Commit Graph
833 Commits
Author SHA1 Message Date
Dylan Wilson 8f2caa305c updated the nuget package readme files and made every nuget package show the readme on install 2017-03-21 22:10:49 +10:00
Dylan Wilson 2405de08b4 a few final tweaks to the content pipeline nuspec file 2017-03-21 21:38:05 +10:00
Dylan Wilson 27717713a5 some tweaks to the nuspec files 2017-03-21 21:18:52 +10:00
Dylan Wilson 7b8b29a8bc merged the content pipeline projects into one and setup a separate content pipeline nuget package 2017-03-21 20:57:40 +10:00
Dylan Wilson d46d6d0076 fixed up the caret clipping in the text box (still not technically correct, but better) 2017-03-17 21:23:57 +10:00
Dylan Wilson 4e493fe901 added the ability to click inside a textbox to move the caret 2017-03-17 21:02:32 +10:00
Dylan Wilson 89006402c6 refactored the bitmap font class to have a get glyphs method 2017-03-16 22:26:11 +10:00
Dylan Wilson 098799a63d added support for a password character in the gui text box 2017-03-16 20:50:20 +10:00
Dylan Wilson b5656908a5 split the animations content pipeline code out into it's own content pipeline dll 2017-03-14 22:14:18 +10:00
Dylan Wilson dbfe2ea32c split the animations namespace into two nuget packages 2017-03-14 21:53:19 +10:00
Dylan Wilson 825a68eaca moved the input listeners to thier own nuget package 2017-03-13 20:48:40 +10:00
Dylan Wilson 3559fb086f fixed some merge conflicts 2017-03-12 20:58:23 +10:00
Lucas Girouard-StranksandDylan Wilson ef1c20889f Fix iteration memory leaks. (#350) 2017-03-12 20:50:05 +10:00
Lucas Girouard-StranksandDylan Wilson a1f8566a46 Geometric Primitives Cleanup (#346)
* CircleF and RectangleF

* Fix build errors
2017-03-12 20:32:07 +10:00
Dylan Wilson ea518d55da changed the tools versions in the project files to be compatible with xamrain studio 2017-03-10 22:12:14 +10:00
Dylan Wilson 68094d0e4c reorganized the graphics project to be consistent with everything else 2017-03-08 21:00:46 +10:00
Dylan Wilson 2e183e6a40 moved the scene graphs code into it's own nuget package 2017-03-08 20:25:49 +10:00
Dylan Wilson cbd369e029 fixed unsafe code flag in release mode and some minor code cleanup 2017-03-07 22:20:43 +10:00
Dylan Wilson c236e6dfd5 moved the particle system and the entity component system into their own nuget packages 2017-03-07 22:08:31 +10:00
Dylan Wilson 1b6df14681 fixing nuget dependency version issue hopefully 2017-03-06 21:37:55 +10:00
Dylan Wilson 06ac67ee92 split nuclex gui out of the core library and added some new nuspec files 2017-03-06 21:11:12 +10:00
Dylan Wilson 88e8464bb6 gah, fixed another issue in the bitmap fonts demo 2017-03-05 10:38:08 +10:00
Dylan Wilson 2d56c77c5d upgraded the demos to match the monogame 3.6 desktop GL template 2017-03-05 10:24:44 +10:00
Lucas Girouard-StranksandDylan Wilson 3a164d5385 Tiled Fix (#349)
* Tiled fix.

* Remove bat file.
2017-03-05 09:18:11 +10:00
Dylan Wilson df61d36661 minor tweak to gui button behaviour 2017-03-03 23:07:17 +10:00
Dylan Wilson 8e39e0d703 gui touch input mostly working 2017-03-03 22:53:01 +10:00
Dylan Wilson 1d043b855c slightly hacked gui demo rendering on android 2017-03-02 21:50:24 +10:00
Dylan Wilson d95efc9a9c renamed some stuff and cleaned up namespaces 2017-03-02 21:00:36 +10:00
Dylan Wilson 5b304c79f8 hacked together a working android project from one of the monogame samples 2017-03-02 20:54:22 +10:00
Dylan Wilson e865b3ee89 minor code cleanup 2017-02-27 20:36:21 +10:00
Dylan Wilson 24d2a4c659 renamed texture region to background region 2017-02-25 00:03:05 +10:00
Lucas Girouard-StranksandDylan Wilson a4fe5cafad TiledMapRenderer allow custom effect (#345) 2017-02-24 03:51:57 -08:00
Dylan Wilson 4d6838bde8 basic gui progress bars 2017-02-24 21:43:51 +10:00
Dylan Wilson 298589db06 clipping text inside a textbox is a little harder than I expected 2017-02-22 22:16:30 +10:00
Dylan Wilson 8fa15aedf6 added clipping rectangles to gui controls so that text is clipped inside the bounds of textbox 2017-02-22 21:19:04 +10:00
Dylan Wilson 3be8189376 extended the clipping code to cover bitmap fonts and all overloads of texture region draw methods 2017-02-21 21:53:10 +10:00
Dylan Wilson ac55ac07a0 allow clipping rectangles on nine patch regions 2017-02-20 22:55:42 +10:00
Dylan Wilson a7106bdb13 changed the clipping source rectangle code to account for sprite scaling 2017-02-20 22:30:45 +10:00
Dylan Wilson 92e6d85939 sprite batch clipping rectangles extension method 2017-02-17 22:35:29 +10:00
Dylan Wilson 719a779e85 a few tweaks to the gui skinning system 2017-02-15 23:03:26 +10:00
Dylan Wilson 258a12f2f9 basic working checkboxes 2017-02-15 21:57:52 +10:00
Dylan Wilson d4d995da56 cleaned up and fixed some issues with keyboard focus 2017-02-15 21:27:36 +10:00
Dylan Wilson 255cfdbb78 working gui text box 2017-02-14 22:48:04 +10:00
Dylan Wilson 7fbebaf3d2 refactored the gui renderer 2017-02-14 17:45:11 +10:00
Dylan Wilson 8c6780dd08 renamed GuiCheckBox properly this time 2017-02-14 07:18:15 +10:00
Dylan Wilson c653a9afca started working on editable textbox 2017-02-13 22:15:45 +10:00
Dylan Wilson 24b49c1cdd minor code cleanup 2017-02-12 23:00:20 +10:00
Dylan Wilson a75d8deb5a enforce c# 6.0 language version at least until VS2017 comes out of RC 2017-02-09 22:45:52 +10:00
Dylan Wilson 4882318140 added a gui cursor and image control 2017-02-09 21:43:31 +10:00
Dylan Wilson d1bdba4fb4 gui control visibility 2017-02-07 20:52:30 +10:00