Files
MonoGame.Extended/Source/MonoGame.Extended.Tiled/TiledMapPolylineObject.cs
T

23 lines
609 B
C#

using Microsoft.Xna.Framework.Content;
namespace MonoGame.Extended.Tiled
{
public sealed class TiledMapPolylineObject : TiledMapObject
{
public Point2[] Points { get; }
internal TiledMapPolylineObject(ContentReader input)
: base(input)
{
var pointCount = input.ReadInt32();
Points = new Point2[pointCount];
for (var i = 0; i < pointCount; i++)
{
var x = input.ReadSingle();
var y = input.ReadSingle();
Points[i] = new Point2(x, y);
}
}
}
}