Files
MonoGame.Extended/Source/MonoGame.Extended.Animations/SpriteSheets/SpriteSheetAnimationData.cs
T

21 lines
706 B
C#

namespace MonoGame.Extended.Animations.SpriteSheets
{
public class SpriteSheetAnimationData
{
public SpriteSheetAnimationData(int[] frameIndicies, float frameDuration = 0.2f, bool isLooping = true,
bool isReversed = false, bool isPingPong = false)
{
FrameIndicies = frameIndicies;
FrameDuration = frameDuration;
IsLooping = isLooping;
IsReversed = isReversed;
IsPingPong = isPingPong;
}
public int[] FrameIndicies { get; }
public float FrameDuration { get; }
public bool IsLooping { get; }
public bool IsReversed { get; }
public bool IsPingPong { get; }
}
}