path extensions part 2

This commit is contained in:
Lucas Girouard-Stranks
2016-03-12 20:47:50 -08:00
parent 32b4282a2f
commit 1cedc64db7
3 changed files with 3 additions and 2 deletions
@@ -11,7 +11,7 @@ namespace MonoGame.Extended.Content.Pipeline.Tests
[Test]
public void AstridAnimatorImporter_Import_Test()
{
var filePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, @"TestData\astrid-animator.aa");
var filePath = PathExtensions.GetApplicationFullPath(@"TestData\astrid-animator.aa");
var importer = new AstridAnimatorImporter();
var result = importer.Import(filePath, null);
var data = result.Data;
@@ -66,6 +66,7 @@
<Compile Include="BitmapFonts\BitmapFontPage.cs" />
<Compile Include="BitmapFonts\BitmapFontProcessorResult.cs" />
<Compile Include="ContentWriterExtensions.cs" />
<Compile Include="PathExtensions.cs" />
<Compile Include="PathHelper.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="BitmapFonts\BitmapFontImporter.cs" />
@@ -5,7 +5,7 @@ namespace MonoGame.Extended.Content.Pipeline
{
public static class PathExtensions
{
public static string GetApplicationPath(string path)
public static string GetApplicationFullPath(string path)
{
return Path.Combine(AppDomain.CurrentDomain.BaseDirectory, path);
}