Commit Graph
1095 Commits
Author SHA1 Message Date
Dylan Wilson 4eae631af2 fixed some bugs in gui text box 2017-05-23 20:42:09 +10:00
Robert WallisandDylan Wilson b9e02362be [Docs] Packages root page, overview of packages. (#391)
* [Docs] Packages root page, overview of packages.

* [Docs] BitmapFonts ported from Wiki, includes images from archive.org because dylanwilson.net is down.
2017-05-23 19:47:29 +10:00
Dylan Wilson 753b384f29 dispose the texture created in the particles demo 2017-05-14 21:23:45 +10:00
Dylan Wilson d6036bb856 reversed the scene node rotation due to chanages in #385 2017-05-14 20:36:21 +10:00
John GirvinandDylan Wilson e82a0fca8f Fix nested transform WorldMatrix calculation (#385)
* fix nested transform calculations

* TransformComponent2D implements IMovable, IRotatable, IScalable
2017-05-14 20:31:20 +10:00
Dylan Wilson 9b7614ceb9 fixed #386 2017-05-11 20:26:09 +10:00
Dylan Wilson 9a29b0c1c3 default particle color is now white) 2017-05-10 21:30:16 +10:00
Dylan Wilson a77a346b14 changed particle emitter scale to use normalized values like everything else 2017-05-10 21:01:05 +10:00
Dylan WilsonandGitHub 799b1edb06 Particles data driven (#388)
* yay, a start on data driven particles

* added data driven support for all particle profiles

* pretty much finished all of the particle serialization code

* resolved an inconsistency with the interpolators
2017-05-09 23:48:29 +10:00
claudiuslollariusandDylan Wilson 4bb614925c Fixed nuspec definitions (#387)
* Fixed nuspecs

* Updated platform monikers
2017-05-08 20:31:44 +10:00
Dylan Wilson e8e7a15943 fixed broken build due to gui load from file refactor 2017-05-07 22:38:02 +10:00
Dylan Wilson 1788c25a3c added a sandbox hello world project for experimenting 2017-05-05 22:54:32 +10:00
Dylan Wilson 1d75323dc7 cache nine patches 2017-05-04 22:37:29 +10:00
Dylan Wilson 053b8cd5e0 super awesome game background added to gui demo 2017-05-02 23:38:31 +10:00
Dylan Wilson 1952bbe784 reworking the gui demo and fixing things on the way 2017-05-02 22:13:21 +10:00
Dylan Wilson b89b9c7772 improved feature demo selection 2017-04-29 21:46:18 +10:00
Dylan Wilson 0227935b7e pretty rough but somewhat improved demo selection 2017-04-29 21:07:12 +10:00
Dylan Wilson 6e4f4d5982 Merge branch 'LithiumToast-dxfix' into develop 2017-04-29 14:27:12 +10:00
Lucas Girouard-Stranks a90b21ef41 Cleanup 2017-04-28 21:17:58 -07:00
Lucas Girouard-Stranks 48aa7a705e Really fix GUID... 2017-04-28 21:15:03 -07:00
Lucas Girouard-Stranks 941d189ea9 Fix GUID 2017-04-28 21:11:11 -07:00
Lucas Girouard-Stranks 9a49661e53 Fix reference path 2017-04-28 21:08:01 -07:00
Dylan Wilson 3ffe5d93a2 Merge branch 'LithiumToast-Fix365' into develop 2017-04-29 14:02:58 +10:00
Dylan Wilson a0e9364ba3 merged changes in gui control 2017-04-29 14:02:16 +10:00
toddgibsonandDylan Wilson 17d1448c2d add LayerDepth to Particles (#382)
* add LayerDepth to Particles

* simplify Trigger methods by defaulting layerDepth parameter
2017-04-29 13:53:04 +10:00
Lucas Girouard-Stranks 8f08e84af7 DirectX feature demos & shader fix 2017-04-28 18:44:34 -07:00
Dylan Wilson 1d55e72ebc fixed a broken unit test 2017-04-28 23:04:41 +10:00
Dylan Wilson 14bf2254d7 finally sorted out most of the gui layout issues 2017-04-28 23:01:10 +10:00
Dylan Wilson 6118a2bae3 making a little more progress on the gui layout system 2017-04-27 22:49:56 +10:00
Dylan Wilson 350d632428 Revert "fixed a transform bug reported on the forums"
This reverts commit b12ae11081.
2017-04-27 21:02:20 +10:00
Dylan Wilson b12ae11081 fixed a transform bug reported on the forums 2017-04-27 20:41:25 +10:00
Dylan Wilson 8d10215961 working on gui dialog stuff 2017-04-26 22:35:12 +10:00
Jay JeckelandDylan Wilson c864aba136 Fix TryGetTile (#380)
Change TiledMapTileLayer to store blank tiles so that TryGetTile returns the correct TiledMapTile instances.
2017-04-26 21:13:11 +10:00
Dylan Wilson 3388ac38ae removed some unused old code 2017-04-25 11:04:33 +10:00
Dylan Wilson 55cec6243f taking into account the text size when calculating desired control size 2017-04-21 22:34:31 +10:00
Dylan Wilson 90d5098490 fixed most of the broken bits in the gui layout code 2017-04-21 21:40:32 +10:00
Dylan Wilson 744b20d781 minor gui bug fixes 2017-04-20 22:45:32 +10:00
Dylan Wilson 952f3415af gui uniform grid layout control 2017-04-20 22:15:35 +10:00
Musbah SinnoandDylan Wilson 785396d171 Added the ability to get tileset tile objects. (#378) 2017-04-20 20:52:02 +10:00
Lucas Girouard-Stranks 4edce00e35 Fix BitmapFont 2017-04-20 02:16:08 -07:00
Lucas Girouard-Stranks 422c4a87cf Fix Tiled demo 2017-04-19 23:55:51 -07:00
Dylan Wilson 18c0f0e749 roughed out the gui canvas control 2017-04-19 22:51:42 +10:00
Dylan Wilson 9f012d87a1 working on the gui layout system 2017-04-19 22:37:04 +10:00
Dylan Wilson 99dda54d9a fixed a bug in the ecs 2017-04-17 21:07:31 +10:00
Dylan Wilson 1ed766c758 stack panel with control margins 2017-04-13 22:11:29 +10:00
Dylan Wilson c2225dbbcd refactored the demos to share a viewport adapter and camera 2017-04-13 20:30:32 +10:00
Dylan Wilson 82cab64b8e changed the level08.tmx map to isometric 2017-04-09 22:19:45 +10:00
Lucas Girouard-StranksandDylan Wilson 435d973a20 Fix #361 (#368)
* Fix #361

* Clean up debugging changes.

* Fix one compile error.
2017-04-09 22:15:36 +10:00
Dylan Wilson cbd4cabe68 fixed #364 control dragging in nuclex 2017-04-09 21:19:06 +10:00
Dylan Wilson 6a163e2ea7 removed unused memcpy dll import in the particles package to fix #327 2017-04-06 22:11:31 +10:00