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Fix ctor call's
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@@ -63,8 +63,8 @@ public class DifferentPoolSizeCollision
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for (int i = 0; i < LayersCount; i++)
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{
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var size = new Size2(COMPONENT_BOUNDARY_SIZE, COMPONENT_BOUNDARY_SIZE);
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var layer = new Layer(i.ToString(), new SpatialHash(new Size2(5, 5)));//new QuadTreeSpace(new RectangleF(Point2.Zero, size)))));
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_collisionComponent.Add(layer);
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var layer = new Layer(new SpatialHash(new Size2(5, 5)));//new QuadTreeSpace(new RectangleF(Point2.Zero, size)))));
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_collisionComponent.Add(i.ToString(), layer);
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_layers.Add(layer);
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}
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for (int i = 0; i < LayersCount - 1; i++)
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@@ -98,7 +98,7 @@ public class DifferentPoolSizeCollision
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_collisionComponent.Remove(collider);
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_colliders.Clear();
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foreach (var layer in _layers)
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_collisionComponent.Remove(layer);
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_collisionComponent.Remove(layer: layer);
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_layers.Clear();
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}
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