Lucas Girouard-Stranks
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f0d31732f4
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upgrade to 3.5
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2016-03-09 20:02:53 -08:00 |
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Dylan Wilson
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3830aa4759
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more experimental polygon api
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2015-12-22 22:01:57 +10:00 |
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Dylan Wilson
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382d7c0e27
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working on better shapes
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2015-12-22 09:01:45 +10:00 |
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Dylan Wilson
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7e2449dbba
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camera method overloads and vector2 extensions
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2015-12-20 23:29:00 +10:00 |
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Dylan Wilson
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facf4c4e1f
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inject the game window to the boxing viewport adapter and remove the dependency on calling an method manually when client size changes
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2015-12-18 22:19:12 +10:00 |
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Dylan Wilson
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52f42882df
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added a texture atlas create from code method
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2015-09-16 22:12:18 +10:00 |
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Dylan Wilson
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a685d654fe
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improved and unit tested texture atlases
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2015-09-16 20:35:11 +10:00 |
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Dylan Wilson
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d9224ff52a
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code cleanup and bug fixes for new circle class
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2015-09-04 22:06:28 +10:00 |
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Andrew Godfroy
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47df607f81
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Added Circle
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2015-09-04 00:29:54 -04:00 |
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Dylan Wilson
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3dec64799b
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preserved origins on texture region changes, added some unit tests around sprites and fixed a bug in the origin property
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2015-08-28 22:27:28 +10:00 |
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Benjamin Ward
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f42be94a91
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Fixed tools versions to compile on Linux, fixing sln file to use correct folder structure
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2015-08-01 09:04:46 -04:00 |
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Dylan Wilson
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3d848d83f4
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added a bunch more unit tests
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2015-07-22 21:24:25 +10:00 |
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Dylan Wilson
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94e7f97ffd
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restructured the project folders
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2015-07-20 21:58:08 +10:00 |
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