Fix ctor call's

This commit is contained in:
Gandifil
2023-12-01 23:58:19 +03:00
parent 97b9eb6c1b
commit 102cba574d
@@ -63,8 +63,8 @@ public class DifferentPoolSizeCollision
for (int i = 0; i < LayersCount; i++)
{
var size = new Size2(COMPONENT_BOUNDARY_SIZE, COMPONENT_BOUNDARY_SIZE);
var layer = new Layer(i.ToString(), new SpatialHash(new Size2(5, 5)));//new QuadTreeSpace(new RectangleF(Point2.Zero, size)))));
_collisionComponent.Add(layer);
var layer = new Layer(new SpatialHash(new Size2(5, 5)));//new QuadTreeSpace(new RectangleF(Point2.Zero, size)))));
_collisionComponent.Add(i.ToString(), layer);
_layers.Add(layer);
}
for (int i = 0; i < LayersCount - 1; i++)
@@ -98,7 +98,7 @@ public class DifferentPoolSizeCollision
_collisionComponent.Remove(collider);
_colliders.Clear();
foreach (var layer in _layers)
_collisionComponent.Remove(layer);
_collisionComponent.Remove(layer: layer);
_layers.Clear();
}