Commit Graph
1389 Commits
Author SHA1 Message Date
Jon SeamanandDylan Wilson 54ee97a8bb Create function to draw an ellipse. (#613) 2019-06-30 17:35:42 +10:00
Dylan Wilson 321977ff8a very nearly fully working json content reader 2019-06-26 23:01:38 +10:00
Dylan Wilson 438836078d almost worked out the generic json importer 2019-06-25 23:20:58 +10:00
Dylan Wilson cb159e15b0 refactored the camera to have a base class 2019-05-27 23:07:42 +10:00
Dylan Wilson 5040a2512e refactored the camera to have a base class 2019-05-27 23:04:12 +10:00
rumkuhgelandDylan Wilson 1a7e71f001 Fix typo (#605) 2019-05-23 22:01:51 +10:00
Dylan Wilson 65603a4acd Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into develop 2019-05-21 21:30:56 +10:00
Dylan Wilson e17b24833b fixed #604 unused parameter in equality check 2019-05-21 21:29:58 +10:00
TreeNodeandDylan Wilson d2e51cc476 typo fix (#602)
* typo fix

* Update Animations.md
2019-04-27 12:46:58 +10:00
Dylan Wilson cc17c888ee a tiny bit of code cleanup 2019-02-19 21:16:04 +10:00
Lucas Girouard-StranksandDylan Wilson 7c8de64caa Math folder (#594)
* Move files to `Math` folder

* Allow `.DotSettings` (not `.DotSettings.user`)

* Allow the `Math` folder to ignore namespaces
2019-02-19 16:08:45 +10:00
Dylan Wilson 8b325f2291 changed the cake script to build the new symbols format (snupkg) 2019-02-05 21:12:30 +10:00
Dylan Wilson 45e3024b6f bump git version 2019-02-04 21:35:53 +10:00
Martin StauberandDylan Wilson cadaed7fea Scale Particles without Maintaining Aspect Ratio (#483)
* Update ParticleReleaseParameters.cs

Add parameters to allow scaling particles without maintaining aspect ratio

* Update ParticleEmitter.cs

Scale particles without maintaining aspect ratio.
2019-02-04 21:13:12 +10:00
KevinYetiandDylan Wilson 4c34ff9705 remove isLoaded (#585) 2019-02-04 21:10:08 +10:00
Matěj ŠtáglandDylan Wilson 44720310e8 Update README.md (#586) 2019-02-04 21:09:27 +10:00
Rafael AlmeidaandDylan Wilson 7526606feb Notify subscribers before removing components from entity (#589) 2019-02-04 21:08:39 +10:00
autemoxandDylan Wilson fd59442316 Update installation.md (#583)
Added precise location of nuget packages folder to clear up confusion about it being in the solution folder (it is not), and by default windows 10 normal search feature does not check the .nuget folder, thus a search for the dll will find nothing and can lead to a lot of confusion for new users.
2019-01-21 10:00:55 +10:00
Tyler B JenkinsandDylan Wilson de55f57b8f Cameras.md typo: too -> to (#584) 2019-01-21 09:59:41 +10:00
Dylan Wilson 595b9a8bd8 fixed some disposing in the demos 2018-12-28 18:43:59 +10:00
Dylan Wilson 9d86ff4680 Merge branch 'develop' into mutabletiled 2018-12-28 18:32:47 +10:00
Rubén Tomás GraciaandDylan Wilson 6295c8dc36 Fixed ContentReaderExtensions (#575)
Fixes #573
2018-12-28 18:21:30 +10:00
luisfbandDylan Wilson 7a524a156c Fixed the correct value passed to GC on Dispose of ParticleBuffer (#580) (#581)
More info available in #580
2018-12-27 23:14:51 +10:00
Dylan Wilson c1452e81c0 tileset interface 2018-11-25 13:03:39 +10:00
Dylan Wilson 8ab5e384ec added the ability to change the tiles collection at runtime 2018-11-17 22:09:10 +10:00
Dylan Wilson 0a8577f77f small tweaks 2018-11-13 21:58:18 +10:00
Dylan Wilson 8e91b622da added some calculated properties to tilesets 2018-11-07 21:21:24 +10:00
Dylan Wilson c6c540c22a code cleanup 2018-11-05 20:29:23 +10:00
Gyorgy PetoandDylan Wilson e76440a055 Fix compiler warnings (issue #563) (#569) 2018-11-04 22:22:50 +10:00
Dylan Wilson 640e067d8f a slightly better tiled animation demo 2018-10-29 21:25:58 +10:00
Peter TaylorandDylan Wilson c401b06da1 Changed to call initialisation if not done (#564)
as per request from http://community.monogame.net/t/screenmanager-wont-loadcontent/11043
2018-10-23 20:17:25 +10:00
Zoey MandDylan Wilson 2b269d563b Added loop to handle dynamic -> dynamic body collision resolution (#559)
- The equality check is a little gross for dynamicBody -> otherDynamicBody, but it works for now.
- Added notes about how I did this.
- Tested it with the current platformer demo
2018-10-20 12:55:31 +10:00
Dylan WilsonandGitHub e962cec448 A mix between Tiled and GUI stuff (#553)
* mostly restored the tiled importer unit tests

* code cleanup

* code cleanup

* almost got tiled maps serialization independent of the content pipeline

* refactored the tiled map content importer so that tiled maps can be loaded at runtime

* code cleanup

* removed nuspec files

* experimenting with an XML based GUI markup parser

* a few more markup parser features

* finally got a working open file dialog

* experimenting with markup bindings

* attached properties

* working on the gui stuff again

* working on a better textbox

* multiline textboxing

* new text box is really coming along

* removed the content explorer experiment

* restored the old gui demo back to the way it was before (for now)
2018-10-09 22:18:48 +10:00
vividosandDylan Wilson bfd7c5b0f1 removed non-existing .nuspec files from solution (#551) 2018-10-07 20:01:58 +10:00
Dylan WilsonandGitHub d279625022 removed psuedo motion as requested in #550 2018-09-28 22:12:51 +10:00
YHHandDylan Wilson 36efebeba4 fix reflection bug (#548)
* fix reflection bug

* fix
2018-09-18 11:49:20 +10:00
micarmstandDylan Wilson 5c791897a6 Fix broken link in screens documentation (#541) (#542) 2018-09-10 20:29:13 +10:00
Dylan WilsonandGitHub 7bf7574ba2 updated link to chat room 2018-09-08 11:12:15 +10:00
Dylan Wilson dbc57e0f8a code cleanup 2018-08-13 20:29:26 +10:00
Dylan Wilson 8cdacfb644 Merge branch 'mgjam' into develop 2018-08-13 20:25:55 +10:00
Dylan Wilson 5f043c0c7b Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into develop 2018-08-13 20:25:17 +10:00
Dylan Wilson 8ee16c60fb hacked together a quick and dirty content explorer 2018-08-06 21:07:52 +10:00
Dylan Wilson 59e28cb2f3 updated nuget packages 2018-08-06 20:26:09 +10:00
Jon SeamanandDylan Wilson 756a01ebf2 Circle Rectangle penetration vector fix (#533) 2018-08-01 12:08:54 +10:00
Anthony FisherandDylan Wilson 6d9a9f2228 Fixed typo. (#535)
Corrected spelling of "Documentation".
2018-08-01 12:05:57 +10:00
Dylan Wilson ccf03f18ed little explosions and fixed more bugs in the ecs 2018-07-31 21:52:13 +10:00
Dylan Wilson defeac7b97 adhoc map generation 2018-07-30 23:06:00 +10:00
Dylan Wilson a53955e8b0 fireballs killing zombies and stuff 2018-07-30 21:09:18 +10:00
Dylan Wilson 559affb633 fireballs killing zombies and stuff 2018-07-30 20:55:15 +10:00
Dylan Wilson af773807d8 great balls of fire 2018-07-27 22:27:27 +10:00