namespace MonoGame.Extended.Animations.SpriteSheets { public class SpriteSheetAnimationData { public SpriteSheetAnimationData(int[] frameIndicies, float frameDuration = 0.2f, bool isLooping = true, bool isReversed = false, bool isPingPong = false) { FrameIndicies = frameIndicies; FrameDuration = frameDuration; IsLooping = isLooping; IsReversed = isReversed; IsPingPong = isPingPong; } public int[] FrameIndicies { get; } public float FrameDuration { get; } public bool IsLooping { get; } public bool IsReversed { get; } public bool IsPingPong { get; } } }