mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2026-07-25 08:22:17 +00:00
Codechange: split currency.h to _type.h and _func.h
This commit is contained in:
+2
-1
@@ -133,7 +133,8 @@ add_files(
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crashlog.cpp
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crashlog.h
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currency.cpp
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currency.h
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currency_func.h
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currency_type.h
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date_gui.cpp
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date_gui.h
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debug.cpp
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+1
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@@ -12,7 +12,7 @@
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#include "cheat_type.h"
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#include "company_base.h"
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#include "company_func.h"
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#include "currency.h"
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#include "currency_func.h"
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#include "saveload/saveload.h"
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#include "vehicle_base.h"
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#include "textbuf_gui.h"
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+1
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@@ -8,7 +8,7 @@
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/** @file company_gui.cpp %Company related GUIs. */
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#include "stdafx.h"
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#include "currency.h"
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#include "currency_func.h"
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#include "error.h"
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#include "gui.h"
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#include "settings_gui.h"
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+1
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@@ -10,7 +10,7 @@
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#include "stdafx.h"
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#include "core/bitmath_func.hpp"
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#include "currency.h"
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#include "currency_func.h"
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#include "news_func.h"
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#include "settings_type.h"
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#include "string_type.h"
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@@ -0,0 +1,40 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
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*/
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/** @file currency_func.h Functions to handle different currencies. */
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#ifndef CURRENCY_FUNC_H
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#define CURRENCY_FUNC_H
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#include "currency_type.h"
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#include "settings_type.h"
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extern std::array<CurrencySpec, CURRENCY_END> _currency_specs;
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/**
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* Get the custom currency.
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* @return Reference to custom currency.
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*/
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inline CurrencySpec &GetCustomCurrency()
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{
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return _currency_specs[CURRENCY_CUSTOM];
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}
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/**
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* Get the currently selected currency.
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* @return Read-only reference to the current currency.
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*/
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inline const CurrencySpec &GetCurrency()
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{
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return _currency_specs[GetGameSettings().locale.currency];
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}
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uint64_t GetMaskOfAllowedCurrencies();
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void ResetCurrencies(bool preserve_custom = true);
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uint8_t GetNewgrfCurrencyIdConverted(uint8_t grfcurr_id);
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#endif /* CURRENCY_FUNC_H */
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@@ -5,13 +5,12 @@
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
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*/
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/** @file currency.h Functions to handle different currencies. */
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/** @file currency_type.h Types related to currencies. */
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#ifndef CURRENCY_H
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#define CURRENCY_H
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#ifndef CURRENCY_TYPE_H
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#define CURRENCY_TYPE_H
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#include "timer/timer_game_calendar.h"
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#include "settings_type.h"
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#include "strings_type.h"
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static constexpr TimerGameCalendar::Year CF_NOEURO{0}; ///< Currency never switches to the Euro (as far as known).
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@@ -75,11 +74,11 @@ enum Currencies : uint8_t {
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/** Specification of a currency. */
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struct CurrencySpec {
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uint16_t rate; ///< The conversion rate compared to the base currency.
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uint16_t rate; ///< The conversion rate compared to the base currency.
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std::string separator; ///< The thousands separator for this currency.
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TimerGameCalendar::Year to_euro; ///< Year of switching to the Euro. May also be #CF_NOEURO or #CF_ISEURO.
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std::string prefix; ///< Prefix to apply when formatting money in this currency.
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std::string suffix; ///< Suffix to apply when formatting money in this currency.
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std::string prefix; ///< Prefix to apply when formatting money in this currency.
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std::string suffix; ///< Suffix to apply when formatting money in this currency.
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std::string code; ///< 3 letter untranslated code to identify the currency.
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/**
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* The currency symbol is represented by two possible values, prefix and suffix
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@@ -91,38 +90,7 @@ struct CurrencySpec {
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* rather a way to let users do what they want with custom currency
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*/
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uint8_t symbol_pos;
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StringID name;
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CurrencySpec() = default;
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CurrencySpec(uint16_t rate, std::string_view separator, TimerGameCalendar::Year to_euro, std::string_view prefix, std::string_view suffix, std::string_view code, uint8_t symbol_pos, StringID name) :
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rate(rate), separator(separator), to_euro(to_euro), prefix(prefix), suffix(suffix), code(code), symbol_pos(symbol_pos), name(name)
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{
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}
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StringID name; ///< Translated name of this currency.
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};
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extern std::array<CurrencySpec, CURRENCY_END> _currency_specs;
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/**
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* Get the custom currency.
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* @return Reference to custom currency.
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*/
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inline CurrencySpec &GetCustomCurrency()
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{
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return _currency_specs[CURRENCY_CUSTOM];
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}
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/**
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* Get the currently selected currency.
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* @return Read-only reference to the current currency.
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*/
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inline const CurrencySpec &GetCurrency()
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{
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return _currency_specs[GetGameSettings().locale.currency];
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}
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uint64_t GetMaskOfAllowedCurrencies();
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void ResetCurrencies(bool preserve_custom = true);
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uint8_t GetNewgrfCurrencyIdConverted(uint8_t grfcurr_id);
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#endif /* CURRENCY_H */
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#endif /* CURRENCY_TYPE_H */
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+1
-1
@@ -21,7 +21,7 @@
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#include "sound_func.h"
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#include "gfx_func.h"
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#include "core/geometry_func.hpp"
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#include "currency.h"
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#include "currency_func.h"
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#include "timer/timer.h"
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#include "timer/timer_window.h"
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#include "timer/timer_game_tick.h"
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+1
-1
@@ -8,7 +8,7 @@
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/** @file main_gui.cpp Handling of the main viewport. */
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#include "stdafx.h"
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#include "currency.h"
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#include "currency_type.h"
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#include "spritecache.h"
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#include "window_gui.h"
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#include "window_func.h"
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+1
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@@ -20,7 +20,7 @@
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#include "newgrf_engine.h"
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#include "newgrf_text.h"
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#include "spritecache.h"
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#include "currency.h"
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#include "currency_func.h"
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#include "landscape.h"
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#include "newgrf_badge.h"
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#include "newgrf_badge_config.h"
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@@ -9,7 +9,7 @@
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#include "../stdafx.h"
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#include "../debug.h"
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#include "../currency.h"
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#include "../currency_func.h"
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#include "../landscape.h"
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#include "../language.h"
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#include "../rev.h"
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+1
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@@ -26,7 +26,7 @@
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#include "core/string_consumer.hpp"
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#include "settings_table.h"
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#include "debug.h"
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#include "currency.h"
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#include "currency_func.h"
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#include "network/network.h"
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#include "network/network_func.h"
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#include "network/core/config.h"
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@@ -8,7 +8,7 @@
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/** @file settings_gui.cpp GUI for settings. */
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#include "stdafx.h"
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#include "currency.h"
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#include "currency_func.h"
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#include "error.h"
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#include "settings_gui.h"
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#include "textbuf_gui.h"
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@@ -9,7 +9,7 @@
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#include "stdafx.h"
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#include "settings_table.h"
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#include "currency.h"
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#include "currency_type.h"
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#include "screenshot.h"
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#include "network/network.h"
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#include "network/network_func.h"
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+1
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@@ -8,7 +8,7 @@
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/** @file strings.cpp Handling of translated strings. */
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#include "stdafx.h"
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#include "currency.h"
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#include "currency_func.h"
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#include "station_base.h"
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#include "town.h"
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#include "waypoint_base.h"
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+1
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@@ -20,7 +20,7 @@
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#include "timer/timer_game_economy.h"
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#include "3rdparty/fmt/ranges.h"
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#include "currency.h"
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#include "currency_func.h"
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#include "fontcache.h"
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#include "language.h"
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