Dylan Wilson
|
facf4c4e1f
|
inject the game window to the boxing viewport adapter and remove the dependency on calling an method manually when client size changes
|
2015-12-18 22:19:12 +10:00 |
|
Dylan Wilson
|
e4d3a12d96
|
pretty good astrid animation importer
|
2015-12-09 21:12:02 +10:00 |
|
Dylan Wilson
|
e44ce7b680
|
fixed the broken build
|
2015-12-09 13:37:40 +10:00 |
|
Dylan Wilson
|
03d1410762
|
working on the astrid animator processor
|
2015-12-08 21:12:30 +10:00 |
|
Dylan Wilson
|
dd367a709f
|
rendering tiled maps using a render target to eliminate 'tearing' between tiles
|
2015-12-07 22:36:11 +10:00 |
|
Dylan Wilson
|
21b1ee061b
|
Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git
|
2015-12-06 22:17:12 +10:00 |
|
Dylan Wilson
|
f3e22dc2b6
|
mostly sorted out the free tileset
|
2015-12-06 22:16:58 +10:00 |
|
Dylan Wilson
|
587d60da08
|
pre-render target
|
2015-12-05 22:09:01 +10:00 |
|
Dylan Wilson
|
18fde94e6b
|
Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git
|
2015-12-02 12:09:03 +10:00 |
|
Dylan Wilson
|
7bd581877e
|
trying to fix the broken build
|
2015-12-02 12:08:57 +10:00 |
|
Dylan Wilson
|
6d327dda89
|
whats going on with the sandbox project
|
2015-11-10 21:17:12 +10:00 |
|
Dylan Wilson
|
95293592eb
|
merged tweaks
|
2015-10-29 22:16:30 +10:00 |
|
Dylan Wilson
|
e224eba87c
|
tweaks
|
2015-10-29 22:12:21 +10:00 |
|
Dylan Wilson
|
a723dba69a
|
more collision experiments
|
2015-10-29 22:08:55 +10:00 |
|
Dylan Wilson
|
7ef76a130e
|
still refining the design
|
2015-10-22 21:32:44 +10:00 |
|
Dylan Wilson
|
6637a6a376
|
working on a collision actor idea
|
2015-10-22 19:52:15 +10:00 |
|
Dylan Wilson
|
960152ca5c
|
working on collisions
|
2015-10-21 21:48:31 +10:00 |
|
Dylan Wilson
|
7387a8f872
|
attempt to introduce a collision world
|
2015-10-15 23:00:08 +10:00 |
|
Dylan Wilson
|
2d16a436ac
|
fixed the unit tests and polished the collision grid
|
2015-10-15 21:13:47 +10:00 |
|
Dylan Wilson
|
c2c9e2bf41
|
introduced rectangleF and nutted out a little more collision detection stuff
|
2015-10-14 22:44:40 +10:00 |
|
Dylan Wilson
|
1c8aab7aab
|
reorganized the content folder and fixed some bugs in the content readers
|
2015-10-14 20:56:32 +10:00 |
|
Dylan Wilson
|
4d9689caaa
|
experimenting with collisions in the sandbox
|
2015-10-14 09:03:46 +10:00 |
|
Dylan Wilson
|
8bd4146430
|
really basic and not entirely working grid collisions
|
2015-10-12 22:33:38 +10:00 |
|
Dylan Wilson
|
8bf29800b5
|
experimenting with collision grids
|
2015-10-12 17:49:55 +10:00 |
|
Dylan Wilson
|
8e69cf259b
|
removed a duplicate class and created update and draw interfaces
|
2015-10-08 17:45:06 +10:00 |
|
Dylan Wilson
|
7d94b61ecc
|
camera follow zombie
|
2015-10-07 23:07:54 +10:00 |
|
Dylan Wilson
|
bc8ef34a74
|
working animated zombie
|
2015-10-06 22:14:47 +10:00 |
|
Dylan Wilson
|
49e64c9d98
|
working on a more sofisticated sprite sheet animator
|
2015-10-05 22:27:52 +10:00 |
|
Dylan Wilson
|
2003d3289f
|
fixed the broken build
|
2015-09-26 22:08:16 +10:00 |
|
Darren Reid
|
2c844cc2b9
|
Fix rendering to match what is seen in Tiled
|
2015-09-26 18:15:55 +10:00 |
|
Darren Reid
|
356ed25ec6
|
First isometric render pass
|
2015-09-26 17:20:08 +10:00 |
|
Dylan Wilson
|
4ea3fdae4c
|
started fixing relative path issues with bitmap fonts
|
2015-09-25 08:20:23 +10:00 |
|
Dylan Wilson
|
03c0e3087a
|
prepared the zombie for the next round of animation code
|
2015-09-23 22:37:56 +10:00 |
|
Dylan Wilson
|
5a14c8acbe
|
finished the timers and shared some common code between them
|
2015-09-22 21:36:47 +10:00 |
|
Dylan Wilson
|
a374c8e33f
|
testing the timers
|
2015-09-22 18:06:34 +10:00 |
|
Dylan Wilson
|
e961b58eff
|
implemented zoom clamping
|
2015-09-21 08:53:35 +10:00 |
|
Dylan Wilson
|
2df52c5273
|
messing with zombies
|
2015-09-18 22:08:44 +10:00 |
|
Dylan Wilson
|
4196d8eb96
|
code cleanup
|
2015-09-18 17:38:28 +10:00 |
|
Dylan Wilson
|
3a0824a96b
|
cleaned up sandbox and tested sprite animators
|
2015-09-18 09:05:48 +10:00 |
|
Dylan Wilson
|
8be2d18f66
|
renamed and tested fps counter
|
2015-09-13 21:38:03 +10:00 |
|
Dylan Wilson
|
db51028dc9
|
changed the order of mouse events
|
2015-09-08 22:09:04 +10:00 |
|
Dylan Wilson
|
72de850ca6
|
fixed some bugs when adding input listeners
|
2015-09-01 22:58:02 +10:00 |
|
Dylan Wilson
|
83a0b4f431
|
removing nullable scroll wheel values as they have no purpose now
|
2015-08-24 23:22:25 +10:00 |
|
Dylan Wilson
|
2ec6414012
|
input listeners pretty much complete
|
2015-08-24 18:09:06 +10:00 |
|
Dylan Wilson
|
d423aac7c8
|
polishing some details and an experimental addlistener api
|
2015-08-24 09:18:23 +10:00 |
|
Dylan Wilson
|
7d0ce33b03
|
improved mouse event listener
|
2015-08-24 00:12:08 +10:00 |
|
Dylan Wilson
|
991c533353
|
refactored on input events
|
2015-08-23 00:05:22 +10:00 |
|
Scott Franks
|
4909b7a26c
|
Added event driven input library.
Altered sandbox to use the event driven input library.
|
2015-08-21 22:42:23 -04:00 |
|
Dylan Wilson
|
6c89c4a686
|
basic texture atlas loading
|
2015-08-21 23:02:25 +10:00 |
|
Dylan Wilson
|
1a5e6322ca
|
started working on texture atlas importer
|
2015-08-21 17:59:54 +10:00 |
|