Compare commits

..
Author SHA1 Message Date
rubidium 722cfe5760 (svn r21750) -Release: 1.1.0-beta3 2011-01-09 15:17:27 +00:00
rubidium e898a6a9f6 (svn r21749) -Prepare: for 1.1.0-beta3 2011-01-09 15:14:22 +00:00
translators 63319e4658 (svn r21748) -Update from WebTranslator v3.0:
czech - 1 changes by SmatZ
norwegian_bokmal - 20 changes by leaderroy
2011-01-09 15:08:53 +00:00
rubidium ade2f29f5d (svn r21747) -Fix [FS#4395]: the diagonal iterator would iterate twice over some tiles (fonsinchen) 2011-01-09 14:55:22 +00:00
frosch 35be634974 (svn r21746) -Fix: [NewGRF] Canal variable 83 accessed water random bits also for non-water tiles (e.g. watery industries or objects). 2011-01-09 13:53:57 +00:00
frosch 8ffc288901 (svn r21745) -Fix: [NewGRF] Canal variable 80 shall return consistent heights within a lock. 2011-01-09 13:53:05 +00:00
frosch 716f4e924e (svn r21744) -Fix: Allow Ctrl+Clicking automatic orders for scrolling to their destination. 2011-01-09 13:11:50 +00:00
rubidium c8a4d122c5 (svn r21743) -Fix [FS#4386]: coast tiles weren't drawn under bridges 2011-01-09 12:17:52 +00:00
translators 2da2b57631 (svn r21742) -Update from WebTranslator v3.0:
german - 2 changes by planetmaker
swedish - 3 changes by Ledel
2011-01-08 18:45:10 +00:00
planetmaker 51b97aa3c1 (svn r21741) -Fix (r21668): Some white space slipped past the commit hook 2011-01-08 16:10:07 +00:00
translators f420b5a66a (svn r21740) -Update from WebTranslator v3.0:
belarusian - 57 changes by Wowanxm
catalan - 9 changes by arnau
croatian - 1 changes by VoyagerOne
german - 8 changes by kaefer1993
swedish - 6 changes by spacejens
ukrainian - 11 changes by Fixer
vietnamese - 3 changes by nglekhoi
2011-01-07 18:45:24 +00:00
rubidium e2ef4aff46 (svn r21739) -Fix [FS#4388] (r19657): make clearing refit orders work again 2011-01-07 12:45:12 +00:00
frosch be106c77a9 (svn r21738) -Fix (r21642)[FS#4384]: Start loading when cur_order_index points to the destination station, i.e. after deleting not-reached automatic orders. 2011-01-06 22:27:56 +00:00
frosch 29a0dd65a9 (svn r21737) -Fix (r1)[FS#4384-ish]: A loading order was also marked as 'not part of orders' when the order before the current order was deleted. 2011-01-06 22:24:02 +00:00
translators 4863d934af (svn r21736) -Update from WebTranslator v3.0:
hungarian - 2 changes by IPG
polish - 2 changes by silver_777
russian - 9 changes by Lone_Wolf
swedish - 1 changes by Ledel
2011-01-06 18:45:17 +00:00
translators c597237032 (svn r21735) -Update from WebTranslator v3.0:
croatian - 7 changes by VoyagerOne
dutch - 7 changes by Hyronymus, habell
english_US - 7 changes by Rubidium
estonian - 42 changes by notAbot
finnish - 7 changes by jpx_
french - 7 changes by glx
german - 1 changes by planetmaker
hungarian - 8 changes by IPG
irish - 4 changes by tem
italian - 8 changes by lorenzodv
korean - 1 changes by junho2813
polish - 7 changes by amateja
spanish - 81 changes by Terkhen
2011-01-05 18:45:43 +00:00
smatz ce9a7acc8f (svn r21734) -Change: use 'landscaping' instead of 'terraforming' in the English lang file (peter1138) 2011-01-05 12:39:50 +00:00
terkhen 03088dadda (svn r21733) -Codechange: Clarify the update owner legend code.
-Fix: Prevent crashes caused by deleted companies.
2011-01-05 11:04:29 +00:00
rubidium 68412eebec (svn r21732) -Fix (r21728): show the "proper" error that the landscaping limit is reached instead of "already flat" 2011-01-05 08:33:21 +00:00
rubidium 4cc2d71d6d (svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings 2011-01-05 07:57:10 +00:00
terkhen b890bcb840 (svn r21730) -Fix (r21718): The smallmap owner legend would not be properly initialized in games without companies. 2011-01-04 22:59:42 +00:00
terkhen 0b27228d9a (svn r21729) -Fix (r21718, r21720): In some cases clicking on a industry/company legend entry would not work. 2011-01-04 22:56:56 +00:00
rubidium eab47d2227 (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 2011-01-04 22:50:09 +00:00
rubidium 7dafd04f4b (svn r21727) -Fix [FS#4377]: admin bots weren't always notified of password changes (dihedral) 2011-01-04 22:28:02 +00:00
terkhen ace917f872 (svn r21726) -Add: Allow to toggle height visualization in the owner view of the smallmap. 2011-01-04 21:03:57 +00:00
terkhen 995e80ba57 (svn r21725) -Cleanup: Remove unused owner code. 2011-01-04 21:03:01 +00:00
terkhen aac2289bf8 (svn r21724) -Change: Do not reset the "Show height" state after closing the smallmap window. 2011-01-04 21:02:10 +00:00
terkhen 38ed740e80 (svn r21723) -Add: Enable/Disable all buttons to the owner view of the smallmap. 2011-01-04 21:01:29 +00:00
terkhen bf45eacd97 (svn r21722) -Update: String names on other translations. 2011-01-04 21:00:45 +00:00
terkhen 7e6e7a6737 (svn r21721) -Codechange: Rename the smallmap button panel and its strings. 2011-01-04 20:59:41 +00:00
terkhen b621e4545c (svn r21720) -Feature: Allow to toggle visualization of company property in the owner view of the smallmap. 2011-01-04 20:58:42 +00:00
terkhen 4f1e96acf1 (svn r21719) -Doc: Correct a doxygen comment. 2011-01-04 20:58:07 +00:00
terkhen 2103f7e91a (svn r21718) -Feature: Show a list of companies in the owner legend. 2011-01-04 20:57:11 +00:00
terkhen e4b8a4e3bf (svn r21717) -Codechange: Unify smallmap functions for getting the legend height. 2011-01-04 20:56:00 +00:00
terkhen ebb360f48c (svn r21716) -Add: Tooltip for the industry legend at the smallmap. 2011-01-04 20:54:36 +00:00
terkhen 5268d03abd (svn r21715) -Fix: Use the correct land colour in the owner legend. 2011-01-04 20:53:57 +00:00
rubidium 73d26d3831 (svn r21714) -Codechange: unduplicate a bit of code path 2011-01-04 20:33:22 +00:00
translators 017a7f902b (svn r21713) -Update from WebTranslator v3.0:
estonian - 7 changes by notAbot
marathi - 2 changes by jaguarnac
romanian - 4 changes by kkmic
swedish - 1 changes by spacejens
2011-01-04 18:45:13 +00:00
michi_cc 868d035b45 (svn r21712) -Change: Tune 'realistic' acceleration even more to make more trains reach their top speed. 2011-01-04 18:12:28 +00:00
frosch 6a38f88bd1 (svn r21711) -Change: Display the minimal height of the tile in the LandInfo window instead of the height of the northern corner. So it is more useful for NewGRF and AI developers, and maybe more transparent for players. 2011-01-04 13:58:14 +00:00
peter1138 1b61d234a1 (svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size. 2011-01-04 12:22:27 +00:00
peter1138 3408814169 (svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed. 2011-01-04 12:04:09 +00:00
frosch d9305ef99d (svn r21708) -Add: [NewGRF] Report TTDPatch flag 4A (newobjects) as set. 2011-01-04 11:06:39 +00:00
rubidium 80591d73c1 (svn r21707) -Fix [FS#4371]: bit too strict assertion on validness of console colours 2011-01-03 20:54:20 +00:00
rubidium b68d37f2aa (svn r21706) -Fix-ish [FS#4370]: the old ship pathfinder is too stupid to provide "lost" notices; it would even get lost while following it's own path 2011-01-03 20:25:11 +00:00
translators 7daf2a4ec0 (svn r21705) -Update from WebTranslator v3.0:
catalan - 5 changes by arnau
croatian - 2 changes by VoyagerOne
dutch - 2 changes by Yexo
german - 1 changes by planetmaker
korean - 1 changes by junho2813
polish - 2 changes by amateja
russian - 1 changes by Lone_Wolf
serbian - 1 changes by etran
spanish - 3 changes by Terkhen
swedish - 1 changes by Ledel
2011-01-03 18:45:34 +00:00
smatz 810873ff33 (svn r21704) -Fix [FS#4374]: no need to perform any more checks after the connection is closed (Rubidium) 2011-01-03 18:36:51 +00:00
yexo 8e3e93b96f (svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral) 2011-01-03 14:52:30 +00:00
rubidium 37b9c31118 (svn r21702) -Fix: make sure the colour argument of echoc is properly validated to be a text colour 2011-01-03 12:04:53 +00:00
rubidium b25cf57542 (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 2011-01-03 12:01:41 +00:00
rubidium 1c2d56d314 (svn r21700) -Codechange: GetDrawStringCompanyColour returns a TextColour 2011-01-03 11:55:08 +00:00
translators 6b5992788c (svn r21699) -Update from WebTranslator v3.0:
english_US - 2 changes by Rubidium
finnish - 1 changes by jpx_
french - 1 changes by glx
indonesian - 62 changes by fanioz
italian - 1 changes by lorenzodv
norwegian_nynorsk - 3 changes by 2rB
turkish - 2 changes by niw3
2011-01-02 18:45:24 +00:00
rubidium ad15cd37a6 (svn r21698) -Fix: incorrectly named global variable 2011-01-02 18:12:39 +00:00
yexo 4ec6c19d44 (svn r21697) -Codechange: use GetGameSettings() in a few more places to enhance readability 2011-01-02 12:52:37 +00:00
yexo b22945350f (svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game 2011-01-02 12:41:24 +00:00
yexo 3ca65ab7b3 (svn r21695) -Codechange: add helper function to get the currently applicable GameSettings object 2011-01-02 00:34:21 +00:00
yexo a25d6c64dd (svn r21694) -Fix: changing AI settings ingame was impossible when the difficulty level was other than custom 2011-01-01 23:26:26 +00:00
smatz c6a90361fc (svn r21693) -Codechange: no need to cast char[] to const uint8* 2011-01-01 21:41:01 +00:00
smatz 8b6a8a8935 (svn r21692) -Cleanup: remove unused extern declaration of HashCurrentCompanyPassword(), make it static 2011-01-01 21:39:52 +00:00
smatz 13456934b1 (svn r21691) -Codechange: make sure GenerateCompanyPasswordHash() behaves deterministically when/if the value of NETWORK_SERVER_ID_LENGTH is changed 2011-01-01 21:38:13 +00:00
yexo 7814e6e792 (svn r21690) -Fix: the top of a tall building standing on a hill at the top of the map could be cut off in a giant screenshot 2011-01-01 21:15:50 +00:00
translators 2d17f09902 (svn r21689) -Update from WebTranslator v3.0:
traditional_chinese - 73 changes by josesun
italian - 1 changes by lorenzodv
serbian - 1 changes by etran
2011-01-01 18:45:13 +00:00
smatz cae28bf8eb (svn r21688) -Codechange: verify the colour code passed to IConsolePrint()/IConsolePrintF() is valid 2011-01-01 17:06:59 +00:00
smatz 666fbb28c2 (svn r21687) -Fix: verify the colour code we received from the server is valid 2011-01-01 17:02:29 +00:00
smatz 62bc55cf7b (svn r21686) -Cleanup: remove unused constants and comment used ones 2011-01-01 16:35:32 +00:00
rubidium 36f55a8823 (svn r21685) -Codechange: prevent bug tracker entries like FS#2487 and FS#1613 for this year 2011-01-01 08:31:23 +00:00
planetmaker 9ddcbaf9b7 (svn r21684) -Fix [FS#4360] (r21573): Silence some compile warnings 2011-01-01 08:23:46 +00:00
translators 675f1376e0 (svn r21683) -Update from WebTranslator v3.0:
hungarian - 1 changes by IPG
russian - 3 changes by Lone_Wolf
2010-12-31 18:45:11 +00:00
rubidium f1a4bad7f7 (svn r21682) -Fix: Debian changelog was incorrect, so .deb compilation failed 2010-12-31 18:14:05 +00:00
121 changed files with 1371 additions and 748 deletions
+25
View File
@@ -1,3 +1,28 @@
1.1.0-beta3 (2011-01-09)
------------------------------------------------------------------------
- Feature: Configurable limit amount of tiles that can be cleared/terraformed by a company [FS#4331] (r21728)
- Feature: Show a list of companies in the owner legend and allow them to be toggled for visibility (r21720, r21718)
- Feature: Console command 'list_ai_libs' to get a list of recognized AI libraries [FS#4372] (r21703)
- Feature: Allow changing the AI configuration in the scenario editor / in game [FS#4362] (r21696)
- Change: Tune 'realistic' acceleration even more to make more trains reach their top speed, and make it behave more like TTDPatch (r21712)
- Change: Display the minimum height of the tile in the LandInfo window instead of the height of the northern corner. So it is more useful for NewGRF and AI developers, and maybe more transparent for players (r21711)
- Fix: The diagonal iterator would iterate twice over some tiles [FS#4395] (r21747)
- Fix: [NewGRF] Canal variable 83 accessed water random bits also for non-water tiles (e.g. watery industries or objects) (r21746)
- Fix: [NewGRF] Canal variable 80 shall return consistent heights within a lock (r21745)
- Fix: Allow Ctrl+Clicking automatic orders for scrolling to their destination (r21744)
- Fix: Coast tiles were not drawn under bridges [FS#4386] (r21743)
- Fix: Make clearing refit orders work again [FS#4388] (r21739)
- Fix: Start loading when cur_order_index points to the destination station, i.e. after deleting not-reached automatic orders [FS#4384] (r21738)
- Fix: A loading order was also marked as 'not part of orders' when the order before the current order was deleted (r21737)
- Fix: Admin bots were not always notified of password changes [FS#4377] (r21727)
- Fix: Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed (r21709)
- Fix: [NewGRF] Report TTDPatch flag 4A (newobjects) as set (r21708)
- Fix: The old ship pathfinder is too stupid to provide 'lost' notices; it would even get lost while following its own path [FS#4370] (r21706)
- Fix: Do not perform any more checks after the connection is closed [FS#4374] (r21704)
- Fix: Changing AI settings ingame was impossible when the difficulty level was other than custom (r21694)
- Fix: Due to an error in the Debian changelog building of Debian/Ubuntu packages failed (r21682)
1.1.0-beta2 (2010-12-31)
------------------------------------------------------------------------
- Feature: Command logging using the admin interface (r21668)
+9 -9
View File
@@ -1,13 +1,13 @@
OpenTTD's known bugs
Last updated: 2010-12-31
Release version: 1.1.0-beta2
Last updated: 2010-01-09
Release version: 1.1.0-beta3
------------------------------------------------------------------------
Table of Contents:
------------------
1) About
2) Known bugs in the this stable release
2) Known bugs in this release
3) Known bugs that will not be solved
@@ -22,12 +22,12 @@ specifics, we welcome you to report them. React to the given bug indicated
by the number below on http://bugs.openttd.org.
2) Known bugs in this stable release:
-- ----------------------------------
The following bugs are known to exist in this stable release and
we intend to fix them. Some bugs are known but are not fixable or
fixing them would cause further problems. Those bugs can be found
in the "Known bugs that will not be solved" section.
2) Known bugs in this release:
-- ---------------------------
The following bugs are known to exist in this release and we intend to
fix them. Some bugs are known but are not fixable or fixing them would
cause further problems. Those bugs can be found in the "Known bugs that
will not be solved" section.
The bugs in this section all refer to a ticket in our bug tracking system
that you can find at: http://bugs.openttd.org
+8 -2
View File
@@ -1,10 +1,16 @@
openttd (1.1.0~beta2); urgency=low
openttd (1.1.0~beta3) unstable; urgency=low
* New upstream release 1.1.0-beta3
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 09 Jan 2011 18:00:00 +0100
openttd (1.1.0~beta2) unstable; urgency=low
* New upstream release 1.1.0-beta2
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 31 Dec 2010 18:00:00 +0100
openttd (1.1.0~beta1); urgency=low
openttd (1.1.0~beta1) unstable; urgency=low
* New upstream release 1.1.0-beta1
+1 -1
View File
@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.1.0-beta2
set OPENTTD_VERSION=1.1.0-beta3
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=0.7.0
+1 -1
View File
@@ -2,7 +2,7 @@
#-------------------------------------------------------------------------------
# spec file for the openttd rpm package
#
# Copyright (c) 2007-2010 The OpenTTD developers
# Copyright (c) 2007-2011 The OpenTTD developers
#
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself
+2 -2
View File
@@ -2,8 +2,8 @@
!define APPV_MAJOR 1
!define APPV_MINOR 1
!define APPV_MAINT 0
!define APPV_BUILD 1
!define APPV_EXTRA "-beta2"
!define APPV_BUILD 2
!define APPV_EXTRA "-beta3"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
+2 -2
View File
@@ -1,6 +1,6 @@
OpenTTD README
Last updated: 2010-12-31
Release version: 1.1.0-beta2
Last updated: 2011-01-09
Release version: 1.1.0-beta3
------------------------------------------------------------------------
+2
View File
@@ -126,6 +126,8 @@ public:
/** Wrapper function for AIScanner::GetAIConsoleList */
static char *GetConsoleList(char *p, const char *last);
/** Wrapper function for AIScanner::GetAIConsoleLibraryList */
static char *GetConsoleLibraryList(char *p, const char *last);
/** Wrapper function for AIScanner::GetAIInfoList */
static const AIInfoList *GetInfoList();
/** Wrapper function for AIScanner::GetUniqueAIInfoList */
+2 -2
View File
@@ -108,10 +108,10 @@ int AIConfig::GetSetting(const char *name) const
{
SettingValueList::const_iterator it = this->settings.find(name);
/* Return the default value if the setting is not set, or if we are in a not-custom difficult level */
if (it == this->settings.end() || ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) != 3) {
if (it == this->settings.end() || GetGameSettings().difficulty.diff_level != 3) {
if (this->info == NULL) {
assert(strcmp("start_date", name) == 0);
switch ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) {
switch (GetGameSettings().difficulty.diff_level) {
case 0: return AI::START_NEXT_EASY;
case 1: return AI::START_NEXT_MEDIUM;
case 2: return AI::START_NEXT_HARD;
+5
View File
@@ -294,6 +294,11 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
return AI::ai_scanner->GetAIConsoleList(p, last);
}
/* static */ char *AI::GetConsoleLibraryList(char *p, const char *last)
{
return AI::ai_scanner->GetAIConsoleLibraryList(p, last);
}
/* static */ const AIInfoList *AI::GetInfoList()
{
return AI::ai_scanner->GetAIInfoList();
+53 -21
View File
@@ -185,6 +185,11 @@ struct AIListWindow : public Window {
virtual void OnInvalidateData(int data)
{
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
delete this;
return;
}
this->vscroll->SetCount((int)this->ai_info_list->size() + 1);
/* selected goes from -1 .. length of ai list - 1. */
@@ -263,7 +268,7 @@ struct AISettingsWindow : public Window {
this->vscroll = this->GetScrollbar(AIS_WIDGET_SCROLLBAR);
this->FinishInitNested(desc, slot); // Initializes 'this->line_height' as side effect.
this->SetWidgetDisabledState(AIS_WIDGET_RESET, _game_mode != GM_MENU);
this->SetWidgetDisabledState(AIS_WIDGET_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
this->vscroll->SetCount((int)this->ai_config->GetConfigList()->size());
}
@@ -297,7 +302,7 @@ struct AISettingsWindow : public Window {
int y = r.top;
for (; this->vscroll->IsVisible(i) && it != config->GetConfigList()->end(); i++, it++) {
int current_value = config->GetSetting((*it).name);
bool editable = (_game_mode == GM_MENU) || ((it->flags & AICONFIG_INGAME) != 0);
bool editable = _game_mode == GM_MENU || !Company::IsValidID(this->slot) || (it->flags & AICONFIG_INGAME) != 0;
StringID str;
TextColour colour;
@@ -353,7 +358,7 @@ struct AISettingsWindow : public Window {
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
for (int i = 0; i < num; i++) it++;
AIConfigItem config_item = *it;
if (_game_mode != GM_MENU && (config_item.flags & AICONFIG_INGAME) == 0) return;
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot) && (config_item.flags & AICONFIG_INGAME) == 0) return;
bool bool_item = (config_item.flags & AICONFIG_BOOLEAN) != 0;
@@ -398,8 +403,10 @@ struct AISettingsWindow : public Window {
break;
case AIS_WIDGET_RESET:
this->ai_config->ResetSettings();
this->SetDirty();
if (_game_mode == GM_MENU || !Company::IsValidID(this->slot)) {
this->ai_config->ResetSettings();
this->SetDirty();
}
break;
}
}
@@ -409,6 +416,7 @@ struct AISettingsWindow : public Window {
if (StrEmpty(str)) return;
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
for (int i = 0; i < this->clicked_row; i++) it++;
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot) && (it->flags & AICONFIG_INGAME) == 0) return;
int32 value = atoi(str);
this->ai_config->SetSetting((*it).name, value);
this->CheckDifficultyLevel();
@@ -429,6 +437,11 @@ struct AISettingsWindow : public Window {
this->SetDirty();
}
}
virtual void OnInvalidateData(int data)
{
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) delete this;
}
};
/** Widgets for the AI settings window. */
@@ -556,7 +569,7 @@ struct AIConfigWindow : public Window {
{
switch (widget) {
case AIC_WIDGET_NUMBER:
SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
break;
}
}
@@ -571,6 +584,25 @@ struct AIConfigWindow : public Window {
}
}
/**
* Can the AI config in the given company slot be edited?
* @param slot The slot to query.
* @return True if and only if the given AI Config slot can e edited.
*/
static bool IsEditable(CompanyID slot)
{
if (_game_mode != GM_NORMAL) {
return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
}
if (Company::IsValidID(slot) || slot < 0) return false;
int max_slot = GetGameSettings().difficulty.max_no_competitors;
for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
if (Company::IsValidHumanID(cid)) max_slot++;
}
return slot < max_slot;
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
@@ -579,16 +611,16 @@ struct AIConfigWindow : public Window {
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
StringID text;
if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
text = STR_AI_CONFIG_HUMAN_PLAYER;
} else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
text = STR_JUST_RAW_STRING;
} else if (i == 0) {
text = STR_AI_CONFIG_HUMAN_PLAYER;
} else {
text = STR_AI_CONFIG_RANDOM_AI;
}
DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
(this->selected_slot == i) ? TC_WHITE : ((i > _settings_newgame.difficulty.max_no_competitors || i == 0) ? TC_SILVER : TC_ORANGE));
(this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
y += this->line_height;
}
break;
@@ -603,9 +635,9 @@ struct AIConfigWindow : public Window {
case AIC_WIDGET_INCREASE: {
int new_value;
if (widget == AIC_WIDGET_DECREASE) {
new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
new_value = max(0, GetGameSettings().difficulty.max_no_competitors - 1);
} else {
new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
}
IConsoleSetSetting("difficulty.max_no_competitors", new_value);
this->InvalidateData();
@@ -620,8 +652,8 @@ struct AIConfigWindow : public Window {
}
case AIC_WIDGET_MOVE_UP:
if (this->selected_slot > 1) {
Swap(_settings_newgame.ai_config[this->selected_slot], _settings_newgame.ai_config[this->selected_slot - 1]);
if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
this->selected_slot--;
this->vscroll->ScrollTowards(this->selected_slot);
this->InvalidateData();
@@ -629,8 +661,8 @@ struct AIConfigWindow : public Window {
break;
case AIC_WIDGET_MOVE_DOWN:
if (this->selected_slot < _settings_newgame.difficulty.max_no_competitors) {
Swap(_settings_newgame.ai_config[this->selected_slot], _settings_newgame.ai_config[this->selected_slot + 1]);
if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
this->selected_slot++;
this->vscroll->ScrollTowards(this->selected_slot);
this->InvalidateData();
@@ -663,16 +695,16 @@ struct AIConfigWindow : public Window {
virtual void OnInvalidateData(int data)
{
if (this->selected_slot == 0 || this->selected_slot > _settings_newgame.difficulty.max_no_competitors) {
if (!IsEditable(this->selected_slot)) {
this->selected_slot = INVALID_COMPANY;
}
this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, _settings_newgame.difficulty.max_no_competitors == 0);
this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, _settings_newgame.difficulty.max_no_competitors == MAX_COMPANIES - 1);
this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
this->SetWidgetDisabledState(AIC_WIDGET_CONFIGURE, this->selected_slot == INVALID_COMPANY);
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || this->selected_slot == 1);
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || this->selected_slot == _settings_newgame.difficulty.max_no_competitors);
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
}
};
+1 -1
View File
@@ -338,7 +338,7 @@ int AIInfo::GetSettingDefaultValue(const char *name) const
for (AIConfigItemList::const_iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
if (strcmp((*it).name, name) != 0) continue;
/* The default value depends on the difficulty level */
switch ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) {
switch (GetGameSettings().difficulty.diff_level) {
case 0: return (*it).easy_value;
case 1: return (*it).medium_value;
case 2: return (*it).hard_value;
+13
View File
@@ -343,6 +343,19 @@ char *AIScanner::GetAIConsoleList(char *p, const char *last) const
return p;
}
char *AIScanner::GetAIConsoleLibraryList(char *p, const char *last) const
{
p += seprintf(p, last, "List of AI Libraries:\n");
AILibraryList::const_iterator it = this->library_list.begin();
for (; it != this->library_list.end(); it++) {
AILibrary *i = (*it).second;
p += seprintf(p, last, "%10s (v%d): %s\n", i->GetName(), i->GetVersion(), i->GetDescription());
}
p += seprintf(p, last, "\n");
return p;
}
#if defined(ENABLE_NETWORK)
#include "../network/network_content.h"
#include "../3rdparty/md5/md5.h"
+5
View File
@@ -58,6 +58,11 @@ public:
*/
char *GetAIConsoleList(char *p, const char *last) const;
/**
* Get the list of available AI Libraries for the console.
*/
char *GetAIConsoleLibraryList(char *p, const char *last) const;
/**
* Get the list of all registered AIs.
*/
+3
View File
@@ -69,6 +69,9 @@ struct CompanyProperties {
int16 bankrupt_timeout; ///< If bigger than \c 0, amount of time to wait for an answer on an offer to buy this company.
Money bankrupt_value;
uint32 terraform_limit; ///< Amount of tileheights we can (still) terraform (times 65536).
uint32 clear_limit; ///< Amount of tiles we can (still) clear (times 65536).
/**
* If \c true, the company is (also) controlled by the computer (a NoAI program).
* @note It is possible that the user is also participating in such a company.
+23 -3
View File
@@ -34,6 +34,7 @@
#include "vehicle_base.h"
#include "vehicle_func.h"
#include "sprite.h"
#include "smallmap_gui.h"
#include "table/strings.h"
@@ -57,6 +58,9 @@ Company::Company(uint16 name_1, bool is_ai)
this->name_1 = name_1;
this->location_of_HQ = INVALID_TILE;
this->is_ai = is_ai;
this->terraform_limit = _settings_game.construction.terraform_frame_burst << 16;
this->clear_limit = _settings_game.construction.clear_frame_burst << 16;
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
InvalidateWindowData(WC_PERFORMANCE_DETAIL, 0, INVALID_COMPANY);
}
@@ -116,10 +120,10 @@ void SetLocalCompany(CompanyID new_company)
* @param company Company to get the colour of.
* @return Colour of \a company.
*/
uint16 GetDrawStringCompanyColour(CompanyID company)
TextColour GetDrawStringCompanyColour(CompanyID company)
{
if (!Company::IsValidID(company)) return _colour_gradient[COLOUR_WHITE][4] | TC_IS_PALETTE_COLOUR;
return (_colour_gradient[_company_colours[company]][4]) | TC_IS_PALETTE_COLOUR;
if (!Company::IsValidID(company)) return (TextColour)_colour_gradient[COLOUR_WHITE][4] | TC_IS_PALETTE_COLOUR;
return (TextColour)_colour_gradient[_company_colours[company]][4] | TC_IS_PALETTE_COLOUR;
}
/**
@@ -251,6 +255,16 @@ void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cst)
if (cost != 0) SubtractMoneyFromAnyCompany(c, CommandCost(cst.GetExpensesType(), cost));
}
/** Update the landscaping limits per company. */
void UpdateLandscapingLimits()
{
Company *c;
FOR_ALL_COMPANIES(c) {
c->terraform_limit = min(c->terraform_limit + _settings_game.construction.terraform_per_64k_frames, (uint32)_settings_game.construction.terraform_frame_burst << 16);
c->clear_limit = min(c->clear_limit + _settings_game.construction.clear_per_64k_frames, (uint32)_settings_game.construction.clear_frame_burst << 16);
}
}
/**
* Set the right DParams to get the name of an owner.
* @param owner the owner to get the name of.
@@ -539,6 +553,8 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
SetWindowDirty(WC_GRAPH_LEGEND, 0);
SetWindowDirty(WC_TOOLBAR_MENU, 0);
SetWindowDirty(WC_CLIENT_LIST, 0);
BuildOwnerLegend();
InvalidateWindowData(WC_SMALLMAP, 0, 1);
if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
@@ -896,6 +912,10 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
default: return CMD_ERROR;
}
InvalidateWindowClassesData(WC_GAME_OPTIONS);
InvalidateWindowClassesData(WC_AI_SETTINGS);
InvalidateWindowClassesData(WC_AI_LIST);
return CommandCost();
}
+1
View File
@@ -23,6 +23,7 @@ void SetLocalCompany(CompanyID new_company);
void ShowBuyCompanyDialog(CompanyID company);
void CompanyAdminUpdate(const Company *company);
void CompanyAdminBankrupt(CompanyID company_id);
void UpdateLandscapingLimits();
extern CompanyByte _local_company;
extern CompanyByte _current_company;
+2 -1
View File
@@ -13,8 +13,9 @@
#define COMPANY_GUI_H
#include "company_type.h"
#include "gfx_type.h"
uint16 GetDrawStringCompanyColour(CompanyID company);
TextColour GetDrawStringCompanyColour(CompanyID company);
void DrawCompanyIcon(CompanyID c, int x, int y);
void ShowCompanyStations(CompanyID company);
+8 -9
View File
@@ -20,13 +20,8 @@
#include <stdarg.h>
#define ICON_BUFFER 79
#define ICON_HISTORY_SIZE 20
#define ICON_LINE_HEIGHT 12
#define ICON_RIGHT_BORDERWIDTH 10
#define ICON_BOTTOM_BORDERWIDTH 12
#define ICON_MAX_ALIAS_LINES 40
#define ICON_TOKEN_COUNT 20
static const uint ICON_TOKEN_COUNT = 20; ///< Maximum number of tokens in one command
static const uint ICON_MAX_ALIAS_LINES = 40; ///< Maximum number of commands executed by one alias
/* console parser */
IConsoleCmd *_iconsole_cmds; ///< list of registered commands
@@ -89,8 +84,10 @@ void IConsoleFree()
* @param colour_code the colour of the command. Red in case of errors, etc.
* @param string the message entered or output on the console (notice, error, etc.)
*/
void IConsolePrint(ConsoleColour colour_code, const char *string)
void IConsolePrint(TextColour colour_code, const char *string)
{
assert(IsValidConsoleColour(colour_code));
char *str;
#ifdef ENABLE_NETWORK
if (_redirect_console_to_client != INVALID_CLIENT_ID) {
@@ -131,8 +128,10 @@ void IConsolePrint(ConsoleColour colour_code, const char *string)
* by any other means. Uses printf() style format, for more information look
* at IConsolePrint()
*/
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *format, ...)
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...)
{
assert(IsValidConsoleColour(colour_code));
va_list va;
char buf[ICON_MAX_STREAMSIZE];
+29 -11
View File
@@ -958,7 +958,7 @@ DEF_CONSOLE_CMD(ConEchoC)
}
if (argc < 3) return false;
IConsolePrint((ConsoleColour)atoi(argv[1]), argv[2]);
IConsolePrint((TextColour)Clamp(atoi(argv[1]), TC_BEGIN, TC_END - 1), argv[2]);
return true;
}
@@ -995,21 +995,40 @@ DEF_CONSOLE_CMD(ConRestart)
}
#ifdef ENABLE_AI
DEF_CONSOLE_CMD(ConListAI)
/**
* Print a text buffer line by line to the console. Lines are seperated by '\n'.
* @param buf The buffer to print.
* @note All newlines are replace by '\0' characters.
*/
static void PrintLineByLine(char *buf)
{
char buf[4096];
char *p = &buf[0];
p = AI::GetConsoleList(p, lastof(buf));
p = &buf[0];
char *p = buf;
/* Print output line by line */
for (char *p2 = &buf[0]; *p2 != '\0'; p2++) {
for (char *p2 = buf; *p2 != '\0'; p2++) {
if (*p2 == '\n') {
*p2 = '\0';
IConsolePrintF(CC_DEFAULT, "%s", p);
p = p2 + 1;
}
}
}
DEF_CONSOLE_CMD(ConListAILibs)
{
char buf[4096];
AI::GetConsoleLibraryList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
DEF_CONSOLE_CMD(ConListAI)
{
char buf[4096];
AI::GetConsoleList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
@@ -1507,8 +1526,6 @@ DEF_CONSOLE_CMD(ConSayClient)
return true;
}
extern void HashCurrentCompanyPassword(const char *password);
DEF_CONSOLE_CMD(ConCompanyPassword)
{
if (argc == 0) {
@@ -1628,7 +1645,7 @@ DEF_CONSOLE_CMD(ConContent)
static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music" };
assert_compile(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
static const char * const states[] = { "Not selected", "Selected", "Dep Selected", "Installed", "Unknown" };
static const ConsoleColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
static const TextColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
const ContentInfo *ci = *iter;
IConsolePrintF(state_to_colour[ci->state], "%d, %s, %s, %s", ci->id, types[ci->type - 1], states[ci->state], ci->name);
@@ -1782,6 +1799,7 @@ void IConsoleStdLibRegister()
IConsoleAliasRegister("developer", "setting developer %+");
#ifdef ENABLE_AI
IConsoleCmdRegister("list_ai_libs", ConListAILibs);
IConsoleCmdRegister("list_ai", ConListAI);
IConsoleCmdRegister("reload_ai", ConReloadAI);
IConsoleCmdRegister("rescan_ai", ConRescanAI);
+4 -2
View File
@@ -23,8 +23,8 @@ void IConsoleFree();
void IConsoleClose();
/* console output */
void IConsolePrint(ConsoleColour colour_code, const char *string);
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
void IConsolePrint(TextColour colour_code, const char *string);
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
void IConsoleDebug(const char *dbg, const char *string);
void IConsoleWarning(const char *string);
void IConsoleError(const char *string);
@@ -32,4 +32,6 @@ void IConsoleError(const char *string);
/* Parser */
void IConsoleCmdExec(const char *cmdstr);
bool IsValidConsoleColour(TextColour c);
#endif /* CONSOLE_FUNC_H */
+23 -2
View File
@@ -489,8 +489,29 @@ static void IConsoleHistoryNavigate(int direction)
* @param colour_code the colour of the command. Red in case of errors, etc.
* @param str the message entered or output on the console (notice, error, etc.)
*/
void IConsoleGUIPrint(ConsoleColour colour_code, char *str)
void IConsoleGUIPrint(TextColour colour_code, char *str)
{
new IConsoleLine(str, (TextColour)colour_code);
new IConsoleLine(str, colour_code);
SetWindowDirty(WC_CONSOLE, 0);
}
/**
* Check whether the given TextColour is valid for console usage.
* @param c The text colour to compare to.
* @return true iff the TextColour is valid for console usage.
*/
bool IsValidConsoleColour(TextColour c)
{
/* A normal text colour is used. */
if (!(c & TC_IS_PALETTE_COLOUR)) return TC_BEGIN <= c && c < TC_END;
/* A text colour from the palette is used; must be the company
* colour gradient, so it must be one of those. */
c &= ~TC_IS_PALETTE_COLOUR;
for (uint i = TC_BEGIN; i < TC_END; i++) {
if (_colour_gradient[i][4] == c) return true;
}
return false;
}
+1 -1
View File
@@ -82,7 +82,7 @@ bool GetArgumentInteger(uint32 *value, const char *arg);
void IConsoleGUIInit();
void IConsoleGUIFree();
void IConsoleGUIPrint(ConsoleColour colour_code, char *string);
void IConsoleGUIPrint(TextColour colour_code, char *string);
char *RemoveUnderscores(char *name);
#endif /* CONSOLE_INTERNAL_H */
+10 -10
View File
@@ -12,6 +12,8 @@
#ifndef CONSOLE_TYPE_H
#define CONSOLE_TYPE_H
#include "gfx_type.h"
/** Modes of the in-game console. */
enum IConsoleModes {
ICONSOLE_FULL, ///< In-game console is closed.
@@ -19,15 +21,13 @@ enum IConsoleModes {
ICONSOLE_CLOSED ///< In-game console is opened, whole screen.
};
/** Colours of the console messages. */
enum ConsoleColour {
CC_DEFAULT = 1,
CC_ERROR = 3,
CC_WARNING = 13,
CC_INFO = 8,
CC_DEBUG = 5,
CC_COMMAND = 2,
CC_WHITE = 12,
};
/* Colours of the console messages. */
static const TextColour CC_DEFAULT = TC_SILVER; ///< Default colour of the console.
static const TextColour CC_ERROR = TC_RED; ///< Colour for error lines.
static const TextColour CC_WARNING = TC_LIGHT_BLUE; ///< Colour for warning lines.
static const TextColour CC_INFO = TC_YELLOW; ///< Colour for information lines.
static const TextColour CC_DEBUG = TC_LIGHT_BROWN; ///< Colour for debug output.
static const TextColour CC_COMMAND = TC_GOLD; ///< Colour for the console's commands.
static const TextColour CC_WHITE = TC_WHITE; ///< White console lines for various things such as the welcome.
#endif /* CONSOLE_TYPE_H */
+1 -1
View File
@@ -44,7 +44,7 @@ extern CurrencySpec _currency_specs[NUM_CURRENCY];
/* XXX small hack, but makes the rest of the code a bit nicer to read */
#define _custom_currency (_currency_specs[CUSTOM_CURRENCY_ID])
#define _currency ((const CurrencySpec*)&_currency_specs[_game_mode == GM_MENU ? _settings_newgame.locale.currency : _settings_game.locale.currency])
#define _currency ((const CurrencySpec*)&_currency_specs[GetGameSettings().locale.currency])
uint GetMaskOfAllowedCurrencies();
void CheckSwitchToEuro();
+2
View File
@@ -204,6 +204,7 @@ template <> struct EnumPropsT<Colours> : MakeEnumPropsT<Colours, byte, COLOUR_DA
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
enum TextColour {
TC_BEGIN = 0x00,
TC_FROMSTRING = 0x00,
TC_BLUE = 0x00,
TC_SILVER = 0x01,
@@ -222,6 +223,7 @@ enum TextColour {
TC_GREY = 0x0E,
TC_DARK_BLUE = 0x0F,
TC_BLACK = 0x10,
TC_END,
TC_INVALID = 0xFF,
TC_IS_PALETTE_COLOUR = 0x100, ///< Colour value is already a real palette colour index, not an index of a StringColour.
+3 -2
View File
@@ -127,7 +127,7 @@ int GroundVehicle<T, Type>::GetAcceleration() const
}
/* Air drag; the air drag coefficient is in an arbitrary NewGRF-unit,
* so we need some magic conversion factor. */
resistance += (area * this->gcache.cached_air_drag * speed * speed) / 500;
resistance += (area * this->gcache.cached_air_drag * speed * speed) / 1000;
resistance += this->GetSlopeResistance();
@@ -151,7 +151,8 @@ int GroundVehicle<T, Type>::GetAcceleration() const
}
if (mode == AS_ACCEL) {
return (force - resistance) / (mass * 2);
/* Divide by 4 to compensate for the wacky game scale. */
return (force - resistance) / (mass * 4);
} else {
return min(-force - resistance, -10000) / mass;
}
+22 -4
View File
@@ -32,6 +32,7 @@
#include "object_base.h"
#include "water_map.h"
#include "economy_func.h"
#include "company_func.h"
#include "table/strings.h"
#include "table/sprites.h"
@@ -616,6 +617,11 @@ CommandCost CmdLandscapeClear(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
cost.AddCost(GetWaterClass(tile) == WATER_CLASS_CANAL ? _price[PR_CLEAR_CANAL] : _price[PR_CLEAR_WATER]);
}
Company *c = (flags & DC_AUTO) ? NULL : Company::GetIfValid(_current_company);
if (c != NULL && (int)GB(c->clear_limit, 16, 16) < 1) {
return_cmd_error(STR_ERROR_CLEARING_LIMIT_REACHED);
}
const ClearedObjectArea *coa = FindClearedObject(tile);
/* If this tile was the first tile which caused object destruction, always
@@ -629,11 +635,14 @@ CommandCost CmdLandscapeClear(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
if ((flags & DC_NO_WATER) && HasTileWaterClass(tile) && IsTileOnWater(tile)) {
return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER);
}
if (do_clear && (flags & DC_EXEC)) DoClearSquare(tile);
return cost;
} else {
cost.AddCost(_tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags));
}
if (flags & DC_EXEC) {
if (c != NULL) c->clear_limit -= 1 << 16;
if (do_clear) DoClearSquare(tile);
}
cost.AddCost(_tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags));
if (do_clear && (flags & DC_EXEC)) DoClearSquare(tile);
return cost;
}
@@ -656,6 +665,9 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
CommandCost last_error = CMD_ERROR;
bool had_success = false;
const Company *c = (flags & DC_AUTO) ? NULL : Company::GetIfValid(_current_company);
int limit = (c == NULL ? INT32_MAX : GB(c->clear_limit, 16, 16));
TileArea ta(tile, p1);
TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(ta);
for (; *iter != INVALID_TILE; ++(*iter)) {
@@ -663,6 +675,9 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
CommandCost ret = DoCommand(t, 0, 0, flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR);
if (ret.Failed()) {
last_error = ret;
/* We may not clear more tiles. */
if (c != NULL && GB(c->clear_limit, 16, 16) < 1) break;
continue;
}
@@ -684,6 +699,9 @@ CommandCost CmdClearArea(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
ta.w == 1 && ta.h == 1 ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE
);
}
} else {
/* When we're at the clearing limit we better bail (unneed) testing as well. */
if (ret.GetCost() != 0 && --limit <= 0) break;
}
cost.AddCost(ret);
}
+3 -3
View File
@@ -689,8 +689,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Sper alle
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ontsper alle
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vertoon hoogte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Moet nie enige nywerheide op die kaart vertoon
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vertoon alle nywerheide op die kaart
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Moet nie enige nywerheide op die kaart vertoon
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vertoon alle nywerheide op die kaart
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Tokkel vertooning van hoogtekaart
# Status bar messages
@@ -2221,7 +2221,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Die OpenTTD span
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Die OpenTTD span
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
+3 -3
View File
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}تعطيل الكل
STR_SMALLMAP_ENABLE_ALL :{BLACK}تفعيل الكل
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}عرض الارتفاع
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}عدم عرض اي مصنع في الخريطة
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}عرض جميع المصانع في الخريطة
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}عدم عرض اي مصنع في الخريطة
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}عرض جميع المصانع في الخريطة
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}بدل عرض خريطة التضاريس
# Status bar messages
@@ -2270,7 +2270,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملو
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الأصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة
STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2010 فريق النسخة المفتوحة
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2011 فريق النسخة المفتوحة
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة
+60 -51
View File
@@ -606,7 +606,7 @@ STR_SORT_BY_CARGO_CAPACITY :Ёмiстась
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Паўза
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Паскорыць гульню
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Наладкі
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Захаванне гульні{}Галоўнае мэню{}Выхад
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Захаваньне гульні{}Галоўнае мэню{}Выхад
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Паказаць мапу, вакно прагляду цi сьпiс знакаў
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Сьпiс гарадоў
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Паказаць субсыдыі
@@ -661,6 +661,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Выхад
STR_SETTINGS_MENU_GAME_OPTIONS :Наладкі гульні
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Наладкі складанасцi
STR_SETTINGS_MENU_CONFIG_SETTINGS :Пашыраныя наладкі
STR_SETTINGS_MENU_AI_SETTINGS :Наладки ШI (AI)
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Наладкі NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Наладкі празрыстасьці
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Паказваць назвы гарадоў
@@ -976,6 +977,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Пака
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Паказаць на мапе маршруты
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Паказаць на мапе расьліннасьць
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Паказаць на мапе уладальнікаў зямлі
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Клiк па тыпе прадпрыемства пераключае яго паказ на мапе. Ctrl+клiк адключае ўсе тыпы, акрамя аднаго выбранага. Паўторны Ctrl+клiк уключае ўсе тыпы прадпрыемстваў.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Клiк па назьве кампанii пераключае паказ яе маёмасьцi на мапе. Ctrl+клiк адключае ўсе кампанii, акрамя адной выбранай.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Дарогі
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Чыгункі
@@ -1009,13 +1012,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Паказаць/схаваць назвы гарадоў на мапе
STR_SMALLMAP_CENTER :{BLACK}Цэнтраваць мінімапу па гэтай пазыцыі
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Выключыць усё
STR_SMALLMAP_ENABLE_ALL :{BLACK}Уключыць усё
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Паказаць рэльеф
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Не паказваць прамысловасьць на мапе
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Паказаць усе прадпрыемствы на мапе
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Не паказваць прамысловасьць на мапе
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Паказаць усе прадпрыемствы на мапе
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Адлюстроўваць рэльеф на мапе
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Паказаць маёмасьць, якая не належыць кампанii
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Паказаць усю маёмасьць кампанii на мапе
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Паказаць апошняе паведамленьне ці навіну
@@ -1126,7 +1132,7 @@ STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} састарэў
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} цалкам састарэў
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} цалкам састарэў і патрабуе безадкладнай замены
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ня можа знайсці шлях для працягу руху
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ня можа знайсьці шлях для працягу руху
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} заблудзіўся.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}: леташні прыбытак склаў {CURRENCY}
@@ -1156,7 +1162,7 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Вакно прагляду {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Капіяваць у вакно прагляду
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Капіяваць месцазнаходжаньне з асноўнага экрана ў гэтае вакно
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Уставіць з акна прагляду
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Уставіць з вакна прагляду
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Перайсьці да гэтага месца ў асноўным экране
# Game options window
@@ -1324,7 +1330,7 @@ STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Кол
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Колькасьць прадпрыемстваў: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Максымальная пачатковая пазыка: {ORANGE}{CURRENCY}
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Пачатковая працэнтовая стаўка: {ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Выдаткі на ўтрыманне транспарту: {ORANGE}{STRING.p}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Выдаткі на ўтрыманьне транспарту: {ORANGE}{STRING.p}
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Хуткасьць будаўніцтва канкурэнтаў: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Паломкі транспарту: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Множнік даходу ад субсыдыяў: {ORANGE}{STRING}
@@ -1458,7 +1464,7 @@ STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Даз
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Дазволіць будаўніцтва прыпынкаў Ro-Ro на дарогах канкурэнтаў: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Дазволіць будаўніцтва сумежных станцыяў: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Уключыць падтрымку некалькіх транспартных набораў NewGRF: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Зьмена гэтага параметру немагчыма, калі ў гульні ёсць транспартныя сродкі.
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Зьмена гэтага парамэтру немагчыма, калі ў гульні ёсць транспартныя сродкі.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Малыя аэрапорты ніколі не састарэюць: {ORANGE}{STRING}
@@ -1472,8 +1478,8 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Тра
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Аўтазамена старых транспартных сродкаў: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Замена праз {ORANGE}{STRING}{LTBLUE} месяц{P 0:1 "" ы аў} да/пасьля сканчэньня тэрміну службы
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Сума, неабходная для аўтазамены: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Макс. працягласьць паведамленьня аб памылцы: {ORANGE}{STRING} секунд{P 0:1 а ы ""}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}{STRING} cекунд{P 0:1 а ы ""}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Макс. працягласьць паведамленьня аб памылцы: {ORANGE}{STRING} сэкунд{P 0:1 а ы ""}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}{STRING} cэкунд{P 0:1 а ы ""}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Затрымка з'яўленьня падказкі пры навядзеньні курсора: {ORANGE}адключана
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Паказваць колькасьць жыхароў горада ў назьве: {ORANGE}{STRING}
@@ -1536,7 +1542,7 @@ STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Аўт
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Падчас паўзы дазволiць: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :нiчога
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :усе дзеяньнi, акрамя будаўнiцтва
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :усе дзеяньнi, акрамя зьмяненьня ландшафту
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :усе дзеяньнi, акрамя зьмяненьня ляндшафту
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :усе дзеяньнi
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Выкарыстоўваць пашыраны сьпіс транспорту: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :не
@@ -1626,7 +1632,7 @@ STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :леваруч
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :ў цэнтры
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :праваруч
STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Размяшчэньне радка стану: {ORANGE}{STRING}
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Злева
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Зьлева
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Пасярэдзiне
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Зправа
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Радыюс прыліпаньня вокнаў: {ORANGE}{STRING} пікс.
@@ -1896,9 +1902,9 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Абна
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Знайсьці сэрвэр
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Знайсьці сэрвэры, якія зараз ёсьць у сетцы
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Дадаць сэрвэр
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Дадаць сервер у спіс, які будзе аўтаматычна правярацца на ідучыя гульні
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Дадаць сэрвэр у сьпіс, які будзе аўтаматычна правярацца на ідучыя гульні
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Запуск сэрвэра
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сервера на вашым кампутары. Да гэтае гульні змогуць далучыцца іншыя гульцы.
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Запуск сэрвэра на вашым кампутары. Да гэтае гульні змогуць далучыцца іншыя гульцы.
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Увядзіце вашае імя
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Увядзiце адрас сэрвэра
@@ -2011,12 +2017,12 @@ STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) З
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Апрацоўка даных...
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Рэгістрацыя...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Здабыццё інфармацыі аб гульні...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Здабыццё інфармацыі пра кампаніі...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Здабыцьцё інфармацыі аб гульні...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Здабыцьцё інфармацыі пра кампаніі...
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} кліент{P "" ы аў} рыхтуецца далучыцца
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} запампована
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}Запампована {BYTES} / {BYTES}
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} запампавана
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}Запампавана {BYTES} / {BYTES}
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Адлучыцца
@@ -2087,7 +2093,7 @@ STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Сэрв
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Доступ на гэты сэрвэр вам забаронены
STR_NETWORK_ERROR_KICKED :{WHITE}Вас выкінулі з гульні
STR_NETWORK_ERROR_CHEATER :{WHITE}Махлярства не дазволена на гэтым сэрвэры
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Вы дасылалi да серверу занадта шмат каманд
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Вы дасылалi да сэрвэра занадта шмат камандаў
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :агульная памылка
@@ -2109,7 +2115,7 @@ STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :дасылаў
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Падключэньне згублена
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}У працягу {NUM} секунд{P ы "" ""} не атрымана ніякіх дадзеных з боку сервера
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}На працягу {NUM} сэкунд{P ы аў аў} не атрымана ніякіх дадзеных з боку сэрвэра
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2256,7 +2262,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Уста
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Будаўніцтва чыгуначных мастоў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Будаўніцтва чыгуначных тунэляў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Пераключэньне паміж будаўніцтвам і выдаленьнем чыгуначных рэйкаў, сыгналаў, станцыяў. Пры націснутым Ctrl станцыі ліквідуюцца разам з рэйкамі.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Канвертаваць/мадэрнізаваць тып каляіны. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Канвэртаваць/мадэрнізаваць тып каляінаў. Пры націснутым Shift - ацэнка кошту будаўніцтва.
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Кірунак дэпо
@@ -2297,7 +2303,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Выха
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Камбінаваны сьветлафор (прэсыгнал).{}Працуе адначасова як уваходны і выхадны сьветлафор. Гэта дазваляе будаваць вялікія «дрэвы» каляінаў з прэсыгналамі.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Маршрутны сьветлафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Дазваляе праходжаньне цягнікоў у абодва бакі.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Аднабаковы маршрутны сьветлафор (PMS).{}Дазваляе некалькім цягнікам знаходзіцца ў адным сыгнальным блёку, калі кожны з іх можа зарэзэрваваць сабе бясьпечны шлях. Не дазваляе цягнікам праходзіць з адваротнага боку.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Зьмяненьне тыпаў сыгналаў.{}Калі кнопка націснута, пстрыкніце для пераўтварэньня існуючага сыгнала ў сыгнал выбранага тыпу й віду, або пстрыкніце з націснутым Ctrl для перабіраньня існуючых варыянтаў. Shift+пстрычка - ацэнка кошту пераўтварэння.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Зьмяненьне тыпаў сыгналаў.{}Калі кнопка націснута, пстрыкніце для пераўтварэньня існуючага сыгнала ў сыгнал выбранага тыпу й віду, або пстрыкніце з націснутым Ctrl для перабіраньня існуючых варыянтаў. Shift+пстрычка - ацэнка кошту пераўтварэньня.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Шчыльнасьць аўтаматычнай расстаноўкі сыгналаў пры цягненьні
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Паменшыць шчыльнасьць расстаноўкі сыгналаў
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Павялічыць шчыльнасьць расстаноўкі сыгналаў
@@ -2307,6 +2313,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Выбе
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Выберыце аўтамабiльны мост
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Выбар моста - пстрыкніце па малюнку моста, які Вы хочаце пабудаваць
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Падвесны сталёвы
STR_BRIDGE_NAME_GIRDER_STEEL :Бэлечны сталёвы
STR_BRIDGE_NAME_CANTILEVER_STEEL :Кансольны сталёвы
@@ -2406,10 +2413,10 @@ STR_STATION_BUILD_NOISE :{BLACK}Узро
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Земляныя работы
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Апусціць кут зямлі. Перацягванне апускае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Падняць кут зямлі. Перацягванне падымае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Выраўнаваць зямлю да вышыні першага абранага кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту выраўноўвання.
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Набыццё зямлі. Пры націснутым Shift - ацэнка кошту набыцця.
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Апусціць кут зямлі. Перацягваньне апускае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Падняць кут зямлі. Перацягваньне падымае першы абраны кут і выраўноўвае выбраную вобласьць да новай вышыні кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту будаўніцтва.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Выраўнаваць зямлю да вышыні першага абранага кута. Ctrl выбірае вобласьць па дыяганалі. Пры націснутым Shift - ацэнка кошту выраўноўваньня.
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Набыцьцё зямлі. Пры націснутым Shift - ацэнка кошту набыцьця.
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Выбар аб'екта
@@ -2446,7 +2453,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Вы ў
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Стварэньне гарадоў
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Новы горад
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Заснаваць новы горад. Shift+пстрычка - ацэнка кошту заснавання.
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Заснаваць новы горад. Shift+пстрычка - ацэнка кошту заснаваньня.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Выпадковы горад
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Заснаваць горад у выпадковым месцы
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Шмат выпадковых гарадоў
@@ -2617,7 +2624,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыгінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Каманда распрацоўнікаў OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Каманда распрацоўнікаў OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
@@ -2747,7 +2754,7 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Адзн
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Імя файла: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Вэрсiя: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Трэба версія гульні не ніжэй за {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Патрэбна вэрсiя гульнi не ніжэй за {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}Сума MD5: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Парамэтры: {SILVER}{STRING}
@@ -2871,7 +2878,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Увяд
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Гарады
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Няма -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Сьпіс гарадоў - клiк па назьве паказвае горад у асноўным вакне. Ctrl+клiк паказвае ў дадатковым акне.
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Сьпіс гарадоў - клiк па назьве паказвае горад у асноўным вакне. Ctrl+клiк паказвае ў дадатковым вакне.
STR_TOWN_POPULATION :{BLACK}Насельніцтва: {COMMA}
# Town view window
@@ -2885,7 +2892,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} патрабу{G 0 е e e ю}цца ўзімку
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{ORANGE}{CARGO}{BLACK} дастаўлена ў мінулым месяцы
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Узровень шуму ў горадзе: {ORANGE}{COMMA}{BLACK} Макс: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Паказаць горад у асноўным вакне. Ctrl+клік - паказаць у дадатковым акне.
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Паказаць горад у асноўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Мясцовыя ўлады
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Інфармацыя аб мясцовай адміністрацыі
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Перайменаваць горад
@@ -2934,7 +2941,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Націсьніце на маршрут для адлюстраваньня прадпрыемства/горада. Ctrl+клік паказвае ў дадатковым вакне.
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Сьпіс станцыяў - пстрычка па назве паказвае станцыю ў асноўным вакне. Ctrl+клiк паказвае ў дадатковым акне.
STR_STATION_LIST_TOOLTIP :{BLACK}Сьпіс станцыяў - пстрычка па назьве паказвае станцыю ў асноўным вакне. Ctrl+клiк паказвае ў дадатковым вакне.
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Націсьніце й ўтрымлівайце Ctrl для выбару больш за адзін варыянт
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} станцы{P я i яў}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -3038,7 +3045,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Пабу
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Агледзець штаб
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Агледзець штаб-кватэру кампаніі
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Перамясьціць
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Перамясціць штаб-кватэру кампаніі ў іншае месца за 1% ацэнкавага кошту капіталу кампаніі. Shift+пстрычка - ацэнка кошту пераносу.
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Перамясьціць штаб-кватэру кампаніі ў іншае месца за 1% ацэнкавага кошту капіталу кампаніі. Shift+пстрычка - ацэнка кошту пераносу.
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Знешнасьць
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Зьмяніць знешнасьць дырэктара
@@ -3065,7 +3072,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ня
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% перавезена)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% перавезена)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Сьпіс прадпрыемстваў - пстрычка па назве паказвае прадпрыемства ў асноўным вакне. Ctrl+клік - у дадатковым вакне.
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Сьпіс прадпрыемстваў - пстрычка па назьве паказвае прадпрыемства ў асноўным вакне. Ctrl+клік - у дадатковым вакне.
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3088,7 +3095,7 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Выра
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}Зьмяніць прадукцыйнасьць (кратна 8, да 2040)
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Змяніць прадукцыйнасьць (у працэнтах, да 800%)
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Зьмяніць прадукцыйнасьць (у адсотках, да 800%)
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} цягнiк{P "" i оў}
@@ -3185,10 +3192,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Купi
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Купiць
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Купiць
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны лякаматыў/вагон. Shift+пстрычка - ацэнка кошту набыцця.
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны аўтамабіль. Shift+пстрычка - ацэнка кошту набыцця.
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны карабель. Shift+пстрычка - ацэнка кошту набыцця.
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны авіятранспарт. Shift+пстрычка - ацэнка кошту набыцця.
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны лякаматыў/вагон. Shift+пстрычка - ацэнка кошту набыцьця.
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны аўтамабіль. Shift+пстрычка - ацэнка кошту набыцьця.
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны карабель. Shift+пстрычка - ацэнка кошту набыцьця.
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Набыць абраны авіятранспарт. Shift+пстрычка - ацэнка кошту набыцьця.
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Перайменаваць
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Перайменаваць
@@ -3253,10 +3260,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Капі
STR_DEPOT_CLONE_SHIP :{BLACK}Капіяваць карабель
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Капіяваць авіятранспарт
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Стварыць копію састава. Націсьніце на кнопку, а затым на цягнік унутры ці звонку дэпо. Ctrl+пстрычка створыць цягнік з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Стварыць копію аўтамабіля. Націсьніце на кнопку, а затым на машыну ўнутры ці звонку гаража. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Стварыць копію карабля. Націсьніце на кнопку, а затым на карабель унутры ці звонку дока. Ctrl+пстрычка створыць карабель з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Стварыць копію паветр. судна. Націсьніце на кнопку, а потым на паветр. судна ўнутры ці звонку ангара. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Стварыць копію састава. Націсьніце на кнопку, а затым на цягнік унутры ці звонку дэпо. Ctrl+пстрычка створыць цягнік з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Стварыць копію аўтамабіля. Націсьніце на кнопку, а затым на машыну ўнутры ці звонку гаража. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Стварыць копію карабля. Націсьніце на кнопку, а затым на карабель унутры ці звонку дока. Ctrl+пстрычка створыць карабель з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Стварыць копію паветр. судна. Націсьніце на кнопку, а потым на паветр. судна ўнутры ці звонку ангара. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Паказаць дэпо ў галоўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Паказаць гараж у галоўным вакне. Ctrl+клік - паказаць у дадатковым вакне.
@@ -3352,7 +3359,7 @@ STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Паказаць цягнiк у галоўным вакне. Ctrl+клік - сачыць за цягнiком у галоўным вакне.
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Паказаць аўтамабiль у галоўным вакне. Ctrl+клік - сачыць за аўтамабiлем у галоўным вакне.
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Паказаць карабель у галоўным акне. Ctrl+клік будзе сачыць за караблём у галоўным акне.
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Паказаць карабель у галоўным вакне. Ctrl+клік будзе сачыць за караблём у галоўным вакне.
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Паказаць самалёт у галоўным вакне. Ctrl+клік - сачыць за самалётам у галоўным вакне.
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць цягнiк у дэпо. Ctrl+клік - толькі для абслугоўваньня.
@@ -3360,10 +3367,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Пасл
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць карабель у док. Ctrl+клік - толькі для абслугоўваньня.
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Паслаць авiятранспарт у ангар. Ctrl+клік - толькі для абслугоўваньня.
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Стварыць копію састава. Ctrl+пстрычка створыць цягнік з агульнымі заданнямі. Shift+пстрычка - ацэнка кошту набыцця.
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Стварыць копію аўтамабіля. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданнямі. Shift+пстрычка - ацэнка кошту набыцця.
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Стварыць копію карабля. Ctrl+пстрычка створыць карабель з агульнымі заданнямі. Shift+пстрычка - ацэнка кошту набыцця.
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Стварыць копію паветр. судна. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцця.
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Стварыць копію састава. Ctrl+пстрычка створыць цягнік з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Стварыць копію аўтамабіля. Ctrl+пстрычка створыць аўтамабіль з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Стварыць копію карабля. Ctrl+пстрычка створыць карабель з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Стварыць копію паветр. судна. Ctrl+пстрычка створыць копію з агульнымі заданьнямі. Shift+пстрычка - ацэнка кошту набыцьця.
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Прымусіць цягнік праехаць чырвоны сыгнал святлафора
@@ -3430,7 +3437,7 @@ STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Пера
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Перайменаваць карабель
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Перайменаваць паветранае судна
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Узрост: {LTBLUE}{STRING}{BLACK} Кошт абслугоўвання: {LTBLUE}{CURRENCY}/год
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Узрост: {LTBLUE}{STRING}{BLACK} Кошт абслугоўваньня: {LTBLUE}{CURRENCY}/год
# The next two need to stay in this order
STR_VEHICLE_INFO_AGE :{COMMA} г{P од ады адоў} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} г{P од ады адоў} ({COMMA})
@@ -3488,7 +3495,7 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Выберыце тып грузу для перавозкі:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Новая ёмістасьць: {GOLD}{CARGO}{}{BLACK}Кошт пераабсталяваньня: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Новая ёмістасць: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Кошт пераабсталяваньня: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Абярыце вагоны для пераабсталяваньня. Можна абвесці мышшу некалькі вагонаў. Пстрычка за межамі састава абярэ ўвесь састаў. Ctrl+пстрычка абярэ вагоны да канца састава.
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Абярыце вагоны для пераабсталяваньня. Можна абвесьці мышшу некалькі вагонаў. Пстрычка па-за межамі састава абярэ ўвесь састаў. Ctrl+пстрычка абярэ вагоны да канца састава.
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Выберыце тып грузу для перавозкі
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Выберыце тып грузу для перавозкі
@@ -3510,7 +3517,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Расклад
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Прагляд раскладу руху
STR_ORDERS_LIST_TOOLTIP :{BLACK}Сьпіс заданьняў - пстрыкніце заданьне для вылучэньня. Ctrl+пстрычка - агляд станцыі прызначэння.
STR_ORDERS_LIST_TOOLTIP :{BLACK}Сьпіс заданьняў - пстрыкніце заданьне для вылучэньня. Ctrl+пстрычка - агляд станцыі прызначэньня.
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3826,6 +3833,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
STR_ERROR_ALREADY_BUILT :{WHITE}... ужо пабудавана
STR_ERROR_OWNED_BY :{WHITE}... належыць {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... участак належыць іншай кампаніі
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... дасягнуты лiмiт ляндшафтных зьменаў
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... лiмiт ачышчаных клетак дасягнуты
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Імя павінна быць унікальным
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шляху
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Забаронена падчас паўзы
@@ -3871,7 +3880,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... за
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... занадта блізка да іншага горада
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... занадта шмат гарадоў
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... няма месца на мапе
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Гарады ня будуць будаваць дарогі. Вы можаце ўключыць будаўніцтва дарог у Пашыр. налады->Эканоміка->Гарады.
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Гарады ня будуць будаваць дарогі. Вы можаце ўключыць будаўніцтва дарог у мэню: Пашыр. наладкi->Эканоміка->Гарады.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Ідуць дарожныя работы...
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Немагчыма зьнішчыць горад:{}да яго адносіцца станцыя або дэпо, альбо немагчыма ачысьціць адну з занятых ім клетак.
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... у цэнтры горада няма месца для статуі
+3 -3
View File
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desativar tudo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ativar tudo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra altitudes
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Não mostrar nenhuma indústria no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Não mostrar nenhuma indústria no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alterna a exibição do mapa de altitudes
# Status bar messages
@@ -2281,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é pr
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 A equipe do OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 A equipe do OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
+3 -3
View File
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Изключване на всички
STR_SMALLMAP_ENABLE_ALL :{BLACK}Включване на всички
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Височина на снега
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Не показвай индустрии на картата
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Покажи всички индустрии на картата
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Не показвай индустрии на картата
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Покажи всички индустрии на картата
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Показване/скриване на височинна карта
# Status bar messages
@@ -2286,7 +2286,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земя, пр
STR_ABOUT_OPENTTD :{WHITE}Относно OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта
+17 -8
View File
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Surt
STR_SETTINGS_MENU_GAME_OPTIONS :Opcions del Joc
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Paràmetres de dificultat
STR_SETTINGS_MENU_CONFIG_SETTINGS :Paràmetres avançats
STR_SETTINGS_MENU_AI_SETTINGS :Paràmetres IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Extensions NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcions de transparència
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostra els noms de les poblacions
@@ -664,6 +665,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostra l
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostra les rutes de transport al mapa
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostra la vegetació al mapa
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostra els propietaris del terreny al mapa
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Clica sobre el tipus d'indústria per commutar mostrar-les. Ctrl+Clic desactiva tots els tipus excepte la seleccionada. Ctrl+Clic sobre un altre cop activa tots els tipus d'indústria
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Clica sobre la companyia per commutar mostrar les seves propietats. Ctrl+Clic desactiva totes les companyies excepte la seleccionada. Ctrl+Clic sobre un altre cop per activar totes les companyies
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Carreteres
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Vies
@@ -697,13 +700,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Activa/desactiva noms de poblacions al mapa
STR_SMALLMAP_CENTER :{BLACK}Centra el mapa petit a la posició actual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactiva-ho tot
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activa-ho tot
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra alçada
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}No mostris les indústries al mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostra totes les indústries al mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}No mostris les indústries al mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostra totes les indústries al mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Commuta mostrar els mapes d'alçades
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}No mostris cap propietat de la companyia al mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostra totes les propietats de la companyia al mapa
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostra el darrer missatge o notícia
@@ -843,9 +849,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Vista {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copia a la vista
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia el lloc de la vista global a aquesta vista
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia el lloc de la vista principal a aquesta vista
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Ves a la vista
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Ves al lloc d'aquesta vista a la vista global
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Enganxa el lloc d'aquesta vista a la vista principal
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Opcions del Joc
@@ -1087,7 +1093,7 @@ STR_CONFIG_SETTING_ON :Actiu
STR_CONFIG_SETTING_DISABLED :desactivat
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Mostra la velocitat del vehicle a la barra d'estat: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permet construir en desnivells i costes: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permet terraformar sota edificis, rails, etc. (autopendent): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permet modelar el terreny sota edificis, rails, etc. (autopendent): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permet una mida més real de l'àrea d'influència: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permet l'esborrat de carreteres, ponts i túnels propietat de les poblacions: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Activa la construcció de trens molt llargs: {ORANGE}{STRING}
@@ -1179,7 +1185,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotaci
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Antihorari
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Horari
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Alçada que un escenari pla pren: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Activa la terraformació de cel·les a les vores del mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Activa modelar el terreny de cel·les a les vores del mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Una o més cel·les al vèrtex nord no està buit
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Una o més cel·les en una de les vores no és aigua
@@ -1975,6 +1981,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Seleccio
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selecciona un Pont de carretera
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecció de pont - clica sobre el pont triat per construir-lo
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensió, Acer
STR_BRIDGE_NAME_GIRDER_STEEL :Biga, Acer
STR_BRIDGE_NAME_CANTILEVER_STEEL :Volada, Acer
@@ -2281,7 +2288,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :terreny propiet
STR_ABOUT_OPENTTD :{WHITE}Quant a OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tots els drets reservats
STR_ABOUT_VERSION :{BLACK}OpenTTD versió {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 L'equip d'OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 L'equip d'OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Desa el Joc
@@ -2729,7 +2736,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Cap -
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nom de les indústries - clica al nom per centrar la vista a la indústria. Ctrl+Clic obre una nova vista al lloc de la indústria
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nom de les indústries - clica al nom per centrar la vista en la indústria. Ctrl+Clic obre una nova vista al lloc de la indústria
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3470,6 +3477,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... lloc
STR_ERROR_ALREADY_BUILT :{WHITE}... ja construït
STR_ERROR_OWNED_BY :{WHITE}... propietat de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'àrea és propietat d'una altra companyia
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... s'ha arribat al límit de neteja de paisatge
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... s'ha arribat al límit de neteja de cel·les
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nom ha de ser únic
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en el camí
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}No està permès mentre s'està en pausa
+13 -4
View File
@@ -444,6 +444,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Završi
STR_SETTINGS_MENU_GAME_OPTIONS :Postavke igre
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Postavke težine
STR_SETTINGS_MENU_CONFIG_SETTINGS :Napredne postavke
STR_SETTINGS_MENU_AI_SETTINGS :UI postavke
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Postavke za NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Postavke prozirnosti
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Prikaži imena gradova
@@ -759,6 +760,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Pokaži
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Pokaži prijevozne trase na karti
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Pokaži vegetaciju na karti
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Pokaži vlasnike zemlje na karti
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klikni na tip industrije za njen prikaz. Ctrl+Klik isključuje sve tipove industrije osim odabrane. Ponovni Ctrl+Klik uključuje sve tipove industrije.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klikni na kompaniju za prikaz njenog vlasništva. Ctrl+Klik isključuje sve kompanije osim odabrane. Ponovni Ctrl+Klik uključuje sve kompanije.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Ceste
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Željeznice
@@ -792,13 +795,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Prikaži/sakrij imena gradova na karti
STR_SMALLMAP_CENTER :{BLACK}Centriraj malu kartu na trenutni položaj
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Onemogući sve
STR_SMALLMAP_ENABLE_ALL :{BLACK}Omogući sve
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Pokaži visinu
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne prikazuj industrije na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Prikaži sve industrije na karti
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne prikazuj industrije na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži sve industrije na karti
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Aktiviraj prikaz visinske karte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Prikaži sve što nije vlasništvo kompanije na mapi
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Prikaži sve vlasništvo kompanije na mapi
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaži zadnju poruku ili vijest
@@ -1274,7 +1280,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotacij
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Obrnuto od smjera kazaljke na satu
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :U smjeru kazaljke na satu
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Visinski nivo koji ravna mapa u scenariju dobiva: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Omogući teraformiranje pločica na rubu karte: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Omogući teraformiranje polja na rubovima karte: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedna ili više pločica na sjevernom rubu nisu prazne
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedna ili više pločica na jednom od rubova nije voda
@@ -2070,6 +2076,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Odaberi
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Odaberi cestovni most
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - klikni na most koji želiš izgraditi
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Viseći, čelični
STR_BRIDGE_NAME_GIRDER_STEEL :Noseći, čelični
STR_BRIDGE_NAME_CANTILEVER_STEEL :Konzolni, čelični
@@ -2376,7 +2383,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjed
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD tim
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD tim
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru
@@ -3565,6 +3572,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... nepr
STR_ERROR_ALREADY_BUILT :{WHITE}... već izgrađeno
STR_ERROR_OWNED_BY :{WHITE}... u vlasništvu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... područje je u vlasništvu druge tvrtke
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... dosegnut limit preobrazbe terena
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... dosegnut limit čišćenja polja
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti jedinstveno
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na putu
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Nije dozvoljeno za vrijeme pauze
+4 -3
View File
@@ -778,12 +778,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zobrazovat na mapě jména měst
STR_SMALLMAP_CENTER :{BLACK}Vystředit malou mapu na tomto místě
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Vypnout všechny
STR_SMALLMAP_ENABLE_ALL :{BLACK}Zapnout všechny
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Zobrazit výšku
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nezobrazit na mapě žádný průmysl
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Zobrazit na mapě veškerý průmysl
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nezobrazit na mapě žádný průmysl
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Zobrazit na mapě veškerý průmysl
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Zapnout zobrazení výškové mapy
# Status bar messages
@@ -2369,7 +2370,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastněn
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
STR_ABOUT_VERSION :{BLACK}OpenTTD verze {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Tým OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Tým OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru
+3 -3
View File
@@ -697,8 +697,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Slå alle fra
STR_SMALLMAP_ENABLE_ALL :{BLACK}Slå alle til
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vis højde
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Vis ingen industrier på kortet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vis alle industrier på kortet
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Vis ingen industrier på kortet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vis alle industrier på kortet
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Slå visning af højdekort til/fra
# Status bar messages
@@ -2262,7 +2262,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af se
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
+12 -4
View File
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Afsluiten
STR_SETTINGS_MENU_GAME_OPTIONS :Spelopties
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Moeilijkheidsgraad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Geavanceerde instellingen
STR_SETTINGS_MENU_AI_SETTINGS :AI instellingen
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF instellingen
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Doorzichtigheidsopties
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Toon plaatsnamen
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Toon ind
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Toon transportroutes op de kaart
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Toon begroeiïng op de kaart
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Toon landeigenaren op de kaart
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klik op een industriesoort om deze weer te geven. Ctrl+klik verbergt alle andere industriesoorten behalve de geselecteerde. Nogmaals Ctrl+klik geeft opnieuw alle industriesoorten weer.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klik op een bedrijf om de bedrijfseigendommen weer te geven. Ctrl+klik verbergt alle andere bedrijven behalve de geselecteerde. Nogmaals Ctrl+klik geeft opnieuw alle bedrijven weer.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Wegen
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Spoorwegen
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Plaatsnamen op de kaart aan/uit
STR_SMALLMAP_CENTER :{BLACK}Centreer de kaart op huidige positie
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles uitschakelen
STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles inschakelen
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Toon hoogte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Toon geen industrieën op de kaart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Toon alle industrieën op de kaart
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Toon geen industrieën op de kaart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Toon alle industrieën op de kaart
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Schakel tonen van hoogte aan/uit
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Verberg bedrijfseigendommen op de kaart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Toon alle bedrijfseigendommen op de kaart
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Toon laatste (nieuws)bericht
@@ -2281,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedr
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Het OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Het OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan
@@ -3341,7 +3347,7 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Selectee
STR_AI_DEBUG :{WHITE}AI Debug
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam van computerspeler
STR_AI_DEBUG_SETTINGS :{BLACK}Instellingen van AI
STR_AI_DEBUG_SETTINGS :{BLACK}AI instellingen
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Wijzig de instellingen van de AI
STR_AI_DEBUG_RELOAD :{BLACK}Herlaad computerspeler
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Verwijder computerspeler, herlaad het script en herstart computerspeler
@@ -3470,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... loka
STR_ERROR_ALREADY_BUILT :{WHITE}... reeds gebouwd
STR_ERROR_OWNED_BY :{WHITE}... is eigendom van {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is van ander bedrijf
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... limiet landschapsaanpassing bereikt
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... legen van tegels limiet bereikt
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet uniek zijn
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in de weg
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Niet toegestaan wanneer gepauzeerd
+13 -5
View File
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quit
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
STR_SETTINGS_MENU_AI_SETTINGS :AI settings
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show ind
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Roads
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Railways
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
STR_SMALLMAP_CENTER :{BLACK}Centre the smallmap on the current position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Display all industries on the map
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
@@ -1086,7 +1092,7 @@ STR_CONFIG_SETTING_ON :On
STR_CONFIG_SETTING_DISABLED :disabled
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING1}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow terraforming under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow landscaping under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges and tunnels: {ORANGE}{STRING1}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1}
@@ -1178,7 +1184,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Heightm
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}The height level a flat scenario map gets: {ORANGE}{STRING1}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Enable terraforming the tiles at the map borders: {ORANGE}{STRING1}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Enable landscaping the tiles at the map borders: {ORANGE}{STRING1}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
@@ -2281,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
@@ -3470,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... landscaping limit reached
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tile clearing limit reached
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
+12 -4
View File
@@ -348,7 +348,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quit
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Newgrf settings
STR_SETTINGS_MENU_AI_SETTINGS :AI settings
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Station names displayed
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show ind
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Roads
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Railroads
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
STR_SMALLMAP_CENTER :{BLACK}Center the minimap on the current position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Display all industries on the map
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
@@ -2281,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
@@ -3470,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... terraforming limit reached
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tile clearing limit reached
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
+3 -3
View File
@@ -699,8 +699,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Malaktivigu ĉiujn
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktivigu ĉiujn
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Montru altecon
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne montri industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Montri ĉiujn industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne montri industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Montri ĉiujn industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Ŝaltu montro de altecmapo
# Status bar messages
@@ -2249,7 +2249,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie poseda
STR_ABOUT_OPENTTD :{WHITE}Pri OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Origina kopirajto {COPYRIGHT} 1995 Chris Sawyer, Ĉiuj rajtoj rezervitaj
STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 La teamo de OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 La teamo de OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Konservu Ludon
+52 -39
View File
@@ -289,7 +289,7 @@ STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Akna pea
STR_TOOLTIP_SHADE :{BLACK}Akna peitmine - näidatakse ainult pealkirjariba
STR_TOOLTIP_DEBUG :{BLACK}Näita NewGRF debug-i informatsiooni
STR_TOOLTIP_STICKY :{BLACK}Keela selle akna sulgemine 'Sulge kõik aknad' nupu klõpsamisel
STR_TOOLTIP_RESIZE :{BLACK}Kliki ja venita, et akna suurust muuta
STR_TOOLTIP_RESIZE :{BLACK}Klõpsa ja lohista, et akna suurust muuta
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Lülita aken suureks/väikseks
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib nimistut üles/alla
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib listi üles/alla
@@ -405,6 +405,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Välju
STR_SETTINGS_MENU_GAME_OPTIONS :Mängu valikud
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Raskusastme seadistused
STR_SETTINGS_MENU_CONFIG_SETTINGS :Täpsemad seaded
STR_SETTINGS_MENU_AI_SETTINGS :Tehismõistuse seaded
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF seadistused
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Läbipaistvuse valikud
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Näidatavad linnanimed
@@ -498,7 +499,7 @@ STR_ABOUT_MENU_LAND_BLOCK_INFO :Maaala andmed
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Lülita konsool sisse/välja
STR_ABOUT_MENU_AI_DEBUG :Tehismõistuse silumine
STR_ABOUT_MENU_SCREENSHOT :Ekraanitõmmis (Ctrl-S)
STR_ABOUT_MENU_SCREENSHOT :Ekraanitõmmis
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Suumitud ekraanitõmmis
STR_ABOUT_MENU_GIANT_SCREENSHOT :Terve kaardi ekraanitõmmis
STR_ABOUT_MENU_ABOUT_OPENTTD :'OpenTTD' kohta
@@ -720,6 +721,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Näita k
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Näita kaardil veoliine
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Näita kaardil taimestikku
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Näita kaardil maaomanikke
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klõps tööstuse tüübil lülitab sisse/välja selle kuvamise. Ctrl+klõps lülitab välja kõik tüübid peale valitu. Teistkordne Ctrl+klõps lülitab sisse kõik tööstuse tüübid
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klõpsa ettevõttel, et tema varade kuvamine sisse/välja lülitada. Ctrl+klõps eemaldab valikust kõik teised ettevõtted. Teiskordne Ctrl+klõps valib välja kõik ettevõtted
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Sõiduteed
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Rööbasteed
@@ -753,13 +756,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Linnanimede sisse- ja välja lülitamine
STR_SMALLMAP_CENTER :{BLACK}Näita väikekaardil praegust asukohta
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kõik välja
STR_SMALLMAP_ENABLE_ALL :{BLACK}Kõik sisse
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Kõrguse näitamine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Kaardil tööstuseid ei näidata
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Kaardil kõikide tööstuste näitamine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Kaardil tööstuseid ei näidata
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Kaardil kõikide tööstuste näitamine
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Kõrguskaardi näitamise vahetamine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ära ettevõtte varasid kaardil kuva
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Kuva kaardil kõik ettevõtte varad
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Näita viimast teadet
@@ -1212,15 +1218,15 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Sõiduk
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Vananenud sõidukite uuendamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Piirvanuse saavutanud veovahendit uuendatakse {ORANGE}{STRING}{LTBLUE} kuu piires
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Nõutud rahasumma uuendamiseks: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Veateadete kestus: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Veateadete kestus: {ORANGE}{STRING} sekund{P 0:1 "" it}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}{STRING} sekund{P 0:1 "" it}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Ülelibistussündmuste viivitus: {ORANGE}keelatud
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Rahvaarv alevike nimesiltidel: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Maaala Generaator: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Algupärane
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Naftatöötlustehaste piirkaugus kaardiservast {ORANGE}{STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Naftatöötlustehaste piirkaugus kaardiservast {ORANGE}{STRING} ruut{P 0:1 "" u}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Lumepiiri kõrgus: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Maa mägisus (TerraGenesis ainult) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Väga sile
@@ -1261,8 +1267,8 @@ STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Väljas
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Kaardi kerimisrulliku kiirus: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Paremklõpsu matkimine: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klikk
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klikk
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klõps
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klõps
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Väljas
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Kerimine vasakklõpsul: {ORANGE}{STRING}
@@ -1330,7 +1336,7 @@ STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Alustam
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Sujuv majandus (rohkem, väiksemad muutused): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Aktsiatehingud teiste ettevõtetega: {ORANGE}{STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Söötejaamade kasumi näitamise protsent: {ORANGE}{STRING}%
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Venitades rajatavate signaalide paigaldustihedus: {ORANGE}{STRING} ühik(ut)
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Lohistades rajatavate signaalide paigaldustihedus: {ORANGE}{STRING} ühik{P 0:1 "" ut}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Semafore ehitatakse enne: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Signaalide paigutamise graafiline kasutajaliides: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Vaikimisi ehitatav signaalide liik: {ORANGE}{STRING}
@@ -1433,7 +1439,7 @@ STR_INTRO_ONLINE_CONTENT :{BLACK}Internet
STR_INTRO_AI_SETTINGS :{BLACK}Tehismõistuse seaded
STR_INTRO_QUIT :{BLACK}Välju
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Alusta uut mängu. Ctrl+Klikk jätab kaardi seadistamise vahele
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Alusta uut mängu. Ctrl+klõps jätab kaardi seadistamise vahele
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Laadi salvestatud mäng
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Alusta uut mängu kasutades kõrguskaarti maastikuna
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Alusta omatehtud stsenaariumit kasutades uut mängu
@@ -1504,7 +1510,7 @@ STR_LIVERY_SHIP_TOOLTIP :{BLACK}Näita l
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Näita lennukivärvistikke
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vali põhivärv värvistikule
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vali teine värv valitud värvistikule
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vali muudetav värvivalik - või mitu CTRL+klõps abil. Klõpsa kastil, et muuta värvivaliku kasutust.
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vali muudetav värvivalik - või mitu Ctrl+klõps abil. Klõpsa kastil, et muuta värvivaliku kasutust
STR_LIVERY_DEFAULT :Firmavärv
STR_LIVERY_STEAM :Aurumootorvedur
@@ -1974,9 +1980,9 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Magnethõljukte
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Ehita raudteed. Ctrl vahetab ehitamise eemaldamise vastu. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Rööbaste ehitamine kasutades Autotram režiimi. Ctrl valib rööbaste ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Ehita rongidepoo (rongide ehitamiseks ja hoolduseks). Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Muuda rööpad meldepunktiks
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Muuda rööpad meldepunktiks. Ctrl võimaldab meldepunkte ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Ehita raudteejaam. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Ehita rööbastee signaale. Ctrl valib semafooride ja fooride vahel{}Hiirega lohistades paigaldatakse foore sirgel teelõigul. Ctrl paigaldab foorid kuni järgmise jaamani{}Ctrl+klõps avab foori valikuakna. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Ehita rööbastee signaale. Ctrl valib semaforide ja fooride vahel{}Hiirega lohistades paigaldatakse foore sirgel teelõigul. Ctrl paigaldab foorid kuni järgmise jaamani{}Ctrl+klõps avab foori valikuakna. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Ehita raudteesild. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Ehita rongitunnel. Shift valib ehitamise/hinna kuvamise režiimi
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Vaheta rongitee, signaalide, meldepunktide ja jaamade ehitamise ja lammutamise vahel. Ctrl-klahviga eemaldatakse meldepunktid ja jaamad.
@@ -1998,8 +2004,8 @@ STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Radade a
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Vali raudteejaama perroonide arv
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Perrooni pikkus
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Vali raudteejaama pikkus
STR_STATION_BUILD_DRAG_DROP :{BLACK}Venitamine
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Ehita jaam kasutades hiirega venitust
STR_STATION_BUILD_DRAG_DROP :{BLACK}Lohistamine
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Ehita jaam kasutades hiirega lohistamist
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vali jaama klass mida tahad näidata
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vali ehitatava jaama tüüp
@@ -2009,12 +2015,12 @@ STR_STATION_CLASS_WAYP :Meldepunktid
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signaali valik
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (semafor){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (semafor){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (semafor){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (semafor){}Kombineeritud signaal toimib nii sissesõidu-, kui ka väljasõidusignaalina. See võimaldab laialiulatuvaid eelsignaalide harusid ehitada.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda.
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (semafor){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (semafor){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (semafor){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (semafor){}Kombineeritud signaal toimib nii sissesõidu-, kui ka väljasõidusignaalina. See võimaldab laialiulatuvaid eelsignaalide harusid ehitada
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (elektriline){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (elektriline){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (elektriline){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi
@@ -2031,6 +2037,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Vali rau
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vali sillatüüp
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Silla valik - ehitamiseks klõpsi sobival sillal
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Rippsild, terasest
STR_BRIDGE_NAME_GIRDER_STEEL :Raamistikuga, terasest
STR_BRIDGE_NAME_CANTILEVER_STEEL :Ulgtugi, terasest
@@ -2087,7 +2094,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Ehita la
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Ehita laevadokk. Ctrl võimaldab jaamu ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Paigalda poi mis on kasutatav teemärgisena. Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Ehita veejuhe. Shift valib ehitamise/hinna kuvamise režiimi
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Määratle veealad.{}Ehita kanal. CTRL-klahvi all hoides ujutab ümbruskonna üle.
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Määratle veealad.{}Ehita kanal. Ctrl-klahvi all hoides ujutab ümbruskonna üle.
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Jõgede paigutamine
# Ship depot construction window
@@ -2337,7 +2344,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa
STR_ABOUT_OPENTTD :{WHITE}OpenTTD lisainfo
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Algne autorikaitse {COPYRIGHT} 1995 Chris Sawyer, kõik õigused kaitstud
STR_ABOUT_VERSION :{BLACK}OpenTTD osa {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD meeskond
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD meeskond
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvesta mäng
@@ -2562,7 +2569,7 @@ STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Depoost
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Ettevõtte '{1:COMPANY}' rongil '{0:VEHICLE}' on ebasobiv pikkus. See on tõenäoliselt põhjustatud problemaatilistest NewGRF-dest. Mäng võib kokku joosta või sünkroonist välja minna
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' sisaldab väära teavet.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Veose/ümberseadistamise teave sõidukil '{1:ENGINE}' erineb ehitamisaegsest ostunimekirjast. Seetõttu võib uuendamisel või asendamisel ümberseadistamine ebaõnnestuda.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Veose/ümberseadistamise teave sõidukil '{1:ENGINE}' erineb ehitamisaegsest ostunimekirjast. Seetõttu võib uuendamisel või asendamisel ümberseadistamine ebaõnnestuda
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' põhjustas toodangu tagasikutsumises lõpmatu korduse
# 'User removed essential NewGRFs'-placeholders for stuff without specs
@@ -2576,6 +2583,7 @@ STR_NEWGRF_INVALID_INDUSTRYTYPE :<vigane tööst
STR_SIGN_LIST_CAPTION :{WHITE}Siltide nimekiri - {COMMA} Silt{P "" i}
STR_SIGN_LIST_MATCH_CASE :{BLACK}Tõstutundlik
STR_SIGN_LIST_CLEAR :{BLACK}Tühista filter
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Lülita sisse/välja tõstutundlikkuse kasutamine siltide filtreerimisel
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Tühista teksti filter
# Sign window
@@ -2700,9 +2708,9 @@ STR_STATION_VIEW_RENAME_STATION_CAPTION :Jaama nime vahe
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade teemärgisel. Ctrl+klikk avab teemärgisel uue vaate
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade teemärgisel. Ctrl+klõps avab teemärgisel uue vaate
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Muuda meldepunkti nime
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade poile. Ctrl+klikk avab poil uue vaate
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Keskenda vaade poile. Ctrl+klõps avab poil uue vaate
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Muuda poi nime
STR_EDIT_WAYPOINT_NAME :{WHITE}Muuda meldepunkti nime
@@ -2881,7 +2889,7 @@ STR_PURCHASE_INFO_SPEED :{BLACK}Tippkiir
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Käituskulud: {GOLD}{CURRENCY}/aastas
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kandevõime: {GOLD}{CARGO} {STRING}
STR_PURCHASE_INFO_REFITTABLE :(ümberseadistatav)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Kujundatud: {GOLD}{NUM}{BLACK} Vanus: {GOLD}{COMMA} aastat
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Kujundatud: {GOLD}{NUM}{BLACK} Vanus: {GOLD}{COMMA} aasta{P "" t}
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Parim tehnoseisund: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Hind: {GOLD}{CURRENCY}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Mass: {GOLD}{WEIGHT_S} {WEIGHT_S})
@@ -3054,8 +3062,8 @@ STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Vii vaad
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vii peavaade lennukile
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada rong depoosse
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada sõiduk garaaži. CTRL+klõps, et ainult teenindada.
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada laev angaari. CTRL+klikk ainult teenindab.
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada sõiduk garaaži. Ctrl+klõps, et ainult teenindada
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada laev angaari. Ctrl+klõps ainult teenindab
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Saada lennuk angaari
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ostab samasuguse rongi koos kõikide vagunitega. Ctrl+klõpsuga jagatakse sihtpunkte. Shift+klõpsuga kuvatakse eeldatav ostuhind
@@ -3186,6 +3194,7 @@ STR_REFIT_CAPTION :{WHITE}{VEHICLE
STR_REFIT_TITLE :{GOLD}Vali veetav veoseliik:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Uus kandevõime: {GOLD}{CARGO}{}{BLACK}Laeva ümberseadistamise hind: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Uus kandevõime: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Ümberseadistamise maksumus: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Vali ümberseadistatavad sõidukid. Hiirega lohistades saab valida mitu sõidukit. Klõpsates tühjal kohal valitakse terve sõiduk. Ctrl+klõps valib sõiduki ja temale järgneva keti
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Vali rongi veetav veoseliik
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vali maanteesõiduki veetav veoseliik
@@ -3207,7 +3216,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Sõiduplaan
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Näita sõiduplaani
STR_ORDERS_LIST_TOOLTIP :{BLACK}Sihtpunktide nimekiri. Valimiseks klõpsa sihtpunktil. CTRL + klikk keskendab vaateakna jaama peale.
STR_ORDERS_LIST_TOOLTIP :{BLACK}Sihtpunktide nimekiri. Valimiseks klõpsa sihtpunktil. Ctrl+klõps keskendab vaateakna jaama peale.
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3279,7 +3288,8 @@ STR_ORDERS_GO_TO_BUTTON :{BLACK}Mine
STR_ORDER_GO_TO_NEAREST_DEPOT :Mine lähimasse depoosse
STR_ORDER_GO_TO_NEAREST_HANGAR :Mine lähimasse angaari
STR_ORDER_CONDITIONAL :Tinglik sihtpunkti vahetamine
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Lisa uus käsk nimekirja lõppu, või enne valitud käsku
STR_ORDER_SHARE :Jaga korraldusi
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Lisa uus käsk nimekirja lõppu, või enne valitud käsku. Ctrl määrab jaama puhul korralduseks 'lae üks täis', meldepunkti puhul 'peatuseta' ja depoo puhul 'hooldus'. 'Jaga korraldusi' või Ctrl lubab sellel sõidukil jagada korraldusi valitud veovahendiga. Klõpsates teisel sõidukil kopeeritakse selle korraldused
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Täpsustatud käskluse lisamine
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Näita kõiki sama sõidugraafikuga mootorsõidukeid
@@ -3478,9 +3488,9 @@ STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Katkine salvest
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Salvestus on tehtud uuemas osas
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Fail pole loetav
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Faili ei saanud kirjutada
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Andmeterviklikuse kontrolli ei läbitud
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Andmeterviklikkuse kontrolli ei läbitud
STR_GAME_SAVELOAD_NOT_AVAILABLE :<mitte saadaval>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud.
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kaarditekitamine katkes...{}... linnadele pole sobilike kohti
@@ -3498,7 +3508,7 @@ STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skaala h
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Kaardi suuruse liigne muutmine pole soovitatav. Jätka?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Mäng ei leidnud helisid. Helid saad paigaldada Internetisisu laadimise aknast.
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Mäng ei leidnud helisid. Helid saad paigaldada Internetisisu laadimise aknast
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Ekraanitõmmis edukalt salvestatud nimega '{STRING}'
@@ -3521,6 +3531,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... ebas
STR_ERROR_ALREADY_BUILT :{WHITE}... juba ehitatud
STR_ERROR_OWNED_BY :{WHITE}... omanik on {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ala kuulub teisele ettevõttele
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... maastikukujunduse limiit ületatud
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... maaala puhastamise limiit ületatud
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nime ei tohi korduda
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on ees
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Pole lubatud kui mäng seisab
@@ -3642,7 +3654,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Meldepun
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Meldepunkti ei saa siit eemaldada...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Enne peab rööbastelt kõik teemärgid eemaldama
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... poi on ees
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... poi on kasutusel!
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... poi on kasutuses teise ettevõtte poolt!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Siia ei saa depood ehitada...
@@ -3655,7 +3667,7 @@ STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Ei saa m
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab olema depoos peatatud
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab garaažis peatatud olema
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... peab olema sadamas peatatud
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}Lennuk peab olema peatatud angaari sees
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... peab olema peatatud angaari sees
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Ainult depoos peatunud ronge saab muuta
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Rong on liiga pikk
@@ -3822,9 +3834,10 @@ STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Praegust
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Valitud järjestust ei ole võimalik vahele jätta...
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}sõiduk ei saa igasse jaama minna
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}sõiduk ei saa antud jaama minna
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}seda käsku jagav sõiduk ei saa sinna jaama minna
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... seda käsku jagav sõiduk ei saa sinna jaama minna
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa jagada...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Korralduste jagamist ei saa peatada...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa kopeerida...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... liiga kaugel eelmisest sihtpunktist
@@ -3840,7 +3853,7 @@ STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Silti ei
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Silti ei saa kustutada...
# Translatable comment for OpenTTD's desktop shortcut
STR_DESKTOP_SHORTCUT_COMMENT :Koopia Transport Tycoon Deluxe-est
STR_DESKTOP_SHORTCUT_COMMENT :Transport Tycoon Deluxe'il põhinev simulatsioonimäng
##id 0x2000
# Town building names
+11 -3
View File
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Poistu
STR_SETTINGS_MENU_GAME_OPTIONS :Pelin asetukset
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Vaikeusasetukset
STR_SETTINGS_MENU_CONFIG_SETTINGS :Lisäasetukset
STR_SETTINGS_MENU_AI_SETTINGS :Tekoälyn asetukset
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-asetukset
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Läpinäkyvyysasetukset
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Kaupunkien nimet näkyvissä
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Näytä
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Näytä kuljetusreitit kartalla.
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Näytä kasvillisuus kartalla.
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Näytä maanomistajat kartalla.
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klikkaa teollisuustyyppiä näyttääksesi sen. Ctrl+Klik näyttää valitun tyypin. Ctrl+Klik uudestaan näyttää kaikki teollisuustyypit
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klikkaa yhtiötä näyttääksesi sen omaisuuden. Ctrl+Klik näyttää ainoastaan valitun yhtiön. Ctrl+Klik uudestaan näyttää kaikki yhtiöt
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Tie
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Rautatie
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Kaupunkien nimet kartalla.
STR_SMALLMAP_CENTER :{BLACK}Keskitä pieni kartta tähän paikkaan
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kaikki pois päältä
STR_SMALLMAP_ENABLE_ALL :{BLACK}Kaikki päälle
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Näytä korkeus
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Älä näytä teollisuutta kartalla
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Näytä kaikki teollisuus kartalla
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Älä näytä teollisuutta kartalla
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Näytä kaikki teollisuus kartalla
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Valitse, näytetäänkö korkeuskartta
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Älä näytä yhtiöiden omaisuutta kartalla
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Näytä kaikki yhtiöiden omaisuus kartalla
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Näytä viimeisin viesti tai uutisraportti.
@@ -2281,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistam
STR_ABOUT_OPENTTD :{WHITE}Tietoja OpenTTD:stä
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Alkuperäiset oikeudet {COPYRIGHT} 1995 Chris Sawyer, kaikki oikeudet pidätetään
STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Tallenna peli
@@ -3470,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... maas
STR_ERROR_ALREADY_BUILT :{WHITE}... se on jo rakennettu
STR_ERROR_OWNED_BY :{WHITE}... omistaja: {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... alueen omistaa toinen yhtiö
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... maanmuokkausraja saavutettu
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... ruutujen tyhjennysraja saavutettu
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nimen täytyy olla uniikki
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on tiellä.
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Ei sallittu pelin ollessa pysäytetty
+11 -3
View File
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quitter
STR_SETTINGS_MENU_GAME_OPTIONS :Options du Jeu
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Niveau de Difficulté
STR_SETTINGS_MENU_CONFIG_SETTINGS :Configuration Avancée
STR_SETTINGS_MENU_AI_SETTINGS :Configuration IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Paramètres Newgrf
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Options de transparence
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Afficher le nom des villes
@@ -664,6 +665,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Afficher
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Afficher les routes de transport sur la carte
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Afficher la végétation sur la carte
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Afficher les propriétaires sur la carte
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Cliquer sur un type d'industrie pour basculer son affichage. Ctrl-clic pour désactiver tous les types excepté celui sélectionné. Ctrl-clic à nouveau pour activer tous les types d'industrie
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Cliquer sur une compagnie pour basculer l'affichage de ses propriétés. Ctr-clic pour désactiver toutes les compagnies excepté celle sélectionnée. Ctrl-clic à nouveau pour activer toutes les compagnies
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Routes
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Voies ferrées
@@ -697,13 +700,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Afficher le nom des villes sur la carte
STR_SMALLMAP_CENTER :{BLACK}Centrer la carte sur la position actuelle
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Désactiver tout
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activer tout
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Relief
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}N'afficher aucune industrie sur la carte
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Afficher toutes les industries sur la carte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}N'afficher aucune industrie sur la carte
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Afficher toutes les industries sur la carte
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Basculer l'affichage du relief
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}N'afficher aucune propriétés des compagnies sur la carte
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Afficher toutes les propriétés des compagnies sur la carte
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Afficher le dernier message ou bulletin
@@ -2282,7 +2288,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrain apparte
STR_ABOUT_OPENTTD :{WHITE}A propos de OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tous droits réservés
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 L'équipe OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 L'équipe OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sauvegarder la partie
@@ -3471,6 +3477,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
STR_ERROR_ALREADY_BUILT :{WHITE}... déjà construit
STR_ERROR_OWNED_BY :{WHITE}... appartient à {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... appartient à une autre compagnie
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}...{NBSP}limite de terrassement atteinte
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}...{NBSP}limite de démolition atteinte
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Le nom doit être unique
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} présente
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Non autorisé pendant la pause
+3 -3
View File
@@ -688,8 +688,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altitude
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Non mostrar industrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar tódalas industrias no mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Non mostrar industrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar tódalas industrias no mapa
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostrar a última mensaxe ou noticia
@@ -2202,7 +2202,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propieda
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright Orixinal {COPYRIGHT} 1995 Chris Sawyer, Tódolos dereitos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 O Equipo de OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 O Equipo de OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Grabar Partida
+15 -7
View File
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Beenden
STR_SETTINGS_MENU_GAME_OPTIONS :Spieleinstellungen
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Schwierigkeitsgrad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Erweiterte Einstellungen
STR_SETTINGS_MENU_AI_SETTINGS :KI - Einstellungen
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-Einstellungen
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparenzeinstellungen
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Städtenamen anzeigen
@@ -664,6 +665,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Industri
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Transportwege auf der Weltkarte anzeigen
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Vegetation auf der Weltkarte anzeigen
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Landeigentümer auf der Weltkarte anzeigen
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Anzeige einer Industrie umschalten durch Klick. Strg+Klick zeigt alle an außer die Industrie. Neuerliches Strg+Klick zeigt alle Industrien
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Anzeigeeigenschaften mit Klick auf Firma ändern. Strg+Klick deaktiviert alle Firmen außer die ausgewählte. Wiederholtes Strg+Klick aktiviert alle Firmen
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Straßen
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Gleise
@@ -697,13 +700,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Städtenamen anzeigen ein/aus
STR_SMALLMAP_CENTER :{BLACK}Zusatzansicht zur akutellen Position scrollen
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles deaktivieren
STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles aktivieren
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Zeige Höhe
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Industrien ausblenden
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Industrien einblenden
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Industrien ausblenden
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Industrien einblenden
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Anzeige des Höhenreliefs umschalten
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Zeige kein Eigentum des Unternehmens auf der Karte
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Zeige das ganze Eigentum des Unternehmens auf der Karte
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Letzte Nachricht oder letzten Bericht anzeigen
@@ -2282,7 +2288,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes G
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprüngliches Urheberrecht {COPYRIGHT} 1995 Chris Sawyer, Alle Rechte vorbehalten
STR_ABOUT_VERSION :{BLACK}OpenTTD Version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD-Team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD-Team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spiel speichern
@@ -2536,7 +2542,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Text fü
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Städte
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keine -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Städtenamen - Klick auf den Namen scrollt Hauptansicht zur Stadt. Strg+Klick öffnet neue Zusatzansicht bei der Stadt
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Städtenamen - Klick auf den Namen zentriert Hauptansicht auf die Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Stadt
STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA}
# Town view window
@@ -2596,10 +2602,10 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Keine -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Bereits vergebene Subventionen:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} von {STRING} nach {STRING}{YELLOW} ({COMPANY}{YELLOW}, bis {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick auf Dienstleistung scrollt Hauptansicht zur Industrie/Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie/Stadt
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick auf Dienstleistung zentriert Hauptansicht auf die Industrie/Stadt. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie/Stadt
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - Klick auf den Namen scrollt Hauptansicht zur Station. Strg+Klick öffnet neue Zusatzansicht bei der Station
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - Klick auf den Namen zentriert Hauptansicht auf die Station. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Station
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Strg gedrückt halten, um mehrere Einträge auszuwählen
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Haltestelle{P "" n}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2730,7 +2736,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Keine
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportiert)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportiert)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - Klick auf den Namen scrollt Hauptansicht zur Industrie. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - Klick auf den Namen zentriert Hauptansicht auf die Industrie. Strg+Klick öffnet neue Zusatzansicht zentriert auf die Industrie
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3471,6 +3477,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... unge
STR_ERROR_ALREADY_BUILT :{WHITE}... ist bereits gebaut
STR_ERROR_OWNED_BY :{WHITE}... Eigentum von {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... Gelände gehört einer anderen Firma
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... Landschaftsbau Limit erreicht
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... Obergrenze für Abrißarbeiten erreicht
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Nicht erlaubt während das Spiel angehalten ist
+3 -3
View File
@@ -795,8 +795,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Απενεργοποίηση όλων
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ενεργοποίηση όλων
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Εμφάνιση ύψους
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Εμφάνιση καμίας βιομηχανίας στο χάρτη
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Εμφάνιση όλων των βιομηχανιών στο χάρτη
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Εμφάνιση καμίας βιομηχανίας στο χάρτη
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Εμφάνιση όλων των βιομηχανιών στο χάρτη
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Εναλλάγη εμφάνισης υψομετρικού χάρτη
# Status bar messages
@@ -2373,7 +2373,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτη
STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Αρχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηρούνται
STR_ABOUT_VERSION :{BLACK}OpenTTD έκδοση {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Η ομάδα του OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Η ομάδα του OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Αποθήκευση Παιχνιδιού
+3 -3
View File
@@ -710,8 +710,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}השתק את כולן
STR_SMALLMAP_ENABLE_ALL :{BLACK}הצג את כולן
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}הצג גובה
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}אל תציג תעשיות על המפה
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}הצג את כל התעשיות על המפה
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}אל תציג תעשיות על המפה
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}הצג את כל התעשיות על המפה
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}שנה מצב הצגה של מפת גבהים
# Status bar messages
@@ -2254,7 +2254,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעל
STR_ABOUT_OPENTTD :{WHITE}OpenTTD אודות
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}כל הזכויות שמורות , {COPYRIGHT}1995 כריס סויר - {NBSP}זכויות יוצרים מקוריות
STR_ABOUT_VERSION :{BLACK}{REV} גירסה , OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}שמור משחק
+14 -5
View File
@@ -411,6 +411,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Kilépés
STR_SETTINGS_MENU_GAME_OPTIONS :Beállítások
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Nehézségi beállítások
STR_SETTINGS_MENU_CONFIG_SETTINGS :Haladó beállítások
STR_SETTINGS_MENU_AI_SETTINGS :MI beállítások
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF beállítások
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Átlátszósági beállítások
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Városnevek mutatása
@@ -726,6 +727,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Gazdasá
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Szállítási útvonalak mutatása a térképen
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Növényzet mutatása a térképen
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Tulajdonosok mutatása a térképen
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Kattints egy gazdasági épület típusra annak megjelenítésének ki/bekapcsolásához. Ctrl+Kattintással kikapcsolja az összeset kivéve a kiválasztott típust. Ctrl+Kattintás még egyszer bekapcsolja az összeset
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Kattints egy cégre a tulajdonainak megjelenítésének ki/bekapcsolásához. Ctrl+Kattintással kikapcsolja az összeset kivéve a kiválasztottat. Ctrl+Kattintás még egyszer bekapcsolja az összeset
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Út
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Vasút
@@ -760,13 +763,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Városnevek be/ki
STR_SMALLMAP_CENTER :{BLACK}A térkép közepét a jelenlegi helyre állítja
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Kikapcsol mind
STR_SMALLMAP_ENABLE_ALL :{BLACK}Bekapcsol mind
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mutasd a magasságot
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ne mutasd a gazdasági létesítményeket a térképen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mutasd az összes gazdasági létesítményt a térképen
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne mutasd a gazdasági létesítményeket a térképen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mutasd az összes gazdasági létesítményt a térképen
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Magasságtérkép be/kikapcsolása
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Semelyik cég tulajdonainak megjelenítése a térképen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Összes cég tulajdonainak megjelenítése a térképen
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Utolsó üzenet vagy újsághír megmutatása
@@ -1150,7 +1156,7 @@ STR_CONFIG_SETTING_ON :Be
STR_CONFIG_SETTING_DISABLED :kikapcsolva
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Járművek sebességének kijelzése: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Lejtőre és partokra építés: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Építmények alatti tereprendezés engedélyezése (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Épületek, vágányok, stb. alatti tereprendezés engedélyezése (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Élethűbben méretezett állomási vonzáskörzetek bekapcsolása: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Települési tulajdonú utak/hidak/alagutak rombolásának engedélyezése: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Óriásvonatok engedélyezése: {ORANGE}{STRING}
@@ -1242,7 +1248,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Magass
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Órairánnyal szemben
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Órairányban
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}A sík térképhez hozzáadandó magasság: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}A térkép határain lévő táj rendezésének engedélyezése: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}A térkép határain lévő mezők tájrendezésének engedélyezése: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Az északi határnál egy vagy több mező nem üres
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Az egyik határnál egy vagy több mező nem víz
@@ -2038,6 +2044,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Válassz
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Közúti híd építése
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Híd kiválasztása - kattints arra a hídra, amit meg akarsz építeni
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Függő, acél
STR_BRIDGE_NAME_GIRDER_STEEL :Gerendás, acél
STR_BRIDGE_NAME_CANTILEVER_STEEL :Rácsos, acél
@@ -2344,7 +2351,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Vállalat álta
STR_ABOUT_OPENTTD :{WHITE}Az OpenTTD-ről
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Eredeti copyright {COPYRIGHT} 1995 Chris Sawyer, Minden jog fenntartva
STR_ABOUT_VERSION :{BLACK}OpenTTD {REV} verzió
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 Az OpenTTD csapat
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 Az OpenTTD csapat
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Játék mentése
@@ -3533,6 +3540,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... nem
STR_ERROR_ALREADY_BUILT :{WHITE}... már van itt
STR_ERROR_OWNED_BY :{WHITE}... {STRING} tulajdona
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a terület más vállalaté
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... tájrendezési limit elérve
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... mezőtörlési limit elérve
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}A névnek egyedinek kell lennie
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}...{1:STRING} van az útban
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Szünet közben nem megengedett
+3 -3
View File
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Fela allt
STR_SMALLMAP_ENABLE_ALL :{BLACK}Sýna allt
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Sýna hæð
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Sýna ekki iðnaði
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Sýna alla iðnaði
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Sýna ekki iðnaði
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Sýna alla iðnaði
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Sýna/fela hæðakort
# Status bar messages
@@ -2263,7 +2263,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land í eigu fy
STR_ABOUT_OPENTTD :{WHITE}Um OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Upphaflegur höfundarréttur {COPYRIGHT} 1995 Chris Sawyer, Öll réttindi áskilin
STR_ABOUT_VERSION :{BLACK}OpenTTD útgáfa {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD hópurinn
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD hópurinn
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Vista leik
+65 -63
View File
@@ -331,9 +331,9 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Pertumbu
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Pertumbuhan Kota
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Membuat Industri
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Pembangunan Jalan
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Menanam Pohon
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Menanam Pohon. Shift untuk menampilkan perkiraan biaya
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Memasang pengenal
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Penempatan Obyek
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Tempatkan Obyek. Shift untuk menampilkan perkiraan biaya
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Simpan Skenario
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Keluar
STR_SETTINGS_MENU_GAME_OPTIONS :Pengaturan permainan
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Pengaturan tingkat kesulitan
STR_SETTINGS_MENU_CONFIG_SETTINGS :Pengaturan lanjutan
STR_SETTINGS_MENU_AI_SETTINGS :Pengaturan AI
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Pengaturan NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Pengaturan Transparansi
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Nama kota ditampilkan
@@ -700,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Matikan semua
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktifkan semua
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Tampilkan tinggi
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Tidak menampilkan industri pada peta
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Tampilkan semua industri pada peta
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Tidak menampilkan industri pada peta
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Tampilkan semua industri pada peta
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}tampilkan/sembunyikan heightmap
# Status bar messages
@@ -1153,17 +1154,17 @@ STR_CONFIG_SETTING_ORDER_REVIEW_ON :semua kendaraan
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Ingatkan jika ada kendaraan yg merugi: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Kendaraan tidak pernah kadaluarsa: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Perbarui otomatis kendaraan yang telah tua: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Perbarui otomatis kendaraan {ORANGE}{STRING}{LTBLUE} bulan sblm/sesudah usia maks.
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Perbarui otomatis kendaraan pada {ORANGE}{STRING}{LTBLUE} bulan sblm/sesudah usia maksimalnya
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Minimal dana tersedia untuk perbaruan otomatis: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Durasi pesan kesalahan: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Waktu tunggu hover event: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Durasi pesan kesalahan: {ORANGE}{STRING} detik
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Waktu tunggu tips muncul: {ORANGE}{STRING} detik
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Waktu tunggu hover event: {ORANGE}dimatikan
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Tampilkan populasi kota di label nama kota: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Pembangkit dataran: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Asli
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Jarak maks. Kilang Minyak Dari tepi{ORANGE}{STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Jarak maks. Kilang Minyak Dari tepi: {ORANGE}{STRING} kotak
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Tinggi garis salju: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Kekasaran daratan(hanya TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Sangat halus
@@ -1494,8 +1495,8 @@ STR_FACE_LOAD_DONE :{WHITE}Wajah fa
STR_FACE_FACECODE :{BLACK}Wajah pemain no.
STR_FACE_FACECODE_TOOLTIP :{BLACK}Lihat/ubah nomor wajah pemain
STR_FACE_FACECODE_CAPTION :{WHITE}Lihat/ubah nomer wajah pemain
STR_FACE_FACECODE_SET :{WHITE}Nomer kode wajah baru telah diatur
STR_FACE_FACECODE_ERR :{WHITE}Tidak dapat mengubah nomer wajah pemain - haruslah angka antara 0 dan 4,294,967,295!
STR_FACE_FACECODE_SET :{WHITE}Tidak dapat mengubah nomer wajah pemain - nomer harus diantara 0 - 4,294,967,295!
STR_FACE_FACECODE_ERR :{WHITE}Tidak dapat mengubah nomer wajah pemain - harus antara 0 - 4,294,967,295!
STR_FACE_SAVE :{BLACK}Simpan
STR_FACE_SAVE_TOOLTIP :{BLACK}Simpan wajah kesukaanmu
STR_FACE_SAVE_DONE :{WHITE}Wajah ini akan disimpan sebagai favorit dalam berkas config OpenTTD.
@@ -1612,7 +1613,7 @@ STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Bahasa p
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Agar pemain lain mengetahui bahasa apa yang digunakan pada sever
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Mulai permainan
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulai satu permainan dalam jaringan dari salah satu peta acak atau skenario
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulai bermain bersama dari peta secara acak atau skenario terpilih
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Buka Permainan
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Lanjutkan permainan bersama dari simpanan terdahulu (pastikan untuk terhubung sebagai pemain yang benar)
@@ -1914,16 +1915,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Konstruksi Rel
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Pembangunan Monorel
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Pembangunan Maglev
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bangun rel. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bangun rel kereta menggunakan mode Autorail. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bangun depo (untuk pembelian dan perbaikan kereta)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ubah rel menjadi waypoint. Ctrl untuk mengaktifkan penggabungan waypoint
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bangun stasiun kereta. Ctrl untuk mengaktifkan penggabungan stasiun
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Membangun sinyal kereta. Ctrl - berganti sinyal bendera-lampu.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Membangun Jembatan rel
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Membangun terowongan kereta
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bangun rel. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bangun rel kereta menggunakan mode Autorail. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi rel. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bangun depo (untuk pembelian dan perbaikan kereta). Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ubah rel menjadi waypoint. Ctrl untuk mengaktifkan penggabungan waypoint. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bangun stasiun kereta. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Membangun sinyal kereta. Ctrl - berganti sinyal bendera-lampu. Drag - membuat sinyal sepanjang rel. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Membangun Jembatan kereta. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Membangun terowongan kereta. Shift untuk menampilkan perkiraan biaya
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Membangun/bongkar rel kereta, sinyal, waypoint, dan stasiun. Tekan Ctrl juga dapat membongkar rel pada waypoint dan stasiun
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konversi jenis rel
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konversi jenis rel. Shift untuk menampilkan perkiraan biaya
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Pilihan arah depo
@@ -1964,7 +1965,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinyal K
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinyal Kombo (elektris){}Sinyal Kombo berfungsi ganda, sebagai Sinyal masuk sekaligus Sinyal keluar. Sehingga kita bisa membuat rangkaian sinyal-sinyal
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinyal Jalur (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur standard bisa di lewati dari arah belakang
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinyal Jalur Searah (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur searah tidak bisa di lewati dari arah belakangnya
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konversi Sinyal{}Jika terpilih, klik pada sinyal yang telah ada akan mengakibatkan sinyal berubah jenisnya, CTRL-click untuk mengubah secara berturut-turut
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konversi Sinyal{}Jika terpilih, klik pada sinyal yang telah ada akan mengakibatkan sinyal berubah jenisnya, CTRL-click untuk mengubah secara berturut-turut. Shift untuk menampilkan perkiraan biaya
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Kerapatan Sinyal
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Kurangi kerapatan sinyal
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Tambah kerapatan sinyal
@@ -1974,6 +1975,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Pilih Je
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Pilih Jembatan
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Pilihan jembatan - Klik pada jembatan yang ingin anda bangun
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensi, Baja
STR_BRIDGE_NAME_GIRDER_STEEL :Balok, Baja
STR_BRIDGE_NAME_CANTILEVER_STEEL :Beton, Baja
@@ -1987,21 +1989,21 @@ STR_BRIDGE_TUBULAR_SILICON :Pipa, Silikon
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Pembangunan Jalan
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Konstruksi Jalan Trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bangun bagian jalan. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bangun jalur trem. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Bangun jalan menggunakan mode Autoroad. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Bangun jalur trem menggunakan mode Autotram. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan kendaraan)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan trem)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bangun stasiun bus. Ctrl untuk mengaktifkan penggabungan stasiun
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Bangun stasion trem penumpang. Ctrl untuk mengaktifkan penggabungan stasiun
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bangun terminal bongkar muat. Ctrl untuk mengaktifkan penggabungan stasiun
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Bangun stasiun trem. Ctrl untuk mengaktifkan penggabungan stasiun
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bangun bagian jalan. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bangun jalur trem. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Bangun jalan menggunakan mode Autoroad. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalan. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Bangun jalur trem menggunakan mode Autotram. Ctrl untuk mengganti mode bangun/bongkar pada konstruksi jalur trem. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan kendaraan). Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Bangun bengkel (untuk pembelian dan perbaikan trem). Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bangun stasiun bus. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Bangun stasion trem penumpang. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bangun terminal bongkar muat. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Bangun stasiun trem. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktif/Non Aktifkan jalan satu arah
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Membangun jembatan
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Membangun jembatan trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Membangun terowongan
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Membangun terowongan trem
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Membangun jembatan. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Membangun jembatan trem. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Membangun terowongan. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Membangun terowongan trem. Shift untuk menampilkan perkiraan biaya
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Bangun/Bongkar konstruksi jalanan
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Membangun/bongkar konstruksi jalur trem
@@ -2024,12 +2026,12 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Pilih ar
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Konstruksi Perairan.
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Perairan
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Membangun kanal
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Membangun pengunci
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bangun galangan kapal (untuk pembelian dan perbaikan kapal)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bangun pelabuhan. Ctrl untuk mengaktifkan penggabungan stasiun
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Tempatkan pelampung yang dapat digunakan sebagai petunjuk arah
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Membangun jembatan air
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Membangun kanal. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Membangun pengunci kanal. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bangun galangan kapal (untuk pembelian dan perbaikan kapal). Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bangun pelabuhan. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Tempatkan pelampung yang dapat digunakan sebagai petunjuk arah. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Membangun jembatan air. Shift untuk menampilkan perkiraan biaya
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Membuat area perairan .{}Membuat kanal, kecuali jika CTRL ditekan pada level yang sejajar dengan laut, maka air akan memenuhi permukaan
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Membuat sungai
@@ -2042,7 +2044,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Pelabuha
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Bandara
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bangun bandara. Ctrl untuk mengaktifkan penggabungan stasiun
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bangun bandara. Ctrl untuk mengaktifkan penggabungan stasiun. Shift untuk menampilkan perkiraan biaya
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Pilih Bandara
@@ -2072,11 +2074,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Proses L
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Turunkan penjuru dataran. Drag untuk menurunkan penjuru pertama dan meratakan area setinggi penjuru yg baru. Ctrl untuk memilih secara diagonal. Shift untuk menampilkan perkiraan biaya
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Naikkan penjuru dataran. Drag untuk menaikkan penjuru pertama dan meratakan area setinggi penjuru yg baru. Ctrl untuk memilih secara diagonal. Shift untuk menampilkan perkiraan biaya
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ratakan permukaan setinggi ujung kotak terpilih. Ctrl untuk memilih area secara diagonal. Shift untuk menampilkan perkiraan biaya
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan. Shift untuk menampilkan perkiraan biaya
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Pemilihan obyek
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pilih obyek yg akan dibangun
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pilih obyek yg akan dibangun. Shift untuk menampilkan perkiraan biaya
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Kelas obyek
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Pra-tayang obyek
STR_OBJECT_BUILD_SIZE :{BLACK}Ukuran: {GOLD}{NUM} x {NUM} kotak
@@ -2088,7 +2090,7 @@ STR_OBJECT_CLASS_TRNS :Pemancar
STR_PLANT_TREE_CAPTION :{WHITE}Pepohonan
STR_PLANT_TREE_TOOLTIP :{BLACK}Pilih jenis pohon untuk ditanam
STR_TREES_RANDOM_TYPE :{BLACK}Tanam pohon secara acak
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Tempatkan tipe Tumbuhan secara acak
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Tempatkan tipe tumbuhan secara acak. Shift untuk menampilkan perkiraan biaya
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Pohon Acak
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Menanam pohon secara acak pada lansekap
@@ -2109,7 +2111,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Apakah a
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Pertumbuhan Kota
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Kota baru
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Membangun kota baru
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Membangun kota baru. Shift untuk menampilkan perkiraan biaya
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Kota secara acak
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Membangun kota di lokasi secara acak
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Buat kota secara acak
@@ -2280,7 +2282,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Per
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hak Cipta asli {COPYRIGHT} 1995 Chris Sawyer, Hak Cipta dilindungi
STR_ABOUT_VERSION :{BLACK}OpenTTD versi {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Tim OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Tim OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpan Permainan
@@ -2701,7 +2703,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Membangu
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Lokasi Kantor
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Tampilkan kantor pusat
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Pindah Kantor Pusat
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan. Shift untuk menampilkan perkiraan biaya
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Ganti Wajah
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Pilih wajah baru pimpinan
@@ -2714,8 +2716,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ubah nam
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Beli 25% saham perusahaan
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Jual 25% saham perusahaan
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham perusahaan ini
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham perusahaan ini
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham perusahaan ini. Shift untuk menampilkan perkiraan biaya
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham perusahaan ini. Shift untuk menampilkan perkiraan biaya
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nama Perusahaan
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nama Pimpinan
@@ -2848,10 +2850,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Beli Ken
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Beli Kapal
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Beli Pesawat
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kereta yang dipilih
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kendaraan yang dipilih
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang dipilih
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang dipilih
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kereta yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kendaraan yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Ubah Nama
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Ganti Nama
@@ -2916,10 +2918,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Gandakan
STR_DEPOT_CLONE_SHIP :{BLACK}Gandakan
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Gandakan
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kereta yang sama termasuk gerbongnya. Klik tombol ini lalu klik kereta yang ingin digandakan baik didalam maupun diluar depo. Ctrl+Click untuk berbagi perintah
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Klik tombol ini lalu klik kendaraan yang ingin digandakan, baik didalam maupun diluar bengkel.Ctrl+Click untuk berbagi perintah
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama . Klik tombol ini dan kemudian pada satu kapal di dalam atau diluar galangan. Ctrl+Click untuk berbagi perintah
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ini akan membeli satu unit pesawat yang sama. Klik tombol ini dan kemudian pada satu pesawat didalam atau diluar hangar. Ctrl+Click untuk berbagi perintah
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kereta yang sama termasuk gerbongnya. Klik tombol ini lalu klik kereta yang ingin digandakan baik didalam maupun diluar depo. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Klik tombol ini lalu klik kendaraan yang ingin digandakan, baik didalam maupun diluar bengkel.Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama . Klik tombol ini dan kemudian pada satu kapal di dalam atau diluar galangan. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ini akan membeli satu unit pesawat yang sama. Klik tombol ini dan kemudian pada satu pesawat didalam atau diluar hangar. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan utama pada lokasi depo. Ctrl+Click akan membuka viewport baru pada lokasi depo
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan utama pada lokasi bengkel kendaraan. Ctrl+Click akan membuka viewport baru pada lokasi bengkel kendaraan
@@ -3003,10 +3005,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintah
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintahkan kapal berhenti di galangan. CTRL+klik hanya akan memerintahkan perbaikan di galangan
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Perintahkan pesawat berhenti di hangar. CTRL+klik hanya akan memerintahkan perbaikan di hangar
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Untuk membeli rangkaian kereta yang sama termasuk gerbongnya. Ctrl-Klik untuk berbagi perintah
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Ctrl+Click akan berbagi perintah
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama. Ctrl+Click akan berbagi perintah
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ini akan membali satu unit pesawat yang sama. Ctrl+Click untuk berbagi perintah
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Untuk membeli rangkaian kereta yang sama termasuk gerbongnya. Ctrl-Klik untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ini akan membeli satu unit kendaraan yang sama. Ctrl+Click akan berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ini akan membeli satu unit kapal yang sama. Ctrl+Click akan berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ini akan membali satu unit pesawat yang sama. Ctrl+Click untuk berbagi perintah. Shift untuk menampilkan perkiraan biaya
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Paksa kereta terus berjalan tanpa menunggu sinyal hijau
@@ -3789,7 +3791,7 @@ STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Tidak da
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Tidak dapat menghapus tanda...
# Translatable comment for OpenTTD's desktop shortcut
STR_DESKTOP_SHORTCUT_COMMENT :Tiruan Transport Tycoon Deluxe
STR_DESKTOP_SHORTCUT_COMMENT :Permainan simulasi berdasarkan Transport Tycoon Deluxe
##id 0x2000
# Town building names
+7 -3
View File
@@ -700,9 +700,11 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Díchumasaigh gach
STR_SMALLMAP_ENABLE_ALL :{BLACK}Cumasaigh gach
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Taispeáin airde
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ná taispeáin aon tionscal ar an léarscáil
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Taispeáin gach tionscal ar an léarscáil
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ná taispeáin aon tionscal ar an léarscáil
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Taispeáin gach tionscal ar an léarscáil
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Scoránaigh an mapa airde a thaipeáint
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ná taispeáin maoin ar bith na cuideachta ar an léarscáil
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Taispeáin maoin uile na cuideachta ar an léarscáil
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Taispeáin an teachtaireacht nó an tuairic nuachta deiridh
@@ -2272,7 +2274,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Talamh faoi úi
STR_ABOUT_OPENTTD :{WHITE}Maidir le OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Cóipcheart bunaidh {COPYRIGHT} 1995 Chris Sawyer, Gach ceart ar cosaint
STR_ABOUT_VERSION :{BLACK}OpenTTD leagan {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 An fhoireann OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 An fhoireann OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sábháil an Cluiche
@@ -3454,6 +3456,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... níl
STR_ERROR_ALREADY_BUILT :{WHITE}... tógtha cheana féin
STR_ERROR_OWNED_BY :{WHITE}... is le {STRING} é
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... is le cuideachta eile an limistéar
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... baineadh an teorainn tírdhreachaithe amach
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... baineadh teorainn glanta na dtíleanna amach
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Caithfidh ainm uathúil a bheith ann
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}Tá {1:STRING} sa bhealach
+13 -4
View File
@@ -350,6 +350,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Esci
STR_SETTINGS_MENU_GAME_OPTIONS :Opzioni gioco
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Impostazioni difficoltà
STR_SETTINGS_MENU_CONFIG_SETTINGS :Impostazioni avanzate
STR_SETTINGS_MENU_AI_SETTINGS :Impostazioni IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Impostazioni NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opzioni trasparenza
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostra nomi città
@@ -665,6 +666,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostra l
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostra i percorsi di trasporto sulla mappa
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostra la vegetazione sulla mappa
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostra i proprietari dei terreni sulla mappa
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Fare clic su un tipo di industria per attivare/disattivare la visualizzazione.CTRL+clic disabilita tutti i tipi tranne quello selezionato. CTRL+clic nuovamente abilita tutti i tipi
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Fare clic su una compagnia per attivare/disattivare la visualizzazione delle sue proprietà. CTRL+clic disabilita tutte le compagnie tranne quella selezionata. CTRL+clic nuovamente abilita tutte le compagnie
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Strade
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Ferrovie
@@ -698,13 +701,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Attiva/disattiva la visualizzazione dei nomi delle città sulla mappa
STR_SMALLMAP_CENTER :{BLACK}Centra la minimappa sulla posizione corrente
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disabilita tutti
STR_SMALLMAP_ENABLE_ALL :{BLACK}Abilita tutti
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostra altitudine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nasconde tutte le industrie dalla mappa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostra tutte le industrie sulla mappa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nasconde tutte le industrie dalla mappa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostra tutte le industrie sulla mappa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Attiva/disattiva la visualizzazione della mappa altimetrica
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nasconde le proprietà di tutte le compagnie dalla mappa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostra le proprietà di tutte le compagnie sulla mappa
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostra l'ultimo messaggio o notizia
@@ -1180,7 +1186,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotazio
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Antioraria
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Oraria
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Altitudine delle mappe pianeggiante: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Abilita la scelta del tipo di riquadri sui bordi della mappa: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Consenti la rimodellazione del riquadri di terreno ai bordi della mappa: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Uno o più riquadri sul lato nord non sono vuoti
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Uno o più riquadri su uno dei bordi non sono d'acqua
@@ -1976,6 +1982,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Selezion
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Seleziona ponte stradale
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selezione ponte - fare clic sul ponte desiderato per costruirlo
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Sospeso, Acciaio
STR_BRIDGE_NAME_GIRDER_STEEL :A travatura, Acciaio
STR_BRIDGE_NAME_CANTILEVER_STEEL :A mensola, Acciaio
@@ -2282,7 +2289,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno possedu
STR_ABOUT_OPENTTD :{WHITE}Informazioni su OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright originale {COPYRIGHT} 1995 Chris Sawyer, Tutti i diritti riservati
STR_ABOUT_VERSION :{BLACK}OpenTTD versione {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Il team OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Il team OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salva partita
@@ -3471,6 +3478,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... sito
STR_ERROR_ALREADY_BUILT :{WHITE}... già costruito
STR_ERROR_OWNED_BY :{WHITE}... posseduto da {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'area appartiene a un'altra compagnia
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... raggiunto limite rimodellazione terreno
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... raggiunto limite ripulitura aree
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Il nome deve essere univoco
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} di mezzo
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Non consentito durante la pausa
+3 -3
View File
@@ -691,8 +691,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}すべてを切
STR_SMALLMAP_ENABLE_ALL :{BLACK}すべてを入
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}雪の高さ
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}地図に産業を示さないようにします
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}地図のぜんぶの産業を示す
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}地図に産業を示さないようにします
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}地図のぜんぶの産業を示す
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}ハイトマップを示すのをトグルします
# Status bar messages
@@ -2245,7 +2245,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :会社が所有
STR_ABOUT_OPENTTD :{WHITE}OpenTTD について
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}オリジナル版権{COPYRIGHT} 1995 Chris Sawyer、不許複製
STR_ABOUT_VERSION :{BLACK}OpenTTD バージョン {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}ゲームを保存
+5 -3
View File
@@ -697,12 +697,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}도시 이름 표시/숨기기
STR_SMALLMAP_CENTER :{BLACK}소형맵을 현재 위치로 이동시킵니다.
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}모두 사용 안함
STR_SMALLMAP_ENABLE_ALL :{BLACK}모두 사용
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}고도 보여주기
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}지도상에 모든 사업 보여주기 않기
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}지도상에 모든 산업 보여주기
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}지도상에 모든 사업 보여주기 않기
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}지도상에 모든 산업 보여주기
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}고도 표시 토글
# Status bar messages
@@ -1965,6 +1966,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}철교
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}다리 종류를 선택하십시오
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}다리 건설 - 원하는 다리 종류를 선택하세요
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :강철 현수교
STR_BRIDGE_NAME_GIRDER_STEEL :강철 거더교
STR_BRIDGE_NAME_CANTILEVER_STEEL :강철 캔틸레버교
@@ -2271,7 +2273,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :회사 소유
STR_ABOUT_OPENTTD :{WHITE}OpenTTD에 대해서
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD 버전 {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD 개발팀
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD 개발팀
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}게임 저장
+1 -1
View File
@@ -2164,7 +2164,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam pie
STR_ABOUT_OPENTTD :{WHITE}Par OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orģinālās autortiesības {COPYRIGHT} 1995 Chris Sawyer, Visas tiesības rezervētas
STR_ABOUT_VERSION :{BLACK}OpenTTD versija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD grupa
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD grupa
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Saglabāt spēli
+3 -3
View File
@@ -775,8 +775,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Išjungti visas
STR_SMALLMAP_ENABLE_ALL :{BLACK}Įjungti visas
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Sniego aukštis
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Žemėlapyje nerodyti industrijų
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Žemėlapyje rodyti visas industrijas
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje nerodyti industrijų
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje rodyti visas industrijas
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Rodyti arba slėpti heightmap
# Status bar messages
@@ -2328,7 +2328,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žem
STR_ABOUT_OPENTTD :{WHITE}Apie OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Pradinės versijos teisės priklauso {COPYRIGHT} 1995 Chris Sawyer, Visos teisės saugomos
STR_ABOUT_VERSION :{BLACK}OpenTTD versija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD komanda
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD komanda
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Išsaugoti žaidimą
+3 -3
View File
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}All ausschalten
STR_SMALLMAP_ENABLE_ALL :{BLACK}All unschalten
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}D'Héicht uweisen
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Keng Industrien op der Kaart uweisen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}All Industrien op der Kaart uweisen
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Keng Industrien op der Kaart uweisen
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}All Industrien op der Kaart uweisen
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Wiessel d'Usiicht vun der Héigtenkaart
# Status bar messages
@@ -2270,7 +2270,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenb
STR_ABOUT_OPENTTD :{WHITE}Iwwert OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original Copyright {COPYRIGHT} 1995 Chris Sawyer, All Rechter virbehalen
STR_ABOUT_VERSION :{BLACK}OpenTTD Versioun {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 D'OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 D'OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spill späicheren
+3 -3
View File
@@ -692,8 +692,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Nyahaktifkan semua
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktifkan semua
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Paparkan ketinggian
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Jangan paparkan industri dalam peta
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Senaraikan semua industri dalam peta
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Jangan paparkan industri dalam peta
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Senaraikan semua industri dalam peta
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Papar atau padamkan heightmap
# Status bar messages
@@ -2234,7 +2234,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah dimiliki
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hakcipta asal {COPYRIGHT} 1995 Chris Sawyer, Hakcipta terpelihara
STR_ABOUT_VERSION :{BLACK}OpenTTD versi {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpankan Permainan
+23 -4
View File
@@ -350,6 +350,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Avslutt
STR_SETTINGS_MENU_GAME_OPTIONS :Spillinnstillinger
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Vanskelighetsgrad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Avanserte innstillinger
STR_SETTINGS_MENU_AI_SETTINGS :Instillinger for kunstig intelligens
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-innstillinger
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Instillinger for gjennomsiktighet
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Vis bynavn
@@ -698,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Skru av/på bynavn på kartet
STR_SMALLMAP_CENTER :{BLACK}Midstill oversiktskartet på gjeldende posisjon
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktiver alle
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktiver alle
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Vis høyde
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ikke vis industrier på kartet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Vis alle industrier på kartet
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ikke vis industrier på kartet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Vis alle industrier på kartet
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Veksle mellom visning av høydekart
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ikke vis bedriftseide eiendommer på kartet
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Vis alle bedriftseide eiendommer på kartet
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Vis siste melding eller nyhetsrapport
@@ -1104,7 +1108,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Original
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realistisk
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Hellingsnivå for tog {ORANGE}{STRING}{NBSP}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Hellingsnivå for kjøretøy {ORANGE}{STRING}{NBSP}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Forby tog og skip å gjøre 90-graders svinger: {ORANGE}{STRING}
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Forby tog og skip å gjøre 90° svinger: {ORANGE}{STRING}
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Slå sammen stasjoner som bygges ved siden av hverandre: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Tillat sammenslåing av stasjoner som ikke ligger inntil hverandre: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Bruk forbedret lastealgoritme: {ORANGE}{STRING}
@@ -1147,6 +1151,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Det er i
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Flyplasser utgår aldri: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Varsle hvis et kjøretøy er tapt: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Inspiser kjøretøyenes ordre: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :nei
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ja, men utelukk stoppede kjøretøy
@@ -1217,6 +1222,11 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-200
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Pause automatisk ved start av nytt spill: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Når spillet er satt på pause, tillat: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :ingen handlinger
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :alle ikke-konstruerings relaterte hanlinger
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :alt utenom landskapsendring
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Alle handlinger
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Bruk avansert kjøretøyliste: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Av
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Eget firma
@@ -1430,6 +1440,7 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktisk land
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Subtropisk landskap
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Leketøylandskap
STR_CHEAT_CHANGE_DATE :{LTBLUE}Endre dato: {ORANGE} {DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Endre nåværende årstall
STR_CHEAT_SETUP_PROD :{LTBLUE}Tillat endring av produksjonsmengder: {ORANGE}{STRING}
# Livery window
@@ -1693,6 +1704,7 @@ STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Henter s
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Henter firmainformasjon..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" er} foran deg
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} nedlastet så langt
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} lastet ned hittil
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Koble fra
@@ -2274,7 +2286,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firma-eid lando
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opprinnelig opphavsbeskyttet {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheter reservert
STR_ABOUT_VERSION :{BLACK}OpenTTD versjon {REV}. Oversatt til norsk av Thor Morten Skogrand med flere.
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD-teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD-teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spill
@@ -3210,11 +3222,14 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Hopp ove
STR_ORDERS_DELETE_BUTTON :{BLACK}Slett
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Slett den markerte ordren
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Slett alle ordre
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stopp Deling
STR_ORDERS_GO_TO_BUTTON :{BLACK}Kjør til
STR_ORDER_GO_TO_NEAREST_DEPOT :Gå til nærmeste garasje/stall/hangar/dokk
STR_ORDER_GO_TO_NEAREST_HANGAR :Gå til nærmeste hangar
STR_ORDER_CONDITIONAL :Betinget ordrehopp
STR_ORDER_SHARE :Del ordre
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Sett inn en ny ordre før den markerte ordren, eller legg til i slutten av listen. CTRL gir ordren 'full last, enhver varetype', kontrollpunktordre 'direkte' og verkstedsordre 'vedlikehold'
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Sett inn en avansert ordre
@@ -3456,8 +3471,10 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...{NBSP
STR_ERROR_ALREADY_BUILT :{WHITE}... allerede bygget
STR_ERROR_OWNED_BY :{WHITE}...{NBSP}eies av {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området eies av et annet firma
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... grense for landskapsendring har blitt nådd
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navn må være unikt
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i veien
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Du kan ikke gjøre dette imens spillet er satt på pause
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}s bystyre nekter deg å gjøre dette.
@@ -3659,6 +3676,7 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start og slutt må være på linje
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...{NBSP}broens ender må være på land
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... broen er for lang
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Broen ville ende utenfor enden kartet
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikke bygge tunnel her...
@@ -3758,6 +3776,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... kjø
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... et kjøretøy som deler denne ordren kan ikke gå til den stasjonen
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan ikke dele ordreliste...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Kan ikke stoppe deling av ordreliste...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan ikke kopiere ordreliste...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...{NBSP}for langt i fra forrige destinasjon
+6 -6
View File
@@ -167,7 +167,7 @@ STR_ABBREV_NONE :{TINYFONT}IN
STR_ABBREV_ALL :{TINYFONT}ALLE
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passasjerar
STR_PASSENGERS :{COMMA} passasjer{P "" s}
STR_BAGS :{COMMA} sekkar
STR_TONS :{COMMA} tonn
STR_LITERS :{COMMA} liter
@@ -700,8 +700,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktiver alle
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktiver alle
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Syne høgd
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ikkje syne industriar på kart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Syne alle industriar på kart
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ikkje syne industriar på kart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Syne alle industriar på kart
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Byt syning av høgdekart
# Status bar messages
@@ -2247,7 +2247,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast a
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opphaveleg opphavsbeskytta av {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheiter reservert
STR_ABOUT_VERSION :{BLACK}OpenTTD versjon {REV}. Oversett til nynorsk av Thor Morten Skogrand med fleire.
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD-teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD-teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spel
@@ -2558,7 +2558,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikk på teneste for å midtstille hovedvisninga på industri/by. CTRL+klikk syner industri/by i eit nytt tilleggsvindauge
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stasjonsnamn - Klikk på stasjonsnamnet for å s stasjonen i hovedvisninga. CTRL+klikk syner stasjonen i eit nytt tilleggsvindauge
STR_STATION_LIST_TOOLTIP :{BLACK}Stasjonsnamn - Klikk på namnet for å syne stasjonen i hovedvisninga. CTRL+klikk syner stasjonen i eit tilleggsvindauge
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hald inne CTRL for å velje fleire
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stasjon{P "" ar}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -2689,7 +2689,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ingen
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}{NBSP}% transportert)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}{NBSP}%/{COMMA}{NBSP}% transportert)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinamn - Klikk på industrinamnet for å syne industrien i hovedvisninga. CTRL+klikk syner industrien i eit nytt tilleggsvindauge
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinamn - Klikk på namnet for å syne industrien i hovedvisninga. CTRL+klikk syner industrien i eit tilleggsvindauge
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
+14 -5
View File
@@ -727,6 +727,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Wyjście
STR_SETTINGS_MENU_GAME_OPTIONS :Opcje gry
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Ustawienia trudności
STR_SETTINGS_MENU_CONFIG_SETTINGS :Ustawienia zaawanasowane
STR_SETTINGS_MENU_AI_SETTINGS :Ustawienia SI
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Ustawienia NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcje przeźroczystości
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Wyświetlanie nazw miast
@@ -1042,6 +1043,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Pokaż p
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Pokaż drogi na mapie
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Pokaż roślinność na mapie
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Pokaż teren mający właściciela
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klik na typie przedsiębiorstwa żeby przełączyć jego wyświetlanie. Ctrl+klik wyłącza wszystkie typy prócz wybranego. Ponowne Ctrl+klik włącza wszystkie typy przedsiębiorstw
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klik na firmie żeby wyświetlić jej posiadłości. Ctrl+klik wyłącza wszystkie firmy prócz wybranej. Ponowne Ctrl+klik włącza wszystkie firmy
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Drogi
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Koleje
@@ -1076,13 +1079,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Pokaż nazwy miast na mapie
STR_SMALLMAP_CENTER :{BLACK}Wyśrodkuj mapę na aktualnej lokalizacji
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Wyłącz wszystko
STR_SMALLMAP_ENABLE_ALL :{BLACK}Włącz wszystko
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Pokaż wysokość
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nie pokazuj przedsiębiorstw na mapie
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Pokaż wszystkie przedsiębiorstwa na mapie
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nie pokazuj przedsiębiorstw na mapie
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Pokaż wszystkie przedsiębiorstwa na mapie
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Przełącz wyświetlanie mapy wysokości
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nie wyświetlaj posiadłości firmy na mapie
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Wyświetl wszystkie posiadłości firmy na mapie
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaż ostatnią wiadomość lub ogłoszenie
@@ -1470,7 +1476,7 @@ STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Pozwól
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Pozwól na bardziej realistyczny zasięg obejmowania: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Pozwól usuwać drogi, mosty, tunele, itp. należące do miasta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Pozwól budować bardzo długie pociągi: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Ilość dymu/iskier lokomotywy: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Ilość dymu / iskier lokomotywy: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :brak
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :oryginalnie
STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :realistycznie
@@ -1562,7 +1568,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Włącz
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedno lub więcej pól na północnej krawędzi nie jest puste
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedno lub więcej pól na krawędzi nie jest wodą
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. wielkość stacji: {ORANGE}{STRING} tytuł {RED}Uwaga: Duże wartości spowalniają grę
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. wielkość stacji: {ORANGE}{STRING} pól {RED}Uwaga: Duże wartości spowalniają grę
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automatycznie serwisuj helikoptery na lądowiskach: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Przyłącz narzędzia krajobrazu do okien środków transportu: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Kolor lądu używany w minimapie: {ORANGE}{STRING}
@@ -2354,6 +2360,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Wybierz
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Wybierz most drogowy
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Wybór mostu - kliknij na wybranym moście, aby go zbudować
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Podwieszany, stalowy
STR_BRIDGE_NAME_GIRDER_STEEL :Dźwigarowy, stalowy
STR_BRIDGE_NAME_CANTILEVER_STEEL :Wspornikowy, stalowy
@@ -2660,7 +2667,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiada
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prawa Autorskie {COPYRIGHT} 1995 Chris Sawyer, Wszelkie prawa zastrzeżone
STR_ABOUT_VERSION :{BLACK}OpenTTD wersja {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 Zespół OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 Zespół OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Zapisz grę
@@ -3855,6 +3862,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... niew
STR_ERROR_ALREADY_BUILT :{WHITE}... już zbudowano
STR_ERROR_OWNED_BY :{WHITE}... w posiadaniu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... teren jest własnością innej firmy
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... osiągnięto limit terraformowania
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... osiągnięto limit czyszczenia pól
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nazwa nie może się powtarzać
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na drodze
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Niedozwolone w trakcie pauzy
+3 -3
View File
@@ -701,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar tudo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar tudo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altura
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Não mostrar indústrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Não mostrar indústrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alternar a disposição do mapa de alturas
# Status bar messages
@@ -2281,7 +2281,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno proprie
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Direitos de autor originais {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 A equipa do OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 A equipa do OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Jogo
+7 -5
View File
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Ieşire din joc
STR_SETTINGS_MENU_GAME_OPTIONS :Opţiunile jocului
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Setări dificultate
STR_SETTINGS_MENU_CONFIG_SETTINGS :Setări avansate
STR_SETTINGS_MENU_AI_SETTINGS :Setări IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Setări NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opţiuni transparenţă
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Afişează numele oraşelor
@@ -700,8 +701,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Dezactivează toate
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activează toate
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Afişează înălţimea
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nu afişa nicio industrie pe hartă
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Afişează toate industriile pe hartă
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nu afişa nicio industrie pe hartă
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Afişează toate industriile pe hartă
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Comută afişarea hărţii de înălţimi
# Status bar messages
@@ -1974,6 +1975,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Alege po
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Alege pod rutier
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Alegere pod - click pe podul preferat pentru a-l construi
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensie, Oţel
STR_BRIDGE_NAME_GIRDER_STEEL :Grindă, Oţel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Arc, Oţel
@@ -2280,7 +2282,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren în propr
STR_ABOUT_OPENTTD :{WHITE}Despre OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Toate drepturile rezervate
STR_ABOUT_VERSION :{BLACK}OpenTTD versiunea {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Echipa OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Echipa OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvează joc
@@ -2701,7 +2703,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construi
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vezi sediul
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Vezi sediul companiei
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Mută sediu
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Mută sediul companiei (costa 1% din valoarea companiei)
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Mută sediul companiei (costa 1% din valoarea companiei). Shift+Click arată estimarea de cost fără a muta sediul companiei
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Schimbă poza
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Alege o nouă poză a preşedintelui
@@ -2728,7 +2730,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Nimic
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Numele industriilor - clic pe nume pentru focalizarea pe industrie. Ctrl+Click deshide o fereastra cu locaţia industriei
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Numele industriilor - clic pe nume pentru focalizarea pe industrie. Ctrl+Click deschide o fereastră cu locaţia industriei
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
+16 -7
View File
@@ -474,6 +474,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Выход
STR_SETTINGS_MENU_GAME_OPTIONS :Настройки игры
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Настройки сложности
STR_SETTINGS_MENU_CONFIG_SETTINGS :Расширенные настройки
STR_SETTINGS_MENU_AI_SETTINGS :Настройки ИИ
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Настройки NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Настройки прозрачности
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Показывать названия городов
@@ -808,6 +809,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Пока
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Показать маршруты на карте
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Показать растительность на карте
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Показать владельцев земли на карте
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Щелчок по типу предприятия переключает отображение его на карте. Ctrl+щелчок отключает все типы, кроме выбранного. Повторный Ctrl+щелчок включает все типы предприятий.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Щелчок по названию компании переключает отображение её собственности на карте. Ctrl+щелчок отключает отображение всех компаний, кроме выбранной. Повторный Ctrl+щелчок включает отображение всех компаний.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Дороги
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Железные дороги
@@ -841,13 +844,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Включить/выключить названия городов
STR_SMALLMAP_CENTER :{BLACK}Центрировать миникарту по этой позиции
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Выключить все
STR_SMALLMAP_ENABLE_ALL :{BLACK}Включить все
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Рельеф
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Скрыть все предприятия на карте
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Показать все предприятия на карте
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Скрыть все предприятия на карте
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Показать все предприятия на карте
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Отображение рельефа на карте
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Скрыть собственность всех компаний
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Показать собственность всех компаний на карте
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Показать последнее сообщение или новость
@@ -987,9 +993,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Окно просмотра {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Скопировать в окно
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Скопировать эту позицию в окно просмотра
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Скопировать текущую позицию в окно просмотра
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставить из окна
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Вставить эту позицию из окна просмотра
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Показать в основном окне
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Настройки игры
@@ -1240,7 +1246,7 @@ STR_CONFIG_SETTING_ON :да
STR_CONFIG_SETTING_DISABLED :отключено
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Показывать скорость транспорта в панели статуса: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Разрешить строительство на склонах и на берегу: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Разрешить терраформ. под зданиями, дорогами и т.д. (автоспуски): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Разрешить изм. ландшафта под зданиями, дорогами и т. д. (автоспуски): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Зона покрытия зависит от типа станции: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Разрешить снос (почти) всех городских объектов: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Разрешить очень длинные поезда: {ORANGE}{STRING}
@@ -1332,7 +1338,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Вра
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Против часовой стрелки
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :По часовой стрелке
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Уровень высоты для карт с плоским рельефом: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Разрешить терраформинг на краю карты: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Разрешить изменение ландшафта на краю карты: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Одна или несколько клеток в северном углу не пусты
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Одна или несколько клеток берега без воды
@@ -2144,6 +2150,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Выбе
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Выберите тип моста
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Выбор моста - кликните на изображении моста, который вы хотите построить
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING}{}{VELOCITY}; {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Висячий стальной
STR_BRIDGE_NAME_GIRDER_STEEL :Балочный стальной
STR_BRIDGE_NAME_CANTILEVER_STEEL :Консольный стальной
@@ -2454,7 +2461,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земля в
STR_ABOUT_OPENTTD :{WHITE}Об OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Оригинальные авторские права {COPYRIGHT} 1995 Chris Sawyer. Все права защищены.
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Команда разработчиков OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Команда разработчиков OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Сохранить игру
@@ -3653,6 +3660,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
STR_ERROR_ALREADY_BUILT :{WHITE}... уже построено
STR_ERROR_OWNED_BY :{WHITE}... принадлежит {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... участок принадлежит другой компании
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... количество ландшафтных изменений ограничено
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... количество очищаемых клеток ограничено
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Имя должно быть уникальным
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на пути
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Запрещено во время паузы
+5 -3
View File
@@ -536,6 +536,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Izađi
STR_SETTINGS_MENU_GAME_OPTIONS :Opcije
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Podešavanje težine
STR_SETTINGS_MENU_CONFIG_SETTINGS :Detaljna podešavanja
STR_SETTINGS_MENU_AI_SETTINGS :VI podešavanja
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF podešavanja
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcije transparentnosti
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Prikazana imena naselja
@@ -895,8 +896,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Sva sakrivena
STR_SMALLMAP_ENABLE_ALL :{BLACK}Sva prikazana
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Prikaži visine
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Sakrij sve fabrike na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Prikaži na karti sve fabrike
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Sakrij sve fabrike na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži na karti sve fabrike
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Promena prikaza elevacije
# Status bar messages
@@ -2169,6 +2170,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Izbor ž
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Izbor drumskog mosta
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - gradnja se potvrđuje klikom na željeni most
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Viseći, čelični
STR_BRIDGE_NAME_GIRDER_STEEL :Gredni, čelični
STR_BRIDGE_NAME_CANTILEVER_STEEL :Obešeni, čelični
@@ -2475,7 +2477,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemljište u po
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originalni kopirajt {COPYRIGHT} 1995 Chris Sawyer, Sva prava zadržana
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD tim
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD tim
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sačuvaj poziciju
+3 -3
View File
@@ -698,8 +698,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}全部禁用
STR_SMALLMAP_ENABLE_ALL :{BLACK}全部启用
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}显示高度
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}在地图上不显示工业设施
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}在地图上显示所有工业设施
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}在地图上不显示工业设施
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}在地图上显示所有工业设施
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}切换高度图显示
# Status bar messages
@@ -2260,7 +2260,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司属地
STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原始版权由 {COPYRIGHT} 1995 Chris Sawyer 所有,保留一切权力。
STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD 团队
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD 团队
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}保存游戏
+3 -3
View File
@@ -767,8 +767,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}zakázať všetky
STR_SMALLMAP_ENABLE_ALL :{BLACK}Povolit vsetky
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Ukázať výšku
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Nezobraziť žiadny priemysel na mape
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Zobraziť všetok priemysel na mape
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Nezobraziť žiadny priemysel na mape
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Zobraziť všetok priemysel na mape
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Prepnúť zobrazenie výškovej mapy
# Status bar messages
@@ -2337,7 +2337,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Spoločnosťou
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Pôvodný copyright: {COPYRIGHT} 1995 Chris Sawyer, všetky práva vyhradené
STR_ABOUT_VERSION :{BLACK}OpenTTD verzia {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 team OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 team OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložiť hru
+3 -3
View File
@@ -742,8 +742,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Onemogoči vse
STR_SMALLMAP_ENABLE_ALL :{BLACK}Omogoči vse
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Prikaži višino
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Na zemljevidu ne prikaži nobene industrije
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Na zemljevidu prikaži vse industrije
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Na zemljevidu ne prikaži nobene industrije
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Na zemljevidu prikaži vse industrije
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Preklopi vidljivost višinske karte
# Status bar messages
@@ -2322,7 +2322,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prvotne avtorske pravice {COPYRIGHT} 1995 Chris Sawyer, vse pravice pridržane
STR_ABOUT_VERSION :{BLACK}OpenTTD različica {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 ekipa OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 ekipa OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Shrani igro
+87 -79
View File
@@ -235,8 +235,8 @@ STR_TOOLTIP_DEBUG :{BLACK}Mostrar
STR_TOOLTIP_STICKY :{BLACK}Esta ventana no se cerrará tras usar el comando 'Cerrar Todas las Ventanas'
STR_TOOLTIP_RESIZE :{BLACK}Pulse y arrastre para redimensionar la ventana
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Cambiar entre tamaño de ventana grande/pequeño
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de scroll - mueve la lista arriba/abajo
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de scroll - mueve la lista izquierda/derecha
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplazamiento - mueve la lista arriba/abajo
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplazamiento - mueve la lista izquierda/derecha
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoler edificios, etc. en un área de terreno. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
# Query window
@@ -314,10 +314,10 @@ STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Construi
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Construir carreteras
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Construir muelles para barcos
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Construir aeropuertos
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Abre la herramienta de paisaje para nivelar/elevar terrenos, plantar árboles, etc.
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Abre la herramienta de terreno para nivelar/elevar terrenos, plantar árboles, etc.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Mostrar ventana de sonido/música
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Mostrar último mensaje/noticia, mostrar opciones de mensajes
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Información de área, consola, depuración IA, capturas, sobre OpenTTD
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Información de área, consola, depuración IA, capturas, acerca de OpenTTD
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Alternar barras de herramientas
# Extra tooltips for the scenario editor toolbar
@@ -328,7 +328,7 @@ STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retroced
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avanza la fecha de inicio en un año
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Click para fijar el año inicial
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, guía de pueblos
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generación de paisaje
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generación de terreno
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Creación de pueblos
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Generación de industria
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Construcción de carreteras
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Salir
STR_SETTINGS_MENU_GAME_OPTIONS :Opciones de juego
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Configuración de dificultad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Opciones avanzadas
STR_SETTINGS_MENU_AI_SETTINGS :Configuración de IA
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Configuración NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opciones de transparencia
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Ver nombres de pueblos
@@ -422,7 +423,7 @@ STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Construir aerop
############ range ends here
############ range for landscaping menu starts
STR_LANDSCAPING_MENU_LANDSCAPING :Paisaje
STR_LANDSCAPING_MENU_LANDSCAPING :Terreno
STR_LANDSCAPING_MENU_PLANT_TREES :Plantar árboles
STR_LANDSCAPING_MENU_PLACE_SIGN :Colocar cartel
############ range ends here
@@ -574,7 +575,7 @@ STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstam
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Cantidad de vehículos que obtuvieron beneficios el año pasado. Incluye vehículos de carretera, trenes, barcos y aeronaves
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Cantidad de partes de estación que han tenido servicio. Cada parte de una estación (ej. estaciones de tren, paradas de autobús, aeropuertos, etc) es contabilizado, incluso si están unidas en una estación
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Cantidad de partes de estación que han tenido servicio. Cada parte de una estación (ej. estaciones de tren, paradas de autobús, aeropuertos, etc.) es contabilizado, incluso si están unidas en una estación
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Beneficio del vehículo con menores ingresos (de entre todos los vehículos con más de 2 años)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el beneficio más bajo de los pasados 12 trimestres
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el beneficio más alto de los pasados 12 trimestres
@@ -664,6 +665,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Mostrar
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Mostrar rutas de transporte en el mapa
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Mostrar vegetación en el mapa
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Mostrar propietarios de terrenos en el mapa
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click en un tipo de industria para mostrarlo/ocultarlo. Ctrl+Click oculta todos los tipos excepto el seleccionado. Ctrl+Click de nuevo en el mismo tipo muestra todos los tipos de industrias
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click en una empresa para mostrar/ocultar sus propiedades. Ctrl+Click oculta todas las empresas excepto la seleccionada. Ctrl+Click de nuevo en la misma empresa muestra todas las empresas
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Carreteras
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Ferrocarriles
@@ -697,13 +700,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Poner/quitar nombres de pueblos en el mapa
STR_SMALLMAP_CENTER :{BLACK}Centrar mapa en la posición actual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altura
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}No mostrar industrias en el mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas las industrias en el mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}No mostrar industrias en el mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas las industrias en el mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Mostrar / ocultar mapa de alturas
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}No mostrar propiedades de empresas en el mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostrar todas las propiedades de empresas en el mapa
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostrar último mensaje/noticia
@@ -949,7 +955,7 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Seleccio
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunto de gráficos base
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona el conjunto de gráficos base a usar
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fichero perdido/corrupto{P "" s}
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fichero{P "" s} perdido{P "" s} o corrupto{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Información adicional acerca de este fichero de gráficos
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Conjunto de sonidos base
@@ -1003,9 +1009,9 @@ STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Ver grá
STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Guardar
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nº Máximo de jugadores: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Nº. de pueblos: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Nº. de industrias: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Num. Máximo de jugadores: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Num. de pueblos: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Num. de industrias: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Préstamo inicial máximo: {ORANGE}{CURRENCY}
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Tasa de interés inicial: {ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Costes de Operación de Vehículo: {ORANGE}{STRING}
@@ -1016,7 +1022,7 @@ STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Coste d
STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Tipo de terreno: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Cantidad de mar/lagos: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Economía: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Marcha atrás trenes: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Marcha atrás de trenes: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Desastres: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Actitud de las autoridades ante cambios del terreno: {ORANGE}{STRING}
############ range for difficulty settings ends
@@ -1087,7 +1093,7 @@ STR_CONFIG_SETTING_ON :Sí
STR_CONFIG_SETTING_DISABLED :desactivado
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Mostrar velocidad del vehículo en la barra de estado: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permitir la construcción en cuestas y orillas: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permitir modificar terreno bajo carreteras, raíles, etc. (autopendiente): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permitir modificar terreno bajo carreteras, raíles, etc.: {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permitir tamaño del área de captación más realista: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permitir eliminar más propiedades de pueblos: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Permitir la construcción de trenes muy largos: {ORANGE}{STRING}
@@ -1116,7 +1122,7 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Método
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :ninguno
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :como las otras industrias
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :prospección
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Area plana alrededor de industrias: {ORANGE}{STRING} casilla{P 0:1 "" s}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Área plana alrededor de industrias: {ORANGE}{STRING} casilla{P 0:1 "" s}
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Construcción de más de una industria similar por pueblo: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Mostrar siempre fecha larga en la barra de estado: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Mostrar señales en el lado de conducción: {ORANGE}{STRING}
@@ -1166,7 +1172,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Máxima distancia desde los bordes para las Refinerías de Petróleo {ORANGE}{STRING} casilla{P 0:1 "" s}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Altura línea nieve: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Aspereza del terreno (Solo TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Aspereza del terreno (Sólo TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muy Suave
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Suave
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Áspero
@@ -1185,31 +1191,31 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Uno o m
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Expansión máxima de estaciones: {ORANGE}{STRING} casilla{P 0:1 "" s}{RED}Advertencia: Valores altos ralentizan
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Mantener los helicópteros en helipuertos automáticamente: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Une la barra de paisaje a la barra de construcción: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Color de terreno usado en el minimapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Une la barra de terreno a la barra de construcción: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Color de terreno usado en el mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde oscuro
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}El scroll de ratón mueve la vista en dirección opuesta: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Scroll de vista suavizado: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Desplazamiento de vista invertido: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Desplazamiento de vista suavizado: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Mostrar medidas usando las herramientas de construcción: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Ver estaciones de la empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :Ninguno
STR_CONFIG_SETTING_LIVERIES_OWN :Propia empresa
STR_CONFIG_SETTING_LIVERIES_ALL :Todas las empresas
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Charla de equipo preferida con <ENTER>: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Función de la rueda de scroll: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Función de la rueda del ratón: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom sobre el mapa
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scroll sobre el mapa
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Desplazamiento sobre el mapa
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Nada
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Velocidad del scroll sobre el mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Velocidad de la rueda del ratón sobre el mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Emulación del botón derecho: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desactivado
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Scroll con botón izquierdo: {ORANGE}{STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Desplazamiento con botón izquierdo: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Usar formato de fecha {ORANGE}{STRING}{LTBLUE} para los nombres de partidas guardadas
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :largo (31 Dic 2008)
@@ -1243,10 +1249,10 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Mantene
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Agrupar costes en la ventana de finanzas: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Herramientas de construcción aún sin vehículos apropiados: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Número máximo de trenes por compañía: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Número máximo de vehículos por compañía: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Número máximo de aeronaves por compañía: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Número máximo de barcos por compañía: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Número máximo de trenes por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Número máximo de vehículos por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Número máximo de aeronaves por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Número máximo de barcos por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Desactivar trenes para el ordenador: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Desactivar vehículos de carretera para el ordenador: {ORANGE}{STRING}
@@ -1313,8 +1319,8 @@ STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Posici
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :Izquierda
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :Centro
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :Derecha
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Radio de snap de ventana: {ORANGE}{STRING} pixel{P 0:1 "" es}
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Radio de snap de ventana: {ORANGE}desactivado
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Radio de fijación de ventana: {ORANGE}{STRING} pixel{P 0:1 "" es}
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Radio de fijación de ventana: {ORANGE}desactivado
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Máximo número de ventanas no-ancladas: {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Máximo número de ventanas no-ancladas: {ORANGE}desactivado
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Velocidad crecimiento pueblo: {ORANGE}{STRING}
@@ -1346,13 +1352,13 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trenes
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Pueblos
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrias
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder para trenes: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Encaminador para trenes: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recomendado)
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Pathfinder para vehículos de carretera: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Encaminador para vehículos de carretera: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_YAPF :YAPF {BLUE}(Recomendado)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Pathfinder para barcos: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Encaminador para barcos: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Original {BLUE}(Recomendado)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(No recomendado)
@@ -1384,10 +1390,10 @@ STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Comienza
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Crear un mundo/escenario de juego personalizado
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Empezar una partida multijugador
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Elegir estilo de escenario 'templado'
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Elegir estilo de escenario 'subártico'
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Elegir estilo de escenario 'subtropical'
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Elegir estilo de escenario 'juguetelandia'
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Elegir estilo de terreno 'templado'
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Elegir estilo de terreno 'subártico'
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Elegir estilo de terreno 'subtropical'
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Elegir estilo de terreno 'juguetelandia'
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Muestra las opciones del juego
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Muestra las opciones de dificultad
@@ -1430,10 +1436,10 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldó
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Los túneles pueden cruzarse: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jets se estrellan menos en aeropuertos pequeños: {ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambiar clima: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Paisaje templado
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Paisaje subártico
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Paisaje subtropical
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Paisaje juguetelandia
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Terreno templado
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Terreno subártico
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Terreno subtropical
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Terreno juguetelandia
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambiar fecha: {ORANGE} {DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Cambiar año actual
STR_CHEAT_SETUP_PROD :{LTBLUE}Activar modificación de los valores de producción: {ORANGE}{STRING}
@@ -1496,7 +1502,7 @@ STR_FACE_FACECODE :{BLACK}Cara del
STR_FACE_FACECODE_TOOLTIP :{BLACK}Ver y/o asignar número de cara de presidente
STR_FACE_FACECODE_CAPTION :{WHITE}Ver y/o asignar número de cara de presidente
STR_FACE_FACECODE_SET :{WHITE}Nuevo código de cara ha sido asignado
STR_FACE_FACECODE_ERR :{WHITE}No se puede asignar número de cara de presidente - debe ser un numéro entre 0 y 4,294,967,295!
STR_FACE_FACECODE_ERR :{WHITE}No se puede asignar número de cara de presidente - debe ser un número entre 0 y 4,294,967,295!
STR_FACE_SAVE :{BLACK}Guardar
STR_FACE_SAVE_TOOLTIP :{BLACK}Guardar cara favorita
STR_FACE_SAVE_DONE :{WHITE}Esta cara ha sido guardada como tu favorita en el fichero de configuración
@@ -1544,7 +1550,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nombre
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nombre de la partida
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clientes
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes online / máx clientes{}Compañías online / máximo compañías
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes online / máx. clientes{}Empresas online / máximo empresas
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Tamaño del mapa
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Tamaño del mapa del juego{}Click para ordenar por área
@@ -1558,10 +1564,10 @@ STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Pulse en
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Servidor al que has estado conectado la última vez:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Pulsa para seleccionar el servidor al que has jugado la última vez
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO JUEGO
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMACIÓN DEL JUEGO
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Escenario: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Terreno: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamaño Mapa: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versión servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Dirección servidor: {WHITE}{STRING}
@@ -1601,13 +1607,13 @@ STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generar juego n
STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (anuncio)
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} cliente{P "" s}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máx clientes:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máximo de clientes:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Seleccione un número máximo de clientes. No es necesario ocupar todos los espacios
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compañia{P y s}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo compañías:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de compañías
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} empresa{P "" s}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de empresas
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} espectador{P "" es}
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Espectadores máximos
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Espectadores máximos:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de espectadores
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma hablado:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Otros jugadores sabrán cual es el idioma hablado en este servidor
@@ -1615,7 +1621,7 @@ STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Otros ju
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Empezar Juego
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Comenzar nuevo juego en red con un mapa al azar o el escenario seleccionado
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Cargar Juego
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continúa una partida multijugador guardada (asegúrese de conectar con la compañía correcta)
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continuar una partida multijugador guardada (asegúrese de conectar con la empresa correcta)
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduce un nombre para el juego en red
@@ -1665,7 +1671,7 @@ STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparándose para unirse: {ORANGE}{STRING}
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listado de empresas actualmente en el juego. Puede unirse a una empresa existente o crear una nueva si hay espacio libre
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO EMPRESA
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓN DE LA EMPRESA
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nombre empresa: {WHITE}{STRING}
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor empresa: {WHITE}{CURRENCY}
@@ -1785,7 +1791,7 @@ STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :recibido paquet
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :versión incorrecta
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nombre en uso
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :contraseña incorrecta
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :error en el id de la empresa en el DoCommand
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :empresa incorrecta en un DoCommand
STR_NETWORK_ERROR_CLIENT_KICKED :expulsado por el servidor
STR_NETWORK_ERROR_CLIENT_CHEATER :ha intentado usar un truco
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor lleno
@@ -1803,7 +1809,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Juego todavía
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Juego todavía pausado ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Juego todavía pausado ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Juego reanudado ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :numero de jugadores
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :número de jugadores
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :clientes conectándose
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual
############ End of leave-in-this-order
@@ -2070,7 +2076,7 @@ STR_AIRPORT_CLASS_HELIPORTS :Helipuertos
STR_STATION_BUILD_NOISE :{BLACK}Ruido generado: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Paisaje
STR_LANDSCAPING_TOOLBAR :{WHITE}Terreno
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Bajar una esquina del terreno. Arrastrar reduce la esquina seleccionada y nivela el resto del terreno seleccionado a dicha altura. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Subir una esquina del terreno. Arrastrar eleva la esquina seleccionada y nivela el resto del terreno seleccionado a dicha altura. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivela un área de terreno a la altura de la primera esquina seleccionada. Ctrl permite seleccionar un área diagonalmente. Shift permite mostrar una estimación del precio
@@ -2092,21 +2098,21 @@ STR_PLANT_TREE_TOOLTIP :{BLACK}Seleccio
STR_TREES_RANDOM_TYPE :{BLACK}Tipo aleatorio
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Colocar distintos árboles al azar. Shift permite mostrar una estimación del precio
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Árboles al azar
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Planta árboles al azar sobre el paisaje
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Planta árboles al azar sobre el terreno
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Generación de terrenos
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca zonas rocosas sobre el paisaje
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define área désertica.{}Mantén pulsado Ctrl para quitarla
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca zonas rocosas sobre el terreno
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define área desértica.{}Mantén pulsado Ctrl para quitarla
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar el tamaño del bloque de terreno a bajar/subir
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Reducir tamaño del bloque de terreno a bajar/subir
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generar terreno al azar
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Crear nuevo escenario
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reiniciar el paisaje
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eliminar todas las propiedades de compañías del mapa
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reiniciar terreno
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eliminar todas las propiedades de empresa del mapa
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reiniciar el Paisaje
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}¿Está seguro de querer eliminar todas las propiedades de compañías?
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reiniciar terreno
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}¿Está seguro de querer eliminar todas las propiedades de empresas?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Creación de Pueblos
@@ -2165,8 +2171,8 @@ STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Seleccio
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información sobre el terreno
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de desbroce: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de desbroce: {RED}{CURRENCY}
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de despeje: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de despeje: {RED}{CURRENCY}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Beneficio cuando es limpiado: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Propietario: {LTBLUE}{STRING}
@@ -2282,7 +2288,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propied
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright Original {COPYRIGHT} 1995 Chris Sawyer, Todos los derechos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 El equipo OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 El equipo OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Juego
@@ -2373,7 +2379,7 @@ STR_GENERATION_TREE_GENERATION :{BLACK}Generaci
STR_GENERATION_OBJECT_GENERATION :{BLACK}Generación de inamovibles
STR_GENERATION_CLEARING_TILES :{BLACK}Generación de áreas ásperas o rocosas
STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurar juego
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar ciclo de casillas
STR_GENERATION_PREPARING_GAME :{BLACK}Preparando juego
# NewGRF settings
@@ -2485,12 +2491,12 @@ STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Al conju
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Precaución!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se va a modificar una partida ya comenzada. Esto puede provocar un error fatal en OpenTTD o romper la partida.{}No se deben crear reportes de bugs por problemas causados por esta acción.{}¿Está completamente seguro de esto?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se van a modificar los NewGRF de una partida ya comenzada. Esto puede provocar un error fatal en OpenTTD o romper la partida.{}No se deben crear reportes de bugs por problemas causados por esta acción.{}¿Está completamente seguro de esto?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No se puede añadir: GRF ID duplicado
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Fichero no encontrado (GRF compatible cargado)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatibles cargos para ficheros que faltan
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatibles cargados para ficheros que faltan
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fichero(s) GRF perdidos han sido desactivados
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Fichero(s) GRF que faltan
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Quitar la pausa puede hacer que se cierre OpenTTD. No notifique este error.{}¿Desea realmente quitar la pausa?
@@ -2596,7 +2602,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Ninguno -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Líneas ya subvencionadas:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} desde {STRING} a {STRING}{YELLOW} ({COMPANY}{YELLOW}, hasta {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Haga click sobre el servicio para centrar la vista principal en esta industria/pueblo. Ctrl+Click abre un punto de vista en dicha posición
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click sobre el servicio para centrar la vista principal en esta industria/pueblo. Ctrl+Click abre un punto de vista en dicha posición
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nombres de estación - Click sobre un nombre para centrar la vista principal en la estación. Ctrl+Click abre un punto de vista en dicha posición
@@ -2881,7 +2887,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehículo {P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - arrastrar vehículo con click izquierdo para añadir/retirar del tren, click derecho para mostrar información. Mantén pulsado Ctrl para usar estos comandos con el resto del tren
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - arrastrar vehículo con Click izquierdo para añadir/retirar del tren, Click derecho para mostrar información. Mantén pulsado Ctrl para usar estos comandos con el resto del tren
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehículos - Click derecho en vehículo para información
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Barcos - Click derecho en barco para información
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aeronave - Click derecho en la aeronave para información
@@ -3080,7 +3086,7 @@ STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Edad: {L
STR_VEHICLE_INFO_AGE :{COMMA} año{P "" s} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} año{P "" s} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad Máx..: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad Máx.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Max.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Max.: {LTBLUE}{VELOCITY} {BLACK}F.T. Max.: {LTBLUE}{FORCE}
@@ -3155,7 +3161,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horarios
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de horarios
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes - Click en una orden para resaltarla. Ctrl+Click para ir a la estación de la orden
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes - Click en una orden para resaltarla. Ctrl+Click para desplazarse a la estación de la orden
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING}
@@ -3235,7 +3241,7 @@ STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todo
# String parts to build the order string
STR_ORDER_GO_TO_WAYPOINT :Ir vía {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas via {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas vía {WAYPOINT}
STR_ORDER_SERVICE_AT :Mantenimiento en
STR_ORDER_SERVICE_NON_STOP_AT :Mantenimiento sin parada en
@@ -3353,7 +3359,7 @@ STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Cuando u
STR_AI_DEBUG_MATCH_CASE :{BLACK}Comprobar mayúsculas/minúsculas
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Activa/desactiva la comprobación de mayúsculas y minúsculas al comparar los mensajes de log de la IA con la cadena de parada
STR_AI_DEBUG_CONTINUE :{BLACK}Continuar
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Despausar y hacer que la IA continúe
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Quitar pausa y hacer que la IA continúe
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Mostrar salida de depuración de esta IA
STR_ERROR_NO_AI :{WHITE}OpenTTD está compilado sin soporte para IA...
@@ -3466,11 +3472,13 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Se requi
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Tierra inclinada en dirección errónea
STR_ERROR_CAN_T_DO_THIS :{WHITE}No se puede hacer eso...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}El edificio debe demolerse primero
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No se puede desbrozar esta zona...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No se puede despejar esta zona...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... lugar no apropiado
STR_ERROR_ALREADY_BUILT :{WHITE}... ya construido
STR_ERROR_OWNED_BY :{WHITE}... propiedad de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... otra empresa posee esta área
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... límite de modificación de terreno alcanzado
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... límite de casillas despejadas alcanzado
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nombre debe ser único
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en medio
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}No permitido en pausa
@@ -3592,7 +3600,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}No se pu
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}No se puede retirar punto de ruta aquí...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primero se debe retirar punto de ruta para trenes
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boya en medio
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boya en uso por otra compañía!
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boya en uso por otra empresa!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}No se puede construir depósito aquí...
@@ -3750,7 +3758,7 @@ STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Demasiados vehículos en juego
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Imposible cambiar intervalo de mantenimiento...
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... el vehículo está destruído
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... el vehículo está destruido
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}No se puede pasar la señal en peligro al tren...
@@ -3762,7 +3770,7 @@ STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}No se pu
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}La aeronave está en vuelo
# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Falta espacio para mas órdenes
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Falta espacio para más órdenes
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Demasiadas órdenes
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}No se puede insertar una nueva orden...
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}No se puede borrar esta orden...
+15 -6
View File
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Avsluta
STR_SETTINGS_MENU_GAME_OPTIONS :Spelinställningar
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Svårighetsgrad
STR_SETTINGS_MENU_CONFIG_SETTINGS :Avancerade inställningar
STR_SETTINGS_MENU_AI_SETTINGS :AI-inställningar
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-inställningar
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Inställningar för genomskinlighet
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Stadsnamn visas
@@ -663,6 +664,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Visa ind
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Visa transportrutter på kartan
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Visa vegetation på kartan
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Visa markägare på kartan
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klicka på en typ av industri för att växla om den visas. Ctrl+Klick visar inga andra typer av industrier. Ctrl+Klick igen visar alla typer av industrier.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klicka på ett företag för att växla om det företagets egendomar visas. Ctrl+Klick visar inga företag utom det valda. Ctrl+Klick igen visar alla företag.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Vägar
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Järnvägar
@@ -696,13 +699,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Växla stadsnamn på/av på kartan
STR_SMALLMAP_CENTER :{BLACK}Centrera minikartan på den nuvarande positionen
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Inaktivera alla
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktivera alla
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Visa höjd
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Visa inga industrier på kartan
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Visa alla industrier på kartan
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Visa inga industrier på kartan
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Visa alla industrier på kartan
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Växla visning av höjdkarta
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Visa inga företags egendomar på kartan
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Visa alla företags egendomar på kartan
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Visa senaste meddelande eller nyhet
@@ -1086,7 +1092,7 @@ STR_CONFIG_SETTING_ON :På
STR_CONFIG_SETTING_DISABLED :Avaktiverat
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Visa fordonshastighet i statusfältet: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Tillåt konstruktion på sluttningar och kuster: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Tillåt terraformning under byggnader, spår, etc. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Tillåt landskapsarkitektur under byggnader, spår, etc. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Tillåt mer realistiska uppsamlingsområden för stationer: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Tillåt borttagning av fler stadsägda vägar, broar och tunnlar: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Tillåt väldigt långa tåg: {ORANGE}{STRING}
@@ -1097,7 +1103,7 @@ STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :Realistiskt
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Accelerationsmodell för tåg: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Original
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistisk
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Accelerationsmodell för tåg: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Accelerationsmodell för vägfordon: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Original
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realistisk
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Slutnings lutning för tåg {ORANGE}{STRING}%
@@ -1178,7 +1184,7 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Höjkar
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Motsols
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Medsols
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Vilken nivåhöjd en platt scenario-karta får: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Tillåt förändring av rutorna vid kartans kanter: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Tillåt landskapsarkitektur på rutorna vid kartans kanter: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}En eller fler rutor vid den norra gränsen är inte tomma
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}En eller fler rutor vid en av gränserna är inte vatten
@@ -1974,6 +1980,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Välj j
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Välj vägbro
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Välj bro - klicka på önskad bro för att bygga den
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Upphängd, Stål
STR_BRIDGE_NAME_GIRDER_STEEL :Balkbro, Stål
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Stål
@@ -2280,7 +2287,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs a
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprunglig äganderätt {COPYRIGHT} 1995 Chris Sawyer, Alla rättigheter reserverade
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD-teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD-teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spara spel
@@ -3469,6 +3476,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... plat
STR_ERROR_ALREADY_BUILT :{WHITE}... redan byggd
STR_ERROR_OWNED_BY :{WHITE}... ägs av {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området ägs av ett annat företag
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... landskapsarkitektursbegränsning uppnådd
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... rutrensningsbegränsning uppnådd
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet måste vara unikt
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vägen
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Inte tillåtet när spelet är pausat
+76 -75
View File
@@ -525,7 +525,7 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}公司
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}貨物運費表
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}運輸日數
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}將 10 單位 (或 10,000 升) 貨物運送 20 格的費用
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}將 10 單位 (或 10,000 升) 貨物運送 20 格的費用
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}全部啟用
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}全部停用
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}於貨物運費表顯示所有類型的貨物
@@ -699,8 +699,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}全部關閉
STR_SMALLMAP_ENABLE_ALL :{BLACK}全部打開
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}顯示高度
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}地圖不顯示任何工業
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}地圖顯示所有工業
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}地圖不顯示任何工業
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}地圖顯示所有工業
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}切換高度圖顯示
# Status bar messages
@@ -772,7 +772,7 @@ STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIGFONT}{BLACK
STR_NEWS_COMPANY_LAUNCH_TITLE :{BIGFONT}{BLACK}新運輸公司成立!
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIGFONT}{BLACK}{STRING} 開始在 {TOWN} 附近建造!
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} 被 {STRING} 收購!
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(經理)
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(經理)
STR_NEWS_NEW_TOWN :{BLACK}{BIGFONT}{STRING} 出資贊助新市鎮「{TOWN}」的興建!
@@ -841,9 +841,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}視野 {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}將視窗視野移到主視野
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}將這個視窗的視野位置移到主視野的位置
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}將主視野的視野位置複製到此視窗視野
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}將主視野移到視窗視野
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}將主視野移到這個視窗的視野位置
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}將視窗的視野位置移到主視野
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}遊戲選項
@@ -1089,7 +1089,7 @@ STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}允許
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}依車站種類不同改變收集範圍:{ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}可移除更多市鎮所有的道路、橋樑等:{ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}提高列車長度限制:{ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}火車頭產生的蒸氣/火花數量:{ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}列車產生的蒸氣/火花數量:{ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :無
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :原版
STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :真實
@@ -1152,15 +1152,15 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}運輸
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}交通工具自動翻新: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}當交通工具在使用年限 {ORANGE}{STRING}{LTBLUE} 個月前/後自動更新
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}自動翻新所需最低餘額:{ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}錯誤訊息顯示時間:{ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}滑鼠停留時顯示工具提示的延遲時間:{ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}錯誤訊息顯示時間:{ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}滑鼠停留時顯示提示的延遲時間:{ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}滑鼠停留時顯示工具提示的延遲時間:{ORANGE}停用
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}於標籤顯示市鎮人口:{ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}地形產生器:{ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :原版
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}煉油廠離地圖邊緣的最大距離:{ORANGE}{STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}煉油廠離地圖邊緣的最大距離:{ORANGE}{STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}雪線高度:{ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}地形起伏度 (只適用於 TerraGenesis){ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :非常平滑
@@ -1179,7 +1179,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}啟用
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}北邊的地圖邊緣有一格以上的區塊非空地
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}邊緣有一格以上的區塊非水域
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}車站最延伸範圍:{ORANGE}{STRING} {RED}注意:過會使效能下降
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}車站最延伸範圍:{ORANGE}{STRING} {RED}警告:過會使效能下降
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}直升機於直升機坪自動維修:{ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}地形工具列與鐵軌/道路/水道/機場建設合併:{ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}小地圖要顯示的地形顏色:{ORANGE}{STRING}
@@ -1234,13 +1234,13 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}使建
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}將公司財務視窗的收支分組顯示:{ORANGE}{STRING}
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}即使沒有適合的交通工具可用也顯示建造工具:{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}每位玩家可擁有列車數{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}每位玩家可擁有車輛數{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}每位玩家可擁有飛機數{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}每位玩家可擁有船舶數{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}公司可擁有最大列車數{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}公司可擁有最大車輛數{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}公司可擁有最大飛機數{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}公司可擁有最大船舶數{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}不允許電腦使用鐵路:{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}不允許電腦使用車:{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}不允許電腦使用車{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}不允許電腦使用飛機:{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}不允許電腦使用船舶:{ORANGE}{STRING}
@@ -1250,8 +1250,8 @@ STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}在 AI
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}維護間隔以百分比 (%) 計算:{ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}列車預設維護間隔:{ORANGE}{STRING} 天/%
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}列車預設維護間隔:{ORANGE}關閉
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}車預設維護間隔:{ORANGE}{STRING} 天/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}車預設維護間隔:{ORANGE}關閉
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}車預設維護間隔:{ORANGE}{STRING} 天/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}車預設維護間隔:{ORANGE}關閉
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}飛機預設維護間隔:{ORANGE}{STRING} 天/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}飛機預設維護間隔:{ORANGE}關閉
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}船舶預設維護間隔:{ORANGE}{STRING} 天/%
@@ -1304,10 +1304,10 @@ STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}狀態
STR_CONFIG_SETTING_STATUSBAR_POS_LEFT :左側
STR_CONFIG_SETTING_STATUSBAR_POS_CENTER :中間
STR_CONFIG_SETTING_STATUSBAR_POS_RIGHT :右側
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}視窗吸附距離:{ORANGE}{STRING} px
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}視窗吸附距離:{ORANGE}{STRING} 像素
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}視窗吸附距離:{ORANGE}關閉
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}視窗軟性限制 (不貼齊){ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}視窗軟性限制 (不貼齊){ORANGE}停用
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}不貼齊視窗的最大數量{ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}不貼齊視窗的最大數量{ORANGE}停用
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}市鎮成長速度:{ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :停滯
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :慢
@@ -1483,10 +1483,10 @@ STR_FACE_LOAD :{BLACK}載入
STR_FACE_LOAD_TOOLTIP :{BLACK}載入喜愛臉孔
STR_FACE_LOAD_DONE :{WHITE}您喜愛的臉孔已從 OpenTTD 設定檔中載入
STR_FACE_FACECODE :{BLACK}玩家臉孔編號
STR_FACE_FACECODE_TOOLTIP :{BLACK}檢視或設定玩家臉孔編號
STR_FACE_FACECODE_CAPTION :{WHITE}檢視或設定玩家臉孔編號
STR_FACE_FACECODE_TOOLTIP :{BLACK}檢視或設定公司總經理臉孔編號
STR_FACE_FACECODE_CAPTION :{WHITE}檢視或設定總經理臉孔編號
STR_FACE_FACECODE_SET :{WHITE}新的臉孔編號已設定
STR_FACE_FACECODE_ERR :{WHITE}無法設定臉孔編號 - 應該要介於 0 ~ 4,294,967,295 之間!
STR_FACE_FACECODE_ERR :{WHITE}無法設定總經理臉孔編號 - 應該要介於 0 ~ 4,294,967,295 之間!
STR_FACE_SAVE :{BLACK}儲存
STR_FACE_SAVE_TOOLTIP :{BLACK}儲存喜愛臉孔
STR_FACE_SAVE_DONE :{WHITE}這將被當成您喜愛的臉孔存入 OpenTTD 設定檔
@@ -1603,9 +1603,9 @@ STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}溝通
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}讓其他人知道這個伺服器使用的溝通語言
STR_NETWORK_START_SERVER_START_GAME :{BLACK}開始遊戲
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}以隨機地圖或場景開始新的連線遊戲
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}以隨機地圖或自選場景開始新的連線遊戲
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}載入遊戲
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}繼續先前儲存的多人遊戲 (記得以正確的玩家身份連線)
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}繼續先前儲存的多人遊戲 (記得以正確的公司身份連線)
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}為連線遊戲輸入一個名稱
@@ -1963,6 +1963,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}選擇
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}選擇道路橋樑
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}選擇橋樑 - 點選想建的橋樑即可建造
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING}{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :吊橋,鋼製
STR_BRIDGE_NAME_GIRDER_STEEL :桁橋,鋼製
STR_BRIDGE_NAME_CANTILEVER_STEEL :懸臂橋,鋼製
@@ -1981,16 +1982,16 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}興建
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}使用自動模式鋪設道路。 按住 Ctrl 可切換鋪設/拆除模式
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}使用自動模式鋪設輕軌。 按住 Ctrl 可切換鋪設/拆除模式
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}興建車廠 (用來購置及維護車輛)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}興建電車機廠 (用來購置及維護電車)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}興建公車站。 按住 Ctrl 可興建相鄰車站
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}興建載客電車站。 按住 Ctrl 可興建相鄰車站
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}興建貨運站。 按住 Ctrl 可興建相鄰車站
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}興建載貨電車站。 按住 Ctrl 可興建相鄰車站
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}興建電車機廠 (用來購置及維護電車)。按 Shift 可切換興建/顯示預估的興建費用
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}興建公車站。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}興建載客電車站。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}興建貨運站。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}興建載貨電車站。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}切換單行道/雙向道
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}興建公路橋樑
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}架設電車橋
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}挖掘公路隧道
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}挖掘電車隧道
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}興建公路橋樑。按 Shift 可切換興建/顯示預估的興建費用
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}架設電車橋樑。按 Shift 可切換建造/顯示預估的建造費用
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}挖掘公路隧道。按 Shift 可切換建造/顯示預估的建造費用
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}挖掘電車隧道。按 Shift 可切換建造/顯示預估的建造費用
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}切換鋪設/移除公路
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}切換鋪設電車軌
@@ -2014,11 +2015,11 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}選擇
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}興建水道
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}水道
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}開鑿運河
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}興建水閘
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}興建船塢 (用以購買及維護船舶)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}興建碼頭。 按住 Ctrl 可興建相鄰車站
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}放置浮標,可用作導航點
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}興建水道橋
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}興建水閘。按 Shift 可切換興建/顯示預估的興建費用
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}興建船塢 (用以購買及維護船舶)。按 Shift 可切換興建/顯示預估的興建費用
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}興建碼頭。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}放置浮標,可用作導航點。按 Shift 可切換放置/顯示預估的放置費用
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}興建水道橋。按 Shift 可切換興建/顯示預估的興建費用
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}劃定水域範圍{}開鑿運河,在海平面上按 CTRL 鍵則會淹沒週遭土地
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}劃出河流範圍
@@ -2031,7 +2032,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}碼頭
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}機場
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}興建機場。 按住 Ctrl 可興建相鄰車站
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}興建機場。按住 Ctrl 可興建相鄰車站,按 Shift 可切換興建/顯示預估的興建費用
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}選擇機場
@@ -2061,11 +2062,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}地形
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}下降土地上的一角
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}上昇土地上的一角
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}整平地面
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}購買土地供將來使用
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}購買土地供將來使用。按 Shift 可切換購買/顯示預估的購買費用
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}選擇物件
STR_OBJECT_BUILD_TOOLTIP :{BLACK}選擇要建立的物件
STR_OBJECT_BUILD_TOOLTIP :{BLACK}選擇要建立的物件。按 Shift 可切換建立/顯示預估的建立費用
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}物件 Class
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}預覽此物件
STR_OBJECT_BUILD_SIZE :{BLACK}大小:{GOLD}{NUM} x {NUM} 格
@@ -2077,7 +2078,7 @@ STR_OBJECT_CLASS_TRNS :天線塔
STR_PLANT_TREE_CAPTION :{WHITE}樹木
STR_PLANT_TREE_TOOLTIP :{BLACK}選擇要種植的樹種
STR_TREES_RANDOM_TYPE :{BLACK}隨機種類樹木
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}種植隨機種類樹木
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}種植隨機種類樹木。按 Shift 可切換種植/顯示預估的種植費用
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}隨機樹種
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}在場景中隨機植樹
@@ -2090,15 +2091,15 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}減少
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}產生隨機地形
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}建立新場景
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}重設地形
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}移除全部玩家所有的設施
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}移除地圖中所有公司名下的設施
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}重設地形
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}你要移除全部玩家所有的設施?
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}你確定要移除所有公司名下的設施?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}產生市鎮
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}新市鎮
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}建造新市鎮
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}建造新市鎮。按住 Shift 點選則只會顯示預估的建造費用
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}隨機市鎮
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}隨機選址建立市鎮
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}許多隨機市鎮
@@ -2152,8 +2153,8 @@ STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}將該
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}土地資訊
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}整地費:{LTBLUE}不適用
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}整地費:{RED}{CURRENCY}
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}整地費{LTBLUE}不適用
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}整地費{RED}{CURRENCY}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}清除時確認收入: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :不適用
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}所有人:{LTBLUE}{STRING}
@@ -2269,7 +2270,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司所有土
STR_ABOUT_OPENTTD :{WHITE}關於 OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原著作權為 {COPYRIGHT} 1995 Chris Sawyer,保留所有權利
STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 OpenTTD 開發小組
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 OpenTTD 開發小組
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}儲存遊戲
@@ -2472,7 +2473,7 @@ STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}目前
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}注意!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}您將會修改進行中的遊戲;這可能會導致 OpenTTD 當掉。{}您確定要這麼做嗎?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}您將會修改進行中的遊戲;這可能會導致 OpenTTD 當掉或破壞遊戲資料,修改後遇到錯誤時請不要回報。{}您真的確定要這麼做嗎?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}無法新增檔案:GRF ID 重複
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}找不到符合的檔案 (已載入相容的 GRF)
@@ -2571,7 +2572,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}開始
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}開始進行中型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}費用:{CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}開始進行大型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}費用:{CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}出資重建市鎮內道路網。將對往後六個月的道路運輸造成可觀的衝擊。{}費用:{CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}建造雕像紀念您的公司。{}費:{CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}建造雕像紀念您的公司。{}費{CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}在此市鎮內建造新的商業建築。{}費用:{CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}購買此市鎮一年的專屬運輸權。地方政府將只讓乘客與貨物使用您的運輸服務。{}費用:{CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}冒著被抓到嚴懲的風險,向地方政府行賄以提高評價{}費用:{CURRENCY}
@@ -2672,7 +2673,7 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}償還
# Company view
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(經理)
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(經理)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}成立於:{WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}配色:
@@ -2690,24 +2691,24 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}建造
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}檢視總部
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}檢視公司總部
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}搬移總部
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公司總值的 1% 在其它地方建造新公司總部
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公司總值的 1% 在其它地方建造新公司總部。按住 Shift 點選則只會顯示預估的建造費用
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}新臉孔
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}選擇經理的新臉孔
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}選擇經理的新臉孔
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}配色
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}修改公司交通工具配色
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}公司名稱
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}修改公司名稱
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}經理姓名
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}修改經理姓名
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}經理姓名
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}修改經理姓名
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}購買 25% 公司股份
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}出售 25% 公司股份
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}購買這間公司的 25% 股份
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}出售這間公司的 25% 股份
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}購買這間公司的 25% 股份。按住 Shift 點選則只會顯示預估的購買費用
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}出售這間公司的 25% 股份。按住 Shift 點選則只會顯示預估的售價
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :公司名稱
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :經理姓名
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :經理姓名
STR_BUY_COMPANY_MESSAGE :{WHITE}我們正在找一間運輸公司收購我們的公司。{}{}您想購買 {COMPANY} 付出 {CURRENCY} 嗎?
@@ -2835,10 +2836,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}購買
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}購買船舶
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}購買飛機
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的列車
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}購選定的車輛
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定船舶
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的飛機
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的列車。按住 Shift 點選則只會顯示預估的購買費用
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}購選定的車輛。按住 Shift 點選則只會顯示預估的購買費用
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定船舶。按住 Shift 點選則只會顯示預估的購買費用
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的飛機。按住 Shift 點選則只會顯示預估的購買費用
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}重新命名
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}重新命名
@@ -2903,10 +2904,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}複製
STR_DEPOT_CLONE_SHIP :{BLACK}複製船舶
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}複製飛機
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}這會購買一列相同的列車,包含所有車廂按下按鈕之後再點選機廠内外的其他列車,按住 CTRL 點選還可共享指令
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}這會購買一部相同的車輛按下按鈕之後再點選於車廠内或外的車輛,按住 CTRL 點選還可共享指令
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}這會購買一艘相同的船舶按下按鈕之後再點選船塢内或外的船舶,按住 CTRL 點選還可共享指令
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}這會購買一架相同的飛機按下此鈕之後再點選機棚内或外的飛機,按住 CTRL 點選還可共享指令
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}這會購買一列相同的列車,包含所有車廂按下按鈕之後再點選機廠内外的其他列車,按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}這會購買一部相同的車輛按下按鈕之後再點選於車廠内或外的車輛,按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}這會購買一艘相同的船舶按下按鈕之後再點選船塢内或外的船舶,按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}這會購買一架相同的飛機按下此鈕之後再點選機棚内或外的飛機,按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}將鐵路機廠置於畫面中央。 按住 Ctrl 點選可於鐵路機廠位置開啟新視窗視野
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}將車廠置於畫面中央。 按住 Ctrl 點選可於車廠位置開啟新視窗視野
@@ -2919,7 +2920,7 @@ STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}取得
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}取得所有命令内有這個機場機棚的飛機
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}點選可停止機廠内所有列車
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}點選可停止車廠内所有
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}點選可停止車廠内所有車
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}點選可停止船塢内所有船舶
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}點選可停止機棚内所有飛機
@@ -2990,10 +2991,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}將車
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}將船舶送往船塢,按住 CTRL 點選則只做維護
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}將飛機送到機棚,按住 CTRL 點選則只做維護
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}這會購買一列相同的列車,包含所有車廂按住 CTRL 點選還可共享指令
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}這會將購買一部相同的車輛按住 CTRL 點選還可共享指令
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}這會購買一艘相同的船舶按住 CTRL 點選還可共享指令
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}這會購買一架相同的飛機按住 CTRL 點選還可共享指令
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}這會購買一列相同的列車,包含所有車廂按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}這會將購買一部相同的車輛按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}這會購買一艘相同的船舶按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}這會購買一架相同的飛機按住 CTRL 點選還可共享指令,按住 Shift 點選則只會顯示預估的購買費用
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}強制列車前進,不等待號誌允許
@@ -3390,7 +3391,7 @@ STR_INCOME_FLOAT_INCOME_SMALL :{TINYFONT}{GREE
STR_INCOME_FLOAT_INCOME :{GREEN}收入:{CURRENCY}
STR_FEEDER_TINY :{TINYFONT}{YELLOW}轉運:{CURRENCY}
STR_FEEDER :{YELLOW}轉運:{CURRENCY}
STR_MESSAGE_ESTIMATED_COST :{WHITE}預估費:{CURRENCY}
STR_MESSAGE_ESTIMATED_COST :{WHITE}預估費{CURRENCY}
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}預估收入:{CURRENCY}
# Saveload messages
@@ -3469,7 +3470,7 @@ STR_ERROR_ALREADY_LEVELLED :{WHITE}... 已
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}無法修改公司名稱...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}無法修改經理名...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}無法修改經理名...
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... 貸款額度上限是 {CURRENCY}
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}無法再借更多錢...
+5 -3
View File
@@ -349,6 +349,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Oyundan Çık
STR_SETTINGS_MENU_GAME_OPTIONS :Seçenekler
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Zorluk Ayarları
STR_SETTINGS_MENU_CONFIG_SETTINGS :Gelişmiş ayarlar
STR_SETTINGS_MENU_AI_SETTINGS :YZ ayarları
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Newgrf ayarları
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Şeffaflık seçenekleri
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Şehir isimlerini göster
@@ -701,8 +702,8 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Hepsini kapa
STR_SMALLMAP_ENABLE_ALL :{BLACK}Hepsini aç
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Yüksekliği göster
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Haritada fabrika gösterme
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Haritada tüm fabrikaları göster
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Haritada fabrika gösterme
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Haritada tüm fabrikaları göster
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Yükseklik haritasının gösterimini aç/kapa
# Status bar messages
@@ -1975,6 +1976,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Tren Kö
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Köprü Seç
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Köprü seçimi - tercih ettiğiniz köprüyü yapmak için tıklayın
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Çelik, Asma
STR_BRIDGE_NAME_GIRDER_STEEL :Çelik, Kirişli
STR_BRIDGE_NAME_CANTILEVER_STEEL :Çelik, Ağ
@@ -2281,7 +2283,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmı
STR_ABOUT_OPENTTD :{WHITE}OpenTTD Hakkında
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orijinal kopyalama hakkı {COPYRIGHT} 1995 Chris Sawyer, Her hakkı saklıdır
STR_ABOUT_VERSION :{BLACK}OpenTTD sürüm {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD takımı
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD takımı
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Kaydet
+14 -3
View File
@@ -473,6 +473,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Вихід
STR_SETTINGS_MENU_GAME_OPTIONS :Налаштування гри
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Налаштування складності
STR_SETTINGS_MENU_CONFIG_SETTINGS :Розширені налаштування
STR_SETTINGS_MENU_AI_SETTINGS :Налаштування AI
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Нова графіка
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Опції прозорості
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Показ назви міст
@@ -788,6 +789,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Пока
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Показати маршрути на карті
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Показати рослинність на карті
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Показати власників землі на карті
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Оберіть певний вид промисловості клацнувши мишкою. Ctrl + клік мишкою вмикає/вимикає відображення всіх видів компаній, окрім обраного.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Натисніть на компанію аби відобразити її власність. Ctrl + клік мишкою вмикає/вимикає відображення власності всіх компаній, окрім обраної.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Дороги
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Залізниці
@@ -821,13 +824,16 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Показати назви міст на карті
STR_SMALLMAP_CENTER :{BLACK}Центрувати мінікарту на цій позиції
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Вимкнути всі
STR_SMALLMAP_ENABLE_ALL :{BLACK}Показувати всі
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Показати висоту
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Не показувати промисловість на карті
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Показати усю промисловість на карті
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Не показувати промисловість на карті
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Показати усю промисловість на карті
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Вкл./відкл. карту висот
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Не показувати власність всіх компаній на карті
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Показувати власність всіх компаній на карті
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Показує останнє повідомлення або новини
@@ -2099,6 +2105,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Вибе
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Виберіть дорожній міст
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Вибір мосту - натисніть на міст, який бажаєте збудувати
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Підвісний сталевий
STR_BRIDGE_NAME_GIRDER_STEEL :Балочний сталевий
STR_BRIDGE_NAME_CANTILEVER_STEEL :Каркасний сталевий
@@ -2405,7 +2412,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ця ділян
STR_ABOUT_OPENTTD :{WHITE}Про OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторське право {COPYRIGHT} 1995 Кріс Сойєр, Всі права захищені
STR_ABOUT_VERSION :{BLACK}OpenTTD версія {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 команда OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 команда OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Зберегти гру
@@ -3377,6 +3384,7 @@ STR_ORDER_STOP_ORDER :(зупинит
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Автоматично)
STR_ORDER_FULL_LOAD :(Завантажити все)
STR_ORDER_FULL_LOAD_ANY :(Повністю завантажити будь-який вид вантажу)
@@ -3411,6 +3419,7 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Пере
STR_TIMETABLE_TOOLTIP :{BLACK}Розклад - клікніть на наказі, щоб виділити.
STR_TIMETABLE_NO_TRAVEL :Не прямувати
STR_TIMETABLE_NOT_TIMETABLEABLE :Подорож (автоматично; буде додано до розкладу наступним наказом вручну)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Прямує (не за розкладом)
STR_TIMETABLE_TRAVEL_FOR :Прямує до {STRING}
STR_TIMETABLE_STAY_FOR :і стояти {STRING}
@@ -3592,6 +3601,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
STR_ERROR_ALREADY_BUILT :{WHITE}... вже побудовано
STR_ERROR_OWNED_BY :{WHITE}... власність {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ділянка у власності іншої компанії
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... змінювати більше ландшафт неможливо
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... неможливо очистити більше клітинок
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Назва має бути унікальною
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шляху
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Не дозволено, бо гра на паузі
-2
View File
@@ -700,8 +700,6 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Dena desgaitu
STR_SMALLMAP_ENABLE_ALL :{BLACK}Dena gaitu
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Altuera erakutsi
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Ez erakutsi industririk mapan
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mapan dauden industria guztiak erakutsi
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Erakutsi azken mezu edo albiste erreportaia
+1 -3
View File
@@ -688,8 +688,6 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles ûtsette
STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles oansette
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Lit hichte sjen
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Lit gjin yndustrieën sjen op de kaart
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Lit alle yndustrieën sjen op de kaart
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Lit lêste (neis)berjocht sjen
@@ -1560,7 +1558,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriu
STR_ABOUT_OPENTTD :{WHITE}Oer OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orizjineel copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD-ferzje {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 It OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 It OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spul Opslaan
+1 -3
View File
@@ -407,8 +407,6 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Baskulas urbo-nomi sur/for la mapo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Montras alteso
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Montras nula industrii sur la mapo
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Montras omna industrii sur la mapo
# Status bar messages
@@ -743,7 +741,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Stabeyo di komp
# About OpenTTD window
STR_ABOUT_VERSION :{BLACK}OpenTTD versiono {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 La kruo OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 La kruo OpenTTD
# Save/load game/scenario
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Ludo Detali
+1 -1
View File
@@ -935,7 +935,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Компани
STR_ABOUT_OPENTTD :{WHITE}За OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Оригинален copyright {COPYRIGHT} 1995 Chris Sawyer, Сите права се задржани
STR_ABOUT_VERSION :{BLACK}OpenTTD верзија {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 OpenTTD тимот
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD тимот
# Save/load game/scenario
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Оптоварување
+2
View File
@@ -185,6 +185,7 @@ STR_COLOUR_BLUE :निळा
STR_COLOUR_CREAM :दुधी
STR_COLOUR_PURPLE :जांभळा
STR_COLOUR_ORANGE :केशरी
STR_COLOUR_BROWN :तपकिरी
STR_COLOUR_GREY :करडा
STR_COLOUR_WHITE :पांढरा
@@ -772,6 +773,7 @@ STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE} गे
# Bridge selection window
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_WOODEN :लाकडी
+1 -1
View File
@@ -1078,7 +1078,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :زمین خری
STR_ABOUT_OPENTTD :{WHITE}OpenTTD در باره ی
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}ذخیره ی بازی
+1 -3
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@@ -699,8 +699,6 @@ STR_SMALLMAP_TOWN :{TINYFONT}{WHIT
STR_SMALLMAP_DISABLE_ALL :{BLACK}ไม่เรียกใช้งานทั้งหมด
STR_SMALLMAP_ENABLE_ALL :{BLACK}เรียกใช้งานทั้งหมด
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}แสดงความสูง
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}ไม่แสดงอุตสาหกรรมในแผนที่
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}แสดงอุตสาหรรมทั้งหมดในแผนที่
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}เปลี่ยนการแสดง heightmap
# Status bar messages
@@ -2088,7 +2086,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :บริษั
STR_ABOUT_OPENTTD :{WHITE}เกี่ยวกับ OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}ลิขสิทธิ์เดิม {COPYRIGHT} ค.ศ.1995 ของ Chris Sawyer, สงวนลิขสิทธิ์
STR_ABOUT_VERSION :{BLACK}OpenTTD รุ่นที่ {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}ลิขสิทธิ์ OpenTTD {COPYRIGHT}2002-2010 ของ The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}ลิขสิทธิ์ OpenTTD {COPYRIGHT}2002-2011 ของ The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}บันทึกเกม
+6 -3
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@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Thoát
STR_SETTINGS_MENU_GAME_OPTIONS :Cấu hình trò chơi
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Thiết lập độ khó
STR_SETTINGS_MENU_CONFIG_SETTINGS :Thiết lập nâng cao
STR_SETTINGS_MENU_AI_SETTINGS :Tùy chọn AI
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Thông số NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Thiết lập hiệu ứng trong suốt
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Hiển thị tên thị trấn
@@ -696,12 +697,13 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Bật/tắt tên thị trấn trên bản đồ
STR_SMALLMAP_CENTER :{BLACK}Xem bản đồ nhỏ này ở cửa sổ lớn
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Tắt tất cả
STR_SMALLMAP_ENABLE_ALL :{BLACK}Bật tất cả
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Hiển thị độ cao
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Không hiện nhà máy trên bản đồ
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Hiện tất cả nhà máy trên bản đồ
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Không hiện nhà máy trên bản đồ
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Hiện tất cả nhà máy trên bản đồ
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Hiển thị bản đồ địa hình
# Status bar messages
@@ -1145,6 +1147,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Không t
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Sân bay không bao giờ thành đồ cổ: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Cảnh báo nếu phương tiện bị thất lạc: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Kiểm soát lộ trình của các phương tiện: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :không
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :có, nhưng trừ các ph.tiện đang dừng
@@ -2280,7 +2283,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Đất công ty
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Nguyên tác bản quyền {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD phiên bản {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2010 Nhóm OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2011 Nhóm OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lưu Ván Chơi
+1 -1
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@@ -2144,7 +2144,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tir mae cwmni b
STR_ABOUT_OPENTTD :{WHITE}Gwybodaeth am OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hawlfraint Wreiddiol {COPYRIGHT} 1995 Chris Sawyer, Holl cedwir pob hawl
STR_ABOUT_VERSION :{BLACK}fersiwn OpenTTD {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2010 Y tîm OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 Y tîm OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Cadw Gêm
+1 -1
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@@ -199,7 +199,7 @@ public:
snprintf(tmp, lengthof(tmp), "0x%.4X", tile);
SetDParam(0, TileX(tile));
SetDParam(1, TileY(tile));
SetDParam(2, TileHeight(tile));
SetDParam(2, GetTileZ(tile) / TILE_HEIGHT);
SetDParamStr(3, tmp);
GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_LANDINFO_COORDS, lastof(this->landinfo_data[line_nr]));
line_nr++;
+34 -34
View File
@@ -63,8 +63,8 @@ static byte _playlist_new_style[NUM_SONGS_CLASS + 1];
/** Indices of all ezy street songs */
static byte _playlist_ezy_street[NUM_SONGS_CLASS + 1];
assert_compile(lengthof(msf.custom_1) == NUM_SONGS_PLAYLIST + 1);
assert_compile(lengthof(msf.custom_2) == NUM_SONGS_PLAYLIST + 1);
assert_compile(lengthof(_msf.custom_1) == NUM_SONGS_PLAYLIST + 1);
assert_compile(lengthof(_msf.custom_2) == NUM_SONGS_PLAYLIST + 1);
/** The different playlists that can be played. */
static byte * const _playlists[] = {
@@ -72,8 +72,8 @@ static byte * const _playlists[] = {
_playlist_old_style,
_playlist_new_style,
_playlist_ezy_street,
msf.custom_1,
msf.custom_2,
_msf.custom_1,
_msf.custom_2,
};
/**
@@ -116,8 +116,8 @@ void InitializeMusic()
_playlists[k + 1][j] = 0;
}
ValidatePlaylist(msf.custom_1);
ValidatePlaylist(msf.custom_2);
ValidatePlaylist(_msf.custom_1);
ValidatePlaylist(_msf.custom_2);
if (BaseMusic::GetUsedSet()->num_available < _music_wnd_cursong) {
/* If there are less songs than the currently played song,
@@ -191,17 +191,17 @@ static void SelectSongToPlay()
memset(_cur_playlist, 0, sizeof(_cur_playlist));
do {
const char *filename = BaseMusic::GetUsedSet()->files[_playlists[msf.playlist][i] - 1].filename;
const char *filename = BaseMusic::GetUsedSet()->files[_playlists[_msf.playlist][i] - 1].filename;
/* We are now checking for the existence of that file prior
* to add it to the list of available songs */
if (!StrEmpty(filename) && FioCheckFileExists(filename, GM_DIR)) {
_cur_playlist[j] = _playlists[msf.playlist][i];
_cur_playlist[j] = _playlists[_msf.playlist][i];
j++;
}
} while (_playlists[msf.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
} while (_playlists[_msf.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
/* Do not shuffle when on the intro-start window, as the song to play has to be the original TTD Theme*/
if (msf.shuffle && _game_mode != GM_MENU) {
if (_msf.shuffle && _game_mode != GM_MENU) {
i = 500;
do {
uint32 r = InteractiveRandom();
@@ -235,7 +235,7 @@ static void PlayPlaylistSong()
if (_cur_playlist[0] == 0) {
_song_is_active = false;
_music_wnd_cursong = 0;
msf.playing = false;
_msf.playing = false;
return;
}
}
@@ -254,9 +254,9 @@ void ResetMusic()
void MusicLoop()
{
if (!msf.playing && _song_is_active) {
if (!_msf.playing && _song_is_active) {
StopMusic();
} else if (msf.playing && !_song_is_active) {
} else if (_msf.playing && !_song_is_active) {
PlayPlaylistSong();
}
@@ -275,7 +275,7 @@ void MusicLoop()
static void SelectPlaylist(byte list)
{
msf.playlist = list;
_msf.playlist = list;
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
}
@@ -299,15 +299,15 @@ struct MusicTrackSelectionWindow : public Window {
this->InitNested(desc, number);
this->LowerWidget(MTSW_LIST_LEFT);
this->LowerWidget(MTSW_LIST_RIGHT);
this->SetWidgetDisabledState(MTSW_CLEAR, msf.playlist <= 3);
this->LowerWidget(MTSW_ALL + msf.playlist);
this->SetWidgetDisabledState(MTSW_CLEAR, _msf.playlist <= 3);
this->LowerWidget(MTSW_ALL + _msf.playlist);
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case MTSW_PLAYLIST:
SetDParam(0, STR_MUSIC_PLAYLIST_ALL + msf.playlist);
SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _msf.playlist);
break;
}
}
@@ -315,9 +315,9 @@ struct MusicTrackSelectionWindow : public Window {
virtual void OnInvalidateData(int data = 0)
{
for (int i = 0; i < 6; i++) {
this->SetWidgetLoweredState(MTSW_ALL + i, i == msf.playlist);
this->SetWidgetLoweredState(MTSW_ALL + i, i == _msf.playlist);
}
this->SetWidgetDisabledState(MTSW_CLEAR, msf.playlist <= 3);
this->SetWidgetDisabledState(MTSW_CLEAR, _msf.playlist <= 3);
this->SetDirty();
}
@@ -383,7 +383,7 @@ struct MusicTrackSelectionWindow : public Window {
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0);
int y = r.top + WD_FRAMERECT_TOP;
for (const byte *p = _playlists[msf.playlist]; *p != 0; p++) {
for (const byte *p = _playlists[_msf.playlist]; *p != 0; p++) {
uint i = *p - 1;
SetDParam(0, GetTrackNumber(i));
SetDParam(1, 2);
@@ -402,10 +402,10 @@ struct MusicTrackSelectionWindow : public Window {
case MTSW_LIST_LEFT: { // add to playlist
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
if (msf.playlist < 4) return;
if (_msf.playlist < 4) return;
if (!IsInsideMM(y, 0, BaseMusic::GetUsedSet()->num_available)) return;
byte *p = _playlists[msf.playlist];
byte *p = _playlists[_msf.playlist];
for (uint i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
if (p[i] == 0) {
/* Find the actual song number */
@@ -427,10 +427,10 @@ struct MusicTrackSelectionWindow : public Window {
case MTSW_LIST_RIGHT: { // remove from playlist
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
if (msf.playlist < 4) return;
if (_msf.playlist < 4) return;
if (!IsInsideMM(y, 0, NUM_SONGS_PLAYLIST)) return;
byte *p = _playlists[msf.playlist];
byte *p = _playlists[_msf.playlist];
for (uint i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
p[i] = p[i + 1];
}
@@ -441,7 +441,7 @@ struct MusicTrackSelectionWindow : public Window {
}
case MTSW_CLEAR: // clear
for (uint i = 0; _playlists[msf.playlist][i] != 0; i++) _playlists[msf.playlist][i] = 0;
for (uint i = 0; _playlists[_msf.playlist][i] != 0; i++) _playlists[_msf.playlist][i] = 0;
this->SetDirty();
StopMusic();
SelectSongToPlay();
@@ -535,8 +535,8 @@ struct MusicWindow : public Window {
MusicWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
this->InitNested(desc, number);
this->LowerWidget(msf.playlist + MW_ALL);
this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle);
this->LowerWidget(_msf.playlist + MW_ALL);
this->SetWidgetLoweredState(MW_SHUFFLE, _msf.shuffle);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
@@ -624,7 +624,7 @@ struct MusicWindow : public Window {
case MW_MUSIC_VOL: case MW_EFFECT_VOL: {
DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
byte volume = (widget == MW_MUSIC_VOL) ? msf.music_vol : msf.effect_vol;
byte volume = (widget == MW_MUSIC_VOL) ? _msf.music_vol : _msf.effect_vol;
int x = (volume * (r.right - r.left) / 127);
if (_current_text_dir == TD_RTL) {
x = r.right - x;
@@ -640,7 +640,7 @@ struct MusicWindow : public Window {
virtual void OnInvalidateData(int data = 0)
{
for (int i = 0; i < 6; i++) {
this->SetWidgetLoweredState(MW_ALL + i, i == msf.playlist);
this->SetWidgetLoweredState(MW_ALL + i, i == _msf.playlist);
}
this->SetDirty();
}
@@ -661,17 +661,17 @@ struct MusicWindow : public Window {
break;
case MW_STOP: // stop playing
msf.playing = false;
_msf.playing = false;
break;
case MW_PLAY: // start playing
msf.playing = true;
_msf.playing = true;
break;
case MW_MUSIC_VOL: case MW_EFFECT_VOL: { // volume sliders
int x = pt.x - this->GetWidget<NWidgetBase>(widget)->pos_x;
byte *vol = (widget == MW_MUSIC_VOL) ? &msf.music_vol : &msf.effect_vol;
byte *vol = (widget == MW_MUSIC_VOL) ? &_msf.music_vol : &_msf.effect_vol;
byte new_vol = x * 127 / this->GetWidget<NWidgetBase>(widget)->current_x;
if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
@@ -686,8 +686,8 @@ struct MusicWindow : public Window {
}
case MW_SHUFFLE: // toggle shuffle
msf.shuffle ^= 1;
this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle);
_msf.shuffle ^= 1;
this->SetWidgetLoweredState(MW_SHUFFLE, _msf.shuffle);
this->SetWidgetDirty(MW_SHUFFLE);
StopMusic();
SelectSongToPlay();
+1 -1
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@@ -163,7 +163,7 @@ bool NetworkCompanyIsPassworded(CompanyID company_id)
/* This puts a text-message to the console, or in the future, the chat-box,
* (to keep it all a bit more general)
* If 'self_send' is true, this is the client who is sending the message */
void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_send, const char *name, const char *str, int64 data)
void NetworkTextMessage(NetworkAction action, TextColour colour, bool self_send, const char *name, const char *str, int64 data)
{
StringID strid;
switch (action) {
+2 -2
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@@ -462,7 +462,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdNames()
/* Should SEND_MTU be exceeded, start a new packet
* (magic 5: 1 bool "more data" and one uint16 "command id", one
* byte for string '\0' termination and 1 bool "no more data" */
* byte for string '\0' termination and 1 bool "no more data" */
if (p->size + strlen(cmdname) + 5 >= SEND_MTU) {
p->Send_bool(false);
this->SendPacket(p);
@@ -783,7 +783,7 @@ void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_i
* @param colour_code The colour of the string.
* @param string The string to show.
*/
void NetworkServerSendAdminRcon(AdminIndex admin_index, ConsoleColour colour_code, const char *string)
void NetworkServerSendAdminRcon(AdminIndex admin_index, TextColour colour_code, const char *string)
{
ServerNetworkAdminSocketHandler::Get(admin_index)->SendRcon(colour_code, string);
}
+1 -1
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@@ -95,7 +95,7 @@ void NetworkAdminCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason bc
void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data = 0, bool from_admin = false);
void NetworkAdminUpdate(AdminUpdateFrequency freq);
void NetworkServerSendAdminRcon(AdminIndex admin_index, ConsoleColour colour_code, const char *string);
void NetworkServerSendAdminRcon(AdminIndex admin_index, TextColour colour_code, const char *string);
void NetworkAdminConsole(const char *origin, const char *string);
void NetworkAdminCmdLogging(const NetworkClientSocket *owner, const CommandPacket *cp);
+9 -6
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@@ -312,14 +312,16 @@ static const char *GenerateCompanyPasswordHash(const char *password)
memset(salted_password, 0, sizeof(salted_password));
snprintf(salted_password, sizeof(salted_password), "%s", password);
/* Add the game seed and the server's ID as the salt. */
for (uint i = 0; i < NETWORK_SERVER_ID_LENGTH - 1; i++) salted_password[i] ^= _password_server_id[i] ^ (_password_game_seed >> i);
for (uint i = 0; i < NETWORK_SERVER_ID_LENGTH - 1; i++) {
salted_password[i] ^= _password_server_id[i] ^ (_password_game_seed >> (i % 32));
}
Md5 checksum;
uint8 digest[16];
static char hashed_password[NETWORK_SERVER_ID_LENGTH];
/* Generate the MD5 hash */
checksum.Append((const uint8*)salted_password, sizeof(salted_password) - 1);
checksum.Append(salted_password, sizeof(salted_password) - 1);
checksum.Finish(digest);
for (int di = 0; di < 16; di++) sprintf(hashed_password + di * 2, "%02x", digest[di]);
@@ -331,7 +333,7 @@ static const char *GenerateCompanyPasswordHash(const char *password)
/**
* Hash the current company password; used when the server 'company' sets his/her password.
*/
void HashCurrentCompanyPassword(const char *password)
static void HashCurrentCompanyPassword(const char *password)
{
_password_game_seed = _settings_game.game_creation.generation_seed;
strecpy(_password_server_id, _settings_client.network.network_id, lastof(_password_server_id));
@@ -979,7 +981,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_CHAT)
}
if (ci != NULL) {
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), self_send, name, msg, data);
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), self_send, name, msg, data);
}
return NETWORK_RECV_STATUS_OKAY;
}
@@ -1067,9 +1069,10 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_RCON)
{
if (this->status < STATUS_AUTHORIZED) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
char rcon_out[NETWORK_RCONCOMMAND_LENGTH];
TextColour colour_code = (TextColour)p->Recv_uint16();
if (!IsValidConsoleColour(colour_code)) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
ConsoleColour colour_code = (ConsoleColour)p->Recv_uint16();
char rcon_out[NETWORK_RCONCOMMAND_LENGTH];
p->Recv_string(rcon_out, sizeof(rcon_out));
IConsolePrint(colour_code, rcon_out);
+1 -1
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@@ -72,7 +72,7 @@ NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id);
const char *GetClientIP(NetworkClientInfo *ci);
void NetworkServerDoMove(ClientID client_id, CompanyID company_id);
void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string);
void NetworkServerSendRcon(ClientID client_id, TextColour colour_code, const char *string);
void NetworkServerSendChat(NetworkAction action, DestType type, int dest, const char *msg, ClientID from_id, int64 data = 0, bool from_admin = false);
void NetworkServerKickClient(ClientID client_id);
+1 -1
View File
@@ -163,7 +163,7 @@ void NetworkSyncCommandQueue(NetworkClientSocket *cs);
/* from network.c */
void NetworkError(StringID error_string);
void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0);
void NetworkTextMessage(NetworkAction action, TextColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0);
uint NetworkCalculateLag(const NetworkClientSocket *cs);
NetworkClientSocket *NetworkFindClientStateFromClientID(ClientID client_id);
StringID GetNetworkErrorMsg(NetworkErrorCode err);
+10 -6
View File
@@ -1142,7 +1142,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
ci = NetworkFindClientInfoFromClientID(from_id);
/* Display the text locally, and that is it */
if (ci != NULL) {
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
if (_settings_client.network.server_admin_chat) {
NetworkAdminChat(action, desttype, from_id, msg, data, from_admin);
@@ -1164,7 +1164,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
ci = NetworkFindClientInfoFromClientID(from_id);
ci_to = NetworkFindClientInfoFromClientID((ClientID)dest);
if (ci != NULL && ci_to != NULL) {
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), true, ci_to->client_name, msg, data);
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), true, ci_to->client_name, msg, data);
}
} else {
FOR_ALL_CLIENT_SOCKETS(cs) {
@@ -1198,7 +1198,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
ci = NetworkFindClientInfoFromClientID(from_id);
ci_own = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
if (ci != NULL && ci_own != NULL && ci_own->client_playas == dest) {
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
if (from_id == CLIENT_ID_SERVER) show_local = false;
ci_to = ci_own;
}
@@ -1213,7 +1213,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
StringID str = Company::IsValidID(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS;
SetDParam(0, ci_to->client_playas);
GetString(name, str, lastof(name));
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci_own->client_playas), true, name, msg, data);
NetworkTextMessage(action, GetDrawStringCompanyColour(ci_own->client_playas), true, name, msg, data);
} else {
FOR_ALL_CLIENT_SOCKETS(cs) {
if (cs->client_id == from_id) {
@@ -1236,7 +1236,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
ci = NetworkFindClientInfoFromClientID(from_id);
if (ci != NULL) {
NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
}
break;
}
@@ -1703,12 +1703,14 @@ void NetworkServer_Tick(bool send_frame)
if (lag > _settings_client.network.max_join_time) {
IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->client_id, _settings_client.network.max_join_time);
cs->CloseConnection(NETWORK_RECV_STATUS_SERVER_ERROR);
continue;
}
} else if (cs->status == NetworkClientSocket::STATUS_INACTIVE) {
uint lag = NetworkCalculateLag(cs);
if (lag > 4 * DAY_TICKS) {
IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->client_id, 4 * DAY_TICKS);
cs->CloseConnection(NETWORK_RECV_STATUS_SERVER_ERROR);
continue;
}
}
@@ -1810,6 +1812,8 @@ void NetworkServerUpdateCompanyPassworded(CompanyID company_id, bool passworded)
FOR_ALL_CLIENT_SOCKETS(cs) {
if (cs->status >= NetworkClientSocket::STATUS_PRE_ACTIVE) cs->SendCompanyUpdate();
}
NetworkAdminCompanyUpdate(Company::GetIfValid(company_id));
}
/**
@@ -1846,7 +1850,7 @@ void NetworkServerDoMove(ClientID client_id, CompanyID company_id)
NetworkServerSendChat(action, DESTTYPE_BROADCAST, 0, "", client_id, company_id + 1);
}
void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string)
void NetworkServerSendRcon(ClientID client_id, TextColour colour_code, const char *string)
{
NetworkFindClientStateFromClientID(client_id)->SendRConResult(colour_code, string);
}
+1
View File
@@ -6904,6 +6904,7 @@ static void InitializeGRFSpecial()
_ttdpatch_flags[2] = (1 << 0x01) // loadallgraphics - obsolote
| (1 << 0x03) // semaphores
| (1 << 0x0A) // newobjects
| (0 << 0x0B) // enhancedgui
| (0 << 0x0C) // newagerating
| ((_settings_game.construction.build_on_slopes ? 1 : 0) << 0x0D) // buildonslopes
+7 -2
View File
@@ -47,13 +47,18 @@ static uint32 CanalGetVariable(const ResolverObject *object, byte variable, byte
switch (variable) {
/* Height of tile */
case 0x80: return GetTileZ(tile) / TILE_HEIGHT;
case 0x80: {
uint z = GetTileZ(tile) / TILE_HEIGHT;
/* Return consistent height within locks */
if (IsTileType(tile, MP_WATER) && IsLock(tile) && GetSection(tile) == LOCK_UPPER) z--;
return z;
}
/* Terrain type */
case 0x81: return GetTerrainType(tile);
/* Random data for river or canal tiles, otherwise zero */
case 0x83: return GetWaterTileRandomBits(tile);
case 0x83: return IsTileType(tile, MP_WATER) ? GetWaterTileRandomBits(tile) : 0;
}
DEBUG(grf, 1, "Unhandled canal variable 0x%02X", variable);
+4 -1
View File
@@ -691,7 +691,7 @@ int ttd_main(int argc, char *argv[])
_screen.zoom = ZOOM_LVL_NORMAL;
/* restore saved music volume */
_music_driver->SetVolume(msf.music_vol);
_music_driver->SetVolume(_msf.music_vol);
NetworkStartUp(); // initialize network-core
@@ -1236,6 +1236,7 @@ void StateGameLoop()
{
/* dont execute the state loop during pause */
if (_pause_mode != PM_UNPAUSED) {
UpdateLandscapingLimits();
CallWindowTickEvent();
return;
}
@@ -1248,6 +1249,7 @@ void StateGameLoop()
CallVehicleTicks();
CallLandscapeTick();
ClearStorageChanges(true);
UpdateLandscapingLimits();
CallWindowTickEvent();
NewsLoop();
@@ -1273,6 +1275,7 @@ void StateGameLoop()
ClearStorageChanges(true);
AI::GameLoop();
UpdateLandscapingLimits();
CallWindowTickEvent();
NewsLoop();
+4 -3
View File
@@ -429,6 +429,7 @@ TileIndex Order::GetLocation(const Vehicle *v) const
switch (this->GetType()) {
case OT_GOTO_WAYPOINT:
case OT_GOTO_STATION:
case OT_AUTOMATIC:
return BaseStation::Get(this->GetDestination())->xy;
case OT_GOTO_DEPOT:
@@ -796,8 +797,6 @@ void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord)
Vehicle *u = v->FirstShared();
DeleteOrderWarnings(u);
for (; u != NULL; u = u->NextShared()) {
if (sel_ord < u->cur_order_index) u->cur_order_index--;
assert(v->orders.list == u->orders.list);
/* NON-stop flag is misused to see if a train is in a station that is
@@ -809,6 +808,8 @@ void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord)
if (u->current_order.GetLoadType() & OLFB_FULL_LOAD) u->current_order.SetLoadType(OLF_LOAD_IF_POSSIBLE);
}
if (sel_ord < u->cur_order_index) u->cur_order_index--;
/* Update any possible open window of the vehicle */
InvalidateVehicleOrder(u, sel_ord | (INVALID_VEH_ORDER_ID << 8));
}
@@ -1332,7 +1333,7 @@ CommandCost CmdOrderRefit(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
CargoID cargo = GB(p2, 0, 8);
byte subtype = GB(p2, 8, 8);
if (cargo >= NUM_CARGO) return CMD_ERROR;
if (cargo >= NUM_CARGO && cargo != CT_NO_REFIT) return CMD_ERROR;
const Vehicle *v = Vehicle::GetIfValid(veh);
if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
+1 -1
View File
@@ -100,7 +100,7 @@ BEGIN
VALUE "FileDescription", "OpenTTD\0"
VALUE "FileVersion", "!!VERSION!!\0"
VALUE "InternalName", "openttd\0"
VALUE "LegalCopyright", "Copyright \xA9 OpenTTD Developers 2002-2010. All Rights Reserved.\0"
VALUE "LegalCopyright", "Copyright \xA9 OpenTTD Developers 2002-2011. All Rights Reserved.\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "openttd.exe\0"
VALUE "PrivateBuild", "\0"
+2 -6
View File
@@ -204,12 +204,8 @@ Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
/* And if we would not reverse? */
uint dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
/* If the dist equals zero, or distr equals one (the extra reversing penalty),
* then we found our destination and we are not lost.
* When we are not lost (yet) and the distance to our destination becomes
* less, then we aren't lost yet.
* So, we only become lost when the distance to our destination increases. */
path_found = (dist == 0 || distr == 1 || (!(v->vehicle_flags & VF_PATHFINDER_LOST) && min(dist, distr) < DistanceManhattan(tile, v->dest_tile)));
/* Due to the way this pathfinder works we cannot determine whether we're lost or not. */
path_found = true;
if (dist <= distr) return track;
return INVALID_TRACK; // We could better reverse
}
+11
View File
@@ -50,6 +50,7 @@
#include "../engine_func.h"
#include "../rail_gui.h"
#include "../core/backup_type.hpp"
#include "../smallmap_gui.h"
#include "table/strings.h"
@@ -263,6 +264,9 @@ static void InitializeWindowsAndCaches()
CheckTrainsLengths();
ShowNewGRFError();
ShowAIDebugWindowIfAIError();
/* Rebuild the smallmap list of owners. */
BuildOwnerLegend();
}
typedef void (CDECL *SignalHandlerPointer)(int);
@@ -2401,6 +2405,13 @@ bool AfterLoadGame()
ClrBit(t->flags, 5);
SetBit(t->vehicle_flags, VF_PATHFINDER_LOST);
}
/* Introduced terraform/clear limits. */
Company *c;
FOR_ALL_COMPANIES(c) {
c->terraform_limit = _settings_game.construction.terraform_frame_burst << 16;
c->clear_limit = _settings_game.construction.clear_frame_burst << 16;
}
}
/* Road stops is 'only' updating some caches */
+3
View File
@@ -140,6 +140,9 @@ static const SaveLoad _company_desc[] = {
SLE_CONDNULL(1, 107, 111), ///< is_noai
SLE_CONDNULL(1, 4, 99),
SLE_CONDVAR(CompanyProperties, terraform_limit, SLE_UINT32, 156, SL_MAX_VERSION),
SLE_CONDVAR(CompanyProperties, clear_limit, SLE_UINT32, 156, SL_MAX_VERSION),
SLE_END()
};

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