Dylan Wilson 2f022c78fc Merge pull request #63 from cra0zy/didayonereadthisbranchesname
Renamed TmxTileSet.cs > TmxTileset.cs
2015-09-22 08:04:54 +10:00
2015-08-27 11:30:11 +10:00
2015-08-23 00:05:22 +10:00
2015-07-06 21:38:13 +10:00
2015-09-17 21:35:16 -04:00

MonoGame.Extended Logo

MonoGame.Extended

Build Status

MonoGame.Extended is an open source extension library for MonoGame. It is a collection of classes and extension methods to make it easier to make games with MonoGame. It makes MonoGame more awesome.

Development status

MonoGame.Extended is a work in progress. New classes are being added almost every day and I'm blogging about them on dylanwilson.net. We have a very early alpha Nuget package released but keep in mind the API is likely to change as the project grows.

How to install

See the How to install MonoGame.Extended blog post. Here's the TL;DR version:

The library is distributed as a NuGet package. Add a reference to your project using the following command:

Install-Package MonoGame.Extended -Pre

The package comes with 2 DLLs:

  • MonoGame.Extended.dll
  • MonoGame.Extedded.Content.Pipeline.dll

The MonoGame.Extended.Content.Pipeline.dll is intended to be used with the Pipeline tool. To reference the DLL in the Pipeline tool you'll edit your Content.mgcb file.

#-------------------------------- References --------------------------------#
    
/reference:..\..\packages\MonoGame.Extended.0.2.0.0\lib\MonoGame.Extended.Content.Pipeline.dll

Contributing

If you would like to contribute start with one of the following:

Design goals

  • A clean and consistent API familiar to MonoGame developers.
  • It's not a game engine, but extends the framework with code to make games.
  • Follows C# coding guidelines.

License

MonoGame.Extended is released under the The MIT License (MIT).

S
Description
Extensions to make MonoGame more awesome
Readme MIT 16 MiB
Languages
C# 99.7%
HLSL 0.3%