Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/PathExtensions.cs
T

14 lines
298 B
C#

using System;
using System.IO;
namespace MonoGame.Extended.Content.Pipeline
{
public static class PathExtensions
{
public static string GetApplicationFullPath(string path)
{
return Path.Combine(AppDomain.CurrentDomain.BaseDirectory, path);
}
}
}