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43 Commits

Author SHA1 Message Date
rubidium ac08377295 (svn r22749) -Release 1.1.2 2011-08-14 15:27:04 +00:00
rubidium eb7bceb240 (svn r22748) [1.1] -Prepare: 1.1.2 2011-08-14 15:23:27 +00:00
rubidium 6f8248c36d (svn r22747) [1.1] -Backport from trunk:
- Fix: Some corrupted savegames could crash OpenTTD instead of showing the 'savegame corrupted' message [FS#4717] (r22737, r22736)
- Fix: Triggering NOT_REACHED when playing with a NewGRF that supplies genders/cases for a language that was not installed [FS#4718] (r22735)
2011-08-14 15:23:10 +00:00
rubidium 41db186ea7 (svn r22704) [1.1] -Backport from trunk: language updates 2011-07-30 17:55:23 +00:00
rubidium 310d9e4ee3 (svn r22703) [1.1] -Prepare for 1.1.2-RC2 2011-07-30 17:53:09 +00:00
rubidium be65972895 (svn r22702) [1.1] -Backport from trunk:
- Fix: Cost of adding an extra road type to a bridge or tunnel was undercalculated [FS#4680, FS#4681] (r22700, r22699)
- Fix: Only insert cleared object tiles into _cleared_object_areas if clearing actually succeeds, else subsequential tests of the same tile will be skipped and considered successful [FS#4694] (r22698)
- Fix: When building a house it could be built at the wrong place if multitile houses failed some tests (r22697)
2011-07-30 17:48:23 +00:00
rubidium a51531e410 (svn r22701) [1.1] -Backport from trunk:
- Fix: [Network] Failed network address resolving could trigger temporary freezes [FS#4697] (r22696, r22695)
- Fix: [NewGRF] The override managers were not reset in some cases like creating a new scenario [FS#4691] (r22693)
- Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo (r22690)
2011-07-30 17:45:37 +00:00
rubidium 4b800313f4 (svn r22685) [1.1] -Prepare: 1.1.2-RC1 2011-07-24 14:43:42 +00:00
rubidium e1841b5d68 (svn r22684) [1.1] -Backport from trunk:
- Change: [NewGRF] Only allow access (via hotkey and menu) to the bounding box visualisation when NewGRF developer tools are enabled (r22675)
- Fix: [NewGRF] Disallow accessing variable 1B in network games due to desync reasons (r22682)
- Update: languages
2011-07-24 14:34:38 +00:00
rubidium 4f8053e559 (svn r22654) [1.1] -Backport from trunk:
- Fix: Switching from a red to a white highlight (by switching to another tool) without switching the highlight mode (HT_RECT etc.) did not mark the selection dirty [FS#4670] (r22649)
- Fix: [NewGRF] Parameters from NewGRFs were not properly parsed in all cases [FS#4599] (r22648, r22630, r22629, r22628, r22627)
- Fix: GetSection() does not return a LockPart [FS#4678] (r22645)
- Fix: [NewGRF] Disallow building NewObjects on water tiles owned by another company (r22643)
2011-07-10 20:35:31 +00:00
rubidium 3a39cea23b (svn r22653) [1.1] -Backport from trunk:
- Fix: [NewGRF] Disable the 'set parameters' button in the NewGRF GUI, if the GRF specifies to have no parameters and one would not be able to set any parameters anyway (r22642)
- Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water (r22638)
- Fix: [NewGRF] Airports should not expose the tile specific random bits of the north tile. Only airport tiles should access those (r22636)
- Fix: [NewGRF] Correctly reseed random bits of industries and industry tiles (r22635, r22634)
2011-07-10 20:29:19 +00:00
rubidium a873aa3337 (svn r22652) [1.1] -Backport from trunk:
- Fix: [NewGRF] Implement variables 25 and 7F for railtypes (r22633)
- Fix: [NewGRF] Additional text in fund industry window is NewGRF supplied and thus should have a default colour (r22631)
- Fix: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings [FS#4622] (r22626)
- Fix: Do not zero the orders of disaster vehicles when converting savegames [FS#4642] (r22625)
2011-07-10 20:25:59 +00:00
rubidium a1826a043e (svn r22651) [1.1] -Backport from trunk:
- Fix: When closing an AI company the local player cheated to, we need to cheat him to another company [FS#4654] (r22624, r22623)
- Fix: When closing down companies their shares in other companies must be sold even if share trading is disabled at that point of time (r22622)
- Fix: When asking the user to confirm an unsafe unpausing, there is no need to execute a command if 'no' is choosed. This also prevents crashing when clicking unpause while the confirm window is shown (r22621)
- Fix: Enforce refit orders to be 'always go to depot' orders; service-only and stop-in-depot orders make no sense with refitting [FS#4651] (r22620)
- Fix: Consider the size of the vehicle sprite for the lineheight in the company GUI. This also makes the widget containing the sprite not skip drawing it, if the bounds of the widget are outside of the drawing area though the sprite actually needs drawing [FS#4662] (r22619)
2011-07-10 20:23:04 +00:00
rubidium a6750a145e (svn r22650) [1.1] -Backport from trunk:
- Fix: When changing difficulty settings over the network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly [FS#4653] (r22618, r22617)
- Fix: [NewGRF] If callback 33 returns a value out of range, no sound effect shall be played [FS#4656] (r22614)
- Fix: Use rotated heightmap sizes for reporting scaling problems [FS#4663] (r22608)
- Fix: No client error packet was sent to the admin bots [FS#4585] (r22384)
2011-07-10 20:17:56 +00:00
rubidium b5bad6aa19 (svn r22602) [1.1] -Fix: MSVC compile warning 2011-06-19 12:12:10 +00:00
rubidium 725d00630f (svn r22601) [1.1] -Backport from trunk:
- Add: Makefile support for bundling pdb and running regressions with the MSVC makefile (r22581, r22580, r22576)
- Fix: Do not show cargo accepted/produced in the new station window when no tiles are selected (mouse hovering a window or toolbar) [FS#4647] (r22595, r22593)
- Fix: Add active NewGRFs to the list of available ones when selecting the empty preset [FS#4644] (r22594)
- Fix: Reading of heightmaps with uncommon BMP formats failed due to uninitialised variables [FS#4645] (r22592)
2011-06-18 19:43:51 +00:00
rubidium 0b02b285a8 (svn r22600) [1.1] -Backport from trunk:
- Fix: PBS order forecasting modified the current order index in case of a goto-nearest-depot order and no depot could be found [FS#4641] (r22589)
- Fix: Remove BaseStorageArrays from _changed_storage_arrays on destruction (r22583, r22551)
- Fix: Do not increment STL iterators after they've been invalidated (r22582)
- Fix: Do not lower the arrow buttons in the NewGRF/AI parameter windows if they are clicked when disabled (r22553, r22499)
2011-06-18 19:40:56 +00:00
rubidium 5cb560d4bd (svn r22599) [1.1] -Backport from trunk:
- Fix: Clear airport persistent storage on construction/removal of airports (r22552)
- Fix: Possible crash when opening the airport build window for the first time [FS#4619] (r22538)
- Fix: Replace the half small airport structure on the intercontinental airport with some grass [FS#3494] (r22537)
- Fix: Documentation omission regarding admin protocol [FS#4632] (r22536)
2011-06-18 19:20:01 +00:00
rubidium 4ba397c285 (svn r22598) [1.1] -Backport from trunk:
- Fix: [NoAI] Doing rescan_ai in a game with running AIs caused a crash [FS#4631] (r22534)
- Fix: Do not create an implicit order if the current order is the first order in the order list and we visit the station of the last entry of the order list (r22532)
- Fix: MinGW 64 related compilation issues [FS#4623] (r22522, r22491, r22490, r22489)
- Fix: The layout selectors of the airport build GUI did not latch properly (r22497, r22495)
2011-06-18 18:37:10 +00:00
rubidium 863d0e08e3 (svn r22597) [1.1] -Backport from trunk:
- Fix: Callback result for airport layout name was incorrectly used (r22496)
- Fix: Airport preview sprite can depend on the layout, so update the cached SpriteID when the layout changes (r22494)
- Fix: Engine IDs for coal and mail wagons were swapped in the TTO savegame conversion [FS#4622] (r22487)
- Fix: The caption of centered windows could be moved out of the main window and thus become inaccessible when resizing the main window (r22485, r22484)
2011-06-18 18:33:20 +00:00
frosch 041714e538 (svn r22527) [1.1] -Prepare for 1.1.1 2011-05-31 19:25:02 +00:00
rubidium 7bbfbcddb7 (svn r22524) [1.1] -Backport from trunk:
- Language updates
- Documentation updates
2011-05-29 20:08:21 +00:00
rubidium c224791f7f (svn r22520) [1.1] -Backport from trunk:
- Fix: Only try to insert implicit orders for ground vehicles. Aircraft may reach unscheduled terminals when skipping orders etc [FS#4624] (r22492)
- Change: Automatic orders are better called implicit orders as no real order influencing path finding is added (r22474, r22473)
2011-05-29 17:55:15 +00:00
rubidium 7fcdcbc8dd (svn r22468) [1.1] -Prepare for 1.1.1-RC1 2011-05-15 18:33:51 +00:00
rubidium a7487b5ede (svn r22467) [1.1] -Backport from trunk:
- Fix: When determining the executable path failed, the working directory was used instead, circumventing the not-home-directory check [FS#4613] (r22465)
- Fix: [Windows] Prevent a crash when launching OpenTTD with -d from a MSYS console [FS#4587] (r22464)
- Fix: Update the saveload window immediatelly after scanning a new directory, so queued events reach the window when already updated [FS#4615] (r22463)
2011-05-15 18:06:13 +00:00
rubidium 2b709f2d38 (svn r22462) [1.1] -Backport language changes from trunk 2011-05-15 09:44:40 +00:00
rubidium 59a11e6626 (svn r22461) [1.1] -Backport from trunk:
- Fix: [NewGRF] Zero register 0x100 as specified before resolving custom station foundations (r22452)
- Fix: Do not 'log' the NewGRFs in the screenshot when in the menu [FS#4610] (r22450)
- Fix: Keep better accounting of the order in which clients joined; client can't be starved from joining and they get shown the amount of clients waiting in front of them. (r22372, r22370, r22369, r22368, r22367, r22366, r22365, r22364, r22363, r22362, r22361)
- Fix: Delete the client list popup when the client got removed (instead of previously selecting some other client) (r22360, r22359, r22358)
2011-05-15 09:38:54 +00:00
rubidium 829a2c201d (svn r22449) [1.1] -Backport from trunk:
- Feature: [NewGRF] Allow to filter by town of the current industry when using industry variable 0x68 [FS#4591] (r22434)
- Change: Improve the speed of YAPF by tweaking hash tables size (r22351, r22350, r22348)
2011-05-13 18:04:10 +00:00
rubidium 704a361ada (svn r22448) [1.1] -Backport from trunk:
- Fix: [NewGRF] When GRFs are disabled via Action E or due to GRM failure, also display an error in the GUI (r22444, r22443)
- Fix: [NewGRF] Do not popup fatal NewGRF error messages in the intro screen. The GRFs are not going to be activated there anyway and the GRF settings GUI will not display the errors either (r22442)
- Fix: Catenary was drawn incorrectly next to level crossings with foundations (r22437)
- Fix: [NewGRF] Apply railtype property 12 (station graphics) also to station groundsprites from action 1 (r22436)
2011-05-13 17:57:07 +00:00
rubidium bde2fec339 (svn r22447) [1.1] -Backport from trunk:
- Fix: Git revision detection would return too much when tags are involved (r22435)
- Fix: [NewGRF] When action14 specified different values for the palette, the values were OR-ed. Use the last set value instead (r22416)
- Fix: [Network] Kicking yourself via remote console crashes the server [FS#4606] (r22414)
- Fix: [NewGRF] Make sure the action2 ID of a generic feature callback is valid (r22409)
2011-05-13 17:52:35 +00:00
rubidium eb4c66a4fb (svn r22395) [1.1] -Backport: loads of string changes 2011-04-30 21:03:14 +00:00
rubidium 2b2cabfce1 (svn r22394) [1.1] -Backport from trunk:
- Change: Show one digit of the fractional train length in the depot (r22336, r22305, r22304, r22303)
- Fix: Check the availability year of all houses, not just the NewGRF houses, when making sure that at least one is available onwards from year 0 [FS#4581] (r22389, r22300, r22299)
- Fix: When a game uses a lot of NewGRFs the buffer for storing that information in the PNG is too small (r22388)
2011-04-30 20:58:04 +00:00
rubidium e43d961737 (svn r22393) [1.1] -Backport from trunk:
- Fix: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection [FS#4601] (r22387)
- Fix: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window [FS#4602] (r22386)
- Fix: No client error packet was sent to the admin bots [FS#4585] (r22384)
- Fix: Recolouring of silicon bridge was done incorrectly (r22380, r22379, r22378)
2011-04-30 20:50:41 +00:00
rubidium 30df6de7bd (svn r22392) [1.1] -Backport from trunk:
- Fix: Crash when clicking a removed company in the vehicle list dropdowns [FS#4592] (r22373)
- Fix: Make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock [FS#4596] (r22371)
- Fix: When inserting automatic orders, do not create consecutive duplicate orders (r22333, r22332, r22331, r22330, r22329, r22328, r22327)
- Fix: Destinations of conditional orders were update incorrectly when deleting orders in front of the conditional orders, if the target order was the order just before of the conditional order (r22326)
2011-04-30 20:46:58 +00:00
rubidium 3330813d95 (svn r22391) [1.1] -Backport from trunk:
- Fix: Vehicles skipped orders when inserting automatic orders failed (r22324)
- Fix: [NewGRF] When determining refittability use the cargo translation table of the GRF setting the refitmask instead of the GRF defining the action 3 (r22316)
- Fix: Make road vehicles, ships and aircraft skip orders if they are leaving a depot and heading to the same one again; just like trains (r22309)
- Fix: Waiting on a server could kick the client, or rather the client would kick itself due to an unexpected packet [FS#4574] (r22308)
2011-04-30 20:42:50 +00:00
rubidium 41fe2dea36 (svn r22390) [1.1] -Backport from trunk:
- Fix: When drawing the town authority window, check whether the availability of the actions changed, and force a complete redraw in that case (r22307)
- Fix: The 'freeform edges' setting could be enabled when there were buoys on the northern border [FS#4580] (r22297)
- Fix: Reset Window::scrolling_scrollbar when raising scrollbar buttons [FS#4571] (r22294)
- Fix: [NewGRF] the c and p parts of station vars 40, 41 and 49 were incorrect for large stations (r22286)
2011-04-30 20:41:17 +00:00
rubidium ad37641fee (svn r22281) [1.1] -Backport from trunk:
- Fix: In the scenario editor you could build a ship depot using the appropriate hotkey. Removing that depot causes an assertion to trigger [FS#4558] (r22266)
[1.1] -Prepare: 1.1.0
2011-03-31 21:16:12 +00:00
frosch c1c35b5ac5 (svn r22261) [1.1] -Prepare: for 1.1.0-RC3 2011-03-18 20:56:54 +00:00
frosch 71d169ffd3 (svn r22260) [1.1] -Backport from trunk:
- Fix: New game settings were applied to early when starting a game via a heightmap. [FS#4557] (r22259)
2011-03-18 20:54:07 +00:00
rubidium 564a50628c (svn r22257) [1.1] -Backport from trunk: language updates 2011-03-17 21:15:27 +00:00
rubidium 633454f0dd (svn r22252) [1.1] -Backport from trunk:
- Fix: Do not resort town, industry and signs list directly in OnInvalidateData(). There might be a scheduled rebuild which needs execution first. So, only set a trigger for resorting [FS#4546] (r22249, r22248, r22247, r22246, r22245, r22244, r22243, r22242, r22241, r22236, r22228, r22227, r22226)
2011-03-14 19:03:17 +00:00
rubidium fbea0fc6b1 (svn r22251) [1.1] -Backport from trunk:
- Fix: [NewGRF] Object variable 0x48 was not available in callback 0x15C (r22231)
[1.1] -Update: the intro game (romazoon)
2011-03-14 18:10:24 +00:00
rubidium 30cf8d1971 (svn r22224) [1.1] -Backport from trunk:
- Fix: Compilation when compiling with --disable-ai (r22222)
- Fix: When downloading a file via HTTP failed mid-way and OpenTTD fell back to the old system the partial downloaded amount would be counted twice [FS#4543] (r22208)
- Fix: The 'center' (for movement) of vehicles is (currently still) always at 4/8th original vehicle length from the front, so trains should stop at the same location regardless of the length of the front engine [FS#4545] (r22206)
- Fix: Make the base costs for building and demolishing NewObjects also local to the individual NewGRFs (r22204)
- Fix: Removing a station order could stop when removing first automatic order (r22200)
- Fix: Invalidate the object build window when using the date cheat (r22193)
2011-03-07 19:18:38 +00:00
251 changed files with 4017 additions and 1936 deletions
+13 -1
View File
@@ -27,9 +27,21 @@ SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
TTD = openttd.exe
PDB = openttd.pdb
MODE = Release
TARGET := $(shell echo $(PLATFORM) | sed "s@win64@x64@;s@win32@Win32@")
all:
$(Q)cp objs/$(TARGET)/Release/$(TTD) $(BIN_DIR)/$(TTD)
$(Q)cp objs/$(TARGET)/$(MODE)/$(TTD) $(BIN_DIR)/$(TTD)
include Makefile.bundle.in
bundle_pdb:
@echo '[BUNDLE] Creating $(BUNDLE_NAME).pdb.xz'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)cp objs/$(TARGET)/Release/$(PDB) $(BUNDLES_DIR)/$(BUNDLE_NAME).pdb
$(Q)xz -9 $(BUNDLES_DIR)/$(BUNDLE_NAME).pdb
regression: all
$(Q)cp bin/$(TTD) bin/openttd
$(Q)cd bin && sh ai/regression/run.sh
+4
View File
@@ -28,6 +28,7 @@ else
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d ai=2 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[ai\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' > tmp.regression
fi
ret=0
if [ -z "$gdb" ]; then
res="`diff -ub ai/regression/regression.txt tmp.regression`"
if [ -z "$res" ]; then
@@ -35,6 +36,7 @@ if [ -z "$gdb" ]; then
else
echo "Regression test failed! Difference:"
echo "$res"
ret=1
fi
echo ""
echo "Regression test done"
@@ -49,3 +51,5 @@ fi
if [ "$1" != "-k" ]; then
rm -f tmp.regression
fi
exit $ret
Binary file not shown.
Binary file not shown.
+1 -1
View File
@@ -55,7 +55,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTD.GRF = e67a3aaf13b81bab5d72d7440244e20c
OPENTTD.GRF = 768051d1eb451c682d6f4e936a89caa5
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+1 -1
View File
@@ -55,7 +55,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTD.GRF = e67a3aaf13b81bab5d72d7440244e20c
OPENTTD.GRF = 768051d1eb451c682d6f4e936a89caa5
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+1 -1
View File
@@ -55,7 +55,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTD.GRF = e67a3aaf13b81bab5d72d7440244e20c
OPENTTD.GRF = 768051d1eb451c682d6f4e936a89caa5
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+133 -8
View File
@@ -1,3 +1,128 @@
1.1.2 (2011-08-14)
------------------------------------------------------------------------
- Fix: Some corrupted savegames could crash OpenTTD instead of showing the 'savegame corrupted' message [FS#4717] (r22737, r22736)
- Fix: [NewGRF] Triggering NOT_REACHED when playing with a NewGRF that supplies genders/cases for a language that was not installed [FS#4718] (r22735)
1.1.2-RC2 (2011-07-30)
------------------------------------------------------------------------
- Fix: Cost of adding an extra road type to a bridge or tunnel was undercalculated [FS#4680, FS#4681] (r22700, r22699)
- Fix: Only insert cleared object tiles into _cleared_object_areas if clearing actually succeeds, else subsequential tests of the same tile will be skipped and considered successful [FS#4694] (r22698)
- Fix: When building a house it could be built at the wrong place if multitile houses failed some tests (r22697)
- Fix: [Network] Failed network address resolving could trigger temporary freezes [FS#4697] (r22696, r22695)
- Fix: [NewGRF] The override managers were not reset in some cases like creating a new scenario [FS#4691] (r22693)
- Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo (r22690)
1.1.2-RC1 (2011-07-24)
------------------------------------------------------------------------
- Change: [NewGRF] Only allow access (via hotkey and menu) to the bounding box visualisation when NewGRF developer tools are enabled (r22675)
- Fix: [NewGRF] Disallow accessing variable 1B in network games due to desync reasons (r22682)
- Fix: Switching from a red to a white highlight (by switching to another tool) without switching the highlight mode (HT_RECT etc.) did not mark the selection dirty [FS#4670] (r22649)
- Fix: [NewGRF] Parameters from NewGRFs were not properly parsed in all cases [FS#4599] (r22648, r22630, r22629, r22628, r22627)
- Fix: GetSection() does not return a LockPart [FS#4678] (r22645)
- Fix: [NewGRF] Disallow building NewObjects on water tiles owned by another company (r22643)
- Fix: [NewGRF] Disable the 'set parameters' button in the NewGRF GUI, if the GRF specifies to have no parameters and one would not be able to set any parameters anyway (r22642)
- Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water (r22638)
- Fix: [NewGRF] Airports should not expose the tile specific random bits of the north tile. Only airport tiles should access those (r22636)
- Fix: [NewGRF] Correctly reseed random bits of industries and industry tiles (r22635, r22634)
- Fix: [NewGRF] Implement variables 25 and 7F for railtypes (r22633)
- Fix: [NewGRF] Additional text in fund industry window is NewGRF supplied and thus should have a default colour (r22631)
- Fix: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings [FS#4622] (r22626)
- Fix: Do not zero the orders of disaster vehicles when converting savegames [FS#4642] (r22625)
- Fix: When closing an AI company the local player cheated to, we need to cheat him to another company [FS#4654] (r22624, r22623)
- Fix: When closing down companies their shares in other companies must be sold even if share trading is disabled at that point of time (r22622)
- Fix: When asking the user to confirm an unsafe unpausing, there is no need to execute a command if 'no' is choosed. This also prevents crashing when clicking unpause while the confirm window is shown (r22621)
- Fix: Enforce refit orders to be 'always go to depot' orders; service-only and stop-in-depot orders make no sense with refitting [FS#4651] (r22620)
- Fix: Consider the size of the vehicle sprite for the lineheight in the company GUI. This also makes the widget containing the sprite not skip drawing it, if the bounds of the widget are outside of the drawing area though the sprite actually needs drawing [FS#4662] (r22619)
- Fix: When changing difficulty settings over the network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly [FS#4653] (r22618, r22617)
- Fix: [NewGRF] If callback 33 returns a value out of range, no sound effect shall be played [FS#4656] (r22614)
- Fix: Use rotated heightmap sizes for reporting scaling problems [FS#4663] (r22608)
- Fix: Do not show cargo accepted/produced in the new station window when no tiles are selected (mouse hovering a window or toolbar) [FS#4647] (r22595, r22593)
- Fix: Add active NewGRFs to the list of available ones when selecting the empty preset [FS#4644] (r22594)
- Fix: Reading of heightmaps with uncommon BMP formats failed due to uninitialised variables [FS#4645] (r22592)
- Fix: PBS order forecasting modified the current order index in case of a goto-nearest-depot order and no depot could be found [FS#4641] (r22589)
- Fix: Remove BaseStorageArrays from _changed_storage_arrays on destruction (r22583, r22551)
- Fix: Do not increment STL iterators after they have been invalidated (r22582)
- Fix: Do not lower the arrow buttons in the NewGRF/AI parameter windows if they are clicked when disabled (r22553, r22499)
- Fix: Clear airport persistent storage on construction/removal of airports (r22552)
- Fix: Possible crash when opening the airport build window for the first time [FS#4619] (r22538)
- Fix: Replace the half small airport structure on the intercontinental airport with some grass [FS#3494] (r22537)
- Fix: Documentation omission regarding admin protocol [FS#4632] (r22536)
- Fix: [NoAI] Doing rescan_ai in a game with running AIs caused a crash [FS#4631] (r22534)
- Fix: Do not create an implicit order if the current order is the first order in the order list and we visit the station of the last entry of the order list (r22532)
- Fix: MinGW 64 related compilation issues [FS#4623] (r22522, r22491, r22490, r22489)
- Fix: The layout selectors of the airport build GUI did not latch properly (r22497, r22495)
- Fix: Callback result for airport layout name was incorrectly used (r22496)
- Fix: Airport preview sprite can depend on the layout, so update the cached SpriteID when the layout changes (r22494)
- Fix: Engine IDs for coal and mail wagons were swapped in the TTO savegame conversion [FS#4622] (r22487)
- Fix: The caption of centered windows could be moved out of the main window and thus become inaccessible when resizing the main window (r22485, r22484)
- Fix: No client error packet was sent to the admin bots [FS#4585] (r22384)
1.1.1 (2011-06-01)
------------------------------------------------------------------------
- Change: Automatic orders are better called implicit orders as no real order influencing path finding is added (r22474, r22473)
- Fix: Only try to insert implicit orders for ground vehicles. Aircraft may reach unscheduled terminals when skipping orders [FS#4624] (r22492)
1.1.1-RC1 (2011-05-15)
------------------------------------------------------------------------
- Feature: [NewGRF] Allow to filter by town of the current industry when using industry variable 0x68 [FS#4591] (r22434)
- Change: Improve the speed of YAPF by tweaking hash tables size (r22351, r22350, r22348)
- Change: Show one digit of the fractional train length in the depot (r22336, r22305, r22304, r22303)
- Fix: When determining the executable path failed, the working directory was used instead, circumventing the not-home-directory check [FS#4613] (r22465)
- Fix: [Windows] Prevent a crash when launching OpenTTD with -d from a MSYS console [FS#4587] (r22464)
- Fix: Update the saveload window immediatelly after scanning a new directory, so queued events reach the window when already updated [FS#4615] (r22463)
- Fix: [NewGRF] The c and p parts of station vars 40, 41 and 49 were incorrect for large stations (r22455, r22286)
- Fix: [NewGRF] Zero register 0x100 as specified before resolving custom station foundations (r22452)
- Fix: Do not 'log' the NewGRFs in the screenshot when in the menu [FS#4610] (r22450)
- Fix: [NewGRF] When GRFs are disabled via Action E or due to GRM failure, also display an error in the GUI (r22444, r22443)
- Fix: [NewGRF] Do not popup fatal NewGRF error messages in the intro screen. The GRFs are not going to be activated there anyway and the GRF settings GUI will not display the errors either (r22442)
- Fix: Catenary was drawn incorrectly next to level crossings with foundations (r22437)
- Fix: [NewGRF] Apply railtype property 12 (station graphics) also to station groundsprites from action 1 (r22436)
- Fix: Git revision detection would return too much when tags are involved (r22435)
- Fix: [NewGRF] When action14 specified different values for the palette, the values were OR-ed. Use the last set value instead (r22416)
- Fix: [Network] Kicking yourself via remote console crashes the server [FS#4606] (r22414)
- Fix: [NewGRF] Make sure the action2 ID of a generic feature callback is valid (r22409)
- Fix: Check the availability year of all houses, not just the NewGRF houses, when making sure that at least one is available onwards from year 0 [FS#4581] (r22389, r22300, r22299)
- Fix: When a game uses a lot of NewGRFs the buffer for storing that information in the PNG is too small (r22388)
- Fix: Windows' recv seems to return 'graceful closed' before having passed the remaining buffer which causes OpenTTD to think all connections are 'incorrectly' terminated, i.e. without the 'I am leaving' packet from the client. So let the client wait a tiny bit after sending the 'I am leaving' packet and before gracefully closing the connection [FS#4601] (r22387)
- Fix: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window [FS#4602] (r22386)
- Fix: Recolouring of silicon bridge was done incorrectly (r22380, r22379, r22378)
- Fix: Crash when clicking a removed company in the vehicle list dropdowns [FS#4592] (r22373)
- Fix: Keep better accounting of the order in which clients joined; client cannot be starved from joining and they get shown the amount of clients waiting in front of them (r22372, r22370, r22369, r22368, r22367, r22366, r22365, r22364, r22363, r22362, r22361)
- Fix: Make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock [FS#4596] (r22371)
- Fix: Delete the client list popup when the client got removed (instead of previously selecting some other client) (r22360, r22359, r22358)
- Fix: When inserting automatic orders, do not create consecutive duplicate orders (r22333, r22332, r22331, r22330, r22329, r22328, r22327)
- Fix: Destinations of conditional orders were update incorrectly when deleting orders in front of the conditional orders, if the target order was the order just before of the conditional order (r22326)
- Fix: Vehicles skipped orders when inserting automatic orders failed (r22324)
- Fix: [NewGRF] When determining refittability use the cargo translation table of the GRF setting the refitmask instead of the GRF defining the action 3 (r22316)
- Fix: Make road vehicles, ships and aircraft skip orders if they are leaving a depot and heading to the same one again; just like trains (r22309)
- Fix: Waiting on a server could kick the client, or rather the client would kick itself due to an unexpected packet [FS#4574] (r22308)
- Fix: When drawing the town authority window, check whether the availability of the actions changed, and force a complete redraw in that case (r22307)
- Fix: The 'freeform edges' setting could be enabled when there were buoys on the northern border [FS#4580] (r22297)
- Fix: Reset Window::scrolling_scrollbar when raising scrollbar buttons [FS#4571] (r22294)
1.1.0 (2011-04-01)
------------------------------------------------------------------------
- Fix: In the scenario editor you could build a ship depot using the appropriate hotkey. Removing that depot causes an assertion to trigger [FS#4558] (r22266)
1.1.0-RC3 (2011-03-18)
------------------------------------------------------------------------
- Fix: New game settings were applied too early when starting a game via a heightmap [FS#4557] (r22259)
- Fix: Do not resort town, industry and signs list directly in OnInvalidateData(). There might be a scheduled rebuild which needs execution first. So, only set a trigger for resorting [FS#4546] (r22249, r22248, r22247, r22246, r22245, r22244, r22243, r22242, r22241, r22236, r22228, r22227, r22226)
- Fix: [NewGRF] Object variable 0x48 was not available in callback 0x15C (r22231)
- Fix: Compilation when compiling with --disable-ai (r22222)
- Fix: When downloading a file via HTTP failed mid-way and OpenTTD fell back to the old system the partial downloaded amount would be counted twice [FS#4543] (r22208)
- Fix: The 'center' (for movement) of vehicles is (currently still) always at 4/8th original vehicle length from the front, so trains should stop at the same location regardless of the length of the front engine [FS#4545] (r22206)
- Fix: Make the base costs for building and demolishing NewObjects also local to the individual NewGRFs (r22204)
- Fix: Removing a station order could stop when removing first automatic order (r22200)
- Fix: Invalidate the object build window when using the date cheat (r22193)
1.1.0-RC2 (2011-03-04)
------------------------------------------------------------------------
- Fix: Following a vehicle with a very high VehicleID was impossible (r22181)
@@ -98,7 +223,7 @@
- Fix: The town window would not be invalidated in the scenario editor if the ground changed and thus the required cargos for town growth [FS#4554] (r21929)
- Fix: Converting an expensive rail type to a cheap one could give more money than removing and rebuilding cost (r21919)
- Fix: Languages improperly sorted in the 'start server' window [FS#4443] (r21918)
- Fix: the minimum speed needed for (realistic) acceleration to work properly can sometimes be more than the (temporary) maximum speed causing Clamp to 'fail'. Make sure that the minimum speed always overrules the maximum speed [FS#4442] (r21916)
- Fix: The minimum speed needed for (realistic) acceleration to work properly can sometimes be more than the (temporary) maximum speed causing Clamp to 'fail'. Make sure that the minimum speed always overrules the maximum speed [FS#4442] (r21916)
- Fix: Include the capacity of non-refittable vehicles in the refitted-capacity, if their cargo matches (r21904)
- Fix: Do not count articulated parts when passing the number of vehicles to refit to the command. That may exceed 8 bits (r21902)
- Fix: [NoAI] Hide automatic orders from AIs as they have no way of dealing with them (r21900)
@@ -306,7 +431,7 @@
- Change: Limit the number of exceptions in the refittable cargo list to 7 (r21083)
- Change: Reduce the chances to accidentally break savegames with NewGRFs by limiting loading of savegames that miss NewGRFs or change NewGRF settings in-game [FS#3012] (r21116)
- Change: Tuned realistic acceleration to be a bit more realistic in order to make acceleration 'slower', which highlights the differences between vehicle types more (r21106)
- Change: Do not make client reconnect waiting time depend on the company; in coop games that does not spread clients at all, and most companies have a low number causing it not to be spread out either. Use the ClientID instead. (r21008)
- Change: Do not make client reconnect waiting time depend on the company; in coop games that does not spread clients at all, and most companies have a low number causing it not to be spread out either. Use the ClientID instead (r21008)
- Change: Add installing options or rather options to not install certain documentation, in a similar way to GRFCodec/catcodec (r20999)
- Change: Only display liveries in the livery window if they are used by some vehicle somewhen (r20849)
- Change: [NoAI] Rename AIAbstractList to AIList (r20563)
@@ -740,7 +865,7 @@
- Fix: Report a more useful error when failing to build a bubble generator (r19137)
- Fix: Resize station cargo widget when needed to display all accepted cargo types [FS#3617] (r19123)
- Fix: [NewGRF] Industry property 0x17 was interpreted incorrectly and in some cases circumvented the density difficulty setting (r19120)
- Fix: removing towns (in the scenario editor) that had stations/depots refer to them or vehicles were on the town's road could cause a crash [FS#3616] (r19119)
- Fix: Removing towns (in the scenario editor) that had stations/depots refer to them or vehicles were on the town's road could cause a crash [FS#3616] (r19119)
- Fix: In the order window the Non-stop dropdown was not enabled for depot and waypoint orders and some buttons were raised too soon [FS#3593] (r19118, r19117)
- Fix: Do not crash on broken lng file and prevent it from happening again [FS#3611] (r19113, r19112)
- Fix: Not all news data was properly freed when starting a new game [FS#3614] (r19105)
@@ -2896,7 +3021,7 @@
- Fix: Certain resolutions caused a crash when minimap was partly dragged outside the game window (r2424)
- Fix: Deleting canals under bridges removed bridges first in certain configurations (r2436)
- Fix: [NPF] Vehicles try to drive into a tunnel entrance from above (r2471)
- Fix: [NewGRF] Some road vehicle action 0 properties were loaded as the wrong type (int8,int16,int32) causing undefined results. (like cargo types being wrong) (r2474)
- Fix: [NewGRF] Some road vehicle action 0 properties were loaded as the wrong type (int8, int16, int32) causing undefined results, like cargo types being wrong (r2474)
- Fix: The console variable autoclean_unprotected was linked to the variable _network_autoclean_protected (r2498)
- Fix: Old bug in the PCX writer: The first pixel column contained garbage, the picture was shifted one to the right, and the last column was dropped (r2512)
- Fix: Using the mouse wheel could lead to a crash if mouse was not over a widget (r2530)
@@ -2962,9 +3087,9 @@
- Fix: Disallow building an oil rig above sea level (r3416)
- Fix: When removing a town-owned tunnel the player's rating was not reduced (r3418)
- Fix: (Possible) game crash on removing track/road under bridge if a vehicle was on the track/road under the bridge and the track/road sloped (r3419)
- Fix: [NewGRF] Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf) (r3424)
- Fix: [NewGRF] Only power should decide whether a rail vehicle is an engine or a wagon (r3424)
- Fix: Incorrect validating of tree-planting command which can allow a buffer-overflow (r3446)
- Fix: [NewGRF] When changing the sprite ID of a vehicle, if it is not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index. (fixes tropicstw.grf) (r3449)
- Fix: [NewGRF] When changing the sprite ID of a vehicle, if it is not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index (r3449)
- Fix: You could not remove an item from a list-type of config ingame from the configuration file (r3475)
- Fix: [NewGRF] Always reinitialize the TTDPatch flags as patch settings may have changed (r3486)
- Fix: Price for demolishing a bridge was dependent on orientation and map size (r3487)
@@ -3148,7 +3273,7 @@
- Fix: Destroyed train locks crossings [SF#1105112]
- Fix: Upgrade rail fails when train under bridge [SF#1105281]
- Fix: Trains do not think they're on a slope any more while they drive around in a tunnel [SF#1105959]
- Fix: Buoys can now only be removed if no ship has it in their schedule. (This makes buoys more useable in multiplayer games again, as buoys cannot be deleted by other players if they are used.) [SF#1105963]
- Fix: Buoys can now only be removed if no ship has it in their schedule. This makes buoys more useable in multiplayer games again, as buoys cannot be deleted by other players if they are used [SF#1105963]
- Fix: Graph's keys get confused [SF#1106354]
- Fix: Placing signals with 2x1 drags is treated as placing a single signal [SF#1106930]
- Fix: Console ignoring return character occasionally [SF#1107350]
@@ -3248,7 +3373,7 @@
- Fix: Vehicles slow down under bridge if the track is on a foundation
- Fix: You can no longer change name of waypoints whom are owned by somebody else
- Fix: Shares are now also sold when a company goes bankrupt [SF#1090313]
- Fix: It is no longer possible to crash trains of other companies by building a depot close to a station. (even more: trains do no longer enter tiles that do not belong to his owner) [SF#1087701]
- Fix: It is no longer possible to crash trains of other companies by building a depot close to a station; trains do no longer enter tiles that do not belong to his owner [SF#1087701]
- Fix: Crashed trains are not reported to have too few orders any more [SF#1087403]
- Fix: Backup-order-list was not closed with an OT_NOTHING, [SF#1086375]
- Fix: Docks now have a button to display the catchment area [SF#1085255]
+2 -2
View File
@@ -59,8 +59,8 @@ set_default() {
enable_translator="0"
enable_unicode="1"
enable_console="1";
enable_assert="1"
enable_strip="0"
enable_assert="0"
enable_strip="1"
enable_universal="0"
enable_osx_g5="0"
enable_cocoa_quartz="1"
+1 -1
View File
@@ -99,7 +99,7 @@ elif [ -d "$ROOT_DIR/.git" ]; then
# No rev? Maybe it is a custom git-svn clone
REV_NR=`LC_ALL=C git log --pretty=format:%b --grep="git-svn-id:.*@[0-9]*" -1 | sed "s@.*\@\([0-9]*\).*@\1@"`
fi
TAG="`git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null`"
TAG="`git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null | sed 's@\^0$@@'`"
if [ -n "$TAG" ]; then
BRANCH=""
REV="$TAG"
+36 -4
View File
@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2011-03-04
Release version: 1.1.0-RC2
Last updated: 2011-08-14
Release version: 1.1.2
------------------------------------------------------------------------
@@ -39,8 +39,12 @@ officially supporting Mac OS X again. For now it remains unsupported and
we only apply bug fixes provided by the community but we are unable to fix
these bugs ourselves.
- 4420 [OSX] OS' mouse pointer still shows
- 2484 [OSX] Cannot enter CJK characters
- 4695 [OSX] Crash when switching to full screen with OS X Lion
- 4689 [OSX] Crash when hiding window after coming from full screen
- 4594 [Windows] Minimizing the windows when a modal error message is
shown makes it difficult to exit the game
- 4420 [OSX] OS' mouse pointer still shows
- 2484 [OSX] Cannot enter CJK characters
2.1) Known bugs that will not be solved
---- ----------------------------------
@@ -293,3 +297,31 @@ Can't change volume inside OpenTTD [FS#4416]
in OpenTTD. As a result you can't change the volume inside OpenTTD
for backends such as SDL; just use the volume control provided by
your operating system.
Can't run OpenTTD with the -d option from a MSYS console [FS#4587]
The MSYS console does not allow OpenTTD to open an extra console for
debugging output. Compiling OpenTTD with the --enable-console
configure option prevents this issue and allows the -d option to use
the MSYS console for its output.
Unreadable characters for non-latin locales [FS#4607]
OpenTTD does not ship a non-latin font in its graphics files. As a
result OpenTTD needs to acquire the font from somewhere else. What
OpenTTD does is ask the operating system, or a system library, for
the best font for a given language if the currently loaded font
does not provide all characters of the chosen translation. This
means that OpenTTD has no influence over the quality of the chosen
font; it just does the best it can do.
If the text is unreadable there are several steps that you can take
to improve this. The first step is finding a good font and configure
this in the configuration file. See section 9.0 of readme.txt for
more information. You can also increase the font size to make the
characters bigger and possible better readable.
If the problem is with the clarity of the font you might want to
enable anti-aliasing by setting the small_aa/medium_aa/large_aa
settings to "true". However, anti-aliasing only works when a 32 bits
blitter has been selected, e.g. blitter = "32bpp-anim", as with the
8 bits blitter there are not enough colours to properly perform the
anti-aliasing.
Binary file not shown.

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+45 -9
View File
@@ -8,13 +8,13 @@
//
-1 * 0 0C "Fixing (alignment) bugs in the orignal graphics. By Addi."
-1 * 6 07 83 01 \7= 03 69
// Different grahpics for same wood truck
// Different graphics for same wood truck
-1 * 14 0A 04 01 87 0C 01 89 0C 01 07 0E 01 09 0E
-1 sprites/fix_graphics.png 82 8 09 16 22 -6 -7
-1 sprites/fix_graphics.png 114 8 09 16 22 -14 -7
-1 sprites/fix_graphics.png 146 8 09 16 22 -6 -7
-1 sprites/fix_graphics.png 178 8 09 16 22 -14 -7
// Different grahpics for lots of trucks
// Different graphics for lots of trucks
-1 * 5 0A 01 28 C4 0D
-1 sprites/fix_graphics.png 226 8 01 18 8 -3 -10
-1 sprites/fix_graphics.png 242 8 09 16 20 -14 -7
@@ -56,19 +56,19 @@
-1 sprites/fix_graphics.png 610 40 09 16 20 -14 -7
-1 sprites/fix_graphics.png 642 40 01 12 28 -14 -6
-1 sprites/fix_graphics.png 690 40 09 16 20 -6 -7
// Different grahpics for same truck
// Different graphics for same truck
-1 * 14 0A 04 01 9D 0C 01 9F 0C 01 A1 0C 01 A3 0C
-1 sprites/fix_graphics.png 738 40 09 16 22 -14 -7
-1 sprites/fix_graphics.png 770 40 09 16 22 -6 -7
-1 sprites/fix_graphics.png 2 72 09 16 22 -14 -7
-1 sprites/fix_graphics.png 34 72 09 16 22 -6 -7
// Different grahpics for same paper truck
// Different graphics for same paper truck
-1 * 14 0A 04 01 5D 0D 01 5F 0D 01 61 0D 01 63 0D
-1 sprites/fix_graphics.png 82 72 09 16 22 -14 -7
-1 sprites/fix_graphics.png 114 72 09 17 22 -5 -7
-1 sprites/fix_graphics.png 146 72 09 17 22 -14 -8
-1 sprites/fix_graphics.png 178 72 09 16 22 -6 -7
// Different grahpics for same paper truck (truck #2)
// Different graphics for same paper truck (truck #2)
-1 * 14 0A 04 01 1D 0E 01 1F 0E 01 21 0E 01 23 0E
-1 sprites/fix_graphics.png 226 72 09 16 22 -14 -7
-1 sprites/fix_graphics.png 258 72 09 16 22 -6 -7
@@ -135,13 +135,13 @@
// Non-toyland specific
-1 * 6 07 83 01 \7= 03 0A
// Grahpics for the tubular bridge pillars had incorrect offsets
// graphics for the tubular bridge pillars had incorrect offsets
-1 * 5 0A 01 04 05 0A
-1 sprites/fix_graphics.png 98 296 09 9 4 2 -1
-1 sprites/fix_graphics.png 114 296 09 9 4 2 -1
-1 sprites/fix_graphics.png 130 296 09 9 4 -4 0
-1 sprites/fix_graphics.png 146 296 09 9 4 -4 0
// Grahpics for the cantilever bridge pillars had incorrect offsets
// graphics for the cantilever bridge pillars had incorrect offsets
-1 * 5 0A 01 04 DD 09
-1 sprites/fix_graphics.png 178 296 09 11 10 2 -3
-1 sprites/fix_graphics.png 194 296 09 12 10 2 -2
@@ -150,15 +150,51 @@
// Toyland specific
-1 * 6 07 83 01 \7! 03 0A
// Grahpics for the toyland tubular bridge pillars had incorrect offsets
// Graphics for the toyland tubular bridge pillars had incorrect offsets
-1 * 5 0A 01 04 05 0A
-1 sprites/fix_graphics.png 248 296 09 9 4 2 -1
-1 sprites/fix_graphics.png 264 296 09 9 4 2 -1
-1 sprites/fix_graphics.png 280 296 09 9 4 -4 0
-1 sprites/fix_graphics.png 296 296 09 9 4 -4 0
// Grahpics for the toyland cantilever bridge pillars had incorrect offsets
// Graphics for the toyland cantilever bridge pillars had incorrect offsets
-1 * 5 0A 01 04 DD 09
-1 sprites/fix_graphics.png 328 296 09 11 10 2 -3
-1 sprites/fix_graphics.png 344 296 09 12 10 2 -2
-1 sprites/fix_graphics.png 360 296 09 11 10 -10 -1
-1 sprites/fix_graphics.png 376 296 09 11 10 -10 -1
// Wrong, non-translated colours in tubular bridge in 'normal' climates
// Toyland has separate sprites which are not colour translated, thus
// this does not apply there;
// Pillars are changed for all climates further up
-1 * 6 07 83 01 \7= 03 \b22
// Main tubular bridge sprites
-1 * 5 0A 01 \b6 \w2559
-1 sprites/fix_graphics.png 2 330 09 40 32 -30 -26
-1 sprites/fix_graphics.png 52 330 09 50 44 -42 -26
-1 sprites/fix_graphics.png 116 330 09 45 46 -42 -21
-1 sprites/fix_graphics.png 180 330 09 45 46 -2 -20
-1 sprites/fix_graphics.png 244 330 09 50 44 0 -25
-1 sprites/fix_graphics.png 308 330 09 41 32 0 -25
// start rail bridge
-1 * 5 0A 01 01 \w2569
-1 sprites/fix_graphics.png 350 330 09 29 52 -25 -4
// start rail + road bridge
-1 * 5 0A 01 02 \w2574
-1 sprites/fix_graphics.png 420 330 09 29 50 -25 -4
-1 sprites/fix_graphics.png 489 330 09 29 52 -25 -4
// start road + monorail bridge
-1 * 5 0A 01 02 \w2580
-1 sprites/fix_graphics.png 559 330 09 29 50 -25 -4
-1 sprites/fix_graphics.png 629 330 09 29 52 -25 -4
// start monrail + maglev bridge
-1 * 5 0A 01 02 \w2586
-1 sprites/fix_graphics.png 699 330 09 29 50 -25 -4
-1 sprites/fix_graphics.png 489 283 09 29 52 -25 -4
// start maglev bridge
-1 * 5 0A 01 01 \w2592
-1 sprites/fix_graphics.png 559 283 09 29 50 -25 -4
// GUI sprite
-1 * 5 0A 01 01 \w2600
-1 sprites/fix_graphics.png 433 298 09 15 40 0 5
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+42
View File
@@ -1,3 +1,45 @@
openttd (1.1.2) unstable; urgency=low
* New upstream release 1.1.2
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Aug 2011 17:00:00 +0200
openttd (1.1.2~RC2) unstable; urgency=low
* New upstream release 1.1.2-RC2
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 30 Jul 2011 21:00:00 +0200
openttd (1.1.2~RC1) unstable; urgency=low
* New upstream release 1.1.2-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 24 Jul 2011 21:00:00 +0200
openttd (1.1.1) unstable; urgency=low
* New upstream release 1.1.1
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Jun 2011 00:00:00 +0200
openttd (1.1.1~RC1) unstable; urgency=low
* New upstream release 1.1.1-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 May 2011 21:00:00 +0200
openttd (1.1.0) unstable; urgency=low
* New upstream release 1.1.0
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 01 Apr 2011 00:00:00 +0100
openttd (1.1.0~RC3) unstable; urgency=low
* New upstream release 1.1.0-RC3
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Mar 2011 22:00:00 +0100
openttd (1.1.0~RC2) unstable; urgency=low
* New upstream release 1.1.0-RC2
+1 -1
View File
@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.1.0-RC2
set OPENTTD_VERSION=1.1.2
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=0.7.0
+6
View File
@@ -0,0 +1,6 @@
# the man page is in the subpackage data
addFilter("openttd.*: W: no-manual-page-for-binary openttd")
# no other package depends on this package, so this should not matter
addFilter("openttd.*: W: file-contains-date-and-time /usr/bin/openttd")
addFilter("openttd.*: W: file-contains-current-date /usr/bin/openttd")
+100
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@@ -0,0 +1,100 @@
-------------------------------------------------------------------
Sun Mar 6 09:36:55 UTC 2011 - ammler@openttdcoop.org
- upstream update 1.1.0-RC2
* Feature: XZ/LZMA2 savegame support. New default reduces
savegame size by 10 to 30% with slightly more CPU usage.
(requires xz-devel)
* Feature: Remote administration
* Feature: a lot improvements with GUI
* Feature: Customizable hotkeys
* Sources for openttd.grf are pngs (requires grfcodec >= 5.1)
-------------------------------------------------------------------
Sun Nov 21 11:11:38 UTC 2010 - ammler@openttdcoop.org
- upstream update 1.0.5
* Fix: Reading (very) recently freed memory [CVE-2010-4168]
-------------------------------------------------------------------
Sun Oct 31 17:53:41 UTC 2010 - ammler@openttdcoop.org
- upstream update 1.0.4
* build openttd.grf from source
-------------------------------------------------------------------
Tue Aug 10 20:16:03 UTC 2010 - ammler@openttdcoop.org
- upstream update 1.0.3
-------------------------------------------------------------------
Wed Jun 23 11:42:59 UTC 2010 - Marcel Gmür <ammler@openttdcoop.org>
- upstream update 1.0.2
* Feature: Translated desktop shortcut comments (r19884)
* many minor Bugfixes
-------------------------------------------------------------------
Sat May 1 15:59:32 UTC 2010 - Marcel Gmür <ammler@openttdcoop.org>
- upstream update 1.0.1
* Fix: Leaking a file descriptor
* Fix a lot small bugs, like minor desync issues on Mulitplayer
- no strip on make
-------------------------------------------------------------------
Thu Apr 1 08:53:54 UTC 2010 - Marcel Gmür <ammler@openttdcoop.org>
- upstream update 1.0.0 (finally!)
* completely independend game but still working also
with ttd original gaphics, sounds and music
- Add: Recommends openmsx
- requires lzo2
-------------------------------------------------------------------
Fri Dec 18 2009 Marcel Gmür <ammler@openttdcoop.org> - 0.7.4
- support for differen branches
- easy support for dedicated branch
- let openttd build system make the dektop file
- split the package to data and gui
- disable requires
-------------------------------------------------------------------
Thu Oct 01 2009 Marcel Gmür <ammler@openttdcoop.org> - 0.7.3
- disable libicu for RHEL4
-------------------------------------------------------------------
Sat Sep 26 2009 Marcel Gmür <ammler@openttdcoop.org> - 0.7.2
- no subfolder games for datadir
- cleanup: no post and postun anymore
- Recommends: opengfx (for suse and mandriva)
- add SUSE support
-------------------------------------------------------------------
Mon Oct 20 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Added libicu dependency
-------------------------------------------------------------------
Thu Sep 23 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Merged both versions of the spec file
-------------------------------------------------------------------
Fri Aug 29 2008 Jonathan Coome <maedhros@openttd.org>
- Rewrite spec file from scratch.
-------------------------------------------------------------------
Sat Aug 02 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Updated spec file
-------------------------------------------------------------------
Thu Mar 27 2008 Denis Burlaka <burlaka@yandex.ru>
- Universal spec file
+163 -166
View File
@@ -1,202 +1,199 @@
# $Id$
#-------------------------------------------------------------------------------
# spec file for the openttd rpm package
#
# Copyright (c) 2007-2011 The OpenTTD developers
#
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself
#
# Note: for (at least) CentOS '#' comments end '\' continue command on new line.
# So place all '#' commented parameters of e.g. configure to the end.
#
#-------------------------------------------------------------------------------
%define dedicated 0
Name: openttd
Version: 1.1.0
Release: 1%{?dist}
%define binname openttd
Group: Amusements/Games
License: GPLv2
URL: http://www.openttd.org
Summary: OpenTTD is an Open Source clone of Chris Sawyer's Transport Tycoon Deluxe
%define srcver 1.1.2
Source: %{name}-%{version}-source.tar.bz2
%if %{dedicated}
Name: %{binname}-dedicated
%else
Name: %{binname}
%endif
Version: %{srcver}
Release: 1%{?dist}
Group: Amusements/Games/Strategy/Other
License: GPLv2
URL: http://www.openttd.org
Summary: An open source clone of Chris Sawyer's Transport Tycoon Deluxe
Source: openttd%{?branch:-%{branch}}-%{srcver}-source.tar.bz2
# the main package works with the exact same data package version only
Requires: %{binname}-data = %{version}
BuildRequires: gcc-c++
BuildRequires: libpng-devel
BuildRequires: zlib-devel
%if 0%{?mdkversion}
BuildRequires: liblzo-devel
BuildRequires: liblzma-devel
%else
BuildRequires: lzo-devel
BuildRequires: xz-devel
%endif
#needed by libdrm
%if 0%{?rhel_version} >= 600
BuildRequires: kernel
%endif
# for lzma detection
%if 0%{?suse_version}
BuildRequires: pkg-config
%endif
# Desktop specific tags, not needed for dedicated
%if !%{dedicated}
BuildRequires: fontconfig-devel
BuildRequires: SDL-devel
BuildRequires: grfcodec
Requires: fontconfig
Requires: SDL
Requires: zlib
Requires: xz-devel
BuildRequires: gcc-c++
BuildRequires: fontconfig-devel
BuildRequires: libpng-devel
BuildRequires: libicu-devel
BuildRequires: SDL-devel
BuildRequires: zlib-devel
# vendor specific dependencies
%if %{_vendor}=="alt"
Requires: freetype
BuildRequires: freetype-devel
%endif
%if %{_vendor}=="redhat" || %{_vendor}=="fedora"
Requires: freetype
BuildRequires: freetype-devel
BuildRequires: desktop-file-utils
%endif
%if %{_vendor}=="suse" || %{_vendor}=="mandriva"
Requires: freetype2
BuildRequires: freetype2-devel
%endif
%if %{_vendor}=="suse"
BuildRequires: update-desktop-files
%if !0%{?rhel_version}
BuildRequires: libicu-devel
%endif
%if 0%{?rhel_version} || 0%{?fedora}
BuildRequires: freetype-devel
%endif
%if 0%{?suse_version} || 0%{?mdkversion}
BuildRequires: freetype2-devel
%endif
%if 0%{?suse_version}
BuildRequires: update-desktop-files
%endif
%endif
%if %{dedicated}
Conflicts: %{binname} %{binname}-gui
%else
Provides: %{binname}-gui
Conflicts: %{binname}-dedicated
Requires: openttd-opensfx
# recommends works for suse (not sles9) and mandriva, only
%if 0%{?suse_version} > 910 || %{_vendor}=="mandriva"
Recommends: opengfx
# for 0.8.0
#Recommends: opensfx
%if 0%{?suse_version} || 0%{?mdkversion}
# require timidity is part of openmsx
Recommends: openttd-openmsx
%endif
%endif
# Recommends would fit better but not well supported...
Requires: openttd-opengfx >= 0.3.2
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-buildroot
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-buildroot
%description
OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe"
with lots of new features and enhancements. To play the game you need either
the original data from the game or install the recommend package OpenGFX.
the original data from the game or install the recommend subackages OpenGFX for
free graphics, OpenSFX for free sounds and OpenMSX for free music.
OpenTTD is licensed under the GNU General Public License version 2.0. For more
information, see the file 'COPYING' included with every release and source
download of the game.
# the subpackage data needs only to build once, the dedicated version
# can reuse the data package of the gui package
%if !%{dedicated}
%package data
Summary: Data package for OpenTTD
Group: Amusements/Games/Strategy/Other
%if 0%{?suse_version} >= 1120 || 0%{?fedora} || 0%{?mdkversion}
BuildArch: noarch
%endif
BuildRequires: grfcodec
%description data
OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe"
with lots of new features and enhancements. To play the game you need either
the original data from the game or the required package OpenGFX and OpenSFX.
This package is required by openttd gui and openttd dedicated package. This
way it is possible to install a openttd version without SDL requirement.
%endif
%prep
%setup -q
%setup -qn openttd%{?branch:-%{branch}}-%{srcver}
# we build the grfs from sources but validate the result with the existing data
md5sum bin/data/* > validate.data
%build
# suse sle <10 has no support for makedepend
%if 0%{?sles_version} == 9 || 0%{?sles_version} == 10
%define do_makedepend 0
%else
%define do_makedepend 1
%endif
./configure \
--prefix-dir="%{_prefix}" \
--binary-name="%{name}" \
--enable-strip \
--binary-dir="bin" \
--data-dir="share/%{name}" \
--with-makedepend="%{do_makedepend}" \
# --revision="%{ver}%{?prever:-%{prever}}" \
# --enable-debug=0 \
# --with-sdl \
# --with-zlib \
# --with-png \
# --with-freetype \
# --with-fontconfig \
# --with-icu \
# --menu_group="Game;" \
# --menu-name="OpenTTD" \
# --doc-dir="share\doc\%{name}" \
# --icon-dir="share/pixmaps" \
# --icon-theme-dir="share/icons/hicolor" \
# --man-dir="share/man/man6" \
# --menu-dir="share/applications"
--prefix-dir="%{_prefix}" \
--binary-name="%{binname}" \
--binary-dir="bin" \
--data-dir="share/%{binname}" \
--doc-dir="share/doc/%{binname}" \
--menu-name="OpenTTD%{?branch: %{branch}}" \
--menu-group="Game;StrategyGame;" \
--enable-dedicated="%{dedicated}" \
make %{?_smp_mflags}
%install
%if %{dedicated}
# dedicated package needs binary only
install -D -m0755 bin/openttd %{buildroot}/%{_bindir}/%{binname}
%else
make install INSTALL_DIR="%{buildroot}"
# Validate menu entrys (vendor specific)
%if %{_vendor} == "redhat" || %{_vendor}=="fedora"
desktop-file-install \
--vendor="%{_vendor}" \
--remove-key Version \
--dir="%{buildroot}/%{_datadir}/applications/" \
"%{buildroot}/%{_datadir}/applications/%{name}.desktop" \
# --delete-original
%endif
%if %{_vendor}=="suse"
%__cat > %{name}.desktop << EOF
[Desktop Entry]
Encoding=UTF-8
Name=OpenTTD
Comment=OpenTTD - A clone of the Microprose game 'Transport Tycoon Deluxe'
GenericName=OpenTTD
Type=Application
Terminal=false
Exec=%{name}
Icon=%{name}
Categories=Game;StrategyGame;
EOF
%suse_update_desktop_file -i %{name} Game StrategyGame
%if 0%{?suse_version}
%suse_update_desktop_file -r %{binname} Game StrategyGame
%endif
%endif
%clean
#rm -rf "%{buildroot}"
rm -rf "%{buildroot}"
%post
# Update the icon cache (vendor specific)
%if %{_vendor}=="mandriva"
%update_icon_cache hicolor
%endif
%if %{_vendor} == "redhat" || %{_vendor}=="fedora"
touch --no-create %{_datadir}/icons/hicolor
if [ -x %{_bindir}/gtk-update-icon-cache ]; then
%{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || :
fi
%endif
%postun
# Update the icon cache (vendor specific)
%if %{_vendor}=="mandriva"
%update_icon_cache hicolor
%endif
%if %{_vendor} == "redhat" || %{_vendor}=="fedora"
touch --no-create %{_datadir}/icons/hicolor
if [ -x %{_bindir}/gtk-update-icon-cache ]; then
%{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || :
fi
%endif
%check
md5sum -c validate.data
%files
%defattr(-, root, games, -)
%dir %{_datadir}/doc/%{name}
%dir %{_datadir}/%{name}
%dir %{_datadir}/%{name}/lang
%dir %{_datadir}/%{name}/data
%dir %{_datadir}/%{name}/gm
%dir %{_datadir}/%{name}/scripts
%attr(755, root, games) %{_bindir}/%{name}
%{_datadir}/doc/%{name}/*
%{_datadir}/%{name}/lang/*
%{_datadir}/%{name}/data/*
%{_datadir}/%{name}/scripts/*
%{_datadir}/applications/*%{name}.desktop
%{_datadir}/pixmaps/*
%{_datadir}/icons/*
%doc %{_mandir}/man6/%{name}.6.*
%attr(755, root, root) %{_bindir}/%{binname}
# all other files are for the gui version only, also no
# subpackage needed for the dedicated version
%if !%{dedicated}
%defattr(-, root, root)
%dir %{_datadir}/icons/hicolor
%dir %{_datadir}/icons/hicolor/16x16
%dir %{_datadir}/icons/hicolor/16x16/apps
%dir %{_datadir}/icons/hicolor/32x32
%dir %{_datadir}/icons/hicolor/32x32/apps
%dir %{_datadir}/icons/hicolor/48x48
%dir %{_datadir}/icons/hicolor/48x48/apps
%dir %{_datadir}/icons/hicolor/64x64
%dir %{_datadir}/icons/hicolor/64x64/apps
%dir %{_datadir}/icons/hicolor/128x128
%dir %{_datadir}/icons/hicolor/128x128/apps
%dir %{_datadir}/icons/hicolor/256x256
%dir %{_datadir}/icons/hicolor/256x256/apps
%{_datadir}/applications/%{binname}.desktop
%{_datadir}/icons/hicolor/16x16/apps/%{binname}.png
%{_datadir}/icons/hicolor/32x32/apps/%{binname}.png
%{_datadir}/icons/hicolor/48x48/apps/%{binname}.png
%{_datadir}/icons/hicolor/64x64/apps/%{binname}.png
%{_datadir}/icons/hicolor/128x128/apps/%{binname}.png
%{_datadir}/icons/hicolor/256x256/apps/%{binname}.png
%{_datadir}/pixmaps/%{binname}.32.xpm
%files data
%defattr(-, root, root)
%dir %{_datadir}/doc/%{binname}
%dir %{_datadir}/%{binname}
%dir %{_datadir}/%{binname}/lang
%dir %{_datadir}/%{binname}/data
%dir %{_datadir}/%{binname}/gm
%dir %{_datadir}/%{binname}/scripts
%dir %{_datadir}/%{binname}/ai
%{_datadir}/doc/%{binname}/*
%{_datadir}/%{binname}/lang/*
%{_datadir}/%{binname}/data/*
%{_datadir}/%{binname}/scripts/*
%{_datadir}/%{binname}/ai/*
%{_datadir}/%{binname}/gm/*
%doc %{_mandir}/man6/%{binname}.6.*
%endif
%changelog
* Sat Sep 26 2009 Marcel Gmür <ammler@openttdcoop.org> - 0.7.2
- no subfolder games for datadir
- cleanup: no post and postun anymore
- Recommends: opengfx (for suse and mandriva)
- add SUSE support
* Mon Oct 20 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Added libicu dependency
* Thu Sep 23 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Merged both versions of the spec file
* Fri Aug 29 2008 Jonathan Coome <maedhros@openttd.org>
- Rewrite spec file from scratch.
* Sat Aug 02 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Updated spec file
* Thu Mar 27 2008 Denis Burlaka <burlaka@yandex.ru>
- Universal spec file
+5 -5
View File
@@ -1,9 +1,9 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 1
!define APPV_MAINT 0
!define APPV_BUILD 6
!define APPV_EXTRA "-RC2"
!define APPV_MAINT 2
!define APPV_BUILD 2
!define APPV_EXTRA ""
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
@@ -560,12 +560,12 @@ Function CheckWindowsVersion
StrCmp $R0 "win9x" 0 WinNT
ClearErrors
StrCmp ${APPARCH} "win9x" Done 0
MessageBox MB_OKCANCEL|MB_ICONSTOP "You are trying to install the Windows 2000, XP and Vista version on Windows 95, 98 or ME. This is will not work. Please download the correct version. Do you really want to continue?" IDOK Done IDCANCEL Abort
MessageBox MB_OKCANCEL|MB_ICONSTOP "You are trying to install the Windows 2000, XP, Vista and 7 version on Windows 95, 98 or ME. This is will not work. Please download the correct version. Do you really want to continue?" IDOK Done IDCANCEL Abort
GoTo Done
WinNT:
ClearErrors
StrCmp ${APPARCH} "win9x" 0 Done
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "You are trying to install the Windows 95, 98 and ME version on Windows 2000, XP or Vista. This is not advised, but will work with reduced capabilities. We suggest that you download the correct version. Do you really want to continue?" IDOK Done IDCANCEL Abort
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "You are trying to install the Windows 95, 98 and ME version on Windows 2000, XP, Vista or 7. This is not advised, but will work with reduced capabilities. We suggest that you download the correct version. Do you really want to continue?" IDOK Done IDCANCEL Abort
Abort:
Quit
Done:
+3
View File
@@ -227,6 +227,9 @@ Function DetermineSVNVersion()
Loop
If oExec.ExitCode = 0 Then
version = oExec.StdOut.ReadLine()
If Right(version, 2) = "^0" Then
version = Left(version, Len(version) - 2)
End If
branch = ""
End If ' oExec.ExitCode = 0
End If ' Err.Number = 0
+3 -2
View File
@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -1074,6 +1074,7 @@
<ClInclude Include="..\src\pathfinder\yapf\yapf_node.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_rail.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_road.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_ship.hpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_rail.cpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_road.cpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_ship.cpp" />
+3
View File
@@ -2442,6 +2442,9 @@
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_road.hpp">
<Filter>YAPF</Filter>
</ClInclude>
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_ship.hpp">
<Filter>YAPF</Filter>
</ClInclude>
<ClCompile Include="..\src\pathfinder\yapf\yapf_rail.cpp">
<Filter>YAPF</Filter>
</ClCompile>
+2 -2
View File
@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+6 -2
View File
@@ -52,7 +52,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -257,7 +257,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -3662,6 +3662,10 @@
RelativePath=".\..\src\pathfinder\yapf\yapf_node_road.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_node_ship.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_rail.cpp"
>
+2 -2
View File
@@ -52,7 +52,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -257,7 +257,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
+6 -2
View File
@@ -53,7 +53,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -255,7 +255,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -3659,6 +3659,10 @@
RelativePath=".\..\src\pathfinder\yapf\yapf_node_road.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_node_ship.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_rail.cpp"
>
+2 -2
View File
@@ -53,7 +53,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -255,7 +255,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
+51 -18
View File
@@ -1,6 +1,6 @@
OpenTTD readme
Last updated: 2011-03-04
Release version: 1.1.0-RC2
Last updated: 2011-08-14
Release version: 1.1.2
------------------------------------------------------------------------
@@ -249,9 +249,12 @@ wait for an error message to pop up. The error message will tell you
4.2) OpenTTD directories
---- -------------------
The required 3rd party files listed in the section 4.1 "(Required) 3rd party files"
as well as other non-compulsory extensions (NewGRFs, AI, heightmaps, scenarios) can be
placed in a few different locations:
OpenTTD uses its own directory to store its required 3rd party base set files (see section
4.1 "Required 3rd party files") and non-compulsory extension and configuration files. See
below for their proper place within this OpenTTD main data directory.
The main OpenTTD directories can be found in various locations, depending on your operating
system:
1. The current working directory (from where you started OpenTTD)
For non-Windows operating systems OpenTTD will not scan for files in this
directory if it is your personal directory, i.e. "~/", or when it is the
@@ -273,7 +276,26 @@ placed in a few different locations:
5. The installation directory (Linux only)
Linux: /usr/share/games/openttd
6. The application bundle (Mac OSX only)
It includes the OpenTTD files (grf+lng) and it will work as long as they aren't touched
It includes the OpenTTD files (grf+lng) and it will work as long as they aren't
touched
Different types of data or extensions go into different subdirectories of the chosen main
OpenTTD directory:
Config File: (no subdirectory)
Screenshots: (no subdirectory)
Base Graphics: data (or a subdirectory thereof)
Sound Sets: data (or a subdirectory thereof)
NewGRFs: data (or a subdirectory thereof)
32bpp Sets: data (or a subdirectory thereof)
Music Sets: gm (or a subdirectory thereof)
AIs: ai (or a subdirectory thereof)
AI Libraries: ai/libraries (or a subdirectory thereof)
Savegames: save
Automatic Savegames: save/autosave
Scenarios: scenario
The (automatically created) directory content_download is for OpenTTD's internal use and
no files should be added to it or its subdirectories manually.
Notes:
- Linux in the previous list means .deb, but most paths should be similar for others.
@@ -357,7 +379,7 @@ OpenTTD in debug mode.
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
ingame by using the 'Advanced Settings' window.
When you can not find openttd.cfg you should look in the directories as
When you cannot find openttd.cfg you should look in the directories as
described in section 4.2. If you do not have an openttd.cfg OpenTTD will
create one after closing.
@@ -419,7 +441,8 @@ DOS:
---- ---------------------------
The following libraries are used by OpenTTD for:
- libSDL/liballegro: hardware access (video, sound, mouse)
- zlib: (de)compressing of old (0.3.0-1.0.5) savegames, content downloads, heightmaps
- zlib: (de)compressing of old (0.3.0-1.0.5) savegames, content downloads,
heightmaps
- liblzo2: (de)compressing of old (pre 0.3.0) savegames
- liblzma: (de)compressing of savegames (1.1.0 and later)
- libpng: making screenshots and loading heightmaps
@@ -445,9 +468,9 @@ you remove the graphics file using "make maintainer-clean".
The following compilers are known to compile OpenTTD:
- Microsoft Visual C++ (MSVC) 2005, 2008 and 2010.
Version 2005 gives bogus warnings about scoping issues.
- GNU Compiler Collection (GCC) 3.3 - 4.6.
- GNU Compiler Collection (GCC) 3.3 - 4.7.
Versions 4.1 and earlier give bogus warnings about uninitialised variables.
Versions 4.4 and later give bogus warnings about freeing heap objects.
Versions 4.4 and later give bogus warnings about freeing non-heap objects.
- Intel C++ Compiler (ICC) 12.0.
The following compilers are known not to compile OpenTTD:
@@ -455,7 +478,8 @@ The following compilers are known not to compile OpenTTD:
- GNU Compiler Collection (GCC) 3.2 and earlier.
These old versions fail due to OpenTTD's template usage.
- Intel C++ Compiler (ICC) 11.1 and earlier.
Version 10.0 and earlier fail a configure check and fail with recent system headers.
Version 10.0 and earlier fail a configure check and fail with recent system
headers.
Version 10.1 fails to compile station_gui.cpp.
Version 11.1 fails with internal error when compiling network.cpp.
- Clang/LLVM 2.8 and earlier.
@@ -542,16 +566,25 @@ Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OSes are not known
for their stability.
With the added support for font-based text selecting a non-latin language will
result in garbage (lots of '?') shown on screen. Please open your configuration
file and add a desired font for small/medium/-and large_font. This can be a font
name like "Tahoma" or a path to a font.
With the added support for font-based text selecting a non-latin language can
result in lots of question marks ('?') being shown on screen. Please open your
configuration file (openttd.cfg - see Section 4.2 for where to find it)
and add a suitable font for the small, medium and / or large font, e.g.:
small_font = "Tahoma"
medium_font = "Tahoma"
large_font = "Tahoma"
You should use a font name like "Tahoma" or a path to the desired font.
Any NewGRF file used in a game is stored inside the savegame and will refuse
to load if you don't have that NewGRF file available. A list of missing files
will be output to the console at the moment, so use the '-d' flag (on windows)
to see this list. You just have to find the files (http://grfcrawler.tt-forums.net/)
put them in the data/ folder and you're set to go.
can be viewed in the NewGRF window accessible from the file load dialogue window.
You can try to obtain the missing files from that NewGRF dialogue or - if they
are not available online - you can search manually through our forum's graphics
development section (http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler
(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's data folder
(see section 4.2 "OpenTTD directories") and rescan the list of available NewGRFs.
Once you have all missing files, you are set to go.
X.X) Credits
+1
View File
@@ -875,6 +875,7 @@ pathfinder/yapf/yapf_destrail.hpp
pathfinder/yapf/yapf_node.hpp
pathfinder/yapf/yapf_node_rail.hpp
pathfinder/yapf/yapf_node_road.hpp
pathfinder/yapf/yapf_node_ship.hpp
pathfinder/yapf/yapf_rail.cpp
pathfinder/yapf/yapf_road.cpp
pathfinder/yapf/yapf_ship.cpp
+6
View File
@@ -54,6 +54,10 @@ extern "C" {
typedef __int64 SQInteger;
typedef unsigned __int64 SQUnsignedInteger;
typedef unsigned __int64 SQHash; /*should be the same size of a pointer*/
#elif defined(_WIN32)
typedef long long SQInteger;
typedef unsigned long long SQUnsignedInteger;
typedef unsigned long long SQHash; /*should be the same size of a pointer*/
#else
typedef long SQInteger;
typedef unsigned long SQUnsignedInteger;
@@ -77,6 +81,8 @@ typedef float SQFloat;
#if defined(SQUSEDOUBLE) && !defined(_SQ64)
#ifdef _MSC_VER
typedef __int64 SQRawObjectVal; //must be 64bits
#elif defined(_WIN32)
typedef long long SQRawObjectVal; //must be 64bits
#else
typedef long SQRawObjectVal; //must be 64bits
#endif
+1 -1
View File
@@ -168,7 +168,7 @@ public:
static void GameLoop() {}
static bool HasAI(const struct ContentInfo *ci, bool md5sum) { return false; }
static void Rescan() {}
static char *GetConsoleList(char *p, const char *last) { return p; }
static char *GetConsoleList(char *p, const char *last, bool newest_only = false) { return p; }
static void nop() { }
};
+2 -2
View File
@@ -75,9 +75,9 @@ AIInfo *AIConfig::GetInfo() const
return this->info;
}
bool AIConfig::ResetInfo()
bool AIConfig::ResetInfo(bool force_exact_match)
{
this->info = AI::FindInfo(this->name, -1, false);
this->info = AI::FindInfo(this->name, force_exact_match ? this->version : -1, force_exact_match);
return this->info != NULL;
}
+3 -1
View File
@@ -57,10 +57,12 @@ public:
/**
* When ever the AI Scanner is reloaded, all infos become invalid. This
* function tells AIConfig about this.
* @param force_exact_match If true try to find the exact same version
* as specified. If false any version is ok.
* @return \c true if the reset was successful, \c false if the AI was no longer
* found.
*/
bool ResetInfo();
bool ResetInfo(bool force_exact_match);
/**
* Get the AIInfo linked to this AIConfig.
+13 -2
View File
@@ -170,13 +170,24 @@
* a random new AI on reload). */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (_settings_game.ai_config[c] != NULL && _settings_game.ai_config[c]->HasAI()) {
if (!_settings_game.ai_config[c]->ResetInfo()) {
if (!_settings_game.ai_config[c]->ResetInfo(true)) {
DEBUG(ai, 0, "After a reload, the AI by the name '%s' was no longer found, and removed from the list.", _settings_game.ai_config[c]->GetName());
_settings_game.ai_config[c]->ChangeAI(NULL);
if (Company::IsValidAiID(c)) {
/* The code belonging to an already running AI was deleted. We can only do
* one thing here to keep everything sane and that is kill the AI. After
* killing the offending AI we start a random other one in it's place, just
* like what would happen if the AI was missing during loading. */
AI::Stop(c);
AI::StartNew(c, false);
}
} else if (Company::IsValidAiID(c)) {
/* Update the reference in the Company struct. */
Company::Get(c)->ai_info = _settings_game.ai_config[c]->GetInfo();
}
}
if (_settings_newgame.ai_config[c] != NULL && _settings_newgame.ai_config[c]->HasAI()) {
if (!_settings_newgame.ai_config[c]->ResetInfo()) {
if (!_settings_newgame.ai_config[c]->ResetInfo(false)) {
DEBUG(ai, 0, "After a reload, the AI by the name '%s' was no longer found, and removed from the list.", _settings_newgame.ai_config[c]->GetName());
_settings_newgame.ai_config[c]->ChangeAI(NULL);
}
+43 -17
View File
@@ -182,13 +182,20 @@ struct AIListWindow : public Window {
nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
delete this;
return;
}
if (!gui_scope) return;
this->vscroll->SetCount((int)this->ai_info_list->size() + 1);
/* selected goes from -1 .. length of ai list - 1. */
@@ -367,6 +374,7 @@ struct AISettingsWindow : public Window {
/* One of the arrows is clicked (or green/red rect in case of bool value) */
if (IsInsideMM(x, 0, 21)) {
int new_val = this->ai_config->GetSetting(config_item.name);
int old_val = new_val;
if (bool_item) {
new_val = !new_val;
} else if (x >= 10) {
@@ -381,18 +389,19 @@ struct AISettingsWindow : public Window {
this->clicked_increase = false;
}
this->ai_config->SetSetting(config_item.name, new_val);
this->clicked_button = num;
this->timeout = 5;
if (new_val != old_val) {
this->ai_config->SetSetting(config_item.name, new_val);
this->clicked_button = num;
this->timeout = 5;
this->CheckDifficultyLevel();
this->CheckDifficultyLevel();
}
} else if (!bool_item) {
/* Display a query box so users can enter a custom value. */
this->clicked_row = num;
SetDParam(0, this->ai_config->GetSetting(config_item.name));
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_NONE);
}
this->SetDirty();
break;
}
@@ -437,7 +446,12 @@ struct AISettingsWindow : public Window {
}
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) delete this;
}
@@ -692,12 +706,19 @@ struct AIConfigWindow : public Window {
}
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!IsEditable(this->selected_slot)) {
this->selected_slot = INVALID_COMPANY;
}
if (!gui_scope) return;
this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
@@ -797,9 +818,8 @@ struct AIDebugWindow : public QueryStringBaseWindow {
/* Check if the currently selected company is still active. */
if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
if (ai_debug_company != INVALID_COMPANY) {
/* Raise and disable the widget for the previous selection. */
/* Raise the widget for the previous selection. */
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
this->DisableWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
ai_debug_company = INVALID_COMPANY;
}
@@ -829,9 +849,6 @@ struct AIDebugWindow : public QueryStringBaseWindow {
if (this->show_break_box) this->DrawEditBox(AID_WIDGET_BREAK_STR_EDIT_BOX);
/* If there are no active companies, don't display anything else. */
if (ai_debug_company == INVALID_COMPANY) return;
/* Paint the company icons */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
NWidgetCore *button = this->GetWidget<NWidgetCore>(i + AID_WIDGET_COMPANY_BUTTON_START);
@@ -862,6 +879,9 @@ struct AIDebugWindow : public QueryStringBaseWindow {
DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(AID_WIDGET_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
}
/* If there are no active companies, don't display anything else. */
if (ai_debug_company == INVALID_COMPANY) return;
Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
cur_company.Restore();
@@ -1032,11 +1052,16 @@ struct AIDebugWindow : public QueryStringBaseWindow {
return state;
}
virtual void OnInvalidateData(int data = 0)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data == -1 || ai_debug_company == data) this->SetDirty();
if (data == -2) {
if (gui_scope && data == -2) {
/* The continue button should be disabled when the game is unpaused and
* it was previously paused by the break string ( = a line in the log
* was highlighted )*/
@@ -1048,8 +1073,9 @@ struct AIDebugWindow : public QueryStringBaseWindow {
}
}
/* If the log message is related to the active company tab, check the break string */
if (data == ai_debug_company && this->break_check_enabled && !StrEmpty(this->edit_str_buf)) {
/* If the log message is related to the active company tab, check the break string.
* This needs to be done in gameloop-scope, so the AI is suspended immediately. */
if (!gui_scope && data == ai_debug_company && this->break_check_enabled && !StrEmpty(this->edit_str_buf)) {
/* Get the log instance of the active company */
Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
+8
View File
@@ -15,6 +15,14 @@
* functions may still be available if you return an older API version
* in GetAPIVersion() in info.nut.
*
* \b 1.1.2
*
* No changes
*
* \b 1.1.1
*
* No changes
*
* \b 1.1.0
*
* API additions:
+1 -1
View File
@@ -75,7 +75,7 @@
/* Also still print to debug window */
DEBUG(ai, level, "[%d] [%c] %s", (uint)_current_company, logc, log->lines[log->pos]);
InvalidateWindowData(WC_AI_DEBUG, 0, _current_company, true); // breakpoint handling needs calling Invalidate immediately.
InvalidateWindowData(WC_AI_DEBUG, 0, _current_company);
}
/* static */ void AILog::FreeLogPointer()
+5 -5
View File
@@ -66,11 +66,11 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
if (order_position == AIOrder::ORDER_INVALID) return NULL;
}
const Order *order = v->orders.list->GetFirstOrder();
while (order->GetType() == OT_AUTOMATIC) order = order->next;
while (order->GetType() == OT_IMPLICIT) order = order->next;
while (order_position > 0) {
order_position = (AIOrder::OrderPosition)(order_position - 1);
order = order->next;
while (order->GetType() == OT_AUTOMATIC) order = order->next;
while (order->GetType() == OT_IMPLICIT) order = order->next;
}
return order;
}
@@ -135,12 +135,12 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
int cur_order_pos = ::Vehicle::Get(vehicle_id)->cur_real_order_index;
const Order *order = ::Vehicle::Get(vehicle_id)->GetOrder(0);
if (order == NULL) return ORDER_INVALID;
int num_automatic_orders = 0;
int num_implicit_orders = 0;
for (int i = 0; i < cur_order_pos; i++) {
if (order->GetType() == OT_AUTOMATIC) num_automatic_orders++;
if (order->GetType() == OT_IMPLICIT) num_implicit_orders++;
order = order->next;
}
return (AIOrder::OrderPosition)(cur_order_pos - num_automatic_orders);
return (AIOrder::OrderPosition)(cur_order_pos - num_implicit_orders);
}
return (order_position >= 0 && order_position < ::Vehicle::Get(vehicle_id)->GetNumManualOrders()) ? order_position : ORDER_INVALID;
}
+6
View File
@@ -1311,6 +1311,12 @@ static void AircraftEventHandler_InHangar(Aircraft *v, const AirportFTAClass *ap
!v->current_order.IsType(OT_GOTO_DEPOT))
return;
/* We are leaving a hangar, but have to go to the exact same one; re-enter */
if (v->current_order.IsType(OT_GOTO_DEPOT) && v->current_order.GetDestination() == v->targetairport) {
VehicleEnterDepot(v);
return;
}
/* if the block of the next position is busy, stay put */
if (AirportHasBlock(v, &apc->layout[v->pos], apc)) return;
+4 -6
View File
@@ -422,11 +422,6 @@ public:
_selected_airport_index = airport_index;
_selected_airport_layout = 0;
if (_selected_airport_index != -1) {
const AirportSpec *as = AirportClass::Get(_selected_airport_class, _selected_airport_index);
this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
}
this->UpdateSelectSize();
this->SetDirty();
}
@@ -445,6 +440,8 @@ public:
if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
SetTileSelectSize(w, h);
this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
this->SetWidgetDisabledState(BAIRW_LAYOUT_DECREASE, _selected_airport_layout == 0);
this->SetWidgetDisabledState(BAIRW_LAYOUT_INCREASE, _selected_airport_layout + 1 >= as->num_table);
@@ -578,7 +575,7 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
static const WindowDesc _build_airport_desc(
WDP_AUTO, 0, 0,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WDF_CONSTRUCTION,
WDF_CONSTRUCTION | WDF_UNCLICK_BUTTONS,
_nested_build_airport_widgets, lengthof(_nested_build_airport_widgets)
);
@@ -590,4 +587,5 @@ static void ShowBuildAirportPicker(Window *parent)
void InitializeAirportGui()
{
_selected_airport_class = APC_BEGIN;
_selected_airport_index = -1;
}
+1 -1
View File
@@ -328,7 +328,7 @@ void AddArticulatedParts(Vehicle *first)
v = rv;
rv->subtype = 0;
gcache->cached_veh_length = 8; // Callback is called when the consist is finished
gcache->cached_veh_length = VEHICLE_LENGTH; // Callback is called when the consist is finished
rv->state = RVSB_IN_DEPOT;
rv->roadtype = front->roadtype;
+7 -1
View File
@@ -491,9 +491,15 @@ public:
this->GetWidget<NWidgetCore>(RVW_WIDGET_RIGHT_MATRIX)->widget_data = (this->vscroll[0]->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data != 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->engines[0].ForceRebuild();
} else {
this->engines[1].ForceRebuild();
+2
View File
@@ -13,6 +13,7 @@
#include "bmp.h"
#include "core/bitmath_func.hpp"
#include "core/alloc_func.hpp"
#include "core/mem_func.hpp"
void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file)
{
@@ -287,6 +288,7 @@ bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
{
uint32 header_size;
assert(info != NULL);
MemSetT(info, 0);
/* Reading BMP header */
if (ReadWord(buffer) != 0x4D42) return false; // signature should be 'BM'
+5 -1
View File
@@ -420,7 +420,11 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
Money infra_cost = 0;
switch (transport_type) {
case TRANSPORT_ROAD: infra_cost = (bridge_len + 2) * _price[PR_BUILD_ROAD] * 2; break;
case TRANSPORT_ROAD:
infra_cost = (bridge_len + 2) * _price[PR_BUILD_ROAD] * 2;
/* In case we add a new road type as well, we must be aware of those costs. */
if (IsBridgeTile(start)) infra_cost *= CountBits(GetRoadTypes(start) | (RoadTypes)road_rail_type);
break;
case TRANSPORT_RAIL: infra_cost = (bridge_len + 2) * RailBuildCost((RailType)road_rail_type); break;
default: break;
}
+9 -2
View File
@@ -21,6 +21,7 @@
#include "newgrf_engine.h"
#include "newgrf_text.h"
#include "group.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "date_func.h"
@@ -739,7 +740,7 @@ static uint ShowAdditionalText(int left, int right, int y, EngineID engine)
/* STR_BLACK_STRING is used to start the string with {BLACK} */
SetDParam(0, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback));
PrepareTextRefStackUsage(0);
StartTextRefStackUsage(0);
uint result = DrawStringMultiLine(left, right, y, INT32_MAX, STR_BLACK_STRING);
StopTextRefStackUsage();
return result;
@@ -1218,8 +1219,14 @@ struct BuildVehicleWindow : Window {
}
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
/* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */
if (this->vehicle_type == VEH_ROAD &&
_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL &&
+2 -2
View File
@@ -216,7 +216,7 @@ void CargoList<Tinst>::Truncate(uint max_remaining)
CargoPacket *cp = *it;
if (max_remaining == 0) {
/* Nothing should remain, just remove the packets. */
this->packets.erase(it++);
it = this->packets.erase(it);
static_cast<Tinst *>(this)->RemoveFromCache(cp);
delete cp;
continue;
@@ -276,7 +276,7 @@ bool CargoList<Tinst>::MoveTo(Tother_inst *dest, uint max_move, MoveToAction mta
if (cp->count <= max_move) {
/* Can move the complete packet */
max_move -= cp->count;
this->packets.erase(it++);
it = this->packets.erase(it);
static_cast<Tinst *>(this)->RemoveFromCache(cp);
switch (mta) {
case MTA_FINAL_DELIVERY:
+1
View File
@@ -13,6 +13,7 @@
#include "cargotype.h"
#include "core/bitmath_func.hpp"
#include "newgrf_cargo.h"
#include "string_func.h"
#include "strings_func.h"
#include "core/sort_func.hpp"
+1
View File
@@ -125,6 +125,7 @@ static int32 ClickChangeDateCheat(int32 p1, int32 p2)
EnginesMonthlyLoop();
SetWindowDirty(WC_STATUS_BAR, 0);
InvalidateWindowClassesData(WC_BUILD_STATION, 0);
InvalidateWindowClassesData(WC_BUILD_OBJECT, 0);
ResetSignalVariant();
return _cur_year;
}
+23 -1
View File
@@ -530,7 +530,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
/* Only show the error when it's for us. */
StringID error_part1 = GB(cmd, 16, 16);
if (estimate_only || (IsLocalCompany() && error_part1 != 0 && my_cmd)) {
ShowErrorMessage(error_part1, res.GetErrorMessage(), WL_INFO, x, y);
ShowErrorMessage(error_part1, res.GetErrorMessage(), WL_INFO, x, y, res.GetTextRefStackSize(), res.GetTextRefStack());
}
} else if (estimate_only) {
ShowEstimatedCostOrIncome(res.GetCost(), x, y);
@@ -735,3 +735,25 @@ void CommandCost::AddCost(const CommandCost &ret)
this->success = false;
}
}
/**
* Values to put on the #TextRefStack for the error message.
* There is only one static instance of the array, just like there is only one
* instance of normal DParams.
*/
uint32 CommandCost::textref_stack[16];
/**
* Activate usage of the NewGRF #TextRefStack for the error message.
* @param number of entries to copy from the temporary NewGRF registers
*/
void CommandCost::UseTextRefStack(uint num_registers)
{
extern TemporaryStorageArray<int32, 0x110> _temp_store;
assert(num_registers < lengthof(textref_stack));
this->textref_stack_size = num_registers;
for (uint i = 0; i < num_registers; i++) {
textref_stack[i] = _temp_store.Get(0x100 + i);
}
}
+27 -4
View File
@@ -25,30 +25,33 @@ class CommandCost {
Money cost; ///< The cost of this action
StringID message; ///< Warning message for when success is unset
bool success; ///< Whether the comment went fine up to this moment
uint textref_stack_size; ///< Number of uint32 values to put on the #TextRefStack for the error message.
static uint32 textref_stack[16];
public:
/**
* Creates a command cost return with no cost and no error
*/
CommandCost() : expense_type(INVALID_EXPENSES), cost(0), message(INVALID_STRING_ID), success(true) {}
CommandCost() : expense_type(INVALID_EXPENSES), cost(0), message(INVALID_STRING_ID), success(true), textref_stack_size(0) {}
/**
* Creates a command return value the is failed with the given message
*/
explicit CommandCost(StringID msg) : expense_type(INVALID_EXPENSES), cost(0), message(msg), success(false) {}
explicit CommandCost(StringID msg) : expense_type(INVALID_EXPENSES), cost(0), message(msg), success(false), textref_stack_size(0) {}
/**
* Creates a command cost with given expense type and start cost of 0
* @param ex_t the expense type
*/
explicit CommandCost(ExpensesType ex_t) : expense_type(ex_t), cost(0), message(INVALID_STRING_ID), success(true) {}
explicit CommandCost(ExpensesType ex_t) : expense_type(ex_t), cost(0), message(INVALID_STRING_ID), success(true), textref_stack_size(0) {}
/**
* Creates a command return value with the given start cost and expense type
* @param ex_t the expense type
* @param cst the initial cost of this command
*/
CommandCost(ExpensesType ex_t, const Money &cst) : expense_type(ex_t), cost(cst), message(INVALID_STRING_ID), success(true) {}
CommandCost(ExpensesType ex_t, const Money &cst) : expense_type(ex_t), cost(cst), message(INVALID_STRING_ID), success(true), textref_stack_size(0) {}
/**
@@ -100,6 +103,26 @@ public:
this->message = message;
}
void UseTextRefStack(uint num_registers);
/**
* Returns the number of uint32 values for the #TextRefStack of the error message.
* @return number of uint32 values.
*/
uint GetTextRefStackSize() const
{
return this->textref_stack_size;
}
/**
* Returns a pointer to the values for the #TextRefStack of the error message.
* @return uint32 values for the #TextRefStack
*/
const uint32 *GetTextRefStack() const
{
return textref_stack;
}
/**
* Returns the error message of a command
* @return the error message, if succeeded #INVALID_STRING_ID
+2 -2
View File
@@ -556,7 +556,7 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
GeneratePresidentName(c);
SetWindowDirty(WC_GRAPH_LEGEND, 0);
SetWindowDirty(WC_TOOLBAR_MENU, 0);
SetWindowClassesDirty(WC_CLIENT_LIST_POPUP);
SetWindowDirty(WC_CLIENT_LIST, 0);
BuildOwnerLegend();
InvalidateWindowData(WC_SMALLMAP, 0, 1);
@@ -813,7 +813,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
#ifdef ENABLE_NETWORK
/* Has the network client a correct ClientIndex? */
if (!(flags & DC_EXEC)) return CommandCost();
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci == NULL) return CommandCost();
/* Delete multiplayer progress bar */
+22 -3
View File
@@ -800,8 +800,14 @@ public:
}
}
virtual void OnInvalidateData(int data = 0)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->SetWidgetsDisabledState(true, SCLW_WIDGET_CLASS_RAIL, SCLW_WIDGET_CLASS_ROAD, SCLW_WIDGET_CLASS_SHIP, SCLW_WIDGET_CLASS_AIRCRAFT, WIDGET_LIST_END);
bool current_class_valid = this->livery_class == LC_OTHER;
@@ -1818,6 +1824,15 @@ struct CompanyWindow : Window
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case CW_WIDGET_DESC_COLOUR_SCHEME_EXAMPLE: {
Point offset;
Dimension d = GetSpriteSize(SPR_VEH_BUS_SW_VIEW, &offset);
d.width -= offset.x;
d.height -= offset.y;
*size = maxdim(*size, d);
break;
}
case CW_WIDGET_DESC_COMPANY_VALUE:
SetDParam(0, INT64_MAX); // Arguably the maximum company value
size->width = GetStringBoundingBox(STR_COMPANY_VIEW_COMPANY_VALUE).width;
@@ -1863,9 +1878,13 @@ struct CompanyWindow : Window
DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE, TC_FROMSTRING, SA_CENTER);
break;
case CW_WIDGET_DESC_COLOUR_SCHEME_EXAMPLE:
DrawSprite(SPR_VEH_BUS_SW_VIEW, COMPANY_SPRITE_COLOUR(c->index), (r.left + r.right) / 2, r.top + FONT_HEIGHT_NORMAL / 10);
case CW_WIDGET_DESC_COLOUR_SCHEME_EXAMPLE: {
Point offset;
Dimension d = GetSpriteSize(SPR_VEH_BUS_SW_VIEW, &offset);
d.height -= offset.y;
DrawSprite(SPR_VEH_BUS_SW_VIEW, COMPANY_SPRITE_COLOUR(c->index), r.left - offset.x, (r.top + r.bottom - d.height) / 2 - offset.y);
break;
}
case CW_WIDGET_DESC_VEHICLE_COUNTS: {
uint amounts[4];
+15 -10
View File
@@ -490,17 +490,21 @@ DEF_CONSOLE_CMD(ConClearBuffer)
static bool ConKickOrBan(const char *argv, bool ban)
{
const char *ip = argv;
uint n;
if (strchr(argv, '.') == NULL && strchr(argv, ':') == NULL) { // banning with ID
ClientID client_id = (ClientID)atoi(argv);
if (client_id == CLIENT_ID_SERVER) {
/* Don't kill the server, or the client doing the rcon. The latter can't be kicked because
* kicking frees closes and subsequently free the connection related instances, which we
* would be reading from and writing to after returning. So we would read or write data
* from freed memory up till the segfault triggers. */
if (client_id == CLIENT_ID_SERVER || client_id == _redirect_console_to_client) {
IConsolePrintF(CC_ERROR, "ERROR: Silly boy, you can not %s yourself!", ban ? "ban" : "kick");
return true;
}
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci == NULL) {
IConsoleError("Invalid client");
return true;
@@ -513,10 +517,11 @@ static bool ConKickOrBan(const char *argv, bool ban)
}
/* When banning, kick+ban all clients with that IP */
ip = GetClientIP(ci);
n = NetworkServerKickOrBanIP(client_id, ban);
} else {
n = NetworkServerKickOrBanIP(argv, ban);
}
uint n = NetworkServerKickOrBanIP(ip, ban);
if (n == 0) {
IConsolePrint(CC_DEFAULT, ban ? "Client not online, address added to banlist" : "Client not found");
} else {
@@ -695,7 +700,7 @@ DEF_CONSOLE_CMD(ConClientNickChange)
return true;
}
if (NetworkFindClientInfoFromClientID(client_id) == NULL) {
if (NetworkClientInfo::GetByClientID(client_id) == NULL) {
IConsoleError("Invalid client");
return true;
}
@@ -723,7 +728,7 @@ DEF_CONSOLE_CMD(ConJoinCompany)
return true;
}
if (NetworkFindClientInfoFromClientID(_network_own_client_id)->client_playas == company_id) {
if (NetworkClientInfo::GetByClientID(_network_own_client_id)->client_playas == company_id) {
IConsoleError("You are already there!");
return true;
}
@@ -762,7 +767,7 @@ DEF_CONSOLE_CMD(ConMoveClient)
return true;
}
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID((ClientID)atoi(argv[1]));
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID((ClientID)atoi(argv[1]));
CompanyID company_id = (CompanyID)(atoi(argv[2]) <= MAX_COMPANIES ? atoi(argv[2]) - 1 : atoi(argv[2]));
/* check the client exists */
@@ -824,7 +829,7 @@ DEF_CONSOLE_CMD(ConResetCompany)
IConsoleError("Cannot remove company: a client is connected to that company.");
return false;
}
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER);
if (ci->client_playas == index) {
IConsoleError("Cannot remove company: the server is connected to that company.");
return true;
@@ -1264,7 +1269,7 @@ DEF_CONSOLE_CMD(ConRescanNewGRF)
TarScanner::DoScan();
ScanNewGRFFiles();
InvalidateWindowData(WC_GAME_OPTIONS, 0, 1);
InvalidateWindowData(WC_GAME_OPTIONS, 0, GOID_NEWGRF_RESCANNED);
return true;
}
+13 -6
View File
@@ -285,9 +285,10 @@ struct DepotWindow : Window {
DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1,
this->sel, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
/* Length of consist in tiles (rounded up) */
SetDParam(0, CeilDiv(u->gcache.cached_total_length, TILE_SIZE));
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); // Draw the counter
/* Length of consist in tiles with 1 fractional digit (rounded up) */
SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
SetDParam(1, 1);
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
break;
}
@@ -598,8 +599,9 @@ struct DepotWindow : Window {
uint min_height = 0;
if (this->type == VEH_TRAIN) {
SetDParam(0, 100);
this->count_width = GetStringBoundingBox(STR_TINY_BLACK_COMA).width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
SetDParam(0, 1000);
SetDParam(1, 1);
this->count_width = GetStringBoundingBox(STR_TINY_BLACK_DECIMAL).width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
} else {
this->count_width = 0;
}
@@ -635,7 +637,12 @@ struct DepotWindow : Window {
}
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
this->generate_list = true;
}
+9 -3
View File
@@ -119,8 +119,14 @@ struct BuildDocksToolbarWindow : Window {
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
}
void OnInvalidateData(int data = 0)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP),
DTW_DEPOT,
DTW_STATION,
@@ -130,7 +136,6 @@ struct BuildDocksToolbarWindow : Window {
virtual void OnClick(Point pt, int widget, int click_count)
{
this->last_clicked_widget = (DockToolbarWidgets)widget;
switch (widget) {
case DTW_CANAL: // Build canal button
HandlePlacePushButton(this, DTW_CANAL, SPR_CURSOR_CANAL, HT_RECT);
@@ -168,8 +173,9 @@ struct BuildDocksToolbarWindow : Window {
HandlePlacePushButton(this, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL);
break;
default: break;
default: return;
}
this->last_clicked_widget = (DockToolbarWidgets)widget;
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
+23 -15
View File
@@ -292,6 +292,21 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
/* In all cases, make spectators of clients connected to that company */
if (_networking) NetworkClientsToSpectators(old_owner);
#endif /* ENABLE_NETWORK */
if (old_owner == _local_company) {
/* Single player cheated to AI company.
* There are no specatators in single player, so we must pick some other company. */
assert(!_networking);
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
Company *c;
FOR_ALL_COMPANIES(c) {
if (c->index != old_owner) {
SetLocalCompany(c->index);
break;
}
}
cur_company.Restore();
assert(old_owner != _local_company);
}
Town *t;
@@ -306,7 +321,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
for (i = 0; i < 4; i++) {
if (c->share_owners[i] == old_owner) {
/* Sell his shares */
CommandCost res = DoCommand(0, c->index, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
/* Because we are in a DoCommand, we can't just execute another one and
* expect the money to be removed. We need to do it ourself! */
SubtractMoneyFromCompany(res);
@@ -321,7 +336,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
cur_company2.Change(c->share_owners[i]);
if (_current_company != INVALID_OWNER) {
/* Sell the shares */
CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
/* Because we are in a DoCommand, we can't just execute another one and
* expect the money to be removed. We need to do it ourself! */
SubtractMoneyFromCompany(res);
@@ -1500,16 +1515,6 @@ static void DoAcquireCompany(Company *c)
owner->current_loan += c->current_loan;
}
Money value = CalculateCompanyValue(c) >> 2;
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
for (int i = 0; i != 4; i++) {
if (c->share_owners[i] != COMPANY_SPECTATOR) {
cur_company.Change(c->share_owners[i]);
SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, -value));
}
}
cur_company.Restore();
if (c->is_ai) AI::Stop(c->index);
DeleteCompanyWindows(ci);
@@ -1589,9 +1594,12 @@ CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1
CompanyID target_company = (CompanyID)p1;
Company *c = Company::GetIfValid(target_company);
/* Check if selling shares is allowed (protection against modified clients)
* Cannot sell own shares */
if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
/* Cannot sell own shares */
if (c == NULL || _current_company == target_company) return CMD_ERROR;
/* Check if selling shares is allowed (protection against modified clients).
* However, we must sell shares of companies being closed down. */
if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
/* Those lines are here for network-protection (clients can be slow) */
if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
+4 -3
View File
@@ -310,7 +310,6 @@ static void DrawCatenaryRailway(const TileInfo *ti)
};
SpriteID pylon_base = (halftile_corner != CORNER_INVALID && HasBit(edge_corners[i], halftile_corner)) ? pylon_halftile : pylon_normal;
TileIndex neighbour = ti->tile + TileOffsByDiagDir(i);
Foundation foundation = FOUNDATION_NONE;
byte elevation = GetPCPElevation(ti->tile, i);
/* Here's one of the main headaches. GetTileSlope does not correct for possibly
@@ -361,8 +360,10 @@ static void DrawCatenaryRailway(const TileInfo *ti)
PPPallowed[i] = 0;
}
/* A station is always "flat", so adjust the tileh accordingly */
if (IsTileType(neighbour, MP_STATION)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
Foundation foundation = FOUNDATION_NONE;
/* Station and road crossings are always "flat", so adjust the tileh accordingly */
if (IsTileType(neighbour, MP_STATION) || IsTileType(neighbour, MP_ROAD)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
/* Read the foundataions if they are present, and adjust the tileh */
if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
+2
View File
@@ -91,6 +91,8 @@ Engine::Engine(VehicleType type, EngineID base)
this->info.base_life = 0xFF;
/* Set road vehicle tractive effort to the default value */
if (type == VEH_ROAD) this->u.road.tractive_effort = 0x4C;
/* Aircraft must have CT_INVALID as default, as there is no property */
if (type == VEH_AIRCRAFT) this->info.cargo_type = CT_INVALID;
/* Set visual effect to the default value */
switch (type) {
case VEH_TRAIN: this->u.rail.visual_effect = VE_DEFAULT; break;
+18 -7
View File
@@ -860,8 +860,9 @@ extern void DetermineBasePaths(const char *exe);
* in the same way we remove the name from the executable name.
* @param exe the path to the executable
*/
void ChangeWorkingDirectory(const char *exe)
static bool ChangeWorkingDirectoryToExecutable(const char *exe)
{
bool success = false;
#ifdef WITH_COCOA
char *app_bundle = strchr(exe, '.');
while (app_bundle != NULL && strncasecmp(app_bundle, ".app", 4) != 0) app_bundle = strchr(&app_bundle[1], '.');
@@ -875,12 +876,17 @@ void ChangeWorkingDirectory(const char *exe)
/* If we want to go to the root, we can't use cd C:, but we must use '/' */
if (s[-1] == ':') chdir("/");
#endif
if (chdir(exe) != 0) DEBUG(misc, 0, "Directory with the binary does not exist?");
if (chdir(exe) != 0) {
DEBUG(misc, 0, "Directory with the binary does not exist?");
} else {
success = true;
}
*s = PATHSEPCHAR;
}
#ifdef WITH_COCOA
if (app_bundle != NULL) app_bundle[0] = '.';
#endif /* WITH_COCOA */
return success;
}
/**
@@ -958,14 +964,19 @@ void DetermineBasePaths(const char *exe)
_do_scan_working_directory = DoScanWorkingDirectory();
/* Change the working directory to that one of the executable */
ChangeWorkingDirectory(exe);
if (getcwd(tmp, MAX_PATH) == NULL) *tmp = '\0';
AppendPathSeparator(tmp, MAX_PATH);
_searchpaths[SP_BINARY_DIR] = strdup(tmp);
if (ChangeWorkingDirectoryToExecutable(exe)) {
if (getcwd(tmp, MAX_PATH) == NULL) *tmp = '\0';
AppendPathSeparator(tmp, MAX_PATH);
_searchpaths[SP_BINARY_DIR] = strdup(tmp);
} else {
_searchpaths[SP_BINARY_DIR] = NULL;
}
if (_searchpaths[SP_WORKING_DIR] != NULL) {
/* Go back to the current working directory. */
ChangeWorkingDirectory(_searchpaths[SP_WORKING_DIR]);
if (chdir(_searchpaths[SP_WORKING_DIR]) != 0) {
DEBUG(misc, 0, "Failed to return to working directory!");
}
}
#if defined(__MORPHOS__) || defined(__AMIGA__) || defined(DOS) || defined(OS2)
+17 -1
View File
@@ -211,6 +211,9 @@ void BuildFileList()
default: FiosGetSavegameList(_saveload_mode); break;
}
/* Invalidate saveload window */
InvalidateWindowData(WC_SAVELOAD, 0, 2, true);
}
static void MakeSortedSaveGameList()
@@ -659,17 +662,24 @@ public:
this->vscroll->SetCapacityFromWidget(this, SLWW_DRIVES_DIRECTORIES_LIST);
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
switch (data) {
case 0:
/* Rescan files */
this->selected = NULL;
_load_check_data.Clear();
if (!gui_scope) break;
BuildFileList();
/* FALL THROUGH */
case 1:
/* Selection changes */
if (!gui_scope) break;
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
this->SetWidgetDisabledState(SLWW_LOAD_BUTTON,
this->selected == NULL || _load_check_data.HasErrors() || !(_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
@@ -677,6 +687,12 @@ public:
!_load_check_data.HasNewGrfs());
}
break;
case 2:
/* _fios_items changed */
this->vscroll->SetCount(_fios_items.Length());
this->selected = NULL;
_load_check_data.Clear();
break;
}
}
};
+23 -8
View File
@@ -425,8 +425,14 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
}
}
virtual void OnInvalidateData(int data = 0)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
/* Update the climate buttons */
this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
@@ -596,14 +602,22 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
this->SetDirty();
break;
case GLAND_GENERATE_BUTTON: // Generate
MakeNewgameSettingsLive();
case GLAND_GENERATE_BUTTON: { // Generate
/* Get rotated map size. */
uint map_x;
uint map_y;
if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
map_x = this->y;
map_y = this->x;
} else {
map_x = this->x;
map_y = this->y;
}
if (mode == GLWM_HEIGHTMAP &&
(this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
(map_x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
map_x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
map_y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
map_y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
ShowQuery(
STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
@@ -613,6 +627,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
StartGeneratingLandscape(mode);
}
break;
}
case GLAND_START_DATE_DOWN:
case GLAND_START_DATE_UP: // Year buttons
+7 -1
View File
@@ -1114,13 +1114,19 @@ skip_cont:;
/**
* Get the size of a sprite.
* @param sprid Sprite to examine.
* @param [out] offset Optionally returns the sprite position offset.
* @return Sprite size in pixels.
* @note The size assumes (0, 0) as top-left coordinate and ignores any part of the sprite drawn at the left or above that position.
*/
Dimension GetSpriteSize(SpriteID sprid)
Dimension GetSpriteSize(SpriteID sprid, Point *offset)
{
const Sprite *sprite = GetSprite(sprid, ST_NORMAL);
if (offset != NULL) {
offset->x = sprite->x_offs;
offset->y = sprite->y_offs;
}
Dimension d;
d.width = max<int>(0, sprite->x_offs + sprite->width);
d.height = max<int>(0, sprite->y_offs + sprite->height);
+1 -1
View File
@@ -88,7 +88,7 @@ static const int DRAW_STRING_BUFFER = 2048;
void RedrawScreenRect(int left, int top, int right, int bottom);
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
Dimension GetSpriteSize(SpriteID sprid);
Dimension GetSpriteSize(SpriteID sprid, Point *offset = NULL);
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL);
/** How to align the to-be drawn text. */
+32 -6
View File
@@ -91,8 +91,14 @@ struct GraphLegendWindow : Window {
InvalidateWindowData(WC_COMPANY_VALUE, 0);
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
if (Company::IsValidID(data)) return;
SetBit(_legend_excluded_companies, data);
@@ -543,8 +549,14 @@ public:
this->UpdateStatistics(false);
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->UpdateStatistics(true);
}
@@ -1013,8 +1025,14 @@ struct PaymentRatesGraphWindow : BaseGraphWindow {
/* Override default OnTick */
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->OnHundredthTick();
}
@@ -1247,9 +1265,15 @@ public:
}
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->companies.ForceRebuild();
} else {
this->companies.ForceResort();
@@ -1488,11 +1512,13 @@ struct PerformanceRatingDetailWindow : Window {
}
/**
* Invalidate the data of this window.
* Some data on this window has become invalid.
* @param data the company ID of the company that is going to be removed
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data)
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
/* Disable the companies who are not active */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
this->SetWidgetDisabledState(i + PRW_COMPANY_FIRST, !Company::IsValidID(i));
+4 -3
View File
@@ -42,7 +42,7 @@ struct GroundVehicleCache {
/* Cached NewGRF values, recalculated on load and each time a vehicle is added to/removed from the consist. */
uint16 cached_total_length; ///< Length of the whole vehicle (valid only for the first engine).
EngineID first_engine; ///< Cached EngineID of the front vehicle. INVALID_ENGINE for the front vehicle itself.
uint8 cached_veh_length; ///< Length of this vehicle in units of 1/8 of normal length. It is cached because this can be set by a callback.
uint8 cached_veh_length; ///< Length of this vehicle in units of 1/VEHICLE_LENGTH of normal length. It is cached because this can be set by a callback.
/* Cached UI information. */
uint16 last_speed; ///< The last speed we did display, so we only have to redraw when this changes.
@@ -50,8 +50,9 @@ struct GroundVehicleCache {
/** Ground vehicle flags. */
enum GroundVehicleFlags {
GVF_GOINGUP_BIT = 0,
GVF_GOINGDOWN_BIT = 1,
GVF_GOINGUP_BIT = 0, ///< Vehicle is currently going uphill. (Cached track information for acceleration)
GVF_GOINGDOWN_BIT = 1, ///< Vehicle is currently going downhill. (Cached track information for acceleration)
GVF_SUPPRESS_IMPLICIT_ORDERS = 2, ///< Disable insertion and removal of automatic orders until the vehicle completes the real order.
};
/**
+9 -1
View File
@@ -15,6 +15,7 @@
#include "vehicle_gui.h"
#include "vehicle_base.h"
#include "group.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "vehicle_func.h"
@@ -253,9 +254,15 @@ public:
}
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->vehicles.ForceRebuild();
this->groups.ForceRebuild();
} else {
@@ -263,6 +270,7 @@ public:
this->groups.ForceResort();
}
/* Process ID-invalidation in command-scope as well */
if (this->group_rename != INVALID_GROUP && !Group::IsValidID(this->group_rename)) {
DeleteWindowByClass(WC_QUERY_STRING);
this->group_rename = INVALID_GROUP;
+1 -1
View File
@@ -63,7 +63,7 @@ enum WarningLevel {
WL_CRITICAL, ///< Critical errors, the MessageBox is shown in all cases
};
void ShowErrorMessage(StringID summary_msg, StringID detailed_msg, WarningLevel wl, int x = 0, int y = 0);
void ShowErrorMessage(StringID summary_msg, StringID detailed_msg, WarningLevel wl, int x = 0, int y = 0, uint textref_stack_size = 0, const uint32 *textref_stack = NULL);
void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE);
void ShowExtraViewPortWindowForTileUnderCursor();
+36 -11
View File
@@ -74,7 +74,7 @@ static void GetCargoSuffix(uint cargo, CargoSuffixType cst, const Industry *ind,
if (HasBit(indspec->callback_mask, CBM_IND_CARGO_SUFFIX)) {
uint16 callback = GetIndustryCallback(CBID_INDUSTRY_CARGO_SUFFIX, 0, (cst << 8) | cargo, const_cast<Industry *>(ind), ind_type, (cst != CST_FUND) ? ind->location.tile : INVALID_TILE);
if (GB(callback, 0, 8) != 0xFF) {
PrepareTextRefStackUsage(6);
StartTextRefStackUsage(6);
GetString(suffix, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback), suffix_last);
StopTextRefStackUsage();
}
@@ -458,8 +458,8 @@ public:
if (callback_res != CALLBACK_FAILED) { // Did it fail?
str = GetGRFStringID(indsp->grf_prop.grffile->grfid, 0xD000 + callback_res); // No. here's the new string
if (str != STR_UNDEFINED) {
PrepareTextRefStackUsage(6);
DrawStringMultiLine(left, right, y, bottom, str);
StartTextRefStackUsage(6);
DrawStringMultiLine(left, right, y, bottom, str, TC_YELLOW);
StopTextRefStackUsage();
}
}
@@ -597,8 +597,14 @@ public:
this->RaiseButtons();
}
virtual void OnInvalidateData(int data = 0)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->SetupArrays();
const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
@@ -782,7 +788,7 @@ public:
if (message != STR_NULL && message != STR_UNDEFINED) {
y += WD_PAR_VSEP_WIDE;
PrepareTextRefStackUsage(6);
StartTextRefStackUsage(6);
/* Use all the available space left from where we stand up to the
* end of the window. We ALSO enlarge the window if needed, so we
* can 'go' wild with the bottom of the window. */
@@ -947,8 +953,14 @@ public:
this->SetDirty();
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
const Industry *i = Industry::Get(this->window_number);
if (IsProductionAlterable(i)) {
const IndustrySpec *ind = GetIndustrySpec(i->type);
@@ -1334,20 +1346,31 @@ public:
this->vscroll->SetCapacityFromWidget(this, IDW_INDUSTRY_LIST);
}
virtual void OnPaint()
{
if (this->industries.NeedRebuild()) this->BuildSortIndustriesList();
this->DrawWidgets();
}
virtual void OnHundredthTick()
{
this->industries.ForceResort();
this->BuildSortIndustriesList();
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->industries.ForceRebuild();
} else {
this->industries.ForceResort();
}
this->BuildSortIndustriesList();
}
};
@@ -2386,13 +2409,15 @@ struct IndustryCargoesWindow : public Window {
}
/**
* Notify the window about external events.
* Some data on this window has become invalid.
* @param data Information about the changed data.
* - data = 0 .. NUM_INDUSTRYTYPES - 1: Display the chain around the given industry.
* - data = NUM_INDUSTRYTYPES: Stop sending updates to the smallmap window.
* @param data The event.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data)
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
if (data == NUM_INDUSTRYTYPES) {
if (this->IsWidgetLowered(ICW_NOTIFY)) {
this->RaiseWidget(ICW_NOTIFY);
+7 -1
View File
@@ -55,8 +55,14 @@ struct SelectGameWindow : public Window {
this->OnInvalidateData();
}
virtual void OnInvalidateData(int data = 0)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
+13 -1
View File
@@ -231,6 +231,7 @@ STR_BUTTON_RENAME :{BLACK}Hernoem
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Maak venster toe
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Venster titel - sleep om venster te beweeg
STR_TOOLTIP_SHADE :{BLACK}Skerm venster - Slegs die titelstaaf sal vertoon word
STR_TOOLTIP_DEBUG :{BLACK}Toon NewGRF debug informasie
STR_TOOLTIP_STICKY :{BLACK}Merk die venster as ontoemaakbaar met die"Sluit Alle Vensters" sleutel
STR_TOOLTIP_RESIZE :{BLACK}Kliek en sleep om venster te vergroot
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Tokkel groot/klein venster groote
@@ -283,6 +284,7 @@ STR_SORT_BY_RATING_MIN :Laagte vrag gra
STR_SORT_BY_ENGINE_ID :EngineID (klassieke sorteer)
STR_SORT_BY_COST :Koste
STR_SORT_BY_POWER :Krag
STR_SORT_BY_TRACTIVE_EFFORT :Trekker inspanning
STR_SORT_BY_INTRO_DATE :Inleiding Datum
STR_SORT_BY_RUNNING_COST :Loopkoste
STR_SORT_BY_POWER_VS_RUNNING_COST :Krag/Loopkoste
@@ -332,6 +334,7 @@ STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Nywerhei
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Pad konstruksie
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant bome
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Plaas teken
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Plaas voorwerp. Shift skakel tussen bou/aanduiding koste beraming
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Stoor draaiboek
@@ -441,8 +444,10 @@ STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Tokkel terminaal
STR_ABOUT_MENU_AI_DEBUG :AI ontfout
STR_ABOUT_MENU_SCREENSHOT :Skermskoot (Ctrl-S)
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Vergrote skermskoot
STR_ABOUT_MENU_GIANT_SCREENSHOT :Groot Skermskoot (Ctrl+G)
STR_ABOUT_MENU_ABOUT_OPENTTD :Oor 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :"Sprite" rigter
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -524,6 +529,9 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Maatskap
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Vrag Betaalings Grade
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Dae in deurtog
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Betaaling vir aflewering van 10 eenhuide (of 10,000 liters) van vrag 'n afstand van 20 blokkies
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}Skakel alles aan
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}Skakel alles af
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Toon alle vragte op die vrag betalingskostes grafiek
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Skakel grafiek vir vrag tipe aan/af
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@@ -1065,7 +1073,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Slegs op die en
STR_DISASTERS_OFF :Af
STR_DISASTERS_ON :Aan
STR_CITY_APPROVAL_PERMISSIVE :Permissief
STR_CITY_APPROVAL_TOLERANT :Toelaatbaar
STR_CITY_APPROVAL_HOSTILE :Vyandelik
@@ -1079,6 +1086,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Gevorder
STR_CONFIG_SETTING_OFF :Af
STR_CONFIG_SETTING_ON :Aan
STR_CONFIG_SETTING_DISABLED :gestrem
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Laat bou op skuinstes en kusse toe: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Laat terraforming toe onder geboue, spoore, ens. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Laat meer realisties grootte opvangsgebied toe: {ORANGE}{STRING}
@@ -1324,6 +1335,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Treine
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Dorpe
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Nywerhede
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Padvinder vir treine: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Aanbevole)
+6 -2
View File
@@ -1078,7 +1078,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :نهاية ال
STR_DISASTERS_OFF :بدون
STR_DISASTERS_ON :السماح
STR_CITY_APPROVAL_PERMISSIVE :متساهل
STR_CITY_APPROVAL_TOLERANT :متقبل
STR_CITY_APPROVAL_HOSTILE :معاد
@@ -1092,6 +1091,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}الاع
STR_CONFIG_SETTING_OFF :قفل
STR_CONFIG_SETTING_ON :فتح
STR_CONFIG_SETTING_DISABLED :غير مفعل
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}السماح بالبناء على المنحدرات و السواحل: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}السماح باعادة بناء التلال تحت المباني, الطرق, الخ .-الانحدار الذاتي- {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}السماح بحدود اكثر واقعية للمحطات بحسب الحجم: {ORANGE}{STRING}
@@ -1349,6 +1352,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE} قطا
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE} مدن
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE} مصانع
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}موجد الطريق- قصاص الطريق - للقطارات:{ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(مفضل)
@@ -3242,7 +3246,7 @@ STR_ORDER_STOP_ORDER :توقف
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(تلقائى)
STR_ORDER_IMPLICIT :(تلقائى)
STR_ORDER_FULL_LOAD :-تحميل بالكامل-
STR_ORDER_FULL_LOAD_ANY :-حمل اي بضاعة بالكامل-
+12 -3
View File
@@ -760,6 +760,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Здымак э
STR_ABOUT_MENU_GIANT_SCREENSHOT :Здымак усёй мапы (Ctrl+G)
STR_ABOUT_MENU_ABOUT_OPENTTD :Аб гульні OpenTTD
STR_ABOUT_MENU_SPRITE_ALIGNER :Выраўноўваньне спрайтаў
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Пераключыць абмяжоўвальныя рамкі
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -1395,7 +1396,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Толькi ў
STR_DISASTERS_OFF :Выключаны
STR_DISASTERS_ON :Уключаны
STR_CITY_APPROVAL_PERMISSIVE :Дазваляючае
STR_CITY_APPROVAL_TOLERANT :Памяркоўнае
STR_CITY_APPROVAL_HOSTILE :Варожае
@@ -1409,6 +1409,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Пашы
STR_CONFIG_SETTING_OFF :не
STR_CONFIG_SETTING_ON :так
STR_CONFIG_SETTING_DISABLED :адключана
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Дазволіць будаўніцтва на сьхілах і на беразе: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Дазволіць зьмену ляндшафту пад будынкамі, дарогамі й г. д. (аўтаспускі): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Зона пакрыцьця залежыць ад тыпу станцыі: {ORANGE}{STRING}
@@ -1537,6 +1541,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :доўгі (31-
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :кароткі (31-01-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-01-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Аўтаматычнае ўключэньне паўзы напачатку гульні: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Падчас паўзы дазволiць: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :нiчога
@@ -1666,6 +1671,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Цяг
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Населеныя пункты
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Прамысловасць
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Альгарытм пошуку шляху для цягнікоў: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(рэкамэндуецца)
@@ -2816,6 +2822,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Змяшчае некалькі Action 8 дзеяньняў.
STR_NEWGRF_ERROR_READ_BOUNDS :Дадзеныя раптоўна скончыліся.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}У бягучым наборы базавай графікі адсутнічаюць выявы некаторых аб'ектаў.{}Калі ласка, абнавіце модуль базавай графікі.
STR_NEWGRF_ERROR_GRM_FAILED :Запрошаныя рэсурсы GRF недаступныя
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} быў адключаны з-за {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Асцярожна!
@@ -3599,7 +3607,7 @@ STR_ORDER_STOP_ORDER :(Стоп)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Аўтаматычна)
STR_ORDER_IMPLICIT :(Аўтаматычна)
STR_ORDER_FULL_LOAD :(Поўная загрузка)
STR_ORDER_FULL_LOAD_ANY :(Поўная загрузка любым грузам)
@@ -3883,7 +3891,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... мо
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... можна будаваць толькі ў гарадах
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... можна будаваць толькі ў нізінах
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... можа знаходзіцца толькі ля краю мапы
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... лес можна саджаць толькі вышэй за лінію сьнегу
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... лес можна саджаць толькі вышэй за сьнегавую лiнiю
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Тут немагчыма пабудаваць чыгуначную станцыю...
@@ -4715,6 +4723,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+27 -19
View File
@@ -38,12 +38,12 @@ STR_CARGO_PLURAL_GRAIN :{G=m}Cereais
STR_CARGO_PLURAL_WOOD :{G=f}Madeira
STR_CARGO_PLURAL_IRON_ORE :{G=m}Minério de Ferro
STR_CARGO_PLURAL_STEEL :{G=m}Aço
STR_CARGO_PLURAL_VALUABLES :{G=f}Objetos de Valor
STR_CARGO_PLURAL_VALUABLES :{G=f}Preciosidades
STR_CARGO_PLURAL_COPPER_ORE :{G=m}Minério de Cobre
STR_CARGO_PLURAL_MAIZE :{G=m}Milho
STR_CARGO_PLURAL_FRUIT :{G=f}Fruta
STR_CARGO_PLURAL_DIAMONDS :{G=m}Diamantes
STR_CARGO_PLURAL_FOOD :{G=m}Alimentos
STR_CARGO_PLURAL_FOOD :{G=m}Alimento
STR_CARGO_PLURAL_PAPER :{G=m}Papel
STR_CARGO_PLURAL_GOLD :{G=m}Ouro
STR_CARGO_PLURAL_WATER :{G=f}Água
@@ -707,7 +707,7 @@ STR_SMALLMAP_ENABLE_ALL :{BLACK}Habilita
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altitude
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Não exibir indústrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Exibir todas as indústrias no mapa
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alternar a exibição de mapa de elevação
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alternar a exibição de mapa topográfico
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Não exibir propriedade da empresa no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Exibir todas as propriedades da empresa no mapa
@@ -758,13 +758,13 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Cidadãos celebram . . .{}Primeira aeronave chega a {STATION}!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Acidente de trem!{} {COMMA} morrem em explosão após colisão
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIGFONT}{BLACK}Acidente de Veículo Rodoviário!{} Condutor morre em explosão após colisão com um trem
STR_NEWS_ROAD_VEHICLE_CRASH :{BIGFONT}{BLACK}Acidente de Veículo Rodoviário!{} {COMMA} morrem em explosão após colisão com um trem
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIGFONT}{BLACK}Acidente Rodoviário!{} Condutor morre em explosão após colisão com um trem
STR_NEWS_ROAD_VEHICLE_CRASH :{BIGFONT}{BLACK}Acidente Rodoviário!{} {COMMA} morrem em explosão após colisão com um trem
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Acidente Aéreo!{} {COMMA} morrem em explosão na {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Acidente Aéreo!{}Aeronave ficou sem combustível, {COMMA} morrem em explosão
STR_NEWS_DISASTER_ZEPPELIN :{BIGFONT}{BLACK}Desastre de Zepelim na {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIGFONT}{BLACK}Veículo rodoviário destruído em colisão com 'OVNI'!
STR_NEWS_DISASTER_SMALL_UFO :{BIGFONT}{BLACK}Automóvel destruído em colisão com 'OVNI'!
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIGFONT}{BLACK}Explosão em refinaria de petróleo perto de {TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIGFONT}{BLACK}Fábrica destruída em circunstâncias suspeitas perto de {TOWN}!
STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK}'OVNI' cai próximo a {TOWN}!
@@ -1079,7 +1079,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Só no fim da l
STR_DISASTERS_OFF :Off
STR_DISASTERS_ON :On
STR_CITY_APPROVAL_PERMISSIVE :Permissivo
STR_CITY_APPROVAL_TOLERANT :Tolerante
STR_CITY_APPROVAL_HOSTILE :Hostil
@@ -1093,6 +1092,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Configur
STR_CONFIG_SETTING_OFF :Off
STR_CONFIG_SETTING_ON :On
STR_CONFIG_SETTING_DISABLED :desativado
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permitir a construção em declives e encostas: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permitir paisagismo sob edifícios, ruas, etc. (auto nivelação): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permitir dimensionamento mais realista das áreas de abrangência: {ORANGE}{STRING}
@@ -1180,7 +1183,7 @@ STR_CONFIG_SETTING_TREE_PLACER :{LTBLUE}Algorí
STR_CONFIG_SETTING_TREE_PLACER_NONE :Nenhum
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Melhorado
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotação do mapa em relevo: {ORANGE}{STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Rotação do mapa topográfico: {ORANGE}{STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Sentido Anti-Horário
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Sentido Horário
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}A altitude de um mapa regular é de: {ORANGE}{STRING}
@@ -1221,6 +1224,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :comprido (31 De
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :curto (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Pausar automaticamente ao inicar um novo jogo: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Permite enquanto pausado: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :nenhuma ação
@@ -1350,6 +1354,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trens
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE} Cidades
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Indústrias
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder para trens: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recomendado)
@@ -1370,7 +1375,7 @@ STR_INTRO_CAPTION :{WHITE}OpenTTD
STR_INTRO_NEW_GAME :{BLACK}Novo Jogo
STR_INTRO_LOAD_GAME :{BLACK}Abrir Jogo
STR_INTRO_PLAY_SCENARIO :{BLACK}Jogar Cenário
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Jogar num mapa de relevo
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Jogar num mapa topográfico
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor de Cenário
STR_INTRO_MULTIPLAYER :{BLACK}Multi-jogador
@@ -1384,7 +1389,7 @@ STR_INTRO_QUIT :{BLACK}Sair
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Iniciar um novo jogo. Ctrl+Clique para pular a configuração do mapa
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Carregar um jogo salvado
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Inica um novo jogo, a partir de um mapa de relevo
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Inica um novo jogo, a partir de um mapa topográfico
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Iniciar um novo jogo, usando um cenário personalizado
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Criar um cenário de jogo personalizado
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Iniciar um jogo de vários jogadores
@@ -1859,7 +1864,7 @@ STR_CONTENT_TYPE_NEWGRF :NewGRF
STR_CONTENT_TYPE_AI :IA
STR_CONTENT_TYPE_AI_LIBRARY :IA's disponíveis
STR_CONTENT_TYPE_SCENARIO :Cenário
STR_CONTENT_TYPE_HEIGHTMAP :Mapa de altitudes
STR_CONTENT_TYPE_HEIGHTMAP :Mapa topográfico
STR_CONTENT_TYPE_BASE_SOUNDS :Sons padrão
STR_CONTENT_TYPE_BASE_MUSIC :Músicsas padrão
@@ -2253,7 +2258,7 @@ STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Túnel ferrovi
STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel rodoviário
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte ferroviária suspensa em aço
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte ferroviária com vigas em aço
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte ferroviária com vigas de aço
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte ferroviária cantilever em aço
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte ferroviária suspensa de concreto reforçado
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviária de madeira
@@ -2286,7 +2291,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar J
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Abrir Jogo
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Salvar Cenário
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Abrir Cenário
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Carregar Relevo
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Carregar mapa topográfico
STR_SAVELOAD_HOME_BUTTON :{BLACK}Clique aqui para selecionar o diretório padrão de jogos salvos
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} livres
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista de unidades, diretórios e arquivos de jogos gravados
@@ -2338,8 +2343,8 @@ STR_MAPGEN_BORDER_RANDOM :{BLACK}Randômi
STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Randômico
STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotação do mapa em relevo:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nome do mapa em relevo:
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotação do mapa topográfico:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nome do mapa topográfico:
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Tamanho:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
@@ -2480,6 +2485,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém entradas múltiplas de Ação 8
STR_NEWGRF_ERROR_READ_BOUNDS :Continuar lendo após o fim do pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Estão faltando alguns sprites na base de gráficos em uso.{}Por favor atualize a base de gráficos
STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF requisitados não estão dispon.
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} foi desativado por {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
@@ -3243,7 +3250,7 @@ STR_ORDER_STOP_ORDER :(Parar)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatico)
STR_ORDER_IMPLICIT :(Implícito)
STR_ORDER_FULL_LOAD :(Carregar completamente)
STR_ORDER_FULL_LOAD_ANY :(Carregar completamente qualquer carga)
@@ -3399,8 +3406,8 @@ STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{U
# Income 'floats'
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Custo: {CURRENCY}
STR_INCOME_FLOAT_COST :{RED}Custo: {CURRENCY}
STR_INCOME_FLOAT_INCOME_SMALL :{TINYFONT}{GREEN}Renda: {CURRENCY}
STR_INCOME_FLOAT_INCOME :{GREEN}Renda: {CURRENCY}
STR_INCOME_FLOAT_INCOME_SMALL :{TINYFONT}{GREEN}Lucro: {CURRENCY}
STR_INCOME_FLOAT_INCOME :{GREEN}Lucro: {CURRENCY}
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Transferir: {CURRENCY}
STR_FEEDER :{YELLOW}Transferir: {CURRENCY}
STR_MESSAGE_ESTIMATED_COST :{WHITE}Custo Estimado: {CURRENCY}
@@ -3815,7 +3822,7 @@ STR_TOWN_BUILDING_NAME_STADIUM_2 :Estádio
STR_TOWN_BUILDING_NAME_OFFICES_1 :Escritórios
STR_TOWN_BUILDING_NAME_HOUSES_2 :Casas
STR_TOWN_BUILDING_NAME_CINEMA_1 :Cinema
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Centro Comercial
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Shopping center
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglú
STR_TOWN_BUILDING_NAME_TEPEES_1 :Ocas
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Casa-bule
@@ -4239,6 +4246,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+6 -2
View File
@@ -1075,7 +1075,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :само в к
STR_DISASTERS_OFF :изключено
STR_DISASTERS_ON :включено
STR_CITY_APPROVAL_PERMISSIVE :разрешаващи
STR_CITY_APPROVAL_TOLERANT :толерантни
STR_CITY_APPROVAL_HOSTILE :враждебни
@@ -1089,6 +1088,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Наст
STR_CONFIG_SETTING_OFF :изключено
STR_CONFIG_SETTING_ON :включено
STR_CONFIG_SETTING_DISABLED :изключено
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Строене на склонове и брегове: {ORANGE}{STRING.n}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Тераформиране под постройки (autoslope): {ORANGE}{STRING.n}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}По-реалистична зона за обслужване: {ORANGE}{STRING}
@@ -1347,6 +1350,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Вла
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Градове
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Индустрии
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Пътенамирач за влакове: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(препоръчва се)
@@ -3235,7 +3239,7 @@ STR_ORDER_STOP_ORDER :(Спри)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :{G=n}(Автоматично)
STR_ORDER_IMPLICIT :{G=n}(Автоматично)
STR_ORDER_FULL_LOAD :(Напълно натовари)
STR_ORDER_FULL_LOAD_ANY :(Напълно натовари какъвто и да е товар)
+12 -3
View File
@@ -448,6 +448,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ampliació en l
STR_ABOUT_MENU_GIANT_SCREENSHOT :Captura de pantalla de tot el mapa
STR_ABOUT_MENU_ABOUT_OPENTTD :Quant a 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Alineador d'sprite
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Commuta les caixes delimitadores
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -1079,7 +1080,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Només al final
STR_DISASTERS_OFF :Desactivat
STR_DISASTERS_ON :Activat
STR_CITY_APPROVAL_PERMISSIVE :Permissiu
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Hostil
@@ -1093,6 +1093,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Paràmet
STR_CONFIG_SETTING_OFF :Inactiu
STR_CONFIG_SETTING_ON :Actiu
STR_CONFIG_SETTING_DISABLED :desactivat
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permet construir en desnivells i costes: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permet modelar el terreny sota edificis, rails, etc. (autopendent): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permet una mida més real de l'àrea d'influència: {ORANGE}{STRING}
@@ -1221,6 +1225,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :llarga (31st De
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :curta (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Posa en pausa automàticament en començar un nou joc: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Quan s'estigui en pausa permet: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :sense accions
@@ -1350,6 +1355,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trens
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Pobles
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Indústries
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Cerca de rutes per trens: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recomanat)
@@ -2480,6 +2486,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Conté múltiples Accions 8 entrades
STR_NEWGRF_ERROR_READ_BOUNDS :Lectura després de la fi d'un pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Al joc de gràfics base establert actualment li falten un nombre d'sprites.{}Si us plau actualitza el joc de gràfics base
STR_NEWGRF_ERROR_GRM_FAILED :Els recursos GRF demanats no estan disponibles
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} ha estat desactivat per {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
@@ -3243,7 +3251,7 @@ STR_ORDER_STOP_ORDER :(Para)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automàtic)
STR_ORDER_IMPLICIT :(Implícit)
STR_ORDER_FULL_LOAD :(Carrega del tot)
STR_ORDER_FULL_LOAD_ANY :(Carrega del tot qualsevol càrrega)
@@ -3257,7 +3265,7 @@ STR_ORDER_TRANSFER_FULL_LOAD :(Transfereix i
STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Transfereix i espera qualsevol càrrega completa)
STR_ORDER_TRANSFER_NO_LOAD :(Transfereix i deixa buit)
STR_ORDER_NO_UNLOAD :(No descarreguis i agafa càrrega)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(No descarreguis i espera carregar del tot)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(No descarreguis i espera a carregar del tot)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No descarreguis i espera carregar del tot qualsevol càrrega)
STR_ORDER_NO_UNLOAD_NO_LOAD :(No descarreguis i no carreguis)
@@ -4239,6 +4247,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+11 -2
View File
@@ -543,6 +543,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zumirano u slic
STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele mape
STR_ABOUT_MENU_ABOUT_OPENTTD :O 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnjanje sprite-a
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Odaberi granične okvire
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -1174,7 +1175,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Isključivo na
STR_DISASTERS_OFF :Isključeno
STR_DISASTERS_ON :Uključeno
STR_CITY_APPROVAL_PERMISSIVE :Dopustiv
STR_CITY_APPROVAL_TOLERANT :Tolerantan
STR_CITY_APPROVAL_HOSTILE :Agresivan
@@ -1188,6 +1188,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Napredne
STR_CONFIG_SETTING_OFF :Isključeno
STR_CONFIG_SETTING_ON :Uključeno
STR_CONFIG_SETTING_DISABLED :onemogućeno
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Dopusti izgradnju na kosinama i obalama: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Dopusti modeliranje zemlje ispod građevina, tračnica, itd (autonagib): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Dopusti realističnije veličine područja zahvaćanja: {ORANGE}{STRING}
@@ -1316,6 +1320,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :dugo (31st Dec
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kratko (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatski pauziraj prilikom pokretanja nove igre: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Kod pauze dozvoli: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :nijedna akcija
@@ -1445,6 +1450,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Vlakovi
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Gradovi
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrije
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pronalaženje putanje za vlakove: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Preporučljivo)
@@ -2575,6 +2581,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sadrži višestruke Action 8 unose
STR_NEWGRF_ERROR_READ_BOUNDS :Učitavanje izvan kraja pseudo-spritea.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Baznom grafičkom setu u uporabi nedostaju neki spriteovi.{}Ažurirajte bazni grafički set
STR_NEWGRF_ERROR_GRM_FAILED :Zatraženi GRF resursi nisu raspoloživi
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} je isključen od strane {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
@@ -3338,7 +3346,7 @@ STR_ORDER_STOP_ORDER :(Stani)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatsko)
STR_ORDER_IMPLICIT :(Implicitno)
STR_ORDER_FULL_LOAD :(Puni ukrcaj)
STR_ORDER_FULL_LOAD_ANY :(Puni ukrcaj bilo kojeg tereta)
@@ -4371,6 +4379,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+16 -8
View File
@@ -335,11 +335,11 @@ STR_SORT_BY_PRODUCTION :produkce
STR_SORT_BY_TYPE :typu
STR_SORT_BY_TRANSPORTED :přepravy
STR_SORT_BY_NUMBER :čísla
STR_SORT_BY_PROFIT_LAST_YEAR :hrubého zisku vloni
STR_SORT_BY_PROFIT_THIS_YEAR :hrubého zisku letos
STR_SORT_BY_PROFIT_LAST_YEAR :hrubého zisku minulý rok
STR_SORT_BY_PROFIT_THIS_YEAR :hrubého zisku za tento rok
STR_SORT_BY_AGE :stáří
STR_SORT_BY_RELIABILITY :spolehlivosti
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :celkové kapacity podle druhu nákladu
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :celkové kapacity dle druhu nákladu
STR_SORT_BY_MAX_SPEED :max. rychlosti
STR_SORT_BY_MODEL :modelu
STR_SORT_BY_VALUE :hodnoty
@@ -1160,7 +1160,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :pouze na konci
STR_DISASTERS_OFF :vypnuty
STR_DISASTERS_ON :zapnuty
STR_CITY_APPROVAL_PERMISSIVE :nezaujatý
STR_CITY_APPROVAL_TOLERANT :tolerantní
STR_CITY_APPROVAL_HOSTILE :zaujatý
@@ -1174,6 +1173,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Pokroči
STR_CONFIG_SETTING_OFF :vypnuto
STR_CONFIG_SETTING_ON :zapnuto
STR_CONFIG_SETTING_DISABLED :vypnuto
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Povolit výstavbu na svazích kopců a na pobřežích: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Srovnání terénu pod budovami, kolejemi atd. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Povolit u oblasti pokrytí realističtější velikost: {ORANGE}{STRING}
@@ -1302,6 +1305,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :dlouhý (31. pr
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :krátký (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Zastavit automaticky hru při začínání nové hry: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}V pozastavené hře povolit: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :žádné akce
@@ -1431,6 +1435,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Vlaky
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Města
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Průmysl
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Hledač cesty pro vlaky: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(doporučený)
@@ -1776,7 +1781,7 @@ STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Re
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Přijímání informací o hře...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Přijímání informací o společnosti...
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" i ů} před námi
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" i ů} před vámi
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} staženo
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} staženo
@@ -2567,6 +2572,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje víc GRF akcí 8
STR_NEWGRF_ERROR_READ_BOUNDS :Čtení za koncem pseudo-spritu
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Právě používanému základnímu grafickému setu chybí obrázky.{}Prosím, updatujte ho
STR_NEWGRF_ERROR_GRM_FAILED :Požadované zdroje grafiky nejsou k dispozici
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} byla vypnuta {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varování!
@@ -3336,7 +3343,7 @@ STR_ORDER_STOP_ORDER :(Zastavit)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(automatický)
STR_ORDER_IMPLICIT :(Automaticky)
STR_ORDER_FULL_LOAD :(plně naložit)
STR_ORDER_FULL_LOAD_ANY :(plně naložit cokoli)
@@ -3620,7 +3627,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... mů
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... může se postavit jedině ve městě
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... může se postavit jen v nížinách
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... může být umístěno pouze poblíž okrajů mapy
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... lesy lze vysadit jen nad sněhovou čáru
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... les lze vysadit pouze nad sněžnou čárou
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Zde nelze postavit nádraží...
@@ -3900,7 +3907,7 @@ STR_TOWN_BUILDING_NAME_PARK_1 :Park
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :Kancelářský blok
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :Obchody a kanceláře
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Moderní kancelářský blok
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Výrobní hala
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Skladiště
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Kancelářský blok
STR_TOWN_BUILDING_NAME_STADIUM_1 :Stadion
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Staré domy
@@ -4456,6 +4463,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+24 -16
View File
@@ -1078,7 +1078,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Kun ved slutnin
STR_DISASTERS_OFF :Fra
STR_DISASTERS_ON :Til
STR_CITY_APPROVAL_PERMISSIVE :Passiv
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Fjendtlig
@@ -1092,6 +1091,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Avancere
STR_CONFIG_SETTING_OFF :Fra
STR_CONFIG_SETTING_ON :Til
STR_CONFIG_SETTING_DISABLED :deaktiveret
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Tillad bygning på skråninger og kyster: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Tillad landskabsformning under bygninger, spor, etc. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Tillad mere realistisk størrelse på stationernes opland: {ORANGE}{STRING}
@@ -1220,6 +1223,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :langt (31. Dec
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Sæt automatisk på pause når nyt spil startes: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Når pauset tillad: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :ingen handlinger
@@ -1349,6 +1353,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Tog
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Byer
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrier
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Stifinder til tog: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Anbefalet)
@@ -2070,7 +2075,7 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Landskab
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Sænk punkter i landskabet. Ved trækning sænkes det først valgte hjørne, og udligner det valgte område til samme niveau. Ctrl vælger området diagonalt. Shift skifter mellem at bygge og vise prisoverslag.
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hæv punkter i landskabet. Ved trækning hæves det først valgte hjørne, og resten af det valgte område udlignes til samme højde. Ctrl vælger området diagonalt. Shift skifter mellem at bygge og vise prisoverslag.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Udjævn et område til en højde svarende til det først markerede hjørne. Ctrl vælger området diagonalt. Shift skifter mellem at bygge og vise prisoverslag.
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Køb land til senere brug
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Køb land til fremtidig brug. Shift skifter mellem at bygge og vise prisoverslag.
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Objekt valg
@@ -2479,6 +2484,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Indeholder flere "Action 8" poster.
STR_NEWGRF_ERROR_READ_BOUNDS :Læs forbi enden af pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det brugte basis graftik sæt mangler en række elementer.{}Updater venligst grafik sættet
STR_NEWGRF_ERROR_GRM_FAILED :De valgte GRF ressourcer er ikke tilgængelige
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} blev deaktiveret af {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
@@ -2878,10 +2885,10 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} køretøj{P "" er}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Tog - klik på et tog for information, træk vogn/lokomotiv for at fjerne/tilføje det til toget
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Køretøjer - klik på et køretøj for mere information
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Skibe - klik på et skib for information
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Fly - klik på et fly for information
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Tog - højreklik på vogn/lokomotiv for information, træk for at tilføje til/fjerne fra togsættet. Hold Ctrl nede for at bruge funktionerne på hele den efterfølgende togkæde.
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Køretøjer - højreklik på et køretøj for information
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Skibe - højreklik på et skib for information
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Fly - højreklik på et fly for information
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Træk tog/togvogn her hen for at sælge
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Træk køretøjet herhen for at sælge
@@ -2915,10 +2922,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klon kø
STR_DEPOT_CLONE_SHIP :{BLACK}Klon skib
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klon fly
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil købe en kopi af toget inklusiv alle vogne. Klik på denne knap og så på et tog indeni eller udenfor remisen. CTRL-klik vil dele ordrer
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil købe en kopi af køretøjet. Klik på denne knap og så på et køretøj indeni eller udenfor værkstedet. CTRL-klik vil dele ordrer
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil købe en kopi af skibet. Klik på denne knap og så på et skib indeni eller udenfor dokken. CTRL-klik vil dele ordrer
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil købe en kopi af et fly. Klik på denne knap og så på et fly indeni eller udenfor hangaren. CTRL-klik vil dele ordrer
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil købe en kopi af toget inklusiv alle vogne. Klik på denne knap og så på et tog indeni eller udenfor remisen. Ctrl-klik vil kopiere ordrer. Shift-klik vil vise prisoverslag.
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil købe en kopi af køretøjet. Klik på denne knap og så på et køretøj indeni eller udenfor værkstedet. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil købe en kopi af skibet. Klik på denne knap og så på et skib indeni eller udenfor dokken. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil købe en kopi af et fly. Klik på denne knap og så på et fly indeni eller udenfor hangaren. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centrer skærmen over remisens lokalitet. Ctrl+Klik åbner et nyt vindue ved remisens lokalitet.
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centrer skærmen over værkstedets lokalitet. Ctrl+Klik åbner et nyt vindue ved køretøjsværkstedets lokalitet.
@@ -3002,10 +3009,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send kø
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send skibet til dok. CTRL+klik vil kun servicere
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send flyet til en hangar. CTRL+klik vil kun servicere
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dette vil købe en kopi af toget inklusiv alle vogne. CTRL-klik vil dele ordrer
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil købe en kopi af vejkøretøjet. CTRL-klik vil dele ordrer
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dette vil købe en kopi af skibet. CTRL-klik vil dele ordrer
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil købe en kopi af et fly. CTRL-klik vil dele ordrer
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dette vil købe en kopi af toget inklusiv alle vogne. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil købe en kopi af vejkøretøjet. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dette vil købe en kopi af skibet. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil købe en kopi af et fly. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Tving toget til at fortsætte uden at vente på at signalet skifter til grønt
@@ -3242,7 +3249,7 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatisk)
STR_ORDER_IMPLICIT :(Automatisk)
STR_ORDER_FULL_LOAD :(Fuld last)
STR_ORDER_FULL_LOAD_ANY :(Fuld last vilkårlig type fragt)
@@ -3782,7 +3789,7 @@ STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kan ikke
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kan ikke slette skilt...
# Translatable comment for OpenTTD's desktop shortcut
STR_DESKTOP_SHORTCUT_COMMENT :En klon af Transport Tycoon Deluxe
STR_DESKTOP_SHORTCUT_COMMENT :Et simulationsspil baseret på Transport Tycoon Deluxe
##id 0x2000
# Town building names
@@ -4238,6 +4245,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+93 -84
View File
@@ -447,6 +447,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomd scree
STR_ABOUT_MENU_GIANT_SCREENSHOT :Screenshot van hele kaart
STR_ABOUT_MENU_ABOUT_OPENTTD :Over 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite uitlijner
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Schakel selectiekaders
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -619,7 +620,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selectee
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Programmashuffle aan/uit
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Toon nummerkeuzescherm
STR_ERROR_NO_SONGS :{WHITE}Een muziek set zonder leidjes is gekozen. Er zal geen muziek worden gespeeld
STR_ERROR_NO_SONGS :{WHITE}Er is een muziek set zonder liedjes gekozen. Er zal geen muziek worden gespeeld
# Playlist window
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Muziekprogrammakeuze
@@ -1078,7 +1079,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Aan het eind va
STR_DISASTERS_OFF :Uit
STR_DISASTERS_ON :Aan
STR_CITY_APPROVAL_PERMISSIVE :Toegeeflijk
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Vijandig
@@ -1092,6 +1092,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Geavance
STR_CONFIG_SETTING_OFF :Uit
STR_CONFIG_SETTING_ON :Aan
STR_CONFIG_SETTING_DISABLED :uitgeschakeld
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Bouwen op hellingen en kusten toestaan: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Omgeving aanpassen onder gebouwen, spoorwegen, enz. toestaan (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Gebruik meer realistische handelsgebieden: {ORANGE}{STRING}
@@ -1220,10 +1224,11 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :lang (31e dec 2
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatisch pauzeren als je een nieuw spel start: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Toestaan wanneer gepauzeerd: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :geen mogelijkheden
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :allle niet-constructie mogelijkheden
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :alle niet-constructie mogelijkheden
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :alles behalve landschapsaanpassingen
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :alle mogelijkheden
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Gebruik de geavanceerde voertuigenlijst: {ORANGE}{STRING}
@@ -1245,7 +1250,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Toon ge
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Hou bouwgereedschappen actief na gebruik: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Groepeer uitgaven in bedrijfsfinanciënscherm: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Bouwen van infrstructuur uitschakelen wanneer geen geschikt voertuig beschikbaar is: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Bouwen van infrastructuur uitschakelen wanneer geen geschikt voertuig beschikbaar is: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Maximaal aantal treinen per bedrijf: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Maximaal aantal wegvoertuigen per bedrijf: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Maximaal aantal vliegtuigen per bedrijf: {ORANGE}{STRING}
@@ -1349,6 +1354,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Treinen
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Steden
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrieën
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Routezoeker voor treinen: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Aanbevolen)
@@ -1767,7 +1773,7 @@ STR_NETWORK_ERROR_SERVER_FULL :{WHITE}De serve
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Je bent verbannen van deze server
STR_NETWORK_ERROR_KICKED :{WHITE}Je bent van de server geschopt
STR_NETWORK_ERROR_CHEATER :{WHITE}Valsspelen is niet toegestaan op deze server
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Je stuurde teveel commando's naar de server
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Je stuurde te veel commando's naar de server
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :algemene fout
@@ -1949,18 +1955,18 @@ STR_STATION_CLASS_WAYP :Controleposten
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Seinkeuze
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Bloksein (armsein){}Dit is het simpelste soort sein, dat slechts een trein tegelijk in hetzelfde blok toelaat
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ingangssein (semafoor){}Groen zolang als er een of meer groene uitgangsseinen zijn volgend na dit sein. Anders is deze rood
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Bloksein (armsein){}Dit is het simpelste soort sein, dat slechts één trein tegelijk in hetzelfde blok toelaat
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ingangssein (semafoor){}Groen zolang als er één of meer groene uitgangsseinen zijn volgend na dit sein. Anders is deze rood
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Uitgangssein (armsein){}Gedraagt zich hetzelfde als een gewoon bloksein, maar is nodig om ingangs- en combinatieseinen te sturen
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combinatiesein (armsein){}Het combinatiesein gedraagt zicht als zowel ingangs- als uitgangssein. Zo kun je grote netwerken van beginseinen maken
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combinatiesein (armsein){}Het combinatiesein gedraagt zich als zowel ingangs- als uitgangssein. Zo kun je grote netwerken van beginseinen maken
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Routesein (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standaard sein (elektrisch){}Seinen zijn nodig om te voorkomen dat treinen botsen bij netwerken met meer dan een trein
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standaard sein (elektrisch){}Seinen zijn nodig om te voorkomen dat treinen botsen bij netwerken met meer dan één trein
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ingangssein (electrisch){}Groen als er meer dan één groen uitgangssein is in het volgende traject. Anders is deze rood
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Uitgangssein (elektrisch){}Gedraagt zich hetzelfde als een standaard sein, maar is nodig om ingangs- & combinatie-seinen aan te sturen
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combinatiesein (electric){}Het combinatiesein gedraagt zicht als zowel ingangs- als uitgangs-sein. Zo kun je grote netwerken van beginseinen maken
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Routeseinen (elektrisch){}en routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (elektrisch){}en routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Routeseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein ombouwen{}Indien geselecteerd, zal door te klikken op een bestaand sein deze worden omgebouwd naar het geselecteerde seintype en variant, Ctrl+klik verandert de bestaande variant (armsein/elektrisch). Shift+klik toont de geschatte ombouwkosten
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dichtheid van seinen bij het slepen
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Verklein dichtheid van seinen bij het slepen
@@ -2025,7 +2031,7 @@ STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterweg
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Bouw kanalen. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Bouw sluis. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bouw dok (voor het kopen en onderhoud van schepen). Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bouw haven. Houd Ctrl ingedrukt om samen te voegen met ander station.Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bouw haven. Houd Ctrl ingedrukt om samen te voegen met ander station. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plaats boei, deze kan gebruikt worden voor extra tussenstops. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Bouw aquaduct. Shift schakelt tussen bouwen/inschatting van de kosten
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definieer watergebied.{}Maak een kanaal, tenzij Ctrl wordt vastgehouden op zeeniveau, dan zal de omgeving overstromen
@@ -2069,11 +2075,11 @@ STR_STATION_BUILD_NOISE :{BLACK}Geluidso
STR_LANDSCAPING_TOOLBAR :{WHITE}Terreinvorming
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag een hoek van het land. Slepen verlaagt de eerste geselecteerde hoek en brengt het geselecteerde gebied naar de hoogte van die hoek. Ctrl selecteert het gebied diagonaal. Shift maakt een inschatting van de kosten
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog een hoek van het land. Slepen verhoogt de eerste geselecteerde hoek en brengt het geselecteerde gebied naar de hoogte van die hoek. Ctrl selecteert het gebied diagonaal. Shift maakt een inschatting van de kosten
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Egaliseer land naar de hoogte van de eerst geselecteerde hoek. Ctrl selecteerd een diagonaal gebied. Shift+Klik wisselt tussen bouwen/tonen verwachte kosten
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Koop land voor toekomstig gebruik. Shift+Klik wisselt tussen bouwen/tonen verwachte kosten
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Egaliseer land naar de hoogte van de eerst geselecteerde hoek. Ctrl selecteert een diagonaal gebied. Shift+klik wisselt tussen bouwen/tonen verwachte kosten
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Koop land voor toekomstig gebruik. Shift+klik wisselt tussen bouwen/tonen verwachte kosten
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Keuze van Object
STR_OBJECT_BUILD_CAPTION :{WHITE}Keuze van object
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Kies het te bouwen object. Shift+Klik wisselt tussen bouwen/tonen verwachte kosten
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Kies klasse van het te bouwen object
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Bekijk het object
@@ -2086,7 +2092,7 @@ STR_OBJECT_CLASS_TRNS :Zender
STR_PLANT_TREE_CAPTION :{WHITE}Bomen
STR_PLANT_TREE_TOOLTIP :{BLACK}Kies een soort boom om te planten
STR_TREES_RANDOM_TYPE :{BLACK}Willekeurige soorten bomen
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plant bomen van willekeurige soort. Shift+Klik wisselt tussen bouwen/toont verwachte kosten
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plant bomen van willekeurige soort. Shift+klik wisselt tussen bouwen/toont verwachte kosten
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Willekeurige bomen
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Verspreid bomen willekeurig over de kaart
@@ -2107,7 +2113,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Weet je
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Stadsontwikkeling
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nieuwe stad
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Sticht nieuwe stad. Shift+Klik toont aleen de verwachte kosten
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Sticht nieuwe stad. Shift+klik toont alleen de verwachte kosten
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Willekeurige stad
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Sticht stad op willekeurige locatie
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Veel willekeurige steden
@@ -2288,7 +2294,7 @@ STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Scenario
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Laad Hoogtekaart
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik hier om naar de standaard bewaar-/laadmap te gaan
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} vrij
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lijst van schijven, mappen, en opgeslagen spellen
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lijst van schijven, mappen en opgeslagen spellen
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Huidige gekozen naam voor opgeslagen spel
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Verwijderen
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Verwijder het momenteel geselecteerde opgeslagen spel
@@ -2379,7 +2385,7 @@ STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Actieve
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Inactieve NewGRF bestanden
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Kies voorkeur:
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filter tekst:
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Laad de geselecteerd voorkeursinstelling
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Laad de geselecteerde voorkeursinstelling
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Bewaar voorkeursinstelling
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Bewaar de huidige lijst als voorkeursinstelling
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Kies een naam voor deze voorkeursinstelling
@@ -2391,9 +2397,9 @@ STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Bestande
STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}Werk de lijst van beschikbare NewGRF-bestanden bij
STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Verwijderen
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Verwijder het geselecteerde NewGRF-bestand van de lijst
STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Naar Boven
STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Naar boven
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Verplaats het geselecteerde NewGRF-bestand naar boven in de lijst
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Naar Beneden
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Naar beneden
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Verplaats het geselecteerde NewGRF-bestand naar beneden in de lijst
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Een lijst van de NewGRF-bestanden die zijn geïnstalleerd. Klik op een bestand om de parameters te wijzigen
@@ -2416,7 +2422,7 @@ STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paramete
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Geen informatie beschikbaar
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Bestand niet gevonden
STR_NEWGRF_SETTINGS_DISABLED :{RED}Uitgeschakeld
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Niet compatible met deze versie van OpenTTD
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Niet compatibel met deze versie van OpenTTD
STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}NewGRF-parameters ingeven
@@ -2445,7 +2451,7 @@ STR_SPRITE_ALIGNER_CAPTION :{WHITE}Afbeeldi
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Volgende afbeelding
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Ga verder maar volgende normale afbeelding, sla alle pseudo/herkleur/lettertype afbeeldingen over en ga naar het begin bij het einde
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Ga naar afbeelding
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Ga naar de opgegeven afbeelding. Wanneer dit niet een normale afbeelding is, ga verder naar de volgende normale afbeelding
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Ga naar de opgegeven afbeelding. Wanneer dit geen normale afbeelding is, ga verder naar de volgende normale afbeelding
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige afbeelding
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ga naar vorige normale afbeelding, sla alle pseudo/herkleur/lettertype afbeeldingen over en ga naar het einde bij het begin
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige afbeelding. De uitlijning wordt genegeerd bij het weergeven van de afbeelding
@@ -2479,6 +2485,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat meerdere 'Action 8'-elementen
STR_NEWGRF_ERROR_READ_BOUNDS :Lees voorbij einde van pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}De huidige basis graphics-set mist een aantal sprites..{}Werk de graphics-set bij aub
STR_NEWGRF_ERROR_GRM_FAILED :Gevraagde GRF middelen niet beschikbaar
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} is uitgeschakeld door {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Waarschuwing!
@@ -2495,7 +2503,7 @@ STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Het spel
# NewGRF status
STR_NEWGRF_LIST_NONE :Geen
STR_NEWGRF_LIST_ALL_FOUND :Alle bestanden aanwezig
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Compatibel bestanden gevonden
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Compatibele bestanden gevonden
STR_NEWGRF_LIST_MISSING :{RED}Ontbrekende bestanden
# NewGRF 'it's broken' warnings
@@ -2506,21 +2514,21 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' geeft onjuiste informatie
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vracht-/ombouwinformatie voor '{1:ENGINE}' wijkt af van aanschaflijst na het bouwen. Dit kan resulteren in problemen bij ombouwen door automatisch vernieuwen/vervangen
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' Een eindeloze loop gevonden in de productie-callback
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' heeft een eindeloze loop veroorzaakt in de productie-callback
# 'User removed essential NewGRFs'-placeholders for stuff without specs
STR_NEWGRF_INVALID_CARGO :<ongeldige vracht>
STR_NEWGRF_INVALID_CARGO_ABBREV :??
STR_NEWGRF_INVALID_CARGO_QUANTITY :{COMMA} van <ongeldige vracht>
STR_NEWGRF_INVALID_ENGINE :<ongeldige treinmodel>
STR_NEWGRF_INVALID_INDUSTRYTYPE :<ongeldig bedrijf>
STR_NEWGRF_INVALID_ENGINE :<ongeldig treinmodel>
STR_NEWGRF_INVALID_INDUSTRYTYPE :<ongeldige industrie>
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Bordenlijst - {COMMA} bord{P "" en}
STR_SIGN_LIST_MATCH_CASE :{BLACK}Hoofdletter gevoelig
STR_SIGN_LIST_CLEAR :{BLACK}Verwijder filter
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Verwissel hoofdlettergevoeligheid bij het vergelijken van bordnamen met het filter
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Verwijderd het filter
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Verwijder het filter
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Wijzig tekst van bord
@@ -2564,7 +2572,7 @@ STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN}'s
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Reputatie van transportbedrijven:
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Mogelijkheden:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lijst met dingen die mogelijk zijn in dit dorp - klik op een item voor meer details
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lijst met dingen die mogelijk zijn in deze gemeente - klik op een item voor meer details
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Doe het
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Voer de actie uit die in de bovenstaande lijst is geselecteerd
@@ -2583,8 +2591,8 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Begin e
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Betaal een vernieuwing van het wegennetwerk. Veroorzaakt tot 6 maanden lang een aanzienlijke verstoring van het wegverkeer.{}Kosten: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Bouw een standbeeld ter ere van jouw bedrijf.{}Kosten: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Betaal de bouw van nieuwe commerciële gebouwen in de stad.{}Kosten: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Koop 1 jaar exclusieve transportrechten in deze plaats. De gemeenteraad staat passagiers en vracht aleeen toe om jouw stations te gebruiken.{}Kosten: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Koop het plaatselijk gezag om om je reputatie te verhogen, met het gevaar van een strenge sanctie, wanneer je gepakt wordt.{}Kosten: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Koop 1 jaar exclusieve transportrechten in deze plaats. De gemeenteraad staat passagiers en vracht alleen toe om jouw stations te gebruiken.{}Kosten: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Koop het plaatselijk gezag om om je reputatie te verhogen, met het gevaar van een strenge sanctie wanneer je gepakt wordt.{}Kosten: {CURRENCY}
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Subsidies
@@ -2598,7 +2606,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik op
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - klik op naam om het scherm te centreren op het station. Ctrl+klik opent een nieuw venster op de locatie van het station
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Houd Ctrl ingedrukt om meer items te kiezen
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stations
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Geen -
@@ -2673,7 +2681,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totaal:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banksaldo
STR_FINANCES_LOAN_TITLE :{WHITE}Lening
STR_FINANCES_MAX_LOAN :{WHITE}Max lening: {BLACK}{CURRENCY}
STR_FINANCES_MAX_LOAN :{WHITE}Max. lening: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Leen {CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Vergroot lening. Ctrl+klik om zoveel als mogelijk te lenen
@@ -2700,7 +2708,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Bouw bed
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Bekijk bedrijfshoofdkwartier
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Toon bedrijfshoofdkwartier
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Verplaats bedrijfshoofdkwartier
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbouw bedrijfshoofdkwartier ergens anders voor 1% van de bedrijfswaarde. Shift+Klik toont verwachte kosten zonder HQ te verplaatsen
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbouw bedrijfshoofdkwartier ergens anders voor 1% van de bedrijfswaarde. Shift+klik toont verwachte kosten zonder HQ te verplaatsen
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nieuw gezicht
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Kies nieuw gezicht voor directeur
@@ -2713,13 +2721,13 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Verander
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Koop 25% aandeel in bedrijf
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkoop 25% aandeel in bedrijf
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Koop een aandeel van 25% in dit bedrijf. Shift+Klik toont verwachte kosten zonder te kopen
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Verkoop een aandeel van 25% in dit bedrijf. Shift+Klik toont verwachte kosten zonder te kopen
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Koop een aandeel van 25% in dit bedrijf. Shift+klik toont verwachte kosten zonder te kopen
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Verkoop een aandeel van 25% in dit bedrijf. Shift+klik toont verwachte kosten zonder te kopen
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Bedrijfsnaam
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Naam van directeur
STR_BUY_COMPANY_MESSAGE :{WHITE}We zoeken voor een transportbedrijf dat ons bedrijf over kan nemen.{}{}Wil je {COMPANY} kopen voor {CURRENCY}?
STR_BUY_COMPANY_MESSAGE :{WHITE}We zoeken een transportbedrijf dat ons bedrijf over kan nemen.{}{}Wil je {COMPANY} kopen voor {CURRENCY}?
# Industry directory
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrielijst
@@ -2826,7 +2834,7 @@ STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Onderhou
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capaciteit: {GOLD}{CARGO} {STRING}
STR_PURCHASE_INFO_REFITTABLE :(ombouwbaar)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Ontworpen: {GOLD}{NUM}{BLACK} Levensduur: {GOLD}{COMMA} jaar
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Betrouwbaarheid: {GOLD}{COMMA}%
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. betrouwbaarheid: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Kosten: {GOLD}{CURRENCY}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Gewicht: {GOLD}{WEIGHT_S} ({WEIGHT_S})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Kosten: {GOLD}{CURRENCY}{BLACK} Snelheid: {GOLD}{VELOCITY}
@@ -2835,7 +2843,7 @@ STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Aangedre
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Om te bouwen voor: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Alle vrachttypen
STR_PURCHASE_INFO_ALL_BUT :Alles behalve {GOLD}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Trekkracht: {GOLD}{FORCE}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. trekkracht: {GOLD}{FORCE}
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Railvoertuigkeuzelijst - klik op een railvoertuig voor informatie
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wegvoertuigkeuzelijst - klik op een wegvoertuig voor informatie
@@ -2847,10 +2855,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Koop weg
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Koop schip
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Koop vliegtuig
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde railvoertuig. Shift+Klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde wegvoertuig
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde schip. Shift+Klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde vliegtuig. Shift+Klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde railvoertuig. Shift+klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde wegvoertuig. Shift+klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde schip. Shift+klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde vliegtuig. Shift+klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Hernoem
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Hernoem
@@ -2878,7 +2886,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} voertuig{P "" en}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Treinen - klik op trein voor informatie, sleep voertuig voor toevoegen/verwijderen van trein, klik rechts voor trein informatie, CTRL+klik voor samengestelde informatie
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Treinen - klik op trein voor informatie, sleep voertuig voor toevoegen/verwijderen van trein, klik rechts voor trein informatie, Ctrl+klik voor samengestelde informatie
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wegvoertuigen - rechts-klik op wegvoertuig voor informatie
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Schepen - rechts-klik op schip voor informatie
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Vliegtuig - rechts-klik op vliegtuig voor informatie
@@ -2915,10 +2923,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kloon we
STR_DEPOT_CLONE_SHIP :{BLACK}Kloon schip
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kloon vliegtuig
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gekocht van een trein inclusief wagons. Klik op deze knop en dan op een trein binnen of buiten het depot. Ctrl+klik deelt de orders. Shift+Klik toont verwachte kosten zonder te kopen
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gekocht van een wegvoertuig. Klik op deze knop en dan op een wegvoertuig binnen of buiten de garage. Ctrl+klik deelt de orders. Shift+Klik toont verwachte kosten zonder te kopen
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gekocht van een schip. Klik op deze knop en dan op een schip binnen of buiten het dok. Ctrl+klik deelt de orders. Shift+Klik toont verwachte kosten zonder te kopen
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Hierdoor wordt een kopie gekocht van een vliegtuig. Klik op deze knop en dan op een vliegtuig binnen of buiten de hangar. Ctrl+klik deelt de orders. Shift+Klik toont verwachte kosten zonder te kopen
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gekocht van een trein inclusief wagons. Klik op deze knop en dan op een trein binnen of buiten het depot. Ctrl+klik deelt de orders. Shift+klik toont verwachte kosten zonder te kopen
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gekocht van een wegvoertuig. Klik op deze knop en dan op een wegvoertuig binnen of buiten de garage. Ctrl+klik deelt de orders. Shift+klik toont verwachte kosten zonder te kopen
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gekocht van een schip. Klik op deze knop en dan op een schip binnen of buiten het dok. Ctrl+klik deelt de orders. Shift+klik toont verwachte kosten zonder te kopen
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Hierdoor wordt een kopie gekocht van een vliegtuig. Klik op deze knop en dan op een vliegtuig binnen of buiten de hangar. Ctrl+klik deelt de orders. Shift+klik toont verwachte kosten zonder te kopen
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het treindepot. Ctrl+klik opent een nieuw scherm op de locatie van het treindepot
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de garage. Ctrl+klik opent een nieuw scherm op de locatie van de garage
@@ -2955,7 +2963,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :zweeflocomotief
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Prijs: {CURRENCY} Gewicht: {WEIGHT_S}{}Snelheid: {VELOCITY} Kracht: {POWER}{}Brandstofprijs: {CURRENCY}/jr{}Capaciteit: {CARGO}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Prijs: {CURRENCY} Gewicht: {WEIGHT_S}{}Snelheid: {VELOCITY} Kracht: {POWER} Max. T.E.: {6:FORCE}{}Bedrijfskosten: {4:CURRENCY}/yr{}Capaciteit: {5:CARGO}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO}, {CARGO}{}Gebruikskosten: {CURRENCY}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO}{}Gebruikeskosten: {CURRENCY}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO}{}Gebruikskosten: {CURRENCY}/jaar
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Vervang {STRING}
@@ -2965,14 +2973,14 @@ STR_REPLACE_VEHICLE_SHIP :Schip
STR_REPLACE_VEHICLE_AIRCRAFT :Vliegtuig
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Kies het type locomotief om te vervangen
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Kies een nieuw type locomotief die je wil gebruiken om de links geselecteerde type locomotief te vervangen
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Kies een nieuw type locomotief die je wilt gebruiken om de links geselecteerde type locomotief te vervangen
STR_REPLACE_VEHICLES_START :{BLACK}Start het vervangen
STR_REPLACE_HELP_START_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief wil vervangen met die aan de rechterkant
STR_REPLACE_HELP_START_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief wilt vervangen met die aan de rechterkant
STR_REPLACE_NOT_REPLACING :{BLACK}Niet aan het vervangen
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Geen voertuig geselecteerd
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop het vervangen
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief niet wil vervangen
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief niet wilt vervangen
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Aan het vervangen: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wissel tussen locomotief- en wagonvervangvensters
@@ -2980,7 +2988,7 @@ STR_REPLACE_ENGINES :Motoren
STR_REPLACE_WAGONS :Wagons
STR_REPLACE_HELP_RAILTYPE :{BLACK}Selecteer een spoortype waar je locomotieven voor wilt selecteren
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Dit geeft weer waarmee de aan de linkerkant geselecteerde locomotief mee vervangen wordt
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Dit geeft weer waarmee de aan de linkerkant geselecteerde locomotief vervangen wordt
STR_REPLACE_RAIL_VEHICLES :Railvoertuigen
STR_REPLACE_ELRAIL_VEHICLES :Elektrische railvoertuigen
STR_REPLACE_MONORAIL_VEHICLES :Monorailvoertuigen
@@ -2995,19 +3003,19 @@ STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de trein. Ctrl+klik volgt de trein in het hoofdscherm
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het wegvoertuig. Ctrl+klik volgt het voertuig in het hoofdscherm
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het schip. Ctrl+klik volgt het schip op het hoofdscherm
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het vliegtuig. Ctrl+klik volgt het vliegtuid op het hoofdscherm
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het vliegtuig. Ctrl+klik volgt het vliegtuig op het hoofdscherm
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Stuur trein naar depot. Ctrl+klik voor alleen onderhoud
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Stuur wegvoertuig naar garage. Ctrl+klik voor alleen onderhoud
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Stuur schip naar dok. Ctrl+klik voor alleen onderhoud
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Stuur vliegtuig naar hangar. Ctrl+klik voor alleen onderhoud
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Hierdoor wordt een kopie gekocht van deze trein inclusief wagons. Ctrl+klik deelt de orders. Shift+Klik toont verwachte kosten zonder te kopen
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Hierdoor wordt een kopie gekocht van dit wegvoertuig. Ctrl+klik deelt de orders. Shift+Klik toont verwachte kosten zonder te kopen
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Hierdoor wordt een kopie gekocht van dit schip. Ctrl+klik deelt de orders. Shift+Klik toont verwachte kosten zonder te kopen
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Hierdoor wordt een kopie gekocht van dit vliegtuig. Ctrl+klik deelt de orders. Shift+Klik toont verwachte kosten zonder te kopen
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Hierdoor wordt een kopie gekocht van deze trein inclusief wagons. Ctrl+klik deelt de orders. Shift+klik toont verwachte kosten zonder te kopen
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Hierdoor wordt een kopie gekocht van dit wegvoertuig. Ctrl+klik deelt de orders. Shift+klik toont verwachte kosten zonder te kopen
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Hierdoor wordt een kopie gekocht van dit schip. Ctrl+klik deelt de orders. Shift+klik toont verwachte kosten zonder te kopen
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Hierdoor wordt een kopie gekocht van dit vliegtuig. Ctrl+klik deelt de orders. Shift+klik toont verwachte kosten zonder te kopen
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forceer trein verder te rijden zonder te wachten op een groen signaal
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forceer trein verder te rijden zonder te wachten op een groen sein
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Bouw trein om voor een ander goederentype
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Bouw wegvoertuig om voor een ander goederentype
@@ -3018,7 +3026,7 @@ STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Keer tre
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Dwing het wegvoertuig om om te draaien
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Toon orders van trein. Ctrl+klik toont het tijdschema van de trein
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Toon orders van wegvoertuig. Ctrl+klik toont tijdschma van het voertuig
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Toon orders van wegvoertuig. Ctrl+klik toont tijdschema van het voertuig
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Toon orders van schip. Ctrl+klik toont tijdschema van het schip
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Toon orders van vliegtuig. Ctrl+klik toont het tijdschema van het vliegtuig
@@ -3073,7 +3081,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewicht:
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewicht: {LTBLUE}{WEIGHT_S} {BLACK}Kracht: {LTBLUE}{POWER}{BLACK} Max. snelheid: {LTBLUE}{VELOCITY} {BLACK}Max. T.K.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Winst dit jaar: {LTBLUE}{CURRENCY} (vorig jaar: {CURRENCY})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Betrouwbaarheid: {LTBLUE}{COMMA}% {BLACK}Aantal keren motorpech sinds vorig jaar: {LTBLUE}{COMMA}
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Betrouwbaarheid: {LTBLUE}{COMMA}% {BLACK}Aantal keren motorpech sinds laatste onderhoud: {LTBLUE}{COMMA}
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Gebouwd: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY}
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Capaciteit: {LTBLUE}Geen
@@ -3083,10 +3091,10 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacite
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Geldoverdracht: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Interval tussen onderhoud: {LTBLUE}{COMMA}dagen{BLACK} Laatste onderhoud: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Service interval: {LTBLUE}{COMMA}%{BLACK} Laatste service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Vergroot interval tussen onderhoud met 10. Ctrl+klik verhoogd de interval met 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Verklein interval tussen onderhoud met 10. Ctrl+klik verlaagt de interval met 5
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Onderhoudsinterval: {LTBLUE}{COMMA}dagen{BLACK} Laatste onderhoud: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Onderhoudsinterval: {LTBLUE}{COMMA}%{BLACK} Laatste onderhoud: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Vergroot onderhoudsinterval met 10. Ctrl+klik verhoogt interval met 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Verklein onderhoudsinterval met 10. Ctrl+klik verlaagt interval met 5
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Hernoem trein
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Hernoem wegvoertuig
@@ -3120,8 +3128,8 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacite
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Ombouwen)
STR_REFIT_TITLE :{GOLD}Selecteer goederentype om te vervoeren:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nieuwe capaciteit: {GOLD}{CARGO}{}{BLACK}Ombouwkosten: {GOLD}{CURRENCY}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nieuwe capaciteit: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Kosten van ombouwen: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Kies het voertuig om om te bouwen. Slepen met de muis geeft de mogelijkheid om meerdere voertuigen te selecteren. Klikken op een lege ruimte selecteerd het hele voertuig. Ctrl+klik selecteerd a voertuig en de volgende keten
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nieuwe capaciteit: {GOLD}{CARGO}, {GOLD}{CARGO}{}{BLACK}Ombouwkosten: {GOLD}{CURRENCY}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Kies het voertuig om om te bouwen. Slepen met de muis geeft de mogelijkheid om meerdere voertuigen te selecteren. Klikken op een lege ruimte selecteert het hele voertuig. Ctrl+klik selecteert een voertuig en de volgende keten
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Kies goederentype dat deze trein moet vervoeren
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Selecteer goederentype dat dit wegvoertuig moet vervoeren
@@ -3156,19 +3164,19 @@ STR_ORDER_GO_TO :Ga naar
STR_ORDER_GO_NON_STOP_TO :Ga non-stop naar
STR_ORDER_GO_VIA :Ga via
STR_ORDER_GO_NON_STOP_VIA :Ga non-stop via
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Verander het stop-gedrag van de geselecteerde order
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Verander het stopgedrag van de geselecteerde order
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Alle vracht volladen
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Laden indien beschikbaar
STR_ORDER_DROP_FULL_LOAD_ALL :Volledig laden
STR_ORDER_DROP_FULL_LOAD_ANY :Eén soort vracht volledig laden
STR_ORDER_DROP_NO_LOADING :Niet laden
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Verander het laad-gedrag van de geselecteerde order
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Verander het laadgedrag van de geselecteerde order
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Alles lossen
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Lossen indien geaccepteerd
STR_ORDER_DROP_UNLOAD :Alles lossen
STR_ORDER_DROP_TRANSFER :Transfer
STR_ORDER_DROP_TRANSFER :Overladen
STR_ORDER_DROP_NO_UNLOADING :Niet lossen
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Verander het losgedrag van de geselecteerde order
@@ -3209,7 +3217,7 @@ STR_ORDERS_DELETE_BUTTON :{BLACK}Verwijde
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Verwijder de geselecteerde order
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Verwijder alle orders
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stop met delen
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop met delen van de order lijst. Ctrl+klik verwijderd verder ook alle order van dit voertuig
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop met delen van de order lijst. Ctrl+klik verwijdert verder ook alle orders van dit voertuig
STR_ORDERS_GO_TO_BUTTON :{BLACK}Ga naar
STR_ORDER_GO_TO_NEAREST_DEPOT :Ga naar dichtstbijzijnde depot
@@ -3242,7 +3250,7 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatisch)
STR_ORDER_IMPLICIT :(Impliciet)
STR_ORDER_FULL_LOAD :(Volledig laden)
STR_ORDER_FULL_LOAD_ANY :(Één soort vracht volledig laden)
@@ -3260,7 +3268,7 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Niet lossen en
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Niet lossen en één soort vracht volledig laden)
STR_ORDER_NO_UNLOAD_NO_LOAD :(Niet lossen en niet laden)
STR_ORDER_STOP_LOCATION_NEAR_END :[vlak bij einde]
STR_ORDER_STOP_LOCATION_NEAR_END :[begin]
STR_ORDER_STOP_LOCATION_MIDDLE :[midden]
STR_ORDER_STOP_LOCATION_FAR_END :[einde]
@@ -3338,7 +3346,7 @@ STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Verwijde
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Afbreken als een AI logbericht overeenstemt met de afbreektekst aan/uitschakelen
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Afbreken op:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Afbreken aan
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Als een AI logbericht overeenstemt met deze string wordt het spel gepauseerd
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Als een AI logbericht overeenstemt met deze string wordt het spel gepauzeerd
STR_AI_DEBUG_MATCH_CASE :{BLACK}Hoofdlettergevoelig
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Hoofdlettergevoeligheid bij vergelijken van AI logberichten t.o.v. de afbreekstring aan/uitzetten
STR_AI_DEBUG_CONTINUE :{BLACK}Doorgaan
@@ -3349,7 +3357,7 @@ STR_ERROR_NO_AI :{WHITE}OpenTTD
STR_ERROR_NO_AI_SUB :{WHITE}... geen AI's beschikbaar!
STR_ERROR_AI_NO_AI_FOUND :Geen geschikte AI gevonden. {} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Een van de actieve AI's is vastgelopen. Meld dit a.u.b. bij de auteur van deze AI met een schermprint van het AI Debugscherm
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eén van de actieve AI's is vastgelopen. Meld dit a.u.b. bij de auteur van deze AI met een schermprint van het AI Debugscherm
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Computerspeler Debugvenster is alleen beschikbaar voor de server
# AI configuration window
@@ -3470,7 +3478,7 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Niet toe
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}De gemeenteraad van {TOWN} staat dit niet toe
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}De gemeenteraad van {TOWN} staat bouwen van nog een vliegveld niet toe
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokale autoriteiten weigeren toestemming te geven voor vliegveld wegens zorgen om geluidsoverlast
STR_ERROR_BRIBE_FAILED :{WHITE}Kan land hier niet ontgraven...
STR_ERROR_BRIBE_FAILED :{WHITE}Je poging tot omkopen is
STR_ERROR_BRIBE_FAILED_2 :{WHITE}ontdekt door een regionale onderzoeker
# Levelling errors
@@ -3490,7 +3498,7 @@ STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maxi
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan geen geld meer lenen...
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... geen lening om af te betalen
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} benodigd
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan geen lening afbetalen
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan geen lening afbetalen...
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kan geen geld weggeven dat van de bank geleend is...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Kan bedrijf niet kopen...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kan bedrijfshoofdkantoor niet bouwen...
@@ -3513,7 +3521,7 @@ STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan deze
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... er is geen geschikte plaats voor een standbeeld in het centrum van dit dorp
# Industry related errors
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... teveel industrieën
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... te veel industrieën
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan geen industrieën genereren...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kan {STRING} hier niet bouwen...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kan dit type industrie hier niet bouwen...
@@ -3539,8 +3547,8 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Kan hier
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Voegt meer dan één bestaand (laad)station samen
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station te omvangrijk
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Teveel (laad)stations
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Teveel treinstationsdelen
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Te veel (laad)stations
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Te veel treinstationsdelen
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Te veel bushaltes
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Te veel vrachtwagenlaadstations
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Te dicht bij een ander station
@@ -3566,7 +3574,7 @@ STR_ERROR_THERE_IS_NO_STATION :{WHITE}...er is
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Verwijder eerst treinstation
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Verwijder eerst bushalte
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenlaadhal
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Verwijder eerst passagiers tram station
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Verwijder eerst passagierstramstation
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Verwijder eerst vrachttramhalte
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Verwijder eerst haven
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Verwijder eerst vliegveld
@@ -3699,7 +3707,7 @@ STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Schip in
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Vliegtuig in de weg
STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}Kan trein niet ombouwen...
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Kan wegvoertuig niet ombouwen
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Kan wegvoertuig niet ombouwen...
STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Kan schip niet ombouwen...
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Kan vliegtuig niet ombouwen...
@@ -3728,7 +3736,7 @@ STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Kan type
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Kan type van schip niet hernoemen...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Kan type van vliegtuig niet hernoemen...
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Kan railvoertuig niet verkopen
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Kan railvoertuig niet verkopen...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Kan wegvoertuig niet verkopen...
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Kan schip niet verkopen...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Kan vliegtuig niet verkopen...
@@ -4179,7 +4187,7 @@ STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} Treindep
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{TOWN} Garage
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{TOWN} Garage #{COMMA}
STR_FORMAT_DEPOT_NAME_SHIP :{TOWN} Dok
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} Dok#{COMMA}
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} Dok #{COMMA}
STR_FORMAT_DEPOT_NAME_AIRCRAFT :{STATION} Hangar
STR_UNKNOWN_STATION :onbekend station
@@ -4238,6 +4246,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+12 -3
View File
@@ -447,6 +447,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zoomed in scree
STR_ABOUT_MENU_GIANT_SCREENSHOT :Whole map screenshot
STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Toggle bounding boxes
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -1078,7 +1079,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :At end of line
STR_DISASTERS_OFF :Off
STR_DISASTERS_ON :On
STR_CITY_APPROVAL_PERMISSIVE :Permissive
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Hostile
@@ -1092,6 +1092,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Advanced
STR_CONFIG_SETTING_OFF :Off
STR_CONFIG_SETTING_ON :On
STR_CONFIG_SETTING_DISABLED :disabled
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow landscaping under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
@@ -1220,6 +1224,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatically pause when starting a new game: {ORANGE}{STRING1}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}When paused allow: {ORANGE}{STRING1}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :no actions
@@ -1349,6 +1354,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trains
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Towns
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industries
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder for trains: {ORANGE}{STRING1}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recommended)
@@ -2479,6 +2485,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{RAW_ST
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set
STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:RAW_STRING} was disabled by {4:RAW_STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
@@ -3242,7 +3250,7 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatic)
STR_ORDER_IMPLICIT :(Implicit)
STR_ORDER_FULL_LOAD :(Full load)
STR_ORDER_FULL_LOAD_ANY :(Full load any cargo)
@@ -3814,7 +3822,7 @@ STR_TOWN_BUILDING_NAME_STADIUM_2 :Stadium
STR_TOWN_BUILDING_NAME_OFFICES_1 :Offices
STR_TOWN_BUILDING_NAME_HOUSES_2 :Houses
STR_TOWN_BUILDING_NAME_CINEMA_1 :Cinema
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Shopping mall
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Shopping centre
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tepees
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teapot-House
@@ -4238,6 +4246,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+11 -2
View File
@@ -447,6 +447,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zoomed in scree
STR_ABOUT_MENU_GIANT_SCREENSHOT :Whole map screenshot
STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Toggle bounding boxes
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -1078,7 +1079,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :At end of line
STR_DISASTERS_OFF :Off
STR_DISASTERS_ON :On
STR_CITY_APPROVAL_PERMISSIVE :Permissive
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Hostile
@@ -1092,6 +1092,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Advanced
STR_CONFIG_SETTING_OFF :Off
STR_CONFIG_SETTING_ON :On
STR_CONFIG_SETTING_DISABLED :disabled
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow terraforming under buildings, tracks, etc. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING}
@@ -1220,6 +1224,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatically pause when starting a new game: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}When paused allow: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :no actions
@@ -1349,6 +1354,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trains
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Towns
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industries
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder for trains: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recommended)
@@ -2479,6 +2485,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set
STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} was disabled by {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
@@ -3242,7 +3250,7 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatic)
STR_ORDER_IMPLICIT :(Implicit)
STR_ORDER_FULL_LOAD :(Full load)
STR_ORDER_FULL_LOAD_ANY :(Full load any cargo)
@@ -4238,6 +4246,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+32 -3
View File
@@ -348,6 +348,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Fermu
STR_SETTINGS_MENU_GAME_OPTIONS :Ludaj opcioj
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Malfacilec-agordoj
STR_SETTINGS_MENU_CONFIG_SETTINGS :Avancitaj agordoj
STR_SETTINGS_MENU_AI_SETTINGS :AI agordoj
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Agordoj de NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Ebloj por travidebleco
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Urbonomoj montriĝas
@@ -662,6 +663,7 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Montru i
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Montru transportstratojn sur la mapo
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Montru verdaĵojn sur la mapo
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Montru landposedantojn sur la mapo
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klaku sur kompanion ŝalti montranta ĝia posedaĵoj. Stir+Klaku malaktivas ĉiujn kompaniojn escepte la elekta. Stir+Klaku sur ĝi aktivi ĉiujn la kompaniojn
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Stratoj
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Fervojoj
@@ -695,6 +697,7 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Vidu aŭ ne vidu urbonomojn sur la mapo
STR_SMALLMAP_CENTER :{BLACK}Centrigi la mapeton al la nuna loko
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Malaktivigu ĉiujn
STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktivigu ĉiujn
@@ -702,6 +705,8 @@ STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Montru a
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ne montri industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Montri ĉiujn industriojn sur la mapo.
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Ŝaltu montro de altecmapo
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Montru ne kompanian posedaĵon en la mapo
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Montru ĉiujn kompanian posedaĵon en la mapo
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Montru lastan mesaĝon aŭ novaĵon
@@ -1017,6 +1022,8 @@ STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Urbestr
############ range for difficulty settings ends
STR_NONE :Neniom
STR_FUNDING_ONLY :Funduso sola
STR_MINIMAL :Malgrandeto
STR_NUM_VERY_LOW :Tre Malalte
STR_NUM_LOW :Malalte
STR_NUM_NORMAL :Normale
@@ -1066,7 +1073,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Nur finlinie
STR_DISASTERS_OFF :Malaktiva
STR_DISASTERS_ON :Aktiva
STR_CITY_APPROVAL_PERMISSIVE :Permeseme
STR_CITY_APPROVAL_TOLERANT :Tolerante
STR_CITY_APPROVAL_HOSTILE :Gastige
@@ -1080,10 +1086,15 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Avancita
STR_CONFIG_SETTING_OFF :Malaktiva
STR_CONFIG_SETTING_ON :Aktiva
STR_CONFIG_SETTING_DISABLED :malaktiva
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permesu konstrui sur kliniĝoj kaj bordoj: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permesu terecigon sub konstruaĵoj, trakoj, ktp. (aŭtodeklivo): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permesu pli realgrandaj kaptoregionoj: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permesu forigon de pli da urbaj stratoj, pontoj ktp: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Maksimuma longo de vagonaroj: {ORANGE}{STRING} kahelo{P 0:1 "" j}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Kvanto da lokomotivo fumo/fajreroj: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :Neniu
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :Originale
@@ -1102,6 +1113,8 @@ STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Uzu pli
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Laŭgrade ŝarĝu veturilojn: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflacio: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Nur liveru ŝarĝon al stacio se estas peto: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}Maksimuma ponto longo: {ORANGE}{STRING} kahelo{P 0:1 "" j}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}Maksimuma tunelo longo: {ORANGE}{STRING} kahelo{P 0:1 "" j}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Permana ĉefa industri-konstrumaniero: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :neniu
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :kiel aliaj industrioj
@@ -1119,6 +1132,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Stratve
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Ŝovu fenestron se la muso estas ĉe la rando: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Permesu subaĉeti la lokajn estrojn: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Permesu aĉeti ekskluzivajn transportrajtojn: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :{LTBLUE}Permesi fondusante lokan stratan rekonstruo: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Permesu sendi monon al aliaj kompanioj: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Pezpliigo pro ŝarĝo por imiti pezajn trajnojn: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Aviadil-rapidec-faktoro: {ORANGE}1 / {STRING}
@@ -1203,6 +1217,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :longa (31st Dec
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :mallonga (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Aŭtomate paŭzu startante novan ludon: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Permesu dum paŭza: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :senagoj
@@ -1228,6 +1243,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Montru
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Lasu aktivaj la konstruilojn post uzado: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Grupigu elspezojn en kompania financfenestro: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Malaktivu fondan konstruon kiam decaj veturiloj ne estas disponebla: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Trajna maksimumo por ĉiu ludanto: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Stratveturila maksimumo por ĉiu ludanto: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Aviadila maksimumo por ĉiu ludanto: {ORANGE}{STRING}
@@ -1330,6 +1346,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trajnoj
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Urboj
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrioj
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Padtrovilo por trajnoj: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Rekomendite)
@@ -1340,6 +1357,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Padtrov
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Originale {BLUE}(Rekomendite)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Nerekomendite)
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :{LTBLUE}Aŭtomata dorsflankante ĉe signaloj: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Ŝanĝu agord-valoron
@@ -1930,6 +1948,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Elektu R
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Elektu Vojan Ponton
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Pontelekto - klaku vian preferatan ponton por konstrui ĝin
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Ŝtala pendanta
STR_BRIDGE_NAME_GIRDER_STEEL :Ŝtala ebena
STR_BRIDGE_NAME_CANTILEVER_STEEL :Ŝtala luksa
@@ -2029,6 +2048,7 @@ STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Aĉetu l
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Elekto de Objekto
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Eletku objekton por konstrui
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Elektu klason de la objekto konstrui
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Antaŭvido de la objekto
STR_OBJECT_BUILD_SIZE :{BLACK}Grandeco: {GOLD}{NUM} x {NUM} kaheloj
@@ -2368,6 +2388,7 @@ STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametr
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ne haveblas informoj
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ne trovis apartenan dosieron
STR_NEWGRF_SETTINGS_DISABLED :{RED}Malaktiva
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Malkongrua ĉe ĉi tio versio de OpenTTD
STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Enigu NewGRF-parametrojn
@@ -2420,6 +2441,8 @@ STR_NEWGRF_ERROR_INVALID_ID :Atenco uzi neva
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} enhavas rompitan bildeton. Ĉiuj rompitaj bildetoj aspektos kiel ruĝaj demandsignoj (?).
STR_NEWGRF_ERROR_READ_BOUNDS :Legis ekster limo de pseŭdobildeto.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}La nuntempe uza baza grafikaĵaro estas manka nombro da bildetoj.{} Bonvolu renovigu la baza grafikaĵaro.
STR_NEWGRF_ERROR_GRM_FAILED :Peta GRF provizoj ne haveblas
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} estis malaktivata per {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Atentu!
@@ -3171,7 +3194,7 @@ STR_ORDER_STOP_ORDER :(Haltu)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Aŭtomata)
STR_ORDER_IMPLICIT :(Aŭtomata)
STR_ORDER_FULL_LOAD :(Plena Ŝarĝo)
STR_ORDER_FULL_LOAD_ANY :(Ŝarĝu ĝis plena ajnan kargon)
@@ -3187,6 +3210,7 @@ STR_ORDER_TRANSFER_NO_LOAD :(Transigu kaj f
STR_ORDER_NO_UNLOAD :(Ne malŝarĝu kaj prenu kargon)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(Ne malŝarĝu kaj atendu plenan ŝarĝon)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ne malŝarĝu kaj atendu ajnan plenan ŝarĝon)
STR_ORDER_NO_UNLOAD_NO_LOAD :(Ne malŝarĝu kaj ne ŝarĝu)
STR_ORDER_STOP_LOCATION_NEAR_END :[near end]
STR_ORDER_STOP_LOCATION_MIDDLE :[middle]
@@ -3256,7 +3280,7 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Elekti j
STR_AI_DEBUG :{WHITE}Sencimigo de la AI
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nomo de la AI
STR_AI_DEBUG_SETTINGS :{BLACK}Agordoj de la AI
STR_AI_DEBUG_SETTINGS :{BLACK}AI Agordoj
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Ŝanĝi agordojn de la AI
STR_AI_DEBUG_RELOAD :{BLACK}Reŝarĝi AI-on
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Mortigi la AI-on, reŝarĝi la skripton, kaj restarti la AI-on
@@ -3378,6 +3402,8 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... neta
STR_ERROR_ALREADY_BUILT :{WHITE}... jam konstruita
STR_ERROR_OWNED_BY :{WHITE}... posedata de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... regiono estas posedata de alia kompanio
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... landaspektan limigon plenumis
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... kahelan forigantan limigon plenumis
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nomo devas esti ununura
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} okupas la lokon
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Ne permesa dum paŭzo
@@ -3589,6 +3615,7 @@ STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Antaŭe
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Alia tunelo okupas la lokon
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelo finiĝus ekster la mapo
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne eblas liberigi la landon aliflanke de la tunelo
STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tunelo tro longa
# Object related errors
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... tro da objektoj
@@ -4152,6 +4179,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
@@ -4167,6 +4195,7 @@ STR_TINY_BLACK_STATION :{TINYFONT}{BLAC
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
STR_GREEN_STRING :{GREEN}{STRING}
STR_ORANGE_STRING :{ORANGE}{STRING}
STR_RED_STRING :{RED}{STRING}
STR_WHITE_STRING :{WHITE}{STRING}
STR_TINY_BLACK_HEIGHT :{TINYFONT}{BLACK}{HEIGHT}
+10 -2
View File
@@ -1135,7 +1135,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Ainult raudtee
STR_DISASTERS_OFF :Väljas
STR_DISASTERS_ON :Sees
STR_CITY_APPROVAL_PERMISSIVE :Soodustav
STR_CITY_APPROVAL_TOLERANT :Salliv
STR_CITY_APPROVAL_HOSTILE :Vaenulik
@@ -1149,6 +1148,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Täpsema
STR_CONFIG_SETTING_OFF :Väljas
STR_CONFIG_SETTING_ON :Sees
STR_CONFIG_SETTING_DISABLED :väljas
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Nõlvadele ja kallastele ehitamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Maastikukujundus majade, rööbaste jms. all (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Reaalsemad veekogud: {ORANGE}{STRING}
@@ -1277,6 +1280,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :pikk (31. dets
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :lühike (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Mängu seiskamine alguses: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Lubatud seisaku ajal: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :mitte ükski toiming
@@ -1406,6 +1410,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Rongid
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Linnad
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Tööstused
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Rongide marsruudileidja: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(soovitatud)
@@ -2536,6 +2541,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisaldab mitmeid Action 8 kirjeid
STR_NEWGRF_ERROR_READ_BOUNDS :Loeti pseudo-sprite'i lõpust kaugemale
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Hetkel kasutatavast alus graafikapaketist puuduvad mõned spraidid.{}Palun uuenda alus graafikapaketti
STR_NEWGRF_ERROR_GRM_FAILED :Soovitud GRF ressurss ei ole saadaval
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} blokeeriti {4:STRING} poolt
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Ettevaatust!
@@ -3299,7 +3306,7 @@ STR_ORDER_STOP_ORDER :(Peatu)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automaatne)
STR_ORDER_IMPLICIT :(Automaatne)
STR_ORDER_FULL_LOAD :(Laaditakse täis)
STR_ORDER_FULL_LOAD_ANY :(Ühte kaupa laaditakse täis)
@@ -4295,6 +4302,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+11 -2
View File
@@ -447,6 +447,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Lähennetty kuv
STR_ABOUT_MENU_GIANT_SCREENSHOT :Koko kartan kuvakaappaus
STR_ABOUT_MENU_ABOUT_OPENTTD :Tietoja 'OpenTTD':stä
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite-kohdistaja
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Reunat päälle/pois
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -1078,7 +1079,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Vain radan pä
STR_DISASTERS_OFF :Pois
STR_DISASTERS_ON :Päällä
STR_CITY_APPROVAL_PERMISSIVE :Salliva
STR_CITY_APPROVAL_TOLERANT :Suvaitseva
STR_CITY_APPROVAL_HOSTILE :Vihamielinen
@@ -1092,6 +1092,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Lisäase
STR_CONFIG_SETTING_OFF :pois
STR_CONFIG_SETTING_ON :päällä
STR_CONFIG_SETTING_DISABLED :pois käytöstä
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Rakentaminen rinteisiin ja rannikolle sallittu: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Salli maaston muokkaaminen rakennusten, raiteiden jne. juurella (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Realistisemman kokoiset vaikutusalueet: {ORANGE}{STRING}
@@ -1220,6 +1224,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :pitkä (31. jou
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :lyhyt (31.12.2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Uusi peli alkaa pysäytettynä: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Pelin ollessa pysäytetty, salli: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :ei mitkään toiminnot
@@ -1349,6 +1354,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Junat
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Kaupungit
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Laitokset
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Junien käyttämä reitinetsijä: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Suositeltu)
@@ -2479,6 +2485,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisältää useamman Action 8 -kohdan
STR_NEWGRF_ERROR_READ_BOUNDS :Luku pseudo-spriten ohi
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Käytössä olevasta perusgrafiikkapaketista puuttuu spritejä.{}Ole hyvä ja päivitä perusgrafiikkapaketti
STR_NEWGRF_ERROR_GRM_FAILED :Pyydetyt GRF-resurssit eivät ole saatavilla
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{4:STRING} poisti käytöstä NewGRF:n {2:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varoitus!
@@ -3242,7 +3250,7 @@ STR_ORDER_STOP_ORDER :(Pysähdy)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automaattinen)
STR_ORDER_IMPLICIT :(Ehdoton)
STR_ORDER_FULL_LOAD :(Täysi lastaus)
STR_ORDER_FULL_LOAD_ANY :(Lastaa täyteen mitä tahansa rahtia)
@@ -4238,6 +4246,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+15 -6
View File
@@ -3,8 +3,8 @@
##isocode fr_FR
##plural 2
##textdir ltr
##digitsep .
##digitsepcur .
##digitsep {NBSP}
##digitsepcur {NBSP}
##decimalsep ,
##winlangid 0x040c
##grflangid 0x03
@@ -448,6 +448,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Copie d'écran
STR_ABOUT_MENU_GIANT_SCREENSHOT :Copie d'écran de la carte entière
STR_ABOUT_MENU_ABOUT_OPENTTD :À Propos de 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Alignement de sprite
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Afficher/cacher les boites de dimensions maximum
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -617,7 +618,7 @@ STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Choisir
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Sélectionner programme de musique 'Ezy Street'
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Choisir le programme personnalisé 'Personnalisé 1'
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Choisir le programme personnalisé 'Personnalisé 2'
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Active/Désactive le mode aléatoire
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Active/désactive le mode aléatoire
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Afficher la fenêtre de sélection de pistes
STR_ERROR_NO_SONGS :{WHITE}Un ensemble de musique vide a été choisis. Aucune musique ne sera jouée
@@ -1076,7 +1077,6 @@ STR_ECONOMY_FLUCTUATING :Fluctuant
STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS :À la fin de la ligne et aux gares
STR_REVERSE_AT_END_OF_LINE_ONLY :À la fin de la ligne seulement
STR_DISASTERS_OFF :Désactivé
STR_DISASTERS_ON :Activé
@@ -1093,6 +1093,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Options
STR_CONFIG_SETTING_OFF :Désactivé
STR_CONFIG_SETTING_ON :Activé
STR_CONFIG_SETTING_DISABLED :Inactif
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Construction côtière et sur pentes{NBSP}: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Terrassement sous les bâtiments, voies, etc. (Autoslope){NBSP}: {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Autoriser des zones de desserte plus réalistes{NBSP}: {ORANGE}{STRING}
@@ -1221,6 +1225,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :Long (31 Déc 2
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :Court (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Pause automatique en début de nouvelle partie{NBSP}: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Actions autorisées pendant la pause{NBSP}: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :aucune
@@ -1291,7 +1296,7 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Signaux de chem
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Tous
STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}Agencement des routes pour les nouvelles villes{NBSP}: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :Original
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :original
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Meilleures routes
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :Grille 2x2
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :Grille 3x3
@@ -1350,6 +1355,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trains
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Villes
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industries
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Recherche de chemin des trains{NBSP}: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recommandé)
@@ -2480,6 +2486,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contient plusieurs Action 8
STR_NEWGRF_ERROR_READ_BOUNDS :Lecture après la fin d'un pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Il manque certains sprites dans les graphiques de base actuellement utilisés.{}Veuillez mettre à jour les graphiques de base
STR_NEWGRF_ERROR_GRM_FAILED :La ressource GRF demandée n'est pas disponible
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} a été désactivé par {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attention{NBSP}!
@@ -3243,7 +3251,7 @@ STR_ORDER_STOP_ORDER :(Arrêt)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatique)
STR_ORDER_IMPLICIT :(Implicite)
STR_ORDER_FULL_LOAD :(Charger complètement)
STR_ORDER_FULL_LOAD_ANY :(Charger complètement par un seul type)
@@ -4239,6 +4247,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+5 -1
View File
@@ -1054,7 +1054,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Só ó final da
STR_DISASTERS_OFF :Off
STR_DISASTERS_ON :On
STR_CITY_APPROVAL_PERMISSIVE :Permisiva
STR_CITY_APPROVAL_TOLERANT :Tolerante
STR_CITY_APPROVAL_HOSTILE :Hostil
@@ -1067,6 +1066,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Opcións
STR_CONFIG_SETTING_OFF :Off
STR_CONFIG_SETTING_ON :On
STR_CONFIG_SETTING_DISABLED :deshabilitado
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Permiti-la construción en rampas e costas: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permitir terraformación baixo edificios, pistas, etc. (autopendente): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permitir áreas de captura máis realistas: {ORANGE}{STRING}
@@ -1283,6 +1286,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trens
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Cidades
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrias
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Buscador de ruta para trens: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recomendado)
+34 -25
View File
@@ -354,7 +354,7 @@ STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-Einstell
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparenzeinstellungen
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Städtenamen anzeigen
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Stationsnamen anzeigen
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Wegmarkierungsnamen anzeigen
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Wegpunktsnamen anzeigen
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Schilder anzeigen
STR_SETTINGS_MENU_FULL_ANIMATION :Vollständige Animation
STR_SETTINGS_MENU_FULL_DETAIL :Vollständige Detailansicht
@@ -448,6 +448,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Hereingezoomter
STR_ABOUT_MENU_GIANT_SCREENSHOT :Riesiger Screenshot (Standard: Strg+G)
STR_ABOUT_MENU_ABOUT_OPENTTD :Über 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite-Ausrichtung
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Hüllquader anzeigen/ausblenden
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -620,7 +621,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Programm
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Zufällige Wiedergabe an/aus
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Zeige Musiktitelauswahl
STR_ERROR_NO_SONGS :{WHITE}Ein Musikset ohne Songs wurde ausgewählt. Es wird kann folglich keine Musik abgespielt werden
STR_ERROR_NO_SONGS :{WHITE}Ein Musikset ohne Songs wurde ausgewählt. Es kann folglich keine Musik abgespielt werden
# Playlist window
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musik-Programmauswahl
@@ -1079,7 +1080,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Nur am Strecken
STR_DISASTERS_OFF :Aus
STR_DISASTERS_ON :An
STR_CITY_APPROVAL_PERMISSIVE :Hoch
STR_CITY_APPROVAL_TOLERANT :Mäßig
STR_CITY_APPROVAL_HOSTILE :Gering
@@ -1093,6 +1093,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Erweiter
STR_CONFIG_SETTING_OFF :Aus
STR_CONFIG_SETTING_ON :An
STR_CONFIG_SETTING_DISABLED :ausgeschaltet
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Das Bauen an Hängen und Küsten erlauben: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Landschaftsbau unter Gebäuden, Gleisen, usw. erlauben: {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Verschiedene Stationstypen haben unterschiedlich große Einzugsgebiete: {ORANGE}{STRING}
@@ -1221,6 +1225,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :langes (25. Dez
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kurzes (25-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-25)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatische Pause bei Spielstart: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Erlauben während angehaltenen Spiels: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :keine Tätigkeiten
@@ -1350,6 +1355,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Züge
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Städte
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrien
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder für Züge: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(empfohlen)
@@ -1883,7 +1889,7 @@ STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Transpar
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Transparenz für Bäume einstellen. Strg+Klick, um Umschalten zu verhindern
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Transparenz für Häuser einstellen. Strg+Klick, um Umschalten zu verhindern
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Transparenz für Industrien einstellen. Strg+Klick, um Umschalten zu verhindern
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Transparenz für Bauten wie Bahnhöfe, Depots und Wegmarkierungen einstellen. Strg+Klick, um Umschalten zu verhindern
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Transparenz für Bauten wie Bahnhöfe, Depots und Wegpunkte einstellen. Strg+Klick, um Umschalten zu verhindern
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Transparenz für Brücken einstellen. Strg+Klick, um Umschalten zu verhindern
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Transparenz für Bauten wie Leuchttürme und Sendemasten einstellen. Strg+Klick, um Umschalten zu verhindern
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Transparenz für Oberleitungen. Strg+Klick, um Umschalten zu verhindern
@@ -1903,8 +1909,8 @@ STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Liefert:
STR_JOIN_STATION_CAPTION :{WHITE}Verbinde mit Station
STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Errichte eine getrennte Station
STR_JOIN_WAYPOINT_CAPTION :{WHITE}Verbinde mit Wegmarkierung
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Errichte eine getrennte Wegmarkierung
STR_JOIN_WAYPOINT_CAPTION :{WHITE}Verbinde mit Wegpunkt
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Errichte einen getrennten Wegpunkt
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Eisenbahnbau
@@ -1915,12 +1921,12 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Magnetschwebeba
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Gleise legen. Strg halten, um zwischen Bauen und Entfernen umzuschalten. Shift schaltet zwischen Bauen und Kostenvoranschlag um
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Gleise legen mit automatischer Wahl der Ausrichtung. Strg halten, um zwischen Bauen und Entfernen umzuschalten. Shift schaltet zwischen Bauen und Kostenvoranschlag um
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Zugdepot bauen (zum Kauf und zur Wartung von Zügen). Shift schaltet zwischen Bauen und Kostenvoranschlag um
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Wegmarkierung (auf vorhandenem Gleis) bauen. Strg+Klick, um Wegmarkierungen zu verbinden. Shift schaltet zwischen Bauen und Kostenanzeige um
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Wegpunkt (auf vorhandenem Gleis) bauen. Strg+Klick, um Wegpunkte zu verbinden. Shift schaltet zwischen Bauen und Kostenvoranschlag um
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bahnhof bauen. Strg+Klick, um Stationen zu verbinden. Shift schaltet zwischen Bauen und Kostenvoranschlag um
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Signale errichten. Strg+Klick wechselt zwischen Formsignal-/Signaltypen{}Klicken und Ziehen, um mehrere Signale entlang einer geraden Strecke zu bauen. Strg halten, um bis zur nächsten Kreuzung zu bauen{}Strg+Klick auf die Schaltfläche zeigt das Signal-Menü. Shift schaltet zwischen Bauen und Kostenvoranschlag um
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Eisenbahnbrücke bauen. Shift schaltet zwischen Bauen und Kostenvoranschlag um
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Eisenbahntunnel bauen. Shift schaltet zwischen Bauen und Kostenvoranschlag um
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Umschalter für Bau/Abriss mit aktuellem Bauwerkzeug. Strg+Klick um die Gleise von Wegmarkierungen und Bahnhöfen ebenfalls zu entfernen
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Umschalter für Bau/Abriss mit aktuellem Bauwerkzeug. Strg+Klick um die Gleise von Wegpunkten und Bahnhöfen ebenfalls zu entfernen
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Gleistyp in den ausgewählten umwandeln. Shift schaltet zwischen Bauen und Kostenvoranschlag um
# Rail depot construction window
@@ -1928,8 +1934,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Ausricht
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Ausrichtung des Zugdepots auswählen
# Rail waypoint construction window
STR_WAYPOINT_CAPTION :{WHITE}Wegmarkierung
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wegmarkierungstyp auswählen
STR_WAYPOINT_CAPTION :{WHITE}Wegpunkt
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wegpunktstyp auswählen
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Bahnhof bauen
@@ -1946,7 +1952,7 @@ STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Eine Sta
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Die Stationsart auswählen, die gebaut werden soll
STR_STATION_CLASS_DFLT :Standardstation
STR_STATION_CLASS_WAYP :Wegmarkierungen
STR_STATION_CLASS_WAYP :Wegpunkte
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalauswahl
@@ -2238,7 +2244,7 @@ STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lkw-Ladeplatz
STR_LAI_STATION_DESCRIPTION_BUS_STATION :Busbahnhof
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Hafen
STR_LAI_STATION_DESCRIPTION_BUOY :Boje
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Wegmarkierung
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Wegpunkt
STR_LAI_WATER_DESCRIPTION_WATER :Wasser
STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
@@ -2480,10 +2486,12 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Enthält mehrere "Action 8" Einträge
STR_NEWGRF_ERROR_READ_BOUNDS :Lesezugriff über das Ende des Pseudosprites hinaus
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Den momentan verwendeten Basisgrafiken fehlen Sprites.{}Durch ein Update der Basisgrafiken kann dieser Fehler behoben werden
STR_NEWGRF_ERROR_GRM_FAILED :Die angeforderten GRF-Ressourcen sind nicht verfügbar
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} wurde von {4:STRING} deaktiviert
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Achtung!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Änderungen während eines laufenden Spiels können zum Absturz von OpenTTD oder sonstigem unerwünschten Verhalten führen. Bitte keine desbezüglichen Bugreports verfassen.{}Trotzdem fortfahren?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Änderungen während eines laufenden Spiels können zum Absturz von OpenTTD oder sonstigem unerwünschten Verhalten führen. Bitte keine diesbezüglichen Bugreports verfassen.{}Trotzdem fortfahren?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Datei kann nicht hinzugefügt werden: NewGRF-ID bereits vergeben
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Passende Datei nicht gefunden (kompatible NewGRF geladen)
@@ -2645,12 +2653,12 @@ STR_STATION_VIEW_RENAME_STATION_CAPTION :Station/Ladepla
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Hauptansicht auf die Wegmarkierung zentrieren. Strg+Klick öffnet neue Zusatzansicht bei der Wegmarkierung
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Namen der Wegmarkierung ändern
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Hauptansicht auf den Wegpunkt zentrieren. Strg+Klick öffnet neue Zusatzansicht beim Wegpunkt
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Namen der Wegpunkte ändern
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Hauptansicht zur Boje scrollen. Strg+Klick öffnet neue Zusatzansicht bei der Boje
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Namen der Boje ändern
STR_EDIT_WAYPOINT_NAME :{WHITE}Namen der Wegmarkierung ändern
STR_EDIT_WAYPOINT_NAME :{WHITE}Namen der Wegpunkts ändern
# Finances window
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finanzen {BLACK}{COMPANYNUM}
@@ -3243,7 +3251,7 @@ STR_ORDER_STOP_ORDER :(Stopp)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatisch)
STR_ORDER_IMPLICIT :(Implizit)
STR_ORDER_FULL_LOAD :(Voll beladen)
STR_ORDER_FULL_LOAD_ANY :(Mit einer Fracht voll beladen)
@@ -3574,14 +3582,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Flughafe
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Grenzt an mehr als eine vorhandene Wegmarkierung
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Zu nahe an einer anderen Wegmarkierung
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Zu nahe an einem anderen Wegpunkt
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Wegmarkierung kann hier nicht gebaut werden...
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Wegpunkt kann hier nicht gebaut werden...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Boje kann hier nicht platziert werden...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Wegmarkierungsname kann nicht geändert werden...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Wegpunktsname kann nicht geändert werden...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Wegmarkierung kann hier nicht entfernt werden...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Wegmarkierung muss erst abgerissen werden
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Wegpunkt kann hier nicht entfernt werden...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Wegpunkt muss erst abgerissen werden
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... Boje ist im Weg
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... Boje wird von einer anderen Firma benutzt!
@@ -3848,7 +3856,7 @@ STR_INDUSTRY_NAME_WATER_SUPPLY :{G=w}Wasserquel
STR_INDUSTRY_NAME_WATER_TOWER :{G=m}Wasserturm
STR_INDUSTRY_NAME_FACTORY_2 :{G=w}Fabrik
STR_INDUSTRY_NAME_FARM_2 :{G=m}Bauernhof
STR_INDUSTRY_NAME_LUMBER_MILL :{G=w}Holzmühle
STR_INDUSTRY_NAME_LUMBER_MILL :{G=w}Sägemühle
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Zuckerwattewald
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=w}Bonbonfabrik
STR_INDUSTRY_NAME_BATTERY_FARM :{G=w}Batterieplantage
@@ -4172,8 +4180,8 @@ STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boje #{C
STR_FORMAT_COMPANY_NUM :(Firma {COMMA})
STR_FORMAT_GROUP_NAME :Gruppe {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
STR_FORMAT_WAYPOINT_NAME :Wegmarkierung {TOWN}
STR_FORMAT_WAYPOINT_NAME_SERIAL :Wegmarkierung {TOWN} #{COMMA}
STR_FORMAT_WAYPOINT_NAME :Wegpunkt {TOWN}
STR_FORMAT_WAYPOINT_NAME_SERIAL :Wegpunkt {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_TRAIN :{TOWN} Zugdepot
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} Zugdepot #{COMMA}
@@ -4239,6 +4247,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+126 -106
View File
@@ -231,10 +231,10 @@ STR_ABBREV_ALL :{TINYFONT}ΟΛ
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} επιβάτ{P ης ες}
STR_BAGS :{COMMA} σάκκ {P ος οι}
STR_TONS :{COMMA} Τόνοι
STR_LITERS :{COMMA} Λίτρ{P ο α}
STR_TONS :{COMMA} τόνο{P ς οι}
STR_LITERS :{COMMA} λίτρ{P ο α}
STR_ITEMS :{COMMA} αντικείμεν{P ο α}
STR_CRATES :{COMMA} Κουτ{P ί ιά}
STR_CRATES :{COMMA} κουτ{P ί ιά}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Σκούρο Μπλε
@@ -292,10 +292,10 @@ STR_BUTTON_LOCATION :{BLACK}Τοπο
STR_BUTTON_RENAME :{BLACK}Μετονομασία
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Κλείσιμο παραθύρου
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Τίτλος παραθύρου - σύρετε για να το μετακινήσετε
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Τίτλος παραθύρου - σύρετε το για να το μετακινήσετε
STR_TOOLTIP_SHADE :{BLACK}Σκίαση παραθύρου - Εμφάνιση μόνο της μπάρας τιτλου
STR_TOOLTIP_DEBUG :{BLACK}Εμφάνιση πληροφοριών αποσφαλμάτοσης για NewGRF
STR_TOOLTIP_STICKY :{BLACK}Σημείωση αυτού του παραθύρου να μην κλείνει από το πλήκτρο 'Κλείσιμο Παραθύρων'
STR_TOOLTIP_DEBUG :{BLACK}Εμφάνιση πληροφοριών αποσφαλμάτωσης για NewGRF
STR_TOOLTIP_STICKY :{BLACK}Σημείωση αυτού του παραθύρου να μην κλείνει από το πλήκτρο 'Κλείσιμο Όλων των Παραθύρων'
STR_TOOLTIP_RESIZE :{BLACK}Κάντε κλίκ και σύρετε για να αλλάξετε το μέγεθος του παραθύρου
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Εναλλαγή μεγάλου/μικρού παραθύρου
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα Κύλισης - μετακινεί την λίστα πάνω/κάτω
@@ -350,7 +350,7 @@ STR_SORT_BY_POWER :Δύναμη
STR_SORT_BY_TRACTIVE_EFFORT :Δύναμη έλξης
STR_SORT_BY_INTRO_DATE :Ημερομηνία Παρουσιάσης
STR_SORT_BY_RUNNING_COST :Κόστος Συντήρησης
STR_SORT_BY_POWER_VS_RUNNING_COST :Δύναμη/Κόστος Συντήρησης
STR_SORT_BY_POWER_VS_RUNNING_COST :Ενέργεια/Κόστος Συντήρησης
STR_SORT_BY_CARGO_CAPACITY :Χωρητικότητα Φορτίου
# Tooltips for the main toolbar
@@ -928,8 +928,8 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}Ο στ
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}Ο σταθμός {STATION} τώρα δέχεται {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}Ο σταθμός {STATION} τώρα δέχεται {STRING} και {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Έληξε η προσφορά χρηματοδότησης:{}{}{STRING} από {G το τη το} {STRING} πρός {G το τη το} {STRING} δεν θα χρηματοδοτείται πια.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Η χρηματοδότηση αποσύρθηκε:{}{}Η υπηρεσια για {STRING.subs} απο το στάθμο {STRING} προς το στάθμο {STRING} δεν χρηματοδοτείται πια.
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Έληξε η προσφορά επιδότησης:{}{}{STRING} από {G το τη το} {STRING} πρός {G το τη το} {STRING} δεν θα επιδοτείται πλέον.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Η επιδότηση αποσύρθηκε:{}{}Η υπηρεσια για {STRING.subs} απο το {STRING} προς το {STRING} δεν επιδοτείται πλέον.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Προσφορά χρηματοδότησης υπηρεσίας:{}{}Η πρώτη υπηρεσία για {STRING.subs} από {G το τη το} {STRING} προς {G το τη το} {STRING} επιχορηγείται για ένα έτος από την τοπική αρχή!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}Η χρηματοδότηση της υπηρεσίας απονεμήθη στην εταιρία {STRING}!{}{}Η υπηρεσία για {STRING.subs} από το σταθμό {STRING} προς το σταθμό {STRING} θα χρεώνεται 50% παραπάνω για ένα έτος!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}Η επιχορήγηση υπηρεσίας απονεμήθη στην εταιρία {STRING}!{}{}Η υπηρεσία για {STRING.subs} από το σταθμό {STRING} προς το σταθμό {STRING} θα χρεώνεται διπλά για το επόμενο έτος!
@@ -941,9 +941,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Εμφάνιση {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Αντιγραφή στην εμφάνιση
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Αντιγραφή της περιοχής της παγκόσμιας προβολής σε αυτή την εμφάνιση
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Αντιγραφή της τοποθεσίας της κύριας προβολής σε αυτό το παράθυρο εμφάνισης
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Επικόλληση από εμφάνιση
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Επικόλληση της περιοχής αυτής της εμφάνισης στην παγκόσμια προβολή
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Επικόλληση της τοποθεσίας αυτού του παραθύρου εμφάνισης στην κύρια προβολή
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Επιλογές Παιχνιδιού
@@ -1120,6 +1120,8 @@ STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Θέσ
############ range for difficulty settings ends
STR_NONE :Κανένα
STR_FUNDING_ONLY :Χρηματοδότηση μονο
STR_MINIMAL :Ελάχιστο
STR_NUM_VERY_LOW :Πολύ χαμηλό
STR_NUM_LOW :Χαμηλό
STR_NUM_NORMAL :Κανονικό
@@ -1169,7 +1171,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Στο τέλο
STR_DISASTERS_OFF :Ανενεργό
STR_DISASTERS_ON :Ενεργό
STR_CITY_APPROVAL_PERMISSIVE :Ανεκτικό
STR_CITY_APPROVAL_TOLERANT :Υπομονετικό
STR_CITY_APPROVAL_HOSTILE :Εχθρικό
@@ -1183,10 +1184,16 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Προη
STR_CONFIG_SETTING_OFF :Ανενεργό
STR_CONFIG_SETTING_ON :Ενεργό
STR_CONFIG_SETTING_DISABLED :απενεργοποιημένο
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Επιτρέπεται το χτίσιμο σε πλαγιές και ακτές: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Να επιτρέπεται η διαμόρφωση εδάφους κάτω από κτίρια, γραμμές, κλπ. (αυτόματη κλίση): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Επιτρέπονται πιο ρεαλιστικά ταξινομημένες περιοχές συλλογής : {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Επιτρέπεται η αφαίρεση περισσότερων ιδιοκτησιών πόλεων: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Μέγιστο μήκος τρένων: {ORANGE}{STRING} πλακιδι{P 0:1 ο α}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Ποσότητα καπνού/σπινθύρων οχήματος: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :Κανένα
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :Γνήσιο
STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :Ρεαλιστικό
@@ -1204,11 +1211,13 @@ STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Χρη
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Φόρτωση οχημάτων σταδιακά: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Πληθωρισμός: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Παράδοση φορτίου σε σταθμό μόνο όταν υπάρχει ζήτηση: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}Μέγιστο μήκος γέφυρας: {ORANGE}{STRING} πλακίδι{P 0:1 ο α}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}Μέγιστο μήκος τούνελ: {ORANGE}{STRING} πλακίδι{P 0:1 ο α}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Χειροκίνητη μέθοδος κατασκευής βιομηχανιών πρώτων υλών: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :κανένα
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :όπως σε άλλες βιομηχανίες
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :επικείμενη
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Έπιπεδη περιοχή γύρω από τις βιομηχανίες: {ORANGE}{STRING} tile{P 0:1 "" s}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Έπιπεδη περιοχή γύρω από βιομηχανίες: {ORANGE}{STRING} τετράγωνα
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Επιτρέπονται πολλαπλές όμοιες βιομηχανίες ανα πόλη: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Εμφάνιση σήμανσης στην πλευρά οδήγησης: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Εμφάνιση παράθυρου οικονομικών στο τέλος του έτους: {ORANGE}{STRING}
@@ -1221,6 +1230,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Ουρ
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Μετακίνηση παραθύρου όταν είναι το ποντίκι στην άκρη: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Επιτρέπεται η δωροδοκία της τοπικής αρχής: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Επιτρέπεται η αγορά αποκλειστικών δικαιωμάτων μεταφοράς: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :{LTBLUE}Να επιτρέπεται η ανακατασκευή των τοπικών δρόμων: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Να επιτρέπεται η αποστολή χρημάτων σε άλλες εταιρίες: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Πολλαπλασιαστής βάρους σε φορτία για εξομοίωση βαρέων τρένων: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Συντελεστής ταχύτητας αεροπλάνων: {ORANGE}1 / {STRING}
@@ -1244,17 +1254,17 @@ STR_CONFIG_SETTING_ORDER_REVIEW_ON :από όλα
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Ειδοποίηση όταν τα έσοδα ενός οχήματος είναι αρνητικά: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Τα οχήματα δεν λήγουν ποτέ: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Αυτόματη Ανανέωση όταν ένα όχημα παλιώνει: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Αυτόματη Ανανέωση όταν ένα όχημα είναι {ORANGE}{STRING}{LTBLUE} μήνες πρίν/μετά την μέγιστη ηληκία
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Αυτόματη ανανέωση όταν ένα όχημα είναι {ORANGE}{STRING}{LTBLUE} μήνες πρίν/μετά την μέγιστη ηλικία
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Αυτόματη Ανανέωση με τα ελάχιστα απαιτούμενα χρήματα: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Διάρκεια μηνύματος σφάλματος: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Καθυστέρηση για αναδυόμενα γεγονότα: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Διάρκεια μηνύματος σφάλματος: {ORANGE}Αναδυση για {STRING} δευτερολεπτ {P ο α}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Καθυστέρηση για αναδυόμενα γεγονότα: {ORANGE}Αναδυση για {STRING} δευτερολεπτ{P ο α}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Εμφάνιση αναδυόμενων γεγονότων: {ORANGE}Δεξί κλικ
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Εμφάνιση πληθυσμού πόλης στο όνομα της πόλης: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Γεννήτρια Γης: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Αυθεντικό
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :ΤεραΓένεση
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Μέγιστη απόσταση από την άκρη για τα Διυλιστήρια {ORANGE}{STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Μέγιστη απόσταση από την άκρη για τα Διυλιστήρια {ORANGE}{STRING} τετράγωνα
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Κορυφογραμμή χιονιού: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Σκληρότητα επιφάνειας (ΤεραΓέννεση μόνο) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Πολύ απαλή
@@ -1273,7 +1283,7 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Να ε
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Ένα ή περισσότερα τετράγωνα στην βόρεια άκρη δεν είναι κενά
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Ένα ή περισσότερα τετράγωνα σε μια από τις άκρες δεν είναι στο νερό
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Μέγιστη διασπορά σταθμών: {ORANGE}{STRING} {RED}Προσοχή: Η υψηλή ρύθμιση καθυστερεί το παιχνίδι
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Μέγιστη διασπορά σταθμών: {ORANGE}{STRING} τετράγωνα {RED} Προσοχή: Υψηλή τιμή καθυστερεί το παιχνίδι
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Αυτόματη επισκευή ελικοπτέρων στα ελικοδρόμια: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Σύνδεση γραμμής εργαλείων τοπίου με γραμμή εργαλείων σιδηροτροχιάς/δρόμου/νερού/αεροδρομίου: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Χρώμα εδάφους που χρησιμοποιείται στον μικροχάρτη: {ORANGE}{STRING}
@@ -1301,11 +1311,12 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :όχι
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Μετάβαση με αριστερό κλικ: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Χρήση της {ORANGE}{STRING}{LTBLUE} ημερολογιακής μορφής στα αποθηκευμένα παιχνίδια.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Χρήση της {ORANGE}{STRING}{LTBLUE} ημερολογιακής μορφής στα ονόματα αποθηκευμένων παιχνίδιών.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :μεγάλη (31 Δεκ 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :σύντομη (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Αυτόματη παύση κατά την εκκίνηση ενός νέου παιχνιδιού: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Όταν το παιχνίδι είναι σε παύση επιτρέπονται: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :καμία ενέργεια
@@ -1332,10 +1343,10 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Δια
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Ομαδοποίηση εξόδων στο παράθυρο οικονομικών της εταιρίας: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Απενεργοποιήση των υποδομών για τα οχήματα που δεν είναι διαθέσιμα: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Μέγιστος αριθμός τρένων ανα παίκτη: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Μέγιστα οχήματα ανα παίκτη: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Μέγιστα αεροπλάνα ανα παίκτη: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Μέγιστα πλοία ανά παίκτη: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Μέγιστος αριθμός τρένων ανα εταιρία: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Μέγιστα οχήματα ανα εταιρία: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Μέγιστα αεροπλάνα ανα εταιρία: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Μέγιστα πλοία ανά εταιρία: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Απενεργοποίηση τρένων υπολογιστή: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Απενεργοποίηση οχημάτων υπολογιστή: {ORANGE}{STRING}
@@ -1346,13 +1357,13 @@ STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Επι
STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}#opcodes πριν το AI διακοπεί: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Τα διαστήματα μεταξύ συντήρησης είναι σε ποσοστά: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για τρένα: {ORANGE}{STRING} μέρες/%
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για τρένα: {ORANGE}{STRING} ημέρες/%
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για τρένα: {ORANGE}απενεργοποιημένο
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για οχήματα: {ORANGE}{STRING} μέρες/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για οχήματα: {ORANGE}{STRING} ημέρες/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για οχήματα:: {ORANGE}απενεργοποιημένο
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για αεροπλάνα: {ORANGE}{STRING} μέρες/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για αεροπλάνα: {ORANGE}{STRING} ημέρες/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για αεροπλάνα: {ORANGE}απενεργοποιημένο
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για πλοία: {ORANGE}{STRING} μέρες/%
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για πλοία: {ORANGE}{STRING} ημέρες/%
STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για πλοία: {ORANGE}απενεργοποιημένο
STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}Απενεργοποίηση επισκευών όταν οι βλάβες είναι απενεργοποιημένες: {ORANGE}{STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}Ενεργοποίηση ορίων ταχύτητας βαγονιών: {ORANGE}{STRING}
@@ -1395,6 +1406,7 @@ STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :μόνο σε
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :παντού
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Θέση κύριας εργαλειοθήκης: {ORANGE}{STRING}
STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Θέση της μπάρας κατάστασης: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Αριστερά
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Κέντρο
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Δεξιά
@@ -1434,6 +1446,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Τρέ
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Πόλεις
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Βιομηχανίες
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Μέθοδος δρομολόγησης για τρένα: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Συνίσταται)
@@ -1444,6 +1457,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Μέθ
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Original {BLUE}(Συνίσταται)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Δεν συνίσταται)
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :{LTBLUE}Αυτομάτη αναστροφή σε σηματοδότες: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Αλλαγή τιμής ρύθμισης
@@ -1514,7 +1528,7 @@ STR_CHEATS_TOOLTIP :{BLACK}Τα κ
STR_CHEATS_WARNING :{BLACK}Προσοχή! Είστε έτοιμος να προδώσετε τους φίλους ανταγωνιστές σας. Θυμηθείτε ότι αυτή η ντροπή θα μείνει για πάντα.
STR_CHEAT_MONEY :{LTBLUE}Αύξηση χρημάτων κατά {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Παίζετε με την εταιρία: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Μαγική μπουλντόζα (αφαιρεί βιομηχανίες, αμετακίνητα): {ORANGE}{STRING}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Μαγική μπουλντόζα (αφαιρεί βιομηχανίες, αμετακίνητα αντικείμενα): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Τα τούνελ μπορούν να διασταυρώνονται: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Τα Jet δεν θα συγκρούονται (συχνά) σε μικρά αεροδρόμια: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Αλλαγή κλίματος: {ORANGE}{STRING}
@@ -1574,17 +1588,17 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Επιλ
STR_FACE_NEW_FACE_BUTTON :{BLACK}Νέο Πρόσωπο
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Δημιουργία τυχαίου προσώπου
STR_FACE_ADVANCED :{BLACK}Προχωρημένη
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Προχωρημένη επιλογή προσώπου.
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Προχωρημένη επιλογή προσώπου
STR_FACE_SIMPLE :{BLACK}Απλή
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Απλή επιλογή προσώπου.
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Απλή επιλογή προσώπου
STR_FACE_LOAD :{BLACK}Φόρτωση
STR_FACE_LOAD_TOOLTIP :{BLACK}Φόρτωση αγαπημένου προσώπου
STR_FACE_LOAD_DONE :{WHITE}Το αγαπημένο πρόσωπο έχει φορτωθεί από το αρχείο ρυθμίσεων του OpenTTD
STR_FACE_FACECODE :{BLACK}Αρ. προσώπου παίκτη
STR_FACE_FACECODE_TOOLTIP :{BLACK}Εμφάνιση και/ή επιλογή του αριθμου προσωπου του παίκτη
STR_FACE_FACECODE_CAPTION :{WHITE}Προβολη και/ή ορισμός αριθμού προσώπου παίκτη
STR_FACE_FACECODE_TOOLTIP :{BLACK}Εμφάνιση και/ή επιλογή του αριθμού του προσώπου του παίκτη
STR_FACE_FACECODE_CAPTION :{WHITE}Προβολη και/ή ορισμός του αριθμού του προσώπου του παίκτη
STR_FACE_FACECODE_SET :{WHITE}Ο νέος αριθμός προσώπου έχει οριστεί
STR_FACE_FACECODE_ERR :{WHITE}Δεν μπορεί να οριστεί ο αριθμός προσώπου του παίκτη - πρέπει να είναι αριθμητικός μεταξύ του 0 και του 4,294,967,295!
STR_FACE_FACECODE_ERR :{WHITE}Δεν μπορεί να οριστεί ο αριθμός προσώπου του παίκτη - πρέπει να είναι αριθμητικός μεταξύ του 0 και του 4.294.967.295!
STR_FACE_SAVE :{BLACK}Αποθήκευση
STR_FACE_SAVE_TOOLTIP :{BLACK}Αποθήκευση αγαπημένου προσώπου
STR_FACE_SAVE_DONE :{WHITE}Αυτό το πρόσωπο θα αποθηκεύτει ως αγαπημένο στο αρχείο ρυθμίσεων του OpenTTD
@@ -1668,7 +1682,7 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Αναν
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Βρείτε το διακομιστή
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Ψάξτε το δίκτυο για ένα διακομιστή
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Προσθέστε ένα διακομιστή
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Προσθέστε ένα διακομιστή στην λίστα ο οποίος θα ελέγχεται κάθε φορά για παιχνίδια.
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Προσθέτει ένα διακομιστή στην λίστα ο οποίος θα ελέγχεται κάθε φορά για ενεργά παιχνίδια.
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Εκκίνηση διακομιστή
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Ξεκινήστε το δικό σας διακομιστή
@@ -2003,7 +2017,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Κατα
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Κατασκευή σηματοδοτών. Ctrl εναλλάσει σηματοφόρους/σηματοδότες. {}Σύροντας κατασκευάζει σηματοδότες σε μια ευθεία σιδηροδρόμου. Ctrl κατασκευάζει μέχρι την επομένη διαστάυρωση {}Ctrl+κλικ εναλλάσει το άνοιγμα του παραθύρου επιλογής σηματοδοτών. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Κατασκευή γέφυρας σιδηρόδρομου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Κατασκευή τούνελ σιδηρόδρομου. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Εναλλαγή κατασκευής/αφαίρεσης για σιδηρόδρομους, σηματοδότες, σημείων καθοδήγησης και σταθμών. Κρατώντας το Ctrl αφαιρεί επίσης σιδηρόδρομο απο σημεία καθοδήγησης και σταθμούς
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Εναλλαγή κατασκευής/αφαίρεσης για σιδηρόδρομους, σηματοδότες, σημείων καθοδήγησης και σταθμών. Κρατώντας το Ctrl αφαιρεί και το σιδηρόδρομο απο τα σημεία καθοδήγησης και σταθμούς
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Μετατροπή/Αλλαγή τύπου γραμμής. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
# Rail depot construction window
@@ -2033,19 +2047,19 @@ STR_STATION_CLASS_WAYP :Σημείο κ
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Επιλογή σηματοδότη
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Σηματοδότες τμήματος (σηματοφόρος){}Αυτός είναι ο πιο βασικός τύπος σηματοδότη, επιτρέποντας μόνο ένα τρένο να είναι στο ίδιο τμήμα την ίδια στιγμή
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Σηματοδότης-Εισόδου (σηματοφόρος){}Πράσινο όσο υπάρχει ένας ή περισσότεροι πράσινοι σηματοδότες-εξόδου από επόμενο τομέα γράμμης. Αλλιώς δείχνει κόκκινο.
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Σηματοδότες τμήματος (σηματοφόρος){}Αυτός είναι ο πιο βασικός τύπος σηματοδότη, επιτρέποντας μόνο ένα τρένο να βρίσκεται σε κάθε τμήμα κάθε φορά
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Σηματοδότης-Εισόδου (σηματοφόρος){}Πράσινο όσο υπάρχει ένας ή περισσότεροι πράσινοι σηματοδότες-εξόδου στο επόμενο τμήμα γράμμης. Αλλιώς δείχνει κόκκινο
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Σηματοδότης-Εξόδου (σηματοφόρος){}Συμπεριφέρεται με τον ίδιο τρόπο οπως οι σηματοδότες τμήματος αλλά είναι απαραίτητο να θέσει το σωστό χρώμα στην είσοδο στους συνδιασμένους προ-σηματοδότες.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Συνδιασμένος Σηματοδότης (σηματοφόρος){}Ο συνδιασμένος σηματοδότης δουλεύει απλά ως σηματοδότης εισόδου και εξόδου. Αυτό επιτρέπει το χτήσιμο μεγάλυτερων "δέντρων" με προ-σηματοδότες.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Σηματοδότης τροχιάς (σηματοφόρος){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα του ενός τρένου να είναι σε ένα κομματι ελεγχόυ την ίδια στίγμη, εάν το τρένο μπόρει να δεσμεύσει την τρόχια σε ένα ασφαλές σημείο στάσης. Κανονίκοι σηματοδότες τροχιάς μπόρουν να περαστούν από την άλλη πλεύρα.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Μονόδρομος Σηματοδότης Τροχιάς (σηματοφόρος){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα του ενός τρένου να είναι σε ένα κομματι ελεγχόυ την ίδια στίγμη, εάν το τρένο μπόρει να δεσμεύσει την τρόχια σε ένα ασφαλές σημείο στάσης. Μονόδρομοι σηματοδότες τροχιάς δεν μπόρουν να περαστούν από την άλλη πλεύρα.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Σηματοδότης τμήματος (ηλεκτρικός){}Αυτός είναι ο πιο βασικός τύπος σηματοδότη, επιτρέποντας μόνο ένα τρένο να είναι στο ίδιο τμήμα την ίδια στιγμή.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Σηματοδότης-Εισόδου (ηλεκτρικός){}Πράσινο όσο υπάρχει ένας ή περισσότεροι πράσινοι σηματοδότες-εξόδου από επόμενο τομέα γράμμης. Αλλιώς δείχνει κόκκινο.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Σηματοδότης-Εξόδου (ηλεκτρικός){}Συμπεριφέρεται με τον ίδιο τρόπο οπως οι σηματοδότες τμήματος αλλά είναι απαραίτητο να θέσει το σωστό χρώμα στην είσοδο στους συνδιασμένους προ-σηματοδότες.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Συνδιασμένος Σηματοδότης (ηλεκτρικός){}Ο συνδιασμένος σηματοδότης δουλεύει απλά ως σηματοδότης εισόδου και εξόδου. Αυτό επιτρέπει το χτήσιμο μεγάλυτερων "δέντρων" με προ-σηματοδότες.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Σηματοδότηςεισόδου (ηλεκτρικός){}Πράσινο όσο υπάρχει ένας ή περισσότεροι πράσινοι σηματοδότες εξόδου από το επόμενο τμήμα γράμμης. Αλλιώς είναι κόκκινο.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Σηματοδότης εξόδου (ηλεκτρικός){}Συμπεριφέρεται με τον ίδιο τρόπο οπως οι σηματοδότες τμήματος αλλά είναι απαραίτητο να θέσει το σωστό χρώμα στους προ-σηματοδότες εισόδου και συνδιασμένους
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Συνδιασμένος σηματοδότης (ηλεκτρικός){}Ο συνδιασμένος σηματοδότης δουλεύει απλά ως σηματοδότης εισόδου και εξόδου. Αυτό σας επιτρέπει το χτήσιμο μεγάλυτερων "δέντρων" με προ-σηματοδότες
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Σηματοδότης τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα του ενός τρένου να είναι σε ένα κομματι ελεγχόυ την ίδια στίγμη, εάν το τρένο μπόρει να δεσμεύσει την τρόχια σε ένα ασφαλές σημείο στάσης. Κανονίκοι σηματοδότες τροχιάς μπόρουν να περαστούν από την άλλη πλεύρα.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Μονόδρομος Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα του ενός τρένου να είναι σε ένα κομματι ελεγχόυ την ίδια στίγμη, εάν το τρένο μπόρει να δεσμεύσει την τρόχια σε ένα ασφαλές σημείο στάσης. Μονόδρομοι σηματοδότες τροχιάς δεν μπόρουν να περαστούν από την άλλη πλεύρα.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας σηματοδότη{}Όταν επιλεκτεί, κάνοντας κλικ σε ένα υπάρχον σηματοδότη θα το μετατρέψει στο επιλεγμένο τύπο σηματοδότη και παραλλαγή, Ctrl+κλικ θα εναλλάσει την τρέχουσα παραλλαγή.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας σηματοδότη{}Όταν επιλεγεί, πατώντας σε έναν υπάρχον σηματοδότη θα τον μετατρέψει στον επιλεγμένο τύπο σηματοδότη και παραλλαγή, με Ctrl+κλικ εναλλάσεται με την υπάρχουσα παραλλαγή, με Shift+κλικ εμφανίζεται το εκιμώμενο κόστος μετατροπής
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Πυκνότητα σηματοδοτών με σύρσιμο
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση πυκνότητας σηματοδοτών με σύρσιμο
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση πυκνότητας σηματοδοτών με σύρσιμο
@@ -2106,7 +2120,7 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Επιλ
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Κατασκευή καναλιού νερού
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Κανάλια νερού
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Δημιουργία καναλιών.
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Χτίσιμο καναλιών. Το Shift εναλλάσει το κτίριο/εμφάνιση εκτίμησης κόστους
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Κατασκευή υδατοφράκτη. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Κατασκευάστε ναπήγειο πλοίων (για αγορά και επισκευή πλοίων). Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Κατασκευή λιμένα πλοίων. Ctrl ενεργοποιεί συνένωση λιμένων. Shift εναλλάσει χτίσιμο/εμφάνιση εκτίμησης κόστος
@@ -2177,7 +2191,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Φύτε
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Δημιουργία Γης
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Τοποθέτηση πετρώδεις επιφανειών στο τοπίο
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Ορίστε περιοχή ερήμου.{}Πατήστε και κρατήστε το CTRL για αφαίρεση
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Ορίστε περιοχή ερήμου.{}Κρατήστε παητημένο το CTRL για να την αφαιρέσετε
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Αύξηση περιοχής για χαμήλωμα/ανύψωση γης
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Μείωση περιοχής για χαμήλωμα/ανύψωση γης
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Δημιουργία τυχαίου εδάφους
@@ -2191,7 +2205,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Είστ
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Δημιουργία Πόλης
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Νέα Πόλη
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Ίδρυση νέας πόλης
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Ίδρυση νέας πόλης. Με Shift+κλικ εμφανίζει μόνο το εκτιμώμενο κόστος
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Τυχαία Πόλη
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Ίδρυση πόλης σε τυχαία τοποθεσία
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
@@ -2255,7 +2269,7 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Ιδιο
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Ιδιοκτήτης του σιδηροδρόμου: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Τοπική αρχή: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Καμιά
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Συντεταγμένες: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Συντεταγμένες: {LTBLUE}{NUM} x {NUM}x{NUM} ({STRING})
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Κατασκευή: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Κλάση στάθμου: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Τύπος σταθμού: {LTBLUE}{STRING}
@@ -2424,7 +2438,7 @@ STR_MAPGEN_BORDER_MANUAL :{BLACK}Χειρ
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Περιστροφή χάρτη υψομετρίας:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Όνομα χάρτη υψομετρίας:
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Μέγεθος:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} * {NUM}
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Δώστε ένα σπόρο τυχαίας παραγωγής
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Άλλαγη του ύψους της γράμμης χιονιού
@@ -2546,22 +2560,23 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Προει
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Λάθος: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Καταστροφικό: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ένα καταστροφικό λάθος για τα NewGRF έχει συμβεί: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} δεν θα δουλέψει με την έκδοση του TTDPatch οπώς αναφέρει το OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} είναι για την έκδοση {STRING} του TTD.
STR_NEWGRF_ERROR_VERSION_NUMBER :Το {1:STRING} δεν θα δουλέψει με την έκδοση του TTDPatch οπώς αναφέρεται από το OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :Το {1:STRING} είναι για την έκδοση {STRING} του TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} είναι σχεδιασμένο να δουλέψει με το {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :Λάθος παράμετρος για το {1:STRING}: Παράμετρος {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} πρέπει να φόρτωθει πριν από το {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} πρέπει να φόρτωθει μετά από το {STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} απαιτεί έκδοση OpenTTD {STRING} ή μεγαλύτερη.
STR_NEWGRF_ERROR_LOAD_BEFORE :Το {1:STRING} πρέπει να φόρτωθει πριν από το {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER :Το {1:STRING} πρέπει να φόρτωθει μετά από το {STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :Το {1:STRING} απαιτεί έκδοση OpenTTD {STRING} ή καλύτερη
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :Το αρχείο GRF είναι σχεδιασμένο για να μεταφράζει
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Έχουν φορτωθεί πολλά NewGRF.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Η φόρτωση του {2:STRING} ως στατικό NewGRF με {4:STRING} μπόρει να προκαλέσει αποσυγχρονισμούς.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Αναπάντεχο sprite.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Η φόρτωση του {2:STRING} ως στατικό NewGRF με {4:STRING} μπόρει να προκαλέσει αποσυγχρονισμούς
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Αναπάντεχο sprite
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Άγνωστη ιδιότητα Action 0
STR_NEWGRF_ERROR_INVALID_ID :Προσπάθεια να χρησιμοποιήθει λάθος ID.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} περιέχει ένα κατεστραμμένο sprite. Όλα τα κατεστραμμένα sprites θα εμφανίζονται ως ένα κόκκινο ερωματικό (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Περιέχει πολλαπλές Action 8.
STR_NEWGRF_ERROR_INVALID_ID :Προσπάθεια να χρησιμοποιήθει λάθος ID
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} περιέχει ένα κατεστραμμένο sprite. Όλα τα κατεστραμμένα sprites θα εμφανίζονται ως ένα κόκκινο ερωματικό (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Περιέχει πολλαπλές Action 8
STR_NEWGRF_ERROR_READ_BOUNDS :Διάβασμα τέλους του ψεύδο-sprite
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Το {2:STRING} απενεργοποιήθηκε από το {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Προσοχή!
@@ -2577,24 +2592,24 @@ STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Συνέ
# NewGRF status
STR_NEWGRF_LIST_NONE :Κανένα
STR_NEWGRF_LIST_ALL_FOUND :Όλα τα αρχεία είναι παρώντα
STR_NEWGRF_LIST_ALL_FOUND :Όλα τα αρχεία είναι παρόντα
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Βρέθηκαν συμβατά αρχεία
STR_NEWGRF_LIST_MISSING :{RED}Λείπουν αρχεία
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}Η συμπεριφορά του NewGRF '{0:STRING}' είναι πιθάνο να προκαλέσει αποσυγχρονισμούς και/ή κρασαρίσματα.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Αλλάζει το μέγεθος του οχήματος για την μηχανή '{1:ENGINE}' όταν δεν είναι μέσα σε αμαξοστάσιο.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Άλλαξε το μήκος του οχήματος '{1:ENGINE}' ενώ δεν βρισκόταν μέσα σε αμαξοστάσιο
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Το τρενο'{VEHICLE}' που ανήκει στην εταιρία '{COMPANY}' έχει μη έγκυρο μήκος. Πιθανόν να προέρχεται από πρόβλημα του NewGRFs. Το παιχνίδι μπορεί να αποσυγχρονιστεί ή να κρασάρει.
STR_NEWGRF_BUGGY :{WHITE}Το NewGRF '{0:STRING}' δίνει λάθος πληροφορίες
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Η πληροφορία εμπορεύματος/ανακατασκευή για την μηχανή '{1:ENGINE}' διαφέρει από την λίστα αγοράς μετά την κατασκευή. Αυτό μπορεί να προκαλέσει την αυτόματη ανανέωση/αντικατάσταση να αποτύχει να ανακατασκευάσει σώστα
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Η πληροφορία εμπορεύματος/ανακατασκευής για το '{1:ENGINE}' διαφέρει από την λίστα αγοράς μετά την κατασκευή. Αυτό μπορεί να προκαλέσει την αυτόματη ανανέωση/αντικατάσταση να αποτύχει στην σωστή ανακατασκευή
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' προκάλεσε ένα ατέρμονο βρόγχο στην ανακοίνωση παραγωγής.
# 'User removed essential NewGRFs'-placeholders for stuff without specs
STR_NEWGRF_INVALID_CARGO :<μη έγκυρο φορτίο>
STR_NEWGRF_INVALID_CARGO_ABBREV :??
STR_NEWGRF_INVALID_CARGO_QUANTITY :{COMMA} <μη έγκυρου φορτίου>
STR_NEWGRF_INVALID_ENGINE :<μη έγκυρη μηχανή>
STR_NEWGRF_INVALID_ENGINE :<μη έγκυρο μοντέλο μηχανής>
STR_NEWGRF_INVALID_INDUSTRYTYPE :<μη έγκυρη βιομηχανία>
# Sign list window
@@ -2613,7 +2628,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Δώστ
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Πόλεις
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Τίποτα -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Ονόματα πόλεων - κλικ στο όνομα για να κεντράρετε την εικόνα στην πόλη. Ctrl-κλικ ανοίγει ένα νεο παράθυρο προβολής στην τοποθεσία της βιομηχανίας
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Ονόματα πόλεων - πατήστε στο όνομα για να κεντράρετε την εικόνα στην πόλη. Με Ctrl-κλικ ανοίγει ένα νεο παράθυρο προβολής στην τοποθεσία της πόλης
STR_TOWN_POPULATION :{BLACK}Παγκόσμιος πληθυσμός: {COMMA}
# Town view window
@@ -2673,11 +2688,11 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Καμία -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Υπηρεσίες που έχουν χρηματοδοτηθεί:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} από το σταθμό {STRING} προς το σταθμό {STRING}{YELLOW} ({COMPANY}{YELLOW}, έως {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάντε κλίκ στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη. Ctrl-κλικ ανοίγει ένα νεο παράθυρο προβολής στην τοποθεσία της βιομηχανίας/πόλης
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Πατήστε στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη. Με Ctrl-κλικ ανοίγει ένα νεο παράθυρο προβολής στην τοποθεσία της βιομηχανίας/πόλης
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Ονόματα σταθμών - Κλικ στο όνομα για κεντράρισμα στο σταθμό. Ctrl-κλικ ανοίγει ένα νεο παράθυρο προβολής στην τοποθεσία του σταθμού
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Κρατήστε πατημένο το Ctrl για να επιλέξετε περισσοτέρα αντικείμενα
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Κρατήστε πατημένο το Ctrl για να επιλέξετε περισσοτέρα από ένα αντικείμενα
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Σταθμ{P ός οί}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
@@ -2780,7 +2795,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Χτίσ
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Προβολή Αρχηγείου
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Προβολή αρχηγείου εταιρίας
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Ανοικοδόμηση Αρχηγείου
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ανοικοδόμηση του αρχηγείου της εταιρίας σε άλλο μέρος, με κόστος το 1% της αξίας της εταιρίας
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Επανοικοδόμηση της έδρας της εταιρίας σε άλλο μέρος, με κόστος το 1% της αξίας της εταιρίας. Με Shift+κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς επανατοποθέτηση της έδρας.
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Νέο Πρόσωπο
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Επιλογή νέου προσώπου διευθυντή
@@ -2793,8 +2808,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Αλλα
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Αγορά μεριδίου 25% στην εταιρία
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Πώληση μεριδίου 25% της εταιρίας
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Αγορά μεριδίου 25% της εταιρίας
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Πώληση μεριδίου 25% της εταιρίας
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Αγορά μεριδίου 25% σε αυτή την εταιρεία. Με Shift+κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς την αγορά μετοχών
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Πώληση μεριδίου 25% της εταιρίας. Με Shift+κλικ εμφναίζεται το κόστος χωρίς την πώληση μετοχών
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Όνομα Εταιρίας
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Όνομα Διευθυντή
@@ -2849,7 +2864,7 @@ STR_VEHICLE_LIST_AVAILABLE_TRAINS :Διαθέσι
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Διαθέσιμα Οχήματα
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Διαθέσιμα Πλοία
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Διαθέσιμα Αεροπλάνα
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Προβολή λίστας διαθέσιμων σχεδίων μηχανών για τον τύπο οχήματος.
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Προβολή λίστας διαθέσιμων σχεδίων μηχανών για αυτον τύπο οχήματος
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Διαχείριση λίστας
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Στείλε οδηγίες σε όλα τα οχήματα σε αυτή λίστα
@@ -2905,7 +2920,7 @@ STR_PURCHASE_INFO_SPEED :{BLACK}Ταχύ
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Κόστος λειτουργίας: {GOLD}{CURRENCY}/χρ
STR_PURCHASE_INFO_CAPACITY :{BLACK}Χωρητικότητα: {GOLD}{CARGO} {STRING}
STR_PURCHASE_INFO_REFITTABLE :(μετατρέψιμο)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Έτος σχεδίασης: {GOLD}{NUM}{BLACK} Χρόνος ζώης: {GOLD}{COMMA} χρόνια
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Έτος σχεδίασης: {GOLD}{NUM}{BLACK} Χρόνος ζώης: {GOLD}{COMMA} χρόν{P ο ια}
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Μεγ. Αξιοπιστία: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Κόστος: {GOLD}{CURRENCY}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Βάρος: {GOLD}{WEIGHT_S} ({WEIGHT_S})
@@ -2927,10 +2942,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Αγορ
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Πλοίου
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Αεροπλάνου
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο οχήμα τρένου
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο οχήμα δρόμου
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο πλοίο
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο αεροπλάνο
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο οχήμα τρένου. Με Shift+κλικ εμφναίζεται το εκτιμώμενο κόστος χωρίς την αγορά
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο οχήμα δρόμου. Με Shift+κλικ εμφναίζεται το εκτιμώμενο κόστος χωρίς την αγορά
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο πλοίο. Με Shift+κλικ εμφναίζεται το εκτιμώμενο κόστος χωρίς την αγορά
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο αεροπλάνο. Με Shift+κλικ εμφναίζεται το εκτιμώμενο κόστος χωρίς την αγορά
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Μετανομασία
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Μετανομασία
@@ -2959,9 +2974,9 @@ STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} {P
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Τρένα - κλικ σε ένα τρένο για πληροφορίες, μεταφέρετε ενα όχημα για το προσθέσετε/αφαιρέσετε στο τρένο
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Οχήματα δρόμου - κλικ σε ένα όχημα για πληροφορίες
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Πλοία - κλικ σε ένα πλοίο για πληροφορίες
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Αεροπλάνα - κλικ σε ένα αεροπλάνο για πληροφορίες
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Οχήματα δρόμου - δέξι κλικ σε ένα όχημα για πληροφορίες
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Πλοία - δέξι κλικ σε ένα πλοίο για πληροφορίες
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Αεροπλάνα - δέξι κλικ σε ένα αεροπλάνο για πληροφορίες
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Μεταφέρετε το όχημα τρένου εδώ για το πουλήσετε
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Μεταφέρετε το όχημα δρόμου εδώ για το πουλήσετε
@@ -3328,7 +3343,7 @@ STR_ORDER_STOP_ORDER :(Στάση)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Αυτόματο)
STR_ORDER_IMPLICIT :(Σιωπηρή)
STR_ORDER_FULL_LOAD :(Πλήρης φόρτωση)
STR_ORDER_FULL_LOAD_ANY :(Πλήρης φόρτωση οποιουδήποτε εμπορεύματος)
@@ -3341,9 +3356,10 @@ STR_ORDER_TRANSFER :(Μεταφορ
STR_ORDER_TRANSFER_FULL_LOAD :(Μεταφορά και αναμονή για πλήρη φόρτωση)
STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Μετάφορα και αναμονή για πλήρης φόρτωση οποιοδήποτε φορτίου)
STR_ORDER_TRANSFER_NO_LOAD :(Μεταφορά και φύγε άδειο)
STR_ORDER_NO_UNLOAD :(Χωρίς αποφόρτωση και πάρε φορτίο)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(Χωρίς αποφόρτωση και αναμονή για πλήρης φόρτωση)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Χωρίς αποφόρτωση και αναμονή για πλήρης φόρτωση οποιοδήποτε φορτίου)
STR_ORDER_NO_UNLOAD :(Χωρίς ξεφόρτωση και πάρε φορτίο)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(Χωρίς ξεφόρτωση και αναμονή για πλήρης φόρτωση)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Χωρίς ξεφόρτωση και αναμονή για πλήρης φόρτωση οποιοδήποτε φορτίου)
STR_ORDER_NO_UNLOAD_NO_LOAD :(Χώρις ξεφόρτωση και χώρις φόρτωση)
STR_ORDER_STOP_LOCATION_NEAR_END :[κοντά στο τέλος]
STR_ORDER_STOP_LOCATION_MIDDLE :[μέση]
@@ -3360,7 +3376,7 @@ STR_TIMETABLE_TITLE :{WHITE}{VEHICLE
STR_TIMETABLE_ORDER_VIEW :{BLACK}Εντολές
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Αλλαγή στην προβολή εντολών
STR_TIMETABLE_TOOLTIP :{BLACK}Δρομολόγια - κλικ σε μια εντολή για την τονίσετε.
STR_TIMETABLE_TOOLTIP :{BLACK}Δρομολόγια - κλικ σε μια εντολή για την τονίσετε
STR_TIMETABLE_NO_TRAVEL :Μη ταξιδέψεις
STR_TIMETABLE_NOT_TIMETABLEABLE :Ταξίδι (αυτόματα; με δρομολόγιο στην επόμενη μη αυτόματη εντολή)
@@ -3423,7 +3439,7 @@ STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Τερμ
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Ενεργοποίηση/Απενεργοποίηση break όταν μια καταχώρηση του ΑΙ ταιριάζει το break string
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Break στο:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Break στο
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Εάν υπάρξει ταύτιση του παρόντος string με μια καταχώρηση από τα μηνύματα του ΑΙ, τότε γίνεται παύση του παιγνιδιού.
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Εάν υπάρξει ταύτιση του παρόντος string με μια καταχώρηση από τα μηνύματα του ΑΙ, τότε γίνεται παύση του παιγνιδιού
STR_AI_DEBUG_MATCH_CASE :{BLACK}Ταύτιση
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Μεταβολή της ταύτισης όταν η γίνεται η σύγκριση με μια καταχώρηση του ΑΙ με ένα break string
STR_AI_DEBUG_CONTINUE :{BLACK}Συνέχεια
@@ -3433,8 +3449,8 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Εμφά
STR_ERROR_NO_AI :{WHITE}Στο OpenTTD δεν ενσωματώθηκε υποστήριξη ΤΝ...
STR_ERROR_NO_AI_SUB :{WHITE}... καμία ΤΝ δεν είναι διαθέσιμη!
STR_ERROR_AI_NO_AI_FOUND :Δεν βρέθηκε κατάλληλο AI για φόρτωση.{}Αυτό το AI είναι ένα ψεύτικο AI και δεν θα κάνει τίποτα.{}Μπορείτε να κατεβάσετε διάφορα AΙ από το σύστημα 'Online περιεχομένου"
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Ένα από τα AI που εκτελούνται κράσαρε. Παρακαλώ ενημερώστε τον συγγραφέα του AI με μια φωτογραφία οθόνης από το παράθυρο αποσφαλμάτωσης AI.
STR_ERROR_AI_NO_AI_FOUND :Δεν βρέθηκε κατάλληλο AI για φόρτωση.{}Αυτό το AI είναι ένα ψεύτικο AI και δεν θα κάνει τίποτα.{}Μπορείτε να κατεβάσετε διάφορα AΙ από το σύστημα 'Online περιεχομένου'
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Ένα από τα AI που εκτελούνται κράσαρε. Παρακαλώ ενημερώστε τον συγγραφέα του AI με ένα στιγμιότυπο οθόνης από το παράθυρο αποσφαλμάτωσης AI
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Το παράθυρο αποσφαλμάτωσης AI είναι διαθέσιμο μόνο για τον διακομιστή
# AI configuration window
@@ -3511,9 +3527,9 @@ STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Η δη
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... δεν υπάρχει καμία πόλη σε αυτό το σενάριο
STR_ERROR_PNGMAP :{WHITE}Δεν είναι δυνατή η φόρτωση από PNG...
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... το αρχείο δεν βρέθηκε.
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... το αρχείο δεν βρέθηκε
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... δεν είναι δυνατή η μετατροπή του τύπου εικόνας. 8 ή 24-bit PNG εικόνα χρείαζεται.
STR_ERROR_PNGMAP_MISC :{WHITE}... άπλα κάτι πήγε στραβά. Συγνώμη. (πιθανώς κατεστραμμένο αρχείο)
STR_ERROR_PNGMAP_MISC :{WHITE}... κάτι πήγε στραβά (πιθανώς κατεστραμμένο αρχείο)
STR_ERROR_BMPMAP :{WHITE}Αδυναμία φόρτωσης τοπίου από το ΒΜΡ...
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... αδύνατη η μετατροπή του τύπου εικόνας
@@ -3633,6 +3649,8 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Πολύ
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Δεν μπορεί να μετονομαστεί ο σταθμός...
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... αυτός είναι δρόμος ιδιόκτητος από την πόλη
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... ο δρόμος βλέπει σε λάθος κατεύθυνση
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... οι μη τερματικοί σταθμοί δε μπορούν να έχουν στροφές
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... οι μη τερματικοί σταθμοί δε μπορούν να έχουν διασταυρώσεις
# Station destruction related errors
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Δεν μπορεί να αφαιρεθεί μέρος του σταθμού...
@@ -3642,7 +3660,7 @@ STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Δεν
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Δεν μπορεί να αφαιρεθεί η στάση επιβατών τραμ...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Δεν μπορεί να αφαιρεθεί ο στάθμος εμπορευμάτων τραμ...
STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}Πρέπει να γίνει αφαίρεση της στάσης οχημάτων πρώτα
STR_ERROR_THERE_IS_NO_STATION :{WHITE}...δεν υπάρχει σταθμός εδώ
STR_ERROR_THERE_IS_NO_STATION :{WHITE}... δεν υπάρχει σταθμός εδώ
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Πρέπει να κατεδαφιστεί ο σιδηροδρομικός σταθμός πρώτα
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Πρέπει να κατεδαφιστεί η στάσης λεωφορείου πρώτα
@@ -3681,7 +3699,7 @@ STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... πρ
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Τα τρένα μπόρουν να τροποιηθούν μόνο όταν σταματήσουν μέσα σε αμαξοστάσιο
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Τρένο πολύ μεγάλο
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Δεν αντιστρέφεται η κατεύθυνση του οχήματος...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Δεν μπορεί να γίνει αναστροφή της κατεύθυνσης του οχήματος αποτελούμενο από πολλαπλές μονάδες...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... αποτελείται από πολλαπλές μονάδες
STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Μη σύμβατος τύπος σιδηροτροχιάς
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Δεν μπορεί να μετακινηθεί το όχημα...
@@ -3693,7 +3711,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Λάθος τύ
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Το {VEHICLE} είναι πολύ μεγάλο μετά την ανανέωση
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Χωρίς επιλογή Αυτόματης Ανανέωσης
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Χωρίς εφαρμογή κανόνων αυτόματης αντικατάστασης/ανανέωσης
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(χρηματικό όριο)
# Rail construction errors
@@ -3708,8 +3726,8 @@ STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Δεν
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Δεν μπορεί να αφαιρεθεί σιδηρόδρομος από εδώ...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Αδύνατο να αφαιρεθούν σηματοδότες από εδώ...
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Δεν μπορούν να μετατραπούν οι σηματοδότες εδώ...
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}...δεν υπάρχει σιδηροτροχιά
STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}...δεν υπάρχουν σηματοδότες
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... δεν υπάρχει σιδηροτροχιά
STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... δεν υπάρχουν σηματοδότες
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Δεν γίνεται να μετατραπεί ο τύπος της σιδηροτροχιάς εδώ...
@@ -3720,8 +3738,8 @@ STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Αδύν
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Δεν μπορεί να χτιστεί γραμμή τραμ εδώ...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Αδύνατο να αφαιρεθεί δρόμος από εδώ...
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Δεν μπορω να αφαιρέσω τροχιόδρομο(τραμ) από εδώ
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}...δεν υπάρχει δρόμος
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}...δεν υπάρχει τροχιόδρομος(τραμ)
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... δεν υπάρχει δρόμος
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... δεν υπάρχει τροχιόδρομος(τραμ)
# Waterway construction errors
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Δεν μπορεί να χτιστεί κανάλι εδώ
@@ -3755,6 +3773,7 @@ STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Πρέπ
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Άλλο τουνελ στη μέση
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Το τούνελ θα καταλήξει εκτός του χάρτη
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Αδύνατο να γίνει εκσκαφή γης στην άλλη άκρη του τούνελ
STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... τούνελ πολύ μακρύ
# Object related errors
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... πάρα πολλά αντικείμενα
@@ -3824,29 +3843,29 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Δεν
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... το όχημα καταστράφηκε
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Δεν μπορεί το τρένο να περάσει σήμα κινδύνου...
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Δεν μπορεί το τρένο να περάσει σήμα με κίνδυνο...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Δεν αντιστρέφεται η κατεύθυνση του τρένου...
STR_ERROR_TRAIN_START_NO_CATENARY :Αυτό το τρένο στερείται σύνδεσης, έτσι το τρένο δεν μπορεί να ξεκινήσει
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Δεν γίνεται το όχημα να αλάξει πορεία...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Αεροπλάνο είναι σε πτήση
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Το αεροπλάνο είναι σε πτήση
# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Δεν υπάρχει χώρος για εντολές
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Δεν υπάρχει άλλος χώρος για εντολές
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Πάρα πολλές εντολές
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Δεν μπορεί να γίνει εισαγώγη νέας εντολής...
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Δεν μπόρει να διαγραφεί η εντολή...
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Δεν μπορεί να τροποποιηθεί η εντολή..
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Δεν μπορεί να τροποποιηθεί η εντολή...
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Δεν μπορεί να μετακινηθεί η εντολή...
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Δεν μπορεί να παραληφθεί η τρέχουσα εντολή...
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Δεν μπορεί να παραληφθεί για τη επιλεγμένη εντολή...
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... το όχημα δε μπορεί να πάει σε όλους τους σταθμούς
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... Το όχημα δεν μπορεί να πάει σε αυτό τον σταθμό
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ένα όχημα που μοιράζεται αυτή την εντολή δεν μπορεί να πάει σε αυτό τον σταθμό
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... το όχημα δεν μπορεί να πάει σε όλους τους σταθμούς
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... το όχημα δεν μπορεί να πάει σε αυτό τον σταθμό
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ένα όχημα που μοιράζεται αυτή την εντολή δεν μπορεί να πάει σε εκείνο τον σταθμό
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Αδύνατο να μοιραστεί η λίστα εντολών...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Δεν μπορεί να σταματήσει η λίστα κοινόχρηστων εντολών
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Δεν μπορεί να σταματήσει να μοιράζεται η λίστα εντολών...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Αδύνατο να αντιγραφεί η λίστα εντολών...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... πολύ μακριά από τον προηγούμενο προορισμό
@@ -3856,13 +3875,13 @@ STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Τα ο
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Αυτό το όχημα δεν σταματάει σε αυτό το σταθμό
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... πάρα πολλοί σηματοδότες
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Δεν γίνεται να τοποθετηθεί σηματοδότης εδώ...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Δεν γίνεται να αλλαχθεί το κείμενο της πινακίδας...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Δεν μπορεί να διαγραφεί η πινακίδα
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... πάρα πολλά σήματα
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Δεν γίνεται να τοποθετηθεί σήμα εδώ...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Δεν γίνεται να αλλαχθεί το όνομα της πινακίδας...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Δεν μπορεί να διαγραφεί η πινακίδα...
# Translatable comment for OpenTTD's desktop shortcut
STR_DESKTOP_SHORTCUT_COMMENT :Ένας κλώνος του Transport Tycoon Deluxe
STR_DESKTOP_SHORTCUT_COMMENT :Ένα παιχνίδι εξομοίωσης βασισμένο στο Transport Tycoon Deluxe
##id 0x2000
# Town building names
@@ -3967,7 +3986,7 @@ STR_SV_STNAME_HEIGHTS :Λόφοι {STR
STR_SV_STNAME_WOODS :Δάσος {STRING}
STR_SV_STNAME_LAKESIDE :Λίμνη {STRING}
STR_SV_STNAME_EXCHANGE :{STRING} Ανταλλαγής
STR_SV_STNAME_AIRPORT :αεροδρόμιο {STRING}
STR_SV_STNAME_AIRPORT :Αεροδρόμιο {STRING}
STR_SV_STNAME_OILFIELD :{G=m}Πετρελαιοπηγές {STRING}
STR_SV_STNAME_MINES :{G=n}Ορυχεία {STRING}
STR_SV_STNAME_DOCKS :{G=n}Λιμάνι {STRING}
@@ -4322,6 +4341,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+5 -1
View File
@@ -1080,7 +1080,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :בסוף המס
STR_DISASTERS_OFF :ללא
STR_DISASTERS_ON :עם
STR_CITY_APPROVAL_PERMISSIVE :מתירני
STR_CITY_APPROVAL_TOLERANT :סביר
STR_CITY_APPROVAL_HOSTILE :עויין
@@ -1094,6 +1093,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}הגדר
STR_CONFIG_SETTING_OFF :כבוי
STR_CONFIG_SETTING_ON :דלוק
STR_CONFIG_SETTING_DISABLED :מבוטל
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}אפשר לבנות על מידרונות וחופים: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{ORANGE}{STRING}{LTBLUE} :'אפשר יצירת מילוי עפר תחת מבנים, פסי רכבת וכו
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}אפשר לאזורי אגירת מים להיראות יותר ריאליסטיים: {ORANGE}{STRING}
@@ -1329,6 +1332,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}רכב
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}ערים
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}תעשיות
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{ORANGE}{STRING}{LTBLUE} :אלגורתם איתור נתיב לרכבות
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(מומלץ)
+11 -2
View File
@@ -510,6 +510,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Kinagyított k
STR_ABOUT_MENU_GIANT_SCREENSHOT :Képmentés teljes térképről
STR_ABOUT_MENU_ABOUT_OPENTTD :Az 'OpenTTD'-ről
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite elhelyező
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Befoglaló doboz ki/bekapcsolása
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -1142,7 +1143,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Csak vonal vég
STR_DISASTERS_OFF :Ki
STR_DISASTERS_ON :Be
STR_CITY_APPROVAL_PERMISSIVE :Engedékeny
STR_CITY_APPROVAL_TOLERANT :Toleráns
STR_CITY_APPROVAL_HOSTILE :Ellenséges
@@ -1156,6 +1156,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Haladó
STR_CONFIG_SETTING_OFF :Ki
STR_CONFIG_SETTING_ON :Be
STR_CONFIG_SETTING_DISABLED :kikapcsolva
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Lejtőre és partokra építés: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Épületek, vágányok, stb. alatti tereprendezés engedélyezése (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Élethűbben méretezett állomási vonzáskörzetek bekapcsolása: {ORANGE}{STRING}
@@ -1284,6 +1288,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :hosszú (31st D
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :rövid (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatikus szünettel kezdés új játék esetén: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Szünetben engedélyezett: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :semmilyen cselekvés
@@ -1413,6 +1418,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Vonatok
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Települések
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Gazdaság
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Útvonalkereső vonatokhoz: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Ajánlott)
@@ -2543,6 +2549,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Többszörös Action 8 bejegyzést tartalmaz
STR_NEWGRF_ERROR_READ_BOUNDS :Ál-sprite távoli végének olvasása
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}A jelenleg használt grafikus alapcsomagból hiányzik számos sprite.{}Kérlek frissítsd a grafikus alapcsomagot
STR_NEWGRF_ERROR_GRM_FAILED :A kívánt GRF források nem elérhetőek
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} kikapcsolva {4:STRING} által
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Figyelem!
@@ -3306,7 +3314,7 @@ STR_ORDER_STOP_ORDER :(megáll)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automata)
STR_ORDER_IMPLICIT :(Automata)
STR_ORDER_FULL_LOAD :(Mindenből teljes berakodás)
STR_ORDER_FULL_LOAD_ANY :(Bármiből teljes berakodás)
@@ -4339,6 +4347,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+5 -1
View File
@@ -1067,7 +1067,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Aðeins á enda
STR_DISASTERS_OFF :Ekki á
STR_DISASTERS_ON :Á
STR_CITY_APPROVAL_PERMISSIVE :Eftirgefin
STR_CITY_APPROVAL_TOLERANT :Umburðarlynd
STR_CITY_APPROVAL_HOSTILE :Fjandsamleg
@@ -1081,6 +1080,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Þróað
STR_CONFIG_SETTING_OFF :Nei
STR_CONFIG_SETTING_ON :Já
STR_CONFIG_SETTING_DISABLED :óvirkt
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Leyfilegt að byggja í halla og á strönd: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Leyfa landslagsbreytingar undir byggingum, teinum o.fl. (landfylling): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Raunverulegri stærð svæðis sem stöðvar ná yfir: {ORANGE}{STRING}
@@ -1323,6 +1326,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Lestir
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Bæir
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Iðnaðuð
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Leiðsagnarkerfi lesta: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Ráðlegt)
+7 -2
View File
@@ -1078,7 +1078,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Hanya pada ujun
STR_DISASTERS_OFF :Non-aktifkan
STR_DISASTERS_ON :Aktif
STR_CITY_APPROVAL_PERMISSIVE :Selalu boleh
STR_CITY_APPROVAL_TOLERANT :Toleran
STR_CITY_APPROVAL_HOSTILE :Bermusuhan
@@ -1092,6 +1091,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Pengatur
STR_CONFIG_SETTING_OFF :Tidak
STR_CONFIG_SETTING_ON :Ya
STR_CONFIG_SETTING_DISABLED :Non-aktifkan
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Ijinkan pembangunan di lereng dan pantai: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Ijinkan pembentukan slop dibawah bangunan, rel, dsb. (otomatiskan): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Ijinkan ukuran jangkauan wilayah lebih realistik: {ORANGE}{STRING}
@@ -1220,6 +1223,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :panjang (31st D
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :pendek (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Selalu hentikan sementara permainan saat memulai : {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Saat berhenti, ijinkan: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :tidak ada tindakan
@@ -1349,6 +1353,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Kereta
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Kota
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industri
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pencari jejak untuk kereta: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recommended)
@@ -3242,7 +3247,7 @@ STR_ORDER_STOP_ORDER :(Berhenti)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Otomatis)
STR_ORDER_IMPLICIT :(Terkandung)
STR_ORDER_FULL_LOAD :(Penuhi Semua)
STR_ORDER_FULL_LOAD_ANY :(Penuhi salah satu)
+6 -2
View File
@@ -1076,7 +1076,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Ag deireadh na
STR_DISASTERS_OFF :As
STR_DISASTERS_ON :Air
STR_CITY_APPROVAL_PERMISSIVE :Tugtar cead
STR_CITY_APPROVAL_TOLERANT :Fulangach
STR_CITY_APPROVAL_HOSTILE :Naimhdeach
@@ -1090,6 +1089,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Ardsocru
STR_CONFIG_SETTING_OFF :As
STR_CONFIG_SETTING_ON :Air
STR_CONFIG_SETTING_DISABLED :díchumasaithe
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Ceadaigh tógáil a dhéanamh ar fhánaí agus ar chóstaí: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Ceadaigh athrú talún faoi fhoirgnimh, ráillí iarnróid srl. (uathfhánú): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Ceadaigh ceantair stáisiún ar mhéid níos realaíoch: {ORANGE}{STRING}
@@ -1347,6 +1350,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Traenac
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Bailte
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Tionscail
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Aimsitheoir bealaigh do thraenacha: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Molta)
@@ -3240,7 +3244,7 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Uathoibríoch)
STR_ORDER_IMPLICIT :(Uathoibríoch)
STR_ORDER_FULL_LOAD :(Lasta iomlán)
STR_ORDER_FULL_LOAD_ANY :(Lasta iomlán de lastas ar bith)
+48 -27
View File
@@ -449,6 +449,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Screenshot zoom
STR_ABOUT_MENU_GIANT_SCREENSHOT :Screenshot intera mappa
STR_ABOUT_MENU_ABOUT_OPENTTD :Informazioni su 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Strumento allineamento sprite
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Attiva/disattiva bounding box
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -1069,7 +1070,7 @@ STR_SUBSIDY_X4 :x4
STR_TERRAIN_TYPE_VERY_FLAT :Molto pianeggiante
STR_TERRAIN_TYPE_FLAT :Pianeggiante
STR_TERRAIN_TYPE_HILLY :Collinoso
STR_TERRAIN_TYPE_HILLY :Collinare
STR_TERRAIN_TYPE_MOUNTAINOUS :Montuoso
STR_ECONOMY_STEADY :Stabile
@@ -1080,7 +1081,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Solo alla fine
STR_DISASTERS_OFF :No
STR_DISASTERS_ON :Si
STR_CITY_APPROVAL_PERMISSIVE :Permissivo
STR_CITY_APPROVAL_TOLERANT :Tollerante
STR_CITY_APPROVAL_HOSTILE :Ostile
@@ -1092,21 +1092,37 @@ STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Questa a
STR_CONFIG_SETTING_CAPTION :{WHITE}Impostazioni avanzate
STR_CONFIG_SETTING_OFF :No
STR_CONFIG_SETTING_ON :Si
STR_CONFIG_SETTING_DISABLED :disabilitato
STR_CONFIG_SETTING_OFF.ms :No
STR_CONFIG_SETTING_OFF.mp :No
STR_CONFIG_SETTING_OFF.fs :No
STR_CONFIG_SETTING_OFF.fp :No
STR_CONFIG_SETTING_ON :Sì
STR_CONFIG_SETTING_ON.ms :Sì
STR_CONFIG_SETTING_ON.mp :Sì
STR_CONFIG_SETTING_ON.fs :Sì
STR_CONFIG_SETTING_ON.fp :Sì
STR_CONFIG_SETTING_DISABLED :Disabilitato
STR_CONFIG_SETTING_DISABLED.ms :Disabilitato
STR_CONFIG_SETTING_DISABLED.mp :Disabilitati
STR_CONFIG_SETTING_DISABLED.fs :Disabilitata
STR_CONFIG_SETTING_DISABLED.fp :Disabilitate
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Consenti la costruzione su pendii e coste: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Consenti rimodellazione terreno sotto a edifici, rotaie, etc.: {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Consenti aree di copertura più realistiche: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Consenti la rimozione di strade, ponti, etc. delle città: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Lunghezza massima dei treni: {ORANGE}{STRING} riquadr{P 0:1 o i}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Quantità di fumo/scintille dai veicoli: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Quantità di fumo/scintille dai veicoli: {ORANGE}{STRING.fs}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :Nessuno
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :Originale
STR_CONFIG_SETTING_SMOKE_AMOUNT_REALISTIC :Realistica
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Modello accelerazione dei treni: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Modello accelerazione dei treni: {ORANGE}{STRING.ms}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Originale
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistico
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Modello accelerazione automezzi: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Modello accelerazione automezzi: {ORANGE}{STRING.ms}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Originale
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realistico
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Pendenza salite per i treni: {ORANGE}{STRING}%
@@ -1164,7 +1180,7 @@ STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Rinnova
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Rinnova solo se disponibile il fondo minimo di {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Durata dei messaggi d'errore: {ORANGE}{STRING} second{P 0:1 o i}
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Mostra suggerimenti: {ORANGE}Al passaggio del mouse dopo {STRING} second{P 0:1 o i}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Mostra suggerimenti: {ORANGE}A clic col pulsante destro
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Mostra suggerimenti: {ORANGE}Al clic col pulsante destro
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Mostra la popolazione di una città nell'etichetta del nome: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Generatore terreno: {ORANGE}{STRING}
@@ -1199,7 +1215,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Viola
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Inverti direzione di scorrimento della mappa: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Scorrimento morbido delle visuali: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Mostra un tooltip di misura durante la costruzione: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Mostra le livree della società: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Mostra le livree delle compagnie: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :Nessuna
STR_CONFIG_SETTING_LIVERIES_OWN :Propria compagnia
STR_CONFIG_SETTING_LIVERIES_ALL :Tutte le compagnie
@@ -1207,13 +1223,13 @@ STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Chatta
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Funzione della rotellina: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom mappa
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scorrimento mappa
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Off
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Nessuna
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Velocità rotellina mappa: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Emulazione clic destro: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :COMANDO+clic
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :CTRL+clic
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Off
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Nessuna
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Scorrimento con clic sinistro: {ORANGE}{STRING}
@@ -1222,12 +1238,13 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :Lungo (31 Dic 2
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :Corto (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Metti in pausa all'inizio di una nuova partita: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Azioni consentite durante la pausa: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :nessuna
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :tutte tranne quelle di costruzione
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :tutte tranne quelle di modifica del terreno
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :tutte
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Nessuna
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Tutte tranne quelle di costruzione
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Tutte tranne quelle di modifica del terreno
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Tutte
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Utilizza la lista veicoli avanzata: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Off
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Propria compagnia
@@ -1253,12 +1270,12 @@ STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Max aut
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Max aeromobili per compagnia: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Max navi per compagnia: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Disabilita treni dell'IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Disabilita automezzi dell'IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Disabilita aeromobili dell'IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Disabilita navi dell'IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Disabilita treni delle IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Disabilita automezzi delle IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Disabilita aeromobili delle IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Disabilita navi delle IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Permetti le IA nelle partite multigiocatore: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Consenti le IA nelle partite multigiocatore: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}Max. opcode prima della sospensione della IA: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Gli intervalli di manutenzione sono in percentuale: {ORANGE}{STRING}
@@ -1297,8 +1314,8 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Migliorata
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :Griglia 2x2
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :Griglia 3x3
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Casuale
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Permetti alle città di costruire strade: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :{LTBLUE}Permetti alle città di costruire passaggi a livello: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Consenti alle città di costruire strade: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :{LTBLUE}Consenti alle città di costruire passaggi a livello: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Consenti controllo rumore aeroporti da parte delle città: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING :{LTBLUE}Fondazione città durante la partita: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Non permessa
@@ -1306,9 +1323,9 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permessa
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permessa, disposizione strade personalizzata
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :{LTBLUE}Collocazione di alberi durante la partita: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :nessuna {RED}(funzionamento errato segherie)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :solo nelle foreste pluviali
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :ovunque
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :Nessuna {RED}(funzionamento errato segherie)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :Solo nelle foreste pluviali
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Ovunque
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Posizione barra degli strumenti principale: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Sinistra
@@ -1351,6 +1368,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Treni
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Città
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrie
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder per i treni: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(raccomandato)
@@ -2481,6 +2499,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene occorrenze multiple dell'azione 8
STR_NEWGRF_ERROR_READ_BOUNDS :Lettura oltre la fine dello pseudo-sprite
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Nello stile grafico di base attualmente in uso mancano alcuni sprite.{}È consigliabile aggiornare lo stile grafico di base
STR_NEWGRF_ERROR_GRM_FAILED :Risorsa GRF richiesta non disponibile
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} è stato disabilitato da {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attenzione!
@@ -3244,7 +3264,7 @@ STR_ORDER_STOP_ORDER :(Ferma)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatico)
STR_ORDER_IMPLICIT :(Implicito)
STR_ORDER_FULL_LOAD :(Attendi pieno carico)
STR_ORDER_FULL_LOAD_ANY :(Attendi carico)
@@ -3528,7 +3548,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... può
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... può essere costruito solo in città
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... può essere costruito solo a basse quote
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... può essere posizionata solo vicino ai bordi della mappa
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... una foresta può essere piantata solo in una zona innevata
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... una foresta può essere piantata solo al di sopra della linea delle nevi perenni
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Impossibile costruire la stazione qui...
@@ -4240,6 +4260,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+6 -2
View File
@@ -1078,7 +1078,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :線路終点の
STR_DISASTERS_OFF :切
STR_DISASTERS_ON :入
STR_CITY_APPROVAL_PERMISSIVE :寛大
STR_CITY_APPROVAL_TOLERANT :寛容
STR_CITY_APPROVAL_HOSTILE :対立
@@ -1092,6 +1091,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}拡張
STR_CONFIG_SETTING_OFF :切
STR_CONFIG_SETTING_ON :入
STR_CONFIG_SETTING_DISABLED :切
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}傾斜地/海岸上の建設を許容:{ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}建物、道路、鉄道などの下の地形変更を許容:{ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}より現実的な受入れ地域を許容:{ORANGE}{STRING}
@@ -1349,6 +1352,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}電車
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}市町村
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}産業
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}電車の経路処理アルゴリズム:{ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF{BLUE}(おすすめ)
@@ -3242,7 +3246,7 @@ STR_ORDER_STOP_ORDER :(停止)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(自動的)
STR_ORDER_IMPLICIT :(自動的)
STR_ORDER_FULL_LOAD :(全積載)
STR_ORDER_FULL_LOAD_ANY :(いずれか一種の貨物を全積載するまで待つ)
+10 -2
View File
@@ -1079,7 +1079,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :선로 끝에
STR_DISASTERS_OFF :끔
STR_DISASTERS_ON :켬
STR_CITY_APPROVAL_PERMISSIVE :신경 안씀
STR_CITY_APPROVAL_TOLERANT :신경 씀
STR_CITY_APPROVAL_HOSTILE :싫어함
@@ -1093,6 +1092,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}고급
STR_CONFIG_SETTING_OFF :끔
STR_CONFIG_SETTING_ON :켬
STR_CONFIG_SETTING_DISABLED :사용불가
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}경사/해안가 건설을 허용 : {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}건물, 트랙 등의 하부 지형 편집 허용 (자동 슬로프): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}좀더 현실적인 역세권 지정 : {ORANGE}{STRING}
@@ -1221,6 +1224,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :긴 (2008년 12
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :짧은 (2008.12.31)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}새 게임을 시작할 때 자동으로 일시정지: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}일시정지시 가능한 행동: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :아무 것도 못함
@@ -1350,6 +1354,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}열차
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}도시
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}산업시설
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}열차용 경로탐색: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(추천)
@@ -2480,6 +2485,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 엔트리가 여러 개 존재합니다.
STR_NEWGRF_ERROR_READ_BOUNDS :객체의 읽기 범위를 초과했습니다.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}최근에 이용한 기본 그래픽 세트에 객체가 많이 손실되었습니다.{}기본 그래픽 세트를 업데이트 하십시오.
STR_NEWGRF_ERROR_GRM_FAILED :요청한 GRF 제원을 사용할 수 없습니다
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING}(은)는 {4:STRING} 때문에 사용할 수 없습니다
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}경고!
@@ -3243,7 +3250,7 @@ STR_ORDER_STOP_ORDER :(멈춤)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(자동)
STR_ORDER_IMPLICIT :(자동)
STR_ORDER_FULL_LOAD :(모든 화물을 가득 실음)
STR_ORDER_FULL_LOAD_ANY :(아무 화물이나 가득 싣기)
@@ -4239,6 +4246,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
+6 -2
View File
@@ -1053,7 +1053,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Tikai līniju b
STR_DISASTERS_OFF :Izslēgtas
STR_DISASTERS_ON :Ieslēgtas
STR_CITY_APPROVAL_PERMISSIVE :Pieļaujams
STR_CITY_APPROVAL_TOLERANT :Tolerants
STR_CITY_APPROVAL_HOSTILE :Naidīgs
@@ -1066,6 +1065,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Papildus
STR_CONFIG_SETTING_OFF :Izslēgts
STR_CONFIG_SETTING_ON :Ieslēgts
STR_CONFIG_SETTING_DISABLED :atspējots
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Atļaut celt uz nelīdzenas zemes un krastiem: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Atļaut zemes transformācijas zem dažādām būvēm: {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Atļaut realistiskākus mikrorajonus: {ORANGE}{STRING}
@@ -1301,6 +1304,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Vilcien
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Pilsētas
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Rūpniecības nozares
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Vilcienu virziena meklētājs: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Ieteicamais)
@@ -3146,7 +3150,7 @@ STR_ORDER_STOP_ORDER :(Apstādināt)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automātiski)
STR_ORDER_IMPLICIT :(Automātiski)
STR_ORDER_FULL_LOAD :(Piekraut pilnu)
STR_ORDER_FULL_LOAD_ANY :(Piekraut pilnu ar jebkuru kravu)
+43 -9
View File
@@ -311,7 +311,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Spragtel
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Pakeisti lango dydį
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Slinkjuostė - paslenka sąrašą aukštyn/žemyn
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Slinkjuostė - paslenka sąrašą į kairę/dešinę
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Nugriauti pastatus ir pan. pasirinktame žemės plote. Ctrl pažymi vietą įstrižai
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Nugriauti pastatus ir pan. pasirinktame žemės plote. Ctrl pažymi vietą įstrižai. Shift parodo būsimą veiksmo kainą
# Query window
STR_BUTTON_DEFAULT :{BLACK}Nutylint
@@ -423,6 +423,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Išeiti
STR_SETTINGS_MENU_GAME_OPTIONS :Žaidimo nustatymai
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Sunkumo lygio nustatymai
STR_SETTINGS_MENU_CONFIG_SETTINGS :Sudėtingesni nustatymai
STR_SETTINGS_MENU_AI_SETTINGS :DI nustatymai
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Papild. grafikos nustatymai (NewGRF)
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Permatomumo nustatymai
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Rodyti miestų pavadinimus
@@ -738,6 +739,8 @@ STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Rodyti g
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Rodyti transporto kelius žemėlapyje
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Rodyti augmeniją žemėlapyje
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Rodyti žemės savininkus žemėlapyje
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Paspaudus ant gamyklos tipo bus perjungiamas to tipo gamyklų rodymas. Ctrl+Paspaudimas neberodys visų išskyrus pasirinktą. Ctrl+Paspaudimas dar kartą rodys visas.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Paspaudus ant įmonės perjungs įmonės turto rodymą. Ctrl+Paspaudimas panaikins visas įmones išskyrus pasirinktą. Ctrl+Paspaudimas dar kartą sugrąžins visas įmones.
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Keliai
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Geležinkeliai
@@ -771,6 +774,7 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Rodyti/slėpti miestų pavadinimus žemėlapyje
STR_SMALLMAP_CENTER :{BLACK}Centruoti mažą žemėlapį į šitą vietą
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Išjungti visas
STR_SMALLMAP_ENABLE_ALL :{BLACK}Įjungti visas
@@ -778,6 +782,8 @@ STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Sniego a
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje nerodyti industrijų
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Žemėlapyje rodyti visas industrijas
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Rodyti arba slėpti heightmap
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nerodyti įmonės turto žemėlapyje
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Rodyti visą įmonės turtą žemėlapyje
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Parodyti paskutinę žinutę ar spaudos pranešimą
@@ -917,9 +923,9 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Peržiūros langas {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Kopijuoti į peržiūros langą
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Kopijuoti globalinę padėtį į šį peržiūros langą
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Kopijuoti pagrindinio lango padėtį į šį peržiūros langą
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Įkelti iš peržiūros lango
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Įkelti esamą padėtį į globalinę peržiurą
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Įkelti esamą padėtį į pagrindinį langą
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Žaidimo nustatymai
@@ -1096,6 +1102,8 @@ STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Miesto
############ range for difficulty settings ends
STR_NONE :Nėra
STR_FUNDING_ONLY :Tik finansavimas
STR_MINIMAL :Minimalus
STR_NUM_VERY_LOW :Labai mažas
STR_NUM_LOW :Žemas
STR_NUM_NORMAL :Vidutinis
@@ -1145,7 +1153,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Tik bėgių pab
STR_DISASTERS_OFF :Išjungta
STR_DISASTERS_ON :Įjungta
STR_CITY_APPROVAL_PERMISSIVE :Atlaidus
STR_CITY_APPROVAL_TOLERANT :Tolerantiškas
STR_CITY_APPROVAL_HOSTILE :Priešiškas
@@ -1159,10 +1166,15 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Sudėtin
STR_CONFIG_SETTING_OFF :Išjungta
STR_CONFIG_SETTING_ON :Įjungta
STR_CONFIG_SETTING_DISABLED :išjungta
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Leisti statyti pastatus pakrantėse ir ant šlaitų: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Leisti keisti reljefą po pastatais, bėgiais, ir t.t.. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Kurti tikroviškesnio dydžio mikrorajonus: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Leisti griauti miestams priklausančius tiltus, kelius ir kt.: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Ilgiausi traukiniai: {ORANGE}{STRING} kvadratėl{P 0:1 is iai ių}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Traukinių įsibėgėjimo nustatymas: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Originalus
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistiškas
@@ -1177,6 +1189,8 @@ STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Naudoti
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Pakrauti tr. priemones paeiliui: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Infliacija: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Pristatyti krovinį stotelei tiktai tuomet, kai yra poreikis: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}Ilgiausias tiltas: {ORANGE}{STRING} kvadratėl{P 0:1 is iai ių}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}Ilgiausias tunelis: {ORANGE}{STRING} kvadratėl{P 0:1 is isi ių}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Pagrindinis pramonės statymo būdas: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :nėra
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :kaip kitos gamyklos
@@ -1194,6 +1208,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Automob
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Slinkti vaizdą pelei esant prie krašto: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Leisti papirkinėti miesto valdžią: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Leisti pirkti išskirtines transporto teises: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :{LTBLUE}Leisti paremti vietos kelių taisymą: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Leisti siųsti pinigus kitoms kompanijoms: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Krovinių svorio daugiklis skirtas imituoti pakrautus traukinius: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Lėktuvų greičio daugiklis: {ORANGE}1 / {STRING}
@@ -1277,7 +1292,9 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :Ilgas (31st Gru
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :trumpas (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatinė pauzė paleidžiant naują žaidimą: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :visi pasirinkimai
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Naudoti pagerintą automobilių sąrašą: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Išjungta
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Nuosava įmonė
@@ -1297,6 +1314,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Parodyt
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Palikti statymo priemones aktyviomis po panaudojimo: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Grupuoti išlaidas finansinės ataskaitos lange: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Drausti infrastruktūros plėtimą kai nėra tam tinkamų transporto priemonių: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Maks. traukinių vienam žaidėjui: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Maks. automobilių vienam žaidėjui: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Maks. lėktuvų vienam žaidėjui: {ORANGE}{STRING}
@@ -1400,6 +1418,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Traukin
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Miestai
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Gamyklos
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Traukinių maršruto radėjas: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Rekomenduojama)
@@ -1410,6 +1429,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Laivų
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Originalus {BLUE}(Rekomenduojama)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Nerekomenduojama)
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :{LTBLUE}Apsisukimas prie šviesoforų: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Keisti reikšmes
@@ -2017,6 +2037,7 @@ STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Pasirink
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Pasirinkite tilto tipą
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Tilto statyba - spragtelkite ant pageidaujamo tilto
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Kabantis (plienas)
STR_BRIDGE_NAME_GIRDER_STEEL :Plieno sijų
STR_BRIDGE_NAME_CANTILEVER_STEEL :Plieno konstrukcijų
@@ -2119,6 +2140,7 @@ STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Nusipirk
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Objekto pasirinkimas
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pasirink norimą objektą statymui
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Pasirink statomo objekto tipą
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Objekto peržiūra
STR_OBJECT_BUILD_SIZE :{BLACK}Dydis: {GOLD}{NUM} x {NUM} kvad.
@@ -2447,6 +2469,7 @@ STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametr
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Informacijos nėra
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Atitinkamas failas nerastas
STR_NEWGRF_SETTINGS_DISABLED :{RED}Išjungta
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Nesuderinamas su šia OpenTTD versija
STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Įveskite Papild. grafikos parametrus
@@ -2505,6 +2528,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Turi veiksmo (Action 8) kelis vienetus.
STR_NEWGRF_ERROR_READ_BOUNDS :Įvyko skaitymas už pseudo-paveikslėlio pabaigos.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Šiuo metu naudojamam grafikos rinkiniui trūksta keletos elementų .{}Atnaujinkite pagrindinį grafikos rinkinį.
STR_NEWGRF_ERROR_GRM_FAILED :Prašyti GRF ištekliai nėra galimi
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} buvo išjungta: {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Įspėjimas!
@@ -2621,7 +2646,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Paspauskite ant paslaugos, norėdami pamatyti pramonės vietą/miestą. Ctrl+Paspaudimas atidaro naują langą su pramonės vietos/miesto vaizdu
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Paspausk ant stotelės pavadinimo, kad pamatytum ją ekrano centre. Ctrl+Paspaudimas atidaro naują langą su stotelės vaizdu
STR_STATION_LIST_TOOLTIP :{BLACK}Stotelių pavadinimai - paspausk ant stotelės pavadinimo, kad pamatytum ją ekrano centre. Ctrl+Paspaudimas atidaro naują langą su stotelės vaizdu
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Laikant nuspaustą VALD (CTRL) galima pažymėti daugiau nei vieną
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stotelės
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -3032,9 +3057,9 @@ STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Nukreipt
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Nukreipti lėktuvą į angarą. Ctrl+Paspaudimas nukreips tik aptarnavimui.
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Bus nupirkta traukinio kopija su visais vagonais. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Bus nupirkta automobilio kopija. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Tai nupirks laivo kopiją. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Tai nupirks lėktuvo kopiją. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Bus nupirkta automobilio kopija. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai. Shift+Paspaudimas parodo kainą
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Tai nupirks laivo kopiją. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai. Shift+Paspaudimas parodo kainą
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Tai nupirks lėktuvo kopiją. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai. Shift+Paspaudinimas parodo kainą
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Priverstinai važiuoti traukiniui nelaukiant signalo leidimo
@@ -3236,6 +3261,7 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Praleist
STR_ORDERS_DELETE_BUTTON :{BLACK}Ištrinti
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Ištrinti pažymėta užduotį
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Ištrinti visas užduotis
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stabdyti dalijimasi
STR_ORDERS_GO_TO_BUTTON :{BLACK}Važiuoti
STR_ORDER_GO_TO_NEAREST_DEPOT :Grįžti į artimiausią depą
@@ -3268,6 +3294,7 @@ STR_ORDER_STOP_ORDER :(Sustoti)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_IMPLICIT :(Automatinis)
STR_ORDER_FULL_LOAD :(Pilnai pasikrauti)
STR_ORDER_FULL_LOAD_ANY :(Pilnai pasikrauti, bet kurio krovinio)
@@ -3283,6 +3310,7 @@ STR_ORDER_TRANSFER_NO_LOAD :(Perkelti ir pa
STR_ORDER_NO_UNLOAD :(Neiškrauti ir paimti krovinį)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(Neiškrauti ir laukti pilno pakrovimo)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Neiškrauti ir laukti bet kokio pilno pakrovimo)
STR_ORDER_NO_UNLOAD_NO_LOAD :(Jokio iškrovimo ar pakrovimo)
STR_ORDER_STOP_LOCATION_NEAR_END :[netoli pabaigos]
STR_ORDER_STOP_LOCATION_MIDDLE :[viduryje]
@@ -3302,6 +3330,7 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Pereiti
STR_TIMETABLE_TOOLTIP :{BLACK}Grafikas - spausti ant nurodymo paryškinant jį.
STR_TIMETABLE_NO_TRAVEL :Nėra kelionių
STR_TIMETABLE_NOT_TIMETABLEABLE :Kelionė (automatinė; pagal kito nurodymo tvarkaraštį)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Kelionė (nėra tvarkaraštyje)
STR_TIMETABLE_TRAVEL_FOR :Keliauti už {STRING}
STR_TIMETABLE_STAY_FOR :ir pasilikti už {STRING}
@@ -3482,8 +3511,11 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... neti
STR_ERROR_ALREADY_BUILT :{WHITE}... jau pastatyta
STR_ERROR_OWNED_BY :{WHITE}... priklauso {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ši žemė priklauso kitai įmonei
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... reljefo keitimo riba pasiekta
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... kvadratėlių valymo riba pasiekta
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Vardas turi būti unikalus
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} kelyje
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Negalima pauzės režime
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vietos valdžia neleidžia
@@ -3614,7 +3646,7 @@ STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... turi
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Sukeisti traukinius galima tiktai sustabdytus depe
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Traukinys per ilgas
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Negalima apsukti traukinio...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Negalima pajudinti automobilių sudarytų iš kelių vienetų
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... sudaryta iš kelių vienetų
STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Nesuderinami begiai
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Transporto priemones perkelti negalima...
@@ -3684,6 +3716,7 @@ STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Pirmiau
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Trukdo kitas tunelis
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis bus žemėlapio gale
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nepavyko iškasti žemės kitame tunelio gale
STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tunelis per ilgas
# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Kelyje objektas
@@ -4260,6 +4293,7 @@ STR_TINY_BLACK_STATION :{TINYFONT}{BLAC
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
STR_GREEN_STRING :{GREEN}{STRING}
STR_ORANGE_STRING :{ORANGE}{STRING}
STR_RED_STRING :{RED}{STRING}
STR_WHITE_STRING :{WHITE}{STRING}
STR_TINY_BLACK_HEIGHT :{TINYFONT}{BLACK}{HEIGHT}
+10 -2
View File
@@ -1078,7 +1078,6 @@ STR_REVERSE_AT_END_OF_LINE_ONLY :Um Enn vun der
STR_DISASTERS_OFF :Aus
STR_DISASTERS_ON :Un
STR_CITY_APPROVAL_PERMISSIVE :Erlaabend
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Ofleenend
@@ -1092,6 +1091,10 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Erweider
STR_CONFIG_SETTING_OFF :Aus
STR_CONFIG_SETTING_ON :Un
STR_CONFIG_SETTING_DISABLED :ausgeschalt
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Erlaabt d'Bauen op Küsten an op Ofhäng: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Erlaabt Landforumung ënnert Gebaier, Stroossen, etc. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Erlaabt méi realistësch Staugréisstplazen: {ORANGE}{STRING}
@@ -1220,6 +1223,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :laang (31ten De
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kuerz (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatesch Pausen beim Start vun enger neier Partie: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Wann Paus ass, erlab: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :keng Aktiounen
@@ -1349,6 +1353,7 @@ STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Zich
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Stied
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrien
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pfadfinder fir Zich: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(recommandéiert)
@@ -2479,6 +2484,8 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Huet e puer Action 8 Einträg
STR_NEWGRF_ERROR_READ_BOUNDS :Iwwert d'Enn vum pseudo-sprite liesen
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}D'momentan benotzten Grafikset huet e puer Sprites ze mann. {}W.e.g d'Basisgrafikset updaten
STR_NEWGRF_ERROR_GRM_FAILED :Ugefroten GRF net verfügbar
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} gouf ausgeschalt vun {4:STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Opgepasst!
@@ -3242,7 +3249,7 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_AUTOMATIC :(Automatësch)
STR_ORDER_IMPLICIT :(Implizit)
STR_ORDER_FULL_LOAD :(Voll lueden)
STR_ORDER_FULL_LOAD_ANY :(Voll lueden mat all Wuer)
@@ -4238,6 +4245,7 @@ STR_TINY_BLACK_COMA :{TINYFONT}{BLAC
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINYFONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}

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