Dylan Wilson
4eae631af2
fixed some bugs in gui text box
2017-05-23 20:42:09 +10:00
Robert Wallis and Dylan Wilson
b9e02362be
[Docs] Packages root page, overview of packages. ( #391 )
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* [Docs] Packages root page, overview of packages.
* [Docs] BitmapFonts ported from Wiki, includes images from archive.org because dylanwilson.net is down.
2017-05-23 19:47:29 +10:00
Dylan Wilson
753b384f29
dispose the texture created in the particles demo
2017-05-14 21:23:45 +10:00
Dylan Wilson
d6036bb856
reversed the scene node rotation due to chanages in #385
2017-05-14 20:36:21 +10:00
John Girvin and Dylan Wilson
e82a0fca8f
Fix nested transform WorldMatrix calculation ( #385 )
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* fix nested transform calculations
* TransformComponent2D implements IMovable, IRotatable, IScalable
2017-05-14 20:31:20 +10:00
Dylan Wilson
9b7614ceb9
fixed #386
2017-05-11 20:26:09 +10:00
Dylan Wilson
9a29b0c1c3
default particle color is now white)
2017-05-10 21:30:16 +10:00
Dylan Wilson
a77a346b14
changed particle emitter scale to use normalized values like everything else
2017-05-10 21:01:05 +10:00
Dylan Wilson and GitHub
799b1edb06
Particles data driven ( #388 )
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* yay, a start on data driven particles
* added data driven support for all particle profiles
* pretty much finished all of the particle serialization code
* resolved an inconsistency with the interpolators
2017-05-09 23:48:29 +10:00
claudiuslollarius and Dylan Wilson
4bb614925c
Fixed nuspec definitions ( #387 )
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* Fixed nuspecs
* Updated platform monikers
2017-05-08 20:31:44 +10:00
Dylan Wilson
e8e7a15943
fixed broken build due to gui load from file refactor
2017-05-07 22:38:02 +10:00
Dylan Wilson
1788c25a3c
added a sandbox hello world project for experimenting
2017-05-05 22:54:32 +10:00
Dylan Wilson
1d75323dc7
cache nine patches
2017-05-04 22:37:29 +10:00
Dylan Wilson
053b8cd5e0
super awesome game background added to gui demo
2017-05-02 23:38:31 +10:00
Dylan Wilson
1952bbe784
reworking the gui demo and fixing things on the way
2017-05-02 22:13:21 +10:00
Dylan Wilson
b89b9c7772
improved feature demo selection
2017-04-29 21:46:18 +10:00
Dylan Wilson
0227935b7e
pretty rough but somewhat improved demo selection
2017-04-29 21:07:12 +10:00
Dylan Wilson
6e4f4d5982
Merge branch 'LithiumToast-dxfix' into develop
2017-04-29 14:27:12 +10:00
Lucas Girouard-Stranks
a90b21ef41
Cleanup
2017-04-28 21:17:58 -07:00
Lucas Girouard-Stranks
48aa7a705e
Really fix GUID...
2017-04-28 21:15:03 -07:00
Lucas Girouard-Stranks
941d189ea9
Fix GUID
2017-04-28 21:11:11 -07:00
Lucas Girouard-Stranks
9a49661e53
Fix reference path
2017-04-28 21:08:01 -07:00
Dylan Wilson
3ffe5d93a2
Merge branch 'LithiumToast-Fix365' into develop
2017-04-29 14:02:58 +10:00
Dylan Wilson
a0e9364ba3
merged changes in gui control
2017-04-29 14:02:16 +10:00
toddgibson and Dylan Wilson
17d1448c2d
add LayerDepth to Particles ( #382 )
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* add LayerDepth to Particles
* simplify Trigger methods by defaulting layerDepth parameter
2017-04-29 13:53:04 +10:00
Lucas Girouard-Stranks
8f08e84af7
DirectX feature demos & shader fix
2017-04-28 18:44:34 -07:00
Dylan Wilson
1d55e72ebc
fixed a broken unit test
2017-04-28 23:04:41 +10:00
Dylan Wilson
14bf2254d7
finally sorted out most of the gui layout issues
2017-04-28 23:01:10 +10:00
Dylan Wilson
6118a2bae3
making a little more progress on the gui layout system
2017-04-27 22:49:56 +10:00
Dylan Wilson
350d632428
Revert "fixed a transform bug reported on the forums"
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This reverts commit b12ae11081 .
2017-04-27 21:02:20 +10:00
Dylan Wilson
b12ae11081
fixed a transform bug reported on the forums
2017-04-27 20:41:25 +10:00
Dylan Wilson
8d10215961
working on gui dialog stuff
2017-04-26 22:35:12 +10:00
Jay Jeckel and Dylan Wilson
c864aba136
Fix TryGetTile ( #380 )
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Change TiledMapTileLayer to store blank tiles so that TryGetTile returns the correct TiledMapTile instances.
2017-04-26 21:13:11 +10:00
Dylan Wilson
3388ac38ae
removed some unused old code
2017-04-25 11:04:33 +10:00
Dylan Wilson
55cec6243f
taking into account the text size when calculating desired control size
2017-04-21 22:34:31 +10:00
Dylan Wilson
90d5098490
fixed most of the broken bits in the gui layout code
2017-04-21 21:40:32 +10:00
Dylan Wilson
744b20d781
minor gui bug fixes
2017-04-20 22:45:32 +10:00
Dylan Wilson
952f3415af
gui uniform grid layout control
2017-04-20 22:15:35 +10:00
Musbah Sinno and Dylan Wilson
785396d171
Added the ability to get tileset tile objects. ( #378 )
2017-04-20 20:52:02 +10:00
Lucas Girouard-Stranks
4edce00e35
Fix BitmapFont
2017-04-20 02:16:08 -07:00
Lucas Girouard-Stranks
422c4a87cf
Fix Tiled demo
2017-04-19 23:55:51 -07:00
Dylan Wilson
18c0f0e749
roughed out the gui canvas control
2017-04-19 22:51:42 +10:00
Dylan Wilson
9f012d87a1
working on the gui layout system
2017-04-19 22:37:04 +10:00
Dylan Wilson
99dda54d9a
fixed a bug in the ecs
2017-04-17 21:07:31 +10:00
Dylan Wilson
1ed766c758
stack panel with control margins
2017-04-13 22:11:29 +10:00
Dylan Wilson
c2225dbbcd
refactored the demos to share a viewport adapter and camera
2017-04-13 20:30:32 +10:00
Dylan Wilson
82cab64b8e
changed the level08.tmx map to isometric
2017-04-09 22:19:45 +10:00
Lucas Girouard-Stranks and Dylan Wilson
435d973a20
Fix #361 ( #368 )
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* Fix #361
* Clean up debugging changes.
* Fix one compile error.
2017-04-09 22:15:36 +10:00
Dylan Wilson
cbd4cabe68
fixed #364 control dragging in nuclex
2017-04-09 21:19:06 +10:00
Dylan Wilson
6a163e2ea7
removed unused memcpy dll import in the particles package to fix #327
2017-04-06 22:11:31 +10:00