Dylan Wilson
ce376c1386
clean up warnings produced when generating nuget packages
v3.7.0
2019-08-18 19:13:59 +10:00
Dylan Wilson
bbd03e4d73
fixed some long overdue bugs in the boxing viewport adapter
2019-08-18 18:27:48 +10:00
Dylan Wilson
b2b90832a0
exposed layer depth on the shape extensions to implement #623
2019-08-09 21:15:26 +10:00
Dylan Wilson
3ed010ec0c
Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into develop
2019-08-09 20:45:24 +10:00
reidbhuntley
202ff98a3c
Implemented Transform3 class ( #598 )
2019-07-27 21:37:29 +10:00
Dylan Wilson
cff05c337d
Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into develop
2019-07-18 21:01:50 +10:00
Dylan Wilson
340201efdf
added github social media
2019-07-18 21:01:27 +10:00
Dylan Wilson
c2111d9653
Create FUNDING.yml
2019-07-18 20:19:17 +10:00
Christopher Whitley
26cfd55ef9
Check for existing layer name ( #618 )
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* Check for existing layer name
Added check for an existing layer by name before adding new layer. If layer name already exists, a descriptive exception is thrown instead of the generic ArgumentException.
* Update TiledMap.cs
2019-07-16 21:18:15 +10:00
rumkuhgel
130daf3e5e
Fix Clear method ( #614 )
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Make sure to clear the array before setting count to zero.
2019-07-02 10:38:14 +10:00
Jon Seaman
31b77e5689
Improve collision demo ( #612 )
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* Replace square in center of level with stationary ball
* Improve collision demo
- Collisions between balls are smoother.
- Fixed an issue with collision bounds not being set properly. (This is what made the collision appear unsmooth)
2019-07-01 14:52:17 +10:00
Marco Ferragina
2144ca871e
ensure systems cleanup on world dispose ( #611 )
2019-07-01 14:44:06 +10:00
Jon Seaman
54ee97a8bb
Create function to draw an ellipse. ( #613 )
2019-06-30 17:35:42 +10:00
Dylan Wilson
321977ff8a
very nearly fully working json content reader
2019-06-26 23:01:38 +10:00
Dylan Wilson
438836078d
almost worked out the generic json importer
2019-06-25 23:20:58 +10:00
Dylan Wilson
cb159e15b0
refactored the camera to have a base class
2019-05-27 23:07:42 +10:00
Dylan Wilson
5040a2512e
refactored the camera to have a base class
2019-05-27 23:04:12 +10:00
rumkuhgel
1a7e71f001
Fix typo ( #605 )
2019-05-23 22:01:51 +10:00
Dylan Wilson
65603a4acd
Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into develop
2019-05-21 21:30:56 +10:00
Dylan Wilson
e17b24833b
fixed #604 unused parameter in equality check
2019-05-21 21:29:58 +10:00
TreeNode
d2e51cc476
typo fix ( #602 )
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* typo fix
* Update Animations.md
2019-04-27 12:46:58 +10:00
Dylan Wilson
cc17c888ee
a tiny bit of code cleanup
2019-02-19 21:16:04 +10:00
Lucas Girouard-Stranks
7c8de64caa
Math folder ( #594 )
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* Move files to `Math` folder
* Allow `.DotSettings` (not `.DotSettings.user`)
* Allow the `Math` folder to ignore namespaces
2019-02-19 16:08:45 +10:00
Dylan Wilson
8b325f2291
changed the cake script to build the new symbols format (snupkg)
2019-02-05 21:12:30 +10:00
Dylan Wilson
45e3024b6f
bump git version
2019-02-04 21:35:53 +10:00
Martin Stauber
cadaed7fea
Scale Particles without Maintaining Aspect Ratio ( #483 )
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* Update ParticleReleaseParameters.cs
Add parameters to allow scaling particles without maintaining aspect ratio
* Update ParticleEmitter.cs
Scale particles without maintaining aspect ratio.
2019-02-04 21:13:12 +10:00
KevinYeti
4c34ff9705
remove isLoaded ( #585 )
2019-02-04 21:10:08 +10:00
Matěj Štágl
44720310e8
Update README.md ( #586 )
2019-02-04 21:09:27 +10:00
Rafael Almeida
7526606feb
Notify subscribers before removing components from entity ( #589 )
2019-02-04 21:08:39 +10:00
autemox
fd59442316
Update installation.md ( #583 )
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Added precise location of nuget packages folder to clear up confusion about it being in the solution folder (it is not), and by default windows 10 normal search feature does not check the .nuget folder, thus a search for the dll will find nothing and can lead to a lot of confusion for new users.
2019-01-21 10:00:55 +10:00
Tyler B Jenkins
de55f57b8f
Cameras.md typo: too -> to ( #584 )
2019-01-21 09:59:41 +10:00
Dylan Wilson
595b9a8bd8
fixed some disposing in the demos
2018-12-28 18:43:59 +10:00
Dylan Wilson
9d86ff4680
Merge branch 'develop' into mutabletiled
2018-12-28 18:32:47 +10:00
Rubén Tomás Gracia
6295c8dc36
Fixed ContentReaderExtensions ( #575 )
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Fixes #573
2018-12-28 18:21:30 +10:00
luisfb
7a524a156c
Fixed the correct value passed to GC on Dispose of ParticleBuffer ( #580 ) ( #581 )
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More info available in #580
2018-12-27 23:14:51 +10:00
Dylan Wilson
c1452e81c0
tileset interface
2018-11-25 13:03:39 +10:00
Dylan Wilson
8ab5e384ec
added the ability to change the tiles collection at runtime
2018-11-17 22:09:10 +10:00
Dylan Wilson
0a8577f77f
small tweaks
2018-11-13 21:58:18 +10:00
Dylan Wilson
8e91b622da
added some calculated properties to tilesets
2018-11-07 21:21:24 +10:00
Dylan Wilson
c6c540c22a
code cleanup
2018-11-05 20:29:23 +10:00
Gyorgy Peto
e76440a055
Fix compiler warnings (issue #563 ) ( #569 )
2018-11-04 22:22:50 +10:00
Dylan Wilson
640e067d8f
a slightly better tiled animation demo
2018-10-29 21:25:58 +10:00
Peter Taylor
c401b06da1
Changed to call initialisation if not done ( #564 )
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as per request from http://community.monogame.net/t/screenmanager-wont-loadcontent/11043
2018-10-23 20:17:25 +10:00
Zoey M
2b269d563b
Added loop to handle dynamic -> dynamic body collision resolution ( #559 )
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- The equality check is a little gross for dynamicBody -> otherDynamicBody, but it works for now.
- Added notes about how I did this.
- Tested it with the current platformer demo
2018-10-20 12:55:31 +10:00
Dylan Wilson
e962cec448
A mix between Tiled and GUI stuff ( #553 )
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* mostly restored the tiled importer unit tests
* code cleanup
* code cleanup
* almost got tiled maps serialization independent of the content pipeline
* refactored the tiled map content importer so that tiled maps can be loaded at runtime
* code cleanup
* removed nuspec files
* experimenting with an XML based GUI markup parser
* a few more markup parser features
* finally got a working open file dialog
* experimenting with markup bindings
* attached properties
* working on the gui stuff again
* working on a better textbox
* multiline textboxing
* new text box is really coming along
* removed the content explorer experiment
* restored the old gui demo back to the way it was before (for now)
2018-10-09 22:18:48 +10:00
vividos
bfd7c5b0f1
removed non-existing .nuspec files from solution ( #551 )
2018-10-07 20:01:58 +10:00
Dylan Wilson
d279625022
removed psuedo motion as requested in #550
2018-09-28 22:12:51 +10:00
YHH
36efebeba4
fix reflection bug ( #548 )
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* fix reflection bug
* fix
2018-09-18 11:49:20 +10:00
micarmst
5c791897a6
Fix broken link in screens documentation ( #541 ) ( #542 )
2018-09-10 20:29:13 +10:00
Dylan Wilson
7bf7574ba2
updated link to chat room
2018-09-08 11:12:15 +10:00