Commit Graph

290 Commits

Author SHA1 Message Date
detuur 2dfd424976 New functionality: GamePadListener with associated eventargs, listenerSettings. This addition is feature-complete and entirely documented. 2016-01-20 21:51:57 +01:00
Dylan Wilson 396685471b now we are getting somewhere with the gui yay 2016-01-20 21:45:34 +10:00
Dylan Wilson b55d4f6892 kinda sorta half working gui 2016-01-20 20:45:10 +10:00
Dylan Wilson 67af3e248d in the middle of a major refactor 2016-01-20 09:17:41 +10:00
Dylan Wilson b13e946ff0 more gui refactoring 2016-01-20 07:43:59 +10:00
Dylan Wilson 05bebaa168 experiementing with how gui labels might work 2016-01-18 18:23:48 +10:00
Dylan Wilson 4e9f4379e0 mouse enter/leave and hover state 2016-01-18 08:27:15 +10:00
Dylan Wilson 0d165224a0 wiring up the input listeners to the gui manager 2016-01-15 22:38:09 +10:00
Dylan Wilson 8b1c8a6ab0 added clicked event to gui button 2016-01-15 18:06:29 +10:00
Dylan Wilson a8a74f643a getting somewhere on the gui stuff slowly 2016-01-15 08:03:04 +10:00
Dylan Wilson e8fd983f0f made a fine start on a gui feature 2016-01-14 23:01:32 +10:00
Dylan Wilson 71e7b3c2f3 started work on screen management 2016-01-14 18:07:10 +10:00
Dylan Wilson 2185efcea4 exploding player 2016-01-13 20:15:04 +10:00
Dylan Wilson 943479a1b2 fixed a bug in the camera frustum calculations 2016-01-12 20:43:44 +10:00
Dylan Wilson f87e41ea54 started resolving some issues with sprite sheet animations 2016-01-11 21:33:47 +10:00
Dylan Wilson 57971db1c4 Merge pull request #88 from WardBenjamin/patch-5
Update README.md
2016-01-09 21:53:59 +10:00
Benjamin Ward 9a3986130a Update README.md 2016-01-08 22:47:28 -05:00
Dylan Wilson 6b42a15ab3 implemented a gametime extension to easily get elapsed seconds as a float 2016-01-08 22:32:03 +10:00
Dylan Wilson 29c8f11e8d made some improvements to the fast tiled map renderer and fix a render order bug 2016-01-08 22:16:11 +10:00
Dylan Wilson e7d70a686a Merge pull request #85 from cupstudio/master
Draw method update for TiledLayer and TiledTileLayer
2016-01-07 23:10:00 +10:00
Dylan Wilson f1498eda8f splitting meteors 2016-01-07 08:19:46 +10:00
cupstudio c5d1bc8522 Remove and Sort usings 2016-01-06 11:26:12 -06:00
cupstudio df6c0ea2ce Add WindowViewportAdapter.cs - allows for resizing viewport. 2016-01-06 11:25:29 -06:00
Dylan Wilson ad82127677 Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git 2016-01-06 18:04:59 +10:00
Dylan Wilson 418c4103bb meteor factory 2016-01-06 18:03:51 +10:00
cupstudio 48e373d18e Draw method update for TiledLayer and TiledTileLayer 2016-01-06 00:23:24 -06:00
Dylan Wilson 4babde4f0c Merge pull request #84 from jakethornton47/master
TiledMap background color now being rendered
2016-01-06 12:04:45 +10:00
Dylan Wilson 72315c6fa9 working on the space game demo 2016-01-06 08:45:21 +10:00
jakethornton47 4f6da6cc02 TiledMap background color now being rendered 2016-01-05 10:51:27 -05:00
Dylan Wilson f68569ae37 shapes done 2016-01-05 22:42:36 +10:00
Dylan Wilson cb934aed8b almost finished mutable polygon 2016-01-05 17:51:35 +10:00
Dylan Wilson 6467ca78ed renamed circle to be consistent with the other shapes 2016-01-05 08:03:10 +10:00
Dylan Wilson 7828befc3c cleaning up the shapes to all be consistent with monogame (mutable) 2016-01-05 08:01:03 +10:00
Dylan Wilson 56b70daed3 started a monogame extended space game demo 2015-12-30 21:41:08 +10:00
Dylan Wilson f78b8aec9a immutable shapes experiments 2015-12-23 08:08:43 +10:00
Dylan Wilson 3830aa4759 more experimental polygon api 2015-12-22 22:01:57 +10:00
Dylan Wilson f5d2f97bd6 Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git 2015-12-22 18:06:59 +10:00
Dylan Wilson 2d29320939 immutable polygon experiment 2015-12-22 18:06:51 +10:00
Dylan Wilson e4d5a81b7c disabled a broken test temporarily 2015-12-22 15:15:13 +10:00
Dylan Wilson 382d7c0e27 working on better shapes 2015-12-22 09:01:45 +10:00
Dylan Wilson 041a57138e completed a handful of vector2 extension methods 2015-12-21 15:41:31 +10:00
Dylan Wilson 8c932548b2 more vector2 extensions 2015-12-21 09:05:34 +10:00
Dylan Wilson 7e2449dbba camera method overloads and vector2 extensions 2015-12-20 23:29:00 +10:00
Dylan Wilson facf4c4e1f inject the game window to the boxing viewport adapter and remove the dependency on calling an method manually when client size changes 2015-12-18 22:19:12 +10:00
Dylan Wilson ac541608a1 what is going on 2015-12-11 09:22:28 +10:00
Dylan Wilson 42e0acad30 build all projects in all solution platforms 2015-12-11 09:17:19 +10:00
Dylan Wilson f182232440 fixed broken unit test 2015-12-11 08:20:36 +10:00
Dylan Wilson a7076cef2d minor code cleanup 2015-12-11 07:59:42 +10:00
Dylan Wilson e4d3a12d96 pretty good astrid animation importer 2015-12-09 21:12:02 +10:00
Dylan Wilson 3045ae3a07 filled out the astrid animator content writer 2015-12-09 17:51:04 +10:00