From 102cba574d71a0fd97a1f1b770e83506ae66c433 Mon Sep 17 00:00:00 2001 From: Gandifil Date: Fri, 1 Dec 2023 23:58:19 +0300 Subject: [PATCH] Fix ctor call's --- .../DifferentPoolSizeCollision.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/MonoGame.Extended.Benchmarks.Collisions/DifferentPoolSizeCollision.cs b/MonoGame.Extended.Benchmarks.Collisions/DifferentPoolSizeCollision.cs index c257dad3..a4ac8588 100644 --- a/MonoGame.Extended.Benchmarks.Collisions/DifferentPoolSizeCollision.cs +++ b/MonoGame.Extended.Benchmarks.Collisions/DifferentPoolSizeCollision.cs @@ -63,8 +63,8 @@ public class DifferentPoolSizeCollision for (int i = 0; i < LayersCount; i++) { var size = new Size2(COMPONENT_BOUNDARY_SIZE, COMPONENT_BOUNDARY_SIZE); - var layer = new Layer(i.ToString(), new SpatialHash(new Size2(5, 5)));//new QuadTreeSpace(new RectangleF(Point2.Zero, size))))); - _collisionComponent.Add(layer); + var layer = new Layer(new SpatialHash(new Size2(5, 5)));//new QuadTreeSpace(new RectangleF(Point2.Zero, size))))); + _collisionComponent.Add(i.ToString(), layer); _layers.Add(layer); } for (int i = 0; i < LayersCount - 1; i++) @@ -98,7 +98,7 @@ public class DifferentPoolSizeCollision _collisionComponent.Remove(collider); _colliders.Clear(); foreach (var layer in _layers) - _collisionComponent.Remove(layer); + _collisionComponent.Remove(layer: layer); _layers.Clear(); }