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Author SHA1 Message Date
rubidium 409a02e8f4 (svn r21615) -Release: 1.1.0-beta1 2010-12-23 23:00:01 +00:00
182 changed files with 2217 additions and 3887 deletions
+2 -2
View File
@@ -256,9 +256,9 @@ ifeq ($(OS), PSP)
# Because of a bug in the PSP GCC tools, linking via CXX results
# in total chaos and more problems then you can handle. So we need
# CC to link OpenTTD for PSP
$(Q)+$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
$(Q)$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
else
$(Q)+$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
$(Q)$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
endif
ifdef STRIP
$(Q)$(STRIP) $@
-2
View File
@@ -1028,7 +1028,6 @@ function Regression::RailTypeList()
print(" ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" RailType: " + i);
print(" GetName(): " + AIRail.GetName(i));
print(" IsRailTypeAvailable(): " + AIRail.IsRailTypeAvailable(i));
print(" GetMaxSpeed(): " + AIRail.GetMaxSpeed(i));
}
@@ -1478,7 +1477,6 @@ function Regression::Town()
print(" GetLocation(): " + AITown.GetLocation(i));
print(" GetHouseCount(): " + AITown.GetHouseCount(i));
print(" GetRating(): " + AITown.GetRating(i, AICompany.COMPANY_SELF));
print(" IsCity(): " + AITown.IsCity(i));
}
print(" Valid Towns: " + j);
print(" GetTownCount(): " + AITown.GetTownCount());
-29
View File
@@ -7209,7 +7209,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
Count(): 1
ListDump:
RailType: 0
GetName(): Railway construction
IsRailTypeAvailable(): true
GetMaxSpeed(): 0
@@ -7981,7 +7980,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 15508
GetHouseCount(): 30
GetRating(): 0
IsCity(): true
Town 1
IsValidTown(): true
GetName(): Trenningville
@@ -7989,7 +7987,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 46751
GetHouseCount(): 17
GetRating(): 0
IsCity(): false
Town 2
IsValidTown(): true
GetName(): Tonston
@@ -7997,7 +7994,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 28365
GetHouseCount(): 19
GetRating(): 0
IsCity(): false
Town 3
IsValidTown(): true
GetName(): Tunford
@@ -8005,7 +8001,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 41895
GetHouseCount(): 11
GetRating(): 0
IsCity(): false
Town 4
IsValidTown(): true
GetName(): Wruntown
@@ -8013,7 +8008,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 41450
GetHouseCount(): 18
GetRating(): 0
IsCity(): true
Town 5
IsValidTown(): true
GetName(): Fratston
@@ -8021,7 +8015,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 55007
GetHouseCount(): 11
GetRating(): 0
IsCity(): false
Town 6
IsValidTown(): true
GetName(): Muningville
@@ -8029,7 +8022,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 38200
GetHouseCount(): 28
GetRating(): 0
IsCity(): false
Town 7
IsValidTown(): true
GetName(): Hutford
@@ -8037,7 +8029,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 59234
GetHouseCount(): 33
GetRating(): 0
IsCity(): false
Town 8
IsValidTown(): true
GetName(): Satown
@@ -8045,7 +8036,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 51267
GetHouseCount(): 20
GetRating(): 0
IsCity(): true
Town 9
IsValidTown(): true
GetName(): Frindinghattan
@@ -8053,7 +8043,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 5825
GetHouseCount(): 18
GetRating(): 0
IsCity(): false
Town 10
IsValidTown(): true
GetName(): Nuntburg
@@ -8061,7 +8050,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 6446
GetHouseCount(): 26
GetRating(): 6
IsCity(): false
Town 11
IsValidTown(): true
GetName(): Fort Frindston
@@ -8069,7 +8057,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 14935
GetHouseCount(): 13
GetRating(): 0
IsCity(): false
Town 12
IsValidTown(): true
GetName(): Gintborough
@@ -8077,7 +8064,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 32740
GetHouseCount(): 28
GetRating(): 0
IsCity(): true
Town 13
IsValidTown(): true
GetName(): Great Hinninghall
@@ -8085,7 +8071,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 9595
GetHouseCount(): 14
GetRating(): 0
IsCity(): false
Town 14
IsValidTown(): true
GetName(): Prundinghall
@@ -8093,7 +8078,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 51298
GetHouseCount(): 18
GetRating(): 0
IsCity(): false
Town 15
IsValidTown(): true
GetName(): Beningville
@@ -8101,7 +8085,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 42338
GetHouseCount(): 33
GetRating(): 6
IsCity(): false
Town 16
IsValidTown(): true
GetName(): Kennville
@@ -8109,7 +8092,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 17345
GetHouseCount(): 33
GetRating(): 0
IsCity(): true
Town 17
IsValidTown(): true
GetName(): Quarfingfield
@@ -8117,7 +8099,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 24252
GetHouseCount(): 13
GetRating(): 0
IsCity(): false
Town 18
IsValidTown(): true
GetName(): Nefingbridge
@@ -8125,7 +8106,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 10574
GetHouseCount(): 13
GetRating(): 0
IsCity(): false
Town 19
IsValidTown(): true
GetName(): Mendston
@@ -8133,7 +8113,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 6511
GetHouseCount(): 14
GetRating(): 0
IsCity(): false
Town 20
IsValidTown(): true
GetName(): Chenfingbourne
@@ -8141,7 +8120,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 22585
GetHouseCount(): 15
GetRating(): 6
IsCity(): true
Town 21
IsValidTown(): true
GetName(): Franinghead
@@ -8149,7 +8127,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 9634
GetHouseCount(): 27
GetRating(): 0
IsCity(): false
Town 22
IsValidTown(): true
GetName(): Natborough
@@ -8157,7 +8134,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 51891
GetHouseCount(): 12
GetRating(): 0
IsCity(): false
Town 23
IsValidTown(): true
GetName(): Larborough
@@ -8165,7 +8141,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 59622
GetHouseCount(): 27
GetRating(): 0
IsCity(): false
Town 24
IsValidTown(): true
GetName(): Little Frutford
@@ -8173,7 +8148,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 19596
GetHouseCount(): 34
GetRating(): 4
IsCity(): true
Town 25
IsValidTown(): true
GetName(): Grinnway
@@ -8181,7 +8155,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 16433
GetHouseCount(): 15
GetRating(): 0
IsCity(): false
Town 26
IsValidTown(): true
GetName(): Beburg
@@ -8189,7 +8162,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 39505
GetHouseCount(): 18
GetRating(): 0
IsCity(): false
Town 27
IsValidTown(): true
GetName(): Fudhattan
@@ -8197,7 +8169,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 45525
GetHouseCount(): 19
GetRating(): 0
IsCity(): false
Valid Towns: 28
GetTownCount(): 28
+1 -1
View File
@@ -25,7 +25,7 @@ fi
if [ -n "$gdb" ]; then
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav
else
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d ai=2 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[ai\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' > tmp.regression
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d ai=2 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)", "0x00000000", $0); gsub("^dbg: \\[ai\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' > tmp.regression
fi
if [ -z "$gdb" ]; then
+4 -50
View File
@@ -1,49 +1,3 @@
1.1.0-beta3 (2011-01-09)
------------------------------------------------------------------------
- Feature: Configurable limit amount of tiles that can be cleared/terraformed by a company [FS#4331] (r21728)
- Feature: Show a list of companies in the owner legend and allow them to be toggled for visibility (r21720, r21718)
- Feature: Console command 'list_ai_libs' to get a list of recognized AI libraries [FS#4372] (r21703)
- Feature: Allow changing the AI configuration in the scenario editor / in game [FS#4362] (r21696)
- Change: Tune 'realistic' acceleration even more to make more trains reach their top speed, and make it behave more like TTDPatch (r21712)
- Change: Display the minimum height of the tile in the LandInfo window instead of the height of the northern corner. So it is more useful for NewGRF and AI developers, and maybe more transparent for players (r21711)
- Fix: The diagonal iterator would iterate twice over some tiles [FS#4395] (r21747)
- Fix: [NewGRF] Canal variable 83 accessed water random bits also for non-water tiles (e.g. watery industries or objects) (r21746)
- Fix: [NewGRF] Canal variable 80 shall return consistent heights within a lock (r21745)
- Fix: Allow Ctrl+Clicking automatic orders for scrolling to their destination (r21744)
- Fix: Coast tiles were not drawn under bridges [FS#4386] (r21743)
- Fix: Make clearing refit orders work again [FS#4388] (r21739)
- Fix: Start loading when cur_order_index points to the destination station, i.e. after deleting not-reached automatic orders [FS#4384] (r21738)
- Fix: A loading order was also marked as 'not part of orders' when the order before the current order was deleted (r21737)
- Fix: Admin bots were not always notified of password changes [FS#4377] (r21727)
- Fix: Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed (r21709)
- Fix: [NewGRF] Report TTDPatch flag 4A (newobjects) as set (r21708)
- Fix: The old ship pathfinder is too stupid to provide 'lost' notices; it would even get lost while following its own path [FS#4370] (r21706)
- Fix: Do not perform any more checks after the connection is closed [FS#4374] (r21704)
- Fix: Changing AI settings ingame was impossible when the difficulty level was other than custom (r21694)
- Fix: Due to an error in the Debian changelog building of Debian/Ubuntu packages failed (r21682)
1.1.0-beta2 (2010-12-31)
------------------------------------------------------------------------
- Feature: Command logging using the admin interface (r21668)
- Feature: Concept of automatic station orders; add stub orders for intermediate stations and remove them when not visiting them anymore. This allows you to see what trains visit a station without actually having to order a vehicle to stop at all stations (r21642)
- Add: [NoAI] AIEventTownFounded (r21664)
- Add: [NoAI] AIRail::GetName() to get the name of a railtype (r21663)
- Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (r21654)
- Change: Do not show price to build a bridge in the scenario editor as they are free to build there [FS#4358] (r21673)
- Change: Do not highlight tile when selecting a vehicle to clone or an order to skip to (r21616)
- Fix: Estonia introduced the Euro in 2011 (r21670)
- Fix: Autofill timetable had side effects in test mode, possibly causing desyncs in MP [FS#4354] (r21660)
- Fix: Cargo payment graph was not properly invalidated when payment rate changed [FS#4351] (r21658)
- Fix: Use a bool instead of uint8 to store a bool and use the dedicated accessor function when reading boolean settings [FS#4345] (r21656)
- Fix: Infinite loop in the road pathfinder due to bouncing around in an 'one way' trap; two one ways pointing towards eachother making it impossible to leave [FS#4338] (r21651)
- Fix: Make '[centre|main] view' consistent, and make '[main|global] view' consistent [FS#4339] (r21650)
- Fix: Newly created skip-to order was created at wrong place (r21633)
- Fix: Ships with the old pathfinder would easily show up as lost, even when it would eventually find a path. Now also the distance from the 'end' of the pathfinding run to the destination is compared to the current distance to the destination; if the distance to the destination at the end of the pathfinder run is less than the current distance from the destination the ship will not be marked as lost. This means that the ships with the old pathfinder will less likely get marked as lost, but due to the design of the old ship pathfinder there 'lostness' is merely a best guess. When you still get a lost message you need to build buoys to guide the ship pathfinder [FS#4325] (r21631)
- Fix: Version detection of subversion branches and tags got broken (r21630)
- Fix: Crash under certain circumstances when using autorail [FS#4327] (r21619)
1.1.0-beta1 (2010-12-24)
------------------------------------------------------------------------
- Feature: [NewGRF] Variable 7B for accessing 60+x variables while taking the parameter from the accumulator (r21604)
@@ -332,7 +286,7 @@
- Fix: Road vehicles could be dead locked with one way roads. This allows one wayness to be removed if there are vehicles on a tile; it does not allow you to add one wayness to roads that have vehicles on them as it makes turning vehicles jump [FS#3961] (r20230)
- Fix: 'Service at nearest depot' behaved the same as 'Go to nearest depot' [FS#3986] (r20229)
- Fix: Depot did not become unsnowy, when snowline rises [FS#3976] (r20224)
- Fix: Strip non-printable characters before showing it in an edit box, so when renaming a vehicle type you will not get the 'SETX stuff' that some NewGRFs use [FS#3974] (r20220)
- Fix: Strip non-printable characters before showing it in an edit box, so when renaming a vehicle type you won't get the 'SETX stuff' that some NewGRFs use [FS#3974] (r20220)
- Fix: NewGRFs that defined a vehicle without either loaded or loading groups could crash OpenTTD [FS#3964] (r20199)
- Fix: [NewGRF] GetNearbyTileInformation can be used to get the terrain type of a MP_VOID tile [FS#3963] (r20197)
- Fix: [NewGRF] Vehicle var FE bit 6 did return incorrect values for new railtypes (r20175)
@@ -341,7 +295,7 @@
1.0.3 (2010-08-01)
------------------------------------------------------------------------
- Fix: Make it possible to properly assess the length of the rail toolbar caption, do not require '{WHITE}' control codes (r20242)
- Fix: Make it possible to properly assess the length of the rail toolbar caption, don't require '{WHITE}' control codes (r20242)
- Fix: Check for disallowed level crossings also when converting rail (r20237)
- Fix: Haiku uses a 'special' location for headers (r20219)
- Fix: Desync due to (temporary) wrong railtype; when loading a savegame the railtype of some (high ID) trains could be wrong [FS#3945] (r20137)
@@ -824,7 +778,7 @@
- Fix: Do not try to overtake a vehicle in a road station as overtaking in a station is not allowed [FS#3390] (r18561)
- Fix: Make aircraft behave the same on autoreplace/autorenew as other vehicle types (r18553)
- Fix: First do the time-since-last-service check and only then determine whether autoreplace needs to take place. This way they will not keep autoreplacing continuously on failure, but only after some timeout. Also check some minimal requirements (engine availability, refittability) and a heuristic for the needed money when sending vehicles for autoreplace [FS#1762] (r18551, r18549)
- Fix: Do not account for path reservation costs when entering a signal block via a 'block' signal. This way you will not get double penalties, both red signals and reservation costs, for the block signalled tracks [FS#2722] (r18535)
- Fix: Do not account for path reservation costs when entering a signal block via a 'block' signal. This way you won't get double penalties, both red signals and reservation costs, for the block signalled tracks [FS#2722] (r18535)
- Fix: [NewGRF] An industry NewGRF that defined a too small size for action0 prop 0A could cause a crash (r18527)
- Fix: Allegro does not like to work with extmidi, so warn the user about that [FS#3272] (r18520)
- Fix: When you pass a signal at danger, in a PBS controlled area, do not try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually [FS#2891] (r18515)
@@ -837,7 +791,7 @@
- Fix: Unselect an AI in the AI Settings window when it falls out of the range of active AIs [FS#3357] (r18436)
- Fix: Road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty [FS#1944] (r18404)
- Fix: Long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it [FS#1495] (r18404)
- Fix: The tree 'which one to draw' hash was not anywhere near random and thus showed a very visible repeated pattern when only one tree type was used [FS#3343] (r18398)
- Fix: The tree 'which one to draw' hash wasn't anywhere near random and thus showed a very visible repeated pattern when only one tree type was used [FS#3343] (r18398)
- Fix: [NoAI] Make AIIndustryType::GetConstructionCost() return -1, if the industry is neither buildable nor prospectable (r18276)
- Fix: Use free type ascender/descender metrics to position font offset correctly (r18096)
- Fix: Make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state does not change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are (r18052)
+10 -15
View File
@@ -1295,12 +1295,7 @@ make_compiler_cflags() {
has_lto=`$1 -dumpspecs | grep '\%{flto'`
if [ -n "$has_lto" ]; then
# Use LTO only if we see LTO exists and is requested
if [ $cc_version -lt 46 ]; then
flags="$flags -flto"
else
flags="$flags -flto=jobserver"
fi
ldflags="$ldflags -fwhole-program"
flags="$flags -flto"
features="$features lto"
fi
fi
@@ -1663,8 +1658,8 @@ make_cflags_and_ldflags() {
fi
fi
if [ "$have_non_const_iconv" != "no" ]; then
CFLAGS="$CFLAGS -DHAVE_NON_CONST_ICONV"
if [ "$have_broken_iconv" != "no" ]; then
CFLAGS="$CFLAGS -DHAVE_BROKEN_ICONV"
fi
fi
@@ -2921,9 +2916,9 @@ detect_iconv() {
log 1 "checking iconv... found"
# There are different implementations of iconv. The older ones,
# e.g. SUSv2, pass a const pointer, whereas the newer ones, e.g.
# IEEE 1003.1 (2004), pass a non-const pointer.
# Check if we need to work around buggy iconv implementation where inbuf
# is wrongly typed as non-const. Correct implementation is at
# http://www.opengroup.org/onlinepubs/007908799/xsh/iconv.html
cat > tmp.iconv.cpp << EOF
#include "src/stdafx.h"
@@ -2943,8 +2938,8 @@ EOF
ret=$?
log 2 "executing $execute"
log 2 " exit code $ret"
if [ "$ret" = "0" ]; then have_non_const_iconv="no"; else have_non_const_iconv="yes"; fi
log 1 "checking if iconv has non-const inbuf... $have_non_const_iconv"
if [ "$ret" = "0" ]; then have_broken_iconv="no"; else have_broken_iconv="yes"; fi
log 1 "checking if iconv has non-const inbuf... $have_broken_iconv"
cat > tmp.iconv.cpp << EOF
#include "src/stdafx.h"
@@ -3254,13 +3249,13 @@ generate_src_osx() {
# We don't want to duplicate the x86_64 stuff for each target, so do it once here
if [ "$type" = "ppc64" ] || [ "$type" = "x86_64" ]; then
# 64 bits is always 10.5 or higher. Furthermore it has a non const ICONV
# 64 bits is always 10.5 or higher. Furthermore it has a broken ICONV
# and they also removed support for QuickTime/QuickDraw
if [ -n "$osx_sdk_path" ]; then
CFLAGS="-isysroot $osx_sdk_path $CFLAGS_orig"
LDFLAGS="-Wl,-syslibroot,$osx_sdk_path $LDFLAGS_orig"
fi
CFLAGS="$CFLAGS -D_SQ64 -DHAVE_NON_CONST_ICONV -DNO_QUICKTIME -UENABLE_COCOA_QUICKDRAW"
CFLAGS="$CFLAGS -D_SQ64 -DHAVE_BROKEN_ICONV -DNO_QUICKTIME -UENABLE_COCOA_QUICKDRAW"
LIBS="`echo $LIBS | sed 's/-framework QuickTime//'`"
fi
-9
View File
@@ -113,9 +113,6 @@ Admin Network
- ADMIN_PACKET_SERVER_CONSOLE
ADMIN_UPDATE_CMD_LOGGING results in the server sending:
- ADMIN_PACKET_SERVER_CMD_LOGGING
3. Polling manually
-------------------
@@ -125,7 +122,6 @@ Admin Network
- ADMIN_UPDATE_COMPANY_INFO
- ADMIN_UPDATE_COMPANY_ECONOMY
- ADMIN_UPDATE_COMPANY_STATS
- ADMIN_UPDATE_CMD_NAMES
ADMIN_UPDATE_CLIENT_INFO and ADMIN_UPDATE_COMPANY_INFO accept an additional
parameter. This parameter is used to specify a certain client or company.
@@ -206,9 +202,4 @@ Admin Network
a CLIENT_JOIN / COMPANY_NEW packet without having received the INFO packet
it may be a good idea to POLL for the specific ID.
ADMIN_PACKET_SERVER_CMD_NAMES and ADMIN_PACKET_SERVER_CMD_LOGGING
Data provided with these packets is not stable and will not be
treated as such. Do not rely on IDs or names to be constant
across different versions / revisions of OpenTTD.
Data provided in this packet is for logging purposes only.
+1 -1
View File
@@ -1,6 +1,6 @@
.\" Hey, EMACS: -*- nroff -*-
.\" Please adjust this date whenever revising the manpage.
.Dd Dec 31, 2010
.Dd Apr 01, 2010
.Dt OPENTTD 6
.Sh NAME
.Nm openttd
+9 -9
View File
@@ -1,13 +1,13 @@
OpenTTD's known bugs
Last updated: 2010-01-09
Release version: 1.1.0-beta3
Last updated: 2010-12-24
Release version: 1.1.0-beta1
------------------------------------------------------------------------
Table of Contents:
------------------
1) About
2) Known bugs in this release
2) Known bugs in the this stable release
3) Known bugs that will not be solved
@@ -22,12 +22,12 @@ specifics, we welcome you to report them. React to the given bug indicated
by the number below on http://bugs.openttd.org.
2) Known bugs in this release:
-- ---------------------------
The following bugs are known to exist in this release and we intend to
fix them. Some bugs are known but are not fixable or fixing them would
cause further problems. Those bugs can be found in the "Known bugs that
will not be solved" section.
2) Known bugs in this stable release:
-- ----------------------------------
The following bugs are known to exist in this stable release and
we intend to fix them. Some bugs are known but are not fixable or
fixing them would cause further problems. Those bugs can be found
in the "Known bugs that will not be solved" section.
The bugs in this section all refer to a ticket in our bug tracking system
that you can find at: http://bugs.openttd.org
+5 -10
View File
@@ -1,16 +1,11 @@
openttd (1.1.0~beta3) unstable; urgency=low
openttd (1.1~svn-0) UNRELEASED; urgency=low
* New upstream release 1.1.0-beta3
* Unreleased SVN version. Versioned to allow normal upgrades to released
versions.
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 09 Jan 2011 18:00:00 +0100
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 24 Dec 2010 00:00:00 +0000
openttd (1.1.0~beta2) unstable; urgency=low
* New upstream release 1.1.0-beta2
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 31 Dec 2010 18:00:00 +0100
openttd (1.1.0~beta1) unstable; urgency=low
openttd (1.1.0~beta1); urgency=low
* New upstream release 1.1.0-beta1
+1 -1
View File
@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.1.0-beta3
set OPENTTD_VERSION=1.1.0-beta1
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=0.7.0
+1 -2
View File
@@ -2,7 +2,7 @@
#-------------------------------------------------------------------------------
# spec file for the openttd rpm package
#
# Copyright (c) 2007-2011 The OpenTTD developers
# Copyright (c) 2007-2010 The OpenTTD developers
#
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself
@@ -26,7 +26,6 @@ Source: %{name}-%{version}-source.tar.bz2
Requires: fontconfig
Requires: SDL
Requires: zlib
Requires: xz-devel
BuildRequires: gcc-c++
BuildRequires: fontconfig-devel
BuildRequires: libpng-devel
+2 -2
View File
@@ -2,8 +2,8 @@
!define APPV_MAJOR 1
!define APPV_MINOR 1
!define APPV_MAINT 0
!define APPV_BUILD 2
!define APPV_EXTRA "-beta3"
!define APPV_BUILD 0
!define APPV_EXTRA "-beta1"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
+2 -4
View File
@@ -157,10 +157,8 @@ Function DetermineSVNVersion()
If version <> "norev000" Then
If InStr(url, "branches") Then
branch = Mid(url, InStr(url, "branches/") + 9)
End If
If InStr(url, "tags") Then
version = Mid(url, InStr(url, "tags/") + 5)
url = Mid(url, InStr(url, "branches/") + 9)
branch = Mid(url, 1, InStr(2, url, "/") - 1)
End If
Else ' version <> "norev000"
' svn detection failed, reset error and try git
+2 -2
View File
@@ -1,6 +1,6 @@
OpenTTD README
Last updated: 2011-01-09
Release version: 1.1.0-beta3
Last updated: 2010-12-24
Release version: 1.1.0-beta1
------------------------------------------------------------------------
-2
View File
@@ -126,8 +126,6 @@ public:
/** Wrapper function for AIScanner::GetAIConsoleList */
static char *GetConsoleList(char *p, const char *last);
/** Wrapper function for AIScanner::GetAIConsoleLibraryList */
static char *GetConsoleLibraryList(char *p, const char *last);
/** Wrapper function for AIScanner::GetAIInfoList */
static const AIInfoList *GetInfoList();
/** Wrapper function for AIScanner::GetUniqueAIInfoList */
+2 -2
View File
@@ -108,10 +108,10 @@ int AIConfig::GetSetting(const char *name) const
{
SettingValueList::const_iterator it = this->settings.find(name);
/* Return the default value if the setting is not set, or if we are in a not-custom difficult level */
if (it == this->settings.end() || GetGameSettings().difficulty.diff_level != 3) {
if (it == this->settings.end() || ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) != 3) {
if (this->info == NULL) {
assert(strcmp("start_date", name) == 0);
switch (GetGameSettings().difficulty.diff_level) {
switch ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) {
case 0: return AI::START_NEXT_EASY;
case 1: return AI::START_NEXT_MEDIUM;
case 2: return AI::START_NEXT_HARD;
-5
View File
@@ -294,11 +294,6 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
return AI::ai_scanner->GetAIConsoleList(p, last);
}
/* static */ char *AI::GetConsoleLibraryList(char *p, const char *last)
{
return AI::ai_scanner->GetAIConsoleLibraryList(p, last);
}
/* static */ const AIInfoList *AI::GetInfoList()
{
return AI::ai_scanner->GetAIInfoList();
+21 -53
View File
@@ -185,11 +185,6 @@ struct AIListWindow : public Window {
virtual void OnInvalidateData(int data)
{
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
delete this;
return;
}
this->vscroll->SetCount((int)this->ai_info_list->size() + 1);
/* selected goes from -1 .. length of ai list - 1. */
@@ -268,7 +263,7 @@ struct AISettingsWindow : public Window {
this->vscroll = this->GetScrollbar(AIS_WIDGET_SCROLLBAR);
this->FinishInitNested(desc, slot); // Initializes 'this->line_height' as side effect.
this->SetWidgetDisabledState(AIS_WIDGET_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
this->SetWidgetDisabledState(AIS_WIDGET_RESET, _game_mode != GM_MENU);
this->vscroll->SetCount((int)this->ai_config->GetConfigList()->size());
}
@@ -302,7 +297,7 @@ struct AISettingsWindow : public Window {
int y = r.top;
for (; this->vscroll->IsVisible(i) && it != config->GetConfigList()->end(); i++, it++) {
int current_value = config->GetSetting((*it).name);
bool editable = _game_mode == GM_MENU || !Company::IsValidID(this->slot) || (it->flags & AICONFIG_INGAME) != 0;
bool editable = (_game_mode == GM_MENU) || ((it->flags & AICONFIG_INGAME) != 0);
StringID str;
TextColour colour;
@@ -358,7 +353,7 @@ struct AISettingsWindow : public Window {
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
for (int i = 0; i < num; i++) it++;
AIConfigItem config_item = *it;
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot) && (config_item.flags & AICONFIG_INGAME) == 0) return;
if (_game_mode != GM_MENU && (config_item.flags & AICONFIG_INGAME) == 0) return;
bool bool_item = (config_item.flags & AICONFIG_BOOLEAN) != 0;
@@ -403,10 +398,8 @@ struct AISettingsWindow : public Window {
break;
case AIS_WIDGET_RESET:
if (_game_mode == GM_MENU || !Company::IsValidID(this->slot)) {
this->ai_config->ResetSettings();
this->SetDirty();
}
this->ai_config->ResetSettings();
this->SetDirty();
break;
}
}
@@ -416,7 +409,6 @@ struct AISettingsWindow : public Window {
if (StrEmpty(str)) return;
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
for (int i = 0; i < this->clicked_row; i++) it++;
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot) && (it->flags & AICONFIG_INGAME) == 0) return;
int32 value = atoi(str);
this->ai_config->SetSetting((*it).name, value);
this->CheckDifficultyLevel();
@@ -437,11 +429,6 @@ struct AISettingsWindow : public Window {
this->SetDirty();
}
}
virtual void OnInvalidateData(int data)
{
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) delete this;
}
};
/** Widgets for the AI settings window. */
@@ -569,7 +556,7 @@ struct AIConfigWindow : public Window {
{
switch (widget) {
case AIC_WIDGET_NUMBER:
SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
break;
}
}
@@ -584,25 +571,6 @@ struct AIConfigWindow : public Window {
}
}
/**
* Can the AI config in the given company slot be edited?
* @param slot The slot to query.
* @return True if and only if the given AI Config slot can e edited.
*/
static bool IsEditable(CompanyID slot)
{
if (_game_mode != GM_NORMAL) {
return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
}
if (Company::IsValidID(slot) || slot < 0) return false;
int max_slot = GetGameSettings().difficulty.max_no_competitors;
for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
if (Company::IsValidHumanID(cid)) max_slot++;
}
return slot < max_slot;
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
@@ -611,16 +579,16 @@ struct AIConfigWindow : public Window {
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
StringID text;
if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
text = STR_AI_CONFIG_HUMAN_PLAYER;
} else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
text = STR_JUST_RAW_STRING;
} else if (i == 0) {
text = STR_AI_CONFIG_HUMAN_PLAYER;
} else {
text = STR_AI_CONFIG_RANDOM_AI;
}
DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
(this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
(this->selected_slot == i) ? TC_WHITE : ((i > _settings_newgame.difficulty.max_no_competitors || i == 0) ? TC_SILVER : TC_ORANGE));
y += this->line_height;
}
break;
@@ -635,9 +603,9 @@ struct AIConfigWindow : public Window {
case AIC_WIDGET_INCREASE: {
int new_value;
if (widget == AIC_WIDGET_DECREASE) {
new_value = max(0, GetGameSettings().difficulty.max_no_competitors - 1);
new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
} else {
new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
}
IConsoleSetSetting("difficulty.max_no_competitors", new_value);
this->InvalidateData();
@@ -652,8 +620,8 @@ struct AIConfigWindow : public Window {
}
case AIC_WIDGET_MOVE_UP:
if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
if (this->selected_slot > 1) {
Swap(_settings_newgame.ai_config[this->selected_slot], _settings_newgame.ai_config[this->selected_slot - 1]);
this->selected_slot--;
this->vscroll->ScrollTowards(this->selected_slot);
this->InvalidateData();
@@ -661,8 +629,8 @@ struct AIConfigWindow : public Window {
break;
case AIC_WIDGET_MOVE_DOWN:
if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
if (this->selected_slot < _settings_newgame.difficulty.max_no_competitors) {
Swap(_settings_newgame.ai_config[this->selected_slot], _settings_newgame.ai_config[this->selected_slot + 1]);
this->selected_slot++;
this->vscroll->ScrollTowards(this->selected_slot);
this->InvalidateData();
@@ -695,16 +663,16 @@ struct AIConfigWindow : public Window {
virtual void OnInvalidateData(int data)
{
if (!IsEditable(this->selected_slot)) {
if (this->selected_slot == 0 || this->selected_slot > _settings_newgame.difficulty.max_no_competitors) {
this->selected_slot = INVALID_COMPANY;
}
this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, _settings_newgame.difficulty.max_no_competitors == 0);
this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, _settings_newgame.difficulty.max_no_competitors == MAX_COMPANIES - 1);
this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
this->SetWidgetDisabledState(AIC_WIDGET_CONFIGURE, this->selected_slot == INVALID_COMPANY);
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || this->selected_slot == 1);
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || this->selected_slot == _settings_newgame.difficulty.max_no_competitors);
}
};
+1 -1
View File
@@ -338,7 +338,7 @@ int AIInfo::GetSettingDefaultValue(const char *name) const
for (AIConfigItemList::const_iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
if (strcmp((*it).name, name) != 0) continue;
/* The default value depends on the difficulty level */
switch (GetGameSettings().difficulty.diff_level) {
switch ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) {
case 0: return (*it).easy_value;
case 1: return (*it).medium_value;
case 2: return (*it).hard_value;
-1
View File
@@ -209,7 +209,6 @@ void AIInstance::RegisterAPI()
SQAIEventSubsidyExpired_Register(this->engine);
SQAIEventSubsidyOffer_Register(this->engine);
SQAIEventSubsidyOfferExpired_Register(this->engine);
SQAIEventTownFounded_Register(this->engine);
SQAIEventVehicleCrashed_Register(this->engine);
SQAIEventVehicleLost_Register(this->engine);
SQAIEventVehicleUnprofitable_Register(this->engine);
-13
View File
@@ -343,19 +343,6 @@ char *AIScanner::GetAIConsoleList(char *p, const char *last) const
return p;
}
char *AIScanner::GetAIConsoleLibraryList(char *p, const char *last) const
{
p += seprintf(p, last, "List of AI Libraries:\n");
AILibraryList::const_iterator it = this->library_list.begin();
for (; it != this->library_list.end(); it++) {
AILibrary *i = (*it).second;
p += seprintf(p, last, "%10s (v%d): %s\n", i->GetName(), i->GetVersion(), i->GetDescription());
}
p += seprintf(p, last, "\n");
return p;
}
#if defined(ENABLE_NETWORK)
#include "../network/network_content.h"
#include "../3rdparty/md5/md5.h"
-5
View File
@@ -58,11 +58,6 @@ public:
*/
char *GetAIConsoleList(char *p, const char *last) const;
/**
* Get the list of available AI Libraries for the console.
*/
char *GetAIConsoleLibraryList(char *p, const char *last) const;
/**
* Get the list of all registered AIs.
*/
-3
View File
@@ -21,13 +21,10 @@
*
* API additions:
* \li IsEnd for all lists.
* \li AIEventTownFounded
* \li AIIndustry::GetIndustryID
* \li AIIndustryType::INDUSTRYTYPE_TOWN
* \li AIIndustryType::INDUSTRYTYPE_UNKNOWN
* \li AIOrder::IsVoidOrder
* \li AIRail::GetName
* \li AITown::IsCity
*
* API removals:
* \li HasNext for all lists.
-1
View File
@@ -50,7 +50,6 @@ public:
AI_ET_STATION_FIRST_VEHICLE,
AI_ET_DISASTER_ZEPPELINER_CRASHED,
AI_ET_DISASTER_ZEPPELINER_CLEARED,
AI_ET_TOWN_FOUNDED,
};
/**
-1
View File
@@ -52,7 +52,6 @@ void SQAIEvent_Register(Squirrel *engine)
SQAIEvent.DefSQConst(engine, AIEvent::AI_ET_STATION_FIRST_VEHICLE, "AI_ET_STATION_FIRST_VEHICLE");
SQAIEvent.DefSQConst(engine, AIEvent::AI_ET_DISASTER_ZEPPELINER_CRASHED, "AI_ET_DISASTER_ZEPPELINER_CRASHED");
SQAIEvent.DefSQConst(engine, AIEvent::AI_ET_DISASTER_ZEPPELINER_CLEARED, "AI_ET_DISASTER_ZEPPELINER_CLEARED");
SQAIEvent.DefSQConst(engine, AIEvent::AI_ET_TOWN_FOUNDED, "AI_ET_TOWN_FOUNDED");
SQAIEvent.DefSQMethod(engine, &AIEvent::GetEventType, "GetEventType", 1, "x");
-33
View File
@@ -800,37 +800,4 @@ private:
StationID station;
};
/**
* Event Town Founded, indicating a new town has been created.
*/
class AIEventTownFounded : public AIEvent {
public:
/** Get the name of this class to identify it towards squirrel. */
static const char *GetClassName() { return "AIEventTownFounded"; }
/**
* @param town The town that was created.
*/
AIEventTownFounded(TownID town) :
AIEvent(AI_ET_TOWN_FOUNDED),
town(town)
{}
/**
* Convert an AIEvent to the real instance.
* @param instance The instance to convert.
* @return The converted instance.
*/
static AIEventTownFounded *Convert(AIEvent *instance) { return (AIEventTownFounded *)instance; }
/**
* Get the TownID of the town.
* @return The TownID of the town that was created.
*/
TownID GetTownID() { return this->town; }
private:
TownID town;
};
#endif /* AI_EVENT_TYPES_HPP */
-21
View File
@@ -454,24 +454,3 @@ void SQAIEventDisasterZeppelinerCleared_Register(Squirrel *engine)
SQAIEventDisasterZeppelinerCleared.PostRegister(engine);
}
namespace SQConvert {
/* Allow AIEventTownFounded to be used as Squirrel parameter */
template <> AIEventTownFounded *GetParam(ForceType<AIEventTownFounded *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIEventTownFounded *)instance; }
template <> AIEventTownFounded &GetParam(ForceType<AIEventTownFounded &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIEventTownFounded *)instance; }
template <> const AIEventTownFounded *GetParam(ForceType<const AIEventTownFounded *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIEventTownFounded *)instance; }
template <> const AIEventTownFounded &GetParam(ForceType<const AIEventTownFounded &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIEventTownFounded *)instance; }
template <> int Return<AIEventTownFounded *>(HSQUIRRELVM vm, AIEventTownFounded *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIEventTownFounded", res, NULL, DefSQDestructorCallback<AIEventTownFounded>); return 1; }
} // namespace SQConvert
void SQAIEventTownFounded_Register(Squirrel *engine)
{
DefSQClass <AIEventTownFounded> SQAIEventTownFounded("AIEventTownFounded");
SQAIEventTownFounded.PreRegister(engine, "AIEvent");
SQAIEventTownFounded.DefSQStaticMethod(engine, &AIEventTownFounded::Convert, "Convert", 2, ".x");
SQAIEventTownFounded.DefSQMethod(engine, &AIEventTownFounded::GetTownID, "GetTownID", 1, "x");
SQAIEventTownFounded.PostRegister(engine);
}
-12
View File
@@ -19,18 +19,6 @@
#include "../../newgrf.h"
#include "../../newgrf_generic.h"
#include "../../newgrf_station.h"
#include "../../strings_func.h"
/* static */ char *AIRail::GetName(RailType rail_type)
{
if (!IsRailTypeAvailable(rail_type)) return NULL;
static const int len = 64;
char *railtype_name = MallocT<char>(len);
::GetString(railtype_name, GetRailTypeInfo((::RailType)rail_type)->strings.menu_text, &railtype_name[len - 1]);
return railtype_name;
}
/* static */ bool AIRail::IsRailTile(TileIndex tile)
{
-12
View File
@@ -96,18 +96,6 @@ public:
BT_WAYPOINT, ///< Build a rail waypoint
};
/**
* Get the name of a rail type.
* @param rail_type The rail type to get the name of.
* @pre IsRailTypeAvailable(rail_type).
* @return The name the rail type has.
* @note Since there is no string with only the name of the track, the text which
* is shown in the dropdown where you can chose a track type is returned. This
* means that the name could be something like "Maglev construction" instead
* of just "Maglev".
*/
static char *GetName(RailType rail_type);
/**
* Checks whether the given tile is actually a tile with rail that can be
* used to traverse a tile. This excludes rail depots but includes
-1
View File
@@ -79,7 +79,6 @@ void SQAIRail_Register(Squirrel *engine)
AIError::RegisterErrorMapString(AIRail::ERR_NONUNIFORM_STATIONS_DISABLED, "ERR_NONUNIFORM_STATIONS_DISABLED");
AIError::RegisterErrorMapString(AIRail::ERR_RAILTYPE_DISALLOWS_CROSSING, "ERR_RAILTYPE_DISALLOWS_CROSSING");
SQAIRail.DefSQStaticMethod(engine, &AIRail::GetName, "GetName", 2, ".i");
SQAIRail.DefSQStaticMethod(engine, &AIRail::IsRailTile, "IsRailTile", 2, ".i");
SQAIRail.DefSQStaticMethod(engine, &AIRail::IsLevelCrossingTile, "IsLevelCrossingTile", 2, ".i");
SQAIRail.DefSQStaticMethod(engine, &AIRail::IsRailDepotTile, "IsRailDepotTile", 2, ".i");
-7
View File
@@ -129,13 +129,6 @@
return ::HasBit(::Town::Get(town_id)->statues, _current_company);
}
/* static */ bool AITown::IsCity(TownID town_id)
{
if (!IsValidTown(town_id)) return false;
return ::Town::Get(town_id)->larger_town;
}
/* static */ int AITown::GetRoadReworkDuration(TownID town_id)
{
if (!IsValidTown(town_id)) return -1;
-8
View File
@@ -226,14 +226,6 @@ public:
*/
static bool HasStatue(TownID town_id);
/**
* Find out if the town is a city.
* @param town_id The town to check.
* @pre IsValidTown(town_id).
* @return True if the town is a city.
*/
static bool IsCity(TownID town_id);
/**
* Find out how long the town is undergoing road reconstructions.
* @param town_id The town to check.
-1
View File
@@ -71,7 +71,6 @@ void SQAITown_Register(Squirrel *engine)
SQAITown.DefSQStaticMethod(engine, &AITown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::HasStatue, "HasStatue", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::IsCity, "IsCity", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetRoadReworkDuration, "GetRoadReworkDuration", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetExclusiveRightsCompany, "GetExclusiveRightsCompany", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetExclusiveRightsDuration, "GetExclusiveRightsDuration", 2, ".i");
+2 -2
View File
@@ -89,14 +89,14 @@ struct BuildAirToolbarWindow : Window {
{
switch (widget) {
case ATW_AIRPORT:
if (HandlePlacePushButton(this, ATW_AIRPORT, SPR_CURSOR_AIRPORT, HT_RECT)) {
if (HandlePlacePushButton(this, ATW_AIRPORT, SPR_CURSOR_AIRPORT, HT_RECT, NULL)) {
ShowBuildAirportPicker(this);
this->last_user_action = widget;
}
break;
case ATW_DEMOLISH:
HandlePlacePushButton(this, ATW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
HandlePlacePushButton(this, ATW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL, NULL);
this->last_user_action = widget;
break;
+2 -4
View File
@@ -22,7 +22,6 @@
#include "sortlist_type.h"
#include "widgets/dropdown_func.h"
#include "core/geometry_func.hpp"
#include "openttd.h"
#include "table/strings.h"
@@ -191,7 +190,7 @@ public:
SetDParam(2, this->bridges->Get(i)->cost);
SetDParam(1, b->speed);
SetDParam(0, b->material);
text_dim = maxdim(text_dim, GetStringBoundingBox(_game_mode == GM_EDITOR ? STR_SELECT_BRIDGE_SCENEDIT_INFO : STR_SELECT_BRIDGE_INFO));
text_dim = maxdim(text_dim, GetStringBoundingBox(STR_SELECT_BRIDGE_INFO));
}
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
@@ -232,8 +231,7 @@ public:
SetDParam(0, b->material);
DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y + this->resize.step_height - 1 - GetSpriteSize(b->sprite).height);
DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height,
_game_mode == GM_EDITOR ? STR_SELECT_BRIDGE_SCENEDIT_INFO : STR_SELECT_BRIDGE_INFO);
DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height, STR_SELECT_BRIDGE_INFO);
y += this->resize.step_height;
}
break;
-2
View File
@@ -269,8 +269,6 @@ enum Commands {
CMD_SET_VEHICLE_ON_TIME, ///< set the vehicle on time feature (timetable)
CMD_AUTOFILL_TIMETABLE, ///< autofill the timetable
CMD_SET_TIMETABLE_START, ///< set the date that a timetable should start
CMD_END ///< Must ALWAYS be on the end of this list!! (period)
};
/**
-3
View File
@@ -69,9 +69,6 @@ struct CompanyProperties {
int16 bankrupt_timeout; ///< If bigger than \c 0, amount of time to wait for an answer on an offer to buy this company.
Money bankrupt_value;
uint32 terraform_limit; ///< Amount of tileheights we can (still) terraform (times 65536).
uint32 clear_limit; ///< Amount of tiles we can (still) clear (times 65536).
/**
* If \c true, the company is (also) controlled by the computer (a NoAI program).
* @note It is possible that the user is also participating in such a company.
+3 -23
View File
@@ -34,7 +34,6 @@
#include "vehicle_base.h"
#include "vehicle_func.h"
#include "sprite.h"
#include "smallmap_gui.h"
#include "table/strings.h"
@@ -58,9 +57,6 @@ Company::Company(uint16 name_1, bool is_ai)
this->name_1 = name_1;
this->location_of_HQ = INVALID_TILE;
this->is_ai = is_ai;
this->terraform_limit = _settings_game.construction.terraform_frame_burst << 16;
this->clear_limit = _settings_game.construction.clear_frame_burst << 16;
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
InvalidateWindowData(WC_PERFORMANCE_DETAIL, 0, INVALID_COMPANY);
}
@@ -120,10 +116,10 @@ void SetLocalCompany(CompanyID new_company)
* @param company Company to get the colour of.
* @return Colour of \a company.
*/
TextColour GetDrawStringCompanyColour(CompanyID company)
uint16 GetDrawStringCompanyColour(CompanyID company)
{
if (!Company::IsValidID(company)) return (TextColour)_colour_gradient[COLOUR_WHITE][4] | TC_IS_PALETTE_COLOUR;
return (TextColour)_colour_gradient[_company_colours[company]][4] | TC_IS_PALETTE_COLOUR;
if (!Company::IsValidID(company)) return _colour_gradient[COLOUR_WHITE][4] | IS_PALETTE_COLOUR;
return (_colour_gradient[_company_colours[company]][4]) | IS_PALETTE_COLOUR;
}
/**
@@ -255,16 +251,6 @@ void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cst)
if (cost != 0) SubtractMoneyFromAnyCompany(c, CommandCost(cst.GetExpensesType(), cost));
}
/** Update the landscaping limits per company. */
void UpdateLandscapingLimits()
{
Company *c;
FOR_ALL_COMPANIES(c) {
c->terraform_limit = min(c->terraform_limit + _settings_game.construction.terraform_per_64k_frames, (uint32)_settings_game.construction.terraform_frame_burst << 16);
c->clear_limit = min(c->clear_limit + _settings_game.construction.clear_per_64k_frames, (uint32)_settings_game.construction.clear_frame_burst << 16);
}
}
/**
* Set the right DParams to get the name of an owner.
* @param owner the owner to get the name of.
@@ -553,8 +539,6 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
SetWindowDirty(WC_GRAPH_LEGEND, 0);
SetWindowDirty(WC_TOOLBAR_MENU, 0);
SetWindowDirty(WC_CLIENT_LIST, 0);
BuildOwnerLegend();
InvalidateWindowData(WC_SMALLMAP, 0, 1);
if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
@@ -912,10 +896,6 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
default: return CMD_ERROR;
}
InvalidateWindowClassesData(WC_GAME_OPTIONS);
InvalidateWindowClassesData(WC_AI_SETTINGS);
InvalidateWindowClassesData(WC_AI_LIST);
return CommandCost();
}
-1
View File
@@ -23,7 +23,6 @@ void SetLocalCompany(CompanyID new_company);
void ShowBuyCompanyDialog(CompanyID company);
void CompanyAdminUpdate(const Company *company);
void CompanyAdminBankrupt(CompanyID company_id);
void UpdateLandscapingLimits();
extern CompanyByte _local_company;
extern CompanyByte _current_company;
+1 -2
View File
@@ -13,9 +13,8 @@
#define COMPANY_GUI_H
#include "company_type.h"
#include "gfx_type.h"
TextColour GetDrawStringCompanyColour(CompanyID company);
uint16 GetDrawStringCompanyColour(CompanyID company);
void DrawCompanyIcon(CompanyID c, int x, int y);
void ShowCompanyStations(CompanyID company);
+9 -8
View File
@@ -20,8 +20,13 @@
#include <stdarg.h>
static const uint ICON_TOKEN_COUNT = 20; ///< Maximum number of tokens in one command
static const uint ICON_MAX_ALIAS_LINES = 40; ///< Maximum number of commands executed by one alias
#define ICON_BUFFER 79
#define ICON_HISTORY_SIZE 20
#define ICON_LINE_HEIGHT 12
#define ICON_RIGHT_BORDERWIDTH 10
#define ICON_BOTTOM_BORDERWIDTH 12
#define ICON_MAX_ALIAS_LINES 40
#define ICON_TOKEN_COUNT 20
/* console parser */
IConsoleCmd *_iconsole_cmds; ///< list of registered commands
@@ -84,10 +89,8 @@ void IConsoleFree()
* @param colour_code the colour of the command. Red in case of errors, etc.
* @param string the message entered or output on the console (notice, error, etc.)
*/
void IConsolePrint(TextColour colour_code, const char *string)
void IConsolePrint(ConsoleColour colour_code, const char *string)
{
assert(IsValidConsoleColour(colour_code));
char *str;
#ifdef ENABLE_NETWORK
if (_redirect_console_to_client != INVALID_CLIENT_ID) {
@@ -128,10 +131,8 @@ void IConsolePrint(TextColour colour_code, const char *string)
* by any other means. Uses printf() style format, for more information look
* at IConsolePrint()
*/
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...)
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *format, ...)
{
assert(IsValidConsoleColour(colour_code));
va_list va;
char buf[ICON_MAX_STREAMSIZE];
+11 -29
View File
@@ -958,7 +958,7 @@ DEF_CONSOLE_CMD(ConEchoC)
}
if (argc < 3) return false;
IConsolePrint((TextColour)Clamp(atoi(argv[1]), TC_BEGIN, TC_END - 1), argv[2]);
IConsolePrint((ConsoleColour)atoi(argv[1]), argv[2]);
return true;
}
@@ -995,40 +995,21 @@ DEF_CONSOLE_CMD(ConRestart)
}
#ifdef ENABLE_AI
/**
* Print a text buffer line by line to the console. Lines are seperated by '\n'.
* @param buf The buffer to print.
* @note All newlines are replace by '\0' characters.
*/
static void PrintLineByLine(char *buf)
DEF_CONSOLE_CMD(ConListAI)
{
char *p = buf;
char buf[4096];
char *p = &buf[0];
p = AI::GetConsoleList(p, lastof(buf));
p = &buf[0];
/* Print output line by line */
for (char *p2 = buf; *p2 != '\0'; p2++) {
for (char *p2 = &buf[0]; *p2 != '\0'; p2++) {
if (*p2 == '\n') {
*p2 = '\0';
IConsolePrintF(CC_DEFAULT, "%s", p);
p = p2 + 1;
}
}
}
DEF_CONSOLE_CMD(ConListAILibs)
{
char buf[4096];
AI::GetConsoleLibraryList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
DEF_CONSOLE_CMD(ConListAI)
{
char buf[4096];
AI::GetConsoleList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
@@ -1526,6 +1507,8 @@ DEF_CONSOLE_CMD(ConSayClient)
return true;
}
extern void HashCurrentCompanyPassword(const char *password);
DEF_CONSOLE_CMD(ConCompanyPassword)
{
if (argc == 0) {
@@ -1645,7 +1628,7 @@ DEF_CONSOLE_CMD(ConContent)
static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music" };
assert_compile(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
static const char * const states[] = { "Not selected", "Selected", "Dep Selected", "Installed", "Unknown" };
static const TextColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
static const ConsoleColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
const ContentInfo *ci = *iter;
IConsolePrintF(state_to_colour[ci->state], "%d, %s, %s, %s", ci->id, types[ci->type - 1], states[ci->state], ci->name);
@@ -1799,7 +1782,6 @@ void IConsoleStdLibRegister()
IConsoleAliasRegister("developer", "setting developer %+");
#ifdef ENABLE_AI
IConsoleCmdRegister("list_ai_libs", ConListAILibs);
IConsoleCmdRegister("list_ai", ConListAI);
IConsoleCmdRegister("reload_ai", ConReloadAI);
IConsoleCmdRegister("rescan_ai", ConRescanAI);
+2 -4
View File
@@ -23,8 +23,8 @@ void IConsoleFree();
void IConsoleClose();
/* console output */
void IConsolePrint(TextColour colour_code, const char *string);
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
void IConsolePrint(ConsoleColour colour_code, const char *string);
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
void IConsoleDebug(const char *dbg, const char *string);
void IConsoleWarning(const char *string);
void IConsoleError(const char *string);
@@ -32,6 +32,4 @@ void IConsoleError(const char *string);
/* Parser */
void IConsoleCmdExec(const char *cmdstr);
bool IsValidConsoleColour(TextColour c);
#endif /* CONSOLE_FUNC_H */
+2 -23
View File
@@ -489,29 +489,8 @@ static void IConsoleHistoryNavigate(int direction)
* @param colour_code the colour of the command. Red in case of errors, etc.
* @param str the message entered or output on the console (notice, error, etc.)
*/
void IConsoleGUIPrint(TextColour colour_code, char *str)
void IConsoleGUIPrint(ConsoleColour colour_code, char *str)
{
new IConsoleLine(str, colour_code);
new IConsoleLine(str, (TextColour)colour_code);
SetWindowDirty(WC_CONSOLE, 0);
}
/**
* Check whether the given TextColour is valid for console usage.
* @param c The text colour to compare to.
* @return true iff the TextColour is valid for console usage.
*/
bool IsValidConsoleColour(TextColour c)
{
/* A normal text colour is used. */
if (!(c & TC_IS_PALETTE_COLOUR)) return TC_BEGIN <= c && c < TC_END;
/* A text colour from the palette is used; must be the company
* colour gradient, so it must be one of those. */
c &= ~TC_IS_PALETTE_COLOUR;
for (uint i = TC_BEGIN; i < TC_END; i++) {
if (_colour_gradient[i][4] == c) return true;
}
return false;
}
+1 -1
View File
@@ -82,7 +82,7 @@ bool GetArgumentInteger(uint32 *value, const char *arg);
void IConsoleGUIInit();
void IConsoleGUIFree();
void IConsoleGUIPrint(TextColour colour_code, char *string);
void IConsoleGUIPrint(ConsoleColour colour_code, char *string);
char *RemoveUnderscores(char *name);
#endif /* CONSOLE_INTERNAL_H */
+10 -10
View File
@@ -12,8 +12,6 @@
#ifndef CONSOLE_TYPE_H
#define CONSOLE_TYPE_H
#include "gfx_type.h"
/** Modes of the in-game console. */
enum IConsoleModes {
ICONSOLE_FULL, ///< In-game console is closed.
@@ -21,13 +19,15 @@ enum IConsoleModes {
ICONSOLE_CLOSED ///< In-game console is opened, whole screen.
};
/* Colours of the console messages. */
static const TextColour CC_DEFAULT = TC_SILVER; ///< Default colour of the console.
static const TextColour CC_ERROR = TC_RED; ///< Colour for error lines.
static const TextColour CC_WARNING = TC_LIGHT_BLUE; ///< Colour for warning lines.
static const TextColour CC_INFO = TC_YELLOW; ///< Colour for information lines.
static const TextColour CC_DEBUG = TC_LIGHT_BROWN; ///< Colour for debug output.
static const TextColour CC_COMMAND = TC_GOLD; ///< Colour for the console's commands.
static const TextColour CC_WHITE = TC_WHITE; ///< White console lines for various things such as the welcome.
/** Colours of the console messages. */
enum ConsoleColour {
CC_DEFAULT = 1,
CC_ERROR = 3,
CC_WARNING = 13,
CC_INFO = 8,
CC_DEBUG = 5,
CC_COMMAND = 2,
CC_WHITE = 12,
};
#endif /* CONSOLE_TYPE_H */
+1 -9
View File
@@ -15,11 +15,7 @@
#include "smallvec_type.hpp"
#include "sort_func.hpp"
/**
* Simple pair of data. Both types have to be POD ("Plain Old Data")!
* @tvar T Key type.
* @tvar U Value type.
*/
/** Simple pair of data. Both types have to be POD ("Plain Old Data")! */
template <typename T, typename U>
struct SmallPair {
T first;
@@ -32,10 +28,6 @@ struct SmallPair {
/**
* Implementation of simple mapping class. Both types have to be POD ("Plain Old Data")!
* It has inherited accessors from SmallVector().
* @tvar T Key type.
* @tvar U Value type.
* @tvar S Unit of allocation.
*
* @see SmallVector
*/
template <typename T, typename U, uint S = 16>
+1 -1
View File
@@ -50,7 +50,7 @@ static const CurrencySpec origin_currency_specs[NUM_CURRENCY] = {
{ 3, "", CF_NOEURO, "", NBSP"TL", 1, STR_GAME_OPTIONS_CURRENCY_TRY }, ///< turkish lira
{ 52, "", 2009, "", NBSP"Sk", 1, STR_GAME_OPTIONS_CURRENCY_SKK }, ///< slovak koruna
{ 4, "", CF_NOEURO, "R$"NBSP, "", 0, STR_GAME_OPTIONS_CURRENCY_BRL }, ///< brazil real
{ 20, "", 2011, "", NBSP"EEK", 1, STR_GAME_OPTIONS_CURRENCY_EEK }, ///< estonian krooni
{ 20, "", CF_NOEURO, "", NBSP"EEK", 1, STR_GAME_OPTIONS_CURRENCY_EEK }, ///< estonian krooni
{ 1, "", CF_NOEURO, "", "", 2, STR_GAME_OPTIONS_CURRENCY_CUSTOM }, ///< custom currency
};
+1 -1
View File
@@ -44,7 +44,7 @@ extern CurrencySpec _currency_specs[NUM_CURRENCY];
/* XXX small hack, but makes the rest of the code a bit nicer to read */
#define _custom_currency (_currency_specs[CUSTOM_CURRENCY_ID])
#define _currency ((const CurrencySpec*)&_currency_specs[GetGameSettings().locale.currency])
#define _currency ((const CurrencySpec*)&_currency_specs[_game_mode == GM_MENU ? _settings_newgame.locale.currency : _settings_game.locale.currency])
uint GetMaskOfAllowedCurrencies();
void CheckSwitchToEuro();
+8 -8
View File
@@ -134,39 +134,39 @@ struct BuildDocksToolbarWindow : Window {
this->last_clicked_widget = (DockToolbarWidgets)widget;
switch (widget) {
case DTW_CANAL: // Build canal button
HandlePlacePushButton(this, DTW_CANAL, SPR_CURSOR_CANAL, HT_RECT);
HandlePlacePushButton(this, DTW_CANAL, SPR_CURSOR_CANAL, HT_RECT, NULL);
break;
case DTW_LOCK: // Build lock button
HandlePlacePushButton(this, DTW_LOCK, SPR_CURSOR_LOCK, HT_SPECIAL);
HandlePlacePushButton(this, DTW_LOCK, SPR_CURSOR_LOCK, HT_SPECIAL, NULL);
break;
case DTW_DEMOLISH: // Demolish aka dynamite button
HandlePlacePushButton(this, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
HandlePlacePushButton(this, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL, NULL);
break;
case DTW_DEPOT: // Build depot button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
if (HandlePlacePushButton(this, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, HT_RECT)) ShowBuildDocksDepotPicker(this);
if (HandlePlacePushButton(this, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, HT_RECT, NULL)) ShowBuildDocksDepotPicker(this);
break;
case DTW_STATION: // Build station button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
if (HandlePlacePushButton(this, DTW_STATION, SPR_CURSOR_DOCK, HT_SPECIAL)) ShowBuildDockStationPicker(this);
if (HandlePlacePushButton(this, DTW_STATION, SPR_CURSOR_DOCK, HT_SPECIAL, NULL)) ShowBuildDockStationPicker(this);
break;
case DTW_BUOY: // Build buoy button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
HandlePlacePushButton(this, DTW_BUOY, SPR_CURSOR_BOUY, HT_RECT);
HandlePlacePushButton(this, DTW_BUOY, SPR_CURSOR_BOUY, HT_RECT, NULL);
break;
case DTW_RIVER: // Build river button (in scenario editor)
if (_game_mode != GM_EDITOR) return;
HandlePlacePushButton(this, DTW_RIVER, SPR_CURSOR_RIVER, HT_RECT);
HandlePlacePushButton(this, DTW_RIVER, SPR_CURSOR_RIVER, HT_RECT, NULL);
break;
case DTW_BUILD_AQUEDUCT: // Build aqueduct button
HandlePlacePushButton(this, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL);
HandlePlacePushButton(this, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL, NULL);
break;
default: break;
+1 -1
View File
@@ -677,7 +677,7 @@ void RecomputePrices()
SetWindowClassesDirty(WC_BUILD_VEHICLE);
SetWindowClassesDirty(WC_REPLACE_VEHICLE);
SetWindowClassesDirty(WC_VEHICLE_DETAILS);
InvalidateWindowData(WC_PAYMENT_RATES, 0);
SetWindowDirty(WC_PAYMENT_RATES, 0);
}
/** Let all companies pay the monthly interest on their loan. */
+1 -1
View File
@@ -195,7 +195,7 @@ uint Engine::GetDisplayDefaultCapacity(uint16 *mail_capacity) const
return GetEngineProperty(this->index, PROP_SHIP_CARGO_CAPACITY, this->u.ship.capacity);
case VEH_AIRCRAFT: {
uint capacity = GetEngineProperty(this->index, PROP_AIRCRAFT_PASSENGER_CAPACITY, this->u.air.passenger_capacity);
uint capacity = GetEngineProperty(this->index, PROP_AIRCRAFT_PASSENGER_CAPACITY, this->u.air.passenger_capacity);;
CargoID cargo = this->GetDefaultCargoType();
if (IsCargoInClass(cargo, CC_PASSENGERS)) {
if (mail_capacity != NULL) *mail_capacity = GetEngineProperty(this->index, PROP_AIRCRAFT_MAIL_CAPACITY, this->u.air.mail_capacity);
+7 -8
View File
@@ -284,14 +284,13 @@ static void SetColourRemap(TextColour colour)
{
if (colour == TC_INVALID) return;
/* Black strings have no shading ever; the shading is black, so it
* would be invisible at best, but it actually makes it illegible. */
bool no_shade = (colour & TC_NO_SHADE) != 0 || colour == TC_BLACK;
bool raw_colour = (colour & TC_IS_PALETTE_COLOUR) != 0;
colour &= ~(TC_NO_SHADE | TC_IS_PALETTE_COLOUR);
_string_colourremap[1] = raw_colour ? (byte)colour : _string_colourmap[_use_palette][colour];
_string_colourremap[2] = no_shade ? 0 : (_use_palette == PAL_DOS ? 1 : 215);
if (colour & IS_PALETTE_COLOUR) {
_string_colourremap[1] = colour & ~IS_PALETTE_COLOUR;
_string_colourremap[2] = (_use_palette == PAL_DOS) ? 1 : 215;
} else {
_string_colourremap[1] = _string_colourmap[_use_palette][colour].text;
_string_colourremap[2] = _string_colourmap[_use_palette][colour].shadow;
}
_colour_remap_ptr = _string_colourremap;
}
+1 -4
View File
@@ -204,7 +204,6 @@ template <> struct EnumPropsT<Colours> : MakeEnumPropsT<Colours, byte, COLOUR_DA
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
enum TextColour {
TC_BEGIN = 0x00,
TC_FROMSTRING = 0x00,
TC_BLUE = 0x00,
TC_SILVER = 0x01,
@@ -223,11 +222,9 @@ enum TextColour {
TC_GREY = 0x0E,
TC_DARK_BLUE = 0x0F,
TC_BLACK = 0x10,
TC_END,
TC_INVALID = 0xFF,
TC_IS_PALETTE_COLOUR = 0x100, ///< Colour value is already a real palette colour index, not an index of a StringColour.
TC_NO_SHADE = 0x200, ///< Do not add shading to this text colour.
IS_PALETTE_COLOUR = 0x100, ///< colour value is already a real palette colour index, not an index of a StringColour
};
DECLARE_ENUM_AS_BIT_SET(TextColour)
+2 -3
View File
@@ -127,7 +127,7 @@ int GroundVehicle<T, Type>::GetAcceleration() const
}
/* Air drag; the air drag coefficient is in an arbitrary NewGRF-unit,
* so we need some magic conversion factor. */
resistance += (area * this->gcache.cached_air_drag * speed * speed) / 1000;
resistance += (area * this->gcache.cached_air_drag * speed * speed) / 500;
resistance += this->GetSlopeResistance();
@@ -151,8 +151,7 @@ int GroundVehicle<T, Type>::GetAcceleration() const
}
if (mode == AS_ACCEL) {
/* Divide by 4 to compensate for the wacky game scale. */
return (force - resistance) / (mass * 4);
return (force - resistance) / (mass * 2);
} else {
return min(-force - resistance, -10000) / mass;
}
+2 -2
View File
@@ -482,7 +482,7 @@ public:
this->SetDirty();
if (_thd.GetCallbackWnd() == this &&
if (GetCallbackWnd() == this &&
((_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indsp != NULL && indsp->IsRawIndustry()) ||
this->selected_type == INVALID_INDUSTRYTYPE ||
!this->enabled[this->selected_index])) {
@@ -517,7 +517,7 @@ public:
DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
this->HandleButtonClick(DPIW_FUND_WIDGET);
} else {
HandlePlacePushButton(this, DPIW_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT);
HandlePlacePushButton(this, DPIW_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT, NULL);
}
break;
}
+4 -22
View File
@@ -32,7 +32,6 @@
#include "object_base.h"
#include "water_map.h"
#include "economy_func.h"
#include "company_func.h"
#include "table/strings.h"
#include "table/sprites.h"
@@ -617,11 +616,6 @@ CommandCost CmdLandscapeClear(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
cost.AddCost(GetWaterClass(tile) == WATER_CLASS_CANAL ? _price[PR_CLEAR_CANAL] : _price[PR_CLEAR_WATER]);
}
Company *c = (flags & DC_AUTO) ? NULL : Company::GetIfValid(_current_company);
if (c != NULL && (int)GB(c->clear_limit, 16, 16) < 1) {
return_cmd_error(STR_ERROR_CLEARING_LIMIT_REACHED);
}
const ClearedObjectArea *coa = FindClearedObject(tile);
/* If this tile was the first tile which caused object destruction, always
@@ -635,14 +629,11 @@ CommandCost CmdLandscapeClear(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
if ((flags & DC_NO_WATER) && HasTileWaterClass(tile) && IsTileOnWater(tile)) {
return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER);
}
} else {
cost.AddCost(_tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags));
}
if (flags & DC_EXEC) {
if (c != NULL) c->clear_limit -= 1 << 16;
if (do_clear) DoClearSquare(tile);
if (do_clear && (flags & DC_EXEC)) DoClearSquare(tile);
return cost;
}
cost.AddCost(_tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags));
if (do_clear && (flags & DC_EXEC)) DoClearSquare(tile);
return cost;
}
@@ -665,9 +656,6 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
CommandCost last_error = CMD_ERROR;
bool had_success = false;
const Company *c = (flags & DC_AUTO) ? NULL : Company::GetIfValid(_current_company);
int limit = (c == NULL ? INT32_MAX : GB(c->clear_limit, 16, 16));
TileArea ta(tile, p1);
TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(ta);
for (; *iter != INVALID_TILE; ++(*iter)) {
@@ -675,9 +663,6 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
CommandCost ret = DoCommand(t, 0, 0, flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR);
if (ret.Failed()) {
last_error = ret;
/* We may not clear more tiles. */
if (c != NULL && GB(c->clear_limit, 16, 16) < 1) break;
continue;
}
@@ -699,9 +684,6 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
ta.w == 1 && ta.h == 1 ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE
);
}
} else {
/* When we're at the clearing limit we better bail (unneed) testing as well. */
if (ret.GetCost() != 0 && --limit <= 0) break;
}
cost.AddCost(ret);
}
+3 -4
View File
@@ -689,8 +689,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Sper alle
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ontsper alle
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vertoon hoogte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Moet nie enige nywerheide op die kaart vertoon
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vertoon alle nywerheide op die kaart
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Moet nie enige nywerheide op die kaart vertoon
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vertoon alle nywerheide op die kaart
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Tokkel vertooning van hoogtekaart
# Status bar messages
@@ -2221,7 +2221,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Die OpenTTD span
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Die OpenTTD span
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
@@ -3119,7 +3119,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Vol laai)
STR_ORDER_FULL_LOAD_ANY :(Vol laai eenigge vrag)
STR_ORDER_NO_LOAD :(Geen op laai)
+3 -4
View File
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}تعطيل الكل
STR_SMALLMAP_ENABLE_ALL :{BLACK}تفعيل الكل
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}عرض الارتفاع
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}عدم عرض اي مصنع في الخريطة
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}عرض جميع المصانع في الخريطة
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}عدم عرض اي مصنع في الخريطة
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}عرض جميع المصانع في الخريطة
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}بدل عرض خريطة التضاريس
# Status bar messages
@@ -2270,7 +2270,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملو
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الأصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة
STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2011 فريق النسخة المفتوحة
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2010 فريق النسخة المفتوحة
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة
@@ -3236,7 +3236,6 @@ STR_ORDER_STOP_ORDER :توقف
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :-تحميل بالكامل-
STR_ORDER_FULL_LOAD_ANY :-حمل اي بضاعة بالكامل-
STR_ORDER_NO_LOAD :(عدم التحميل)
+94 -107
View File
@@ -549,7 +549,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Наці
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Вялікае/маленькае вакно
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Пракрутка ўверх/уніз
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Пракрутка налева/направа
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Поўная ачыстка прамавугольнага ўчастку зямлі. Ctrl - выбар вобласці па дыяганалі. Пры націснутым Shift - ацэнка кошту ачысткі.
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Поўная ачыстка прамавугольнага ўчастка зямлі. Ctrl выбірае вобласьць па дыяганалі
# Query window
STR_BUTTON_DEFAULT :{BLACK}Па змоўчаньнi
@@ -606,7 +606,7 @@ STR_SORT_BY_CARGO_CAPACITY :Ёмiстась
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Паўза
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Паскорыць гульню
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Наладкі
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Захаваньне гульні{}Галоўнае мэню{}Выхад
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Захаванне гульні{}Галоўнае мэню{}Выхад
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Паказаць мапу, вакно прагляду цi сьпiс знакаў
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Сьпiс гарадоў
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Паказаць субсыдыі
@@ -644,9 +644,9 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Генэ
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Генэрацыя гарадоў
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Генэрацыя прамысловасьці
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Будаўніцтва аўтамабільных дарог
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Пасадзіць дрэвы. Пры націснутым Shift - ацэнка кошту высадкі.
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Пасадзіць дрэвы
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Паставіць метку
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Разьмясьцiць аб'ект. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Разьмясьцiць аб'ект
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Захаваць сцэнар
@@ -661,7 +661,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Выхад
STR_SETTINGS_MENU_GAME_OPTIONS :Наладкі гульні
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Наладкі складанасцi
STR_SETTINGS_MENU_CONFIG_SETTINGS :Пашыраныя наладкі
STR_SETTINGS_MENU_AI_SETTINGS :Наладки ШI (AI)
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Наладкі NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Наладкі празрыстасьці
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Паказваць назвы гарадоў
@@ -977,8 +976,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Пака
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Паказаць на мапе маршруты
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Паказаць на мапе расьліннасьць
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Паказаць на мапе уладальнікаў зямлі
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Клiк па тыпе прадпрыемства пераключае яго паказ на мапе. Ctrl+клiк адключае ўсе тыпы, акрамя аднаго выбранага. Паўторны Ctrl+клiк уключае ўсе тыпы прадпрыемстваў.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Клiк па назьве кампанii пераключае паказ яе маёмасьцi на мапе. Ctrl+клiк адключае ўсе кампанii, акрамя адной выбранай.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Дарогі
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Чыгункі
@@ -1012,16 +1009,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Паказаць/схаваць назвы гарадоў на мапе
STR_SMALLMAP_CENTER :{BLACK}Цэнтраваць мінімапу па гэтай пазыцыі
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Выключыць усё
STR_SMALLMAP_ENABLE_ALL :{BLACK}Уключыць усё
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Паказаць рэльеф
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Не паказваць прамысловасьць на мапе
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Паказаць усе прадпрыемствы на мапе
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Не паказваць прамысловасьць на мапе
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Паказаць усе прадпрыемствы на мапе
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Адлюстроўваць рэльеф на мапе
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Паказаць маёмасьць, якая не належыць кампанii
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Паказаць усю маёмасьць кампанii на мапе
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Паказаць апошняе паведамленьне ці навіну
@@ -1132,8 +1126,8 @@ STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} састарэў
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} цалкам састарэў
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} цалкам састарэў і патрабуе безадкладнай замены
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ня можа знайсьці шлях для працягу руху
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} заблудзіўся.
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ня можа знайсьці шлях, каб працягнуць рух.
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} заблудзіў.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}: леташні прыбытак склаў {CURRENCY}
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} спынены, паколькі пераабсталяваньне не ўдалося
@@ -1162,7 +1156,7 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Вакно прагляду {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Капіяваць у вакно прагляду
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Капіяваць месцазнаходжаньне з асноўнага экрана ў гэтае вакно
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Уставіць з вакна прагляду
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Уставіць з акна прагляду
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Перайсьці да гэтага месца ў асноўным экране
# Game options window
@@ -1330,7 +1324,7 @@ STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Кол
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Колькасьць прадпрыемстваў: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Максымальная пачатковая пазыка: {ORANGE}{CURRENCY}
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Пачатковая працэнтовая стаўка: {ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Выдаткі на ўтрыманьне транспарту: {ORANGE}{STRING.p}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Выдаткі на ўтрыманне транспарту: {ORANGE}{STRING.p}
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Хуткасьць будаўніцтва канкурэнтаў: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Паломкі транспарту: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Множнік даходу ад субсыдыяў: {ORANGE}{STRING}
@@ -1464,11 +1458,11 @@ STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Даз
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Дазволіць будаўніцтва прыпынкаў Ro-Ro на дарогах канкурэнтаў: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Дазволіць будаўніцтва сумежных станцыяў: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Уключыць падтрымку некалькіх транспартных набораў NewGRF: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Зьмена гэтага парамэтру немагчыма, калі ў гульні ёсць транспартныя сродкі.
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Зьмена гэтай наладкі немагчыма, калі ў гульні ўжо ёсьць транспарт.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Малыя аэрапорты ніколі не састарэюць: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Папярэджваць, калі ТС заблудзiўся: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Папярэджваць, калі ТС згубiўся: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Праверка заданьняў транспарту: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :не правяраць
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :правяраць, акрамя тых, што стаяць
@@ -1478,8 +1472,8 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Тра
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Аўтазамена старых транспартных сродкаў: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Замена праз {ORANGE}{STRING}{LTBLUE} месяц{P 0:1 "" ы аў} да/пасьля сканчэньня тэрміну службы
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Сума, неабходная для аўтазамены: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Макс. працягласьць паведамленьня аб памылцы: {ORANGE}{STRING} сэкунд{P 0:1 а ы ""}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}{STRING} cэкунд{P 0:1 а ы ""}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Макс. працягласьць паведамленьня аб памылцы: {ORANGE}{STRING} секунд{P 0:1 а ы ""}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}{STRING} cекунд{P 0:1 а ы ""}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}адключана
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Паказваць колькасьць жыхароў горада ў назьве: {ORANGE}{STRING}
@@ -1542,7 +1536,7 @@ STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Аўт
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Падчас паўзы дазволiць: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :нiчога
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :усе дзеяньнi, акрамя будаўнiцтва
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :усе дзеяньнi, акрамя зьмяненьня ляндшафту
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :усе дзеяньнi, акрамя зьмяненьня ландшафту
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :усе дзеяньнi
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Выкарыстоўваць пашыраны сьпіс транспорту: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :не
@@ -1632,7 +1626,7 @@ STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :леваруч
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :ў цэнтры
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :праваруч
STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Размяшчэньне радка стану: {ORANGE}{STRING}
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Зьлева
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Злева
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Пасярэдзiне
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Зправа
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Радыюс прыліпаньня вокнаў: {ORANGE}{STRING} пікс.
@@ -1902,9 +1896,9 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Абна
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Знайсьці сэрвэр
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Знайсьці сэрвэры, якія зараз ёсьць у сетцы
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Дадаць сэрвэр
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Дадаць сэрвэр у сьпіс, які будзе аўтаматычна правярацца на ідучыя гульні
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Дадаць сэрвэр, які будзе аўтаматычна абнаўляцца пры адкрыцьці гэтага вакна
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Запуск сэрвэра
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сэрвэра на вашым кампутары. Да гэтае гульні змогуць далучыцца іншыя гульцы.
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сервера на вашым кампутары. Да гэтае гульні змогуць далучыцца іншыя гульцы.
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Увядзіце вашае імя
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Увядзiце адрас сэрвэра
@@ -2017,12 +2011,12 @@ STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) З
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Апрацоўка даных...
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Рэгістрацыя...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Здабыцьцё інфармацыі аб гульні...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Здабыцьцё інфармацыі пра кампаніі...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Здабываньне зьвестак аб гульні...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Збадываньне зьвестак аб кампаніі...
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} кліент{P "" ы аў} рыхтуецца далучыцца
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} запампавана
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}Запампавана {BYTES} / {BYTES}
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} запампована
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}Запампована {BYTES} / {BYTES}
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Адлучыцца
@@ -2093,7 +2087,7 @@ STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Сэрв
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Доступ на гэты сэрвэр вам забаронены
STR_NETWORK_ERROR_KICKED :{WHITE}Вас выкінулі з гульні
STR_NETWORK_ERROR_CHEATER :{WHITE}Махлярства не дазволена на гэтым сэрвэры
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Вы дасылалi да сэрвэра занадта шмат камандаў
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Вы дасылалi да серверу занадта шмат каманд
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :агульная памылка
@@ -2115,7 +2109,7 @@ STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :дасылаў
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Падключэньне згублена
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}На працягу {NUM} сэкунд{P ы аў аў} не атрымана ніякіх дадзеных з боку сэрвэра
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}У працягу {NUM} секунд{P ы "" ""} не атрымана ніякіх дадзеных з боку сервера
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2226,7 +2220,7 @@ STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Пера
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Пераключыць празрыстасьць для прадпрыемстваў. Ctrl+клік - заблякаваць.
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Пераключыць празрыстасьць для будынінаў кшталту станцыяў, дэпо, пунктаў шляху. Ctrl+клік - заблякаваць.
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Пераключыць празрыстасьць для мастоў. Ctrl+клік - заблякаваць.
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Пераключыць празрыстасьць для пабудоў кшталту маякоў і антэнаў. Ctrl+клік - заблякаваць.
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Пераключыць празрыстасьць для пабыдоў кшталту маякоў і антэнаў. Ctrl+клік - заблякаваць.
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Пераключыць празрыстасьць для кантактнай сеткі. Ctrl+клік - заблякаваць.
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Пераключыць празрыстасьць для індыкатараў загрузкі. Ctrl+клік - заблякаваць.
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Зрабіць аб'екты не празрыстымі, а цалкам нябачнымі
@@ -2253,16 +2247,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Электры
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Монарэйкі
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Маглеў
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Будаўніцтва чыгункі. Пры націснутым Ctrl - выдаленьне пабудаваных рэйкаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Будаўніцтва чыгункі ў аўтаматычным рэжыме. Пры націснутым Ctrl - выдаленьне пабудаваных рэйкаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Будаўніцтва дэпо (для пакупак і абслугоўваньня цягнікоў). Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Усталяваць на рэйках пункт шляху. Націсьненьне Ctrl дазваляе аб'ядноўваць пункты шляху. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Будаўніцтва чыгуначных станцыяў. Націсьненьне Ctrl дазваляе аб'ядноўваць станцыі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Усталяваць чыгуначныя сыгналы. Націсьненьне Ctrl пераключае сэмафоры/сьветлафоры.{}Цяганьнем можна будаваць сыгналы на прамым участку каляіны. Ctrl будуе сыгналы да бліжэйшага скрыжаваньня. {}Ctrl+клік пераключае адкрыцьцё мэню выбару сыгналаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Будаўніцтва чыгуначных мастоў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Будаўніцтва чыгуначных тунэляў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Будаўніцтва чыгункі. Пры націснутым Ctrl - выдаленьне пабудаваных рэйкаў.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Будаўніцтва чыгункі ў аўтаматычным рэжыме. Пры націснутым Ctrl - выдаленьне пабудаваных рэйкаў.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Будаўніцтва дэпо (для пакупак і абслугоўваньня цягнікоў).
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Усталяваць на рэйках пункт шляху. Націсьненьне Ctrl дазваляе аб'ядноўваць пункты шляху.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Будаўніцтва чыгуначных станцыяў. Націсьненьне Ctrl дазваляе аб'ядноўваць станцыі.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Усталяваць чыгуначныя сыгналы. Націсьненьне Ctrl пераключае сэмафоры/сьветлафоры.{}Цяганьнем можна будаваць сыгналы на прамым участку каляіны. Ctrl будуе сыгналы да бліжэйшага скрыжаваньня. {}Ctrl+клік пераключае адкрыцьцё мэню выбару сыгналаў.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Будаўніцтва чыгуначных мастоў
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Будаўніцтва чыгуначных тунэляў
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Пераключэньне паміж будаўніцтвам і выдаленьнем чыгуначных рэйкаў, сыгналаў, станцыяў. Пры націснутым Ctrl станцыі ліквідуюцца разам з рэйкамі.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Канвэртаваць/мадэрнізаваць тып каляінаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Канвертаваць/мадэрнізаваць тып каляіны
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Кірунак дэпо
@@ -2296,14 +2290,14 @@ STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Увах
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Выхадны сэмафор (прэсыгнал).{}Працуе як звычайны сэмафор, але яго стан улічваецца ў працы ўваходных і камбінаваных сыгналаў.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Камбінаваны сэмафор (прэсыгнал).{}Працуе адначасова як уваходны і выхадны сэмафор. Гэта дазваляе будаваць вялікія «дрэвы» каляінаў з прэсыгналамі.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Маршрутны сэмафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Дазваляе праходжаньне цягнікоў у абодва бакі.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Аднабаковы маршрутны сэмафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Не дазваляе цягнікам праходзіць з адваротнага боку.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Аднабаковы маршрутны сэмафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Не дазваляе цягнікам праходзіць у адваротны бок.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Звычайны сьветлафор.{}Не дазваляе некалькім цягнікам адначасова знаходзіцца на адным блёк-участку.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Уваходны сьветлафор (прэсыгнал).{}Адкрыты, калі хаця б адзін з выхадных сыгналаў на наступнай сэкцыі каляіны адкрыты. У астатніх выпадках закрыты.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Выхадны сьветлафор (прэсыгнал).{}Працуе як звычайны сьветлафор, але яго стан улічваецца ў працы ўваходных і камбінаваных сыгналаў.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Камбінаваны сьветлафор (прэсыгнал).{}Працуе адначасова як уваходны і выхадны сьветлафор. Гэта дазваляе будаваць вялікія «дрэвы» каляінаў з прэсыгналамі.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Маршрутны сьветлафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Дазваляе праходжаньне цягнікоў у абодва бакі.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Аднабаковы маршрутны сьветлафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Не дазваляе цягнікам праходзіць з адваротнага боку.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Зьмяненьне тыпаў сыгналаў.{}Калі кнопка націснута, пстрыкніце для пераўтварэньня існуючага сыгнала ў сыгнал выбранага тыпу й віду, або пстрыкніце з націснутым Ctrl для перабіраньня існуючых варыянтаў. Shift+пстрычка - ацэнка кошту пераўтварэньня.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Аднабаковы маршрутны сьветлафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Не дазваляе цягнікам праходзіць у адваротны бок.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Зьмяненьне тыпаў сыгналаў.{}Калі кнопка націснута, пстрыкніце для пераўтварэньня існуючага сыгнала ў сыгнал выбранага тыпу й віду, або пстрыкніце з націснутым Ctrl для перабіраньня існуючых варыянтаў.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Шчыльнасьць аўтаматычнай расстаноўкі сыгналаў пры цягненьні
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Паменшыць шчыльнасьць расстаноўкі сыгналаў
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Павялічыць шчыльнасьць расстаноўкі сыгналаў
@@ -2313,7 +2307,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Выбе
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Выберыце аўтамабiльны мост
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Выбар моста - пстрыкніце па малюнку моста, які Вы хочаце пабудаваць
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Падвесны сталёвы
STR_BRIDGE_NAME_GIRDER_STEEL :Бэлечны сталёвы
STR_BRIDGE_NAME_CANTILEVER_STEEL :Кансольны сталёвы
@@ -2327,21 +2320,21 @@ STR_BRIDGE_TUBULAR_SILICON :Трубчас
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Будаўніцтва аўтамабільных дарогаў
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Трамваі
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Будаўніцтва аўтамабільнай дарогі. Пры націснутым Ctrl - выдаленьне дарогі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Будаўніцтва трамвайных каляінаў. Пры націснутым Ctrl - выдаленьне каляінаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Будаўніцтва аўтамабільнай дарогі у аўтаматычным рэжыме. Пры націснутым Ctrl - выдаленьне дарогі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Будаўніцтва трамвайных каляінаў у аўтаматычным рэжыме. Пры націснутым Ctrl - выдаленьне каляінаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Будаўніцтва гаража для аўтатранспарту (для пакупак і абслугоўваньня машынаў). Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Будаўніцтва трамвайнага дэпо (для пакупак і абслугоўваньня трамваяў). Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Будаўніцтва аўтобусных прыпынкаў. Ctrl дазваляе аб'ядноўваць прыпынкі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Будаўніцтва трамвайных прыпынкаў. Ctrl дазваляе аб'ядноўваць прыпынкі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Будаўніцтва грузавых тэрміналаў. Націск Ctrl дазваляе аб'ядноўваць тэрміналы. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Будаўніцтва прыпынкаў для грузавых трамваяў. Ctrl дазваляе аб'ядноўваць прыпынкi. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Будаўніцтва аўтамабільнай дарогі. Пры націснутым Ctrl - выдаленьне дарогі.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Будаўніцтва трамвайных каляінаў. Пры націснутым Ctrl - выдаленьне каляінаў.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Будаўніцтва аўтамабільнай дарогі у аўтаматычным рэжыме. Пры націснутым Ctrl - выдаленьне дарогі.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Будаўніцтва трамвайных каляінаў у аўтаматычным рэжыме. Пры націснутым Ctrl - выдаленьне каляінаў.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Будаўніцтва гаража для аўтатранспарту (для пакупак і абслугоўваньня машынаў)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Будаўніцтва трамвайнага дэпо (для пакупак і абслугоўваньня трамваяў)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Будаўніцтва аўтобусных прыпынкаў. Ctrl дазваляе аб'ядноўваць прыпынкі.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Будаўніцтва трамвайных прыпынкаў. Ctrl дазваляе аб'ядноўваць прыпынкі.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Будаўніцтва грузавых тэрміналаў. Націск Ctrl дазваляе аб'ядноўваць тэрміналы.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Будаўніцтва прыпынкаў для грузавых трамваяў. Ctrl дазваляе аб'ядноўваць прыпынкi.
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Уключыць/выключыць аднабаковыя дарогі
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Будаўніцтва аўтамабiльных мастоў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Будаўніцтва трамвайных мастоў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Будаўніцтва аўтамабiльных тунэляў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Будаўніцтва трамвайных тунэляў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Будаўніцтва аўтамабiльных мастоў
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Будаўніцтва трамвайных мастоў
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Будаўніцтва аўтамабiльных тунэляў
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Будаўніцтва трамвайных тунэляў
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Будаўніцтва/выдаленьне аўтамабільных дарогаў
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Будаўніцтва/выдаленьне трамвайных каляінаў
@@ -2364,12 +2357,12 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Выбе
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Будаўніцтва водных камунікацыяў
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Водныя камунікацыі
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Будаўніцтва каналаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Будаўніцтва шлюзаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Будаўніцтва докаў (для пакупак і абслугоўваньня караблёў). Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Будаўніцтва прыстаняў. Націснуты Ctrl дазваляе аб'ядноўваць станцыi. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Разьмясьціць буй, які можа быць выкарыстаны як пункт шляху. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Будаўніцтва аквэдукаў Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Будаўніцтва каналаў
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Будаўніцтва шлюзаў
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Будаўніцтва докаў (для пакупак і абслугоўваньня караблёў)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Будаўніцтва прыстаняў. Націснуты Ctrl дазваляе аб'ядноўваць прыстані.
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Разьмясьціць буй, які можа быць выкарыстаны як пункт шляху
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Будаўніцтва аквэдукаў
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Пазначыць, дзе будзе вада.{}Пабудаваць канал, а пры націснутым Ctrl клетка на ўзроўні мора запаўняецца вадой.
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Разьмясціць рэкі
@@ -2382,7 +2375,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Док
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Aэрапорты
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Будаўніцтва аэрапортаў. Націск Ctrl дазваляе аб'ядноўваць станцыі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Будаўніцтва аэрапортаў. Націснуты Ctrl дазваляе аб'ядноўваць аэрапорты.
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Выбар аэрапорта
@@ -2413,14 +2406,14 @@ STR_STATION_BUILD_NOISE :{BLACK}Узро
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Земляныя работы
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Апусціць кут зямлі. Перацягваньне апускае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Падняць кут зямлі. Перацягваньне падымае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Выраўнаваць зямлю да вышыні першага абранага кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту выраўноўваньня.
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Набыцьцё зямлі. Пры націснутым Shift - ацэнка кошту набыцьця.
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Апусціць кут зямлі. Перацягванне апускае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Падняць кут зямлі. Перацягванне падымае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Выраўнаваць зямлю да вышыні першага абранага кута. Ctrl выбірае вобласьць па дыяганалі
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Выкупіць зямлю для выкарыстаньня ў будучым
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Выбар аб'екта
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Абярыце ствараны аб'ект. Пры націснутым Shift - ацэнка кошту пабудовы.
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Выберыце аб'ект для пабудовы
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Кляса аб'екта
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Прагляд аб'екта
STR_OBJECT_BUILD_SIZE :{BLACK}Памер: {GOLD}{NUM} x {NUM} клетак
@@ -2432,7 +2425,7 @@ STR_OBJECT_CLASS_TRNS :Перадат
STR_PLANT_TREE_CAPTION :{WHITE}Дрэвы
STR_PLANT_TREE_TOOLTIP :{BLACK}Выберыце від дрэваў для пасадкі
STR_TREES_RANDOM_TYPE :{BLACK}Дрэвы розных відаў
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Высадка дрэў выпадковага тыпу. Пры націснутым Shift - ацэнка кошту высадкі.
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Пасадзіць дрэвы розных, выпадкова выбраных відаў
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Расставіць па мапе
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Пасадзіць дрэвы розных выпадковых відаў па усёй мапе
@@ -2453,7 +2446,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Вы ў
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Стварэньне гарадоў
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Новы горад
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Заснаваць новы горад. Shift+пстрычка - ацэнка кошту заснаваньня.
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Заснаваць новы горад
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Выпадковы горад
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Заснаваць горад у выпадковым месцы
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Шмат выпадковых гарадоў
@@ -2624,7 +2617,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыгінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Каманда распрацоўнікаў OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Каманда распрацоўнікаў OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
@@ -2754,7 +2747,7 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Адзн
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Імя файла: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Вэрсiя: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Патрэбна вэрсiя гульнi не ніжэй за {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Трэба версія гульні не ніжэй за {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}Сума MD5: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Парамэтры: {SILVER}{STRING}
@@ -2849,7 +2842,7 @@ STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Мяня
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Мяняецца даўжыня транспарту «{1:ENGINE}», які знаходзіцца па-за дэпо.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Цягнік «{VEHICLE}», які належыць «{COMPANY}», мае няправільную даўжыню. Верагодна, гэта выклікана праблемамі ў файле новай графікі. Гульня можа рассынхранізавацца або «выляцець».
STR_NEWGRF_BUGGY :{WHITE}NewGRF «{0:STRING}» падае няправільную інфармацыю.
STR_NEWGRF_BUGGY :{WHITE}NewGRF «{0:STRING}» паказвае няправільную інфармацыю.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Інфармацыя аб умяшчальнасьці/пераабсталяваньнi для лякаматыва «{1:ENGINE}» пасля пабудовы адрозніваецца ад зьвестак у сьпісе пакупкі, што можа перашкодзіць функцыі аўтаабнаўленьня/аўтазамены карэктна зрабіць пераабсталяваньне.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}«{1:STRING}» выклікаў бясконцы цыкл.
@@ -2878,7 +2871,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Увяд
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Гарады
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Няма -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Сьпіс гарадоў - клiк па назьве паказвае горад у асноўным вакне. Ctrl+клiк паказвае ў дадатковым вакне.
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Сьпіс гарадоў - клiк па назьве паказвае горад у асноўным вакне. Ctrl+клiк паказвае ў дадатковым акне.
STR_TOWN_POPULATION :{BLACK}Насельніцтва: {COMMA}
# Town view window
@@ -2892,7 +2885,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} патрабу{G 0 е e e ю}цца ўзімку
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{ORANGE}{CARGO}{BLACK} дастаўлена ў мінулым месяцы
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Узровень шуму ў горадзе: {ORANGE}{COMMA}{BLACK} Макс: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Паказаць горад у асноўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Паказаць горад у асноўным вакне. Ctrl+клік - паказаць у дадатковым акне.
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Мясцовыя ўлады
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Інфармацыя аб мясцовай адміністрацыі
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Перайменаваць горад
@@ -2941,7 +2934,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Націсьніце на маршрут для адлюстраваньня прадпрыемства/горада. Ctrl+клік паказвае ў дадатковым вакне.
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Сьпіс станцыяў - пстрычка па назьве паказвае станцыю ў асноўным вакне. Ctrl+клiк паказвае ў дадатковым вакне.
STR_STATION_LIST_TOOLTIP :{BLACK}Сьпіс станцыяў - пстрычка па назве паказвае станцыю ў асноўным вакне. Ctrl+клiк паказвае ў дадатковым акне.
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Націсьніце й ўтрымлівайце Ctrl для выбару больш за адзін варыянт
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} станцы{P я i яў}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -3045,7 +3038,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Пабу
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Агледзець штаб
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Агледзець штаб-кватэру кампаніі
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Перамясьціць
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Перамясьціць штаб-кватэру кампаніі ў іншае месца за 1% ацэнкавага кошту капіталу кампаніі. Shift+пстрычка - ацэнка кошту пераносу.
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Перамясьціць штаб-кватэру кампаніі ў іншае месца за 1% ацэначнага кошту капіталу кампаніі
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Знешнасьць
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Зьмяніць знешнасьць дырэктара
@@ -3058,8 +3051,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Зьмя
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Купiць 25% акцыяў кампаніі
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Прадаць 25% акцыяў кампаніі
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Набыць 25% акцыяў гэтай кампаніі. Shift+пстрычка - ацэнка кошту акцыяў.
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Прадаць 25% акцыяў гэтай кампаніі. Shift+пстрычка - ацэнка кошту акцыяў.
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Купiць 25% акцыяў гэтай кампаніі
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Прадаць 25% акцыяў гэтай кампаніі
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Кампанія
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Імя дырэктара
@@ -3072,7 +3065,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ня
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% перавезена)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% перавезена)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Сьпіс прадпрыемстваў - пстрычка па назьве паказвае прадпрыемства ў асноўным вакне. Ctrl+клік - у дадатковым вакне.
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Сьпіс прадпрыемстваў - пстрычка па назве паказвае прадпрыемства ў асноўным вакне. Ctrl+клік - у дадатковым вакне.
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3095,7 +3088,7 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Выра
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}Зьмяніць прадукцыйнасьць (кратна 8, да 2040)
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Зьмяніць прадукцыйнасьць (у адсотках, да 800%)
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Змяніць прадукцыйнасьць (у працэнтах, да 800%)
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} цягнiк{P "" i оў}
@@ -3114,7 +3107,7 @@ STR_VEHICLE_LIST_AVAILABLE_TRAINS :Даступн
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Даступныя аўтамабiлi
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Даступныя караблi
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Даступныя самалёты
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Сьпіс даступных рухавікоў для абранага тыпу транспарта
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Сьпіс даступнага транспарту
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Арганізацыя
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Упраўленьне транспартам, які знаходзiцца ў гэтым сьпісе
@@ -3192,10 +3185,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Купi
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Купiць
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Купiць
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны лякаматыў/вагон. Shift+пстрычка - ацэнка кошту набыцьця.
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны аўтамабіль. Shift+пстрычка - ацэнка кошту набыцьця.
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны карабель. Shift+пстрычка - ацэнка кошту набыцьця.
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны авіятранспарт. Shift+пстрычка - ацэнка кошту набыцьця.
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Купіць выбраны лякаматыў/вагон
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Купіць выбраны аўтамабiль
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Купіць выбраны карабель
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Купіць выбраны авiятранспарт
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Перайменаваць
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Перайменаваць
@@ -3260,10 +3253,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Капі
STR_DEPOT_CLONE_SHIP :{BLACK}Капіяваць карабель
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Капіяваць авіятранспарт
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Стварыць копію састава. Націсьніце на кнопку, а затым на цягнік унутры ці звонку дэпо. Ctrl+пстрычка створыць цягнік з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Стварыць копію аўтамабіля. Націсьніце на кнопку, а затым на машыну ўнутры ці звонку гаража. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Стварыць копію карабля. Націсьніце на кнопку, а затым на карабель унутры ці звонку дока. Ctrl+пстрычка створыць карабель з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Стварыць копію паветр. судна. Націсьніце на кнопку, а потым на паветр. судна ўнутры ці звонку ангара. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Стварыць копію састава. Націсьніце на кнопку, а потым на састаў унутры ці звонку дэпо. Ctrl+клік створыць копію з агульнымі заданьнямі.
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Стварыць копію аўтамабiля. Націсьніце на кнопку, а потым на аўтамабiль ўнутры ці звонку гаража. Ctrl+клік створыць копію з агульнымі заданьнямі.
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Стварыць копію карабля. Націсьніце на кнопку, а потым на карабель унутры ці звонку дока. Ctrl+клік створыць копію з агульнымі заданьнямі.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Стварыць копію самалёта. Націсьніце на кнопку, а потым на паветр. судна ўнутры ці звонку ангара. Ctrl+клік створыць копію з агульнымі заданьнямі.
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Паказаць дэпо ў галоўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Паказаць гараж у галоўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
@@ -3359,7 +3352,7 @@ STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Паказаць цягнiк у галоўным вакне. Ctrl+клік - сачыць за цягнiком у галоўным вакне.
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Паказаць аўтамабiль у галоўным вакне. Ctrl+клік - сачыць за аўтамабiлем у галоўным вакне.
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Паказаць карабель у галоўным вакне. Ctrl+клік будзе сачыць за караблём у галоўным вакне.
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Паказаць карабель у галоўным акне. Ctrl+клік будзе сачыць за караблём у галоўным акне.
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Паказаць самалёт у галоўным вакне. Ctrl+клік - сачыць за самалётам у галоўным вакне.
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць цягнiк у дэпо. Ctrl+клік - толькі для абслугоўваньня.
@@ -3367,10 +3360,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Пасл
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць карабель у док. Ctrl+клік - толькі для абслугоўваньня.
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць авiятранспарт у ангар. Ctrl+клік - толькі для абслугоўваньня.
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Стварыць копію састава. Ctrl+пстрычка створыць цягнік з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Стварыць копію аўтамабіля. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Стварыць копію карабля. Ctrl+пстрычка створыць карабель з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Стварыць копію паветр. судна. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Стварыць копію цягніка, у т.л. усіх вагонаў. Ctrl+клік - копія з агульнымі заданьнямі.
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Стварыць копію аўтамабiля. Ctrl+клік - копія з агульнымі заданьнямі.
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Стварыць копію карабля. Ctrl+клік - копія з агульнымі заданьнямі.
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Стварыць копію паветр. судна. Ctrl+клік - копія з агульнымі заданьнямі.
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Прымусіць цягнік праехаць чырвоны сыгнал святлафора
@@ -3437,7 +3430,7 @@ STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Пера
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Перайменаваць карабель
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Перайменаваць паветранае судна
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Узрост: {LTBLUE}{STRING}{BLACK} Кошт абслугоўваньня: {LTBLUE}{CURRENCY}/год
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Узрост: {LTBLUE}{STRING}{BLACK} Кошт абслугоўвання: {LTBLUE}{CURRENCY}/год
# The next two need to stay in this order
STR_VEHICLE_INFO_AGE :{COMMA} г{P од ады адоў} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} г{P од ады адоў} ({COMMA})
@@ -3495,7 +3488,6 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Выберыце тып грузу для перавозкі:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Новая ёмістасьць: {GOLD}{CARGO}{}{BLACK}Кошт пераабсталяваньня: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Новая ёмістасць: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Кошт пераабсталяваньня: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Абярыце вагоны для пераабсталяваньня. Можна абвесьці мышшу некалькі вагонаў. Пстрычка па-за межамі састава абярэ ўвесь састаў. Ctrl+пстрычка абярэ вагоны да канца састава.
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Выберыце тып грузу для перавозкі
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Выберыце тып грузу для перавозкі
@@ -3517,7 +3509,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Расклад
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Прагляд раскладу руху
STR_ORDERS_LIST_TOOLTIP :{BLACK}Сьпіс заданьняў - пстрыкніце заданьне для вылучэньня. Ctrl+пстрычка - агляд станцыі прызначэньня.
STR_ORDERS_LIST_TOOLTIP :{BLACK}Сьпіс заданьняў - пстрыкніце заданьне для вылучэньня. Ctrl+пстрычка - агляд станцыі прызначэння.
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3616,8 +3608,6 @@ STR_ORDER_STOP_ORDER :(Стоп)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Аўтаматычна)
STR_ORDER_FULL_LOAD :(Поўная загрузка)
STR_ORDER_FULL_LOAD_ANY :(Поўная загрузка любым грузам)
STR_ORDER_NO_LOAD :(Не грузіцца)
@@ -3651,7 +3641,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Пера
STR_TIMETABLE_TOOLTIP :{BLACK}Расклад - выберыце заданьне.
STR_TIMETABLE_NO_TRAVEL :Няма назначэньня
STR_TIMETABLE_NOT_TIMETABLEABLE :Прабег (аўтаматычна; у расклад наступным заданьнем уручную)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Час у шляху (не зададзены)
STR_TIMETABLE_TRAVEL_FOR :Час у шляху - {STRING}
STR_TIMETABLE_STAY_FOR :і чакаць {STRING}
@@ -3833,8 +3822,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
STR_ERROR_ALREADY_BUILT :{WHITE}... ужо пабудавана
STR_ERROR_OWNED_BY :{WHITE}... належыць {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... участак належыць іншай кампаніі
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... дасягнуты лiмiт ляндшафтных зьменаў
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... лiмiт ачышчаных клетак дасягнуты
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Імя павінна быць унікальным
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шляху
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Забаронена падчас паўзы
@@ -3880,7 +3867,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... за
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... занадта блізка да іншага горада
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... занадта шмат гарадоў
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... няма месца на мапе
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Гарады ня будуць будаваць дарогі. Вы можаце ўключыць будаўніцтва дарог у мэню: Пашыр. наладкi->Эканоміка->Гарады.
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Гарады не будуюць дарогі. Вы можаце ўключыць будаўнiцтва дарогаў у Паш. наладкі-> Эканоміка-> Гарады.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Ідуць дарожныя работы...
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Немагчыма зьнішчыць горад:{}да яго адносіцца станцыя або дэпо, альбо немагчыма ачысьціць адну з занятых ім клетак.
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... у цэнтры горада няма месца для статуі
@@ -3986,7 +3973,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Няправі
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}ТС «{VEHICLE}» занадта доўгі пасьля замены
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Няма да чаго ўжыць правілы аўтазамены/абнаўленьня
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Нельга прымяніць правілы аўтазамены/абнаўленьня.
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(мала грошай)
# Rail construction errors
+60 -62
View File
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desativar tudo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ativar tudo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra altitudes
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Não mostrar nenhuma indústria no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Não mostrar nenhuma indústria no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alterna a exibição do mapa de altitudes
# Status bar messages
@@ -830,8 +830,8 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} agora aceita {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} agora aceita {STRING} e {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}A oferta do subsídio expirou:{}{}{STRING} de {STRING} para {STRING} não será mais subsidiado
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Subsídio removido:{}{} Serviço de {STRING} de {STRING} para {STRING} não será mais subsidiado
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}A oferta do subsídio expirou:{}{} Transporte de {STRING} de {STRING} para {STRING} não será mais subsidiado.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Subsídio removido:{}{} Transporte de {STRING} de {STRING} para {STRING} não será mais subsidiado.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Oferta de transporte subsidiado:{}{} Primeiro transporte de {STRING} de {STRING} para {STRING} receberá o subsídio de um ano da autoridade local!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}Subsídio concedido a {STRING}!{}{} Transporte de {STRING} de {STRING} para {STRING} receberá 50% extra durante um ano!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}Subsídio concedido a {STRING}!{}{} Transporte de {STRING} de {STRING} para {STRING} receberá em dobro durante um ano!
@@ -1142,7 +1142,7 @@ STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Permiti
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Permitir estações drive-through nas ruas de outros competidores: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Permitir construção de estações adjacentes: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Ativar múltiplos conjuntos NewGRF de locomotivas: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Impossível alterar essa configuração enquanto houverem veículos
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Impossível alterar essa configuração enquanto houverem veículos.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Aeroportos nunca expiram: {ORANGE}{STRING}
@@ -1211,7 +1211,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desligado
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Mover a tela com o botão esquerdo: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Use o formato de data {ORANGE}{STRING}{LTBLUE} para criar arquivos de salvamento
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Use o formato de data {ORANGE}{STRING}{LTBLUE} para criar arquivos de salvamento.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :comprido (31 Dez 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :curto (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
@@ -1423,7 +1423,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a c
# Cheat window
STR_CHEATS :{WHITE}Trapaças
STR_CHEATS_TOOLTIP :{BLACK}As caixas de verificação indicam se esta trapaça já foi usada antes
STR_CHEATS_WARNING :{BLACK}Atenção! Você está prestes a trair os seus oponentes. Saiba que isto ficará registrado para sempre
STR_CHEATS_WARNING :{BLACK}Atenção! Você está prestes a trair os seus oponentes. Saiba que isto ficará registrado para sempre.
STR_CHEAT_MONEY :{LTBLUE}Aumentar dinheiro em {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Jogando pela Co.: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Escavadeira mágica (destrói indústrias, objetos estáticos): {ORANGE}{STRING}
@@ -1486,16 +1486,16 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Rostos f
STR_FACE_NEW_FACE_BUTTON :{BLACK}Novo Rosto
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Gerar novo rosto aleatoriamente
STR_FACE_ADVANCED :{BLACK}Avançado
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Seleção de rosto avançada
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Seleção de face avançada.
STR_FACE_SIMPLE :{BLACK}Simples
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Seleção de rosto simples.
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Seleção de face simples.
STR_FACE_LOAD :{BLACK}Carregar
STR_FACE_LOAD_TOOLTIP :{BLACK}Carregar face favorita
STR_FACE_LOAD_DONE :{WHITE}Seu rosto favorito foi carregado do arquivo de configuração do OpenTTD
STR_FACE_FACECODE :{BLACK}Número da face do jogador.
STR_FACE_FACECODE_TOOLTIP :{BLACK}Ver e/ou alterar número da face do presidente da companhia
STR_FACE_FACECODE_CAPTION :{WHITE}Ver e/ou alterar número da face do presidente
STR_FACE_FACECODE_SET :{WHITE}Novo código de número de rosto foi escolhido
STR_FACE_FACECODE_SET :{WHITE}Novo código de número da face face foi alterado
STR_FACE_FACECODE_ERR :{WHITE}Não pôde alterar o número de face do presidente - precisa ser um número entre 0 e 4,294,967,295!
STR_FACE_SAVE :{BLACK}Salvar
STR_FACE_SAVE_TOOLTIP :{BLACK}Salvar face favorita
@@ -1580,7 +1580,7 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Atualiza
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Localizar servidor
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Pesquisar por um servidor na rede
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Adicionar servidor
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adiciona um servidor à lista que será sempre verificada se existem jogos ocorrendo
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adiciona um servidor à lista que será sempre verificada se existem jogos ocorrendo.
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Iniciar servidor
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Iniciar um servidor próprio
@@ -1688,15 +1688,15 @@ STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Auxiliar
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectando...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Conectando...
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autorizando...
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Esperando...
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Obtendo mapa...
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Processando dados...
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registrando...
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Conectando..
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autorizando..
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Esperando..
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Obtendo mapa..
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Processando dados..
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registrando..
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Obtendo informações do jogo...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Obtendo informações da empresa...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Obtendo informações do jogo..
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Obtendo informações da empresa..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} cliente{P "" s} à sua frente
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} baixado até agora
@@ -1737,7 +1737,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Usar est
STR_COMPANY_VIEW_JOIN :{BLACK}Entrar
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Entrar e jogar como essa companhia
STR_COMPANY_VIEW_PASSWORD :{BLACK}Senha
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protege a sua empresa com uma senha para prevenir a entrada de usuários não autorizados
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Usar senha na empresa para prevenir utilizadores não autorizados.
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Definir senha para empresa
# Network chat
@@ -1882,15 +1882,15 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Falha na
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Opções de Transparência
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Alternar transparência para sinais de estação. Ctrl+Clique para travar
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Alternar transparência para árvores. Ctrl+Clique para travar
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Alternar transparência para casas. Ctrl+Clique para travar
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Alternar transparência para indústrias. Ctrl+Clique para travar
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Alternar transparência para construções como estações, depósitos, pontos de controle. Ctrl+Clique para travar
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Alternar transparência para pontes. Ctrl+Clique para travar
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Alternar transparência para estruturas como faróis e antenas. Ctrl+Clique para travar
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Alternar transparência para catenária. Ctrl+Clique para travar
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Altera transparência para os indicadores de carga. Ctrl+Clique para travar
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Alternar transparência para sinais de estação. Ctrl+Clique para travar.
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Alternar transparência para árvores. Ctrl+Clique para travar.
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Alternar transparência para casas. Ctrl+Clique para travar.
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Alternar transparência para indústrias. Ctrl+Clique para travar.
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Alternar transparência para construções como estações, depósitos, pontos de controle e eletrificação da ferrovia. Ctrl+Clique para travar.
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Alternar transparência para pontes. Ctrl+Clique para travar.
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Alternar transparência para estruturas como faróis e antenas. Ctrl+Clique para travar.
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Alternar transparência para catenária. CTRL+click para travar.
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Altera transparência para os indicadores de carga. Ctrl+Clique para travar.
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Definir objetivos como invisíveis ao invés de transparentes.
# Base for station construction window(s)
@@ -1953,19 +1953,19 @@ STR_STATION_CLASS_WAYP :Pontos de contr
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Seleção de Sinais
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinais padrão (semáforos){}Sinais são necessários para impedir trens de colidirem nas malhas ferroviárias com mais de um trem
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (semáforo){}Verde enquanto haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, mostra vermelho
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de saída (semáforo){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de sinais combo ou de entrada
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sinal combo (semáforo){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal avançado(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sinal Padrão (elétrico){}Sinais são necessários para impedir que trens batam em redes de ferrovias com mais de uma máquina
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sinal de entrada (elétrico){}Verde enquanto haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, mostra vermelho
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinal de saída(elétrico){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de sinais combo ou de entrada
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinal combo (elétrico){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinais padrão (semáforos){}Sinais são necessários para impedir trens de colidirem nas malhas ferroviárias com mais de um trem.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (semáforo){}Verde contanto que haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, fica vermelho.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de saída (semáforo){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de sinais combo ou de entrada.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sinal combo (semáforo){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal avançado(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sinal Padrão (elétrico){}Sinais são necessários para impedir que trens batam em redes de ferrovias com mais de uma máquina.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sinal de entrada (elétrico){}Verde contanto que haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, fica vermelho.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinal de saída(elétrico){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de sinais combo ou de entrada.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinal combo (elétrico){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinal avançado(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Converter sinal{}Quando selecionado, clicar num sinal existente converte-o para o tipo selecionado e suas variantes. Ctrl+Clique muda a variante atual. Shift+Clique mostra a estimação de custo da conversão
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Converter sinal{}Quando selecionado, clicar num sinal existente converte-o para o tipo selecionado e suas variantes. CTRL+clique muda a variante atual.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densidade dos sinais ao clicar e arrastar
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Diminuir a densidade dos sinais
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Aumentar a densidade dos sinais
@@ -2025,14 +2025,14 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Selecion
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Construção de Hidrovias
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Hidrovias
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Construir canais. Shift altera construção/mostrar estimação de custo
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Construir canais.
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Construir eclusas. Shift altera construção/estimação de custo
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construir depósito naval (para a compra e manutenção de embarcações). Shift altera construção/estimação de custo
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Construir doca naval. Ctrl permite a união de estações. Shift altera construção/estimação de custo
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Posicione a bóia, que pode ser usada como ponto de rota. Shift altera construção/estimação de custo
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construir aqueduto. Shift altera construção/estimação de custo
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Define área com água.{}Faz um canal, a menos se CTRL for pressionado ao nível do mar, neste caso inundará ao redor
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Criar rios
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Criar Rios
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientação do Depósito Naval
@@ -2281,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é pr
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 A equipe do OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 A equipe do OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
@@ -2300,7 +2300,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvar o
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Carregar
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Carrega o jogo selecionado
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalhes do Jogo
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nenhuma informação disponível
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nenhuma informação disponível.
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
@@ -2464,23 +2464,23 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Atenção:
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Erro: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Erro Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} não irá funcionar com a versão do TTDPatch encontrada pelo OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} funciona na versão {STRING} de TTD
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} não irá funcionar com a versão do TTDPatch encontrada pelo OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} funciona na versão {STRING} de TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} é projetado para ser usado com {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :parâmetro inválido para {1:STRING}: parâmetro {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} deve ser carregado antes de {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} deve ser carregado depois de {STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} requer versão {STRING} ou maior do OpenTTD
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} deve ser carregado antes de {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} deve ser carregado depois de {STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} requer versão {STRING} ou maior do OpenTTD.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :o arquivo GRF foi designado para tradução
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Demais NewGRFs estão carregados
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Carregar {2:STRING} como um NewGRF estático em conjunto com {4:STRING} pode causar desincronias
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Muitos NewGRFs foram carregados.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Carregar {2:STRING} como um NewGRF estático em conjunto com {4:STRING} pode causar desincronias.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Sprite não esperado
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Propriedade Ação Desconhecida 0
STR_NEWGRF_ERROR_INVALID_ID :Tentativa de usar ID inválido
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um sprite corrupto. Todos os sprites corruptos serão exibidos como um "?" vermelho
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém entradas múltiplas de Ação 8
STR_NEWGRF_ERROR_INVALID_ID :Tentativa de usar ID inválido.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um sprite corrupto. Todos os sprites corruptos serão exibidos como um "?" vermelho.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém 8 entradas de Ação múltipla.
STR_NEWGRF_ERROR_READ_BOUNDS :Continuar lendo após o fim do pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Estão faltando alguns sprites na base de gráficos em uso.{}Por favor atualize a base de gráficos
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}A base de gráficos em uso não contém alguns "sprites".{}Por favor atualize a base de gráficos.
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
@@ -2501,10 +2501,10 @@ STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Arquivo
STR_NEWGRF_LIST_MISSING :{RED}Arquivos faltando
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}'{0:STRING}' tem altas chances de causar desincronias e/ou travamentos
STR_NEWGRF_BROKEN :{WHITE}'{0:STRING}' tem altas chances de causar desincronias e/ou travamentos.
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Alterou o estado do vagão motorizado para '{1:ENGINE}' estando fora de um depósito
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Mudou o tamanho do veículo para '{1:ENGINE}' estando fora de um depósito
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trem '{VEHICLE}' de '{COMPANY}' tem um tamanho inválido. Provavelmente causado por um NewGRF. O jogo pode travar ou sair de sincronia
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trem '{VEHICLE}' de '{COMPANY}' tem um tamanho inválido. Provavelmente causado por um NewGRF. O jogo pode travar ou sair de sincronia.
STR_NEWGRF_BUGGY :{WHITE}O NewGRF '{0:STRING}' retorna informação incorreta
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A informação de adaptação para '{1:ENGINE}' difere da lista de compras após a construção. Isso pode causar erros na autosubstituição/autoadaptação.
@@ -3132,7 +3132,6 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Selecionar tipo de carga:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova capacidade: {GOLD}{CARGO}{}{BLACK}Custo da adaptação: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nova capacidade: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Custo da adaptação: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Selecione os veículos para recuperar. Arrastar com o mouse permite a seleção de vários veículos. Clicar em espaço vazio selecionará todo o veículo. Ctrl+Clique selecionará um veículo e a lista de construção em seguida
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Selecionar tipo de carga para o trem
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Selecionar tipo de carga para o automóvel
@@ -3154,7 +3153,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Plano de horário
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Exibe o plano de horário
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de ordens - clique numa ordem para a selecionar. Ctrl+Clique rola para o destino da ordem
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de ordens - clique numa ordem para a selecionar
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3214,7 +3213,7 @@ STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}O valor
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Digite o valor a ser comparado
STR_ORDERS_SKIP_BUTTON :{BLACK}Saltar
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Pula a ordem atual e executa a próxima. Ctrl+Clique pula a ordem selecionada
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Pula a ordem atual e executa a próxima. CTRL + clique pula a ordem selecionada
STR_ORDERS_DELETE_BUTTON :{BLACK}Remover
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Remover a ordem selecionada
@@ -3253,7 +3252,6 @@ STR_ORDER_STOP_ORDER :(Parar)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Carregar totalmente)
STR_ORDER_FULL_LOAD_ANY :(Carregar totalmente qualquer carga)
STR_ORDER_NO_LOAD :(Não carregando)
+3 -4
View File
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Изключване на всички
STR_SMALLMAP_ENABLE_ALL :{BLACK}Включване на всички
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Височина на снега
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Не показвай индустрии на картата
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Покажи всички индустрии на картата
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Не показвай индустрии на картата
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Покажи всички индустрии на картата
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Показване/скриване на височинна карта
# Status bar messages
@@ -2286,7 +2286,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земя, пр
STR_ABOUT_OPENTTD :{WHITE}Относно OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта
@@ -3254,7 +3254,6 @@ STR_ORDER_STOP_ORDER :(Спри)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Напълно натовари)
STR_ORDER_FULL_LOAD_ANY :(Напълно натовари какъвто и да е товар)
STR_ORDER_NO_LOAD :(Ненатоваряй)
+8 -20
View File
@@ -349,7 +349,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Surt
STR_SETTINGS_MENU_GAME_OPTIONS :Opcions del Joc
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Paràmetres de dificultat
STR_SETTINGS_MENU_CONFIG_SETTINGS :Paràmetres avançats
STR_SETTINGS_MENU_AI_SETTINGS :Paràmetres IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Extensions NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcions de transparència
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostra els noms de les poblacions
@@ -665,8 +664,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostra l
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostra les rutes de transport al mapa
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostra la vegetació al mapa
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostra els propietaris del terreny al mapa
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Clica sobre el tipus d'indústria per commutar mostrar-les. Ctrl+Clic desactiva tots els tipus excepte la seleccionada. Ctrl+Clic sobre un altre cop activa tots els tipus d'indústria
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Clica sobre la companyia per commutar mostrar les seves propietats. Ctrl+Clic desactiva totes les companyies excepte la seleccionada. Ctrl+Clic sobre un altre cop per activar totes les companyies
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Carreteres
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Vies
@@ -700,16 +697,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Activa/desactiva noms de poblacions al mapa
STR_SMALLMAP_CENTER :{BLACK}Centra el mapa petit a la posició actual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactiva-ho tot
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activa-ho tot
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra alçada
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}No mostris les indústries al mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostra totes les indústries al mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}No mostris les indústries al mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostra totes les indústries al mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Commuta mostrar els mapes d'alçades
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}No mostris cap propietat de la companyia al mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostra totes les propietats de la companyia al mapa
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostra el darrer missatge o notícia
@@ -849,9 +843,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Vista {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copia a la vista
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia el lloc de la vista principal a aquesta vista
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia el lloc de la vista global a aquesta vista
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Ves a la vista
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Enganxa el lloc d'aquesta vista a la vista principal
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Ves al lloc d'aquesta vista a la vista global
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Opcions del Joc
@@ -1093,7 +1087,7 @@ STR_CONFIG_SETTING_ON :Actiu
STR_CONFIG_SETTING_DISABLED :desactivat
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Mostra la velocitat del vehicle a la barra d'estat: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permet construir en desnivells i costes: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permet modelar el terreny sota edificis, rails, etc. (autopendent): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permet terraformar sota edificis, rails, etc. (autopendent): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permet una mida més real de l'àrea d'influència: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permet l'esborrat de carreteres, ponts i túnels propietat de les poblacions: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Activa la construcció de trens molt llargs: {ORANGE}{STRING}
@@ -1185,7 +1179,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotaci
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Antihorari
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Horari
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Alçada que un escenari pla pren: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Activa modelar el terreny de cel·les a les vores del mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Activa la terraformació de cel·les a les vores del mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Una o més cel·les al vèrtex nord no està buit
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Una o més cel·les en una de les vores no és aigua
@@ -1981,7 +1975,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Seleccio
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selecciona un Pont de carretera
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecció de pont - clica sobre el pont triat per construir-lo
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensió, Acer
STR_BRIDGE_NAME_GIRDER_STEEL :Biga, Acer
STR_BRIDGE_NAME_CANTILEVER_STEEL :Volada, Acer
@@ -2288,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :terreny propiet
STR_ABOUT_OPENTTD :{WHITE}Quant a OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tots els drets reservats
STR_ABOUT_VERSION :{BLACK}OpenTTD versió {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 L'equip d'OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 L'equip d'OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Desa el Joc
@@ -2736,7 +2729,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Cap -
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nom de les indústries - clica al nom per centrar la vista en la indústria. Ctrl+Clic obre una nova vista al lloc de la indústria
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nom de les indústries - clica al nom per centrar la vista a la indústria. Ctrl+Clic obre una nova vista al lloc de la indústria
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3260,8 +3253,6 @@ STR_ORDER_STOP_ORDER :(Para)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automàtic)
STR_ORDER_FULL_LOAD :(Carrega del tot)
STR_ORDER_FULL_LOAD_ANY :(Carrega del tot qualsevol càrrega)
STR_ORDER_NO_LOAD :(No carregar)
@@ -3295,7 +3286,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Commuta
STR_TIMETABLE_TOOLTIP :{BLACK}Horari - clica sobre una ordre per marcar-la
STR_TIMETABLE_NO_TRAVEL :Sense viatge
STR_TIMETABLE_NOT_TIMETABLEABLE :Viatge (automàtic; programat per la següent ordre manual)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viatge (fora d'horari)
STR_TIMETABLE_TRAVEL_FOR :Viatge a {STRING}
STR_TIMETABLE_STAY_FOR :i estigues {STRING}
@@ -3477,8 +3467,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... lloc
STR_ERROR_ALREADY_BUILT :{WHITE}... ja construït
STR_ERROR_OWNED_BY :{WHITE}... propietat de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'àrea és propietat d'una altra companyia
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... s'ha arribat al límit de neteja de paisatge
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... s'ha arribat al límit de neteja de cel·les
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nom ha de ser únic
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en el camí
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}No està permès mentre s'està en pausa
+4 -16
View File
@@ -444,7 +444,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Završi
STR_SETTINGS_MENU_GAME_OPTIONS :Postavke igre
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Postavke težine
STR_SETTINGS_MENU_CONFIG_SETTINGS :Napredne postavke
STR_SETTINGS_MENU_AI_SETTINGS :UI postavke
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Postavke za NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Postavke prozirnosti
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Prikaži imena gradova
@@ -760,8 +759,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Pokaži
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Pokaži prijevozne trase na karti
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Pokaži vegetaciju na karti
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Pokaži vlasnike zemlje na karti
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klikni na tip industrije za njen prikaz. Ctrl+Klik isključuje sve tipove industrije osim odabrane. Ponovni Ctrl+Klik uključuje sve tipove industrije.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klikni na kompaniju za prikaz njenog vlasništva. Ctrl+Klik isključuje sve kompanije osim odabrane. Ponovni Ctrl+Klik uključuje sve kompanije.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Ceste
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Željeznice
@@ -795,16 +792,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Prikaži/sakrij imena gradova na karti
STR_SMALLMAP_CENTER :{BLACK}Centriraj malu kartu na trenutni položaj
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Onemogući sve
STR_SMALLMAP_ENABLE_ALL :{BLACK}Omogući sve
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Pokaži visinu
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne prikazuj industrije na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži sve industrije na karti
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne prikazuj industrije na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Prikaži sve industrije na karti
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Aktiviraj prikaz visinske karte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Prikaži sve što nije vlasništvo kompanije na mapi
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Prikaži sve vlasništvo kompanije na mapi
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaži zadnju poruku ili vijest
@@ -1280,7 +1274,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotacij
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Obrnuto od smjera kazaljke na satu
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :U smjeru kazaljke na satu
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Visinski nivo koji ravna mapa u scenariju dobiva: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Omogući teraformiranje polja na rubovima karte: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Omogući teraformiranje pločica na rubu karte: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedna ili više pločica na sjevernom rubu nisu prazne
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedna ili više pločica na jednom od rubova nije voda
@@ -2076,7 +2070,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Odaberi
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Odaberi cestovni most
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - klikni na most koji želiš izgraditi
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Viseći, čelični
STR_BRIDGE_NAME_GIRDER_STEEL :Noseći, čelični
STR_BRIDGE_NAME_CANTILEVER_STEEL :Konzolni, čelični
@@ -2383,7 +2376,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjed
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD tim
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD tim
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru
@@ -3355,8 +3348,6 @@ STR_ORDER_STOP_ORDER :(Stani)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatsko)
STR_ORDER_FULL_LOAD :(Puni ukrcaj)
STR_ORDER_FULL_LOAD_ANY :(Puni ukrcaj bilo kojeg tereta)
STR_ORDER_NO_LOAD :(Nema ukrcaja)
@@ -3390,7 +3381,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Promijen
STR_TIMETABLE_TOOLTIP :{BLACK}Vozni red - klikni na naredbu kako bi ju označio.
STR_TIMETABLE_NO_TRAVEL :Nema putovanja
STR_TIMETABLE_NOT_TIMETABLEABLE :Putovanje (automatsko; prema rasporedu sljedeće ručno određene naredbe)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Putovanje (izvan voznog reda)
STR_TIMETABLE_TRAVEL_FOR :Putovanje za {STRING}
STR_TIMETABLE_STAY_FOR :i boravak za {STRING}
@@ -3572,8 +3562,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... nepr
STR_ERROR_ALREADY_BUILT :{WHITE}... već izgrađeno
STR_ERROR_OWNED_BY :{WHITE}... u vlasništvu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... područje je u vlasništvu druge tvrtke
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... dosegnut limit preobrazbe terena
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... dosegnut limit čišćenja polja
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti jedinstveno
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na putu
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Nije dozvoljeno za vrijeme pauze
+59 -64
View File
@@ -306,7 +306,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Velikost
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Přepnout velké/malé okno
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Posuvník - posouvá výpisem nahoru nebo dolů
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Posuvník - posouvá výpisem doleva nebo doprava
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolice budov, atd. na čtverečku. Ctrl vybírá diagonální oblast. Shift zobrazí odhad ceny
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolice budov, atd. na čtverečku. Ctrl vybírá diagonální oblast
# Query window
STR_BUTTON_DEFAULT :{BLACK}Původní
@@ -401,9 +401,9 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generov
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Generování měst
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Generování průmyslu
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Výstavba silniční sítě
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Vysadit stromy. Shift zobrazí odhad ceny
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Vysadit stromy
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Umístit popisek
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Umisťte objekt. Shift zobrazí odhad ceny
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Umisťte objekt
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Uložit mapu
@@ -778,13 +778,12 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zobrazovat na mapě jména měst
STR_SMALLMAP_CENTER :{BLACK}Vystředit malou mapu na tomto místě
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Vypnout všechny
STR_SMALLMAP_ENABLE_ALL :{BLACK}Zapnout všechny
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Zobrazit výšku
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nezobrazit na mapě žádný průmysl
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Zobrazit na mapě veškerý průmysl
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nezobrazit na mapě žádný průmysl
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Zobrazit na mapě veškerý průmysl
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Zapnout zobrazení výškové mapy
# Status bar messages
@@ -1997,16 +1996,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Výstavba elekt
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Výstavba monorailu
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Výstavba maglevu
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Položit koleje. Ctrl přepíná režim stavba/odstraňování. Shift zobrazí odhad ceny
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Pokládat koleje v libovolném směru. Ctrl přepíná režim stavba/odstraňování. Shift zobrazí odhad ceny
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Postavit železniční depo (pro nákup a servis vlaků). Shift zobrazí odhad ceny
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Postavit na trati směrování. Stisknutý Shift pro zobrazení odhadu ceny
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Postavit nádraží. Pomocí Ctrl ho připojíš k jinému. Stisknutý Shift pro zobrazení odhadu ceny
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Umístit návěstidla. Pomocí Ctrl vybereš mezi mechanickými a světelnými{}Tažením umístíš návěstidla na rovném úseku tratě a s Ctrl až do dalšího křížení{}Kliknutím na tlačítko s Ctrl otevřeš okno s výběrem návěstidel{}Stisknutý Shift pro zobrazení odhadu ceny
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Postavit železniční most. Stisknutý Shift pro zobrazení odhadu ceny
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Postavit železniční tunel. Stisknutý Shift pro zobrazení odhadu ceny
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Položit koleje. Pomocí Ctrl přehodíš režim stavba/odstraňování
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Pokládat koleje v libovolném směru. Pomocí Ctrl přehodíš režim stavba/odstraňování
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Postavit železniční depo (pro nákup a servis vlaků)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Postavit na trati směrování
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Postavit nádraží. Pomocí Ctrl ho připojíš k jinému
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Umístit návěstidla. Pomocí Ctrl vybereš mezi mechanickými a světelnými.{}Tažením umístíš návěstidla na rovném úseku tratě a s Ctrl až do dalšího křížení.{}Kliknutím na tlačítko s Ctrl otevřeš okno s výběrem návěstidel
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Postavit železniční most
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Postavit železniční tunel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Přepnout režim stavba/odstranění pro kolejí, semaforů, směrování a stanic. Při stisku Ctrl odebere také koleje ze směrování a stanic
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Změnit nebo vylepšit druh kolejí (na tento). Stisknutý Shift pro zobrazení odhadu ceny
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Změnit nebo vylepšit druh kolejí (na tento)
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientace vlakového depa
@@ -2057,7 +2056,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Zvolit
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Zvolit silniční most
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Výběr mostů - staví se kliknutím na obrázek mostu
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Zavěšený, ocelový
STR_BRIDGE_NAME_GIRDER_STEEL :Trámový, ocelový
STR_BRIDGE_NAME_CANTILEVER_STEEL :Konzolový, ocelový
@@ -2071,21 +2069,21 @@ STR_BRIDGE_TUBULAR_SILICON :Potrubní, kře
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Výstavba silnic
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Výstavba tramvajové tratě
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Postavit silnici. Pomocí Ctrl přehodíš režim stavba/odstraňování. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Položit koleje pro tramvaj. Pomocí Ctrl přehodíš režim stavba/odstraňování. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Postavit úsek silnice v libovolném směru. Pomocí Ctrl přehodíš režim stavba/odstraňování. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Položit koleje pro tramvaj v libovolném směru. Pomocí Ctrl přehodíš režim stavba/odstraňování. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Postavit garáž (pro nákup a servis vozidel). Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Vystavět tramvajové depo (na kupování a servis tramvají). Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Postavit stanici autobusů. Pomocí Ctrl ji připojíš k jiné. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Postavit stanici tramvaje pro cestující. Pomocí Ctrl ji připojíš k jiné. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Postavit nákladovou rampu. Pomocí Ctrl ji připojíš k jiné. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Postavit nákladní stanici tramvají. S Ctrl ji připojíš k jiné. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Postavit silnici. Pomocí Ctrl přehodíš režim stavba/odstraňování
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Položit koleje pro tramvaj. Pomocí Ctrl přehodíš režim stavba/odstraňování
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Postavit úsek silnice v libovolném směru. Pomocí Ctrl přehodíš režim stavba/odstraňování
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Položit koleje pro tramvaj v libovolném směru. Pomocí Ctrl přehodíš režim stavba/odstraňování
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Postavit garáž (pro nákup a servis vozidel)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Vystavět tramvajové depo (na kupování a servis tramvají)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Postavit stanici autobusů. Pomocí Ctrl ji připojíš k jiné
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Postavit stanici tramvaje pro cestující. Pomocí Ctrl ji připojíš k jiné
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Postavit nákladovou rampu. Pomocí Ctrl ji připojíš k jiné
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Postavit nákladní stanici tramvají. S Ctrl ji připojíš k jiné
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Stavět nebo nestavět jednosměrné silnice
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Postavit silniční most. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Postavit tramvajový most. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Postavit silniční tunel. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Postavit tramvajový tunel. Stisknutý Shift pro zobrazení odhadu ceny
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Postavit silniční most
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Postavit tramvajový most
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Postavit silniční tunel
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Postavit tramvajový tunel
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Stavět nebo bourat silnici nebo zastávku
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Přepínání mezi výstavbou a bouráním tramvajové tratě
@@ -2108,13 +2106,13 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Vyber sm
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Výstavba vodních cest
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Vodní kanály
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Vytvořit průplav. Stisknutý Shift pro zobrazení odhadu ceny
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Stavět zdymadlo. Stisknutý Shift pro zobrazení odhadu ceny
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Postavit lodní depo (na nákup a servis lodí). Stisknutý Shift pro zobrazení odhadu ceny
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Postavit přístavní molo. Pomocí Ctrl ho připojíš k jinému. Stisknutý Shift pro zobrazení odhadu ceny
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Umístit bójku použitelnou pro navádění. Stisknutý Shift pro zobrazení odhadu ceny
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Postavit akvadukt. Stisknutý Shift pro zobrazení odhadu ceny
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Vytvořit vodní plochu.{}Pokud není držen Ctrl, vytvoří se na úrovni moře průplav; v opačném případě se zaplaví ostatní dílky
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Vytvořit průplav
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Stavět zdymadlo
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Postavit lodní depo (na nákup a servis lodí)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Postavit přístavní molo. Pomocí Ctrl ho připojíš k jinému
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Umístit bójku použitelnou pro navádění
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Postavit akvadukt
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Vytvořit vodní plochu.{}Pokud není držen CTRL, vytvoří se na úrovni moře průplav; v opačném případě se zaplaví ostatní dílky
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Vytvořit řeky
# Ship depot construction window
@@ -2126,7 +2124,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Přísta
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Letiště
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Postavit letiště. Pomocí Ctrl ho připojíš k jinému. Stisknutý Shift pro zobrazení odhadu ceny
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Postavit letiště. Pomocí Ctrl ho připojíš k jinému
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Výběr letiště
@@ -2153,14 +2151,14 @@ STR_STATION_BUILD_NOISE :{BLACK}Vytvář
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Úpravy krajiny
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snížit roh země. Tažení sníží první vybraný roh a vybranou oblast na jeho novou výšku. Ctrl vybírá diagonální oblast. Stisknutý Shift pro zobrazení odhadu ceny
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh země. Tažení zvyšuje první vybraný roh a vybranou oblast na jeho novou výšku. Ctrl vybírá diagonální oblast. Stisknutý Shift pro zobrazení odhadu ceny
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Srovnat terén na výšku prvního vybraného rohu. Ctrl vybírá diagonální oblast. Stisknutý Shift pro zobrazení odhadu ceny
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakoupit pozemek pro budoucí užití. Stisknutý Shift pro zobrazení odhadu ceny
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snížit roh země. Tažení sníží první vybraný roh a vybranou oblast na jeho novou výšku. Ctrl vybírá diagonální oblast
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh země. Tažení zvyšuje první vybraný roh a vybranou oblast na jeho novou výšku. Ctrl vybírá diagonální oblast
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Srovnat terén na výšku prvního vybraného rohu. Ctrl vybírá diagonální oblast
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakoupit pozemek pro budoucí užití
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Výběr objektu
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Vyberte objekt, který se má postavit. Stisknutý Shift pro zobrazení odhadu ceny
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Vyberte objekt, který se má postavit
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Druh objektu
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Náhled objektu
STR_OBJECT_BUILD_SIZE :{BLACK}Velikost: {GOLD}{NUM}{NBSP}x{NBSP}{NUM}
@@ -2172,7 +2170,7 @@ STR_OBJECT_CLASS_TRNS :Vysílače
STR_PLANT_TREE_CAPTION :{WHITE}Stromy
STR_PLANT_TREE_TOOLTIP :{BLACK}Zvol typ stromu na vysazení
STR_TREES_RANDOM_TYPE :{BLACK}Různé stromy
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Umístit nahodné stromy. Stisknutý Shift pro zobrazení odhadu ceny
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Umístit nahodné stromy
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Náhodné stromy
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Umístit stromy náhodně po krajině
@@ -2193,7 +2191,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Opravdu
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Generování měst
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nové město
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Založit nové město. Stisknutý Shift pro zobrazení odhadu ceny
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Založit nové město
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Náhodné město
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Vybuduj město na náhodné pozici
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Hodně náhodných měst
@@ -2370,7 +2368,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastněn
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
STR_ABOUT_VERSION :{BLACK}OpenTTD verze {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Tým OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Tým OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru
@@ -2791,7 +2789,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Postavit
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ředitelství
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Zobrazit sídlo společnosti
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Přesídlit
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sídlo společnosti můžeš vystavit jinde za 1{NBSP}% její hodnoty. Stisknutý Shift pro zobrazení odhadu ceny
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sídlo společnosti můžeš vystavit jinde za 1{NBSP}% její hodnoty
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nový obličej
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Zvol nový obličej prezidenta
@@ -2804,8 +2802,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Změnit
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Koupit 25% podíl ve společnosti
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Prodat 25% podíl ve společnosti
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Koupit 25% podíl v této společnosti. Stisknutý Shift pro zobrazení odhadu ceny
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Prodat 25% podíl v této společnosti. Stisknutý Shift pro zobrazení odhadu ceny
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Koupit 25% podíl v této společnosti
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Prodat 25% podíl v této společnosti
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Jméno společnosti
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Jméno prezidenta
@@ -2938,10 +2936,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Koupit s
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Koupit loď
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Koupit letadlo
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Kup označený vagon/lokomotivu. Stisknutý Shift pro zobrazení odhadu ceny
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Koupit označené vozidlo. Stisknutý Shift pro zobrazení odhadu ceny
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Koupit označenou loď. Stisknutý Shift pro zobrazení odhadu ceny
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Koupit označené letadlo. Stisknutý Shift pro zobrazení odhadu ceny
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Kup označený vagon/lokomotivu
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Koupit označené vozidlo
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Koupit označenou loď
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Koupit označené letadlo
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Přejmenovat
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Přejmenovat
@@ -3006,10 +3004,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonovat
STR_DEPOT_CLONE_SHIP :{BLACK}Klonovat loď
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonovat letadlo
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Vytvoří se kopie vlaku se všemi vagony. Klepni na toto tlačítko a pak na vlak v nebo vně depa. Se stisknutým Ctrl se budou sdílet příkazy. Stisknutý Shift pro zobrazení odhadu ceny
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Vytvoří se kopie silničního vozidla. Klepni na toto tlačítko a pak na vozidlo v nebo vně depa. Se stisknutým Ctrl se budou sdílet příkazy. Stisknutý Shift pro zobrazení odhadu ceny
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Vytvoří se kopie lodě. Klepni na toto tlačítko a pak na loď v nebo vně lodního depa. Se stisknutým Ctrl se budou sdílet příkazy. Stisknutý Shift pro zobrazení odhadu ceny
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Vytvoří se kopie letadla. Klepni na toto tlačítko a pak na letadlo v nebo vně hangáru. Se stisknutým Ctrl se budou sdílet příkazy. Stisknutý Shift pro zobrazení odhadu ceny
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Vytvoří se kopie vlaku se všemi vagony. Klepni na toto tlačítko a pak na vlak v nebo vně depa. Se stisknutým Ctrl se budou sdílet příkazy
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Vytvoří se kopie silničního vozidla. Klepni na toto tlačítko a pak na vozidlo v nebo vně depa. Se stisknutým Ctrl se budou sdílet příkazy
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Vytvoří se kopie lodě. Klepni na toto tlačítko a pak na loď v nebo vně lodního depa. Se stisknutým Ctrl se budou sdílet příkazy
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Vytvoří se kopie letadla. Klepni na toto tlačítko a pak na letadlo v nebo vně hangáru. Se stisknutým Ctrl se budou sdílet příkazy
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Vystředit pohled na vlakové depo. Ctrl+Klik otevře nový pohled
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Vystředit pohled na garáž. Ctrl+Klik otevře nový pohled
@@ -3099,10 +3097,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Pošli v
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Poslat loď do doku
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Poslat letadlo do hangáru
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Vytvoří se kopie vlaku se všemi vagony. Se stisknutým Ctrl se budou sdílet příkazy. Stisknutý Shift pro zobrazení odhadu ceny
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Vytvoří se kopie silničního vozidla. Se stisknutým Ctrl se budou sdílet příkazy. Stisknutý Shift pro zobrazení odhadu ceny
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Vytvoří se kopie lodě. Se stisknutým Ctrl se budou sdílet příkazy. Stisknutý Shift pro zobrazení odhadu ceny
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Vytvoří se kopie letadla. Se stisknutým Ctrl se budou sdílet příkazy. Stisknutý Shift pro zobrazení odhadu ceny
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Vytvoří se kopie vlaku se všemi vagony. Se stisknutým Ctrl se budou sdílet příkazy
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Vytvoří se kopie silničního vozidla. Se stisknutým Ctrl se budou sdílet příkazy
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Vytvoří se kopie lodě. Se stisknutým Ctrl se budou sdílet příkazy
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Vytvoří se kopie letadla. Se stisknutým Ctrl se budou sdílet příkazy
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Donuť vlak pokračovat bez čekání na povolení od semaforu
@@ -3348,8 +3346,6 @@ STR_ORDER_STOP_ORDER :(Zastavit)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(automatický)
STR_ORDER_FULL_LOAD :(plně naložit)
STR_ORDER_FULL_LOAD_ANY :(plně naložit cokoli)
STR_ORDER_NO_LOAD :(nenakládat)
@@ -3383,7 +3379,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Přepnou
STR_TIMETABLE_TOOLTIP :{BLACK}Jízdní řád - příkaz vybereš kliknutím
STR_TIMETABLE_NO_TRAVEL :Nikam nejet
STR_TIMETABLE_NOT_TIMETABLEABLE :Jet do (automatický; jizdní řád podle následujícího ručního příkazu)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Jet do (mimo jízdní řád)
STR_TIMETABLE_TRAVEL_FOR :Jet do {STRING}
STR_TIMETABLE_STAY_FOR :a zůstat {STRING}
+10 -13
View File
@@ -697,8 +697,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Slå alle fra
STR_SMALLMAP_ENABLE_ALL :{BLACK}Slå alle til
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vis højde
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Vis ingen industrier på kortet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vis alle industrier på kortet
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Vis ingen industrier på kortet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vis alle industrier på kortet
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Slå visning af højdekort til/fra
# Status bar messages
@@ -1085,7 +1085,7 @@ STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Vis kø
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Tillad bygning på skråninger og kyster: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Tillad landskabsformning under bygninger, spor, etc. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Tillad mere realistisk størrelse på stationernes opland: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Tillad nedriving af flere by-ejede veje, broer og tunneler: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Tillad nedriving af industribygninger, flere veje, osv: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Aktiver bygning af meget lange tog: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :Ingen
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :Original
@@ -1204,7 +1204,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Fra
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Venstreklik-scrolling: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Brug {ORANGE}{STRING}{LTBLUE} datoformatet til navne på gemte spil.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Brug {ORANGE}{STRING}{LTBLUE}-datoformatet til navne på gemte spil.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :langt (31. Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
@@ -1729,7 +1729,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Brug den
STR_COMPANY_VIEW_JOIN :{BLACK}Tilslut dig
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Tilslut dig og spil som dette firma
STR_COMPANY_VIEW_PASSWORD :{BLACK}Kodeord
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Beskyt dit selskab med et kodeord for at undgå, at fremmede slutter sig til det.
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Beskyt dit selskab med et kodeord for at undgå, at fremmede slutter sig til spillet.
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Sæt selskabets kodeord
# Network chat
@@ -1945,13 +1945,13 @@ STR_STATION_CLASS_WAYP :Kontrolsteder
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalvalg
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardsignal (semafor){}Dette er den mest almindelige type signal, og tillader kun et tog ad gangen på den samme signalblok
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardsignal (semafor){}Signaler er nødvendige for at undgå sammenstød mellem tog på jernbanenetværk med mere end et tog.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Indgangssignal (semafor){}Grønt så længe der er et eller flere grønne udgangssignaler fra den efterfølgende sporsektion. Ellers vises rødt.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Udgangssignal (semafor){}Fungerer som et normalt signal men er nødvendigt for at vise den korrekte farve ved indgangs- og kombisignaler.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombisignal (semafor){}Kombisignalet fungerer både som indgangs- og udgangssignal. Dette muliggør opbygning af store forgreninger af signaler.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Avanceret signal (semafor){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Avancerede signaler kan passeres fra bagsiden.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ensrettet avanceret signal (semafor){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Ensrettede avancerede signaler kan ikke passeres fra bagsiden.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardsignal (electrisk){}Dette er den mest almindelige type signal, og tillader kun et tog ad gangen på den samme signalblok
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardsignal (electrisk){}Signaler er nødvendige for at undgå sammenstød mellem tog på jernbanenetværk med mere end et tog.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Indgangssignal (elektrisk){}Grønt så længe der er et eller flere grønne udgangssignaler fra den efterfølgende sporsektion. Ellers vises rødt.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Udgangssignal (elektrisk){}Fungerer som et normalt signal, men er nødvendigt for at vise den korrekte farve ved indgangs- og kombisignaler.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombisignal (elektrisk){}Kombisignalet fungerer både som indgangs- og udgangssignal. Dette muliggør opbygning af store forgreninger af signaler.
@@ -2062,8 +2062,8 @@ STR_STATION_BUILD_NOISE :{BLACK}Generere
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Landskabsværktøjer
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Sænk punkter i landskabet
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hæv punkter i landskabet. Træk hæver det først valgte punkt, og udjævner det markerede område til denne højde. CTRL markere på skrå. SKIFT viser anslåede pris
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Udjævn land til en højde svarende til det først markerede hjørne. CTRL vælger områder på skrå. SKIFT viser anslåede pris
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hæv punkter i landskabet
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Udjævn land
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Køb land til senere brug
# Object construction window
@@ -2262,7 +2262,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af se
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
@@ -2389,7 +2389,6 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Tjek om
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filnavn: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kompatible version: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
@@ -3219,7 +3218,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Fuld last)
STR_ORDER_FULL_LOAD_ANY :(Fuld last vilkårlig type fragt)
STR_ORDER_NO_LOAD :(Ingen last)
@@ -3316,7 +3314,6 @@ STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Når en
STR_AI_DEBUG_MATCH_CASE :{BLACK}Match store og små bogstaver
STR_AI_DEBUG_CONTINUE :{BLACK}Fortsæt
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Sæt spillet i gang, og start den kunstige intelligens igen
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Se debug output for denne AI
STR_ERROR_NO_AI :{WHITE}OpenTTD er kompileret uden understøttelse for kunstig intelligens...
STR_ERROR_NO_AI_SUB :{WHITE}... ingen kunstig intelligens er tilgængeligt!
+126 -138
View File
@@ -100,7 +100,7 @@ STR_QUANTITY_COAL :{WEIGHT} kolen
STR_QUANTITY_MAIL :{COMMA} zak{P "" ken} post
STR_QUANTITY_OIL :{VOLUME} olie
STR_QUANTITY_LIVESTOCK :{COMMA} stuk{P "" s} vee
STR_QUANTITY_GOODS :{COMMA} krat{P "" ten} goederen
STR_QUANTITY_GOODS :{COMMA} pallet{P "" s} goederen
STR_QUANTITY_GRAIN :{WEIGHT} graan
STR_QUANTITY_WOOD :{WEIGHT} hout
STR_QUANTITY_IRON_ORE :{WEIGHT} ijzererts
@@ -117,7 +117,7 @@ STR_QUANTITY_WATER :{VOLUME} water
STR_QUANTITY_WHEAT :{WEIGHT} tarwe
STR_QUANTITY_RUBBER :{VOLUME} rubber
STR_QUANTITY_SUGAR :{WEIGHT} suiker
STR_QUANTITY_TOYS :{COMMA} stuk{P "" ken} speelgoed
STR_QUANTITY_TOYS :{COMMA} speelgoed
STR_QUANTITY_SWEETS :{COMMA} zak{P "" ken} snoep
STR_QUANTITY_COLA :{VOLUME} cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT} suikerspinnen
@@ -147,11 +147,11 @@ STR_ABBREV_FRUIT :{TINYFONT}FT
STR_ABBREV_DIAMONDS :{TINYFONT}DM
STR_ABBREV_FOOD :{TINYFONT}VD
STR_ABBREV_PAPER :{TINYFONT}PR
STR_ABBREV_GOLD :{TINYFONT}GO
STR_ABBREV_WATER :{TINYFONT}WA
STR_ABBREV_GOLD :{TINYFONT}GD
STR_ABBREV_WATER :{TINYFONT}WR
STR_ABBREV_WHEAT :{TINYFONT}TW
STR_ABBREV_RUBBER :{TINYFONT}RB
STR_ABBREV_SUGAR :{TINYFONT}SU
STR_ABBREV_SUGAR :{TINYFONT}SK
STR_ABBREV_TOYS :{TINYFONT}SP
STR_ABBREV_SWEETS :{TINYFONT}SN
STR_ABBREV_COLA :{TINYFONT}CL
@@ -170,7 +170,7 @@ STR_BAGS :{COMMA} zak{P "
STR_TONS :{COMMA} ton
STR_LITERS :{COMMA} liter
STR_ITEMS :{COMMA} stuk{P "" s}
STR_CRATES :{COMMA} krat{P "" ten}
STR_CRATES :{COMMA} pallet{P "" s}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Donkerblauw
@@ -217,11 +217,11 @@ STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_SI :{COMMA} m
# Common window strings
STR_LIST_FILTER_OSKTITLE :{BLACK}Voer filtertekst in
STR_LIST_FILTER_OSKTITLE :{BLACK}Geef het filter op
STR_LIST_FILTER_TOOLTIP :{BLACK}Geef een woord waarop gefilterd kan worden in de lijst
STR_TOOLTIP_SORT_ORDER :{BLACK}Selecteer sorteerrichting (aflopend/oplopend)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Selecteer sorteercriteria
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Selecteer sorteringscriteria
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Kies filtercriteria
STR_BUTTON_SORT_BY :{BLACK}Sorteer op
STR_BUTTON_LOCATION :{BLACK}Locatie
@@ -234,9 +234,9 @@ STR_TOOLTIP_DEBUG :{BLACK}Toon New
STR_TOOLTIP_STICKY :{BLACK}Markeer dit venster als niet-sluitbaar door de 'Sluit alle vensters'-knop
STR_TOOLTIP_RESIZE :{BLACK}Klik en sleep om de grootte van dit venster te veranderen
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Schakel tussen groot/klein venster
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Schuifbalk - scroll verticaal door de lijst
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Schuifbalk - scroll horizontaal door de lijst
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Sloop gebouwen etc. op een stuk land. Ctrl selecteert het gebied diagonaal. Shift schakelt tussen bouwen/inschatting van de kosten
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Schuifbalk - verschuift de lijst verticaal
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Schuifbalk - verschuift de lijst naar links/rechts
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Sloop gebouwen etc. op een stuk land. Ctrl selecteerd het gebeied diagonaal. Shift wisselt bouwen/toon verwachte kosten
# Query window
STR_BUTTON_DEFAULT :{BLACK}Standaard
@@ -270,7 +270,7 @@ STR_SORT_BY_PROFIT_THIS_YEAR :Winst dit jaar
STR_SORT_BY_AGE :Leeftijd
STR_SORT_BY_RELIABILITY :Betrouwbaarheid
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Capaciteit per vrachttype
STR_SORT_BY_MAX_SPEED :Maximumsnelheid
STR_SORT_BY_MAX_SPEED :Maximale snelheid
STR_SORT_BY_MODEL :Model
STR_SORT_BY_VALUE :Waarde
STR_SORT_BY_LENGTH :Lengte
@@ -281,12 +281,12 @@ STR_SORT_BY_WAITING :Waarde van wach
STR_SORT_BY_RATING_MAX :Hoogste vrachtwaardering
STR_SORT_BY_RATING_MIN :Laagste vrachtwaardering
STR_SORT_BY_ENGINE_ID :Voertuig-ID (klassieke sortering)
STR_SORT_BY_COST :Prijs
STR_SORT_BY_COST :Kosten
STR_SORT_BY_POWER :Vermogen
STR_SORT_BY_TRACTIVE_EFFORT :Trekkracht
STR_SORT_BY_INTRO_DATE :Introductiedatum
STR_SORT_BY_RUNNING_COST :Bedrijfskosten
STR_SORT_BY_POWER_VS_RUNNING_COST :Vermogen/Bedrijfskosten
STR_SORT_BY_RUNNING_COST :Operationele kosten
STR_SORT_BY_POWER_VS_RUNNING_COST :Vermogen/Operationele kosten
STR_SORT_BY_CARGO_CAPACITY :Vrachtcapaciteit
# Tooltips for the main toolbar
@@ -303,10 +303,10 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Toon alg
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Toon grafieken
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Toon bedrijfscompetitietabel
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Betaal de bouw van nieuwe industrie of toon lijst van alle industrieën
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Toon lijst met treinen van het bedrijf. Ctrl+klik schakelt tussen lijst van groepen/voertuigen
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Toon lijst met wegvoertuigen van het bedrijf. Ctrl+klik schakelt tussen lijst van groepen/voertuigen
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Toon lijst met schepen van het bedrijf. Ctrl+klik schakelt tussen lijst van groepen/voertuigen
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Toon lijst met vliegtuigen van het bedrijf. Ctrl+klik schakelt tussen lijst van groepen/voertuigen
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Toon lijst met treinen van het bedrijf. Ctrl+klik wisselt tussen groep/voertuig lijst
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Toon lijst met wegvoertuigen van het bedrijf. Ctrl+klik wisselt tussen groep/voertuig lijst
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Toon lijst met schepen van het bedrijf. Ctrl+klik wisselt tussen groep/voertuig lijst
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Toon lijst met vliegtuigen van het bedrijf. Ctrl+klik wisselt tussen groep/voertuig lijst
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Inzoomen
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Uitzoomen
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bouw spoorwegen
@@ -323,17 +323,17 @@ STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Verwisse
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Sla scenario op, open scenario, scenario-editor verlaten, afsluiten
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Scenario-editor
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Zet startdatum 1 jaar terug
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Zet startdatum 1 jaar vooruit
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Verplaats startdatum 1 jaar terug
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Verplaats startdatum 1 jaar vooruit
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Klik om het startjaar op te geven
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Toon kaart, stedenlijst
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landschapsontwikkeling
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Stadsontwikkeling
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Industrie-ontwikkeling
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Wegenbouw
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant bomen. Shift schakelt tussen bouwen/inschatting van de kosten
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant bomen
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Plaats bord
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Plaats object. Shift schakelt tussen bouwen/inschatting van de kosten
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Plaats object
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Scenario opslaan
@@ -348,14 +348,13 @@ STR_SCENEDIT_FILE_MENU_QUIT :Afsluiten
STR_SETTINGS_MENU_GAME_OPTIONS :Spelopties
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Moeilijkheidsgraad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Geavanceerde instellingen
STR_SETTINGS_MENU_AI_SETTINGS :AI instellingen
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF instellingen
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Doorzichtigheidsopties
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Toon plaatsnamen
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Toon stationsnamen
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Toon controlepostnamen
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Toon borden
STR_SETTINGS_MENU_FULL_ANIMATION :Alle animaties
STR_SETTINGS_MENU_FULL_ANIMATION :Alle animatie
STR_SETTINGS_MENU_FULL_DETAIL :Alle details
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :Transparante gebouwen
STR_SETTINGS_MENU_TRANSPARENT_SIGNS :Transparante stationsborden
@@ -443,10 +442,10 @@ STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Schakel console aan/uit
STR_ABOUT_MENU_AI_DEBUG :AI Debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomd screenshot
STR_ABOUT_MENU_GIANT_SCREENSHOT :Screenshot van hele kaart
STR_ABOUT_MENU_ABOUT_OPENTTD :Over 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite uitlijner
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :ingezoomde schermprint
STR_ABOUT_MENU_GIANT_SCREENSHOT :Hele kaart schermprint
STR_ABOUT_MENU_ABOUT_OPENTTD :Over OpenTTD
STR_ABOUT_MENU_SPRITE_ALIGNER :Afbeelding uitlijner
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -530,8 +529,8 @@ STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Betaling voor het leveren van 10 eenheden (of 10,000 liter) aan vracht over een afstand van 20 vakjes
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}Alles aan
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}Alles uit
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Toon alle vrachtsoorten op de grafiek van vrachtprijzen
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Toon geen vrachtsoorten op de grafiek van vrachtprijzen
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Toon alle vrachtsoorten op de vrachtvergoedingen grafiek
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Toon geen vrachtsoorten op de vrachtvergoedingen grafiek
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Schakel grafiek voor vrachttype aan/uit
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@@ -573,14 +572,14 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Geld:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Lening:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totaal:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Aantal voertuigen met winst in het afgelopen jaar. Hierbij tellen wegvoertuigen, treinen, schepen en vliegtuigen allemaal mee
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Aantal recentelijk bezochte stationsonderdelen. Elk deel van een station (bijv. treinstation, bushalte, vliegveld) wordt geteld, zelfs als deze met elkaar zijn verbonden tot één station
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Aantal voertuigen met winst in het afgelopen jaar. Dit is inclusief wegvoertuigen, treinen, schepen en vliegtuigen.
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Aantal recentelijk bezochte stationsonderdelen. Elke deel van een station (bijv. treinstation, bushalte, vliegveld) wordt geteld, zelfs als deze zijn verbonden met één station
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}De winst van het voertuig met het laagste inkomen (van alle voertuigen ouder dan 2 jaar)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}De hoeveelheid geld die is verdiend in het kwartaal met de laagste winst van de afgelopen 12 kwartalen
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}De hoeveelheid geld die is verdiend in het kwartaal met de hoogste winst van de afgelopen 12 kwartalen
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Het aantal eenheden aan vracht dat in de afgelopen vier kwartalen is afgeleverd
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Aantal soorten vracht die in het laatste kwartaal zijn afgeleverd
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Hoeveelheid geld op de bank
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Hoeveelheid contant geld
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}De hoeveelheid geld die dit bedrijf leent
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Totaal aantal punten uit de mogelijke punten
@@ -593,7 +592,7 @@ STR_MUSIC_PLAYLIST_EZY_STREET :{TINYFONT}{BLAC
STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINYFONT}{BLACK}Aangepast 1
STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINYFONT}{BLACK}Aangepast 2
STR_MUSIC_MUSIC_VOLUME :{TINYFONT}{BLACK}Muziekvolume
STR_MUSIC_EFFECTS_VOLUME :{TINYFONT}{BLACK}Effectenvolume
STR_MUSIC_EFFECTS_VOLUME :{TINYFONT}{BLACK}Geluidsvolume
STR_MUSIC_RULER_MIN :{TINYFONT}{BLACK}MIN
STR_MUSIC_RULER_MAX :{TINYFONT}{BLACK}MAX
STR_MUSIC_RULER_MARKER :{TINYFONT}{BLACK}'
@@ -664,8 +663,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Toon ind
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Toon transportroutes op de kaart
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Toon begroeiïng op de kaart
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Toon landeigenaren op de kaart
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klik op een industriesoort om deze weer te geven. Ctrl+klik verbergt alle andere industriesoorten behalve de geselecteerde. Nogmaals Ctrl+klik geeft opnieuw alle industriesoorten weer.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klik op een bedrijf om de bedrijfseigendommen weer te geven. Ctrl+klik verbergt alle andere bedrijven behalve de geselecteerde. Nogmaals Ctrl+klik geeft opnieuw alle bedrijven weer.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Wegen
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Spoorwegen
@@ -699,16 +696,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Plaatsnamen op de kaart aan/uit
STR_SMALLMAP_CENTER :{BLACK}Centreer de kaart op huidige positie
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles uitschakelen
STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles inschakelen
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Toon hoogte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Toon geen industrieën op de kaart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Toon alle industrieën op de kaart
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Toon geen industrieën op de kaart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Toon alle industrieën op de kaart
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Schakel tonen van hoogte aan/uit
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Verberg bedrijfseigendommen op de kaart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Toon alle bedrijfseigendommen op de kaart
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Toon laatste (nieuws)bericht
@@ -725,10 +719,10 @@ STR_MESSAGE_NEWS_FORMAT :{STRING} - {S
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Bericht
STR_NEWS_MESSAGE_OPTIONS_CAPTION :{WHITE}Berichtopties
STR_NEWS_MESSAGES_ALL :{YELLOW}Instelling voor alle berichtsoorten (Uit/Samengevat/Volledig)
STR_NEWS_MESSAGES_ALL :{YELLOW}Instelling voor alle berichtsoorten (Uit/Kort/Volledig)
STR_NEWS_MESSAGES_SOUND :{YELLOW}Speel een geluid af voor samengevatte nieuwsberichten
STR_NEWS_MESSAGES_OFF :Uit
STR_NEWS_MESSAGES_SUMMARY :Samengevat
STR_NEWS_MESSAGES_SUMMARY :Kort
STR_NEWS_MESSAGES_FULL :Volledig
STR_NEWS_MESSAGE_TYPES :{BLACK}Berichtsoorten:
@@ -791,7 +785,7 @@ STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIGFONT}{BLACK
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIGFONT}{BLACK}Gebrek aan nabije bomen noodzaakt {STRING} dreigende sluitng aan te kondigen!
STR_NEWS_EURO_INTRODUCTION :{BIGFONT}{BLACK}Europese Monetaire Unie!{}{}De Euro is geïntroduceerd als de enige munt voor alledaagse transacties in jouw land!
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Wereldwijde Recessie!{}{}Financiële experts vrezen het ergste terwijl economie ineenstort!
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Wereld Recessie!{}{}Financiële experts vrezen het ergste terwijl economie ineenstort!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Recessie Voorbij!{}{}Toenemende handel geeft industrie vertrouwen terwijl economie verstevigt!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIGFONT}{BLACK}{INDUSTRY} verhoogt productie!
@@ -972,8 +966,8 @@ STR_ERROR_FULLSCREEN_FAILED :{WHITE}Modus vo
STR_CURRENCY_WINDOW :{WHITE}Aangepaste valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wisselkoers: {ORANGE}{CURRENCY} = £ {COMMA}
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Verlaag de wisselkoers van jouw munteenheid ten opzicht van de Pond (£)
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Verhoog de wisselkoers van jouw munteenheid ten opzicht van de Pond (£)
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Verlaag de wisselkoers van jouw munteenheid ten opzicht van de Pond (£) met één
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Verhoog de wisselkoers van jouw munteenheid ten opzicht van de Pond (£) met één
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Stel de wisselkoers in van jouw munteenheid ten opzichte van de Pond (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Scheidingsteken: {ORANGE}{STRING}
@@ -986,7 +980,7 @@ STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Stel het
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Overgaan op de Euro: {ORANGE}{NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Overgaan op de Euro: {ORANGE}nooit
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Stel het jaar in waarin de Euro wordt geïntroduceerd
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Stel het jaar in waarop de Euro wordt geïntroduceerd
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Eerder naar de Euro
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Later naar de Euro
@@ -1011,9 +1005,9 @@ STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Opslaan
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximaal aantal tegenstanders: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Aantal steden: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Aantal industrieën: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximale startlening: {ORANGE}{CURRENCY}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximale lening: {ORANGE}{CURRENCY}
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Startrente: {ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Bedrijfskosten van voertuigen: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Operationele kosten van voertuigen: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Bouwsnelheid van tegenstanders: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Voertuigdefecten: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Vermenigvuldigingsfactor subsidies: {ORANGE}{STRING}
@@ -1027,7 +1021,7 @@ STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Houding
############ range for difficulty settings ends
STR_NONE :Geen
STR_NUM_VERY_LOW :Zeer Laag
STR_NUM_VERY_LOW :Erg laag
STR_NUM_LOW :Laag
STR_NUM_NORMAL :Normaal
STR_NUM_HIGH :Hoog
@@ -1035,19 +1029,19 @@ STR_NUM_CUSTOM :Aangepast
STR_NUM_CUSTOM_NUMBER :Aangepast ({NUM})
STR_VARIETY_NONE :Geen
STR_VARIETY_VERY_LOW :Zeer Laag
STR_VARIETY_VERY_LOW :Heel Laag
STR_VARIETY_LOW :Laag
STR_VARIETY_MEDIUM :Gemiddeld
STR_VARIETY_HIGH :Hoog
STR_VARIETY_VERY_HIGH :Zeer Hoog
STR_VARIETY_VERY_HIGH :Heel Hoog
STR_AI_SPEED_VERY_SLOW :Zeer Langzaam
STR_AI_SPEED_VERY_SLOW :Erg langzaam
STR_AI_SPEED_SLOW :Langzaam
STR_AI_SPEED_MEDIUM :Gemiddeld
STR_AI_SPEED_FAST :Snel
STR_AI_SPEED_VERY_FAST :Zeer Snel
STR_AI_SPEED_VERY_FAST :Erg snel
STR_SEA_LEVEL_VERY_LOW :Zeer Laag
STR_SEA_LEVEL_VERY_LOW :Erg laag
STR_SEA_LEVEL_LOW :Laag
STR_SEA_LEVEL_MEDIUM :Gemiddeld
STR_SEA_LEVEL_HIGH :Hoog
@@ -1063,8 +1057,8 @@ STR_SUBSIDY_X2 :x2
STR_SUBSIDY_X3 :x3
STR_SUBSIDY_X4 :x4
STR_TERRAIN_TYPE_VERY_FLAT :Zeer Vlak
STR_TERRAIN_TYPE_FLAT :Vlak
STR_TERRAIN_TYPE_VERY_FLAT :Erg plat
STR_TERRAIN_TYPE_FLAT :Plat
STR_TERRAIN_TYPE_HILLY :Heuvelachtig
STR_TERRAIN_TYPE_MOUNTAINOUS :Bergachtig
@@ -1077,9 +1071,9 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Aan het eind va
STR_DISASTERS_OFF :Uit
STR_DISASTERS_ON :Aan
STR_CITY_APPROVAL_PERMISSIVE :Toegeeflijk
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Vijandig
STR_CITY_APPROVAL_PERMISSIVE :Tolerant
STR_CITY_APPROVAL_TOLERANT :Neutraal
STR_CITY_APPROVAL_HOSTILE :Negatief
STR_WARNING_NO_SUITABLE_AI :{WHITE}Geen bruikbare AIs beschikbaar...{}U kunt diverse AI's downloaden via het 'Online Content' systeem
STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Deze actie past de moeilijkheidsgraad aan naar 'aangepast'
@@ -1106,7 +1100,7 @@ STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistisch
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Wegvoertuig acceleratie model: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Origineel
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realistisch
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Hellingsgraad voor treinen {ORANGE}{STRING}%
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Hellingshoek voor treinen {ORANGE}{STRING}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Hellingsgraad voor wegvoertuigen {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Verbied treinen en schepen om 90° te draaien: {ORANGE}{STRING}
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Stations samenvoegen als ze naast elkaar worden gebouwd: {ORANGE}{STRING}
@@ -1117,15 +1111,15 @@ STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflati
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Vracht alleen bezorgen aan een station als er vraag naar is: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGBRIDGES :{LTBLUE}Bouwen van zeer lange bruggen toestaan: {ORANGE}{STRING}
STR_CONFIG_SETTING_GOTODEPOT :{LTBLUE}Sta 'Ga naar depot' order toe: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Handmatige bouwmethode voor primaire industrieën: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Handmatige bouwmethode voor primaire industrie: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :geen
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :zoals andere industrieën
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :proberen
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Vlakke omgeving rond industrieën: {ORANGE}{STRING} tegel{P 0:1 "" s}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Platte omgeving rond industrieën: {ORANGE}{STRING} tegel{P 0:1 "" s}
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Meerdere vergelijkbare industrieën per stad toestaan: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Geef de datum in de statusbalk altijd in lang formaat weer: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Altijd lange datum in statusbalk weergeven: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Seinen aan rijzijde plaatsen: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Financieel overzicht aan het einde van het jaar weergeven: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Financieel overzicht aan het eind van het jaar weergeven: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}Nieuwe orders zijn standaard 'non-stop': {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}Nieuwe treinorders stoppen de trein standaard {ORANGE}{STRING}{LTBLUE} van het perron
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :aan het begin
@@ -1137,8 +1131,8 @@ STR_CONFIG_SETTING_BRIBE :{LTBLUE}Omkopen
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Kopen van exclusieve transportrechten toestaan: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Geld geven aan andere bedrijven toestaan: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Vrij gevormde stations: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Gewichtsfactor voor vracht om zware treinen te simuleren: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Factor voor vliegtuigsnelheden: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Gewichtsverhouding voor vracht om zware treinen te simuleren: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Vliegtuigsnelheidsverhouding: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_PLANE_CRASHES :{LTBLUE}Aantal vliegtuigcrashes: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Geen
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Verminderd
@@ -1496,7 +1490,7 @@ STR_FACE_SIMPLE :{BLACK}Eenvoudi
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Eenvoudige gezichtskeuze
STR_FACE_LOAD :{BLACK}Laden
STR_FACE_LOAD_TOOLTIP :{BLACK}Laad favoriet gezicht
STR_FACE_LOAD_DONE :{WHITE}Je favoriete gezicht is geladen uit het OpenTTD-configuratiebestand
STR_FACE_LOAD_DONE :{WHITE}Je favoriete gezicht is geladen uit het OpenTTD-configuratiebestand.
STR_FACE_FACECODE :{BLACK}Gezichtsnummer
STR_FACE_FACECODE_TOOLTIP :{BLACK}Bekijk en/of bewaar gezichtsnummer van de bedrijfspresident
STR_FACE_FACECODE_CAPTION :{WHITE}Bekijk en/of bewaar huidig gezichtsnummer
@@ -1504,7 +1498,7 @@ STR_FACE_FACECODE_SET :{WHITE}Nieuwe g
STR_FACE_FACECODE_ERR :{WHITE}Kon gezichtsnummer niet bewaren - het moet een getal zijn tussen 0 en 4.294.967.295!
STR_FACE_SAVE :{BLACK}Opslaan
STR_FACE_SAVE_TOOLTIP :{BLACK}Sla favoriet gezicht op
STR_FACE_SAVE_DONE :{WHITE}Dit gezicht wordt zal worden opgeslagen als jouw favoriet in het OpenTTD-configuratiebestand
STR_FACE_SAVE_DONE :{WHITE}Dit gezicht wordt zal worden opgeslagen als jouw favoriet in het OpenTTD-configuratiebestand.
STR_FACE_EUROPEAN :{BLACK}Europeaans
STR_FACE_SELECT_EUROPEAN :{BLACK}Selecteer Europeaanse gezichten
STR_FACE_AFRICAN :{BLACK}Afrikaans
@@ -1607,7 +1601,7 @@ STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (adverteren)
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} speler{P "" s}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximaal aantal spelers:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Kies het maximaal aantal toegestane spelers. Niet alle posities hoeven gebruikt te worden
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Kies een maximaal aantal toegestane spelers. Niet alle posities hoeven gebruikt te worden.
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} bedr{P ijf ijven}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max bedrijven:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Beperk de server tot een bepaald aantal bedrijven
@@ -1615,7 +1609,7 @@ STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} to
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max toeschouwers:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Beperk de server tot een bepaald aantal toeschouwers
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Gesproken taal:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andere spelers zullen weten welke taal er wordt gesproken op de server
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andere spelers zullen weten welke taal er wordt gesproken op de server.
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start spel
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Start een nieuw netwerkspel van een willekeurige kaart, of geselecteerd scenario
@@ -1668,7 +1662,7 @@ STR_NETWORK_LANG_LATVIAN :Lets
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayerlobby
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Klaar om deel te nemen: {ORANGE}{STRING}
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Een lijst met alle bedrijven die momenteel in dit spel bestaan. Je kan meedoen met een bestaand bedrijf of een nieuw bedrijf beginnen
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Een lijst met alle bedrijven die momenteel in dit spel bestaan. Je kan meedoen met een bestaand bedrijf of een nieuw bedrijf beginnen.
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}BEDRIJFSINFORMATIE
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Bedrijfsnaam: {WHITE}{STRING}
@@ -1822,7 +1816,7 @@ STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} he
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} heeft zijn/haar naam gewijzigd naar {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gaf je bedrijf {2:CURRENCY}
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Je gaf {2:CURRENCY} aan {1:STRING}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}De server heeft de sessie gestopt
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}De server heeft de sessie gestopt.
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}De server wordt opnieuw gestart...{}Wacht aub...
# Content downloading window
@@ -1887,15 +1881,15 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kon gedo
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Doorzichtigheidsopties
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Schakel transparantie voor stationsnamen aan/uit. Ctrl+klik om vast te zetten
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Schakel transparantie voor bomen aan/uit. Ctrl+klik om vast te zetten
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Schakel transparantie voor huizen aan/uit. Ctrl+klik om vast te zetten
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Schakel transparantie voor industrieën aan/uit. Ctrl+klik om vast te zetten
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Schakel transparantie voor gebouwen zoals stations, depots en controleposten aan/uit. Ctrl+klik om vast te zetten
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Schakel transparantie voor bruggen aan/uit. Ctrl+klik om vast te zetten
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Schakel transparantie voor gebouwen zoals vuurtorens en antennes aan/uit. Ctrl+klik om vast te zetten
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Schakel transparantie voor stationsnamen aan/uit. Ctrl+Klik om vast te zetten
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Schakel transparantie voor bomen aan/uit. Ctrl+Klik om vast te zetten
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Schakel transparantie voor huizen aan/uit. Ctrl+Klik om vast te zetten
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Schakel transparantie voor industrieën aan/uit. Ctrl+Klik om vast te zetten
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Schakel transparantie voor gebouwen zoals stations, depots en controleposten aan/uit. Ctrl+Klik om vast te zetten
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Schakel transparantie voor bruggen aan/uit. Ctrl+Klik om vast te zetten
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Schakel transparantie voor gebouwen zoals vuurtorens en antennes aan/uit. Ctrl+Klik om vast te zetten
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Schakel transparantie voor bovenleiding aan/uit. Ctrl+klik voor onthouden
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Schakel transparantie voor laadindicatoren aan/uit. Ctrl+klik om vast te zetten
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Schakel transparantie voor laadindicatoren aan/uit. Ctrl+Klik om vast te zetten
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Maak objecten onzichtbaar in plaats van transparant
# Base for station construction window(s)
@@ -1920,16 +1914,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Bouw geëlektri
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Bouw monorail-spoorwegen
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Bouw magneetzweeftrein-spoorwegen
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Plaats spoor. Ctrl schakelt tussen bouwen/verwijderen van het spoor. Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bouw spoor met de Autorail-methode. Ctrl schakelt tussen bouwen/verwijderen van het spoor. Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bouw treindepot (om treinen te kopen en te onderhouden). Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Bouw spoor om naar controlepost. Houd Ctrl ingedrukt om samen te voegen met andere controlepost. Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bouw treinstation. Houd Ctrl ingedrukt om samen te voegen met ander station. Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Plaats seinen. Ctrl wisselt tussen armseinen en lichtseinen{}Slepen plaatst seinen langs een recht stuk spoor. Ctrl bouwt seinen tot de volgende wissel{}Ctrl+klik schakelt het openen van het keuzescherm voor seinen aan/uit. Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Bouw spoorbrug. Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Graaf spoortunnel. Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Kies tussen bouwen en verwijderen van sporen, seinen, controleposten en stations. Houd Ctrl ingedrukt om ook het spoor van controleposten en stations te verwijderen
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Verander spoortype. Shift schakelt tussen bouwen/inschatting van de kosten
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Plaats spoor. Ctrl wisselt tussen bouwen/verwijderen van het spoor
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bouw spoor met de Autorail-methode. Ctrl wisselt tussen bouwen/verwijderen van het spoor
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bouw treindepot (om treinen te kopen en te onderhouden)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Converteer spoor naar controlepost. Houd Ctrl ingedrukt om samen te voegen met andere controlepost
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bouw treinstation. Houd Ctrl ingedrukt om samen te voegen met ander station
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Plaats seinen. Ctrl wisselt tussen armseinen en lichtseinen{}Slepen plaatst seinen langs een recht stuk spoor. Ctrl bouwt seinen tot de volgende wissel{}Ctrl+Klik schakelt het openen van het keuzescherm voor seinen aan/uit
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Bouw spoorbrug
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Graaf spoortunnel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Kies tussen bouwen en verwijderen van sporen, seinen, controleposten en stations. Houd Ctrl ingedrukt om ook het spoor van controleposten en stations te verwijderen.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Verander spoortype
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Richting van treindepot
@@ -1970,7 +1964,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Uitgangs
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combinatiesein (electric){}Het combinatiesein gedraagt zicht als zowel ingangs- als uitgangs-sein. Zo kun je grote netwerken van beginseinen maken
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Routeseinen (elektrisch){}en routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (elektrisch){}en routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein ombouwen{}Indien geselecteerd, zal door te klikken op een bestaand sein deze worden omgebouwd naar het geselecteerde seintype en variant, Ctrl+klik verandert de bestaande variant (armsein/elektrisch). Shift+klik toont de geschatte ombouwkosten
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein ombouwen{}Indien geselecteerd, zal door te klikken op een bestaand sein deze worden omgebouwd naar het geselecteerde seintype en variant, Ctrl+klik verandert de bestaande variant (armsein/elektrisch)
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dichtheid van seinen bij het slepen
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Verklein dichtheid van seinen bij het slepen
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Vergroot dichtheid van seinen bij het slepen
@@ -1980,7 +1974,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Kies typ
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Kies type brug
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brugkeuze - klik op de gewenste brug om die te bouwen
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hang, Staal
STR_BRIDGE_NAME_GIRDER_STEEL :Koker, Staal
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Staal
@@ -1994,21 +1987,21 @@ STR_BRIDGE_TUBULAR_SILICON :Buis, Silicium
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Bouw wegen
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Bouw tramwegen
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bouw weg. Ctrl schakelt tussen bouwen/verwijderen van de weg. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bouw tramrails. Ctrl schakelt tussen bouwen/verwijderen van tramrails. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Bouw weg met de Autoroad-methode. Ctrl schakelt tussen bouwen/verwijderen van de weg. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Bouw tramrails met de Autotram-methode. Ctrl schakelt tussen bouwen/verwijderen van tramrails. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bouw garage (voor het kopen en onderhouden van wegvoertuigen). Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Bouw tramdepot (voor het kopen en onderhouden van trams). Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bouw bushalte. Houd Ctrl ingedrukt om samen te voegen met ander station. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Bouw passagiertramhalte. Houd Ctrl ingedrukt om samen te voegen met ander station. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bouw vrachtwagenlaadhal. Houd Ctrl ingedrukt om samen te voegen met ander station. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Bouw vrachttramhalte. Houd Ctrl ingedrukt om samen te voegen met ander station. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bouw weg. Ctrl wisselt tussen bouwen/verwijderen van de weg
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bouw tramrails. Ctrl wisselt tussen bouwen/verwijderen van tramrails
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Bouw weg met de Autoroad-methode. Ctrl wisselt tussen bouwen/verwijderen van de weg
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Bouw tramrails met de Autotram-methode. Ctrl wisselt tussen bouwen/verwijderen van tramrails
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bouw garage (voor het kopen en onderhoud van wegvoertuigen)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Bouw tramdepot (voor het kopen en onderhoud van trams)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bouw bushalte. Houd Ctrl ingedrukt om samen te voegen met ander station
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Bouw passagiertramhalte. Houd Ctrl ingedrukt om samen te voegen met ander station
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bouw vrachtwagenlaadhal. Houd Ctrl ingedrukt om samen te voegen met ander station
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Bouw vrachttramhalte. Houd Ctrl ingedrukt om samen te voegen met ander station
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Activeer/Deactiveer eenrichtingsverkeer
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Bouw viaduct. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Bouw brug voor tramrails. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Bouw wegtunnel. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Bouw tramtunnel. Shift schakelt tussen bouwen/inschatting van de kosten
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Bouw brug voor wegvoertuigen
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Bouw brug voor tramrails
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Bouw wegtunnel
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Bouw tramtunnel
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Kies tussen bouwen en verwijderen bij wegenbouw
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Kies tussen bouwen en verwijderen bij tramrailaanleg
@@ -2031,12 +2024,12 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Selectee
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Bouw van waterwegen
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterwegen
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Bouw kanalen. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Bouw sluis. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bouw dok (voor het kopen en onderhoud van schepen). Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bouw haven. Houd Ctrl ingedrukt om samen te voegen met ander station.Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plaats boei, deze kan gebruikt worden voor extra tussenstops. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Bouw aquaduct. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Bouw kanalen
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Bouw sluis
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bouw dok (voor het kopen en onderhoud van schepen)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bouw haven. Houd Ctrl ingedrukt om samen te voegen met ander station
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plaats boei, kan gebruikt worden voor extra tussenstops
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Bouw aquaduct
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definieer watergebied.{}Maak een kanaal, tenzij Ctrl wordt vastgehouden op zeeniveau, dan zal de omgeving overstromen
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Leg rivieren aan
@@ -2049,7 +2042,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Haven
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Vliegvelden
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bouw vliegveld. Houd Ctrl ingedrukt om samen te voegen met ander station. Shift schakelt tussen bouwen/inschatting van de kosten
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bouw vliegveld. Houd Ctrl ingedrukt om samen te voegen met ander station
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Keuze van vliegveld
@@ -2076,8 +2069,8 @@ STR_STATION_BUILD_NOISE :{BLACK}Geluidso
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Terreinvorming
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag een hoek van het land. Slepen verlaagt de eerste geselecteerde hoek en brengt het geselecteerde gebied naar de hoogte van die hoek. Ctrl selecteert het gebied diagonaal. Shift maakt een inschatting van de kosten
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog een hoek van het land. Slepen verhoogt de eerste geselecteerde hoek en brengt het geselecteerde gebied naar de hoogte van die hoek. Ctrl selecteert het gebied diagonaal. Shift maakt een inschatting van de kosten
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag een hoek van het land. Slepen verlaagd de eerst gekozen hoek en egaliseerd het geselecteerde gebied naar de nieuwe hoekhoogte. Ctrl selecteerd het gebied diagonaal
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog een hoek van het land. Slepen verhoogd de eerste geselecteerde hoek en egaliseerd het geselecteerd gebied naar de nieuwe hoekhoogte. Ctrl selecteerd het gebied diagonaal
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Egaliseer land naar de hoogte van de eerst geselecteerde hoek. Ctrl selecteerd een diagonaal gebied. Shift+Klik wisselt tussen bouwen/tonen verwachte kosten
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Koop land voor toekomstig gebruik. Shift+Klik wisselt tussen bouwen/tonen verwachte kosten
@@ -2287,7 +2280,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedr
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Het OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Het OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan
@@ -2541,7 +2534,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Geef een
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Steden
STR_TOWN_DIRECTORY_NONE :{ORANGE} Geen
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Plaatsnamen - klik op naam om het scherm te centreren op de stad. Ctrl+klik opent een nieuw kijkvenster op de locatie van de stad
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Plaatsnamen - klik op naam om het scherm te centreren op de stad. Ctrl+klik opent een nieuw kijkvenster
STR_TOWN_POPULATION :{BLACK}Wereldbevolking: {COMMA}
# Town view window
@@ -2555,7 +2548,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} noodzakelijk in de winter
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{ORANGE}{CARGO}{BLACK} afgelopen maand afgeleverd
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad. Ctrl+klik opent een nieuw kijkvenster op de locatie van de stad
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad. Ctrl+Klik opent een nieuw kijkvenster op de locatie van de stad
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeente
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Geef informatie over de gemeente weer
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Hernoem plaats
@@ -2601,10 +2594,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE} Geen
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Bestaande subsidies:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} van {STRING} naar {STRING}{YELLOW} ({COMPANY}{YELLOW}, tot {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik op de dienst om het dorp/industrie te centreren. Ctrl+klik opent een nieuw venster op de locatie van het dorp/industrie
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik op de dienst om het dorp/industrie te centreren. Ctrl+Klik opent een nieuw venster op de locatie van het dorp/industrie
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - klik op naam om het scherm te centreren op het station. Ctrl+klik opent een nieuw venster op de locatie van het station
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - klik op naam om het scherm te centreren op het station. Ctrl+Klik opent een nieuw venster op de locatie van het station
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Houd Ctrl ingedrukt om meer items te kiezen
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stations
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2640,7 +2633,7 @@ STR_CARGO_RATING_EXCELLENT :Geweldig
STR_CARGO_RATING_OUTSTANDING :Uitstekend
############ range for rating ends
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het station. Ctrl+klik opent een nieuw venster op de locatie van het station
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het station. Ctrl+Klik opent een nieuw venster op de locatie van het station
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Hernoem station
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Geef alle treinen weer die dit station in hun opdrachtenlijst hebben
@@ -2652,9 +2645,9 @@ STR_STATION_VIEW_RENAME_STATION_CAPTION :Hernoem station
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centreer scherm op de locatie van de controlepost. Ctrl+klik opent een nieuw venster op de locatie van de controlepost
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centreer scherm op de locatie van de controlepost. Ctrl+Klik opent een nieuw venster op de locatie van de controlepost
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Verander naam controlepost
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centreer hoofdscherm op boeilocatie. Ctrl+klik opent een nieuw venster op de locatie van de boei
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centreer hoofdscherm op boeilocatie. Ctrl+Klik opent een nieuw venster op de locatie van de boei
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Verander naam boei
STR_EDIT_WAYPOINT_NAME :{WHITE}Naam controlepost aanpassen
@@ -2684,9 +2677,9 @@ STR_FINANCES_LOAN_TITLE :{WHITE}Lening
STR_FINANCES_MAX_LOAN :{WHITE}Max lening: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Leen {CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Vergroot lening. Ctrl+klik om zoveel als mogelijk te lenen
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Vergroot lening. Ctrl+Klik om zoveel als mogelijk te lenen.
STR_FINANCES_REPAY_BUTTON :{BLACK}Betaal {CURRENCY} terug
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Betaal deel van lening terug. Ctrl+klik om zoveel als mogelijk terug te betalen
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Betaal deel van lening terug. Ctrl+Klik om zoveel als mogelijk terug te betalen.
# Company view
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
@@ -2735,13 +2728,13 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE} Geen
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% vervoerd)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% vervoerd)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - klik op naam om scherm te centreren op industrie. Ctrl+klik opent een nieuw venster op de locatie van de industrie
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - klik op naam om scherm te centreren op industrie. Ctrl+Klik opent een nieuw venster op de locatie van de industrie
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Productie vorige maand:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% getransporteerd)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de industrie. Ctrl+klik opent een nieuws venster op de locatie van de industrie
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de industrie. Ctrl+Klik opent een nieuws venster op de locatie van de industrie
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Productieniveau: {YELLOW}{COMMA}%
############ range for requires starts
@@ -3138,7 +3131,7 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Selecteer goederentype om te vervoeren:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nieuwe capaciteit: {GOLD}{CARGO}{}{BLACK}Ombouwkosten: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nieuwe capaciteit: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Kosten van ombouwen: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Kies het voertuig om om te bouwen. Slepen met de muis geeft de mogelijkheid om meerdere voertuigen te selecteren. Klikken op een lege ruimte selecteerd het hele voertuig. Ctrl+klik selecteerd a voertuig en de volgende keten
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Kies het voertuig om om te bouwen. Slepen met de muis geeft de mogelijkheid om meerdere voertuigen te selecteren. Klikken op een lege ruimte selecteerd het hele voertuig. Ctrl+Klik selecteerd a voertuig en de volgende keten
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Kies goederentype dat deze trein moet vervoeren
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Selecteer goederentype dat dit wegvoertuig moet vervoeren
@@ -3226,14 +3219,14 @@ STR_ORDERS_DELETE_BUTTON :{BLACK}Verwijde
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Verwijder de geselecteerde order
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Verwijder alle orders
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stop met delen
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop met delen van de order lijst. Ctrl+klik verwijderd verder ook alle order van dit voertuig
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop met delen van de order lijst. Ctrl+Klik verwijderd verder ook alle order van dit voertuig
STR_ORDERS_GO_TO_BUTTON :{BLACK}Ga naar
STR_ORDER_GO_TO_NEAREST_DEPOT :Ga naar dichtstbijzijnde depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Ga naar dichtstbijzijnde hangar
STR_ORDER_CONDITIONAL :Conditionele order sprong
STR_ORDER_SHARE :Orders delen
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Voeg een nieuwe order in voor de geselecteerde order, of voeg het toe aan het eind van de lijst. Ctrl+klik maakt stationsorders "Volledig één soort vracht laden", controlepost-orders "Ga non-stop via" en depot-orders "Onderhoud bij". "Orders delen" of Ctrl laat dit voertuig de orders delen met het geselecteerde voertuig. Klikken op een voertuig kopieert de orders van dat voertuig
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Voeg een nieuwe order in voor de geselecteerde order, of voeg het toe aan het eind van de lijst. Ctrl-klik maakt stationsorders "Volledig één soort vracht laden", controlepost-orders "Ga non-stop via" en depot-orders "Onderhoud bij".
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Voeg een geavanceerde order toe
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Toon alle voertuigen met dezelfde gedeelde orders
@@ -3259,8 +3252,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatisch)
STR_ORDER_FULL_LOAD :(Volledig laden)
STR_ORDER_FULL_LOAD_ANY :(Één soort vracht volledig laden)
STR_ORDER_NO_LOAD :(Niet laden)
@@ -3294,7 +3285,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Ga naar
STR_TIMETABLE_TOOLTIP :{BLACK}Dienstregeling - klik op een order om te selecteren
STR_TIMETABLE_NO_TRAVEL :Niet rijden
STR_TIMETABLE_NOT_TIMETABLEABLE :Rijd (automatisch; volgens dienstregeling bij volgende handmatige bestemming)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Reis (geen dienstregeling)
STR_TIMETABLE_TRAVEL_FOR :Reis naar {STRING}
STR_TIMETABLE_STAY_FOR :en blijf voor {STRING}
@@ -3347,7 +3337,7 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Selectee
STR_AI_DEBUG :{WHITE}AI Debug
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam van computerspeler
STR_AI_DEBUG_SETTINGS :{BLACK}AI instellingen
STR_AI_DEBUG_SETTINGS :{BLACK}Instellingen van AI
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Wijzig de instellingen van de AI
STR_AI_DEBUG_RELOAD :{BLACK}Herlaad computerspeler
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Verwijder computerspeler, herlaad het script en herstart computerspeler
@@ -3476,8 +3466,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... loka
STR_ERROR_ALREADY_BUILT :{WHITE}... reeds gebouwd
STR_ERROR_OWNED_BY :{WHITE}... is eigendom van {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is van ander bedrijf
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... limiet landschapsaanpassing bereikt
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... legen van tegels limiet bereikt
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet uniek zijn
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in de weg
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Niet toegestaan wanneer gepauzeerd
+11 -23
View File
@@ -348,7 +348,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quit
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
STR_SETTINGS_MENU_AI_SETTINGS :AI settings
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
@@ -664,8 +663,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show ind
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Roads
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Railways
@@ -699,16 +696,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
STR_SMALLMAP_CENTER :{BLACK}Centre the smallmap on the current position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Display all industries on the map
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
@@ -848,9 +842,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the main view to this viewport
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the global view to this viewport
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the main view
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Game Options
@@ -1092,7 +1086,7 @@ STR_CONFIG_SETTING_ON :On
STR_CONFIG_SETTING_DISABLED :disabled
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING1}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow landscaping under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow terraforming under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges and tunnels: {ORANGE}{STRING1}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1}
@@ -1184,7 +1178,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Heightm
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}The height level a flat scenario map gets: {ORANGE}{STRING1}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Enable landscaping the tiles at the map borders: {ORANGE}{STRING1}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Enable terraforming the tiles at the map borders: {ORANGE}{STRING1}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
@@ -1980,7 +1974,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Select R
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your preferred bridge to build it
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Steel
@@ -2287,7 +2280,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
@@ -2541,7 +2534,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enter a
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
STR_TOWN_DIRECTORY_NONE :{ORANGE}- None -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to centre main view on town. Ctrl+Click opens a new viewport on town location
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to centre view on town. Ctrl+Click opens a new viewport on town location
STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
# Town view window
@@ -2601,10 +2594,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- None -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Services already subsidised:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre main view on industry/town. Ctrl+Click opens a new viewport on industry/town location
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town. Ctrl+Click opens a new viewport on industry/town location
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to centre main view on station. Ctrl+Click opens a new viewport on station location
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to centre view on station. Ctrl+Click opens a new viewport on station location
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold Ctrl to select more than one item
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2735,7 +2728,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{RAW_STRING}){YELLOW} ({COMMA}% transported)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{RAW_STRING}/{CARGO}{RAW_STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to centre main view on industry. Ctrl+Click opens a new viewport on industry location
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to centre view on industry. Ctrl+Click opens a new viewport on industry location
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3259,8 +3252,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatic)
STR_ORDER_FULL_LOAD :(Full load)
STR_ORDER_FULL_LOAD_ANY :(Full load any cargo)
STR_ORDER_NO_LOAD :(No loading)
@@ -3294,7 +3285,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Switch t
STR_TIMETABLE_TOOLTIP :{BLACK}Timetable - click on an order to highlight it
STR_TIMETABLE_NO_TRAVEL :No travel
STR_TIMETABLE_NOT_TIMETABLEABLE :Travel (automatic; timetabled by next manual order)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Travel (not timetabled)
STR_TIMETABLE_TRAVEL_FOR :Travel for {STRING1}
STR_TIMETABLE_STAY_FOR :and stay for {STRING1}
@@ -3476,8 +3466,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... landscaping limit reached
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tile clearing limit reached
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
+10 -22
View File
@@ -348,8 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quit
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
STR_SETTINGS_MENU_AI_SETTINGS :AI settings
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Newgrf settings
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Station names displayed
@@ -664,8 +663,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show ind
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Roads
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Railroads
@@ -699,16 +696,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
STR_SMALLMAP_CENTER :{BLACK}Center the minimap on the current position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Display all industries on the map
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
@@ -848,9 +842,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the main view to this viewport
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the global view to this viewport
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the main view
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Game Options
@@ -1980,7 +1974,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Select R
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your preferred bridge to build it
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Steel
@@ -2287,7 +2280,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
@@ -2541,7 +2534,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enter a
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
STR_TOWN_DIRECTORY_NONE :{ORANGE}- None -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to center main view on town. Ctrl+Click opens a new viewport on town location
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to center view on town. Ctrl+Click opens a new viewport on town location
STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
# Town view window
@@ -2601,10 +2594,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- None -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Services already subsidized:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} from {STRING} to {STRING}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to center main view on industry/town. Ctrl+Click opens a new viewport on industry/town location
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to center view on industry/town. Ctrl+Click opens a new viewport on industry/town location
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to center main view on station. Ctrl+Click opens a new viewport on station location
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to center view on station. Ctrl+Click opens a new viewport on station location
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold Ctrl to select more than one item
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2735,7 +2728,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to center main view on industry. Ctrl+Click opens a new viewport on industry location
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to center view on industry. Ctrl+Click opens a new viewport on industry location
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3259,8 +3252,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatic)
STR_ORDER_FULL_LOAD :(Full load)
STR_ORDER_FULL_LOAD_ANY :(Full load any cargo)
STR_ORDER_NO_LOAD :(No loading)
@@ -3294,7 +3285,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Switch t
STR_TIMETABLE_TOOLTIP :{BLACK}Timetable - click on an order to highlight it
STR_TIMETABLE_NO_TRAVEL :No travel
STR_TIMETABLE_NOT_TIMETABLEABLE :Travel (automatic; timetabled by next manual order)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Travel (not timetabled)
STR_TIMETABLE_TRAVEL_FOR :Travel for {STRING}
STR_TIMETABLE_STAY_FOR :and stay for {STRING}
@@ -3476,8 +3466,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... terraforming limit reached
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tile clearing limit reached
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
+4 -65
View File
@@ -236,7 +236,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Klaku ka
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Ŝaltu inter granda kaj malgranda fenestro
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrolbreto - skrolas la liston supren/malsupren
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrolbreto - skrolas la liston dekstren/maldekstren
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Detruu konstruaĵojn ktp. sur landkvadrato. Stir elektas diagonale la areon. Shift aktivas/malaktivas la konstruaĵon/montraĵon estiman koston
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Detruu konstruaĵojn ktp. sur landkvadrato
# Query window
STR_BUTTON_DEFAULT :{BLACK}Normo
@@ -283,7 +283,6 @@ STR_SORT_BY_RATING_MIN :Malplejalta ŝa
STR_SORT_BY_ENGINE_ID :Maŝina ID (klasika ordigo)
STR_SORT_BY_COST :Kosto
STR_SORT_BY_POWER :Potenco
STR_SORT_BY_TRACTIVE_EFFORT :Premega eltiro
STR_SORT_BY_INTRO_DATE :Enkonduka dato
STR_SORT_BY_RUNNING_COST :Irkosto
STR_SORT_BY_POWER_VS_RUNNING_COST :Potenco/Irkosto
@@ -526,10 +525,6 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Kompania
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Ŝarĝpagaj Tarifoj
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Tagoj en transporto
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Pago por liveri 10 unuojn (aŭ 10,000 litrojn) da ŝarĝo trans 20 kvadratoj
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}Aktivu ĉiujn
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}Malaktivu ĉiujn
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Montru ĉiuj ŝarĝojn en la ŝarĝaj pagaj procentoj grafiko
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Ne montru ŝarĝojn en la ŝarĝaj pagaj procentoj grafiko
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}(Mal)ŝaltu grafikon por ŝarĝo
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@@ -699,9 +694,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Malaktivigu ĉiujn
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktivigu ĉiujn
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Montru altecon
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne montri industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Montri ĉiujn industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Ŝaltu montro de altecmapo
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne montri industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Montri ĉiujn industriojn sur la mapo.
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Montru lastan mesaĝon aŭ novaĵon
@@ -1022,7 +1016,6 @@ STR_NUM_LOW :Malalte
STR_NUM_NORMAL :Normale
STR_NUM_HIGH :Alte
STR_NUM_CUSTOM :Ŝanĝitaj
STR_NUM_CUSTOM_NUMBER :Alia ({NUM})
STR_VARIETY_NONE :Neniu
STR_VARIETY_VERY_LOW :Tre Malalta
@@ -1041,8 +1034,6 @@ STR_SEA_LEVEL_VERY_LOW :Tre Malalte
STR_SEA_LEVEL_LOW :Malalte
STR_SEA_LEVEL_MEDIUM :Meze
STR_SEA_LEVEL_HIGH :Alte
STR_SEA_LEVEL_CUSTOM :Alia
STR_SEA_LEVEL_CUSTOM_PERCENTAGE :Alia ({NUM}%)
STR_DISASTER_NONE :Neniu
STR_DISASTER_REDUCED :Malpli
@@ -1093,11 +1084,9 @@ STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :Reala
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Modelo de trajnakcelado: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Originale
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realisme
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Modelo de stratveturilakcelado: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Originale
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realisme
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Kruteco de deklivo por vagonaroj {ORANGE}{STRING}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Kruteco de deklivo por stratveturiloj {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Vagonaroj kaj ŝipoj ne ort-turniĝu: {ORANGE}{STRING}
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Ligu stacidomojn konstruatajn unu apud la alia: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Permesu ligi staciojn ne rekte najbarajn: {ORANGE}{STRING}
@@ -1111,7 +1100,6 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Permana
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :neniu
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :kiel aliaj industrioj
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :prospektori
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Ebena areo ĉirkaŭ industrioj: {ORANGE}{STRING} kahelo{P 0:1 "" j}
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Permesu pliajn similajn industriojn en la sama urbo: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Ĉiam montru longan daton en la statbreto: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Montru signalojn veturflanke: {ORANGE}{STRING}
@@ -1141,7 +1129,6 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Ne eblas
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Flughavenoj neniam antikviĝas: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Avertu se veturilo estas perdita: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Revui veturilajn ordonojn: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :ne
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :jes, escepte de haltigitaj veturiloj
@@ -1211,11 +1198,6 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :mallonga (31-12
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Aŭtomate paŭzu startante novan ludon: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Permesu dum paŭza: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :senagoj
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :ĉiuj senkonstruaj agoj
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :ĉiuj krom landaspekto ŝanĝanta agoj
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :ĉiuj agoj
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Uzu la avancitan veturilaron: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Ne
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Propra kompanio
@@ -1288,13 +1270,10 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :hazarda
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Permesu ke urboj konstruu stratojn: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :{LTBLUE}Urboj estas permesa konstrui traknivelajn pasejojn: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Permesu urbe kontrolatan laŭtecon por flughavenoj: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING :{LTBLUE}Konstruanta urbojn en ludo: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :prohibita
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :permesita
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :permesite, propra urbomapo
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :{LTBLUE}En ludo metanta de arbojn: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :neniu {RED}(rompas lignejo)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :nur en pluvarbaroj
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :ĉie
@@ -1302,10 +1281,6 @@ STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Loko de
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Maldekstre
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Centre
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Dekstre
STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Loko de kondiĉbaro: {ORANGE}{STRING}
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Maldekstro
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Centro
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Dekstro
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Fenestroliga distanco: {ORANGE}{STRING} px
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Fenestroliga distanco: {ORANGE}malaktiva
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Fenestra mollimo (ne-glueca): {ORANGE}{STRING}
@@ -1428,7 +1403,6 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Arktikeca landa
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Tropikeca landaspekto
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Ludolandaspekto
STR_CHEAT_CHANGE_DATE :{LTBLUE}Ŝanĝu daton: {ORANGE}{DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Ŝanĝu nunan jaron
STR_CHEAT_SETUP_PROD :{LTBLUE}Ebligu ŝanĝi produktvalorojn: {ORANGE}{STRING}
# Livery window
@@ -1692,7 +1666,6 @@ STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Kaptante
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Kaptante kompaniajn informojn..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} kliento{P "" j} antaŭ vi
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} ĝis nun elŝutiĝis
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} ĝis nun elŝutiĝis
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Malkonektu
@@ -2034,7 +2007,6 @@ STR_AIRPORT_CLASS_LARGE :Grandaj flughav
STR_AIRPORT_CLASS_HUB :Nabaj flughavenoj
STR_AIRPORT_CLASS_HELIPORTS :Helikopterhaveno
STR_STATION_BUILD_NOISE :{BLACK}Bruon generis: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Landaspekto
@@ -2249,7 +2221,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie poseda
STR_ABOUT_OPENTTD :{WHITE}Pri OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Origina kopirajto {COPYRIGHT} 1995 Chris Sawyer, Ĉiuj rajtoj rezervitaj
STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 La teamo de OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 La teamo de OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Konservu Ludon
@@ -2293,7 +2265,6 @@ STR_MAPGEN_TREE_PLACER :{BLACK}Arba alg
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terentipo:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Marnivelo:
STR_MAPGEN_SMOOTHNESS :{BLACK}Reguleco:
STR_MAPGEN_VARIETY :{BLACK}Diverseca distribuo:
STR_MAPGEN_GENERATE :{WHITE}Generu
# Strings for map borders at game generation
@@ -2350,7 +2321,6 @@ STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Aktivaj
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Malaktiva dosieroj de NewGRF
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Elektu antaŭaro:
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filtroteksto:
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Ŝarĝu la elektan antaŭaron
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Konservu antaŭaron
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Konservu la nunan liston kiel antaŭaro
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Enigu nomon por la antaŭaro
@@ -2378,7 +2348,6 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Kontroli
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Dosiernomo: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versio: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kongrua versio: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paletro: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametroj: {SILVER}{STRING}
@@ -2396,13 +2365,9 @@ STR_NEWGRF_PARAMETERS_RESET :{BLACK}Reigu
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Kondiĉu ĉiujn parametrojn al ilia norma valoro
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Parametro {NUM}
STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING}
STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}Nombro da parametroj: {ORANGE}{NUM}
# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION :{WHITE}Inspektu - {STRING}
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Magistro
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} je {HEX}
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Objekto
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Tipo de relo
@@ -2469,9 +2434,7 @@ STR_NEWGRF_INVALID_INDUSTRYTYPE :<malvalida indu
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Signolisto - {COMMA} Signo{P "" j}
STR_SIGN_LIST_MATCH_CASE :{BLACK}Parigu kazon
STR_SIGN_LIST_CLEAR :{BLACK}Viŝu filtrilo
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Aktivu/Malaktivu parigan kazon dum komparanta signajn nomojn kontraŭ la filtra teksto
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Viŝu filtrotekston
# Sign window
@@ -2686,7 +2649,6 @@ STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTR
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Lastmonata produktado:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% transportiĝis)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centri ĉefvidon ĉe la industrio. Stir+Klak por malfermi novan vidujon ĉe la industrioloko.
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produkta nivelo: {YELLOW}{COMMA}%
############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Bezonas: {YELLOW}{STRING.n}{STRING}
@@ -2702,7 +2664,6 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produkta
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}Ŝanĝu produktadon
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Ŝanĝu produktan nivelon (procento, limigo je 800%)
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Trajno{P "" j}
@@ -3080,7 +3041,6 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacito
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Transformu)
STR_REFIT_TITLE :{GOLD}Elektu ŝarĝotipon por porti:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova kapablo: {GOLD}{CARGO}{}{BLACK}Transformkosto: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nova enhavebelco: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Kosto de transformo: {GOLD}{CURRENCY}
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Elektu ŝarĝospecon portotan de la trajno
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Elektu portotan ŝarĝon de la stratveturilo
@@ -3163,15 +3123,11 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Transsal
STR_ORDERS_DELETE_BUTTON :{BLACK}Forviŝu
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Forviŝi la elektitan ordonon.
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Forviŝu ĉiujn ordonojn
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Haltu kunhavanta
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Haltu kunhavanta la ordonan registron. Stir+Klak ankaŭ forviŝas ĉiujn ordonojn por ĉi tio veturilo
STR_ORDERS_GO_TO_BUTTON :{BLACK}Iru al
STR_ORDER_GO_TO_NEAREST_DEPOT :Iru al la plej proksima garaĝo.
STR_ORDER_GO_TO_NEAREST_HANGAR :Iru al la plej proksima hangaro.
STR_ORDER_CONDITIONAL :Kondiĉe transsaltu ordonon
STR_ORDER_SHARE :Kunhavu ordonojn
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Enigi novan ordonon antaŭ la elektita ordono, aŭ aldoni fine de la listo.
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Enigi altnivelan ordonon.
@@ -3198,8 +3154,6 @@ STR_ORDER_STOP_ORDER :(Haltu)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Aŭtomata)
STR_ORDER_FULL_LOAD :(Plena Ŝarĝo)
STR_ORDER_FULL_LOAD_ANY :(Ŝarĝu ĝis plena ajnan kargon)
STR_ORDER_NO_LOAD :(Ne ŝarĝu)
@@ -3233,7 +3187,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Montri o
STR_TIMETABLE_TOOLTIP :{BLACK}Horaro - Klaku ordonon por emfazi.
STR_TIMETABLE_NO_TRAVEL :Neniu veturo
STR_TIMETABLE_NOT_TIMETABLEABLE :Veturu (aŭtomata; horara ĝis sekvanta mana ordono)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Veturo (ne horarita)
STR_TIMETABLE_TRAVEL_FOR :Veturu por {STRING}
STR_TIMETABLE_STAY_FOR :kaj restu por {STRING}
@@ -3242,7 +3195,6 @@ STR_TIMETABLE_DAYS :{COMMA} tago{P
STR_TIMETABLE_TICKS :{COMMA} tiko{P "" j}
STR_TIMETABLE_TOTAL_TIME :{BLACK} {STRING} necesas por plenumigi ĉi tiun horaron.
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Ĉi tio horaro postulos alemnaŭ {STRING} plenigi (ne ĉiu horarita)
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Ĉi tiu veturilo nun iras akurate
STR_TIMETABLE_STATUS_LATE :{BLACK}Ĉi tiu veturilo nun malfruas je {STRING}
@@ -3257,8 +3209,6 @@ STR_TIMETABLE_CHANGE_TIME :{BLACK}Ŝanĝu
STR_TIMETABLE_CLEAR_TIME :{BLACK}Vakigi tempon
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reigu malfruan kalkulumon
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reigu malfruan kalkulumon, tiel la veturilon estos akuratan
STR_TIMETABLE_AUTOFILL :{BLACK}Aŭtomata plenigo
@@ -3287,10 +3237,6 @@ STR_AI_DEBUG_SETTINGS :{BLACK}Agordoj
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Ŝanĝi agordojn de la AI
STR_AI_DEBUG_RELOAD :{BLACK}Reŝarĝi AI-on
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Mortigi la AI-on, reŝarĝi la skripton, kaj restarti la AI-on
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Rompu sur:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Rompu sur
STR_AI_DEBUG_MATCH_CASE :{BLACK}Parigu kazon
STR_AI_DEBUG_CONTINUE :{BLACK}Daŭrigu
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Malpaŭzu kaj daŭrigi la AI
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Vidu forigeraran eligon de ĉiu tio AI
@@ -3359,11 +3305,8 @@ STR_ERROR_GAME_SAVE_FAILED :{WHITE}Ludkonse
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Ne eblas forviŝi dosieron
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Ludŝarĝado Fiaskis{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Interna eraro: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Rompa konservludo - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Konservludo estas fari kun pli novan version
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Ne legebla dosiero
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Ne enskribebla dosiero
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Datena rekteco kontrolo fiaskis
STR_GAME_SAVELOAD_NOT_AVAILABLE :<ne disponebla>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Ludon estis konservinta en versio sen subteno por tramveturilo. Ĉiujn tramveturilojn estas formovita.
@@ -3407,12 +3350,10 @@ STR_ERROR_OWNED_BY :{WHITE}... pose
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... regiono estas posedata de alia kompanio
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nomo devas esti ununura
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} okupas la lokon
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Ne permesa dum paŭzo
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}La loka estraro de {TOWN} rifuzas permesi ĉi tion
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}La lokaj estroj de {TOWN} rifuzas permesi konstruadon de plia flughaveno ĉi-urbe
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokestro ne permesas aerohavenon kaŭze de brugravecoj
STR_ERROR_BRIBE_FAILED :{WHITE}Via subaĉeta provo estas
STR_ERROR_BRIBE_FAILED_2 :{WHITE}malkovrita de regiona esploristo
@@ -3608,7 +3549,6 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Ponto es
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Komenco kaj fino devas esti samliniaj
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ambaŭ pontfinoj devas esti sur tero
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... ponto estas tro longa
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Ponto estus finata ekster de la mapo
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ne povas konstrui tunelon ĉi tie...
@@ -3708,7 +3648,6 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... vetu
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... veturilo kunhavanta ĉi tiun ordonon ne povas iri al tiu stacio
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Ne povas kunhavigi ordonliston...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Ne povas halti kunhavante ordonan registron...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Ne povas kopii ordonliston...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... tro for de la antaŭa destino
+159 -225
View File
@@ -223,11 +223,11 @@ STR_ABBREV_ALL :{TINYFONT}KÕIK
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} reisija{P "" s}
STR_BAGS :{COMMA} kott{P "" i}
STR_TONS :{COMMA} tonn{P "" i}
STR_LITERS :{COMMA} liit{P er rit}
STR_ITEMS :{COMMA} ühik{P "" ut}
STR_CRATES :{COMMA} kast{P "" i}
STR_BAGS :{COMMA} kotti
STR_TONS :{COMMA} tonni
STR_LITERS :{COMMA} liitrit
STR_ITEMS :{COMMA} ühikut
STR_CRATES :{COMMA} kasti
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Tumesinine
@@ -289,11 +289,11 @@ STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Akna pea
STR_TOOLTIP_SHADE :{BLACK}Akna peitmine - näidatakse ainult pealkirjariba
STR_TOOLTIP_DEBUG :{BLACK}Näita NewGRF debug-i informatsiooni
STR_TOOLTIP_STICKY :{BLACK}Keela selle akna sulgemine 'Sulge kõik aknad' nupu klõpsamisel
STR_TOOLTIP_RESIZE :{BLACK}Klõpsa ja lohista, et akna suurust muuta
STR_TOOLTIP_RESIZE :{BLACK}Kliki ja venita, et akna suurust muuta
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Lülita aken suureks/väikseks
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib nimistut üles/alla
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib listi üles/alla
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Ruudul asuvate hoonete jms. lammutamine. Ctrl valib ala diagonaalselt. Shift valib ehitamise/hinna kuvamise režiimi
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Ruudul asuvate hoonete jms. lammutamine
# Query window
STR_BUTTON_DEFAULT :{BLACK}Vaikimisi
@@ -340,7 +340,6 @@ STR_SORT_BY_RATING_MIN :Madalaim kaubah
STR_SORT_BY_ENGINE_ID :MootoriID (klassikaline)
STR_SORT_BY_COST :Hind
STR_SORT_BY_POWER :Võimsus
STR_SORT_BY_TRACTIVE_EFFORT :Veojõud
STR_SORT_BY_INTRO_DATE :Esitluskuupäev
STR_SORT_BY_RUNNING_COST :Käituskulud
STR_SORT_BY_POWER_VS_RUNNING_COST :Võimsus- ja käituskulud
@@ -388,9 +387,8 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Maastiku
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Linnade loomine
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Tööstuste loomine
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Maanteede ehitamine
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Istuta puid. Shift valib ehitamise/hinna kuvamise režiimi
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Istuta puid
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Sildi paigaldamine
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Paigalda objekt. Shift valib ehitamise/hinna kuvamise režiimi
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Salvesta kaart
@@ -405,7 +403,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Välju
STR_SETTINGS_MENU_GAME_OPTIONS :Mängu valikud
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Raskusastme seadistused
STR_SETTINGS_MENU_CONFIG_SETTINGS :Täpsemad seaded
STR_SETTINGS_MENU_AI_SETTINGS :Tehismõistuse seaded
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF seadistused
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Läbipaistvuse valikud
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Näidatavad linnanimed
@@ -499,8 +496,7 @@ STR_ABOUT_MENU_LAND_BLOCK_INFO :Maaala andmed
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Lülita konsool sisse/välja
STR_ABOUT_MENU_AI_DEBUG :Tehismõistuse silumine
STR_ABOUT_MENU_SCREENSHOT :Ekraanitõmmis
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Suumitud ekraanitõmmis
STR_ABOUT_MENU_SCREENSHOT :Ekraanitõmmis (Ctrl-S)
STR_ABOUT_MENU_GIANT_SCREENSHOT :Terve kaardi ekraanitõmmis
STR_ABOUT_MENU_ABOUT_OPENTTD :'OpenTTD' kohta
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
@@ -617,7 +613,6 @@ STR_PERFORMANCE_DETAIL_KEY :{BLACK}Täpsust
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Vaata lisainfot selle ettevõtte kohta
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Sõidukeid:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Jaamu:
@@ -721,8 +716,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Näita k
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Näita kaardil veoliine
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Näita kaardil taimestikku
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Näita kaardil maaomanikke
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klõps tööstuse tüübil lülitab sisse/välja selle kuvamise. Ctrl+klõps lülitab välja kõik tüübid peale valitu. Teistkordne Ctrl+klõps lülitab sisse kõik tööstuse tüübid
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klõpsa ettevõttel, et tema varade kuvamine sisse/välja lülitada. Ctrl+klõps eemaldab valikust kõik teised ettevõtted. Teiskordne Ctrl+klõps valib välja kõik ettevõtted
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Sõiduteed
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Rööbasteed
@@ -756,16 +749,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Linnanimede sisse- ja välja lülitamine
STR_SMALLMAP_CENTER :{BLACK}Näita väikekaardil praegust asukohta
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kõik välja
STR_SMALLMAP_ENABLE_ALL :{BLACK}Kõik sisse
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Kõrguse näitamine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Kaardil tööstuseid ei näidata
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Kaardil kõikide tööstuste näitamine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Kaardil tööstuseid ei näidata
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Kaardil kõikide tööstuste näitamine
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Kõrguskaardi näitamise vahetamine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ära ettevõtte varasid kaardil kuva
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Kuva kaardil kõik ettevõtte varad
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Näita viimast teadet
@@ -876,8 +866,8 @@ STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}Sõiduki
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} on vanaks saamas
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} on väga vanaks saamas
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} on väga vanaks saamas ja vajab kiiret väljavahetamist
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ei leia jätkamiseks rada
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} on eksinud
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ei leia jätkamiseks rada.
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} on eksinud.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE} tulud eelmisel aastal olid {CURRENCY}
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} - Sõiduk peatus, sest ümberseadistamine ebaõnnestus
@@ -892,8 +882,8 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}Jaam {ST
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}Jaam {STATION} võtab nüüd vastu veost {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}Jaam {STATION} võtab nüüd vastu veoseid {STRING} ja {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Toetuse pakkumine lõppes: {}{}{STRING.g} kohast {STRING} kohta {STRING} veoste eest ei maksta enam toetusi
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Toetuse maksmise aeg sai läbi:{}{}{STRING}kohast {STRING} kohta {STRING} eest ei maksta enam edaspidi toetust
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Toetuse pakkumine lõppes: {}{}{STRING.g} kohast {STRING} kohta {STRING} veoste eest ei maksta enam toetusi.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Toetuse maksmise aeg sai läbi:{}{}{STRING}kohast {STRING} kohta {STRING} eest ei maksta enam edaspidi toetust.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Veoteenusele pakutakse toetust:{}{}{STRING.g}veo eest linnast {STRING} linna {STRING}. Esimesele teenusepakkujale makstakse aasta läbi toetusi!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}Teenusetoetust makstakse ettevõttele {STRING}!{}{}{STRING} kohast {STRING} kohta {STRING} teenuse eest makstakse järgmisel aastal 50% rohkem!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}Teenusetoetust makstakse ettevõttele {STRING}!{}{}{STRING} kohast {STRING} kohta {STRING} teenuse eest makstakse järgmisel aastal kahekordselt!
@@ -907,7 +897,7 @@ STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Vaateake
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Kopeeri vaateaknasse
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Kopeeri praegune vaade vaateaknasse
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Kleebi vaateaknast
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Vaateala koha võtmine peamiseks vaateks
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Vaatealma koha võtmine peamiseks vaateks
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Mängu valikud
@@ -1089,7 +1079,6 @@ STR_NUM_LOW :Madal
STR_NUM_NORMAL :Harilik
STR_NUM_HIGH :Kõrge
STR_NUM_CUSTOM :Omatehtud
STR_NUM_CUSTOM_NUMBER :Kohandatud ({NUM})
STR_VARIETY_NONE :Pole
STR_VARIETY_VERY_LOW :Väga madal
@@ -1108,8 +1097,6 @@ STR_SEA_LEVEL_VERY_LOW :Väga madal
STR_SEA_LEVEL_LOW :Madal
STR_SEA_LEVEL_MEDIUM :Keskmine
STR_SEA_LEVEL_HIGH :Kõrge
STR_SEA_LEVEL_CUSTOM :Kohandatud
STR_SEA_LEVEL_CUSTOM_PERCENTAGE :Kohandatud ({NUM}%)
STR_DISASTER_NONE :Puudub
STR_DISASTER_REDUCED :Vähendatud
@@ -1178,7 +1165,6 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Põhit
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :pole
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :nagu muud tööstused
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :eeluuringutega
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Tasane pinnas tehaste ümber: {ORANGE}{STRING} ruut{P 0:1 "" u}
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Samalaadsed tööstused ühes linnas: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Täispikk kuupäev olekuribal: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Signaalide paigutamine sõidusuunda: {ORANGE}{STRING}
@@ -1204,11 +1190,10 @@ STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Läbis
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Läbisõidupeatused konkurentide teedel: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Jaamade kõrvutiehitamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Mitme NewGRF sõidukikomplekti lubamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Sõidukite olemasolul ei saa seda seadet muuta
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Sõidukite olemasolul ei saa seda seadet muuta.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Aegumatud lennuväljad: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Hoiata kui sõiduk on eksinud: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Sõidukite sihtpunktide ülevaade: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :ei
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :jah, kuid jäta välja seisatud veovahendid
@@ -1218,15 +1203,15 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Sõiduk
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Vananenud sõidukite uuendamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Piirvanuse saavutanud veovahendit uuendatakse {ORANGE}{STRING}{LTBLUE} kuu piires
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Nõutud rahasumma uuendamiseks: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Veateadete kestus: {ORANGE}{STRING} sekund{P 0:1 "" it}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}{STRING} sekund{P 0:1 "" it}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Veateadete kestus: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}keelatud
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Rahvaarv alevike nimesiltidel: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Maaala Generaator: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Algupärane
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Naftatöötlustehaste piirkaugus kaardiservast {ORANGE}{STRING} ruut{P 0:1 "" u}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Naftatöötlustehaste piirkaugus kaardiservast {ORANGE}{STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Lumepiiri kõrgus: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Maa mägisus (TerraGenesis ainult) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Väga sile
@@ -1245,7 +1230,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Maastik
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Üks või enam ruutu põhjaäärel pole tühjad
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Üks või enam ääreruutu pole vesi
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Suurim jaamaala: {ORANGE}{STRING} ruut{P 0:1 "" u} {RED}Hoiatus: kõrge määr aeglustab mängu
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Suurim jaamaala: {ORANGE}{STRING} {RED}Hoiatus: kõrge määr aeglustab mängu
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automaatne helikopterihooldus maandumisplatsidel: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Maastiku-, ning raudtee/tee/vee/lennujaamade tööriistaribade seostamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Väikekaardi maa värv: {ORANGE}{STRING}
@@ -1267,8 +1252,8 @@ STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Väljas
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Kaardi kerimisrulliku kiirus: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Paremklõpsu matkimine: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klõps
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klõps
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klikk
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klikk
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Väljas
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Kerimine vasakklõpsul: {ORANGE}{STRING}
@@ -1279,11 +1264,6 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :lühike (31-12-
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Mängu seiskamine alguses: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Lubatud seisaku ajal: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :mitte ükski toiming
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :kõik mitte-ehituslikud toimingud
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :kõik peale maastikku muutvate toimingute
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :kõik tõimingud
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Laiendatud sõidukinimekiri: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Väljas
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Oma ettevõte
@@ -1305,10 +1285,10 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Ehitust
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Kulutuste rühmitamine ettevõtte finantsaknas: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Ehitustööriistade näitamine ka vastavate sõidukite puudumisel: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Enim ronge ettevõtte kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Enim mootorsõidukeid ettevõtte kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Enim õhusõidukeid ettevõtte kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Enim laevu ettevõtte kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Enim ronge mängija kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Enim mootorsõidukeid mängija kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Enim õhusõidukeid mängija kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Enim laevu mängija kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Rongikeeld arvutile: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Sõidukikeeld arvutile: {ORANGE}{STRING}
@@ -1319,13 +1299,13 @@ STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Tehism
STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}#opcodes enne tehismõistuse peatamist: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Protsentides hooldusvahemikud: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Vaikimisi hooldusvahemik rongidele: {ORANGE}{STRING} päev{P 0:1 "" a}/%
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Vaikimisi hooldusvahemik rongidele: {ORANGE}{STRING} päeva
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Rongide hooldusvahemik vaikimisi: {ORANGE}väljas
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Vaikimisi hooldusvahemik mootorsõidukitele: {ORANGE}{STRING} päev{P 0:1 "" a}/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Vaikimisi hooldusvahemik mootorsõidukitele: {ORANGE}{STRING} päeva
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}Mootorsõidukite hooldusvahemik vaikimisi: {ORANGE}välja lülitatud
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Vaikimisi hooldusvahemik õhusõidukitele: {ORANGE}{STRING} päev{P 0:1 "" a}/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Vaikimisi hooldusvahemik õhusõidukitele: {ORANGE}{STRING} päeva
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Õhusõidukite hooldusvahemik vaikimisi: {ORANGE}väljas
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Vaikimisi hooldusvahemik laevadele: {ORANGE}{STRING} päev{P 0:1 "" a}/%
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Vaikimisi hooldusvahemik laevadele: {ORANGE}{STRING} päeva
STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED :{LTBLUE}Laevade hooldusvahemik vaikimisi: {ORANGE}väljas
STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}Hoolduse keelamine rikete väljalülitamisel: {ORANGE}{STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}Vagunite kiiruspiirangud: {ORANGE}{STRING}
@@ -1336,7 +1316,7 @@ STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Alustam
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Sujuv majandus (rohkem, väiksemad muutused): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Aktsiatehingud teiste ettevõtetega: {ORANGE}{STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Söötejaamade kasumi näitamise protsent: {ORANGE}{STRING}%
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Lohistades rajatavate signaalide paigaldustihedus: {ORANGE}{STRING} ühik{P 0:1 "" ut}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Venitades rajatavate signaalide paigaldustihedus: {ORANGE}{STRING} ühik(ut)
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Semafore ehitatakse enne: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Signaalide paigutamise graafiline kasutajaliides: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Vaikimisi ehitatav signaalide liik: {ORANGE}{STRING}
@@ -1371,14 +1351,10 @@ STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Tööri
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Vasakul
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Keskel
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Paremal
STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Seisundiriba asukoht: {ORANGE}{STRING}
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Vasakul
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Keskel
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Paremal
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Akna haaramisraadius: {ORANGE}{STRING} px
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Akna haaramisraadius: {ORANGE}välja lülitatud
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Maksimaalne kinnistamata akende arv: {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Maksimaalne kinnistamata akende arv: {ORANGE}väljas
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Aknapiirang (kinnistamata): {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Aknapiirang (kinnistamata): {ORANGE}väljas
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Linna kasvutempo: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Pole
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Aeglane
@@ -1439,7 +1415,7 @@ STR_INTRO_ONLINE_CONTENT :{BLACK}Internet
STR_INTRO_AI_SETTINGS :{BLACK}Tehismõistuse seaded
STR_INTRO_QUIT :{BLACK}Välju
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Alusta uut mängu. Ctrl+klõps jätab kaardi seadistamise vahele
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Alusta uut mängu. Ctrl+Klikk jätab kaardi seadistamise vahele
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Laadi salvestatud mäng
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Alusta uut mängu kasutades kõrguskaarti maastikuna
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Alusta omatehtud stsenaariumit kasutades uut mängu
@@ -1485,7 +1461,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Kas sa
# Cheat window
STR_CHEATS :{WHITE}Petmine
STR_CHEATS_TOOLTIP :{BLACK}Märgistatud kastid näitavad et, kas sa oled varem seda pettust kasutanud
STR_CHEATS_WARNING :{BLACK}Hoiatus! Sa kavatsed oma konkurente reeta. Pea meeles, et sellisest häbist ei saa sa enam kunagi lahti
STR_CHEATS_WARNING :{BLACK}Hoiatus! Sa kavatsed oma konkurente reeta. Pea meeles, et sellisest häbist ei saa sa enam kunagi lahti.
STR_CHEAT_MONEY :{LTBLUE}Suurenda raha hulka {CURRENCY} võrra
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Mängimine ettevõttena: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Võlubuldooser (eemaldab tööstused, paiksed objektid): {ORANGE}{STRING}
@@ -1497,7 +1473,6 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Arktiline maast
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Troopiline maastik
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Mänguasjamaa
STR_CHEAT_CHANGE_DATE :{LTBLUE}Muuda kuupäeva: {ORANGE} {DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Muuda jooksvat aastaarvu
STR_CHEAT_SETUP_PROD :{LTBLUE}Tootmisväärtuste muutmine: {ORANGE}{STRING}
# Livery window
@@ -1510,7 +1485,7 @@ STR_LIVERY_SHIP_TOOLTIP :{BLACK}Näita l
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Näita lennukivärvistikke
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vali põhivärv värvistikule
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vali teine värv valitud värvistikule
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vali muudetav värvivalik - või mitu Ctrl+klõps abil. Klõpsa kastil, et muuta värvivaliku kasutust
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vali muudetav värvivalik - või mitu CTRL+klõps abil. Klõpsa kastil, et muuta värvivaliku kasutust.
STR_LIVERY_DEFAULT :Firmavärv
STR_LIVERY_STEAM :Aurumootorvedur
@@ -1550,15 +1525,15 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Tekita u
STR_FACE_ADVANCED :{BLACK}Täpsem
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Täpsem näovalik
STR_FACE_SIMPLE :{BLACK}Lihtne
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Lihtne näo valik
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Lihtne näo valik.
STR_FACE_LOAD :{BLACK}Lae
STR_FACE_LOAD_TOOLTIP :{BLACK}Lae lemmik nägu
STR_FACE_LOAD_DONE :{WHITE}OpenTTD seadistusfailist laeti sinu lemmiknägu
STR_FACE_FACECODE :{BLACK}Mängja nägu no.
STR_FACE_FACECODE_TOOLTIP :{BLACK}Vaata ja/või säti ettevõtte presidendi näonumbrit
STR_FACE_FACECODE_CAPTION :{WHITE}Vaata või säti presidendi näonumbrit
STR_FACE_FACECODE_SET :{WHITE}Uus näonumbri kood on sätitud
STR_FACE_FACECODE_ERR :{WHITE}Ei saanud näonumbrit sättida - peab olema number 0 ja 4,294,967,295 vahel!
STR_FACE_FACECODE_TOOLTIP :{BLACK}Vaata või säti näonumbrit
STR_FACE_FACECODE_CAPTION :{WHITE}Vaata või säti näonumbrit
STR_FACE_FACECODE_SET :{WHITE}Uus näonumbri kood on sätitud.
STR_FACE_FACECODE_ERR :{WHITE}Ei saanud näonumbrit sättida - peab olema number 0 ja 4,494,967,295 vahel!
STR_FACE_SAVE :{BLACK}Salvesta
STR_FACE_SAVE_TOOLTIP :{BLACK}Salvesta lemmiknägu
STR_FACE_SAVE_DONE :{WHITE}See nägu salvestatakse sinu lemmikuna OpenTTD seadete faili.
@@ -1642,7 +1617,7 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Serveri
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Leia server
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Võrgust serveri otsimine
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Lisa server
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Pidevalt jälgitava serveri lisamine loendisse
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Pidevalt jälgitava serveri lisamine loendisse.
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Alusta serverit
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Oma serveri alustamine
@@ -1675,7 +1650,7 @@ STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Räägit
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Teistele mängijatele teadmiseks, et mis keelt serveris räägitakse
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Alusta mängu
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Uue võrgumängu alustamine suvalise kaardiga või valitud stsenaariumiga
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Uue võrgumängu alustamine suvalise kaardiga
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Mängu laadimine
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Varasema võrgumängu jätkamine (vaata, et ühendad ennast õige mängijana)
@@ -1753,7 +1728,7 @@ STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ühendum
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Ühendumine...
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Kontrollin õigusi...
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Ootel...
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Kaardi allalaadimine...
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) kaardi allalaadimine...
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Andmete töötlemine...
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registreerimine...
@@ -1761,7 +1736,6 @@ STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Hangin m
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Hangin ettevõtte infot...
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" i} sinu ees
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} allalaaditud
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} allalaaditud
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Katkesta
@@ -1799,7 +1773,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Kasuta s
STR_COMPANY_VIEW_JOIN :{BLACK}Liitu
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Liitu ja mängi selle ettevõttena
STR_COMPANY_VIEW_PASSWORD :{BLACK}Salasõna
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Ettevõtte kaitsmine salasõnaga, et võõrad ei saaks ilma loata ühineda
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Ettevõtte kaitsmine salasõnaga, et võõrad ei saaks ilma loata ühineda.
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Vali ettevõttele salasõna
# Network chat
@@ -1833,7 +1807,6 @@ STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server o
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Sinu sisenemine siia serverisse on keelatud
STR_NETWORK_ERROR_KICKED :{WHITE}Sind visati mängust välja
STR_NETWORK_ERROR_CHEATER :{WHITE}Selles serveris on petmine keelatud
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Sa saatsid serverile liiga palju käsklusi korraga
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :üldine viga
@@ -1851,11 +1824,8 @@ STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :vale ettevõtte
STR_NETWORK_ERROR_CLIENT_KICKED :server viskas välja
STR_NETWORK_ERROR_CLIENT_CHEATER :üritas pettust kasutada
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server on täis
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :saatis liiga palju käsklusi
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Võimalik ühenduse katkemine
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}Viimase {NUM} sekundi jooksul pole serverilt andmeid saabunud
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -1944,15 +1914,15 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Alla laa
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Läbipaistvusvalikud
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Vaheta jaamamärkide läbipaistvust. Ctrl+klõps lukustab
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Vaheta puude läbipaistvust. Ctrl+klõps lukustab
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Vaheta majade läbipaistvust. Ctrl+klõps lukustab
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Vaheta tööstusehitiste läbipaistvust. Ctrl+klõps lukustab
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Vaheta läbipaistvust hoonetel nagu jaamad, depood, vahepunktid ja elektriliinid. Ctrl+klõps lukustab
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Vaheta sildade läbipaistvust. Ctrl+klõps lukustab
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Vaheta läbipaistvust rajatistel, nagu majakad ja antennid. Ctrl+klõps lukustab
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Õhuliinide läbipaistvuse vahetamine. Ctrl+klõps lukustab
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Vaheta laadimisnäidikute läbipaistvust. Ctrl+klõps lukustab
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Vaheta jaamamärkide läbipaistvust
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Vaheta puude läbipaistvust
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Vaheta majade läbipaistvust
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Vaheta tööstusehitiste läbipaistvust
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Vaheta läbipaistvust hoonetel nagu jaamad, depood, vahepunktid ja elektriliinid. CTRL+klõps lukustab.
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Vaheta sildade läbipaistvust
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Vaheta läbipaistvust rajatistel, nagu: majakad, antennid ja võimalik, et tulevikus ka silmailu
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Õhuliinide läbipaistvuse vahetamine. CTRL-klahvi toel klõpsamine lukustab.
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Vaheta laadimisnäidikute läbipaistvust
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Muuda esemed nähtamatuks, mitte läbipaistvaks
# Base for station construction window(s)
@@ -1977,16 +1947,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Elektriraudtee
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Monorelsi ehitamine
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Magnethõljuktee ehitamine
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Ehita raudteed. Ctrl vahetab ehitamise eemaldamise vastu. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Rööbaste ehitamine kasutades Autotram režiimi. Ctrl valib rööbaste ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Ehita rongidepoo (rongide ehitamiseks ja hoolduseks). Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Muuda rööpad meldepunktiks. Ctrl võimaldab meldepunkte ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Ehita raudteejaam. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Ehita rööbastee signaale. Ctrl valib semaforide ja fooride vahel{}Hiirega lohistades paigaldatakse foore sirgel teelõigul. Ctrl paigaldab foorid kuni järgmise jaamani{}Ctrl+klõps avab foori valikuakna. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Ehita raudteesild. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Ehita rongitunnel. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Ehita raudteed. Ctrl vahetab ehitamise eemaldamise vastu
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Rööbaste ehitamine kasutades "lohistamist"
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Ehita rongidepoo (rongide ehitamiseks ja hoolduseks)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Muuda rööpad meldepunktiks
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Ehita raudteejaam
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Ehita rööbastee signaale
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Ehita raudteesild
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Ehita rongitunnel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Vaheta rongitee, signaalide, meldepunktide ja jaamade ehitamise ja lammutamise vahel. Ctrl-klahviga eemaldatakse meldepunktid ja jaamad.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Muuda/uuenda rööpaliiki. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Muuda/uuenda rööpaliiki
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Depoo suund
@@ -2004,8 +1974,8 @@ STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Radade a
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Vali raudteejaama perroonide arv
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Perrooni pikkus
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Vali raudteejaama pikkus
STR_STATION_BUILD_DRAG_DROP :{BLACK}Lohistamine
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Ehita jaam kasutades hiirega lohistamist
STR_STATION_BUILD_DRAG_DROP :{BLACK}Venitamine
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Ehita jaam kasutades hiirega venitust
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vali jaama klass mida tahad näidata
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vali ehitatava jaama tüüp
@@ -2015,19 +1985,19 @@ STR_STATION_CLASS_WAYP :Meldepunktid
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signaali valik
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (semafor){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (semafor){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (semafor){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (semafor){}Kombineeritud signaal toimib nii sissesõidu-, kui ka väljasõidusignaalina. See võimaldab laialiulatuvaid eelsignaalide harusid ehitada
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (semafor){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (semafor){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (semafor){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (semafor){}Kombineeritud signaal toimib nii sissesõidu-, kui ka väljasõidusignaalina. See võimaldab laialiulatuvaid eelsignaalide harusid ehitada.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (elektriline){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (elektriline){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (elektriline){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (elektriline){}Kombineeritud signaal toimib nii sisse-, kui ka väljasõidusignaalina. See võimaldab laialiulatuvaid eelsignaalide harusid ehitada
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Täiustatud signaal (elektriline){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (elektriline){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signaalide teisendamine{}Kui see on valitud, siis olemasoleval signaalil klõpsates teisendatakse see määratud signaalitüübiks ja -variandiks. Samal ajal Ctrl klahvi all hoides lülitutakse olemasoleva variandi vahel. Shift+klõps näitab teisendamise eeldatavat maksumust
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (elektriline){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (elektriline){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (elektriline){}Kombineeritud signaal toimib nii sisse-, kui ka väljasõidusignaalina. See võimaldab laialiulatuvaid eelsignaalide harusid ehitada.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Täiustatud signaal (elektriline){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (elektriline){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signaalide teisendamine{}Kui see on valitud, siis olemasoleval signaalil klõpsates teisendatakse see määratud signaalitüübiks ja -variandiks. Samal ajal CTRL klahvi all hoides lülitutakse olemasoleva variandi vahel.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Signaalide paigaldustihedus
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Kahanda signaalide paigaldustihedust
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Suurenda signaalide paigaldustihedust
@@ -2037,7 +2007,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Vali rau
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vali sillatüüp
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Silla valik - ehitamiseks klõpsi sobival sillal
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Rippsild, terasest
STR_BRIDGE_NAME_GIRDER_STEEL :Raamistikuga, terasest
STR_BRIDGE_NAME_CANTILEVER_STEEL :Ulgtugi, terasest
@@ -2051,21 +2020,21 @@ STR_BRIDGE_TUBULAR_SILICON :Torujas, siliko
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Sõiduteede ehitamine
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Trammiteede ehitamine
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Ehita sõidutee blokk. Ctrl valib tee ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Ehita trammitee blokk. Ctrl valib tee ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Ehita autotee osa kasutades Autoroad režiimi. Ctrl valib tee ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Ehita trammitee osa kasutades Autotram režiimi. Ctrl valib trammitee ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Depoo ehitamine (veovahendite ehitamiseks ja hooldamiseks). Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Ehita trammidepoo (veeremi ehitamiseks ja hoolduseks). Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Ehita bussijaam. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Ehita reisitrammijaam. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Ehita veokite laadimisplats. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Ehita kaubatrammijaam. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Ehita sõidutee blokk
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Ehita trammitee blokk
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Ehita autotee osa kasutades Autoroad režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Ehita trammitee osa kasutades Autotram režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Depoo ehitamine (veovahendite ehitamiseks ja hooldamiseks)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Ehita trammidepoo (veeremi ehitamiseks ja hoolduseks)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Ehita bussijaam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Ehita reisitrammijaam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Ehita veokite laadimisplats
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Ehita kaubatrammijaam
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Lülita ühesuunalised teed sisse/välja
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Ehita sild. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Ehita trammisild. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Ehita tunnel. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Ehita trammitunnel. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Ehita sild
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Ehita trammisild
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Ehita tunnel
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Ehita trammitunnel
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Lülitu maanteede ehitamise ja lammutamise vahel
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Lülitu trammitee ehitamise ja lammutamise vahel
@@ -2088,14 +2057,14 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Vali kau
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Veeteede ehitamine
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Veeteed
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Ehita kanaleid. Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Lüüsi ehitamine. Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Ehita laevaremonditehas (laevade ehitamiseks ja hoolduseks). Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Ehita laevadokk. Ctrl võimaldab jaamu ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Paigalda poi mis on kasutatav teemärgisena. Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Ehita veejuhe. Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Määratle veealad.{}Ehita kanal. Ctrl-klahvi all hoides ujutab ümbruskonna üle.
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Jõgede paigutamine
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Ehita kanaleid.
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Lüüsi ehitamine
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Ehita laevaremonditehas (laevade ehitamiseks ja hoolduseks)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Ehita laevadokk
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Raja teemärgisena kasutatav poi
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Ehita veejuhe
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Määratle veealad.{}Ehita kanal. CTRL-klahvi all hoides ujutab ümbruskonna üle.
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Jõgede paigutamine.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Laevaremonditehase suund
@@ -2106,7 +2075,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Dokk
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Lennuväljad
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Ehita lennuväli. Ctrl võimaldab jaamade ühendamist. Shift valib ehitamise/hinna kuvamise režiimi
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Ehita lennuväli
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Lennuvälja valik
@@ -2133,26 +2102,19 @@ STR_STATION_BUILD_NOISE :{BLACK}Tekitatu
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Maastik
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Maapinna madaldamine. Hiirega lohistades langetatakse esimesena valitud punkt ja ülejäänud ala tasandatakse vastavalt selle kõrgusele. Ctrl valib ala diagonaalselt. Shift valib ehitamise/hinna kuvamise režiimi
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Maapinna kõrgendamine. Hiirega lohistades tõstetakse esimesena valitud punkti ja tasandatakse ülejäänud ala selle järgi. Ctrl valib ala diagonaalselt. Shift valib ehitamise/hinna kuvamise režiimi
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Tasanda maapinda esimesena valitud punkti kõrgusel. Ctrl valib piirkonna diagonaalselt. Shift valib ehitamise/hinna kuvamise režiimi
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Maa ostmine tulevaseks kasutamiseks. Shift valib ehitamise/eeldatava maksumuse kuvamise režiimi
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Maapinna madaldamine
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Maapinna kõrgendamine
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Maapinna kõrgus
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Maa ostmine tulevaseks kasutamiseks
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Objekti valik
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Vali ehitatav objekt. Shift valib ehitamise/hinna kuvamise režiimi
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Objektiklass
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Objekti eelvaade
STR_OBJECT_BUILD_SIZE :{BLACK}Suurus: {GOLD}{NUM} x {NUM} ruutu
STR_OBJECT_CLASS_LTHS :Majakad
STR_OBJECT_CLASS_TRNS :Saatejaamad
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Puud
STR_PLANT_TREE_TOOLTIP :{BLACK}Istutatava puu liigi valimine
STR_TREES_RANDOM_TYPE :{BLACK}Suvalised puutüübid
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Istutab suvalisi puid. Shift valib ehitamise/hinna kuvamise režiimi
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Istutab suvalisi puid
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Suvalised puud
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Istutab puid suvaliselt üle kogu maa
@@ -2173,7 +2135,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Kas oled
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Linnade loomine
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Uus linn
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Ehita uus linn. Shift+klõpsuga kuvatakse eeldatav maksumus
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Ehita uus linn
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Suvaline linn
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Ehita linn suvalisse kohta
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Palju suvalisi linnu
@@ -2241,8 +2203,6 @@ STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordina
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Ehitatud: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Jaama liik: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Jaama rühm: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}Lennujaama liik: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}Lennujaama nimi: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Lennujaama osa nimi: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Vastuvõetavad veosed: {LTBLUE}
@@ -2344,7 +2304,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa
STR_ABOUT_OPENTTD :{WHITE}OpenTTD lisainfo
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Algne autorikaitse {COPYRIGHT} 1995 Chris Sawyer, kõik õigused kaitstud
STR_ABOUT_VERSION :{BLACK}OpenTTD osa {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD meeskond
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD meeskond
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvesta mäng
@@ -2474,7 +2434,6 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Otsi kas
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Faili nimi: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versioon: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. ühilduv versioon: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palett: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameetrid: {SILVER}{STRING}
@@ -2488,11 +2447,8 @@ STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Sisesta
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Muuda NewGRF parameetreid
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Sulge
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Nulli
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Säti kõikidele parameetritele vaikeväärtused
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Parameeter {NUM}
STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING}
STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}Parameetrite arv: {ORANGE}{NUM}
# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION :{WHITE}Inspekteeri- {STRING}
@@ -2500,7 +2456,6 @@ STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Vanem
STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}Inspect the object of the parent scope
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} kohast {HEX}
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Objekt
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Rööpa tüüp
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF muutuf 60+x parameeter (kuueteistkümnendsüsteemis)
@@ -2531,23 +2486,22 @@ STR_NEWGRF_ERROR_VERSION_NUMBER :OpenTTD väitel
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} on {STRING} TTD osa jaoks.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} on mõeldud kasutamiseks {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :vigane parameeter {1:STRING} jaoks: parameeter {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} peab olema laetud enne {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} peab olema laetud pärast {STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} nõuab OpenTTD osa {STRING} või uuemat
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} peab olema laetud enne {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} peab olema laetud pärast{STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} nõuab OpenTTD osa {STRING} või uuemat.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF fail, mis tehti tõlkimiseks,
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Liiga palju NewGRF-e on laaditud
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Liiga palju NewGRF-e on laaditud.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Laadides {2:STRING} staatilise NewGRF-na koos {4:STRING} võib põhjustada sünkrooni katkemist.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Ootamatu sprait
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Tundmatu Action 0 omadus
STR_NEWGRF_ERROR_INVALID_ID :Vale tunnuse kasutamise proov
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sisaldab vigast pilti. Kõiki vigaseid pilte näidatakse punase küsimärgina (?)
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Ootamatu sprait.
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Tundmatu Action 0 omadus.
STR_NEWGRF_ERROR_INVALID_ID :Vale tunnuse kasutamise proov.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sisaldab vigast pilti. Kõiki vigaseid pilte näidatakse punase küsimärgina (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisaldab mitmeid Action 8 kirjeid
STR_NEWGRF_ERROR_READ_BOUNDS :Loeti pseudo-sprite'i lõpust kaugemale
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Hetkel kasutatavast alus graafikapaketist puuduvad mõned spraidid.{}Palun uuenda alus graafikapaketti
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Ettevaatust!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Sa soovid muuta jooksvat mängu. See võib OpenTTD kokku jooksutada ja rikkuda pooleli oleva mängu. Ära nende vigade kohta vearaportit edasta.{}Kas sa oled jätkamises täiesti kindel?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Sa soovid muuta jooksvat mängu. See võib OpenTTD kokku jooksutada.{}Kas sa oled jätkamises täiesti kindel?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ei saa faili lisada: korduv GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Sobivat faili ei leitud (ühilduv GRF fail on laaditud)
@@ -2566,11 +2520,11 @@ STR_NEWGRF_LIST_MISSING :{RED}Puuduvad f
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}NewGRF '{STRING}' käitumine põhjustab tõenäoliselt sünkrooni katkemisi ja/või mängu kokkujooksmiseid.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Depoost väljas asudes on sõiduki '{1:ENGINE}' pikkus muudetud.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Ettevõtte '{1:COMPANY}' rongil '{0:VEHICLE}' on ebasobiv pikkus. See on tõenäoliselt põhjustatud problemaatilistest NewGRF-dest. Mäng võib kokku joosta või sünkroonist välja minna
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Ettevõtte '{1:COMPANY}' rongil '{0:VEHICLE}' on ebasobiv pikkus. See on tõenäoliselt põhjustatud problemaatilistest NewGRF-dest. Mäng võib kokku joosta või
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' sisaldab väära teavet.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Veose/ümberseadistamise teave sõidukil '{1:ENGINE}' erineb ehitamisaegsest ostunimekirjast. Seetõttu võib uuendamisel või asendamisel ümberseadistamine ebaõnnestuda
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' põhjustas toodangu tagasikutsumises lõpmatu korduse
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Veose/ümberseadistamise teave sõidukil '{1:ENGINE}' erineb ehitamisaegsest ostunimekirjast. Seetõttu võib uuendamisel või asendamisel ümberseadistamine ebaõnnestuda.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' põhjustas toodangu tagasikutsumises lõpmatu korduse.
# 'User removed essential NewGRFs'-placeholders for stuff without specs
STR_NEWGRF_INVALID_CARGO :<vale või vigane kaup>
@@ -2581,10 +2535,6 @@ STR_NEWGRF_INVALID_INDUSTRYTYPE :<vigane tööst
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Siltide nimekiri - {COMMA} Silt{P "" i}
STR_SIGN_LIST_MATCH_CASE :{BLACK}Tõstutundlik
STR_SIGN_LIST_CLEAR :{BLACK}Tühista filter
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Lülita sisse/välja tõstutundlikkuse kasutamine siltide filtreerimisel
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Tühista teksti filter
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Sildi muutmine
@@ -2597,7 +2547,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Sisesta
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Linnad
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Puudub -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Linnanimed - vajuta linnanimele, et viia vaade linnale. Ctrl+klõps avab uue vaate linna asukohast
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Linnanimed - vajuta linnanimele, et viia vaade linnale
STR_TOWN_POPULATION :{BLACK}Maailma rahvastik: {COMMA}
# Town view window
@@ -2657,7 +2607,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Mitte ühtegi
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Juba toetatavad veoteenused:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} kohast {STRING} kohta {STRING}{YELLOW} ({COMPANY}{YELLOW}, kuni {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Vajuta pakkumisele, et näha linna või tööstuse asukohta. Ctrl+klõps avab uue vaate ettevõtte/linna asukohast
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Vajuta pakkumisele, et näha linna või tööstuse asukohta
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Jaamanimed - nimel vajutades viiakse vaade jaamale. Ctrl+klõps avab jaama asukohas uue vaate.
@@ -2708,9 +2658,9 @@ STR_STATION_VIEW_RENAME_STATION_CAPTION :Jaama nime vahe
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade teemärgisel. Ctrl+klõps avab teemärgisel uue vaate
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade teemärgisel. Ctrl+klikk avab teemärgisel uue vaate
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Muuda meldepunkti nime
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade poile. Ctrl+klõps avab poil uue vaate
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade poile. Ctrl+klikk avab poil uue vaate
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Muuda poi nime
STR_EDIT_WAYPOINT_NAME :{WHITE}Muuda meldepunkti nime
@@ -2764,7 +2714,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Ehita et
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vaata peakorterit
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Ettevõtte peakorteri vaatamine
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Liiguta peakorterit
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ehita ettevõtte peakorter mujale 1% firmaväärtuse tasu eest. Shift+klõps näitab toimingu eeldatavat maksumust
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ehita ettevõtte peakorter mujale 1% firmaväärtuse tasu eest
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Uus nägu
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Vali presidendile uus nägu
@@ -2777,8 +2727,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Muuda pr
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Osta 25% ettevõtte aktsiatest
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Müü 25% ettevõtte aktsiatest
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Osta 25% ettevõtte aktsiatest. Shift+klõpsuga kuvatakse aktsiate hind tehingut tegemata
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Müü 25% ettevõtte aktsiatest. Shift+klõpsuga kuvatakse aktsiate hind tehingut tegemata
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Osta 25% ettevõtte aktsiatest
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Müü 25% ettevõtte aktsiatest
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Ettevõtte nimi
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Presidendi nimi
@@ -2791,14 +2741,13 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Puudu
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% veetud)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% veetud)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Tööstuste nimed - klõpsates keskendatakse vaade tööstusele. Ctrl+klõps avab uue vaate ettevõtte asukohast
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Tööstuste nimed - klõpsates keskendatakse vaade tööstusele
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Eelmise kuu valmistoodang:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% veetud)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Vaate keskendamine tööstusele
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Tootlikkuse tase: {YELLOW}{COMMA}%
############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Vajab: {YELLOW}{STRING}{STRING}
@@ -2814,7 +2763,6 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Toodab:
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}Tootlikuse muutmine
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Muuda tootlikkuse taset (protsent, kuni 800%)
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} rong{P "" i}
@@ -2833,7 +2781,7 @@ STR_VEHICLE_LIST_AVAILABLE_TRAINS :Saadaval rongid
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Saadaval sõidukid
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Saadaval laevad
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Saadaval õhusõidukid
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vaata nimekirja saadaolevatest seda tüüpi veovahenditest
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vaata nimekirja seda tüüpi veovahenditest
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Halda nimekirja
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Saada juhised kõikidele selles nimekirjas olevatele veovahenditele
@@ -2889,7 +2837,7 @@ STR_PURCHASE_INFO_SPEED :{BLACK}Tippkiir
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Käituskulud: {GOLD}{CURRENCY}/aastas
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kandevõime: {GOLD}{CARGO} {STRING}
STR_PURCHASE_INFO_REFITTABLE :(ümberseadistatav)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Kujundatud: {GOLD}{NUM}{BLACK} Vanus: {GOLD}{COMMA} aasta{P "" t}
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Kujundatud: {GOLD}{NUM}{BLACK} Vanus: {GOLD}{COMMA} aastat
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Parim tehnoseisund: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Hind: {GOLD}{CURRENCY}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Mass: {GOLD}{WEIGHT_S} {WEIGHT_S})
@@ -2911,10 +2859,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Ehita ve
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Ehita laev
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Ehita lennuk
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Osta valitud raudteesõiduk. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Osta valitud mootorsõiduk. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Osta valitud laev. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Osta valitud õhusõiduk. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Ehita valitud raudteesõiduk
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Ehita valitud mootorsõiduk
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Ehita valitud laev
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Ehita valitud lennuk
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Nimevahetus
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Nimevahetus
@@ -2979,10 +2927,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kloonimi
STR_DEPOT_CLONE_SHIP :{BLACK}Klooni laev
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klooni lennuk
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}See ehitab koopia rongist koos kõikide vagunitega. Vajuta sellele nuppule, ning seejärel rongile depoo sees või väljas. Ctrl+klõps jagab sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}See paljundab mootorsõidukit. Klõpsa seda nuppu, ning seejärel mootorsõidukil depoos või sellest väljas. Ctrl+klõps jagab sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ostab samasuguse laeva. Vajuta sellele nuppule, ning seejärel laevale laevaremonditehase sees või väljas. Ctrl+klõpsuga jagatakse sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ostab samasuguse õhusõiduki. Klõpsa sellele nuppule, ning seejärel lennukile angaari sees või väljas. Ctrl+klõpsuga jagatakse sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}See ehitab koopia rongist koos kõikide vagunitega. Vajuta sellele nuppule, ning seejärel rongile depoo sees või väljas. CTRL-klikk jagab sihtpunkte
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}See paljundab mootorsõidukit. Klõpsa seda nuppu, ning seejärel mootorsõidukil depoos või sellest väljas. CTRL-klõps jagab sihtpunkte
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ostab samasuguse laeva. Vajuta sellele nuppule, ning seejärel laevale laevaremonditehase sees või väljas. Ctrl-klõpsuga jagatakse sihtpunkte.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ostab samasuguse õhusõiduki. Klõpsa sellele nuppule, ning seejärel lennukile angaari sees või väljas. CTRL-klõpsuga jagatakse sihtpunkte
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Keskenda põhivaade rongidepoo kohale
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Vii vaade garaažile. Ctrl+klõps avab garaažil uue vaate.
@@ -3062,14 +3010,14 @@ STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Vii vaad
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vii peavaade lennukile
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada rong depoosse
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada sõiduk garaaži. Ctrl+klõps, et ainult teenindada
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada laev angaari. Ctrl+klõps ainult teenindab
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada sõiduk garaaži. CTRL+klõps, et ainult teenindada.
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada laev angaari. CTRL+klikk ainult teenindab.
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada lennuk angaari
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ostab samasuguse rongi koos kõikide vagunitega. Ctrl+klõpsuga jagatakse sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ostab samasuguse maanteesõiduki. Ctrl+klõpsuga jagatakse sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ostab samasuguse laeva. Vajuta sellele nuppule, ning seejärel laevale laevaremonditehase sees või väljas. Ctrl+klõpsuga jagatakse sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ostab samasuguse õhusõiduki. Ctrl+klõpsuga jagatakse sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ostab samasuguse rongi koos kõikide vagunitega. CTRL-klõpsuga jagatakse sihtpunkte
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ostab samasuguse maanteesõiduki. CTRL-klõpsuga jagatakse sihtpunkte
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ostab samasuguse laeva. CTRL-klõpsuga jagatakse sihtpunkte
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ostab samasuguse õhusõiduki. CTRL-klõpsuga jagatakse sihtpunkte
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Sunni rongi signaale eirama
@@ -3193,8 +3141,6 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kandevõ
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Seadista ümber)
STR_REFIT_TITLE :{GOLD}Vali veetav veoseliik:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Uus kandevõime: {GOLD}{CARGO}{}{BLACK}Laeva ümberseadistamise hind: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Uus kandevõime: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Ümberseadistamise maksumus: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Vali ümberseadistatavad sõidukid. Hiirega lohistades saab valida mitu sõidukit. Klõpsates tühjal kohal valitakse terve sõiduk. Ctrl+klõps valib sõiduki ja temale järgneva keti
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Vali rongi veetav veoseliik
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vali maanteesõiduki veetav veoseliik
@@ -3216,7 +3162,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Sõiduplaan
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Näita sõiduplaani
STR_ORDERS_LIST_TOOLTIP :{BLACK}Sihtpunktide nimekiri. Valimiseks klõpsa sihtpunktil. Ctrl+klõps keskendab vaateakna jaama peale.
STR_ORDERS_LIST_TOOLTIP :{BLACK}Sihtpunktide nimekiri. Valimiseks klõpsa sihtpunktil. CTRL + klikk keskendab vaateakna jaama peale.
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3280,16 +3226,12 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Jäta pr
STR_ORDERS_DELETE_BUTTON :{BLACK}Kustuta
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Kustuta valitud käsk
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Kustuta kõik käsud
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Lõpeta jagamine
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Peata käskude jagamine. Ctrl+klõps kustutab ka kõik sellele sõidukile antud käsud
STR_ORDERS_GO_TO_BUTTON :{BLACK}Mine
STR_ORDER_GO_TO_NEAREST_DEPOT :Mine lähimasse depoosse
STR_ORDER_GO_TO_NEAREST_HANGAR :Mine lähimasse angaari
STR_ORDER_CONDITIONAL :Tinglik sihtpunkti vahetamine
STR_ORDER_SHARE :Jaga korraldusi
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Lisa uus käsk nimekirja lõppu, või enne valitud käsku. Ctrl määrab jaama puhul korralduseks 'lae üks täis', meldepunkti puhul 'peatuseta' ja depoo puhul 'hooldus'. 'Jaga korraldusi' või Ctrl lubab sellel sõidukil jagada korraldusi valitud veovahendiga. Klõpsates teisel sõidukil kopeeritakse selle korraldused
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Lisa uus käsk nimekirja lõppu, või enne valitud käsku
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Täpsustatud käskluse lisamine
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Näita kõiki sama sõidugraafikuga mootorsõidukeid
@@ -3315,8 +3257,6 @@ STR_ORDER_STOP_ORDER :(Peatu)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automaatne)
STR_ORDER_FULL_LOAD :(Laaditakse täis)
STR_ORDER_FULL_LOAD_ANY :(Ühte kaupa laaditakse täis)
STR_ORDER_NO_LOAD :(Ei laadita)
@@ -3414,7 +3354,6 @@ STR_AI_DEBUG_MATCH_CASE :{BLACK}Sobita t
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Toggle matching case when comparing AI log messages against the break string
STR_AI_DEBUG_CONTINUE :{BLACK}Jätka
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Jätka tee ja tee edasi AI-d
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Vaata selle AI silumisinfo väljundit
STR_ERROR_NO_AI :{WHITE}OpenTTD ehitati ilma tehismõistuse toeta...
STR_ERROR_NO_AI_SUB :{WHITE}... Tehismõistused puuduvad!
@@ -3488,27 +3427,27 @@ STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Katkine salvest
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Salvestus on tehtud uuemas osas
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Fail pole loetav
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Faili ei saanud kirjutada
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Andmeterviklikkuse kontrolli ei läbitud
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Andmeterviklikuse kontrolli ei läbitud
STR_GAME_SAVELOAD_NOT_AVAILABLE :<mitte saadaval>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kaarditekitamine katkes...{}... linnadele pole sobilike kohti
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... kaardil puudub linn
STR_ERROR_PNGMAP :{WHITE}Ei suuda laadida maastiku PNG failist...
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... faili ei leitud
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... faili ei leitud.
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... ei suutnud pilditüüpi teisendada. Vaja läheb 8 või 24-bitist PNG pilti.
STR_ERROR_PNGMAP_MISC :{WHITE}... midagi läks just valesti (tõenäoliselt rikutud fail)
STR_ERROR_PNGMAP_MISC :{WHITE}... midagi läks just valesti. Vabandust. (tõenäoliselt rikutud fail)
STR_ERROR_BMPMAP :{WHITE}Ei suuda laadida maastikku BMP failist...
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... ei suutnud muuta pildi tüüpi
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... ei suutnud muuta pildi tüüpi.
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skaala hoiatus
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Kaardi suuruse liigne muutmine pole soovitatav. Jätka?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Mäng ei leidnud helisid. Helid saad paigaldada Internetisisu laadimise aknast
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Mäng ei leidnud helisid. Helid saad paigaldada Internetisisu laadimise aknast.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Ekraanitõmmis edukalt salvestatud nimega '{STRING}'
@@ -3531,11 +3470,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... ebas
STR_ERROR_ALREADY_BUILT :{WHITE}... juba ehitatud
STR_ERROR_OWNED_BY :{WHITE}... omanik on {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ala kuulub teisele ettevõttele
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... maastikukujunduse limiit ületatud
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... maaala puhastamise limiit ületatud
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nime ei tohi korduda
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on ees
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Pole lubatud kui mäng seisab
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} kohalik omavalitsus keeldub seda lubamast
@@ -3578,7 +3514,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... liig
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... liiga lähedal teisele linnale
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... liiga palju linnu
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... pole enam ruumi kaardil
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Linn ei ehita teid. Teedeehituse lubamiseks Täpsemad seaded->Majandus->Linnad
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Linn ei ehita teid. Teedeehituse lubamiseks Täpsemad seaded->Majandus->Linnad.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Teede ehitamine
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Seda linna ei saa kustutada...{}Jaam või depoo viitab linnale või mõnd linna omanduses olevat tükki ei saa kustutada
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... linnakeskuses ei leidu kujule sobivat kohta
@@ -3654,7 +3590,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Meldepun
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Meldepunkti ei saa siit eemaldada...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Enne peab rööbastelt kõik teemärgid eemaldama
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... poi on ees
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... poi on kasutuses teise ettevõtte poolt!
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... poi on kasutusel!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Siia ei saa depood ehitada...
@@ -3667,7 +3603,7 @@ STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Ei saa m
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab olema depoos peatatud
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab garaažis peatatud olema
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab olema sadamas peatatud
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... peab olema peatatud angaari sees
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}Lennuk peab olema peatatud angaari sees
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Ainult depoos peatunud ronge saab muuta
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Rong on liiga pikk
@@ -3737,7 +3673,6 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Sild on
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Algus ja lõpp peavad samal joonel olema
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... mõlemad sillaotsad peavad olema maal
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}.. sild on liiga pik
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Sild lõpeks väljaspool kaarti
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Siia ei saa tunnelit ehitada...
@@ -3834,17 +3769,16 @@ STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Praegust
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Valitud järjestust ei ole võimalik vahele jätta...
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}sõiduk ei saa igasse jaama minna
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}sõiduk ei saa antud jaama minna
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... seda käsku jagav sõiduk ei saa sinna jaama minna
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}seda käsku jagav sõiduk ei saa sinna jaama minna
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa jagada...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Korralduste jagamist ei saa peatada...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa kopeerida...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... liiga kaugel eelmisest sihtpunktist
# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Sõidukile ei saa sõiduplaani anda...
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Sõidukid saavad ainult peatustes oodata
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}See sõiduk ei peatu selles jaamas
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Sõidukid saavad ainult peatustes oodata.
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Sellel sõidukil pole ühtegi peatust.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... liiga palju silte
@@ -3853,7 +3787,7 @@ STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Silti ei
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Silti ei saa kustutada...
# Translatable comment for OpenTTD's desktop shortcut
STR_DESKTOP_SHORTCUT_COMMENT :Transport Tycoon Deluxe'il põhinev simulatsioonimäng
STR_DESKTOP_SHORTCUT_COMMENT :Koopia Transport Tycoon Deluxe-est
##id 0x2000
# Town building names
+7 -19
View File
@@ -348,7 +348,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Poistu
STR_SETTINGS_MENU_GAME_OPTIONS :Pelin asetukset
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Vaikeusasetukset
STR_SETTINGS_MENU_CONFIG_SETTINGS :Lisäasetukset
STR_SETTINGS_MENU_AI_SETTINGS :Tekoälyn asetukset
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-asetukset
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Läpinäkyvyysasetukset
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Kaupunkien nimet näkyvissä
@@ -664,8 +663,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Näytä
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Näytä kuljetusreitit kartalla.
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Näytä kasvillisuus kartalla.
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Näytä maanomistajat kartalla.
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klikkaa teollisuustyyppiä näyttääksesi sen. Ctrl+Klik näyttää valitun tyypin. Ctrl+Klik uudestaan näyttää kaikki teollisuustyypit
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klikkaa yhtiötä näyttääksesi sen omaisuuden. Ctrl+Klik näyttää ainoastaan valitun yhtiön. Ctrl+Klik uudestaan näyttää kaikki yhtiöt
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Tie
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Rautatie
@@ -699,16 +696,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Kaupunkien nimet kartalla.
STR_SMALLMAP_CENTER :{BLACK}Keskitä pieni kartta tähän paikkaan
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kaikki pois päältä
STR_SMALLMAP_ENABLE_ALL :{BLACK}Kaikki päälle
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Näytä korkeus
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Älä näytä teollisuutta kartalla
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Näytä kaikki teollisuus kartalla
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Älä näytä teollisuutta kartalla
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Näytä kaikki teollisuus kartalla
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Valitse, näytetäänkö korkeuskartta
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Älä näytä yhtiöiden omaisuutta kartalla
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Näytä kaikki yhtiöiden omaisuus kartalla
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Näytä viimeisin viesti tai uutisraportti.
@@ -1980,7 +1974,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Valitse
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Valitse maantiesilta
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Sillan valinta - napsauta valittua siltaa rakentaaksesi sen.
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Riippusilta, terästä
STR_BRIDGE_NAME_GIRDER_STEEL :Palkki, terästä
STR_BRIDGE_NAME_CANTILEVER_STEEL :Ulokepalkki, terästä
@@ -2287,7 +2280,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistam
STR_ABOUT_OPENTTD :{WHITE}Tietoja OpenTTD:stä
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Alkuperäiset oikeudet {COPYRIGHT} 1995 Chris Sawyer, kaikki oikeudet pidätetään
STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Tallenna peli
@@ -2541,7 +2534,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Syötä
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Kaupungit
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Ei mitään -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Kaupunkien nimet - nimen klikkaaminen keskittää päänäkymän kaupunkiin. Ctrl+Klik avaa uuden näkymäikkunan kaupungin sijaintiin
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Kaupunkien nimet - nimen klikkaaminen keskittää näkymän kaupunkiin. Ctrl+Klik avaa uuden näkymäikkunan kaupungin sijaintiin
STR_TOWN_POPULATION :{BLACK}Maailman asukasluku: {COMMA}
# Town view window
@@ -2601,10 +2594,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Ei mitään -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Käytetyt tuet:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} välille {STRING}-{STRING}{YELLOW} ({COMPANY}{YELLOW}, {DATE_SHORT} asti)
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Napsauta palvelua keskittääksesi päänäkymän teollisuuteen/kaupunkiin. Ctrl+Klik avaa uuden näkymäikkunan teollisuuden/kaupungin sijaintiin
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Napsauta palvelua keskittääksesi näkymän teollisuuteen/kaupunkiin. Ctrl+Klik avaa uuden näkymäikkunan teollisuuden/kaupungin sijaintiin
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Asemien nimet - napsauta nimeä keskittääksesi päänäkymän asemaan. Ctrl+Klik avaa uuden näkymäikkunan aseman sijaintiin
STR_STATION_LIST_TOOLTIP :{BLACK}Asemien nimet - napsauta nimeä keskittääksesi näkymän asemaan. Ctrl+Klik avaa uuden näkymäikkunan aseman sijaintiin
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Pidä Ctrl-näppäin painettuna valitaksesi useamman kuin yhden vaihtoehdon
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} asema{P "" a}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2735,7 +2728,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ei mi
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% kuljetettu)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% kuljetettu)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Teollisuusmuotojen nimet - klikkaa nimeä kohdistaaksesi päänäkymän teollisuuslaitokseen. Ctrl+Klik avaa uuden näkymäikkunan teollisuuslaitoksen sijaintiin
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Teollisuusmuotojen nimet - klikkaa nimeä kohdistaaksesi näkymän teollisuuslaitokseen. Ctrl+Klik avaa uuden näkymäikkunan teollisuuslaitoksen sijaintiin
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3259,8 +3252,6 @@ STR_ORDER_STOP_ORDER :(Pysähdy)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automaattinen)
STR_ORDER_FULL_LOAD :(Täysi lastaus)
STR_ORDER_FULL_LOAD_ANY :(Lastaa täyteen mitä tahansa rahtia)
STR_ORDER_NO_LOAD :(Ei lastausta)
@@ -3294,7 +3285,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Vaihda m
STR_TIMETABLE_TOOLTIP :{BLACK}Aikataulu - klikkaa määräystä valitaksesi sen
STR_TIMETABLE_NO_TRAVEL :Ei kulkua
STR_TIMETABLE_NOT_TIMETABLEABLE :Kulje (automaattinen; aikataulu seuraavan manuaalisen määräyksen mukaisesti)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Kiertävä (ei aikataulua)
STR_TIMETABLE_TRAVEL_FOR :Kulje kohteeseen {STRING}
STR_TIMETABLE_STAY_FOR :ja odota {STRING}
@@ -3476,8 +3466,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... maas
STR_ERROR_ALREADY_BUILT :{WHITE}... se on jo rakennettu
STR_ERROR_OWNED_BY :{WHITE}... omistaja: {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... alueen omistaa toinen yhtiö
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... maanmuokkausraja saavutettu
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... ruutujen tyhjennysraja saavutettu
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nimen täytyy olla uniikki
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on tiellä.
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Ei sallittu pelin ollessa pysäytetty
+9 -21
View File
@@ -349,7 +349,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quitter
STR_SETTINGS_MENU_GAME_OPTIONS :Options du Jeu
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Niveau de Difficulté
STR_SETTINGS_MENU_CONFIG_SETTINGS :Configuration Avancée
STR_SETTINGS_MENU_AI_SETTINGS :Configuration IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Paramètres Newgrf
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Options de transparence
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Afficher le nom des villes
@@ -665,8 +664,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Afficher
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Afficher les routes de transport sur la carte
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Afficher la végétation sur la carte
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Afficher les propriétaires sur la carte
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Cliquer sur un type d'industrie pour basculer son affichage. Ctrl-clic pour désactiver tous les types excepté celui sélectionné. Ctrl-clic à nouveau pour activer tous les types d'industrie
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Cliquer sur une compagnie pour basculer l'affichage de ses propriétés. Ctr-clic pour désactiver toutes les compagnies excepté celle sélectionnée. Ctrl-clic à nouveau pour activer toutes les compagnies
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Routes
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Voies ferrées
@@ -700,16 +697,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Afficher le nom des villes sur la carte
STR_SMALLMAP_CENTER :{BLACK}Centrer la carte sur la position actuelle
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Désactiver tout
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activer tout
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Relief
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}N'afficher aucune industrie sur la carte
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Afficher toutes les industries sur la carte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}N'afficher aucune industrie sur la carte
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Afficher toutes les industries sur la carte
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Basculer l'affichage du relief
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}N'afficher aucune propriétés des compagnies sur la carte
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Afficher toutes les propriétés des compagnies sur la carte
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Afficher le dernier message ou bulletin
@@ -849,9 +843,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Vue {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copier vers la vue
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copie l'emplacement de la vue principale vers cette vue
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copie l'emplacement de la vue globale vers cette vue
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Coller depuis la vue
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Colle l'emplacement de cette vue vers la vue principale
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Colle l'emplacement de cette vue vers la vue globale
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Options
@@ -1981,7 +1975,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Choisir
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Choisir Pont Routier
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Sélection de pont - cliquer sur le type de pont désiré pour le construire
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspendu en acier
STR_BRIDGE_NAME_GIRDER_STEEL :À poutres en Acier
STR_BRIDGE_NAME_CANTILEVER_STEEL :Porte-à-faux en acier
@@ -2288,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrain apparte
STR_ABOUT_OPENTTD :{WHITE}A propos de OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tous droits réservés
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 L'équipe OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 L'équipe OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sauvegarder la partie
@@ -2542,7 +2535,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Entrer u
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Villes
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Aucune -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Noms des villes - cliquer sur un nom pour centrer la vue principale sur la ville. Ctrl-clic pour ouvrir une nouvelle vue sur la ville
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Noms des villes - Cliquer sur un nom pour centrer la vue sur la ville. Ctrl-clic pour ouvrir une nouvelle vue sur la ville
STR_TOWN_POPULATION :{BLACK}Population mondiale{NBSP}: {COMMA}
# Town view window
@@ -2602,10 +2595,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Aucune -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Subventions déjà accordées{NBSP}:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} de {STRING} à {STRING}{YELLOW} ({COMPANY}{YELLOW}, jusqu'à {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Cliquer sur le service pour centrer la vue principale sur l'industrie ou la ville. Ctrl-clic pour ouvrir une nouvelle vue sur l'industrie ou la ville
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Cliquer sur le service pour centrer la vue sur l'industrie ou la ville. Ctrl-clic pour ouvrir une nouvelle vue sur l'industrie ou la ville
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nom des stations - cliquer sur un nom pour centrer la vue principale sur la station. Ctrl-clic pour ouvrir une nouvelle vue sur la station
STR_STATION_LIST_TOOLTIP :{BLACK}Nom des stations - Cliquer sur un nom pour centrer la vue sur la station. Ctrl-clic pour ouvrir une nouvelle vue sur la station
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Maintenir Ctrl pour sélectionner plus d'un élément
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P 1 "" s}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2736,7 +2729,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Aucun
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transporté)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transporté)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Noms des industries - cliquer sur un nom pour centrer la vue principale sur l'industrie. Ctrl-clic pour ouvrir une nouvelle vue sur l'industrie
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Noms des industries - Cliquer sur un nom pour centrer la vue sur l'industrie. Ctrl-clic pour ouvrir une nouvelle vue sur l'industrie
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3260,8 +3253,6 @@ STR_ORDER_STOP_ORDER :(Arrêt)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatique)
STR_ORDER_FULL_LOAD :(Charger complètement)
STR_ORDER_FULL_LOAD_ANY :(Charger complètement par un seul type)
STR_ORDER_NO_LOAD :(Pas de chargement)
@@ -3295,7 +3286,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Basculer
STR_TIMETABLE_TOOLTIP :{BLACK}Horaire - cliquer sur un ordre pour le sélectionner
STR_TIMETABLE_NO_TRAVEL :Pas de voyage
STR_TIMETABLE_NOT_TIMETABLEABLE :Voyager (automatique; horaire au prochain ordre manuel)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Voyager (sans horaires)
STR_TIMETABLE_TRAVEL_FOR :Voyager pendant {STRING}
STR_TIMETABLE_STAY_FOR :et rester pendant {STRING}
@@ -3477,8 +3467,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
STR_ERROR_ALREADY_BUILT :{WHITE}... déjà construit
STR_ERROR_OWNED_BY :{WHITE}... appartient à {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... appartient à une autre compagnie
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}...{NBSP}limite de terrassement atteinte
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}...{NBSP}limite de démolition atteinte
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Le nom doit être unique
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} présente
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Non autorisé pendant la pause
+3 -4
View File
@@ -688,8 +688,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altitude
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Non mostrar industrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar tódalas industrias no mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Non mostrar industrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar tódalas industrias no mapa
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostrar a última mensaxe ou noticia
@@ -2202,7 +2202,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propieda
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright Orixinal {COPYRIGHT} 1995 Chris Sawyer, Tódolos dereitos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 O Equipo de OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 O Equipo de OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Grabar Partida
@@ -3112,7 +3112,6 @@ STR_ORDER_STOP_ORDER :(Parar)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Carga completa)
STR_ORDER_FULL_LOAD_ANY :(Carga completa de calquera carga)
STR_ORDER_NO_LOAD :(Non cargar)
+7 -19
View File
@@ -349,7 +349,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Beenden
STR_SETTINGS_MENU_GAME_OPTIONS :Spieleinstellungen
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Schwierigkeitsgrad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Erweiterte Einstellungen
STR_SETTINGS_MENU_AI_SETTINGS :KI - Einstellungen
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-Einstellungen
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparenzeinstellungen
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Städtenamen anzeigen
@@ -665,8 +664,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Industri
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Transportwege auf der Weltkarte anzeigen
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Vegetation auf der Weltkarte anzeigen
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Landeigentümer auf der Weltkarte anzeigen
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Anzeige einer Industrie umschalten durch Klick. Strg+Klick zeigt alle an außer die Industrie. Neuerliches Strg+Klick zeigt alle Industrien
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Anzeigeeigenschaften mit Klick auf Firma ändern. Strg+Klick deaktiviert alle Firmen außer die ausgewählte. Wiederholtes Strg+Klick aktiviert alle Firmen
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Straßen
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Gleise
@@ -700,16 +697,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Städtenamen anzeigen ein/aus
STR_SMALLMAP_CENTER :{BLACK}Zusatzansicht zur akutellen Position scrollen
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles deaktivieren
STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles aktivieren
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Zeige Höhe
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Industrien ausblenden
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Industrien einblenden
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Industrien ausblenden
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Industrien einblenden
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Anzeige des Höhenreliefs umschalten
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Zeige kein Eigentum des Unternehmens auf der Karte
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Zeige das ganze Eigentum des Unternehmens auf der Karte
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Letzte Nachricht oder letzten Bericht anzeigen
@@ -1981,7 +1975,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Eisenbah
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Straßenbrücke wählen
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brückenauswahl - Auf die gewünschte Brücke klicken, um sie zu bauen
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Stahlhängebrücke
STR_BRIDGE_NAME_GIRDER_STEEL :Stahlträgerbrücke
STR_BRIDGE_NAME_CANTILEVER_STEEL :Auslegerbrücke (Stahl)
@@ -2288,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes G
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprüngliches Urheberrecht {COPYRIGHT} 1995 Chris Sawyer, Alle Rechte vorbehalten
STR_ABOUT_VERSION :{BLACK}OpenTTD Version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD-Team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD-Team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spiel speichern
@@ -2542,7 +2535,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Text fü
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Städte
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keine -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Städtenamen - Klick auf den Namen zentriert Hauptansicht auf die Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Stadt
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Städtenamen - Klick auf den Namen scrollt Hauptansicht zur Stadt. Strg+Klick öffnet neue Zusatzansicht bei der Stadt
STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA}
# Town view window
@@ -2602,10 +2595,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Keine -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Bereits vergebene Subventionen:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} von {STRING} nach {STRING}{YELLOW} ({COMPANY}{YELLOW}, bis {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick auf Dienstleistung zentriert Hauptansicht auf die Industrie/Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie/Stadt
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick auf Dienstleistung scrollt Hauptansicht zur Industrie/Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie/Stadt
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - Klick auf den Namen zentriert Hauptansicht auf die Station. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Station
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - Klick auf den Namen scrollt Hauptansicht zur Station. Strg+Klick öffnet neue Zusatzansicht bei der Station
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Strg gedrückt halten, um mehrere Einträge auszuwählen
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Haltestelle{P "" n}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2736,7 +2729,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Keine
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportiert)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportiert)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - Klick auf den Namen zentriert Hauptansicht auf die Industrie. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - Klick auf den Namen scrollt Hauptansicht zur Industrie. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3260,8 +3253,6 @@ STR_ORDER_STOP_ORDER :(Stopp)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatisch)
STR_ORDER_FULL_LOAD :(Voll beladen)
STR_ORDER_FULL_LOAD_ANY :(Mit einer Fracht voll beladen)
STR_ORDER_NO_LOAD :(Nicht beladen)
@@ -3295,7 +3286,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Zur Auft
STR_TIMETABLE_TOOLTIP :{BLACK}Fahrplan - Einträge anklicken, um sie zu markieren
STR_TIMETABLE_NO_TRAVEL :Nicht unterwegs
STR_TIMETABLE_NOT_TIMETABLEABLE :Unterwegs (automatisch; Fahrplan abhängig vom nächsten manuellen Auftrag)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Unterwegs (ohne Fahrplan)
STR_TIMETABLE_TRAVEL_FOR :Unterwegs für {STRING}
STR_TIMETABLE_STAY_FOR :und {STRING} lang bleiben
@@ -3477,8 +3467,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... unge
STR_ERROR_ALREADY_BUILT :{WHITE}... ist bereits gebaut
STR_ERROR_OWNED_BY :{WHITE}... Eigentum von {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... Gelände gehört einer anderen Firma
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... Landschaftsbau Limit erreicht
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... Obergrenze für Abrißarbeiten erreicht
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Nicht erlaubt während das Spiel angehalten ist
+48 -105
View File
@@ -234,7 +234,7 @@ STR_BAGS :{COMMA} Σάκ
STR_TONS :{COMMA} Τόνοι
STR_LITERS :{COMMA} Λίτρα
STR_ITEMS :{COMMA} αντικείμενα
STR_CRATES :{COMMA} Κουτ{P ί ιά}
STR_CRATES :{COMMA} Κουτιά
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Σκούρο Μπλε
@@ -300,7 +300,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Κάντ
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Εναλλαγή μεγάλου/μικρού παραθύρου
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα Κύλισης - μετακινεί την λίστα πάνω/κάτω
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα κίνησης - κινεί τη λίστα αριστερά/δεξιά
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Κατεδάφιση κτιρίων κ.λπ. σε συγκεκριμένο τετράγωνο. Με Ctrl επιλέγετε την επιφάνεια διαγώνια. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Κατεδάφιση κτιρίων κ.λπ. σε συγκεκριμένο τετράγωνο. Με Ctrl επιλέγετε την επιφάνεια διαγώνια.
# Query window
STR_BUTTON_DEFAULT :{BLACK}Προεπιλογή
@@ -347,7 +347,6 @@ STR_SORT_BY_RATING_MIN :Χαμηλότ
STR_SORT_BY_ENGINE_ID :EngineID (κλασσική ταξινόμηση)
STR_SORT_BY_COST :Κόστος
STR_SORT_BY_POWER :Δύναμη
STR_SORT_BY_TRACTIVE_EFFORT :Δύναμη έλξης
STR_SORT_BY_INTRO_DATE :Ημερομηνία Παρουσιάσης
STR_SORT_BY_RUNNING_COST :Κόστος Συντήρησης
STR_SORT_BY_POWER_VS_RUNNING_COST :Δύναμη/Κόστος Συντήρησης
@@ -395,9 +394,8 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Δημι
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Δημιουργία πόλης
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Δημιουργία Βιομηχανίας
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Κατασκευή δρόμου
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Φύτευση Δέντρων. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Φύτευση Δέντρων
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Τοποθέτηση πινακίδας
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Τοποθέτηση αντικειμένου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Αποθήκευση σεναρίου
@@ -506,7 +504,6 @@ STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Εναλλαγή Κονσόλας
STR_ABOUT_MENU_AI_DEBUG :Αποσφαλμάτωση AI
STR_ABOUT_MENU_SCREENSHOT :Φωτογραφία Οθόνης
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Μεγένθυση στη φωτογραφία εικόνας
STR_ABOUT_MENU_GIANT_SCREENSHOT :Μεγάλη Φωτογραφία Οθόνης (Ctrl-G)
STR_ABOUT_MENU_ABOUT_OPENTTD :Σχετικά με το 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Ευθυγραμμιστής Sprite
@@ -654,7 +651,6 @@ STR_PERFORMANCE_DETAIL_KEY :{BLACK}Λεπτ
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Εμφάνιση λεπτομεριών για αυτή την εταιρία
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Οχήματα:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Σταθμοί:
@@ -795,8 +791,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Απενεργοποίηση όλων
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ενεργοποίηση όλων
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Εμφάνιση ύψους
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Εμφάνιση καμίας βιομηχανίας στο χάρτη
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Εμφάνιση όλων των βιομηχανιών στο χάρτη
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Εμφάνιση καμίας βιομηχανίας στο χάρτη
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Εμφάνιση όλων των βιομηχανιών στο χάρτη
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Εναλλάγη εμφάνισης υψομετρικού χάρτη
# Status bar messages
@@ -1185,9 +1181,6 @@ STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Να ε
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Επιτρέπονται πιο ρεαλιστικά ταξινομημένες περιοχές συλλογής : {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Επιτρέπεται η αφαίρεση περισσότερων ιδιοκτησιών πόλεων: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Επιτρέπεται η δημιουργία πολύ μακριών τρένων: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :Κανένα
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :Γνήσιο
STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :Ρεαλιστικό
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Μοντέλο επιτάχυνσης τρένων: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Αρχικό
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Ρεαλιστικό
@@ -1209,7 +1202,6 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Χει
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :κανένα
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :όπως σε άλλες βιομηχανίες
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :επικείμενη
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Έπιπεδη περιοχή γύρω από τις βιομηχανίες: {ORANGE}{STRING} tile{P 0:1 "" s}
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Επιτρέπονται πολλαπλές όμοιες βιομηχανίες ανα πόλη: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Εμφάνιση ολόκληρης ημερομηνίας στη γραμμή κατάστασης: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Εμφάνιση σήμανσης στην πλευρά οδήγησης: {ORANGE}{STRING}
@@ -1239,7 +1231,6 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Δεν
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Τα αεροδρόμια δεν λήγουν ποτέ: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Ειδοποίηση όταν ένα όχημα χαθεί: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Επανεξέταση οδηγιών τρένων: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :όχι
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ναι, αλλά εξαιρούνται τα σταματημένα οχήματα
@@ -1310,11 +1301,6 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :σύντομη
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Αυτόματη παύση κατά την εκκίνηση ενός νέου παιχνιδιού: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Όταν το παιχνίδι είναι σε παύση επιτρέπονται: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :καμία ενέργεια
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :όλες οι μη κατασκευαστικές ενέργειες
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :ολές εκτός από τις ενέργειες διαμόρφωσης τοπίου
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :όλες οι ενέργειες
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Χρήση της προχωρημένης λίστας οχημάτων: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :όχι
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Η εταιρία μου
@@ -1402,13 +1388,10 @@ STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Θέσ
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Αριστερά
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Κέντρο
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Δεξιά
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Αριστερά
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Κέντρο
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Δέξια
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Ακτίνα επικόλλησης παραθύρου: {ORANGE}{STRING} pixel{P 0:1 "" s}
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Ακτίνα επικόλλησης παραθύρου: {ORANGE}{STRING} px
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Ακτίνα επικόλλησης παραθύρου: {ORANGE}απενεργοποιημένο
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Μέγιστο όριο μη καρφωμένων παραθύρων: {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Μέγιστο όριο μη καρφωμένων παραθύρων: {ORANGE}απενεργοποιημένο
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Χάμηλο όριο παραθύρου (μη καρφωμένο): {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Χάμηλο όριο παραθύρου (μη καρφωμένο): {ORANGE}απενεργοποιημένο
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Ρυθμός ανάπτυξης πόλης: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Μηδενικός
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Αργός
@@ -1527,7 +1510,6 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Πολικό τ
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Υποτροπικό τοπίο
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Τοπίο παιχνιδότοπου
STR_CHEAT_CHANGE_DATE :{LTBLUE}Αλλαγή ημ/νίας: {ORANGE}{DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Αλλαγή τρέχοντος έτους
STR_CHEAT_SETUP_PROD :{LTBLUE}Ενεργοποίηση δυνατότητας αλλαγής τιμών παραγωγής: {ORANGE}{STRING}
# Livery window
@@ -1705,9 +1687,9 @@ STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Ομιλ
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Οι υπόλοιποι παίκτες θα γνωρίζουν ποια γλώσσα ομιλείται στο διακομιστή
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Έναρξη παιχνιδιού
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Έναρξη νέου δικτυακού παιχνιδιού από τυχαίο χάρτη ή από επιλεγμένο σενάριο
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Έναρξη νέου δικτυακού παιχνιδιού από τυχαίο χάρτη ή σενάριο
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Φόρτωση παιχνιδιού
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Συνέχεια ενός αποθηκευμένου παιχνιδιού με πολλούς παίκτες (επιβεβαιώστε πως συνδέεστε στη σωστή εταιρία)
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Συνέχεια ενός αποθηκευμένου παιχνιδιού με πολλούς παίκτες (επιβεβαιώστε πως συνδέεστε ως ο σωστός παίκτης)
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Εισάγετε το όνομα του δικτυακού παιχνιδιού
@@ -1791,7 +1773,6 @@ STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Ανεύ
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Ανεύρεση πληροφοριών της εταρίας...
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} συμπαίκτ{P ης ες} είναι πριν από σας
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} κατέβηκαν μέχρι τώρα
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} κατέβηκαν μέχρι τώρα
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Αποσύνδεση
@@ -1863,7 +1844,6 @@ STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Ο δι
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Έχει απαγορευτεί η είσοδος σας από το διακομιστή
STR_NETWORK_ERROR_KICKED :{WHITE}Έχετε εκδιωχτεί από το παιχνίδι
STR_NETWORK_ERROR_CHEATER :{WHITE}Η χρήση cheats δεν επιτρέπεται σε αυτό το διακομιστή
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Αποστέλνεις πάρα πολλές εντολές στο διακομιστή
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :Γενικό πρόβλημα
@@ -1881,11 +1861,8 @@ STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :λάθος comp
STR_NETWORK_ERROR_CLIENT_KICKED :Εκδιωχθήκατε από το διακομιστή
STR_NETWORK_ERROR_CLIENT_CHEATER :προσπαθησε να χρησιμοποιησει cheat
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Διακομιστής γεμάτος
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :στέλνει πάρα πολλές εντολές
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Πιθανή απώλεια σύνδεσης
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}T{P 0 ο α} {NUM} δευτερόλεπτ{P ο α} κάνενα δεδομένο δεν έχει από το διακομιστή
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2007,16 +1984,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Κατασκε
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Κατασκευή Monorail Σιδηροδρόμου
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Κατασκευή μαγνητικού σιδηροδρόμου
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Κατασκευή σιδηρόδρομου. Ctrl εναλλάσει την κατασκευή/αφαίρεση σιδηρόδρομου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Κατασκευή σιδηροδρομικής γραμμής χρησιμοποιώντας την Αυτόματη Σιδηροτροχία. Ctrl εναλλάσει την κατασκευή/αφαίρεση σιδηρόδρομου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Κατασκευή αμαξοστασίου (για αγορά και επισκευή τρένων). Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Μετατροπή σιδηροτροχιάς σε σημείο καθοδήγησης. Ctrl ενεργοποιεί συνένωση σημείων καθοδήγησης. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Κατασκευή σταθμού τρένων. Ctrl ενεργοποιηει συνένωση σταθμών.Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Κατασκευή σηματοδοτών. Ctrl εναλλάσει σηματοφόρους/σηματοδότες. {}Σύροντας κατασκευάζει σηματοδότες σε μια ευθεία σιδηροδρόμου. Ctrl κατασκευάζει μέχρι την επομένη διαστάυρωση {}Ctrl+κλικ εναλλάσει το άνοιγμα του παραθύρου επιλογής σηματοδοτών. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Κατασκευή γέφυρας σιδηρόδρομου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Κατασκευή τούνελ σιδηρόδρομου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Κατασκευή σιδηρόδρομου. Ctrl εναλλάσει την κατασκευή/αφαίρεση σιδηρόδρομου
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Κατασκευή σιδηροδρομικής γραμμής χρησιμοποιώντας την Αυτόματη Σιδηροτροχία. Ctrl εναλλάσει την κατασκευή/αφαίρεση σιδηρόδρομου
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Κατασκευή αμαξοστασίου (για αγορά και επισκευή τρένων)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Μετατροπή σιδηροτροχιάς σε σημείο καθοδήγησης. Ctrl ενεργοποιεί συνένωση σημείων καθοδήγησης
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Κατασκευή σταθμού τρένων. Ctrl ενεργοποιηει συνένωση σταθμών
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Κατασκευή σηματοδοτών. Ctrl εναλλάσει σηματοφόρους/σηματοδότες. {}Σύροντας κατασκευάζει σηματοδότες σε μια ευθεία σιδηροδρόμου. Ctrl κατασκευάζει μέχρι την επομένη διαστάυρωση {}Ctrl+κλικ εναλλάσει το άνοιγμα του παραθύρου επιλογής σηματοδοτών
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Κατασκευή γέφυρας σιδηρόδρομου
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Κατασκευή τούνελ σιδηρόδρομου
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Εναλλαγή κατασκευής/αφαίρεσης για σιδηρόδρομους, σηματοδότες, σημείων καθοδήγησης και σταθμών. Κρατώντας το Ctrl αφαιρεί επίσης σιδηρόδρομο απο σημεία καθοδήγησης και σταθμούς
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Μετατροπή/Αλλαγή τύπου γραμμής. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Μετατροπή/Αλλαγή τύπου γραμμής
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Προσανατολισμός Αμαξοστασίου
@@ -2080,21 +2057,21 @@ STR_BRIDGE_TUBULAR_SILICON :Σιλικόν
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή Δρόμου
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή τροχιόδρομου(τραμ)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Κατασκευή κομματιού δρόμου. Ctrl εναλλάσει την κατασκευή/αφαίρεση δρόμου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Κατασκευή κομματιού τροχιόδρομου(τραμ). Ctrl εναλλάσει την κατασκευή/αφαίρεση τροχιόδρομου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Κατασκευή οδικού δικτύου χρησιμοποιώντας τον Αυτόματο Δρόμο. Ctrl εναλλάσει την κατασκευή/αφαίρεση δρόμου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Κατασκευή γραμμής τραμ χρησιμοποιώντας την Αυτόματη Γραμμή για τραμ. Ctrl εναλλάσει την κατασκευή/αφαίρεση τροχιόδρομου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Κατασκευή αμαξοστασίου οχημάτων (για αγορά και επισκευή οχημάτων). Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Κατασκευή αμαξοστασίου οχημάτων τραμ (για αγορά και επισκευή οχημάτων). Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Κατασκευή σταθμού λεωφορείων. Ctrl ενεργοποιηεί συνένωση σταθμών. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Κατασκευή επιβατικού σταθμού τραμ. Ctrl ενεργοποιηει συνένωση επιβατικών σταθμών. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Κατασκευή σταθμού φόρτωσης φορτηγών. Ctrl ενεργοποιεί συνένωση σταθμών φόρτωσης. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Κατασκευή εμπορευματικού σταθμού τραμ. Ctrl ενεργοποιεί συνένωση εμπορευματικών σταθμών. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Κατασκευή κομματιού δρόμου. Ctrl εναλλάσει την κατασκευή/αφαίρεση δρόμου
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Κατασκευή κομματιού τροχιόδρομου(τραμ). Ctrl εναλλάσει την κατασκευή/αφαίρεση τροχιόδρομου
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Κατασκευή οδικού δικτύου χρησιμοποιώντας τον Αυτόματο Δρόμο. Ctrl εναλλάσει την κατασκευή/αφαίρεση δρόμου
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Κατασκευή γραμμής τραμ χρησιμοποιώντας την Αυτόματη Γραμμή για τραμ. Ctrl εναλλάσει την κατασκευή/αφαίρεση τροχιόδρομου
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Κατασκευή αμαξοστασίου οχημάτων (για αγορά και επισκευή οχημάτων)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Κατασκευή αμαξοστασίου οχημάτων τραμ (για αγορά και επισκευή οχημάτων)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Κατασκευή σταθμού λεωφορείων. Ctrl ενεργοποιηεί συνένωση σταθμών
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Κατασκευή επιβατικού σταθμού τραμ. Ctrl ενεργοποιηει συνένωση επιβατικών σταθμών
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Κατασκευή σταθμού φόρτωσης φορτηγών. Ctrl ενεργοποιεί συνένωση σταθμών φόρτωσης
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Κατασκευή εμπορευματικού σταθμού τραμ. Ctrl ενεργοποιεί συνένωση εμπορευματικών σταθμών
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Ενεργοποίηση/Απενεργοποίηση μονόδρομων
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Κατασκευή γέφυρας δρόμου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Κατασκευή γέφυρας τροχιόδρομου(τραμ). Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Κατασκευή τούνελ δρόμου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Κατασκευή τούνελ τροχιόδρομου(τραμ). Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Κατασκευή γέφυρας δρόμου
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Κατασκευή γέφυρας τροχιόδρομου(τραμ)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Κατασκευή τούνελ δρόμου
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Κατασκευή τούνελ τροχιόδρομου(τραμ)
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Εναλλαγή κατασκευής/αφαίρεσης για αυτοκινητόδρομους
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Εναλλαγή κτισίματος/αφαίρεσης της κατασκευής τροχιόδρομου
@@ -2118,11 +2095,11 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Επιλ
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Κατασκευή καναλιού νερού
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Κανάλια νερού
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Δημιουργία καναλιών.
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Κατασκευή υδατοφράκτη. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Κατασκευάστε ναπήγειο πλοίων (για αγορά και επισκευή πλοίων). Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Κατασκευή λιμένα πλοίων. Ctrl ενεργοποιεί συνένωση λιμένων. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Τοποθετήστε μια σημαδούρα που μπορεί να χρησιμοποιήθει ως σημείο καθοδήγησης. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Κατασκευή καναλιού. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Κατασκευή Υδατοφράκτη
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Κατασκευάστε ναπήγειο πλοίων (για αγορά και επισκευή πλοίων)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Κατασκευή λιμένα πλοίων. Ctrl ενεργοποιεί συνένωση λιμένων
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Τοποθετήστε μια σημαδούρα που μπορεί να χρησιμοποιήθει ως σημείο καθοδήγησης
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Κατασκευή καναλιού
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Προσδιορισμός θαλάσσιας επιφάνειας.{}Δημιουργία καναλιού, εκτός εάν το πλήκτρο CTRL είναι κρατημένο στο επίπεδο της θάλασσας, όπου θα πλημμυρίσει τις παρακείμενες περιοχές.
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Τοποθέτησε ποτάμια
@@ -2135,13 +2112,12 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Λιμά
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Αεροδρόμια
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Κατασκευή αεροδρομίου. Ctrl ενεργοποιεί συνένωση αεροδρομίων. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Κατασκευή αεροδρομίου. Ctrl ενεργοποιεί συνένωση αεροδρομίων
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Επιλογή Αεροδρομίου
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Επιλογή μεγέθους/τύπου αεροδρομίου
STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Κλάση αεροδρομίου
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Σχεδιασμός {NUM}
STR_AIRPORT_SMALL :Μικρό
STR_AIRPORT_CITY :Πόλης
@@ -2162,26 +2138,19 @@ STR_STATION_BUILD_NOISE :{BLACK}Παρα
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Μορφοποίηση εδάφους
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Χαμηλώστε μια γωνία του εδάφους. Με drag υποβαθμίζετε την πρώτη επιλεγμένη γωνία και ισοπεδώνει την επιφάνεια στο νέο ύψος. Με Ctrl επιλέγετε την επιφάνεια διαγώνια. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Ανυψώστε μια γωνία του εδάφους. Με drag ανυψώνεται η πρώτη επιλεγμένη γωνία και ισοπεδώνεται η επιφάνεια στο νέο ύψος. Με Ctrl επιλέγετε την επιφάνεια διαγώνια. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ισοπέδωση της γης στο ύψος της πρώτης γωνίας. Με Ctrl επιλέγετε την επιφάνεια διαγώνια. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Αγορά γης για μελλοντική χρήση. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Χαμηλώστε μια γωνία του εδάφους. Με drag υποβαθμίζετε την πρώτη επιλεγμένη γωνία και ισοπεδώνει την επιφάνεια στο νέο ύψος. Με Ctrl επιλέγετε την επιφάνεια διαγώνια.
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Ανυψώστε μια γωνία του εδάφους. Με drag ανυψώνεται η πρώτη επιλεγμένη γωνία και ισοπεδώνεται η επιφάνεια στο νέο ύψος. Με Ctrl επιλέγετε την επιφάνεια διαγώνια.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ισοπέδωση της γης στο ύψος της πρώτης γωνίας. Με Ctrl επιλέγετε την επιφάνεια διαγώνια.
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Αγορά γης για μελλοντική χρήση
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Επιλογή Αντικείμενου
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Επιλογή αντικείμενου για κατασκευή. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Κλάση αντικείμενου
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Προεπισκόπιση του αντικείμενου
STR_OBJECT_BUILD_SIZE :{BLACK}Μέγεθος: {GOLD}{NUM} x {NUM} τετράγωνα
STR_OBJECT_CLASS_LTHS :Φάροι
STR_OBJECT_CLASS_TRNS :Αναμεταδότες
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Δέντρα
STR_PLANT_TREE_TOOLTIP :{BLACK}Επιλέξτε τύπο δέντρου για φύτευση
STR_TREES_RANDOM_TYPE :{BLACK}Δέντρα τυχαίου τύπου
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Βάλε δέντρα τυχαίου τύπου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Βάλε δέντρα τυχαίου τύπου
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Τυχαία Δέντρα
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Φύτευση δέντρων τυχαία στο τοπίο
@@ -2251,8 +2220,6 @@ STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Κάντ
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Κάντε κλικ στο εμπόρευμα για να δείτε τους προμηθεύτες και τους πελάτες
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Εμφάνιση αλυσίδας
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Εμφάνιση βιομηχανιών προμήθειας και αποδοχής εμπορευμάτων
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Σύνδεση με το μικροχάρτη
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Επιλογή των εμφανιζόμενων βιομηχανιών και στο μικροχάρτη
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Πληροφορίες Περιοχής Εδάφους
@@ -2373,7 +2340,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτη
STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Αρχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηρούνται
STR_ABOUT_VERSION :{BLACK}OpenTTD έκδοση {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Η ομάδα του OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Η ομάδα του OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Αποθήκευση Παιχνιδιού
@@ -2503,7 +2470,6 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Έλεγ
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Όνομα αρχείου: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Έκδοση: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Ελάχ. συμβατή έκδοση: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Παλέτα: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Παράμετροι: {SILVER}{STRING}
@@ -2517,10 +2483,7 @@ STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Εισα
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Αλλαγή παραμέτρων NewGRF
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Κλείσιμο
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Επαναφορά
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Ρύθμιση όλων των παραμέτρων στις προεπιλεγμένες τιμές
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Παράμετρος {NUM}
STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING}
STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}Πλήθος παραμέτρων: {ORANGE}{NUM}
# NewGRF inspect window
@@ -2609,8 +2572,6 @@ STR_NEWGRF_INVALID_INDUSTRYTYPE :<μη έγκυ
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Λίστα πινακίδων - {COMMA} Πινακίδ{P α ες}
STR_SIGN_LIST_CLEAR :{BLACK}Καθαρισμός φίλτρου
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Καθαρισμός κειμένου φίλτρου
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Αλλαγή κειμένου πινακίδας
@@ -2643,7 +2604,6 @@ STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Εμφά
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Αλλαγή ονόματος πόλης
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Επέκταση
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Αύξηση μεγέθους της πόλης
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Διαγραφή
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Διαγράφη της πόλης ολοκληρωτικά
@@ -2824,7 +2784,6 @@ STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTR
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Παραγωγή προηγούμενου μήνα:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% μεταφέρθηκαν)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Κεντράρισμα εικόνας στην περιοχή της βιομηχανίας. Ctrl-κλικ ανοίγει ένα νεο παράθυρο προβολής στην περιοχή της βιομηχανίας
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Έπιπεδο παραγωγής: {YELLOW}{COMMA}%
############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Απαιτεί: {YELLOW}{STRING}{STRING}
@@ -2840,7 +2799,6 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Παρά
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}Αλλαγή παραγωγής (πολλαπλάσιο του 8, μέχρι το 2040)
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Αλλαγή του έπιπεδου παραγωγής (ποσοστιαία, μέχρι το 800%)
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Τρέν{P ο α}
@@ -3225,8 +3183,6 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Χωρη
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Μετατροπή)
STR_REFIT_TITLE :{GOLD}Επιλέξτε τύπο εμπορεύματος για μεταφορά:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Νεα χωρητικότητα: {GOLD}{CARGO}{}{BLACK}Κόστος μετατροπής: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Νεα χωρητικότητα: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Κόστος μετατροπής: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Επιλέγει το όχημα για μετατροπή. Σύροντας με το ποντίκι επιτρέπει επιλογή πολλαπλών οχημάτων. Κάνοντας κλικ σε άδειο χώρο θα επιλέξει όλο το όχημα. Ctrl+κλικ θα γίνει επιλογή του οχήματος και την επόμενης αλυσίδας
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Επιλογή τύπου φορτίου για να μεταφέρει το τρένο
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Επιλέξτε το τύπο εμπορεύματος που το όχημα δρόμου θα μεταφέρει
@@ -3312,15 +3268,11 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Παρα
STR_ORDERS_DELETE_BUTTON :{BLACK}Διαγραφή
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Διαγράφη της επιλεγμένης εντολής
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Διαγραφή όλων των εντολών
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Διακοπή μοιράσματος
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Διακοπή μοιράσματος της λίστας εντολών. Ctrl+κλικ διαγράφει επιπλέον όλες τις εντολές από αυτό το όχημα
STR_ORDERS_GO_TO_BUTTON :{BLACK}Πήγαινε Στο
STR_ORDER_GO_TO_NEAREST_DEPOT :Πήγαινε στο κοντινότερο αμαξοστάσιο
STR_ORDER_GO_TO_NEAREST_HANGAR :Πήγαινε στο κοντινότερο υπόστεγο
STR_ORDER_CONDITIONAL :Εκτέλεση εντόλης υπο προυπόθεση
STR_ORDER_SHARE :Μοίρασμα εντολών
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Εισάγετε μια νέα εντολή πριν την επιλεγμένη, ή να προστεθεί στο τέλος της λίστας. Ctrl κάνει τις εντολές του σταθμού 'πληρής φόρτωση οποιοδήποτε εμπορεύματος', εντολές σημείου καθοδήγησης 'χωρίς στάση' and εντολές αμαξοστασίου 'επισκευή'
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Εισαγώγη μιας προχωρημένης εντολής
@@ -3347,8 +3299,6 @@ STR_ORDER_STOP_ORDER :(Στάση)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Αυτόματο)
STR_ORDER_FULL_LOAD :(Πλήρης φόρτωση)
STR_ORDER_FULL_LOAD_ANY :(Πλήρης φόρτωση οποιουδήποτε εμπορεύματος)
STR_ORDER_NO_LOAD :(Χωρίς φόρτωση)
@@ -3382,7 +3332,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Αλλα
STR_TIMETABLE_TOOLTIP :{BLACK}Δρομολόγια - κλικ σε μια εντολή για την τονίσετε.
STR_TIMETABLE_NO_TRAVEL :Μη ταξιδέψεις
STR_TIMETABLE_NOT_TIMETABLEABLE :Ταξίδι (αυτόματα; με δρομολόγιο στην επόμενη μη αυτόματη εντολή)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Ταξίδεψε (όχι μεσώ δρομολογίου)
STR_TIMETABLE_TRAVEL_FOR :Ταξίδεψε για {STRING}
STR_TIMETABLE_STAY_FOR :και μείνε για {STRING}
@@ -3447,7 +3396,6 @@ STR_AI_DEBUG_MATCH_CASE :{BLACK}Ταύτ
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Μεταβολή της ταύτισης όταν η γίνεται η σύγκριση με μια καταχώρηση του ΑΙ με ένα break string
STR_AI_DEBUG_CONTINUE :{BLACK}Συνέχεια
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Συνέχιση του παιχνιδιού και της λειτουργίας του AI
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Εμφάνιση της εξόδου αποσφαλμάτωσης για αυτό το AI
STR_ERROR_NO_AI :{WHITE}Στο OpenTTD δεν ενσωματώθηκε υποστήριξη ΤΝ...
STR_ERROR_NO_AI_SUB :{WHITE}... καμία ΤΝ δεν είναι διαθέσιμη!
@@ -3489,7 +3437,6 @@ STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Να μ
STR_AI_SETTINGS_CAPTION :{WHITE}Παράμετροι AI
STR_AI_SETTINGS_CLOSE :{BLACK}Κλείσιμο
STR_AI_SETTINGS_RESET :{BLACK}Επαναφορά
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3566,7 +3513,6 @@ STR_ERROR_OWNED_BY :{WHITE}... ιδ
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... αυτή η περιοχή είναι ιδιοκτησία άλλης εταιρίας
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Το όνομα πρέπει να είναι μοναδικό
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} στη μέση
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Δεν επιτρέπεται όσο είναι το παιχνίδι σε παύση
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Οι τοπικές αρχές της πόλης {TOWN} δεν το επιτρέπουν
@@ -3609,7 +3555,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... πο
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... πολύ κοντά σε άλλη πόλη
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... πάρα πολλές πόλεις
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... δεν υπάρχει αλλος χώρος στον χάρτη
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Η πόλη δεν θα οικοδομεί δρόμους. Μπορείτε να ενεργοποιήσετε την κατασκευή οδών μέσω των Προχωρημένων Επιλογών->Οικονομία->Πόλεις
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Η πόλη δεν θα οικοδομεί δρόμους. Μπορείτε να ενεργοποιήσετε την κατασκευή οδών μέσω των Προχωρημένων Επιλογών->Οικονομία->Πόλεις.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Έργα οδοποιϊας σε εξέλιξη
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Δεν γίνεται να διαγραφεί η πόλη...{}Ένας σταθμός ή ένα αμαξοστάσιο αναφέρεται στην πόλη ή ένα κομμάτι της πόλης δεν μπορεί να αφαιρεθεί
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... δεν υπάρχει κατάλληλο μέρος για άγαλμα στο κέντρο αυτής της πόλης
@@ -3766,7 +3712,6 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Η γέ
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Η αρχή και το τέλος πρέπει να είναι σε ευθεία
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... και τα δύο άκρα της γέφυρας πρέπει να είναι σε έδαφος
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... γέφυρα πολλή μεγάλη
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Η γέφυρα θα καταλήξει εκτός χάρτη
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Δεν μπορεί να χτιστεί τούνελ εδώ...
@@ -3777,7 +3722,6 @@ STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Το τ
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Αδύνατο να γίνει εκσκαφή γης στην άλλη άκρη του τούνελ
# Object related errors
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... πάρα πολλά αντικείμενα
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Δεν μπορεί να κτιστεί το αντικείμενο...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Αντικείμενο στη μέση
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... κεντρικά γραφεία εταιρίας στη μέση
@@ -3866,14 +3810,13 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... Το
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ένα όχημα που μοιράζεται αυτή την εντολή δεν μπορεί να πάει σε αυτό τον σταθμό
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Αδύνατο να μοιραστεί η λίστα εντολών...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Δεν μπορεί να σταματήσει η λίστα κοινόχρηστων εντολών
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Αδύνατο να αντιγραφεί η λίστα εντολών...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... πολύ μακριά από τον προηγούμενο προορισμό
# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Δεν μπορεί να δρομολογηθεί το όχημα...
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Τα οχήματα μπορούν να περιμένουν μόνο στους σταθμούς
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Αυτό το όχημα δεν σταματάει σε αυτό το σταθμό
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Τα οχήματα μπορούν να περιμένουν μόνο στους σταθμούς.
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Αυτό το όχημα δεν σταματάει σε αυτό το σταθμό.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... πάρα πολλοί σηματοδότες
+3 -4
View File
@@ -710,8 +710,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}השתק את כולן
STR_SMALLMAP_ENABLE_ALL :{BLACK}הצג את כולן
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}הצג גובה
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}אל תציג תעשיות על המפה
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}הצג את כל התעשיות על המפה
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}אל תציג תעשיות על המפה
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}הצג את כל התעשיות על המפה
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}שנה מצב הצגה של מפת גבהים
# Status bar messages
@@ -2254,7 +2254,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעל
STR_ABOUT_OPENTTD :{WHITE}OpenTTD אודות
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}כל הזכויות שמורות , {COPYRIGHT}1995 כריס סויר - {NBSP}זכויות יוצרים מקוריות
STR_ABOUT_VERSION :{BLACK}{REV} גירסה , OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}שמור משחק
@@ -3194,7 +3194,6 @@ STR_ORDER_STOP_ORDER :(עצור)
STR_ORDER_GO_TO_STATION :{2:STRING} {1:STATION} {0:STRING}
STR_ORDER_FULL_LOAD :(העמס הכל)
STR_ORDER_FULL_LOAD_ANY :(העמס כל סוג מטען במלואו)
STR_ORDER_NO_LOAD :(אל תעמיס)
+11 -23
View File
@@ -411,7 +411,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Kilépés
STR_SETTINGS_MENU_GAME_OPTIONS :Beállítások
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Nehézségi beállítások
STR_SETTINGS_MENU_CONFIG_SETTINGS :Haladó beállítások
STR_SETTINGS_MENU_AI_SETTINGS :MI beállítások
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF beállítások
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Átlátszósági beállítások
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Városnevek mutatása
@@ -727,8 +726,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Gazdasá
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Szállítási útvonalak mutatása a térképen
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Növényzet mutatása a térképen
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Tulajdonosok mutatása a térképen
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Kattints egy gazdasági épület típusra annak megjelenítésének ki/bekapcsolásához. Ctrl+Kattintással kikapcsolja az összeset kivéve a kiválasztott típust. Ctrl+Kattintás még egyszer bekapcsolja az összeset
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Kattints egy cégre a tulajdonainak megjelenítésének ki/bekapcsolásához. Ctrl+Kattintással kikapcsolja az összeset kivéve a kiválasztottat. Ctrl+Kattintás még egyszer bekapcsolja az összeset
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Út
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Vasút
@@ -763,16 +760,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Városnevek be/ki
STR_SMALLMAP_CENTER :{BLACK}A térkép közepét a jelenlegi helyre állítja
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kikapcsol mind
STR_SMALLMAP_ENABLE_ALL :{BLACK}Bekapcsol mind
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mutasd a magasságot
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne mutasd a gazdasági létesítményeket a térképen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mutasd az összes gazdasági létesítményt a térképen
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne mutasd a gazdasági létesítményeket a térképen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mutasd az összes gazdasági létesítményt a térképen
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Magasságtérkép be/kikapcsolása
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Semelyik cég tulajdonainak megjelenítése a térképen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Összes cég tulajdonainak megjelenítése a térképen
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Utolsó üzenet vagy újsághír megmutatása
@@ -912,9 +906,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}{COMMA}. látkép
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Látkép aktualizálása
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}A látképre a fő nézet pozícióját másolja
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Ezt a látképet a fő nézet pozíciójára állítja be
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Látkép visszatöltése
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}A látkép pozícióját a fő nézetre másolja
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}A fő nézetet a látkép pozíciójára állítja be
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Beállítások
@@ -1156,7 +1150,7 @@ STR_CONFIG_SETTING_ON :Be
STR_CONFIG_SETTING_DISABLED :kikapcsolva
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Járművek sebességének kijelzése: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Lejtőre és partokra építés: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Épületek, vágányok, stb. alatti tereprendezés engedélyezése (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Építmények alatti tereprendezés engedélyezése (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Élethűbben méretezett állomási vonzáskörzetek bekapcsolása: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Települési tulajdonú utak/hidak/alagutak rombolásának engedélyezése: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Óriásvonatok engedélyezése: {ORANGE}{STRING}
@@ -1248,7 +1242,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Magass
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Órairánnyal szemben
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Órairányban
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}A sík térképhez hozzáadandó magasság: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}A térkép határain lévő mezők tájrendezésének engedélyezése: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}A térkép határain lévő táj rendezésének engedélyezése: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Az északi határnál egy vagy több mező nem üres
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Az egyik határnál egy vagy több mező nem víz
@@ -2044,7 +2038,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Válassz
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Közúti híd építése
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Híd kiválasztása - kattints arra a hídra, amit meg akarsz építeni
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Függő, acél
STR_BRIDGE_NAME_GIRDER_STEEL :Gerendás, acél
STR_BRIDGE_NAME_CANTILEVER_STEEL :Rácsos, acél
@@ -2351,7 +2344,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Vállalat álta
STR_ABOUT_OPENTTD :{WHITE}Az OpenTTD-ről
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Eredeti copyright {COPYRIGHT} 1995 Chris Sawyer, Minden jog fenntartva
STR_ABOUT_VERSION :{BLACK}OpenTTD {REV} verzió
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 Az OpenTTD csapat
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 Az OpenTTD csapat
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Játék mentése
@@ -2605,7 +2598,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Felirat
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Városok
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Nincs -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Városnevek - kattints egy névre a város megnézéséhez. Ctrl+Kattintás esetén új látképet nyit a város pozíciójára
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Városnevek - kattints egy névre a város megnézéséhez. Ctrl+Kattintás esetén új nézetet nyit a város pozíciójára
STR_TOWN_POPULATION :{BLACK}Világnépesség: {COMMA}
# Town view window
@@ -2665,10 +2658,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}---
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Már támogatást kap
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} szállításáért {STRING} és {STRING} között {YELLOW} ({COMPANY}{YELLOW} ({DATE_SHORT}ig)
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kattints egy sorra a város/gazdasági épület megnézéséhez. Ctrl+Kattintás esetén új látképet nyit a város/gazdasági épület pozíciójára
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kattints egy sorra a város/gazdasági épület megnézéséhez. Ctrl+Kattintás esetén új nézetet nyit a város/gazdasági épület pozíciójára
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Állomásnevek - kattints egy névre az állomás megnézéséhez. Ctrl+Kattintásra új látképet nyit az állomás pozíciójára
STR_STATION_LIST_TOOLTIP :{BLACK}Állomásnevek - kattints egy névre az állomás megnézéséhez. Ctrl+Kattintás esetén új nézetet nyit az állomás pozíciójára
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Több elem kiválasztásához tartsd lenyomva a Ctrl gombot
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} állomásai - {COMMA}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2799,7 +2792,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Nincs
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% elszállítva)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% elszállítva)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Gazdasági épületek neve - a névre kattintva a fő nézetet a választott objektumra irányíthatod. Ctrl+Kattintással új látképet nyit a gazdasági épület pozíciójára
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Gazdasági épületek listája - a névre kattintva a fő nézetet a választott objektumra irányíthatod
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3323,8 +3316,6 @@ STR_ORDER_STOP_ORDER :(megáll)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automata)
STR_ORDER_FULL_LOAD :(mindenből teljes rakományra vár)
STR_ORDER_FULL_LOAD_ANY :(bármiből teljes rakományra vár)
STR_ORDER_NO_LOAD :(nem vesz fel rakományt)
@@ -3358,7 +3349,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Átkapcs
STR_TIMETABLE_TOOLTIP :{BLACK}Menetrend - egy utasítás kijelöléshez kattints rá
STR_TIMETABLE_NO_TRAVEL :Nincs utazás
STR_TIMETABLE_NOT_TIMETABLEABLE :Megy (automata; menetrend a következő kézi utasítás alapján)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Következő célpontig a menetidő időzítetlen
STR_TIMETABLE_TRAVEL_FOR :Következő célpontig rendelkezésre álló menetidő: {STRING}
STR_TIMETABLE_STAY_FOR :állomásra és maradj ott {STRING}ig
@@ -3540,8 +3530,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... nem
STR_ERROR_ALREADY_BUILT :{WHITE}... már van itt
STR_ERROR_OWNED_BY :{WHITE}... {STRING} tulajdona
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a terület más vállalaté
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... tájrendezési limit elérve
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... mezőtörlési limit elérve
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}A névnek egyedinek kell lennie
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}...{1:STRING} van az útban
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Szünet közben nem megengedett
+3 -4
View File
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Fela allt
STR_SMALLMAP_ENABLE_ALL :{BLACK}Sýna allt
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Sýna hæð
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Sýna ekki iðnaði
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Sýna alla iðnaði
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Sýna ekki iðnaði
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Sýna alla iðnaði
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Sýna/fela hæðakort
# Status bar messages
@@ -2263,7 +2263,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land í eigu fy
STR_ABOUT_OPENTTD :{WHITE}Um OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Upphaflegur höfundarréttur {COPYRIGHT} 1995 Chris Sawyer, Öll réttindi áskilin
STR_ABOUT_VERSION :{BLACK}OpenTTD útgáfa {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD hópurinn
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD hópurinn
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Vista leik
@@ -3225,7 +3225,6 @@ STR_ORDER_STOP_ORDER :(Stopp)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Fullhlaða)
STR_ORDER_FULL_LOAD_ANY :(Fullhlaða hvaða farmi sem er)
STR_ORDER_NO_LOAD :(Ekki hlaða)
+69 -75
View File
@@ -331,9 +331,9 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Pertumbu
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Pertumbuhan Kota
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Membuat Industri
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Pembangunan Jalan
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Menanam Pohon. Shift untuk menampilkan perkiraan biaya
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Menanam Pohon
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Memasang pengenal
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Tempatkan Obyek. Shift untuk menampilkan perkiraan biaya
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Penempatan Obyek
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Simpan Skenario
@@ -348,7 +348,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Keluar
STR_SETTINGS_MENU_GAME_OPTIONS :Pengaturan permainan
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Pengaturan tingkat kesulitan
STR_SETTINGS_MENU_CONFIG_SETTINGS :Pengaturan lanjutan
STR_SETTINGS_MENU_AI_SETTINGS :Pengaturan AI
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Pengaturan NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Pengaturan Transparansi
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Nama kota ditampilkan
@@ -701,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Matikan semua
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktifkan semua
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Tampilkan tinggi
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Tidak menampilkan industri pada peta
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Tampilkan semua industri pada peta
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Tidak menampilkan industri pada peta
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Tampilkan semua industri pada peta
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}tampilkan/sembunyikan heightmap
# Status bar messages
@@ -1154,17 +1153,17 @@ STR_CONFIG_SETTING_ORDER_REVIEW_ON :semua kendaraan
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Ingatkan jika ada kendaraan yg merugi: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Kendaraan tidak pernah kadaluarsa: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Perbarui otomatis kendaraan yang telah tua: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Perbarui otomatis kendaraan pada {ORANGE}{STRING}{LTBLUE} bulan sblm/sesudah usia maksimalnya
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Perbarui otomatis kendaraan {ORANGE}{STRING}{LTBLUE} bulan sblm/sesudah usia maks.
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Minimal dana tersedia untuk perbaruan otomatis: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Durasi pesan kesalahan: {ORANGE}{STRING} detik
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Waktu tunggu tips muncul: {ORANGE}{STRING} detik
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Durasi pesan kesalahan: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Waktu tunggu hover event: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Waktu tunggu hover event: {ORANGE}dimatikan
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Tampilkan populasi kota di label nama kota: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Pembangkit dataran: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Asli
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Jarak maks. Kilang Minyak Dari tepi: {ORANGE}{STRING} kotak
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Jarak maks. Kilang Minyak Dari tepi{ORANGE}{STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Tinggi garis salju: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Kekasaran daratan(hanya TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Sangat halus
@@ -1183,7 +1182,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Ijinkan
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Kotak pada ujung utara tidak kosong
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Kotak pada salah satu ujung peta bukanlah perairan
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Sebaran stasiun maks.: {ORANGE}{STRING} kotak {RED}Peringatan: Makin tinggi, makin memperlambat permainan
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Sebaran stasiun maks.: {ORANGE}{STRING} {RED}Peringatan: Makin tinggi, Makin lambat
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Perbaikan helikopter di helipad secara otomatis: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Tempel toolbar Landsekap ke toolbar rel/jalan/air/bandara: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Warna daratan pada peta kecil: {ORANGE}{STRING}
@@ -1495,8 +1494,8 @@ STR_FACE_LOAD_DONE :{WHITE}Wajah fa
STR_FACE_FACECODE :{BLACK}Wajah pemain no.
STR_FACE_FACECODE_TOOLTIP :{BLACK}Lihat/ubah nomor wajah pemain
STR_FACE_FACECODE_CAPTION :{WHITE}Lihat/ubah nomer wajah pemain
STR_FACE_FACECODE_SET :{WHITE}Tidak dapat mengubah nomer wajah pemain - nomer harus diantara 0 - 4,294,967,295!
STR_FACE_FACECODE_ERR :{WHITE}Tidak dapat mengubah nomer wajah pemain - harus antara 0 - 4,294,967,295!
STR_FACE_FACECODE_SET :{WHITE}Nomer kode wajah baru telah diatur
STR_FACE_FACECODE_ERR :{WHITE}Tidak dapat mengubah nomer wajah pemain - haruslah angka antara 0 dan 4,294,967,295!
STR_FACE_SAVE :{BLACK}Simpan
STR_FACE_SAVE_TOOLTIP :{BLACK}Simpan wajah kesukaanmu
STR_FACE_SAVE_DONE :{WHITE}Wajah ini akan disimpan sebagai favorit dalam berkas config OpenTTD.
@@ -1613,7 +1612,7 @@ STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Bahasa p
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Agar pemain lain mengetahui bahasa apa yang digunakan pada sever
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Mulai permainan
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulai bermain bersama dari peta secara acak atau skenario terpilih
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulai satu permainan dalam jaringan dari salah satu peta acak atau skenario
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Buka Permainan
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Lanjutkan permainan bersama dari simpanan terdahulu (pastikan untuk terhubung sebagai pemain yang benar)
@@ -1915,16 +1914,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Konstruksi Rel
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Pembangunan Monorel
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Pembangunan Maglev
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bangun rel. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bangun rel kereta menggunakan mode Autorail. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bangun depo (untuk pembelian dan perbaikan kereta). Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ubah rel menjadi waypoint. Ctrl untuk mengaktifkan penggabungan waypoint. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bangun stasiun kereta. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Membangun sinyal kereta. Ctrl - berganti sinyal bendera-lampu. Drag - membuat sinyal sepanjang rel. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Membangun Jembatan kereta. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Membangun terowongan kereta. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bangun rel. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bangun rel kereta menggunakan mode Autorail. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bangun depo (untuk pembelian dan perbaikan kereta)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ubah rel menjadi waypoint. Ctrl untuk mengaktifkan penggabungan waypoint
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bangun stasiun kereta. Ctrl untuk mengaktifkan penggabungan stasiun
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Membangun sinyal kereta. Ctrl - berganti sinyal bendera-lampu.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Membangun Jembatan rel
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Membangun terowongan kereta
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Membangun/bongkar rel kereta, sinyal, waypoint, dan stasiun. Tekan Ctrl juga dapat membongkar rel pada waypoint dan stasiun
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konversi jenis rel. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konversi jenis rel
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Pilihan arah depo
@@ -1965,7 +1964,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinyal K
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinyal Kombo (elektris){}Sinyal Kombo berfungsi ganda, sebagai Sinyal masuk sekaligus Sinyal keluar. Sehingga kita bisa membuat rangkaian sinyal-sinyal
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinyal Jalur (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur standard bisa di lewati dari arah belakang
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinyal Jalur Searah (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur searah tidak bisa di lewati dari arah belakangnya
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konversi Sinyal{}Jika terpilih, klik pada sinyal yang telah ada akan mengakibatkan sinyal berubah jenisnya, CTRL-click untuk mengubah secara berturut-turut. Shift untuk menampilkan perkiraan biaya
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konversi Sinyal{}Jika terpilih, klik pada sinyal yang telah ada akan mengakibatkan sinyal berubah jenisnya, CTRL-click untuk mengubah secara berturut-turut
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Kerapatan Sinyal
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Kurangi kerapatan sinyal
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Tambah kerapatan sinyal
@@ -1975,7 +1974,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Pilih Je
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Pilih Jembatan
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Pilihan jembatan - Klik pada jembatan yang ingin anda bangun
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensi, Baja
STR_BRIDGE_NAME_GIRDER_STEEL :Balok, Baja
STR_BRIDGE_NAME_CANTILEVER_STEEL :Beton, Baja
@@ -1989,21 +1987,21 @@ STR_BRIDGE_TUBULAR_SILICON :Pipa, Silikon
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Pembangunan Jalan
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Konstruksi Jalan Trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bangun bagian jalan. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bangun jalur trem. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Bangun jalan menggunakan mode Autoroad. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Bangun jalur trem menggunakan mode Autotram. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan kendaraan). Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan trem). Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bangun stasiun bus. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Bangun stasion trem penumpang. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bangun terminal bongkar muat. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Bangun stasiun trem. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bangun bagian jalan. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bangun jalur trem. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Bangun jalan menggunakan mode Autoroad. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Bangun jalur trem menggunakan mode Autotram. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan kendaraan)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan trem)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bangun stasiun bus. Ctrl untuk mengaktifkan penggabungan stasiun
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Bangun stasion trem penumpang. Ctrl untuk mengaktifkan penggabungan stasiun
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bangun terminal bongkar muat. Ctrl untuk mengaktifkan penggabungan stasiun
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Bangun stasiun trem. Ctrl untuk mengaktifkan penggabungan stasiun
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktif/Non Aktifkan jalan satu arah
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Membangun jembatan. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Membangun jembatan trem. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Membangun terowongan. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Membangun terowongan trem. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Membangun jembatan
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Membangun jembatan trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Membangun terowongan
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Membangun terowongan trem
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Bangun/Bongkar konstruksi jalanan
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Membangun/bongkar konstruksi jalur trem
@@ -2026,12 +2024,12 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Pilih ar
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Konstruksi Perairan.
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Perairan
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Membangun kanal. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Membangun pengunci kanal. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bangun galangan kapal (untuk pembelian dan perbaikan kapal). Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bangun pelabuhan. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Tempatkan pelampung yang dapat digunakan sebagai petunjuk arah. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Membangun jembatan air. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Membangun kanal
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Membangun pengunci
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bangun galangan kapal (untuk pembelian dan perbaikan kapal)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bangun pelabuhan. Ctrl untuk mengaktifkan penggabungan stasiun
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Tempatkan pelampung yang dapat digunakan sebagai petunjuk arah
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Membangun jembatan air
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Membuat area perairan .{}Membuat kanal, kecuali jika CTRL ditekan pada level yang sejajar dengan laut, maka air akan memenuhi permukaan
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Membuat sungai
@@ -2044,7 +2042,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Pelabuha
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Bandara
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bangun bandara. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bangun bandara. Ctrl untuk mengaktifkan penggabungan stasiun
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Pilih Bandara
@@ -2074,11 +2072,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Proses L
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Turunkan penjuru dataran. Drag untuk menurunkan penjuru pertama dan meratakan area setinggi penjuru yg baru. Ctrl untuk memilih secara diagonal. Shift untuk menampilkan perkiraan biaya
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Naikkan penjuru dataran. Drag untuk menaikkan penjuru pertama dan meratakan area setinggi penjuru yg baru. Ctrl untuk memilih secara diagonal. Shift untuk menampilkan perkiraan biaya
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ratakan permukaan setinggi ujung kotak terpilih. Ctrl untuk memilih area secara diagonal. Shift untuk menampilkan perkiraan biaya
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan. Shift untuk menampilkan perkiraan biaya
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Pemilihan obyek
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pilih obyek yg akan dibangun. Shift untuk menampilkan perkiraan biaya
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pilih obyek yg akan dibangun
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Kelas obyek
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Pra-tayang obyek
STR_OBJECT_BUILD_SIZE :{BLACK}Ukuran: {GOLD}{NUM} x {NUM} kotak
@@ -2090,7 +2088,7 @@ STR_OBJECT_CLASS_TRNS :Pemancar
STR_PLANT_TREE_CAPTION :{WHITE}Pepohonan
STR_PLANT_TREE_TOOLTIP :{BLACK}Pilih jenis pohon untuk ditanam
STR_TREES_RANDOM_TYPE :{BLACK}Tanam pohon secara acak
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Tempatkan tipe tumbuhan secara acak. Shift untuk menampilkan perkiraan biaya
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Tempatkan tipe Tumbuhan secara acak
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Pohon Acak
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Menanam pohon secara acak pada lansekap
@@ -2103,15 +2101,15 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Kurangi
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Buat wilayah secara acak
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Ciptakan Skenario baru
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Kembalikan lansekap seperti semula
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Hapus semua kekayaan/kepemilikan pemain dari permainan
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Buang semua kekayaan/kepimilikan para pemain dari peta
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Kembalikan lansekap seperti semula
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Apakah anda yakin untuk menghapus semua kekayaan para pemain?
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Apakah anda yakin untuk menghapus semua kekayaan para pemain ?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Pertumbuhan Kota
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Kota baru
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Membangun kota baru. Shift untuk menampilkan perkiraan biaya
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Membangun kota baru
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Kota secara acak
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Membangun kota di lokasi secara acak
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Buat kota secara acak
@@ -2282,7 +2280,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Per
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hak Cipta asli {COPYRIGHT} 1995 Chris Sawyer, Hak Cipta dilindungi
STR_ABOUT_VERSION :{BLACK}OpenTTD versi {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Tim OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Tim OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpan Permainan
@@ -2485,7 +2483,7 @@ STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Beberapa
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Peringatan!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Anda akan mengubah game yg sudah berjalan. Ini dapat menghentikan OpenTTD. Jangan melaporkan kesalahan tentang hal ini. {}Apakah anda yakin?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Anda akan mengubah game yg sudah berjalan. Ini dapat menghentikan OpenTTD.{}Apakah anda yakin?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Tidak dapat menambahkan: GRF ID sudah ada
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Berkas yang cocok tidak diketemukan (GRF kompatibel telah dimuat)
@@ -2703,7 +2701,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Membangu
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Lokasi Kantor
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Tampilkan kantor pusat
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Pindah Kantor Pusat
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan. Shift untuk menampilkan perkiraan biaya
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Ganti Wajah
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Pilih wajah baru pimpinan
@@ -2716,8 +2714,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ubah nam
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Beli 25% saham perusahaan
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Jual 25% saham perusahaan
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham perusahaan ini. Shift untuk menampilkan perkiraan biaya
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham perusahaan ini. Shift untuk menampilkan perkiraan biaya
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham perusahaan ini
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham perusahaan ini
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nama Perusahaan
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nama Pimpinan
@@ -2850,10 +2848,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Beli Ken
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Beli Kapal
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Beli Pesawat
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kereta yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kendaraan yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kereta yang dipilih
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kendaraan yang dipilih
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang dipilih
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang dipilih
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Ubah Nama
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Ganti Nama
@@ -2918,10 +2916,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Gandakan
STR_DEPOT_CLONE_SHIP :{BLACK}Gandakan
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Gandakan
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kereta yang sama termasuk gerbongnya. Klik tombol ini lalu klik kereta yang ingin digandakan baik didalam maupun diluar depo. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Klik tombol ini lalu klik kendaraan yang ingin digandakan, baik didalam maupun diluar bengkel.Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama . Klik tombol ini dan kemudian pada satu kapal di dalam atau diluar galangan. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ini akan membeli satu unit pesawat yang sama. Klik tombol ini dan kemudian pada satu pesawat didalam atau diluar hangar. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kereta yang sama termasuk gerbongnya. Klik tombol ini lalu klik kereta yang ingin digandakan baik didalam maupun diluar depo. Ctrl+Click untuk berbagi perintah
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Klik tombol ini lalu klik kendaraan yang ingin digandakan, baik didalam maupun diluar bengkel.Ctrl+Click untuk berbagi perintah
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama . Klik tombol ini dan kemudian pada satu kapal di dalam atau diluar galangan. Ctrl+Click untuk berbagi perintah
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ini akan membeli satu unit pesawat yang sama. Klik tombol ini dan kemudian pada satu pesawat didalam atau diluar hangar. Ctrl+Click untuk berbagi perintah
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan utama pada lokasi depo. Ctrl+Click akan membuka viewport baru pada lokasi depo
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan utama pada lokasi bengkel kendaraan. Ctrl+Click akan membuka viewport baru pada lokasi bengkel kendaraan
@@ -3005,10 +3003,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintah
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintahkan kapal berhenti di galangan. CTRL+klik hanya akan memerintahkan perbaikan di galangan
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintahkan pesawat berhenti di hangar. CTRL+klik hanya akan memerintahkan perbaikan di hangar
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Untuk membeli rangkaian kereta yang sama termasuk gerbongnya. Ctrl-Klik untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Ctrl+Click akan berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama. Ctrl+Click akan berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ini akan membali satu unit pesawat yang sama. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Untuk membeli rangkaian kereta yang sama termasuk gerbongnya. Ctrl-Klik untuk berbagi perintah
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Ctrl+Click akan berbagi perintah
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama. Ctrl+Click akan berbagi perintah
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ini akan membali satu unit pesawat yang sama. Ctrl+Click untuk berbagi perintah
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Paksa kereta terus berjalan tanpa menunggu sinyal hijau
@@ -3133,7 +3131,6 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Pilih jenis kargo yang akan dibawa:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Kapasitas baru: {GOLD}{CARGO}{}{BLACK}Biaya ubah kargo: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Kapasitas baru: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Biaya modifikasi: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Pilih kendaraan yg akan dimodifikasi. Drag untuk memilih sekaligus beberapa kendaraan. Klik pada ruang kosong untuk memilih semua kendaraan. Ctrl+Klik untuk memilih kendaraan berikut rangkaiannya
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Pilih jenis kargo yang akan dibawa kereta
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Pilih jenis kargo truk yang akan dibawa
@@ -3155,7 +3152,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Jadwal
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Tampilkan daftar jadwal keberangkatan
STR_ORDERS_LIST_TOOLTIP :{BLACK}Daftar perintah - klik pada perintah untuk menandainya. CTRL + klik untuk mengunjungi tujuan
STR_ORDERS_LIST_TOOLTIP :{BLACK}Daftar perintah - klik pada perintah untuk menandainya. CTRL + klik ke stasiun
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3228,7 +3225,7 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Pergi ke depo t
STR_ORDER_GO_TO_NEAREST_HANGAR :Hangar terdekat
STR_ORDER_CONDITIONAL :Melompat ke perintah lain
STR_ORDER_SHARE :Berbagi perintah
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Masukkan pemberhentian baru sebelum pemberhentian yang terpilih, atau tambahkan pada akhir daftar. Ctrl, akan membuat pemberhentian ke stasiun menjadi 'muat penuh sembarang', penunjuk jalan menjadi 'non-stop', dan pemberhentian di bengkel/depo/galangan/hangar menjadi 'perbaikan'. 'Berbagi Perintah' atau Ctrl akan membuat perintah berbagi dengan kendaraan yg terpilih. Klik pada kendaraan untuk menduplikat daftar perintah dari kendaraan tersebut
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Masukkan pemberhentian baru sebelum pemberhentian yang terpilih, atau tambahkan pada akhir daftar. Sambil menekan Ctrl, akan membuat : <1>pemberhentian ke stasiun menjadi 'muat penuh sembarang', <2> penunjuk jalan menjadi 'non-stop', dan <3> pemberhentian di bengkel/depo/galangan/hangar menjadi 'perbaikan'
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Masukkan perintah berikutnya
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Tampilkan semua kendaraan yang mempunyai perintah bersama.
@@ -3254,8 +3251,6 @@ STR_ORDER_STOP_ORDER :(Berhenti)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Otomatis)
STR_ORDER_FULL_LOAD :(Penuhi Semua)
STR_ORDER_FULL_LOAD_ANY :(Penuhi salah satu)
STR_ORDER_NO_LOAD :(Jangan Memuat)
@@ -3289,7 +3284,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Tampilka
STR_TIMETABLE_TOOLTIP :{BLACK}Daftar Jadwal Keberangkatan - Klik salah satu tujuan untuk memilihnya
STR_TIMETABLE_NO_TRAVEL :Tidak berjalan
STR_TIMETABLE_NOT_TIMETABLEABLE :Perjalanan (otomatis; akan dijadwalkan pada perintah manual berikutnya)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Perjalanan belum terjadwal
STR_TIMETABLE_TRAVEL_FOR :Berjalan selama {STRING}
STR_TIMETABLE_STAY_FOR :dan tinggal selama {STRING}
@@ -3791,7 +3785,7 @@ STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Tidak da
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Tidak dapat menghapus tanda...
# Translatable comment for OpenTTD's desktop shortcut
STR_DESKTOP_SHORTCUT_COMMENT :Permainan simulasi berdasarkan Transport Tycoon Deluxe
STR_DESKTOP_SHORTCUT_COMMENT :Tiruan Transport Tycoon Deluxe
##id 0x2000
# Town building names
+3 -8
View File
@@ -700,11 +700,9 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Díchumasaigh gach
STR_SMALLMAP_ENABLE_ALL :{BLACK}Cumasaigh gach
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Taispeáin airde
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ná taispeáin aon tionscal ar an léarscáil
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Taispeáin gach tionscal ar an léarscáil
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ná taispeáin aon tionscal ar an léarscáil
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Taispeáin gach tionscal ar an léarscáil
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Scoránaigh an mapa airde a thaipeáint
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ná taispeáin maoin ar bith na cuideachta ar an léarscáil
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Taispeáin maoin uile na cuideachta ar an léarscáil
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Taispeáin an teachtaireacht nó an tuairic nuachta deiridh
@@ -2274,7 +2272,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Talamh faoi úi
STR_ABOUT_OPENTTD :{WHITE}Maidir le OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Cóipcheart bunaidh {COPYRIGHT} 1995 Chris Sawyer, Gach ceart ar cosaint
STR_ABOUT_VERSION :{BLACK}OpenTTD leagan {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 An fhoireann OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 An fhoireann OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sábháil an Cluiche
@@ -3241,7 +3239,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Lasta iomlán)
STR_ORDER_FULL_LOAD_ANY :(Lasta iomlán de lastas ar bith)
STR_ORDER_NO_LOAD :(Ná lódáil)
@@ -3456,8 +3453,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... níl
STR_ERROR_ALREADY_BUILT :{WHITE}... tógtha cheana féin
STR_ERROR_OWNED_BY :{WHITE}... is le {STRING} é
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... is le cuideachta eile an limistéar
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... baineadh an teorainn tírdhreachaithe amach
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... baineadh teorainn glanta na dtíleanna amach
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Caithfidh ainm uathúil a bheith ann
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}Tá {1:STRING} sa bhealach
+8 -20
View File
@@ -350,7 +350,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Esci
STR_SETTINGS_MENU_GAME_OPTIONS :Opzioni gioco
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Impostazioni difficoltà
STR_SETTINGS_MENU_CONFIG_SETTINGS :Impostazioni avanzate
STR_SETTINGS_MENU_AI_SETTINGS :Impostazioni IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Impostazioni NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opzioni trasparenza
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostra nomi città
@@ -666,8 +665,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostra l
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostra i percorsi di trasporto sulla mappa
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostra la vegetazione sulla mappa
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostra i proprietari dei terreni sulla mappa
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Fare clic su un tipo di industria per attivare/disattivare la visualizzazione.CTRL+clic disabilita tutti i tipi tranne quello selezionato. CTRL+clic nuovamente abilita tutti i tipi
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Fare clic su una compagnia per attivare/disattivare la visualizzazione delle sue proprietà. CTRL+clic disabilita tutte le compagnie tranne quella selezionata. CTRL+clic nuovamente abilita tutte le compagnie
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Strade
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Ferrovie
@@ -701,16 +698,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Attiva/disattiva la visualizzazione dei nomi delle città sulla mappa
STR_SMALLMAP_CENTER :{BLACK}Centra la minimappa sulla posizione corrente
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disabilita tutti
STR_SMALLMAP_ENABLE_ALL :{BLACK}Abilita tutti
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra altitudine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nasconde tutte le industrie dalla mappa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostra tutte le industrie sulla mappa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nasconde tutte le industrie dalla mappa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostra tutte le industrie sulla mappa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Attiva/disattiva la visualizzazione della mappa altimetrica
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nasconde le proprietà di tutte le compagnie dalla mappa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostra le proprietà di tutte le compagnie sulla mappa
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostra l'ultimo messaggio o notizia
@@ -1186,7 +1180,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotazio
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Antioraria
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Oraria
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Altitudine delle mappe pianeggiante: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Consenti la rimodellazione del riquadri di terreno ai bordi della mappa: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Abilita la scelta del tipo di riquadri sui bordi della mappa: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Uno o più riquadri sul lato nord non sono vuoti
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Uno o più riquadri su uno dei bordi non sono d'acqua
@@ -1982,7 +1976,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Selezion
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Seleziona ponte stradale
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selezione ponte - fare clic sul ponte desiderato per costruirlo
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Sospeso, Acciaio
STR_BRIDGE_NAME_GIRDER_STEEL :A travatura, Acciaio
STR_BRIDGE_NAME_CANTILEVER_STEEL :A mensola, Acciaio
@@ -2289,7 +2282,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno possedu
STR_ABOUT_OPENTTD :{WHITE}Informazioni su OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright originale {COPYRIGHT} 1995 Chris Sawyer, Tutti i diritti riservati
STR_ABOUT_VERSION :{BLACK}OpenTTD versione {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Il team OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Il team OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salva partita
@@ -2543,7 +2536,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Inserire
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Città
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Nessuna -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nomi delle città - fare clic su un nome per centrare la visuale principale sulla città. CTRL+clic la mostra in una mini visuale.
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nomi delle città - fare clic su un nome per centrare la visuale sulla città. CTRL+clic la mostra in una mini visuale.
STR_TOWN_POPULATION :{BLACK}Popolazione mondiale: {COMMA}
# Town view window
@@ -2603,10 +2596,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Nessuno -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Servizi già sovvenzionati:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} da {STRING} a {STRING}{YELLOW} ({COMPANY}{YELLOW}, fino al {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Fare clic su un servizio per centrare la visuale principale sull'industria o città. CTRL+clic mostra l'industria/città in una mini visuale.
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Fare clic su un servizio per centrare la visuale sull'industria o città. CTRL+clic mostra l'industria/città in una mini visuale.
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nomi delle stazioni - fare clic su un nome per centrare la visuale principale sulla stazione. CTRL+clic la mostra in una mini visuale.
STR_STATION_LIST_TOOLTIP :{BLACK}Nomi delle stazioni - fare clic su un nome per centrare la visuale sulla stazione. CTRL+clic la mostra in una mini visuale.
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Tenere premuto CTRL per selezionare più di un elemento
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} stazion{P 1 e i}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -3261,8 +3254,6 @@ STR_ORDER_STOP_ORDER :(Ferma)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatico)
STR_ORDER_FULL_LOAD :(Attendi pieno carico)
STR_ORDER_FULL_LOAD_ANY :(Attendi carico)
STR_ORDER_NO_LOAD :(Non caricare)
@@ -3296,8 +3287,7 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Passa al
STR_TIMETABLE_TOOLTIP :{BLACK}Tabella oraria - fare clic su un ordine per selezionarlo
STR_TIMETABLE_NO_TRAVEL :Nessun viaggio
STR_TIMETABLE_NOT_TIMETABLEABLE :Viaggia (automatico; orario basato sul successivo ordine manuale)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viaggia (senza orario)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viaggia senza orario
STR_TIMETABLE_TRAVEL_FOR :Viaggia per {STRING}
STR_TIMETABLE_STAY_FOR :e sosta per {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :e viaggia per {STRING}
@@ -3478,8 +3468,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... sito
STR_ERROR_ALREADY_BUILT :{WHITE}... già costruito
STR_ERROR_OWNED_BY :{WHITE}... posseduto da {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'area appartiene a un'altra compagnia
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... raggiunto limite rimodellazione terreno
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... raggiunto limite ripulitura aree
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Il nome deve essere univoco
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} di mezzo
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Non consentito durante la pausa
+15 -67
View File
@@ -165,7 +165,7 @@ STR_ABBREV_NONE :{TINYFONT}無
STR_ABBREV_ALL :{TINYFONT}全
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} 乗客
STR_PASSENGERS :{COMMA} 人の乗客
STR_BAGS :{COMMA} 袋
STR_TONS :{COMMA} トン
STR_LITERS :{COMMA} リットル
@@ -280,7 +280,6 @@ STR_SORT_BY_RATING_MIN :最低い貨物
STR_SORT_BY_ENGINE_ID :EngineID(旧式)
STR_SORT_BY_COST :値段
STR_SORT_BY_POWER :出力
STR_SORT_BY_TRACTIVE_EFFORT :牽引力
STR_SORT_BY_INTRO_DATE :登場日付
STR_SORT_BY_RUNNING_COST :運転費
STR_SORT_BY_POWER_VS_RUNNING_COST :出力/運転費
@@ -330,7 +329,6 @@ STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}産業
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}道路の建設
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}木を植林
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}標示を設置
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}物を置いて下さい。(シフト)で物の価格を表します。
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :シナリオを保存
@@ -550,7 +548,6 @@ STR_PERFORMANCE_DETAIL_KEY :{BLACK}詳細
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}{CURRCOMPACT}{CURRCOMPACT}
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}{COMMA}{COMMA}
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}この会社についで(詳しい情報を見る)
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}車両数:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}駅数:
@@ -691,8 +688,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}すべてを切
STR_SMALLMAP_ENABLE_ALL :{BLACK}すべてを入
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}雪の高さ
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}地図に産業を示さないようにします
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}地図のぜんぶの産業を示す
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}地図に産業を示さないようにします
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}地図のぜんぶの産業を示す
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}ハイトマップを示すのをトグルします
# Status bar messages
@@ -775,11 +772,11 @@ STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIGFONT}{BLACK}供給不足によって{STRING}が間近く閉鎖!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIGFONT}{BLACK}周辺の森林不足によって{STRING}が間近く閉鎖!
STR_NEWS_EURO_INTRODUCTION :{BIGFONT}{BLACK}欧州通貨統合!{}{}この国は今からユーロを通貨として使用になります。
STR_NEWS_EURO_INTRODUCTION :{BIGFONT}{BLACK}欧州通貨統合!{}{}我が国はここからユーロを通貨として使用
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}世界中不景気!{}{}経済がスランプに陥る、アナリストの不安説!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}スランプの終わり!{}{}経済が上昇気流、産業が好転!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIGFONT}{BLACK}{INDUSTRY}の生産量が増えました。
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIGFONT}{BLACK}{INDUSTRY}の生産量が増えた!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIGFONT}{BLACK}{INDUSTRY}で新しい石炭層の発見!{}予報:生産量2倍!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIGFONT}{BLACK}{INDUSTRY}で新しい油層の発見!{}予報:生産量 2倍!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIGFONT}{BLACK}{INDUSTRY}で改良した農法。予報:生産量 2倍!
@@ -833,9 +830,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}ビューア {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}ビューアへコピー
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK} 主画面の場所をビューアにコピーす
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}主画面の場所をこのビューアにコピーしま
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}ビューアからペースト
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}現在の画面をマインスクリーンにペーストす
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}このビューアの場所をメイン画面にペーストしま
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}ゲームの設定
@@ -1017,7 +1014,6 @@ STR_NUM_LOW :低い
STR_NUM_NORMAL :通常
STR_NUM_HIGH :高い
STR_NUM_CUSTOM :カスタム
STR_NUM_CUSTOM_NUMBER :カスタム ({NUM})
STR_VARIETY_NONE :なし
STR_VARIETY_VERY_LOW :とても低い
@@ -1036,8 +1032,6 @@ STR_SEA_LEVEL_VERY_LOW :特に低い
STR_SEA_LEVEL_LOW :低い
STR_SEA_LEVEL_MEDIUM :中位
STR_SEA_LEVEL_HIGH :高い
STR_SEA_LEVEL_CUSTOM :カスタム
STR_SEA_LEVEL_CUSTOM_PERCENTAGE :カスタム ({NUM}%)
STR_DISASTER_NONE :なし
STR_DISASTER_REDUCED :軽減
@@ -1131,7 +1125,6 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}車両
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}空港の購入可能期限がない: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}車両の行き先が無いなら注意する: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}列車の指令をレビュー:{ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :切
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :入(停止中の車両を取り除く)
@@ -1200,11 +1193,6 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :短
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO 標準
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}新規ゲームを開始したときに自動的にポーズ:{ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}一時停止(ポース)の時この行動を許可 {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :行動が無い
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :建設以外の行動
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :土地を変更以外すべての行動
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :すべての行動
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}詳細の車両リストを使用:{ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :切
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :自分
@@ -1290,10 +1278,6 @@ STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}メイ
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :左
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :中位
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :右
STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}お知らせバ−の置き場: {ORANGE}{STRING}
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :左
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :中央
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :右
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}ウィンドウスナップ範囲:{ORANGE}{STRING} px
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}ウィンドウスナップ範囲:{ORANGE}切
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}ウィンドウ数のソフトウェア制限 (non-sticky): {ORANGE}{STRING}
@@ -1404,7 +1388,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}この
# Cheat window
STR_CHEATS :{WHITE}チート
STR_CHEATS_TOOLTIP :{BLACK}以前にこのチートを使用したことがあることを示します
STR_CHEATS_WARNING :{BLACK}注意: チートをしたら、競争者の裏切りとして見られていて、永遠にのろわれる可能性があります
STR_CHEATS_WARNING :{BLACK}注意! チートすると、競争者の裏切りとして見られていて、永遠にのろわれる可能性があります
STR_CHEAT_MONEY :{LTBLUE}残額に{CURRENCY}を追加
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}会社: {ORANGE}{COMMA}でプレイする
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}ゴジラブルドーザー(産業など何でも破壊できる) : {ORANGE}{STRING}
@@ -1416,7 +1400,6 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :亜寒帯国
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :亜熱帯国
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :玩具国
STR_CHEAT_CHANGE_DATE :{LTBLUE}日付を変更: {ORANGE}{DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}年を変更する
STR_CHEAT_SETUP_PROD :{LTBLUE}生産量の変更を入にする:{ORANGE}{STRING}
# Livery window
@@ -1680,7 +1663,6 @@ STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}ゲー
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}会社情報を読み込み中...
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}先に {NUM} 人のプレヤーがいる
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES}ダウンロードをした
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES}{BYTES} がダウンロードした
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}接続を解除
@@ -1752,7 +1734,6 @@ STR_NETWORK_ERROR_SERVER_FULL :{WHITE}サー
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}このサーバに禁止されています
STR_NETWORK_ERROR_KICKED :{WHITE}げーむから蹴られました
STR_NETWORK_ERROR_CHEATER :{WHITE}このサーバ上にチートを許可しません
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}プレーヤがサーバにコマンドを送り過ぎです。
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :一般エラー
@@ -1770,10 +1751,8 @@ STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company-i
STR_NETWORK_ERROR_CLIENT_KICKED :サーバに蹴られた
STR_NETWORK_ERROR_CLIENT_CHEATER :チートして試していた
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :サーバ満員
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :コマンドを送りすぎ
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}ネットワークに接続を無くしたかのせいがあります
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2052,14 +2031,7 @@ STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}土地
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}将来用に土地を購入
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}選択物
STR_OBJECT_BUILD_TOOLTIP :{BLACK}建設する物を選択して下さい。(シフト)で物の価格を表します
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}物のクラス
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}物のプレヴィウ
STR_OBJECT_BUILD_SIZE :{BLACK}サイズ: {GOLD}{NUM} x {NUM} マス
STR_OBJECT_CLASS_LTHS :ライトハウス
STR_OBJECT_CLASS_TRNS :ラジオツランスメーター
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}木
@@ -2142,8 +2114,6 @@ STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}座標
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}購入年:{LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}駅の種類:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}駅の種類:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}空港のクラス: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}空港の名前: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}空港のタイル名: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}受入れる貨物:{LTBLUE}
@@ -2245,7 +2215,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :会社が所有
STR_ABOUT_OPENTTD :{WHITE}OpenTTD について
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}オリジナル版権{COPYRIGHT} 1995 Chris Sawyer、不許複製
STR_ABOUT_VERSION :{BLACK}OpenTTD バージョン {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}ゲームを保存
@@ -2364,7 +2334,6 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}抜け
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}ファイル名:{SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID{SILVER}{STRING}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}最小対応するバージョン: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum{SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}パレット:{SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}設定:{SILVER}{STRING}
@@ -2376,13 +2345,9 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}切
STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}NewGRF設定を入力
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_RESET :{BLACK}リセット
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}すべてのパラメータをデファルトヴァルウに変更する
STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}パラメータの数: {ORANGE}{NUM}
# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :物
# Sprite aligner window
@@ -2410,7 +2375,6 @@ STR_NEWGRF_ERROR_INVALID_ID :無効な ID
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} は壊れたスプライトを含みます。壊れたスプライトは赤疑問符として表示されます。
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :複数の Action 8 の項目を含んでいます。
STR_NEWGRF_ERROR_READ_BOUNDS :擬似スプライト読込:既に終端に達しました
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}現在を使ってるグラフィックセットが複数のダータが無いです。.{}セットを更新して下さいますよう、お願いします。
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}注意!
@@ -2436,7 +2400,6 @@ STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRI
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}標示のリスト - {COMMA}つの標示
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}フィルターを消去する
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}標示のテキストを編集
@@ -2647,7 +2610,6 @@ STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTR
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}先月の生産量:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK}{COMMA}%運送済み)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}主の画面を産業の場所に移動します
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}生産量: {YELLOW}{COMMA}%
############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}必要な原料:{YELLOW}{STRING}{STRING}
@@ -2663,7 +2625,6 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}産物
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}生産量を変更
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}生産量を変更 (パーセンテージ、800%まで可能)
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - 列車{COMMA}本
@@ -2913,8 +2874,8 @@ STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}飛行
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}すべての車両を含めて、この列車を複製します。Control+クリックすると、指令を共有します。
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}道路車両を複製します。Control+クリックすると、指令を共有します。
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}船を購入します。(コントロール+クリックすると、プランを共有します。(シフト+クイック)をすると、)船の価格を表せます。
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}飛行機を購入します。(コントロール+クリック)をすると、このリストを共有します。(シフト+クリック)をすると、飛行機の価格を表示します。
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}船舶を複製します。Control+クリックすると、指令を共有します
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}飛行機を複製します。Control+クリックすると、指令リストを共有します。
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}列車の続行を強制します(信号を無視します)
@@ -3030,8 +2991,6 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}容量
STR_REFIT_CAPTION :{WHITE}{VEHICLE}(改装)
STR_REFIT_TITLE :{GOLD}運送する貨物の種類を選択:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}改装後の積載量:{GOLD}{CARGO}{}{BLACK}改装費用:{GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}新しいキャパシティ: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}レフィットの価格: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}レフィットが行う車両を選択して下さい。マウスでドラーグをすると、複数の車両を選択できます。空スペースにクリックすると車両内すべての物を選択します。(コントロール+クリック)をすると車両内の物とその後のチェーンを選択します。
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}列車が運送する貨物を選択
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}運送する貨物種類を選択します
@@ -3061,11 +3020,11 @@ STR_ORDERS_END_OF_ORDERS :- - 指令終
STR_ORDERS_END_OF_SHARED_ORDERS :- - 共有指令の終了- -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}直通運転(途中停車しない)
STR_ORDER_NON_STOP :{BLACK}直行便
STR_ORDER_GO_TO :行く
STR_ORDER_GO_NON_STOP_TO :まで直通運転(途中の駅を通過する)
STR_ORDER_GO_NON_STOP_TO :無停車で行く
STR_ORDER_GO_VIA :経由停車点
STR_ORDER_GO_NON_STOP_VIA :まで直通運転(経由点を通る)
STR_ORDER_GO_NON_STOP_VIA :無停車で行くの経由停車点
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}選択した指令の停止方法を変更します
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}いずれかを全積載
@@ -3115,15 +3074,11 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}実行
STR_ORDERS_DELETE_BUTTON :{BLACK}削除
STR_ORDERS_DELETE_TOOLTIP :{BLACK}選択した指令を削除します
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}車両のオーダを消去する
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}共有を止める
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}注文オーダの共有が止まる。(コントロール+クリック)を押したら、リストも消去します。
STR_ORDERS_GO_TO_BUTTON :{BLACK}駅を選択
STR_ORDER_GO_TO_NEAREST_DEPOT :近辺の電車庫へ行く
STR_ORDER_GO_TO_NEAREST_HANGAR :近辺の格納庫へ行く
STR_ORDER_CONDITIONAL :条件ジャンプ
STR_ORDER_SHARE :オーダを共有する
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}選択した指令の前/リストの終わりに新規指令を挿入します
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}詳しい注文を挿入
@@ -3134,7 +3089,7 @@ STR_ORDER_GO_TO_WAYPOINT :{WAYPOINT}を
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :{WAYPOINT}を経て直行で行く
STR_ORDER_SERVICE_AT :修理:
STR_ORDER_SERVICE_NON_STOP_AT :回送して修理を行う
STR_ORDER_SERVICE_NON_STOP_AT :回送して修理
STR_ORDER_NEAREST_DEPOT :最も近い
STR_ORDER_NEAREST_HANGAR :最も近い格納庫
@@ -3149,8 +3104,6 @@ STR_ORDER_STOP_ORDER :(停止)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(自動的)
STR_ORDER_FULL_LOAD :(全積載)
STR_ORDER_FULL_LOAD_ANY :(いずれか一種の貨物を全積載するまで待つ)
STR_ORDER_NO_LOAD :(積載しない)
@@ -3176,7 +3129,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}指令
STR_TIMETABLE_TOOLTIP :{BLACK}時刻表 - 指令を選択するにはクリックします。
STR_TIMETABLE_NOT_TIMETABLEABLE :自動的運行(次の注文により時刻表を変更)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :運行(未計画)
STR_TIMETABLE_TRAVEL_FOR :{STRING}運行
STR_TIMETABLE_STAY_FOR :{STRING}停車
@@ -3219,7 +3171,6 @@ STR_AI_DEBUG_SETTINGS :{BLACK}コン
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}コンピュータのプレーヤの設定を切り替える
STR_AI_DEBUG_RELOAD :{BLACK}AI を再起動
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}AI を停止して、スクリプトを読み込んで、AI を再起動します。
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}AIのコンソールを見る
STR_ERROR_NO_AI :{WHITE}この OpenTTD は AI のサポートが入っていません...
STR_ERROR_NO_AI_SUB :{WHITE}... 使用可能なAIがありません!
@@ -3335,7 +3286,6 @@ STR_ERROR_OWNED_BY :{WHITE}... 所
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... この土地は他の会社に所有されています
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}名前は唯一でなければなりません
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING}があります
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}一時停止(ポース)の時この行動をいけません
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}の町議会が拒否しました。
@@ -3520,7 +3470,6 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}橋端
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}橋が低すぎて、地形に対応していません
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}一直線の橋しか建設できません
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... 橋の先端は両方地面に建設しなければなりません
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}橋がマップから出ますから建てられません。
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}ここにトンネルを建設できません...
@@ -3616,7 +3565,6 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}その
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}命令を共有使用とする乗り物はその駅に行くことが出来ません。
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}指令リストを共有できません...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}(エーラ)リストの共有を止める事ができません。
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}指令リストをコピーできません...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... 前の目的地から遠すぎます
+3 -6
View File
@@ -697,13 +697,12 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}도시 이름 표시/숨기기
STR_SMALLMAP_CENTER :{BLACK}소형맵을 현재 위치로 이동시킵니다.
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}모두 사용 안함
STR_SMALLMAP_ENABLE_ALL :{BLACK}모두 사용
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}고도 보여주기
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}지도상에 모든 사업 보여주기 않기
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}지도상에 모든 산업 보여주기
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}지도상에 모든 사업 보여주기 않기
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}지도상에 모든 산업 보여주기
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}고도 표시 토글
# Status bar messages
@@ -1966,7 +1965,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}철교
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}다리 종류를 선택하십시오
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}다리 건설 - 원하는 다리 종류를 선택하세요
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :강철 현수교
STR_BRIDGE_NAME_GIRDER_STEEL :강철 거더교
STR_BRIDGE_NAME_CANTILEVER_STEEL :강철 캔틸레버교
@@ -2273,7 +2271,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :회사 소유
STR_ABOUT_OPENTTD :{WHITE}OpenTTD에 대해서
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD 버전 {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD 개발팀
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD 개발팀
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}게임 저장
@@ -3232,7 +3230,6 @@ STR_ORDER_STOP_ORDER :(멈춤)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(모든 화물을 가득 실음)
STR_ORDER_FULL_LOAD_ANY :(아무 화물이나 가득 싣기)
STR_ORDER_NO_LOAD :(싣지 않기)
+1 -2
View File
@@ -2164,7 +2164,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam pie
STR_ABOUT_OPENTTD :{WHITE}Par OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orģinālās autortiesības {COPYRIGHT} 1995 Chris Sawyer, Visas tiesības rezervētas
STR_ABOUT_VERSION :{BLACK}OpenTTD versija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD grupa
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD grupa
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Saglabāt spēli
@@ -3053,7 +3053,6 @@ STR_ORDER_STOP_ORDER :(Apstādināt)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Piekraut pilnu)
STR_ORDER_FULL_LOAD_ANY :(Piekraut pilnu ar jebkuru kravu)
STR_ORDER_NO_LOAD :(Bez iekraušanas)
+3 -4
View File
@@ -775,8 +775,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Išjungti visas
STR_SMALLMAP_ENABLE_ALL :{BLACK}Įjungti visas
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Sniego aukštis
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje nerodyti industrijų
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje rodyti visas industrijas
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Žemėlapyje nerodyti industrijų
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Žemėlapyje rodyti visas industrijas
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Rodyti arba slėpti heightmap
# Status bar messages
@@ -2328,7 +2328,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žem
STR_ABOUT_OPENTTD :{WHITE}Apie OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Pradinės versijos teisės priklauso {COPYRIGHT} 1995 Chris Sawyer, Visos teisės saugomos
STR_ABOUT_VERSION :{BLACK}OpenTTD versija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD komanda
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD komanda
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Išsaugoti žaidimą
@@ -3295,7 +3295,6 @@ STR_ORDER_STOP_ORDER :(Sustoti)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Pilnai pasikrauti)
STR_ORDER_FULL_LOAD_ANY :(Pilnai pasikrauti, bet kurio krovinio)
STR_ORDER_NO_LOAD :(Nepakrauti)
+3 -4
View File
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}All ausschalten
STR_SMALLMAP_ENABLE_ALL :{BLACK}All unschalten
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}D'Héicht uweisen
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Keng Industrien op der Kaart uweisen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}All Industrien op der Kaart uweisen
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Keng Industrien op der Kaart uweisen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}All Industrien op der Kaart uweisen
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Wiessel d'Usiicht vun der Héigtenkaart
# Status bar messages
@@ -2270,7 +2270,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenb
STR_ABOUT_OPENTTD :{WHITE}Iwwert OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original Copyright {COPYRIGHT} 1995 Chris Sawyer, All Rechter virbehalen
STR_ABOUT_VERSION :{BLACK}OpenTTD Versioun {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 D'OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 D'OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spill späicheren
@@ -3236,7 +3236,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Voll lueden)
STR_ORDER_FULL_LOAD_ANY :(Voll lueden mat all Wuer)
STR_ORDER_NO_LOAD :(Net lueden)
+39 -40
View File
@@ -166,11 +166,11 @@ STR_ABBREV_ALL :{TINYFONT}ALL
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} penumpang{P "" s}
STR_BAGS :{COMMA} beg{P "" s}
STR_TONS :{COMMA} tan{P "" s}
STR_LITERS :{COMMA} liter{P "" s}
STR_ITEMS :{COMMA} barangan{P "" s}
STR_CRATES :{COMMA} kotak{P "" s}
STR_BAGS :{COMMA} beg
STR_TONS :{COMMA} tan
STR_LITERS :{COMMA} liter
STR_ITEMS :{COMMA} barangan
STR_CRATES :{COMMA} kotak
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Biru Gelap
@@ -692,8 +692,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Nyahaktifkan semua
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktifkan semua
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Paparkan ketinggian
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Jangan paparkan industri dalam peta
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Senaraikan semua industri dalam peta
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Jangan paparkan industri dalam peta
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Senaraikan semua industri dalam peta
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Papar atau padamkan heightmap
# Status bar messages
@@ -836,7 +836,7 @@ STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Tetingka
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Salin ke tetingkap pemandangan
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Salin lokasi pemandangan global kepada tetingkap pemandangan ini
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Tampal daripada tetingkap pemandangan
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Salin lokasi tetingkap pemandangan ini kepada pemandangan utama
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Salin lokasi tetingkap pemandangan ini kepada pemandangan global
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Pilihan Permainan
@@ -1164,7 +1164,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}:Benark
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Satu atau lebih petak di bucu utara tidak kosong
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Satu atau lebih petak di salah satu bucu bukan air
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Keluasan maks stesen: {ORANGE}{STRING} petak{P 0:1 "" s} {RED}Amaran: Tetapan tinggi melembabkan permainan
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Keluasan maks stesen: {ORANGE}{STRING} {RED}Amaran: Ketetapan tinggi akan melembabkan permainan
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Serviskan helikopter di helipad secara automatik: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Kaitkan toolbar lanskap kepada toolbar keretapi/jalanraya/air/lapangan terbang: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Hijau
@@ -1218,10 +1218,10 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Alat bi
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Perbelanjaan kumpulan dalam tetingkap kewangan syarikat: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Paparkan alat binaan apabila tiada kenderaan yang sesuai: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Maks keretapi setiap syarikat: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Maks kenderaan jalanraya setiap syarikat: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Maks pesawat setiap syarikat: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Maks kapal setiap syarikat: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Maks keretapi setiap pemain: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Maks kenderaan jalanraya setiap pemain: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Maks pesawat setiap pemain: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Maks kapal setiap pemain: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Nafikan keretapi untuk komputer: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Nafikan kenderaan jalanraya untuk komputer: {ORANGE}{STRING}
@@ -1232,13 +1232,13 @@ STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Benarka
STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}#opcodes sebelum AI digantung: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Tempoh waktu servis dalam peratusan: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Tempoh servis lazim untuk keretapi: {ORANGE}{STRING} hari{P 0:1 "" s}/%
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Tempoh servis lazim untuk keretapi: {ORANGE}{STRING} hari/%
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Tempoh servis lazim untuk keretapi: {ORANGE}tiada
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Tempoh servis lazim untuk kenderaan jalanraya: {ORANGE}{STRING} hari{P 0:1 "" s}/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Tempoh servis lazim untuk kenderaan jalanraya: {ORANGE}{STRING} hari/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}Tempoh servis lazim untuk kenderaan jalanraya: {ORANGE}tiada
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Tempoh servis lazim untuk pesawat: {ORANGE}{STRING} hari{P 0:1 "" s}/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Tempoh servis lazim untuk pesawat: {ORANGE}{STRING} hari/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Tempoh servis lazim untuk pesawat: {ORANGE}tiada
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Tempoh servis lazim untuk kapal: {ORANGE}{STRING} hari{P 0:1 "" s}/%
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Tempoh servis lazim untuk kapal: {ORANGE}{STRING} hari/%
STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED :{LTBLUE}Tempoh servis lazim untuk kapal: {ORANGE}tiada
STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}Servis tidak diperlukan apabila kerosakan kenderaan ditetapkan kepada tiada: {ORANGE}{STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}Benarkan had kelajuan untuk gerabak: {ORANGE}{STRING}
@@ -1283,10 +1283,10 @@ STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Keduduk
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Kiri
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Tengah
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Kanan
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Lingkungan lekatan tetingkap: {ORANGE}{STRING} pixel{P 0:1 "" s}
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Lingkungan lekatan tetingkap: {ORANGE}{STRING} px
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Lingkungan lekatan tetingkap: {ORANGE}tiada
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Had maksimum tetingkap tidak melekat: {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Had maksimum tetingkap tidak melekat: {ORANGE}tiada
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Had lembut tetingkap (tidak melekat): {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Had lembut tetingkap (tidak melekat): {ORANGE}tiada
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Kelajuaan pertumbuhan bandar: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Tiada
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Lambat
@@ -1462,8 +1462,8 @@ STR_FACE_LOAD :{BLACK}Buka
STR_FACE_LOAD_TOOLTIP :{BLACK}Buka wajah kegemaran anda
STR_FACE_LOAD_DONE :{WHITE}Wajah kegemaran anda telah dimuat daripada fail config OpenTTD.
STR_FACE_FACECODE :{BLACK}Wajah pemain no.
STR_FACE_FACECODE_TOOLTIP :{BLACK}Lihat dan/atau tetapkan nombor wajah presiden syarikat
STR_FACE_FACECODE_CAPTION :{WHITE}Lihat dan/atau tetapkan nombor wajah presiden
STR_FACE_FACECODE_TOOLTIP :{BLACK}Pandang dan/atau tetapkan nombor wajah pemain
STR_FACE_FACECODE_CAPTION :{WHITE}Pandang dan/atau tetapkan nombor wajah pemain
STR_FACE_FACECODE_SET :{WHITE}Kod baru nombor wajah telah ditetapkan.
STR_FACE_FACECODE_ERR :{WHITE}Tidak dapat menetapkan nombor wajah pemain - nombor mesti di antara 0 dan 4,294,967,295!
STR_FACE_SAVE :{BLACK}Simpan
@@ -1582,9 +1582,9 @@ STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Bahasa y
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Pemain lain akan tahu bahasa apa yang digunakan di pelayan ini
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Mulakan permainan
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulakan talian permainan baru dari peta rawak, atau senario dipilih
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulakan permainan baru di peta rambang, atau senario
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Buka Permainan
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Sambung permainan berbilang pemain yang tersimpan (pastikan anda menyambung sebagai syarikat yang betul)
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Sambung permainan berbilang pemain yang tersimpan terlebih dahulu (pastikan anda menyambung sebagai pemain yang betul)
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Masukkan nama untuk permainan rangkaian
@@ -2066,10 +2066,10 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Menurunk
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Janakan tanah secara rambang
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Hasilkan senario baru
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Bentukkan lanskap semula
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Keluarkan semua harta milik syarikat dari peta
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Keluarkan semua harta pemain dari peta
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Bentukkan lanskap semula
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Anda pasti untuk membuang semua harta milik syarikat?
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Pastikah anda untuk membuang semua harta milik pemain?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Pembentukan Bandar
@@ -2234,7 +2234,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah dimiliki
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hakcipta asal {COPYRIGHT} 1995 Chris Sawyer, Hakcipta terpelihara
STR_ABOUT_VERSION :{BLACK}OpenTTD versi {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpankan Permainan
@@ -2546,7 +2546,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik di atas servis untuk memusatkan pemandangan kepada industri/bandar. Ctrl+Klik untuk membuka tetingkap pemandangan di lokasi bandar
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nama stesen - klik pada nama untuk memusatkan pemandangan ke stesen. Ctrl+Klik membuka tetingkap pemandangan di lokasi stesen
STR_STATION_LIST_TOOLTIP :{BLACK}Nama stesen - klik pada nama untuk memusatkan pemandangan di stesen. Ctrl+Klik untuk membuka tetingkap pemandangan di lokasi stesen
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Tekan Ctrl untuk memilih lebih daripada satu butiran
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stesen
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2663,8 +2663,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Tukar na
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Beli 25% saham dalam syarikat ini
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Jual 25% saham dalam syarikat ini
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham dalam syarikat ini. Shift+Klik menunjukkan anggaran kos tanpa membeli saham
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham dalam syarikat ini. Shift+Klik menunjukkan anggaran kos tanpa menjual saham
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham dalam syarikat ini
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham dalam syarikat ini
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nama Syarikat
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nama Pengurus
@@ -2677,7 +2677,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Tiada
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% dihantar)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% dihantar)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nama industri - klik pada nama untuk memusatkan pemandangan ke industri. Ctrl+Klik membuka tetingkap pemandangan di lokasi industri
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nama industri - klik pada nama untuk memusatkan pemandangan di industri. Ctrl+Klik untuk membuka tetingkap pemandangan di lokasi industri
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2797,10 +2797,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Beli Ken
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Beli Kapal
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Beli Pesawat
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Beli gerabak keretapi yang terpilih. Shift+Click menunjukkan anggaran kos tanpa membeli
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kenderaan jalanraya yang terpilih. Shift+Click menunjukkan anggaran kos tanpa membeli
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang terpilih. Shift+Click menunjukkan anggaran kos tanpa membeli
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang terpilih. Shift+Click menunjukkan anggaran kos tanpa membeli
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Beli gerabak keretapi yang terpilih
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kenderaan jalanraya yang terpilih
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang terpilih
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang terpilih
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Namakan semula
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Namakan semula
@@ -2865,10 +2865,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonkan
STR_DEPOT_CLONE_SHIP :{BLACK}Klonkan Kapal
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonkan Pesawat
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Perbuatan ini akan membeli salinan keretapi termasuk semua gerabaknya. Klik butang ini dan kemudian di keretapi di luar atau di dalam depoh. Ctrl+Klik untuk berkongsi arahan. Shift+Click menunjukkan anggaran kos tanpa membeli
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Perbuatan ini akan membeli salinan kenderaan jalanraya. Klik butang ini dan kemudian di kenderaan jalanraya di luar atau di dalam depot. Ctrl+Klik untuk berkongsi arahan. Shift+Click menunjukkan anggaran kos tanpa membeli
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Perbuatan ini akan membeli salinan kapal. Klik butang ini dan kemudian di kapal di luar atau di dalam depot. Ctrl+Klik untuk berkongsi arahan. Shift+Click menunjukkan anggaran kos tanpa membeli
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ini akan membeli salinan pesawat. Klik butang ini dan kemudian di pesawat di luar atau di dalam depot. Ctrl+Klik untuk berkongsi arahan. Shift+Click menunjukkan anggaran kos tanpa membeli
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Perbuatan ini akan menyalin sebuah keretapi termasuk semua gerabaknya. Klik butang ini dan kemudian di keretapi di luar atau di dalam depoh. Ctrl+Klik untuk berkongsi arahan
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Perbuatan ini akan menyalin kenderaan jalanraya. Klik butang ini dan kemudian di kenderaan jalanraya di luar atau di dalam depoh. Ctrl+Klik untuk berkongsi arahan
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Perbuatan ini akan menyalin sebuah kapal. Klik butang ini dan kemudian di kapal di luar atau di dalam depoh. Ctrl+Klik untuk berkongsi arahan
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Perbuatan ini akan menyalin sebuah pesawat. Klik butang ini dan kemudian di pesawat di luar atau di dalam depoh. Ctrl+Klik untuk berkongsi arahan
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Pusatkan pemandangan utama ke lokasi depoh keretapi. Ctrl+Klik untuk membuka tetingkap pemandangan di lokasi depoh keretapi
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Pusatkan pemandangan utama ke lokasi depoh kenderaan jalanraya. Ctrl+Klik untuk membuka tetingkap pemandangan di lokasi depoh kenderaan jalanraya
@@ -3028,7 +3028,6 @@ STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Pergi terus-men
# Time table window
+9 -29
View File
@@ -350,7 +350,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Avslutt
STR_SETTINGS_MENU_GAME_OPTIONS :Spillinnstillinger
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Vanskelighetsgrad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Avanserte innstillinger
STR_SETTINGS_MENU_AI_SETTINGS :Instillinger for kunstig intelligens
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-innstillinger
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Instillinger for gjennomsiktighet
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Vis bynavn
@@ -699,16 +698,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Skru av/på bynavn på kartet
STR_SMALLMAP_CENTER :{BLACK}Midstill oversiktskartet på gjeldende posisjon
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktiver alle
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktiver alle
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vis høyde
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ikke vis industrier på kartet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vis alle industrier på kartet
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ikke vis industrier på kartet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vis alle industrier på kartet
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Veksle mellom visning av høydekart
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ikke vis bedriftseide eiendommer på kartet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Vis alle bedriftseide eiendommer på kartet
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Vis siste melding eller nyhetsrapport
@@ -1108,7 +1104,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Original
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realistisk
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Hellingsnivå for tog {ORANGE}{STRING}{NBSP}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Hellingsnivå for kjøretøy {ORANGE}{STRING}{NBSP}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Forby tog og skip å gjøre 90° svinger: {ORANGE}{STRING}
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Forby tog og skip å gjøre 90-graders svinger: {ORANGE}{STRING}
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Slå sammen stasjoner som bygges ved siden av hverandre: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Tillat sammenslåing av stasjoner som ikke ligger inntil hverandre: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Bruk forbedret lastealgoritme: {ORANGE}{STRING}
@@ -1151,7 +1147,6 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Det er i
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Flyplasser utgår aldri: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Varsle hvis et kjøretøy er tapt: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Inspiser kjøretøyenes ordre: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :nei
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ja, men utelukk stoppede kjøretøy
@@ -1222,11 +1217,6 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-200
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Pause automatisk ved start av nytt spill: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Når spillet er satt på pause, tillat: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :ingen handlinger
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :alle ikke-konstruerings relaterte hanlinger
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :alt utenom landskapsendring
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Alle handlinger
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Bruk avansert kjøretøyliste: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Av
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Eget firma
@@ -1440,7 +1430,6 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktisk land
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Subtropisk landskap
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Leketøylandskap
STR_CHEAT_CHANGE_DATE :{LTBLUE}Endre dato: {ORANGE} {DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Endre nåværende årstall
STR_CHEAT_SETUP_PROD :{LTBLUE}Tillat endring av produksjonsmengder: {ORANGE}{STRING}
# Livery window
@@ -1704,7 +1693,6 @@ STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Henter s
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Henter firmainformasjon..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" er} foran deg
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} nedlastet så langt
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} lastet ned hittil
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Koble fra
@@ -2286,7 +2274,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firma-eid lando
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opprinnelig opphavsbeskyttet {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheter reservert
STR_ABOUT_VERSION :{BLACK}OpenTTD versjon {REV}. Oversatt til norsk av Thor Morten Skogrand med flere.
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD-teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD-teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spill
@@ -2540,7 +2528,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Skriv in
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Byer
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Ingen -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Bynavn - klikk på navnet for å gå til byen. Ctrl+klikk åpner et nytt tilleggsvindu over byen
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Bynavn - klikk på navnet for å gå til byen. CTRL+klikk åpner et nytt tilleggsvindu over byen
STR_TOWN_POPULATION :{BLACK}Verdensbefolkning: {COMMA}
# Town view window
@@ -2925,7 +2913,7 @@ STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kopier l
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et tog inkludert alle vognene. Klikk denne knappen og så på et hvilket som helst annet tog utenfor eller inni togstallen . CTRL+klikk vil sørge for delte ordre
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et kjøretøy. Klikk denne knappen og deretter på et hvilket som helst annet kjøretøy utenfor eller inni garasjen. CTRL+klikk vil sørge for delte ordre
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et skip. Klikk på denne knappen og så på et hvilket som helst annet skip utenfor eller inni skipsdokken. CTRL+klikk vil sørge for delte ordre
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil skape en kopi av et luftfartøy. Klikk denne knappen og så på hvilket som helst annet luftfartøy utenfor eller inni hangaren. Ctrl+klikk vil sørge for delte ordre. Shift+klikk viser estimert kostnad.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil skape en kopi av et luftfartøy. Klikk denne knappen og så på hvilket som helst annet luftfartøy utenfor eller inni hangaren. CTRL+klikk vil sørge for delte ordre
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Gå til togstall. CTRL+klikk åpner et nytt tilleggsvindu over togstallen
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Gå til garasje. CTRL+klikk åpner et nytt tilleggsvindu over garasjen
@@ -3009,10 +2997,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send kj
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send skipet til en skipsdokk. CTRL+klikk for kun å utføre vedlikehold
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send luftfartøyet til en hangar. CTRL+klikk for kun å utføre vedlikehold
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dette vil skape en kopi av toget, inkludert alle vognene. Ctrl+klikk vil sørge for delte ordre. Shift+klikk viser estimert kostnad.
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dette vil skape en kopi av toget, inkludert alle vognene. CTRL+klikk vil sørge for delte ordre
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil skape en kopi av kjøretøyet. CTRL+klikk vil sørge for delte ordre
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dette vil skape en kopi av skipet. CTRL+klikk vil sørge for delte ordre. Shift+klikk viser estimert kostnad.
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil skape en kopi av luftfartøyet. Ctrl+klikk vil sørge for delte ordre. Shift+klikk viser estimert kostnad.
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dette vil skape en kopi av skipet. CTRL+klikk vil sørge for delte ordre
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil skape en kopi av luftfartøyet. CTRL+klikk vil sørge for delte ordre
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Tving toget til å fortsette uten å vente på klarsignal
@@ -3222,14 +3210,11 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Hopp ove
STR_ORDERS_DELETE_BUTTON :{BLACK}Slett
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Slett den markerte ordren
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Slett alle ordre
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stopp Deling
STR_ORDERS_GO_TO_BUTTON :{BLACK}Kjør til
STR_ORDER_GO_TO_NEAREST_DEPOT :Gå til nærmeste garasje/stall/hangar/dokk
STR_ORDER_GO_TO_NEAREST_HANGAR :Gå til nærmeste hangar
STR_ORDER_CONDITIONAL :Betinget ordrehopp
STR_ORDER_SHARE :Del ordre
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Sett inn en ny ordre før den markerte ordren, eller legg til i slutten av listen. CTRL gir ordren 'full last, enhver varetype', kontrollpunktordre 'direkte' og verkstedsordre 'vedlikehold'
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Sett inn en avansert ordre
@@ -3256,7 +3241,6 @@ STR_ORDER_STOP_ORDER :(Stopp)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Full last)
STR_ORDER_FULL_LOAD_ANY :(Full last av alle varetyper)
STR_ORDER_NO_LOAD :(Ingen lasting)
@@ -3471,10 +3455,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...{NBSP
STR_ERROR_ALREADY_BUILT :{WHITE}... allerede bygget
STR_ERROR_OWNED_BY :{WHITE}...{NBSP}eies av {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området eies av et annet firma
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... grense for landskapsendring har blitt nådd
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navn må være unikt
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i veien
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Du kan ikke gjøre dette imens spillet er satt på pause
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}s bystyre nekter deg å gjøre dette.
@@ -3676,7 +3658,6 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start og slutt må være på linje
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...{NBSP}broens ender må være på land
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... broen er for lang
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Broen ville ende utenfor enden kartet
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikke bygge tunnel her...
@@ -3776,7 +3757,6 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... kjø
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... et kjøretøy som deler denne ordren kan ikke gå til den stasjonen
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan ikke dele ordreliste...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Kan ikke stoppe deling av ordreliste...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan ikke kopiere ordreliste...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...{NBSP}for langt i fra forrige destinasjon
+6 -7
View File
@@ -167,7 +167,7 @@ STR_ABBREV_NONE :{TINYFONT}IN
STR_ABBREV_ALL :{TINYFONT}ALLE
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passasjer{P "" s}
STR_PASSENGERS :{COMMA} passasjerar
STR_BAGS :{COMMA} sekkar
STR_TONS :{COMMA} tonn
STR_LITERS :{COMMA} liter
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktiver alle
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktiver alle
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Syne høgd
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ikkje syne industriar på kart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Syne alle industriar på kart
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ikkje syne industriar på kart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Syne alle industriar på kart
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Byt syning av høgdekart
# Status bar messages
@@ -2247,7 +2247,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast a
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opphaveleg opphavsbeskytta av {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheiter reservert
STR_ABOUT_VERSION :{BLACK}OpenTTD versjon {REV}. Oversett til nynorsk av Thor Morten Skogrand med fleire.
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD-teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD-teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spel
@@ -2558,7 +2558,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikk på teneste for å midtstille hovedvisninga på industri/by. CTRL+klikk syner industri/by i eit nytt tilleggsvindauge
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stasjonsnamn - Klikk på namnet for å syne stasjonen i hovedvisninga. CTRL+klikk syner stasjonen i eit tilleggsvindauge
STR_STATION_LIST_TOOLTIP :{BLACK}Stasjonsnamn - Klikk på stasjonsnamnet for å s stasjonen i hovedvisninga. CTRL+klikk syner stasjonen i eit nytt tilleggsvindauge
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hald inne CTRL for å velje fleire
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stasjon{P "" ar}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2689,7 +2689,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ingen
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}{NBSP}% transportert)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}{NBSP}%/{COMMA}{NBSP}% transportert)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinamn - Klikk på namnet for å syne industrien i hovedvisninga. CTRL+klikk syner industrien i eit tilleggsvindauge
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinamn - Klikk på industrinamnet for å syne industrien i hovedvisninga. CTRL+klikk syner industrien i eit nytt tilleggsvindauge
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3205,7 +3205,6 @@ STR_ORDER_STOP_ORDER :(Stopp)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Last fullt)
STR_ORDER_FULL_LOAD_ANY :(Last fullt, vilkårleg last)
STR_ORDER_NO_LOAD :(Ingen lasting)
+144 -157
View File
@@ -615,7 +615,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Kliknij
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Przełącz duży/mały rozmiar okna
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Suwak - przesuwa listę w górę/w dół
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Pasek przewijania - przewija listę w prawo/w lewo
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Niszczenie budynków itp. w danym kwadracie terenu. Ctrl zaznacza obszar po przekątnej. Shift przełącza pomiędzy trybem burzenia a szacowaniem jego kosztów
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Niszczenie budynków itp. w danym kwadracie terenu. Ctrl zaznacza obszar po przekątnej
# Query window
STR_BUTTON_DEFAULT :{BLACK}Domyślna
@@ -710,9 +710,9 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Tworzeni
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Tworzenie miast
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Tworzenie przedsiębiorstw
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Konstrukcja dróg
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Posadź drzewa. Shift przełącza pomiędzy trybem sadzenia a szacowaniem jego kosztów
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Posadź drzewa
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Umieść napis
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Umieść obiekt. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Umieść obiekt
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Zapisz scenariusz
@@ -727,7 +727,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Wyjście
STR_SETTINGS_MENU_GAME_OPTIONS :Opcje gry
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Ustawienia trudności
STR_SETTINGS_MENU_CONFIG_SETTINGS :Ustawienia zaawanasowane
STR_SETTINGS_MENU_AI_SETTINGS :Ustawienia SI
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Ustawienia NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcje przeźroczystości
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Wyświetlanie nazw miast
@@ -1043,8 +1042,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Pokaż p
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Pokaż drogi na mapie
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Pokaż roślinność na mapie
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Pokaż teren mający właściciela
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klik na typie przedsiębiorstwa żeby przełączyć jego wyświetlanie. Ctrl+klik wyłącza wszystkie typy prócz wybranego. Ponowne Ctrl+klik włącza wszystkie typy przedsiębiorstw
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klik na firmie żeby wyświetlić jej posiadłości. Ctrl+klik wyłącza wszystkie firmy prócz wybranej. Ponowne Ctrl+klik włącza wszystkie firmy
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Drogi
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Koleje
@@ -1079,16 +1076,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Pokaż nazwy miast na mapie
STR_SMALLMAP_CENTER :{BLACK}Wyśrodkuj mapę na aktualnej lokalizacji
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Wyłącz wszystko
STR_SMALLMAP_ENABLE_ALL :{BLACK}Włącz wszystko
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Pokaż wysokość
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nie pokazuj przedsiębiorstw na mapie
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Pokaż wszystkie przedsiębiorstwa na mapie
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nie pokazuj przedsiębiorstw na mapie
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Pokaż wszystkie przedsiębiorstwa na mapie
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Przełącz wyświetlanie mapy wysokości
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nie wyświetlaj posiadłości firmy na mapie
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Wyświetl wszystkie posiadłości firmy na mapie
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaż ostatnią wiadomość lub ogłoszenie
@@ -1199,8 +1193,8 @@ STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} starzeje się
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} bardzo się starzeje
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} bardzo się starzeje i potrzebuje natychmiastowej wymiany
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nie potrafi znaleźć trasy, aby kontynuować
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} zgubił się
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nie potrafi znaleźć trasy, aby kontynuować.
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} zgubił się.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}Dochód {VEHICLE} w zeszłym roku to {CURRENCY}
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Zaplanowane przeładowanie zatrzymane {VEHICLE}
@@ -1215,8 +1209,8 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} już akceptuje {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} już akceptuje {STRING} i {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Subsydiowanie wygasło:{}{}{STRING} z {STRING} do {STRING} nie będzie już dotowane
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Koniec dotacji:{}{}Przewóz {STRING.d} z {STRING} do {STRING} nie jest już subsydiowany
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Subsydiowanie wygasło:{}{}{STRING} z {STRING} do {STRING} nie będzie już dotowane.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Koniec dotacji:{}{}Przewóz {STRING.d} z {STRING} do {STRING} nie jest już subsydiowany.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Oferta usługi dotowanej:{}{}Pierwszy przewóz {STRING.d} z {STRING} do {STRING} będzie dotowany przez rok przez lokalne władze!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}Przyznano subsydia dla {STRING}!{}{}Przewóz {STRING.d} z {STRING} do {STRING} będzie opłacany o 50% więcej przez następny rok!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}Przyznano subsydia dla {STRING}!{}{}Przewóz {STRING.d} z {STRING} do {STRING} będzie opłacany podwójnie przez następny rok!
@@ -1476,7 +1470,7 @@ STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Pozwól
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Pozwól na bardziej realistyczny zasięg obejmowania: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Pozwól usuwać drogi, mosty, tunele, itp. należące do miasta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Pozwól budować bardzo długie pociągi: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Ilość dymu / iskier lokomotywy: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Ilość dymu/iskier lokomotywy: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :brak
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :oryginalnie
STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :realistycznie
@@ -1527,7 +1521,7 @@ STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Pozwól
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Pozwól na przejazd przez przystanki należące do przeciwników: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Pozwól na budowę przylegających stacji: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Zezwól na wiele zestawów NewGRF: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Zmiana tego ustawienia nie jest możliwa, gdy znajdują się tutaj pojazdy
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Zmiana tego ustawienia nie jest możliwa, gdy znajdują się tutaj pojazdy.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Pozwól budować stare lotniska: {ORANGE}{STRING}
@@ -1541,15 +1535,15 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Pojazdy
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Autoodnawianie pojazdów gdy stają się stare: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Autoodnowienie następuje {ORANGE}{STRING}{LTBLUE} miesięcy przed/po maks. wieku
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Min. ilość pieniędzy potrzebna do autoodnowienia: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Czas trwania komunikatu o błędzie: {ORANGE}{STRING} sekund{P 0:1 a y ""}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Opóźnienie dla akcji przy najechaniu: {ORANGE}{STRING} sekund{P 0:1 a y ""}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Czas trwania komunikatu o błędzie: {ORANGE}{STRING} sekund{P a y ""}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Opóźnienie dla akcji przy najechaniu: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Opóźnienie dla akcji przy najechaniu: {ORANGE}wyłączone
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Pokaż populację miasta w jego nazwie: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Generator krajobrazu: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Oryginalny
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Maksymalna odległość rafinerii od krawędzi mapy: {ORANGE}{STRING} segment{P "" y ów}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Maksymalna odległość rafinerii od krawędzi mapy {ORANGE}{STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Wysokość granicy wiecznych śniegów: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Wyboistość terenu (w TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Bardzo łagodny
@@ -1568,7 +1562,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Włącz
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedno lub więcej pól na północnej krawędzi nie jest puste
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedno lub więcej pól na krawędzi nie jest wodą
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. wielkość stacji: {ORANGE}{STRING} pól {RED}Uwaga: Duże wartości spowalniają grę
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. wielkość stacji: {ORANGE}{STRING} tytuł {RED}Uwaga: Duże wartości spowalniają grę
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automatycznie serwisuj helikoptery na lądowiskach: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Przyłącz narzędzia krajobrazu do okien środków transportu: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Kolor lądu używany w minimapie: {ORANGE}{STRING}
@@ -1596,7 +1590,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Wyłączona
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Przewijanie lewym przyciskiem myszy: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Użyj {ORANGE}{STRING}{LTBLUE} formatu daty dla nazw zapisów gry
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Użyj {ORANGE}{STRING}{LTBLUE} formatu daty dla nazw zapisów gry.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :długiego (31 grudnia 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :krótkiego (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
@@ -1808,7 +1802,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Czy jes
# Cheat window
STR_CHEATS :{WHITE}Oszukiwanie
STR_CHEATS_TOOLTIP :{BLACK}Pole wyboru wskazuje czy użyłeś już wcześniej tego oszustwa
STR_CHEATS_WARNING :{BLACK}Ostrzeżenie! Właśnie chcesz zdradzić swoich współzawodników. Miej na uwadze, że taka hańba będzie pamiętana na wieki
STR_CHEATS_WARNING :{BLACK}Ostrzeżenie! Właśnie chcesz zdradzić swoich współzawodników. Miej na uwadze, że taka hańba będzie pamiętana na wieki!
STR_CHEAT_MONEY :{LTBLUE}Zwiększ ilość pieniędzy o {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Grasz jako firma: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magiczny buldożer (usuwanie przedsiębiorstw, obiektów nieprzesuwalnych): {ORANGE}{STRING}
@@ -1871,16 +1865,16 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Wybierz
STR_FACE_NEW_FACE_BUTTON :{BLACK}Nowa twarz
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Stwórz nową losową twarz
STR_FACE_ADVANCED :{BLACK}Zaawansowane
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Zaawansowany widok wyboru twarzy
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Zaawansowany widok wyboru twarzy.
STR_FACE_SIMPLE :{BLACK}Prosty widok
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Prosty widok wyboru twarzy
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Prosty widok wyboru twarzy.
STR_FACE_LOAD :{BLACK}Wczytaj
STR_FACE_LOAD_TOOLTIP :{BLACK}Wczytaj ulubioną twarz
STR_FACE_LOAD_DONE :{WHITE}Twoja ulubiona twarz została wczytana z pliku konfiguracyjnego OpenTTD
STR_FACE_FACECODE :{BLACK}Numer twarzy gracza
STR_FACE_FACECODE_TOOLTIP :{BLACK}Obejrzyj i/lub ustaw numer twarzy prezesa firmy
STR_FACE_FACECODE_CAPTION :{WHITE}Obejrzyj i/lub ustaw numer twarzy prezesa
STR_FACE_FACECODE_SET :{WHITE}Ustawiono nowy numer twarzy gracza
STR_FACE_FACECODE_SET :{WHITE}Ustawiono nowy numer twarzy gracza.
STR_FACE_FACECODE_ERR :{WHITE}Nie można ustawić numeru twarzy prezesa - musi być liczbą pomiędzy 0 a 4'294'967'295!
STR_FACE_SAVE :{BLACK}Zapisz
STR_FACE_SAVE_TOOLTIP :{BLACK}Zapisz ulubioną twarz
@@ -1965,7 +1959,7 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Odświe
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Szukanie serwera
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Przeszukuje sieć w poszukiwaniu serwera
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Dodaj serwer
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Dodaj serwer do listy, która będzie przeszukiwana w poszukiwaniu uruchomionych gier
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Dodaj serwer do listy, która będzie przeszukiwana w poszukiwaniu uruchomionych gier.
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Uruchom serwer
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Uruchom własny serwer
@@ -2073,15 +2067,15 @@ STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomóż
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Łączenie...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Łączenie...
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autoryzacja...
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Oczekiwanie...
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Pobieranie mapy...
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Przetwarzanie danych...
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Rejestracja...
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Łączenie..
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autoryzacja..
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Oczekiwanie..
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Pobieranie mapy..
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Przetwarzanie danych..
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Rejestracja..
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Uzyskiwanie informacji o grze...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Uzyskiwanie informacji o firmach...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Uzyskiwanie informacji o grze..
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Uzyskiwanie informacji o firmach..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" ów ów} chce się przyłączyć
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}Dotychczas pobrano {BYTES}
@@ -2267,15 +2261,15 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nie uda
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Opcje przeźroczystości
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Przełącz przeźroczystość dla nazw stacji. Ctrl+klik, aby zablokować
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla drzew. Ctrl+klik, aby zablokować
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla budynków miejskich. Ctrl+klik, aby zablokować
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla przedsiębiorstw. Ctrl+klik, aby zablokować
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Przełącz przeźroczystość dla infrastruktury takiej jak stacje, zajezdnie i pkt. orientacyjne. Ctrl+klik, aby zablokować
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla mostów. Ctrl+klik, aby zablokować
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla obiektów takich jak latarnie morskie i anteny. Ctrl+klik, aby zablokować
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Przełącz przeźroczystość dla trakcji (linii nośnych). Ctrl+klik, aby zablokować
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Przełącz przeźroczystość dla wskaźników załadunku. Ctrl+klik, aby zablokować
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Przełącz przeźroczystość dla nazw stacji. Ctrl+klik, aby zablokować.
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla drzew. Ctrl+klik, aby zablokować.
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla budynków miejskich. Ctrl+klik, aby zablokować.
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla przedsiębiorstw. Ctrl+klik, aby zablokować.
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Przełącz przeźroczystość dla infrastruktury takiej jak stacje, zajezdnie i pkt. orientacyjne. Ctrl+klik, aby zablokować.
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla mostów. Ctrl+klik, aby zablokować.
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Przełącz przeźroczystość dla obiektów takich jak latarnie morskie i anteny. Ctrl+klik, aby zablokować.
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Przełącz przeźroczystość dla trakcji (linii nośnych). Ctrl+klik, aby zablokować.
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Przełącz przeźroczystość dla wskaźników załadunku. Ctrl+klik, aby zablokować.
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Ustaw obiekty jako niewidoczne zamiast przeźroczyste
# Base for station construction window(s)
@@ -2300,16 +2294,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Konstrukcja tor
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Konstrukcja torowiska jednoszynowego
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Konstrukcja torowiska MagLev
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Budowa torów kolejowych. Ctrl przełącza buduj/usuń dla konstrukcji kolejowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Zbuduj tory kolejowe za pomocą trybu Autotory. Ctrl przełącza buduj/usuń dla konstrukcji kolejowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Budowa zajezdni kolejowej (do kupowania i serwisowania pociągów). Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Zamiana torów na pkt. orientacyjny. Ctrl umożliwia łączenie pkt. orientacyjnych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Zbuduj stację kolejową. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zbuduj sygnały kolejowe. Ctrl przełącza semafory/sygnały świetlne{}Przeciągnięcie pozwala na budowę sygnałów wzdłuż prostej linii torów. Ctrl pozwala na budowę sygnałów do następnego skrzyżowania{}Ctrl+klik przełącza do okna wyboru sygnałów. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Zbuduj most kolejowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Zbuduj tunel kolejowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Budowa torów kolejowych. Ctrl przełącza buduj/usuń dla konstrukcji kolejowych
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Zbuduj tory kolejowe za pomocą trybu Autotory. Ctrl przełącza buduj/usuń dla konstrukcji kolejowych
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Budowa zajezdni kolejowej (do kupowania i serwisowania pociągów)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Zamiana torów na pkt. orientacyjny. Ctrl umożliwia łączenie pkt. orientacyjnych
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Zbuduj stację kolejową. Ctrl umożliwia łączenie stacji
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zbuduj sygnały kolejowe. Ctrl przełącza semafory/sygnały świetlne{}Przeciągnięcie pozwala na budowę sygnałów wzdłuż prostej linii torów. Ctrl pozwala na budowę sygnałów do następnego skrzyżowania{}Ctrl+klik przełącza do okna wyboru sygnałów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Zbuduj most kolejowy
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Zbuduj tunel kolejowy
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Przełącz buduj/usuń dla torów kolejowych, sygnałów, pkt. orientacyjnych i stacji. Przetrzymanie Ctrl usuwa także tory kolejowe z pkt. orientacyjnych i stacji
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Zamiana typu torów. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Zamiana typu torów
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Ukierunkowanie zajezdni
@@ -2338,19 +2332,19 @@ STR_STATION_CLASS_WAYP :Pkt. orientacyj
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Wybór sygnałów
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sygnalizator bloku (semafor){}Najprostszy typ sygnału umożliwiający na przebywanie w jednym bloku wyłącznie jednemu pociągowi na raz
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sygnalizator wejściowy (semafor){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym przypadku czerwony
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sygnalizator wyjściowy (semafor){}Zachowuje się jak sygnalizator bloku, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sygnalizator złożony (semafor){}Sygnalizator złożony jest kombinacją sygnalizatorów wejściowych oraz wyjściowych. Umożliwia to budowę wielkich "drzew" presygnalizatorów
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sygnalizator trasy (semafor){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Zwykłe sygnalizatory trasy mogą być mijane w przeciwnym kierunku
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednokierunkowy sygnalizator trasy (semafor){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Sygnalizatory jednokierunkowe nie mogą być mijane w przeciwnym kierunku
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sygnalizator bloku (elektryczny){}Najprostszy typ sygnału umożliwiający na przebywanie w jednym bloku wyłącznie jednemu pociągowi na raz
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sygnalizator wejściowy (elektryczny){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym przypadku czerwony
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sygnalizator wyjściowy (elektryczny){}Zachowuje się jak sygnalizator bloku, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sygnalizator złożony (elektryczny){}Sygnalizator złożony jest kombinacją sygnalizatorów wejściowych oraz wyjściowych. Umożliwia to budowę wielkich "drzew" presygnalizatorów
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sygnalizator trasy (elektryczny){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Zwykłe sygnalizatory trasy mogą być mijane w przeciwnym kierunku
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednokierunkowy sygnalizator trasy (elektryczny){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Sygnalizatory jednokierunkowe nie mogą być mijane w przeciwnym kierunku
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Zamiana sygnałów{}Jeżeli włączone, kliknięcie na istniejący sygnał spowoduje zamianę jego typu na wybrany obok. CTRL-klik przełącza wygląd semafor/świetlny. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sygnalizator bloku (semafor){}Najprostszy typ sygnału umożliwiający na przebywanie w jednym bloku wyłącznie jednemu pociągowi na raz.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sygnalizator wejściowy (semafor){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym przypadku czerwony.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sygnalizator wyjściowy (semafor){}Zachowuje się jak sygnalizator bloku, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sygnalizator złożony (semafor){}Sygnalizator złożony jest kombinacją sygnalizatorów wejściowych oraz wyjściowych. Umożliwia to budowę wielkich "drzew" presygnalizatorów.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sygnalizator trasy (semafor){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Zwykłe sygnalizatory trasy mogą być mijane w przeciwnym kierunku.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednokierunkowy sygnalizator trasy (semafor){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Sygnalizatory jednokierunkowe nie mogą być mijane w przeciwnym kierunku.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sygnalizator bloku (elektryczny){}Najprostszy typ sygnału umożliwiający na przebywanie w jednym bloku wyłącznie jednemu pociągowi na raz.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sygnalizator wejściowy (elektryczny){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym przypadku czerwony.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sygnalizator wyjściowy (elektryczny){}Zachowuje się jak sygnalizator bloku, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sygnalizator złożony (elektryczny){}Sygnalizator złożony jest kombinacją sygnalizatorów wejściowych oraz wyjściowych. Umożliwia to budowę wielkich "drzew" presygnalizatorów.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sygnalizator trasy (elektryczny){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Zwykłe sygnalizatory trasy mogą być mijane w przeciwnym kierunku.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednokierunkowy sygnalizator trasy (elektryczny){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Sygnalizatory jednokierunkowe nie mogą być mijane w przeciwnym kierunku.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Zamiana sygnałów{}Jeżeli włączone, kliknięcie na istniejący sygnał spowoduje zamianę jego typu na wybrany obok. CTRL-klik przełącza wygląd semafor/świetlny.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Gęstość sygnałów przy przeciąganiu
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Zmniejsz gęstość sygnałów przy przeciąganiu
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ gęstość sygnałów przy przeciąganiu
@@ -2360,7 +2354,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Wybierz
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Wybierz most drogowy
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Wybór mostu - kliknij na wybranym moście, aby go zbudować
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Podwieszany, stalowy
STR_BRIDGE_NAME_GIRDER_STEEL :Dźwigarowy, stalowy
STR_BRIDGE_NAME_CANTILEVER_STEEL :Wspornikowy, stalowy
@@ -2374,21 +2367,21 @@ STR_BRIDGE_TUBULAR_SILICON :Cylindryczny, k
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Tworzenie dróg
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Budowa torowiska tramwajowego
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Zbuduj drogę. Ctrl przełącza buduj/usuń dla konstrukcji drogowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Zbuduj torowisko tramwajowe. Ctrl przełącza buduj/usuń dla konstrukcji tramwajowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Zbuduj drogę używając trybu Autoroad. Ctrl przełącza buduj/usuń dla konstrukcji drogowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Zbuduj tory tramwajowe używając trybu Autotram. Ctrl przełącza buduj/usuń dla konstrukcji tramwajowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Wybuduj zajezdnię samochodową (do kupowania i serwisowania pojazdów). Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Wybuduj zajezdnię tramwajową (do kupowania i serwisowania pojazdów). Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Zbuduj przystanek autobusowy. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Zbuduj pasażerski przystanek tramwajowy. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Zbuduj stację załadunku ciężarówek. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Zbuduj tramwajową stację załadunkową. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Zbuduj drogę. Ctrl przełącza buduj/usuń dla konstrukcji drogowych
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Zbuduj torowisko tramwajowe. Ctrl przełącza buduj/usuń dla konstrukcji tramwajowych
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Zbuduj drogę używając trybu Autoroad. Ctrl przełącza buduj/usuń dla konstrukcji drogowych
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Zbuduj tory tramwajowe używając trybu Autotram. Ctrl przełącza buduj/usuń dla konstrukcji tramwajowych
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Wybuduj zajezdnię samochodową (do kupowania i serwisowania pojazdów)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Wybuduj zajezdnię tramwajową (do kupowania i serwisowania pojazdów)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Zbuduj przystanek autobusowy. Ctrl umożliwia łączenie stacji
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Zbuduj pasażerski przystanek tramwajowy. Ctrl umożliwia łączenie stacji
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Zbuduj stację załadunku ciężarówek. Ctrl umożliwia łączenie stacji
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Zbuduj tramwajową stację załadunkową. Ctrl umożliwia łączenie stacji
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Włącz/wyłącz drogi jednokierunkowe
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Zbuduj most drogowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Zbuduj most tramwajowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Zbuduj tunel drogowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Zbuduj tunel tramwajowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Zbuduj most drogowy
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Zbuduj most tramwajowy
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Zbuduj tunel drogowy
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Zbuduj tunel tramwajowy
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Przełącz buduj/usuń dla konstrukcji dróg
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Przełącz buduj/usuń dla konstrukcji torowiska tramwajowego
@@ -2411,14 +2404,14 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Wybierz
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Konstrukcja kanału wodnego
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Kanał wodny
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Buduj kanały. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Buduj śluzy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Wybuduj stocznię (do kupowania i serwisowania statków). Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Zbuduj port. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Ustaw boję, która może być użyta jako pkt. orientacyjny. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Zbuduj akwedukt. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Buduj kanały
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Buduj śluzy
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Wybuduj stocznię (do kupowania i serwisowania statków)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Zbuduj port. Ctrl umożliwia łączenie stacji
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Ustaw boję, która może być użyta jako pkt. orientacyjny
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Zbuduj akwedukt
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Stwórz akwen wodny.{}Tworzy kanał, chyba że przyrzymany jest CTRL na poziomie morza, wtedy pobliski teren zostanie zatopiony
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Umieszczanie rzek
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Umieszczanie rzek.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ukierunkowanie stoczni
@@ -2429,7 +2422,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Port
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Lotniska
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Zbuduj lotnisko. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Zbuduj lotnisko. Ctrl umożliwia łączenie stacji
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Wybór lotniska
@@ -2456,14 +2449,14 @@ STR_STATION_BUILD_NOISE :{BLACK}Wytwarza
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Krajobraz
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Obniżenie narożnika terenu. Przeciągnięcie obniża pierwszy zaznaczony róg i wyrównuje zaznaczony obszar do nowej wysokości rogu. Ctrl zaznacza obszar po przekątnej. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podwyższenie narożnika terenu. Przeciągnięcie podnosi pierwszy zaznaczony róg i wyrównuje zaznaczony obszar do nowej wysokości rogu. Ctrl zaznacza obszar po przekątnej. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Wyrównaj teren do wysykości pierwszego zaznaczonego rogu. Ctrl zaznacza teren po przekątnej. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakup teren do przyszłego użycia. Shift przełącza pomiędzy trybem kupowania a szacowaniem jego kosztów
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Obniżenie narożnika terenu. Przeciągnięcie obniża pierwszy zaznaczony róg i wyrównuje zaznaczony obszar do nowej wysokości rogu. Ctrl zaznacza obszar po przekątnej
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podwyższenie narożnika terenu. Przeciągnięcie podnosi pierwszy zaznaczony róg i wyrównuje zaznaczony obszar do nowej wysokości rogu. Ctrl zaznacza obszar po przekątnej
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Wyrównaj teren do wysykości pierwszego zaznaczonego rogu. Ctrl zaznacza teren po przekątnej
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakup teren do przyszłego użycia
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Wybór obiektu
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Wybierz obiekt do budowy. Shift przełącza pomiędzy trybem budowy a szacowaniem jej kosztów
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Wybierz obiekt do budowy
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Kategoria obiektu
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Podgląd obiektu
STR_OBJECT_BUILD_SIZE :{BLACK}Rozmiar: {GOLD}{NUM} x {NUM} pól
@@ -2475,7 +2468,7 @@ STR_OBJECT_CLASS_TRNS :Nadajniki
STR_PLANT_TREE_CAPTION :{WHITE}Drzewa
STR_PLANT_TREE_TOOLTIP :{BLACK}Wybierz typ drzew do sadzenia
STR_TREES_RANDOM_TYPE :{BLACK}Drzewa różnych rodzajów
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Sadzenie drzew różnych rodzajów. Shift przełącza pomiędzy trybem sadzenia a szacowaniem jego kosztów
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Sadzenie drzew różnych rodzajów
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Losowe drzewa
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Pokryj krajobraz losowymi drzewami
@@ -2496,7 +2489,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Jesteś
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Tworzenie miast
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nowe miasto
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Zbuduj nowe miasto. Shift+Click pokazuje szacunkowy koszt
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Zbuduj nowe miasto
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Losowe miasto
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Budowa miasta w losowym miejscu
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Wiele losowych miast
@@ -2667,7 +2660,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiada
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prawa Autorskie {COPYRIGHT} 1995 Chris Sawyer, Wszelkie prawa zastrzeżone
STR_ABOUT_VERSION :{BLACK}OpenTTD wersja {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 Zespół OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 Zespół OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Zapisz grę
@@ -2686,7 +2679,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Zapisz b
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Wczytaj
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Wczytaj wybraną grę
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Szczegóły gry
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Brak dostępnych informacji
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Brak dostępnych informacji.
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
@@ -2850,27 +2843,27 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Ostrzeżen
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Błąd: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Błąd krytyczny: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Wystąpił błąd krytyczny NewGRF: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nie zadziała z wersją TTDPatcha zgłoszoną przez OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} jest przeznaczony dla TTD wersji {STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nie zadziała z wersją TTDPatcha zgłoszoną przez OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} jest przeznaczony dla TTD wersji {STRING}.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} jest zaprojektowany do użycia z {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :Niewłaściwy parametr dla {1:STRING}: parametr {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} musi być wczytany przed {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} musi być wczytany po {STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} wymaga OpenTTD w wersji {STRING} lub nowszej
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} musi być wczytany przed {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} musi być wczytany po {STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} wymaga OpenTTD w wersji {STRING} lub nowszej.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :pliku GRF który miał być tłumaczony
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Wczytano zbyt wiele NewGRF
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Ładowanie {2:STRING} jako statyczne NewGRF z {4:STRING} może spowodować desynchronizacje
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Nieoczekiwany obrazek
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Nieznana własność Action 0
STR_NEWGRF_ERROR_INVALID_ID :Próba użycia nieprawidłowego ID
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} zawiera uszkodzoną teksturę. Wszystkie uszkodzone tekstury będą pokazane jako czerwony znak zapytania (?)
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Wczytano zbyt wiele NewGRF.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Ładowanie {2:STRING} jako statyczne NewGRF z {4:STRING} może spowodować desynchronizacje.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Nieoczekiwany obrazek.
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Unknown Action 0 property.
STR_NEWGRF_ERROR_INVALID_ID :Próba użycia nieprawidłowego ID.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} zawiera uszkodzoną teksturę. Wszystkie uszkodzone tekstury będą pokazane jako czerwony znak zapytania (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Zawiera wiele wpisów Action 8
STR_NEWGRF_ERROR_READ_BOUNDS :Odczyt poza koniec pseudo obrazków
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aktualnie używany zestaw grafik jest niekompletny.{}Proszę zaktualizować podstawowy zestaw grafik
STR_NEWGRF_ERROR_READ_BOUNDS :Odczyt poza koniec pseudo obrazków.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aktualnie używany zestaw grafik jest niekompletny.{}Proszę zaktualizować podstawowy zestaw grafik.
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Uwaga!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Zamierzasz wprowadzić zmiany do uruchomionej gry; to może zawiesić OpenTTD lub uszkodzić stan gry. W takim przypadku nie wysyłaj raportów o błędach.{}Czy jesteś całkowicie pewien?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Zamierzasz wprowadzić zmiany do gry w toku; to może zawiesić OpenTTD. W takim przypadku nie wysyłaj raportów o błedach.{}Czy jesteś całkowicie pewien?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nie można dodać pliku: taki sam GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Nie znaleziono pasującego pliku (wczytano kompatybilny GRF)
@@ -2887,14 +2880,14 @@ STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Znalezi
STR_NEWGRF_LIST_MISSING :{RED}Brakujące pliki
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}Zachowanie NewGRF '{0:STRING}' może powodować desynchronizacje i/lub błędy
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Zmienia stan wagonu dla '{1:ENGINE}' gdy nie jest w zajezdni
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Zmienia długość pojazdu dla '{1:ENGINE}' gdy nie jest w zajezdni
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Pociąg '{VEHICLE}' należący do '{COMPANY}' ma niepoprawną długość. Prawdopodobnie spowodowane jest to problemami z NewGRFami. Gra może stracić synchronizację lub się zawiesić
STR_NEWGRF_BROKEN :{WHITE}Zachowanie NewGRF '{0:STRING}' może powodować desynchronizacje i/lub błędy.
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Zmienia stan wagonu dla '{1:ENGINE}' gdy nie jest w zajezdni.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Zmienia długość pojazdu dla '{1:ENGINE}' gdy nie jest w zajezdni.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Pociąg '{VEHICLE}' należący do '{COMPANY}' ma niepoprawną długość. Prawdopodobnie spowodowane jest to problemami z NewGRFami. Gra może stracić synchronizację lub się zawiesić.
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' dostarcza niepoprawnych danych
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informacje o ładunku/naprawie dla '{1:ENGINE}' różnią się od listy zakupu po zbudowaniu. Może to spowodować, że autoodnowienie/-zamiana nie wykona remontu poprawnie
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' spowodował nieskończoną pętlę w wywołaniu produkcji
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' dostarcza niepoprawnych danych.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informacje o ładunku/naprawie dla '{1:ENGINE}' różnią się od listy zakupu po zbudowaniu. Może to spowodować, że autoodnowienie/-zamiana nie wykona remontu poprawnie.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' spowodował nieskończoną pętlę w wywołaniu produkcji.
# 'User removed essential NewGRFs'-placeholders for stuff without specs
STR_NEWGRF_INVALID_CARGO :<nieprawidłowy ładunek>
@@ -2984,7 +2977,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na usłudze żeby wyśrodkować widok na fabrykę/miasto. Ctrl+klik otwiera nowy podgląd na pozycji fabryki/miasta
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nazwa stacji - kliknij na nazwie aby wyśrodkować główny widok na stacji. Ctrl+klik otwiera nowy podgląd na lokację stacji
STR_STATION_LIST_TOOLTIP :{BLACK}Nazwa stacji - kliknij na nazwie aby wycentrować główny widok na stacji. Ctrl+klik otwiera nowy podgląd na lokację stacji
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Przytrzymaj Ctrl, aby zaznaczyć więcej niż jedną opcję
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -3088,7 +3081,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Zbuduj s
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Zobacz SG
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Zobacz siedzibę firmy
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Przenieś SG
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Zbuduj siedzibę główna w innym miejscu za cenę 1% wartości firmy. Shift+Click pokazuje szacunkowy koszt bez przenoszenia siedziby
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Zbuduj siedzibę główna w innym miejscu za cenę 1% wartości firmy
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nowa twarz
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Wybierz nowa twarz prezesa
@@ -3101,8 +3094,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Zmień i
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kup 25% udziałów w firmie
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sprzedaj 25% udziałów w firmie
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Kup 25% udziałów w tej firmie. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sprzedaj 25% udziałów tej firmy. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Kup 25% udziałów w tej firmie
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sprzedaj 25% udziałów tej firmy
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nazwa firmy
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nazwisko prezesa
@@ -3157,7 +3150,7 @@ STR_VEHICLE_LIST_AVAILABLE_TRAINS :Dostępne lokom
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Dostępne pojazdy
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Dostępne statki
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Dostępny samolot
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Zobacz listę dostępnych projektów silników dla tego typu pojazdów
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Zobacz listę dostępnych projektów silników dla tego typu pojazdów.
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Zarządzaj listą
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Wyślij instrukcje wszystkim pojazdom na tej liĹ›cie
@@ -3235,10 +3228,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Kup poja
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Kup statek
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Kup samolot
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Kup zaznaczony pociąg. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Kup zaznaczony pojazd drogowy. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Kup zaznaczony statek. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Kup zaznaczony samolot. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Kup zaznaczony pociąg
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Kup zaznaczony pojazd drogowy
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Kup zaznaczony statek
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Kup zaznaczony samolot
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Zmień nazwę
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Zmień nazwę
@@ -3303,10 +3296,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonuj p
STR_DEPOT_CLONE_SHIP :{BLACK}Klonuj statek
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonuj samolot
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Spowoduje zakup kopii pociągu wraz ze wszystkimi wagonami. Kliknij na przycisk a następnie na pociąg wewnątrz lub na zewnątrz zajezdni. Ctrl+klik spowoduje współdzielenie poleceń. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Spowoduje zakup kopii pojazdu drogowego. Kliknij na przycisk a następnie na pojazd wewnątrz lub na zewnątrz zajezdni. Ctrl+klik spowoduje współdzielenie poleceń. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Spowoduje zakup kopii statku. Kliknij na przycisk a następnie na statek wewnątrz lub na zewnątrz stoczni. Ctrl+klik spowoduje współdzielenie poleceń. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Spowoduje zakup kopii samolotu. Kliknij na przycisk a następnie na samolot wewnątrz lub na zewnątrz hangaru. Ctrl+klik spowoduje współdzielenie poleceń. Shift+Click pokazuje szacunkowy koszt bez dokonania zakupu
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Spowoduje zakup kopii pociągu wraz ze wszystkimi wagonami. Kliknij na przycisk a następnie na pociąg wewnątrz lub na zewnątrz zajezdni. Ctrl+klik spowoduje współdzielenie poleceń
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Spowoduje zakup kopii pojazdu drogowego. Kliknij na przycisk a następnie na pojazd wewnątrz lub na zewnątrz zajezdni. Ctrl+klik spowoduje współdzielenie poleceń
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Spowoduje zakup kopii statku. Kliknij na przycisk a następnie na statek wewnątrz lub na zewnątrz stoczni. Ctrl+klik spowoduje współdzielenie poleceń
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Spowoduje zakup kopii samolotu. Kliknij na przycisk a następnie na samolot wewnątrz lub na zewnątrz hangaru. Ctrl+klik spowoduje współdzielenie poleceń
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centruj główny widok na pozycji zajezdni. Ctrl+klik otwiera nowy podgląd na pozycji zajezdni
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centruj główne okno na pozycji zajezdni samochodowej. Ctrl+klik otwiera nowy podgląd na pozycję zajezdni samochodowej
@@ -3381,7 +3374,7 @@ STR_REPLACE_MONORAIL_VEHICLES :Kolej jednoszyn
STR_REPLACE_MAGLEV_VEHICLES :Kolej MagLev
STR_REPLACE_REMOVE_WAGON :{BLACK}Usunięcie wagonów: {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Autowymiana zachowuje długość pociągu poprzez usuwanie wagonów (począwszy od początku), jeśli wymiana lokomotywy spowoduje wydłużenie pociągu
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Autowymiana zachowuje długość pociągu poprzez usuwanie wagonów (począwszy od początku), jeśli wymiana lokomotywy spowoduje wydłużenie pociągu.
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3396,10 +3389,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Wyślij
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Wyślij statek do stoczni
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Wyślij samolot do hangaru
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Spowoduje zakup kopii pociągu wraz ze wszystkimi wagonami. Ctrl+klik spowoduje współdzielenie poleceń. Shift+klik tylko pokazuje szacowany koszt
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Spowoduje zakup kopii pojazdu drogowego. Ctrl+klik spowoduje współdzielenie poleceń. Shift+klik tylko pokazuje szacowany koszt
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Spowoduje zakup kopii statku. Ctrl+klik spowoduje współdzielenie poleceń. Shift+klik tylko pokazuje szacunkowy koszt
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Spowoduje zakup kopii samolotu. Ctrl+klik spowoduje współdzielenie poleceń. Shift+klik pokazuje tylko szacowany koszt
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Spowoduje zakup kopii pociągu wraz ze wszystkimi wagonami. Ctrl+klik spowoduje współdzielenie poleceń
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Spowoduje zakup kopii pojazdu drogowego. Ctrl+klik spowoduje współdzielenie poleceń
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Spowoduje zakup kopii statku. Ctrl+klik spowoduje współdzielenie poleceń
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Spowoduje zakup kopii samolotu. Ctrl+klik spowoduje współdzielenie poleceń
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Wymuszony start pociągu bez czekania na sygnał
@@ -3524,7 +3517,6 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Wybierz typ ładunku do przewozu:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nowa pojemność: {GOLD}{CARGO}{}{BLACK}Koszt przebudowy: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nowa pojemność: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Koszt przekształcenia: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Wybierz pojazdy do przebudowania. Przeciągając myszkę można wybierać więcej pojazdów. Klikając na puste pole zaznaczysz cały pojazd. Ctrl+klik zaznaczy pojazd i dołączony skład
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Wybierz jaki ładunek ma przewozić pociąg
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wybierz ładunek jaki ma przewozić ten samochód
@@ -3612,7 +3604,7 @@ STR_ORDERS_DELETE_BUTTON :{BLACK}Usuń
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Usuń podświetlone polecenie
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Usuń wszystkie polecenia
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Przestań dzielić
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Przestań dzielić listę poleceń. Ctrl+Klik dodatkowo usuwa wszystkie polecenia tego pojazdu
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Przestań dzielić listę poleceń. Ctrl+Klik dodatkowo usuwa wszystkie polecenia tego pojazdu.
STR_ORDERS_GO_TO_BUTTON :{BLACK}Idź do
STR_ORDER_GO_TO_NEAREST_DEPOT :Jedź do najbliższej zajezdni
@@ -3645,8 +3637,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatycznie)
STR_ORDER_FULL_LOAD :(Pełen załadunek)
STR_ORDER_FULL_LOAD_ANY :(Pełen załadunek dowolnego towaru)
STR_ORDER_NO_LOAD :(Nie ładować)
@@ -3677,10 +3667,9 @@ STR_TIMETABLE_TITLE :{WHITE}{VEHICLE
STR_TIMETABLE_ORDER_VIEW :{BLACK}Rozkazy
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Przełącz do okna poleceń
STR_TIMETABLE_TOOLTIP :{BLACK}Rozkład jazdy - kliknij na poleceniu aby je zaznaczyć
STR_TIMETABLE_TOOLTIP :{BLACK}Rozkład jazdy - kliknij na poleceniu aby je zaznaczyć.
STR_TIMETABLE_NO_TRAVEL :Nie podróżuje
STR_TIMETABLE_NOT_TIMETABLEABLE :Podróż (automatycznie; zaplanowana przez następny ręczny rozkaz)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Przejazd (bez ustalonego czasu)
STR_TIMETABLE_TRAVEL_FOR :Przejazd przez {STRING}
STR_TIMETABLE_STAY_FOR :i zostań tam przez {STRING}
@@ -3740,7 +3729,7 @@ STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Zabij SI
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Włącz/wyłącz przerwanie, kiedy wiadomość SI zgadza się z wiadomością przerywającą
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Zatrzymaj gdy:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Zatrzymaj gdy
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Kiedy wiadomość SI zgadza się, gra zostaje wstrzymana
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Kiedy wiadomość SI zgadza się, gra zostaje wstrzymana.
STR_AI_DEBUG_MATCH_CASE :{BLACK}Uwzględnij wielkość
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Przełącz uwzględnianie wielkości liter przy porównywaniu wyrazu przerywającego
STR_AI_DEBUG_CONTINUE :{BLACK}Kontynuuj
@@ -3750,8 +3739,8 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Pokaż o
STR_ERROR_NO_AI :{WHITE}OpenTTD został zbudowany bez wsparcia dla SI...
STR_ERROR_NO_AI_SUB :{WHITE}... żadna SI nie jest dostępna!
STR_ERROR_AI_NO_AI_FOUND :Nie znaleziono SI do wczytania.{}SI jest nieaktywne i nic nie robi.{}Możesz ściągnąć SI z 'Dodatki Online' w głównym menu gry
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z działających SI przestała działać. Prosimy o zgłoszenie tego autorowi SI dołączając zrzut ekranu okna odpluskwiania SI
STR_ERROR_AI_NO_AI_FOUND :Nie znaleziono SI do wczytania.{}SI jest nieaktywne i nic nie robi.{}Możesz ściągnąć SI z 'Dodatki Online' w głównym menu gry.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z działających SI przestała działać. Prosimy o zgłoszenie tego autorowi SI dołączając zrzut ekranu okna odpluskwiania SI.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Okno debugowania SI jest dostępne tylko w serwerze
# AI configuration window
@@ -3821,25 +3810,25 @@ STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Plik nie jest o
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Plik nie jest zapisywalny
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Sprawdzenie integralności danych nie powiodło się
STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Gra została zapisana w wersji nie obsługującej tramwajów. Wszystkie tramwaje zostały usunięte
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Gra została zapisana w wersji nie obsługującej tramwajów. Wszystkie tramwaje zostały usunięte.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generowanie mapy anulowane...{}... brak odpowiednich miejsc dla miast
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... nie ma żadnego miasta w scenariuszu
STR_ERROR_PNGMAP :{WHITE}Nie można wczytać krajobrazu z PNG...
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... nie znaleziono pliku
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... nie można konwertować typu obrazu. Wymagany 8- lub 24-bitowy PNG
STR_ERROR_PNGMAP_MISC :{WHITE}... coś poszło nie tak (prawdopodobnie zepsuty plik)
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... nie znaleziono pliku.
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... nie można konwertować typu obrazu. Wymagany 8- lub 24-bitowy PNG.
STR_ERROR_PNGMAP_MISC :{WHITE}... coś poszło nie tak. Przepraszam. (prawdopodobnie zepsuty plik)
STR_ERROR_BMPMAP :{WHITE}Nie można wczytać krajobrazu z BMP...
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... nie można konwertować typu obrazu
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... nie można konwertować typu obrazu.
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Ostrzeżenie o skali
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Nie zaleca się zbyt dużej zmiany wielkości mapy źródłowej. Kontynuować tworzenie?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Znaleziono tylko podstawowy schemat dźwiękowy. Jeśli chcesz mieć pełny dźwięk, zainstaluj inny schemat dźwiękowy używając menadżera pobierania
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Znaleziono tylko podstawowy schemat dźwiękowy. Jeśli chcesz mieć pełny dźwięk, zainstaluj inny schemat dźwiękowy używając menadżera pobierania.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Zrzut ekranu zapisany na dysk z powodzeniem '{STRING}'
@@ -3862,8 +3851,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... niew
STR_ERROR_ALREADY_BUILT :{WHITE}... już zbudowano
STR_ERROR_OWNED_BY :{WHITE}... w posiadaniu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... teren jest własnością innej firmy
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... osiągnięto limit terraformowania
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... osiągnięto limit czyszczenia pól
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nazwa nie może się powtarzać
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na drodze
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Niedozwolone w trakcie pauzy
@@ -3909,7 +3896,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... zbyt
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... zbyt blisko innego miasta
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... zbyt wiele miast
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... nie ma więcej miejsca na mapie
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Miasto nie będzie budować dróg. Możesz zezwolić na budowę dróg poprzez Ustawienia zaawansowane->Ekonomia->Miasta
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Miasto nie będzie budować dróg. Możesz zezwolić na budowę dróg poprzez Ustawienia zaawansowane->Ekonomia->Miasta.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trwają roboty drogowe
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Nie można usunąć tego miasta...{}Stacja lub zajezdnia przynależy do tego miasta lub obszar miasta nie może być usunięty
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... w centrum tego miasta nie ma odpowiedniego miejsca na pomnik
@@ -4015,7 +4002,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Zły typ zajezd
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} jest za długi po wymianie
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Brak reguł autozastępowania/odnawiania
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Brak reguł autozastępowania/odnawiania.
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(limit funduszy)
# Rail construction errors
@@ -4174,7 +4161,7 @@ STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... zbyt
# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nie można wyznaczyć rozkładu jazdy pojazdu...
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Pojazdy mogą czekać tylko na stacjach
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Pojazdy mogą czekać tylko na stacjach.
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ten pojazd nie zatrzymuje się na tej stacji.
# Sign related errors
+3 -19
View File
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar tudo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar tudo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altura
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Não mostrar indústrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Não mostrar indústrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alternar a disposição do mapa de alturas
# Status bar messages
@@ -1146,7 +1146,6 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Não é
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Aeroportos nunca expiram: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Avisar se o veículo está perdido: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Analisar ordens dos veículos: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Não
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Sim, mas excluir veículos parados
@@ -1217,11 +1216,6 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :curto (31-12-20
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Pausa automática ao iniciar um novo jogo: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Durante pausa permitir: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :nenhuma acção
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :todas as acções sem construção
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :todas expecto acções que modificam o terreno
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :todas as acções
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Usar a lista avançada de veículos: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Desligado
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Sua empresa
@@ -1435,7 +1429,6 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Terreno subárc
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Terreno subtropical
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Terreno 'Terra dos Brinquedos'
STR_CHEAT_CHANGE_DATE :{LTBLUE}Alterar data: {ORANGE}{DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Alterar ano actual
STR_CHEAT_SETUP_PROD :{LTBLUE}Activar modificação de valores de produção: {ORANGE}{STRING}
# Livery window
@@ -1699,7 +1692,6 @@ STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}A obter
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}A obter a informação da empresa..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} cliente{P "" s} à sua frente
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} obtidos até agora
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} obtidos até agora
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Desligar
@@ -2281,7 +2273,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno proprie
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Direitos de autor originais {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 A equipa do OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 A equipa do OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Jogo
@@ -3217,15 +3209,11 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Salta a
STR_ORDERS_DELETE_BUTTON :{BLACK}Eliminar
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Eliminar a ordem seleccionada
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Eliminar todas as ordens
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Parar de partilhar
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Parar de partilhar a lista de ordens. Ctrl+Clique também remove todas as ordens deste veículo
STR_ORDERS_GO_TO_BUTTON :{BLACK}Ir Para
STR_ORDER_GO_TO_NEAREST_DEPOT :Ir para o depósito mais próximo
STR_ORDER_GO_TO_NEAREST_HANGAR :Ir para o hangar mais próximo
STR_ORDER_CONDITIONAL :Saltar ordem condicional
STR_ORDER_SHARE :Partilhar ordens
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Inserir nova ordem antes da ordem seleccionada, ou adicionar ao fim da lista. Ctrl torna em 'encher' as ordens em estações, em 'sem parar' as ordens de pontos de passagem e em 'serviço' as ordens em depósitos
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Inserir uma ordem avançada
@@ -3252,7 +3240,6 @@ STR_ORDER_STOP_ORDER :(Parar)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Encher)
STR_ORDER_FULL_LOAD_ANY :(Encher de qq. carga)
STR_ORDER_NO_LOAD :(Não carregar)
@@ -3469,7 +3456,6 @@ STR_ERROR_OWNED_BY :{WHITE}... prop
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a área é propriedade de outra empresa
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Não permitido durante pausa
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autoriza
@@ -3671,7 +3657,6 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Ponte mu
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Início e fim devem estar alinhados
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ambos os extremos da ponte devem estar em terra
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... ponte demasiado longa
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}A ponte terminaria fora do mapa
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Não é possível construir túnel aqui...
@@ -3771,7 +3756,6 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... veic
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... um veículo a partilhar esta ordem não pode ir a essa estação
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Não é possível partilhar a lista de ordens...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Impossível parar de partilhar a lista de ordens...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Não é possível copiar a lista de ordens...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... muito distante do destino anterior
+133 -138
View File
@@ -236,7 +236,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Apasă
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Comutator pentru dimensiunea ferestrei
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Bara de defilare - defilează în listă sus/jos
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Bara de defilare - stânga/dreapta
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolează clădiri, străzi, etc. pe un pătrăţel de teren. Ctrl pentru selectare pe diagonală. Shift comută construcție/estimare cost
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolează clădiri, străzi, etc. pe un pătrăţel de teren. Ctrl. pentru selectare pe diagonală. Shift comută construcție/estimare cost
# Query window
STR_BUTTON_DEFAULT :{BLACK}Prestabilit(e)
@@ -331,9 +331,9 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generare
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Generare oraş
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Generare industrii
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Construcţii rutiere
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plantează arbori. Shift comută între plantare/afişare cost estimat
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plantează arbori
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Plasează semn
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Amplasează obiect. Shift comută între amplasare/afişare cost estimat
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Amplasează obiect
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Salvează scenariul
@@ -348,7 +348,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Ieşire din joc
STR_SETTINGS_MENU_GAME_OPTIONS :Opţiunile jocului
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Setări dificultate
STR_SETTINGS_MENU_CONFIG_SETTINGS :Setări avansate
STR_SETTINGS_MENU_AI_SETTINGS :Setări IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Setări NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opţiuni transparenţă
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Afişează numele oraşelor
@@ -701,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Dezactivează toate
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activează toate
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Afişează înălţimea
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nu afişa nicio industrie pe hartă
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Afişează toate industriile pe hartă
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nu afişa nicio industrie pe hartă
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Afişează toate industriile pe hartă
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Comută afişarea hărţii de înălţimi
# Status bar messages
@@ -814,8 +813,8 @@ STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} este vechi
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} este foarte vechi
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} este foarte vechi şi trebuie înlocuit
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nu găseşte calea către destinaţie
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} s-a rătăcit
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nu găseşte calea către destinaţie.
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} s-a rătăcit.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}Profitul {VEHICLE} pe anul precedent a fost de {CURRENCY}
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} s-a oprit deoarece recondiţionarea programată a eşuat
@@ -830,8 +829,8 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} acceptă acum {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} acceptă acum {STRING} şi {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Ofertă expirată:{}{}Transportul de {STRING} de la {STRING} la {STRING} nu va mai fi subvenţionat
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Ofertă retrasă:{}{}Transportul de {STRING} de la {STRING} la {STRING} nu va mai fi subvenţionat
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Ofertă expirată:{}{}Transportul de {STRING} de la {STRING} la {STRING} nu va mai primi subvenţie.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Ofertă retrasă:{}{}Transportul de {STRING} de la {STRING} la {STRING} nu va mai fi subvenţionat.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Subvenţie oferită:{}{}Primul transport de {STRING} de la {STRING} la {STRING} va primi o subvenţie pe un an din partea autorităţilor locale!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}Subvenţie acordată companiei {STRING}!{}{}Transportul de {STRING} de la {STRING} la {STRING} va aduce încasări cu 50% mai mari timp de un an!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}Subvenţie acordată companiei {STRING}!{}{}Transportul de {STRING} de la {STRING} la {STRING} va aduce încasări duble timp de un an!
@@ -845,7 +844,7 @@ STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Ecran {C
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copiază în ecran
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copiază locaţia ecranului principal în acest ecran
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Importă din ecran
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Copiază locaţia acestui ecran în ecranul principal
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Importă locaţia acestui ecran în ecranul principal
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Opţiuni
@@ -1142,7 +1141,7 @@ STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Permite
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Permite construirea staţiilor pe drumurile competitorilor: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Permite construirea de staţii adiacente: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Permite mai multe seturi NewGRF simultan: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Schimbarea acestei setări nu este permisă când există vehicule în joc
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Schimbarea acestei setări nu este permisă când există vehicule în joc.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Aeroporturile nu expiră niciodată: {ORANGE}{STRING}
@@ -1183,7 +1182,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Permite
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Una sau mai multe suprafeţe din marginea nordică nu sunt goale
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Una sau mai multe suprafeţe din marginea hărţii nu contin apă
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Întinderea maximă a staţiilor: {ORANGE}{STRING} pătrăţel{P 0:1 "" e} {RED}Atenţie: Valorile mari încetinesc jocul!
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Întinderea maximă a staţiilor: {ORANGE}{STRING} tile{P 0:1 "" s} {RED}Atenţie: Valorile mari încetinesc jocul!
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Service automat pentru elicoptere la helipaduri: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Conectează bara de instrumente pentru peisaj cu cea de construcţii feroviare/auto/aeriane: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Culoarea terenului folosită pentru harta mică: {ORANGE}{STRING}
@@ -1211,15 +1210,15 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Oprit
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Derulare ecran cu click-stânga: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Foloseşte formatul datei {ORANGE}{STRING}{LTBLUE} pentru numele salvărilor
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Foloseşte formatul datei {ORANGE}{STRING}{LTBLUE} pentru numele salvărilor.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :lung (31 Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :scurt (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}La pornirea unui joc nou, pune-l pe pauză: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Când jocul este în pauză permite: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :nici o acţiune
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :toate acţiunile non-construcție
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Când jocul este in pauză permite: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :nici o actiune
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :toate actiunile non-construcție
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :toate exceptând modificarea terenului
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :toate acțiunile
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Foloseşte lista avansată de vehicule: {ORANGE}{STRING}
@@ -1423,7 +1422,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Eşti s
# Cheat window
STR_CHEATS :{WHITE}Cheat-uri
STR_CHEATS_TOOLTIP :{BLACK}Bifa vă indică dacă aţi folosit anterior acest cheat
STR_CHEATS_WARNING :{BLACK}Atenţie! Eşti pe cale să-ţi trădezi colegii de joc! Nu uita că această ruşine va rămâne înregistrată pentru totdeauna
STR_CHEATS_WARNING :{BLACK}Atenţie! Eşti pe cale să-ţi trădezi colegii de joc! Nu uita că această ruşine va rămâne înregistrată pentru totdeauna!
STR_CHEAT_MONEY :{LTBLUE}Măreşte fondurile cu {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Joacă drept compania: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Buldozer magic (demolează industrii şi lucruri amovibile): {ORANGE}{STRING}
@@ -1486,16 +1485,16 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Alege fi
STR_FACE_NEW_FACE_BUTTON :{BLACK}Poză nouă
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generează poză aleatoare
STR_FACE_ADVANCED :{BLACK}Avansat
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selecţie avansată a feţei
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selecţie avansată a feţei.
STR_FACE_SIMPLE :{BLACK}Simplu
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selecţie simplă a feţei
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selecţie simplă a feţei.
STR_FACE_LOAD :{BLACK}Încărcare
STR_FACE_LOAD_TOOLTIP :{BLACK}Încarcă o faţă preferată
STR_FACE_LOAD_DONE :{WHITE}Faţa dvs. preferată a fost încărcată din fişierul de configurare al OpenTTD.
STR_FACE_FACECODE :{BLACK}Nr. faţă jucător
STR_FACE_FACECODE_TOOLTIP :{BLACK}Vizualizează şi/sau setează numărul feţei pentru președintele companiei
STR_FACE_FACECODE_CAPTION :{WHITE}Vizualizează şi/sau setează numărul feţei pentru președinte
STR_FACE_FACECODE_SET :{WHITE}Noul cod numeric pentru faţă a fost stabilit
STR_FACE_FACECODE_SET :{WHITE}Noul cod numeric pentru faţă a fost stabilit.
STR_FACE_FACECODE_ERR :{WHITE}Nu am putut seta numărul de faţă al președintelui - trebuie să fie un număr între 0 şi 4.294.967.295!
STR_FACE_SAVE :{BLACK}Salvează
STR_FACE_SAVE_TOOLTIP :{BLACK}Salvează faţa preferată
@@ -1580,7 +1579,7 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Actualiz
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Caută server
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Caută un server în reţea
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Adaugă un server
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adaugă un server la lista care va fi verificată pentru jocuri active
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adaugă un server pe lista care va fi verificată pentru jocuri active
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Porneşte serverul
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Porneşte un server propriu
@@ -1688,15 +1687,15 @@ STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Ajută l
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectare...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Conectare...
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autorizare...
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Aşteptaţi...
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Descărcare hartă...
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Prelucrare date...
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Conectare..
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autorizare..
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Aşteptaţi..
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Descărcare hartă..
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Prelucrare date..
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Înregistrare...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Preluare informaţii joc...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Preluare informaţii companie...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Preluare informaţii joc..
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Preluare informaţii companie..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} clien{P t ţi} înaintea noastră
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} descărcat până acum
@@ -1737,7 +1736,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Foloseş
STR_COMPANY_VIEW_JOIN :{BLACK}Intră
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Intră în joc ca membru al acestei companii
STR_COMPANY_VIEW_PASSWORD :{BLACK}Parola
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protejează-ţi compania cu o parolă pentru a preveni accesul neautorizat
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protejează-ţi compania cu o parolă pentru a preveni accesul neautorizat.
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Alege parola companiei
# Network chat
@@ -1882,15 +1881,15 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Fişieru
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Optiuni transparenţă
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Comută transparenţa pentru semnele de staţii. Ctrl+Click pentru blocare
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Comută transparenţa pentru arbori. Ctrl+Click pentru blocare
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Comută transparenţa pentru case. Ctrl+Click pentru blocare
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Comută transparenţa pentru industrii. Ctrl+Click pentru blocare
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Comută transparenţa pentru construcţii, precum staţii, depouri, indicatoare şi linii electrificate. Ctrl+Click pentru blocare
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Comută transparenţa pentru poduri. Ctrl+Click pentru blocare
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Comută transparenţa pentru structuri de tip faruri şi antene. Ctrl+Click pentru blocare
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Comută transparenţa pentru catenar. Ctrl+Click pentru blocare
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Comută transparenţa pentru indicatorii de încarcare. Ctrl+Click pentru blocare
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Comută transparenţa pentru semnele de staţii. Ctrl+Click pentru blocare.
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Comută transparenţa pentru arbori. Ctrl+Click pentru blocare.
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Comută transparenţa pentru case. Ctrl+Click pentru blocare.
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Comută transparenţa pentru industrii. Ctrl+Click pentru blocare.
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Comută transparenţa pentru construcţii, precum staţii, depouri, indicatoare şi linii electrificate. Ctrl+Click pentru blocare.
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Comută transparenţa pentru poduri. Ctrl+Click pentru blocare.
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Comută transparenţa pentru structuri gen faruri şi antene. Ctrl+Click pentru blocare.
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Comută transparenţa pentru catenar. Ctrl+Click pentru blocare.
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Comută transparenţa pentru indicatorii de încarcare. Ctrl+Click pentru blocare.
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Setează obiectele ca invizibile în loc de transparente
# Base for station construction window(s)
@@ -1915,16 +1914,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Construcţie ca
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Construcţie monoşină
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Construcţie pernă magnetică
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Construieşte cale ferată. Ctrl comută construirea/eliminarea căii ferate. Shift comută între construire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Construieşte cale ferată în modul automat. Ctrl comută construirea/eliminarea căii ferate. Shift comută între construire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Construieşte un depou feroviar (pentru achiziţie şi service de trenuri). Shift comută între construire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Converteşte linia în punct de tranzit. Ctrl permite alipirea punctelor de tranzit distante. Shift comută între convertire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Construieşte gară. Ctrl permite alipirea staţiilor distante. Shift comută între construire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Plasează semnale feroviare. Ctrl comută între semafoare/semnale electrice{}Trage cu mouse-ul pentru a construi semnale automat pe o porţiune de şină dreaptă. Apasă Ctrl pentru a construi semnale până la următoarea joncţiune{}Ctrl+Click comută deschiderea ferestrei de selectie a tipului semnalului. Shift comută între construire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Construieşte pod de cale ferată. Shift comută între construire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construieşte tunel feroviar. Shift comută între construire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Construieşte cale ferată. Ctrl comută construirea/eliminarea căii ferate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Construieşte cale ferată în modul automat. Ctrl comută construirea/eliminarea căii ferate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Construieşte un depou feroviar (pentru achiziţie şi service de trenuri)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Converteşte linia în punct de tranzit. Ctrl permite alipirea punctelor de tranzit distante
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Construieşte gară. Ctrl permite alipirea staţiilor distante
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Plasează semnale feroviare. Ctrl comută între semafoare/semnale electrice{}Trage cu mouse-ul pentru a construi semnale automat pe o porţiune de şină dreaptă. Apasă Ctrl pentru a construi semnale până la următoarea joncţiune{}Ctrl+Click comută deschiderea ferestrei de selectie a tipului semnalului
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Construieşte pod de cale ferată
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construieşte tunel feroviar
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Comută construcţia/înlăturarea căilor ferate, semnalelor, punctelor de tranzit şi a staţiilor. Ctrl+Click înlătură şinele din punctele de tranzit şi din staţii
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Converteşte tipul de cale ferată. Shift comută între convertire/afişare cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Converteşte tipul de cale ferată
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientarea depoului feroviar
@@ -1953,19 +1952,19 @@ STR_STATION_CLASS_WAYP :Puncte de tranz
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Alegere semnal
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Semnal standard (semafor){}Acesta este cel mai simplu tip de semnal, permiţând numai unui tren să fie în acelaşi bloc, la un moment dat
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Semnal de intrare (semafor){}Verde, atat timp cât există unul sau mai multe semnale verzi de ieşire din secţiunea următoare a căii ferate. Altfel indică roşu
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Semnal de ieşire (semafor){}Se comportă în acelaşi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la presemnalizatoarele de intrare şi cele combinate
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Semnal combinat (semafor){}Semnalul combinat se comportă atât ca semnal de intrare, cât şi de ieşire. Acest lucru permite construcţia "arborilor" mari de presemnalizare
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Semnal de cale (semafor){}Un semnal de cale va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire. Semnalele standard de cale permit trecerea din ambele sensuri
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Semnal de cale cu sens unic (semafor){}Un semnal de cale permite trecerea simultană a mai multor trenuri prin blocurile de semnale, dacă trenul poate rezerva o cale până la un punct sigur de oprire. Semnalele de cale cu sens unic permit trecerea intr-un singur sens
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Semnal standard (electric){}Acesta este cel mai simplu tip de semnal, permiţând numai unui tren să fie în acelaşi bloc, la un moment dat
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Semnal de intrare (electric){}Verde, atat timp cât există unul sau mai multe semnale verzi de ieşire din secţiunea următoare a căii ferate. Altfel indică roşu
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Semnal de ieşire (electric){}Se comportă în acelaşi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la presemnalizatoarele de intrare şi cele combinate
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Semnal combinat (electric){}Semnalul combinat se comportă atât ca semnal de intrare cât şi de ieşire. Acest lucru permite construcţia "arborilor" mari de presemnalizare
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Semnal de cale (electric){}Un semnal de cale va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire. Semnalele standard de cale permit trecerea din ambele sensuri
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Semnal de cale cu sens unic (electric){}Un semnal de cale permite trecerea simultană a mai multor trenuri prin blocurile de semnale, dacă trenul poate rezerva o cale până la un punct sigur de oprire. Semnalele de cale cu sens unic permit trecerea intr-un singur sens
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversie semnal{}Când este selectat, click-ul pe un semafor existent îl va converti în tipul şi varianta selectată de semnalizare, iar Ctrl+Click va comuta varianta existentă. Shift+Click afişează costul estimat al conversiei
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Semnal standard (semafor){}Acesta este cel mai simplu tip de semnal, permiţând numai unui tren să fie în acelaşi bloc, la un moment dat.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Semnal de intrare (semafor){}Verde, atat timp cât există unul sau mai multe semnale verzi de ieşire din secţiunea următoare a căii ferate. Altfel indică roşu.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Semnal de ieşire (semafor){}Se comportă în acelaşi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la presemnalizatoarele de intrare şi cele combinate.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Semnal combinat (semafor){}Semnalul combinat se comportă atât ca semnal de intrare, cât şi de ieşire. Acest lucru permite construcţia "arborilor" mari de presemnalizare.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Semnal de cale (semafor){}Un semnal de cale va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire. Semnalele standard de cale permit trecerea din ambele sensuri.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Semnal de cale cu sens unic (semafor){}Un semnal de cale permite trecerea simultană a mai multor trenuri prin blocurile de semnale, dacă trenul poate rezerva o cale până la un punct sigur de oprire. Semnalele de cale cu sens unic permit trecerea intr-un singur sens.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Semnal standard (electric){}Acesta este cel mai simplu tip de semnal, permiţând numai unui tren să fie în acelaşi bloc, la un moment dat.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Semnal de intrare (electric){}Verde, atat timp cât există unul sau mai multe semnale verzi de ieşire din secţiunea următoare a căii ferate. Altfel indică roşu.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Semnal de ieşire (electric){}Se comportă în acelaşi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la presemnalizatoarele de intrare şi cele combinate.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Semnal combinat (electric){}Semnalul combinat se comportă atât ca semnal de intrare cât şi de ieşire. Acest lucru permite construcţia "arborilor" mari de presemnalizare.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Semnal de cale (electric){}Un semnal de cale va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire. Semnalele standard de cale permit trecerea din ambele sensuri.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Semnal de cale cu sens unic (electric){}Un semnal de cale permite trecerea simultană a mai multor trenuri prin blocurile de semnale, dacă trenul poate rezerva o cale până la un punct sigur de oprire. Semnalele de cale cu sens unic permit trecerea intr-un singur sens.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversie semnal{}Când este selectat, click-ul pe un semafor existent îl va converti în tipul şi varianta selectată de semnalizare, iar Ctrl+Click va comuta varianta existentă.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densitatea semnalelor plasate prin tragerea cu mouse-ul
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Scade densitatea semnalelor plasate prin tragerea cu mouse-ul
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Creşte densitatea semnalelor plasate prin tragerea cu mouse-ul
@@ -1975,7 +1974,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Alege po
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Alege pod rutier
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Alegere pod - click pe podul preferat pentru a-l construi
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensie, Oţel
STR_BRIDGE_NAME_GIRDER_STEEL :Grindă, Oţel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Arc, Oţel
@@ -1989,21 +1987,21 @@ STR_BRIDGE_TUBULAR_SILICON :Tubular, Silico
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Construcţii rutiere
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Construcţie tramvai
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Construieşte secţiune de şosea. Ctrl comută construirea/eliminarea şoselei. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Construieşte şină de tramvai. Ctrl comută construirea/eliminarea şinei. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Construieşte secţiune de şosea folosind modul Auto-şosea. Ctrl comută construirea/eliminarea şoselei. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Construieşte secţiune de şină de tramvai folosind modul Auto-tramvai. Ctrl comută construirea/eliminarea şinei. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construieşte o autobază (pentru achiziţie şi service vehicule). Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Construieşte depou tramvaie (pentru achiziţie şi service vehicule). Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Construieşte staţie de autobuz. Ctrl permite alipirea staţiilor distante. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Construieşte staţie de tramvai pentru călători. Ctrl permite alipirea staţiilor distante. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Construieşte platformă pentru camioane. Ctrl permite alipirea staţiilor distante. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Construieşte staţie pentru tramvai de marfă. Ctrl permite alipirea staţiilor distante. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Construieşte secţiune de şosea. Ctrl comută construirea/eliminarea şoselei
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Construieşte şină de tramvai. Ctrl comută construirea/eliminarea şinei
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Construieşte secţiune de şosea folosind modul Auto-şosea. Ctrl comută construirea/eliminarea şoselei
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Construieşte secţiune de şină de tramvai folosind modul Auto-tramvai. Ctrl comută construirea/eliminarea şinei
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construieşte o autobază (pentru achiziţie şi service vehicule)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Construieşte depou tramvaie (pentru achiziţie şi service vehicule)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Construieşte staţie de autobuz. Ctrl permite alipirea staţiilor distante
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Construieşte staţie de tramvai pentru călători. Ctrl permite alipirea staţiilor distante
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Construieşte platformă pentru camioane. Ctrl permite alipirea staţiilor distante
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Construieşte staţie pentru tramvai de marfă. Ctrl permite alipirea staţiilor distante
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Activare/Dezactivare sensuri unice
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Construieşte pod rutier. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Construieşte pod pentru tramvaie. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Construieşte tunel rutier. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Construieşte tunel pentru tramvaie. Shift comută între construire/afişare cost estimat
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Construieşte pod rutier
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Construieşte pod pentru tramvaie
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Construieşte tunel rutier
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Construieşte tunel pentru tramvaie
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Comutator pentru construcţie/înlăturare şosele
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Comută construcţie/înlăturare pentru şine de tramvai
@@ -2026,14 +2024,14 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Alege or
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Construcţie rute acvatice
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Rute acvatice
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Construieşte canale. Shift comută între construire/afişare cost estimat
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Construieşte ecluză. Shift comută între construire/afişare cost estimat
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construieşte şantier naval (pentru achiziţionare şi service nave). Shift comută între construire/afişare cost estimat
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Construieşte port. Ctrl permite alipirea staţiilor distante. Shift comută între construire/afişare cost estimat
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Amplasează o baliză ce poate fi utilizată pentru direcţionare. Shift comută între amplasare/afişare cost estimat
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construieşte apeduct. Shift comută între construire/afişare cost estimat
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Construieşte canale
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Construieşte ecluză
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construieşte şantier naval (pentru achiziţionare şi service nave)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Construieşte port. Ctrl permite alipirea staţiilor distante
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Amplasează o baliză ce poate fi utilizată pentru direcţionare
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construieşte apeduct
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Defineşte zona apei.{}Creează un canal, excepţie când Ctrl este apăsat la nivelul mării, ce va determina inundarea împrejurimilor
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Amplasează râuri
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Amplasează râuri.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientarea şantierului naval
@@ -2044,7 +2042,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Port
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Aeroporturi
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Construieşte aeroport. Ctrl pemite alipirea staţiilor distante. Shift comută între construire/afişare cost estimat
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Construieşte aeroport. Ctrl pemite alipirea staţiilor distante
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Alege tipul de aeroport
@@ -2071,14 +2069,14 @@ STR_STATION_BUILD_NOISE :{BLACK}Zgomot g
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Modificare peisaj
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Scade altitudinea unui punct de teren. Trage cu mouse-ul pentru a coborî primul punct de teren și a nivela restul zonei la noua înălțime a acestuia. Ctrl pentru selecţie pe diagonală.
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Creşte altitudinea unui punct de teren. Trage cu mouse-ul pentru a ridica primul punct de teren și a nivela restul zonei la noua înălțime a acestuia. Ctrl pentru selecţie pe diagonală.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivelează terenul la înălțimea primului colț selectat. Ctrl pentru selecție pe diagonală
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Cumpără teren pentru folosire ulterioară. Shift comută între cumpărare/afişare cost estimat
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Scade altitudinea unui punct de teren. Trage cu mouse-ul pentru a coborî primul punct de teren și a nivela restul zonei la noua înălțime a acestuia. Ctrl. pentru selectie pe diagonală.
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Creşte altitudinea unui punct de teren. Trage cu mouse-ul pentru a ridica primul punct de teren și a nivela restul zonei la noua înălțime a acestuia. Ctrl. pentru selectie pe diagonală.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivelează terenul la înălțimea primului colț selectat. Ctrl. pentru selecție pe diagonală
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Cumpără teren pentru folosire ulterioară
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Selecţia obiectelor
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Selectaţi obiectele pentru construcţie. Shift comută între construire/afişare cost estimat
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Selectaţi obiectele pentru construcţie
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Clasa obiectului
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Previzualizarea obiectului
STR_OBJECT_BUILD_SIZE :{BLACK}Dimensiune: {GOLD}{NUM} x {NUM} pătrăţele
@@ -2090,7 +2088,7 @@ STR_OBJECT_CLASS_TRNS :Transmiţătoar
STR_PLANT_TREE_CAPTION :{WHITE}Arbori
STR_PLANT_TREE_TOOLTIP :{BLACK}Alege specia de arbori de plantat
STR_TREES_RANDOM_TYPE :{BLACK}Arbori din specii aleatoare
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plantează arbori din diverse specii la întâmplare. Shift comută între plantare/afişare cost estimat
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plantează arbori din diverse specii la întâmplare
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Arbori aleatori
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plantează aleator arbori pe uscat
@@ -2111,7 +2109,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Eşti si
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Generare oraş
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Oraş nou
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Construieşte un oraş nou. Shift+Click arată costul estimat
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Construieşte un oraş nou
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Oraş aleator
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Construieşte un oraş într-o locaţie aleatoare
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mai multe oraşe aleatoare
@@ -2282,7 +2280,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren în propr
STR_ABOUT_OPENTTD :{WHITE}Despre OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Toate drepturile rezervate
STR_ABOUT_VERSION :{BLACK}OpenTTD versiunea {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Echipa OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Echipa OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvează joc
@@ -2465,27 +2463,27 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Atenţie:
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Eroare: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}O eroare fatală NewGRF a avut loc: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nu va funcţiona cu versiunea TTDPatch raportată de OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} este pentru versiunea {STRING} a TTD
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nu va funcţiona cu versiunea TTDPatch raportată de OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} este pentru versiunea {STRING} a TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} este conceput pentru a fi folosit cu {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parametru invalid pentru {1:STRING}: parametrul {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} trebuie să fie încărcat înaintea {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} trebuie să fie încărcat după {STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} necesită OpenTTD versiunea {STRING} sau mai nouă
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} trebuie să fie încărcat înaintea {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} trebuie să fie încărcat după {STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} necesită OpenTTD versiunea {STRING} sau mai nouă.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :fişierul GRF conceput pentru traducere
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Sunt încărcate prea multe NewGRF-uri
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Încărcarea {2:STRING} ca un NewGRF static cu {4:STRING} ar putea cauza desincronizări
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Imagine neaşteptată/eronată
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Proprietate Action 0 necunoscută
STR_NEWGRF_ERROR_INVALID_ID :Încercare de folosire a unui ID invalid
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} conţine o imagine coruptă. Toate imaginile corupte vor fi afişate ca semne de întrebare (?) roşii
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Prea multe NewGRF-uri încărcate.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Încărcarea {2:STRING} ca un NewGRF static cu {4:STRING} ar putea cauza desincronizări.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Imagine neaşteptată/eronată.
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Proprietate Action 0 necunoscută.
STR_NEWGRF_ERROR_INVALID_ID :Încercare de folosire a unui ID invalid.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} conţine o imagine coruptă. Toate imaginile corupte vor fi afişate ca semne de întrebare (?) roşii.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Conţine multiple înregistrări Action 8
STR_NEWGRF_ERROR_READ_BOUNDS :Citire dincolo de sfârşitul pseudo-imaginii
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Unele imagini lipsesc din setul grafic de bază.{}Vă rugăm actualizaţi setul grafic de bază
STR_NEWGRF_ERROR_READ_BOUNDS :Citire dincolo de sfârşitul pseudo-imaginii.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Unele imagini lipsesc din setul grafic de bază.{}Vă rugăm actualizaţi setul grafic de bază.
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Atenţie!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Eşti pe cale să faci modificări într-un joc activ. Aceasta poate destabiliza OpenTTD. Nu raporta probleme de acest gen.{}Eşti absolut sigur că vrei să faci asta?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Eşti pe cale să faci modificari într-un joc activ. Aceasta poate destabiliza OpenTTD. Nu raporta probleme de acest gen.{}Eşti absolut sigur că vrei să faci asta?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nu pot adăuga fişierul: ID GRF duplicat
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Nu am găsit niciun fişier corespunzător (am încărcat un GRF compatibil)
@@ -2502,12 +2500,12 @@ STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Fişier
STR_NEWGRF_LIST_MISSING :{RED}Fişiere lipsă
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}Comportamentul NewGRF '{0:STRING}' poate cauza desincronizări şi/sau blocări
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}A modificat starea trenului pentru '{1:ENGINE}' când nu se afla în depou
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}A modificat lungimea vehiculului pentru '{1:ENGINE}' când nu se afla în depou
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trenul '{VEHICLE}', aparţinând '{COMPANY}' nu are o lungime validă. Probabil este o problemă cu fişierele NewGRF. Jocul s-ar putea desincroniza sau bloca
STR_NEWGRF_BROKEN :{WHITE}Comportamentul NewGRF '{0:STRING}' poate cauza desincronizări şi/sau blocări.
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}A modificat starea trenului pentru '{1:ENGINE}' când nu se afla în depou.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}A modificat lungimea vehiculului pentru '{1:ENGINE}' când nu se afla în depou.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trenul '{VEHICLE}', aparţinând '{COMPANY}' nu are o lungime validă. Probabil este o problemă cu fişierele NewGRF. Jocul s-ar putea desincroniza sau bloca.
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' produce informaţii incorecte
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' produce informaţii incorecte.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Datele despre marfa/regarnisire pentru '{1:ENGINE}' diferă de valorile iniţiale după construcţie. Acest lucru ar putea cauza eşuarea autorenovarii/schimbarii.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' a cauzat o buclă infinită în funcţia de producţie
@@ -2703,7 +2701,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construi
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vezi sediul
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Vezi sediul companiei
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Mută sediu
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Mută sediul companiei (costa 1% din valoarea companiei). Shift+Click arată estimarea de cost fără a muta sediul companiei
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Mută sediul companiei (costa 1% din valoarea companiei)
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Schimbă poza
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Alege o nouă poză a preşedintelui
@@ -2716,8 +2714,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Schimbă
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Cumpără 25% din acţiunile companiei
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vinde 25% din acţiunile companiei
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Cumpără 25% din acţiunile acestei companii. Shift+Click arată costul estimat fără să cumpere acţiuni
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vinde 25% din acţiunile acestei companii. Shift+Click arată costul estimat fără să efectueze vânzarea
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Cumpără 25% din acţiunile acestei companii
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vinde 25% din acţiunile acestei companii
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Noul nume al companiei
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Noul nume al preşedintelui
@@ -2730,7 +2728,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Nimic
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Numele industriilor - clic pe nume pentru focalizarea pe industrie. Ctrl+Click deschide o fereastră cu locaţia industriei
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Numele industriilor - clic pe nume pentru focalizarea pe industrie. Ctrl+Click deshide o fereastra cu locaţia industriei
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2772,7 +2770,7 @@ STR_VEHICLE_LIST_AVAILABLE_TRAINS :Trenuri disponi
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Vehicule disponibile
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Nave disponibile
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Aeronave disponibile
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vezi o listă de proiecte de motoare disponibile pentru acest tip de vehicul
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vezi o lista de proiecte disponibile de motoare pentru acest tip de vehicul.
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Gestioneaza lista
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Trimite instructiunile tuturor vehiculelor din aceasta lista
@@ -2850,8 +2848,8 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Cumpăr
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Cumpără navă
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Cumpără aeronavă
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Cumpără vehiculul feroviar selectat. Shift+Click arată costul estimat fără să cumpere vehiculul
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Cumpără autovehiculul selectat. Shift+Click arată costul estimat fără să cumpere autovehiculul
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Cumpără vehiculul feroviar selectat
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Cumpără autovehiculul selectat
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Cumpără nava selectată
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Cumpără aeronava selectată
@@ -3005,10 +3003,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Trimite
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Trimite nava în şantier. Ctrl+clic pentru întreţinere
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Trimite aeronava la hangar. Ctrl+clic pentru întreţinere
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Acest buton va crea o copie a întregului tren. Ctrl+Click va sincroniza comenzile. Shift+Click va afișa costul estimat fără a achiziționa trenul
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Acest buton va crea o copie a autovehiculului. Ctrl+Click va sincroniza comenzile. Shift+Click va afișa costul estimat fără a achiziționa vehiculul
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Acest buton va crea o copie a navei. Ctrl+Click va sincroniza comenzile. Shift+Click va afișa costul estimat fără a achiziționa nava
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Acest buton va crea o copie a aeronavei. Ctrl+Click va sincroniza comenzile. Shift+Click va afișa costul estimat fără a cumpăra aeronava
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Acest buton va crea o copie a întregului tren. Ctrl+click a sincroniza comenzileShift-Click va afișa costul estimat fără a achiziționa trenul
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Acest buton va crea o copie a autovehiculului. Ctrl+click va sincroniza comenzileShift-Click va afișa costul estimat fără a achiziționa vehiculul
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Acest buton va crea o copie a navei. Ctrl+click va sincroniza comenzile. Shift-Click va afișa costul estimat fără a achiziționa nava
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Acest buton va crea o copie a aeronavei. Ctrl+Click va sincroniza comenzile. Shift-Click va afișa costul estimat fără a cumpăra aeronava
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forţează trenul să ignore semnalizarea de oprire
@@ -3140,7 +3138,7 @@ STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Alege ti
STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Alege tipul de încărcătură ce va fi transportat de navă
STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Alege tipul de încărcătură ce va fi transportat de aeronavă
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Modifică tip încărcătură
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Modificã tip încãrcãturã
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Adaptare autovehicul
STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Schimbă marfa transportată de navă
STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Schimbă marfa transportată de aeronavă
@@ -3155,7 +3153,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Orar
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Comuta in modul de vizualizare orar
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de comenzi - clic pe o comandă pentru a o selecta. Ctrl+Click poziţionează ecranul pe staţia destinație
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de comenzi - clic pe o comandă pentru a o selecta. Ctrl+clic poziţionează ecranul pe staţia destinație
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3219,9 +3217,9 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Renunţ
STR_ORDERS_DELETE_BUTTON :{BLACK}Şterge
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Şterge comanda selectată
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Şterge toate ordinele
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Opreşte sincronizarea
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Opreşte sincronizarea ordinelor. Ctrl-Click şterge toate ordinele pentru acest vehicul
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Sterge toate ordinele
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Opreste sincronizarea
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Opreste sincronizare ordinelor. Ctrl-Click sterge toate ordinele pentru acest vehicul
STR_ORDERS_GO_TO_BUTTON :{BLACK}Mergi la
STR_ORDER_GO_TO_NEAREST_DEPOT :Du-te la cel mai apropiat depou
@@ -3254,8 +3252,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automat)
STR_ORDER_FULL_LOAD :(Încărcare maximă)
STR_ORDER_FULL_LOAD_ANY :(Încărcare orice produs)
STR_ORDER_NO_LOAD :(Fără încărcare)
@@ -3289,7 +3285,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Schimba
STR_TIMETABLE_TOOLTIP :{BLACK}Orar - click pe un ordin pentru a-l selecta
STR_TIMETABLE_NO_TRAVEL :NU este calatorie
STR_TIMETABLE_NOT_TIMETABLEABLE :Călătorie (automat; orar generat de următorul ordin manual)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Calatorie (fara orar)
STR_TIMETABLE_TRAVEL_FOR :Calatorii pentru {STRING}
STR_TIMETABLE_STAY_FOR :si opriri pentru {STRING}
@@ -3349,7 +3344,7 @@ STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Opreşte
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Activează/dezactivează suspendarea când un mesaj de la IA se potriveşte cu string-ul de oprire
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Opreşte la:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Opreşte la
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Când un mesaj al modului de IA se potriveşte cu acest string, se suspendă jocul
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Când un mesaj al modului de IA se potriveşte cu acest string, se suspendă jocul.
STR_AI_DEBUG_MATCH_CASE :{BLACK}Potrivire majuscule/minuscule
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Comuntă potrivirea pe majuscule/minuscule când se compară fişierele log de la IA cu string-ul de oprire
STR_AI_DEBUG_CONTINUE :{BLACK}Continuă
@@ -3437,12 +3432,12 @@ STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generare
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... în acest scenariu nu există nici un oraş
STR_ERROR_PNGMAP :{WHITE}Nu pot încărca peisajul din PNG...
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... fişierul lipseşte
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... nu am reuşit conversia tipului de imagine. Este necesară o imagine PNG pe 8 sau 24 de biţi
STR_ERROR_PNGMAP_MISC :{WHITE}... ceva nu a funcţionat cum trebuie (probabil fişierul este defect)
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... fisierul lipseste.
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... nu am reusit conversia tipului de imagine. Introdu un imagine PNG 8 sau 24-bit.
STR_ERROR_PNGMAP_MISC :{WHITE}... ceva a mers gresit. Scuze. (probabil fisierul este defect)
STR_ERROR_BMPMAP :{WHITE}Nu pot încărca peisajul din BMP...
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... nu am putut converti tipul de imagine
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... nu am putut converti tipul de imagine.
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Avertisment de scala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Redimensionarea excesiva a hartii nu este recomandata. Continui cu generarea?
@@ -3622,7 +3617,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Tip incorect de
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} este prea lung după înlocuire
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Nicio regulă autoînlocuire/reînnoire aplicată
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Nicio regula autoinlocuire/reinnoire aplicata.
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(fonduri limitate)
# Rail construction errors
@@ -3781,8 +3776,8 @@ STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... prea
# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nu pot programa vehiculul...
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehiculele pot aştepta numai în staţii
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Acest vehicul nu are oprire în această staţie
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehiculele pot astepta numai in statii.
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Acest vehicul nu are oprire în această staţie.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... prea multe semne
+10 -22
View File
@@ -474,7 +474,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Выход
STR_SETTINGS_MENU_GAME_OPTIONS :Настройки игры
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Настройки сложности
STR_SETTINGS_MENU_CONFIG_SETTINGS :Расширенные настройки
STR_SETTINGS_MENU_AI_SETTINGS :Настройки ИИ
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Настройки NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Настройки прозрачности
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Показывать названия городов
@@ -809,8 +808,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Пока
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Показать маршруты на карте
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Показать растительность на карте
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Показать владельцев земли на карте
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Щелчок по типу предприятия переключает отображение его на карте. Ctrl+щелчок отключает все типы, кроме выбранного. Повторный Ctrl+щелчок включает все типы предприятий.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Щелчок по названию компании переключает отображение её собственности на карте. Ctrl+щелчок отключает отображение всех компаний, кроме выбранной. Повторный Ctrl+щелчок включает отображение всех компаний.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Дороги
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Железные дороги
@@ -844,16 +841,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Включить/выключить названия городов
STR_SMALLMAP_CENTER :{BLACK}Центрировать миникарту по этой позиции
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Выключить все
STR_SMALLMAP_ENABLE_ALL :{BLACK}Включить все
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Рельеф
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Скрыть все предприятия на карте
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Показать все предприятия на карте
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Скрыть все предприятия на карте
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Показать все предприятия на карте
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Отображение рельефа на карте
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Скрыть собственность всех компаний
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Показать собственность всех компаний на карте
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Показать последнее сообщение или новость
@@ -993,9 +987,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Окно просмотра {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Скопировать в окно
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Скопировать текущую позицию в окно просмотра
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Скопировать эту позицию в окно просмотра
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставить из окна
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Показать в основном окне
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Вставить эту позицию из окна просмотра
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Настройки игры
@@ -1246,7 +1240,7 @@ STR_CONFIG_SETTING_ON :да
STR_CONFIG_SETTING_DISABLED :отключено
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Показывать скорость транспорта в панели статуса: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Разрешить строительство на склонах и на берегу: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Разрешить изм. ландшафта под зданиями, дорогами и т. д. (автоспуски): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Разрешить терраформ. под зданиями, дорогами и т.д. (автоспуски): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Зона покрытия зависит от типа станции: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Разрешить снос (почти) всех городских объектов: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Разрешить очень длинные поезда: {ORANGE}{STRING}
@@ -1338,7 +1332,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Вра
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Против часовой стрелки
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :По часовой стрелке
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Уровень высоты для карт с плоским рельефом: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Разрешить изменение ландшафта на краю карты: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Разрешить терраформинг на краю карты: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Одна или несколько клеток в северном углу не пусты
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Одна или несколько клеток берега без воды
@@ -1739,7 +1733,7 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Обно
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Обновить
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Обновить список серверов, которые сейчас есть в сети
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Добавить сервер
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Добавить сервер в список, который будет автоматически проверяться на идущие игры
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Добавить сервер, который будет автоматически обновляться при открытии этого окна
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Запуск сервера
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сервера на вашем компьютере. К этой игре смогут подсоединяться другие игроки.
@@ -2150,7 +2144,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Выбе
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Выберите тип моста
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Выбор моста - кликните на изображении моста, который вы хотите построить
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING}{}{VELOCITY}; {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Висячий стальной
STR_BRIDGE_NAME_GIRDER_STEEL :Балочный стальной
STR_BRIDGE_NAME_CANTILEVER_STEEL :Консольный стальной
@@ -2461,7 +2454,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земля в
STR_ABOUT_OPENTTD :{WHITE}Об OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Оригинальные авторские права {COPYRIGHT} 1995 Chris Sawyer. Все права защищены.
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Команда разработчиков OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Команда разработчиков OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Сохранить игру
@@ -3100,7 +3093,7 @@ STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Копи
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Создать копию состава. Нажмите на кнопку, а затем на поезд внутри или снаружи депо. Ctrl+щелчок создаст поезд с общими заданиями. Shift+щелчок - оценка стоимости покупки.
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Создать копию автомобиля. Нажмите на кнопку, а затем на машину внутри или снаружи гаража. Ctrl+щелчок создаст автомобиль с общими заданиями. Shift+щелчок - оценка стоимости покупки.
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Создать копию корабля. Нажмите на кнопку, а затем на корабль внутри или снаружи дока. Control+щелчок создаст корабль с общими заданиями. Shift+щелчок - оценка стоимости покупки.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Создать копию возд. судна. Нажмите на кнопку, а потом на возд. судно внутри или снаружи ангара. Ctrl+щелчок создаст копию с общими заданиями. Shift+щелчок - оценка стоимости покупки.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Создать копию самолёта. Нажмите на кнопку, а потом на возд. судно внутри или снаружи ангара. Ctrl+щелчок создаст копию с общими заданиями. Shift+щелчок - оценка стоимости покупки.
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Показать депо в основном окне. Ctrl+клик - показать в дополнительном окне.
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Показать гараж в главном окне. Ctrl+клик - показать в дополнительном окне.
@@ -3443,8 +3436,6 @@ STR_ORDER_STOP_ORDER :(Стоп)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Автоматически)
STR_ORDER_FULL_LOAD :(Полная погрузка)
STR_ORDER_FULL_LOAD_ANY :(Полная погрузка любым грузом)
STR_ORDER_NO_LOAD :(Не грузиться)
@@ -3478,7 +3469,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Пере
STR_TIMETABLE_TOOLTIP :{BLACK}Расписание - выберите задание.
STR_TIMETABLE_NO_TRAVEL :Нет назначения
STR_TIMETABLE_NOT_TIMETABLEABLE :Пробег (автоматически; в расписание следующим заданием вручную)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Время в пути (не задано)
STR_TIMETABLE_TRAVEL_FOR :Время в пути - {STRING}
STR_TIMETABLE_STAY_FOR :и ждать {STRING}
@@ -3660,8 +3650,6 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
STR_ERROR_ALREADY_BUILT :{WHITE}... уже построено
STR_ERROR_OWNED_BY :{WHITE}... принадлежит {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... участок принадлежит другой компании
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... количество ландшафтных изменений ограничено
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... количество очищаемых клеток ограничено
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Имя должно быть уникальным
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на пути
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Запрещено во время паузы
@@ -3813,7 +3801,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Неверны
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}ТС «{VEHICLE}» слишком длинное после замены
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Не к чему применить правила автозамены/обновления
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Нельзя применить правила автозамены/обновления
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(денег мало)
# Rail construction errors
+78 -84
View File
@@ -424,7 +424,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Pritisni
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Izbor velikog/malog prozora
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrol - pomera spisak gore/dole
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Klizač - pomera spisak levo/desno
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Uklanja građevinu i dr. na kvadratu tla. Ctrl obeležava dijagonalno područje. Shift prebacuje između izgradnje i prikaza procene troškova
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Uklanja građevinu i dr. na kvadratu tla. Ctrl obeležava dijagonalno područje
# Query window
STR_BUTTON_DEFAULT :{BLACK}Prvobitno
@@ -519,9 +519,9 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Oblikova
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Stvaranje naselja
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Stvaranje fabrika
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Izgradnja puteva
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Sadnja drveća. Shift prebacuje između sadnje i prikaza procene troškova
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Sadnja drveća
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Postavljanje znaka
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Postavlja objekat. Shift prebacuje između postavljanja i prikaza procene troškova
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Postavi objekat
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Sačuvaj scenario
@@ -536,7 +536,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Izađi
STR_SETTINGS_MENU_GAME_OPTIONS :Opcije
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Podešavanje težine
STR_SETTINGS_MENU_CONFIG_SETTINGS :Detaljna podešavanja
STR_SETTINGS_MENU_AI_SETTINGS :VI podešavanja
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF podešavanja
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcije transparentnosti
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Prikazana imena naselja
@@ -896,8 +895,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Sva sakrivena
STR_SMALLMAP_ENABLE_ALL :{BLACK}Sva prikazana
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Prikaži visine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Sakrij sve fabrike na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži na karti sve fabrike
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Sakrij sve fabrike na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Prikaži na karti sve fabrike
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Promena prikaza elevacije
# Status bar messages
@@ -1038,9 +1037,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Pogled{COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Premesti u pogled
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Premešta pogled na trenutnu poziciju glavnog pogleda
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Premestite pogled na trenutnu lokaciju
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Prebaci se
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Premešta glavni pogled na lokaciju na kojoj je ovaj pogled
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Pređite na lokaciju na kojoj je pogled
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Opcije
@@ -2110,16 +2109,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Izgradnja elekt
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Izgradnja jednošinske železnice
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Izgradnja magnetne železnice
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Izgradnja železničke pruge. Ctrl uključuje izgradnju/uklanjanje. Shift prebacuje između izgradnje i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Izgradnja pruge pomoću automatskog određivanja pravca. Ctrl uključuje izgradnju/uklanjanje. Shift prebacuje između izgradnje i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Izgradnja voznog depoa (za pravljenje novih, kao i za servis starih vozova). Shift prebacuje između izgradnje i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Promena pruge u čvorište. Uz Ctrl se spaja sa drugim čvorištima. Shift prebacuje između promene i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Izgradnja železničke stanice. Uz Ctrl se spaja sa drugim stanicama. Shift prebacuje između izgradnje i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Izgradnja železničke signalizacije. Ctrl uključuje semafore/svetlosne signale{}Prevlačenjem se grade signali duž prave linije pruge. Ctrl gradi signale do sledeće raskrsnice{}Ctrl+Klik uključuje otvaranje prozora za izbor signala. Shift prebacuje između izgradnje i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Izgradnja železničkog mosta. Shift prebacuje između izgradnje i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Izgradnja železničkog tunela. Shift prebacuje između izgradnje i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Izgradnja železničke pruge. Ctrl uključuje izgradnju/uklanjanje
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Izgradnja pruge pomoću automatskog određivanja pravca. Ctrl uključuje izgradnju/uklanjanje
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Izgradnja voznog depoa (za pravljenje novih, kao i za servis starih vozova)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Promena pruge u putanju. Uz Ctrl se spaja sa drugim čvorištima
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Izgradnja železničke stanice. Uz Ctrl se spaja sa drugim stanicama
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Izgradnja železničke signalizacije. Ctrl uključuje semafore/svetlosne signale{}Prevlačenjem se grade signali duž prave linije pruge. Ctrl gradi signale do sledeće raskrsnice{}Ctrl+Klik uključuje otvaranje prozora za izbor signala
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Izgradnja železničkog mosta
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Izgradnja železničkog tunela
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Izgradnja/Uklanjanje železničkih pruga, signalizacije, putnih tačaka i stanica (kad je uključeno). Držanjem Ctrl takođe se uklanja pruga sa putnih tačaka i stanica
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Promena/Nadogradnja vrste pruge. Shift prebacuje između promene/nadogradnje i prikaza procene troškova
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Promena/Nadogradnja vrste pruge
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orijentacija železničkog depoa
@@ -2160,7 +2159,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Izlazna
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinovana Signalizacija (svetlosni semafor){}Kombinovana signalizacija se ponaša kao ulazna i izlazna signalizacija. Ovim se omogućava gradnja velikih "stabala" predsignalizacije
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Putna Signalizacija (svetlosni semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Standardnu putnu signalizaciju moguće je proći i sa suprotnog smera
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednosmerna Putna Signalizacija (svetlosni semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Jednosmerna putna signalizacija zabranjuje prolaz sa suprotnog smera
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Promena Signalizacije{}Kada je označeno, klikom na postojeću signalizaciju promeniće je na izabranu vrstu i podvrstu, sa Ctrl+Klik će se označiti postojeća podvrsta. Shift+Klik prikazuje procenu troškova promene
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Promena Signalizacije{}Kada je označeno, klikom na postojeću signalizaciju promeniće je na izabranu vrstu i podvrstu, sa Ctrl+Klik će se označiti postojeća podvrsta
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Razmak između signalizacija tokom povlačenja
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Smanjivanje razmaka između signalizacija
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Povećavanje razmaka između signalizacija
@@ -2170,7 +2169,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Izbor ž
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Izbor drumskog mosta
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - gradnja se potvrđuje klikom na željeni most
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Viseći, čelični
STR_BRIDGE_NAME_GIRDER_STEEL :Gredni, čelični
STR_BRIDGE_NAME_CANTILEVER_STEEL :Obešeni, čelični
@@ -2184,21 +2182,21 @@ STR_BRIDGE_TUBULAR_SILICON :Cevni, Siliciju
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Izgradnja drumskog sistema
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Izgradnja tramvajskog sistema
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Izgradnja deonice kolovoza. Ctrl uključuje izgradnju/uklanjanje. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Izgradnja deonice tamvajske pruge. Ctrl uključuje izgradnju/uklanjanje. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Gradnja kolovoza koristeći automatsko određivanje pravca. Ctrl uključuje izgradnju/uklanjanje. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Gradnja tramvajske pruge koristeći automatsko određivanje pravca. Ctrl uključuje izgradnju/uklanjanje tramvajske pruge. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Izgradnja drumskog depoa (za izgradnju novih i servis starih vozila). Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Izgradnja tramvajskog depoa (za izgradnju novih i servis starih tramvaja). Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Izgradnja autobuske stanice. Uz Ctrl se spaja sa drugim stanicama. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Izgradnja putničke tamvajske stanice. Uz Ctrl se spaja sa drugim stanicama. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Izgradnja tovarne stanice. Uz Ctrl se spaja sa drugim stanicama. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Izgradnja teretne tamvajske stanice. Uz Ctrl se spaja sa drugim stanicama. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Izgradnja deonice puta. Ctrl uključuje izgradnju/uklanjanje
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Izgradnja deonice tamvajske pruge. Ctrl uključuje izgradnju/uklanjanje
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Gradite put koristeći automatsko određivanje pravca. Ctrl uključuje izgradnju/uklanjanje
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Gradite tramvajsku prugu koristeći automatsko određivanje pravca. Ctrl uključuje izgradnju/uklanjanje tramvajske pruge
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Izgradnja drumskog depoa (za izgradnju novih i servis starih vozila)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Izgradnja tramvajskog depoa (za izgradnju novih i servis starih tramvaja)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Izgradnja autobuske stanice. Uz Ctrl se spaja sa drugim stanicama
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Izgradnja putničke tamvajske stanice. Uz Ctrl se spaja sa drugim stanicama
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Izgradnja tovarne stanice. Uz Ctrl se spaja sa drugim stanicama
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Izgradnja teretne tamvajske stanice. Uz Ctrl se spaja sa drugim stanicama
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Izgradnja jednosmernih puteva (kada je uključeno)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Izgradnja drumskog mosta. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Izgradnja tramvajskog mosta. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Izgradnja drumskog tunela. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Izgradnja tramvajskog tunela. Shift prebacuje između izgradnje i prikaza procene troškova
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Izgradnja drumskog mosta
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Izgradnja tramvajskog mosta
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Izgradnja drumskog tunela
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Izgradnja tramvajskog tunela
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Uklanjanje puteva (kada je uključeno)
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Uklanjanje tramvajskih građevina (kada je uključeno)
@@ -2221,12 +2219,12 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Odaberit
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Izgradnja plovnog sistema
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Plovni kanali
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Gradnja kanala. Shift prebacuje između izgradnje i prikaza procene troškova
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Izgradnja prevodnica. Shift prebacuje između izgradnje i prikaza procene troškova
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Gradnja brodskog depoa (za kupovinu i servisiranje brodova). Shift prebacuje između izgradnje i prikaza procene troškova
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Gradnja pristaništa. Uz Ctrl se spaja sa drugim stanicama. Shift prebacuje između izgradnje i prikaza procene troškova
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Postavlja bovu kako bi služila kao putokaz. Shift prebacuje između postavljanja i prikaza procene troškova
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Izgradnja akvadukta. Shift prebacuje između izgradnje i prikaza procene troškova
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Gradnja kanala
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Izgradnja prevodnica
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Gradi brodski depo (za kupovinu i servisiranje brodova)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Gradi pristanište. Uz Ctrl se spaja sa drugim stanicama
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Postavite bovu kako bi služila kao putokaz
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Izgradite akvadukt
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Vodena površina.{}Napravite kanal, ukoliko držite i Ctrl dok ste na nivou mora, tada popunjavate okolinu vodom
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Postavljanje reka
@@ -2239,7 +2237,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Pristani
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Aerodromi
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Izgradnja aerodroma. Uz Ctrl se spaja sa drugim stanicama. Shift prebacuje između izgradnje i prikaza procene troškova
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Izgradnja aerodroma. Uz Ctrl se spaja sa drugim stanicama
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Izbor aerodroma
@@ -2266,14 +2264,14 @@ STR_STATION_BUILD_NOISE :{BLACK}Proizved
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Oblikovanje terena
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Spušta ugao tla. Povlačenjem spušta prvi obeleženi ugao i izjednačava ostatk područja na nov nivo. Ctrl obeležava dijagonalno područje. Shift prebacuje između spuštanja i prikaza procene troškova
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podiže ugao tla. Povlačenjem podiže prvi obeleženi ugao i izjednačava ostatk područja na nov nivo. Ctrl obeležava dijagonalno područje. Shift prebacuje između podizanja i prikaza procene troškova
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Izjednačava područje na najviši nivo prvo označenog ugla. Ctrl obeležava dijagonalno područje. Shift prebacuje između izjednačavanja i prikaza procene troškova
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kupovina zemljišta za kasnije korišćenje. Shift prebacuje između kupovine i prikaza procene troškova kupovine
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Spušta ugao tla. Povlačenjem spušta prvi obeleženi ugao i izjednačava ostatk područja na nov nivo. Ctrl obeležava dijagonalno područje
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podiže ugao tla. Povlačenjem podiže prvi obeleženi ugao i izjednačava ostatk područja na nov nivo. Ctrl obeležava dijagonalno područje
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Izjednačava nivo tla. Ctrl obeležava dijagonalno područje
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kupovina zemljišta za kasnije korišćenje
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Izbor Objekta
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Odabir objekta za izgradnju. Shift prebacuje između izgradnje i prikaza procene troškova
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Odabir objekta za izgradnju
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Klasa objekta
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Privremeno prikazuje objekat
STR_OBJECT_BUILD_SIZE :{BLACK}Veličina: {GOLD}{NUM} x {NUM} pločica
@@ -2285,7 +2283,7 @@ STR_OBJECT_CLASS_TRNS :Repetitori
STR_PLANT_TREE_CAPTION :{WHITE}Drveće
STR_PLANT_TREE_TOOLTIP :{BLACK}Izbor vrste drveća
STR_TREES_RANDOM_TYPE :{BLACK}Drveće proizvoljne vrste
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Sađenje drveća proizvoljne vrste. Shift prebacuje između sadnje i prikaza procene troškova
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Posadite drveće proizvoljne vrste
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Nasumično postavljeno drveće
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Zasadi drveće nasumično preko čitavog terena
@@ -2306,7 +2304,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Da li si
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Stvaranje naselja
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Novo naselje
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Osnivanje novog naselja. Shift+Klik prikazuje samo procenu troškova
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Osnuj novo naselje
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Nasumično naselje
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Osnuj naselje na nasumičnoj lokaciji
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mnogo nasumičnih naselja
@@ -2477,7 +2475,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemljište u po
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originalni kopirajt {COPYRIGHT} 1995 Chris Sawyer, Sva prava zadržana
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD tim
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD tim
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sačuvaj poziciju
@@ -2731,7 +2729,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Unos naz
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Naselja
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Prazno -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Imena naselja - klikom na ime se centrira glavni pogled na to naselje. Ctrl+Klik otvara novi pogled na lokaciju naselja
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Imena naselja - klik na ime centrira pogled na to naselje. Ctrl+Klik otvara novi pogled na to mesto
STR_TOWN_POPULATION :{BLACK}Svetska populacija: {COMMA}
# Town view window
@@ -2745,7 +2743,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} potrebno zimi
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{ORANGE}{CARGO}{BLACK} dostavljeno prošlog meseca
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Nivo buke u naselju: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Pozicionira glavni pogled na lokaciju naselja. Ctrl+Klik otvara novi pogled na lokaciju naselja
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Pozicioniraj pogled na lokaciju naselja. Ctrl+Klik otvara novi pogled na to mesto
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Lokalna vlast
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Prikaži podatke o lokalnoj vlasti
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Promeni ime naselja
@@ -2791,10 +2789,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Prazno -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Odobrene subvencije:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} između stanica {STRING} i {STRING}{YELLOW} ({COMPANY}{YELLOW}, do {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikom na uslugu prebacuje glavni pogled na lokaciju fabrike/naselja. Ctrl+Klik otvara novi pogled na to mesto
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikom na uslugu prebacuje se na lokaciju fabrike/naselja. Ctrl+Klik otvara novi pogled na to mesto
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Imena stanica - klikom na ime se centrira glavni pogled na stanicu. Ctrl+Klik otvara novi pogled na lokaciju stanice
STR_STATION_LIST_TOOLTIP :{BLACK}Imena stanica - klik na ime centrira pogled na stanicu. Ctrl+Klik otvara novi pogled na to mesto
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Držanjem Ctrl moguće je označiti više od jedne stavke
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stanic{P a e a}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2830,7 +2828,7 @@ STR_CARGO_RATING_EXCELLENT :odlično
STR_CARGO_RATING_OUTSTANDING :izvanredno
############ range for rating ends
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centrira glavni pogled na lokaciju stanice. Ctrl+Klik otvara novi pogled na lokaciju stanice
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju stanice. Ctrl+Klik otvara novi pogled na to mesto
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Preimenuj stanicu
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Prikazuje sve vozove koji imaju ovu stanicu u svom voznom redu
@@ -2842,9 +2840,9 @@ STR_STATION_VIEW_RENAME_STATION_CAPTION :Preimenuj stani
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju čvorišta. Ctrl+Klik otvara novi pogled na čvorište
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Prebacite se na lokaciju čvorišta. Ctrl+Klik otvara novi pogled na to mesto
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Promena naziva putanje
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju bove. Ctrl+Klik otvara novi pogled na bovu
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Prebacite se na lokaciju bove. Ctrl+Klik otvara novi pogled na to mesto
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Promeni naziv bove
STR_EDIT_WAYPOINT_NAME :{WHITE}Promena naziva putanje
@@ -2898,7 +2896,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Izgrađu
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Prikaži upravnu zgradu
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Prebacuje pogled na upravnu zgradu preduzeća
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Preseli upravnu zgradu
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Premešta sedište preduzeća na drugu lokaciju za cenu od 1% vrednosti preduzeća. Shift+Klik prikazuje procenu troškova bez premeštanja zgrade
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Premesti sedište preduzeća drugde za cenu od 1% vrednosti preduzeća
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Novo lice
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Izbor novog lica za vlasnika
@@ -2911,8 +2909,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Promena
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Otkupi 25% udela u preduzeću
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Prodaj 25% udela u preduzeću
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Otkup 25% udela u ovom preduzeću. Shift+Klik prikazuje procenu troškova bez kupovine udela
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Prodaja 25% udela u ovom preduzeću. Shift+Klik prikazuje procenu zarade bez prodaje udela
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Otkup 25% udela u ovom preduzeću
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Prodaja 25% udela u ovom preduzeću
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Ime Preduzeća
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Ime vlasnika
@@ -2925,13 +2923,13 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Nema
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prevezeno)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prevezeno)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Imena fabrika - klikom na ime premešta se glavni pogled na fabriku. Ctrl+Klik otvara novi pogled na lokaciju fabrike
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Imena fabrika - kliknite na ime kako bi otišli do fabrike. Ctrl+Klik otvara novi pogled na to mesto
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Prošlomesečna proizvodnja:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% prevezeno)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju fabrike. Ctrl+Klik otvara novi pogled na lokaciju fabrike
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Prebacuje na lokaciju fabrike. Ctrl+Klik otvara novi pogled na to mesto
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Nivo proizvodnje: {YELLOW}{COMMA}%
############ range for requires starts
@@ -3045,10 +3043,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Kupi Voz
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Kupi Brod
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Kupi Letelicu
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Kupuje označeno šinsko vozilo. Shift+Klik prikazuje procenu troškova bez kupovine
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Kupuje označeno drumsko vozilo. Shift+Klik prikazuje procenu troškova bez kupovine
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Kupuje označeni brod. Shift+Klik prikazuje procenu troškova bez kupovine
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Kupuje označenu letilicu. Shift+Klik prikazuje procenu troškova bez kupovine
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Kupite označeno šinsko vozilo
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Kupite označeno drumsko vozilo
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Kupite označeni brod
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Kupite označenu letilicu
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Preimenuj
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Promena naziva
@@ -3113,15 +3111,15 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kopiraj
STR_DEPOT_CLONE_SHIP :{BLACK}Kopiraj Brod
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kopiraj Letilicu
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Kliknite na dugme i potom na voz koji je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Kliknite na dugme i potom na drumsko vozilo koje je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ovim ćete kupiti isti brod. Kliknite na dugme i potom na brod koji je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ovim ćete kupiti istu letilicu. Kliknite na dugme i potom na letilicu koje je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Kliknite na dugme i potom na voz koji je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Kliknite na dugme i potom na drumsko vozilo koje je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ovim ćete kupiti isti brod. Kliknite na dugme i potom na brod koji je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ovim ćete kupiti istu letilicu. Kliknite na dugme i potom na letilicu koje je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju železničkog depoa. Ctrl+Klik otvara novi pogled na železnički depo
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju drumskog depoa. Ctrl+Klik otvara novi pogled na drumski depo
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju brodskog depoa. Ctrl+Klik otvara novi pogled na brodski depo
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju hangara. Ctrl+Klik otvara novi pogled na hangar
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Prebacite se na lokaciju železničkog depoa. Ctrl+Klik otvara novi pogled na to mesto
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Prebacite se na lokaciju drumskog depoa. Ctrl+Klik otvara novi pogled na to mesto
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Prebacite se na lokaciju broda. Ctrl+Klik otvara novi pogled na to mesto
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Prebacite se na lokaciju hangara. Ctrl+Klik otvara novi pogled to mesto
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Dohvata spisak svih vozova sa ovim depoom u naredbama
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Dohvata spisak svih drumskih vozila sa ovim depoom u naredbama
@@ -3206,20 +3204,20 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ukoliko
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju voza. Ctrl+Klik će pratiti voz u glavnom pogledu
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju vozila. Ctrl+Klik će pratiti vozilo u glavnom pogledu
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju broda. Ctrl+Klik će pratiti brod u glavnom pogledu
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju letilice. Ctrl+Klik će pratiti letelicu u glavnom pogledu
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Prebacite se na lokaciju voza. Ctrl+Klik će pratiti voz u glavnom prikazu
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Prebacite se na lokaciju vozila. Ctrl+Klik će pratiti vozilo u glavnom prikazu
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Prebacite se na lokaciju broda. Ctrl+Klik će pratiti brod u glavnom prikazu
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Prebacite se na lokaciju letilice. Ctrl+Klik će pratiti letelicu u glavnom prikazu
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Pošaljite voz u depo. Sa Ctrl+Klik će otići samo na servis
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Pošaljite vozilo u depo. Sa Ctrl+Klik će otići samo na servis
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Pošaljite brod u depo. Sa Ctrl+Klik će otići samo na servis
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Pošaljite letilicu u hangar. Sa Ctrl+Klik će otići samo na servis
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ovim ćete kupiti isti brod. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ovim ćete kupiti kopiju letilice. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Sa Ctrl+Klik će imati zajedničke naredbe
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Sa Ctrl+Klik će imati zajedničke naredbe
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ovim ćete kupiti isti brod. Sa Ctrl+Klik će imati zajedničke naredbe
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ovim ćete kupiti kopiju letilice. Sa Ctrl+Klik će imati zajedničke naredbe
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Voz će krenuti bez čekanja na signal za slobodan kolosek
@@ -3344,7 +3342,6 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Izaberite vrstu tereta za prevoz:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova nosivost: {GOLD}{CARGO}{}{BLACK}Cena prepravke: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nova nosivost: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Cena prepravke: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Obeležavanje vozila za prepravku. Povlačenjem miša moguće je obležiti više vozila. Klikom na prazan prostor obležava celo vozilo. Sa Ctrl+Klik će se obeležiti vozilo i prateći lanac
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Označite vrstu tovara za prepravljanje voza
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Označite vrstu tovara za prepravljanje drumskog vozila
@@ -3465,8 +3462,6 @@ STR_ORDER_STOP_ORDER :(Stani)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatski)
STR_ORDER_FULL_LOAD :(Pun utovar)
STR_ORDER_FULL_LOAD_ANY :(Pun utovar bilo kog)
STR_ORDER_NO_LOAD :(Bez utovara)
@@ -3500,7 +3495,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Prelazi
STR_TIMETABLE_TOOLTIP :{BLACK}Raspored - klikom se obeležava naredba
STR_TIMETABLE_NO_TRAVEL :Nema putovanja
STR_TIMETABLE_NOT_TIMETABLEABLE :Putovanje (automatski; raspored po redu naredbi)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Putovanje (bez rasporeda)
STR_TIMETABLE_TRAVEL_FOR :Putovanje za {STRING}
STR_TIMETABLE_STAY_FOR :i ostani {STRING}
+5 -10
View File
@@ -698,8 +698,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}全部禁用
STR_SMALLMAP_ENABLE_ALL :{BLACK}全部启用
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}显示高度
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}在地图上不显示工业设施
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}在地图上显示所有工业设施
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}在地图上不显示工业设施
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}在地图上显示所有工业设施
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}切换高度图显示
# Status bar messages
@@ -812,7 +812,7 @@ STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} 已经达到报废年限
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} 已经达到报废年限,必须马上更新!
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} 无法找到道路
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} 无法找到路线.
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} 迷路了.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}去年的利润为 {CURRENCY}
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}适配调度计划失败,已终止 {VEHICLE}
@@ -1142,7 +1142,6 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}当有
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}总允许建设小型机场: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}当列车无法找到路线时提示: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}检查车辆的调度计划:{ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :不检查
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :检查 不包括停运的车辆
@@ -1857,7 +1856,7 @@ STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}已下
# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}无法链接到下载服务器...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}下载失败...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... 链接丢失
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... 丢失链接
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... 文件无法写入
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}无法解压该扩展包
@@ -2260,7 +2259,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司属地
STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原始版权由 {COPYRIGHT} 1995 Chris Sawyer 所有,保留一切权力。
STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD 团队
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD 团队
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}保存游戏
@@ -3104,7 +3103,6 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}运力
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (改装)
STR_REFIT_TITLE :{GOLD}选择要运输的货物类型:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}新的装载能力:{GOLD}{CARGO}{}{BLACK}改装费用:{GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}请选择要改装的车辆. 拖动鼠标可多选.点击空白区域选择整辆列车. Ctrl+左键 选定该车厢及其之后车厢。
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}选择希望列车装载的货物类型
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}选择要运输的货物类型:
@@ -3190,7 +3188,6 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}跳过
STR_ORDERS_DELETE_BUTTON :{BLACK}删除
STR_ORDERS_DELETE_TOOLTIP :{BLACK}删除高亮的调度命令
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}删除全部调度
STR_ORDERS_GO_TO_BUTTON :{BLACK}前往
STR_ORDER_GO_TO_NEAREST_DEPOT :前往最近的车库
@@ -3222,8 +3219,6 @@ STR_ORDER_STOP_ORDER :(停留)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(自动)
STR_ORDER_FULL_LOAD :(装满全部货物)
STR_ORDER_FULL_LOAD_ANY :(装满任意货物后离开)
STR_ORDER_NO_LOAD :(不装载)
+3 -4
View File
@@ -767,8 +767,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}zakázať všetky
STR_SMALLMAP_ENABLE_ALL :{BLACK}Povolit vsetky
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Ukázať výšku
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nezobraziť žiadny priemysel na mape
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Zobraziť všetok priemysel na mape
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nezobraziť žiadny priemysel na mape
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Zobraziť všetok priemysel na mape
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Prepnúť zobrazenie výškovej mapy
# Status bar messages
@@ -2337,7 +2337,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Spoločnosťou
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Pôvodný copyright: {COPYRIGHT} 1995 Chris Sawyer, všetky práva vyhradené
STR_ABOUT_VERSION :{BLACK}OpenTTD verzia {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 team OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 team OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložiť hru
@@ -3303,7 +3303,6 @@ STR_ORDER_STOP_ORDER :(Zastaviť)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Plne nalož)
STR_ORDER_FULL_LOAD_ANY :(Plne nalož akýkoľvek náklad)
STR_ORDER_NO_LOAD :(Nenakladaj)
+3 -7
View File
@@ -742,8 +742,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Onemogoči vse
STR_SMALLMAP_ENABLE_ALL :{BLACK}Omogoči vse
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Prikaži višino
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Na zemljevidu ne prikaži nobene industrije
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Na zemljevidu prikaži vse industrije
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Na zemljevidu ne prikaži nobene industrije
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Na zemljevidu prikaži vse industrije
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Preklopi vidljivost višinske karte
# Status bar messages
@@ -2322,7 +2322,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prvotne avtorske pravice {COPYRIGHT} 1995 Chris Sawyer, vse pravice pridržane
STR_ABOUT_VERSION :{BLACK}OpenTTD različica {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 ekipa OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 ekipa OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Shrani igro
@@ -3173,7 +3173,6 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Izberi tip tovora:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova zmogljivost: {GOLD}{CARGO}{}{BLACK}Cena preureditve: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nova zmogljivost: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Cena preureditve: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Izberi vozila za preureditev. Povleci z miško, da izbereš več vozil. Klik na prazen prostor bo izbral celotno vozilo. Ctrl+Klik bo izbral vozilo in tista, ki mu sledijo
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Izberi nov tip tovora za prevoz z vlakom
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Izberi tip tovora, ki ga bo vozilo prevažalo
@@ -3294,8 +3293,6 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Avtomatično)
STR_ORDER_FULL_LOAD :(Napolni)
STR_ORDER_FULL_LOAD_ANY :(Napolni kakršenkoli tovor)
STR_ORDER_NO_LOAD :(Brez polnjenja)
@@ -3329,7 +3326,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Preklop
STR_TIMETABLE_TOOLTIP :{BLACK}Urnik - klikni na ukaz, da ga označiš
STR_TIMETABLE_NO_TRAVEL :Brez potovanja
STR_TIMETABLE_NOT_TIMETABLEABLE :Potovanje (avtomatično; urnik z naslednjim ukazom)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Potovanje (brez urnika)
STR_TIMETABLE_TRAVEL_FOR :Potuj za {STRING}
STR_TIMETABLE_STAY_FOR :in ostani za {STRING}
+84 -96
View File
@@ -235,8 +235,8 @@ STR_TOOLTIP_DEBUG :{BLACK}Mostrar
STR_TOOLTIP_STICKY :{BLACK}Esta ventana no se cerrará tras usar el comando 'Cerrar Todas las Ventanas'
STR_TOOLTIP_RESIZE :{BLACK}Pulse y arrastre para redimensionar la ventana
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Cambiar entre tamaño de ventana grande/pequeño
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplazamiento - mueve la lista arriba/abajo
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplazamiento - mueve la lista izquierda/derecha
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de scroll - mueve la lista arriba/abajo
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de scroll - mueve la lista izquierda/derecha
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoler edificios, etc. en un área de terreno. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
# Query window
@@ -314,10 +314,10 @@ STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Construi
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Construir carreteras
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Construir muelles para barcos
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Construir aeropuertos
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Abre la herramienta de terreno para nivelar/elevar terrenos, plantar árboles, etc.
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Abre la herramienta de paisaje para nivelar/elevar terrenos, plantar árboles, etc.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Mostrar ventana de sonido/música
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Mostrar último mensaje/noticia, mostrar opciones de mensajes
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Información de área, consola, depuración IA, capturas, acerca de OpenTTD
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Información de área, consola, depuración IA, capturas, sobre OpenTTD
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Alternar barras de herramientas
# Extra tooltips for the scenario editor toolbar
@@ -328,7 +328,7 @@ STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retroced
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avanza la fecha de inicio en un año
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Click para fijar el año inicial
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, guía de pueblos
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generación de terreno
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generación de paisaje
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Creación de pueblos
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Generación de industria
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Construcción de carreteras
@@ -349,7 +349,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :Salir
STR_SETTINGS_MENU_GAME_OPTIONS :Opciones de juego
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Configuración de dificultad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Opciones avanzadas
STR_SETTINGS_MENU_AI_SETTINGS :Configuración de IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Configuración NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opciones de transparencia
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Ver nombres de pueblos
@@ -423,7 +422,7 @@ STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Construir aerop
############ range ends here
############ range for landscaping menu starts
STR_LANDSCAPING_MENU_LANDSCAPING :Terreno
STR_LANDSCAPING_MENU_LANDSCAPING :Paisaje
STR_LANDSCAPING_MENU_PLANT_TREES :Plantar árboles
STR_LANDSCAPING_MENU_PLACE_SIGN :Colocar cartel
############ range ends here
@@ -575,7 +574,7 @@ STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstam
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Cantidad de vehículos que obtuvieron beneficios el año pasado. Incluye vehículos de carretera, trenes, barcos y aeronaves
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Cantidad de partes de estación que han tenido servicio. Cada parte de una estación (ej. estaciones de tren, paradas de autobús, aeropuertos, etc.) es contabilizado, incluso si están unidas en una estación
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Cantidad de partes de estación que han tenido servicio. Cada parte de una estación (ej. estaciones de tren, paradas de autobús, aeropuertos, etc) es contabilizado, incluso si están unidas en una estación
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Beneficio del vehículo con menores ingresos (de entre todos los vehículos con más de 2 años)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el beneficio más bajo de los pasados 12 trimestres
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el beneficio más alto de los pasados 12 trimestres
@@ -665,8 +664,6 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostrar
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostrar rutas de transporte en el mapa
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostrar vegetación en el mapa
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostrar propietarios de terrenos en el mapa
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click en un tipo de industria para mostrarlo/ocultarlo. Ctrl+Click oculta todos los tipos excepto el seleccionado. Ctrl+Click de nuevo en el mismo tipo muestra todos los tipos de industrias
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click en una empresa para mostrar/ocultar sus propiedades. Ctrl+Click oculta todas las empresas excepto la seleccionada. Ctrl+Click de nuevo en la misma empresa muestra todas las empresas
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Carreteras
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Ferrocarriles
@@ -700,16 +697,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Poner/quitar nombres de pueblos en el mapa
STR_SMALLMAP_CENTER :{BLACK}Centrar mapa en la posición actual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altura
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}No mostrar industrias en el mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas las industrias en el mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}No mostrar industrias en el mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas las industrias en el mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Mostrar / ocultar mapa de alturas
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}No mostrar propiedades de empresas en el mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostrar todas las propiedades de empresas en el mapa
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostrar último mensaje/noticia
@@ -849,9 +843,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Vista {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copiar punto de vista
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia la localización de la vista principal a este punto de vista
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia la localización de la vista global a este punto de vista
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Pegar punto de vista
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Pega la localización de este punto de vista a la principal
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Pega la localización de este punto de vista a la global
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Opciones del juego
@@ -955,7 +949,7 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Seleccio
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunto de gráficos base
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona el conjunto de gráficos base a usar
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fichero{P "" s} perdido{P "" s} o corrupto{P "" s}
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fichero perdido/corrupto{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Información adicional acerca de este fichero de gráficos
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Conjunto de sonidos base
@@ -1009,9 +1003,9 @@ STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Ver grá
STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Guardar
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Num. Máximo de jugadores: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Num. de pueblos: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Num. de industrias: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nº Máximo de jugadores: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Nº. de pueblos: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Nº. de industrias: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Préstamo inicial máximo: {ORANGE}{CURRENCY}
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Tasa de interés inicial: {ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Costes de Operación de Vehículo: {ORANGE}{STRING}
@@ -1022,7 +1016,7 @@ STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Coste d
STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Tipo de terreno: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Cantidad de mar/lagos: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Economía: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Marcha atrás de trenes: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Marcha atrás trenes: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Desastres: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Actitud de las autoridades ante cambios del terreno: {ORANGE}{STRING}
############ range for difficulty settings ends
@@ -1093,7 +1087,7 @@ STR_CONFIG_SETTING_ON :Sí
STR_CONFIG_SETTING_DISABLED :desactivado
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Mostrar velocidad del vehículo en la barra de estado: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permitir la construcción en cuestas y orillas: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permitir modificar terreno bajo carreteras, raíles, etc.: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permitir modificar terreno bajo carreteras, raíles, etc. (autopendiente): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permitir tamaño del área de captación más realista: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permitir eliminar más propiedades de pueblos: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Permitir la construcción de trenes muy largos: {ORANGE}{STRING}
@@ -1122,7 +1116,7 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Método
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :ninguno
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :como las otras industrias
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :prospección
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Área plana alrededor de industrias: {ORANGE}{STRING} casilla{P 0:1 "" s}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Area plana alrededor de industrias: {ORANGE}{STRING} casilla{P 0:1 "" s}
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Construcción de más de una industria similar por pueblo: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Mostrar siempre fecha larga en la barra de estado: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Mostrar señales en el lado de conducción: {ORANGE}{STRING}
@@ -1172,7 +1166,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Máxima distancia desde los bordes para las Refinerías de Petróleo {ORANGE}{STRING} casilla{P 0:1 "" s}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Altura línea nieve: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Aspereza del terreno (Sólo TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Aspereza del terreno (Solo TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muy Suave
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Suave
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Áspero
@@ -1191,31 +1185,31 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Uno o m
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Expansión máxima de estaciones: {ORANGE}{STRING} casilla{P 0:1 "" s}{RED}Advertencia: Valores altos ralentizan
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Mantener los helicópteros en helipuertos automáticamente: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Une la barra de terreno a la barra de construcción: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Color de terreno usado en el mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Une la barra de paisaje a la barra de construcción: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Color de terreno usado en el minimapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde oscuro
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Desplazamiento de vista invertido: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Desplazamiento de vista suavizado: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}El scroll de ratón mueve la vista en dirección opuesta: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Scroll de vista suavizado: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Mostrar medidas usando las herramientas de construcción: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Ver estaciones de la empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :Ninguno
STR_CONFIG_SETTING_LIVERIES_OWN :Propia empresa
STR_CONFIG_SETTING_LIVERIES_ALL :Todas las empresas
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Charla de equipo preferida con <ENTER>: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Función de la rueda del ratón: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Función de la rueda de scroll: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom sobre el mapa
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Desplazamiento sobre el mapa
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scroll sobre el mapa
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Nada
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Velocidad de la rueda del ratón sobre el mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Velocidad del scroll sobre el mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Emulación del botón derecho: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desactivado
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Desplazamiento con botón izquierdo: {ORANGE}{STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Scroll con botón izquierdo: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Usar formato de fecha {ORANGE}{STRING}{LTBLUE} para los nombres de partidas guardadas
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :largo (31 Dic 2008)
@@ -1249,10 +1243,10 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Mantene
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Agrupar costes en la ventana de finanzas: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Herramientas de construcción aún sin vehículos apropiados: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Número máximo de trenes por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Número máximo de vehículos por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Número máximo de aeronaves por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Número máximo de barcos por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Número máximo de trenes por compañía: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Número máximo de vehículos por compañía: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Número máximo de aeronaves por compañía: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Número máximo de barcos por compañía: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Desactivar trenes para el ordenador: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Desactivar vehículos de carretera para el ordenador: {ORANGE}{STRING}
@@ -1319,8 +1313,8 @@ STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Posici
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Izquierda
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Centro
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Derecha
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Radio de fijación de ventana: {ORANGE}{STRING} pixel{P 0:1 "" es}
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Radio de fijación de ventana: {ORANGE}desactivado
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Radio de snap de ventana: {ORANGE}{STRING} pixel{P 0:1 "" es}
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Radio de snap de ventana: {ORANGE}desactivado
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Máximo número de ventanas no-ancladas: {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Máximo número de ventanas no-ancladas: {ORANGE}desactivado
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Velocidad crecimiento pueblo: {ORANGE}{STRING}
@@ -1352,13 +1346,13 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trenes
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Pueblos
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrias
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Encaminador para trenes: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder para trenes: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recomendado)
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Encaminador para vehículos de carretera: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Pathfinder para vehículos de carretera: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_YAPF :YAPF {BLUE}(Recomendado)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Encaminador para barcos: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Pathfinder para barcos: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Original {BLUE}(Recomendado)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(No recomendado)
@@ -1390,10 +1384,10 @@ STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Comienza
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Crear un mundo/escenario de juego personalizado
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Empezar una partida multijugador
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Elegir estilo de terreno 'templado'
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Elegir estilo de terreno 'subártico'
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Elegir estilo de terreno 'subtropical'
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Elegir estilo de terreno 'juguetelandia'
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Elegir estilo de escenario 'templado'
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Elegir estilo de escenario 'subártico'
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Elegir estilo de escenario 'subtropical'
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Elegir estilo de escenario 'juguetelandia'
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Muestra las opciones del juego
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Muestra las opciones de dificultad
@@ -1436,10 +1430,10 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldó
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Los túneles pueden cruzarse: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jets se estrellan menos en aeropuertos pequeños: {ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambiar clima: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Terreno templado
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Terreno subártico
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Terreno subtropical
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Terreno juguetelandia
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Paisaje templado
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Paisaje subártico
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Paisaje subtropical
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Paisaje juguetelandia
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambiar fecha: {ORANGE} {DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Cambiar año actual
STR_CHEAT_SETUP_PROD :{LTBLUE}Activar modificación de los valores de producción: {ORANGE}{STRING}
@@ -1502,7 +1496,7 @@ STR_FACE_FACECODE :{BLACK}Cara del
STR_FACE_FACECODE_TOOLTIP :{BLACK}Ver y/o asignar número de cara de presidente
STR_FACE_FACECODE_CAPTION :{WHITE}Ver y/o asignar número de cara de presidente
STR_FACE_FACECODE_SET :{WHITE}Nuevo código de cara ha sido asignado
STR_FACE_FACECODE_ERR :{WHITE}No se puede asignar número de cara de presidente - debe ser un número entre 0 y 4,294,967,295!
STR_FACE_FACECODE_ERR :{WHITE}No se puede asignar número de cara de presidente - debe ser un numéro entre 0 y 4,294,967,295!
STR_FACE_SAVE :{BLACK}Guardar
STR_FACE_SAVE_TOOLTIP :{BLACK}Guardar cara favorita
STR_FACE_SAVE_DONE :{WHITE}Esta cara ha sido guardada como tu favorita en el fichero de configuración
@@ -1550,7 +1544,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nombre
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nombre de la partida
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clientes
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes online / máx. clientes{}Empresas online / máximo empresas
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes online / máx clientes{}Compañías online / máximo compañías
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Tamaño del mapa
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Tamaño del mapa del juego{}Click para ordenar por área
@@ -1564,10 +1558,10 @@ STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Pulse en
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Servidor al que has estado conectado la última vez:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Pulsa para seleccionar el servidor al que has jugado la última vez
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMACIÓN DEL JUEGO
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO JUEGO
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Terreno: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Escenario: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamaño Mapa: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versión servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Dirección servidor: {WHITE}{STRING}
@@ -1607,13 +1601,13 @@ STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generar juego n
STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (anuncio)
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} cliente{P "" s}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máximo de clientes:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máx clientes:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Seleccione un número máximo de clientes. No es necesario ocupar todos los espacios
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} empresa{P "" s}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de empresas
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compañia{P y s}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo compañías:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de compañías
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Espectadores máximos:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Espectadores máximos
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de espectadores
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma hablado:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Otros jugadores sabrán cual es el idioma hablado en este servidor
@@ -1621,7 +1615,7 @@ STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Otros ju
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Empezar Juego
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Comenzar nuevo juego en red con un mapa al azar o el escenario seleccionado
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Cargar Juego
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continuar una partida multijugador guardada (asegúrese de conectar con la empresa correcta)
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continúa una partida multijugador guardada (asegúrese de conectar con la compañía correcta)
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduce un nombre para el juego en red
@@ -1671,7 +1665,7 @@ STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparándose para unirse: {ORANGE}{STRING}
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listado de empresas actualmente en el juego. Puede unirse a una empresa existente o crear una nueva si hay espacio libre
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓN DE LA EMPRESA
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO EMPRESA
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nombre empresa: {WHITE}{STRING}
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor empresa: {WHITE}{CURRENCY}
@@ -1791,7 +1785,7 @@ STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :recibido paquet
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :versión incorrecta
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nombre en uso
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :contraseña incorrecta
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :empresa incorrecta en un DoCommand
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :error en el id de la empresa en el DoCommand
STR_NETWORK_ERROR_CLIENT_KICKED :expulsado por el servidor
STR_NETWORK_ERROR_CLIENT_CHEATER :ha intentado usar un truco
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor lleno
@@ -1809,7 +1803,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Juego todavía
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Juego todavía pausado ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Juego todavía pausado ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Juego reanudado ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :número de jugadores
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :numero de jugadores
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :clientes conectándose
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual
############ End of leave-in-this-order
@@ -1981,7 +1975,6 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Seleccio
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Elige puente de carretera
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selección de puente - Click en el puente elegido para construirlo
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensión, Acero
STR_BRIDGE_NAME_GIRDER_STEEL :Tirantes, Acero
STR_BRIDGE_NAME_CANTILEVER_STEEL :Colgante, Acero
@@ -2076,7 +2069,7 @@ STR_AIRPORT_CLASS_HELIPORTS :Helipuertos
STR_STATION_BUILD_NOISE :{BLACK}Ruido generado: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Terreno
STR_LANDSCAPING_TOOLBAR :{WHITE}Paisaje
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Bajar una esquina del terreno. Arrastrar reduce la esquina seleccionada y nivela el resto del terreno seleccionado a dicha altura. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Subir una esquina del terreno. Arrastrar eleva la esquina seleccionada y nivela el resto del terreno seleccionado a dicha altura. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivela un área de terreno a la altura de la primera esquina seleccionada. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
@@ -2098,21 +2091,21 @@ STR_PLANT_TREE_TOOLTIP :{BLACK}Seleccio
STR_TREES_RANDOM_TYPE :{BLACK}Tipo aleatorio
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Colocar distintos árboles al azar. Shift permite mostrar una estimación del precio
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Árboles al azar
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Planta árboles al azar sobre el terreno
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Planta árboles al azar sobre el paisaje
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Generación de terrenos
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca zonas rocosas sobre el terreno
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define área desértica.{}Mantén pulsado Ctrl para quitarla
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca zonas rocosas sobre el paisaje
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define área désertica.{}Mantén pulsado Ctrl para quitarla
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar el tamaño del bloque de terreno a bajar/subir
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Reducir tamaño del bloque de terreno a bajar/subir
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generar terreno al azar
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Crear nuevo escenario
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reiniciar terreno
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eliminar todas las propiedades de empresa del mapa
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reiniciar el paisaje
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eliminar todas las propiedades de compañías del mapa
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reiniciar terreno
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}¿Está seguro de querer eliminar todas las propiedades de empresas?
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reiniciar el Paisaje
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}¿Está seguro de querer eliminar todas las propiedades de compañías?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Creación de Pueblos
@@ -2171,8 +2164,8 @@ STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Seleccio
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información sobre el terreno
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de despeje: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de despeje: {RED}{CURRENCY}
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de desbroce: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de desbroce: {RED}{CURRENCY}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Beneficio cuando es limpiado: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Propietario: {LTBLUE}{STRING}
@@ -2288,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propied
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright Original {COPYRIGHT} 1995 Chris Sawyer, Todos los derechos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 El equipo OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 El equipo OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Juego
@@ -2379,7 +2372,7 @@ STR_GENERATION_TREE_GENERATION :{BLACK}Generaci
STR_GENERATION_OBJECT_GENERATION :{BLACK}Generación de inamovibles
STR_GENERATION_CLEARING_TILES :{BLACK}Generación de áreas ásperas o rocosas
STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurar juego
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar ciclo de casillas
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop
STR_GENERATION_PREPARING_GAME :{BLACK}Preparando juego
# NewGRF settings
@@ -2491,12 +2484,12 @@ STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Al conju
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Precaución!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se van a modificar los NewGRF de una partida ya comenzada. Esto puede provocar un error fatal en OpenTTD o romper la partida.{}No se deben crear reportes de bugs por problemas causados por esta acción.{}¿Está completamente seguro de esto?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se va a modificar una partida ya comenzada. Esto puede provocar un error fatal en OpenTTD o romper la partida.{}No se deben crear reportes de bugs por problemas causados por esta acción.{}¿Está completamente seguro de esto?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No se puede añadir: GRF ID duplicado
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Fichero no encontrado (GRF compatible cargado)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatibles cargados para ficheros que faltan
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatibles cargos para ficheros que faltan
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fichero(s) GRF perdidos han sido desactivados
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Fichero(s) GRF que faltan
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Quitar la pausa puede hacer que se cierre OpenTTD. No notifique este error.{}¿Desea realmente quitar la pausa?
@@ -2542,7 +2535,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Introduc
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Pueblos
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Ninguna -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nombres de pueblo - click sobre un nombre para centrar la vista principal en el pueblo. Ctrl+Click abre un punto de vista en dicha posición
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nombres de pueblo - click sobre un nombre para centrar la vista en el pueblo. Ctrl+Click abre un punto de vista en dicha posición
STR_TOWN_POPULATION :{BLACK}Población mundial: {COMMA}
# Town view window
@@ -2602,10 +2595,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Ninguno -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Líneas ya subvencionadas:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} desde {STRING} a {STRING}{YELLOW} ({COMPANY}{YELLOW}, hasta {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click sobre el servicio para centrar la vista principal en esta industria/pueblo. Ctrl+Click abre un punto de vista en dicha posición
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Haga click sobre el servicio para centrar la vista en la industria/pueblo. Ctrl+Click abre un punto de vista en dicha posición
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nombres de estación - Click sobre un nombre para centrar la vista principal en la estación. Ctrl+Click abre un punto de vista en dicha posición
STR_STATION_LIST_TOOLTIP :{BLACK}Nombres de estación - Click sobre un nombre para centrar vista en la estación. Ctrl+Click abre un punto de vista en dicha posición
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Mantén pulsado Ctrl para seleccionar más de un elemento
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Estaciones
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2736,7 +2729,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ningu
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nombre de industrias - Click sobre un nombre para centrar la vista principal en la industria. Ctrl+Click abre un punto de vista en dicha posición
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nombre de industrias - Click sobre un nombre para centrar la vista en la industria. Ctrl+Click abre un punto de vista en dicha posición
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2887,7 +2880,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehículo {P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - arrastrar vehículo con Click izquierdo para añadir/retirar del tren, Click derecho para mostrar información. Mantén pulsado Ctrl para usar estos comandos con el resto del tren
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - arrastrar vehículo con click izquierdo para añadir/retirar del tren, click derecho para mostrar información. Mantén pulsado Ctrl para usar estos comandos con el resto del tren
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehículos - Click derecho en vehículo para información
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Barcos - Click derecho en barco para información
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aeronave - Click derecho en la aeronave para información
@@ -3086,7 +3079,7 @@ STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Edad: {L
STR_VEHICLE_INFO_AGE :{COMMA} año{P "" s} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} año{P "" s} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad Máx.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad Máx..: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Max.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Max.: {LTBLUE}{VELOCITY} {BLACK}F.T. Max.: {LTBLUE}{FORCE}
@@ -3161,7 +3154,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horarios
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de horarios
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes - Click en una orden para resaltarla. Ctrl+Click para desplazarse a la estación de la orden
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes - Click en una orden para resaltarla. Ctrl+Click para ir a la estación de la orden
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3241,7 +3234,7 @@ STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todo
# String parts to build the order string
STR_ORDER_GO_TO_WAYPOINT :Ir vía {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas vía {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas via {WAYPOINT}
STR_ORDER_SERVICE_AT :Mantenimiento en
STR_ORDER_SERVICE_NON_STOP_AT :Mantenimiento sin parada en
@@ -3260,8 +3253,6 @@ STR_ORDER_STOP_ORDER :(Detenerse)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automática)
STR_ORDER_FULL_LOAD :(Carga completa)
STR_ORDER_FULL_LOAD_ANY :(Carga completa cualquier carga)
STR_ORDER_NO_LOAD :(Sin carga)
@@ -3295,7 +3286,6 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Cambiar
STR_TIMETABLE_TOOLTIP :{BLACK}Horarios - pulse en una orden para marcarla
STR_TIMETABLE_NO_TRAVEL :Sin viaje
STR_TIMETABLE_NOT_TIMETABLEABLE :Viajar (automático; programado por la próxima orden manual)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viaje (sin horarios)
STR_TIMETABLE_TRAVEL_FOR :Viajar durante {STRING}
STR_TIMETABLE_STAY_FOR :y permanecer durante {STRING}
@@ -3359,7 +3349,7 @@ STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Cuando u
STR_AI_DEBUG_MATCH_CASE :{BLACK}Comprobar mayúsculas/minúsculas
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Activa/desactiva la comprobación de mayúsculas y minúsculas al comparar los mensajes de log de la IA con la cadena de parada
STR_AI_DEBUG_CONTINUE :{BLACK}Continuar
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Quitar pausa y hacer que la IA continúe
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Despausar y hacer que la IA continúe
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Mostrar salida de depuración de esta IA
STR_ERROR_NO_AI :{WHITE}OpenTTD está compilado sin soporte para IA...
@@ -3472,13 +3462,11 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Se requi
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Tierra inclinada en dirección errónea
STR_ERROR_CAN_T_DO_THIS :{WHITE}No se puede hacer eso...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}El edificio debe demolerse primero
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No se puede despejar esta zona...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No se puede desbrozar esta zona...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... lugar no apropiado
STR_ERROR_ALREADY_BUILT :{WHITE}... ya construido
STR_ERROR_OWNED_BY :{WHITE}... propiedad de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... otra empresa posee esta área
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... límite de modificación de terreno alcanzado
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... límite de casillas despejadas alcanzado
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nombre debe ser único
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en medio
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}No permitido en pausa
@@ -3600,7 +3588,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}No se pu
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}No se puede retirar punto de ruta aquí...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primero se debe retirar punto de ruta para trenes
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boya en medio
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boya en uso por otra empresa!
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boya en uso por otra compañía!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}No se puede construir depósito aquí...
@@ -3758,7 +3746,7 @@ STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Demasiados vehículos en juego
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Imposible cambiar intervalo de mantenimiento...
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... el vehículo está destruido
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... el vehículo está destruído
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}No se puede pasar la señal en peligro al tren...
@@ -3770,7 +3758,7 @@ STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}No se pu
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}La aeronave está en vuelo
# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Falta espacio para más órdenes
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Falta espacio para mas órdenes
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Demasiadas órdenes
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}No se puede insertar una nueva orden...
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}No se puede borrar esta orden...

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