mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-17 16:09:30 +00:00
b2bade7ff8
- append '\0' at the end of game name (dll injection) - Release() fake texture (if force reload) instead of calling RemoveTexture(..) Improvements: - template support, you can now have more than one template set one of them as default. - update function will only update the texture if this is needed or the reload button is pressed. - textures will also be removed, if they are removed from the package list.
115 lines
2.7 KiB
C++
115 lines
2.7 KiB
C++
/*
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This file is part of OpenTexMod.
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OpenTexMod is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenTexMod is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenTexMod. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OTM_GUI_H_
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#define OTM_GUI_H_
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#include "OTM_Main.h"
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class OTM_Frame : public wxFrame
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{
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public:
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OTM_Frame(const wxString& title, const wxPoint& pos, const wxSize& size);
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~OTM_Frame(void);
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void OnAddGame( wxCommandEvent &event);
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void OnDeleteGame( wxCommandEvent &event);
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void OnClose(wxCloseEvent& WXUNUSED(event));
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void OnButtonOpen(wxCommandEvent& WXUNUSED(event));
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void OnButtonPath(wxCommandEvent& WXUNUSED(event));
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void OnButtonUpdate(wxCommandEvent& WXUNUSED(event));
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void OnButtonReload(wxCommandEvent& WXUNUSED(event));
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void OnMenuAddGame(wxCommandEvent& WXUNUSED(event));
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void OnMenuDeleteGame(wxCommandEvent& WXUNUSED(event));
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void OnMenuOpenTemplate(wxCommandEvent& WXUNUSED(event));
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void OnMenuSaveTemplate(wxCommandEvent& WXUNUSED(event));
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void OnMenuSaveTemplateAs(wxCommandEvent& WXUNUSED(event));
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void OnMenuSetDefaultTemplate(wxCommandEvent& WXUNUSED(event));
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void OnMenuLanguage(wxCommandEvent& WXUNUSED(event));
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void OnMenuExit(wxCommandEvent& WXUNUSED(event));
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void OnMenuHelp(wxCommandEvent& WXUNUSED(event));
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void OnMenuAbout(wxCommandEvent& WXUNUSED(event));
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void OnMenuAcknowledgement(wxCommandEvent& WXUNUSED(event));
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private:
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int KillServer(void);
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int GetHookedGames( wxArrayString &array);
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int SetHookedGames( const wxArrayString &array);
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OTM_Server *Server;
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wxNotebook *Notebook;
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wxButton *OpenButton;
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wxButton *DirectoryButton;
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wxButton *UpdateButton;
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wxButton *ReloadButton;
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wxMenuBar *MenuBar;
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wxMenu *MenuMain;
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wxMenu *MenuHelp;
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wxBoxSizer *MainSizer;
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wxBoxSizer *ButtonSizer;
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int NumberOfGames;
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int MaxNumberOfGames;
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OTM_Client **Clients;
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int LoadTemplate(void);
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int SaveTemplate(void);
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wxArrayString SaveFile_Exe;
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wxArrayString SaveFile_Name;
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HMODULE H_DX9_DLL;
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wxString LastError;
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DECLARE_EVENT_TABLE();
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};
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class MyApp : public wxApp
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{
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public:
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virtual ~MyApp();
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virtual bool OnInit();
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private:
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HANDLE CheckForSingleRun;
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};
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#endif
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