Commit Graph
312 Commits
Author SHA1 Message Date
Dylan Wilson 2071ec1fbe fixed the world to screen and screen to world calculations when using the boxing viewport adapter 2016-02-07 21:19:12 +10:00
Dylan Wilson 1e10f56f75 working on some bugs in the tiled map renderer 2016-02-07 09:16:32 +10:00
Dylan Wilson e28d732221 Merge branch 'develop' 2016-02-06 20:51:08 +10:00
Dylan Wilson 2d9816cf8b made some improvements to the car demo 2016-02-06 20:41:07 +10:00
Dylan Wilson 6d4f01e3ab scene graph car demo 2016-02-06 16:23:22 +10:00
Dylan Wilson ce54172cdd Merge pull request #113 from cra0zy/tiletransp
[Tiled] Use transparent color if no color set
2016-02-06 11:23:26 +10:00
Rafael Almeida a700a4084e Fix ViewMatrix bug with BoxingViewportAdapter 2016-02-05 18:27:55 -02:00
cra0zy 2d07da166c [Tiled] Use transparent color if no color set 2016-02-05 18:56:41 +01:00
Dylan Wilson b5cbfacded Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git 2016-02-05 22:40:07 +10:00
Dylan Wilson ff86179ac6 fixed #112 by storing and restoring the viewport before rendering the map to a render target 2016-02-05 22:40:01 +10:00
Dylan Wilson 03c4844494 code cleanup 2016-02-05 22:14:24 +10:00
Dylan Wilson dfd3d0e6e0 scene node transformations working 2016-02-05 22:07:14 +10:00
Dylan Wilson d3913f348d kinda sorta working scene node transformations 2016-02-04 22:16:54 +10:00
Dylan Wilson 7d860dca27 fleshing out basic scene nodes 2016-02-04 17:49:24 +10:00
Rafael Almeida 4695846108 Add alpha feature to Sprites 2016-02-03 21:36:52 -02:00
Dylan Wilson d7a876c3c2 started work on the scene graphs feature 2016-02-04 08:52:33 +10:00
Dylan Wilson 405c78e57d removed the gui system from master into a feature branch 2016-02-03 21:32:02 +10:00
Dylan Wilson 931b68ea58 added a reversed overload in sprite batch extensions for sprites 2016-02-03 21:07:56 +10:00
Dylan Wilson ab3fbb587a fixed broken unit tests 2016-02-03 09:47:44 +10:00
Dylan Wilson a145c5e9a7 added more logging to the tiled map importer 2016-02-02 14:00:12 +10:00
Dylan Wilson e6f87493d2 created a (mostly) empty project template 2016-02-01 08:31:08 +10:00
Dylan Wilson 141b21e165 code cleanup 2016-01-31 22:51:54 +10:00
Dylan Wilson d085ff579a fixed some issues with draw polygon 2016-01-31 22:44:15 +10:00
Dylan Wilson 632caa733c finished the shape drawing extensions for pixel perfect debug shapes 2016-01-30 22:47:37 +10:00
Dylan Wilson b5c1845e5a code cleanup 2016-01-30 11:57:37 +10:00
Dylan Wilson 137278025d playing with a primitive shape drawing api 2016-01-30 10:56:59 +10:00
Dylan Wilson e665e9d9a1 fixed a spelling error 2016-01-30 06:13:07 +10:00
stromkos 00f42b82c3 Add cast operators to and from Rectangle 2016-01-28 15:10:05 -05:00
Dylan Wilson 296069c57b experimenting with gui file format ideas and vs project templates 2016-01-29 00:32:55 +10:00
Dylan Wilson 250f00d56a fixed a bug when finding controls layered on top of each other 2016-01-25 22:07:11 +10:00
Dylan Wilson 2b9791c803 implemented 9 patch drawables 2016-01-25 21:40:45 +10:00
Dylan Wilson da249010fd merged the drag drop changes to the mouse listener 2016-01-24 20:53:49 +10:00
Dylan Wilson 6f792c1062 Merge pull request #95 from cupstudio/master
MouseListener Update for new Drag events - Issue 94
2016-01-24 20:46:01 +10:00
Dylan Wilson 15ae0d538b merged the directx fix to the boxing viewport adapter 2016-01-24 20:44:28 +10:00
Dylan Wilson 946e9fbcb6 Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git 2016-01-24 20:21:03 +10:00
Dylan Wilson 763dccc18d hacked in a checkbox control 2016-01-24 20:20:56 +10:00
Mike Schwörer b0a7564c32 Fixed BoxingViewportAdapter for DirectX 2016-01-24 00:26:36 +01:00
cupstudio 43d73145d5 Enhanced Mouse Drag in MouseListener - PR 94 2016-01-23 00:50:00 -06:00
cupstudio e44765cfd3 Merge remote-tracking branch 'craftworkgames/master' 2016-01-22 17:28:20 -06:00
Dylan Wilson 8b68845d73 recursive gui tree search 2016-01-22 21:44:54 +10:00
Dylan Wilson 9946d2f4ff merged the game pad listener code 2016-01-22 21:03:49 +10:00
Dylan Wilson ebd758426e Merge pull request #92 from detuur/master
New functionality: GamePadListener
2016-01-22 20:29:46 +10:00
Dylan Wilson 089ac84bd9 refactoring to handle the gui layout tree 2016-01-22 09:07:02 +10:00
Dylan Wilson 4a5aa88c20 broke some things but made a little progress 2016-01-21 23:20:21 +10:00
Dylan Wilson 74ce30d011 started gui layout controls 2016-01-21 09:17:48 +10:00
detuur 2dfd424976 New functionality: GamePadListener with associated eventargs, listenerSettings. This addition is feature-complete and entirely documented. 2016-01-20 21:51:57 +01:00
Dylan Wilson 396685471b now we are getting somewhere with the gui yay 2016-01-20 21:45:34 +10:00
Dylan Wilson b55d4f6892 kinda sorta half working gui 2016-01-20 20:45:10 +10:00
Dylan Wilson 67af3e248d in the middle of a major refactor 2016-01-20 09:17:41 +10:00
Dylan Wilson b13e946ff0 more gui refactoring 2016-01-20 07:43:59 +10:00