σήμα κρατώντας πατημένο το Ctrl
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Επιλέξτε τους τύπους σημάτων μεταξύ των οποίων θα γίνονται οι αλλαγές, όταν πατάτε πάνω σε ένα τοποθετημένο σήμα κρατώντας το Ctrl
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Μόνο σηματοδότες τμήματος
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Μόνο σηματοδότες τροχιάς
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Όλοι
|
||||
@@ -1734,7 +1726,7 @@ STR_INTRO_ONLINE_CONTENT :{BLACK}Διαδ
|
||||
STR_INTRO_SCRIPT_SETTINGS :{BLACK}Ρυθμίσεις AI και Δέσμης Ενεργειών
|
||||
STR_INTRO_QUIT :{BLACK}Έξοδος
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Έναρξη νέου παιχνιδιού. Με Ctrl+Κλικ παρακάμπτεται η ρύθμιση του χάρτη
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Έναρξη νέου παιχνιδιού. Το Ctrl+Κλικ παρακάμπτει τη ρύθμιση του χάρτη
|
||||
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Φόρτωση αποθηκευμένου παιχνιδιού
|
||||
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Εκκίνηση νέου παιχνιδιού με χρήση χάρτη υψομετρίας
|
||||
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Έναρξη νέου παιχνιδιού, χρησιμοποιώντας ένα προσαρμοσμένο σενάριο
|
||||
@@ -1836,7 +1828,6 @@ STR_LIVERY_FREIGHT_TRAM :Εμπορικ
|
||||
STR_FACE_CAPTION :{WHITE}Επιλογή Προσώπου
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Ακύρωση επιλογής νέου προσώπου
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Αποδοχή νέου προσώπου
|
||||
STR_MAPGEN_RANDOM :{BLACK}Τυχαίος
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Αρσενικό
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Επιλογή αρσενικών προσώπων
|
||||
@@ -2294,12 +2285,12 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Κατασκε
|
||||
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Κατασκευή Μονοτρόχιου Σιδηρόδρομου
|
||||
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Κατασκευή Σιδηροδρόμου Maglev
|
||||
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Κατασκευή σιδηρόδρομου. Με Ctrl εναλλάσσεται η κατασκευή/αφαίρεση σιδηρόδρομου. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Κατασκευή σιδηροδρομικής γραμμής χρησιμοποιώντας την Αυτόματη Σιδηροτροχιά. Με Ctrl εναλλάσσεται η κατασκευή/αφαίρεση σιδηρόδρομου. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Κατασκευή σιδηρόδρομου. Το Ctrl εναλλάσσει την κατασκευή/αφαίρεση σιδηρόδρομου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Κατασκευή σιδηροδρομικής γραμμής χρησιμοποιώντας την Αυτόματη Σιδηροτροχιά. Το Ctrl εναλλάσσει την κατασκευή/αφαίρεση σιδηρόδρομου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Κατασκευή αμαξοστάσιου (για αγορά και επισκευή τρένων). Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Μετατροπή σιδηροτροχιάς σε σημείο καθοδήγησης. Με Ctrl ενεργοποιείται η συνένωση σημείων καθοδήγησης. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Κατασκευή σταθμού τρένων. Με Ctrl ενεργοποιείται η συνένωση σταθμών. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Κατασκευή σηματοδοτών. Με Ctrl εναλλάσσονται σηματοφόροι/σηματοδότες{}Το σύρσιμο κατασκευάζει σηματοδότες σε μια ευθεία σιδηροδρόμου. Με το Ctrl πατημένο, κατασκευάζει μέχρι την επομένη διασταύρωση{}Με Ctrl+Κλικ εναλλάσσεται το άνοιγμα του παραθύρου επιλογής σηματοδοτών. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Μετατροπή σιδηροτροχιάς σε σημείο καθοδήγησης. Το Ctrl ενεργοποιεί συνένωση σημείων καθοδήγησης. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Κατασκευή σταθμού τρένων. Το Ctrl ενεργοποιεί συνένωση σταθμών.Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Κατασκευή σηματοδοτών. Το Ctrl εναλλάσσει σηματοφόρους/σηματοδότες{}Το σύρσιμο κατασκευάζει σηματοδότες σε μια ευθεία σιδηροδρόμου. Το Ctrl κατασκευάζει μέχρι την επομένη διασταύρωση{}Το Ctrl+Κλικ εναλλάσσει το άνοιγμα του παραθύρου επιλογής σηματοδοτών. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Κατασκευή γέφυρας σιδηρόδρομου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Κατασκευή τούνελ σιδηρόδρομου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Εναλλαγή κατασκευής/αφαίρεσης για σιδηρόδρομους, σηματοδότες, σημείων καθοδήγησης και σταθμών. Κρατώντας πατημένο το Ctrl αφαιρεί και τον σιδηρόδρομο από τα σημεία καθοδήγησης και σταθμούς
|
||||
@@ -2373,16 +2364,16 @@ STR_BRIDGE_TUBULAR_SILICON :Σιλικόν
|
||||
# Road construction toolbar
|
||||
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή Δρόμου
|
||||
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή Τροχιόδρομου
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Κατασκευή κομματιού δρόμου. Με Ctrl εναλλάσσεται η κατασκευή/αφαίρεση δρόμου. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Κατασκευή κομματιού τροχιοδρόμου. Με Ctrl εναλλάσσεται η κατασκευή/αφαίρεση τροχιόδρομου. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Κατασκευή οδικού δικτύου με χρήση της λειτουργίας Αυτόματου Δρόμου. Με Ctrl εναλλάσσεται η κατασκευή/αφαίρεση δρόμου. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Κατασκευή τροχιοδρόμου με χρήση της λειτουργίας Αυτόματης Γραμμής. Το Ctrl εναλλάσσει την κατασκευή/αφαίρεση τροχιόδρομου. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Κατασκευή κομματιού δρόμου. Το Ctrl εναλλάσσει την κατασκευή/αφαίρεση δρόμου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Κατασκευή κομματιού τροχιοδρόμου. Το Ctrl εναλλάσσει την κατασκευή/αφαίρεση τροχιόδρομου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Κατασκευή οδικού δικτύου με χρήση της λειτουργίας Αυτόματου Δρόμου. Το Ctrl εναλλάσσει την κατασκευή/αφαίρεση δρόμου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Κατασκευή τροχιοδρόμου με χρήση της λειτουργίας Αυτόματης Γραμμής. Το Ctrl εναλλάσσει την κατασκευή/αφαίρεση τροχιόδρομου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Κατασκευή αμαξοστασίου οχημάτων (για αγορά και επισκευή οχημάτων). Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Κατασκευή αμαξοστασίου οχημάτων τραμ (για αγορά και επισκευή οχημάτων). Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Κατασκευή σταθμού λεωφορείων. Με Ctrl ενεργοποιείται η συνένωση σταθμών. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Κατασκευή επιβατικού σταθμού τραμ. Με Ctrl ενεργοποιείται η συνένωση επιβατικών σταθμών. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Κατασκευή σταθμού φόρτωσης φορτηγών. Με Ctrl ενεργοποιείται η συνένωση σταθμών φόρτωσης. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Κατασκευή εμπορευματικού σταθμού τραμ. Με Ctrl ενεργοποιείται συνένωση εμπορευματικών σταθμών. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Κατασκευή σταθμού λεωφορείων. Το Ctrl ενεργοποιεί συνένωση σταθμών. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Κατασκευή επιβατικού σταθμού τραμ. Το Ctrl ενεργοποιεί συνένωση επιβατικών σταθμών. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Κατασκευή σταθμού φόρτωσης φορτηγών. Το Ctrl ενεργοποιεί συνένωση σταθμών φόρτωσης. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Κατασκευή εμπορευματικού σταθμού τραμ. Το Ctrl ενεργοποιεί συνένωση εμπορευματικών σταθμών. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Ενεργοποίηση/Απενεργοποίηση μονόδρομων
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Κατασκευή γέφυρας δρόμου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Κατασκευή γέφυρας τροχιοδρόμου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
@@ -2413,7 +2404,7 @@ STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Κανά
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Κτίσιμο καναλιών. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Κατασκευή υδατοφράκτη. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Κατασκευάστε ναυπηγείο πλοίων (για αγορά και επισκευή πλοίων). Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Κατασκευή λιμένα πλοίων. Με Ctrl ενεργοποιείται η συνένωση λιμένων. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Κατασκευή λιμένα πλοίων. Το Ctrl ενεργοποιεί συνένωση λιμένων. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Τοποθετήστε μια σημαδούρα που μπορεί να χρησιμοποιηθεί ως σημείο καθοδήγησης. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Κατασκευή καναλιού. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Προσδιορισμός θαλάσσιας επιφάνειας.{}Δημιουργία καναλιού, εκτός εάν το πλήκτρο Ctrl είναι κρατημένο στο επίπεδο της θάλασσας, όπου θα πλημμυρίσει τις παρακείμενες περιοχές
|
||||
@@ -2428,7 +2419,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Λιμά
|
||||
|
||||
# Airport toolbar
|
||||
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Αεροδρόμια
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Κατασκευή αεροδρομίου. Με Ctrl ενεργοποιείται η συνένωση αεροδρομίων. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Κατασκευή αεροδρομίου. Το Ctrl ενεργοποιεί συνένωση αεροδρομίων. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
|
||||
# Airport construction window
|
||||
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Επιλογή Αεροδρομίου
|
||||
@@ -2574,7 +2565,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Αποδεκτά εμπορεύματα: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Όριο ταχύτητας: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Όριο ταχύτητας δρόμου: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Πέτρες
|
||||
@@ -2710,6 +2700,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Μετα
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Μετακίνηση του ύψους της γραμμής χιονιού ένα κάτω
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Τυχαίος σπόρος:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Κάνετε κλικ για να δώσετε ένα σπόρο τυχαίας παραγωγής
|
||||
STR_MAPGEN_RANDOM :{BLACK}Τυχαίος
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Αλλαγή του σπόρου τυχαίας παραγωγής για την Δημιουργία Εδάφους
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Δημιουργός εδάφους:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Αλγόριθμος δέντρων:
|
||||
@@ -2903,7 +2894,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Λείπο
|
||||
STR_NEWGRF_BROKEN :{WHITE}Η συμπεριφορά του NewGRF «{0:STRING}» είναι πιθανό να προκαλέσει αποσυγχρονισμούς ή/και απρόοπτα κλεισίματα
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Άλλαξε την κατάσταση *** για «{1:ENGINE}» όταν δεν είναι μέσα σε αμαξοστάσιο
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Άλλαξε το μήκος του οχήματος «{1:ENGINE}» ενώ δεν βρισκόταν μέσα σε αμαξοστάσιο
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Άλλαξε τη χωριτικότητα όχηματος για τη «{1:ENGINE}» όταν δεν είναι σε αμαξοστάσιο ή διαδικασία μετατροπής
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Το τρένο «{VEHICLE}» που ανήκει στην εταιρία «{COMPANY}» έχει μη έγκυρο μήκος. Πιθανόν να προέρχεται από προβλήματα με NewGRF. Το παιχνίδι μπορεί να αποσυγχρονιστεί ή να κλείσει απρόοπτα.
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Το NewGRF «{0:STRING}» δίνει λάθος πληροφορίες
|
||||
@@ -2962,7 +2952,7 @@ STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Η πό
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Η πόλη επεκτείνεται κάθε {ORANGE}{COMMA}{BLACK} ημέρ{P α ες} (χρηματοδοτούμενη)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Η πόλη {RED}δεν{BLACK} επεκτείνεται
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Επίπεδο θορύβου στη πόλη: {ORANGE}{COMMA}{BLACK} μέγιστο: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Κεντράρισμα της εικόνας στην τοποθεσία της πόλης. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της πόλης
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Κεντράρισμα της εικόνας στην τοποθεσία της πόλης. Το Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της πόλης
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Τοπική αρχή
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Εμφάνιση πληροφοριών για την τοπική αρχή
|
||||
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Αλλαγή του ονόματος της πόλης
|
||||
@@ -3055,7 +3045,7 @@ STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Μετα
|
||||
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Ονόματα σταθμών - κάνετε κλικ στο όνομα για κεντράρισμα στο σταθμό. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία του σταθμού
|
||||
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Κρατήστε πατημένο το Ctrl για να επιλέξετε περισσότερο από ένα αντικείμενο
|
||||
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Κρατήστε πατημένο το Ctrl για να επιλέξετε περισσότερα από ένα αντικείμενα
|
||||
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Σταθμ{P ός οί}
|
||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
|
||||
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
||||
|
||||
+129
-243
@@ -213,28 +213,21 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}כ"ס
|
||||
STR_UNITS_POWER_METRIC :{COMMA}כ"ס
|
||||
STR_UNITS_POWER_SI :{COMMA}קילו וואט
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}ט'
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}ט'
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}ק"ג
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} טו{P ן נות}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{P 0 "טון " ""}{COMMA}{P "" " טונות"}
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} ק"ג
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}גל'
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}ל'
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}מ'³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} גלו{P ן ים}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{P 0 "ליטר " ""}{COMMA}{P "" " ליטרים"}
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} ³מטר
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA} ליברות כוח
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ק"ג
|
||||
STR_UNITS_FORCE_SI :{COMMA} קילו ניוטן
|
||||
|
||||
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} רגל
|
||||
STR_UNITS_HEIGHT_METRIC :{COMMA} מ'
|
||||
STR_UNITS_HEIGHT_SI :{COMMA} מ'
|
||||
|
||||
# Common window strings
|
||||
@@ -242,7 +235,6 @@ STR_LIST_FILTER_TITLE :{BLACK}מחרו
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}הכנס מחרוזת סינון
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}הכנס מילת מפתח לסינון הרשימה לפיה
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}בחר סדר קיבוץ
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}(בחר(י) סדר מיון (עולה\יורד
|
||||
STR_TOOLTIP_SORT_CRITERIA :{BLACK}בחר\י קרטריון מיון
|
||||
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}בחר קריטריון סינון
|
||||
@@ -254,8 +246,7 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}סגור
|
||||
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}כותרת החלון - גרור להזזה
|
||||
STR_TOOLTIP_SHADE :{BLACK}הצל חלון - הצג רק את שורת הכותרת
|
||||
STR_TOOLTIP_DEBUG :{BLACK}הצג מידע דיבאג של newGRF
|
||||
STR_TOOLTIP_DEFSIZE :{BLACK}שנה את גודל החלון לברירת המחדל. Ctrl+לחיצה לשמירה של גודל החלון כברירת המחדל
|
||||
STR_TOOLTIP_STICKY :{BLACK}'סמן חלון זה כחלון מוגן מפני מקש 'סגור את כל החלונות. Ctrl+Click לשמירה כברירת מחדל
|
||||
STR_TOOLTIP_STICKY :{BLACK}'סמן חלון זה כחלון מוגן מפני מקש 'סגור את כל החלונות
|
||||
STR_TOOLTIP_RESIZE :{BLACK}לחץ ומשוך כדי לשנות את גודל החלון
|
||||
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}החלף בין גודל חלון קטן/גדול
|
||||
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}כפתור גלילה - גולל רשימה מעלה/מטה
|
||||
@@ -299,21 +290,18 @@ STR_SORT_BY_LENGTH :אורך
|
||||
STR_SORT_BY_LIFE_TIME :זמן חיים נותר
|
||||
STR_SORT_BY_TIMETABLE_DELAY :עיכוב בלוח זמנים
|
||||
STR_SORT_BY_FACILITY :סוג תחנה
|
||||
STR_SORT_BY_WAITING_TOTAL :מטען כולל בהמתנה
|
||||
STR_SORT_BY_WAITING_AVAILABLE :מטען זמין בהמתנה
|
||||
STR_SORT_BY_RATING_MAX :דירוג מטען גבוה ביותר
|
||||
STR_SORT_BY_RATING_MIN :דירוג מטען נמוך ביותר
|
||||
STR_SORT_BY_ENGINE_ID :מספר קטר
|
||||
STR_SORT_BY_COST :מחיר
|
||||
STR_SORT_BY_POWER :כח
|
||||
STR_SORT_BY_TRACTIVE_EFFORT :מאמץ גרירה
|
||||
STR_SORT_BY_INTRO_DATE :תאריך ייצור
|
||||
STR_SORT_BY_INTRO_DATE :תאריך התחלת ייצור
|
||||
STR_SORT_BY_RUNNING_COST :עלות הפעלה
|
||||
STR_SORT_BY_POWER_VS_RUNNING_COST :הספק\עלות הפעלה
|
||||
STR_SORT_BY_POWER_VS_RUNNING_COST :כח/עלות הפעלה
|
||||
STR_SORT_BY_CARGO_CAPACITY :קיבולת סחורה
|
||||
STR_SORT_BY_RANGE :טווח
|
||||
STR_SORT_BY_POPULATION :אכלוסיה
|
||||
STR_SORT_BY_RATING :דרוג
|
||||
|
||||
# Tooltips for the main toolbar
|
||||
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}השהה משחק
|
||||
@@ -326,8 +314,6 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}הצג
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}הצג רשימת תחנות החברה
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}הצג מידע כספי על החברה
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}הצג מידע כללי על החברה
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}הצג את סיפור החברה
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}הצג רשימת מטרות
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}הצג גרפים
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}הצג את טבלת ליגת החברות
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}ממן בניה של תעשייה חדשה או הצג את רשימת כל התעשיות
|
||||
@@ -401,7 +387,6 @@ STR_FILE_MENU_EXIT :יציאה
|
||||
# map menu
|
||||
STR_MAP_MENU_MAP_OF_WORLD :מפת העולם
|
||||
STR_MAP_MENU_EXTRA_VIEW_PORT :השקפה נוספת
|
||||
STR_MAP_MENU_LINGRAPH_LEGEND :מקרא זרימת מטענים
|
||||
STR_MAP_MENU_SIGN_LIST :רשימת שלטים
|
||||
|
||||
############ range for town menu starts
|
||||
@@ -688,20 +673,17 @@ STR_SMALLMAP_CAPTION :{WHITE}{STRING}
|
||||
STR_SMALLMAP_TYPE_CONTOURS :קווי מיתאר
|
||||
STR_SMALLMAP_TYPE_VEHICLES :כלי תעבורה
|
||||
STR_SMALLMAP_TYPE_INDUSTRIES :תעשיות
|
||||
STR_SMALLMAP_TYPE_ROUTEMAP :זרימת מטענים
|
||||
STR_SMALLMAP_TYPE_ROUTES :דרכים
|
||||
STR_SMALLMAP_TYPE_VEGETATION :צמחייה
|
||||
STR_SMALLMAP_TYPE_OWNERS :בעלים
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}הצג מתאר פני השטח
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}הצג כלי רכב
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}הצג תעשיות
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}הצג זרימת מטענים במפה
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}הצג נתיבי תעבורה
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}הצג צמחיה
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}הצג פרטי בעלות על קרקע
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}הקלק על סוג תעשיה כדי לאפשר או לבטל את הצגתה. קליק תוך לחיצה על מקש Ctrl מבטל את כל הסוגים פרט לזה הנבחר. קליק נוסף תוך לחיצה על מקש Ctrl יאפשר את כל סוגי התעשיות
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}הקלק על חברה כדי לאפשר או לבטל את הצגת נכסיה. קליק תוך לחיצה על מקש Ctrl מבטל את כל החברות פרט לזו הנבחרת. קליק נוסף תוך לחיצה על מקש Ctrl יאפשר את כל החברות
|
||||
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :א{BLACK}לחץ על מטען כדי להציג את מאפייניו. Ctrl+לחיצה מציג רק את המטען הנבחר. Ctrl+לחיצה נוספת להצגת המטענים
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}כבישים
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}מסילות
|
||||
@@ -735,7 +717,6 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLA
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}הצג/הסתר שמות ערים
|
||||
STR_SMALLMAP_CENTER :{BLACK}מרכז את המפה הקטנה על המיקום הנוכחי
|
||||
STR_SMALLMAP_INDUSTRY :{TINY_FONT}({1:NUM}){0:STRING}
|
||||
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
|
||||
STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}השתק את כולן
|
||||
@@ -746,8 +727,6 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}הצג
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}שנה מצב הצגה של מפת גבהים
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}הצג נכסיה של אף חברה על גבי המפה
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}הצג את כל נכסי החברות על גבי המפה
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}אל תציג מטענים במפה
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}הצג את כל המטענים במפה
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}הצג הודעה או חדשות אחרונים
|
||||
@@ -824,11 +803,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}ממתינה במבדוק {VEHICLE}
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}ממתין בסככת המטוסים {VEHICLE}
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}ל{VEHICLE} חסר(ים) יעד(ים) במסלול הנסיעה של
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}ל{VEHICLE} יעד שאינו קיים עוד עבור
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}ל{VEHICLE} כפילות ברשימת היעדים של
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} יעד בלתי חוקי במסלול הנסיעה של
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}מתיישן {VEHICLE}
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}מתיישן מאוד {VEHICLE}
|
||||
@@ -907,8 +888,6 @@ STR_GAME_OPTIONS_CURRENCY_LTL :(LTL) ליטא
|
||||
STR_GAME_OPTIONS_CURRENCY_KRW :(KRW) וון דרום קוריאני
|
||||
STR_GAME_OPTIONS_CURRENCY_ZAR :(ZAR) ראנד דרום אפריקאי
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :אחר...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :לארי גאורגי (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :ריאל איראני (IRR)
|
||||
############ end of currency region
|
||||
|
||||
|
||||
@@ -1082,8 +1061,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :הגדרת מש
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :הגדרת חברה (מאוחסנת במשחק שמור; משפיעה על משחקים חדשים בלבד)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :הגדרת חברה (מאוחסנת במשחק שמור; משפיעה על החברה הנוכחית בלבד)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}קטגוריה:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}סוג:
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}הצג:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}מגביל את הרשימה להלן כך שתציג רק הגדרות שהשתנו
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :הגדרות בסיסיות
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :הגדרות מתקדמות
|
||||
@@ -1098,10 +1076,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :הגדרות מ
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :הגדרות משחק (נמצא בשמורים; משפיע רק על משחק נוכחי)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :הגדרות חברה (נמצא בשמורים; משפיע רק על משחקים חדשים)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :הגדרות חברה (נמצא בשמורים; משפיע רק על חברה נוכחית)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}הצג את תוצאות החיפוש בהגדרת {SILVER}הקטגוריה {} {BLACK} ל{WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}הצג את תוצאות החיפוש בהגדרת {SILVER}הסוג {} {BLACK}ל{WHITE}כל סוגי ההגדרות
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}הצג את תוצאות החיפוש בהגדרת{SILVER}הקטגוריה{} {BLACK}ל{WHITE}{STRING} {BLACK}וגם את {SILVER}הסוג {BLACK}ל{WHITE}כל סוגי ההגדרות
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- אין -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :כבוי
|
||||
STR_CONFIG_SETTING_ON :דלוק
|
||||
@@ -1134,9 +1108,9 @@ STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :קבע כמה
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :עלויות בנייה: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :קבע את רמת העלויות של בנייה ורכישה
|
||||
STR_CONFIG_SETTING_RECESSIONS :מיתונים: {STRING}
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :אם מאופשר מיתונים עלולים להתרחש מדי כמה שנים. בתקופת מיתון כל הייצור קטן יותר באופן משמעותי (הוא חוזר לרמתו הקודמת בסוף המיתון)
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :אם מאופשר מיתונים עלולים להתרחש מדי כמה שנים. בעת מיתון כל הייצור קטן יותר באופן משמעותי (הוא חוזר לרמתו הקודמת בסוף המיתון)
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING :מנע החלפת כיוון רכבות בתחנות: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :אם מאופשר רכבות לא יחליפו כיוון בתחנות שאינן סופיות, גם אם עקב החלפת כיוון יש נתיב קצר יותר אל היעד הבא
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :אם מאופשר רכבות לא יחליפו כיוון בתחנות שאינן סופיות, אם עקב החלפת כיוון יש נתיב קצר יותר אל יעדן הבא
|
||||
STR_CONFIG_SETTING_DISASTERS :אסונות: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :אפשר/מנע אסונות אשר עלולים מדי פעם לחסום או להרוס כלי רכב או תשתיות
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :יחס מועצת העיר כלפי שינוי מבנה אזורי: {STRING}
|
||||
@@ -1184,7 +1158,7 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{STRING} :שי
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :אופן מימון תעשיה עיקרית. "ללא" משמע שלא ניתן לממן כאלו. "סיקור" משמע שניתן לממן כאלו, אך הבנייה מתרחשת בנקודה אקראית על גבי המפה ועלולה אף להיכשל. "כמו תעשיות אחרות" משמע שתעשיות גולמיות ניתנות לבנייה ע"י חברות כמו תעשיות עיבוד, בכל מקום שהן רוצות
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :ללא
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :כמו שאר התעשיות
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :איתור מחצבים
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :חיפוש אחר התעשיות
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :אזרו שטוח סביב תעשיות: {STRING}
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :כמות המקום השטוח סביב תעשיה. זה מבטיח שיהיה מקום פנוי סביב תעשיה לבניית מסילות וכו'
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :{STRING} :אפשר יצירת מספר תעשיות זהות בשטחה של עיר אחת
|
||||
@@ -1356,8 +1330,6 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31
|
||||
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :לוח צבעים ברירת מחדל שיש להניח עבור NewGRF-ים אשר אינם מפרטים לוח צבעים: {STRING}
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT :לוח צבעים ברירת מחדל לשימוש עבור NewGRF-ים אשר אינם מפרטים איזה לוח צבעים הם צריכים
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :לוח צבעים ברירת מחדל (D)
|
||||
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :לוח צבעים מיושן (W)
|
||||
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :עצור משחק אוטומטית אחרי התחלת משחק חדש: {STRING}
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :כאשר מאופשר, המשחק יושהה אוטומטית בעת התחלת משחק חדש, דבר המאפשר בחינה מדוקדקת יותר של המפה
|
||||
@@ -1396,7 +1368,7 @@ STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT :השמע צלי
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR :סוף שנה: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :השמע צליל בסוף שנה המסכם את תפקוד החברה בהשוואה לשנה הקודמת
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM :בנייה: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :השמע צליל בעת הצלחת בנייה או פעולות אחרות
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :השמע צליל בעת בנייה מוצלחת או פעולות אחרות
|
||||
STR_CONFIG_SETTING_SOUND_CLICK :הקשה על כפתורים: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT :השמע צפצוף בהקשת כפתורים
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER :אסונות/תאונות: {STRING}
|
||||
@@ -1583,66 +1555,18 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :גודל ממו
|
||||
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :הסר רכיבי-דרך לא הגיוניים במהלך בניית דרכים: {STRING}
|
||||
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :הסר קצות כבישים ללא מוצא בעת סלילה מחדש ממומנת של כבישים
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :עדכן את הגרף מדי {STRING} {P 0:2 יום ימים}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :זמן לחישוב מחדש של גרף הקישור. כל חישוב מחדש מחשב את התכניות של פריט יחיד בגרף. כלומר, בהגדרה של ערך X אין הכרח שכל הגרף יתעדכן מדי X ימים. רק פריט ממנו יתעדכן. ערך קטן יותר דורש יותר זמן מעבד לחישוב. ערך גבוה קובע זמן ארוך יותר עד שחלוקת המטען מתחילה בנתיב חדש.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_TIME :המתן {STRING} י{P 0:2 ום מים} לחישוב מחדש של גרף החלוקה
|
||||
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :הזמן לחישוב מחדש של נקודה בגרף. החישוב מורשה לרוץ במשך מספר ימים זה. בקביעת זמן קצר, החישוב עלול שלא להסתיים במועד. המשחק נעצר עד הסיום (השהיה). בקביעת זמן ארוך, עדכון הערך יתעכב זמן ארוך יותר לאחר שינוי מסלולים.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :ידני
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :אסימטרי
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :סימטרי
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX :אופן החלוקה עבור נוסעים: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"סימטרי" הכוונה שמספר הנוסעים מתחנה א' לתחנה ב' הוא פחות או יותר אותו מספר הנוסעים מתחנה ב' לתחנה א'. "אסימטרי" הכוונה שמספר נוסעים שרירותי יכול ליסוע כל אחד מהכיוונים. "ידני" הכוונה שאין חלוקה אוטומטית עבור נוסעים.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :אופן החלוקה עבור דואר: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"סימטרי" הכוונה שכמות הדואר מתחנה א' לתחנה ב' הוא פחות או יותר אותה כמות הדואר מתחנה ב' לתחנה א'. "אסימטרי" הכוונה שכמויות דואר שרירותיות יכולות להישלח לכל אחד מהכיוונים. "ידני" הכוונה שאין חלוקה אוטומטית עבור דואר.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :אופן החלוקה עבור מחלקה משוריינת: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :מחלקה משוריינת מובילה חפצי ערך באקלים ממוזג, יהלומים באקלים טרופי וזהב באקלים קר. קבצי שדרוג גראפי עלולים לשנות חלוקה זו. "סימטרי" הכוונה שכמות המטען מתחנה א' לתחנה ב' הוא פחות או יותר אותה כמות המטען מתחנה ב' לתחנה א'. "אסימטרי" הכוונה שכמויות מטען שרירותיות יכולות להישלח לכל אחד מהכיוונים. "ידני" הכוונה שאין חלוקה אוטומטית עבור המטען. באקלים קר מומלץ לקבוע למצב אסימטרי או ידני כי בנקים לא שולחים זהב חזרה למכרות יהלומים. באקלים ממוטזג או טרופי ניתן לבחור גם במצב סימטרי כאשר בנקים ישלחו חפצי ערך חזרה למקור של אותם חפצי ערך.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :אופן החלוקה עבור מטענים אחרים: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"אסימטרי" הכוונה שכמויות מטען שרירותיות יכולות להישלח לכל אחד מהכיוונים. "ידני" הכוונה שאין חלוקה אוטומטית עבור המטען.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :דיוק החלוקה: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :יחידות מהירות: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :כאשר מוצגת מהירות השתמש ביחידות הנבחרות
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :בריטית (מייל לשעה)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :מטרי (קמ"ש)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :בינלאומית (מטר לשניה)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :יחידות הספק כלי תחבורה: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :כאשר מוצג הספק כלי תחבורה השתמש ביחידות הנבחרות
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :בריטית (כ"ס)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :מטרי (כ"ס)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :בינלאומית (קילו וואט)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :יחידות משקל: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :כאשר מוצגים משקלים השתמש ביחידות הנבחרות
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :בריטית (טון)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :מטרי (טון)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :בינלאומית (קילוגרם)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :יחידות נפח: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :כאשר מוצגים נפחים השתמש ביחידות שנבחרו
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :בריטית (גלון)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :מטרי (ליטר)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :בינלאומית (מטר מעוקב)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :יחידות כח גרר: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :כאשר מוצג כח גרר השתמש ביחידות הנבחרות
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :בריטית (ליברות כח)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :מטרי (קילוגרם כוח)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :בינלאומית (קילו ניוטון)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :יחידות גובה: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :כאשר מוצגים גבהים השתמש ביחידות שנבחרו.
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :בריטית (רגל)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :מטרי (מטר)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (מטר)
|
||||
|
||||
STR_CONFIG_SETTING_GUI :{ORANGE}ממשק חזותי
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}הגדרות מיקום
|
||||
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}בנייה
|
||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}כלי תחבורה
|
||||
STR_CONFIG_SETTING_STATIONS :{ORANGE}תחנות
|
||||
STR_CONFIG_SETTING_ECONOMY :{ORANGE}כלכלה
|
||||
STR_CONFIG_SETTING_LINKGRAPH :{ORANGE}התפלגות המטען
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}מתחרים
|
||||
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}הצג הגדרות
|
||||
STR_CONFIG_SETTING_INTERACTION :{ORANGE}אינטראקציה
|
||||
@@ -1811,7 +1735,6 @@ STR_LIVERY_FREIGHT_TRAM :חשמלית מ
|
||||
STR_FACE_CAPTION :{WHITE}בחירת תווי פנים
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}בטל פנים חדשות
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}אישור תווי פנים
|
||||
STR_MAPGEN_RANDOM :{BLACK}אקראית
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}גבר
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}בחר תווי פנים של גברים
|
||||
@@ -1829,7 +1752,7 @@ STR_FACE_LOAD_DONE :{WHITE}הפני
|
||||
STR_FACE_FACECODE :{BLACK}תוי פנים מספר
|
||||
STR_FACE_FACECODE_TOOLTIP :{BLACK}צפה/שנה מספר סידורי של תוי הפנים
|
||||
STR_FACE_FACECODE_CAPTION ::{WHITE}צפה/שנה מספר סידורי של תוי הפנים
|
||||
STR_FACE_FACECODE_SET :{WHITE}המספר הסידורי של תוי הפנים הוחלף
|
||||
STR_FACE_FACECODE_SET :{WHITE}המפר הסידורי של תוי הפנים הוחלף
|
||||
STR_FACE_FACECODE_ERR :{WHITE}לא ניתן לקבוע מספר פנים של השחקן - חייב להיות מספר בין 0 ל-4,294,967,295!
|
||||
STR_FACE_SAVE :{BLACK}שמור
|
||||
STR_FACE_SAVE_TOOLTIP :{BLACK}שמור את הפנים לקובץ
|
||||
@@ -1910,7 +1833,7 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}רענן
|
||||
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}אתר שרת
|
||||
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}סרוק את הרשת לאיתור שרת
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}הוסף שרת
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}מוסיף שרת לרשימה שתמיד תבדק למשחקים פעילים.
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}מוסיף שרת לרשימה שתמיד יבדק למשחקים פעילים.
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}הפעל שרת
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}הפעל שרת חדש
|
||||
|
||||
@@ -2045,7 +1968,6 @@ STR_NETWORK_CLIENT :לקוח
|
||||
STR_NETWORK_SPECTATORS :צופים
|
||||
|
||||
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}הכנס סכום כסף שברצונך לתת
|
||||
STR_NETWORK_TOOLBAR_LIST_SPECTATOR :{BLACK}צופה
|
||||
|
||||
# Network set password
|
||||
STR_COMPANY_PASSWORD_CANCEL :{BLACK}בטל שמירת הסיסמה החדשה
|
||||
@@ -2058,7 +1980,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}השתמ
|
||||
STR_COMPANY_VIEW_JOIN :{BLACK}הצטרף
|
||||
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}הצטרף ושחק כשותף בחברה
|
||||
STR_COMPANY_VIEW_PASSWORD :{BLACK}ססמה
|
||||
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}הגן על חברתך בסיסמה בכדי למנוע הצטרפות משתמשים בלתי-מורשים
|
||||
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}הגן על חברתך בסיסמה בכדי למנוע הצטרפות בלתי-מורשים
|
||||
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}קבע סיסמה לחברה
|
||||
|
||||
# Network chat
|
||||
@@ -2222,19 +2144,18 @@ STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}לא, צ
|
||||
|
||||
# Transparency settings window
|
||||
STR_TRANSPARENCY_CAPTION :{WHITE}הגדרות שקיפות
|
||||
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK} שנה שקיפות עבור שלטי תחנות. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}שנה שקיפות עבור עצים. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}שנה שקיפות עבור בניינים Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}שנה שקיפות עבור תעשיות. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}שנה שקיפות עבור מבני תחבורה כמו תחנות, מוסכים ונקודות ציון. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}שנה שקיפות עבור גשרים. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}שנה שקיפות עבור מבנים כגון מיגדלור ואנטנה. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}שנה שקיפות עבור עמודי חשמל. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}שנה שקיפות עבור מצביעי הטענה. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK} שנה שקיפות עבור שלטי תחנות
|
||||
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}שנה שקיפות עבור עצים
|
||||
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}שנה שקיפות עבור בניינים
|
||||
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}שנה שקיפות עבור תעשיות
|
||||
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}שנה שקיפות עבור מבני תחבורה
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}שנה שקיפות עבור גשרים
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}שנה שקיפות עבור מבנים כגון מיגדלור/אנטנה
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}שנה שקיפות עבור עמודי חשמל
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}שנה שקיפות עבור מצביעי הטענה
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}הסתר במקום הפוך לשקוף
|
||||
|
||||
# Linkgraph legend window
|
||||
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}מקרא זרימת מטענים
|
||||
|
||||
# Linkgraph legend window and linkgraph legend in smallmap
|
||||
|
||||
@@ -2260,16 +2181,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :בניית מס
|
||||
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :בניית מסילות חד פסיות
|
||||
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :בניית מסילות מגנטיות
|
||||
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}בניית מסילת רכבת. Ctrl בורר בניית/הסרת מסילת רכבת. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}בנה מסילה במצב בנייה אוטומטי. Ctrl בורר בניית/הסרת מסילת רכבת. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}בניית מוסך רכבות (לרכישה וטיפול ברכבות). Shift בורר בנייה/הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}הפוך מסילה לנקודת ציון. Ctrl מאפשר איחוד נקודות ציון. Shift בורר בנייה/הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}בניית תחנת רכבת. Ctrl מאפשר איחוד תחנות. Shift בורר בנייה/הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}בניית רמזורי רכבת. Ctrl בורר בין איתות דגלים ואיתות תאורה{}גרירה בונה אותות לאורך מסילת רכבת ישרה. Ctrl בונה אותות עד להצטלבות הבאה{}Ctrl+לחיצה בורר פתיחת חלון בחירת איתותים. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}בניית גשרים למסילות. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}חציבת מנהרות למסילות. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}בניית מסילת רכבת. Ctrl בורר בניית/הסרת מסילת רכבת
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}בנה מסילה במצב בנייה אוטומטי. Ctrl בורר בניית/הסרת מסילת רכבת
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}בניית מוסך רכבות (לרכישה וטיפול ברכבות)
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}הפוך מסילה לנקודת ציון. Ctrl מאפשר איחוד נקודות ציון
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}בניית תחנת רכבת. Ctrl מאפשר איחוד תחנות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}בניית רמזורי רכבת. Ctrl בורר בין איתות דגלים ואיתות תאורה{}גרירה בונה אותות לאורך מסילת רכבת ישרה. Ctrl בונה אותות עד להצטלבות הבאה{}Ctrl+לחיצה בורר פתיחת חלון בחירת איתותים
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}בניית גשרים למסילות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}חציבת מנהרות למסילות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}החלף מצב בנייה/הסרה של פסי רכבת, רמזורים, נקודות ציון ותחנות. החזקת Ctrl מסירה גם פסי רכבת מנקודות ציון ותחנות רכבת
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}שנה/שדרג את המסילה. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}שנה/שדרג את המסילה
|
||||
|
||||
STR_RAIL_NAME_RAILROAD :מסילת ברזל
|
||||
STR_RAIL_NAME_ELRAIL :מסילת ברזל חשמלית
|
||||
@@ -2303,19 +2224,19 @@ STR_STATION_CLASS_WAYP :נקודות ד
|
||||
|
||||
# Signal window
|
||||
STR_BUILD_SIGNAL_CAPTION :{WHITE}בחירת רמזורים
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}רמזור בלוק (מכאניים){}זהו הרמזורי הפשוט ביותר, מאפשר לרכבת אחת בלבד להמצא בבלוק מסויים בזמן נתון
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}רמזור כניסה (סמפור) {}ירוקים כל עוד יש לפחות רמזור יציאה ירוק מקטע המסילה העוקב. אחרת מראה אדום
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}רמזור יציאה (סמפור){} מתנהג בדומה לרמזור הבלוק, אבל נחוץ להצגת הצבע הנכון ברמזורי כניסה ורמזורים משולבים
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}רמזור משולב (סמפור){}מתפקד כרמזור כניסה ויציאה במשולב. דבר זה מאפשר יצירת "עצים" מורכבים של רמזורים מקדימים
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}רמזור נתיב (סמפור){} מאפשר ליותר מרכבת אחת להכנס לאותו הבלוק בו זמנית, כל עוד קיים נתיב פנוי למקום עצירה בטוח. ניתן לחלוף על פני רמזור נתיב מאחורה
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}רמזור נתיב חד-סטרי (סמפור){} רמזור נתיב מאפשר ליותר מרכבת אחת להכנס לאותו הבלוק בו זמנית, כל עוד קיים נתיב פנוי למקום עצירה. לא ניתן לחלוף על פני רמזורי נתיב חד-סטריים מאחור
|
||||
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}רמזור בלוק (חשמלי){}זהו הרמזור הפשוט ביותר, מאפשר לרכבת אחת בלבד להמצא בבלוק מסויים בזמן נתון
|
||||
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}רמזור כניסה (חשמלי){}ירוק כל עוד יש לפחות רמזור יציאה ירוק אחד בקטע המסילה העוקב. אחרת-אדום
|
||||
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}רמזור יציאה (חשמלי){} מתנהג בדומה לרמזור בלוק, אבל נחוץ לשינוי הצבע הנכון ברמזורי כניסה ורמזורים משולבים
|
||||
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}רמזור משולב (חשמלי){}הרמזור המשולב מתפקד כרמזור כניסה ויציאה במשולב. מאפשרים יצירת "עצים" מורכבים של רמזורים מקדימים
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}רמזור נתיב (חשמלי){}רמזור נתיב מאפשר ליותר מרכבת אחת להכנס לאותו הבלוק בו זמנית, כל עוד קיים נתיב פנוי למקום עצירה בטוח. ניתן לחלוף על פני רמזורי נתיב רגילים מאחור
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}רמזור נתיב חד-סטרי (חשמלי){}רמזור נתיב מאפשר ליותר מרכבת אחת להכנס לאותו הבלוק בו זמנית, כל עוד קיים נתיב פנוי למקום עצירה. לא ניתן לחלוף על פני רמזורי נתיב חד סטריים מאחור
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}החלפת סוג הרמזור{}בחר סוג חדש ולחץ על רמזור קיים להחלפה. Ctrl+לחיצה בורר את הוריאציה של הסוג הנוכחי. Shift+לחיצה מראה הערכת עלות להחלפה
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}(רמזורי בלוק (מכאניים{NBSP}{}אלו הרמזורים הפשוטים ביותר, מאפשרים לרכבת אחת בלבד להמצא בבלוק מסויים בזמן נתון
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}(רמזורי כניסה (מכאניים {}{NBSP}ירוקים כל עוד יש לפחות רמזור יציאה ירוק הקטע המסילה העוקב. אחרת-אדומים
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}(רמזורי יציאה (מכאניים {}{NBSP} מתנהגים בדומה לרמזורי הבלוק, אבל מחייבים שינוי האור ברמזור בעת כניסה
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}רמזורים משולבים (מכאניים){}מתפקדים כרמזורי כניסה ויציאה במשולב. דבר זה מאפשר יצירת "עצים" מורכבים של רמזורים
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}(רמזורי נתיב (מכאניים{}{NBSP} מאפשרים ליותר מרכבת אחת להכנס לאותו הבלוק בו זמנית, כל עוד קיים נתיב פנוי למקום עצירה בטוח
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}(רמזורי נתיב חד-סיטרי (מכאניים{}{NBSP} מאפשרים ליותר מרכבת אחת להכנס לאותו הבלוק בו זמנית, כל עוד קיים נתיב פנוי למקום עצירה
|
||||
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}(רמזורי בלוק (חשמליים{NBSP}{}אלו הרמזורים הפשוטים ביותר, מאפשרים לרכבת אחת בלבד להמצא בבלוק מסויים בזמן נתון
|
||||
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}(רמזורי כניסה (חשמליים {}{NBSP}ירוקים כל עוד יש לפחות רמזור יציאה ירוק הקטע המסילה העוקב. אחרת-אדומים
|
||||
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}(רמזורי יציאה (חשמליים {}{NBSP} מתנהגים בדומה לרמזורי הבלוק, אבל מחייבים שינוי האור ברמזור בעת כניסה
|
||||
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}רמזורים משולבים (חשמליים){}מתפקדים כרמזורי כניסה ויציאה במשולב, מאפשרים יצירת "עצים" מורכבים של רמזורים
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}(רמזורי נתיב (חשמליים{}{NBSP} מאפשרים ליותר מרכבת אחת להכנס לאותו הבלוק בו זמנית, כל עוד קיים נתיב פנוי למקום עצירה בטוח
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}(רמזורי נתיב חד-סיטרי (חשמליים{}{NBSP}מאפשרים ליותר מרכבת אחת להכנס לאותו הבלוק בו זמנית, כל עוד קיים נתיב פנוי למקום עצירה
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}החלפת סוג הרמזור – בחר סוג חדש ולחץ על רמזור קיים להחלפה
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}צפיפות הרמזורים הנוצרים בעת גרירה
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}הקטן צפיפות
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}הגדל צפיפות
|
||||
@@ -2339,21 +2260,21 @@ STR_BRIDGE_TUBULAR_SILICON :צינורי,
|
||||
# Road construction toolbar
|
||||
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}סלילת כבישים
|
||||
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}בניה של רכבת קלה\חשמלית
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}סלול קטע כביש. Ctrl בורר בניית/הסרת כביש. Shift בורר הערכת עלות של בנייה/הסרה
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}בנה קטע מסילת חשמלית. Ctrl בורר בניית/הסרת מסילת חשמלית. Shift בורר הערכת עלות של בנייה/הסרה
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}סלול כביש באופן אוטומטי. Ctrl בורר בניית/הריסת כביש. Shift בורר בנייה/הצגת הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}בנה מסילת חשמלית באופן אוטומטי. Ctrl בורר בניית/הסרת מסילת חשמלית. Shift בורר בנייה/הצגת הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}בנה מוסך לכלי רכב (כדי לבנות ולתקן משאיות ואוטובוסים). Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}בנה מוסך לחשמלית (לרכישה ושירות חשמליות). Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}בנה תחנת אוטובוס. Ctrl מאפשר איחוד תחנות. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}בנה תחנת נוסעים לחשמלית. Ctrl מאפשר איחוד תחנות. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}בנה תחנת העמסה למשאיות. Ctrl מאפשר איחוד תחנות. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}בנה תחנת משאות לחשמלית. Ctrl מאפשר איחוד תחנות. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}סלול קטע כביש. Ctrl בורר בניית/הסרת כביש
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}בנה קטע מסילת חשמלית. Ctrl בורר בניית/הסרת מסילת חשמלית
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}סלול כביש באופן אוטומטי. Ctrl בורר בניית/הריסת כביש
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}בנה מסילת חשמלית באופן אוטומטי. Ctrl בורר בניית/הסרת מסילת חשמלית
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}בנה מוסך לרכבים (כדי לבנות ולתקן משאיות ואוטובוסים)
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}בנה מוסך לחשמלית (כדי לבנות ולתקן חשמליות)
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}בנה תחנת אוטובוס. Ctrl מאפשר איחוד תחנות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}בנה תחנת נוסעים לחשמלית. Ctrl מאפשר איחוד תחנות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}בנה תחנת העמסה למשאיות. Ctrl מאפשר איחוד תחנות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}בנה תחנת משאות לחשמלית. Ctrl מאפשר איחוד תחנות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}הפעל\כבה כבישים חד סיטריים
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}בנה גשר כביש. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}בנה גשר לחשמלית. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}בנה מנהרה לכביש. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}בנה מנהרה לחשמלית. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}בנה גשר כביש
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}בנה גשר לחשמלית
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}בנה מנהרה לכביש
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}בנה מנהרה לחשמלית
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}שנה מצב בנה/הסר כבישים
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}שנה מצב בנה\מחק למבני חשמלית
|
||||
|
||||
@@ -2368,22 +2289,22 @@ STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}כיוו
|
||||
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}בחר כיוון תחנת אוטובוס
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}כיוון תחנת משאיות
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}בחר כיוון תחנת טעינה למשאיות
|
||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}כוון תחנת חשמלית לנוסעים
|
||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}התמצאות חשמלית לנוסעים
|
||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}בחר את כיוון התחנה
|
||||
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}כוון תחנת חשמלית משא
|
||||
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}כיוון חשמלית משא
|
||||
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}בחר את כיוון התחנה
|
||||
|
||||
# Waterways toolbar (last two for SE only)
|
||||
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}בניית נתיבי מים
|
||||
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}נתיבי מים
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}בנה תעלות. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}בניית תא שיט. Shift בורר בנייה/הצגה של הערכת עלות
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}בניית מבדוק אוניות (לרכישה ושירות כלי שייט). Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}בניית מזח לכלי שייט. Ctrl מאפשר איחוד תחנות. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}מקם מצוף שיכול לשמש כנקודת ציון לכלי שייט. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}בנה מוביל-מים. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}בנה תעלות
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}בניית שערים ימיים
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}בניית מבדוק אוניות (לבניה וטיפול בכלי שייט)
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}בניית רציף לכלי שייט. Ctrl מאפשר איחוד תחנות
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}מקם מצוף שיכול לשמש כנקודת ציון לכלי שייט
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}בנה מוביל-מים
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}הגדר את שטח המים.{}הכן תעלה, אלא אם כן CTRL לחוץ בגובה הים, ואז זה יציף את הסביבה במקום
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}מקם נחלים
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}מקם נחלים.
|
||||
|
||||
# Ship depot construction window
|
||||
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}כיוון המבדוק
|
||||
@@ -2394,7 +2315,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}מזח
|
||||
|
||||
# Airport toolbar
|
||||
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}שדות תעופה
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}בנה שדה תעופה. Ctrl מאפשר איחוד תחנות. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}בנה שדה תעופה. Ctrl מאפשר איחוד תחנות
|
||||
|
||||
# Airport construction window
|
||||
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}בחירת שדה תעופה
|
||||
@@ -2421,14 +2342,14 @@ STR_STATION_BUILD_NOISE :{GOLD}{COMMA}{B
|
||||
|
||||
# Landscaping toolbar
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}שינוי פני השטח
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}הנמכת פינת קרקע. גרירה מנמיכה את הפינה הראשונה שנבחרה ומיישרת את השטח הנבחר לגובה החדש. Ctrl בוחר שטח באלכסון. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}הגבהת משבצת קרקע.גרירה מגביהה את הפינה הראשונה שנבחרה ומיישרת את השטח הנבחר לגובה החדש. Ctrl בוחר שטח באלכסון. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}שיטוח הקרקע לגובה של הפינה הראשונה שנבחרה. Ctrl בוחר שטח באלכסון. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}קנה אדמה לשימוש עתידי. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}הנמכת משבצת קרקע
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}הגבהת משבצת קרקע
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}שיטוח הקרקע
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}קנה אדמה לשימוש עתידי
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}פירט נבחר
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}בחר פריט לבנייה. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}בחר פריט לבנייה
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}בחר את סוג הפריט לבנייה
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}צפיה מקדימה של האובייקט
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}גודל: {GOLD}{NUM} x {NUM} משבצת
|
||||
@@ -2438,9 +2359,9 @@ STR_OBJECT_CLASS_TRNS :אנטנות
|
||||
|
||||
# Tree planting window (last two for SE only)
|
||||
STR_PLANT_TREE_CAPTION :{WHITE}עצים
|
||||
STR_PLANT_TREE_TOOLTIP :{BLACK}בחר סוג עץ לנטיעה. במידה ויש עץ במשבצת, יתווספו עצים נוספים מסוגים שונים ללא קשר לסוג הנבחר
|
||||
STR_PLANT_TREE_TOOLTIP :{BLACK}בחר סוג עץ לנטיעה
|
||||
STR_TREES_RANDOM_TYPE :{BLACK}עצים מסוג אקראי
|
||||
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}נטע עצים מסוג אקראי במקום זה. Shift בורר בניה/הצגה של הערכת עלות
|
||||
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}נטע עצים מסוג אקראי במקום זה
|
||||
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}עצים אקראיים
|
||||
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}שתול עצים באופן אקראי על פני השטח
|
||||
|
||||
@@ -2453,15 +2374,15 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}הקטן
|
||||
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}צור קרקע אקראית
|
||||
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}צור תרחיש חדש
|
||||
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}אפס קרקע
|
||||
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}מחק מהמפה את כל הרכוש שבבעלות החברה
|
||||
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}מחק מהמפה את כל רכוש השחקן
|
||||
|
||||
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}אפס קרקע
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}האם אתה בטוח שאתה רוצה למחוק את כל רכוש החברה?
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}האם אתה בטוח שאתה רוצה למחוק את כל רכושו של השחקן?
|
||||
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}יצירת ערים
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}עיירה חדשה
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}ייסד עיר חדשה. Shift+לחיצה מציג הערכת עלות
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}ייסד עיר חדשה
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}עיר אקראית
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}ייסד עיר במקום אקראי
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}ערים אקראיות
|
||||
@@ -2540,7 +2461,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}{LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK} :מקבל {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({1:STRING} {0:COMMA}/8 )
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}מגבלת מהירות על המסילה: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}הגבלת מהירות בכביש: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :סלעים
|
||||
@@ -2656,9 +2576,8 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}שמור
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}שמור את המשחק הנוכחי עם השם שנבחר
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}טען
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}טען את המשחק שנבחר
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}טען את מפת הגבהים שנבחרה
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}פרטי משחק
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}אין מידע זמין
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}אין מידע זמין.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
|
||||
@@ -2677,6 +2596,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}הגבה
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}הנמך את קו השלג
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK} :מספר אקראי
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}הכנס מספר אקראי כלשהוא
|
||||
STR_MAPGEN_RANDOM :{BLACK}אקראית
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}בחר מספר אקראי שישמש בסיס ליצירת הקרקע
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK} :יצירת קרקע
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}אלגוריתם העצים:
|
||||
@@ -2833,12 +2753,12 @@ STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} חי
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} חייב להיטען אחרי {STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} דורש גרסת {STRING} של OpenTTD ומעלה.
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :קובץ השדרוג הגראפי אותו יועד לתרגם
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :יותר מידי קבצי שדרוג גראפי פתוחים
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :יותר מידי קבצי שדרוג גראפי פתוחים בן זמנית
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Loading {1:STRING} as static NewGRF with {STRING} could cause desyncs.
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :ספרייט לא מצופה (ספרייט {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :מאפיין Action 0 לא ידוע {4:HEX} (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :ניסיון שימוש ב-ID לא תקין (ספרייט {3:NUM})
|
||||
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} מכיל אלמנט גרפי שגוי. כל האלמנטים הגרפיים השגויים יוצגו כסימן שאלה אדום (?)
|
||||
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?).
|
||||
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :מכיל מספר רשומות Action 8 (ספרייט {3:NUM})
|
||||
STR_NEWGRF_ERROR_READ_BOUNDS :קראת אחר סוף הפסאודו-ספרייט (ספרייט {3:NUM})
|
||||
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}בערכת גרפיקה הבסיסית חסרים מספר ספרייטים.{}אנא עדכן את הערכה הגרפית הבסיסית
|
||||
@@ -2849,7 +2769,7 @@ STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :מבנה פור
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}!אזהרה
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}הנך עומד לבצע שינויים במהלך ריצת המשחק. פעולה זו עלולה לגרום לקריסה. נא לא לדווח על בעיות אלה.{} האם אתה בטוח לחלוטין שברצונך להמשיך?
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}הנך עומד לבצע שינוייך במהלך ריצת המשחק. פעולה זו עלולה לגרום לקריסה. האם אתה בטוח לחלוטין שברצונך להמשיך?
|
||||
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}הקובץ לא נמצא, הוטען קובץ תואם
|
||||
@@ -2867,14 +2787,14 @@ STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}נמצ
|
||||
STR_NEWGRF_LIST_MISSING :{RED}חסרים קבצים
|
||||
|
||||
# NewGRF 'it's broken' warnings
|
||||
STR_NEWGRF_BROKEN :{WHITE}התנהגות ה-NewGRF '{STRING}' עלולה לגרום לקריסה ו/או חוסר סנכרון
|
||||
STR_NEWGRF_BROKEN :{WHITE}התנהגות ה-NewGRF '{STRING}' עלולה לגרום לקריסה ו/או חוסר סנכרון במשחק.
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}שינה את מצב קרון מונע עבור '{1:ENGINE}' כאשר לא נמצא במוסך
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}זה שינה את אורך הרכב ל'{1:ENGINE}' כאשר לא במוסך
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}רכבת '{VEHICLE}' השייכת לחברת '{COMPANY}' בעלת אורך לא חוקי. דבר זה נגרם ככל הנראה בעקבות בעיות ב-NEWGRF. המשחק עלול לצאת מסנכרון או לקרוס
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}זה שינה את אורך הרכב ל'{1:ENGINE}' כאשר לא במוסך.
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}רכבת '{VEHICLE}' השייכת לחברת '{COMPANY}' בעלת אורך לא חוקי. דבר זה נגמר ככל הנראה בעקבות בעיות ב-NEWGRF.המשחק עלול לצאת מסנכרון או לקרוס.
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' סיפק מידע לא נכון
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}מידע מטען/התאמה מחדש עבור '{1:ENGINE}' שונה מרשימת הרכישה לאחר הבניה. דבר זה עלול לגרום לכישלון חידוש אוטומטי/החלפה בצורה נכונה
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' גרם ללולאה אינסופית בהתקשרות חזרה של הייצור
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' סיפק מידע לא נכון.
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}מידע מטען/התאמה מחדש עבור '{1:ENGINE}' שונה מרשימת הרכישה לאחר הבניה. דבר זה עלול לגרום מילוי/חידוש אוטומטי לכישלון התאמה מחדש בצורה נכונה.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' גרם ללולאה אינסופית בהתקשרות חזרה של הייצור.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}קריאה חוזרת {1:HEX} החזירה תוצאה לא מוכרת / לא תקינה {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
@@ -2885,7 +2805,6 @@ STR_NEWGRF_INVALID_ENGINE :<דגם כלי
|
||||
STR_NEWGRF_INVALID_INDUSTRYTYPE :<תעשייה לא תקינה>
|
||||
|
||||
# Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
|
||||
STR_INVALID_VEHICLE :<כלי תחבורה שגוי>
|
||||
|
||||
# NewGRF scanning window
|
||||
STR_NEWGRF_SCAN_CAPTION :{WHITE}סורק NewGRF-ים
|
||||
@@ -2968,12 +2887,9 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}רכו
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}שחד את הרשות המקומית כדי להגדיל את הדרוג שלך בעיר תוך כדי סיכון להתפס ולשלם קנס חמור.{}עלות: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} מטרות
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}מטרות גלובליות
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}מטרות גלובליות:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- אין -
|
||||
STR_GOALS_SPECTATOR_NONE :{ORANGE}- לא זמין -
|
||||
STR_GOALS_COMPANY_TITLE :{BLACK}מטרות חברה:
|
||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}הקלק על מטרה כדי למרכז את התצוגה הראשית על תעשיה/עיירה/משבצת. קליק תוך כדי לחיצה על מקש Ctrl פותח חלון תצוגה חדש במיקום התעשיה/העיירה/המשבצת
|
||||
|
||||
@@ -3013,7 +2929,6 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}לחץ על שירות כדי להתמקד על עיר/תעשייה. Ctrl+לחיצה פותח חלונית תצוגה חדשה על מיקום העיר/תעשייה
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}מטרה לא תקינה
|
||||
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}שמות תחנות - לחץ על השם כדי להתמקד בתחנה. Ctrl+לחיצה פותח חלונית תצוגה חדשה על מיקום התחנה
|
||||
@@ -3042,28 +2957,7 @@ STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPAN
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}דירוג
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}הצג את דירוג השירות
|
||||
|
||||
STR_STATION_VIEW_GROUP :{BLACK}קבץ לפי
|
||||
STR_STATION_VIEW_WAITING_STATION :תחנה: בהמתנה
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :כמות: בהמתנה
|
||||
STR_STATION_VIEW_PLANNED_STATION :תחנה: מתוכננת
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :כמות: מתוכננת
|
||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} מ{STATION}
|
||||
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} דרך {STATION}
|
||||
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} אל {STATION}
|
||||
STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} מתחנה לא ידועה
|
||||
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} אל תחנה כלשהי
|
||||
STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} דרך תחנה כלשהי
|
||||
STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} מתחנה זו
|
||||
STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} עוצר בתחנה זו
|
||||
STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} ליעד זה
|
||||
STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_SHORT} ללא עצירה
|
||||
|
||||
STR_STATION_VIEW_GROUP_S_V_D :מקור-דרך-יעד
|
||||
STR_STATION_VIEW_GROUP_S_D_V :מקור-יעד-דרך
|
||||
STR_STATION_VIEW_GROUP_V_S_D :דרך-מקור-יעד
|
||||
STR_STATION_VIEW_GROUP_V_D_S :דרך-יעד-מקור
|
||||
STR_STATION_VIEW_GROUP_D_S_V :יעד-מקור-דרך
|
||||
STR_STATION_VIEW_GROUP_D_V_S :מקור-דרך-יעד
|
||||
|
||||
############ range for rating starts
|
||||
STR_CARGO_RATING_APPALLING :מחריד
|
||||
@@ -3155,7 +3049,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}הקם
|
||||
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}צפה במטה
|
||||
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}צפה במטה החברה
|
||||
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}שנה מיקום המטה
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}מקם מחדש את מטה החברה עבור 1% משווי החברה. Shift+לחיצה מציג הערכת עלות ללא מיקום מחדש של המטה
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}מקם מחדש את מטה החברה תמורת 1% משווי החברה
|
||||
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}פרטים
|
||||
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}צפה בספירות מפורטות של תשתיות
|
||||
|
||||
@@ -3170,8 +3064,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}שנה
|
||||
|
||||
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}קנה 25% ממניות החברה
|
||||
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}מכור 25% ממניות החברה שברשותך
|
||||
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}קנה 25% ממניות חברה זו. Shift+לחיצה מציג הערכת עלות ללא רכישת המניה
|
||||
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}מכור 25% ממניות חברה זו. Shift+לחיצה מציג הערכת הכנסות ללא מכירת המניה
|
||||
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}קנה 25% ממניות חברה זו
|
||||
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}מכור 25% ממניות חברה זו
|
||||
|
||||
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :שם החברה
|
||||
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :שם המנהל
|
||||
@@ -3298,7 +3192,7 @@ STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}מהחר
|
||||
STR_PURCHASE_INFO_RUNNINGCOST ::לשנה {GOLD}{CURRENCY_LONG}{BLACK} :עלות תפעולית
|
||||
STR_PURCHASE_INFO_CAPACITY :{GOLD}{1:STRING} {0:CARGO_LONG}{BLACK} :קיבולת
|
||||
STR_PURCHASE_INFO_REFITTABLE :(ניתן להתאמה)
|
||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}מודל: {GOLD}{NUM}{BLACK} משך חיים: {GOLD}{COMMA} שנ{P ה ים}
|
||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{GOLD}{1:COMMA}{BLACK} :(משך חיים(שנים {GOLD}{0:NUM}{BLACK} :תוכנן
|
||||
STR_PURCHASE_INFO_RELIABILITY :{GOLD}{COMMA}%{BLACK} :אמינות מירבית
|
||||
STR_PURCHASE_INFO_COST :{GOLD}{CURRENCY_LONG}{BLACK} :מחיר
|
||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}משקל: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
||||
@@ -3321,10 +3215,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}רכוש
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}רכוש כלי שייט
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}רכוש כלי טייס
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}רכוש את קרון הרכבת שמודגש. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}רכוש את כלי הרכב שמודגש. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}רכוש את כלי השייט שמודגש. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}רכוש את כלי הטייס שמודגש. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}רכוש את קרון הרכבת שמודגש
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}רכוש את כלי הרכב שמודגש
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}רכוש את כלי השייט שמודגש
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}רכוש את כלי הטייס שמודגש
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}שנה שם
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}שנה שם
|
||||
@@ -3389,10 +3283,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}שכפל
|
||||
STR_DEPOT_CLONE_SHIP :{BLACK}שכפל כלי שייט
|
||||
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}שכפל כלי טייס
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}פעולה זו תרכוש העתק נוסף של הרכבת וכל קרונותיה. לחץ על כפתור זה ולאחר מכן על רכבת בתוך או מחוץ למוסך. Ctrl+לחיצה לשיתוף הוראות הרכבת. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}פעולה זו תרכוש העתק נוסף של כלי רכב. לחץ על כפתור זה ולאחר מכן על כלי רכב בתוך או מחוץ למוסך. Ctrl+לחיצה יעתיק גם את הוראות כלי הרכב. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}פעולה זו תרכוש העתק נוסף של כלי שייט חדש. לחץ על כפתור זה ולאחר מכן על כלי שייט בתוך או מחוץ למבדוק. Ctrl+לחיצה יעתיק גם את הוראות כלי השייט. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}פעולה זו תרכוש העתק נוסף של כלי הטייס. לחץ על כפתור זה ולאחר מכן על כלי טייס בתוך או מחוץ למוסך-המטוסים. Ctrl+לחיצה משתף את הוראות כלי הטייס. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}פעולה זו תרכוש העתק נוסף של הרכבת וכל קרונותיה. לחץ על כפתור זה ולאחר מכן על רכבת בתוך או מחוץ לתחנה. Ctrl+לחיצה יעתיק גם את הוראות הרכבת
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}פעולה זו תרכוש העתק נוסף של כלי רכב. לחץ על כפתור זה ולאחר מכן על כלי רכב בתוך או מחוץ למוסך. Ctrl+לחיצה יעתיק גם את הוראות כלי הרכב
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}פעולה זו תרכוש העתק נוסף של כלי שייט חדש. לחץ על כפתור זה ולאחר מכן על כלי שייט בתוך או מחוץ למבדוק. Ctrl+לחיצה יעתיק גם את הוראות כלי השייט
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}פעולה זו תרכוש העתק נוסף של כלי הטייס. לחץ על כפתור זה ולאחר מכן על כלי טייס בתוך או מחוץ למוסך-המטוסים. Ctrl+לחיצה יעתיק גם את הוראות כלי הטייס
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}מקד את החלון הראשי על מיקום מוסך הרכבות. Ctrl+לחיצה פותח חלונית תצוגה חדשה במיקום המוסך
|
||||
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}מקד את התצוגה הראשית על מיקום מוסך כלי הרכב. Ctrl+לחיצה פותח חלונית תצוגה חדשה במיקום המוסך
|
||||
@@ -3466,7 +3360,7 @@ STR_REPLACE_MONORAIL_VEHICLES :רכבות חד
|
||||
STR_REPLACE_MAGLEV_VEHICLES :רכבות פס-מגנטי
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{ORANGE}{STRING}{BLACK} : הסרת קרונות
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}שמור על האורך המקורי של הרכבת בעת שימוש בהחלפה אוטומטית, במידה והקטר מאריך את הרכבת הסר קרונות מתחילת הרכבת
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}הסר קרונות מהסוף על מנת לשמור על האורך המקורי של הרכבת
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
@@ -3481,10 +3375,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}.שלח
|
||||
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}שלח את כלי השייט למבדוק
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Sשלח את כלי הטייס לסככת המטוסים
|
||||
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}פעולה זו תיצור עותק נוסף של הרכבת וכל קרונותיה. Ctrl+לחיצה ישתף את ההוראות. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}פעולה זו תיצור עותק נוסף של כלי הרכב. Ctrl+לחיצה תשתף את ההוראות. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}פעולה זו תיצור עותק של כלי השייט. Ctrl+לחיצה תשתף את ההוראות. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}פעולה זו תיצור עותק של כלי הטייס. Ctrl+לחיצה תשתף את ההוראות. Shift+לחיצה מציג הערכת עלות ללא רכישה
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}פעולה זו תיצור עותק נוסף של הרכבת וכל קרונותיה. Ctrl+לחיצה יעתיק גם את ההוראות
|
||||
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}.פעולה זו תיצור עותק נוסף של כלי הרכב. Ctrl+לחיצה תעתיק גם את ההוראות
|
||||
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}פעולה זו תיצור עותק של כלי השייט. Ctrl+לחיצה תעתיק גם את ההוראות
|
||||
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}פעולה זו תיצור עותק של כלי הטייס. Ctrl+לחיצה תעתיק גם את ההוראות
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}הכרח את הרכבת להמשיך מבלי להמתין לרמזור
|
||||
|
||||
@@ -3627,7 +3521,7 @@ STR_ORDERS_CAPTION :{WHITE}(יעד
|
||||
STR_ORDERS_TIMETABLE_VIEW :{BLACK}לוח זמנים
|
||||
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}עבור להצגת לוח זמנים
|
||||
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}רשימת יעדים - לחץ על יעד על מנת להדגישו. Ctrl+לחיצה מתמקד ביעד
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}רשימת יעדים - לחץ על יעד על מנת להדגישו
|
||||
STR_ORDER_INDEX :{COMMA}:{NBSP}
|
||||
STR_ORDER_TEXT :{STRING} {STRING} {STRING}
|
||||
|
||||
@@ -3675,7 +3569,7 @@ STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}נתונ
|
||||
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :אחוז טעינה
|
||||
STR_ORDER_CONDITIONAL_RELIABILITY :אמינות
|
||||
STR_ORDER_CONDITIONAL_MAX_SPEED :מהירות מירבית
|
||||
STR_ORDER_CONDITIONAL_AGE :גיל (שנים)
|
||||
STR_ORDER_CONDITIONAL_AGE ::(גיל הכלי (שנים
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :זקוק לטיפול
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :תמיד
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :זמן חיים נותר (שנים)
|
||||
@@ -3707,7 +3601,7 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :עבור דרך
|
||||
STR_ORDER_GO_TO_NEAREST_HANGAR :עבור דרך סככת המטוסים הקרובה
|
||||
STR_ORDER_CONDITIONAL :דילוג מותנה על יעד
|
||||
STR_ORDER_SHARE :שתף פקודות
|
||||
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}הכנס הוראה חדשה לפני ההוראה המודגשת, או הוסף הוראה לסוף הרשימה. Ctrl גורם להוראות של תחנות להיות 'טען מטען כלשהו במלואו', נקודות ציון להיות 'ללא עצירה' והוראות מוסכים להיות 'בשירות'. 'שתף הוראות' או Ctrl מאפשר שיתוף הוראות עם כלי הרכב הנבחר. לחיצה על כלי רכב מעתיקה את ההוראות ממנו. הוראה למוסך מבטלת את הטיפולים האוטומטיים של כלי הרכב
|
||||
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}הכנס הוראה חדשה לפני ההוראה המודגשת, או הוסף הוראה לסוף הרשימה. Ctrl גורם להוראות של תחנות להיות 'טען מטען כלשהו במלואו', נקודות ציון להיות 'ללא עצירה' והוראות מוסכים להיות 'בשירות'
|
||||
|
||||
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}הצג את כל הרכבים אשר עבורם יעד זה הוא מצומד
|
||||
|
||||
@@ -3745,7 +3639,7 @@ STR_ORDER_TRANSFER :(העבר מט
|
||||
STR_ORDER_TRANSFER_FULL_LOAD :(העבר מטען קיים והמתן להעמסה מלאה)
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY :(העבר מטען קיים והמתן עד להעמסה מלאה של כל סוג מטען)
|
||||
STR_ORDER_TRANSFER_NO_LOAD :(העבר מטען קיים ועזוב ריק)
|
||||
STR_ORDER_NO_UNLOAD :(אל תפרוק והעמס מטען זמין)
|
||||
STR_ORDER_NO_UNLOAD :(אל תפרוק, העמס מטען זמין)
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD :(אל תפרוק והמתן להעמסה מלאה)
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(אל תפרוק, המתן עד להעמסה כוללת ומלאה)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(אל תפרוק ואל תעמיס)
|
||||
@@ -3805,7 +3699,6 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}לוח
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}לוח זמנים זה יתחיל ב-{STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}תאריך התחלה
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}בחר תאריך כנקודת ההתחלה ללוח הזמנים. Ctrl+לחיצה קובע את נקודת ההתחלה של לוח זמנים זה ומפזר בצורה אחידה בין כל כלי התחבורה המשותפים בלוח זמנים זה לפי סדרם, במידה וכל ההוראות כפופות ללוח הזמנים.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}שנה זמן
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}שנה את פרק הזמן לשהייה ביעד שנבחר
|
||||
@@ -3843,17 +3736,17 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}בחר
|
||||
|
||||
|
||||
# AI debug window
|
||||
STR_AI_DEBUG :{WHITE}דה-באג למשחק/בינה מלאכותית
|
||||
STR_AI_DEBUG :{WHITE}דה-באג לבינה מלאכותית
|
||||
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
|
||||
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}שם הבינה המלאכותית
|
||||
STR_AI_DEBUG_SETTINGS :{BLACK}הגדרות
|
||||
STR_AI_DEBUG_SETTINGS :{BLACK}הגדרות בינה מלאכותית
|
||||
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}שנה את הגדרות הבינה המלאכותית
|
||||
STR_AI_DEBUG_RELOAD :{BLACK}טען מחדש בינה מלאכותית
|
||||
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK} הטען מחדש את הסקריפט ואתחל בינה מלאכותית
|
||||
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}אפשר/בטל עצירה כאשר הודעת לוג של AI מתאימה למחרוזת העצירה
|
||||
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}עצירה פועלת:
|
||||
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}עצירה פועלת
|
||||
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}כאשר הודעת לוג של הבינה המלאכותית מתאימה למחרוזת זו, המשחק יופסק
|
||||
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}כאשר הודעת לוג של ה-AI מתאימה למחרוזת זו, המשחק יופסק.
|
||||
STR_AI_DEBUG_MATCH_CASE :{BLACK}התאם רישיות
|
||||
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}בחר התאמת רישיות בהשוואת הודעות לוג של AI כנגד מחרוזת העצירה
|
||||
STR_AI_DEBUG_CONTINUE :{BLACK}המשך
|
||||
@@ -3863,11 +3756,11 @@ STR_AI_GAME_SCRIPT :{BLACK}סקרי
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}בדוק את הלוג של סקריפט המשחק
|
||||
|
||||
STR_ERROR_AI_NO_AI_FOUND :לא נמצאה בינה מלאכותית מתאימה לטעינה.{}בינה מלאכותית זו הינה מדומה ולא תעשה כלום.{}באפשרותך להוריד מספר אלגורתמים של בינה מלאכותית בעזרת מערכת 'תוכן מקוון'.
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}אחד מאלגורתמי הבינה המלאכותית קרס. אנא דווח זאת ליוצר האלגוריתם וצרף צילום מסך של מסך הדה-באג.
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}אחד מאלגורתמי הבינה המלאכותית קרס. אנא דווח זאת ליוצר האלגוריתם וצרף צילום מסך של מסך ה-Debug.
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}חלון הדה-באג זמין רק עבור השרת
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION :{WHITE}הגדרות משחק/בינה מלאכותית
|
||||
STR_AI_CONFIG_CAPTION :{WHITE}הגדרות משחק
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}סקריפט המשחק אשר יטען במשחק הבא
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}שחקני המחשב אשר יטענו במשחק הבא
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :שחקן אנושי
|
||||
@@ -3901,7 +3794,7 @@ STR_AI_LIST_VERSION :{LTBLUE}גרס
|
||||
STR_AI_LIST_URL :{LTBLUE}קישור: {ORANGE}{STRING}
|
||||
|
||||
STR_AI_LIST_ACCEPT :{BLACK}אשר
|
||||
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK} בחר בינה מלאכותית שהודגשה
|
||||
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK} בחר סוג בינה מלאכותית שהודגש
|
||||
STR_AI_LIST_CANCEL :{BLACK}בטל
|
||||
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}אל תשנה את התסריט
|
||||
|
||||
@@ -3919,8 +3812,6 @@ STR_AI_SETTINGS_START_DELAY :מספר הימ
|
||||
STR_TEXTFILE_README_CAPTION :{WHITE}{STRING} "קרא אותי" של {STRING}
|
||||
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} רשימת שינויים של {STRING}
|
||||
STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} רשיון של {STRING}
|
||||
STR_TEXTFILE_WRAP_TEXT :{WHITE}גלישת טקסט
|
||||
STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}אפשר גלישת טקסט של החלון כך שכולו יוצג ללא צורך בגלילה
|
||||
STR_TEXTFILE_VIEW_README :{BLACK}צפה ב-"קרא אותי"
|
||||
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}רשימת שינויים
|
||||
STR_TEXTFILE_VIEW_LICENCE :{BLACK}רשיון
|
||||
@@ -3960,16 +3851,16 @@ STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :קובץ לא
|
||||
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :קןבץ לא כתיב
|
||||
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :בדיקת שלמות נתונים נכשלה
|
||||
STR_GAME_SAVELOAD_NOT_AVAILABLE :<לא זמין>
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}המשחק נשמר בגירסה ללא תמיכה בחשמליות. כל החשמליות הוסרו.
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}המשחק נשמר ללא תמיכה בחשמליות. כל החשמליות הוסרו.
|
||||
|
||||
# Map generation messages
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}יצירת המפה בוטלה...{}... אין מיקומי ערים מתאימים
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO ::{WHITE}אין ערים בתרחיש זה...
|
||||
|
||||
STR_ERROR_PNGMAP :{WHITE}לא יכול לטעון שטח אדמה מקובץ...
|
||||
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... הקובץ לא נמצא
|
||||
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... לא יכול להמיר את סוג התמונה. צריך תמונת PNG של 8 או 24-ביט
|
||||
STR_ERROR_PNGMAP_MISC :{WHITE}... משהו לא הלך כשורה. (כנראה קובץ לא תקין)
|
||||
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... הקובץ לא נמצא.
|
||||
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... לא יכול להמיר את סוג התמונה. צריך תמונת PNG של 8 או 24-ביט.
|
||||
STR_ERROR_PNGMAP_MISC :{WHITE}... משהו לא הלך כשורה. מצטער. (כנראה קובץ מקולקל)
|
||||
|
||||
STR_ERROR_BMPMAP :{WHITE}לא יכול לטעון קרקע מתמונת BMP...
|
||||
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... לא יכול להמיר סוג תמונה
|
||||
@@ -3980,7 +3871,7 @@ STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}אזהר
|
||||
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}?שינוי גדול של גודל המפה המקורית אינו מומלץ. להמשיך
|
||||
|
||||
# Soundset messages
|
||||
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}נמצאה ערכת צלילים לגיבוי בלבד. אם ברצונך לשמוע צלילים במשחק, יש להתקין ערכת צלילים בעזרת מערכת הורדת תוכן
|
||||
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}נמצאה ערכת צלילים לגיבוי בלבד. אם ברצונך לשמוע צלילים במשחק, יש להתקין ערכת צלילים בעזרת מערכת הורדת תוכן.
|
||||
|
||||
# Screenshot related messages
|
||||
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}צילום מסך ענק
|
||||
@@ -4053,7 +3944,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... קר
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... קרוב מידי לעיר אחרת
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... יותר מידי ערים
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... אין יותר מקום על המפה
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}העיר לא תבנה כבישים. באפשרותך לאפשר בניית כבישים בעזרת תפריט הגדרות מתקמדות->כלכלה->ערים
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}עיר זאת לא תבנה כבישים. באפשרותך לאפשר בניית כבישים בעזרת תפריט הגדרות מתקמדות->כלכלה->ערים.
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}עבודות כביש בפעולה
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}לא ניתן למחוק עיר זו...{}תחנה או מוסך מקושר לעיר או שמשבצת בבעלות העיר לא ניתנת להסרה
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... אין אף מיקום מתאים לפסל במרכז עיירה זו
|
||||
@@ -4069,7 +3960,7 @@ STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... ני
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... ניתן לבנות בערים עם אוכלוסייה בעלת לפחות 1200 איש
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... יכול להבנות רק ליד אזורי יערות הגשם
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... יכול להבנות רק ליד אזורי מדבר
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... יכול להבנות רק בערים (במקום בתים)
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... יכול להבנות רק בערים
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... ניתן לבנייה רק בקרבת מרכז עיירה
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... ניתן לבנות רק באיזורים נמוכים
|
||||
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... יכול להיות ממוקם בסמוך לשולי המפה בלבד
|
||||
@@ -4294,10 +4185,6 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}לא נ
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... הרכב נהרס
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}כלי תחבורה לא יהיו זמינים
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}שנה הגדרות NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}כלי תחבורה עדיין לא זמינים
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}התחל משחק חדש אחרי {DATE_SHORT} או השתמש ב-NewGRF המכיל כלי תחבורה קדומים
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}לא ניתן להכריח את הרכבת לעבור ברמזור בעת סכנה...
|
||||
@@ -4467,7 +4354,7 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :(קירבי-פ
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :(אם-גי-אס' 250 (דיזל'
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :'פלודיפוט' (קיטור)
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :'פאוורנאוט' (קיטור)
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :מייטי מובר (קיטור)
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :'מייטי מובר' (קיטור)
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :(פלודיפוט' (דיזל'
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :'פאוורנאוט' (דיזל)
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :(וויילס' 2-8-0 (קיטור'
|
||||
@@ -4674,10 +4561,10 @@ STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :מעבורת נ
|
||||
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :'רחפת 'באקוול 300
|
||||
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :'מעבורת נוסעים 'צו'גר צ'וג
|
||||
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :'מעבורת נוסעים 'שיברשייק
|
||||
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :ספינת משא יאט
|
||||
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :ספינת משא באקוול
|
||||
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :ספינת משא מייטי מובר
|
||||
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :ספינת משא פאוורנאוט
|
||||
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :'ספינת משא 'יאט
|
||||
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :'ספינת משא 'באקוול'
|
||||
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :ספינת משא 'מייטי מובר'
|
||||
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :ספינת משא 'פאוורנאוט'
|
||||
STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :'סמפסון יו-52'
|
||||
STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :'קולמן קאונט'
|
||||
STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :'אף-אף-פי דארט'
|
||||
@@ -4793,7 +4680,6 @@ STR_JUST_DATE_ISO :{DATE_ISO}
|
||||
STR_JUST_STRING :{STRING}
|
||||
STR_JUST_STRING_STRING :{STRING}{STRING}
|
||||
STR_JUST_RAW_STRING :{STRING}
|
||||
STR_JUST_BIG_RAW_STRING :{BIG_FONT}{STRING}
|
||||
|
||||
# Slightly 'raw' stringcodes with colour or size
|
||||
STR_BLACK_COMMA :{BLACK}{COMMA}
|
||||
|
||||
+14
-20
@@ -874,11 +874,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} a dokkban vár
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} a hangárban vár
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} menetrendje túl kevés utasításból áll
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} érvénytelen utasítással rendelkezik
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} duplikált utasítással rendelkezik
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} utasításai között nem létező állomás szerepel
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} elöregedett
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} nagyon elöregedett
|
||||
@@ -1132,9 +1134,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Játék beáll
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Vállalat beállítás (mentésben tárolva; csak az új játékokat befolyásolja)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Vállalat beállítás (mentésben tárolva; csak a jelenlegi vállalatot befolyásolja)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategória:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Típus:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Leszűkíti a listát a megadott szűrők segítségével
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Mutat:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Leszűkíti a listát a módosított értékekkel rendelkező opciókra
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Alapbeállítások
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Haladó beállítások
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Szakértő beállítások / minden beállítás
|
||||
@@ -1148,10 +1149,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Játék beáll
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Játék beállítások (mentésben tárolva; csak a jelenlegi játékot érintik)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Vállalat beállítások (mentésben tárolva; csak az új játékokat érintik)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Vállalat beállítások (mentésben tárolva; csak a jelenlegi vállalatot érintik)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Az összes eredmény mutatása:{}A {SILVER}kategória {BLACK}legyen {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Az összes eredmény mutatása:{}A {SILVER}típus {BLACK}legyen {WHITE}Minden beállítástípus
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Az összes eredmény mutatása:{}A {SILVER}kategória {BLACK}legyen {WHITE}{STRING} {BLACK}, a {SILVER}típus {BLACK}pedig {WHITE}Minden beállítástípus
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nincs találat -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Ki
|
||||
STR_CONFIG_SETTING_ON :Be
|
||||
@@ -1184,7 +1181,7 @@ STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Támogatott kap
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Építkezési költségek: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Építkezések és beszerzésk költségeinek szintje
|
||||
STR_CONFIG_SETTING_RECESSIONS :Gazdasági válságok: {STRING}
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Ha bekapcsolod, gazdasági válság fog kitörni néhány évente. A válság alatt az összes ipar jelentősen kevesebbet termel. (A válság végével a termelés visszaáll az eredeti szintre.)
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Ha bekapcsolod, gazdasági válság fog kitörni néhány évente. A válság alatt az összes ipar jelentősen kevesebbet termel. (A válság végével a termelés vissza áll az eredeti szintre.)
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING :Vonatok állomáson történő megfordulásának tiltása: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Ha engedélyezve van, a vonatok nem fordulnak vissza egy (nem vég-) állomáson, még ha lenne egy rövidebb út is visszafordulva
|
||||
STR_CONFIG_SETTING_DISASTERS :Katasztrófák: {STRING}
|
||||
@@ -1647,7 +1644,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :A "szimmetrikus
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :A PÁNCÉLOZOTT rakománytípus szétosztása: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :A PÁNCÉLOZOTT rakománytípus a mérsékelt égövi tájon az értéktárgyakat, szubtrópusi tájon a gyémántot, szubarktikus tájon pedig az aranyat jelenti, ezeken a NewGRF-ek változtathatnak. A "szimmetrikus" azt jelenti, hogy megközelítóleg ugyanannyi rakomány megy majd A-ból B-be, mint B-ből A-ba. Az "aszimmetrikus" beállítás esetén a különbözö irányokba tetszőleges mennyiségű rakomány mehet. "Kézi" esetben a rakományok nem lesznek automatikusan szétosztva. Szubarktikus és szubtrópusi esetben az "aszimmetrikus" vagy "kézi" beállítás javasolt, mivel a bankok nem fognak aranyat, ill. gyémántot visszaküldeni a bányáknak. Mérsékelt égövi esetben a "szimmetrikus" is jó választás, ebben az esetben a bankok a fogadott mennyiségnek megfelelően fognak értéktárgyakat visszaküldeni a küldő banknak.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Egyéb rakománytípusok szétosztása: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :Az "aszimmetrikus" beállítás esetén a különbözö irányokba tetszőleges mennyiségű rakomány mehet. "Kézi" esetben a rakományok nem lesznek automatikusan szétosztva.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :A "szimmetrikus" azt jelenti, hogy megközelítóleg ugyanannyi rakomány megy majd A-ból B-be, mint B-ből A-ba. Az "aszimmetrikus" beállítás esetén a különbözö irányokba tetszőleges mennyiségű rakomány mehet. "Kézi" esetben a rakományok nem lesznek automatikusan szétosztva. Javasolt az "aszimmetrikus" vagy a "kézi" beállítás.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :A szétosztás pontossága: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Magasabb beállítás esetén a kapcsolati gráf kiszámítása több időt fog igénybe venni. A játék akadozhat, ha ez a számítás túl sok időbe telik. Alacsony beállítás esetén viszont a szétosztás pontatlan lehet, a rakományok váratlan célokat kaphatnak.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :A távolság hatása a küldött mennyiségekre: {STRING}
|
||||
@@ -1870,7 +1867,6 @@ STR_LIVERY_FREIGHT_TRAM :Teherszállít
|
||||
STR_FACE_CAPTION :{WHITE}Arcválasztás
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Új arc elvetése
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Új arc elfogadása
|
||||
STR_MAPGEN_RANDOM :{BLACK}Új véletlen alapszám
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Férfi
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Férfi arcok kiválasztása
|
||||
@@ -2502,7 +2498,7 @@ STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Talaj a
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Földterület megvétele későbbi használatra. Shift lenyomásával megmutatja a várható költséget
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Objektum kiválasztása
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Objektum kiválaszás
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Építendő objektum kiválasztása. Shift lenyomásával megmutatja a várható költséget
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Építendő objektum típusának kiválasztása
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Objektum előnézete
|
||||
@@ -2615,7 +2611,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Elfogad: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Vasúti pályasebesség: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Közúti sebességkorlátozás: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kövek
|
||||
@@ -2731,7 +2726,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Ment
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}A játék elmentése a választott néven
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Betölt
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Betölti a kiválasztott játékmentést
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Betölti a kiválasztott magasságtérképet
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Részletek
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nincs elérhető információ
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2752,6 +2746,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}A hóhat
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}A hóhatár csökkentése eggyel
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Véletlen alapszám:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Kattints ide a véletlen alapszám beírásához
|
||||
STR_MAPGEN_RANDOM :{BLACK}Új véletlen alapszám
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Megváltoztatja a térképgenerálásnál használt véletlen alapszámot
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Térkép generátor:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Fa algoritmus:
|
||||
@@ -2945,7 +2940,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Hiányzó
|
||||
STR_NEWGRF_BROKEN :{WHITE}A '{0:STRING}' viselkedése valószínűleg ütközést vagy összeomlást okoz
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Megváltoztatta '{1:ENGINE}' meghajtott vagon állapotát mikor nem volt bent a járműtelepen
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Megváltoztatta '{1:ENGINE}' jármű hosszát mikor nem volt a járműtelepen
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Megváltoztatta a '{1:ENGINE}' kapacitását, amikor az nem a garázsban vagy átalakítás alatt áll
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}A '{1:COMPANY}' vállalat '{0:VEHICLE}' jelű vonatának érvénytelen a hossza. Ezt a NewGRF-ek okozhatják. A játék elszállhat vagy lefagyhat
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}A(z) '{0:STRING}' NewGRF helytelen információt tartalmaz
|
||||
@@ -3846,11 +3840,11 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ki nem rakodá
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Nincs ki- és berakodás)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Átalakítás {STRING} szállítására)
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Mindenből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Bármiből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Kirakodás, mindenből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Kirakodás, bármiből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_UNLOAD_REFIT :(Kirakodás, rakományfelvétel és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Kirakodás, mindenből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Kirakodás, bármiből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Ki nem rakodás, mindenből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Ki nem rakodás, bármiből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_TRANSFER_REFIT :(Elszállítás, rakományfelvétel és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Elszállítás, bármiből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Elszállítás, mindenből teljes berakodás és átalakítás {STRING} rakományra)
|
||||
@@ -4394,7 +4388,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nem vál
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... jármű megsemmisült
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Egyáltalán nincsenek elérhető járművek
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Változtasd meg a NewGRF konfigurációdat!
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}NewGRF konfigurációd megváltoztatása
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Még nincsenek elérhető járművek
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Indíts új játékot {DATE_SHORT} után, vagy használj olyan NewGRF-et, ami tartalmaz megfelelően korai járműveket!
|
||||
|
||||
|
||||
@@ -791,11 +791,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} bíður í þjónustumiðstöð
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} bíður í flugskýlinu
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} hefur of fáar skipanir á áætlun
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} hefur ógilda skipun
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} hefur endurteknar skipanir
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} hefur ógilda stöð í skipunum sínum
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} er tekinn að eldast
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} er tekinn að eldast mikið
|
||||
@@ -1049,6 +1051,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Leikjastillinga
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Fyrirtækjastillingar (geymdar í vistunarskrám; hefur bara áhrif á nýja leiki)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Fyrirtækjastillingar (geymdar í vistunarskrám; hefur bara áhrif á núverandi fyrirtæki)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Sýna:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Takmarkar listan hér fyrir neðan við breyttar stillingar
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Grunnstillingar
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Ítarlegar stillingar
|
||||
@@ -1724,7 +1727,6 @@ STR_LIVERY_FREIGHT_TRAM :Farmsporvagn
|
||||
STR_FACE_CAPTION :{WHITE}Andlitsval
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Hætta við andlitsval
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Samþykkja andlitsval
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nýtt raðnúmer
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Karlmaður
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Velja karlmannsandlit
|
||||
@@ -2591,6 +2593,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Hækka s
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Lækka snjólínu niður um eitt þrep
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Raðnúmer lands:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Smelltu til að skrifa inn raðnúmer
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nýtt raðnúmer
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Fá tilviljanakennt raðnúmer fyrir myndun lands
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landmyndun:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Planta trjám:
|
||||
|
||||
+9
-16
@@ -293,7 +293,7 @@ STR_SORT_BY_ENGINE_ID :IDMesin (klasik
|
||||
STR_SORT_BY_COST :Biaya
|
||||
STR_SORT_BY_POWER :Daya
|
||||
STR_SORT_BY_TRACTIVE_EFFORT :Gaya traksi
|
||||
STR_SORT_BY_INTRO_DATE :Tanggal perkenalan
|
||||
STR_SORT_BY_INTRO_DATE :Tanggal Perkenalan
|
||||
STR_SORT_BY_RUNNING_COST :Biaya Operasional
|
||||
STR_SORT_BY_POWER_VS_RUNNING_COST :Daya/Biaya operasional
|
||||
STR_SORT_BY_CARGO_CAPACITY :Kapasitas muatan
|
||||
@@ -810,11 +810,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} sedang menunggu di galangan
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} sedang menunggu di hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Daftar perintah {VEHICLE} terlalu sedikit
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} memiliki perintah yang terabaikan
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} memiliki perintah ganda
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} memiliki perintah menuju stasiun yg salah
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} mulai menua
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} sudah sangat tua
|
||||
@@ -1068,9 +1070,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Setting permain
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Setting perusahaan (disimpan dalam penyimpanan; hanya mempengaruhi permainan baru)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Setting perusahaan (disimpan dalam penyimpanan; hanya mempengaruhi permainan saat ini)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategori:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Jenis:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Batasi daftar dibawah ini menggunakan filter yang telah ditetapkan
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Perlihatkan:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Hambat daftar dibawah, hanya tampilkan aturan yang diubah
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Pengaturan dasar
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Pengaturan lanjut
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Pengaturan mahir / semua aturan
|
||||
@@ -1084,10 +1085,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Pengaturan perm
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Pengaturan permainan (ikut tersimpan; hanya memiliki efek pada permainan aktif)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Pengaturan perusahaan (ikut tersimpan; hanya memiliki efek pada permainan baru)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Pengaturan perusahaan (ikut tersimpan; hanya memiliki efek pada perusahaan aktif)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Tampilkan semua pencarian berdasarkan pengaturan{}{SILVER}Kategori {BLACK}sampai {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK} Tampilkan semua hasil pencarian dengan pengaturan {} {SILVER} Jenis {BLACK} ke {WHITE} Semua jenis pengaturan
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Tampilkan semua hasil pencarian berdasarkan pengaturan{}{SILVER}Kategori {BLACK}sampai {WHITE}{STRING} {BLACK}dan {SILVER}Jenis {BLACK}sampai {WHITE}Semua jenis pengaturan
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Tidak ada-
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Tidak
|
||||
STR_CONFIG_SETTING_ON :Ya
|
||||
@@ -1518,7 +1515,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Perbolehkan kot
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Kota yang diperbolehkan untuk membangun perlintasan tingkat: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Mengaktifkan setelan ini akan memperbolehkan kota membuat perlintasan rel kereta
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Ijinkan kota mengatur tingkat kebisingan bandara : {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Jika dimatikan, di setiap kota hanya boleh ada dua bandara. Jika diaktifkan, pembuatan bandara di kota dibatasi oleh batas kebisingan bandara, yang bergantung pada populasi kota, juga jarak dan ukuran bandara.
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Jika diaktifkan, pembuatan bandara di kota tergantung dari jarak,kebisingan bandara dan populasi kota. Jika dimatikan, di kota hanya boleh ada dua bandara
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Mendirikan kota pada permainan: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Mengaktifkan setting ini akan membolehkan pemain mendirikan kota dalam permainan
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Dilarang
|
||||
@@ -1806,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :Trem Barang
|
||||
STR_FACE_CAPTION :{WHITE}Pilihan Wajah
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Batalkan pemilihan wajah baru
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Terima pilihan wajah baru
|
||||
STR_MAPGEN_RANDOM :{BLACK}Acak angka
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Pria
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Pilih wajah pria
|
||||
@@ -2551,7 +2547,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Muatan diterima: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Batasan kecepatan rel: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Batasan kecepatan jalan: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Bebatuan
|
||||
@@ -2667,7 +2662,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Simpan
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Simpan permainan saat ini, gunakan nama yang terpilih
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Muat
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Membuka permainan yang telah dipilih
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Muat heightmap yang dipilih
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Rincian Permainan
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Tidak ada informasi yang tersedia
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2688,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Naikkan
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Turunkan ketinggian garis salju satu angka
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Angka masukkan:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klik untuk mengisi umpan angka acak
|
||||
STR_MAPGEN_RANDOM :{BLACK}Acak angka
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Ganti angka umpan pengacakan untuk menghasilkan pulau
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Algoritma pulau:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Algoritma pohon:
|
||||
@@ -2881,7 +2876,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Berkas hil
|
||||
STR_NEWGRF_BROKEN :{WHITE}Biasanya NewGRF '{0:STRING}' dapat menyebabkan de-sinkron dan atau crash
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Ini akan mengubah keadaan gerbong listrik '{1:ENGINE}' saat tidak berada di depo
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ini akan mengubah panjang kereta sebanyak '{1:ENGINE}' ketika tidak berada di dalam depo
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Mengubah kapasitas kendaraan '{1:ENGINE}' ketika tidak di dalam depot atau reparasi
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Kereta '{VEHICLE}' milik '{COMPANY}' memiliki ukuran yang tidak sesuai. Hal ini mungkin disebabkan oleh masalah dengan NewGRF. Permainan mungkin akan rusak atau macet
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' memberikan informasi yang salah
|
||||
@@ -3298,10 +3292,9 @@ STR_GROUP_DEFAULT_AIRCRAFTS :Pesawat tanpa k
|
||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kelompok - Klik salah satu untuk melihat daftar kendaraan pada kelompok tersebut
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik untuk membuat kelompok
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Hapus kelompok terpilih
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Ubah nama kelompok terpilih
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Ubah Nama kelompok terpilih
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klik untuk memproteksi kelompok ini dari perintah penggantian otomatis
|
||||
|
||||
|
||||
STR_GROUP_ADD_SHARED_VEHICLE :Tambah kendaraan dgn perintah bersama
|
||||
STR_GROUP_REMOVE_ALL_VEHICLES :Jual semua
|
||||
|
||||
|
||||
+5
-14
@@ -784,11 +784,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}Tá feit
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}Tá {VEHICLE} ag fanacht san iosta
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}Tá {VEHICLE} ag fanacht san haingear
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Níl a ndóthain orduithe ag {VEHICLE} sa sceideal
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}Tá ordú folamh ag {VEHICLE}
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Tá orduithe dúbailte ag {VEHICLE}
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}Tá stáisiún neamhbhailí ag {VEHICLE} ina chuid orduithe
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}Tá {VEHICLE} ag fáil sean
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}Tá {VEHICLE} ag fáil an-sean
|
||||
@@ -1023,8 +1025,6 @@ STR_WARNING_NO_SUITABLE_AI :{WHITE}Níl aon
|
||||
# Advanced settings window
|
||||
STR_CONFIG_SETTING_CAPTION :{WHITE}Ardsocruithe
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Catagóir:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Cineál:
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Srian ar an liosta thíos le cineálacha áirithe a leagan síos
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :Ulig na Suímh
|
||||
@@ -1033,7 +1033,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Suímh Cliche(s
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Suímh Cliche(stóráil i Sábhálann; ni tionchar ach an cliche faoi láthair)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Suímh Cuideachta (stóráil i Sábhálann; ni tionchar ach an cuideachta faoi láthair)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Suímh Cuideachta (stóráil i saibhail; ni tionchar ach chuideachta reatha)
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Ceann ar bith -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :As
|
||||
STR_CONFIG_SETTING_ON :Air
|
||||
@@ -1429,7 +1428,6 @@ STR_LIVERY_FREIGHT_TRAM :Tram Lastais
|
||||
STR_FACE_CAPTION :{WHITE}Aghaidh a Roghnú
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cealaigh roghnúchán aghaidhe nua
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Glac leis an aghaidh nua
|
||||
STR_MAPGEN_RANDOM :{BLACK}Déan randamú
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Fear
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Roghnaigh aghaidheanna fir
|
||||
@@ -1663,7 +1661,6 @@ STR_NETWORK_CLIENT :Cliant
|
||||
STR_NETWORK_SPECTATORS :Féachadóirí
|
||||
|
||||
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Iontráil an méid airgid is mian leat a thabhairt
|
||||
STR_NETWORK_TOOLBAR_LIST_SPECTATOR :{BLACK}Féachadóir
|
||||
|
||||
# Network set password
|
||||
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ná sábháil an pasfhocal a iontráladh
|
||||
@@ -2131,7 +2128,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Lastas a ghlactar leis: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Teorainn luais iarnróid: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Teorainn luais na mbóithre: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Carraigeacha
|
||||
@@ -2223,7 +2219,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Sábhái
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Sábháil an cluiche reatha, ag úsáid an t-ainm roghnaithe
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Lódáil
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Lódáil an cluiche roghnaithe
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Lódáil an mapa airde roghnaithe
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Sonraí an Chluiche
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Níl aon fhaisnéis le fáil.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2244,6 +2239,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Bog aird
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Bog airde na líne sneachta síos ceann amháin
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Síol randamach:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Cliceáil chun síol randamach a iontráil
|
||||
STR_MAPGEN_RANDOM :{BLACK}Déan randamú
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Athraigh an síol randamach a úsáidtear chun an Tír-Raon a chruthú
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Talamh a chruthú:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Algartam na gcrann:
|
||||
@@ -2438,7 +2434,6 @@ STR_NEWGRF_INVALID_ENGINE :<samhail feithi
|
||||
STR_NEWGRF_INVALID_INDUSTRYTYPE :<tionscal neamhbhailí>
|
||||
|
||||
# Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
|
||||
STR_INVALID_VEHICLE :<feithicil neamhbhailí>
|
||||
|
||||
# NewGRF scanning window
|
||||
|
||||
@@ -2531,7 +2526,6 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Cliceáil ar sheirbhís chun an t-amharc a lárú ar thionscal/bhaile. Déantar amharc nua a oscailt ar shuíomh an tionscail/bhaile le Ctrl+Cliceáil
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Tagairt neamhbhailí spriocanna
|
||||
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Ainmneacha na stáisiún - cliceáil ar ainm chun an t-amharc a lárú ar stáisiún. Osclaítear amharc nua ar shuíomh an stáisiúin le Ctrl+Cliceáil
|
||||
@@ -3231,7 +3225,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Amchlár
|
||||
STR_TIMETABLE_NO_TRAVEL :Ná taisteal
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Taisteal (uathoibríoch; curtha ar an gclár ama ag an chéad ordú de láimh eile)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Taisteal (gan amchlár)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Taisteal (gan amchlár) ag {2:VELOCITY} ar a mhéad
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Taisteal le {2:VELOCITY} ar a mhéad (gan amchlár)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Taisteal ar feadh {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Taisteal ar feadh {STRING} le {VELOCITY} ar a mhéad
|
||||
STR_TIMETABLE_STAY_FOR :agus fan ar feadh {STRING}
|
||||
@@ -3344,8 +3338,6 @@ STR_AI_SETTINGS_SETTING :{STRING}: {ORAN
|
||||
STR_TEXTFILE_README_CAPTION :{WHITE}{STRING} léigh mé de {STRING}
|
||||
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} loga athruithe de {STRING}
|
||||
STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} ceadúnas de {STRING}
|
||||
STR_TEXTFILE_WRAP_TEXT :{WHITE}Timthriall téacs
|
||||
STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Timthriall téacs na fuinneoige sa chaoi go mbeidh sé ar fad ann gan gá duit scrollú
|
||||
STR_TEXTFILE_VIEW_README :{BLACK}Amharc ar léigh mé
|
||||
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Loga na n-athruithe
|
||||
STR_TEXTFILE_VIEW_LICENCE :{BLACK}Ceadúnas
|
||||
@@ -3708,7 +3700,6 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ní féi
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... tá an fheithicil scriosta
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Athraigh do chumraíocht NewGRF
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Ní féidir iallach a chur ar thraein dul thar comhartha agus contúirt ann...
|
||||
|
||||
+25
-31
@@ -812,11 +812,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} ha raggiunto il deposito
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} ha raggiunto l'hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} non ha abbastanza ordini pianificati
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} ha un ordine vuoto
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} ha alcuni ordini duplicati
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} ha una stazione non valida nei suoi ordini
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} sta invecchiando
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} sta invecchiando molto
|
||||
@@ -1070,9 +1072,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Impostazione di
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Impostazione della compagnia (conservata nei salvataggi; influenza solo le nuove partite)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Impostazione della compagnia (conservata nel salvataggio; influenza solo la compagnia corrente)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categoria:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipo:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Limita la lista sottostante usando i filtri predefiniti
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Mostra:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Limita la lista sottostante alle sole impostazioni con valore modificato
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Impostazioni di base
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Impostazioni avanzate
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Tutte le impostazioni (utenti esperti)
|
||||
@@ -1086,10 +1087,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Impostazioni di
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Impostazioni di gioco (conservate nel salvataggio; influenzano solo la partita corrente)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Impostazioni della compagnia (conservate nei salvataggi; influenzano solo le nuove partite)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Impostazioni della compagnia (conservate nel salvataggio; influenzano solo la compagnia corrente)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Per mostrare tutti i risultati impostare la{}{SILVER}Categoria {BLACK}su {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Per mostrare tutti i risultati impostare il{}{SILVER}Tipo {BLACK}su {WHITE}Tutti i tipi di impostazioni
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Per mostrare tutti i risultati impostare la{}{SILVER}Categoria {BLACK}su {WHITE}{STRING} {BLACK}e il {SILVER}Tipo {BLACK}su {WHITE}Tutti i tipi di impostazioni
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nessuna -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :No
|
||||
STR_CONFIG_SETTING_OFF.ms :No
|
||||
@@ -1328,7 +1325,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Scorrimento mor
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controlla il modo in cui la visuale principale scorre verso una specifica posizione quando si fa clic sulla minimappa o si ordina di visualizzare un oggetto specifico sulla mappa. Se abilitata, la visuale scorre in modo morbido. Se disabilitata, salta direttamente al punto prescelto
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostra un tooltip di misura durante la costruzione: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Mostra le distanze in riquadri e le differenze di altezza quando si trascina durante le operazioni di costruzione
|
||||
STR_CONFIG_SETTING_LIVERIES :Mostra le livree specifiche per tipo di veicolo: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Mostra le livree delle compagnie: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Controlla l'utilizzo delle livree specifiche per il tipo di veicolo (invece di quelle specifiche della compagnia)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Nessuna
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Propria compagnia
|
||||
@@ -1377,7 +1374,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Nessuna
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Tutte tranne quelle di costruzione
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Tutte tranne quelle di modifica del terreno
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Tutte
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Utilizza i gruppi nella lista veicoli: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Utilizza la lista veicoli avanzata: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Abilita l'utilizzo delle liste veicoli avanzate per raggruppare i veicoli
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Utilizza gli indicatori di caricamento: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Determina se gli indicatori di caricamento sono mostrati sopra i veicoli in caricamento o scaricamento
|
||||
@@ -1392,7 +1389,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipo di ferrovi
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :La prima disponibile
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :L'ultima disponibile
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :La più usata
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Mostra i percorsi riservati sui binari: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Mostra i binari riservati: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Dà ai binari riservati un colore differente, aiutando a correggere problemi di treni che si rifiutano di entrare in blocchi protetti con segnali a percorso
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Mantieni aperte le finestre di costruzione dopo l'uso: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Mantiene aperti dopo l'uso gli strumenti di costruzione di ponti, tunnel, etc.
|
||||
@@ -1607,7 +1604,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :In modalità "S
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Modalità di distribuzione dei carichi della classe ARMOURED: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :La classe di carico ARMOURED contiene i Valori nel clima temperato, i Diamanti nel clima sub-tropicale e l'Oro nel clima sub-artico. I NewGRF possono modificare questa impostazione. In modalità "Simmetrica" la quantità di carico inviata da una stazione A ad una B è approssimativamente la stessa di quella inviata da B ad A. In modalità "Asimmetrica" è consentito l'invio di quantità di carico arbitrarie in entrambe le direzioni. In modalità "Manuale" non viene effettuata alcuna distribuzione automatica dei carichi interessati. Si raccomanda di impostare su "Asimmetrica" o "Manuale" per le partite nel clima sub-artico, in quanto le banche non restituiscono Oro alle miniere. Per i climi temperato e sub-tropicale è possibile scegliere "Simmetrica" poiché le banche restituiscono un carico di valori equivalente a quello ricevuto dalla banca di origine.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Modalità di distribuzione dei carichi delle altre classi: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :In modalità "Asimmetrica" è consentito l'invio di quantità di carico arbitrarie in entrambe le direzioni. In modalità "Manuale" non viene effettuata alcuna distribuzione automatica dei carichi interessati. L'impostazione tipica è "Asimmetrica" o "Manuale".
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :In modalità "Simmetrica" la quantità di carico inviata da una stazione A ad una B è approssimativamente la stessa di quella inviata da B ad A. In modalità "Asimmetrica" è consentito l'invio di quantità di carico arbitrarie in entrambe le direzioni. In modalità "Manuale" non viene effettuata alcuna distribuzione automatica dei carichi interessati. L'impostazione tipica è "Asimmetrica" o "Manuale".
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Precisione della distribuzione: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Più alta l'impostazione, più tempo impiega la CPU per calcolare il grafo delle rotte. Nel caso sia richiesto molto tempo, potrebbero verificarsi rallentamenti. Tuttavia, impostando un valore basso, la distribuzione potrebbe essere imprecisa e i carichi potrebbero essere inviati a destinazioni inattese.
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Effetto della distanza sulla domanda: {STRING}
|
||||
@@ -1830,7 +1827,6 @@ STR_LIVERY_FREIGHT_TRAM :Tram merci
|
||||
STR_FACE_CAPTION :{WHITE}Seleziona faccia
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Annulla la selezione della nuova faccia
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Accetta la selezione della nuova faccia
|
||||
STR_MAPGEN_RANDOM :{BLACK}Scegli a caso
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Maschio
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Seleziona fra volti maschili
|
||||
@@ -2581,7 +2577,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carichi accettati: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Limite di velocità rotaie: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Limite di velocità strada: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocce
|
||||
@@ -2697,7 +2692,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Salva
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salva la partita corrente, usando il nome scelto
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Carica
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Carica la partita selezionata
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Carica l'heightmap selezionata
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Dettagli partita
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Informazioni non disponibili
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2718,6 +2712,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Sposta i
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Sposta in giù di uno l'altezza delle nevi perenni
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Seme casuale:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Fare clic per introdurre un seme casuale
|
||||
STR_MAPGEN_RANDOM :{BLACK}Scegli a caso
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Cambia il seme casuale usato per la generazione del terreno
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generatore:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Algoritmo alberi:
|
||||
@@ -2911,7 +2906,6 @@ STR_NEWGRF_LIST_MISSING :{RED}File manca
|
||||
STR_NEWGRF_BROKEN :{WHITE}Il comportamento del NewGRF '{0:STRING}' può causare errori di sincronizzazione e/o crash
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Ha modificato lo stato di vagone motorizzato di '{1:ENGINE}' al di fuori del deposito
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ha modificato la lunghezza del veicolo '{1:ENGINE}' fuori dal deposito
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Ha modificato la capacità del veicolo '{1:ENGINE}' fuori dal deposito o mentre non era in corso un riadattamento
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Il treno '{VEHICLE}' della '{COMPANY}' ha una lunghezza non valida, probabilmente a causa di problemi con un NewGRF. È possibile che si verifichino errori di sincronizzazione o crash
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Informazioni scorrette fornite dal NewGRF '{0:STRING}'
|
||||
@@ -3719,8 +3713,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Cambia l
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Riadatta
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Selezionare il tipo di carico per il quale riadattare in questo ordine. Premere CTRL+clic per rimuovere l'istruzione di riadattamento
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Riadatta
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Selezionare il tipo di carico per il quale riadattare in questo ordine. Premere CTRL+clic per rimuovere l'istruzione di riadattamento. Il riadattamento presso le stazioni sarà eseguito solo se il veicolo lo consente
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-riadatta
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Selezionare il tipo di carico per il quale auto-riadattare in questo ordine. Premere CTRL+clic per rimuovere l'istruzione di riadattamento. L'auto-riadattamento sarà eseguito solo se il veicolo lo consente
|
||||
STR_ORDER_DROP_REFIT_AUTO :Carico prefissato
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Carico in attesa
|
||||
|
||||
@@ -3811,18 +3805,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Non scaricare
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Non scaricare e attendi qualsiasi pieno carico)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Non scaricare e non caricare)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Riadatta per {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Attendi pieno carico, riadatta per {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Attendi qualsiasi pieno carico, riadatta per {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Scarica e carica, riadatta per {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Scarica e attendi pieno carico, riadatta per {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Scarica e attendi qualsiasi pieno carico, riadatta per {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Trasferisci e carica, riadatta per {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Trasferisci e attendi pieno carico, riadatta per {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Trasferisci e attendi qualsiasi pieno carico, riadatta per {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Non scaricare e carica, riadatta per {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Non scaricare e attendi pieno carico, riadatta per {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Non scaricare e attendi qualsiasi pieno carico, riadatta per {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Auto-riadatta per {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Attendi pieno carico, auto-riadatta per {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Attendi qualsiasi pieno carico, auto-riadatta per {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Scarica e carica, auto-riadatta per {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Scarica e attendi pieno carico, auto-riadatta per {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Scarica e attendi qualsiasi pieno carico, auto-riadatta per {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Trasferisci e carica, auto-riadatta per {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Trasferisci e attendi pieno carico, auto-riadatta per {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Trasferisci e attendi qualsiasi pieno carico, auto-riadatta per {STRING})
|
||||
STR_ORDER_NO_UNLOAD_REFIT :(Non scaricare e carica, auto-riadatta per {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Non scaricare e attendi pieno carico, auto-riadatta per {STRING})
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Non scaricare e attendi qualsiasi pieno carico, auto-riadatta per {STRING})
|
||||
|
||||
STR_ORDER_AUTO_REFIT_ANY :il carico in attesa
|
||||
|
||||
@@ -3848,7 +3842,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Tabella
|
||||
STR_TIMETABLE_NO_TRAVEL :Nessun viaggio
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Viaggia (automatico; orario basato sul successivo ordine manuale)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viaggia (senza orario)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viaggia (senza orario) a non più di {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viaggia a non più di {2:VELOCITY} (senza orario)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Viaggia per {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Viaggia per {STRING} a non più di {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR :e sosta per {STRING}
|
||||
|
||||
+16
-22
@@ -810,11 +810,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE}は造船所に停泊しました
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE}は格納庫に駐機しました
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE}に十分な指令がありません
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE}に無効な指令があります
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE}に重複した指令があります
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE}の指令に無効な停留施設があります
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE}は老朽化が進んでいます
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE}はひどく老朽化しています
|
||||
@@ -1068,9 +1070,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :ゲーム設定
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :会社設定(新規ゲームにのみ影響)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :会社設定(現在の会社のみに影響)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}カテゴリ:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}種類:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}定義されたフィルタでリストをフィルタリングします。
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}表示:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}設定のレベルでフィルタリングします。標準の設定と異なるもののみ表示することもできます
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :基本設定
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :詳細設定
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :拡張設定(全設定)
|
||||
@@ -1079,15 +1080,11 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :新規ゲーム
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}設定のジャンルでフィルタリングします
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :全設定
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :クライアント設定(保存ゲーム内に記録無・全ゲームに影響)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :ゲーム設定(全保存ゲーム内に記録・ニューゲーム時に影響)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :ゲーム設定(保存ゲーム内に記録・今のゲームにのみ影響)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :会社設定(全保存ゲーム内に記録・ニューゲーム時に影響)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :会社設定(保存ゲーム内に記録・今の会社だけに影響)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}設定による検索結果を全て表示{}{SILVER}カテゴリ{BLACK}別{WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}設定による検索結果を全て表示{}{SILVER}種類{BLACK}別{WHITE}All setting types
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}設定による検索結果を全て表示{}{SILVER}カテゴリ{BLACK}別{WHITE}{STRING} {BLACK}and {SILVER}Type {BLACK}to {WHITE}All setting types
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- なし -
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :クライアント設定(変更はセーブされません)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :ゲーム設定(ニューゲーム時に影響)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :ゲーム設定(今のゲームにのみ影響)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :会社設定(ニューゲーム時に影響)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :会社設定(今の会社だけに影響)
|
||||
|
||||
STR_CONFIG_SETTING_OFF :無効
|
||||
STR_CONFIG_SETTING_ON :有効
|
||||
@@ -1583,7 +1580,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :郵便がどの
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :装甲車輸送品の行先分配法: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :装甲車輸送品とは貴重品(温帯)、金(亜寒帯)、ダイヤモンド(亜熱帯)のことです(NewGRFの導入状況よっては変わることがあります)。これらの品目ががどのように行き先別に分配されるかを設定します。「対称」ではAからBへ向かう輸送品とほぼ同数が、BからAに向かうようになります。 「非対称」ではそれぞれの方向に向かう輸送品数は独立に決められます。「無効」では行き先別分配をしなくなります。温帯では銀行同士で貴重品のやりとりがあるので「対称」を選択しても問題ありませんが、金やダイヤモンドが銀行から鉱山に送られるようなことはないので、亜寒帯・亜熱帯では「非対称」か「無効」にすることをお勧めします。
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :一般貨物の行先分配法: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :一般的な貨物がどのように行き先別に分配されるかを設定します。「非対称」ではそれぞれの方向に向かう貨物数はプログラムの任意に決められます。「無効」では行き先別分配をしなくなります。
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :一般的な貨物がどのように行き先別に分配されるかを設定します。「対称」ではAからBへ向かう貨物とほぼ同数が、BからAに向かうようになります。 「非対称」ではそれぞれの方向に向かう貨物数は独立に決められます。「無効」では行き先別分配をしなくなります。一般的な貨物輸送は常に一方通行なので、「非対称」か「無効」にしておくことをお勧めします。
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :分配精度: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :この値を高くすると、リンクグラフ演算の為CPUへの負荷が大きくなります。演算に時間がかかりすぎると、目に見えてタイムラグが起こる場合があります。しかし低い値に設定すると、分配が不正確になり、望まれる場所に貨物が送られなくなる場合があります
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :距離効果: {STRING}
|
||||
@@ -1806,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :貨物用路面
|
||||
STR_FACE_CAPTION :{WHITE}顔の変更
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}顔の変更をキャンセルします
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}顔の変更を適用します
|
||||
STR_MAPGEN_RANDOM :{BLACK}ランダム
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}男性
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}男性顔を表示します
|
||||
@@ -2551,7 +2547,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}受入れ貨物: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}線路の制限速度: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}道路の最高速度: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :岩石
|
||||
@@ -2667,7 +2662,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}保存
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}指定したファイル名で現在のゲームを保存します
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}ロード
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}ロードするゲームを選びます
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}選択されたハイトマップをロード
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}ゲームの詳細
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}― 情報なし ―
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2688,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}雪線
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}雪線を下げる
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}乱数種(シード):
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}乱数種を入力するにはクリックします
|
||||
STR_MAPGEN_RANDOM :{BLACK}ランダム
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}地形作成の乱数種を変更します
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}地形作成:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}植林アルゴリズム:
|
||||
@@ -2731,13 +2726,13 @@ STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}平地
|
||||
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}平地高度を変更
|
||||
|
||||
# Map generation progress
|
||||
STR_GENERATION_WORLD :{WHITE}マップ生成中
|
||||
STR_GENERATION_WORLD :{WHITE}地形作成中
|
||||
STR_GENERATION_ABORT :{BLACK}キャンセル
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}マップ生成を中止
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}マップ生成をキャンセルしてもよろしいですか?
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}地形作成を中止
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}地形作成をキャンセルしてもよろしいですか?
|
||||
STR_GENERATION_PROGRESS :{WHITE}{NUM}%完了
|
||||
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM}/{NUM}
|
||||
STR_GENERATION_WORLD_GENERATION :{BLACK}マップ生成
|
||||
STR_GENERATION_WORLD_GENERATION :{BLACK}地形作成中
|
||||
STR_GENERATION_RIVER_GENERATION :{BLACK}河川を生成中
|
||||
STR_GENERATION_TREE_GENERATION :{BLACK}植林中
|
||||
STR_GENERATION_OBJECT_GENERATION :{BLACK}灯台/電波塔配置中
|
||||
@@ -2881,7 +2876,6 @@ STR_NEWGRF_LIST_MISSING :{RED}欠落フ
|
||||
STR_NEWGRF_BROKEN :{WHITE}NewGRF{0:STRING}の挙動によって同期エラーやクラッシュが引き起こされる可能性があります!
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}機関車の状態が車庫外で{1:ENGINE}に変更されました
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}列車の長さがに車庫外で{1:ENGINE}に変更されました
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}NewGRFにより車庫外や改装以外で'{1:ENGINE}'の積載量が変更されました
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}{1:COMPANY}が所有している{0:VEHICLE}という列車は不正な長さです。使用しているNewGRFが原因であるかもしれません。同期エラーやクラッシュが起こる可能性があります!
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF{0:STRING}の情報が誤っています
|
||||
|
||||
+254
-260
File diff suppressed because it is too large
Load Diff
+6
-43
@@ -230,7 +230,6 @@ STR_LIST_FILTER_TITLE :{BLACK}Filtra v
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Ievadīt filtra virkni
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Ievadīt atslēgvārdu, lai filtrētu sarakstu
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Izvēlēties grupēšanas kārtību
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Izvēlēties kārtošanas secību (dilstoša/augoša)
|
||||
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Izvēlēties kārtošanas pazīmes
|
||||
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Izvēlēties filtrēšanas pazīmes
|
||||
@@ -286,8 +285,6 @@ STR_SORT_BY_LENGTH :garuma
|
||||
STR_SORT_BY_LIFE_TIME :atlikušā kalpošanas laika
|
||||
STR_SORT_BY_TIMETABLE_DELAY :saraksta kavējuma
|
||||
STR_SORT_BY_FACILITY :stacijas veida
|
||||
STR_SORT_BY_WAITING_TOTAL :Gaidošā krava kopā
|
||||
STR_SORT_BY_WAITING_AVAILABLE :Piejamā gaidošā krava
|
||||
STR_SORT_BY_RATING_MAX :augstākā kravu vērtējuma
|
||||
STR_SORT_BY_RATING_MIN :zemākā kravu vērtējuma
|
||||
STR_SORT_BY_ENGINE_ID :dzinēja ID (klasiskais veids)
|
||||
@@ -313,8 +310,6 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Rādīt
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Rādīt uzņēmuma staciju sarakstu
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Rādīt uzņēmuma finanšu stāvokli
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Rādīt uzņēmuma vispārējo informāciju
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Rādīt stāstu grāmatu
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Rādīt mērķu sarakstu
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Rādīt diagrammas
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Rādīt uzņēmumu rangu sarakstu
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finansēt jaunas ražotnes būvniecību vai uzskaitīt visas ražotnes
|
||||
@@ -805,11 +800,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} gaida depo
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} gaida aviācijas angārā
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} sarakstā ir pārāk maz rīkojumu
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} ir nederīgs maršruts
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} ir divi vienādi maršruti
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} rīkojumā ir nederīga stacija
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} pamazām noveco
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} ir kļuvis ļoti vecs
|
||||
@@ -1063,6 +1060,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :spēles iestat
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :uzņēmuma iestatījums (tiek iekļauts saglabājumos, ietekmē tikai jaunās spēles)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :uzņēmuma iestatījums (tiek iekļauts saglabājumā, ietekmē tikai pašreizējo uzņēmumu)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Rādīt:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Ierobežo turpmāko sarakstu, rādot tikai izmainītos iestatījumus
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Pamatiestatījumi
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Papildu iestatījumi
|
||||
@@ -1536,32 +1534,25 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Lielpilsētu vi
|
||||
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Ceļu būves laikā novākt bezjēdzīgus ceļu elementus: {STRING}
|
||||
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Finansētās ceļu rekonstrukcijas laikā noņem vairs neizmantojamos ceļu nobeiguma posmus
|
||||
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manuāli
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetriska
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetriska
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Sadales precizitāte: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Uzstādod šo mazāk par 100% liks simetriskajai sadalei izturēties vairāk kā asimetriskajai. Mazāk kravas ar varu tiks sūtīts atpakaļ ja noteikts daudzums tiks sūtīts uz piestātni. Ja jūs uzstādīsiet to uz 0% simetriskā sadale izturēsies tā pat kā asimetriskā.
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Ātruma mērvienības: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Vai lietotāja saskarnē rāda ātrumu, rādīt norādītajās mērvienībās
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :impērijas, britu (jūdzes stundā)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :metriskās (km/h)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI, starptautiskās (m/s)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Transportlīdzekļu jaudas mērvienības: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Vai lietotāja saskarnē rāda transporta līdzekļa jaudu, rādīt norādītajās mērvienībās
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :impērijas, britu (ZS)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :metriskās (ZS)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI, starptautiskās (kW)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Svara mērvienības: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Vai lietotāja saskarnē rāda svaru, rādīt norādītajās mērvienībās
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :impērijas, britu (t/tonna)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :metriskās (t/tonna)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI, starptautiskās (kg)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Tilpuma mērvienības: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Vai lietotāja saskarnē rāda tilpumu, rādīt norādītajās mērvienībās
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :impērijas, britu (galons)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :metriskās (l)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI, starptautiskās (m³)
|
||||
@@ -1569,13 +1560,11 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI.kas :SI, starptautis
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Vilces spēka mērvienības: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE.kas :Vilces spēka mērvienības: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Vai lietotāja saskarnē rāda vilcējspēku, rādīt norādītajās mērvienībās
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :impērijas, britu (mārciņa)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :metriskās (spēka kilograms)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI, starptautiskās (kN)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Augstuma mērvienības: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Vai lietotāja saskarnē rāda augstumu, rādīt norādītajās mērvienībās
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :impērijas, britu (pēda)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :metriskās (m)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI, starptautiskās (m)
|
||||
@@ -1756,7 +1745,6 @@ STR_LIVERY_FREIGHT_TRAM :Kravas tramvajs
|
||||
STR_FACE_CAPTION :{WHITE}Sejas izvēle
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Pārtraukt jaunas sejas izvēli
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Apstiprināt izvēlēto seju
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nejaušs
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Vīrietis
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Izvēlēties vīriešu sejas
|
||||
@@ -2008,7 +1996,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Izmantot
|
||||
STR_COMPANY_VIEW_JOIN :{BLACK}Pievienoties
|
||||
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Pievienoties un spēlēt ar šo uzņēmumu
|
||||
STR_COMPANY_VIEW_PASSWORD :{BLACK}Parole
|
||||
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Aizsargājiet savu uzņēmumu ar paroli, lai novērstu neatļautu lietotāju pievienošanos
|
||||
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Jūsu uzņēmuma aizsardzība ar paroli, lai novērstu neatļautu lietotāju pievienošanos
|
||||
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Iestatīt uzņēmuma paroli
|
||||
|
||||
# Network chat
|
||||
@@ -2187,7 +2175,6 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Pārslē
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Caurspīdības vietā objektus padarīt neredzamus
|
||||
|
||||
# Linkgraph legend window
|
||||
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Atzīmēt kompānijas kuras uzrādīt
|
||||
|
||||
# Linkgraph legend window and linkgraph legend in smallmap
|
||||
|
||||
@@ -2494,7 +2481,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Pieņem kravu: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Sliežu ātruma ierobežojums: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ceļa ātruma ierobežojums: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Akmeņi
|
||||
@@ -2629,6 +2615,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Paaugsti
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pazemināt sniega līnijas augstumu
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Nejaušs sākums:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klikšķināt, lai ievadītu nejaušu sākumu
|
||||
STR_MAPGEN_RANDOM :{BLACK}Nejaušs
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Mainīt apvidus radīšanā izmantoto nejaušo sākumu
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Zemes radītājs:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Koku algoritms:
|
||||
@@ -2927,7 +2914,6 @@ STR_GOALS_SPECTATOR_CAPTION :{WHITE}Globāli
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Globālie mērķi:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Nav -
|
||||
STR_GOALS_SPECTATOR_NONE :{ORANGE}- Nav attiecināms -
|
||||
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
||||
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
|
||||
STR_GOALS_COMPANY_TITLE :{BLACK}Uzņēmuma mērķi:
|
||||
@@ -2971,10 +2957,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikšķināt uz servisa, lai iecentrētu skatu uz rūpnīcu/pilsētu. Ctrl+klikšķis atvērs jaunu skatu lauku uz pilsētu/rūpnīcu
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globālā stāstu grāmata
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :{NUM} lapa
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Pārlēkt uz specifisku lapu spiežot to zemāk esošajā sarakstā.
|
||||
STR_STORY_BOOK_PREV_PAGE :{BLACK}Iepriekšējā
|
||||
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}Doties uz iepriekšējo lapu
|
||||
STR_STORY_BOOK_NEXT_PAGE :{BLACK}Nākamā
|
||||
@@ -3007,31 +2991,13 @@ STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPAN
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Vērtējumi
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Rādīt stacijas vērtējumus
|
||||
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Mēneša apgāde un vietējais vērtējums:
|
||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||
|
||||
STR_STATION_VIEW_GROUP :{BLACK}Grupēt pēc
|
||||
STR_STATION_VIEW_WAITING_STATION :Piestātne: Gaida
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :Daudzums: Gaida
|
||||
STR_STATION_VIEW_PLANNED_STATION :Stacija: plānots
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :Apjoms: plānots
|
||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} no {STATION}
|
||||
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} caur {STATION}
|
||||
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} uz {STATION}
|
||||
STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} no nezināmas piestātnes
|
||||
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} uz jebkuru staciju
|
||||
STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} caur jebkuru piestātni
|
||||
STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} no šīs stacijas
|
||||
STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} stājas šajā piestātnē
|
||||
STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} uz šo piestātni
|
||||
STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_SHORT} bez apstājas
|
||||
|
||||
STR_STATION_VIEW_GROUP_S_V_D :Sākums-Caur-Mērķis
|
||||
STR_STATION_VIEW_GROUP_S_D_V :Sākums-Mērķis-Caur
|
||||
STR_STATION_VIEW_GROUP_V_S_D :Caur-Sākums-Mērķis
|
||||
STR_STATION_VIEW_GROUP_V_D_S :Caur-Mērķis-Sākums
|
||||
STR_STATION_VIEW_GROUP_D_S_V :Mērķis-Sākums-Caur
|
||||
STR_STATION_VIEW_GROUP_D_V_S :Mērķis-Caur-Sākums
|
||||
|
||||
############ range for rating starts
|
||||
STR_CARGO_RATING_APPALLING :drausmīgs
|
||||
@@ -3892,7 +3858,6 @@ STR_TEXTFILE_README_CAPTION :{WHITE}{STRING}
|
||||
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} kopas {STRING} izmaiņu žurnāls
|
||||
STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} kopas {STRING} licence
|
||||
STR_TEXTFILE_WRAP_TEXT :{WHITE}Aplauzt tekstu
|
||||
STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Aplauzt tekstu logā, lai tas viss iekļautos un nevajadzētu ritināt
|
||||
STR_TEXTFILE_VIEW_README :{BLACK}Skatīt failu Lasi_mani
|
||||
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Izmaiņu žurnāls
|
||||
STR_TEXTFILE_VIEW_LICENCE :{BLACK}Licence
|
||||
@@ -4266,10 +4231,8 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nevar ma
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... transportlīdzeklis ir iznīcināts
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Vispār nebūs pieejami transporta līdzekļi
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Mainiet jūsu NewGRF konfogurāciju
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Transportlīdzekļi vēl nav pieejami
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Sākt jaunu spēli pēc {DATE_SHORT} vai izmantot NewGRF, kas nodrošina agrīnus transporta līdzekļus
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Vilciens nevar šķērsot signālu briesmās...
|
||||
|
||||
+43
-59
@@ -864,35 +864,25 @@ STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLAC
|
||||
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME} iš {COMPANY} pasiekė „{STRING}“ statusą!
|
||||
|
||||
# Smallmap window
|
||||
STR_SMALLMAP_CAPTION :{WHITE}{STRING.ko} žemėlapis
|
||||
STR_SMALLMAP_CAPTION :{WHITE}Žemėlapis - {STRING}
|
||||
|
||||
STR_SMALLMAP_TYPE_CONTOURS :Izohipsės
|
||||
STR_SMALLMAP_TYPE_CONTOURS.ko :Izohipsių
|
||||
STR_SMALLMAP_TYPE_CONTOURS :Kontūrai
|
||||
STR_SMALLMAP_TYPE_VEHICLES :Transporto priemonės
|
||||
STR_SMALLMAP_TYPE_VEHICLES.kas :Transporto priemonės
|
||||
STR_SMALLMAP_TYPE_VEHICLES.ko :Transporto priemonių
|
||||
STR_SMALLMAP_TYPE_INDUSTRIES :Pramonės įmonės
|
||||
STR_SMALLMAP_TYPE_INDUSTRIES.kas :Pramonės įmonės
|
||||
STR_SMALLMAP_TYPE_INDUSTRIES.ko :Pramonės įmonių
|
||||
STR_SMALLMAP_TYPE_ROUTEMAP :Krovinių srautai
|
||||
STR_SMALLMAP_TYPE_ROUTEMAP.ko :Krovinių srautų
|
||||
STR_SMALLMAP_TYPE_ROUTES :Transporto keliai
|
||||
STR_SMALLMAP_TYPE_ROUTES.ko :Transporto kelių
|
||||
STR_SMALLMAP_TYPE_ROUTEMAP :Krovinių Tiekimas
|
||||
STR_SMALLMAP_TYPE_ROUTES :Keliai
|
||||
STR_SMALLMAP_TYPE_VEGETATION :Augalija
|
||||
STR_SMALLMAP_TYPE_VEGETATION.kas :Augalija
|
||||
STR_SMALLMAP_TYPE_VEGETATION.ko :Augalijos
|
||||
STR_SMALLMAP_TYPE_OWNERS :Nuosavybė
|
||||
STR_SMALLMAP_TYPE_OWNERS.ko :Nuosavybės
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Rodyti izohipsių (vienodo aukščio linijų) žemėlapį
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Rodyti transporto priemonių žemėlapį
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Rodyti pramonės įmonių žemėlapį
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}Rodyti krovinių srautų žemėlapį
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Rodyti transporto kelių žemėlapį
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Rodyti augmenijos žemėlapį
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Rodyti nuosavybės žemėlapį
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Spragtelėjus bus įjungiamas arba išjungiamas pasirinkto tipo pramonės įmonės atvaizdavimas žemėlapyje. Spragtelėjus laikant nuspaustą Ctrl klavišą, bus atvaizduojamos/neatvaizduojamos visos kitos pramonės įmonės.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Spragtelėjus bus įjungiamas arba išjungiamas pasirinktos kompanijos nuosavybės atvaizdavimas žemėlapyje. Spragtelėjus laikant nuspaustą Ctrl klavišą, bus atvaizduojama/neatvaizduojama visų kitų kompanijų nuosavybė.
|
||||
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Spragtelėjus bus įjungiamas arba išjungiamas pasirinkto krovinio srautų atvaizdavimas žemėlapyje. Spragtelėjus laikant nuspaustą Ctrl klavišą, bus atvaizduojami/neatvaizduojami visų kitų krovinių srautai.
|
||||
STR_SMALLMAP_TYPE_OWNERS :Savininkai
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Rodyti žemės kontūrus žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Rodyti transporto priemones žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Rodyti gamyklas žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}Rodyti krovinių tiekimą žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Rodyti transporto kelius žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Rodyti augmeniją žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Rodyti žemės savininkus žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Paspaudus ant gamyklos tipo bus perjungiamas to tipo gamyklų rodymas. Ctrl+Paspaudimas neberodys visų išskyrus pasirinktą. Ctrl+Paspaudimas dar kartą rodys visas.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Paspaudus ant įmonės perjungs įmonės turto rodymą. Ctrl+Paspaudimas panaikins visas įmones išskyrus pasirinktą. Ctrl+Paspaudimas dar kartą sugrąžins visas įmones.
|
||||
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Spauskite ant krovinio, kad rodytų jo savybes. Ctrl+Click išjungia visus krovinius, išskyrus pasirinktus. Ctrl+Click pakartojus - įjungia juos
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Keliai
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Geležinkeliai
|
||||
@@ -904,14 +894,14 @@ STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLA
|
||||
STR_SMALLMAP_LEGENDA_SHIPS :{TINY_FONT}{BLACK}Laivai
|
||||
STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINY_FONT}{BLACK}Lėktuvai
|
||||
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLACK}Keliai
|
||||
STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}Miškai
|
||||
STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}Geležinkelio stotys
|
||||
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINY_FONT}{BLACK}Sunkvežimių krovos aikštelės
|
||||
STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}Autobusų stotys
|
||||
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}Oro uostai/sraigtasparnių aikštelės
|
||||
STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLACK}Prieplaukos
|
||||
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Kalnuoti kraštai
|
||||
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Ganyklos
|
||||
STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}Miškas
|
||||
STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}Geležinkelio stotis
|
||||
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINY_FONT}{BLACK}Sunkvežimių pakrovimo aikštelė
|
||||
STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}Autobusų stotis
|
||||
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}Oro uostas/Sraigtasparnių aikštelė
|
||||
STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLACK}Prieplauka
|
||||
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Kalnuotas kraštas
|
||||
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Ganykla
|
||||
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}Lygumos
|
||||
STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}Laukai
|
||||
STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}Medžiai
|
||||
@@ -920,25 +910,25 @@ STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLA
|
||||
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}Nėra savininko
|
||||
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Miestai
|
||||
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}Pramonės įmonės
|
||||
STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Dykumos
|
||||
STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Snieguoti kraštai
|
||||
STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Dykuma
|
||||
STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Sniegas
|
||||
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Rodyti/slėpti miestų pavadinimus žemėlapyje
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centruoti žemėlapį esamoje vietoje
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centruoti mažą žemėlapį į šitą vietą
|
||||
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
|
||||
STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Nerodyti nieko
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Rodyti viską
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Rodyti izohipses
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nerodyti nei vienos pramonės įmonės
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Rodyti visas pramonės įmones
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Rodyti/slėpti izohipses
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nerodyti nei vienos kompanijos nuosavybės
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Rodyti visų kompanijų nuosavybę
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Nerodyti jokių krovinių srautų
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Rodyti visų krovinių srautus
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Išjungti visas
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Įjungti visas
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Sniego aukštis
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje nerodyti industrijų
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje rodyti visas industrijas
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Rodyti arba slėpti heightmap
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nerodyti įmonės turto žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Rodyti visą įmonės turtą žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Nerodyti krovinių žemėlapyje
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Rodyti visus krovinius žemėlapyje
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Parodyti paskutinę žinutę ar spaudos pranešimą
|
||||
@@ -1015,11 +1005,13 @@ STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} laukia doke
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} laukia angare
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} turi per mažai užduočių tvarkaraštyje
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} turi blogas užduotis
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} turi pasikartojančias užduotis
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} turi neteisingą stotelę užduotyse
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} paseno
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} labai paseno
|
||||
@@ -1273,8 +1265,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :žaidimo (įra
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :kompanijos (įrašoma pradedant naują žaidimą)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :kompanijos (įrašoma kiekvieną kartą išsaugant žaidimą. Galioja tik šiuo metu aktyviai kompanijai)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorija:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipas:
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Rodyti:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Rodyti tik tam tikros rūšies nuostatas
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Pagrindines nuostatas
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Sudėtingesnes nuostatas
|
||||
@@ -1289,10 +1280,6 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Žaidimo (įra
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Žaidimo (įrašoma kiekvieną kartą išsaugant žaidimą. Galioja tik aktyviam žaidimui)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Kompanijos (įrašoma pradedant naują žaidimą)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Kompanijos (įrašoma kiekvieną kartą išsaugant žaidimą. Galioja tik šiuo metu aktyviai kompanijai)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Rodyti visus paeiškos rezultatus nustatant{}{SILVER}kategoriją{BLACK}į {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Rodyti visus paeiškos rezultatus nustatant{}{SILVER}tipą {BLACK}į {WHITE}„Visos nuostatos“
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Rodyti visus paieškos rezultatus nustatant{}{SILVER}kategoriją {BLACK}į {WHITE}{STRING} {BLACK}bei {SILVER}tipą {BLACK}į {WHITE}„Visos nuostatos“
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nėra -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Ne
|
||||
STR_CONFIG_SETTING_ON :Taip
|
||||
@@ -1724,7 +1711,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Miestams leidž
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Įjungus šį nustatymą miestams bus galima statyti pervažas
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Leisti miestams kontroliuoti oro uostų triukšmo lygį: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Išjungus šį nustatymą, gali būti tik du oro uostai kiekviename mieste. Įjungus šį nustatymą, oro uostų skaičius mieste yra ribojamas pagal miesto triukšmo lygio palankumo, kurį nurodo gyventojų skaičius, oro uosto dydis bei atstumas
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Naujų miestų kūrimas žaidime: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Naujų miestų kurimas žaidime: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Įjungiant šį nustatymą, žaidėjai gali įkurti naujus miestus žaidime
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Uždrausta
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Leista
|
||||
@@ -1851,7 +1838,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
|
||||
STR_CONFIG_SETTING_GUI :{ORANGE}Vaizdas
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Lokalizavimas
|
||||
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Konstrukcijos
|
||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Transporto priemonės
|
||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Tr. priemonės
|
||||
STR_CONFIG_SETTING_STATIONS :{ORANGE}Stotelės
|
||||
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Ekonomika
|
||||
STR_CONFIG_SETTING_LINKGRAPH :{ORANGE}Krovinių pasiskirstymas
|
||||
@@ -2025,7 +2012,6 @@ STR_LIVERY_FREIGHT_TRAM :Krovininis tram
|
||||
STR_FACE_CAPTION :{WHITE}Veido pasirinkimas
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Nutraukia veido pasirinkimą
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Užbaigia veido pasirinkimą
|
||||
STR_MAPGEN_RANDOM :{BLACK}Atsitiktinai
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Vyras
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Pasirink vyro veidą
|
||||
@@ -2770,7 +2756,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Krovinys priimtas: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Geležinkelių greičio limitas: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Kelio greičio limitas: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Akmenys
|
||||
@@ -2886,7 +2871,6 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Išsaugo
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Išsaugoti žaidimą pasirinktu vardu
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Užkrauti
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Užkrauti pasirinktą žaidimą
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Įkrauti pasirinktą žemėlapį
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Žaidimo ypatybės
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nėra informacijos
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2907,6 +2891,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Paaukšt
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pažeminti sniego liniją
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Atsitiktinė pradžia:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Paspauskite, jeigu norite įvesti atsitiktinę skaičių seką naudojamą pasaulio kūrimui
|
||||
STR_MAPGEN_RANDOM :{BLACK}Atsitiktinai
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Parenką naują atsitiktinę skaičių seką naudojamą pasaulio kūrimui
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Pasaulio kūrimas:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Medžių algoritmas:
|
||||
@@ -3100,7 +3085,6 @@ STR_NEWGRF_LIST_MISSING :{RED}Trūkstamo
|
||||
STR_NEWGRF_BROKEN :{WHITE}NewGRF elgesys '{0:STRING}' gali desinchronizuoti ir/arba nutraukti žaidimą
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Tai pakeitė varomo vagono būseną '{1:ENGINE}' kai ji nėra depe.
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Tai pakeitė transporto priemonės '{1:ENGINE}' ilgį kai ji nėra depe
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Transporto priemonės '{1:ENGINE}' talpa pasikeitė jai nesant depe
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Traukinys '{VEHICLE}' priklausantis '{COMPANY}' yra netinkamo ilgio. Tai tikriausiai nutiko dėl netinkamo NewGRF. Žaidimas gali būti išsinchronizuotas arba išjungtas
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' teikia neteisingą informaciją
|
||||
|
||||
+149
-154
@@ -631,23 +631,23 @@ STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Sprang o
|
||||
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Stop d'Musik
|
||||
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Start d'Musik
|
||||
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Zéi den Regler fir d'Lautstärkt vun der Musik an den Effekter anzestellen
|
||||
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Wielt 'all Lidder' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Wielt den 'aalen Style' Musiksprogramm
|
||||
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Wielt den 'neien Style' Musiksprogramm
|
||||
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Wielt den 'Ezy Street style music' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Wielt den 'Benotzerdéf. 1' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Wielt den 'Benotzerdéf. 2' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Selectionéier 'all Lidder' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Selectionéier 'aalen Style' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Selectionéier 'neien Style' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Wielt 'Ezy Street Musik' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Selectionéier 'Benotzerdéf. 1' Programm
|
||||
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selectionéier 'Benotzerdéf. 2' Programm
|
||||
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Schalt den "shuffle" un/aus
|
||||
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Weis d'Fënster fir Musik ze wielen
|
||||
|
||||
STR_ERROR_NO_SONGS :{WHITE}E Music Set ouni Lidder gouf gewielt. Et wärten keng Lidder gespillt gin
|
||||
|
||||
# Playlist window
|
||||
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musiksprogramm Auswiel
|
||||
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musikprogramm Selectioun
|
||||
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Lidder Index
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programm - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Läschen
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Leschen
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Den gewielten Program reseten (nëmmen Benotzerdéf.1 oder Benotzerdéf.2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klick op d'Lidd fir et zum aktuellen Program dobäi zesetzen (nëmmen Benotzerdéf.1 oder Benotzerdéf.2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klick op d'Lidd fir et vum aktuellen Programm ze läschen (Benotzerdefinéiert 1 an 2 nëmmen)
|
||||
@@ -758,11 +758,11 @@ STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLAC
|
||||
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Éischt Schëff kënnt bei {STATION} un!
|
||||
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Éischten Fliger kënnt bei {STATION} un!
|
||||
|
||||
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Zuchaccident!{}{COMMA} Leit stiewen an der Explosioun nom Accident
|
||||
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Zuch Accident!{}{COMMA} stiewen an der Explosioun nom Accident
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Stroossengefiert onfall!{}Fuerer stieft an der Explosioun no Onfall mam Zuch
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Stroossengefiertaccident!{}{COMMA} Leit stiewen an der Explosioun no Onfall mam Zuch
|
||||
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Fligeraccident!{}{COMMA} Leit stiewen an der Explosioun bei {STATION}
|
||||
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Fligeraccident!{}Fliger hat keen Bensin méi, {COMMA} Leit stiewen an Explosioun!
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Stroossengefiertaccident!{}{COMMA} stiewen an der Explosioun no Onfall mam Zuch
|
||||
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Fligeraccident!{}{COMMA} stiewen an der Explosioun bei {STATION}
|
||||
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Fligeraccident!{}Fliger hat keen Bensin méi, {COMMA} stiewen an Explosioun!
|
||||
|
||||
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelinkatastroph bei {STATION}!
|
||||
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Stroossengefiehr bei 'UFO'-Zesummenstouss zerstéiert ginn!
|
||||
@@ -805,16 +805,18 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLAC
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Insektenbefall bei {INDUSTRY}!{}Produktioun geet ëm 50% erof
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} Produktioun vun {INDUSTRY} geet ëm {COMMA}% erof!
|
||||
|
||||
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} waard am Schapp
|
||||
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} waard am Schapp
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} waard am Schapp
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} waard am Hangar
|
||||
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} waart am Depot
|
||||
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} waart am Depot
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} waart am Depot
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} waart am Hangar
|
||||
|
||||
# Order review system / warnings
|
||||
# Start of order review system
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} huet ze wéinech Opträg am Plang
|
||||
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} huet en eidelen Optrag
|
||||
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} huet duebel Opträg
|
||||
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} huet eng falsch Statioun an den Opträg
|
||||
# end of order system
|
||||
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} gëtt aal
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} gëtt ganz aal
|
||||
@@ -954,17 +956,18 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :Aaneres
|
||||
|
||||
STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Screenshotformat
|
||||
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Wielt de Screenshotformat deen benotzt sollt ginn
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wielt de Basis Grafikset den soll benotzt ginn
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wielt den Basis Grafikset fir ze benotzen
|
||||
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fehlend/korrupt Datei{P "" en}
|
||||
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Méi Infos iwwert den Basis Grafikset
|
||||
|
||||
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Basis sounds set
|
||||
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Wiel de Basis Sound Set den soll benotzt ginn
|
||||
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Selectéiert Basis Sound Sets
|
||||
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Méi Informatiounen iwwer d'Basis Sound Set
|
||||
|
||||
STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Basis Music Set
|
||||
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Wiel de Basis Sound Set den soll benotzt ginn
|
||||
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Selectéiert Basis Musik Set
|
||||
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} korrupt Datei{P "" en}
|
||||
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Méi Informatiounen iwwer d'Basis Musik Set
|
||||
|
||||
@@ -1067,9 +1070,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Spillastellung
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Firmenastellung (am Save gespäichert; betrëfft just nei Spiller)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Firmenastellung (am Save gespäichert; betrëfft just déi aktuell Firma)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Typ:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Limitéiert d'Lëscht mat virdefinéierten Filter
|
||||
STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}Weis:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Limitéiert d'Lëscht dass nëmmen geännert Astellungen gewisen ginn
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Basic Astellungen
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Erweidert Astellungen
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Expertenastellungen / All Astellungen
|
||||
@@ -1080,13 +1082,9 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Beschrä
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :All Astellungen
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Clientastellung (net am Save gespäichert; betrëfft all Spiller)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Spillastellungen (am Save gespäichert; betrëfft just nei Spiller)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Spillastellungen (am Save gespäichert; betrëfft just aktuellt Spill)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Spillastellungen (am Save gespäichert; betrëfft just nei Spiller)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Firmenastellungen (am Save gespäichert; betrëfft just nei Spiller)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firmenastellungen (am Save gespäichert; betrëfft just déi aktuell Firma)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Weis all Sich-Resultater no der Astellung{}{SILVER}Kategorie {BLACK}bis {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :Weis all Sich-Resultater no der Astellung{}{SILVER}Typ {BLACK}bis {WHITE}All Astellungstypen
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Weis all Sich-Resultater no der Astellung{}{SILVER}Kategorie {BLACK}bis {WHITE}{STRING} {BLACK}an {SILVER}Typ {BLACK}bis {WHITE}All Astellungstypen
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Keng -
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firmenastellung (am Save gespäichert; betrëfft just déi aktuell Firma)
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Aus
|
||||
STR_CONFIG_SETTING_ON :Un
|
||||
@@ -1129,7 +1127,7 @@ STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Wielt aus, wéi
|
||||
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :Erlaabt d'Bauen op Küsten an op Ofhäng: {STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Wann ugeschalt, kënnen Schinnen an Statiounen op den meeschten Häng gebaut ginn. Wann ausgeschalt, kënnen se just an der Richtung vum Hang gebaut ginn an brauchen dann keen Fundament
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Erlaabt Landforumung ënnert Gebaier, Stroossen, etc.: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Erlaabt Landforumung ënnert Gebaier, Stroossen, etc. (autoslope): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Erlaabt Terraintransformatioun ënnert Gebaier an Schinnen ouni dës ewechzehuelen
|
||||
STR_CONFIG_SETTING_CATCHMENT :Erlaabt méi realistësch Staugréisstplazen: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Statiounen an Fluchhäfen hunn verschidden grouss Opfanggebidder
|
||||
@@ -1257,7 +1255,7 @@ STR_CONFIG_SETTING_HOVER_DELAY :Weis Tooltips:
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Verzögerung bis d'Tooltips ugewisen ginn, wann een mat der Maus iwwert en Element geet. Alternativ kënnen d'Tooltips och op d'riets Maustast geluet ginn
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Fir {COMMA} Sekonn{P 0 "" en} dropbleiwen
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Rietsklick
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Weist Awunner am Numm vun der Stad: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Weist Bewunnerzuel am Numm vun der Stadt: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Weis d'Awunnerzuel vun Stied an deenen hirem Label un op der Kaart
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Déckt vunn de Linnen vun den Graphen: {STRING}
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Breed vun den Linnen an den Grafiken. Eng dënn Linn kann méi präzis gelies ginn, eng méi déck kann besser gesinn ginn an d'Faarwen sinn besser ze ënnerscheeden
|
||||
@@ -1290,7 +1288,7 @@ STR_CONFIG_SETTING_STATION_SPREAD :Maximal Ausdehn
|
||||
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Maximal Distanz déi eenzel Statiounsdeeler dierfen auseneenleien. Méi héich Wäerter maachen d'Spill méi lues
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :Automatesch Maintenance vun Helicopteren: {STRING}
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Schéck Helikopter no all Landung an d'Revisioun, och wann keen Schapp um Fluchhafen ass
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Landschaft-Toolbar op Zuch/Strooss/Schëff/Fluchhafen-Toolbar linken: {STRING}
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Landschaft-Toolbar op Zuch/Stroos/Schëff/Fluchhafen-Toolbar linken: {STRING}
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :Wann eng Toolbar fir Konstruktiounen opgemeet gëtt, gëtt och d'Toolbar fir d'Terrainverännerung opgemeet
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Landfaarf déi op der klénger Kaart benotzt get: {STRING}
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Faarf vum Terrain vun der klenger Kaart
|
||||
@@ -1303,7 +1301,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Feinen Scrollin
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolléiert wéi d'Haptusiicht op eng bestëmmten Positioun scrollt, wann een op déi kléng Kaart klickt oder en Befehl fir ob en spezifescht Objet ze scrollen gëtt. Wann ugeschalt, gëtt bis dohin gescrollt, wann ausgeschalt, spréngt d'Vue op den Zielobjet
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Weis en Mooss-Tooltip wann verschidden Bau-Tools benotzt ginn: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Weis Felderdistanzen an Héichtenënnerscheed beim Zéien während dem Bauen un
|
||||
STR_CONFIG_SETTING_LIVERIES :Weis Farwen je no Gefiertyp: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :Weis Firmentracht: {STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Definéiert de Gebrauch vun gefierspezifesch Lackéiren fir Gefierer (am Géigensaz zu firmenspezifëschen Lackéiren)
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Keng
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Eegen Firma
|
||||
@@ -1352,7 +1350,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Keng Aktiounen
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :All Net-Bauaktiounen
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :All ausser Landëmformungen
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :All Aktiounen
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Benotz Gruppen an der Gefierlëscht: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Benotzt d'erweidert Gefiererlëscht: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Schalt d'erweidert Gefiererlëscht un fir Gefierer ze gruppéieren
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Weist den Luedstatus un: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Wielt aus, ob Luedindikatoren iwwert engem Gefier ugewisen ginn oder net, wann et belueden gëtt
|
||||
@@ -1367,7 +1365,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Schinnentyp den
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Ëischt verfügbar
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Läscht verfügbar
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Meescht benotzten
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Weis de reservéierte Wee op de Schinnen: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Weis reservéiert Strecken: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Fierf reservéiert Schinnen an enger anerer Faarf fir engem ze hëllefen wann Zich refuséieren fir an Wee-baséiert Bléck ze fueren
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Bau-Tools nom Gebrauch aktiv loossen: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Looss d'Bauoptiounen fir Brécken, Tunnelen etc. nom Gebrauch op
|
||||
@@ -1393,13 +1391,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Spillt Ambience
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Gebai ausschalten wann keng passend Gefierer verfügbar sinn: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wann ugeschalt, ass d'Infrastruktur just verfügbar, wann och Gefierer verfügbar sinn, fir dass keen Geld an keng Zäit verschwend gëtt, sënnlos Infrastrukturen ze bauen
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Maximum Zich pro Firma: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :Max Zich pro Firma: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximal Unzuel un Zich déi eng Firma kann hunn
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum Stroossegefierer pro Firma: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Max Stroossengefierer pro Firma: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximal Unzuel un Gefierer déi eng Firma kann hunn
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximum Fligeren pro Firma: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Max Fligeren pro Firma: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximal Unzuel un Fligeren déi eng Firma kann hunn
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Maximum Schëffer pro Firma: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Max Schëffer pro Firma: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximal Unzuel un Schëffer déi eng Firma kann hunn
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Zich fir den Computer ausschalten: {STRING}
|
||||
@@ -1582,7 +1580,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetrësch"
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distributiounsmodus fir d'GEPANZERT Wuereklass: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :D'GEPANZERT Wuereklass huet Wertsaachen am geméissegte Klima, Diamanten am Sub-Tropenklima an Gold am sub-arktësche Klima. NewGRFen kënnen dat änneren. "symmetrësch" heescht, dass ongeféier d'selwecht vill vun A op B wéi vun B op A geschéckt ginn. "asymmetrësch" heescht, dass eng arbiträr Unzuel un Wueren an d'jeweileg Richtung geschéckt ginn. "manuell" heescht dass keng automatësch Distributioun stattfënnt. Et gëtt emfuelen dëst op asymmetrësch oder manuell ze loossen wann een sub-arktësch spillt, well Banken keen Gold zréck an d’Minen liwweren. Fir geméissegt Klima an sub-tropësch Klima kann eng Bank mat der anerer Wertsachen zréckschécken.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distributiounsmodus fir aner Wuerenklassen: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymmetrësch" heescht dass eng beléiweg Unzuel un Wueren an béid Richtungen verschéckt ginn. "manuell" heescht dass keng automatësch Distributioun stattfënnt. Meeschtens gëtt "asymmetrësch" oder manuell gewielt.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetrësch" heescht dass ongeféier genausouvill Wueren vun A op B wéi vun B op A geschéckt ginn. "asymmetrësch" heescht dass verschidden Unzuel un Wueren verschéckt ginn an béid Richtungen. "manuell" heescht dass keng automatësch Distributioun stattfënnt. Meeschtens gëtt "asymmetrësch" oder manuell gewielt.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Distributiounsgenauegkeet: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Wat den Wert méi héig ass, wat méi CPU benotzt gëtt fir d'Linkgraphik ze zeechnen. Wann ze héig gesat, kann et zu Lags kommen. Ze niddreg gesat kann d'Distributioun ongenau ginn an d'Wueren net sou verdeelt ginn wéi geduet
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Afloss vun der Distanz op d'Nofro: {STRING}
|
||||
@@ -1710,10 +1708,10 @@ STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start en
|
||||
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Erstell eng eegen Spillwelt/Szenario
|
||||
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start en Multiplayer-Spill
|
||||
|
||||
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Wielt de Landschaftsstil 'temperéiert'
|
||||
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Wielt de Landschaftsstil 'sub-arktësch'
|
||||
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Wielt de Landschaftsstil 'sub-tropësch'
|
||||
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Wielt de Landschaftsstil 'Spillsaachenland'
|
||||
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Wielt den Landschaftsstil 'temperéiert'
|
||||
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Wielt den Landschaftsstil 'sub-arktësch'
|
||||
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Wielt den Landschaftsstil 'sub-tropësch'
|
||||
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Wielt den Landschaftsstil 'Spillsaachenland'
|
||||
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Spilloptiounen
|
||||
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Beschtenlëscht uweisen
|
||||
@@ -1805,7 +1803,6 @@ STR_LIVERY_FREIGHT_TRAM :Wuerentram
|
||||
STR_FACE_CAPTION :{WHITE}Gesiichtsauswiel
|
||||
STR_FACE_CANCEL_TOOLTIP :{BLACK}Briech d'Auswiel vum Gesiicht of
|
||||
STR_FACE_OK_TOOLTIP :{BLACK}Accépteier néit Gesiicht
|
||||
STR_MAPGEN_RANDOM :{BLACK}Duercherneen wierfelen
|
||||
|
||||
STR_FACE_MALE_BUTTON :{BLACK}Männlech
|
||||
STR_FACE_MALE_TOOLTIP :{BLACK}Wielt männlech Gesiichter
|
||||
@@ -1926,13 +1923,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}En Passw
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :Nee
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Jo
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} Spiller
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximal Spiller:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max Spiller:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Maximal Unzuel vun den Clients. Et muss net all Slot gefëllt sin.
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} Firm{P a en}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximal Firmen:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max Firmen:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}D'Unzuel vun den Firmen limitéieren
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} Zuschauer
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximal Zuschauer:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max Zuschauer:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}D'Unzuel vun den Zuschauer limitéiren
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Geschwaaten Sprooch:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aaner Leit gesinn wéi eng Sprooch um Server geschwaat gëtt
|
||||
@@ -2152,7 +2149,7 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Den Serv
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Den Server gëtt nei gestart...{}Weg. waarden...
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}Inhalt Download
|
||||
STR_CONTENT_TITLE :{WHITE}Downloaden Inhalt
|
||||
STR_CONTENT_TYPE_CAPTION :{BLACK}Typ
|
||||
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Typ vum Inhalt
|
||||
STR_CONTENT_NAME_CAPTION :{BLACK}Numm
|
||||
@@ -2220,7 +2217,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... Date
|
||||
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Konnt den downgeload net dekompriméiren
|
||||
|
||||
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Fehlend Grafiken
|
||||
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD brauch Grafiken fir ze funktionéiren, mee et konnten keng fond ginn. Wëllsde OpenTTD se downloaden an installéiren loossen ?
|
||||
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTDbrauch Grafiken fir ze funktionéiren, mee et konnten keng fond ginn. Wëllsde OpenTTD se downloaden an installéiren loossen ?
|
||||
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Jo, download d'Grafiken
|
||||
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Nee, verlooss OpenTTD
|
||||
|
||||
@@ -2272,10 +2269,10 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Magnéitbahnbau
|
||||
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Schinnen bauen. Ctrl wiesselt tëscht bauen/ofrappen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Schinnen am automateschen Modus bauen. Ctrl wiesselt tëscht bauen/ofrappen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Zuchschapp bauen (fir Zich ze kafen an ze flécken). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Zuchdepot bauen (fir Zich ze kafen an ze flécken). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Konvertéiert d'Schinnen zum Weepunkt. Ctrl aktivéiert Weepunkter ze verbannen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Gare bauen. Ctrl aktivéiert fir d'Statioun unzebauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zuchsignaler bauen. Ctrl wiesselt tëscht Diks/Luuten{}Zéien baut Signaler laanscht eng Zuchstreck. Ctrl baut Signaler bis déi nächst Weich{}Ctrl+Klick mécht Auswielfënster op.Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zuchsignaler bauen. Ctrl wiesselt tëscht Diks/Luuten{}Zéien baut Signaler laanscht eng Zuchstreck. Ctrl baut Signaler bis déi nächst Weich{}Ctrl+Klick mécht Selectiounsfënster op.Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Zuchbréck bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Zuchtunnel bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Wiesselt tëscht bauen/ofrappen vun Schinnen, Signaler an Statiounen. Ctrl unhalen rappt och Schinnen vun Weepunkter an Statiounen of
|
||||
@@ -2287,15 +2284,15 @@ STR_RAIL_NAME_MONORAIL :Monorail
|
||||
STR_RAIL_NAME_MAGLEV :Magnéitbunn
|
||||
|
||||
# Rail depot construction window
|
||||
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Richtung vum Zuchschapp
|
||||
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Wielt d'Richtung vum Zuchschapp
|
||||
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Zuchdepot Richtung
|
||||
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Wielt d'Richtung vum Zuchdepot
|
||||
|
||||
# Rail waypoint construction window
|
||||
STR_WAYPOINT_CAPTION :{WHITE}Weepunkt
|
||||
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wielt den Weepunktyp
|
||||
|
||||
# Rail station construction window
|
||||
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Gare Auswiel
|
||||
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Gare Selectioun
|
||||
STR_STATION_BUILD_ORIENTATION :{BLACK}Richtung
|
||||
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Wielt Gare Richtung
|
||||
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Unzuel vun Schinnen
|
||||
@@ -2354,7 +2351,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Tramschi
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}D'Strooss mat der Bau-Automatik bauen. Ctrl wiësselt tëscht Stroossen bauen/ofrappen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Tramschinnen mam "Autotram" Modus bauen. Ctrl wiesselt tëscht Tramschinnen bauen/ofrappen. Shift wiesselt tëschtbauen/ongeféier Käschten uweisen
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Baut Stroossendepot (fir Gefierer ze kafen an ze flécken). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Tramschapp bauen (fir Gefierer ze kafen an d'Revisioun). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Tramdepot bauen(fir ze kafen an fir d'Revisioun). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Baut Busarrêt. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Passagéier-Tramstatioun bauen. Ctrl aktivéirt ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Baut Camionsgare. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
@@ -2370,8 +2367,8 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Wiesselt
|
||||
# Road depot construction window
|
||||
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Stroossendepot Richtung
|
||||
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Wielt Stroossendepot Richtung
|
||||
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Richtung vum Tramschapp
|
||||
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Tramschapp Ausriichtung wielen
|
||||
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Tramdepot Richtung
|
||||
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Tramdepot Richtung wielen
|
||||
|
||||
# Road vehicle station construction window
|
||||
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Busarrêt Richtung
|
||||
@@ -2388,7 +2385,7 @@ STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waassers
|
||||
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waasserstroosen
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Kanäl bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Schlass setzen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Schëffsschapp bauen (fir Schëffer ze bauen an ze warten). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Schëffdepot bauen (fir Schëffer ze bauen an ze warten). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Schëffdock bauen. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plazéiert eng Boje, déi als Weepunkt kann benotzt ginn. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Aquadukt bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
@@ -2396,8 +2393,8 @@ STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Waasser
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Plazéier Flëss
|
||||
|
||||
# Ship depot construction window
|
||||
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Schëffsschapp Richtung
|
||||
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Wielt Richtung vum Schëffsschapp
|
||||
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Schëffdepot Richtung
|
||||
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Wielt d'Schëffdepot Richtung
|
||||
|
||||
# Dock construction window
|
||||
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Hafen
|
||||
@@ -2407,7 +2404,7 @@ STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Fluchhä
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Fluchhafen bauen. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
|
||||
# Airport construction window
|
||||
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Fluchhafen Auswiel
|
||||
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Fluchhafen Selectioun
|
||||
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Wielt Gréisst/Typ vum Fluchhafen
|
||||
STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Fluchhafenklass
|
||||
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Layout {NUM}
|
||||
@@ -2457,7 +2454,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Beem zou
|
||||
# Land generation window (SE)
|
||||
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Landerstellung
|
||||
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Fielsen iwwert d'Landschaft setzen
|
||||
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Zone fir Wüst défineieren.{}CTRL unhalen fir se ze läschen
|
||||
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Zone fir Wüst défineieren.{}CTRL unhaalen fir se ze leschen
|
||||
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Vergréisser d'Zone fir d'Land unzehiewen/erofzesetzen
|
||||
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verklenger d'Zone fir d'Land unzehiewen/erofzesetzen
|
||||
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generéier en Zoufallsland
|
||||
@@ -2550,7 +2547,6 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akzeptéiert Luedung: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Schinnen Geschw.-Limit: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Strossen Geschw. Limitatioun: {LTBLUE}{VELOCITY}
|
||||
|
||||
# Description of land area of different tiles
|
||||
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Fielsen
|
||||
@@ -2583,7 +2579,7 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} Schinn
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} Schinn mat Kombo- an Weesignaler
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} Schinn mat Kombo- an Einbahnweesignaler
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} Schinn mat Wee- and Einbahnweesignaler
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Zuchschapp
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Zuchdepot
|
||||
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Strooss
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strooss mat Luuchten
|
||||
@@ -2613,7 +2609,7 @@ STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
|
||||
STR_LAI_WATER_DESCRIPTION_LOCK :Schlass
|
||||
STR_LAI_WATER_DESCRIPTION_RIVER :Floss
|
||||
STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Küst oder Flossufer
|
||||
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Schëffsschapp
|
||||
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Schëffdepot
|
||||
|
||||
# Industries come directly from their industry names
|
||||
|
||||
@@ -2660,13 +2656,12 @@ STR_SAVELOAD_HOME_BUTTON :{BLACK}Klick he
|
||||
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} fräi
|
||||
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lëscht vun den Laafwierker, Dossieren an Späicherstänn
|
||||
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Momentan gewielten Numm fir den Spillstand
|
||||
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Läschen
|
||||
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Leschen
|
||||
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Lescht den momentan gewielten Spillstand
|
||||
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Späicheren
|
||||
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Späichert dei aktuell Partie ënnert dem gewielten Numm
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Lueden
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Lued d'ugewielten Spill
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Ugewielten Héichtekaart lueden
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spill Detailer
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
@@ -2687,6 +2682,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Beweg Sc
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Beweg Schnéilinnhéicht rof
|
||||
STR_MAPGEN_RANDOM_SEED :{BLACK}Zoufalls-Zuel:
|
||||
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klick fir eng Zoufalls-Zuel anzegin
|
||||
STR_MAPGEN_RANDOM :{BLACK}Duerchenen würfeln
|
||||
STR_MAPGEN_RANDOM_HELP :{BLACK}Zoufallszuel änneren fir den Terrain-Generator
|
||||
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
|
||||
STR_MAPGEN_TREE_PLACER :{BLACK}Baam Algorithmus:
|
||||
@@ -2698,7 +2694,7 @@ STR_MAPGEN_VARIETY :{BLACK}Vielfalt
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generéiren
|
||||
|
||||
# Strings for map borders at game generation
|
||||
STR_MAPGEN_BORDER_TYPE :{BLACK}Kaartenenner:
|
||||
STR_MAPGEN_BORDER_TYPE :{BLACK}Kartenenner:
|
||||
STR_MAPGEN_NORTHWEST :{BLACK}Nordwest
|
||||
STR_MAPGEN_NORTHEAST :{BLACK}Nordost
|
||||
STR_MAPGEN_SOUTHEAST :{BLACK}Südost
|
||||
@@ -2753,18 +2749,18 @@ STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Aktiv Ne
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Inaktiv NewGRF Dateien
|
||||
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Wiel Preset:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filter string:
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Gewielten Preset lueden
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Selectéierten Preset lueden
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Preset späichern
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Aktuell Lëscht als Preset späichern
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Presetnumm ugin
|
||||
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Preset läschen
|
||||
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Gewielten Preset läschen
|
||||
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Preset leschen
|
||||
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Selectéierten Preset leschen
|
||||
STR_NEWGRF_SETTINGS_ADD :{BLACK}Baifügen
|
||||
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Ausgewielten NewGRF an d'Config bäisetzen
|
||||
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Selectionéiert NewGRF an der Config baisetzen
|
||||
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Dateien nei scannen
|
||||
STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}Update d'Lëscht vun verfügbaren NewGRF Dateien.
|
||||
STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Wechhhuelen
|
||||
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Ausgewielten NewGRF aus der Lëscht huelen
|
||||
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Selectéiert NewGRF aus der Lëscht huelen
|
||||
STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Rop
|
||||
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Setzt d'NewGRF an der Lëscht erop
|
||||
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Rof
|
||||
@@ -2774,7 +2770,7 @@ STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Eng Lës
|
||||
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parameters
|
||||
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Weis d'Parameter
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palette wiesselen
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Wiessel Palette vun den ausgewielten NewGRF.{} Maach dat wann d'Grafiken vun dëser NewGRF rosa am Spill ausgesin
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Wiessel Palette vun den selectéierten NewGRF.{} Maach dat wann d'Grafiken vun deser NewGRF rosa am Spill ausgesin
|
||||
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Ännerungen unhuelen
|
||||
|
||||
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Feelenden Inhalt online downloaden
|
||||
@@ -2878,9 +2874,8 @@ STR_NEWGRF_LIST_MISSING :{RED}Dateien fe
|
||||
|
||||
# NewGRF 'it's broken' warnings
|
||||
STR_NEWGRF_BROKEN :{WHITE}Verhalen vun der NewGRF '{0:STRING}' kann Desyncs oder Crashen verursachen
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Ännert den Zoustand fir '{1:ENGINE}' wann net an engem Schapp
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ännnert d'Gefierlängt fir '{1:ENGINE}' wann net an engem Schapp
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Geännerte Gefierkapazitéit vun '{1:ENGINE}' wann net an engem Schapp oder amgaang emgebaut ze ginn
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Changéiert Zoustand fir '{1:ENGINE}' wann net an engem Depot
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Changéiert Gefierlängt fir '{1:ENGINE}' wann net an engem Depot
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Zuch'{VEHICLE}' vun der Firma '{COMPANY}' huet eng falsch Längt. Et kënnt wahrscheinlech wéinst den NewGRFs. Spill kann desyncroniséiren oder ofstierzen
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' huet Fehlinformatiounen
|
||||
@@ -2926,7 +2921,7 @@ STR_TOWN_POPULATION :{BLACK}Weltbev
|
||||
# Town view window
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Awunner: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Bewunnerunzuel: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passagéier leschten Mount: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post leschten Mount: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Luedungen gebraucht fir Stadwuestum:
|
||||
@@ -2946,8 +2941,8 @@ STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Wiesselt
|
||||
|
||||
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Erweideren
|
||||
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Stad méi grouss maachen
|
||||
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Läschen
|
||||
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Dës Stad ganz läschen
|
||||
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Leschen
|
||||
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Dës Stad ganz leschen
|
||||
|
||||
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Stad ëmbenennen
|
||||
|
||||
@@ -3044,8 +3039,8 @@ STR_STATION_LIST_CAPTION :{WHITE}{COMPANY
|
||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
|
||||
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
||||
STR_STATION_LIST_NONE :{YELLOW}- Näischt -
|
||||
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Wiel all d'Fabriken
|
||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Wielt all Luedungstyp (ouni Luedung déi waard)
|
||||
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Selectéier all d'Fabriken
|
||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Wielt all Luedungstyp (ouni Luedung déi waart)
|
||||
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Kéng Luedung
|
||||
|
||||
# Station view window
|
||||
@@ -3145,7 +3140,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Kontostand
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Kredit
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximale Kredit: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Max Kredit: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}{CURRENCY_LONG} léinen
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Erhéicht den Kredit. Ctrl+Klick léint den Maximum
|
||||
@@ -3273,9 +3268,9 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Scheckt
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Gefierer ersetzen
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :An d'Revisioun schécken
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :An den Schapp schécken
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :An den Depot schécken
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :An den Depot schécken
|
||||
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :An den Schapp schécken
|
||||
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :An den Depot schécken
|
||||
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :An den Hangar schécken
|
||||
|
||||
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klick fir all Gefierer an der Lëscht ze stoppen
|
||||
@@ -3370,8 +3365,8 @@ STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Fligerty
|
||||
# Depot window
|
||||
STR_DEPOT_CAPTION :{WHITE}{DEPOT}
|
||||
|
||||
STR_DEPOT_RENAME_TOOLTIP :{BLACK}Enner den Numm vum Schapp
|
||||
STR_DEPOT_RENAME_DEPOT_CAPTION :Schapp ëmbenennen
|
||||
STR_DEPOT_RENAME_TOOLTIP :{BLACK}Enner den Numm vum Depot
|
||||
STR_DEPOT_RENAME_DEPOT_CAPTION :Depot ëmbenennen
|
||||
|
||||
STR_DEPOT_NO_ENGINE :{BLACK}-
|
||||
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
|
||||
@@ -3390,14 +3385,14 @@ STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Zitt den
|
||||
|
||||
STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Lokomotiv heihinner zéien fir de ganzen Zuch ze läschen
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}All Zich am Schapp verkafen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}All Zich am Depot verkafen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}All Gefiert am Depot verkafen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}All Schëff am Schapp verkafen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}All Schëff am Depot verkafen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}All Fliger am Hangar verkafen
|
||||
|
||||
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}All Zich am Schapp automatesch ersetzen
|
||||
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}All Zich am Depot automatesch ersetzen
|
||||
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}All Gefierer am Depot automatesch ersetzen
|
||||
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}All Schëffer am Schapp automatesch ersetzen
|
||||
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}All Schëffer am Depot automatesch ersetzen
|
||||
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}All Fliger am Hangar automatesch ersetzen
|
||||
|
||||
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Nei Gefierer
|
||||
@@ -3415,32 +3410,32 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Gefiert
|
||||
STR_DEPOT_CLONE_SHIP :{BLACK}Schëff klonen
|
||||
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Fliger klonen
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Waggonen. Klick op dësen Knäppchen an dann op en Zuch am Schapp oder baussen. Ctrl+Klick fir Opträg ze deelen. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Waggonen. Klick op dësen Knäppchen an dann op en Zuch am Depot oder baussen. Ctrl+Klick fir Opträg ze deelen. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Keeft eng Kopie vum Stroossengefier. Klick dësen Kneppchen an dann op en Stroossengefier am oder baussent dem Depot. Ctrl+Klick deelt och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dëst baut eng Kopie vum Schëff. Klick op dësen Knäppchen an dann op en Schëff am Schapp oder baussen.Ctrl+Klick kopéiert och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dëst baut eng Kopie vum Schëff. Klick op dësen Knäppchen an dann op en Schëff am Depot oder baussen.Ctrl+Klick kopéiert och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dëst baut eng Kopie vun engem Fliger. Klick op dësen Knäppchen, an dann op en Fliger am Hangar oder baussen. Ctrl+Klick fir Uerder ze deelen. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Schapp. Ctrl+Klick erstellt eng nei Usiicht op den Schapp
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Depot. Ctrl+Klick erstellt eng nei Usiicht op den Depot
|
||||
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Depot. Ctrl+Klick erstellt eng nei Usiicht op den Depot
|
||||
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Schapp. Ctrl+Klick erstellt eng nei Usiicht op den Schapp
|
||||
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Depot. Ctrl+Klick erstellt eng nei Usiicht op den Depot
|
||||
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Hangar. Ctrl+Klick erstellt eng nei Usiicht op den Hangar
|
||||
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Lëscht mat all Zich an dësem Schapp
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Lëscht mat all Zich an dësem Depot
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Lëscht mat all Gefierer an dësem Depot
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Lëscht mat all Schëffer an dësem Schapp
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Lëscht mat all Schëffer an dësem Depot
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lëscht mat all Fliger am Hangar op dësem Fluchhafen
|
||||
|
||||
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klick fir all Zich am Schapp ze stoppen
|
||||
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klick fir all Zich am Depot ze stoppen
|
||||
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klick fir all Gefierer am Depot ze stoppen
|
||||
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klick fir all Schëffer am Schapp ze stoppen
|
||||
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klick fir all Schëffer am Depot ze stoppen
|
||||
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klick fir all Fliger am Hangar ze stoppen
|
||||
|
||||
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klick fir all Zich am Schapp ze starten
|
||||
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klick fir all Zich am Depot ze starten
|
||||
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klick fir all Gefierer am Depot ze starten
|
||||
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klick fir all Schëff am Schapp ze starten
|
||||
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klick fir all Fliger am Hangar ze starten
|
||||
|
||||
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Du verkeefs grad all Gefierer am Schapp. Bass du sécher ?
|
||||
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Du verkeefs grad all Gefierer am Depot. Bass du sécher ?
|
||||
|
||||
# Engine preview window
|
||||
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Meldung vum Gefiertenhiersteller
|
||||
@@ -3460,7 +3455,7 @@ STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Käscht
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY} Distanz: {COMMA} Felder{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr
|
||||
|
||||
# Autoreplace window
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Ersetz {STRING} - {STRING}
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Tausch{STRING} - {STRING} aus
|
||||
STR_REPLACE_VEHICLE_TRAIN :Zuch
|
||||
STR_REPLACE_VEHICLE_ROAD_VEHICLE :Stroossengefier
|
||||
STR_REPLACE_VEHICLE_SHIP :Schëff
|
||||
@@ -3485,9 +3480,9 @@ STR_REPLACE_ENGINES :Motoren
|
||||
STR_REPLACE_WAGONS :Waggonen
|
||||
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Wielt den Schinnentyp fir den Maschinen ausgetosch ginn
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Weist un wellech Maschin vun der lénks ugewielter Maschin ausgetosch soll ginn, wann et zoutrëfft
|
||||
STR_REPLACE_RAIL_VEHICLES :Zich
|
||||
STR_REPLACE_ELRAIL_VEHICLES :Elektresch Zich
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Weist un wellech Maschin vun der lénks selectéierter Maschin ausgetosch soll ginn, wann et zoutrëfft
|
||||
STR_REPLACE_RAIL_VEHICLES :Schinnengefierter
|
||||
STR_REPLACE_ELRAIL_VEHICLES :Elektresch Schinnen Gefierer
|
||||
STR_REPLACE_MONORAIL_VEHICLES :Monorail Gefierer
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Magnéitbunn Gefierer
|
||||
|
||||
@@ -3502,9 +3497,9 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Zentréi
|
||||
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op d'Schëff. Ctrl+Klick follegt dem Schëff an der Haaptusiicht
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Fliger. Ctrl+Klick follegt dem Fliger an der Haaptusiicht
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéckt den Zuch an den Schapp. Ctrl+Klick fir nëmmen Revisoun
|
||||
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéckt den Zuch an den Depot. CTRL+Klick fir nëmmen Revisoun
|
||||
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéckt d'Gefiert an den Depot. CTRL+Klick fir nëmmen Revisoun
|
||||
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéck d'Schëff an den Schapp. Ctrl+Klick fir nëmmen Revisoun
|
||||
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéck d'Schëff an den Depot. CTRL+Klick fir nëmmen Revisoun
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéckt den Fliger an den Hangar. CTRL+Klick mëscht nëmmen Revisioun
|
||||
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Waggonen. Ctrl+Klick kopéiert och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||
@@ -3637,9 +3632,9 @@ STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nei Kapa
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Nei Kapazitéit: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Akommes vum Embau: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Wiel d'Gefierer fir den Embau. Mat der Maus zéien erlaabt den Embau vun méi Gefierer. Op eng eidel Plaz klicken wielt d'ganzt Gefiert. Ctrl+Klick wielt e Gefiert an de Rescht vun der Ketten
|
||||
|
||||
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Wielt d'Luedung déi transportéiert soll ginn
|
||||
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Selectéiert d'Luedung déi transportéiert soll ginn
|
||||
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wielt den Typ vun Wueren fir Stroossengefiert
|
||||
STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Wielt den Luedungstyp fir d'Schëff
|
||||
STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Selèctéiert den Luedungstyp fir d'Schëff
|
||||
STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Wielt den Luedungstyp aus
|
||||
|
||||
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Zuch upassen
|
||||
@@ -3657,7 +3652,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
|
||||
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Zäitplang
|
||||
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Wiesselt op d'Zäitplangunzeig
|
||||
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}Optragslëscht - Klick op en Optrag fir en ze wielen. Ctrl+Klick scrollt op d'Optragdestinatioun
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}Optragslëscht - Klick op en Optrag fir en ze selectéieren. Ctrl+Klick scrollt op d'Optragdestinatioun
|
||||
STR_ORDER_INDEX :{COMMA}:{NBSP}
|
||||
STR_ORDER_TEXT :{STRING} {STRING} {STRING}
|
||||
|
||||
@@ -3687,8 +3682,8 @@ STR_ORDER_DROP_NO_UNLOADING :Net entlueden
|
||||
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Wiesselt Entlueden vun dem ungewielten Optrag
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Ëmbauen
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Wielt an wéi een Luedungstyp sollt emgebaut ginn. Ctrl+Klick fir den Ëmbau ze läschen
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Embauen an der Statioun
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Wielt wéi een Luedungstyp du wëlls. Ctrl+Klick fir den Ëmbau ze leschen
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-Erneiern
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Wiel wellëch Wuerentypen sollen auto-ersat ginn an dësem Ueder. Ctrl+Klick fir all Auto-Erneierungen wechzehuelen. Auto-Erneiern geht just wann d'Gefiert ët erlaabt
|
||||
STR_ORDER_DROP_REFIT_AUTO :Festgelueten Wuer
|
||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Verfügbar Wueren
|
||||
@@ -3726,18 +3721,18 @@ STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Wäert a
|
||||
STR_ORDERS_SKIP_BUTTON :{BLACK}Iwersprangen
|
||||
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Iwersprang den momentanen Optrag. CTRL+Klick iwerspréngt op den ungewieltenen Optrag
|
||||
|
||||
STR_ORDERS_DELETE_BUTTON :{BLACK}Läschen
|
||||
STR_ORDERS_DELETE_BUTTON :{BLACK}Leschen
|
||||
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Lescht den ungewieltenen Optrag
|
||||
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}All Opträg läschen
|
||||
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}All Opträg leschen
|
||||
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Deelen stoppen
|
||||
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop d'Deelen vun der Optragslëscht. Ctrl+Klick lescht ausserdem all Opträg vun dësem Gefiert
|
||||
|
||||
STR_ORDERS_GO_TO_BUTTON :{BLACK}Géi op
|
||||
STR_ORDER_GO_TO_NEAREST_DEPOT :Géi an den noosten Schapp
|
||||
STR_ORDER_GO_TO_NEAREST_DEPOT :Géi an den noosten Depot
|
||||
STR_ORDER_GO_TO_NEAREST_HANGAR :Géi bei den noosten Hangar
|
||||
STR_ORDER_CONDITIONAL :Bedéngten Optragssprong
|
||||
STR_ORDER_SHARE :Opträg deelen
|
||||
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Setzt en neien Optrag firun den ungewielten Optrag, oder un d'Enn vun der Lëscht. Ctrl setzt Statioun Opträg op voll lueden, Weepunkter op 'non-stop', an Schapp Opträg 'Revisioun'. Op en Gefiert klicken, kopéiert d'Opträg vun dem Gefiert
|
||||
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Setzt en neien Optrag firun den ungewielten Optrag, oder un d'Enn vun der Lëscht. Ctrl setzt Statioun Opträg op voll lueden, Weepunkter op 'non-stop', an Depot Opträg 'Revisioun'. Op en Gefiert klicken, kopéiert d'Opträg vun dem Gefiert
|
||||
|
||||
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Weis all Gefierer déi dësen Plang deelen
|
||||
|
||||
@@ -3750,9 +3745,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Revisioun non-s
|
||||
|
||||
STR_ORDER_NEAREST_DEPOT :den noosten
|
||||
STR_ORDER_NEAREST_HANGAR :den noosten Hangar
|
||||
STR_ORDER_TRAIN_DEPOT :Zuchschapp
|
||||
STR_ORDER_TRAIN_DEPOT :Zuchdepot
|
||||
STR_ORDER_ROAD_VEHICLE_DEPOT :Stroossengefierer-Depot
|
||||
STR_ORDER_SHIP_DEPOT :Schëffsschapp
|
||||
STR_ORDER_SHIP_DEPOT :Schëffdepot
|
||||
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
|
||||
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT}
|
||||
|
||||
@@ -3780,12 +3775,12 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Net entlueden
|
||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Net entlueden an op iergendeng voll Beluedung warden)
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Keen Ent- an Belueden)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Embauen zu {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Vollueden mat Embauen zu {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Vollueden mat all Wueren mat Embauen zu {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Entlueden an Wueren lueden mat Embauen zu {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Entlueden an op voll Luedung warden mat Embauen zu {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Entlueden an ward op iergendeng Volluedung mat Embauen zu {STRING})
|
||||
STR_ORDER_AUTO_REFIT :(Auto-Embauen zu {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Vollueden mat Auto-Embauen zu {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Vollueden mat all Wueren mat Auto-Embauen zu {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Entlueden an Wueren lueden mat Auto-Embauen zu {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Entlueden an op voll Luedung warden mat Auto-Embauen zu {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Entlueden an warden op iergendeng Volluedung mat Auto-Embauen zu {STRING})
|
||||
STR_ORDER_TRANSFER_REFIT :(Transfer an lued Wueren mat Auto-Embauen zu {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer an ward op Vollueden mat Auto-Embauen zu {STRING})
|
||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer an ward op iergendeng Volluedung mat Auto-Embauen zu {STRING})
|
||||
@@ -3817,7 +3812,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Zäitpla
|
||||
STR_TIMETABLE_NO_TRAVEL :Net ënnerwee
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Rees(automatesch; Zaitplang durch manuell Opträg)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Ënnerwee (ouni Zäitplang)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Fuer maximal {2:VELOCITY} (ouni Zäitplang)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Fiert maximal {2:VELOCITY} (ouni Stonneplang)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Ënnerwee fir {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Fiert fir {STRING} mat maximal {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR :an bleif fir {STRING}
|
||||
@@ -3846,8 +3841,8 @@ STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Lesch Z
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Änner de Geschwindegkeetslimit
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Änner d'maximal Reesgeschwindëgkeet fir den gewielten Optrag
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Geschwindegkeetslimit läschen
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Maximal Reesgeschwindegkeet vum gewielten Optrag läschen
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Geschwindegkeetslimit leschen
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Maximal Reesgeschwindegkeet vum gewielten Optrag leschen
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Verspeidungszieler zerécksetzen
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Setzt den Verspéidungszieler zréck, sou dass d'Gefiert mat Zäit ukënnt
|
||||
@@ -3855,9 +3850,9 @@ STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Setzt de
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Autofëllen
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fëll den Zäitplang automatesch mat den Wäerter vum nächsten Trajet (Ctrl+Klick fir Wardzäiten probéiren bäizehalen)
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Erwaard
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Erwaart
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Geplangt
|
||||
STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Tëschent erwaard a geplangt wiesselen
|
||||
STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Tëschent erwaart an geplangt wiesselen
|
||||
|
||||
STR_TIMETABLE_ARRIVAL_ABBREVIATION :A:
|
||||
STR_TIMETABLE_DEPARTURE_ABBREVIATION :D:
|
||||
@@ -3912,7 +3907,7 @@ STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Gewielte
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spill-Script
|
||||
STR_AI_CONFIG_AI :{SILVER}KIën
|
||||
|
||||
STR_AI_CONFIG_CHANGE :{BLACK}Wiel {STRING} aus
|
||||
STR_AI_CONFIG_CHANGE :{BLACK}Selectéier {STRING}
|
||||
STR_AI_CONFIG_CHANGE_NONE :
|
||||
STR_AI_CONFIG_CHANGE_AI :KI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spill-Script
|
||||
@@ -3931,7 +3926,7 @@ STR_AI_LIST_VERSION :{LTBLUE}Versiou
|
||||
STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{STRING}
|
||||
|
||||
STR_AI_LIST_ACCEPT :{BLACK}Acceptéiert
|
||||
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Wiel den markéierten Script
|
||||
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Selectéiert ungewielte Script
|
||||
STR_AI_LIST_CANCEL :{BLACK}Ofbriechen
|
||||
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Script net änneren
|
||||
|
||||
@@ -3985,7 +3980,7 @@ STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Nach umg
|
||||
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Fehler beim Autospäicheren
|
||||
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kann net um Laafwierk liesen
|
||||
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Fehler beim Späicheren{}{STRING}
|
||||
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Kann d'Datei net läschen
|
||||
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Kann d'Datei net leschen
|
||||
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Fehler beim Lueden{}{STRING}
|
||||
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Internen Fehler: {STRING}
|
||||
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Futtissen Spillstand - {STRING}
|
||||
@@ -4084,12 +4079,12 @@ STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Kann d'S
|
||||
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Kann d'Stad hei net bauen...
|
||||
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Kann d'Stad net vergréissern...
|
||||
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... ze noo um Enn vun der Kaart
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... ze no un enger anerer Stad
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... ze noo un enger aanerer Stadt
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... ze vill Stied
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... et ass keng Plaz méi op der Kaart
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Stied bauen keng Stroossen. Du kanns den Bau iwwert Erweidert Astellungen->Economie->Stied anschalten
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Stroossenarbeschten umgaangen
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kann des Stad net läschen...{}Eng Statioun oder Schapp huet den Numm vun dëser Stad oder en Stéck dat der Stad gehéiert kann net ewechgeholl ginn
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kann des Stad net leschen...{}Eng Statioun oder Depot huet den Numm vun dëser Stad oder en Stéck dat der Stad gehéiert kann net ewechgeholl ginn
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... et gëtt keng Gëeegent Plaz fir eng Statue am Stadzentrum
|
||||
|
||||
# Industry related errors
|
||||
@@ -4098,7 +4093,7 @@ STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kann ken
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kann {STRING} net hei bauen...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kann deen Industrietyp hei net bauen...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... ze Noo bei enger aanerer Fabrik
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... muss fir d'éischt eng Stad bauen
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... muss fir d'éischt eng Stadt bauen
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... nëmmen 1 pro Stad erlaabt
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... kann nëmmen an Stiedt mat opmannst 1200 Anwunner gebaut ginn
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... kann nëmmen am Regenwaldgebitt gebaut ginn
|
||||
@@ -4167,19 +4162,19 @@ STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... Boje
|
||||
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... Boje ass am Gebrauch vun enger anerer Firma!
|
||||
|
||||
# Depot related errors
|
||||
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Kann den Zuchschapp hei net bauen...
|
||||
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Kann de Schapp hei net bauen...
|
||||
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Kann den Zuchdepot hei net bauen...
|
||||
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Kann den Depot hei net bauen...
|
||||
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Kann den Tramschapp hei net bauen...
|
||||
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kann de Schëffsschapp hei net bauen...
|
||||
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kann de Schëffdepot hei net bauen...
|
||||
|
||||
STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Kann den Schapp net ëmbenennen
|
||||
STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Kann den Depot net ëmbenennen
|
||||
|
||||
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... muss an engem Schapp gestoppt ginn
|
||||
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... muss an engem Depot gestoppt ginn
|
||||
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... muss an engem Depot gestoppt ginn
|
||||
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... muss an engem Schëffsschapp gestoppt ginn
|
||||
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... muss an engem Schëffdepot gestoppt ginn
|
||||
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... muss an engem Hangar gestoppt ginn
|
||||
|
||||
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Zich kënnen nëmmen an engem Schapp verännert ginn
|
||||
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Zich kënnen nëmmen an engem Depot verännert ginn
|
||||
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Zuch ze laang
|
||||
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kann d'Gefiert hei net ëmdréinen...
|
||||
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... ass aus e puer Eenheeten zesummengesat
|
||||
@@ -4187,10 +4182,10 @@ STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Onkompatibel Sc
|
||||
|
||||
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kann d'Gefiert net réckelen...
|
||||
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}D'hënnescht Maschinn geet ëmmer der viischter no.
|
||||
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kann den Wee an den Schapp net fannen
|
||||
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kann den Schapp net fannen
|
||||
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kann den Wee an den Depot net fannen
|
||||
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kann den Depot net fannen
|
||||
|
||||
STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Falschen Schapp-Typ
|
||||
STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Falschen Depot-Typ
|
||||
|
||||
# Autoreplace related errors
|
||||
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} ass ze laang nom Auswiesselen
|
||||
@@ -4298,9 +4293,9 @@ STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Kann d'S
|
||||
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Kann d'Schëff net stoppen/starten...
|
||||
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kann den Fliger net stoppen/starten...
|
||||
|
||||
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Kann den Zuch net an den Schapp schécken...
|
||||
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Kann den Zuch net an den Depot schécken...
|
||||
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Kann d'Gefiert net an den Depot schécken...
|
||||
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kann d'Schëff net an den Schapp schécken...
|
||||
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kann d'Schëff net an den Depot schécken...
|
||||
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Kann den Fliger net an den Hangar schécken...
|
||||
|
||||
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Kann den Zuch net bauen...
|
||||
@@ -4448,7 +4443,7 @@ STR_INDUSTRY_NAME_WATER_SUPPLY :Waasserwierk
|
||||
STR_INDUSTRY_NAME_WATER_TOWER :Waassertuerm
|
||||
STR_INDUSTRY_NAME_FACTORY_2 :Fabrik
|
||||
STR_INDUSTRY_NAME_FARM_2 :Bauerenhaff
|
||||
STR_INDUSTRY_NAME_LUMBER_MILL :Seewierk
|
||||
STR_INDUSTRY_NAME_LUMBER_MILL :Bauholzfabrik
|
||||
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Zockerwattbësch
|
||||
STR_INDUSTRY_NAME_CANDY_FACTORY :Séissegkeetenfabrik
|
||||
STR_INDUSTRY_NAME_BATTERY_FARM :Batteriefarm
|
||||
@@ -4775,12 +4770,12 @@ STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
|
||||
STR_FORMAT_WAYPOINT_NAME :Weepunkt {TOWN}
|
||||
STR_FORMAT_WAYPOINT_NAME_SERIAL :Weepunkt {TOWN} #{COMMA}
|
||||
|
||||
STR_FORMAT_DEPOT_NAME_TRAIN :Zuchschapp vun {TOWN}
|
||||
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} Zuchschapp #{COMMA}
|
||||
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :Stroossengefierdepot vun{TOWN}
|
||||
STR_FORMAT_DEPOT_NAME_TRAIN :{TOWN} Zuchdepot
|
||||
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} Zuchdepot #{COMMA}
|
||||
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{TOWN} Stroossendepot
|
||||
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{TOWN} Stroossendepot #{COMMA}
|
||||
STR_FORMAT_DEPOT_NAME_SHIP :Schëffsschapp vun {TOWN}
|
||||
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} Schëffsschapp #{COMMA}
|
||||
STR_FORMAT_DEPOT_NAME_SHIP :{TOWN} Schëffdepot
|
||||
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} Schëffdepot #{COMMA}
|
||||
STR_FORMAT_DEPOT_NAME_AIRCRAFT :{STATION} Hangar
|
||||
|
||||
STR_UNKNOWN_STATION :onbekannt Statioun
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user