Dylan Wilson
8cdacfb644
Merge branch 'mgjam' into develop
2018-08-13 20:25:55 +10:00
Dylan Wilson
5f043c0c7b
Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into develop
2018-08-13 20:25:17 +10:00
Dylan Wilson
8ee16c60fb
hacked together a quick and dirty content explorer
2018-08-06 21:07:52 +10:00
Dylan Wilson
59e28cb2f3
updated nuget packages
2018-08-06 20:26:09 +10:00
Jon Seaman and Dylan Wilson
756a01ebf2
Circle Rectangle penetration vector fix ( #533 )
2018-08-01 12:08:54 +10:00
Anthony Fisher and Dylan Wilson
6d9a9f2228
Fixed typo. ( #535 )
...
Corrected spelling of "Documentation".
2018-08-01 12:05:57 +10:00
Dylan Wilson
ccf03f18ed
little explosions and fixed more bugs in the ecs
2018-07-31 21:52:13 +10:00
Dylan Wilson
defeac7b97
adhoc map generation
2018-07-30 23:06:00 +10:00
Dylan Wilson
a53955e8b0
fireballs killing zombies and stuff
2018-07-30 21:09:18 +10:00
Dylan Wilson
559affb633
fireballs killing zombies and stuff
2018-07-30 20:55:15 +10:00
Dylan Wilson
af773807d8
great balls of fire
2018-07-27 22:27:27 +10:00
Dylan Wilson
21af326248
started a game jam game entry
2018-07-26 22:52:34 +10:00
Dylan Wilson
3d0201bba1
added a missing aspect type to the sandbox
2018-07-26 20:53:48 +10:00
Dylan Wilson
733a8c6f6a
bumped the version number because of changes in gitversion
2018-07-25 21:21:36 +10:00
Dylan Wilson
c7229c8b9e
fixed a typo
2018-07-24 22:22:08 +10:00
Dylan Wilson
91520e294d
fixed a typo
2018-07-24 21:55:10 +10:00
stefanrbk and Dylan Wilson
c7fc41e522
Fixed the link to Pipeline tool setup ( #529 )
2018-07-18 19:16:56 +10:00
Dylan Wilson
25bc9addee
cleaned up renaming bitvector32 code
2018-07-12 20:40:17 +10:00
Dylan Wilson
7d68595f41
update teamcity build number from cake script
2018-07-10 22:46:38 +10:00
Dylan Wilson
084b72585d
made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build
2018-07-10 22:27:15 +10:00
Dylan Wilson
50bf89faf5
made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build
2018-07-10 22:12:55 +10:00
Dylan Wilson
be3a8cb85c
cleaned up the main readme
2018-07-09 22:24:28 +10:00
stefanrbk and Dylan Wilson
433e458af0
Real Tiled Group Support ( #522 )
...
* Change from storing layers by index to Dictionary key
Models are now stored with the `TiledMapLayer` they are part of.
* Allow render calls via TiledMapLayer
* Add TiledMapGroupLayer and model build recursion for groups
* Add rendering support for TiledMapGroupLayer
* Update TiledMapReader to read TiledMapGroupLayers
* Update Features Demo to Include a Map with a Layer Group
* Update TiledMapWriter and TiledMapProcessor to Support Groups
* Update TiledMap to Report Layers Correctly
2018-07-08 21:34:07 +10:00
Dylan Wilson
4a42141942
wrote some docs for the new entity component system
2018-07-07 23:39:06 +10:00
Dylan Wilson
ad9bd17745
renamed the demos and their folders to be more consistent
2018-07-06 20:47:11 +10:00
Dylan Wilson
7f8e88df7c
Merge branch 'badguys' into develop
2018-07-06 20:35:43 +10:00
stefanrbk and Dylan Wilson
e89fe97061
Build Textures With Prefered Transparent Color ( #521 )
...
Pass the transparent color provided by the .TMX or .TSX file to the Texture processor for custom transparency.
2018-07-06 10:11:25 +10:00
Dylan Wilson
6e11f4a7d9
merged develop and fixed the very broken demos
2018-07-04 21:50:01 +10:00
Dylan Wilson
17f701941f
Merge branch 'stefanrbk-Content' into develop
2018-07-03 22:07:19 +10:00
stefanrbk
e84895d0e6
Removed BuildAndLoadAsset for BuildAsset
2018-07-02 14:07:30 -05:00
Dylan Wilson
cd42ba1923
Merge branch 'develop' into badguys
2018-07-01 20:43:41 +10:00
Dylan Wilson
4bee9e1cc3
created raindrops demo to test new ecs
2018-06-28 23:20:08 +10:00
Dylan Wilson
c8db244932
cleaning the api
2018-06-27 21:41:05 +10:00
Dylan Wilson
a2eda72620
rejigged the base systems classes and interfaces
2018-06-27 21:19:20 +10:00
stefanrbk
ff7ddd5f08
Fixed AddDependency/Build(AndLoad)Asset issues
2018-06-25 19:31:03 -05:00
Dylan Wilson
3c023d242f
entity pooling and other refactorings
2018-06-25 22:05:36 +10:00
Dylan Wilson
dce7354a57
optimized entity subscriptions
2018-06-23 21:54:39 +10:00
Dylan Wilson
547799d93c
it's pretty darn close to fast
2018-06-22 22:59:52 +10:00
stefanrbk
f3ec438997
Fix build errors
2018-06-20 13:34:07 -05:00
Dylan Wilson
6e73a59055
some code cleanup and documentation
2018-06-20 22:02:28 +10:00
stefanrbk
eabd275a24
Merge branch 'develop' into Content
2018-06-19 17:27:48 -05:00
Dylan Wilson
89dbb71a1a
removed the old ecs and refactored the platformer demo to use the new ecs
2018-06-19 21:24:56 +10:00
Jon Seaman and Dylan Wilson
0482f3ef20
Fix circlef contains ( #515 )
...
* Fix CircleF.Contains
* Added test for CircleF.Contains point
2018-06-18 20:33:13 +10:00
Jon Seaman and Dylan Wilson
4c9a0136b1
[WIP] Demo conversion to .net core ( #514 )
...
* Demo.SpaceGame working
* Delete unused files, update icon
* Demo.StarWarrior building
* Removed unused files
* Demo.Features Collision
* Platform Demo Building
* Nuclex Gui Project
* got the old platformer demo running but it's still missing stuff
* Demo.Features added to solution
* Demo.Features building
Currently, most demos don't build and were excluded from the project.
* Demo.Features.NetCore building
* Demo.Features building and running
* First demo usable
* Close button
* Tiles + Sprite Demo
* More demos working
* Fix Back() for new Gui
* Remove old project files
2018-06-18 20:29:40 +10:00
Dylan Wilson
c14e49442d
added CNAME for docs
2018-06-17 09:11:50 +10:00
Dylan Wilson
4b8c80ec14
reorganized the documentation a bit
2018-06-14 22:56:28 +10:00
Jon Seaman and Dylan Wilson
862b64ac7b
Rectangles now collide with circles ( #513 )
...
* Added CircleF and RectangleF intersection method
* Simplified shape implementation
* Docs
* Collision system uses shapes
* QuadTree collision allows circles
* ICollisionActor remove setter
+semver: patch
* Added position to IShapeF
+semver: patch
* Added CollisionComponent contains
* Fix penetration vector between circles
* Circle Rectangle penetration vector
* Added test for Rectangle Rectangle Collision
* Add docs, fix test
2018-06-14 21:27:37 +10:00
Dylan Wilson
b71dd0fdfa
Merge branch 'develop' into badguys
2018-06-14 21:14:21 +10:00
Dylan Wilson
b8cf165347
removed dirty hack from the projects and fixed it in the cake script
2018-06-14 21:12:58 +10:00
Dylan Wilson
7d010c0067
force the content pipeline project to build first in the cake script
2018-06-14 20:56:44 +10:00