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gMod/uMod_DX9/uMod_DX9_dll.h
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53 lines
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C

/*
This file is part of Universal Modding Engine.
Universal Modding Engine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Universal Modding Engine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Universal Modding Engine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef uMod_DX9_DLL_H_
#define uMod_DX9_DLL_H_
#include "../uMod_DXMain/uMod_Main.h"
void InitDX9();
void ExitDX9();
#if INJECTION_METHOD==NO_INJECTION
/**
* Load the official d3d9.dll from the system path.
*/
void LoadOriginal_DX9_Dll(void);
#endif
#if INJECTION_METHOD==DIRECT_INJECTION || INJECTION_METHOD==HOOK_INJECTION
/**
* Direct3DCreate9 function must be exported if compiled for "No Injection"
*/
IDirect3D9 *APIENTRY uMod_Direct3DCreate9(UINT SDKVersion);
/**
* Direct3DCreate9Ex function must be exported if compiled for "No Injection"
*/
HRESULT APIENTRY uMod_Direct3DCreate9Ex( UINT SDKVersion, IDirect3D9Ex **ppD3D);
#endif
#endif