Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerRectangle.cs
T
2015-08-21 17:59:54 +10:00

19 lines
403 B
C#

using Newtonsoft.Json;
namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
{
public class TexturePackerRectangle
{
[JsonProperty("x")]
public int X { get; set; }
[JsonProperty("y")]
public int Y { get; set; }
[JsonProperty("w")]
public int Width { get; set; }
[JsonProperty("h")]
public int Height { get; set; }
}
}