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f07e180b53
* remove more unnecessary code * todo? * 1.5.5.0 * change GetHash from in_out parameter to return the hash * remove ForceReload bool for textures * remove textureserver, place logic in textureclient, not yet finished next up change FileToMod and shit to use modded_textures map * fix debug compilation errors * fix typo * should_update boolean, replace the entire MergeUpdate logic later * tidy up d3d9_dll.cpp and bits (#12) * define `ASSERT` Added minhook lib to tidy up hooks Remove cruft from dx9_dll.cpp * Bug fix * Another typo --------- Co-authored-by: Jon <> * gitignore * Proxy functions, cache dx9 device type * simplify LoadModsFromFile * move minhook dependency to fetch content * Make it work * Tweaked debug for file reads * Fixed inverse check * unordered_map * set should_update (yikes) * simplify libzippp.cmake * remove unnecessary code * rename project files (keep uMod_ prefix only for d3d9 classes) * remove unused Nothing() function * remove unnecessary fields * remove some code duplication refactor methods together * refactor SwitchTextures and UnswitchTextures together * move loaded_size into function * enable libzippp encryption again * copy data from opened zipentry and then delete the entry * fix hash bug in volume textures * const * change uMod_TextureClient to TextureClient * revert libzippp.cmake * 1.5.6
39 lines
921 B
C++
39 lines
921 B
C++
#pragma once
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#include <vector>
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#include <string>
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#include <ranges>
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#include <libzippp.h>
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struct TpfEntry {
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std::string name;
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std::string entry;
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uint32_t crc_hash;
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std::vector<char> data;
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};
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class FileLoader {
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std::string file_name;
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const std::string TPF_PASSWORD{
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0x73, 0x2A, 0x63, 0x7D, 0x5F, 0x0A, static_cast<char>(0xA6), static_cast<char>(0xBD),
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0x7D, 0x65, 0x7E, 0x67, 0x61, 0x2A, 0x7F, 0x7F,
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0x74, 0x61, 0x67, 0x5B, 0x60, 0x70, 0x45, 0x74,
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0x5C, 0x22, 0x74, 0x5D, 0x6E, 0x6A, 0x73, 0x41,
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0x77, 0x6E, 0x46, 0x47, 0x77, 0x49, 0x0C, 0x4B,
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0x46, 0x6F
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};
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public:
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FileLoader(const std::string& fileName);
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std::vector<TpfEntry> GetContents();
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private:
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std::vector<TpfEntry> GetTpfContents();
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std::vector<TpfEntry> GetFileContents();
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void LoadEntries(libzippp::ZipArchive& archive, std::vector<TpfEntry>& entries);
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};
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