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@@ -1,3 +1,28 @@
|
||||
1.1.0-beta3 (2011-01-09)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Configurable limit amount of tiles that can be cleared/terraformed by a company [FS#4331] (r21728)
|
||||
- Feature: Show a list of companies in the owner legend and allow them to be toggled for visibility (r21720, r21718)
|
||||
- Feature: Console command 'list_ai_libs' to get a list of recognized AI libraries [FS#4372] (r21703)
|
||||
- Feature: Allow changing the AI configuration in the scenario editor / in game [FS#4362] (r21696)
|
||||
- Change: Tune 'realistic' acceleration even more to make more trains reach their top speed, and make it behave more like TTDPatch (r21712)
|
||||
- Change: Display the minimum height of the tile in the LandInfo window instead of the height of the northern corner. So it is more useful for NewGRF and AI developers, and maybe more transparent for players (r21711)
|
||||
- Fix: The diagonal iterator would iterate twice over some tiles [FS#4395] (r21747)
|
||||
- Fix: [NewGRF] Canal variable 83 accessed water random bits also for non-water tiles (e.g. watery industries or objects) (r21746)
|
||||
- Fix: [NewGRF] Canal variable 80 shall return consistent heights within a lock (r21745)
|
||||
- Fix: Allow Ctrl+Clicking automatic orders for scrolling to their destination (r21744)
|
||||
- Fix: Coast tiles were not drawn under bridges [FS#4386] (r21743)
|
||||
- Fix: Make clearing refit orders work again [FS#4388] (r21739)
|
||||
- Fix: Start loading when cur_order_index points to the destination station, i.e. after deleting not-reached automatic orders [FS#4384] (r21738)
|
||||
- Fix: A loading order was also marked as 'not part of orders' when the order before the current order was deleted (r21737)
|
||||
- Fix: Admin bots were not always notified of password changes [FS#4377] (r21727)
|
||||
- Fix: Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed (r21709)
|
||||
- Fix: [NewGRF] Report TTDPatch flag 4A (newobjects) as set (r21708)
|
||||
- Fix: The old ship pathfinder is too stupid to provide 'lost' notices; it would even get lost while following its own path [FS#4370] (r21706)
|
||||
- Fix: Do not perform any more checks after the connection is closed [FS#4374] (r21704)
|
||||
- Fix: Changing AI settings ingame was impossible when the difficulty level was other than custom (r21694)
|
||||
- Fix: Due to an error in the Debian changelog building of Debian/Ubuntu packages failed (r21682)
|
||||
|
||||
|
||||
1.1.0-beta2 (2010-12-31)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Command logging using the admin interface (r21668)
|
||||
|
||||
+9
-9
@@ -1,13 +1,13 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2010-12-31
|
||||
Release version: 1.1.0-beta2
|
||||
Last updated: 2010-01-09
|
||||
Release version: 1.1.0-beta3
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
Table of Contents:
|
||||
------------------
|
||||
1) About
|
||||
2) Known bugs in the this stable release
|
||||
2) Known bugs in this release
|
||||
3) Known bugs that will not be solved
|
||||
|
||||
|
||||
@@ -22,12 +22,12 @@ specifics, we welcome you to report them. React to the given bug indicated
|
||||
by the number below on http://bugs.openttd.org.
|
||||
|
||||
|
||||
2) Known bugs in this stable release:
|
||||
-- ----------------------------------
|
||||
The following bugs are known to exist in this stable release and
|
||||
we intend to fix them. Some bugs are known but are not fixable or
|
||||
fixing them would cause further problems. Those bugs can be found
|
||||
in the "Known bugs that will not be solved" section.
|
||||
2) Known bugs in this release:
|
||||
-- ---------------------------
|
||||
The following bugs are known to exist in this release and we intend to
|
||||
fix them. Some bugs are known but are not fixable or fixing them would
|
||||
cause further problems. Those bugs can be found in the "Known bugs that
|
||||
will not be solved" section.
|
||||
|
||||
The bugs in this section all refer to a ticket in our bug tracking system
|
||||
that you can find at: http://bugs.openttd.org
|
||||
|
||||
+8
-2
@@ -1,10 +1,16 @@
|
||||
openttd (1.1.0~beta2); urgency=low
|
||||
openttd (1.1.0~beta3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 09 Jan 2011 18:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 31 Dec 2010 18:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta1); urgency=low
|
||||
openttd (1.1.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta1
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
set OPENTTD_VERSION=1.1.0-beta2
|
||||
set OPENTTD_VERSION=1.1.0-beta3
|
||||
set OPENSFX_VERSION=0.8.0
|
||||
set NOSOUND_VERSION=0.8.0
|
||||
set OPENGFX_VERSION=0.7.0
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
#-------------------------------------------------------------------------------
|
||||
# spec file for the openttd rpm package
|
||||
#
|
||||
# Copyright (c) 2007-2010 The OpenTTD developers
|
||||
# Copyright (c) 2007-2011 The OpenTTD developers
|
||||
#
|
||||
# This file and all modifications and additions to the pristine
|
||||
# package are under the same license as the package itself
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 1
|
||||
!define APPV_MAINT 0
|
||||
!define APPV_BUILD 1
|
||||
!define APPV_EXTRA "-beta2"
|
||||
!define APPV_BUILD 2
|
||||
!define APPV_EXTRA "-beta3"
|
||||
|
||||
!define APPNAME "OpenTTD" ; Define application name
|
||||
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
OpenTTD README
|
||||
Last updated: 2010-12-31
|
||||
Release version: 1.1.0-beta2
|
||||
Last updated: 2011-01-09
|
||||
Release version: 1.1.0-beta3
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
@@ -126,6 +126,8 @@ public:
|
||||
|
||||
/** Wrapper function for AIScanner::GetAIConsoleList */
|
||||
static char *GetConsoleList(char *p, const char *last);
|
||||
/** Wrapper function for AIScanner::GetAIConsoleLibraryList */
|
||||
static char *GetConsoleLibraryList(char *p, const char *last);
|
||||
/** Wrapper function for AIScanner::GetAIInfoList */
|
||||
static const AIInfoList *GetInfoList();
|
||||
/** Wrapper function for AIScanner::GetUniqueAIInfoList */
|
||||
|
||||
@@ -108,10 +108,10 @@ int AIConfig::GetSetting(const char *name) const
|
||||
{
|
||||
SettingValueList::const_iterator it = this->settings.find(name);
|
||||
/* Return the default value if the setting is not set, or if we are in a not-custom difficult level */
|
||||
if (it == this->settings.end() || ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) != 3) {
|
||||
if (it == this->settings.end() || GetGameSettings().difficulty.diff_level != 3) {
|
||||
if (this->info == NULL) {
|
||||
assert(strcmp("start_date", name) == 0);
|
||||
switch ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) {
|
||||
switch (GetGameSettings().difficulty.diff_level) {
|
||||
case 0: return AI::START_NEXT_EASY;
|
||||
case 1: return AI::START_NEXT_MEDIUM;
|
||||
case 2: return AI::START_NEXT_HARD;
|
||||
|
||||
@@ -294,6 +294,11 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
return AI::ai_scanner->GetAIConsoleList(p, last);
|
||||
}
|
||||
|
||||
/* static */ char *AI::GetConsoleLibraryList(char *p, const char *last)
|
||||
{
|
||||
return AI::ai_scanner->GetAIConsoleLibraryList(p, last);
|
||||
}
|
||||
|
||||
/* static */ const AIInfoList *AI::GetInfoList()
|
||||
{
|
||||
return AI::ai_scanner->GetAIInfoList();
|
||||
|
||||
+53
-21
@@ -185,6 +185,11 @@ struct AIListWindow : public Window {
|
||||
|
||||
virtual void OnInvalidateData(int data)
|
||||
{
|
||||
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
|
||||
delete this;
|
||||
return;
|
||||
}
|
||||
|
||||
this->vscroll->SetCount((int)this->ai_info_list->size() + 1);
|
||||
|
||||
/* selected goes from -1 .. length of ai list - 1. */
|
||||
@@ -263,7 +268,7 @@ struct AISettingsWindow : public Window {
|
||||
this->vscroll = this->GetScrollbar(AIS_WIDGET_SCROLLBAR);
|
||||
this->FinishInitNested(desc, slot); // Initializes 'this->line_height' as side effect.
|
||||
|
||||
this->SetWidgetDisabledState(AIS_WIDGET_RESET, _game_mode != GM_MENU);
|
||||
this->SetWidgetDisabledState(AIS_WIDGET_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
|
||||
|
||||
this->vscroll->SetCount((int)this->ai_config->GetConfigList()->size());
|
||||
}
|
||||
@@ -297,7 +302,7 @@ struct AISettingsWindow : public Window {
|
||||
int y = r.top;
|
||||
for (; this->vscroll->IsVisible(i) && it != config->GetConfigList()->end(); i++, it++) {
|
||||
int current_value = config->GetSetting((*it).name);
|
||||
bool editable = (_game_mode == GM_MENU) || ((it->flags & AICONFIG_INGAME) != 0);
|
||||
bool editable = _game_mode == GM_MENU || !Company::IsValidID(this->slot) || (it->flags & AICONFIG_INGAME) != 0;
|
||||
|
||||
StringID str;
|
||||
TextColour colour;
|
||||
@@ -353,7 +358,7 @@ struct AISettingsWindow : public Window {
|
||||
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
|
||||
for (int i = 0; i < num; i++) it++;
|
||||
AIConfigItem config_item = *it;
|
||||
if (_game_mode != GM_MENU && (config_item.flags & AICONFIG_INGAME) == 0) return;
|
||||
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot) && (config_item.flags & AICONFIG_INGAME) == 0) return;
|
||||
|
||||
bool bool_item = (config_item.flags & AICONFIG_BOOLEAN) != 0;
|
||||
|
||||
@@ -398,8 +403,10 @@ struct AISettingsWindow : public Window {
|
||||
break;
|
||||
|
||||
case AIS_WIDGET_RESET:
|
||||
this->ai_config->ResetSettings();
|
||||
this->SetDirty();
|
||||
if (_game_mode == GM_MENU || !Company::IsValidID(this->slot)) {
|
||||
this->ai_config->ResetSettings();
|
||||
this->SetDirty();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -409,6 +416,7 @@ struct AISettingsWindow : public Window {
|
||||
if (StrEmpty(str)) return;
|
||||
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
|
||||
for (int i = 0; i < this->clicked_row; i++) it++;
|
||||
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot) && (it->flags & AICONFIG_INGAME) == 0) return;
|
||||
int32 value = atoi(str);
|
||||
this->ai_config->SetSetting((*it).name, value);
|
||||
this->CheckDifficultyLevel();
|
||||
@@ -429,6 +437,11 @@ struct AISettingsWindow : public Window {
|
||||
this->SetDirty();
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnInvalidateData(int data)
|
||||
{
|
||||
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) delete this;
|
||||
}
|
||||
};
|
||||
|
||||
/** Widgets for the AI settings window. */
|
||||
@@ -556,7 +569,7 @@ struct AIConfigWindow : public Window {
|
||||
{
|
||||
switch (widget) {
|
||||
case AIC_WIDGET_NUMBER:
|
||||
SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
|
||||
SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -571,6 +584,25 @@ struct AIConfigWindow : public Window {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Can the AI config in the given company slot be edited?
|
||||
* @param slot The slot to query.
|
||||
* @return True if and only if the given AI Config slot can e edited.
|
||||
*/
|
||||
static bool IsEditable(CompanyID slot)
|
||||
{
|
||||
if (_game_mode != GM_NORMAL) {
|
||||
return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
|
||||
}
|
||||
if (Company::IsValidID(slot) || slot < 0) return false;
|
||||
|
||||
int max_slot = GetGameSettings().difficulty.max_no_competitors;
|
||||
for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
|
||||
if (Company::IsValidHumanID(cid)) max_slot++;
|
||||
}
|
||||
return slot < max_slot;
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
@@ -579,16 +611,16 @@ struct AIConfigWindow : public Window {
|
||||
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
|
||||
StringID text;
|
||||
|
||||
if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
|
||||
if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
|
||||
text = STR_AI_CONFIG_HUMAN_PLAYER;
|
||||
} else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
|
||||
SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
|
||||
text = STR_JUST_RAW_STRING;
|
||||
} else if (i == 0) {
|
||||
text = STR_AI_CONFIG_HUMAN_PLAYER;
|
||||
} else {
|
||||
text = STR_AI_CONFIG_RANDOM_AI;
|
||||
}
|
||||
DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
|
||||
(this->selected_slot == i) ? TC_WHITE : ((i > _settings_newgame.difficulty.max_no_competitors || i == 0) ? TC_SILVER : TC_ORANGE));
|
||||
(this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
|
||||
y += this->line_height;
|
||||
}
|
||||
break;
|
||||
@@ -603,9 +635,9 @@ struct AIConfigWindow : public Window {
|
||||
case AIC_WIDGET_INCREASE: {
|
||||
int new_value;
|
||||
if (widget == AIC_WIDGET_DECREASE) {
|
||||
new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
|
||||
new_value = max(0, GetGameSettings().difficulty.max_no_competitors - 1);
|
||||
} else {
|
||||
new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
|
||||
new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
|
||||
}
|
||||
IConsoleSetSetting("difficulty.max_no_competitors", new_value);
|
||||
this->InvalidateData();
|
||||
@@ -620,8 +652,8 @@ struct AIConfigWindow : public Window {
|
||||
}
|
||||
|
||||
case AIC_WIDGET_MOVE_UP:
|
||||
if (this->selected_slot > 1) {
|
||||
Swap(_settings_newgame.ai_config[this->selected_slot], _settings_newgame.ai_config[this->selected_slot - 1]);
|
||||
if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
|
||||
Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
|
||||
this->selected_slot--;
|
||||
this->vscroll->ScrollTowards(this->selected_slot);
|
||||
this->InvalidateData();
|
||||
@@ -629,8 +661,8 @@ struct AIConfigWindow : public Window {
|
||||
break;
|
||||
|
||||
case AIC_WIDGET_MOVE_DOWN:
|
||||
if (this->selected_slot < _settings_newgame.difficulty.max_no_competitors) {
|
||||
Swap(_settings_newgame.ai_config[this->selected_slot], _settings_newgame.ai_config[this->selected_slot + 1]);
|
||||
if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
|
||||
Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
|
||||
this->selected_slot++;
|
||||
this->vscroll->ScrollTowards(this->selected_slot);
|
||||
this->InvalidateData();
|
||||
@@ -663,16 +695,16 @@ struct AIConfigWindow : public Window {
|
||||
|
||||
virtual void OnInvalidateData(int data)
|
||||
{
|
||||
if (this->selected_slot == 0 || this->selected_slot > _settings_newgame.difficulty.max_no_competitors) {
|
||||
if (!IsEditable(this->selected_slot)) {
|
||||
this->selected_slot = INVALID_COMPANY;
|
||||
}
|
||||
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, _settings_newgame.difficulty.max_no_competitors == 0);
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, _settings_newgame.difficulty.max_no_competitors == MAX_COMPANIES - 1);
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_CONFIGURE, this->selected_slot == INVALID_COMPANY);
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || this->selected_slot == 1);
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || this->selected_slot == _settings_newgame.difficulty.max_no_competitors);
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
|
||||
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
+1
-1
@@ -338,7 +338,7 @@ int AIInfo::GetSettingDefaultValue(const char *name) const
|
||||
for (AIConfigItemList::const_iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
|
||||
if (strcmp((*it).name, name) != 0) continue;
|
||||
/* The default value depends on the difficulty level */
|
||||
switch ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) {
|
||||
switch (GetGameSettings().difficulty.diff_level) {
|
||||
case 0: return (*it).easy_value;
|
||||
case 1: return (*it).medium_value;
|
||||
case 2: return (*it).hard_value;
|
||||
|
||||
@@ -343,6 +343,19 @@ char *AIScanner::GetAIConsoleList(char *p, const char *last) const
|
||||
return p;
|
||||
}
|
||||
|
||||
char *AIScanner::GetAIConsoleLibraryList(char *p, const char *last) const
|
||||
{
|
||||
p += seprintf(p, last, "List of AI Libraries:\n");
|
||||
AILibraryList::const_iterator it = this->library_list.begin();
|
||||
for (; it != this->library_list.end(); it++) {
|
||||
AILibrary *i = (*it).second;
|
||||
p += seprintf(p, last, "%10s (v%d): %s\n", i->GetName(), i->GetVersion(), i->GetDescription());
|
||||
}
|
||||
p += seprintf(p, last, "\n");
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
#if defined(ENABLE_NETWORK)
|
||||
#include "../network/network_content.h"
|
||||
#include "../3rdparty/md5/md5.h"
|
||||
|
||||
@@ -58,6 +58,11 @@ public:
|
||||
*/
|
||||
char *GetAIConsoleList(char *p, const char *last) const;
|
||||
|
||||
/**
|
||||
* Get the list of available AI Libraries for the console.
|
||||
*/
|
||||
char *GetAIConsoleLibraryList(char *p, const char *last) const;
|
||||
|
||||
/**
|
||||
* Get the list of all registered AIs.
|
||||
*/
|
||||
|
||||
@@ -69,6 +69,9 @@ struct CompanyProperties {
|
||||
int16 bankrupt_timeout; ///< If bigger than \c 0, amount of time to wait for an answer on an offer to buy this company.
|
||||
Money bankrupt_value;
|
||||
|
||||
uint32 terraform_limit; ///< Amount of tileheights we can (still) terraform (times 65536).
|
||||
uint32 clear_limit; ///< Amount of tiles we can (still) clear (times 65536).
|
||||
|
||||
/**
|
||||
* If \c true, the company is (also) controlled by the computer (a NoAI program).
|
||||
* @note It is possible that the user is also participating in such a company.
|
||||
|
||||
+23
-3
@@ -34,6 +34,7 @@
|
||||
#include "vehicle_base.h"
|
||||
#include "vehicle_func.h"
|
||||
#include "sprite.h"
|
||||
#include "smallmap_gui.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
@@ -57,6 +58,9 @@ Company::Company(uint16 name_1, bool is_ai)
|
||||
this->name_1 = name_1;
|
||||
this->location_of_HQ = INVALID_TILE;
|
||||
this->is_ai = is_ai;
|
||||
this->terraform_limit = _settings_game.construction.terraform_frame_burst << 16;
|
||||
this->clear_limit = _settings_game.construction.clear_frame_burst << 16;
|
||||
|
||||
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
|
||||
InvalidateWindowData(WC_PERFORMANCE_DETAIL, 0, INVALID_COMPANY);
|
||||
}
|
||||
@@ -116,10 +120,10 @@ void SetLocalCompany(CompanyID new_company)
|
||||
* @param company Company to get the colour of.
|
||||
* @return Colour of \a company.
|
||||
*/
|
||||
uint16 GetDrawStringCompanyColour(CompanyID company)
|
||||
TextColour GetDrawStringCompanyColour(CompanyID company)
|
||||
{
|
||||
if (!Company::IsValidID(company)) return _colour_gradient[COLOUR_WHITE][4] | TC_IS_PALETTE_COLOUR;
|
||||
return (_colour_gradient[_company_colours[company]][4]) | TC_IS_PALETTE_COLOUR;
|
||||
if (!Company::IsValidID(company)) return (TextColour)_colour_gradient[COLOUR_WHITE][4] | TC_IS_PALETTE_COLOUR;
|
||||
return (TextColour)_colour_gradient[_company_colours[company]][4] | TC_IS_PALETTE_COLOUR;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -251,6 +255,16 @@ void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cst)
|
||||
if (cost != 0) SubtractMoneyFromAnyCompany(c, CommandCost(cst.GetExpensesType(), cost));
|
||||
}
|
||||
|
||||
/** Update the landscaping limits per company. */
|
||||
void UpdateLandscapingLimits()
|
||||
{
|
||||
Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
c->terraform_limit = min(c->terraform_limit + _settings_game.construction.terraform_per_64k_frames, (uint32)_settings_game.construction.terraform_frame_burst << 16);
|
||||
c->clear_limit = min(c->clear_limit + _settings_game.construction.clear_per_64k_frames, (uint32)_settings_game.construction.clear_frame_burst << 16);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the right DParams to get the name of an owner.
|
||||
* @param owner the owner to get the name of.
|
||||
@@ -539,6 +553,8 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
|
||||
SetWindowDirty(WC_GRAPH_LEGEND, 0);
|
||||
SetWindowDirty(WC_TOOLBAR_MENU, 0);
|
||||
SetWindowDirty(WC_CLIENT_LIST, 0);
|
||||
BuildOwnerLegend();
|
||||
InvalidateWindowData(WC_SMALLMAP, 0, 1);
|
||||
|
||||
if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
|
||||
|
||||
@@ -896,6 +912,10 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
default: return CMD_ERROR;
|
||||
}
|
||||
|
||||
InvalidateWindowClassesData(WC_GAME_OPTIONS);
|
||||
InvalidateWindowClassesData(WC_AI_SETTINGS);
|
||||
InvalidateWindowClassesData(WC_AI_LIST);
|
||||
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ void SetLocalCompany(CompanyID new_company);
|
||||
void ShowBuyCompanyDialog(CompanyID company);
|
||||
void CompanyAdminUpdate(const Company *company);
|
||||
void CompanyAdminBankrupt(CompanyID company_id);
|
||||
void UpdateLandscapingLimits();
|
||||
|
||||
extern CompanyByte _local_company;
|
||||
extern CompanyByte _current_company;
|
||||
|
||||
+2
-1
@@ -13,8 +13,9 @@
|
||||
#define COMPANY_GUI_H
|
||||
|
||||
#include "company_type.h"
|
||||
#include "gfx_type.h"
|
||||
|
||||
uint16 GetDrawStringCompanyColour(CompanyID company);
|
||||
TextColour GetDrawStringCompanyColour(CompanyID company);
|
||||
void DrawCompanyIcon(CompanyID c, int x, int y);
|
||||
|
||||
void ShowCompanyStations(CompanyID company);
|
||||
|
||||
+8
-9
@@ -20,13 +20,8 @@
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#define ICON_BUFFER 79
|
||||
#define ICON_HISTORY_SIZE 20
|
||||
#define ICON_LINE_HEIGHT 12
|
||||
#define ICON_RIGHT_BORDERWIDTH 10
|
||||
#define ICON_BOTTOM_BORDERWIDTH 12
|
||||
#define ICON_MAX_ALIAS_LINES 40
|
||||
#define ICON_TOKEN_COUNT 20
|
||||
static const uint ICON_TOKEN_COUNT = 20; ///< Maximum number of tokens in one command
|
||||
static const uint ICON_MAX_ALIAS_LINES = 40; ///< Maximum number of commands executed by one alias
|
||||
|
||||
/* console parser */
|
||||
IConsoleCmd *_iconsole_cmds; ///< list of registered commands
|
||||
@@ -89,8 +84,10 @@ void IConsoleFree()
|
||||
* @param colour_code the colour of the command. Red in case of errors, etc.
|
||||
* @param string the message entered or output on the console (notice, error, etc.)
|
||||
*/
|
||||
void IConsolePrint(ConsoleColour colour_code, const char *string)
|
||||
void IConsolePrint(TextColour colour_code, const char *string)
|
||||
{
|
||||
assert(IsValidConsoleColour(colour_code));
|
||||
|
||||
char *str;
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (_redirect_console_to_client != INVALID_CLIENT_ID) {
|
||||
@@ -131,8 +128,10 @@ void IConsolePrint(ConsoleColour colour_code, const char *string)
|
||||
* by any other means. Uses printf() style format, for more information look
|
||||
* at IConsolePrint()
|
||||
*/
|
||||
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *format, ...)
|
||||
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...)
|
||||
{
|
||||
assert(IsValidConsoleColour(colour_code));
|
||||
|
||||
va_list va;
|
||||
char buf[ICON_MAX_STREAMSIZE];
|
||||
|
||||
|
||||
+29
-11
@@ -958,7 +958,7 @@ DEF_CONSOLE_CMD(ConEchoC)
|
||||
}
|
||||
|
||||
if (argc < 3) return false;
|
||||
IConsolePrint((ConsoleColour)atoi(argv[1]), argv[2]);
|
||||
IConsolePrint((TextColour)Clamp(atoi(argv[1]), TC_BEGIN, TC_END - 1), argv[2]);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -995,21 +995,40 @@ DEF_CONSOLE_CMD(ConRestart)
|
||||
}
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
DEF_CONSOLE_CMD(ConListAI)
|
||||
/**
|
||||
* Print a text buffer line by line to the console. Lines are seperated by '\n'.
|
||||
* @param buf The buffer to print.
|
||||
* @note All newlines are replace by '\0' characters.
|
||||
*/
|
||||
static void PrintLineByLine(char *buf)
|
||||
{
|
||||
char buf[4096];
|
||||
char *p = &buf[0];
|
||||
p = AI::GetConsoleList(p, lastof(buf));
|
||||
|
||||
p = &buf[0];
|
||||
char *p = buf;
|
||||
/* Print output line by line */
|
||||
for (char *p2 = &buf[0]; *p2 != '\0'; p2++) {
|
||||
for (char *p2 = buf; *p2 != '\0'; p2++) {
|
||||
if (*p2 == '\n') {
|
||||
*p2 = '\0';
|
||||
IConsolePrintF(CC_DEFAULT, "%s", p);
|
||||
p = p2 + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DEF_CONSOLE_CMD(ConListAILibs)
|
||||
{
|
||||
char buf[4096];
|
||||
AI::GetConsoleLibraryList(buf, lastof(buf));
|
||||
|
||||
PrintLineByLine(buf);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DEF_CONSOLE_CMD(ConListAI)
|
||||
{
|
||||
char buf[4096];
|
||||
AI::GetConsoleList(buf, lastof(buf));
|
||||
|
||||
PrintLineByLine(buf);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1507,8 +1526,6 @@ DEF_CONSOLE_CMD(ConSayClient)
|
||||
return true;
|
||||
}
|
||||
|
||||
extern void HashCurrentCompanyPassword(const char *password);
|
||||
|
||||
DEF_CONSOLE_CMD(ConCompanyPassword)
|
||||
{
|
||||
if (argc == 0) {
|
||||
@@ -1628,7 +1645,7 @@ DEF_CONSOLE_CMD(ConContent)
|
||||
static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music" };
|
||||
assert_compile(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
|
||||
static const char * const states[] = { "Not selected", "Selected", "Dep Selected", "Installed", "Unknown" };
|
||||
static const ConsoleColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
|
||||
static const TextColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
|
||||
|
||||
const ContentInfo *ci = *iter;
|
||||
IConsolePrintF(state_to_colour[ci->state], "%d, %s, %s, %s", ci->id, types[ci->type - 1], states[ci->state], ci->name);
|
||||
@@ -1782,6 +1799,7 @@ void IConsoleStdLibRegister()
|
||||
IConsoleAliasRegister("developer", "setting developer %+");
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
IConsoleCmdRegister("list_ai_libs", ConListAILibs);
|
||||
IConsoleCmdRegister("list_ai", ConListAI);
|
||||
IConsoleCmdRegister("reload_ai", ConReloadAI);
|
||||
IConsoleCmdRegister("rescan_ai", ConRescanAI);
|
||||
|
||||
+4
-2
@@ -23,8 +23,8 @@ void IConsoleFree();
|
||||
void IConsoleClose();
|
||||
|
||||
/* console output */
|
||||
void IConsolePrint(ConsoleColour colour_code, const char *string);
|
||||
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
|
||||
void IConsolePrint(TextColour colour_code, const char *string);
|
||||
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
|
||||
void IConsoleDebug(const char *dbg, const char *string);
|
||||
void IConsoleWarning(const char *string);
|
||||
void IConsoleError(const char *string);
|
||||
@@ -32,4 +32,6 @@ void IConsoleError(const char *string);
|
||||
/* Parser */
|
||||
void IConsoleCmdExec(const char *cmdstr);
|
||||
|
||||
bool IsValidConsoleColour(TextColour c);
|
||||
|
||||
#endif /* CONSOLE_FUNC_H */
|
||||
|
||||
+23
-2
@@ -489,8 +489,29 @@ static void IConsoleHistoryNavigate(int direction)
|
||||
* @param colour_code the colour of the command. Red in case of errors, etc.
|
||||
* @param str the message entered or output on the console (notice, error, etc.)
|
||||
*/
|
||||
void IConsoleGUIPrint(ConsoleColour colour_code, char *str)
|
||||
void IConsoleGUIPrint(TextColour colour_code, char *str)
|
||||
{
|
||||
new IConsoleLine(str, (TextColour)colour_code);
|
||||
new IConsoleLine(str, colour_code);
|
||||
SetWindowDirty(WC_CONSOLE, 0);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check whether the given TextColour is valid for console usage.
|
||||
* @param c The text colour to compare to.
|
||||
* @return true iff the TextColour is valid for console usage.
|
||||
*/
|
||||
bool IsValidConsoleColour(TextColour c)
|
||||
{
|
||||
/* A normal text colour is used. */
|
||||
if (!(c & TC_IS_PALETTE_COLOUR)) return TC_BEGIN <= c && c < TC_END;
|
||||
|
||||
/* A text colour from the palette is used; must be the company
|
||||
* colour gradient, so it must be one of those. */
|
||||
c &= ~TC_IS_PALETTE_COLOUR;
|
||||
for (uint i = TC_BEGIN; i < TC_END; i++) {
|
||||
if (_colour_gradient[i][4] == c) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -82,7 +82,7 @@ bool GetArgumentInteger(uint32 *value, const char *arg);
|
||||
|
||||
void IConsoleGUIInit();
|
||||
void IConsoleGUIFree();
|
||||
void IConsoleGUIPrint(ConsoleColour colour_code, char *string);
|
||||
void IConsoleGUIPrint(TextColour colour_code, char *string);
|
||||
char *RemoveUnderscores(char *name);
|
||||
|
||||
#endif /* CONSOLE_INTERNAL_H */
|
||||
|
||||
+10
-10
@@ -12,6 +12,8 @@
|
||||
#ifndef CONSOLE_TYPE_H
|
||||
#define CONSOLE_TYPE_H
|
||||
|
||||
#include "gfx_type.h"
|
||||
|
||||
/** Modes of the in-game console. */
|
||||
enum IConsoleModes {
|
||||
ICONSOLE_FULL, ///< In-game console is closed.
|
||||
@@ -19,15 +21,13 @@ enum IConsoleModes {
|
||||
ICONSOLE_CLOSED ///< In-game console is opened, whole screen.
|
||||
};
|
||||
|
||||
/** Colours of the console messages. */
|
||||
enum ConsoleColour {
|
||||
CC_DEFAULT = 1,
|
||||
CC_ERROR = 3,
|
||||
CC_WARNING = 13,
|
||||
CC_INFO = 8,
|
||||
CC_DEBUG = 5,
|
||||
CC_COMMAND = 2,
|
||||
CC_WHITE = 12,
|
||||
};
|
||||
/* Colours of the console messages. */
|
||||
static const TextColour CC_DEFAULT = TC_SILVER; ///< Default colour of the console.
|
||||
static const TextColour CC_ERROR = TC_RED; ///< Colour for error lines.
|
||||
static const TextColour CC_WARNING = TC_LIGHT_BLUE; ///< Colour for warning lines.
|
||||
static const TextColour CC_INFO = TC_YELLOW; ///< Colour for information lines.
|
||||
static const TextColour CC_DEBUG = TC_LIGHT_BROWN; ///< Colour for debug output.
|
||||
static const TextColour CC_COMMAND = TC_GOLD; ///< Colour for the console's commands.
|
||||
static const TextColour CC_WHITE = TC_WHITE; ///< White console lines for various things such as the welcome.
|
||||
|
||||
#endif /* CONSOLE_TYPE_H */
|
||||
|
||||
+1
-1
@@ -44,7 +44,7 @@ extern CurrencySpec _currency_specs[NUM_CURRENCY];
|
||||
|
||||
/* XXX small hack, but makes the rest of the code a bit nicer to read */
|
||||
#define _custom_currency (_currency_specs[CUSTOM_CURRENCY_ID])
|
||||
#define _currency ((const CurrencySpec*)&_currency_specs[_game_mode == GM_MENU ? _settings_newgame.locale.currency : _settings_game.locale.currency])
|
||||
#define _currency ((const CurrencySpec*)&_currency_specs[GetGameSettings().locale.currency])
|
||||
|
||||
uint GetMaskOfAllowedCurrencies();
|
||||
void CheckSwitchToEuro();
|
||||
|
||||
@@ -204,6 +204,7 @@ template <> struct EnumPropsT<Colours> : MakeEnumPropsT<Colours, byte, COLOUR_DA
|
||||
|
||||
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
|
||||
enum TextColour {
|
||||
TC_BEGIN = 0x00,
|
||||
TC_FROMSTRING = 0x00,
|
||||
TC_BLUE = 0x00,
|
||||
TC_SILVER = 0x01,
|
||||
@@ -222,6 +223,7 @@ enum TextColour {
|
||||
TC_GREY = 0x0E,
|
||||
TC_DARK_BLUE = 0x0F,
|
||||
TC_BLACK = 0x10,
|
||||
TC_END,
|
||||
TC_INVALID = 0xFF,
|
||||
|
||||
TC_IS_PALETTE_COLOUR = 0x100, ///< Colour value is already a real palette colour index, not an index of a StringColour.
|
||||
|
||||
@@ -127,7 +127,7 @@ int GroundVehicle<T, Type>::GetAcceleration() const
|
||||
}
|
||||
/* Air drag; the air drag coefficient is in an arbitrary NewGRF-unit,
|
||||
* so we need some magic conversion factor. */
|
||||
resistance += (area * this->gcache.cached_air_drag * speed * speed) / 500;
|
||||
resistance += (area * this->gcache.cached_air_drag * speed * speed) / 1000;
|
||||
|
||||
resistance += this->GetSlopeResistance();
|
||||
|
||||
@@ -151,7 +151,8 @@ int GroundVehicle<T, Type>::GetAcceleration() const
|
||||
}
|
||||
|
||||
if (mode == AS_ACCEL) {
|
||||
return (force - resistance) / (mass * 2);
|
||||
/* Divide by 4 to compensate for the wacky game scale. */
|
||||
return (force - resistance) / (mass * 4);
|
||||
} else {
|
||||
return min(-force - resistance, -10000) / mass;
|
||||
}
|
||||
|
||||
+22
-4
@@ -32,6 +32,7 @@
|
||||
#include "object_base.h"
|
||||
#include "water_map.h"
|
||||
#include "economy_func.h"
|
||||
#include "company_func.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
#include "table/sprites.h"
|
||||
@@ -616,6 +617,11 @@ CommandCost CmdLandscapeClear(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
||||
cost.AddCost(GetWaterClass(tile) == WATER_CLASS_CANAL ? _price[PR_CLEAR_CANAL] : _price[PR_CLEAR_WATER]);
|
||||
}
|
||||
|
||||
Company *c = (flags & DC_AUTO) ? NULL : Company::GetIfValid(_current_company);
|
||||
if (c != NULL && (int)GB(c->clear_limit, 16, 16) < 1) {
|
||||
return_cmd_error(STR_ERROR_CLEARING_LIMIT_REACHED);
|
||||
}
|
||||
|
||||
const ClearedObjectArea *coa = FindClearedObject(tile);
|
||||
|
||||
/* If this tile was the first tile which caused object destruction, always
|
||||
@@ -629,11 +635,14 @@ CommandCost CmdLandscapeClear(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
||||
if ((flags & DC_NO_WATER) && HasTileWaterClass(tile) && IsTileOnWater(tile)) {
|
||||
return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER);
|
||||
}
|
||||
if (do_clear && (flags & DC_EXEC)) DoClearSquare(tile);
|
||||
return cost;
|
||||
} else {
|
||||
cost.AddCost(_tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags));
|
||||
}
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
if (c != NULL) c->clear_limit -= 1 << 16;
|
||||
if (do_clear) DoClearSquare(tile);
|
||||
}
|
||||
cost.AddCost(_tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags));
|
||||
if (do_clear && (flags & DC_EXEC)) DoClearSquare(tile);
|
||||
return cost;
|
||||
}
|
||||
|
||||
@@ -656,6 +665,9 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
CommandCost last_error = CMD_ERROR;
|
||||
bool had_success = false;
|
||||
|
||||
const Company *c = (flags & DC_AUTO) ? NULL : Company::GetIfValid(_current_company);
|
||||
int limit = (c == NULL ? INT32_MAX : GB(c->clear_limit, 16, 16));
|
||||
|
||||
TileArea ta(tile, p1);
|
||||
TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(ta);
|
||||
for (; *iter != INVALID_TILE; ++(*iter)) {
|
||||
@@ -663,6 +675,9 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
CommandCost ret = DoCommand(t, 0, 0, flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
||||
if (ret.Failed()) {
|
||||
last_error = ret;
|
||||
|
||||
/* We may not clear more tiles. */
|
||||
if (c != NULL && GB(c->clear_limit, 16, 16) < 1) break;
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -684,6 +699,9 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
ta.w == 1 && ta.h == 1 ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE
|
||||
);
|
||||
}
|
||||
} else {
|
||||
/* When we're at the clearing limit we better bail (unneed) testing as well. */
|
||||
if (ret.GetCost() != 0 && --limit <= 0) break;
|
||||
}
|
||||
cost.AddCost(ret);
|
||||
}
|
||||
|
||||
@@ -689,8 +689,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Sper alle
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ontsper alle
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vertoon hoogte
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Moet nie enige nywerheide op die kaart vertoon
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vertoon alle nywerheide op die kaart
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Moet nie enige nywerheide op die kaart vertoon
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vertoon alle nywerheide op die kaart
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Tokkel vertooning van hoogtekaart
|
||||
|
||||
# Status bar messages
|
||||
@@ -2221,7 +2221,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
|
||||
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Die OpenTTD span
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Die OpenTTD span
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
|
||||
|
||||
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}تعطيل الكل
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}تفعيل الكل
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}عرض الارتفاع
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}عدم عرض اي مصنع في الخريطة
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}عرض جميع المصانع في الخريطة
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}عدم عرض اي مصنع في الخريطة
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}عرض جميع المصانع في الخريطة
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}بدل عرض خريطة التضاريس
|
||||
|
||||
# Status bar messages
|
||||
@@ -2270,7 +2270,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملو
|
||||
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الأصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة
|
||||
STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2010 فريق النسخة المفتوحة
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2011 فريق النسخة المفتوحة
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة
|
||||
|
||||
+60
-51
@@ -606,7 +606,7 @@ STR_SORT_BY_CARGO_CAPACITY :Ёмiстась
|
||||
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Паўза
|
||||
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Паскорыць гульню
|
||||
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Наладкі
|
||||
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Захаванне гульні{}Галоўнае мэню{}Выхад
|
||||
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Захаваньне гульні{}Галоўнае мэню{}Выхад
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Паказаць мапу, вакно прагляду цi сьпiс знакаў
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Сьпiс гарадоў
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Паказаць субсыдыі
|
||||
@@ -661,6 +661,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Выхад
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Наладкі гульні
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Наладкі складанасцi
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Пашыраныя наладкі
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Наладки ШI (AI)
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Наладкі NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Наладкі празрыстасьці
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Паказваць назвы гарадоў
|
||||
@@ -976,6 +977,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Пака
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Паказаць на мапе маршруты
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Паказаць на мапе расьліннасьць
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Паказаць на мапе уладальнікаў зямлі
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Клiк па тыпе прадпрыемства пераключае яго паказ на мапе. Ctrl+клiк адключае ўсе тыпы, акрамя аднаго выбранага. Паўторны Ctrl+клiк уключае ўсе тыпы прадпрыемстваў.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Клiк па назьве кампанii пераключае паказ яе маёмасьцi на мапе. Ctrl+клiк адключае ўсе кампанii, акрамя адной выбранай.
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Дарогі
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Чыгункі
|
||||
@@ -1009,13 +1012,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Паказаць/схаваць назвы гарадоў на мапе
|
||||
STR_SMALLMAP_CENTER :{BLACK}Цэнтраваць мінімапу па гэтай пазыцыі
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Выключыць усё
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Уключыць усё
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Паказаць рэльеф
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Не паказваць прамысловасьць на мапе
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Паказаць усе прадпрыемствы на мапе
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Не паказваць прамысловасьць на мапе
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Паказаць усе прадпрыемствы на мапе
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Адлюстроўваць рэльеф на мапе
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Паказаць маёмасьць, якая не належыць кампанii
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Паказаць усю маёмасьць кампанii на мапе
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Паказаць апошняе паведамленьне ці навіну
|
||||
@@ -1126,7 +1132,7 @@ STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE
|
||||
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} састарэў
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} цалкам састарэў
|
||||
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} цалкам састарэў і патрабуе безадкладнай замены
|
||||
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ня можа знайсці шлях для працягу руху
|
||||
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ня можа знайсьці шлях для працягу руху
|
||||
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} заблудзіўся.
|
||||
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}: леташні прыбытак склаў {CURRENCY}
|
||||
|
||||
@@ -1156,7 +1162,7 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Вакно прагляду {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Капіяваць у вакно прагляду
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Капіяваць месцазнаходжаньне з асноўнага экрана ў гэтае вакно
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Уставіць з акна прагляду
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Уставіць з вакна прагляду
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Перайсьці да гэтага месца ў асноўным экране
|
||||
|
||||
# Game options window
|
||||
@@ -1324,7 +1330,7 @@ STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Кол
|
||||
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Колькасьць прадпрыемстваў: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Максымальная пачатковая пазыка: {ORANGE}{CURRENCY}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Пачатковая працэнтовая стаўка: {ORANGE}{COMMA}%
|
||||
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Выдаткі на ўтрыманне транспарту: {ORANGE}{STRING.p}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Выдаткі на ўтрыманьне транспарту: {ORANGE}{STRING.p}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Хуткасьць будаўніцтва канкурэнтаў: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Паломкі транспарту: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Множнік даходу ад субсыдыяў: {ORANGE}{STRING}
|
||||
@@ -1458,7 +1464,7 @@ STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Даз
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Дазволіць будаўніцтва прыпынкаў Ro-Ro на дарогах канкурэнтаў: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Дазволіць будаўніцтва сумежных станцыяў: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Уключыць падтрымку некалькіх транспартных набораў NewGRF: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Зьмена гэтага параметру немагчыма, калі ў гульні ёсць транспартныя сродкі.
|
||||
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Зьмена гэтага парамэтру немагчыма, калі ў гульні ёсць транспартныя сродкі.
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Малыя аэрапорты ніколі не састарэюць: {ORANGE}{STRING}
|
||||
|
||||
@@ -1472,8 +1478,8 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Тра
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Аўтазамена старых транспартных сродкаў: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Замена праз {ORANGE}{STRING}{LTBLUE} месяц{P 0:1 "" ы аў} да/пасьля сканчэньня тэрміну службы
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Сума, неабходная для аўтазамены: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Макс. працягласьць паведамленьня аб памылцы: {ORANGE}{STRING} секунд{P 0:1 а ы ""}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}{STRING} cекунд{P 0:1 а ы ""}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Макс. працягласьць паведамленьня аб памылцы: {ORANGE}{STRING} сэкунд{P 0:1 а ы ""}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}{STRING} cэкунд{P 0:1 а ы ""}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}адключана
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Паказваць колькасьць жыхароў горада ў назьве: {ORANGE}{STRING}
|
||||
|
||||
@@ -1536,7 +1542,7 @@ STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Аўт
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Падчас паўзы дазволiць: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :нiчога
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :усе дзеяньнi, акрамя будаўнiцтва
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :усе дзеяньнi, акрамя зьмяненьня ландшафту
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :усе дзеяньнi, акрамя зьмяненьня ляндшафту
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :усе дзеяньнi
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Выкарыстоўваць пашыраны сьпіс транспорту: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :не
|
||||
@@ -1626,7 +1632,7 @@ STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :леваруч
|
||||
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :ў цэнтры
|
||||
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :праваруч
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Размяшчэньне радка стану: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Злева
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Зьлева
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Пасярэдзiне
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Зправа
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Радыюс прыліпаньня вокнаў: {ORANGE}{STRING} пікс.
|
||||
@@ -1896,9 +1902,9 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Абна
|
||||
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Знайсьці сэрвэр
|
||||
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Знайсьці сэрвэры, якія зараз ёсьць у сетцы
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Дадаць сэрвэр
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Дадаць сервер у спіс, які будзе аўтаматычна правярацца на ідучыя гульні
|
||||
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Дадаць сэрвэр у сьпіс, які будзе аўтаматычна правярацца на ідучыя гульні
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Запуск сэрвэра
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сервера на вашым кампутары. Да гэтае гульні змогуць далучыцца іншыя гульцы.
|
||||
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сэрвэра на вашым кампутары. Да гэтае гульні змогуць далучыцца іншыя гульцы.
|
||||
|
||||
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Увядзіце вашае імя
|
||||
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Увядзiце адрас сэрвэра
|
||||
@@ -2011,12 +2017,12 @@ STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) З
|
||||
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Апрацоўка даных...
|
||||
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Рэгістрацыя...
|
||||
|
||||
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Здабыццё інфармацыі аб гульні...
|
||||
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Здабыццё інфармацыі пра кампаніі...
|
||||
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Здабыцьцё інфармацыі аб гульні...
|
||||
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Здабыцьцё інфармацыі пра кампаніі...
|
||||
############ End of leave-in-this-order
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} кліент{P "" ы аў} рыхтуецца далучыцца
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} запампована
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}Запампована {BYTES} / {BYTES}
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} запампавана
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}Запампавана {BYTES} / {BYTES}
|
||||
|
||||
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Адлучыцца
|
||||
|
||||
@@ -2087,7 +2093,7 @@ STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Сэрв
|
||||
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Доступ на гэты сэрвэр вам забаронены
|
||||
STR_NETWORK_ERROR_KICKED :{WHITE}Вас выкінулі з гульні
|
||||
STR_NETWORK_ERROR_CHEATER :{WHITE}Махлярства не дазволена на гэтым сэрвэры
|
||||
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Вы дасылалi да серверу занадта шмат каманд
|
||||
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Вы дасылалi да сэрвэра занадта шмат камандаў
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_ERROR_CLIENT_GENERAL :агульная памылка
|
||||
@@ -2109,7 +2115,7 @@ STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :дасылаў
|
||||
############ End of leave-in-this-order
|
||||
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Падключэньне згублена
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}У працягу {NUM} секунд{P ы "" ""} не атрымана ніякіх дадзеных з боку сервера
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}На працягу {NUM} сэкунд{P ы аў аў} не атрымана ніякіх дадзеных з боку сэрвэра
|
||||
|
||||
# Network related errors
|
||||
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
|
||||
@@ -2256,7 +2262,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Уста
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Будаўніцтва чыгуначных мастоў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Будаўніцтва чыгуначных тунэляў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Пераключэньне паміж будаўніцтвам і выдаленьнем чыгуначных рэйкаў, сыгналаў, станцыяў. Пры націснутым Ctrl станцыі ліквідуюцца разам з рэйкамі.
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Канвертаваць/мадэрнізаваць тып каляіны. Пры націснутым Shift - ацэнка кошту будаўніцтва.
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Канвэртаваць/мадэрнізаваць тып каляінаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
|
||||
|
||||
# Rail depot construction window
|
||||
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Кірунак дэпо
|
||||
@@ -2297,7 +2303,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Выха
|
||||
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Камбінаваны сьветлафор (прэсыгнал).{}Працуе адначасова як уваходны і выхадны сьветлафор. Гэта дазваляе будаваць вялікія «дрэвы» каляінаў з прэсыгналамі.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Маршрутны сьветлафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Дазваляе праходжаньне цягнікоў у абодва бакі.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Аднабаковы маршрутны сьветлафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Не дазваляе цягнікам праходзіць з адваротнага боку.
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Зьмяненьне тыпаў сыгналаў.{}Калі кнопка націснута, пстрыкніце для пераўтварэньня існуючага сыгнала ў сыгнал выбранага тыпу й віду, або пстрыкніце з націснутым Ctrl для перабіраньня існуючых варыянтаў. Shift+пстрычка - ацэнка кошту пераўтварэння.
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Зьмяненьне тыпаў сыгналаў.{}Калі кнопка націснута, пстрыкніце для пераўтварэньня існуючага сыгнала ў сыгнал выбранага тыпу й віду, або пстрыкніце з націснутым Ctrl для перабіраньня існуючых варыянтаў. Shift+пстрычка - ацэнка кошту пераўтварэньня.
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Шчыльнасьць аўтаматычнай расстаноўкі сыгналаў пры цягненьні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Паменшыць шчыльнасьць расстаноўкі сыгналаў
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Павялічыць шчыльнасьць расстаноўкі сыгналаў
|
||||
@@ -2307,6 +2313,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Выбе
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Выберыце аўтамабiльны мост
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Выбар моста - пстрыкніце па малюнку моста, які Вы хочаце пабудаваць
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Падвесны сталёвы
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Бэлечны сталёвы
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Кансольны сталёвы
|
||||
@@ -2406,10 +2413,10 @@ STR_STATION_BUILD_NOISE :{BLACK}Узро
|
||||
|
||||
# Landscaping toolbar
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}Земляныя работы
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Апусціць кут зямлі. Перацягванне апускае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Падняць кут зямлі. Перацягванне падымае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Выраўнаваць зямлю да вышыні першага абранага кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту выраўноўвання.
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Набыццё зямлі. Пры націснутым Shift - ацэнка кошту набыцця.
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Апусціць кут зямлі. Перацягваньне апускае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Падняць кут зямлі. Перацягваньне падымае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Выраўнаваць зямлю да вышыні першага абранага кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту выраўноўваньня.
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Набыцьцё зямлі. Пры націснутым Shift - ацэнка кошту набыцьця.
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Выбар аб'екта
|
||||
@@ -2446,7 +2453,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Вы ў
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Стварэньне гарадоў
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Новы горад
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Заснаваць новы горад. Shift+пстрычка - ацэнка кошту заснавання.
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Заснаваць новы горад. Shift+пстрычка - ацэнка кошту заснаваньня.
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Выпадковы горад
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Заснаваць горад у выпадковым месцы
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Шмат выпадковых гарадоў
|
||||
@@ -2617,7 +2624,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на
|
||||
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыгінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Каманда распрацоўнікаў OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Каманда распрацоўнікаў OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
|
||||
@@ -2747,7 +2754,7 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Адзн
|
||||
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Імя файла: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Вэрсiя: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Трэба версія гульні не ніжэй за {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Патрэбна вэрсiя гульнi не ніжэй за {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}Сума MD5: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Парамэтры: {SILVER}{STRING}
|
||||
@@ -2871,7 +2878,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Увяд
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Гарады
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Няма -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Сьпіс гарадоў - клiк па назьве паказвае горад у асноўным вакне. Ctrl+клiк паказвае ў дадатковым акне.
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Сьпіс гарадоў - клiк па назьве паказвае горад у асноўным вакне. Ctrl+клiк паказвае ў дадатковым вакне.
|
||||
STR_TOWN_POPULATION :{BLACK}Насельніцтва: {COMMA}
|
||||
|
||||
# Town view window
|
||||
@@ -2885,7 +2892,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{STRING
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} патрабу{G 0 е e e ю}цца ўзімку
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{ORANGE}{CARGO}{BLACK} дастаўлена ў мінулым месяцы
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Узровень шуму ў горадзе: {ORANGE}{COMMA}{BLACK} Макс: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Паказаць горад у асноўным вакне. Ctrl+клік - паказаць у дадатковым акне.
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Паказаць горад у асноўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Мясцовыя ўлады
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Інфармацыя аб мясцовай адміністрацыі
|
||||
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Перайменаваць горад
|
||||
@@ -2934,7 +2941,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Націсьніце на маршрут для адлюстраваньня прадпрыемства/горада. Ctrl+клік паказвае ў дадатковым вакне.
|
||||
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Сьпіс станцыяў - пстрычка па назве паказвае станцыю ў асноўным вакне. Ctrl+клiк паказвае ў дадатковым акне.
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Сьпіс станцыяў - пстрычка па назьве паказвае станцыю ў асноўным вакне. Ctrl+клiк паказвае ў дадатковым вакне.
|
||||
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Націсьніце й ўтрымлівайце Ctrl для выбару больш за адзін варыянт
|
||||
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} станцы{P я i яў}
|
||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
@@ -3038,7 +3045,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Пабу
|
||||
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Агледзець штаб
|
||||
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Агледзець штаб-кватэру кампаніі
|
||||
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Перамясьціць
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Перамясціць штаб-кватэру кампаніі ў іншае месца за 1% ацэнкавага кошту капіталу кампаніі. Shift+пстрычка - ацэнка кошту пераносу.
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Перамясьціць штаб-кватэру кампаніі ў іншае месца за 1% ацэнкавага кошту капіталу кампаніі. Shift+пстрычка - ацэнка кошту пераносу.
|
||||
|
||||
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Знешнасьць
|
||||
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Зьмяніць знешнасьць дырэктара
|
||||
@@ -3065,7 +3072,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ня
|
||||
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% перавезена)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% перавезена)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Сьпіс прадпрыемстваў - пстрычка па назве паказвае прадпрыемства ў асноўным вакне. Ctrl+клік - у дадатковым вакне.
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Сьпіс прадпрыемстваў - пстрычка па назьве паказвае прадпрыемства ў асноўным вакне. Ctrl+клік - у дадатковым вакне.
|
||||
|
||||
# Industry view
|
||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||
@@ -3088,7 +3095,7 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Выра
|
||||
############ range for produces ends
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Зьмяніць прадукцыйнасьць (кратна 8, да 2040)
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Змяніць прадукцыйнасьць (у працэнтах, да 800%)
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Зьмяніць прадукцыйнасьць (у адсотках, да 800%)
|
||||
|
||||
# Vehicle lists
|
||||
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} цягнiк{P "" i оў}
|
||||
@@ -3185,10 +3192,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Купi
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Купiць
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Купiць
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны лякаматыў/вагон. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны аўтамабіль. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны карабель. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны авіятранспарт. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны лякаматыў/вагон. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны аўтамабіль. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны карабель. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны авіятранспарт. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Перайменаваць
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Перайменаваць
|
||||
@@ -3253,10 +3260,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Капі
|
||||
STR_DEPOT_CLONE_SHIP :{BLACK}Капіяваць карабель
|
||||
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Капіяваць авіятранспарт
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Стварыць копію састава. Націсьніце на кнопку, а затым на цягнік унутры ці звонку дэпо. Ctrl+пстрычка створыць цягнік з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Стварыць копію аўтамабіля. Націсьніце на кнопку, а затым на машыну ўнутры ці звонку гаража. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Стварыць копію карабля. Націсьніце на кнопку, а затым на карабель унутры ці звонку дока. Ctrl+пстрычка створыць карабель з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Стварыць копію паветр. судна. Націсьніце на кнопку, а потым на паветр. судна ўнутры ці звонку ангара. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Стварыць копію састава. Націсьніце на кнопку, а затым на цягнік унутры ці звонку дэпо. Ctrl+пстрычка створыць цягнік з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Стварыць копію аўтамабіля. Націсьніце на кнопку, а затым на машыну ўнутры ці звонку гаража. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Стварыць копію карабля. Націсьніце на кнопку, а затым на карабель унутры ці звонку дока. Ctrl+пстрычка створыць карабель з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Стварыць копію паветр. судна. Націсьніце на кнопку, а потым на паветр. судна ўнутры ці звонку ангара. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Паказаць дэпо ў галоўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
|
||||
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Паказаць гараж у галоўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
|
||||
@@ -3352,7 +3359,7 @@ STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Паказаць цягнiк у галоўным вакне. Ctrl+клік - сачыць за цягнiком у галоўным вакне.
|
||||
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Паказаць аўтамабiль у галоўным вакне. Ctrl+клік - сачыць за аўтамабiлем у галоўным вакне.
|
||||
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Паказаць карабель у галоўным акне. Ctrl+клік будзе сачыць за караблём у галоўным акне.
|
||||
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Паказаць карабель у галоўным вакне. Ctrl+клік будзе сачыць за караблём у галоўным вакне.
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Паказаць самалёт у галоўным вакне. Ctrl+клік - сачыць за самалётам у галоўным вакне.
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць цягнiк у дэпо. Ctrl+клік - толькі для абслугоўваньня.
|
||||
@@ -3360,10 +3367,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Пасл
|
||||
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць карабель у док. Ctrl+клік - толькі для абслугоўваньня.
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць авiятранспарт у ангар. Ctrl+клік - толькі для абслугоўваньня.
|
||||
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Стварыць копію састава. Ctrl+пстрычка створыць цягнік з агульнымі заданнямі. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Стварыць копію аўтамабіля. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданнямі. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Стварыць копію карабля. Ctrl+пстрычка створыць карабель з агульнымі заданнямі. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Стварыць копію паветр. судна. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Стварыць копію састава. Ctrl+пстрычка створыць цягнік з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Стварыць копію аўтамабіля. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Стварыць копію карабля. Ctrl+пстрычка створыць карабель з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Стварыць копію паветр. судна. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Прымусіць цягнік праехаць чырвоны сыгнал святлафора
|
||||
|
||||
@@ -3430,7 +3437,7 @@ STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Пера
|
||||
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Перайменаваць карабель
|
||||
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Перайменаваць паветранае судна
|
||||
|
||||
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Узрост: {LTBLUE}{STRING}{BLACK} Кошт абслугоўвання: {LTBLUE}{CURRENCY}/год
|
||||
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Узрост: {LTBLUE}{STRING}{BLACK} Кошт абслугоўваньня: {LTBLUE}{CURRENCY}/год
|
||||
# The next two need to stay in this order
|
||||
STR_VEHICLE_INFO_AGE :{COMMA} г{P од ады адоў} ({COMMA})
|
||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} г{P од ады адоў} ({COMMA})
|
||||
@@ -3488,7 +3495,7 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
|
||||
STR_REFIT_TITLE :{GOLD}Выберыце тып грузу для перавозкі:
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Новая ёмістасьць: {GOLD}{CARGO}{}{BLACK}Кошт пераабсталяваньня: {GOLD}{CURRENCY}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Новая ёмістасць: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Кошт пераабсталяваньня: {GOLD}{CURRENCY}
|
||||
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Абярыце вагоны для пераабсталяваньня. Можна абвесці мышшу некалькі вагонаў. Пстрычка за межамі састава абярэ ўвесь састаў. Ctrl+пстрычка абярэ вагоны да канца састава.
|
||||
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Абярыце вагоны для пераабсталяваньня. Можна абвесьці мышшу некалькі вагонаў. Пстрычка па-за межамі састава абярэ ўвесь састаў. Ctrl+пстрычка абярэ вагоны да канца састава.
|
||||
|
||||
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Выберыце тып грузу для перавозкі
|
||||
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Выберыце тып грузу для перавозкі
|
||||
@@ -3510,7 +3517,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
|
||||
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Расклад
|
||||
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Прагляд раскладу руху
|
||||
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}Сьпіс заданьняў - пстрыкніце заданьне для вылучэньня. Ctrl+пстрычка - агляд станцыі прызначэння.
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}Сьпіс заданьняў - пстрыкніце заданьне для вылучэньня. Ctrl+пстрычка - агляд станцыі прызначэньня.
|
||||
STR_ORDER_INDEX :{COMMA}:{NBSP}
|
||||
STR_ORDER_TEXT :{STRING} {STRING}
|
||||
|
||||
@@ -3826,6 +3833,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... ужо пабудавана
|
||||
STR_ERROR_OWNED_BY :{WHITE}... належыць {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... участак належыць іншай кампаніі
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... дасягнуты лiмiт ляндшафтных зьменаў
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... лiмiт ачышчаных клетак дасягнуты
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Імя павінна быць унікальным
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шляху
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Забаронена падчас паўзы
|
||||
@@ -3871,7 +3880,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... за
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... занадта блізка да іншага горада
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... занадта шмат гарадоў
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... няма месца на мапе
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Гарады ня будуць будаваць дарогі. Вы можаце ўключыць будаўніцтва дарог у Пашыр. налады->Эканоміка->Гарады.
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Гарады ня будуць будаваць дарогі. Вы можаце ўключыць будаўніцтва дарог у мэню: Пашыр. наладкi->Эканоміка->Гарады.
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Ідуць дарожныя работы...
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Немагчыма зьнішчыць горад:{}да яго адносіцца станцыя або дэпо, альбо немагчыма ачысьціць адну з занятых ім клетак.
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... у цэнтры горада няма месца для статуі
|
||||
|
||||
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desativar tudo
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ativar tudo
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra altitudes
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Não mostrar nenhuma indústria no mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas as indústrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Não mostrar nenhuma indústria no mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas as indústrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alterna a exibição do mapa de altitudes
|
||||
|
||||
# Status bar messages
|
||||
@@ -2281,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é pr
|
||||
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 A equipe do OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 A equipe do OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
|
||||
|
||||
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Изключване на всички
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Включване на всички
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Височина на снега
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Не показвай индустрии на картата
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Покажи всички индустрии на картата
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Не показвай индустрии на картата
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Покажи всички индустрии на картата
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Показване/скриване на височинна карта
|
||||
|
||||
# Status bar messages
|
||||
@@ -2286,7 +2286,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земя, пр
|
||||
STR_ABOUT_OPENTTD :{WHITE}Относно OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта
|
||||
|
||||
+17
-8
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Surt
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opcions del Joc
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Paràmetres de dificultat
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Paràmetres avançats
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Paràmetres IA
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Extensions NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcions de transparència
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostra els noms de les poblacions
|
||||
@@ -664,6 +665,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostra l
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostra les rutes de transport al mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostra la vegetació al mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostra els propietaris del terreny al mapa
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Clica sobre el tipus d'indústria per commutar mostrar-les. Ctrl+Clic desactiva tots els tipus excepte la seleccionada. Ctrl+Clic sobre un altre cop activa tots els tipus d'indústria
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Clica sobre la companyia per commutar mostrar les seves propietats. Ctrl+Clic desactiva totes les companyies excepte la seleccionada. Ctrl+Clic sobre un altre cop per activar totes les companyies
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Carreteres
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Vies
|
||||
@@ -697,13 +700,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Activa/desactiva noms de poblacions al mapa
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centra el mapa petit a la posició actual
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactiva-ho tot
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activa-ho tot
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra alçada
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}No mostris les indústries al mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostra totes les indústries al mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}No mostris les indústries al mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostra totes les indústries al mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Commuta mostrar els mapes d'alçades
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}No mostris cap propietat de la companyia al mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostra totes les propietats de la companyia al mapa
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostra el darrer missatge o notícia
|
||||
@@ -843,9 +849,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
|
||||
# Extra view window
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Vista {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copia a la vista
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia el lloc de la vista global a aquesta vista
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia el lloc de la vista principal a aquesta vista
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Ves a la vista
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Ves al lloc d'aquesta vista a la vista global
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Enganxa el lloc d'aquesta vista a la vista principal
|
||||
|
||||
# Game options window
|
||||
STR_GAME_OPTIONS_CAPTION :{WHITE}Opcions del Joc
|
||||
@@ -1087,7 +1093,7 @@ STR_CONFIG_SETTING_ON :Actiu
|
||||
STR_CONFIG_SETTING_DISABLED :desactivat
|
||||
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Mostra la velocitat del vehicle a la barra d'estat: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permet construir en desnivells i costes: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permet terraformar sota edificis, rails, etc. (autopendent): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permet modelar el terreny sota edificis, rails, etc. (autopendent): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permet una mida més real de l'àrea d'influència: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permet l'esborrat de carreteres, ponts i túnels propietat de les poblacions: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Activa la construcció de trens molt llargs: {ORANGE}{STRING}
|
||||
@@ -1179,7 +1185,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotaci
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Antihorari
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Horari
|
||||
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Alçada que un escenari pla pren: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Activa la terraformació de cel·les a les vores del mapa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Activa modelar el terreny de cel·les a les vores del mapa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Una o més cel·les al vèrtex nord no està buit
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Una o més cel·les en una de les vores no és aigua
|
||||
|
||||
@@ -1975,6 +1981,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Seleccio
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selecciona un Pont de carretera
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecció de pont - clica sobre el pont triat per construir-lo
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensió, Acer
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Biga, Acer
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Volada, Acer
|
||||
@@ -2281,7 +2288,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :terreny propiet
|
||||
STR_ABOUT_OPENTTD :{WHITE}Quant a OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tots els drets reservats
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versió {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 L'equip d'OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 L'equip d'OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Desa el Joc
|
||||
@@ -2729,7 +2736,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Cap -
|
||||
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nom de les indústries - clica al nom per centrar la vista a la indústria. Ctrl+Clic obre una nova vista al lloc de la indústria
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nom de les indústries - clica al nom per centrar la vista en la indústria. Ctrl+Clic obre una nova vista al lloc de la indústria
|
||||
|
||||
# Industry view
|
||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||
@@ -3470,6 +3477,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... lloc
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... ja construït
|
||||
STR_ERROR_OWNED_BY :{WHITE}... propietat de {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'àrea és propietat d'una altra companyia
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... s'ha arribat al límit de neteja de paisatge
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... s'ha arribat al límit de neteja de cel·les
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nom ha de ser únic
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en el camí
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}No està permès mentre s'està en pausa
|
||||
|
||||
+13
-4
@@ -444,6 +444,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Završi
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Postavke igre
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Postavke težine
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Napredne postavke
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :UI postavke
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Postavke za NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Postavke prozirnosti
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Prikaži imena gradova
|
||||
@@ -759,6 +760,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Pokaži
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Pokaži prijevozne trase na karti
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Pokaži vegetaciju na karti
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Pokaži vlasnike zemlje na karti
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klikni na tip industrije za njen prikaz. Ctrl+Klik isključuje sve tipove industrije osim odabrane. Ponovni Ctrl+Klik uključuje sve tipove industrije.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klikni na kompaniju za prikaz njenog vlasništva. Ctrl+Klik isključuje sve kompanije osim odabrane. Ponovni Ctrl+Klik uključuje sve kompanije.
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Ceste
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Željeznice
|
||||
@@ -792,13 +795,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Prikaži/sakrij imena gradova na karti
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centriraj malu kartu na trenutni položaj
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Onemogući sve
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Omogući sve
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Pokaži visinu
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne prikazuj industrije na karti
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Prikaži sve industrije na karti
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne prikazuj industrije na karti
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži sve industrije na karti
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Aktiviraj prikaz visinske karte
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Prikaži sve što nije vlasništvo kompanije na mapi
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Prikaži sve vlasništvo kompanije na mapi
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaži zadnju poruku ili vijest
|
||||
@@ -1274,7 +1280,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotacij
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Obrnuto od smjera kazaljke na satu
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :U smjeru kazaljke na satu
|
||||
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Visinski nivo koji ravna mapa u scenariju dobiva: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Omogući teraformiranje pločica na rubu karte: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Omogući teraformiranje polja na rubovima karte: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedna ili više pločica na sjevernom rubu nisu prazne
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedna ili više pločica na jednom od rubova nije voda
|
||||
|
||||
@@ -2070,6 +2076,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Odaberi
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Odaberi cestovni most
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - klikni na most koji želiš izgraditi
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Viseći, čelični
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Noseći, čelični
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Konzolni, čelični
|
||||
@@ -2376,7 +2383,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjed
|
||||
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD tim
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD tim
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru
|
||||
@@ -3565,6 +3572,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... nepr
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... već izgrađeno
|
||||
STR_ERROR_OWNED_BY :{WHITE}... u vlasništvu {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... područje je u vlasništvu druge tvrtke
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... dosegnut limit preobrazbe terena
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... dosegnut limit čišćenja polja
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti jedinstveno
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na putu
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Nije dozvoljeno za vrijeme pauze
|
||||
|
||||
+4
-3
@@ -778,12 +778,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zobrazovat na mapě jména měst
|
||||
STR_SMALLMAP_CENTER :{BLACK}Vystředit malou mapu na tomto místě
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Vypnout všechny
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Zapnout všechny
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Zobrazit výšku
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nezobrazit na mapě žádný průmysl
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Zobrazit na mapě veškerý průmysl
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nezobrazit na mapě žádný průmysl
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Zobrazit na mapě veškerý průmysl
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Zapnout zobrazení výškové mapy
|
||||
|
||||
# Status bar messages
|
||||
@@ -2369,7 +2370,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastněn
|
||||
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD verze {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Tým OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Tým OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru
|
||||
|
||||
+3
-3
@@ -697,8 +697,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Slå alle fra
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Slå alle til
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vis højde
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Vis ingen industrier på kortet
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vis alle industrier på kortet
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Vis ingen industrier på kortet
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vis alle industrier på kortet
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Slå visning af højdekort til/fra
|
||||
|
||||
# Status bar messages
|
||||
@@ -2262,7 +2262,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af se
|
||||
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD teamet
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD teamet
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
|
||||
|
||||
+12
-4
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Afsluiten
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spelopties
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Moeilijkheidsgraad
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Geavanceerde instellingen
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI instellingen
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF instellingen
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Doorzichtigheidsopties
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Toon plaatsnamen
|
||||
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Toon ind
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Toon transportroutes op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Toon begroeiïng op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Toon landeigenaren op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klik op een industriesoort om deze weer te geven. Ctrl+klik verbergt alle andere industriesoorten behalve de geselecteerde. Nogmaals Ctrl+klik geeft opnieuw alle industriesoorten weer.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klik op een bedrijf om de bedrijfseigendommen weer te geven. Ctrl+klik verbergt alle andere bedrijven behalve de geselecteerde. Nogmaals Ctrl+klik geeft opnieuw alle bedrijven weer.
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Wegen
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Spoorwegen
|
||||
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Plaatsnamen op de kaart aan/uit
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centreer de kaart op huidige positie
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles uitschakelen
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles inschakelen
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Toon hoogte
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Toon geen industrieën op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Toon alle industrieën op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Toon geen industrieën op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Toon alle industrieën op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Schakel tonen van hoogte aan/uit
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Verberg bedrijfseigendommen op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Toon alle bedrijfseigendommen op de kaart
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Toon laatste (nieuws)bericht
|
||||
@@ -2281,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedr
|
||||
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Het OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Het OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan
|
||||
@@ -3341,7 +3347,7 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Selectee
|
||||
STR_AI_DEBUG :{WHITE}AI Debug
|
||||
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
|
||||
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam van computerspeler
|
||||
STR_AI_DEBUG_SETTINGS :{BLACK}Instellingen van AI
|
||||
STR_AI_DEBUG_SETTINGS :{BLACK}AI instellingen
|
||||
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Wijzig de instellingen van de AI
|
||||
STR_AI_DEBUG_RELOAD :{BLACK}Herlaad computerspeler
|
||||
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Verwijder computerspeler, herlaad het script en herstart computerspeler
|
||||
@@ -3470,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... loka
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... reeds gebouwd
|
||||
STR_ERROR_OWNED_BY :{WHITE}... is eigendom van {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is van ander bedrijf
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... limiet landschapsaanpassing bereikt
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... legen van tegels limiet bereikt
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet uniek zijn
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in de weg
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Niet toegestaan wanneer gepauzeerd
|
||||
|
||||
+13
-5
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quit
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI settings
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
|
||||
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show ind
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Roads
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Railways
|
||||
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centre the smallmap on the current position
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Display no industries on the map
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Display all industries on the map
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
|
||||
@@ -1086,7 +1092,7 @@ STR_CONFIG_SETTING_ON :On
|
||||
STR_CONFIG_SETTING_DISABLED :disabled
|
||||
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow terraforming under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow landscaping under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges and tunnels: {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1}
|
||||
@@ -1178,7 +1184,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Heightm
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise
|
||||
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}The height level a flat scenario map gets: {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Enable terraforming the tiles at the map borders: {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Enable landscaping the tiles at the map borders: {ORANGE}{STRING1}
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
|
||||
|
||||
@@ -2281,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
|
||||
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
|
||||
@@ -3470,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
|
||||
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... landscaping limit reached
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tile clearing limit reached
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
|
||||
|
||||
+12
-4
@@ -348,7 +348,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quit
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Newgrf settings
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI settings
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
|
||||
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Station names displayed
|
||||
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show ind
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Roads
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Railroads
|
||||
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
|
||||
STR_SMALLMAP_CENTER :{BLACK}Center the minimap on the current position
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Display no industries on the map
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Display all industries on the map
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
|
||||
@@ -2281,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
|
||||
@@ -3470,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
|
||||
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... terraforming limit reached
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tile clearing limit reached
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
|
||||
|
||||
@@ -699,8 +699,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Malaktivigu ĉiujn
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktivigu ĉiujn
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Montru altecon
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne montri industriojn sur la mapo.
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Montri ĉiujn industriojn sur la mapo.
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne montri industriojn sur la mapo.
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Montri ĉiujn industriojn sur la mapo.
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Ŝaltu montro de altecmapo
|
||||
|
||||
# Status bar messages
|
||||
@@ -2249,7 +2249,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie poseda
|
||||
STR_ABOUT_OPENTTD :{WHITE}Pri OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Origina kopirajto {COPYRIGHT} 1995 Chris Sawyer, Ĉiuj rajtoj rezervitaj
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 La teamo de OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 La teamo de OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Konservu Ludon
|
||||
|
||||
+52
-39
@@ -289,7 +289,7 @@ STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Akna pea
|
||||
STR_TOOLTIP_SHADE :{BLACK}Akna peitmine - näidatakse ainult pealkirjariba
|
||||
STR_TOOLTIP_DEBUG :{BLACK}Näita NewGRF debug-i informatsiooni
|
||||
STR_TOOLTIP_STICKY :{BLACK}Keela selle akna sulgemine 'Sulge kõik aknad' nupu klõpsamisel
|
||||
STR_TOOLTIP_RESIZE :{BLACK}Kliki ja venita, et akna suurust muuta
|
||||
STR_TOOLTIP_RESIZE :{BLACK}Klõpsa ja lohista, et akna suurust muuta
|
||||
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Lülita aken suureks/väikseks
|
||||
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib nimistut üles/alla
|
||||
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib listi üles/alla
|
||||
@@ -405,6 +405,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Välju
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Mängu valikud
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Raskusastme seadistused
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Täpsemad seaded
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Tehismõistuse seaded
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF seadistused
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Läbipaistvuse valikud
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Näidatavad linnanimed
|
||||
@@ -498,7 +499,7 @@ STR_ABOUT_MENU_LAND_BLOCK_INFO :Maaala andmed
|
||||
STR_ABOUT_MENU_SEPARATOR :
|
||||
STR_ABOUT_MENU_TOGGLE_CONSOLE :Lülita konsool sisse/välja
|
||||
STR_ABOUT_MENU_AI_DEBUG :Tehismõistuse silumine
|
||||
STR_ABOUT_MENU_SCREENSHOT :Ekraanitõmmis (Ctrl-S)
|
||||
STR_ABOUT_MENU_SCREENSHOT :Ekraanitõmmis
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Suumitud ekraanitõmmis
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Terve kaardi ekraanitõmmis
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :'OpenTTD' kohta
|
||||
@@ -720,6 +721,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Näita k
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Näita kaardil veoliine
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Näita kaardil taimestikku
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Näita kaardil maaomanikke
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klõps tööstuse tüübil lülitab sisse/välja selle kuvamise. Ctrl+klõps lülitab välja kõik tüübid peale valitu. Teistkordne Ctrl+klõps lülitab sisse kõik tööstuse tüübid
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klõpsa ettevõttel, et tema varade kuvamine sisse/välja lülitada. Ctrl+klõps eemaldab valikust kõik teised ettevõtted. Teiskordne Ctrl+klõps valib välja kõik ettevõtted
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Sõiduteed
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Rööbasteed
|
||||
@@ -753,13 +756,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Linnanimede sisse- ja välja lülitamine
|
||||
STR_SMALLMAP_CENTER :{BLACK}Näita väikekaardil praegust asukohta
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kõik välja
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Kõik sisse
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Kõrguse näitamine
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Kaardil tööstuseid ei näidata
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Kaardil kõikide tööstuste näitamine
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Kaardil tööstuseid ei näidata
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Kaardil kõikide tööstuste näitamine
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Kõrguskaardi näitamise vahetamine
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ära ettevõtte varasid kaardil kuva
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Kuva kaardil kõik ettevõtte varad
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Näita viimast teadet
|
||||
@@ -1212,15 +1218,15 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Sõiduk
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Vananenud sõidukite uuendamine: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Piirvanuse saavutanud veovahendit uuendatakse {ORANGE}{STRING}{LTBLUE} kuu piires
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Nõutud rahasumma uuendamiseks: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Veateadete kestus: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Veateadete kestus: {ORANGE}{STRING} sekund{P 0:1 "" it}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}{STRING} sekund{P 0:1 "" it}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}keelatud
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Rahvaarv alevike nimesiltidel: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Maaala Generaator: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Algupärane
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Naftatöötlustehaste piirkaugus kaardiservast {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Naftatöötlustehaste piirkaugus kaardiservast {ORANGE}{STRING} ruut{P 0:1 "" u}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Lumepiiri kõrgus: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Maa mägisus (TerraGenesis ainult) : {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Väga sile
|
||||
@@ -1261,8 +1267,8 @@ STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Väljas
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Kaardi kerimisrulliku kiirus: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Paremklõpsu matkimine: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klikk
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klikk
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klõps
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klõps
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Väljas
|
||||
|
||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Kerimine vasakklõpsul: {ORANGE}{STRING}
|
||||
@@ -1330,7 +1336,7 @@ STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Alustam
|
||||
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Sujuv majandus (rohkem, väiksemad muutused): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Aktsiatehingud teiste ettevõtetega: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Söötejaamade kasumi näitamise protsent: {ORANGE}{STRING}%
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Venitades rajatavate signaalide paigaldustihedus: {ORANGE}{STRING} ühik(ut)
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Lohistades rajatavate signaalide paigaldustihedus: {ORANGE}{STRING} ühik{P 0:1 "" ut}
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Semafore ehitatakse enne: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Signaalide paigutamise graafiline kasutajaliides: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Vaikimisi ehitatav signaalide liik: {ORANGE}{STRING}
|
||||
@@ -1433,7 +1439,7 @@ STR_INTRO_ONLINE_CONTENT :{BLACK}Internet
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Tehismõistuse seaded
|
||||
STR_INTRO_QUIT :{BLACK}Välju
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Alusta uut mängu. Ctrl+Klikk jätab kaardi seadistamise vahele
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Alusta uut mängu. Ctrl+klõps jätab kaardi seadistamise vahele
|
||||
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Laadi salvestatud mäng
|
||||
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Alusta uut mängu kasutades kõrguskaarti maastikuna
|
||||
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Alusta omatehtud stsenaariumit kasutades uut mängu
|
||||
@@ -1504,7 +1510,7 @@ STR_LIVERY_SHIP_TOOLTIP :{BLACK}Näita l
|
||||
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Näita lennukivärvistikke
|
||||
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vali põhivärv värvistikule
|
||||
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vali teine värv valitud värvistikule
|
||||
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vali muudetav värvivalik - või mitu CTRL+klõps abil. Klõpsa kastil, et muuta värvivaliku kasutust.
|
||||
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vali muudetav värvivalik - või mitu Ctrl+klõps abil. Klõpsa kastil, et muuta värvivaliku kasutust
|
||||
|
||||
STR_LIVERY_DEFAULT :Firmavärv
|
||||
STR_LIVERY_STEAM :Aurumootorvedur
|
||||
@@ -1974,9 +1980,9 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Magnethõljukte
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Ehita raudteed. Ctrl vahetab ehitamise eemaldamise vastu. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Rööbaste ehitamine kasutades Autotram režiimi. Ctrl valib rööbaste ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Ehita rongidepoo (rongide ehitamiseks ja hoolduseks). Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Muuda rööpad meldepunktiks
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Muuda rööpad meldepunktiks. Ctrl võimaldab meldepunkte ühendada. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Ehita raudteejaam. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Ehita rööbastee signaale. Ctrl valib semafooride ja fooride vahel{}Hiirega lohistades paigaldatakse foore sirgel teelõigul. Ctrl paigaldab foorid kuni järgmise jaamani{}Ctrl+klõps avab foori valikuakna. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Ehita rööbastee signaale. Ctrl valib semaforide ja fooride vahel{}Hiirega lohistades paigaldatakse foore sirgel teelõigul. Ctrl paigaldab foorid kuni järgmise jaamani{}Ctrl+klõps avab foori valikuakna. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Ehita raudteesild. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Ehita rongitunnel. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Vaheta rongitee, signaalide, meldepunktide ja jaamade ehitamise ja lammutamise vahel. Ctrl-klahviga eemaldatakse meldepunktid ja jaamad.
|
||||
@@ -1998,8 +2004,8 @@ STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Radade a
|
||||
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Vali raudteejaama perroonide arv
|
||||
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Perrooni pikkus
|
||||
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Vali raudteejaama pikkus
|
||||
STR_STATION_BUILD_DRAG_DROP :{BLACK}Venitamine
|
||||
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Ehita jaam kasutades hiirega venitust
|
||||
STR_STATION_BUILD_DRAG_DROP :{BLACK}Lohistamine
|
||||
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Ehita jaam kasutades hiirega lohistamist
|
||||
|
||||
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vali jaama klass mida tahad näidata
|
||||
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vali ehitatava jaama tüüp
|
||||
@@ -2009,12 +2015,12 @@ STR_STATION_CLASS_WAYP :Meldepunktid
|
||||
|
||||
# Signal window
|
||||
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signaali valik
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (semafor){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (semafor){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (semafor){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (semafor){}Kombineeritud signaal toimib nii sissesõidu-, kui ka väljasõidusignaalina. See võimaldab laialiulatuvaid eelsignaalide harusid ehitada.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (semafor){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (semafor){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (semafor){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (semafor){}Kombineeritud signaal toimib nii sissesõidu-, kui ka väljasõidusignaalina. See võimaldab laialiulatuvaid eelsignaalide harusid ehitada
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda
|
||||
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (elektriline){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (elektriline){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast
|
||||
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (elektriline){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi
|
||||
@@ -2031,6 +2037,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Vali rau
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vali sillatüüp
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Silla valik - ehitamiseks klõpsi sobival sillal
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Rippsild, terasest
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Raamistikuga, terasest
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Ulgtugi, terasest
|
||||
@@ -2087,7 +2094,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Ehita la
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Ehita laevadokk. Ctrl võimaldab jaamu ühendada. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Paigalda poi mis on kasutatav teemärgisena. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Ehita veejuhe. Shift valib ehitamise/hinna kuvamise režiimi
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Määratle veealad.{}Ehita kanal. CTRL-klahvi all hoides ujutab ümbruskonna üle.
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Määratle veealad.{}Ehita kanal. Ctrl-klahvi all hoides ujutab ümbruskonna üle.
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Jõgede paigutamine
|
||||
|
||||
# Ship depot construction window
|
||||
@@ -2337,7 +2344,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD lisainfo
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Algne autorikaitse {COPYRIGHT} 1995 Chris Sawyer, kõik õigused kaitstud
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD osa {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD meeskond
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD meeskond
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvesta mäng
|
||||
@@ -2562,7 +2569,7 @@ STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Depoost
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Ettevõtte '{1:COMPANY}' rongil '{0:VEHICLE}' on ebasobiv pikkus. See on tõenäoliselt põhjustatud problemaatilistest NewGRF-dest. Mäng võib kokku joosta või sünkroonist välja minna
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' sisaldab väära teavet.
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Veose/ümberseadistamise teave sõidukil '{1:ENGINE}' erineb ehitamisaegsest ostunimekirjast. Seetõttu võib uuendamisel või asendamisel ümberseadistamine ebaõnnestuda.
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Veose/ümberseadistamise teave sõidukil '{1:ENGINE}' erineb ehitamisaegsest ostunimekirjast. Seetõttu võib uuendamisel või asendamisel ümberseadistamine ebaõnnestuda
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' põhjustas toodangu tagasikutsumises lõpmatu korduse
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
@@ -2576,6 +2583,7 @@ STR_NEWGRF_INVALID_INDUSTRYTYPE :<vigane tööst
|
||||
STR_SIGN_LIST_CAPTION :{WHITE}Siltide nimekiri - {COMMA} Silt{P "" i}
|
||||
STR_SIGN_LIST_MATCH_CASE :{BLACK}Tõstutundlik
|
||||
STR_SIGN_LIST_CLEAR :{BLACK}Tühista filter
|
||||
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Lülita sisse/välja tõstutundlikkuse kasutamine siltide filtreerimisel
|
||||
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Tühista teksti filter
|
||||
|
||||
# Sign window
|
||||
@@ -2700,9 +2708,9 @@ STR_STATION_VIEW_RENAME_STATION_CAPTION :Jaama nime vahe
|
||||
|
||||
# Waypoint/buoy view window
|
||||
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade teemärgisel. Ctrl+klikk avab teemärgisel uue vaate
|
||||
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade teemärgisel. Ctrl+klõps avab teemärgisel uue vaate
|
||||
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Muuda meldepunkti nime
|
||||
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade poile. Ctrl+klikk avab poil uue vaate
|
||||
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade poile. Ctrl+klõps avab poil uue vaate
|
||||
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Muuda poi nime
|
||||
|
||||
STR_EDIT_WAYPOINT_NAME :{WHITE}Muuda meldepunkti nime
|
||||
@@ -2881,7 +2889,7 @@ STR_PURCHASE_INFO_SPEED :{BLACK}Tippkiir
|
||||
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Käituskulud: {GOLD}{CURRENCY}/aastas
|
||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kandevõime: {GOLD}{CARGO} {STRING}
|
||||
STR_PURCHASE_INFO_REFITTABLE :(ümberseadistatav)
|
||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Kujundatud: {GOLD}{NUM}{BLACK} Vanus: {GOLD}{COMMA} aastat
|
||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Kujundatud: {GOLD}{NUM}{BLACK} Vanus: {GOLD}{COMMA} aasta{P "" t}
|
||||
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Parim tehnoseisund: {GOLD}{COMMA}%
|
||||
STR_PURCHASE_INFO_COST :{BLACK}Hind: {GOLD}{CURRENCY}
|
||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Mass: {GOLD}{WEIGHT_S} {WEIGHT_S})
|
||||
@@ -3054,8 +3062,8 @@ STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Vii vaad
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vii peavaade lennukile
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada rong depoosse
|
||||
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada sõiduk garaaži. CTRL+klõps, et ainult teenindada.
|
||||
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada laev angaari. CTRL+klikk ainult teenindab.
|
||||
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada sõiduk garaaži. Ctrl+klõps, et ainult teenindada
|
||||
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada laev angaari. Ctrl+klõps ainult teenindab
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada lennuk angaari
|
||||
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ostab samasuguse rongi koos kõikide vagunitega. Ctrl+klõpsuga jagatakse sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
|
||||
@@ -3186,6 +3194,7 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
|
||||
STR_REFIT_TITLE :{GOLD}Vali veetav veoseliik:
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Uus kandevõime: {GOLD}{CARGO}{}{BLACK}Laeva ümberseadistamise hind: {GOLD}{CURRENCY}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Uus kandevõime: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Ümberseadistamise maksumus: {GOLD}{CURRENCY}
|
||||
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Vali ümberseadistatavad sõidukid. Hiirega lohistades saab valida mitu sõidukit. Klõpsates tühjal kohal valitakse terve sõiduk. Ctrl+klõps valib sõiduki ja temale järgneva keti
|
||||
|
||||
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Vali rongi veetav veoseliik
|
||||
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vali maanteesõiduki veetav veoseliik
|
||||
@@ -3207,7 +3216,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
|
||||
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Sõiduplaan
|
||||
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Näita sõiduplaani
|
||||
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}Sihtpunktide nimekiri. Valimiseks klõpsa sihtpunktil. CTRL + klikk keskendab vaateakna jaama peale.
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}Sihtpunktide nimekiri. Valimiseks klõpsa sihtpunktil. Ctrl+klõps keskendab vaateakna jaama peale.
|
||||
STR_ORDER_INDEX :{COMMA}:{NBSP}
|
||||
STR_ORDER_TEXT :{STRING} {STRING}
|
||||
|
||||
@@ -3279,7 +3288,8 @@ STR_ORDERS_GO_TO_BUTTON :{BLACK}Mine
|
||||
STR_ORDER_GO_TO_NEAREST_DEPOT :Mine lähimasse depoosse
|
||||
STR_ORDER_GO_TO_NEAREST_HANGAR :Mine lähimasse angaari
|
||||
STR_ORDER_CONDITIONAL :Tinglik sihtpunkti vahetamine
|
||||
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Lisa uus käsk nimekirja lõppu, või enne valitud käsku
|
||||
STR_ORDER_SHARE :Jaga korraldusi
|
||||
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Lisa uus käsk nimekirja lõppu, või enne valitud käsku. Ctrl määrab jaama puhul korralduseks 'lae üks täis', meldepunkti puhul 'peatuseta' ja depoo puhul 'hooldus'. 'Jaga korraldusi' või Ctrl lubab sellel sõidukil jagada korraldusi valitud veovahendiga. Klõpsates teisel sõidukil kopeeritakse selle korraldused
|
||||
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Täpsustatud käskluse lisamine
|
||||
|
||||
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Näita kõiki sama sõidugraafikuga mootorsõidukeid
|
||||
@@ -3478,9 +3488,9 @@ STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Katkine salvest
|
||||
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Salvestus on tehtud uuemas osas
|
||||
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Fail pole loetav
|
||||
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Faili ei saanud kirjutada
|
||||
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Andmeterviklikuse kontrolli ei läbitud
|
||||
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Andmeterviklikkuse kontrolli ei läbitud
|
||||
STR_GAME_SAVELOAD_NOT_AVAILABLE :<mitte saadaval>
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud.
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud
|
||||
|
||||
# Map generation messages
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kaarditekitamine katkes...{}... linnadele pole sobilike kohti
|
||||
@@ -3498,7 +3508,7 @@ STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skaala h
|
||||
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Kaardi suuruse liigne muutmine pole soovitatav. Jätka?
|
||||
|
||||
# Soundset messages
|
||||
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Mäng ei leidnud helisid. Helid saad paigaldada Internetisisu laadimise aknast.
|
||||
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Mäng ei leidnud helisid. Helid saad paigaldada Internetisisu laadimise aknast
|
||||
|
||||
# Screenshot related messages
|
||||
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Ekraanitõmmis edukalt salvestatud nimega '{STRING}'
|
||||
@@ -3521,6 +3531,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... ebas
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... juba ehitatud
|
||||
STR_ERROR_OWNED_BY :{WHITE}... omanik on {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ala kuulub teisele ettevõttele
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... maastikukujunduse limiit ületatud
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... maaala puhastamise limiit ületatud
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nime ei tohi korduda
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on ees
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Pole lubatud kui mäng seisab
|
||||
@@ -3642,7 +3654,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Meldepun
|
||||
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Meldepunkti ei saa siit eemaldada...
|
||||
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Enne peab rööbastelt kõik teemärgid eemaldama
|
||||
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... poi on ees
|
||||
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... poi on kasutusel!
|
||||
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... poi on kasutuses teise ettevõtte poolt!
|
||||
|
||||
# Depot related errors
|
||||
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Siia ei saa depood ehitada...
|
||||
@@ -3655,7 +3667,7 @@ STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Ei saa m
|
||||
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab olema depoos peatatud
|
||||
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab garaažis peatatud olema
|
||||
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab olema sadamas peatatud
|
||||
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}Lennuk peab olema peatatud angaari sees
|
||||
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... peab olema peatatud angaari sees
|
||||
|
||||
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Ainult depoos peatunud ronge saab muuta
|
||||
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Rong on liiga pikk
|
||||
@@ -3822,9 +3834,10 @@ STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Praegust
|
||||
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Valitud järjestust ei ole võimalik vahele jätta...
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}sõiduk ei saa igasse jaama minna
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}sõiduk ei saa antud jaama minna
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}seda käsku jagav sõiduk ei saa sinna jaama minna
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... seda käsku jagav sõiduk ei saa sinna jaama minna
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa jagada...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Korralduste jagamist ei saa peatada...
|
||||
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa kopeerida...
|
||||
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... liiga kaugel eelmisest sihtpunktist
|
||||
|
||||
@@ -3840,7 +3853,7 @@ STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Silti ei
|
||||
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Silti ei saa kustutada...
|
||||
|
||||
# Translatable comment for OpenTTD's desktop shortcut
|
||||
STR_DESKTOP_SHORTCUT_COMMENT :Koopia Transport Tycoon Deluxe-est
|
||||
STR_DESKTOP_SHORTCUT_COMMENT :Transport Tycoon Deluxe'il põhinev simulatsioonimäng
|
||||
|
||||
##id 0x2000
|
||||
# Town building names
|
||||
|
||||
+11
-3
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Poistu
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Pelin asetukset
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Vaikeusasetukset
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Lisäasetukset
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Tekoälyn asetukset
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-asetukset
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Läpinäkyvyysasetukset
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Kaupunkien nimet näkyvissä
|
||||
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Näytä
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Näytä kuljetusreitit kartalla.
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Näytä kasvillisuus kartalla.
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Näytä maanomistajat kartalla.
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klikkaa teollisuustyyppiä näyttääksesi sen. Ctrl+Klik näyttää valitun tyypin. Ctrl+Klik uudestaan näyttää kaikki teollisuustyypit
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klikkaa yhtiötä näyttääksesi sen omaisuuden. Ctrl+Klik näyttää ainoastaan valitun yhtiön. Ctrl+Klik uudestaan näyttää kaikki yhtiöt
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Tie
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Rautatie
|
||||
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Kaupunkien nimet kartalla.
|
||||
STR_SMALLMAP_CENTER :{BLACK}Keskitä pieni kartta tähän paikkaan
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kaikki pois päältä
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Kaikki päälle
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Näytä korkeus
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Älä näytä teollisuutta kartalla
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Näytä kaikki teollisuus kartalla
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Älä näytä teollisuutta kartalla
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Näytä kaikki teollisuus kartalla
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Valitse, näytetäänkö korkeuskartta
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Älä näytä yhtiöiden omaisuutta kartalla
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Näytä kaikki yhtiöiden omaisuus kartalla
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Näytä viimeisin viesti tai uutisraportti.
|
||||
@@ -2281,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistam
|
||||
STR_ABOUT_OPENTTD :{WHITE}Tietoja OpenTTD:stä
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Alkuperäiset oikeudet {COPYRIGHT} 1995 Chris Sawyer, kaikki oikeudet pidätetään
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Tallenna peli
|
||||
@@ -3470,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... maas
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... se on jo rakennettu
|
||||
STR_ERROR_OWNED_BY :{WHITE}... omistaja: {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... alueen omistaa toinen yhtiö
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... maanmuokkausraja saavutettu
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... ruutujen tyhjennysraja saavutettu
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nimen täytyy olla uniikki
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on tiellä.
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Ei sallittu pelin ollessa pysäytetty
|
||||
|
||||
+11
-3
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quitter
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Options du Jeu
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Niveau de Difficulté
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Configuration Avancée
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Configuration IA
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Paramètres Newgrf
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Options de transparence
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Afficher le nom des villes
|
||||
@@ -664,6 +665,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Afficher
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Afficher les routes de transport sur la carte
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Afficher la végétation sur la carte
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Afficher les propriétaires sur la carte
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Cliquer sur un type d'industrie pour basculer son affichage. Ctrl-clic pour désactiver tous les types excepté celui sélectionné. Ctrl-clic à nouveau pour activer tous les types d'industrie
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Cliquer sur une compagnie pour basculer l'affichage de ses propriétés. Ctr-clic pour désactiver toutes les compagnies excepté celle sélectionnée. Ctrl-clic à nouveau pour activer toutes les compagnies
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Routes
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Voies ferrées
|
||||
@@ -697,13 +700,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Afficher le nom des villes sur la carte
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centrer la carte sur la position actuelle
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Désactiver tout
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activer tout
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Relief
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}N'afficher aucune industrie sur la carte
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Afficher toutes les industries sur la carte
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}N'afficher aucune industrie sur la carte
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Afficher toutes les industries sur la carte
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Basculer l'affichage du relief
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}N'afficher aucune propriétés des compagnies sur la carte
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Afficher toutes les propriétés des compagnies sur la carte
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Afficher le dernier message ou bulletin
|
||||
@@ -2282,7 +2288,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrain apparte
|
||||
STR_ABOUT_OPENTTD :{WHITE}A propos de OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tous droits réservés
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 L'équipe OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 L'équipe OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sauvegarder la partie
|
||||
@@ -3471,6 +3477,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... déjà construit
|
||||
STR_ERROR_OWNED_BY :{WHITE}... appartient à {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... appartient à une autre compagnie
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}...{NBSP}limite de terrassement atteinte
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}...{NBSP}limite de démolition atteinte
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Le nom doit être unique
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} présente
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Non autorisé pendant la pause
|
||||
|
||||
@@ -688,8 +688,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altitude
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Non mostrar industrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar tódalas industrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Non mostrar industrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar tódalas industrias no mapa
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostrar a última mensaxe ou noticia
|
||||
@@ -2202,7 +2202,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propieda
|
||||
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright Orixinal {COPYRIGHT} 1995 Chris Sawyer, Tódolos dereitos reservados
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 O Equipo de OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 O Equipo de OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Grabar Partida
|
||||
|
||||
+15
-7
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Beenden
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spieleinstellungen
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Schwierigkeitsgrad
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Erweiterte Einstellungen
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :KI - Einstellungen
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-Einstellungen
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparenzeinstellungen
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Städtenamen anzeigen
|
||||
@@ -664,6 +665,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Industri
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Transportwege auf der Weltkarte anzeigen
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Vegetation auf der Weltkarte anzeigen
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Landeigentümer auf der Weltkarte anzeigen
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Anzeige einer Industrie umschalten durch Klick. Strg+Klick zeigt alle an außer die Industrie. Neuerliches Strg+Klick zeigt alle Industrien
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Anzeigeeigenschaften mit Klick auf Firma ändern. Strg+Klick deaktiviert alle Firmen außer die ausgewählte. Wiederholtes Strg+Klick aktiviert alle Firmen
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Straßen
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Gleise
|
||||
@@ -697,13 +700,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Städtenamen anzeigen ein/aus
|
||||
STR_SMALLMAP_CENTER :{BLACK}Zusatzansicht zur akutellen Position scrollen
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles deaktivieren
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles aktivieren
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Zeige Höhe
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Industrien ausblenden
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Industrien einblenden
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Industrien ausblenden
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Industrien einblenden
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Anzeige des Höhenreliefs umschalten
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Zeige kein Eigentum des Unternehmens auf der Karte
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Zeige das ganze Eigentum des Unternehmens auf der Karte
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Letzte Nachricht oder letzten Bericht anzeigen
|
||||
@@ -2282,7 +2288,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes G
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprüngliches Urheberrecht {COPYRIGHT} 1995 Chris Sawyer, Alle Rechte vorbehalten
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD Version {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD-Team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD-Team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spiel speichern
|
||||
@@ -2536,7 +2542,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Text fü
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Städte
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keine -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Städtenamen - Klick auf den Namen scrollt Hauptansicht zur Stadt. Strg+Klick öffnet neue Zusatzansicht bei der Stadt
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Städtenamen - Klick auf den Namen zentriert Hauptansicht auf die Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Stadt
|
||||
STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA}
|
||||
|
||||
# Town view window
|
||||
@@ -2596,10 +2602,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_NONE :{ORANGE}- Keine -
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Bereits vergebene Subventionen:
|
||||
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} von {STRING} nach {STRING}{YELLOW} ({COMPANY}{YELLOW}, bis {DATE_SHORT})
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick auf Dienstleistung scrollt Hauptansicht zur Industrie/Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie/Stadt
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick auf Dienstleistung zentriert Hauptansicht auf die Industrie/Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie/Stadt
|
||||
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - Klick auf den Namen scrollt Hauptansicht zur Station. Strg+Klick öffnet neue Zusatzansicht bei der Station
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - Klick auf den Namen zentriert Hauptansicht auf die Station. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Station
|
||||
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Strg gedrückt halten, um mehrere Einträge auszuwählen
|
||||
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Haltestelle{P "" n}
|
||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
@@ -2730,7 +2736,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Keine
|
||||
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportiert)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportiert)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - Klick auf den Namen scrollt Hauptansicht zur Industrie. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - Klick auf den Namen zentriert Hauptansicht auf die Industrie. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie
|
||||
|
||||
# Industry view
|
||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||
@@ -3471,6 +3477,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... unge
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... ist bereits gebaut
|
||||
STR_ERROR_OWNED_BY :{WHITE}... Eigentum von {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... Gelände gehört einer anderen Firma
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... Landschaftsbau Limit erreicht
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... Obergrenze für Abrißarbeiten erreicht
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Nicht erlaubt während das Spiel angehalten ist
|
||||
|
||||
+3
-3
@@ -795,8 +795,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Απενεργοποίηση όλων
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ενεργοποίηση όλων
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Εμφάνιση ύψους
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Εμφάνιση καμίας βιομηχανίας στο χάρτη
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Εμφάνιση όλων των βιομηχανιών στο χάρτη
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Εμφάνιση καμίας βιομηχανίας στο χάρτη
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Εμφάνιση όλων των βιομηχανιών στο χάρτη
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Εναλλάγη εμφάνισης υψομετρικού χάρτη
|
||||
|
||||
# Status bar messages
|
||||
@@ -2373,7 +2373,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτη
|
||||
STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Αρχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηρούνται
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD έκδοση {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Η ομάδα του OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Η ομάδα του OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Αποθήκευση Παιχνιδιού
|
||||
|
||||
+3
-3
@@ -710,8 +710,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}השתק את כולן
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}הצג את כולן
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}הצג גובה
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}אל תציג תעשיות על המפה
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}הצג את כל התעשיות על המפה
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}אל תציג תעשיות על המפה
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}הצג את כל התעשיות על המפה
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}שנה מצב הצגה של מפת גבהים
|
||||
|
||||
# Status bar messages
|
||||
@@ -2254,7 +2254,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעל
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD אודות
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}כל הזכויות שמורות , {COPYRIGHT}1995 כריס סויר - {NBSP}זכויות יוצרים מקוריות
|
||||
STR_ABOUT_VERSION :{BLACK}{REV} גירסה , OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}שמור משחק
|
||||
|
||||
+14
-5
@@ -411,6 +411,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Kilépés
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Beállítások
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Nehézségi beállítások
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Haladó beállítások
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :MI beállítások
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF beállítások
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Átlátszósági beállítások
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Városnevek mutatása
|
||||
@@ -726,6 +727,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Gazdasá
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Szállítási útvonalak mutatása a térképen
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Növényzet mutatása a térképen
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Tulajdonosok mutatása a térképen
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Kattints egy gazdasági épület típusra annak megjelenítésének ki/bekapcsolásához. Ctrl+Kattintással kikapcsolja az összeset kivéve a kiválasztott típust. Ctrl+Kattintás még egyszer bekapcsolja az összeset
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Kattints egy cégre a tulajdonainak megjelenítésének ki/bekapcsolásához. Ctrl+Kattintással kikapcsolja az összeset kivéve a kiválasztottat. Ctrl+Kattintás még egyszer bekapcsolja az összeset
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Út
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Vasút
|
||||
@@ -760,13 +763,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Városnevek be/ki
|
||||
STR_SMALLMAP_CENTER :{BLACK}A térkép közepét a jelenlegi helyre állítja
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kikapcsol mind
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Bekapcsol mind
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mutasd a magasságot
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne mutasd a gazdasági létesítményeket a térképen
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mutasd az összes gazdasági létesítményt a térképen
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne mutasd a gazdasági létesítményeket a térképen
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mutasd az összes gazdasági létesítményt a térképen
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Magasságtérkép be/kikapcsolása
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Semelyik cég tulajdonainak megjelenítése a térképen
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Összes cég tulajdonainak megjelenítése a térképen
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Utolsó üzenet vagy újsághír megmutatása
|
||||
@@ -1150,7 +1156,7 @@ STR_CONFIG_SETTING_ON :Be
|
||||
STR_CONFIG_SETTING_DISABLED :kikapcsolva
|
||||
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Járművek sebességének kijelzése: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Lejtőre és partokra építés: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Építmények alatti tereprendezés engedélyezése (autoslope): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Épületek, vágányok, stb. alatti tereprendezés engedélyezése (autoslope): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Élethűbben méretezett állomási vonzáskörzetek bekapcsolása: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Települési tulajdonú utak/hidak/alagutak rombolásának engedélyezése: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Óriásvonatok engedélyezése: {ORANGE}{STRING}
|
||||
@@ -1242,7 +1248,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Magass
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Órairánnyal szemben
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Órairányban
|
||||
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}A sík térképhez hozzáadandó magasság: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}A térkép határain lévő táj rendezésének engedélyezése: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}A térkép határain lévő mezők tájrendezésének engedélyezése: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Az északi határnál egy vagy több mező nem üres
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Az egyik határnál egy vagy több mező nem víz
|
||||
|
||||
@@ -2038,6 +2044,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Válassz
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Közúti híd építése
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Híd kiválasztása - kattints arra a hídra, amit meg akarsz építeni
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Függő, acél
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Gerendás, acél
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Rácsos, acél
|
||||
@@ -2344,7 +2351,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Vállalat álta
|
||||
STR_ABOUT_OPENTTD :{WHITE}Az OpenTTD-ről
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Eredeti copyright {COPYRIGHT} 1995 Chris Sawyer, Minden jog fenntartva
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD {REV} verzió
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 Az OpenTTD csapat
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 Az OpenTTD csapat
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Játék mentése
|
||||
@@ -3533,6 +3540,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... nem
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... már van itt
|
||||
STR_ERROR_OWNED_BY :{WHITE}... {STRING} tulajdona
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a terület más vállalaté
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... tájrendezési limit elérve
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... mezőtörlési limit elérve
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}A névnek egyedinek kell lennie
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}...{1:STRING} van az útban
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Szünet közben nem megengedett
|
||||
|
||||
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Fela allt
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Sýna allt
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Sýna hæð
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Sýna ekki iðnaði
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Sýna alla iðnaði
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Sýna ekki iðnaði
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Sýna alla iðnaði
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Sýna/fela hæðakort
|
||||
|
||||
# Status bar messages
|
||||
@@ -2263,7 +2263,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land í eigu fy
|
||||
STR_ABOUT_OPENTTD :{WHITE}Um OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Upphaflegur höfundarréttur {COPYRIGHT} 1995 Chris Sawyer, Öll réttindi áskilin
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD útgáfa {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD hópurinn
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD hópurinn
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Vista leik
|
||||
|
||||
+65
-63
@@ -331,9 +331,9 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Pertumbu
|
||||
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Pertumbuhan Kota
|
||||
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Membuat Industri
|
||||
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Pembangunan Jalan
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Menanam Pohon
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Menanam Pohon. Shift untuk menampilkan perkiraan biaya
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Memasang pengenal
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Penempatan Obyek
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Tempatkan Obyek. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
############ range for SE file menu starts
|
||||
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Simpan Skenario
|
||||
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Keluar
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Pengaturan permainan
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Pengaturan tingkat kesulitan
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Pengaturan lanjutan
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Pengaturan AI
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Pengaturan NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Pengaturan Transparansi
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Nama kota ditampilkan
|
||||
@@ -700,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Matikan semua
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktifkan semua
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Tampilkan tinggi
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Tidak menampilkan industri pada peta
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Tampilkan semua industri pada peta
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Tidak menampilkan industri pada peta
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Tampilkan semua industri pada peta
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}tampilkan/sembunyikan heightmap
|
||||
|
||||
# Status bar messages
|
||||
@@ -1153,17 +1154,17 @@ STR_CONFIG_SETTING_ORDER_REVIEW_ON :semua kendaraan
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Ingatkan jika ada kendaraan yg merugi: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Kendaraan tidak pernah kadaluarsa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Perbarui otomatis kendaraan yang telah tua: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Perbarui otomatis kendaraan {ORANGE}{STRING}{LTBLUE} bulan sblm/sesudah usia maks.
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Perbarui otomatis kendaraan pada {ORANGE}{STRING}{LTBLUE} bulan sblm/sesudah usia maksimalnya
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Minimal dana tersedia untuk perbaruan otomatis: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Durasi pesan kesalahan: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Waktu tunggu hover event: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Durasi pesan kesalahan: {ORANGE}{STRING} detik
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Waktu tunggu tips muncul: {ORANGE}{STRING} detik
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Waktu tunggu hover event: {ORANGE}dimatikan
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Tampilkan populasi kota di label nama kota: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Pembangkit dataran: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Asli
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Jarak maks. Kilang Minyak Dari tepi{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Jarak maks. Kilang Minyak Dari tepi: {ORANGE}{STRING} kotak
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Tinggi garis salju: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Kekasaran daratan(hanya TerraGenesis) : {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Sangat halus
|
||||
@@ -1494,8 +1495,8 @@ STR_FACE_LOAD_DONE :{WHITE}Wajah fa
|
||||
STR_FACE_FACECODE :{BLACK}Wajah pemain no.
|
||||
STR_FACE_FACECODE_TOOLTIP :{BLACK}Lihat/ubah nomor wajah pemain
|
||||
STR_FACE_FACECODE_CAPTION :{WHITE}Lihat/ubah nomer wajah pemain
|
||||
STR_FACE_FACECODE_SET :{WHITE}Nomer kode wajah baru telah diatur
|
||||
STR_FACE_FACECODE_ERR :{WHITE}Tidak dapat mengubah nomer wajah pemain - haruslah angka antara 0 dan 4,294,967,295!
|
||||
STR_FACE_FACECODE_SET :{WHITE}Tidak dapat mengubah nomer wajah pemain - nomer harus diantara 0 - 4,294,967,295!
|
||||
STR_FACE_FACECODE_ERR :{WHITE}Tidak dapat mengubah nomer wajah pemain - harus antara 0 - 4,294,967,295!
|
||||
STR_FACE_SAVE :{BLACK}Simpan
|
||||
STR_FACE_SAVE_TOOLTIP :{BLACK}Simpan wajah kesukaanmu
|
||||
STR_FACE_SAVE_DONE :{WHITE}Wajah ini akan disimpan sebagai favorit dalam berkas config OpenTTD.
|
||||
@@ -1612,7 +1613,7 @@ STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Bahasa p
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Agar pemain lain mengetahui bahasa apa yang digunakan pada sever
|
||||
|
||||
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Mulai permainan
|
||||
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulai satu permainan dalam jaringan dari salah satu peta acak atau skenario
|
||||
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulai bermain bersama dari peta secara acak atau skenario terpilih
|
||||
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Buka Permainan
|
||||
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Lanjutkan permainan bersama dari simpanan terdahulu (pastikan untuk terhubung sebagai pemain yang benar)
|
||||
|
||||
@@ -1914,16 +1915,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Konstruksi Rel
|
||||
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Pembangunan Monorel
|
||||
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Pembangunan Maglev
|
||||
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bangun rel. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bangun rel kereta menggunakan mode Autorail. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bangun depo (untuk pembelian dan perbaikan kereta)
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ubah rel menjadi waypoint. Ctrl untuk mengaktifkan penggabungan waypoint
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bangun stasiun kereta. Ctrl untuk mengaktifkan penggabungan stasiun
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Membangun sinyal kereta. Ctrl - berganti sinyal bendera-lampu.
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Membangun Jembatan rel
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Membangun terowongan kereta
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bangun rel. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel. Shift untuk menampilkan perkiraan biaya
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bangun rel kereta menggunakan mode Autorail. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel. Shift untuk menampilkan perkiraan biaya
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bangun depo (untuk pembelian dan perbaikan kereta). Shift untuk menampilkan perkiraan biaya
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ubah rel menjadi waypoint. Ctrl untuk mengaktifkan penggabungan waypoint. Shift untuk menampilkan perkiraan biaya
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bangun stasiun kereta. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Membangun sinyal kereta. Ctrl - berganti sinyal bendera-lampu. Drag - membuat sinyal sepanjang rel. Shift untuk menampilkan perkiraan biaya
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Membangun Jembatan kereta. Shift untuk menampilkan perkiraan biaya
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Membangun terowongan kereta. Shift untuk menampilkan perkiraan biaya
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Membangun/bongkar rel kereta, sinyal, waypoint, dan stasiun. Tekan Ctrl juga dapat membongkar rel pada waypoint dan stasiun
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konversi jenis rel
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konversi jenis rel. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
# Rail depot construction window
|
||||
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Pilihan arah depo
|
||||
@@ -1964,7 +1965,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinyal K
|
||||
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinyal Kombo (elektris){}Sinyal Kombo berfungsi ganda, sebagai Sinyal masuk sekaligus Sinyal keluar. Sehingga kita bisa membuat rangkaian sinyal-sinyal
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinyal Jalur (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur standard bisa di lewati dari arah belakang
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinyal Jalur Searah (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur searah tidak bisa di lewati dari arah belakangnya
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konversi Sinyal{}Jika terpilih, klik pada sinyal yang telah ada akan mengakibatkan sinyal berubah jenisnya, CTRL-click untuk mengubah secara berturut-turut
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konversi Sinyal{}Jika terpilih, klik pada sinyal yang telah ada akan mengakibatkan sinyal berubah jenisnya, CTRL-click untuk mengubah secara berturut-turut. Shift untuk menampilkan perkiraan biaya
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Kerapatan Sinyal
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Kurangi kerapatan sinyal
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Tambah kerapatan sinyal
|
||||
@@ -1974,6 +1975,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Pilih Je
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Pilih Jembatan
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Pilihan jembatan - Klik pada jembatan yang ingin anda bangun
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensi, Baja
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Balok, Baja
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Beton, Baja
|
||||
@@ -1987,21 +1989,21 @@ STR_BRIDGE_TUBULAR_SILICON :Pipa, Silikon
|
||||
# Road construction toolbar
|
||||
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Pembangunan Jalan
|
||||
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Konstruksi Jalan Trem
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bangun bagian jalan. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bangun jalur trem. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Bangun jalan menggunakan mode Autoroad. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Bangun jalur trem menggunakan mode Autotram. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan kendaraan)
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan trem)
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bangun stasiun bus. Ctrl untuk mengaktifkan penggabungan stasiun
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Bangun stasion trem penumpang. Ctrl untuk mengaktifkan penggabungan stasiun
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bangun terminal bongkar muat. Ctrl untuk mengaktifkan penggabungan stasiun
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Bangun stasiun trem. Ctrl untuk mengaktifkan penggabungan stasiun
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bangun bagian jalan. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bangun jalur trem. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Bangun jalan menggunakan mode Autoroad. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Bangun jalur trem menggunakan mode Autotram. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan kendaraan). Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan trem). Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bangun stasiun bus. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Bangun stasion trem penumpang. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bangun terminal bongkar muat. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Bangun stasiun trem. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktif/Non Aktifkan jalan satu arah
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Membangun jembatan
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Membangun jembatan trem
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Membangun terowongan
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Membangun terowongan trem
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Membangun jembatan. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Membangun jembatan trem. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Membangun terowongan. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Membangun terowongan trem. Shift untuk menampilkan perkiraan biaya
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Bangun/Bongkar konstruksi jalanan
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Membangun/bongkar konstruksi jalur trem
|
||||
|
||||
@@ -2024,12 +2026,12 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Pilih ar
|
||||
# Waterways toolbar (last two for SE only)
|
||||
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Konstruksi Perairan.
|
||||
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Perairan
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Membangun kanal
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Membangun pengunci
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bangun galangan kapal (untuk pembelian dan perbaikan kapal)
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bangun pelabuhan. Ctrl untuk mengaktifkan penggabungan stasiun
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Tempatkan pelampung yang dapat digunakan sebagai petunjuk arah
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Membangun jembatan air
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Membangun kanal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Membangun pengunci kanal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bangun galangan kapal (untuk pembelian dan perbaikan kapal). Shift untuk menampilkan perkiraan biaya
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bangun pelabuhan. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Tempatkan pelampung yang dapat digunakan sebagai petunjuk arah. Shift untuk menampilkan perkiraan biaya
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Membangun jembatan air. Shift untuk menampilkan perkiraan biaya
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Membuat area perairan .{}Membuat kanal, kecuali jika CTRL ditekan pada level yang sejajar dengan laut, maka air akan memenuhi permukaan
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Membuat sungai
|
||||
|
||||
@@ -2042,7 +2044,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Pelabuha
|
||||
|
||||
# Airport toolbar
|
||||
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Bandara
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bangun bandara. Ctrl untuk mengaktifkan penggabungan stasiun
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bangun bandara. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
# Airport construction window
|
||||
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Pilih Bandara
|
||||
@@ -2072,11 +2074,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Proses L
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Turunkan penjuru dataran. Drag untuk menurunkan penjuru pertama dan meratakan area setinggi penjuru yg baru. Ctrl untuk memilih secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Naikkan penjuru dataran. Drag untuk menaikkan penjuru pertama dan meratakan area setinggi penjuru yg baru. Ctrl untuk memilih secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ratakan permukaan setinggi ujung kotak terpilih. Ctrl untuk memilih area secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Pemilihan obyek
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pilih obyek yg akan dibangun
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pilih obyek yg akan dibangun. Shift untuk menampilkan perkiraan biaya
|
||||
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Kelas obyek
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Pra-tayang obyek
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Ukuran: {GOLD}{NUM} x {NUM} kotak
|
||||
@@ -2088,7 +2090,7 @@ STR_OBJECT_CLASS_TRNS :Pemancar
|
||||
STR_PLANT_TREE_CAPTION :{WHITE}Pepohonan
|
||||
STR_PLANT_TREE_TOOLTIP :{BLACK}Pilih jenis pohon untuk ditanam
|
||||
STR_TREES_RANDOM_TYPE :{BLACK}Tanam pohon secara acak
|
||||
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Tempatkan tipe Tumbuhan secara acak
|
||||
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Tempatkan tipe tumbuhan secara acak. Shift untuk menampilkan perkiraan biaya
|
||||
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Pohon Acak
|
||||
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Menanam pohon secara acak pada lansekap
|
||||
|
||||
@@ -2109,7 +2111,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Apakah a
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Pertumbuhan Kota
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Kota baru
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Membangun kota baru
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Membangun kota baru. Shift untuk menampilkan perkiraan biaya
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Kota secara acak
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Membangun kota di lokasi secara acak
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Buat kota secara acak
|
||||
@@ -2280,7 +2282,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Per
|
||||
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hak Cipta asli {COPYRIGHT} 1995 Chris Sawyer, Hak Cipta dilindungi
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versi {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Tim OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Tim OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpan Permainan
|
||||
@@ -2701,7 +2703,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Membangu
|
||||
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Lokasi Kantor
|
||||
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Tampilkan kantor pusat
|
||||
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Pindah Kantor Pusat
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Ganti Wajah
|
||||
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Pilih wajah baru pimpinan
|
||||
@@ -2714,8 +2716,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ubah nam
|
||||
|
||||
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Beli 25% saham perusahaan
|
||||
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Jual 25% saham perusahaan
|
||||
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham perusahaan ini
|
||||
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham perusahaan ini
|
||||
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham perusahaan ini. Shift untuk menampilkan perkiraan biaya
|
||||
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham perusahaan ini. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nama Perusahaan
|
||||
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nama Pimpinan
|
||||
@@ -2848,10 +2850,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Beli Ken
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Beli Kapal
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Beli Pesawat
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kereta yang dipilih
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kendaraan yang dipilih
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang dipilih
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang dipilih
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kereta yang dipilih. Shift untuk menampilkan perkiraan biaya
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kendaraan yang dipilih. Shift untuk menampilkan perkiraan biaya
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang dipilih. Shift untuk menampilkan perkiraan biaya
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang dipilih. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Ubah Nama
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Ganti Nama
|
||||
@@ -2916,10 +2918,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Gandakan
|
||||
STR_DEPOT_CLONE_SHIP :{BLACK}Gandakan
|
||||
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Gandakan
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kereta yang sama termasuk gerbongnya. Klik tombol ini lalu klik kereta yang ingin digandakan baik didalam maupun diluar depo. Ctrl+Click untuk berbagi perintah
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Klik tombol ini lalu klik kendaraan yang ingin digandakan, baik didalam maupun diluar bengkel.Ctrl+Click untuk berbagi perintah
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama . Klik tombol ini dan kemudian pada satu kapal di dalam atau diluar galangan. Ctrl+Click untuk berbagi perintah
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ini akan membeli satu unit pesawat yang sama. Klik tombol ini dan kemudian pada satu pesawat didalam atau diluar hangar. Ctrl+Click untuk berbagi perintah
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kereta yang sama termasuk gerbongnya. Klik tombol ini lalu klik kereta yang ingin digandakan baik didalam maupun diluar depo. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Klik tombol ini lalu klik kendaraan yang ingin digandakan, baik didalam maupun diluar bengkel.Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama . Klik tombol ini dan kemudian pada satu kapal di dalam atau diluar galangan. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ini akan membeli satu unit pesawat yang sama. Klik tombol ini dan kemudian pada satu pesawat didalam atau diluar hangar. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan utama pada lokasi depo. Ctrl+Click akan membuka viewport baru pada lokasi depo
|
||||
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan utama pada lokasi bengkel kendaraan. Ctrl+Click akan membuka viewport baru pada lokasi bengkel kendaraan
|
||||
@@ -3003,10 +3005,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintah
|
||||
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintahkan kapal berhenti di galangan. CTRL+klik hanya akan memerintahkan perbaikan di galangan
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintahkan pesawat berhenti di hangar. CTRL+klik hanya akan memerintahkan perbaikan di hangar
|
||||
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Untuk membeli rangkaian kereta yang sama termasuk gerbongnya. Ctrl-Klik untuk berbagi perintah
|
||||
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Ctrl+Click akan berbagi perintah
|
||||
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama. Ctrl+Click akan berbagi perintah
|
||||
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ini akan membali satu unit pesawat yang sama. Ctrl+Click untuk berbagi perintah
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Untuk membeli rangkaian kereta yang sama termasuk gerbongnya. Ctrl-Klik untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
|
||||
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Ctrl+Click akan berbagi perintah. Shift untuk menampilkan perkiraan biaya
|
||||
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama. Ctrl+Click akan berbagi perintah. Shift untuk menampilkan perkiraan biaya
|
||||
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ini akan membali satu unit pesawat yang sama. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Paksa kereta terus berjalan tanpa menunggu sinyal hijau
|
||||
|
||||
@@ -3789,7 +3791,7 @@ STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Tidak da
|
||||
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Tidak dapat menghapus tanda...
|
||||
|
||||
# Translatable comment for OpenTTD's desktop shortcut
|
||||
STR_DESKTOP_SHORTCUT_COMMENT :Tiruan Transport Tycoon Deluxe
|
||||
STR_DESKTOP_SHORTCUT_COMMENT :Permainan simulasi berdasarkan Transport Tycoon Deluxe
|
||||
|
||||
##id 0x2000
|
||||
# Town building names
|
||||
|
||||
+7
-3
@@ -700,9 +700,11 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Díchumasaigh gach
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Cumasaigh gach
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Taispeáin airde
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ná taispeáin aon tionscal ar an léarscáil
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Taispeáin gach tionscal ar an léarscáil
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ná taispeáin aon tionscal ar an léarscáil
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Taispeáin gach tionscal ar an léarscáil
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Scoránaigh an mapa airde a thaipeáint
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ná taispeáin maoin ar bith na cuideachta ar an léarscáil
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Taispeáin maoin uile na cuideachta ar an léarscáil
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Taispeáin an teachtaireacht nó an tuairic nuachta deiridh
|
||||
@@ -2272,7 +2274,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Talamh faoi úi
|
||||
STR_ABOUT_OPENTTD :{WHITE}Maidir le OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Cóipcheart bunaidh {COPYRIGHT} 1995 Chris Sawyer, Gach ceart ar cosaint
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD leagan {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 An fhoireann OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 An fhoireann OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sábháil an Cluiche
|
||||
@@ -3454,6 +3456,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... níl
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... tógtha cheana féin
|
||||
STR_ERROR_OWNED_BY :{WHITE}... is le {STRING} é
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... is le cuideachta eile an limistéar
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... baineadh an teorainn tírdhreachaithe amach
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... baineadh teorainn glanta na dtíleanna amach
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Caithfidh ainm uathúil a bheith ann
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}Tá {1:STRING} sa bhealach
|
||||
|
||||
|
||||
+13
-4
@@ -350,6 +350,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Esci
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opzioni gioco
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Impostazioni difficoltà
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Impostazioni avanzate
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Impostazioni IA
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Impostazioni NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opzioni trasparenza
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostra nomi città
|
||||
@@ -665,6 +666,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostra l
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostra i percorsi di trasporto sulla mappa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostra la vegetazione sulla mappa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostra i proprietari dei terreni sulla mappa
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Fare clic su un tipo di industria per attivare/disattivare la visualizzazione.CTRL+clic disabilita tutti i tipi tranne quello selezionato. CTRL+clic nuovamente abilita tutti i tipi
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Fare clic su una compagnia per attivare/disattivare la visualizzazione delle sue proprietà. CTRL+clic disabilita tutte le compagnie tranne quella selezionata. CTRL+clic nuovamente abilita tutte le compagnie
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Strade
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Ferrovie
|
||||
@@ -698,13 +701,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Attiva/disattiva la visualizzazione dei nomi delle città sulla mappa
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centra la minimappa sulla posizione corrente
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disabilita tutti
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Abilita tutti
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra altitudine
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nasconde tutte le industrie dalla mappa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostra tutte le industrie sulla mappa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nasconde tutte le industrie dalla mappa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostra tutte le industrie sulla mappa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Attiva/disattiva la visualizzazione della mappa altimetrica
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nasconde le proprietà di tutte le compagnie dalla mappa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostra le proprietà di tutte le compagnie sulla mappa
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostra l'ultimo messaggio o notizia
|
||||
@@ -1180,7 +1186,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotazio
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Antioraria
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Oraria
|
||||
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Altitudine delle mappe pianeggiante: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Abilita la scelta del tipo di riquadri sui bordi della mappa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Consenti la rimodellazione del riquadri di terreno ai bordi della mappa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Uno o più riquadri sul lato nord non sono vuoti
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Uno o più riquadri su uno dei bordi non sono d'acqua
|
||||
|
||||
@@ -1976,6 +1982,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Selezion
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Seleziona ponte stradale
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selezione ponte - fare clic sul ponte desiderato per costruirlo
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Sospeso, Acciaio
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :A travatura, Acciaio
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :A mensola, Acciaio
|
||||
@@ -2282,7 +2289,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno possedu
|
||||
STR_ABOUT_OPENTTD :{WHITE}Informazioni su OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright originale {COPYRIGHT} 1995 Chris Sawyer, Tutti i diritti riservati
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versione {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Il team OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Il team OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salva partita
|
||||
@@ -3471,6 +3478,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... sito
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... già costruito
|
||||
STR_ERROR_OWNED_BY :{WHITE}... posseduto da {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'area appartiene a un'altra compagnia
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... raggiunto limite rimodellazione terreno
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... raggiunto limite ripulitura aree
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Il nome deve essere univoco
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} di mezzo
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Non consentito durante la pausa
|
||||
|
||||
@@ -691,8 +691,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}すべてを切
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}すべてを入
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}雪の高さ
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}地図に産業を示さないようにします
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}地図のぜんぶの産業を示す
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}地図に産業を示さないようにします
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}地図のぜんぶの産業を示す
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}ハイトマップを示すのをトグルします
|
||||
|
||||
# Status bar messages
|
||||
@@ -2245,7 +2245,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :会社が所有
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD について
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}オリジナル版権{COPYRIGHT} 1995 Chris Sawyer、不許複製
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD バージョン {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}ゲームを保存
|
||||
|
||||
+5
-3
@@ -697,12 +697,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}도시 이름 표시/숨기기
|
||||
STR_SMALLMAP_CENTER :{BLACK}소형맵을 현재 위치로 이동시킵니다.
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}모두 사용 안함
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}모두 사용
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}고도 보여주기
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}지도상에 모든 사업 보여주기 않기
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}지도상에 모든 산업 보여주기
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}지도상에 모든 사업 보여주기 않기
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}지도상에 모든 산업 보여주기
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}고도 표시 토글
|
||||
|
||||
# Status bar messages
|
||||
@@ -1965,6 +1966,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}철교
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}다리 종류를 선택하십시오
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}다리 건설 - 원하는 다리 종류를 선택하세요
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :강철 현수교
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :강철 거더교
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :강철 캔틸레버교
|
||||
@@ -2271,7 +2273,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :회사 소유
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD에 대해서
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD 버전 {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD 개발팀
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD 개발팀
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}게임 저장
|
||||
|
||||
@@ -2164,7 +2164,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam pie
|
||||
STR_ABOUT_OPENTTD :{WHITE}Par OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orģinālās autortiesības {COPYRIGHT} 1995 Chris Sawyer, Visas tiesības rezervētas
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versija {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD grupa
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD grupa
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Saglabāt spēli
|
||||
|
||||
@@ -775,8 +775,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Išjungti visas
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Įjungti visas
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Sniego aukštis
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Žemėlapyje nerodyti industrijų
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Žemėlapyje rodyti visas industrijas
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje nerodyti industrijų
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje rodyti visas industrijas
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Rodyti arba slėpti heightmap
|
||||
|
||||
# Status bar messages
|
||||
@@ -2328,7 +2328,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žem
|
||||
STR_ABOUT_OPENTTD :{WHITE}Apie OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Pradinės versijos teisės priklauso {COPYRIGHT} 1995 Chris Sawyer, Visos teisės saugomos
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versija {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD komanda
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD komanda
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Išsaugoti žaidimą
|
||||
|
||||
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}All ausschalten
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}All unschalten
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}D'Héicht uweisen
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Keng Industrien op der Kaart uweisen
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}All Industrien op der Kaart uweisen
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Keng Industrien op der Kaart uweisen
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}All Industrien op der Kaart uweisen
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Wiessel d'Usiicht vun der Héigtenkaart
|
||||
|
||||
# Status bar messages
|
||||
@@ -2270,7 +2270,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenb
|
||||
STR_ABOUT_OPENTTD :{WHITE}Iwwert OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original Copyright {COPYRIGHT} 1995 Chris Sawyer, All Rechter virbehalen
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD Versioun {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 D'OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 D'OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spill späicheren
|
||||
|
||||
+3
-3
@@ -692,8 +692,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Nyahaktifkan semua
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktifkan semua
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Paparkan ketinggian
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Jangan paparkan industri dalam peta
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Senaraikan semua industri dalam peta
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Jangan paparkan industri dalam peta
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Senaraikan semua industri dalam peta
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Papar atau padamkan heightmap
|
||||
|
||||
# Status bar messages
|
||||
@@ -2234,7 +2234,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah dimiliki
|
||||
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hakcipta asal {COPYRIGHT} 1995 Chris Sawyer, Hakcipta terpelihara
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versi {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpankan Permainan
|
||||
|
||||
@@ -350,6 +350,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Avslutt
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spillinnstillinger
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Vanskelighetsgrad
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Avanserte innstillinger
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Instillinger for kunstig intelligens
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-innstillinger
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Instillinger for gjennomsiktighet
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Vis bynavn
|
||||
@@ -698,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Skru av/på bynavn på kartet
|
||||
STR_SMALLMAP_CENTER :{BLACK}Midstill oversiktskartet på gjeldende posisjon
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktiver alle
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktiver alle
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vis høyde
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ikke vis industrier på kartet
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vis alle industrier på kartet
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ikke vis industrier på kartet
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vis alle industrier på kartet
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Veksle mellom visning av høydekart
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ikke vis bedriftseide eiendommer på kartet
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Vis alle bedriftseide eiendommer på kartet
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Vis siste melding eller nyhetsrapport
|
||||
@@ -1104,7 +1108,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realistisk
|
||||
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Hellingsnivå for tog {ORANGE}{STRING}{NBSP}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Hellingsnivå for kjøretøy {ORANGE}{STRING}{NBSP}%
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Forby tog og skip å gjøre 90-graders svinger: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Forby tog og skip å gjøre 90° svinger: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Slå sammen stasjoner som bygges ved siden av hverandre: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Tillat sammenslåing av stasjoner som ikke ligger inntil hverandre: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Bruk forbedret lastealgoritme: {ORANGE}{STRING}
|
||||
@@ -1147,6 +1151,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Det er i
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Flyplasser utgår aldri: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Varsle hvis et kjøretøy er tapt: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Inspiser kjøretøyenes ordre: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :nei
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ja, men utelukk stoppede kjøretøy
|
||||
@@ -1217,6 +1222,11 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-200
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
|
||||
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Pause automatisk ved start av nytt spill: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Når spillet er satt på pause, tillat: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :ingen handlinger
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :alle ikke-konstruerings relaterte hanlinger
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :alt utenom landskapsendring
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Alle handlinger
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Bruk avansert kjøretøyliste: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Av
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Eget firma
|
||||
@@ -1430,6 +1440,7 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktisk land
|
||||
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Subtropisk landskap
|
||||
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Leketøylandskap
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Endre dato: {ORANGE} {DATE_SHORT}
|
||||
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Endre nåværende årstall
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Tillat endring av produksjonsmengder: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
@@ -1693,6 +1704,7 @@ STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Henter s
|
||||
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Henter firmainformasjon..
|
||||
############ End of leave-in-this-order
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" er} foran deg
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} nedlastet så langt
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} lastet ned hittil
|
||||
|
||||
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Koble fra
|
||||
@@ -2274,7 +2286,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firma-eid lando
|
||||
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opprinnelig opphavsbeskyttet {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheter reservert
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versjon {REV}. Oversatt til norsk av Thor Morten Skogrand med flere.
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD-teamet
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD-teamet
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spill
|
||||
@@ -3210,11 +3222,14 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Hopp ove
|
||||
|
||||
STR_ORDERS_DELETE_BUTTON :{BLACK}Slett
|
||||
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Slett den markerte ordren
|
||||
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Slett alle ordre
|
||||
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stopp Deling
|
||||
|
||||
STR_ORDERS_GO_TO_BUTTON :{BLACK}Kjør til
|
||||
STR_ORDER_GO_TO_NEAREST_DEPOT :Gå til nærmeste garasje/stall/hangar/dokk
|
||||
STR_ORDER_GO_TO_NEAREST_HANGAR :Gå til nærmeste hangar
|
||||
STR_ORDER_CONDITIONAL :Betinget ordrehopp
|
||||
STR_ORDER_SHARE :Del ordre
|
||||
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Sett inn en ny ordre før den markerte ordren, eller legg til i slutten av listen. CTRL gir ordren 'full last, enhver varetype', kontrollpunktordre 'direkte' og verkstedsordre 'vedlikehold'
|
||||
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Sett inn en avansert ordre
|
||||
|
||||
@@ -3456,8 +3471,10 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...{NBSP
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... allerede bygget
|
||||
STR_ERROR_OWNED_BY :{WHITE}...{NBSP}eies av {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området eies av et annet firma
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... grense for landskapsendring har blitt nådd
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navn må være unikt
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i veien
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Du kan ikke gjøre dette imens spillet er satt på pause
|
||||
|
||||
# Local authority errors
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}s bystyre nekter deg å gjøre dette.
|
||||
@@ -3659,6 +3676,7 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er
|
||||
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start og slutt må være på linje
|
||||
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...{NBSP}broens ender må være på land
|
||||
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... broen er for lang
|
||||
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Broen ville ende utenfor enden kartet
|
||||
|
||||
# Tunnel related errors
|
||||
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikke bygge tunnel her...
|
||||
@@ -3758,6 +3776,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... kjø
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... et kjøretøy som deler denne ordren kan ikke gå til den stasjonen
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan ikke dele ordreliste...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Kan ikke stoppe deling av ordreliste...
|
||||
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan ikke kopiere ordreliste...
|
||||
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...{NBSP}for langt i fra forrige destinasjon
|
||||
|
||||
|
||||
@@ -167,7 +167,7 @@ STR_ABBREV_NONE :{TINYFONT}IN
|
||||
STR_ABBREV_ALL :{TINYFONT}ALLE
|
||||
|
||||
# 'Mode' of transport for cargoes
|
||||
STR_PASSENGERS :{COMMA} passasjerar
|
||||
STR_PASSENGERS :{COMMA} passasjer{P "" s}
|
||||
STR_BAGS :{COMMA} sekkar
|
||||
STR_TONS :{COMMA} tonn
|
||||
STR_LITERS :{COMMA} liter
|
||||
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktiver alle
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktiver alle
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Syne høgd
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ikkje syne industriar på kart
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Syne alle industriar på kart
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ikkje syne industriar på kart
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Syne alle industriar på kart
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Byt syning av høgdekart
|
||||
|
||||
# Status bar messages
|
||||
@@ -2247,7 +2247,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast a
|
||||
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opphaveleg opphavsbeskytta av {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheiter reservert
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versjon {REV}. Oversett til nynorsk av Thor Morten Skogrand med fleire.
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD-teamet
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD-teamet
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spel
|
||||
@@ -2558,7 +2558,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikk på teneste for å midtstille hovedvisninga på industri/by. CTRL+klikk syner industri/by i eit nytt tilleggsvindauge
|
||||
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Stasjonsnamn - Klikk på stasjonsnamnet for å sjå stasjonen i hovedvisninga. CTRL+klikk syner stasjonen i eit nytt tilleggsvindauge
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Stasjonsnamn - Klikk på namnet for å syne stasjonen i hovedvisninga. CTRL+klikk syner stasjonen i eit tilleggsvindauge
|
||||
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hald inne CTRL for å velje fleire
|
||||
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stasjon{P "" ar}
|
||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
@@ -2689,7 +2689,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ingen
|
||||
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}{NBSP}% transportert)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}{NBSP}%/{COMMA}{NBSP}% transportert)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinamn - Klikk på industrinamnet for å syne industrien i hovedvisninga. CTRL+klikk syner industrien i eit nytt tilleggsvindauge
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinamn - Klikk på namnet for å syne industrien i hovedvisninga. CTRL+klikk syner industrien i eit tilleggsvindauge
|
||||
|
||||
# Industry view
|
||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||
|
||||
+14
-5
@@ -727,6 +727,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Wyjście
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opcje gry
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Ustawienia trudności
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Ustawienia zaawanasowane
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Ustawienia SI
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Ustawienia NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcje przeźroczystości
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Wyświetlanie nazw miast
|
||||
@@ -1042,6 +1043,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Pokaż p
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Pokaż drogi na mapie
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Pokaż roślinność na mapie
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Pokaż teren mający właściciela
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klik na typie przedsiębiorstwa żeby przełączyć jego wyświetlanie. Ctrl+klik wyłącza wszystkie typy prócz wybranego. Ponowne Ctrl+klik włącza wszystkie typy przedsiębiorstw
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klik na firmie żeby wyświetlić jej posiadłości. Ctrl+klik wyłącza wszystkie firmy prócz wybranej. Ponowne Ctrl+klik włącza wszystkie firmy
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Drogi
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Koleje
|
||||
@@ -1076,13 +1079,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Pokaż nazwy miast na mapie
|
||||
STR_SMALLMAP_CENTER :{BLACK}Wyśrodkuj mapę na aktualnej lokalizacji
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Wyłącz wszystko
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Włącz wszystko
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Pokaż wysokość
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nie pokazuj przedsiębiorstw na mapie
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Pokaż wszystkie przedsiębiorstwa na mapie
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nie pokazuj przedsiębiorstw na mapie
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Pokaż wszystkie przedsiębiorstwa na mapie
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Przełącz wyświetlanie mapy wysokości
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nie wyświetlaj posiadłości firmy na mapie
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Wyświetl wszystkie posiadłości firmy na mapie
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaż ostatnią wiadomość lub ogłoszenie
|
||||
@@ -1470,7 +1476,7 @@ STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Pozwól
|
||||
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Pozwól na bardziej realistyczny zasięg obejmowania: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Pozwól usuwać drogi, mosty, tunele, itp. należące do miasta: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Pozwól budować bardzo długie pociągi: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Ilość dymu/iskier lokomotywy: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Ilość dymu / iskier lokomotywy: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :brak
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :oryginalnie
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :realistycznie
|
||||
@@ -1562,7 +1568,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Włącz
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedno lub więcej pól na północnej krawędzi nie jest puste
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedno lub więcej pól na krawędzi nie jest wodą
|
||||
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. wielkość stacji: {ORANGE}{STRING} tytuł {RED}Uwaga: Duże wartości spowalniają grę
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. wielkość stacji: {ORANGE}{STRING} pól {RED}Uwaga: Duże wartości spowalniają grę
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automatycznie serwisuj helikoptery na lądowiskach: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Przyłącz narzędzia krajobrazu do okien środków transportu: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Kolor lądu używany w minimapie: {ORANGE}{STRING}
|
||||
@@ -2354,6 +2360,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Wybierz
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Wybierz most drogowy
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Wybór mostu - kliknij na wybranym moście, aby go zbudować
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Podwieszany, stalowy
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Dźwigarowy, stalowy
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Wspornikowy, stalowy
|
||||
@@ -2660,7 +2667,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiada
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prawa Autorskie {COPYRIGHT} 1995 Chris Sawyer, Wszelkie prawa zastrzeżone
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD wersja {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 Zespół OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 Zespół OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Zapisz grę
|
||||
@@ -3855,6 +3862,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... niew
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... już zbudowano
|
||||
STR_ERROR_OWNED_BY :{WHITE}... w posiadaniu {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... teren jest własnością innej firmy
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... osiągnięto limit terraformowania
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... osiągnięto limit czyszczenia pól
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nazwa nie może się powtarzać
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na drodze
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Niedozwolone w trakcie pauzy
|
||||
|
||||
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar tudo
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar tudo
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altura
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Não mostrar indústrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas as indústrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Não mostrar indústrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas as indústrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alternar a disposição do mapa de alturas
|
||||
|
||||
# Status bar messages
|
||||
@@ -2281,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno proprie
|
||||
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Direitos de autor originais {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 A equipa do OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 A equipa do OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Jogo
|
||||
|
||||
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Ieşire din joc
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opţiunile jocului
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Setări dificultate
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Setări avansate
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Setări IA
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Setări NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opţiuni transparenţă
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Afişează numele oraşelor
|
||||
@@ -700,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Dezactivează toate
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activează toate
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Afişează înălţimea
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nu afişa nicio industrie pe hartă
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Afişează toate industriile pe hartă
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nu afişa nicio industrie pe hartă
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Afişează toate industriile pe hartă
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Comută afişarea hărţii de înălţimi
|
||||
|
||||
# Status bar messages
|
||||
@@ -1974,6 +1975,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Alege po
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Alege pod rutier
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Alegere pod - click pe podul preferat pentru a-l construi
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensie, Oţel
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Grindă, Oţel
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Arc, Oţel
|
||||
@@ -2280,7 +2282,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren în propr
|
||||
STR_ABOUT_OPENTTD :{WHITE}Despre OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Toate drepturile rezervate
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versiunea {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Echipa OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Echipa OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvează joc
|
||||
@@ -2701,7 +2703,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construi
|
||||
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vezi sediul
|
||||
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Vezi sediul companiei
|
||||
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Mută sediu
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Mută sediul companiei (costa 1% din valoarea companiei)
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Mută sediul companiei (costa 1% din valoarea companiei). Shift+Click arată estimarea de cost fără a muta sediul companiei
|
||||
|
||||
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Schimbă poza
|
||||
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Alege o nouă poză a preşedintelui
|
||||
@@ -2728,7 +2730,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Nimic
|
||||
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Numele industriilor - clic pe nume pentru focalizarea pe industrie. Ctrl+Click deshide o fereastra cu locaţia industriei
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Numele industriilor - clic pe nume pentru focalizarea pe industrie. Ctrl+Click deschide o fereastră cu locaţia industriei
|
||||
|
||||
# Industry view
|
||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||
|
||||
+16
-7
@@ -474,6 +474,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Выход
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Настройки игры
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Настройки сложности
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Расширенные настройки
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Настройки ИИ
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Настройки NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Настройки прозрачности
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Показывать названия городов
|
||||
@@ -808,6 +809,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Пока
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Показать маршруты на карте
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Показать растительность на карте
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Показать владельцев земли на карте
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Щелчок по типу предприятия переключает отображение его на карте. Ctrl+щелчок отключает все типы, кроме выбранного. Повторный Ctrl+щелчок включает все типы предприятий.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Щелчок по названию компании переключает отображение её собственности на карте. Ctrl+щелчок отключает отображение всех компаний, кроме выбранной. Повторный Ctrl+щелчок включает отображение всех компаний.
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Дороги
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Железные дороги
|
||||
@@ -841,13 +844,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Включить/выключить названия городов
|
||||
STR_SMALLMAP_CENTER :{BLACK}Центрировать миникарту по этой позиции
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Выключить все
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Включить все
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Рельеф
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Скрыть все предприятия на карте
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Показать все предприятия на карте
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Скрыть все предприятия на карте
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Показать все предприятия на карте
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Отображение рельефа на карте
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Скрыть собственность всех компаний
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Показать собственность всех компаний на карте
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Показать последнее сообщение или новость
|
||||
@@ -987,9 +993,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
|
||||
# Extra view window
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Окно просмотра {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Скопировать в окно
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Скопировать эту позицию в окно просмотра
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Скопировать текущую позицию в окно просмотра
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставить из окна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Вставить эту позицию из окна просмотра
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Показать в основном окне
|
||||
|
||||
# Game options window
|
||||
STR_GAME_OPTIONS_CAPTION :{WHITE}Настройки игры
|
||||
@@ -1240,7 +1246,7 @@ STR_CONFIG_SETTING_ON :да
|
||||
STR_CONFIG_SETTING_DISABLED :отключено
|
||||
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Показывать скорость транспорта в панели статуса: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Разрешить строительство на склонах и на берегу: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Разрешить терраформ. под зданиями, дорогами и т.д. (автоспуски): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Разрешить изм. ландшафта под зданиями, дорогами и т. д. (автоспуски): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Зона покрытия зависит от типа станции: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Разрешить снос (почти) всех городских объектов: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Разрешить очень длинные поезда: {ORANGE}{STRING}
|
||||
@@ -1332,7 +1338,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Вра
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Против часовой стрелки
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :По часовой стрелке
|
||||
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Уровень высоты для карт с плоским рельефом: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Разрешить терраформинг на краю карты: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Разрешить изменение ландшафта на краю карты: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Одна или несколько клеток в северном углу не пусты
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Одна или несколько клеток берега без воды
|
||||
|
||||
@@ -2144,6 +2150,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Выбе
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Выберите тип моста
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Выбор моста - кликните на изображении моста, который вы хотите построить
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING}{}{VELOCITY}; {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Висячий стальной
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Балочный стальной
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Консольный стальной
|
||||
@@ -2454,7 +2461,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земля в
|
||||
STR_ABOUT_OPENTTD :{WHITE}Об OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Оригинальные авторские права {COPYRIGHT} 1995 Chris Sawyer. Все права защищены.
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Команда разработчиков OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Команда разработчиков OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Сохранить игру
|
||||
@@ -3653,6 +3660,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... уже построено
|
||||
STR_ERROR_OWNED_BY :{WHITE}... принадлежит {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... участок принадлежит другой компании
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... количество ландшафтных изменений ограничено
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... количество очищаемых клеток ограничено
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Имя должно быть уникальным
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на пути
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Запрещено во время паузы
|
||||
|
||||
@@ -536,6 +536,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Izađi
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opcije
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Podešavanje težine
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Detaljna podešavanja
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :VI podešavanja
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF podešavanja
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcije transparentnosti
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Prikazana imena naselja
|
||||
@@ -895,8 +896,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Sva sakrivena
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Sva prikazana
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Prikaži visine
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Sakrij sve fabrike na karti
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Prikaži na karti sve fabrike
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Sakrij sve fabrike na karti
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži na karti sve fabrike
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Promena prikaza elevacije
|
||||
|
||||
# Status bar messages
|
||||
@@ -2169,6 +2170,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Izbor ž
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Izbor drumskog mosta
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - gradnja se potvrđuje klikom na željeni most
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Viseći, čelični
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Gredni, čelični
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Obešeni, čelični
|
||||
@@ -2475,7 +2477,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemljište u po
|
||||
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originalni kopirajt {COPYRIGHT} 1995 Chris Sawyer, Sva prava zadržana
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD tim
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD tim
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sačuvaj poziciju
|
||||
|
||||
@@ -698,8 +698,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}全部禁用
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}全部启用
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}显示高度
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}在地图上不显示工业设施
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}在地图上显示所有工业设施
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}在地图上不显示工业设施
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}在地图上显示所有工业设施
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}切换高度图显示
|
||||
|
||||
# Status bar messages
|
||||
@@ -2260,7 +2260,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司属地
|
||||
STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原始版权由 {COPYRIGHT} 1995 Chris Sawyer 所有,保留一切权力。
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD 团队
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD 团队
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}保存游戏
|
||||
|
||||
+3
-3
@@ -767,8 +767,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}zakázať všetky
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Povolit vsetky
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Ukázať výšku
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nezobraziť žiadny priemysel na mape
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Zobraziť všetok priemysel na mape
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nezobraziť žiadny priemysel na mape
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Zobraziť všetok priemysel na mape
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Prepnúť zobrazenie výškovej mapy
|
||||
|
||||
# Status bar messages
|
||||
@@ -2337,7 +2337,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Spoločnosťou
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Pôvodný copyright: {COPYRIGHT} 1995 Chris Sawyer, všetky práva vyhradené
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD verzia {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 team OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 team OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložiť hru
|
||||
|
||||
@@ -742,8 +742,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Onemogoči vse
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Omogoči vse
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Prikaži višino
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Na zemljevidu ne prikaži nobene industrije
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Na zemljevidu prikaži vse industrije
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Na zemljevidu ne prikaži nobene industrije
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Na zemljevidu prikaži vse industrije
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Preklopi vidljivost višinske karte
|
||||
|
||||
# Status bar messages
|
||||
@@ -2322,7 +2322,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti
|
||||
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prvotne avtorske pravice {COPYRIGHT} 1995 Chris Sawyer, vse pravice pridržane
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD različica {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 ekipa OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 ekipa OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Shrani igro
|
||||
|
||||
+87
-79
@@ -235,8 +235,8 @@ STR_TOOLTIP_DEBUG :{BLACK}Mostrar
|
||||
STR_TOOLTIP_STICKY :{BLACK}Esta ventana no se cerrará tras usar el comando 'Cerrar Todas las Ventanas'
|
||||
STR_TOOLTIP_RESIZE :{BLACK}Pulse y arrastre para redimensionar la ventana
|
||||
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Cambiar entre tamaño de ventana grande/pequeño
|
||||
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de scroll - mueve la lista arriba/abajo
|
||||
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de scroll - mueve la lista izquierda/derecha
|
||||
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplazamiento - mueve la lista arriba/abajo
|
||||
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplazamiento - mueve la lista izquierda/derecha
|
||||
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoler edificios, etc. en un área de terreno. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
|
||||
|
||||
# Query window
|
||||
@@ -314,10 +314,10 @@ STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Construi
|
||||
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Construir carreteras
|
||||
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Construir muelles para barcos
|
||||
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Construir aeropuertos
|
||||
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Abre la herramienta de paisaje para nivelar/elevar terrenos, plantar árboles, etc.
|
||||
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Abre la herramienta de terreno para nivelar/elevar terrenos, plantar árboles, etc.
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Mostrar ventana de sonido/música
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Mostrar último mensaje/noticia, mostrar opciones de mensajes
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Información de área, consola, depuración IA, capturas, sobre OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Información de área, consola, depuración IA, capturas, acerca de OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Alternar barras de herramientas
|
||||
|
||||
# Extra tooltips for the scenario editor toolbar
|
||||
@@ -328,7 +328,7 @@ STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retroced
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avanza la fecha de inicio en un año
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Click para fijar el año inicial
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, guía de pueblos
|
||||
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generación de paisaje
|
||||
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generación de terreno
|
||||
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Creación de pueblos
|
||||
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Generación de industria
|
||||
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Construcción de carreteras
|
||||
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Salir
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opciones de juego
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Configuración de dificultad
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Opciones avanzadas
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Configuración de IA
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Configuración NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opciones de transparencia
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Ver nombres de pueblos
|
||||
@@ -422,7 +423,7 @@ STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Construir aerop
|
||||
############ range ends here
|
||||
|
||||
############ range for landscaping menu starts
|
||||
STR_LANDSCAPING_MENU_LANDSCAPING :Paisaje
|
||||
STR_LANDSCAPING_MENU_LANDSCAPING :Terreno
|
||||
STR_LANDSCAPING_MENU_PLANT_TREES :Plantar árboles
|
||||
STR_LANDSCAPING_MENU_PLACE_SIGN :Colocar cartel
|
||||
############ range ends here
|
||||
@@ -574,7 +575,7 @@ STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstam
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
############ End of order list
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Cantidad de vehículos que obtuvieron beneficios el año pasado. Incluye vehículos de carretera, trenes, barcos y aeronaves
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Cantidad de partes de estación que han tenido servicio. Cada parte de una estación (ej. estaciones de tren, paradas de autobús, aeropuertos, etc) es contabilizado, incluso si están unidas en una estación
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Cantidad de partes de estación que han tenido servicio. Cada parte de una estación (ej. estaciones de tren, paradas de autobús, aeropuertos, etc.) es contabilizado, incluso si están unidas en una estación
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Beneficio del vehículo con menores ingresos (de entre todos los vehículos con más de 2 años)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el beneficio más bajo de los pasados 12 trimestres
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el beneficio más alto de los pasados 12 trimestres
|
||||
@@ -664,6 +665,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostrar
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostrar rutas de transporte en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostrar vegetación en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostrar propietarios de terrenos en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click en un tipo de industria para mostrarlo/ocultarlo. Ctrl+Click oculta todos los tipos excepto el seleccionado. Ctrl+Click de nuevo en el mismo tipo muestra todos los tipos de industrias
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click en una empresa para mostrar/ocultar sus propiedades. Ctrl+Click oculta todas las empresas excepto la seleccionada. Ctrl+Click de nuevo en la misma empresa muestra todas las empresas
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Carreteras
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Ferrocarriles
|
||||
@@ -697,13 +700,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Poner/quitar nombres de pueblos en el mapa
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centrar mapa en la posición actual
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altura
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}No mostrar industrias en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas las industrias en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}No mostrar industrias en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas las industrias en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Mostrar / ocultar mapa de alturas
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}No mostrar propiedades de empresas en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostrar todas las propiedades de empresas en el mapa
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostrar último mensaje/noticia
|
||||
@@ -949,7 +955,7 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Seleccio
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunto de gráficos base
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona el conjunto de gráficos base a usar
|
||||
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fichero perdido/corrupto{P "" s}
|
||||
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fichero{P "" s} perdido{P "" s} o corrupto{P "" s}
|
||||
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Información adicional acerca de este fichero de gráficos
|
||||
|
||||
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Conjunto de sonidos base
|
||||
@@ -1003,9 +1009,9 @@ STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Ver grá
|
||||
STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Guardar
|
||||
|
||||
############ range for difficulty settings starts
|
||||
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nº Máximo de jugadores: {ORANGE}{COMMA}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Nº. de pueblos: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Nº. de industrias: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Num. Máximo de jugadores: {ORANGE}{COMMA}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Num. de pueblos: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Num. de industrias: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Préstamo inicial máximo: {ORANGE}{CURRENCY}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Tasa de interés inicial: {ORANGE}{COMMA}%
|
||||
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Costes de Operación de Vehículo: {ORANGE}{STRING}
|
||||
@@ -1016,7 +1022,7 @@ STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Coste d
|
||||
STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Tipo de terreno: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Cantidad de mar/lagos: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Economía: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Marcha atrás trenes: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Marcha atrás de trenes: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Desastres: {ORANGE}{STRING}
|
||||
STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Actitud de las autoridades ante cambios del terreno: {ORANGE}{STRING}
|
||||
############ range for difficulty settings ends
|
||||
@@ -1087,7 +1093,7 @@ STR_CONFIG_SETTING_ON :Sí
|
||||
STR_CONFIG_SETTING_DISABLED :desactivado
|
||||
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Mostrar velocidad del vehículo en la barra de estado: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permitir la construcción en cuestas y orillas: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permitir modificar terreno bajo carreteras, raíles, etc. (autopendiente): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permitir modificar terreno bajo carreteras, raíles, etc.: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permitir tamaño del área de captación más realista: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permitir eliminar más propiedades de pueblos: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Permitir la construcción de trenes muy largos: {ORANGE}{STRING}
|
||||
@@ -1116,7 +1122,7 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Método
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :ninguno
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :como las otras industrias
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :prospección
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Area plana alrededor de industrias: {ORANGE}{STRING} casilla{P 0:1 "" s}
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Área plana alrededor de industrias: {ORANGE}{STRING} casilla{P 0:1 "" s}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Construcción de más de una industria similar por pueblo: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Mostrar siempre fecha larga en la barra de estado: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Mostrar señales en el lado de conducción: {ORANGE}{STRING}
|
||||
@@ -1166,7 +1172,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Máxima distancia desde los bordes para las Refinerías de Petróleo {ORANGE}{STRING} casilla{P 0:1 "" s}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Altura línea nieve: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Aspereza del terreno (Solo TerraGenesis) : {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Aspereza del terreno (Sólo TerraGenesis) : {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muy Suave
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Suave
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Áspero
|
||||
@@ -1185,31 +1191,31 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Uno o m
|
||||
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Expansión máxima de estaciones: {ORANGE}{STRING} casilla{P 0:1 "" s}{RED}Advertencia: Valores altos ralentizan
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Mantener los helicópteros en helipuertos automáticamente: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Une la barra de paisaje a la barra de construcción: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Color de terreno usado en el minimapa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Une la barra de terreno a la barra de construcción: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Color de terreno usado en el mapa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde oscuro
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta
|
||||
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}El scroll de ratón mueve la vista en dirección opuesta: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Scroll de vista suavizado: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Desplazamiento de vista invertido: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Desplazamiento de vista suavizado: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Mostrar medidas usando las herramientas de construcción: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Ver estaciones de la empresa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LIVERIES_NONE :Ninguno
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Propia empresa
|
||||
STR_CONFIG_SETTING_LIVERIES_ALL :Todas las empresas
|
||||
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Charla de equipo preferida con <ENTER>: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Función de la rueda de scroll: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Función de la rueda del ratón: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom sobre el mapa
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scroll sobre el mapa
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Desplazamiento sobre el mapa
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Nada
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Velocidad del scroll sobre el mapa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Velocidad de la rueda del ratón sobre el mapa: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Emulación del botón derecho: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desactivado
|
||||
|
||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Scroll con botón izquierdo: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Desplazamiento con botón izquierdo: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Usar formato de fecha {ORANGE}{STRING}{LTBLUE} para los nombres de partidas guardadas
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :largo (31 Dic 2008)
|
||||
@@ -1243,10 +1249,10 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Mantene
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Agrupar costes en la ventana de finanzas: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Herramientas de construcción aún sin vehículos apropiados: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Número máximo de trenes por compañía: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Número máximo de vehículos por compañía: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Número máximo de aeronaves por compañía: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Número máximo de barcos por compañía: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Número máximo de trenes por empresa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Número máximo de vehículos por empresa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Número máximo de aeronaves por empresa: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Número máximo de barcos por empresa: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Desactivar trenes para el ordenador: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Desactivar vehículos de carretera para el ordenador: {ORANGE}{STRING}
|
||||
@@ -1313,8 +1319,8 @@ STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Posici
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Izquierda
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Centro
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Derecha
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Radio de snap de ventana: {ORANGE}{STRING} pixel{P 0:1 "" es}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Radio de snap de ventana: {ORANGE}desactivado
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Radio de fijación de ventana: {ORANGE}{STRING} pixel{P 0:1 "" es}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Radio de fijación de ventana: {ORANGE}desactivado
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Máximo número de ventanas no-ancladas: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Máximo número de ventanas no-ancladas: {ORANGE}desactivado
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Velocidad crecimiento pueblo: {ORANGE}{STRING}
|
||||
@@ -1346,13 +1352,13 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trenes
|
||||
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Pueblos
|
||||
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrias
|
||||
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder para trenes: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Encaminador para trenes: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recomendado)
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Pathfinder para vehículos de carretera: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Encaminador para vehículos de carretera: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_YAPF :YAPF {BLUE}(Recomendado)
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Pathfinder para barcos: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Encaminador para barcos: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Original {BLUE}(Recomendado)
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
|
||||
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(No recomendado)
|
||||
@@ -1384,10 +1390,10 @@ STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Comienza
|
||||
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Crear un mundo/escenario de juego personalizado
|
||||
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Empezar una partida multijugador
|
||||
|
||||
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Elegir estilo de escenario 'templado'
|
||||
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Elegir estilo de escenario 'subártico'
|
||||
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Elegir estilo de escenario 'subtropical'
|
||||
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Elegir estilo de escenario 'juguetelandia'
|
||||
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Elegir estilo de terreno 'templado'
|
||||
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Elegir estilo de terreno 'subártico'
|
||||
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Elegir estilo de terreno 'subtropical'
|
||||
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Elegir estilo de terreno 'juguetelandia'
|
||||
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Muestra las opciones del juego
|
||||
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Muestra las opciones de dificultad
|
||||
@@ -1430,10 +1436,10 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldó
|
||||
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Los túneles pueden cruzarse: {ORANGE}{STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jets se estrellan menos en aeropuertos pequeños: {ORANGE}{STRING}
|
||||
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambiar clima: {ORANGE} {STRING}
|
||||
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Paisaje templado
|
||||
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Paisaje subártico
|
||||
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Paisaje subtropical
|
||||
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Paisaje juguetelandia
|
||||
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Terreno templado
|
||||
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Terreno subártico
|
||||
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Terreno subtropical
|
||||
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Terreno juguetelandia
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambiar fecha: {ORANGE} {DATE_SHORT}
|
||||
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Cambiar año actual
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Activar modificación de los valores de producción: {ORANGE}{STRING}
|
||||
@@ -1496,7 +1502,7 @@ STR_FACE_FACECODE :{BLACK}Cara del
|
||||
STR_FACE_FACECODE_TOOLTIP :{BLACK}Ver y/o asignar número de cara de presidente
|
||||
STR_FACE_FACECODE_CAPTION :{WHITE}Ver y/o asignar número de cara de presidente
|
||||
STR_FACE_FACECODE_SET :{WHITE}Nuevo código de cara ha sido asignado
|
||||
STR_FACE_FACECODE_ERR :{WHITE}No se puede asignar número de cara de presidente - debe ser un numéro entre 0 y 4,294,967,295!
|
||||
STR_FACE_FACECODE_ERR :{WHITE}No se puede asignar número de cara de presidente - debe ser un número entre 0 y 4,294,967,295!
|
||||
STR_FACE_SAVE :{BLACK}Guardar
|
||||
STR_FACE_SAVE_TOOLTIP :{BLACK}Guardar cara favorita
|
||||
STR_FACE_SAVE_DONE :{WHITE}Esta cara ha sido guardada como tu favorita en el fichero de configuración
|
||||
@@ -1544,7 +1550,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nombre
|
||||
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nombre de la partida
|
||||
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clientes
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes online / máx clientes{}Compañías online / máximo compañías
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes online / máx. clientes{}Empresas online / máximo empresas
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Tamaño del mapa
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Tamaño del mapa del juego{}Click para ordenar por área
|
||||
@@ -1558,10 +1564,10 @@ STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Pulse en
|
||||
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Servidor al que has estado conectado la última vez:
|
||||
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Pulsa para seleccionar el servidor al que has jugado la última vez
|
||||
|
||||
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO JUEGO
|
||||
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMACIÓN DEL JUEGO
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
|
||||
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Escenario: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Terreno: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamaño Mapa: {WHITE}{COMMA}x{COMMA}
|
||||
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versión servidor: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Dirección servidor: {WHITE}{STRING}
|
||||
@@ -1601,13 +1607,13 @@ STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generar juego n
|
||||
STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
|
||||
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (anuncio)
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} cliente{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máx clientes:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máximo de clientes:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Seleccione un número máximo de clientes. No es necesario ocupar todos los espacios
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compañia{P y s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo compañías:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de compañías
|
||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} empresa{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de empresas
|
||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Espectadores máximos
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Espectadores máximos:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de espectadores
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma hablado:
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Otros jugadores sabrán cual es el idioma hablado en este servidor
|
||||
@@ -1615,7 +1621,7 @@ STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Otros ju
|
||||
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Empezar Juego
|
||||
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Comenzar nuevo juego en red con un mapa al azar o el escenario seleccionado
|
||||
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Cargar Juego
|
||||
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continúa una partida multijugador guardada (asegúrese de conectar con la compañía correcta)
|
||||
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continuar una partida multijugador guardada (asegúrese de conectar con la empresa correcta)
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduce un nombre para el juego en red
|
||||
|
||||
@@ -1665,7 +1671,7 @@ STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de
|
||||
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparándose para unirse: {ORANGE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listado de empresas actualmente en el juego. Puede unirse a una empresa existente o crear una nueva si hay espacio libre
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO EMPRESA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓN DE LA EMPRESA
|
||||
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nombre empresa: {WHITE}{STRING}
|
||||
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
|
||||
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor empresa: {WHITE}{CURRENCY}
|
||||
@@ -1785,7 +1791,7 @@ STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :recibido paquet
|
||||
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :versión incorrecta
|
||||
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nombre en uso
|
||||
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :contraseña incorrecta
|
||||
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :error en el id de la empresa en el DoCommand
|
||||
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :empresa incorrecta en un DoCommand
|
||||
STR_NETWORK_ERROR_CLIENT_KICKED :expulsado por el servidor
|
||||
STR_NETWORK_ERROR_CLIENT_CHEATER :ha intentado usar un truco
|
||||
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor lleno
|
||||
@@ -1803,7 +1809,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Juego todavía
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Juego todavía pausado ({STRING}, {STRING})
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Juego todavía pausado ({STRING}, {STRING}, {STRING})
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Juego reanudado ({STRING})
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :numero de jugadores
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :número de jugadores
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :clientes conectándose
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual
|
||||
############ End of leave-in-this-order
|
||||
@@ -2070,7 +2076,7 @@ STR_AIRPORT_CLASS_HELIPORTS :Helipuertos
|
||||
STR_STATION_BUILD_NOISE :{BLACK}Ruido generado: {GOLD}{COMMA}
|
||||
|
||||
# Landscaping toolbar
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}Paisaje
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}Terreno
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Bajar una esquina del terreno. Arrastrar reduce la esquina seleccionada y nivela el resto del terreno seleccionado a dicha altura. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Subir una esquina del terreno. Arrastrar eleva la esquina seleccionada y nivela el resto del terreno seleccionado a dicha altura. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivela un área de terreno a la altura de la primera esquina seleccionada. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
|
||||
@@ -2092,21 +2098,21 @@ STR_PLANT_TREE_TOOLTIP :{BLACK}Seleccio
|
||||
STR_TREES_RANDOM_TYPE :{BLACK}Tipo aleatorio
|
||||
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Colocar distintos árboles al azar. Shift permite mostrar una estimación del precio
|
||||
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Árboles al azar
|
||||
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Planta árboles al azar sobre el paisaje
|
||||
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Planta árboles al azar sobre el terreno
|
||||
|
||||
# Land generation window (SE)
|
||||
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Generación de terrenos
|
||||
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca zonas rocosas sobre el paisaje
|
||||
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define área désertica.{}Mantén pulsado Ctrl para quitarla
|
||||
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca zonas rocosas sobre el terreno
|
||||
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define área desértica.{}Mantén pulsado Ctrl para quitarla
|
||||
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar el tamaño del bloque de terreno a bajar/subir
|
||||
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Reducir tamaño del bloque de terreno a bajar/subir
|
||||
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generar terreno al azar
|
||||
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Crear nuevo escenario
|
||||
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reiniciar el paisaje
|
||||
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eliminar todas las propiedades de compañías del mapa
|
||||
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reiniciar terreno
|
||||
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eliminar todas las propiedades de empresa del mapa
|
||||
|
||||
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reiniciar el Paisaje
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}¿Está seguro de querer eliminar todas las propiedades de compañías?
|
||||
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reiniciar terreno
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}¿Está seguro de querer eliminar todas las propiedades de empresas?
|
||||
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Creación de Pueblos
|
||||
@@ -2165,8 +2171,8 @@ STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Seleccio
|
||||
|
||||
# Land area window
|
||||
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información sobre el terreno
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de desbroce: {LTBLUE}N/D
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de desbroce: {RED}{CURRENCY}
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de despeje: {LTBLUE}N/D
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de despeje: {RED}{CURRENCY}
|
||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Beneficio cuando es limpiado: {LTBLUE}{CURRENCY}
|
||||
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
|
||||
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Propietario: {LTBLUE}{STRING}
|
||||
@@ -2282,7 +2288,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propied
|
||||
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright Original {COPYRIGHT} 1995 Chris Sawyer, Todos los derechos reservados
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 El equipo OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 El equipo OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Juego
|
||||
@@ -2373,7 +2379,7 @@ STR_GENERATION_TREE_GENERATION :{BLACK}Generaci
|
||||
STR_GENERATION_OBJECT_GENERATION :{BLACK}Generación de inamovibles
|
||||
STR_GENERATION_CLEARING_TILES :{BLACK}Generación de áreas ásperas o rocosas
|
||||
STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurar juego
|
||||
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop
|
||||
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar ciclo de casillas
|
||||
STR_GENERATION_PREPARING_GAME :{BLACK}Preparando juego
|
||||
|
||||
# NewGRF settings
|
||||
@@ -2485,12 +2491,12 @@ STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Al conju
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Precaución!
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se va a modificar una partida ya comenzada. Esto puede provocar un error fatal en OpenTTD o romper la partida.{}No se deben crear reportes de bugs por problemas causados por esta acción.{}¿Está completamente seguro de esto?
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se van a modificar los NewGRF de una partida ya comenzada. Esto puede provocar un error fatal en OpenTTD o romper la partida.{}No se deben crear reportes de bugs por problemas causados por esta acción.{}¿Está completamente seguro de esto?
|
||||
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No se puede añadir: GRF ID duplicado
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Fichero no encontrado (GRF compatible cargado)
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatibles cargos para ficheros que faltan
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatibles cargados para ficheros que faltan
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fichero(s) GRF perdidos han sido desactivados
|
||||
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Fichero(s) GRF que faltan
|
||||
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Quitar la pausa puede hacer que se cierre OpenTTD. No notifique este error.{}¿Desea realmente quitar la pausa?
|
||||
@@ -2596,7 +2602,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_NONE :{ORANGE}- Ninguno -
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Líneas ya subvencionadas:
|
||||
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} desde {STRING} a {STRING}{YELLOW} ({COMPANY}{YELLOW}, hasta {DATE_SHORT})
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Haga click sobre el servicio para centrar la vista principal en esta industria/pueblo. Ctrl+Click abre un punto de vista en dicha posición
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click sobre el servicio para centrar la vista principal en esta industria/pueblo. Ctrl+Click abre un punto de vista en dicha posición
|
||||
|
||||
# Station list window
|
||||
STR_STATION_LIST_TOOLTIP :{BLACK}Nombres de estación - Click sobre un nombre para centrar la vista principal en la estación. Ctrl+Click abre un punto de vista en dicha posición
|
||||
@@ -2881,7 +2887,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehículo {P "" s}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
|
||||
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - arrastrar vehículo con click izquierdo para añadir/retirar del tren, click derecho para mostrar información. Mantén pulsado Ctrl para usar estos comandos con el resto del tren
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - arrastrar vehículo con Click izquierdo para añadir/retirar del tren, Click derecho para mostrar información. Mantén pulsado Ctrl para usar estos comandos con el resto del tren
|
||||
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehículos - Click derecho en vehículo para información
|
||||
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Barcos - Click derecho en barco para información
|
||||
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aeronave - Click derecho en la aeronave para información
|
||||
@@ -3080,7 +3086,7 @@ STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Edad: {L
|
||||
STR_VEHICLE_INFO_AGE :{COMMA} año{P "" s} ({COMMA})
|
||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} año{P "" s} ({COMMA})
|
||||
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad Máx..: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad Máx.: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Max.: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Max.: {LTBLUE}{VELOCITY} {BLACK}F.T. Max.: {LTBLUE}{FORCE}
|
||||
|
||||
@@ -3155,7 +3161,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
|
||||
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horarios
|
||||
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de horarios
|
||||
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes - Click en una orden para resaltarla. Ctrl+Click para ir a la estación de la orden
|
||||
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes - Click en una orden para resaltarla. Ctrl+Click para desplazarse a la estación de la orden
|
||||
STR_ORDER_INDEX :{COMMA}:{NBSP}
|
||||
STR_ORDER_TEXT :{STRING} {STRING}
|
||||
|
||||
@@ -3235,7 +3241,7 @@ STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todo
|
||||
|
||||
# String parts to build the order string
|
||||
STR_ORDER_GO_TO_WAYPOINT :Ir vía {WAYPOINT}
|
||||
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas via {WAYPOINT}
|
||||
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas vía {WAYPOINT}
|
||||
|
||||
STR_ORDER_SERVICE_AT :Mantenimiento en
|
||||
STR_ORDER_SERVICE_NON_STOP_AT :Mantenimiento sin parada en
|
||||
@@ -3353,7 +3359,7 @@ STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Cuando u
|
||||
STR_AI_DEBUG_MATCH_CASE :{BLACK}Comprobar mayúsculas/minúsculas
|
||||
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Activa/desactiva la comprobación de mayúsculas y minúsculas al comparar los mensajes de log de la IA con la cadena de parada
|
||||
STR_AI_DEBUG_CONTINUE :{BLACK}Continuar
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Despausar y hacer que la IA continúe
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Quitar pausa y hacer que la IA continúe
|
||||
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Mostrar salida de depuración de esta IA
|
||||
|
||||
STR_ERROR_NO_AI :{WHITE}OpenTTD está compilado sin soporte para IA...
|
||||
@@ -3466,11 +3472,13 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Se requi
|
||||
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Tierra inclinada en dirección errónea
|
||||
STR_ERROR_CAN_T_DO_THIS :{WHITE}No se puede hacer eso...
|
||||
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}El edificio debe demolerse primero
|
||||
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No se puede desbrozar esta zona...
|
||||
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No se puede despejar esta zona...
|
||||
STR_ERROR_SITE_UNSUITABLE :{WHITE}... lugar no apropiado
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... ya construido
|
||||
STR_ERROR_OWNED_BY :{WHITE}... propiedad de {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... otra empresa posee esta área
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... límite de modificación de terreno alcanzado
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... límite de casillas despejadas alcanzado
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nombre debe ser único
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en medio
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}No permitido en pausa
|
||||
@@ -3592,7 +3600,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}No se pu
|
||||
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}No se puede retirar punto de ruta aquí...
|
||||
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primero se debe retirar punto de ruta para trenes
|
||||
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boya en medio
|
||||
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boya en uso por otra compañía!
|
||||
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boya en uso por otra empresa!
|
||||
|
||||
# Depot related errors
|
||||
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}No se puede construir depósito aquí...
|
||||
@@ -3750,7 +3758,7 @@ STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave
|
||||
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Demasiados vehículos en juego
|
||||
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Imposible cambiar intervalo de mantenimiento...
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... el vehículo está destruído
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... el vehículo está destruido
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}No se puede pasar la señal en peligro al tren...
|
||||
@@ -3762,7 +3770,7 @@ STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}No se pu
|
||||
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}La aeronave está en vuelo
|
||||
|
||||
# Order related errors
|
||||
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Falta espacio para mas órdenes
|
||||
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Falta espacio para más órdenes
|
||||
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Demasiadas órdenes
|
||||
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}No se puede insertar una nueva orden...
|
||||
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}No se puede borrar esta orden...
|
||||
|
||||
+15
-6
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Avsluta
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spelinställningar
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Svårighetsgrad
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Avancerade inställningar
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI-inställningar
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-inställningar
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Inställningar för genomskinlighet
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Stadsnamn visas
|
||||
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Visa ind
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Visa transportrutter på kartan
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Visa vegetation på kartan
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Visa markägare på kartan
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klicka på en typ av industri för att växla om den visas. Ctrl+Klick visar inga andra typer av industrier. Ctrl+Klick igen visar alla typer av industrier.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klicka på ett företag för att växla om det företagets egendomar visas. Ctrl+Klick visar inga företag utom det valda. Ctrl+Klick igen visar alla företag.
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Vägar
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Järnvägar
|
||||
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Växla stadsnamn på/av på kartan
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centrera minikartan på den nuvarande positionen
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Inaktivera alla
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktivera alla
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Visa höjd
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Visa inga industrier på kartan
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Visa alla industrier på kartan
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Visa inga industrier på kartan
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Visa alla industrier på kartan
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Växla visning av höjdkarta
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Visa inga företags egendomar på kartan
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Visa alla företags egendomar på kartan
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Visa senaste meddelande eller nyhet
|
||||
@@ -1086,7 +1092,7 @@ STR_CONFIG_SETTING_ON :På
|
||||
STR_CONFIG_SETTING_DISABLED :Avaktiverat
|
||||
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Visa fordonshastighet i statusfältet: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Tillåt konstruktion på sluttningar och kuster: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Tillåt terraformning under byggnader, spår, etc. (autoslope): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Tillåt landskapsarkitektur under byggnader, spår, etc. (autoslope): {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Tillåt mer realistiska uppsamlingsområden för stationer: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Tillåt borttagning av fler stadsägda vägar, broar och tunnlar: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Tillåt väldigt långa tåg: {ORANGE}{STRING}
|
||||
@@ -1097,7 +1103,7 @@ STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :Realistiskt
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Accelerationsmodell för tåg: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistisk
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Accelerationsmodell för tåg: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Accelerationsmodell för vägfordon: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realistisk
|
||||
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Slutnings lutning för tåg {ORANGE}{STRING}%
|
||||
@@ -1178,7 +1184,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Höjkar
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Motsols
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Medsols
|
||||
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Vilken nivåhöjd en platt scenario-karta får: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Tillåt förändring av rutorna vid kartans kanter: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Tillåt landskapsarkitektur på rutorna vid kartans kanter: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}En eller fler rutor vid den norra gränsen är inte tomma
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}En eller fler rutor vid en av gränserna är inte vatten
|
||||
|
||||
@@ -1974,6 +1980,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Välj j
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Välj vägbro
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Välj bro - klicka på önskad bro för att bygga den
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Upphängd, Stål
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Balkbro, Stål
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Stål
|
||||
@@ -2280,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs a
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprunglig äganderätt {COPYRIGHT} 1995 Chris Sawyer, Alla rättigheter reserverade
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD-teamet
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD-teamet
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spara spel
|
||||
@@ -3469,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... plat
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... redan byggd
|
||||
STR_ERROR_OWNED_BY :{WHITE}... ägs av {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området ägs av ett annat företag
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... landskapsarkitektursbegränsning uppnådd
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... rutrensningsbegränsning uppnådd
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet måste vara unikt
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vägen
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Inte tillåtet när spelet är pausat
|
||||
|
||||
@@ -525,7 +525,7 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}公司
|
||||
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}貨物運費表
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}運輸日數
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}將 10 單位 (或 10,000 升) 貨物運送 20 格的費用
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}將 10 單位 (或 10,000 公升) 貨物運送 20 格的費用
|
||||
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}全部啟用
|
||||
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}全部停用
|
||||
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}於貨物運費表顯示所有類型的貨物
|
||||
@@ -699,8 +699,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}全部關閉
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}全部打開
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}顯示高度
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}地圖不顯示任何工業
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}地圖顯示所有工業
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}地圖不顯示任何工業
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}地圖顯示所有工業
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}切換高度圖顯示
|
||||
|
||||
# Status bar messages
|
||||
@@ -772,7 +772,7 @@ STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIGFONT}{BLACK
|
||||
STR_NEWS_COMPANY_LAUNCH_TITLE :{BIGFONT}{BLACK}新運輸公司成立!
|
||||
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIGFONT}{BLACK}{STRING} 開始在 {TOWN} 附近建造!
|
||||
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} 被 {STRING} 收購!
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(經理)
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(總經理)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIGFONT}{STRING} 出資贊助新市鎮「{TOWN}」的興建!
|
||||
|
||||
@@ -841,9 +841,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
|
||||
# Extra view window
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}視野 {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}將視窗視野移到主視野
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}將這個視窗的視野位置移到主視野的位置
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}將主視野的視野位置複製到此視窗視野
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}將主視野移到視窗視野
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}將主視野移到這個視窗的視野位置
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}將此視窗的視野位置移到主視野
|
||||
|
||||
# Game options window
|
||||
STR_GAME_OPTIONS_CAPTION :{WHITE}遊戲選項
|
||||
@@ -1089,7 +1089,7 @@ STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}允許
|
||||
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}依車站種類不同改變收集範圍:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}可移除更多市鎮所有的道路、橋樑等:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}提高列車長度限制:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}火車頭產生的蒸氣/火花數量:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}列車產生的蒸氣/火花數量:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :無
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :原版
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :真實
|
||||
@@ -1152,15 +1152,15 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}運輸
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}交通工具自動翻新: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}當交通工具在使用年限 {ORANGE}{STRING}{LTBLUE} 個月前/後自動更新
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}自動翻新所需最低餘額:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}錯誤訊息顯示時間:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}滑鼠停留時顯示工具提示的延遲時間:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}錯誤訊息顯示時間:{ORANGE}{STRING} 秒
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}滑鼠停留時顯示提示的延遲時間:{ORANGE}{STRING} 秒
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}滑鼠停留時顯示工具提示的延遲時間:{ORANGE}停用
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}於標籤顯示市鎮人口:{ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}地形產生器:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :原版
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}煉油廠離地圖邊緣的最大距離:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}煉油廠離地圖邊緣的最大距離:{ORANGE}{STRING} 格
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}雪線高度:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}地形起伏度 (只適用於 TerraGenesis):{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :非常平滑
|
||||
@@ -1179,7 +1179,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}啟用
|
||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}北邊的地圖邊緣有一格以上的區塊非空地
|
||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}邊緣有一格以上的區塊非水域
|
||||
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}車站最長延伸範圍:{ORANGE}{STRING} {RED}注意:過高會使效能下降
|
||||
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}車站最大延伸範圍:{ORANGE}{STRING} 格 {RED}警告:過大會使效能下降
|
||||
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}直升機於直升機坪自動維修:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}地形工具列與鐵軌/道路/水道/機場建設合併:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}小地圖要顯示的地形顏色:{ORANGE}{STRING}
|
||||
@@ -1234,13 +1234,13 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}使建
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}將公司財務視窗的收支分組顯示:{ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}即使沒有適合的交通工具可用也顯示建造工具:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}每位玩家可擁有列車數目:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}每位玩家可擁有車輛數目:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}每位玩家可擁有飛機數目:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}每位玩家可擁有船舶數目:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}公司可擁有最大列車數量:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}公司可擁有最大車輛數量:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}公司可擁有最大飛機數量:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}公司可擁有最大船舶數量:{ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}不允許電腦使用鐵路:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}不允許電腦使用汽車:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}不允許電腦使用車輛:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}不允許電腦使用飛機:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}不允許電腦使用船舶:{ORANGE}{STRING}
|
||||
|
||||
@@ -1250,8 +1250,8 @@ STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}在 AI
|
||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}維護間隔以百分比 (%) 計算:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}列車預設維護間隔:{ORANGE}{STRING} 天/%
|
||||
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}列車預設維護間隔:{ORANGE}關閉
|
||||
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}汽車預設維護間隔:{ORANGE}{STRING} 天/%
|
||||
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}汽車預設維護間隔:{ORANGE}關閉
|
||||
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}車輛預設維護間隔:{ORANGE}{STRING} 天/%
|
||||
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}車輛預設維護間隔:{ORANGE}關閉
|
||||
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}飛機預設維護間隔:{ORANGE}{STRING} 天/%
|
||||
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}飛機預設維護間隔:{ORANGE}關閉
|
||||
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}船舶預設維護間隔:{ORANGE}{STRING} 天/%
|
||||
@@ -1304,10 +1304,10 @@ STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}狀態
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :左側
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :中間
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :右側
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}視窗吸附距離:{ORANGE}{STRING} px
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}視窗吸附距離:{ORANGE}{STRING} 像素
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}視窗吸附距離:{ORANGE}關閉
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}視窗軟性限制 (不貼齊):{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}視窗軟性限制 (不貼齊):{ORANGE}停用
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}不貼齊視窗的最大數量:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}不貼齊視窗的最大數量:{ORANGE}停用
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}市鎮成長速度:{ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :停滯
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :慢
|
||||
@@ -1483,10 +1483,10 @@ STR_FACE_LOAD :{BLACK}載入
|
||||
STR_FACE_LOAD_TOOLTIP :{BLACK}載入喜愛臉孔
|
||||
STR_FACE_LOAD_DONE :{WHITE}您喜愛的臉孔已從 OpenTTD 設定檔中載入
|
||||
STR_FACE_FACECODE :{BLACK}玩家臉孔編號
|
||||
STR_FACE_FACECODE_TOOLTIP :{BLACK}檢視或設定玩家臉孔編號
|
||||
STR_FACE_FACECODE_CAPTION :{WHITE}檢視或設定玩家臉孔編號
|
||||
STR_FACE_FACECODE_TOOLTIP :{BLACK}檢視或設定公司總經理臉孔編號
|
||||
STR_FACE_FACECODE_CAPTION :{WHITE}檢視或設定總經理臉孔編號
|
||||
STR_FACE_FACECODE_SET :{WHITE}新的臉孔編號已設定
|
||||
STR_FACE_FACECODE_ERR :{WHITE}無法設定臉孔編號 - 應該要介於 0 ~ 4,294,967,295 之間!
|
||||
STR_FACE_FACECODE_ERR :{WHITE}無法設定總經理臉孔編號 - 應該要介於 0 ~ 4,294,967,295 之間!
|
||||
STR_FACE_SAVE :{BLACK}儲存
|
||||
STR_FACE_SAVE_TOOLTIP :{BLACK}儲存喜愛臉孔
|
||||
STR_FACE_SAVE_DONE :{WHITE}這將被當成您喜愛的臉孔存入 OpenTTD 設定檔
|
||||
@@ -1603,9 +1603,9 @@ STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}溝通
|
||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}讓其他人知道這個伺服器使用的溝通語言
|
||||
|
||||
STR_NETWORK_START_SERVER_START_GAME :{BLACK}開始遊戲
|
||||
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}以隨機地圖或場景開始新的連線遊戲
|
||||
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}以隨機地圖或自選場景開始新的連線遊戲
|
||||
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}載入遊戲
|
||||
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}繼續先前儲存的多人遊戲 (記得以正確的玩家身份連線)
|
||||
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}繼續先前儲存的多人遊戲 (記得以正確的公司身份連線)
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}為連線遊戲輸入一個名稱
|
||||
|
||||
@@ -1963,6 +1963,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}選擇
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}選擇道路橋樑
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}選擇橋樑 - 點選想建的橋樑即可建造
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :吊橋,鋼製
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :桁橋,鋼製
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :懸臂橋,鋼製
|
||||
@@ -1981,16 +1982,16 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}興建
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}使用自動模式鋪設道路。 按住 Ctrl 可切換鋪設/拆除模式
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}使用自動模式鋪設輕軌。 按住 Ctrl 可切換鋪設/拆除模式
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}興建車廠 (用來購置及維護車輛)
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}興建電車機廠 (用來購置及維護電車)
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}興建公車站。 按住 Ctrl 可興建相鄰車站
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}興建載客電車站。 按住 Ctrl 可興建相鄰車站
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}興建貨運站。 按住 Ctrl 可興建相鄰車站
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}興建載貨電車站。 按住 Ctrl 可興建相鄰車站
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}興建電車機廠 (用來購置及維護電車)。按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}興建公車站。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}興建載客電車站。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}興建貨運站。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}興建載貨電車站。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}切換單行道/雙向道
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}興建公路橋樑
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}架設電車橋
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}挖掘公路隧道
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}挖掘電車隧道
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}興建公路橋樑。按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}架設電車橋樑。按 Shift 可切換建造/顯示預估的建造費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}挖掘公路隧道。按 Shift 可切換建造/顯示預估的建造費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}挖掘電車隧道。按 Shift 可切換建造/顯示預估的建造費用
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}切換鋪設/移除公路
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}切換鋪設電車軌
|
||||
|
||||
@@ -2014,11 +2015,11 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}選擇
|
||||
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}興建水道
|
||||
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}水道
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}開鑿運河
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}興建水閘
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}興建船塢 (用以購買及維護船舶)
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}興建碼頭。 按住 Ctrl 可興建相鄰車站
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}放置浮標,可用作導航點
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}興建水道橋
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}興建水閘。按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}興建船塢 (用以購買及維護船舶)。按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}興建碼頭。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}放置浮標,可用作導航點。按 Shift 可切換放置/顯示預估的放置費用
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}興建水道橋。按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}劃定水域範圍{}開鑿運河,在海平面上按 CTRL 鍵則會淹沒週遭土地
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}劃出河流範圍
|
||||
|
||||
@@ -2031,7 +2032,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}碼頭
|
||||
|
||||
# Airport toolbar
|
||||
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}機場
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}興建機場。 按住 Ctrl 可興建相鄰車站
|
||||
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}興建機場。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
|
||||
|
||||
# Airport construction window
|
||||
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}選擇機場
|
||||
@@ -2061,11 +2062,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}地形
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}下降土地上的一角
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}上昇土地上的一角
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}整平地面
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}購買土地供將來使用
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}購買土地供將來使用。按 Shift 可切換購買/顯示預估的購買費用
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}選擇物件
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}選擇要建立的物件
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}選擇要建立的物件。按 Shift 可切換建立/顯示預估的建立費用
|
||||
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}物件 Class
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}預覽此物件
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}大小:{GOLD}{NUM} x {NUM} 格
|
||||
@@ -2077,7 +2078,7 @@ STR_OBJECT_CLASS_TRNS :天線塔
|
||||
STR_PLANT_TREE_CAPTION :{WHITE}樹木
|
||||
STR_PLANT_TREE_TOOLTIP :{BLACK}選擇要種植的樹種
|
||||
STR_TREES_RANDOM_TYPE :{BLACK}隨機種類樹木
|
||||
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}種植隨機種類樹木
|
||||
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}種植隨機種類樹木。按 Shift 可切換種植/顯示預估的種植費用
|
||||
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}隨機樹種
|
||||
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}在場景中隨機植樹
|
||||
|
||||
@@ -2090,15 +2091,15 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}減少
|
||||
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}產生隨機地形
|
||||
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}建立新場景
|
||||
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}重設地形
|
||||
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}移除全部玩家所有的設施
|
||||
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}移除地圖中所有公司名下的設施
|
||||
|
||||
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}重設地形
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}你要移除全部玩家所有的設施?
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}你確定要移除所有公司名下的設施?
|
||||
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}產生市鎮
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}新市鎮
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}建造新市鎮
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}建造新市鎮。按住 Shift 點選則只會顯示預估的建造費用
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}隨機市鎮
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}隨機選址建立市鎮
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}許多隨機市鎮
|
||||
@@ -2152,8 +2153,8 @@ STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}將該
|
||||
|
||||
# Land area window
|
||||
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}土地資訊
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}整地花費:{LTBLUE}不適用
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}整地花費:{RED}{CURRENCY}
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}整地費用:{LTBLUE}不適用
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}整地費用:{RED}{CURRENCY}
|
||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}清除時確認收入: {LTBLUE}{CURRENCY}
|
||||
STR_LAND_AREA_INFORMATION_OWNER_N_A :不適用
|
||||
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}所有人:{LTBLUE}{STRING}
|
||||
@@ -2269,7 +2270,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司所有土
|
||||
STR_ABOUT_OPENTTD :{WHITE}關於 OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原著作權為 {COPYRIGHT} 1995 Chris Sawyer,保留所有權利
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD 開發小組
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD 開發小組
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}儲存遊戲
|
||||
@@ -2472,7 +2473,7 @@ STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}目前
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}注意!
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}您將會修改進行中的遊戲;這可能會導致 OpenTTD 當掉。{}您確定要這麼做嗎?
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}您將會修改進行中的遊戲;這可能會導致 OpenTTD 當掉或破壞遊戲資料,修改後遇到錯誤時請不要回報。{}您真的確定要這麼做嗎?
|
||||
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}無法新增檔案:GRF ID 重複
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}找不到符合的檔案 (已載入相容的 GRF)
|
||||
@@ -2571,7 +2572,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}開始
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}開始進行中型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}費用:{CURRENCY}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}開始進行大型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}費用:{CURRENCY}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}出資重建市鎮內道路網。將對往後六個月的道路運輸造成可觀的衝擊。{}費用:{CURRENCY}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}建造雕像紀念您的公司。{}花費:{CURRENCY}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}建造雕像紀念您的公司。{}費用:{CURRENCY}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}在此市鎮內建造新的商業建築。{}費用:{CURRENCY}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}購買此市鎮一年的專屬運輸權。地方政府將只讓乘客與貨物使用您的運輸服務。{}費用:{CURRENCY}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}冒著被抓到嚴懲的風險,向地方政府行賄以提高評價{}費用:{CURRENCY}
|
||||
@@ -2672,7 +2673,7 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}償還
|
||||
|
||||
# Company view
|
||||
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
|
||||
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(經理)
|
||||
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(總經理)
|
||||
|
||||
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}成立於:{WHITE}{NUM}
|
||||
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}配色:
|
||||
@@ -2690,24 +2691,24 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}建造
|
||||
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}檢視總部
|
||||
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}檢視公司總部
|
||||
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}搬移總部
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公司總值的 1% 在其它地方建造新公司總部
|
||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公司總值的 1% 在其它地方建造新公司總部。按住 Shift 點選則只會顯示預估的建造費用
|
||||
|
||||
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}新臉孔
|
||||
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}選擇經理的新臉孔
|
||||
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}選擇總經理的新臉孔
|
||||
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}配色
|
||||
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}修改公司交通工具配色
|
||||
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}公司名稱
|
||||
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}修改公司名稱
|
||||
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}經理姓名
|
||||
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}修改經理姓名
|
||||
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}總經理姓名
|
||||
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}修改總經理姓名
|
||||
|
||||
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}購買 25% 公司股份
|
||||
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}出售 25% 公司股份
|
||||
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}購買這間公司的 25% 股份
|
||||
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}出售這間公司的 25% 股份
|
||||
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}購買這間公司的 25% 股份。按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}出售這間公司的 25% 股份。按住 Shift 點選則只會顯示預估的售價
|
||||
|
||||
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :公司名稱
|
||||
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :經理姓名
|
||||
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :總經理姓名
|
||||
|
||||
STR_BUY_COMPANY_MESSAGE :{WHITE}我們正在找一間運輸公司收購我們的公司。{}{}您想購買 {COMPANY} 付出 {CURRENCY} 嗎?
|
||||
|
||||
@@ -2835,10 +2836,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}購買
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}購買船舶
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}購買飛機
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的列車
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}購置選定的車輛
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定船舶
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的飛機
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的列車。按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的車輛。按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的船舶。按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的飛機。按住 Shift 點選則只會顯示預估的購買費用
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}重新命名
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}重新命名
|
||||
@@ -2903,10 +2904,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}複製
|
||||
STR_DEPOT_CLONE_SHIP :{BLACK}複製船舶
|
||||
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}複製飛機
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}這會購買一列相同的列車,包含所有車廂,按下按鈕之後再點選機廠内外的其他列車,按住 CTRL 點選還可共享指令
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}這會購買一部相同的車輛,按下按鈕之後再點選於車廠内或外的車輛,按住 CTRL 點選還可共享指令
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}這會購買一艘相同的船舶,按下按鈕之後再點選船塢内或外的船舶,按住 CTRL 點選還可共享指令
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}這會購買一架相同的飛機,按下此鈕之後再點選機棚内或外的飛機,按住 CTRL 點選還可共享指令
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}這會購買一列相同的列車,包含所有車廂。按下按鈕之後再點選機廠内外的其他列車,按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}這會購買一部相同的車輛。按下按鈕之後再點選於車廠内或外的車輛,按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}這會購買一艘相同的船舶。按下按鈕之後再點選船塢内或外的船舶,按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}這會購買一架相同的飛機。按下此鈕之後再點選機棚内或外的飛機,按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}將鐵路機廠置於畫面中央。 按住 Ctrl 點選可於鐵路機廠位置開啟新視窗視野
|
||||
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}將車廠置於畫面中央。 按住 Ctrl 點選可於車廠位置開啟新視窗視野
|
||||
@@ -2919,7 +2920,7 @@ STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}取得
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}取得所有命令内有這個機場機棚的飛機
|
||||
|
||||
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}點選可停止機廠内所有列車
|
||||
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}點選可停止車廠内所有汽車
|
||||
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}點選可停止車廠内所有車輛
|
||||
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}點選可停止船塢内所有船舶
|
||||
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}點選可停止機棚内所有飛機
|
||||
|
||||
@@ -2990,10 +2991,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}將車
|
||||
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}將船舶送往船塢,按住 CTRL 點選則只做維護
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}將飛機送到機棚,按住 CTRL 點選則只做維護
|
||||
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}這會購買一列相同的列車,包含所有車廂,按住 CTRL 點選還可共享指令
|
||||
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}這會將購買一部相同的車輛,按住 CTRL 點選還可共享指令
|
||||
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}這會購買一艘相同的船舶,按住 CTRL 點選還可共享指令
|
||||
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}這會購買一架相同的飛機,按住 CTRL 點選還可共享指令
|
||||
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}這會購買一列相同的列車,包含所有車廂。按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}這會將購買一部相同的車輛。按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}這會購買一艘相同的船舶。按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
|
||||
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}這會購買一架相同的飛機。按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}強制列車前進,不等待號誌允許
|
||||
|
||||
@@ -3390,7 +3391,7 @@ STR_INCOME_FLOAT_INCOME_SMALL :{TINYFONT}{GREE
|
||||
STR_INCOME_FLOAT_INCOME :{GREEN}收入:{CURRENCY}
|
||||
STR_FEEDER_TINY :{TINYFONT}{YELLOW}轉運:{CURRENCY}
|
||||
STR_FEEDER :{YELLOW}轉運:{CURRENCY}
|
||||
STR_MESSAGE_ESTIMATED_COST :{WHITE}預估花費:{CURRENCY}
|
||||
STR_MESSAGE_ESTIMATED_COST :{WHITE}預估費用:{CURRENCY}
|
||||
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}預估收入:{CURRENCY}
|
||||
|
||||
# Saveload messages
|
||||
@@ -3469,7 +3470,7 @@ STR_ERROR_ALREADY_LEVELLED :{WHITE}... 已
|
||||
|
||||
# Company related errors
|
||||
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}無法修改公司名稱...
|
||||
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}無法修改經理名稱...
|
||||
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}無法修改總經理姓名...
|
||||
|
||||
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... 貸款額度上限是 {CURRENCY}
|
||||
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}無法再借更多錢...
|
||||
|
||||
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Oyundan Çık
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Seçenekler
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Zorluk Ayarları
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Gelişmiş ayarlar
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :YZ ayarları
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Newgrf ayarları
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Şeffaflık seçenekleri
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Şehir isimlerini göster
|
||||
@@ -701,8 +702,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Hepsini kapa
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Hepsini aç
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Yüksekliği göster
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Haritada fabrika gösterme
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Haritada tüm fabrikaları göster
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Haritada fabrika gösterme
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Haritada tüm fabrikaları göster
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Yükseklik haritasının gösterimini aç/kapa
|
||||
|
||||
# Status bar messages
|
||||
@@ -1975,6 +1976,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Tren Kö
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Köprü Seç
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Köprü seçimi - tercih ettiğiniz köprüyü yapmak için tıklayın
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Çelik, Asma
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Çelik, Kirişli
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Çelik, Ağ
|
||||
@@ -2281,7 +2283,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmı
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD Hakkında
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orijinal kopyalama hakkı {COPYRIGHT} 1995 Chris Sawyer, Her hakkı saklıdır
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD sürüm {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD takımı
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD takımı
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Kaydet
|
||||
|
||||
+14
-3
@@ -473,6 +473,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Вихід
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Налаштування гри
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Налаштування складності
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Розширені налаштування
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Налаштування AI
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Нова графіка
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Опції прозорості
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Показ назви міст
|
||||
@@ -788,6 +789,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Пока
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Показати маршрути на карті
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Показати рослинність на карті
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Показати власників землі на карті
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Оберіть певний вид промисловості клацнувши мишкою. Ctrl + клік мишкою вмикає/вимикає відображення всіх видів компаній, окрім обраного.
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Натисніть на компанію аби відобразити її власність. Ctrl + клік мишкою вмикає/вимикає відображення власності всіх компаній, окрім обраної.
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Дороги
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Залізниці
|
||||
@@ -821,13 +824,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Показати назви міст на карті
|
||||
STR_SMALLMAP_CENTER :{BLACK}Центрувати мінікарту на цій позиції
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Вимкнути всі
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Показувати всі
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Показати висоту
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Не показувати промисловість на карті
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Показати усю промисловість на карті
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Не показувати промисловість на карті
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Показати усю промисловість на карті
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Вкл./відкл. карту висот
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Не показувати власність всіх компаній на карті
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Показувати власність всіх компаній на карті
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Показує останнє повідомлення або новини
|
||||
@@ -2099,6 +2105,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Вибе
|
||||
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Виберіть дорожній міст
|
||||
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Вибір мосту - натисніть на міст, який бажаєте збудувати
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_SUSPENSION_STEEL :Підвісний сталевий
|
||||
STR_BRIDGE_NAME_GIRDER_STEEL :Балочний сталевий
|
||||
STR_BRIDGE_NAME_CANTILEVER_STEEL :Каркасний сталевий
|
||||
@@ -2405,7 +2412,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ця ділян
|
||||
STR_ABOUT_OPENTTD :{WHITE}Про OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторське право {COPYRIGHT} 1995 Кріс Сойєр, Всі права захищені
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD версія {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 команда OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 команда OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Зберегти гру
|
||||
@@ -3377,6 +3384,7 @@ STR_ORDER_STOP_ORDER :(зупинит
|
||||
|
||||
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
|
||||
|
||||
STR_ORDER_AUTOMATIC :(Автоматично)
|
||||
|
||||
STR_ORDER_FULL_LOAD :(Завантажити все)
|
||||
STR_ORDER_FULL_LOAD_ANY :(Повністю завантажити будь-який вид вантажу)
|
||||
@@ -3411,6 +3419,7 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Пере
|
||||
STR_TIMETABLE_TOOLTIP :{BLACK}Розклад - клікніть на наказі, щоб виділити.
|
||||
|
||||
STR_TIMETABLE_NO_TRAVEL :Не прямувати
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Подорож (автоматично; буде додано до розкладу наступним наказом вручну)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Прямує (не за розкладом)
|
||||
STR_TIMETABLE_TRAVEL_FOR :Прямує до {STRING}
|
||||
STR_TIMETABLE_STAY_FOR :і стояти {STRING}
|
||||
@@ -3592,6 +3601,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
|
||||
STR_ERROR_ALREADY_BUILT :{WHITE}... вже побудовано
|
||||
STR_ERROR_OWNED_BY :{WHITE}... власність {STRING}
|
||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ділянка у власності іншої компанії
|
||||
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... змінювати більше ландшафт неможливо
|
||||
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... неможливо очистити більше клітинок
|
||||
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Назва має бути унікальною
|
||||
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шляху
|
||||
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Не дозволено, бо гра на паузі
|
||||
|
||||
@@ -700,8 +700,6 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Dena desgaitu
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Dena gaitu
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Altuera erakutsi
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ez erakutsi industririk mapan
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mapan dauden industria guztiak erakutsi
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Erakutsi azken mezu edo albiste erreportaia
|
||||
|
||||
@@ -688,8 +688,6 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles ûtsette
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles oansette
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Lit hichte sjen
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Lit gjin yndustrieën sjen op de kaart
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Lit alle yndustrieën sjen op de kaart
|
||||
|
||||
# Status bar messages
|
||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Lit lêste (neis)berjocht sjen
|
||||
@@ -1560,7 +1558,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriu
|
||||
STR_ABOUT_OPENTTD :{WHITE}Oer OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orizjineel copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD-ferzje {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 It OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 It OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spul Opslaan
|
||||
|
||||
@@ -407,8 +407,6 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Baskulas urbo-nomi sur/for la mapo
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Montras alteso
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Montras nula industrii sur la mapo
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Montras omna industrii sur la mapo
|
||||
|
||||
# Status bar messages
|
||||
|
||||
@@ -743,7 +741,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Stabeyo di komp
|
||||
|
||||
# About OpenTTD window
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versiono {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 La kruo OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 La kruo OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Ludo Detali
|
||||
|
||||
@@ -935,7 +935,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Компани
|
||||
STR_ABOUT_OPENTTD :{WHITE}За OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Оригинален copyright {COPYRIGHT} 1995 Chris Sawyer, Сите права се задржани
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD верзија {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD тимот
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD тимот
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Оптоварување
|
||||
|
||||
@@ -185,6 +185,7 @@ STR_COLOUR_BLUE :निळा
|
||||
STR_COLOUR_CREAM :दुधी
|
||||
STR_COLOUR_PURPLE :जांभळा
|
||||
STR_COLOUR_ORANGE :केशरी
|
||||
STR_COLOUR_BROWN :तपकिरी
|
||||
STR_COLOUR_GREY :करडा
|
||||
STR_COLOUR_WHITE :पांढरा
|
||||
|
||||
@@ -772,6 +773,7 @@ STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE} गे
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
|
||||
STR_BRIDGE_NAME_WOODEN :लाकडी
|
||||
|
||||
|
||||
|
||||
@@ -1078,7 +1078,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :زمین خری
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD در باره ی
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}ذخیره ی بازی
|
||||
|
||||
@@ -699,8 +699,6 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}ไม่เรียกใช้งานทั้งหมด
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}เรียกใช้งานทั้งหมด
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}แสดงความสูง
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}ไม่แสดงอุตสาหกรรมในแผนที่
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}แสดงอุตสาหรรมทั้งหมดในแผนที่
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}เปลี่ยนการแสดง heightmap
|
||||
|
||||
# Status bar messages
|
||||
@@ -2088,7 +2086,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :บริษั
|
||||
STR_ABOUT_OPENTTD :{WHITE}เกี่ยวกับ OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}ลิขสิทธิ์เดิม {COPYRIGHT} ค.ศ.1995 ของ Chris Sawyer, สงวนลิขสิทธิ์
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD รุ่นที่ {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}ลิขสิทธิ์ OpenTTD {COPYRIGHT}2002-2010 ของ The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}ลิขสิทธิ์ OpenTTD {COPYRIGHT}2002-2011 ของ The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}บันทึกเกม
|
||||
|
||||
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Thoát
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Cấu hình trò chơi
|
||||
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Thiết lập độ khó
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS :Thiết lập nâng cao
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Tùy chọn AI
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Thông số NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Thiết lập hiệu ứng trong suốt
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Hiển thị tên thị trấn
|
||||
@@ -696,12 +697,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Bật/tắt tên thị trấn trên bản đồ
|
||||
STR_SMALLMAP_CENTER :{BLACK}Xem bản đồ nhỏ này ở cửa sổ lớn
|
||||
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Tắt tất cả
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Bật tất cả
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Hiển thị độ cao
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Không hiện nhà máy trên bản đồ
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Hiện tất cả nhà máy trên bản đồ
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Không hiện nhà máy trên bản đồ
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Hiện tất cả nhà máy trên bản đồ
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Hiển thị bản đồ địa hình
|
||||
|
||||
# Status bar messages
|
||||
@@ -1145,6 +1147,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Không t
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Sân bay không bao giờ thành đồ cổ: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Cảnh báo nếu phương tiện bị thất lạc: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Kiểm soát lộ trình của các phương tiện: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :không
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :có, nhưng trừ các ph.tiện đang dừng
|
||||
@@ -2280,7 +2283,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Đất công ty
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Nguyên tác bản quyền {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD phiên bản {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Nhóm OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Nhóm OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lưu Ván Chơi
|
||||
|
||||
+1
-1
@@ -2144,7 +2144,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tir mae cwmni b
|
||||
STR_ABOUT_OPENTTD :{WHITE}Gwybodaeth am OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hawlfraint Wreiddiol {COPYRIGHT} 1995 Chris Sawyer, Holl cedwir pob hawl
|
||||
STR_ABOUT_VERSION :{BLACK}fersiwn OpenTTD {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 Y tîm OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 Y tîm OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Cadw Gêm
|
||||
|
||||
+1
-1
@@ -199,7 +199,7 @@ public:
|
||||
snprintf(tmp, lengthof(tmp), "0x%.4X", tile);
|
||||
SetDParam(0, TileX(tile));
|
||||
SetDParam(1, TileY(tile));
|
||||
SetDParam(2, TileHeight(tile));
|
||||
SetDParam(2, GetTileZ(tile) / TILE_HEIGHT);
|
||||
SetDParamStr(3, tmp);
|
||||
GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_LANDINFO_COORDS, lastof(this->landinfo_data[line_nr]));
|
||||
line_nr++;
|
||||
|
||||
+34
-34
@@ -63,8 +63,8 @@ static byte _playlist_new_style[NUM_SONGS_CLASS + 1];
|
||||
/** Indices of all ezy street songs */
|
||||
static byte _playlist_ezy_street[NUM_SONGS_CLASS + 1];
|
||||
|
||||
assert_compile(lengthof(msf.custom_1) == NUM_SONGS_PLAYLIST + 1);
|
||||
assert_compile(lengthof(msf.custom_2) == NUM_SONGS_PLAYLIST + 1);
|
||||
assert_compile(lengthof(_msf.custom_1) == NUM_SONGS_PLAYLIST + 1);
|
||||
assert_compile(lengthof(_msf.custom_2) == NUM_SONGS_PLAYLIST + 1);
|
||||
|
||||
/** The different playlists that can be played. */
|
||||
static byte * const _playlists[] = {
|
||||
@@ -72,8 +72,8 @@ static byte * const _playlists[] = {
|
||||
_playlist_old_style,
|
||||
_playlist_new_style,
|
||||
_playlist_ezy_street,
|
||||
msf.custom_1,
|
||||
msf.custom_2,
|
||||
_msf.custom_1,
|
||||
_msf.custom_2,
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -116,8 +116,8 @@ void InitializeMusic()
|
||||
_playlists[k + 1][j] = 0;
|
||||
}
|
||||
|
||||
ValidatePlaylist(msf.custom_1);
|
||||
ValidatePlaylist(msf.custom_2);
|
||||
ValidatePlaylist(_msf.custom_1);
|
||||
ValidatePlaylist(_msf.custom_2);
|
||||
|
||||
if (BaseMusic::GetUsedSet()->num_available < _music_wnd_cursong) {
|
||||
/* If there are less songs than the currently played song,
|
||||
@@ -191,17 +191,17 @@ static void SelectSongToPlay()
|
||||
|
||||
memset(_cur_playlist, 0, sizeof(_cur_playlist));
|
||||
do {
|
||||
const char *filename = BaseMusic::GetUsedSet()->files[_playlists[msf.playlist][i] - 1].filename;
|
||||
const char *filename = BaseMusic::GetUsedSet()->files[_playlists[_msf.playlist][i] - 1].filename;
|
||||
/* We are now checking for the existence of that file prior
|
||||
* to add it to the list of available songs */
|
||||
if (!StrEmpty(filename) && FioCheckFileExists(filename, GM_DIR)) {
|
||||
_cur_playlist[j] = _playlists[msf.playlist][i];
|
||||
_cur_playlist[j] = _playlists[_msf.playlist][i];
|
||||
j++;
|
||||
}
|
||||
} while (_playlists[msf.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
|
||||
} while (_playlists[_msf.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
|
||||
|
||||
/* Do not shuffle when on the intro-start window, as the song to play has to be the original TTD Theme*/
|
||||
if (msf.shuffle && _game_mode != GM_MENU) {
|
||||
if (_msf.shuffle && _game_mode != GM_MENU) {
|
||||
i = 500;
|
||||
do {
|
||||
uint32 r = InteractiveRandom();
|
||||
@@ -235,7 +235,7 @@ static void PlayPlaylistSong()
|
||||
if (_cur_playlist[0] == 0) {
|
||||
_song_is_active = false;
|
||||
_music_wnd_cursong = 0;
|
||||
msf.playing = false;
|
||||
_msf.playing = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -254,9 +254,9 @@ void ResetMusic()
|
||||
|
||||
void MusicLoop()
|
||||
{
|
||||
if (!msf.playing && _song_is_active) {
|
||||
if (!_msf.playing && _song_is_active) {
|
||||
StopMusic();
|
||||
} else if (msf.playing && !_song_is_active) {
|
||||
} else if (_msf.playing && !_song_is_active) {
|
||||
PlayPlaylistSong();
|
||||
}
|
||||
|
||||
@@ -275,7 +275,7 @@ void MusicLoop()
|
||||
|
||||
static void SelectPlaylist(byte list)
|
||||
{
|
||||
msf.playlist = list;
|
||||
_msf.playlist = list;
|
||||
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
|
||||
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
|
||||
}
|
||||
@@ -299,15 +299,15 @@ struct MusicTrackSelectionWindow : public Window {
|
||||
this->InitNested(desc, number);
|
||||
this->LowerWidget(MTSW_LIST_LEFT);
|
||||
this->LowerWidget(MTSW_LIST_RIGHT);
|
||||
this->SetWidgetDisabledState(MTSW_CLEAR, msf.playlist <= 3);
|
||||
this->LowerWidget(MTSW_ALL + msf.playlist);
|
||||
this->SetWidgetDisabledState(MTSW_CLEAR, _msf.playlist <= 3);
|
||||
this->LowerWidget(MTSW_ALL + _msf.playlist);
|
||||
}
|
||||
|
||||
virtual void SetStringParameters(int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
case MTSW_PLAYLIST:
|
||||
SetDParam(0, STR_MUSIC_PLAYLIST_ALL + msf.playlist);
|
||||
SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _msf.playlist);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -315,9 +315,9 @@ struct MusicTrackSelectionWindow : public Window {
|
||||
virtual void OnInvalidateData(int data = 0)
|
||||
{
|
||||
for (int i = 0; i < 6; i++) {
|
||||
this->SetWidgetLoweredState(MTSW_ALL + i, i == msf.playlist);
|
||||
this->SetWidgetLoweredState(MTSW_ALL + i, i == _msf.playlist);
|
||||
}
|
||||
this->SetWidgetDisabledState(MTSW_CLEAR, msf.playlist <= 3);
|
||||
this->SetWidgetDisabledState(MTSW_CLEAR, _msf.playlist <= 3);
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
@@ -383,7 +383,7 @@ struct MusicTrackSelectionWindow : public Window {
|
||||
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0);
|
||||
|
||||
int y = r.top + WD_FRAMERECT_TOP;
|
||||
for (const byte *p = _playlists[msf.playlist]; *p != 0; p++) {
|
||||
for (const byte *p = _playlists[_msf.playlist]; *p != 0; p++) {
|
||||
uint i = *p - 1;
|
||||
SetDParam(0, GetTrackNumber(i));
|
||||
SetDParam(1, 2);
|
||||
@@ -402,10 +402,10 @@ struct MusicTrackSelectionWindow : public Window {
|
||||
case MTSW_LIST_LEFT: { // add to playlist
|
||||
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
|
||||
|
||||
if (msf.playlist < 4) return;
|
||||
if (_msf.playlist < 4) return;
|
||||
if (!IsInsideMM(y, 0, BaseMusic::GetUsedSet()->num_available)) return;
|
||||
|
||||
byte *p = _playlists[msf.playlist];
|
||||
byte *p = _playlists[_msf.playlist];
|
||||
for (uint i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
|
||||
if (p[i] == 0) {
|
||||
/* Find the actual song number */
|
||||
@@ -427,10 +427,10 @@ struct MusicTrackSelectionWindow : public Window {
|
||||
case MTSW_LIST_RIGHT: { // remove from playlist
|
||||
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
|
||||
|
||||
if (msf.playlist < 4) return;
|
||||
if (_msf.playlist < 4) return;
|
||||
if (!IsInsideMM(y, 0, NUM_SONGS_PLAYLIST)) return;
|
||||
|
||||
byte *p = _playlists[msf.playlist];
|
||||
byte *p = _playlists[_msf.playlist];
|
||||
for (uint i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
|
||||
p[i] = p[i + 1];
|
||||
}
|
||||
@@ -441,7 +441,7 @@ struct MusicTrackSelectionWindow : public Window {
|
||||
}
|
||||
|
||||
case MTSW_CLEAR: // clear
|
||||
for (uint i = 0; _playlists[msf.playlist][i] != 0; i++) _playlists[msf.playlist][i] = 0;
|
||||
for (uint i = 0; _playlists[_msf.playlist][i] != 0; i++) _playlists[_msf.playlist][i] = 0;
|
||||
this->SetDirty();
|
||||
StopMusic();
|
||||
SelectSongToPlay();
|
||||
@@ -535,8 +535,8 @@ struct MusicWindow : public Window {
|
||||
MusicWindow(const WindowDesc *desc, WindowNumber number) : Window()
|
||||
{
|
||||
this->InitNested(desc, number);
|
||||
this->LowerWidget(msf.playlist + MW_ALL);
|
||||
this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle);
|
||||
this->LowerWidget(_msf.playlist + MW_ALL);
|
||||
this->SetWidgetLoweredState(MW_SHUFFLE, _msf.shuffle);
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
@@ -624,7 +624,7 @@ struct MusicWindow : public Window {
|
||||
|
||||
case MW_MUSIC_VOL: case MW_EFFECT_VOL: {
|
||||
DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
|
||||
byte volume = (widget == MW_MUSIC_VOL) ? msf.music_vol : msf.effect_vol;
|
||||
byte volume = (widget == MW_MUSIC_VOL) ? _msf.music_vol : _msf.effect_vol;
|
||||
int x = (volume * (r.right - r.left) / 127);
|
||||
if (_current_text_dir == TD_RTL) {
|
||||
x = r.right - x;
|
||||
@@ -640,7 +640,7 @@ struct MusicWindow : public Window {
|
||||
virtual void OnInvalidateData(int data = 0)
|
||||
{
|
||||
for (int i = 0; i < 6; i++) {
|
||||
this->SetWidgetLoweredState(MW_ALL + i, i == msf.playlist);
|
||||
this->SetWidgetLoweredState(MW_ALL + i, i == _msf.playlist);
|
||||
}
|
||||
this->SetDirty();
|
||||
}
|
||||
@@ -661,17 +661,17 @@ struct MusicWindow : public Window {
|
||||
break;
|
||||
|
||||
case MW_STOP: // stop playing
|
||||
msf.playing = false;
|
||||
_msf.playing = false;
|
||||
break;
|
||||
|
||||
case MW_PLAY: // start playing
|
||||
msf.playing = true;
|
||||
_msf.playing = true;
|
||||
break;
|
||||
|
||||
case MW_MUSIC_VOL: case MW_EFFECT_VOL: { // volume sliders
|
||||
int x = pt.x - this->GetWidget<NWidgetBase>(widget)->pos_x;
|
||||
|
||||
byte *vol = (widget == MW_MUSIC_VOL) ? &msf.music_vol : &msf.effect_vol;
|
||||
byte *vol = (widget == MW_MUSIC_VOL) ? &_msf.music_vol : &_msf.effect_vol;
|
||||
|
||||
byte new_vol = x * 127 / this->GetWidget<NWidgetBase>(widget)->current_x;
|
||||
if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
|
||||
@@ -686,8 +686,8 @@ struct MusicWindow : public Window {
|
||||
}
|
||||
|
||||
case MW_SHUFFLE: // toggle shuffle
|
||||
msf.shuffle ^= 1;
|
||||
this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle);
|
||||
_msf.shuffle ^= 1;
|
||||
this->SetWidgetLoweredState(MW_SHUFFLE, _msf.shuffle);
|
||||
this->SetWidgetDirty(MW_SHUFFLE);
|
||||
StopMusic();
|
||||
SelectSongToPlay();
|
||||
|
||||
@@ -163,7 +163,7 @@ bool NetworkCompanyIsPassworded(CompanyID company_id)
|
||||
/* This puts a text-message to the console, or in the future, the chat-box,
|
||||
* (to keep it all a bit more general)
|
||||
* If 'self_send' is true, this is the client who is sending the message */
|
||||
void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_send, const char *name, const char *str, int64 data)
|
||||
void NetworkTextMessage(NetworkAction action, TextColour colour, bool self_send, const char *name, const char *str, int64 data)
|
||||
{
|
||||
StringID strid;
|
||||
switch (action) {
|
||||
|
||||
@@ -462,7 +462,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdNames()
|
||||
|
||||
/* Should SEND_MTU be exceeded, start a new packet
|
||||
* (magic 5: 1 bool "more data" and one uint16 "command id", one
|
||||
* byte for string '\0' termination and 1 bool "no more data" */
|
||||
* byte for string '\0' termination and 1 bool "no more data" */
|
||||
if (p->size + strlen(cmdname) + 5 >= SEND_MTU) {
|
||||
p->Send_bool(false);
|
||||
this->SendPacket(p);
|
||||
@@ -783,7 +783,7 @@ void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_i
|
||||
* @param colour_code The colour of the string.
|
||||
* @param string The string to show.
|
||||
*/
|
||||
void NetworkServerSendAdminRcon(AdminIndex admin_index, ConsoleColour colour_code, const char *string)
|
||||
void NetworkServerSendAdminRcon(AdminIndex admin_index, TextColour colour_code, const char *string)
|
||||
{
|
||||
ServerNetworkAdminSocketHandler::Get(admin_index)->SendRcon(colour_code, string);
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ void NetworkAdminCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason bc
|
||||
|
||||
void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data = 0, bool from_admin = false);
|
||||
void NetworkAdminUpdate(AdminUpdateFrequency freq);
|
||||
void NetworkServerSendAdminRcon(AdminIndex admin_index, ConsoleColour colour_code, const char *string);
|
||||
void NetworkServerSendAdminRcon(AdminIndex admin_index, TextColour colour_code, const char *string);
|
||||
void NetworkAdminConsole(const char *origin, const char *string);
|
||||
void NetworkAdminCmdLogging(const NetworkClientSocket *owner, const CommandPacket *cp);
|
||||
|
||||
|
||||
@@ -312,14 +312,16 @@ static const char *GenerateCompanyPasswordHash(const char *password)
|
||||
memset(salted_password, 0, sizeof(salted_password));
|
||||
snprintf(salted_password, sizeof(salted_password), "%s", password);
|
||||
/* Add the game seed and the server's ID as the salt. */
|
||||
for (uint i = 0; i < NETWORK_SERVER_ID_LENGTH - 1; i++) salted_password[i] ^= _password_server_id[i] ^ (_password_game_seed >> i);
|
||||
for (uint i = 0; i < NETWORK_SERVER_ID_LENGTH - 1; i++) {
|
||||
salted_password[i] ^= _password_server_id[i] ^ (_password_game_seed >> (i % 32));
|
||||
}
|
||||
|
||||
Md5 checksum;
|
||||
uint8 digest[16];
|
||||
static char hashed_password[NETWORK_SERVER_ID_LENGTH];
|
||||
|
||||
/* Generate the MD5 hash */
|
||||
checksum.Append((const uint8*)salted_password, sizeof(salted_password) - 1);
|
||||
checksum.Append(salted_password, sizeof(salted_password) - 1);
|
||||
checksum.Finish(digest);
|
||||
|
||||
for (int di = 0; di < 16; di++) sprintf(hashed_password + di * 2, "%02x", digest[di]);
|
||||
@@ -331,7 +333,7 @@ static const char *GenerateCompanyPasswordHash(const char *password)
|
||||
/**
|
||||
* Hash the current company password; used when the server 'company' sets his/her password.
|
||||
*/
|
||||
void HashCurrentCompanyPassword(const char *password)
|
||||
static void HashCurrentCompanyPassword(const char *password)
|
||||
{
|
||||
_password_game_seed = _settings_game.game_creation.generation_seed;
|
||||
strecpy(_password_server_id, _settings_client.network.network_id, lastof(_password_server_id));
|
||||
@@ -979,7 +981,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_CHAT)
|
||||
}
|
||||
|
||||
if (ci != NULL) {
|
||||
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), self_send, name, msg, data);
|
||||
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), self_send, name, msg, data);
|
||||
}
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
@@ -1067,9 +1069,10 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_RCON)
|
||||
{
|
||||
if (this->status < STATUS_AUTHORIZED) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
|
||||
|
||||
char rcon_out[NETWORK_RCONCOMMAND_LENGTH];
|
||||
TextColour colour_code = (TextColour)p->Recv_uint16();
|
||||
if (!IsValidConsoleColour(colour_code)) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
|
||||
|
||||
ConsoleColour colour_code = (ConsoleColour)p->Recv_uint16();
|
||||
char rcon_out[NETWORK_RCONCOMMAND_LENGTH];
|
||||
p->Recv_string(rcon_out, sizeof(rcon_out));
|
||||
|
||||
IConsolePrint(colour_code, rcon_out);
|
||||
|
||||
@@ -72,7 +72,7 @@ NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id);
|
||||
const char *GetClientIP(NetworkClientInfo *ci);
|
||||
|
||||
void NetworkServerDoMove(ClientID client_id, CompanyID company_id);
|
||||
void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string);
|
||||
void NetworkServerSendRcon(ClientID client_id, TextColour colour_code, const char *string);
|
||||
void NetworkServerSendChat(NetworkAction action, DestType type, int dest, const char *msg, ClientID from_id, int64 data = 0, bool from_admin = false);
|
||||
|
||||
void NetworkServerKickClient(ClientID client_id);
|
||||
|
||||
@@ -163,7 +163,7 @@ void NetworkSyncCommandQueue(NetworkClientSocket *cs);
|
||||
|
||||
/* from network.c */
|
||||
void NetworkError(StringID error_string);
|
||||
void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0);
|
||||
void NetworkTextMessage(NetworkAction action, TextColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0);
|
||||
uint NetworkCalculateLag(const NetworkClientSocket *cs);
|
||||
NetworkClientSocket *NetworkFindClientStateFromClientID(ClientID client_id);
|
||||
StringID GetNetworkErrorMsg(NetworkErrorCode err);
|
||||
|
||||
@@ -1142,7 +1142,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
|
||||
ci = NetworkFindClientInfoFromClientID(from_id);
|
||||
/* Display the text locally, and that is it */
|
||||
if (ci != NULL) {
|
||||
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
|
||||
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
|
||||
|
||||
if (_settings_client.network.server_admin_chat) {
|
||||
NetworkAdminChat(action, desttype, from_id, msg, data, from_admin);
|
||||
@@ -1164,7 +1164,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
|
||||
ci = NetworkFindClientInfoFromClientID(from_id);
|
||||
ci_to = NetworkFindClientInfoFromClientID((ClientID)dest);
|
||||
if (ci != NULL && ci_to != NULL) {
|
||||
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), true, ci_to->client_name, msg, data);
|
||||
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), true, ci_to->client_name, msg, data);
|
||||
}
|
||||
} else {
|
||||
FOR_ALL_CLIENT_SOCKETS(cs) {
|
||||
@@ -1198,7 +1198,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
|
||||
ci = NetworkFindClientInfoFromClientID(from_id);
|
||||
ci_own = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
|
||||
if (ci != NULL && ci_own != NULL && ci_own->client_playas == dest) {
|
||||
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
|
||||
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
|
||||
if (from_id == CLIENT_ID_SERVER) show_local = false;
|
||||
ci_to = ci_own;
|
||||
}
|
||||
@@ -1213,7 +1213,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
|
||||
StringID str = Company::IsValidID(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS;
|
||||
SetDParam(0, ci_to->client_playas);
|
||||
GetString(name, str, lastof(name));
|
||||
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci_own->client_playas), true, name, msg, data);
|
||||
NetworkTextMessage(action, GetDrawStringCompanyColour(ci_own->client_playas), true, name, msg, data);
|
||||
} else {
|
||||
FOR_ALL_CLIENT_SOCKETS(cs) {
|
||||
if (cs->client_id == from_id) {
|
||||
@@ -1236,7 +1236,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
|
||||
|
||||
ci = NetworkFindClientInfoFromClientID(from_id);
|
||||
if (ci != NULL) {
|
||||
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
|
||||
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -1703,12 +1703,14 @@ void NetworkServer_Tick(bool send_frame)
|
||||
if (lag > _settings_client.network.max_join_time) {
|
||||
IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->client_id, _settings_client.network.max_join_time);
|
||||
cs->CloseConnection(NETWORK_RECV_STATUS_SERVER_ERROR);
|
||||
continue;
|
||||
}
|
||||
} else if (cs->status == NetworkClientSocket::STATUS_INACTIVE) {
|
||||
uint lag = NetworkCalculateLag(cs);
|
||||
if (lag > 4 * DAY_TICKS) {
|
||||
IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->client_id, 4 * DAY_TICKS);
|
||||
cs->CloseConnection(NETWORK_RECV_STATUS_SERVER_ERROR);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1810,6 +1812,8 @@ void NetworkServerUpdateCompanyPassworded(CompanyID company_id, bool passworded)
|
||||
FOR_ALL_CLIENT_SOCKETS(cs) {
|
||||
if (cs->status >= NetworkClientSocket::STATUS_PRE_ACTIVE) cs->SendCompanyUpdate();
|
||||
}
|
||||
|
||||
NetworkAdminCompanyUpdate(Company::GetIfValid(company_id));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1846,7 +1850,7 @@ void NetworkServerDoMove(ClientID client_id, CompanyID company_id)
|
||||
NetworkServerSendChat(action, DESTTYPE_BROADCAST, 0, "", client_id, company_id + 1);
|
||||
}
|
||||
|
||||
void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string)
|
||||
void NetworkServerSendRcon(ClientID client_id, TextColour colour_code, const char *string)
|
||||
{
|
||||
NetworkFindClientStateFromClientID(client_id)->SendRConResult(colour_code, string);
|
||||
}
|
||||
|
||||
@@ -6904,6 +6904,7 @@ static void InitializeGRFSpecial()
|
||||
|
||||
_ttdpatch_flags[2] = (1 << 0x01) // loadallgraphics - obsolote
|
||||
| (1 << 0x03) // semaphores
|
||||
| (1 << 0x0A) // newobjects
|
||||
| (0 << 0x0B) // enhancedgui
|
||||
| (0 << 0x0C) // newagerating
|
||||
| ((_settings_game.construction.build_on_slopes ? 1 : 0) << 0x0D) // buildonslopes
|
||||
|
||||
@@ -47,13 +47,18 @@ static uint32 CanalGetVariable(const ResolverObject *object, byte variable, byte
|
||||
|
||||
switch (variable) {
|
||||
/* Height of tile */
|
||||
case 0x80: return GetTileZ(tile) / TILE_HEIGHT;
|
||||
case 0x80: {
|
||||
uint z = GetTileZ(tile) / TILE_HEIGHT;
|
||||
/* Return consistent height within locks */
|
||||
if (IsTileType(tile, MP_WATER) && IsLock(tile) && GetSection(tile) == LOCK_UPPER) z--;
|
||||
return z;
|
||||
}
|
||||
|
||||
/* Terrain type */
|
||||
case 0x81: return GetTerrainType(tile);
|
||||
|
||||
/* Random data for river or canal tiles, otherwise zero */
|
||||
case 0x83: return GetWaterTileRandomBits(tile);
|
||||
case 0x83: return IsTileType(tile, MP_WATER) ? GetWaterTileRandomBits(tile) : 0;
|
||||
}
|
||||
|
||||
DEBUG(grf, 1, "Unhandled canal variable 0x%02X", variable);
|
||||
|
||||
+4
-1
@@ -691,7 +691,7 @@ int ttd_main(int argc, char *argv[])
|
||||
_screen.zoom = ZOOM_LVL_NORMAL;
|
||||
|
||||
/* restore saved music volume */
|
||||
_music_driver->SetVolume(msf.music_vol);
|
||||
_music_driver->SetVolume(_msf.music_vol);
|
||||
|
||||
NetworkStartUp(); // initialize network-core
|
||||
|
||||
@@ -1236,6 +1236,7 @@ void StateGameLoop()
|
||||
{
|
||||
/* dont execute the state loop during pause */
|
||||
if (_pause_mode != PM_UNPAUSED) {
|
||||
UpdateLandscapingLimits();
|
||||
CallWindowTickEvent();
|
||||
return;
|
||||
}
|
||||
@@ -1248,6 +1249,7 @@ void StateGameLoop()
|
||||
CallVehicleTicks();
|
||||
CallLandscapeTick();
|
||||
ClearStorageChanges(true);
|
||||
UpdateLandscapingLimits();
|
||||
|
||||
CallWindowTickEvent();
|
||||
NewsLoop();
|
||||
@@ -1273,6 +1275,7 @@ void StateGameLoop()
|
||||
ClearStorageChanges(true);
|
||||
|
||||
AI::GameLoop();
|
||||
UpdateLandscapingLimits();
|
||||
|
||||
CallWindowTickEvent();
|
||||
NewsLoop();
|
||||
|
||||
+4
-3
@@ -429,6 +429,7 @@ TileIndex Order::GetLocation(const Vehicle *v) const
|
||||
switch (this->GetType()) {
|
||||
case OT_GOTO_WAYPOINT:
|
||||
case OT_GOTO_STATION:
|
||||
case OT_AUTOMATIC:
|
||||
return BaseStation::Get(this->GetDestination())->xy;
|
||||
|
||||
case OT_GOTO_DEPOT:
|
||||
@@ -796,8 +797,6 @@ void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord)
|
||||
Vehicle *u = v->FirstShared();
|
||||
DeleteOrderWarnings(u);
|
||||
for (; u != NULL; u = u->NextShared()) {
|
||||
if (sel_ord < u->cur_order_index) u->cur_order_index--;
|
||||
|
||||
assert(v->orders.list == u->orders.list);
|
||||
|
||||
/* NON-stop flag is misused to see if a train is in a station that is
|
||||
@@ -809,6 +808,8 @@ void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord)
|
||||
if (u->current_order.GetLoadType() & OLFB_FULL_LOAD) u->current_order.SetLoadType(OLF_LOAD_IF_POSSIBLE);
|
||||
}
|
||||
|
||||
if (sel_ord < u->cur_order_index) u->cur_order_index--;
|
||||
|
||||
/* Update any possible open window of the vehicle */
|
||||
InvalidateVehicleOrder(u, sel_ord | (INVALID_VEH_ORDER_ID << 8));
|
||||
}
|
||||
@@ -1332,7 +1333,7 @@ CommandCost CmdOrderRefit(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
CargoID cargo = GB(p2, 0, 8);
|
||||
byte subtype = GB(p2, 8, 8);
|
||||
|
||||
if (cargo >= NUM_CARGO) return CMD_ERROR;
|
||||
if (cargo >= NUM_CARGO && cargo != CT_NO_REFIT) return CMD_ERROR;
|
||||
|
||||
const Vehicle *v = Vehicle::GetIfValid(veh);
|
||||
if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
|
||||
|
||||
@@ -100,7 +100,7 @@ BEGIN
|
||||
VALUE "FileDescription", "OpenTTD\0"
|
||||
VALUE "FileVersion", "!!VERSION!!\0"
|
||||
VALUE "InternalName", "openttd\0"
|
||||
VALUE "LegalCopyright", "Copyright \xA9 OpenTTD Developers 2002-2010. All Rights Reserved.\0"
|
||||
VALUE "LegalCopyright", "Copyright \xA9 OpenTTD Developers 2002-2011. All Rights Reserved.\0"
|
||||
VALUE "LegalTrademarks", "\0"
|
||||
VALUE "OriginalFilename", "openttd.exe\0"
|
||||
VALUE "PrivateBuild", "\0"
|
||||
|
||||
@@ -204,12 +204,8 @@ Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
|
||||
/* And if we would not reverse? */
|
||||
uint dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
|
||||
|
||||
/* If the dist equals zero, or distr equals one (the extra reversing penalty),
|
||||
* then we found our destination and we are not lost.
|
||||
* When we are not lost (yet) and the distance to our destination becomes
|
||||
* less, then we aren't lost yet.
|
||||
* So, we only become lost when the distance to our destination increases. */
|
||||
path_found = (dist == 0 || distr == 1 || (!(v->vehicle_flags & VF_PATHFINDER_LOST) && min(dist, distr) < DistanceManhattan(tile, v->dest_tile)));
|
||||
/* Due to the way this pathfinder works we cannot determine whether we're lost or not. */
|
||||
path_found = true;
|
||||
if (dist <= distr) return track;
|
||||
return INVALID_TRACK; // We could better reverse
|
||||
}
|
||||
|
||||
@@ -50,6 +50,7 @@
|
||||
#include "../engine_func.h"
|
||||
#include "../rail_gui.h"
|
||||
#include "../core/backup_type.hpp"
|
||||
#include "../smallmap_gui.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
@@ -263,6 +264,9 @@ static void InitializeWindowsAndCaches()
|
||||
CheckTrainsLengths();
|
||||
ShowNewGRFError();
|
||||
ShowAIDebugWindowIfAIError();
|
||||
|
||||
/* Rebuild the smallmap list of owners. */
|
||||
BuildOwnerLegend();
|
||||
}
|
||||
|
||||
typedef void (CDECL *SignalHandlerPointer)(int);
|
||||
@@ -2401,6 +2405,13 @@ bool AfterLoadGame()
|
||||
ClrBit(t->flags, 5);
|
||||
SetBit(t->vehicle_flags, VF_PATHFINDER_LOST);
|
||||
}
|
||||
|
||||
/* Introduced terraform/clear limits. */
|
||||
Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
c->terraform_limit = _settings_game.construction.terraform_frame_burst << 16;
|
||||
c->clear_limit = _settings_game.construction.clear_frame_burst << 16;
|
||||
}
|
||||
}
|
||||
|
||||
/* Road stops is 'only' updating some caches */
|
||||
|
||||
@@ -140,6 +140,9 @@ static const SaveLoad _company_desc[] = {
|
||||
SLE_CONDNULL(1, 107, 111), ///< is_noai
|
||||
SLE_CONDNULL(1, 4, 99),
|
||||
|
||||
SLE_CONDVAR(CompanyProperties, terraform_limit, SLE_UINT32, 156, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(CompanyProperties, clear_limit, SLE_UINT32, 156, SL_MAX_VERSION),
|
||||
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user