detuur
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2dfd424976
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New functionality: GamePadListener with associated eventargs, listenerSettings. This addition is feature-complete and entirely documented.
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2016-01-20 21:51:57 +01:00 |
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Dylan Wilson
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396685471b
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now we are getting somewhere with the gui yay
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2016-01-20 21:45:34 +10:00 |
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Dylan Wilson
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b55d4f6892
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kinda sorta half working gui
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2016-01-20 20:45:10 +10:00 |
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Dylan Wilson
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67af3e248d
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in the middle of a major refactor
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2016-01-20 09:17:41 +10:00 |
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Dylan Wilson
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b13e946ff0
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more gui refactoring
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2016-01-20 07:43:59 +10:00 |
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Dylan Wilson
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05bebaa168
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experiementing with how gui labels might work
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2016-01-18 18:23:48 +10:00 |
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Dylan Wilson
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4e9f4379e0
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mouse enter/leave and hover state
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2016-01-18 08:27:15 +10:00 |
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Dylan Wilson
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0d165224a0
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wiring up the input listeners to the gui manager
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2016-01-15 22:38:09 +10:00 |
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Dylan Wilson
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8b1c8a6ab0
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added clicked event to gui button
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2016-01-15 18:06:29 +10:00 |
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Dylan Wilson
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a8a74f643a
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getting somewhere on the gui stuff slowly
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2016-01-15 08:03:04 +10:00 |
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Dylan Wilson
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e8fd983f0f
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made a fine start on a gui feature
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2016-01-14 23:01:32 +10:00 |
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Dylan Wilson
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71e7b3c2f3
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started work on screen management
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2016-01-14 18:07:10 +10:00 |
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Dylan Wilson
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2185efcea4
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exploding player
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2016-01-13 20:15:04 +10:00 |
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Dylan Wilson
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943479a1b2
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fixed a bug in the camera frustum calculations
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2016-01-12 20:43:44 +10:00 |
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Dylan Wilson
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f87e41ea54
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started resolving some issues with sprite sheet animations
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2016-01-11 21:33:47 +10:00 |
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Dylan Wilson
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57971db1c4
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Merge pull request #88 from WardBenjamin/patch-5
Update README.md
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2016-01-09 21:53:59 +10:00 |
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Benjamin Ward
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9a3986130a
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Update README.md
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2016-01-08 22:47:28 -05:00 |
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Dylan Wilson
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6b42a15ab3
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implemented a gametime extension to easily get elapsed seconds as a float
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2016-01-08 22:32:03 +10:00 |
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Dylan Wilson
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29c8f11e8d
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made some improvements to the fast tiled map renderer and fix a render order bug
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2016-01-08 22:16:11 +10:00 |
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Dylan Wilson
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e7d70a686a
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Merge pull request #85 from cupstudio/master
Draw method update for TiledLayer and TiledTileLayer
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2016-01-07 23:10:00 +10:00 |
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Dylan Wilson
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f1498eda8f
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splitting meteors
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2016-01-07 08:19:46 +10:00 |
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cupstudio
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c5d1bc8522
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Remove and Sort usings
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2016-01-06 11:26:12 -06:00 |
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cupstudio
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df6c0ea2ce
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Add WindowViewportAdapter.cs - allows for resizing viewport.
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2016-01-06 11:25:29 -06:00 |
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Dylan Wilson
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ad82127677
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Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git
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2016-01-06 18:04:59 +10:00 |
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Dylan Wilson
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418c4103bb
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meteor factory
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2016-01-06 18:03:51 +10:00 |
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cupstudio
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48e373d18e
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Draw method update for TiledLayer and TiledTileLayer
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2016-01-06 00:23:24 -06:00 |
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Dylan Wilson
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4babde4f0c
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Merge pull request #84 from jakethornton47/master
TiledMap background color now being rendered
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2016-01-06 12:04:45 +10:00 |
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Dylan Wilson
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72315c6fa9
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working on the space game demo
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2016-01-06 08:45:21 +10:00 |
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jakethornton47
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4f6da6cc02
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TiledMap background color now being rendered
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2016-01-05 10:51:27 -05:00 |
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Dylan Wilson
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f68569ae37
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shapes done
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2016-01-05 22:42:36 +10:00 |
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Dylan Wilson
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cb934aed8b
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almost finished mutable polygon
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2016-01-05 17:51:35 +10:00 |
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Dylan Wilson
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6467ca78ed
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renamed circle to be consistent with the other shapes
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2016-01-05 08:03:10 +10:00 |
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Dylan Wilson
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7828befc3c
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cleaning up the shapes to all be consistent with monogame (mutable)
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2016-01-05 08:01:03 +10:00 |
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Dylan Wilson
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56b70daed3
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started a monogame extended space game demo
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2015-12-30 21:41:08 +10:00 |
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Dylan Wilson
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f78b8aec9a
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immutable shapes experiments
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2015-12-23 08:08:43 +10:00 |
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Dylan Wilson
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3830aa4759
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more experimental polygon api
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2015-12-22 22:01:57 +10:00 |
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Dylan Wilson
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f5d2f97bd6
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Merge branch 'master' of https://github.com/craftworkgames/MonoGame.Extended.git
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2015-12-22 18:06:59 +10:00 |
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Dylan Wilson
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2d29320939
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immutable polygon experiment
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2015-12-22 18:06:51 +10:00 |
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Dylan Wilson
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e4d5a81b7c
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disabled a broken test temporarily
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2015-12-22 15:15:13 +10:00 |
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Dylan Wilson
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382d7c0e27
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working on better shapes
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2015-12-22 09:01:45 +10:00 |
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Dylan Wilson
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041a57138e
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completed a handful of vector2 extension methods
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2015-12-21 15:41:31 +10:00 |
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Dylan Wilson
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8c932548b2
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more vector2 extensions
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2015-12-21 09:05:34 +10:00 |
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Dylan Wilson
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7e2449dbba
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camera method overloads and vector2 extensions
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2015-12-20 23:29:00 +10:00 |
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Dylan Wilson
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facf4c4e1f
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inject the game window to the boxing viewport adapter and remove the dependency on calling an method manually when client size changes
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2015-12-18 22:19:12 +10:00 |
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Dylan Wilson
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ac541608a1
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what is going on
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2015-12-11 09:22:28 +10:00 |
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Dylan Wilson
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42e0acad30
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build all projects in all solution platforms
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2015-12-11 09:17:19 +10:00 |
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Dylan Wilson
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f182232440
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fixed broken unit test
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2015-12-11 08:20:36 +10:00 |
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Dylan Wilson
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a7076cef2d
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minor code cleanup
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2015-12-11 07:59:42 +10:00 |
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Dylan Wilson
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e4d3a12d96
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pretty good astrid animation importer
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2015-12-09 21:12:02 +10:00 |
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Dylan Wilson
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3045ae3a07
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filled out the astrid animator content writer
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2015-12-09 17:51:04 +10:00 |
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