Dylan Wilson
|
2071ec1fbe
|
fixed the world to screen and screen to world calculations when using the boxing viewport adapter
|
2016-02-07 21:19:12 +10:00 |
|
Dylan Wilson
|
1e10f56f75
|
working on some bugs in the tiled map renderer
|
2016-02-07 09:16:32 +10:00 |
|
Dylan Wilson
|
e28d732221
|
Merge branch 'develop'
|
2016-02-06 20:51:08 +10:00 |
|
Dylan Wilson
|
2d9816cf8b
|
made some improvements to the car demo
|
2016-02-06 20:41:07 +10:00 |
|
Dylan Wilson
|
6d4f01e3ab
|
scene graph car demo
|
2016-02-06 16:23:22 +10:00 |
|
Dylan Wilson
|
ce54172cdd
|
Merge pull request #113 from cra0zy/tiletransp
[Tiled] Use transparent color if no color set
|
2016-02-06 11:23:26 +10:00 |
|
Rafael Almeida
|
a700a4084e
|
Fix ViewMatrix bug with BoxingViewportAdapter
|
2016-02-05 18:27:55 -02:00 |
|
cra0zy
|
2d07da166c
|
[Tiled] Use transparent color if no color set
|
2016-02-05 18:56:41 +01:00 |
|
Dylan Wilson
|
b5cbfacded
|
Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git
|
2016-02-05 22:40:07 +10:00 |
|
Dylan Wilson
|
ff86179ac6
|
fixed #112 by storing and restoring the viewport before rendering the map to a render target
|
2016-02-05 22:40:01 +10:00 |
|
Dylan Wilson
|
03c4844494
|
code cleanup
|
2016-02-05 22:14:24 +10:00 |
|
Dylan Wilson
|
dfd3d0e6e0
|
scene node transformations working
|
2016-02-05 22:07:14 +10:00 |
|
Dylan Wilson
|
d3913f348d
|
kinda sorta working scene node transformations
|
2016-02-04 22:16:54 +10:00 |
|
Dylan Wilson
|
7d860dca27
|
fleshing out basic scene nodes
|
2016-02-04 17:49:24 +10:00 |
|
Rafael Almeida
|
4695846108
|
Add alpha feature to Sprites
|
2016-02-03 21:36:52 -02:00 |
|
Dylan Wilson
|
d7a876c3c2
|
started work on the scene graphs feature
|
2016-02-04 08:52:33 +10:00 |
|
Dylan Wilson
|
405c78e57d
|
removed the gui system from master into a feature branch
|
2016-02-03 21:32:02 +10:00 |
|
Dylan Wilson
|
931b68ea58
|
added a reversed overload in sprite batch extensions for sprites
|
2016-02-03 21:07:56 +10:00 |
|
Dylan Wilson
|
ab3fbb587a
|
fixed broken unit tests
|
2016-02-03 09:47:44 +10:00 |
|
Dylan Wilson
|
a145c5e9a7
|
added more logging to the tiled map importer
|
2016-02-02 14:00:12 +10:00 |
|
Dylan Wilson
|
e6f87493d2
|
created a (mostly) empty project template
|
2016-02-01 08:31:08 +10:00 |
|
Dylan Wilson
|
141b21e165
|
code cleanup
|
2016-01-31 22:51:54 +10:00 |
|
Dylan Wilson
|
d085ff579a
|
fixed some issues with draw polygon
|
2016-01-31 22:44:15 +10:00 |
|
Dylan Wilson
|
632caa733c
|
finished the shape drawing extensions for pixel perfect debug shapes
|
2016-01-30 22:47:37 +10:00 |
|
Dylan Wilson
|
b5c1845e5a
|
code cleanup
|
2016-01-30 11:57:37 +10:00 |
|
Dylan Wilson
|
137278025d
|
playing with a primitive shape drawing api
|
2016-01-30 10:56:59 +10:00 |
|
Dylan Wilson
|
e665e9d9a1
|
fixed a spelling error
|
2016-01-30 06:13:07 +10:00 |
|
stromkos
|
00f42b82c3
|
Add cast operators to and from Rectangle
|
2016-01-28 15:10:05 -05:00 |
|
Dylan Wilson
|
296069c57b
|
experimenting with gui file format ideas and vs project templates
|
2016-01-29 00:32:55 +10:00 |
|
Dylan Wilson
|
250f00d56a
|
fixed a bug when finding controls layered on top of each other
|
2016-01-25 22:07:11 +10:00 |
|
Dylan Wilson
|
2b9791c803
|
implemented 9 patch drawables
|
2016-01-25 21:40:45 +10:00 |
|
Dylan Wilson
|
da249010fd
|
merged the drag drop changes to the mouse listener
|
2016-01-24 20:53:49 +10:00 |
|
Dylan Wilson
|
6f792c1062
|
Merge pull request #95 from cupstudio/master
MouseListener Update for new Drag events - Issue 94
|
2016-01-24 20:46:01 +10:00 |
|
Dylan Wilson
|
15ae0d538b
|
merged the directx fix to the boxing viewport adapter
|
2016-01-24 20:44:28 +10:00 |
|
Dylan Wilson
|
946e9fbcb6
|
Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git
|
2016-01-24 20:21:03 +10:00 |
|
Dylan Wilson
|
763dccc18d
|
hacked in a checkbox control
|
2016-01-24 20:20:56 +10:00 |
|
Mike Schwörer
|
b0a7564c32
|
Fixed BoxingViewportAdapter for DirectX
|
2016-01-24 00:26:36 +01:00 |
|
cupstudio
|
43d73145d5
|
Enhanced Mouse Drag in MouseListener - PR 94
|
2016-01-23 00:50:00 -06:00 |
|
cupstudio
|
e44765cfd3
|
Merge remote-tracking branch 'craftworkgames/master'
|
2016-01-22 17:28:20 -06:00 |
|
Dylan Wilson
|
8b68845d73
|
recursive gui tree search
|
2016-01-22 21:44:54 +10:00 |
|
Dylan Wilson
|
9946d2f4ff
|
merged the game pad listener code
|
2016-01-22 21:03:49 +10:00 |
|
Dylan Wilson
|
ebd758426e
|
Merge pull request #92 from detuur/master
New functionality: GamePadListener
|
2016-01-22 20:29:46 +10:00 |
|
Dylan Wilson
|
089ac84bd9
|
refactoring to handle the gui layout tree
|
2016-01-22 09:07:02 +10:00 |
|
Dylan Wilson
|
4a5aa88c20
|
broke some things but made a little progress
|
2016-01-21 23:20:21 +10:00 |
|
Dylan Wilson
|
74ce30d011
|
started gui layout controls
|
2016-01-21 09:17:48 +10:00 |
|
detuur
|
2dfd424976
|
New functionality: GamePadListener with associated eventargs, listenerSettings. This addition is feature-complete and entirely documented.
|
2016-01-20 21:51:57 +01:00 |
|
Dylan Wilson
|
396685471b
|
now we are getting somewhere with the gui yay
|
2016-01-20 21:45:34 +10:00 |
|
Dylan Wilson
|
b55d4f6892
|
kinda sorta half working gui
|
2016-01-20 20:45:10 +10:00 |
|
Dylan Wilson
|
67af3e248d
|
in the middle of a major refactor
|
2016-01-20 09:17:41 +10:00 |
|
Dylan Wilson
|
b13e946ff0
|
more gui refactoring
|
2016-01-20 07:43:59 +10:00 |
|