Add switch for showing main window on startup

This commit is contained in:
2025-05-14 12:08:14 +02:00
parent 9d7ce59e14
commit 8ac8b78758
2 changed files with 11 additions and 7 deletions
+6 -2
View File
@@ -19,6 +19,7 @@ namespace System.Windows.Extensions
private readonly ServiceCollection services = new();
protected IServiceProvider ServiceProvider { get; private set; }
protected virtual bool ShowWindowOnStartup { get; set; } = true;
public ExtendedApplication()
{
@@ -93,8 +94,11 @@ namespace System.Windows.Extensions
service.OnStartup();
}
var window = this.ServiceProvider.GetRequiredService<T>();
window.Show();
if (this.ShowWindowOnStartup)
{
var window = this.ServiceProvider.GetRequiredService<T>();
window.Show();
}
}
private void RegisterInternals()
{
+5 -5
View File
@@ -6,7 +6,7 @@
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseFile>License.txt</PackageLicenseFile>
<Version>0.7.7</Version>
<Version>0.7.8</Version>
<LangVersion>latest</LangVersion>
<Description>Extension library for Windows Presentation Platform.
@@ -92,12 +92,12 @@ http://www.java2s.com/Open-Source/CSharp_Free_Code/Windows_Presentation_Foundati
<ItemGroup>
<PackageReference Include="Microsoft.CorrelationVector" Version="1.0.42" />
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="6.0.1" />
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="6.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="9.0.5" />
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="9.0.5" />
<PackageReference Include="Slim" Version="1.9.2" />
<PackageReference Include="Slim.Integration" Version="1.0.4" />
<PackageReference Include="SystemExtensions.NetStandard" Version="1.5.0" />
<PackageReference Include="SystemExtensions.NetStandard.DependencyInjection" Version="1.2.3" />
<PackageReference Include="SystemExtensions.NetStandard" Version="1.6.11" />
<PackageReference Include="SystemExtensions.NetStandard.DependencyInjection" Version="1.6.9" />
</ItemGroup>
<Import Project="ShaderCompiler.target" />
</Project>