Commit Graph
15 Commits
Author SHA1 Message Date
Lucas Girouard-Stranks 493ef96667 Upgrade to 3.8 2020-06-28 15:06:47 -04:00
Dylan Wilson ce376c1386 clean up warnings produced when generating nuget packages 2019-08-18 19:13:59 +10:00
Dylan Wilson 50bf89faf5 made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build 2018-07-10 22:12:55 +10:00
Dylan Wilson 2791d4347a do away with the old nuspec files 2018-05-24 21:36:15 +10:00
Dylan Wilson 2ec6df4db4 added nuget package metadata 2018-05-17 22:25:07 +10:00
Dylan Wilson 2cf9ec7350 partially restored the cake build 2018-05-10 21:33:43 +10:00
Dylan Wilson 0121a2b9c5 dotnet standard 2.0 baby! 2018-05-09 21:58:40 +10:00
Dylan Wilson ad03ad3251 removed most of the compiler warnings about missing XML docs 2018-02-07 22:13:43 +10:00
Jon SeamanandDylan Wilson 5470a52e05 Added XML docs to NuGet (#460) 2018-02-01 20:14:59 +10:00
Dylan WilsonandGitHub b3a631aff5 Gui dialogs (#410)
* started refactoring for gui windows

* a bit more work on gui windows

* fixed some bugs and broken build stuff

* fixed some bugs in gui controls

* a little code cleanup

* got gui dialogs positioning and experimenting with named styles by type

* apply control styles directly in the constructor of controls

* got everything compiling again

* all gui controls have skinnable constructors

* rework uniform grid desired size calculations

* turns out gui layouts are complicated

* include pdb files in nuget packages

* fixed a bug in find nearest glyph

* custom control styling

* added a range constructor overload that takes one value

* rethinking control desired size behaviour

* made particle emitters more editable at runtime

* moved the auto trigger code to the particle effect instead of the emitters

* tweaks

* changed the particle modifer interface to an abstract base with an optional name

* changed the particle modifer interface to an abstract base with an optional name

* an attempt at creating a gui combo box

* rolled back the nested control experiment

* pretty good (but not perfect) combo boxes

* tweaks

* name property bindings on lists

* removed and cleaned up the hacks from the gui combo box

* minor combo box styling tweaks

* minor bug fix in gui combo box

* experiments with data binding

* fixed a mistake on the texture region service interface

* working on the ability to serialize particles

* finished particle serialization

* more robust range deserialization

* added editor browable attributes

* fixed some broken demos

* made the particle modifiers editable at runtime

* fixed some issues with particle serialization

* fixed some issues with interpolators
2017-07-22 21:22:13 +10:00
Robert WallisandDylan Wilson 367972361f Moving HslColor from Particles to Core (#398) 2017-05-25 19:47:13 +10:00
Dylan WilsonandGitHub 799b1edb06 Particles data driven (#388)
* yay, a start on data driven particles

* added data driven support for all particle profiles

* pretty much finished all of the particle serialization code

* resolved an inconsistency with the interpolators
2017-05-09 23:48:29 +10:00
Dylan Wilson ea518d55da changed the tools versions in the project files to be compatible with xamrain studio 2017-03-10 22:12:14 +10:00
Dylan Wilson cbd369e029 fixed unsafe code flag in release mode and some minor code cleanup 2017-03-07 22:20:43 +10:00
Dylan Wilson c236e6dfd5 moved the particle system and the entity component system into their own nuget packages 2017-03-07 22:08:31 +10:00