Files
gMod/OTM_GUI/OTM_GUI.h
T
code@koerner-de.net b2bade7ff8 BugFix:
- append '\0' at the end of game name (dll injection)
- Release() fake texture (if force reload) instead of calling RemoveTexture(..)

Improvements:
- template support, you can now have more than one template set one of them as default.
- update function will only update the texture if this is needed or the reload button is pressed.
- textures will also be removed, if they are removed from the package list.
2011-10-13 19:01:16 +00:00

115 lines
2.7 KiB
C++

/*
This file is part of OpenTexMod.
OpenTexMod is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenTexMod is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenTexMod. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OTM_GUI_H_
#define OTM_GUI_H_
#include "OTM_Main.h"
class OTM_Frame : public wxFrame
{
public:
OTM_Frame(const wxString& title, const wxPoint& pos, const wxSize& size);
~OTM_Frame(void);
void OnAddGame( wxCommandEvent &event);
void OnDeleteGame( wxCommandEvent &event);
void OnClose(wxCloseEvent& WXUNUSED(event));
void OnButtonOpen(wxCommandEvent& WXUNUSED(event));
void OnButtonPath(wxCommandEvent& WXUNUSED(event));
void OnButtonUpdate(wxCommandEvent& WXUNUSED(event));
void OnButtonReload(wxCommandEvent& WXUNUSED(event));
void OnMenuAddGame(wxCommandEvent& WXUNUSED(event));
void OnMenuDeleteGame(wxCommandEvent& WXUNUSED(event));
void OnMenuOpenTemplate(wxCommandEvent& WXUNUSED(event));
void OnMenuSaveTemplate(wxCommandEvent& WXUNUSED(event));
void OnMenuSaveTemplateAs(wxCommandEvent& WXUNUSED(event));
void OnMenuSetDefaultTemplate(wxCommandEvent& WXUNUSED(event));
void OnMenuLanguage(wxCommandEvent& WXUNUSED(event));
void OnMenuExit(wxCommandEvent& WXUNUSED(event));
void OnMenuHelp(wxCommandEvent& WXUNUSED(event));
void OnMenuAbout(wxCommandEvent& WXUNUSED(event));
void OnMenuAcknowledgement(wxCommandEvent& WXUNUSED(event));
private:
int KillServer(void);
int GetHookedGames( wxArrayString &array);
int SetHookedGames( const wxArrayString &array);
OTM_Server *Server;
wxNotebook *Notebook;
wxButton *OpenButton;
wxButton *DirectoryButton;
wxButton *UpdateButton;
wxButton *ReloadButton;
wxMenuBar *MenuBar;
wxMenu *MenuMain;
wxMenu *MenuHelp;
wxBoxSizer *MainSizer;
wxBoxSizer *ButtonSizer;
int NumberOfGames;
int MaxNumberOfGames;
OTM_Client **Clients;
int LoadTemplate(void);
int SaveTemplate(void);
wxArrayString SaveFile_Exe;
wxArrayString SaveFile_Name;
HMODULE H_DX9_DLL;
wxString LastError;
DECLARE_EVENT_TABLE();
};
class MyApp : public wxApp
{
public:
virtual ~MyApp();
virtual bool OnInit();
private:
HANDLE CheckForSingleRun;
};
#endif