Compare commits

...

89 Commits

Author SHA1 Message Date
Patric Stout 1893dba8a1 Fix: [Actions] Remove Ubuntu:groovy from release pipeline (#9846)
It no longer exists upstream. Let's focus on LTS only for now.
2022-04-02 12:36:29 +02:00
Patric Stout b9816f142b Doc: Prepare for 12.2 release (#9844) 2022-04-02 12:01:32 +02:00
Patric Stout 50bfa4fff8 Update: Backport language changes 2022-04-02 11:46:11 +02:00
Aaron Katzin 081d242a4c Fix #9736: Duplicate multiplayer window opens upon canceling password entry (#9842) 2022-04-02 11:46:11 +02:00
Owen Rudge 22169eb182 Change: [Actions] Switch back to primary source for 'gon' in macOS build job
This reverts commit 7a97a33598.
2022-04-02 11:46:11 +02:00
Owen Rudge 7d26f4c434 Fix: [Actions] Switch source for 'gon' in macOS build job 2022-04-02 11:46:11 +02:00
ALEX11BR 3a7d2f32a4 Fix: correct some mistaken Romanian real towns 2022-04-02 11:46:11 +02:00
Loïc Guilloux 18ef2607f9 Change: [Actions] Remove VS2017 and restore VS2019 for CI (#9835) 2022-04-02 11:46:11 +02:00
Patric Stout 9a20c47b42 Fix: removing long roads doesn't prioritize refusal of local authority over other errors (#9831) 2022-04-02 11:46:11 +02:00
Tyler Trahan b076369469 Fix #9020: Update station coverage highlight when adding/removing tiles 2022-04-02 11:46:11 +02:00
Tyler Trahan 29607d27fa Doc: Fix broken links to Bootstrap CONTRIBUTING guide and doc license 2022-04-02 11:46:11 +02:00
Rubidium b63b3082ef Fix: do not let shares in the company taking over another company disappear 2022-04-02 11:46:11 +02:00
Niels Martin Hansen 4a309ebb4d Fix: Original music playback rate was slightly too fast
Found a new tempo value experimentally. The new value gives a timing error of less than 0.01 second per minute.
2022-04-02 11:46:11 +02:00
frosch 6f6bc66997 Fix #9811, 9156d7b: Use the NewGRF-defined vehicle center when dragging ships and aircraft. (#9812)
The alignment using the total-width of the vehicle-chain was meant for articulated trains and road vehicles only.
2022-04-02 11:46:11 +02:00
Tyler Trahan 45a1036177 Feature: Remember the last-used signal between games (#9792) 2022-04-02 11:46:11 +02:00
glx22 8639e222c8 Change: add a timestamp in name of crash files 2022-04-02 11:46:11 +02:00
Jonathan G Rennison cce665c07b Fix #9802: Assertion failure in BuildRailWaypointWindow constructor 2022-04-02 11:46:11 +02:00
Matthijs Kooijman 3b6ba45268 Fix: [CMake] openttd.32.bmp wasn't installed but used by SDL (#9772)
This file is used to set the SDL application icon, but it was no longer
installed since the switch to CMake.
2022-04-02 11:46:11 +02:00
Tyler Trahan 429a356e4e Doc: Fix broken link to GitHub docs (#9769) 2022-04-02 11:46:11 +02:00
Loïc Guilloux 46b8382c64 Fix #9766: Don't write uninitialised data in config file (#9767) 2022-04-02 11:46:11 +02:00
Patric Stout 0966f7b3d6 Update: Backport language changes 2022-01-05 13:10:50 +01:00
Michael Lutz 32e2a99dfd Codechange: Extend DrawSpriteToRgbaBuffer to work with 8bpp blitters. 2022-01-05 13:10:50 +01:00
Michael Lutz bde0de370d Codechange: [OSX] Simplify touchbar button data definition. 2022-01-05 13:10:50 +01:00
Michael Lutz c1806bfca1 Fix #9743: [OSX] Only (re-)create touchbar sprites when requested by the main loop. 2022-01-05 13:10:50 +01:00
Michael Lutz f24c334770 Fix #9743: [OSX] Don't try to render touchbar sprites with invalid zoom level. 2022-01-05 13:10:50 +01:00
Michael Lutz ea80e46e73 Change: [OSX] Allow touchbar usage on all supported OS versions.
Touchbar support was introduced in 10.12.2. There's no need to limit
support to 10.15+, as the convenience class NSButtonTouchBarItem is
easily replicated.
2022-01-05 13:10:50 +01:00
Jonathan G Rennison e0ccc58ed1 Fix #9774: CmdBuildRoadStop updated station acceptance in estimate mode 2022-01-05 13:10:50 +01:00
Loïc Guilloux b185c80cb8 Fix: [MinGW] Disable ASLR for x64 Debug builds (#9773) 2022-01-05 13:10:50 +01:00
benda 2df71a1752 Doc: use only double quotes for cmake command line example in COMPILING.md (#9758)
While powershell happily accepts single quotes, it's not the case for cmd.
2022-01-05 13:10:50 +01:00
trautamaki a81f4cb6fe Doc: fix broken links to Open{GFX,SFX,MSX} in README.md (#9759) 2022-01-05 13:10:50 +01:00
Jonathan G Rennison b8dbca465a Fix #9735: Fix OrderBackup::Reset in non-GUI case 2022-01-05 13:10:50 +01:00
frosch 24eb8164ba Fix: if vehicles only refit to cargo-slots >= 32, the default cargo was wrong. (#9744) 2022-01-05 13:10:50 +01:00
Jonathan G Rennison e38c779b52 Fix #9740: Fix loading of gamelog change items from savegame ver >= 294 2022-01-05 13:10:50 +01:00
Patric Stout 97f545ba05 Fix #9730: [Network] connections can use an invalid socket due to a race condition
A race condition happens when an IPv6 connection takes more than
250ms to report an error, but does return before the IPv4 connection
is established.
In result, an invalid socket might be used for that connection.
2022-01-05 13:10:50 +01:00
Patric Stout 8aaed83338 Codechange: ensure OnConnect() always gets called with a valid socket (#9729)
This should already be the case, but now assert()s will tell us
if this isn't.
2022-01-05 13:10:50 +01:00
Tyler Trahan 4524acea38 Fix: Don't try to rename OWNER_DEITY signs in-game (#9716) 2022-01-05 13:10:50 +01:00
Michael Lutz 94dfd1df21 Fix: Insufficient input validation for CmdIndustryCtrl. (#9711) 2022-01-05 13:10:50 +01:00
nchappe a4428a0cbe Fix: Update last servicing dates when using the date cheat (#9694) 2022-01-05 13:10:50 +01:00
Bernard Teo 521287839b Fix #9702: Display order window for vehicle group on ctrl-click only when using shared orders (#9704) 2022-01-05 13:10:50 +01:00
Charles Pigott 5bd95ab7a0 Fix #9680: Recalculating aircraft positions before map array updates caused crashes (#9699) 2022-01-05 13:10:50 +01:00
Patric Stout 6b12a05cc5 Change: [Emscripten] update to 2.0.34 and use Release over RelWithDebInfo (#9696)
It turns out that having "-g" in the compile-statement causes
Emscripten to pick -g3, which makes for very big binaries. This
is very likely not your intention when building Emscripten, as
smaller really is better.

For comparison, with RelWithDebInfo the binary is ~80MB. With
Release it is ~7.4MB.
2022-01-05 13:10:50 +01:00
frosch ec816c5746 Fix: don't complain when the sprite font is missing glyphs. (#9692)
Silently auto-pick a suitable font.
2022-01-05 13:10:50 +01:00
Owen Rudge 280f54c0f7 Add: Specify minimum version for macOS (#9689) 2022-01-05 13:10:50 +01:00
Owen Rudge cf4cf63b00 Change: Explicitly specify SHA1 for legacy code signing on Windows 2022-01-05 13:10:50 +01:00
Charles Pigott 17dfc6e28a Doc: Prepare for 12.1 release 2021-11-08 18:36:15 +00:00
Tyler Trahan 14ac0db7af Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673) 2021-11-08 18:36:15 +00:00
Patric Stout a45f0a4d9b Update: Backport language changes 2021-11-07 20:36:38 +01:00
Tyler Trahan 2890a4f9da Fix: Don't show screenshot GUI in screenshots (#9674) 2021-11-07 20:36:38 +01:00
J0anJosep 460a216d69 Fix: Do not redraw vehicle lists when skip order command is tested. 2021-11-07 20:36:38 +01:00
Michael Lutz 443e31faab Fix 55a11710: Curly braces need to be double-escaped for (std::)fmt. 2021-11-07 20:36:38 +01:00
Michael Lutz ff2445c6f2 Fix 65cbde4b: Writing to uninitialized string when loading a currency NewGRF. 2021-11-07 20:36:38 +01:00
Loïc Guilloux 84580a49d2 Fix #9669, cbe00ec: Only try valid reverse directions (#9672) 2021-11-07 20:36:38 +01:00
Dmitry Erlikh 5a472beaa1 Fix #9648: add missing commas in crash message 2021-11-07 20:36:38 +01:00
dP 5e1164b093 Fix 3a1a915: Every 16th client never reconnects after server restart 2021-11-07 20:36:38 +01:00
Patric Stout eb59912c65 Update: Backport language changes 2021-10-23 20:01:59 +02:00
frosch cfdfb6dcd7 Change: Suppress panning in intro game, while user is interacting with the GUI. (#9645) 2021-10-23 20:01:59 +02:00
Joan Josep f03ad12d4d Fix: Draw rotor in cursor when dragging helicopters. (#9612) 2021-10-23 20:01:59 +02:00
Loïc Guilloux f13052b742 Fix #9643, 95386dc: Incorrect determination of screenshot format (#9644) 2021-10-23 20:01:59 +02:00
Loïc Guilloux 09d881d579 Change: Don't store not to be activated newGRFs in savegames (#9627) 2021-10-23 20:01:59 +02:00
Loïc Guilloux 61479fdcdc Fix #9630: intro game could zoom in/out more than allowed by settings (#9633)
Also fixes #9622
2021-10-23 20:01:59 +02:00
Loïc Guilloux a652ea23c8 Fix #9626, ddafc0d: Incorrect loading of script saved data (#9629) 2021-10-23 20:01:59 +02:00
glx22 8a250da3bb Fix #9624: compilation with RANDOM_DEBUG 2021-10-23 20:01:59 +02:00
glx22 6c7812636a Change: [Actions] Also check desync debug 2021-10-23 20:01:59 +02:00
Charles Pigott 0ebfae6a8d Fix #9595: Always use plural forms of cargo for subsidy strings (#9619) 2021-10-23 20:01:59 +02:00
Patric Stout 465a660a7a Fix 01603d9e: [Preview] publishing preview failed due to recent changes (#9621)
Since 01603d9e we run under root, not under github user. In result,
the location of "aws" binary changed.
2021-10-23 20:01:59 +02:00
Patric Stout 1b0f8fe2e4 Fix 3046a6ce: [Preview] building preview failed to patch LZMA (#9620)
The job was started under a non-priv user, which did not have
permission to patch the emscripten files required to make LZMA
work.
2021-10-23 20:01:59 +02:00
Charles Pigott fc7ed25915 Change: Ignore refresh_rate setting when vsync is enabled 2021-10-23 20:01:59 +02:00
Charles Pigott 3072b1904f Fix #9614: Refresh rate dropdown was still active when vsync was enabled 2021-10-23 20:01:59 +02:00
Charles Pigott 7d96a2d993 Feature: Button to toggle showing advanced signal types (#9617) 2021-10-23 20:01:59 +02:00
Charles Pigott 8eb646dea0 Change: Don't use 'server address' string in server list when displaying an invite code (#9615) 2021-10-23 20:01:59 +02:00
Patric Stout 33201896bf Change: Title game for 12.0 release 2021-10-17 11:27:57 +02:00
Patric Stout 0b526fe1f0 Doc: Prepare for 12.0 release 2021-10-17 11:27:57 +02:00
Patric Stout 06b2fa17e0 Codechange: "set but not used" warning when disabling assert()
DebugCheckSanity() is unused when asserts are disabled. While at it,
use WITH_ASSERT over NDEBUG, as that means we also run this code
during beta/RC.
2021-10-17 11:27:57 +02:00
Patric Stout faca51686b Update: Backport language changes 2021-10-16 20:33:50 +02:00
glx22 3d46c6fc4c Fix: Try all possible reverse directions when a ship reaches a dead end 2021-10-16 20:33:50 +02:00
glx22 8d97ff816f Change: Reverse ship when leaving docks if a better path exists 2021-10-16 20:33:50 +02:00
Patric Stout 4137c2e2e8 Change: upgrade Emscripten to 2.0.31 and enable LZMA by default (#9604) 2021-10-16 20:33:50 +02:00
SamuXarick 1bb94a51e1 Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594) 2021-10-16 20:33:50 +02:00
Patric Stout ca91e767ed Update: Backport language changes 2021-10-03 20:25:13 +02:00
Patric Stout 9d3a188e88 Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
This gives user visual feedback that the refresh is still pending, and
prevents people from clicking again and again thinking nothing is
happening. This is especially true for connections that fall back to
TURN, as that takes a few seconds to kick in.

Additionally, prevent clicking on the button again while a refresh
is pending. This is only delaying a successful result.
2021-10-03 20:25:13 +02:00
Loïc Guilloux c06175cf27 Fix: Incorrect Romanian own name (#9598) 2021-10-03 20:25:13 +02:00
Loïc Guilloux 5d5ff3e246 Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc (#9592) 2021-10-03 20:25:13 +02:00
dP b69c7bd928 Cleanup: Swap comments for IConsoleModes (#9587) 2021-10-03 20:25:13 +02:00
Loïc Guilloux 9c1f2b384b Fix #9588, 140a96b: [Squirrel] Reaching memory limit during script registration could prevent further script detections (#9589)
Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.
2021-10-03 20:25:13 +02:00
Niels Martin Hansen f10f95034a Add: Console command to list search directories for various things 2021-10-03 20:25:13 +02:00
Loïc Guilloux c369f56320 Change: Allow all tiles around docks to be docking tiles (#9578) 2021-10-03 20:25:13 +02:00
Loïc Guilloux bd6b0db3c5 Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed node still have the correct trackdir (#9576) 2021-10-03 20:25:13 +02:00
r-a-sattarov 36e4ef0578 Add: use of Intel Intrinsics & RDTSC on e2k (MCST Elbrus 2000) (#9575)
MCST e2k (Elbrus 2000) architecture has half native / half software support of most Intel/AMD SIMD
e.g. MMX/SSE/SSE2/SSE3/SSSE3/SSE4.1/SSE4.2/AES/AVX/AVX2 & 3DNow!/SSE4a/XOP/FMA4

E2K - this is VLIW/EPIC architecture, like Intel Itanium (IA-64) architecture.
Ref: https://en.wikipedia.org/wiki/Elbrus_2000

Co-authored-by: Alexander Troosh @troosh, Konstantin Ivlev @sse4 and Dmitry Shcherbakov @crypto-das
2021-10-03 20:25:13 +02:00
Patric Stout 79dc634d41 Doc: Prepare for 12.0-RC1 release (#9574) 2021-09-25 15:58:41 +02:00
136 changed files with 4036 additions and 1149 deletions
+9 -4
View File
@@ -16,7 +16,7 @@ jobs:
runs-on: ubuntu-20.04
container:
# If you change this version, change the number in the cache step too.
image: emscripten/emsdk:2.0.10
image: emscripten/emsdk:2.0.31
steps:
- name: Checkout
@@ -26,7 +26,12 @@ jobs:
uses: actions/cache@v2
with:
path: /emsdk/upstream/emscripten/cache
key: 2.0.10-${{ runner.os }}
key: 2.0.31-${{ runner.os }}
- name: Patch Emscripten to support LZMA
run: |
cd /emsdk/upstream/emscripten
patch -p1 < ${GITHUB_WORKSPACE}/os/emscripten/emsdk-liblzma.patch
- name: Build (host tools)
run: |
@@ -77,7 +82,7 @@ jobs:
libsdl: libsdl1.2-dev
- compiler: gcc
cxxcompiler: g++
extra-cmake-parameters: -DOPTION_DEDICATED=ON
extra-cmake-parameters: -DOPTION_DEDICATED=ON -DCMAKE_CXX_FLAGS_INIT="-DRANDOM_DEBUG"
runs-on: ubuntu-20.04
env:
@@ -232,7 +237,7 @@ jobs:
strategy:
fail-fast: false
matrix:
os: [windows-latest, windows-2016]
os: [windows-latest, windows-2019]
arch: [x86, x64]
runs-on: ${{ matrix.os }}
+13 -13
View File
@@ -12,9 +12,7 @@ jobs:
runs-on: ubuntu-20.04
container:
# If you change this version, change the number in the cache step too.
image: emscripten/emsdk:2.0.10
# uid=1001(runner) gid=121(docker)
options: -u 1001:121
image: emscripten/emsdk:2.0.31
steps:
- name: Update deployment status to in progress
@@ -46,7 +44,12 @@ jobs:
uses: actions/cache@v2
with:
path: /emsdk/upstream/emscripten/cache
key: 2.0.10-${{ runner.os }}
key: 2.0.31-${{ runner.os }}
- name: Patch Emscripten to support LZMA
run: |
cd /emsdk/upstream/emscripten
patch -p1 < ${GITHUB_WORKSPACE}/os/emscripten/emsdk-liblzma.patch
- name: Build (host tools)
run: |
@@ -73,7 +76,7 @@ jobs:
echo "::group::CMake"
emcmake cmake .. \
-DHOST_BINARY_DIR=../build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_BUILD_TYPE=Release \
# EOF
echo "::endgroup::"
@@ -84,18 +87,15 @@ jobs:
- name: Publish preview
run: |
# setuptools is missing in this Docker image, which breaks installing
# awscli. So we need to do this in two steps to recover sanity.
pip3 install setuptools
pip3 install awscli
~/.local/bin/aws s3 cp --only-show-errors build/openttd.data s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
~/.local/bin/aws s3 cp --only-show-errors build/openttd.html s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
~/.local/bin/aws s3 cp --only-show-errors build/openttd.js s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
~/.local/bin/aws s3 cp --only-show-errors build/openttd.wasm s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
aws s3 cp --only-show-errors build/openttd.data s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
aws s3 cp --only-show-errors build/openttd.html s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
aws s3 cp --only-show-errors build/openttd.js s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
aws s3 cp --only-show-errors build/openttd.wasm s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
# Invalidate the cache of the CloudFront distribution
~/.local/bin/aws cloudfront create-invalidation --distribution-id ${{ secrets.PREVIEW_CF_DISTRIBUTION_ID }} --paths "/${{ github.event.client_payload.folder }}/*"
aws cloudfront create-invalidation --distribution-id ${{ secrets.PREVIEW_CF_DISTRIBUTION_ID }} --paths "/${{ github.event.client_payload.folder }}/*"
env:
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
-3
View File
@@ -377,9 +377,6 @@ jobs:
- container_image: "ubuntu:20.04"
bundle_name: "focal"
compiler: "g++"
- container_image: "ubuntu:20.10"
bundle_name: "groovy"
compiler: "g++"
- container_image: "debian:buster"
bundle_name: "buster"
compiler: "g++"
+2 -2
View File
@@ -5,7 +5,7 @@ if(NOT BINARY_NAME)
endif()
project(${BINARY_NAME}
VERSION 12.0
VERSION 12.2
)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR)
@@ -305,7 +305,7 @@ if(EMSCRIPTEN)
add_definitions(-s DISABLE_EXCEPTION_CATCHING=0)
# Export functions to Javascript.
target_link_libraries(WASM::WASM INTERFACE "-s EXPORTED_FUNCTIONS='[\"_main\", \"_em_openttd_add_server\"]' -s EXTRA_EXPORTED_RUNTIME_METHODS='[\"cwrap\"]'")
target_link_libraries(WASM::WASM INTERFACE "-s EXPORTED_FUNCTIONS='[\"_main\", \"_em_openttd_add_server\"]' -s EXPORTED_RUNTIME_METHODS='[\"cwrap\"]'")
# Preload all the files we generate during build.
# As we do not compile with FreeType / FontConfig, we also have no way to
+1 -1
View File
@@ -69,7 +69,7 @@ that comes with vcpkg. After that, you can run something similar to this:
```powershell
mkdir build
cd build
cmake.exe .. -G'Visual Studio 16 2019' -DCMAKE_TOOLCHAIN_FILE="<location of vcpkg>\vcpkg\scripts\buildsystems\vcpkg.cmake" -DVCPKG_TARGET_TRIPLET="x64-windows-static"
cmake.exe .. -G"Visual Studio 16 2019" -DCMAKE_TOOLCHAIN_FILE="<location of vcpkg>\vcpkg\scripts\buildsystems\vcpkg.cmake" -DVCPKG_TARGET_TRIPLET="x64-windows-static"
```
Change `<location of vcpkg>` to where you have installed vcpkg. After this
+2 -2
View File
@@ -137,7 +137,7 @@ git checkout upstream/master -b <topic-branch-name>
```
4. Commit your changes in logical chunks. Please adhere to these [git commit message guidelines](https://wiki.openttd.org/en/Development/Coding%20style#commit-message) or your code is unlikely to be merged into the main project.
Use Git's [interactive rebase](https://help.github.com/articles/interactive-rebase) feature to tidy up your commits before making them public.
Use Git's [interactive rebase](https://docs.github.com/en/get-started/using-git/about-git-rebase) feature to tidy up your commits before making them public.
5. Locally rebase the upstream development branch into your topic branch:
@@ -265,5 +265,5 @@ If you would not like to accept this risk, please do either commit anonymously o
### Attribution of this Contributing Guide
This contributing guide is adapted from [Bootstrap](https://github.com/twbs/bootstrap/blob/master/CONTRIBUTING.md) under the [Creative Commons Attribution 3.0 Unported License](https://github.com/twbs/bootstrap/blob/master/docs/LICENSE) terms for Bootstrap documentation.
This contributing guide is adapted from [Bootstrap](https://github.com/twbs/bootstrap/blob/main/.github/CONTRIBUTING.md) under the [Creative Commons Attribution 3.0 Unported License](https://creativecommons.org/licenses/by/3.0/) terms for Bootstrap documentation.
The GDPR notice is adapted from [rsyslog](https://github.com/rsyslog/rsyslog/blob/master/CONTRIBUTING.md) under the [GNU General Public License](https://github.com/rsyslog/rsyslog/blob/master/COPYING).
+4 -4
View File
@@ -77,9 +77,9 @@ For some platforms, you will need to refer to [the installation guide](https://w
The free data files, split into OpenGFX for graphics, OpenSFX for sounds and
OpenMSX for music can be found at:
- https://www.openttd.org/downloads/opengfx-releases/ for OpenGFX
- https://www.openttd.org/downloads/opensfx-releases/ for OpenSFX
- https://www.openttd.org/downloads/openmsx-releases/ for OpenMSX
- https://www.openttd.org/downloads/opengfx-releases/latest for OpenGFX
- https://www.openttd.org/downloads/opensfx-releases/latest for OpenSFX
- https://www.openttd.org/downloads/openmsx-releases/latest for OpenMSX
Please follow the readme of these packages about the installation procedure.
The Windows installer can optionally download and install these packages.
@@ -163,7 +163,7 @@ If you want to compile OpenTTD from source, instructions can be found in [COMPIL
- [OpenTTD website](https://www.openttd.org)
- IRC chat using #openttd on irc.oftc.net [more info about our irc channel](https://wiki.openttd.org/en/Development/IRC%20channel)
- [OpenTTD on Github](https://github.com/openTTD/) for code repositories and for reporting issues
- [OpenTTD on Github](https://github.com/OpenTTD/) for code repositories and for reporting issues
- [forum.openttd.org](https://forum.openttd.org/) - the primary community forum site for discussing OpenTTD and related games
- [OpenTTD wiki](https://wiki.openttd.org/) community-maintained wiki, including topics like gameplay guide, detailed explanation of some game mechanics, how to use add-on content (mods) and much more
+96
View File
@@ -1,3 +1,99 @@
12.2 (2022-04-02)
------------------------------------------------------------------------
Feature: Remember the last-used signal between games (#9792)
Change: [MacOS] Allow touchbar usage on all supported OS versions (#9776)
Change: Add a timestamp in name of crash files (#9761)
Fix #9736: Duplicate multiplayer window opens upon canceling password entry (#9842)
Fix: Removing long roads doesn't prioritise refusal of local authority over other errors (#9831)
Fix #9020: Glitchy station coverage highlight when changing selection (#9825)
Fix: Correct some Romanian town names (#9819)
Fix: Original music playback rate was slightly too fast (#9814)
Fix #9811: Use the NewGRF-defined vehicle center when dragging ships and aircraft (#9812)
Fix: Do not let shares in the company taking over another company disappear (#9808)
Fix #9802: Crash when using lots of NewGRF waypoint types (#9803)
Fix #9766: Don't write uninitialised data in config file (#9767)
Fix #9743: [MacOS] Don't try to render touchbar sprites with invalid zoom level (#9776)
Fix #9774: Building roadstop in estimation mode updates station acceptance (#9775)
Fix: If vehicles only refit to cargo-slots >= 32, the default cargo was wrong (#9744)
Fix #9735: Possible desync when replacing a depot on same tile (#9738)
Fix #9730: [Network] Connections can use an invalid socket due to a race condition (#9731)
Fix: Don't show sign edit window for GS-owned signs (#9716)
Fix #9702: Display order window for vehicle group on ctrl-click only when using shared orders (#9704)
Fix #9680: Crash when loading really old savegames with aircraft in certain places (#9699)
Fix: Update last servicing dates when using the date cheat (#9694)
Fix: Error message shows about missing glyphs while suitable fallback font is found (#9692)
12.1 (2021-11-08)
------------------------------------------------------------------------
Feature: Button to toggle showing advanced signal types (#9617)
Change: Don't show screenshot GUI in screenshots (#9674)
Change: Suppress panning in intro game, while user is interacting with the GUI (#9645)
Change: Draw rotor in cursor when dragging helicopters in depots (#9612)
Fix: Invalid memory access when loading a currency NewGRF (#9675)
Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673)
Fix #9669: Ships exiting a blocked depot/lock could exit in the wrong direction (#9672)
Fix: Every 16th client never reconnects after server restart (#9666)
Fix #9643: Screenshots were always written as BMP files (#9644)
Fix #9630: Intro game could zoom in/out more than allowed by settings (#9633)
Fix #9626: Incorrect loading of script saved data (#9629)
Fix: Emergency crash save had the wrong NewGRF list saved in it (#9627)
Fix #9595: Always use plural forms of cargo for subsidy strings (#9619)
Fix #9614: Refresh rate dropdown was still active when vsync was enabled (#9618)
Fix: Don't use 'server address' string in server list when displaying an invite code (#9615)
12.0 (2021-10-17)
------------------------------------------------------------------------
Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
Add: Console command to list search directories for various things (#9583)
Fix: Try all possible reverse directions when a ship reaches a dead end (#9610)
Fix: Incorrect Romanian own name (#9598)
Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594)
Fix #9548: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc (#9592)
Fix #9588: [Squirrel] Reaching memory limit during script registration could prevent further script detections (#9589)
Fix: Make ships more likely to find their destination at the cost of slightly worse paths (#9576)
Change: Reverse ship when leaving docks if a better path exists (#9610)
Change: Allow all tiles around docks to be docking tiles (#9578)
12.0-RC1 (2021-09-25)
------------------------------------------------------------------------
Feature: Display icon/text whether vehicle is lost in vehicle (list) window (#9543)
Feature: [MacOS] Add selected toolbar buttons to MacBook Pro Touch Bar (#9511)
Feature: Button to open order window from vehicle shared orders window (#9325)
Feature: Ctrl-Clicking shared order vehicle list opens order window (#9325)
Feature: Multiple rotating views on title screen (#8980)
Feature: Hide block signals in GUI by default (#8688)
Add: [Script] Allow GameScripts to build neutral objects (#9568)
Add: [Network] Allow sending chat messages via admin port (#9563)
Add: [AI/GS] Missing water related functions and objects (#8390)
Fix: Industry funding window did not update when changing funding method (#9572)
Fix #9562: [NewGRF] Handle case of invalid Action2 with zero results (#9564)
Fix: Incorrect error messages when placing water in scenario editor (#9560)
Fix #9484: Update locale currencies settings config map (#9559)
Fix: Prevent train reversing when entirely inside a train depot (#9557)
Fix: [Network] Add back 'Spectate' option to company toolbar menu (#9556)
Fix #9463: [Win32] Work around XAudio2 crashes (#9549)
Fix #8603: Don't give focus to text filter when opening Object GUI (#9547)
Fix #9241: Grove and forest tree brushes did not also create rainforest terrain (#9542)
Fix: [Network] Several crashes in our network code (#9534, #9456)
Fix #9527: Crash when trying to place multi-tile objects at map edge (#9529)
Fix: [Network] SendCmdNames only sent one name per packet (#9528)
Fix #9407: Desync when founding a town nearby a station (#9526)
Fix #9521: Don't load at just removed docks that were part of a multi-dock station (#9524)
Fix: Ships always tried to avoid docking tiles when pathfinding (even if nothing was on them) (#9522)
Fix: [Network] Convert server_advertise to server_game_type in config file (#9515)
Fix #9490: [Network] A full server couldn't be queried (#9508)
Fix: [Network] Don't show GameScript " (v0)" for old servers (#9507)
Fix: [Network] Show query errors in the server listing instead of error popup (#9506)
Fix: [Network] Crash when last-joined server was no longer available (#9503)
Fix #9501: [Network] Crash when more than one game-info query was pending (#9502)
Fix: Wrong error message when building canals over ship depots / locks (#9410)
Fix: Reduce cost of building canals over objects on sea (#9410)
Change: [Linkgraph] Delete links only served by vehicles stopped in depot (#9499)
12.0-beta2 (2021-08-19)
------------------------------------------------------------------------
Feature: [Linkgraph] Prioritize faster routes for passengers, mail and express cargo (#9457)
+5
View File
@@ -43,6 +43,11 @@ macro(compile_flags)
add_link_options(
"$<$<NOT:$<CONFIG:Debug>>:-fstack-protector>" # Prevent undefined references when _FORTIFY_SOURCE > 0
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
add_link_options(
"$<$<CONFIG:Debug>:-Wl,--disable-dynamicbase,--disable-high-entropy-va,--default-image-base-low>" # ASLR somehow breaks linking for x64 Debug builds
)
endif()
endif()
# Prepare a generator that checks if we are not a debug, and don't have asserts
+1 -1
View File
@@ -56,7 +56,7 @@ function(set_options)
option(OPTION_DEDICATED "Build dedicated server only (no GUI)" OFF)
option(OPTION_INSTALL_FHS "Install with Filesystem Hierarchy Standard folders" ${DEFAULT_OPTION_INSTALL_FHS})
option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" ON)
option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" OFF)
if(EMSCRIPTEN)
# Although pthreads is supported, it is not in a way yet that is
# useful for us.
+1
View File
@@ -17,6 +17,7 @@ set(BASESET_OTHER_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/openttd.grf
${CMAKE_CURRENT_SOURCE_DIR}/opntitle.dat
${CMAKE_CURRENT_SOURCE_DIR}/orig_extra.grf
${CMAKE_CURRENT_SOURCE_DIR}/../openttd.32.bmp
)
# Done by the subdirectories, if nforenum / grfcodec is installed
Binary file not shown.
+1 -1
View File
@@ -1,4 +1,4 @@
FROM emscripten/emsdk:2.0.10
FROM emscripten/emsdk:2.0.34
COPY emsdk-liblzma.patch /
RUN cd /emsdk/upstream/emscripten && patch -p1 < /emsdk-liblzma.patch
+2 -2
View File
@@ -1,6 +1,6 @@
## How to build with Emscripten
Building with Emscripten works with emsdk 2.0.10 and above.
Building with Emscripten works with emsdk 2.0.31 and above.
Currently there is no LibLZMA support upstream; for this we suggest to apply
the provided patch in this folder to your emsdk installation.
@@ -24,7 +24,7 @@ Next, build the game with emscripten:
```
mkdir build
docker run -it --rm -v $(pwd):$(pwd) -u $(id -u):$(id -g) --workdir $(pwd)/build emsdk-lzma emcmake cmake .. -DHOST_BINARY_DIR=$(pwd)/build-host -DCMAKE_BUILD_TYPE=RelWithDebInfo -DOPTION_USE_ASSERTS=OFF
docker run -it --rm -v $(pwd):$(pwd) -u $(id -u):$(id -g) --workdir $(pwd)/build emsdk-lzma emcmake cmake .. -DHOST_BINARY_DIR=../build-host -DCMAKE_BUILD_TYPE=Release -DOPTION_USE_ASSERTS=OFF
docker run -it --rm -v $(pwd):$(pwd) -u $(id -u):$(id -g) --workdir $(pwd)/build emsdk-lzma emmake make -j5
```
+23 -32
View File
@@ -10,44 +10,35 @@ Modifed by OpenTTD to have the bare minimum needed to work. Otherwise there
are constantly conflicts when trying to apply this patch to different versions
of emsdk.
diff --git a/embuilder.py b/embuilder.py
index 818262190ed..ab7d5adb7b2 100755
--- a/embuilder.py
+++ b/embuilder.py
@@ -60,6 +60,7 @@
'harfbuzz',
'icu',
'libjpeg',
+ 'liblzma',
'libpng',
'ogg',
'regal',
@@ -197,6 +198,8 @@ def main():
build_port('ogg', libname('libogg'))
elif what == 'libjpeg':
build_port('libjpeg', libname('libjpeg'))
+ elif what == 'liblzma':
+ build_port('liblzma', libname('liblzma'))
elif what == 'libpng':
build_port('libpng', libname('libpng'))
elif what == 'sdl2':
diff --git a/tools/settings.py b/tools/settings.py
--- a/tools/settings.py
+++ b/tools/settings.py
@@ -38,6 +38,7 @@
'USE_SDL_NET',
'USE_SDL_GFX',
'USE_LIBJPEG',
+ 'USE_LIBLZMA',
'USE_OGG',
'USE_REGAL',
'USE_BOOST_HEADERS',
diff --git a/src/settings.js b/src/settings.js
index 61cd98939ba..be6fcb678c6 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -1197,6 +1197,9 @@ var USE_BZIP2 = 0;
@@ -1382,8 +1382,12 @@ var USE_BZIP2 = 0;
// 1 = use libjpeg from emscripten-ports
// [link]
var USE_LIBJPEG = 0;
+// 1 = use liblzma from emscripten-ports
+// [link]
+var USE_LIBLZMA = 0;
+
// 1 = use libpng from emscripten-ports
// [link]
var USE_LIBPNG = 0;
diff --git a/tools/ports/liblzma.py b/tools/ports/liblzma.py
new file mode 100644
index 00000000000..e9567ef36ff
--- /dev/null
+++ b/tools/ports/liblzma.py
@@ -0,0 +1,160 @@
@@ -58,6 +49,8 @@ index 00000000000..e9567ef36ff
+
+import os
+import shutil
+import logging
+from pathlib import Path
+
+VERSION = '5.2.5'
+HASH = '7443674247deda2935220fbc4dfc7665e5bb5a260be8ad858c8bd7d7b9f0f868f04ea45e62eb17c0a5e6a2de7c7500ad2d201e2d668c48ca29bd9eea5a73a3ce'
@@ -68,10 +61,11 @@ index 00000000000..e9567ef36ff
+
+
+def get(ports, settings, shared):
+ libname = ports.get_lib_name('liblzma')
+ ports.fetch_project('liblzma', 'https://tukaani.org/xz/xz-' + VERSION + '.tar.gz', 'xz-' + VERSION, sha512hash=HASH)
+
+ def create():
+ def create(final):
+ logging.info('building port: liblzma')
+
+ ports.clear_project_build('liblzma')
+
+ source_path = os.path.join(ports.get_dir(), 'liblzma', 'xz-' + VERSION)
@@ -88,22 +82,19 @@ index 00000000000..e9567ef36ff
+ 'tuklib_exit.c', 'tuklib_mbstr_fw.c', 'tuklib_mbstr_width.c', 'tuklib_open_stdxxx.c', 'tuklib_progname.c']
+ include_dirs_rel = ['../common', 'api', 'common', 'check', 'lz', 'rangecoder', 'lzma', 'delta', 'simple']
+
+ open(os.path.join(dest_path, 'src', 'config.h'), 'w').write(config_h)
+ Path(dest_path, os.path.join('src', 'config.h')).write_text(config_h)
+
+ final = os.path.join(dest_path, libname)
+ include_dirs = [os.path.join(dest_path, 'src', 'liblzma', p) for p in include_dirs_rel]
+ ports.build_port(os.path.join(dest_path, 'src'), final, flags=build_flags, exclude_dirs=exclude_dirs, exclude_files=exclude_files, includes=include_dirs)
+
+ ports.install_headers(os.path.join(dest_path, 'src', 'liblzma', 'api'), 'lzma.h')
+ ports.install_headers(os.path.join(dest_path, 'src', 'liblzma', 'api', 'lzma'), '*.h', 'lzma')
+
+ return final
+
+ return [shared.Cache.get(libname, create, what='port')]
+ return [shared.Cache.get_lib('liblzma.a', create, what='port')]
+
+
+def clear(ports, settings, shared):
+ shared.Cache.erase_file(ports.get_lib_name('liblzma'))
+ shared.Cache.erase_lib('liblzma.a')
+
+
+def process_args(ports):
+2
View File
@@ -31,5 +31,7 @@
<string>NSApplication</string>
<key>NSHighResolutionCapable</key>
<string>True</string>
<key>LSMinimumSystemVersion</key>
<string>10.14.0</string>
</dict>
</plist>
+1 -1
View File
@@ -12,7 +12,7 @@ REM URL of the timestamp server
IF NOT DEFINED SIGNTOOL_TIMESTAMP_URL (SET SIGNTOOL_TIMESTAMP_URL=http://timestamp.digicert.com)
REM Sign with SHA-1 for Windows 7 and below
"%SIGNTOOL_PATH%" sign -v -n %2 -t %SIGNTOOL_TIMESTAMP_URL% %1
"%SIGNTOOL_PATH%" sign -v -n %2 -t %SIGNTOOL_TIMESTAMP_URL% -fd sha1 %1
REM Sign with SHA-256 for Windows 8 and above
"%SIGNTOOL_PATH%" sign -v -n %2 -tr %SIGNTOOL_TIMESTAMP_URL% -fd sha256 -td sha256 -as %1
+1 -1
View File
@@ -639,7 +639,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetQuarterlyCompanyValue(): -1
Quarter: 0
GetQuarterlyIncome(): 0
GetQuarterlyExpenses(): -210
GetQuarterlyExpenses(): 0
GetQuarterlyCargoDelivered(): 0
GetQuarterlyPerformanceRating(): -1
GetQuarterlyCompanyValue(): 1
+18
View File
@@ -62,6 +62,24 @@ struct SQRefCounted
SQUnsignedInteger _uiRef;
struct SQWeakRef *_weakref;
virtual void Release()=0;
/* Placement new/delete to prevent memory leaks if constructor throws an exception. */
inline void *operator new(size_t size, SQRefCounted *place)
{
place->size = size;
return place;
}
inline void operator delete(void *ptr, SQRefCounted *place)
{
SQ_FREE(ptr, place->size);
}
/* Never used but required. */
inline void operator delete(void *ptr) { NOT_REACHED(); }
private:
size_t size;
};
struct SQWeakRef : SQRefCounted
+2
View File
@@ -14,6 +14,7 @@
#include "company_func.h"
#include "date_func.h"
#include "saveload/saveload.h"
#include "vehicle_base.h"
#include "textbuf_gui.h"
#include "window_gui.h"
#include "string_func.h"
@@ -106,6 +107,7 @@ static int32 ClickChangeDateCheat(int32 p1, int32 p2)
if (p1 == _cur_year) return _cur_year;
Date new_date = ConvertYMDToDate(p1, ymd.month, ymd.day);
for (auto v : Vehicle::Iterate()) v->ShiftDates(new_date - _date);
LinkGraphSchedule::instance.ShiftDates(new_date - _date);
SetDate(new_date, _date_fract);
EnginesMonthlyLoop();
+66
View File
@@ -1975,6 +1975,71 @@ DEF_CONSOLE_CMD(ConNewGRFReload)
return true;
}
DEF_CONSOLE_CMD(ConListDirs)
{
struct SubdirNameMap {
Subdirectory subdir; ///< Index of subdirectory type
const char *name; ///< UI name for the directory
bool default_only; ///< Whether only the default (first existing) directory for this is interesting
};
static const SubdirNameMap subdir_name_map[] = {
/* Game data directories */
{ BASESET_DIR, "baseset", false },
{ NEWGRF_DIR, "newgrf", false },
{ AI_DIR, "ai", false },
{ AI_LIBRARY_DIR, "ailib", false },
{ GAME_DIR, "gs", false },
{ GAME_LIBRARY_DIR, "gslib", false },
{ SCENARIO_DIR, "scenario", false },
{ HEIGHTMAP_DIR, "heightmap", false },
/* Default save locations for user data */
{ SAVE_DIR, "save", true },
{ AUTOSAVE_DIR, "autosave", true },
{ SCREENSHOT_DIR, "screenshot", true },
};
if (argc != 2) {
IConsolePrint(CC_HELP, "List all search paths or default directories for various categories.");
IConsolePrint(CC_HELP, "Usage: list_dirs <category>");
std::string cats = subdir_name_map[0].name;
bool first = true;
for (const SubdirNameMap &sdn : subdir_name_map) {
if (!first) cats = cats + ", " + sdn.name;
first = false;
}
IConsolePrint(CC_HELP, "Valid categories: {}", cats);
return true;
}
std::set<std::string> seen_dirs;
for (const SubdirNameMap &sdn : subdir_name_map) {
if (strcasecmp(argv[1], sdn.name) != 0) continue;
bool found = false;
for (Searchpath sp : _valid_searchpaths) {
/* Get the directory */
std::string path = FioGetDirectory(sp, sdn.subdir);
/* Check it hasn't already been listed */
if (seen_dirs.find(path) != seen_dirs.end()) continue;
seen_dirs.insert(path);
/* Check if exists and mark found */
bool exists = FileExists(path);
found |= exists;
/* Print */
if (!sdn.default_only || exists) {
IConsolePrint(exists ? CC_DEFAULT : CC_INFO, "{} {}", path, exists ? "[ok]" : "[not found]");
if (sdn.default_only) break;
}
}
if (!found) {
IConsolePrint(CC_ERROR, "No directories exist for category {}", argv[1]);
}
return true;
}
IConsolePrint(CC_ERROR, "Invalid category name: {}", argv[1]);
return false;
}
DEF_CONSOLE_CMD(ConNewGRFProfile)
{
if (argc == 0) {
@@ -2344,6 +2409,7 @@ void IConsoleStdLibRegister()
IConsole::CmdRegister("list_settings", ConListSettings);
IConsole::CmdRegister("gamelog", ConGamelogPrint);
IConsole::CmdRegister("rescan_newgrf", ConRescanNewGRF);
IConsole::CmdRegister("list_dirs", ConListDirs);
IConsole::AliasRegister("dir", "ls");
IConsole::AliasRegister("del", "rm %+");
+2 -2
View File
@@ -14,9 +14,9 @@
/** Modes of the in-game console. */
enum IConsoleModes {
ICONSOLE_FULL, ///< In-game console is closed.
ICONSOLE_FULL, ///< In-game console is opened, whole screen.
ICONSOLE_OPENED, ///< In-game console is opened, upper 1/3 of the screen.
ICONSOLE_CLOSED, ///< In-game console is opened, whole screen.
ICONSOLE_CLOSED, ///< In-game console is closed.
};
/* Colours of the console messages. */
+8 -7
View File
@@ -24,7 +24,7 @@ const uint8 _ffb_64[64] = {
};
/**
* Search the first set bit in a 32 bit variable.
* Search the first set bit in a 64 bit variable.
*
* This algorithm is a static implementation of a log
* congruence search algorithm. It checks the first half
@@ -34,7 +34,7 @@ const uint8 _ffb_64[64] = {
* @param x The value to search
* @return The position of the first bit set
*/
uint8 FindFirstBit(uint32 x)
uint8 FindFirstBit(uint64 x)
{
if (x == 0) return 0;
/* The macro FIND_FIRST_BIT is better to use when your x is
@@ -42,11 +42,12 @@ uint8 FindFirstBit(uint32 x)
uint8 pos = 0;
if ((x & 0x0000ffff) == 0) { x >>= 16; pos += 16; }
if ((x & 0x000000ff) == 0) { x >>= 8; pos += 8; }
if ((x & 0x0000000f) == 0) { x >>= 4; pos += 4; }
if ((x & 0x00000003) == 0) { x >>= 2; pos += 2; }
if ((x & 0x00000001) == 0) { pos += 1; }
if ((x & 0xffffffffULL) == 0) { x >>= 32; pos += 32; }
if ((x & 0x0000ffffULL) == 0) { x >>= 16; pos += 16; }
if ((x & 0x000000ffULL) == 0) { x >>= 8; pos += 8; }
if ((x & 0x0000000fULL) == 0) { x >>= 4; pos += 4; }
if ((x & 0x00000003ULL) == 0) { x >>= 2; pos += 2; }
if ((x & 0x00000001ULL) == 0) { pos += 1; }
return pos;
}
+1 -1
View File
@@ -222,7 +222,7 @@ static inline uint8 FindFirstBit2x64(const int value)
}
}
uint8 FindFirstBit(uint32 x);
uint8 FindFirstBit(uint64 x);
uint8 FindLastBit(uint64 x);
/**
+30
View File
@@ -73,6 +73,18 @@ uint64 ottd_rdtsc()
# define RDTSC_AVAILABLE
#endif
/* rdtsc for MCST Elbrus 2000 */
#if defined(__e2k__) && !defined(RDTSC_AVAILABLE)
uint64 ottd_rdtsc()
{
uint64_t dst;
# pragma asm_inline
asm("rrd %%clkr, %0" : "=r" (dst));
return dst;
}
# define RDTSC_AVAILABLE
#endif
#if defined(__EMSCRIPTEN__) && !defined(RDTSC_AVAILABLE)
/* On emscripten doing TIC/TOC would be ill-advised */
uint64 ottd_rdtsc() {return 0;}
@@ -131,6 +143,24 @@ void ottd_cpuid(int info[4], int type)
);
#endif /* i386 PIC */
}
#elif defined(__e2k__) /* MCST Elbrus 2000*/
void ottd_cpuid(int info[4], int type)
{
info[0] = info[1] = info[2] = info[3] = 0;
if (type == 0) {
info[0] = 1;
} else if (type == 1) {
#if defined(__SSE4_1__)
info[2] |= (1<<19); /* HasCPUIDFlag(1, 2, 19) */
#endif
#if defined(__SSSE3__)
info[2] |= (1<<9); /* HasCPUIDFlag(1, 2, 9) */
#endif
#if defined(__SSE2__)
info[3] |= (1<<26); /* HasCPUIDFlag(1, 3, 26) */
#endif
}
}
#else
void ottd_cpuid(int info[4], int type)
{
+24 -3
View File
@@ -324,6 +324,25 @@ char *CrashLog::LogRecentNews(char *buffer, const char *last) const
return buffer;
}
/**
* Create a timestamped filename.
* @param filename The begin where to write at.
* @param filename_last The last position in the buffer to write to.
* @param ext The extension for the filename.
* @param with_dir Whether to prepend the filename with the personal directory.
* @return the number of added characters.
*/
int CrashLog::CreateFileName(char *filename, const char *filename_last, const char *ext, bool with_dir) const
{
static std::string crashname;
if (crashname.empty()) {
UTCTime::Format(filename, filename_last, "crash%Y%m%d%H%M%S");
crashname = filename;
}
return seprintf(filename, filename_last, "%s%s%s", with_dir ? _personal_dir.c_str() : "", crashname.c_str(), ext);
}
/**
* Fill the crash log buffer with all data of a crash log.
* @param buffer The begin where to write at.
@@ -366,7 +385,7 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last) const
*/
bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const
{
seprintf(filename, filename_last, "%scrash.log", _personal_dir.c_str());
this->CreateFileName(filename, filename_last, ".log");
FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
if (file == nullptr) return false;
@@ -401,7 +420,7 @@ bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
try {
GamelogEmergency();
seprintf(filename, filename_last, "%scrash.sav", _personal_dir.c_str());
this->CreateFileName(filename, filename_last, ".sav");
/* Don't do a threaded saveload. */
return SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, NO_DIRECTORY, false) == SL_OK;
@@ -423,7 +442,9 @@ bool CrashLog::WriteScreenshot(char *filename, const char *filename_last) const
/* Don't draw when we have invalid screen size */
if (_screen.width < 1 || _screen.height < 1 || _screen.dst_ptr == nullptr) return false;
bool res = MakeScreenshot(SC_CRASHLOG, "crash");
this->CreateFileName(filename, filename_last, "", false);
bool res = MakeScreenshot(SC_CRASHLOG, filename);
filename[0] = '\0';
if (res) strecpy(filename, _full_screenshot_name, filename_last);
return res;
}
+2
View File
@@ -85,6 +85,8 @@ protected:
char *LogGamelog(char *buffer, const char *last) const;
char *LogRecentNews(char *buffer, const char *list) const;
int CreateFileName(char *filename, const char *filename_last, const char *ext, bool with_dir = true) const;
public:
/** Stub destructor to silence some compilers. */
virtual ~CrashLog() {}
+1 -1
View File
@@ -211,7 +211,7 @@ static void OnNewYear()
_cur_year--;
days_this_year = IsLeapYear(_cur_year) ? DAYS_IN_LEAP_YEAR : DAYS_IN_YEAR;
_date -= days_this_year;
for (Vehicle *v : Vehicle::Iterate()) v->date_of_last_service -= days_this_year;
for (Vehicle *v : Vehicle::Iterate()) v->ShiftDates(-days_this_year);
for (LinkGraph *lg : LinkGraph::Iterate()) lg->ShiftDates(-days_this_year);
/* Because the _date wraps here, and text-messages expire by game-days, we have to clean out
+2 -2
View File
@@ -322,13 +322,13 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
/* Sell all the shares that people have on this company */
Backup<CompanyID> cur_company2(_current_company, FILE_LINE);
const Company *c = Company::Get(old_owner);
Company *c = Company::Get(old_owner);
for (i = 0; i < 4; i++) {
if (c->share_owners[i] == INVALID_OWNER) continue;
if (c->bankrupt_value == 0 && c->share_owners[i] == new_owner) {
/* You are the one buying the company; so don't sell the shares back to you. */
Company::Get(new_owner)->share_owners[i] = INVALID_OWNER;
c->share_owners[i] = INVALID_OWNER;
} else {
cur_company2.Change(c->share_owners[i]);
/* Sell the shares */
+34 -14
View File
@@ -20,6 +20,7 @@
#include "window_func.h"
#include "newgrf_debug.h"
#include "thread.h"
#include "core/backup_type.hpp"
#include "table/palettes.h"
#include "table/string_colours.h"
@@ -1190,39 +1191,58 @@ static void GfxBlitter(const Sprite * const sprite, int x, int y, BlitterMode mo
* Draws a sprite to a new RGBA buffer (see Colour union) instead of drawing to the screen.
*
* @param spriteId The sprite to draw.
* @param zoom The zoom level at which to draw the sprites.
* @return Pixel buffer, or nullptr if an 8bpp blitter is being used.
*/
std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId)
std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId, ZoomLevel zoom)
{
/* Invalid zoom level requested? */
if (zoom < _settings_client.gui.zoom_min || zoom > _settings_client.gui.zoom_max) return nullptr;
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
if (!blitter->Is32BppSupported()) return nullptr;
if (blitter->GetScreenDepth() != 8 && blitter->GetScreenDepth() != 32) return nullptr;
/* Gather information about the sprite to write, reserve memory */
const SpriteID real_sprite = GB(spriteId, 0, SPRITE_WIDTH);
const Sprite *sprite = GetSprite(real_sprite, ST_NORMAL);
std::unique_ptr<uint32[]> result(new uint32[sprite->width * sprite->height]);
Dimension dim = GetSpriteSize(real_sprite, nullptr, zoom);
std::unique_ptr<uint32[]> result(new uint32[dim.width * dim.height]);
/* Set buffer to fully transparent. */
MemSetT(result.get(), 0, dim.width * dim.height);
/* Prepare new DrawPixelInfo - Normally this would be the screen but we want to draw to another buffer here.
* Normally, pitch would be scaled screen width, but in our case our "screen" is only the sprite width wide. */
DrawPixelInfo dpi;
dpi.dst_ptr = result.get();
dpi.pitch = sprite->width;
dpi.pitch = dim.width;
dpi.left = 0;
dpi.top = 0;
dpi.width = sprite->width;
dpi.height = sprite->height;
dpi.zoom = ZOOM_LVL_NORMAL;
dpi.width = dim.width;
dpi.height = dim.height;
dpi.zoom = zoom;
/* Zero out the allocated memory, there may be garbage present. */
uint32 *writeHead = (uint32*)result.get();
for (int i = 0; i < sprite->width * sprite->height; i++) {
writeHead[i] = 0;
/* If the current blitter is a paletted blitter, we have to render to an extra buffer and resolve the palette later. */
std::unique_ptr<byte[]> pal_buffer{};
if (blitter->GetScreenDepth() == 8) {
pal_buffer.reset(new byte[dim.width * dim.height]);
MemSetT(pal_buffer.get(), 0, dim.width * dim.height);
dpi.dst_ptr = pal_buffer.get();
}
/* Temporarily disable screen animations while blitting - This prevents 40bpp_anim from writing to the animation buffer. */
_screen_disable_anim = true;
GfxBlitter<1, false>(sprite, 0, 0, BM_NORMAL, nullptr, real_sprite, ZOOM_LVL_NORMAL, &dpi);
_screen_disable_anim = false;
Backup<bool> disable_anim(_screen_disable_anim, true, FILE_LINE);
GfxBlitter<1, true>(sprite, 0, 0, BM_NORMAL, nullptr, real_sprite, zoom, &dpi);
disable_anim.Restore();
if (blitter->GetScreenDepth() == 8) {
/* Resolve palette. */
uint32 *dst = result.get();
const byte *src = pal_buffer.get();
for (size_t i = 0; i < dim.height * dim.width; ++i) {
*dst++ = _cur_palette.palette[*src++].data;
}
}
return result;
}
+1 -1
View File
@@ -91,7 +91,7 @@ void GfxScroll(int left, int top, int width, int height, int xo, int yo);
Dimension GetSpriteSize(SpriteID sprid, Point *offset = nullptr, ZoomLevel zoom = ZOOM_LVL_GUI);
void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = nullptr);
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = nullptr, ZoomLevel zoom = ZOOM_LVL_GUI);
std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId);
std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId, ZoomLevel zoom = ZOOM_LVL_GUI);
int DrawString(int left, int right, int top, const char *str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL);
int DrawString(int left, int right, int top, const std::string &str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL);
+12 -6
View File
@@ -746,17 +746,23 @@ public:
NOT_REACHED();
}
if (v) {
if (_ctrl_pressed) {
if (this->grouping == GB_NONE) {
this->SelectGroup(v->group_id);
} else {
ShowOrdersWindow(v);
}
if (_ctrl_pressed && this->grouping == GB_SHARED_ORDERS) {
ShowOrdersWindow(v);
} else {
this->vehicle_sel = v->index;
if (_ctrl_pressed && this->grouping == GB_NONE) {
/*
* It only makes sense to select a group if not using shared orders
* since two vehicles sharing orders can be from different groups.
*/
this->SelectGroup(v->group_id);
}
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
SetMouseCursorVehicle(v, EIT_IN_LIST);
_cursor.vehchain = true;
this->SetDirty();
}
}
+1 -1
View File
@@ -2118,7 +2118,7 @@ CommandCost CmdIndustryCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
}
default:
NOT_REACHED();
return CMD_ERROR;
}
return CommandCost();
+18
View File
@@ -102,6 +102,8 @@ struct SelectGameWindow : public Window {
size_t cur_viewport_command_index;
/** Time spent (milliseconds) on current viewport command. */
uint cur_viewport_command_time;
uint mouse_idle_time;
Point mouse_idle_pos;
/**
* Find and parse all viewport command signs.
@@ -181,6 +183,8 @@ struct SelectGameWindow : public Window {
this->cur_viewport_command_index = (size_t)-1;
this->cur_viewport_command_time = 0;
this->mouse_idle_time = 0;
this->mouse_idle_pos = _cursor.pos;
}
void OnRealtimeTick(uint delta_ms) override
@@ -189,6 +193,17 @@ struct SelectGameWindow : public Window {
if (intro_viewport_commands.empty()) return;
bool suppress_panning = true;
if (this->mouse_idle_pos.x != _cursor.pos.x || this->mouse_idle_pos.y != _cursor.pos.y) {
this->mouse_idle_pos = _cursor.pos;
this->mouse_idle_time = 2000;
} else if (this->mouse_idle_time > delta_ms) {
this->mouse_idle_time -= delta_ms;
} else {
this->mouse_idle_time = 0;
suppress_panning = false;
}
/* Determine whether to move to the next command or stay at current. */
bool changed_command = false;
if (this->cur_viewport_command_index >= intro_viewport_commands.size()) {
@@ -212,6 +227,9 @@ struct SelectGameWindow : public Window {
/* Early exit if the current command hasn't elapsed and isn't animated. */
if (!changed_command && !vc.pan_to_next && vc.vehicle == INVALID_VEHICLE) return;
/* Suppress panning commands, while user interacts with GUIs. */
if (!changed_command && suppress_panning) return;
/* Reset the zoom level. */
if (changed_command) FixTitleGameZoom(vc.zoom_adjust);
+110 -32
View File
@@ -203,6 +203,7 @@ STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}طن
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}كجم
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}طن
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP} طن
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}كجم
@@ -220,7 +221,7 @@ STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP} متر
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}تصفية القائمة
STR_LIST_FILTER_TITLE :{BLACK}تصفية القائمة:
STR_LIST_FILTER_OSKTITLE :{BLACK} ادخل فلتر
STR_LIST_FILTER_TOOLTIP :{BLACK} اختر كلمة اساسية لفلترة القائمة
@@ -294,6 +295,7 @@ STR_SORT_BY_LENGTH :الطول
STR_SORT_BY_LIFE_TIME :العمر المتبقي
STR_SORT_BY_TIMETABLE_DELAY :تاخير جدولة الاوامر
STR_SORT_BY_FACILITY :نوع المحطة
STR_SORT_BY_WAITING_TOTAL :إجمالي البضائع المنتظرة
STR_SORT_BY_RATING_MAX :اعلى نسبة شحن
STR_SORT_BY_RATING_MIN :اقل نسبة شحن
STR_SORT_BY_ENGINE_ID :نوع المحرك (قياسي)
@@ -359,6 +361,7 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}بناء
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}بناء المدن
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}بناء المصانع
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}بناء الطرق
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}بناء الترام
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}زراعة اشجار
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}وضع علامة
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}وضع جسم
@@ -747,6 +750,7 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLA
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}عرض/اخفاء اسماء المدن
STR_SMALLMAP_CENTER :{BLACK}وسط الخريطة الصغيرة على الموقع الحالي
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}تعطيل الكل
@@ -757,6 +761,7 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}عرض
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}بدل عرض خريطة التضاريس
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}عدم عرض ممتلكات اي شركة على الخارطة
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}عرض جميع املاك الشركة على الخريطة
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}عدم عرض أي بضائع على الخريطة
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}اظهر اخر رسالة / تقرير
@@ -866,9 +871,14 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض{}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض{}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض{}{} اول {STRING} من {STRING} الى {STRING} سوفستجذب دعم لمدة {NUM} سنة من السلطة المحلية!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK} العرض قد اعطي لـ {STRING}!{}{}{STRING} من {STRING} الى {STRING} سوف يعطي زيادة 50% ارباح ل{NUM} سنة!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}العرض قد منحت إلى {STRING}!{}{}{STRING} من {STRING} الى {STRING} سوف يعطي ضعف الدخل ل{NUM} سنة!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}شركة {STRING} فازت بالعرض{}{}{STRING} من {STRING} الى {STRING} سوف يعطي 3 اضعاف الدخل ل{NUM} سنة!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK} شركة {STRING} فازت بالعرض !{}{}{STRING} من {STRING} الى {STRING} سوف يعطي اربعة اضعاف الدخل ل{NUM} سنة!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK} فوضى طرق عارمة في مدينة {TOWN}!{}{}اعادة ترميم الطرق مولت من قبل شركة {STRING}{} تجلي ستة أشهر من الشقاء لعربات الطريق.
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK} فوضى طرق عارمة في مدينة {TOWN}!{}{}اعادة ترميم الطرق مولت من قبل شركة {STRING} تجلي ستة أشهر من الشقاء لعربات الطريق.
# Extra view window
STR_EXTRA_VIEWPORT_TITLE :{WHITE}شاشة العرض {COMMA}
@@ -922,7 +932,7 @@ STR_GAME_OPTIONS_CURRENCY_HKD :(HKD) دولا
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :القيادة على اليسار
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :القيادة على اليمين
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}اسماء المدن
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}اسماء المدن:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}اختيار طريقة عرض اسماء المدن
###length 21
@@ -1107,6 +1117,7 @@ STR_WARNING_NO_SUITABLE_AI :{WHITE}لايو
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}الإعدادات
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}تصفية القائمة:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}مدد الكل
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}إسحب الكل
STR_CONFIG_SETTING_RESET_ALL :{BLACK}اعادة ضبط جميع القيم
@@ -1149,6 +1160,7 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :متوسط
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :يمين
STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :سعر الفائدة على القرض يتحكم أيضًا في التضخم ، إذا تم تمكينه
STR_CONFIG_SETTING_CONSTRUCTION_SPEED ::سرعة البناء {STRING}
@@ -1160,12 +1172,16 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS ::تعطلات
###setting-zero-is-special
STR_CONFIG_SETTING_RECESSIONS :حالات الركود: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL :موقف مجلس المدينة من إعادة هيكلة المنطقة: {STRING}
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT :حد ارتفاع الخريطة:{STRING}
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT :اضبط أقصى ارتفاع لتضاريس الخريطة. باستخدام "(أوتوماتيك)" ، سيتم اختيار قيمة جيدة بعد إنشاء التضاريس
###setting-zero-is-special
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}لا يمكنك تعيين حد ارتفاع الخريطة لهذه القيمة. يوجد جبل واحد على الأقل أعلى على الخريطة
STR_CONFIG_SETTING_AUTOSLOPE :السماح بتحريك الأرض تحت المباني, الطرق, الخ : {STRING}
@@ -1189,6 +1205,7 @@ STR_CONFIG_SETTING_FORBID_90_DEG :منع القط
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :السماح بربط محطتين غير متجاورتين : {STRING}
STR_CONFIG_SETTING_INFLATION :التضخم: {STRING}
STR_CONFIG_SETTING_INFLATION_HELPTEXT :تمكين التضخم في الاقتصاد ، حيث ترتفع التكاليف بشكل أسرع قليلاً من المدفوعات
@@ -1199,6 +1216,7 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :بدون
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :ككل المصانع الأخرى
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :تنقيب
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :المساحة المسطحة حول الصناعات: {STRING}
STR_CONFIG_SETTING_MULTIPINDTOWN :السماح بوجود أكثر من مصنع من نفس النوع في المدينة الواحدة: {STRING}
@@ -1217,16 +1235,19 @@ STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :النهاية
STR_CONFIG_SETTING_AUTOSCROLL :حرك الشاشة عندما تكون المؤشر على الحافة: {STRING}
###length 4
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :غير مفعل
STR_CONFIG_SETTING_BRIBE :السماح برشوة السلطات االمحليه: {STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :السماح بشراء حقوق النقل الحصري: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :السماح بتمويل المباني: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :السماح للشركات بإعطاء الأموال للمدن لتمويل المنازل الجديدة
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :السماح بتمويل تعمير الطرق المحلية: {STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :السماح بتحويل المال للشركات الأخرى: {STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :السماح بتحويل الأموال بين الشركات في وضع اللعب الجماعي
STR_CONFIG_SETTING_FREIGHT_TRAINS :مضاعفة وزن الشحنة لمحاكاة القطارات الثقيلة: {STRING}
@@ -1266,6 +1287,7 @@ STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :عند التم
STR_CONFIG_SETTING_AUTORENEW_MONEY :التجديد التلقائي عند توفر السيولة الدنيا للتجديد: {STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} ثانية
###setting-zero-is-special
@@ -1291,8 +1313,9 @@ STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :إختر مقد
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :ارتفاع خط الثلج: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :تحكم على اي ارتفاع يبدأ نزول الثلج في المناطق القطبية,تؤثر الثلوج على مستوى تطور القطاع الصناعي ونمو المدن
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :تحكم على اي ارتفاع يبدأ نزول الثلج في المناطق القطبية,تؤثر الثلوج على مستوى تطور القطاع الصناعي ونمو المدن. لا يمكن تعديله إلا عبر معدل السيناريو أو يتم حسابه بطريقة أخرى عبر "تغطية الجليد"
STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :خشونة التضاريس: {STRING}
@@ -1335,6 +1358,7 @@ STR_CONFIG_SETTING_SERVICEATHELIPAD :صيانة ال
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :اربط اداة التضاريس الى اداة السكة /الطرق / اموانئ / المطارات{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :لون الارضية المستخدم للخرائط الصغيرة: {STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :لون الارضية في الخرائط الصغيرة
###length 3
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :اخضر
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :اخضر غامق
@@ -1373,6 +1397,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :الأوامر
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :للتحكم
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :عدم استخدام
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :تغلق النافذة عن طريق الطغط على الزر الأيمن في الماوس داخل النافذة. يعطل الملحوظة عند الطغط على الزر الأيمن في الماوس!
STR_CONFIG_SETTING_AUTOSAVE :حفظ تلقائي : {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :اختر الوقت بين كل عملية حفظ اتوماتيكية
@@ -1395,6 +1420,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :كل تصرف
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :استخدام المجموعات في قائمة العربات : {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS :تفعيل مؤشر التحميل: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :حدد ما إذا كانت مؤشرات التحميل معروضة فوق تحميل المركبات أو تفريغها
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :عرض جدولة الأعمال بالمهام بدلا من الأيام: {STRING}
@@ -1442,6 +1468,7 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :مؤثرات: {
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :شغل مؤثرات صوتية في المناظر و المصانع و المدن
STR_CONFIG_SETTING_MAX_TRAINS :الحد الأعلى لعدد القطارات لكل شركة: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :الحد الأقصى لعدد القطارات التي يمكن أن تمتلكها الشركة
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :الحد الأعلى لعدد العربات لكل شركة: {STRING}
@@ -1517,6 +1544,7 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :ملخص
STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :ممتلئ
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :الاخبار الملونة تظهر في: {STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :السنة التي تُطبع فيها إعلانات الجريدة بالألوان. قبل هذا العام ، يستخدم اللون أسود / أبيض
STR_CONFIG_SETTING_STARTING_YEAR :سنة البدايه: {STRING}
###setting-zero-is-special
@@ -1535,7 +1563,7 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :اتاحة اس
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :الدوران خلال الاشارات: {STRING}
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :اشارات الطريق فقط
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :الكل
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :الكل واضح
###length 2
@@ -1549,6 +1577,7 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :عشوائي
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :السماح للمدن ببناء طرق: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :يسمح للمدن ببناء تقاطعات متعددة: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :تمكين هذا الإعداد يسمح للمدن ببناء تقاطعات متعددة
STR_CONFIG_SETTING_NOISE_LEVEL :السماح للمدن بالتحكم بضجيج المطارات: {STRING}
@@ -1559,6 +1588,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :مسموح
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :مسموح - نمط مدينة قابل للتعديل
###length 2
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :تربيعي (أصلي)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :اضافة الاشجار اثناء اللعب: {STRING}
###length 4
@@ -1581,6 +1611,7 @@ STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :X4
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :X8
###length 3
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN :4x
STR_CONFIG_SETTING_TOWN_GROWTH :سرعة نمو المدينه: {STRING}
###length 5
@@ -1597,13 +1628,16 @@ STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :الوقت بي
###length 3
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :كلما قمت بتعليت هذا بشكل اكثر، كلما ازداد وقت الCPU في حساب الرسم البياني الرابط. إذا استغرق الأمر وقتًا طويلاً فقد تلاحظ تأخير في الاستجبة. إذا قمت بتغيره إلى قيمة منخفضة، فسيكون التوزيع غير دقيق، وقد تلاحظ عدم إرسال البضائع إلى الأماكن التي تتوقع أن تذهب إليها.
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :ضبط هذا إلى أقل من 100٪ يؤدي إلى جعل التوزيع المتماثل يتصرف مثل التوزيع غير المتماثل. سيتم إعادة شحنات أقل غصبا إذا تم إرسال مبلغ معين إلى المحطة. إذا قمت بتعيينه على 0٪ ، فإن التوزيع المتماثل يتصرف تمامًا مثل التوزيع غير المتماثل
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :وحدات السرعة: {STRING}
###length 4
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :(متري (كم / ساعة
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :وحدات الطاقة في السيارة: {STRING}
###length 3
###length 3
@@ -1643,6 +1677,7 @@ STR_CONFIG_SETTING_AI_NPC :{ORANGE} لاع
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :موجد الطريق- قصاص الطريق - للقطارات:{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :موجد الطريق (قصاص الأثر) للعربات: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT :مكتشف المسار لاستخدامه لعربات الطرق
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :موجد طريق العبور للسفن: {STRING}
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :العكس عند الإشارات: {STRING}
###length 2
@@ -1664,8 +1699,10 @@ STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :نظام الا
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :غير متطابق مع هذه النسخة من OpenTTD
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :مجهول
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... نسبة الضغط '{STRING}' غير صحيحة
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}نفذت الذاكرة
# Video initalization errors
STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION :{WHITE}... لم يتم العثور على GPU متوافق. تم تعطيل تسريع الأجهزة
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1833,7 +1870,7 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}غير
###length 3
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}تعدد اللاعبين
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}لعب جماعي
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}أسم اللاعب
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}هذا الآسم الذي ستعرف به في اللعبة
@@ -1866,6 +1903,7 @@ STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}الت
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}كلمت السر محمية!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}الخادم غير موجود
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}الخادم ممتلئ
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}الخادم (سرڤر) قديم جدًا
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}النسخة غير متطابقة
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER} عدم توافق NewGFR
@@ -1874,7 +1912,7 @@ STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}حدث
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}حدث معلومات الخادم
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}اضف خادم - سيرفر
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}اضف خادم (سيرفر) و الذي سوف يفحص اذا كان هناك لعبة قيد التشغيل حاليا
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}اضف خادم (سيرڤر). يمكن أن يكون هذا إما عنوان خادم أو رقم دعوة
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}أبدأ الخادم
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}أبدأ خادمك الخاص
@@ -1920,17 +1958,22 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}الخا
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}الشركه محميه. من فضلك ادخل كلمه المرور
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :قائمة العملاء
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :اللاعبون عبر الإنترنت
STR_NETWORK_COMPANY_LIST_SPECTATE :شاهد
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}اللاعبون عبر الإنترنت
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(شركة جديدة)
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}عامة
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :منع
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}هل أنت متأكد أنك تريد طرد اللاعب '{STRING}'؟
STR_NETWORK_ASK_RELAY_NO :{BLACK}لا
STR_NETWORK_SPECTATORS :المشاهدين
@@ -1959,22 +2002,25 @@ STR_NETWORK_CHAT_TO_COMPANY :[فريق] ال
STR_NETWORK_CHAT_CLIENT :[خاص] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[خاص] الى {STRING} : {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[الكل] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}ادخل نص للمحادثة
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}لايوجد أجهزة شبكة او الشبكة معطلة
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}الخادم لم يجب على الطلب
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}انتهت مهلة الاتصال بالخادم أو تم رفضه
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}لم يتم الربط بسبب عدم توافق NewGFR
STR_NETWORK_ERROR_DESYNC :{WHITE}فشل تحديث البيانات
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}انقطع الاتصال بلعبة الشبكة
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}لايمكن تحميل اللعبة المخزنة
STR_NETWORK_ERROR_SERVER_START :{WHITE}لايمكن بدء الخادم
STR_NETWORK_ERROR_SERVER_START :{WHITE}لايمكن بدء الخادم (سرڤر)
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}حدث خطأ في البروتوكول و انقطع الاتصال
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}لم يتم تحديد اسم اللاعب الخاص بك. يمكنك تحديد الاسم في الجزء العلوي من نافذة العب الجماعي
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}نسخة اللاعب غير مطابقة لنسخة الخادم
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}رقم سري خاطئ
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}الخادم ممتلئ
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}أنت ممنوع من هذا الخادم
STR_NETWORK_ERROR_KICKED :{WHITE}لقد طردت من اللعبة
STR_NETWORK_ERROR_KICK_MESSAGE :{WHITE}السبب: {STRING}
STR_NETWORK_ERROR_CHEATER :{WHITE}الغش ليس مسموحا به في هذه اللعبة
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}أنت تقوم بإرسال العديد من الأوامر للخادم
@@ -2019,7 +2065,8 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ا
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} انضم الى المشاهدين
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} قد بدأ شركة جديدة: (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} قد غادر اللعبة : - {2:STRING}-
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} قد غير اسمه / اسمها الى {STRING}
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} قد غير الاسم الى {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} اعطى {2:CURRENCY_LONG} إلى {1:STRING}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}اقفل الخادم الجلسة
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}يتم بدأ الخادم من جديد ...{} الرجاء الأنتظار
@@ -2039,6 +2086,7 @@ STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK} ضع ع
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK} مسح الكل
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK} ضع علامة على المحتوى التي لن يتم تحميلها
STR_CONTENT_SEARCH_EXTERNAL :{BLACK}بحث المواقع الخارجية
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK} محتوى البحث غير متوفر في في خدمة محتوى OpenTTD على مواقع الويب غير التابعة لـ OpenTTD
STR_CONTENT_FILTER_TITLE :{BLACK}مُرَشِح:
STR_CONTENT_OPEN_URL :{BLACK} زيارة الموقع
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}قم بزيارة الموقع لهذا المحتوى
@@ -2085,7 +2133,7 @@ STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}انته
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} من {BYTES} {NUM} %
# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}لم يتم الربط مع خادم المحتوى
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}لم يتم الربط مع خادم (سرڤر) المحتوى
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}فشل التحميل...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... لا يمكن الكتابة على الملف
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}لم يتمكن من فك ضغط الملف المحمل
@@ -2095,6 +2143,7 @@ STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}تحتا
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}نعم, حمل الرسومات
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}لا, اغلق اللعبة
STR_MISSING_GRAPHICS_ERROR_QUIT :{BLACK}الخروج من OpenTTD
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}خيارات الشفافية
@@ -2273,7 +2322,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}بناء
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}وضع عوامة - يمكن استخدامها نقطة عبور
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}بناء قناة مائية
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}عرف منطقة البحر.{} انشأ قناة, يجب الضغط المتواصل على مفتاح كنترول عند مستوى البحر والا طمرت المياة الاجزاء المجاورة
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}انشاء انهار
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}انشاء انهار. Ctrl يختار المنطقة قطريا
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}اتجاه حوض الصيانة
@@ -2332,7 +2381,9 @@ STR_PLANT_TREE_TOOLTIP :{BLACK} اخت
STR_TREES_RANDOM_TYPE :{BLACK}شجر عشوائي
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}ضع شجر عشوائي
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}زراعة اشجار عشوائيا
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}زراعة اشجار عشوائيا في المنظر
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}زراعة اشجار عشوائيا في الأرض
STR_TREES_MODE_NORMAL_TOOLTIP :زراعة شجرات منفصلة بالسحب فوق الارض
STR_TREES_MODE_FOREST_LG_BUTTON :{BLACK}غابة
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}بناء المسطحات الأرضية
@@ -2383,7 +2434,7 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK} عشو
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}مول بناء مصنع جديد
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}اختر المصنع المناسب من القائمة
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :الكثير من المصانع
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :{BLACK}إنشاء المصانع العشوائية
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}غطي الخريطة عشوائيا بالمصانع
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}التكلفة: {YELLOW}{CURRENCY_LONG}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK} الاحتمالية
@@ -2536,8 +2587,11 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النس
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} صورة في الثانية
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} صورة في الثانية
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} ثواني
###length 15
STR_FRAMERATE_GL_ECONOMY :{BLACK} التعامل مع البضائع:
STR_FRAMERATE_GL_TRAINS :{BLACK} تكتكة القطار:
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} منافذ العرض للعالم:
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
@@ -2580,6 +2634,8 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}عدد المدن:
STR_MAPGEN_DATE :{BLACK}التاريخ:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}عدد المصانع:
STR_MAPGEN_HEIGHTMAP_HEIGHT_UP :{BLACK}قم بزيادة أقصى ارتفاع لأعلى قمة على الخريطة بواحد
STR_MAPGEN_SNOW_COVERAGE_DOWN :{BLACK}تقليل تغطية الثلوج بنسبة عشرة بالمائة
STR_MAPGEN_DESERT_COVERAGE :{BLACK}مدى تغطيت السحراء:
STR_MAPGEN_LAND_GENERATOR :{BLACK}مولد الخريطة:
STR_MAPGEN_TERRAIN_TYPE :{BLACK} نوع التضاريس
@@ -2752,6 +2808,7 @@ STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}انت
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}لا يمكن اضافة الملف: نسخة سابقة منه مضافة
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}الملف المطابق غير موجود (ملف متوافق من NewGRFحمل)
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}لا يمكن إضافة ملف: تم الوصول إلى الحد الأقصى المسموح به لملف NewGRF
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}تم تحميل ملف GFR مطابق بدلا من المفقود
STR_NEWGRF_DISABLED_WARNING :{WHITE}تم تعطيل ملف GRF المفقود
@@ -2769,6 +2826,7 @@ STR_NEWGRF_LIST_MISSING :{RED}ملفات
STR_NEWGRF_BROKEN :{WHITE}حركات NewGFR '{0:STRING}'قد تتسبب في اخطاء او توقف للعبة
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}غير حالة العربات المكهربة ل'{1:ENGINE}' عندما لا تكون داخل ورشة الصيانة.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}يغير طول العربة من '{1:ENGINE}' عندما لا تكون داخل المستودع
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}غيرت حمولة السيارة ل '{1:ENGINE}' عندما لا تكون داخل مخزن أو تحت التجديد
STR_BROKEN_VEHICLE_LENGTH :{WHITE}قطار '{VEHICLE}' المملوك ل'{COMPANY}' لدية طول غير مسرح . غالبا نتج عن مشكلة في NewGRF. اللعبة قد تتوقف او تتعطل .
STR_NEWGRF_BUGGY :{WHITE}الرسوميات الجديدة '{0:STRING}' تعطي معلومات غير صحيحة.
@@ -2861,13 +2919,13 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :اشتري حق
STR_LOCAL_AUTHORITY_ACTION_BRIBE :ارشي السلطات المحلية
###length 8
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة.{}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{}يوفر تعزيزًا مؤقتًا لتصنيف المحطة في دائرة صغيرة حول وسط المدينة.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{}يوفر تعزيزًا مؤقتًا لتصنيف المحطة في دائرة متوسطة حول وسط المدينة.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{}يوفر تعزيزًا مؤقتًا لتصنيف المحطة في دائرة كبيرة حول وسط المدينة.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة.{}يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل.{}يوفر تعزيزًا دائمًا لتصنيف المحطة في هذه المدينة.{}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني جديدة في المدينة.{}يوفر تعزيزًا مؤقتًا لنمو المدينة.{}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها.{}البلدية لن تسمح للركاب و البضائع باستخدام محطات منافسيك.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة.{} التكلفة: {CURRENCY_LONG}
# Goal window
@@ -2876,16 +2934,18 @@ STR_GOALS_SPECTATOR :الأهداف
STR_GOALS_TEXT :{ORANGE}{STRING}
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :اسئله
STR_GOAL_QUESTION_CAPTION_INFORMATION :معلومات
STR_GOAL_QUESTION_CAPTION_WARNING :تحذير
STR_GOAL_QUESTION_CAPTION_ERROR :خطا
STR_GOAL_QUESTION_CAPTION_QUESTION :{BLACK}اسئله
STR_GOAL_QUESTION_CAPTION_INFORMATION :{BLACK}معلومات
STR_GOAL_QUESTION_CAPTION_WARNING :{BLACK}تحذير
STR_GOAL_QUESTION_CAPTION_ERROR :{YELLOW}خطا
# Goal Question button list
###length 18
STR_GOAL_QUESTION_BUTTON_NO :لا
STR_GOAL_QUESTION_BUTTON_YES :نعم
STR_GOAL_QUESTION_BUTTON_RETRY :إعادة المحاولة
STR_GOAL_QUESTION_BUTTON_RESTART :إعادة تشغيل
STR_GOAL_QUESTION_BUTTON_SURRENDER :استسلام
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}العروض
@@ -2898,6 +2958,10 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}اضغط
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY}كتاب القصص
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}كتاب القصة العالمية
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :الصفحة {NUM}
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}الانتقال إلى الصفحة السابقة
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}اسم المحطة - اضغط على اسم المحطة لتوسيطها في الشاشة. اضغط + كنترول لفتح شاشة عرض جديدة بمنطقة المحطة.
@@ -2928,6 +2992,7 @@ STR_STATION_VIEW_WAITING_AMOUNT :الكمية:
STR_STATION_VIEW_PLANNED_AMOUNT :المبلغ: تم تخطيطه
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} من {STATION}
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} إلى {STATION}
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} إلى أي محطة
###length 8
@@ -2950,6 +3015,7 @@ STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}عرض
STR_STATION_VIEW_RENAME_STATION_CAPTION :اعادة تسمية المحطة
STR_STATION_VIEW_CLOSE_AIRPORT :{BLACK}اغلاق المطار
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
@@ -3133,7 +3199,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المج
STR_GROUP_CREATE_TOOLTIP :{BLACK}أضغط لإنشاء مجموعة
STR_GROUP_DELETE_TOOLTIP :{BLACK}أحذف المجموعة المختارة
STR_GROUP_RENAME_TOOLTIP :{BLACK}أعد تسمية المجموعة المختارة
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}اضغط لحماية المجموعة من التغيير الكلي للعربات
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}اضغط لحماية المجموعة من التغيير الكلي للعربات. اضغط مع Ctrl لحماية المجموعات الفرعية أيضًا.
STR_QUERY_GROUP_DELETE_CAPTION :حذف المجموعه{WHITE}
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}هل انت واثق من حذف هذه المجموعه مع كل أحفادها
@@ -3155,10 +3221,12 @@ STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :عربات قط
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :عربات قطار ممغنط جديدة
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :عربات جديدة
STR_BUY_VEHICLE_TRAM_VEHICLE_CAPTION :مركبات الترام الجديدة
# Vehicle availability
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :عربات قطار
STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION :عربات جديدة
STR_BUY_VEHICLE_SHIP_CAPTION :سفن جديدة
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :طائرة جديدة
@@ -3342,6 +3410,7 @@ STR_ENGINE_PREVIEW_SHIP :سفينة
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلفة: {CURRENCY_LONG} الوزن: {WEIGHT_SHORT}{} السرعة: {VELOCITY} الطاقة: {POWER}{} كلفة التشغيل: {CURRENCY_LONG} / سنة{} السعة: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}التكلفة {CURRENCY_LONG} الوزن {WEIGHT_SHORT}{}السرعة {VELOCITY} Power: {POWER}قوة السحب {6:FORCE}{}التكلفة التشغيلية {4:CURRENCY_LONG}/سنة{}السعة: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{} السعة {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK} التكلفة: {CURRENCY_LONG} السرعة القصوى: {VELOCITY}{} نوع الطائرة: {STRING} المدى: {COMMA} مربعات{}السعة: {CARGO_LONG}{}كلفة التشغيل: {CURRENCY_LONG}\السنة
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}تبديل {STRING} - {STRING}
@@ -3379,6 +3448,7 @@ STR_REPLACE_MAGLEV_VEHICLES :مركبات م
STR_REPLACE_TRAM_VEHICLES :مركبات الترام
STR_REPLACE_REMOVE_WAGON :{BLACK} إزالة العربة ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK} المحافظة على طول القطار بازالة عربات ابتداء من المقدمة عند التبديل - عندما يكون التبدل ينتج قطارا اطول.
# Vehicle view
@@ -3441,6 +3511,7 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}متو
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}يتوجة الى {DEPOT} , {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}الصيانة في {DEPOT} , {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}لا يمكن الوصول إلى {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -3484,6 +3555,7 @@ STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}فترا
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}زيادة فترات الصيانة بقدر 10. ومع مفتاح كنترول بمقدار 5.
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK} انقاص فترات الصيانة بمعدل 10. Ctrl+ الضغط الانقاص بمعدل 5.
STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}تغيير نوع الفاصل الزمني للصيانة
STR_VEHICLE_DETAILS_DAYS :الأيام
###length VEHICLE_TYPES
@@ -3788,10 +3860,11 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}عرض
STR_ERROR_AI_NO_AI_FOUND :لا يوجد اضافات مناسبة للتحميل{} هذه اضافة غبية ولن تفعل شيئا لك{} تستطيع تحميل اضافات من الشبكة عن طريق نظام التحميل
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}واحد من الذكاء الصناعي فشل. الرجاء ابلاغ المبرمج عنه مصحوبا بصورة من شاشة مصحح الاخطاء.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW} شاشة اخطاء الذكاء الصناعي متوفرة فقط للخادم
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW} شاشة اخطاء الذكاء الصناعي متوفرة فقط للخادم (سرڤر)
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}إعدادات الذكاء الصناعي
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}مخطوطت اللعبة الذي سيتم تحميله في اللعبة التالية
STR_AI_CONFIG_HUMAN_PLAYER :لاعب انساني
STR_AI_CONFIG_RANDOM_AI :ذكاء صناعي عشوائي
STR_AI_CONFIG_NONE :(لا شيء)
@@ -3803,6 +3876,7 @@ STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}انقل
STR_AI_CONFIG_AI :{SILVER} الذكاء الاصطناعي
STR_AI_CONFIG_CHANGE :{BLACK}اختر {STRING}
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CONFIGURE :{BLACK} اعداد
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK} اعداد خواص الذكاء الصناعي
@@ -3846,6 +3920,7 @@ STR_PERCENT_DOWN_SMALL :{TINY_FONT}{WHI
STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_UP_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
STR_PERCENT_NONE_SMALL :{TINY_FONT}{WHITE}{NUM}%
# Income 'floats'
STR_INCOME_FLOAT_COST_SMALL :{TINY_FONT}{RED}تكلفة: {CURRENCY_LONG}
@@ -3895,6 +3970,7 @@ STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}اعا
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}لايوجد غير مجموعة اصوات. اذا اردت اصوات, نصب مجموعة صوتية من خلال نظام التحميل.
# Screenshot related messages
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}صورة ضخمة من شاشة
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}صورة من الشاشة حفظت بنجاح باسم: '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}لم يتم حفظ الصورة
@@ -4244,6 +4320,7 @@ STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}لا ي
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}لايمكن ايقاف امر المشاركة بالاوامر ...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}لا يمكن نسخ قائمة الأوامر
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}بعيد جدا من محطة/علامة الوصول السابقة
STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... الطائرات ليس لها مدى كاف
# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}لا يمكن جدولة العربة ...
@@ -4353,10 +4430,10 @@ STR_INDUSTRY_NAME_SUGAR_MINE :قصب سكر
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :غير مسمى
STR_SV_TRAIN_NAME :قطار {COMMA}
STR_SV_ROAD_VEHICLE_NAME :عربة {COMMA}
STR_SV_SHIP_NAME :سفينة {COMMA}
STR_SV_AIRCRAFT_NAME :طائرة {COMMA}
STR_SV_TRAIN_NAME :قطار #{COMMA}
STR_SV_ROAD_VEHICLE_NAME :عربة #{COMMA}
STR_SV_SHIP_NAME :سفينة #{COMMA}
STR_SV_AIRCRAFT_NAME :طائرة #{COMMA}
###length 27
STR_SV_STNAME :{STRING}
@@ -4665,6 +4742,7 @@ STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRI
STR_FORMAT_COMPANY_NUM :شركة {COMMA}
STR_FORMAT_GROUP_NAME :مجموعة{COMMA}
STR_FORMAT_GROUP_VEHICLE_NAME :{GROUP} #{COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
###length 2
+35
View File
@@ -1318,8 +1318,10 @@ STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Паме
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Абярыце памер шрыфта, выкарыстоўванага ў гульні
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Звычайны
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Падвоены
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}Чашчыня абнаўлення экрана
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Набор базавай ґрафікі
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Выбар базавага набору ґрафічных аб'ектаў
@@ -1421,6 +1423,7 @@ STR_TERRAIN_TYPE_FLAT :Раўнінн
STR_TERRAIN_TYPE_HILLY :Узгорастая
STR_TERRAIN_TYPE_MOUNTAINOUS :Гарыстая
STR_TERRAIN_TYPE_ALPINIST :Выключна горны
STR_TERRAIN_TYPE_CUSTOM :Усталяваць вышыню ўручную
###length 3
STR_CITY_APPROVAL_PERMISSIVE :Дазваляючае
@@ -1504,6 +1507,7 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Задайце
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Множнік субсыдыяў: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Усталюйце множнік аплаты за перавозкі, якія субсыдуюцца
STR_CONFIG_SETTING_SUBSIDY_DURATION :Працягласць субсідый: {STRING}
###setting-zero-is-special
@@ -1522,6 +1526,8 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Пераклю
STR_CONFIG_SETTING_CITY_APPROVAL :Стаўленьне гарадзкой рады да рэструктурызацыі навакольляў: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Выберыце ўзровень шуму й забруджваньня навакольнага асяроддзя кампаніямі, які ўплывае на іх рэйтынґ у гарадах і магчымасьць далейшага будаўніцтва каля гарадоў
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT :Усталяваць максімальнае значэнне вышыні гор на карце. «(Аўтавылучэнне)» падбярэ прымальнае значэнне пасля стварэння ландшафту.
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE :{NUM}
###setting-zero-is-special
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Немагчыма зьмяніць максімальную вышыню. На мапе ёсць горы вышэй гэтага значэньня.
@@ -1726,6 +1732,7 @@ STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Вышыня с
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Азначце, на якой вышыні ў субарктычным клімаце ўсталёўваецца снегавы полаг. Наяўнасьць снега ўплывае на расстаноўку прадпрыемстваў і на ўмовы росту гарадоў.
STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT :Гэта значэнне вызначае прыкладны адносны плошчу сушы, пакрытай пяском у трапічным клімаце. Пустэльні ўплываюць на размяшчэнне прадпрыемстваў.{}Выкарыстоўваецца толькі пры стварэнні карты.
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Нароўнасьць ляндшафту: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Толькі для TerraGenesis){}Выберыце колькасьць гор і ўзгоркаў на карце. На гладкім ландшафце ўзгоркаў трохі і яны больш пакатыя. На грубым - шмат гор, і ландшафт можа здацца занадта аднастайным.
@@ -1820,6 +1827,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Адзіноч
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Адзіночная пстрычка (неадкладна)
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :не
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Эмуляцыя правага кліка мышы: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Выбаць мэтад імітацыі націсьненьня правай кнопкі мышы.
@@ -2091,6 +2099,7 @@ STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :лінейна
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Расстаноўка дрэваў у гульні: {STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Кантроль адвольнага з'яўленьня дрэваў падчас гульні. Гэта можа закрануць прадпрыемствы, якія залежаць ад росту дрэваў, напрыклад, пільні.
###length 4
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD :Растуць, але не распаўсюджваюцца {RED}(ломіцца пільня)
STR_CONFIG_SETTING_TOOLBAR_POS :Разьмяшчэньне галоўнай панэлі: {STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Гарызантальнае разьмяшчэньне галоўнай панэлі інструмэнтаў зьверху экрана.
@@ -2119,6 +2128,7 @@ STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT :Абмежаванне максімальнага разрознення спрайтаў адключае выкарыстанне графікі высокага разрознення, нават калі яна даступная. Гэта можна выкарыстоўваць для ўніфікацыі вонкавага выгляду гульні пры адначасовым выкарыстанні розных модуляў NewGRF, некаторыя з якіх утрымоўваюць графіку высокага разрознення, а іншыя - не.
###length 3
STR_CONFIG_SETTING_TOWN_GROWTH :Хуткасьць росту гарадоў: {STRING}
@@ -2173,6 +2183,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Паказва
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :ангельскія (міль/г)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :мэтрычная (км/г)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :СІ (м/с)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS :нутрагульнявая (клеткі ў дзень)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Сыстэма адзінак для магутнасьці: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Паказваць магутнасьць рухавікоў транспартных сродкаў у выбранай сыстэме адзінак
@@ -2437,6 +2448,7 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Зьмя
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Лакальны
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Сеткавая гульня
@@ -2472,6 +2484,7 @@ STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Бяг
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Ахавана паролем!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}СЭРВЭР АДКЛЮЧАНЫ
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}СЭРВЭР ЗАПОЎНЕНЫ
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}ВЫ ЗАБЛАКАВАНЫ НА СЕРВЕРЫ
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ВЭРСІЯ НЕ ПАДЫХОДЗІЦЬ
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}НЕ СУПАДАЕ НАБОР NEWGRF
@@ -2479,6 +2492,7 @@ STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Далу
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Абнавіць сэрвэр
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Абнавіць iнфармацыю аб сэрвэры
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Пошук агульнадаступных сервераў у інтэрнэце
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Дадаць сэрвэр
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Дадаць сэрвэр у сьпіс, які будзе аўтаматычна правярацца на ідучыя гульні
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Запуск сэрвэра
@@ -2529,11 +2543,16 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Камп
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Сьпіс кліентаў
# Network client list
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Адправіць паведамленне гэтаму гульцу
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Заснаваць новую транспартную кампанію й далучыцца да яе
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Гэта арганізатар гульні
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Адключыць
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Адключыць гульца «{STRING}»?
STR_NETWORK_SPECTATORS :Назіральнікі
@@ -2638,6 +2657,7 @@ STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} з
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Гэты сэрвэр закрыў сэсію
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Гэты сэрвэр перазапускаецца...{}Пачакайце, калі ласка
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Іншыя гульцы не змогуць далучыцца да вашага сервера
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Кантэнт запампоўваецца
@@ -2730,6 +2750,8 @@ STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Так, спампаваць ґрафiку
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Не, выйсьцi з OpenTTD
STR_MISSING_GRAPHICS_ERROR :{BLACK}Не атрымалася запампаваць графіку.{}Калі ласка, загрузіце графіку ўручную.
STR_MISSING_GRAPHICS_ERROR_QUIT :{BLACK}Выйсці з OpenTTD
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Наладкі празрыстасьці
@@ -2773,6 +2795,7 @@ STR_JOIN_WAYPOINT_CAPTION :{WHITE}Аб'я
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Пабудаваць асобны пункт шляху
# Generic toolbar
STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE :{BLACK}Адключана, бо няма прыдатных транспартных сродкаў для гэтай інфраструктуры
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Чыгунка
@@ -3177,6 +3200,7 @@ STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Факт
STR_FRAMERATE_DATA_POINTS :{BLACK}Дадзеныя па {COMMA} вымярэнь{P ню ям ям}
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} мс
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} мс
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} мс
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} кадр{P "" а аў}/с
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} кадр{P "" а аў}/с
STR_FRAMERATE_BYTES_GOOD :{LTBLUE}{BYTES}
@@ -3185,14 +3209,17 @@ STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COM
###length 15
STR_FRAMERATE_GAMELOOP :{BLACK}Разлік гульнявога цыклу:
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Рух аўтамабіляў:
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Рух паветраных судоў:
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Затрымка ґрафа размеркаваньня:
STR_FRAMERATE_DRAWING :{BLACK}Адмалёўка адлюстравання:
STR_FRAMERATE_ALLSCRIPTS :{BLACK}Усяго скрыптоў/ШІ:
STR_FRAMERATE_GAMESCRIPT :{BLACK} Гульнявы скрыпт:
STR_FRAMERATE_AI :{BLACK} ШІ {NUM} {STRING}
###length 15
STR_FRAMETIME_CAPTION_GAMELOOP :Разлік гульнявога цыклу
STR_FRAMETIME_CAPTION_GL_TRAINS :Рух цягнікоў
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Рух аўтамабіляў
STR_FRAMETIME_CAPTION_GL_SHIPS :Рух караблёў
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Рух паветраных судоў
@@ -3241,6 +3268,8 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Колькасьць гарадоў:
STR_MAPGEN_DATE :{BLACK}Дата:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Колькасьць прадпрыемстваў:
STR_MAPGEN_SNOW_COVERAGE_TEXT :{BLACK}{NUM}%
STR_MAPGEN_DESERT_COVERAGE_DOWN :{BLACK}Паменшыць плошчу пяшчанага пакрыцця на 10%
STR_MAPGEN_LAND_GENERATOR :{BLACK}Ґенэратар ляндшафту:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Тып ляндшафту:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Колькасьць азёраў/мораў:
@@ -3402,6 +3431,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Увага
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Памылка: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Крытычная памылка: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}Памылка, звязаная з модулем NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ня будзе працаваць з вэрсіяй TTDPatch, паведламленай OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :Файл {1:STRING} патрабуе {STRING}-вэрсію TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} зроблены для выкарыстаньня сумесна з {STRING}
@@ -3479,6 +3509,7 @@ STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Пера
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Зьмяніць надпіс на таблічцы
STR_EDIT_SIGN_LOCATION_TOOLTIP :{BLACK}Паказаць знак у асноўным акне. Ctrl+пстрычка - паказаць у дадатковым акне.
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Да наступнай таблічкi
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Да папярэдняй таблічкi
@@ -3793,6 +3824,7 @@ STR_INDUSTRY_DIRECTORY_ITEM_PROD1 :{ORANGE}{INDUST
STR_INDUSTRY_DIRECTORY_ITEM_PROD2 :{ORANGE}{INDUSTRY} {STRING}, {STRING}
STR_INDUSTRY_DIRECTORY_ITEM_PRODMORE :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING} і яшчэ {NUM}...
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Сьпіс прадпрыемстваў: пстрычка па назьве паказвае прадпрыемства ў асноўным вакне. Ctrl+клік - у дадатковым вакне.
STR_INDUSTRY_DIRECTORY_ACCEPTED_CARGO_FILTER :{BLACK}Прыманы груз: {SILVER}{STRING}
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :Любы
STR_INDUSTRY_DIRECTORY_FILTER_NONE :Адсутнічае
@@ -3938,6 +3970,7 @@ STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Купі
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Купіць
###length VEHICLE_TYPES
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Купіць і пераабсталяваць
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Купіць і пераабсталяваць
###length VEHICLE_TYPES
@@ -4161,6 +4194,7 @@ STR_REPLACE_ROAD_VEHICLES :Аўтатра
STR_REPLACE_TRAM_VEHICLES :Трамваі
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Дазволіць пры аўтазамене захоўваць даўжыню цягнікоў шляхам выдаленьня ваґонаў (пачынаючы з галавы цягніка), калі пры аўтазамене лякаматыва павялічыцца даўжыня цягніка.
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}{}Ctrl+пстрычка - ужыць таксама і да ўкладзеных груп.
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -4441,6 +4475,7 @@ STR_ORDER_REFIT_STOP_ORDER :(Пераабс
STR_ORDER_STOP_ORDER :(Стоп)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_GO_TO_STATION_CAN_T_USE_STATION :{PUSH_COLOUR}{RED}(Няверны тып){POP_COLOUR} {STRING} {STATION} {STRING}
STR_ORDER_IMPLICIT :(Аўтаматычна)
+2
View File
@@ -2258,6 +2258,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Terreno
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamanho do mapa: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versão do servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}IP do servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Código de convite: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data de inicio: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data atual: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script de jogo: {WHITE}{STRING} (v{NUM})
@@ -2674,6 +2675,7 @@ STR_STATION_CLASS_WAYP :Pontos de contr
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Seleção de Sinais
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Alternar se mostra os tipos de sinais avançados
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinais padrão (semáforos){}Sinais são necessários para impedir trens de colidirem nas malhas ferroviárias com mais de um trem
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (semáforo){}Verde enquanto haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, mostra vermelho
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de saída (semáforo){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de pré-sinais combo ou de entrada
+3
View File
@@ -2258,6 +2258,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Escenar
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Mida del mapa: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versió del servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adreça del servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Codi d'invitació: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data inicial: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script de partida: {WHITE}{STRING} (v{NUM})
@@ -2413,6 +2414,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Equip] a {STRI
STR_NETWORK_CHAT_CLIENT :[Privat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] a {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Tothom] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Posa el text pel xat de xarxa
# Network messages
@@ -2673,6 +2675,7 @@ STR_STATION_CLASS_WAYP :Punt de pas
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Selecció de senyals
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Mostra o amaga els tipus avançats de senyals.
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Senyal de secció (mecànic){}Aquest és el tipus de senyal més senzill. Permet l'entrada a la següent secció de vies només si no hi ha cap altre tren.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Senyal previ d'entrada (mecànic){}En verd si a la següent secció no hi ha trens i, a més a més, hi ha almenys un senyal previ de sortida en verd. En cas contrari, en vermell.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Senyal previ de sortida (mecànic){}Es comporta com un senyal de secció i activa correctament els senyals previs d'entrada i combinats.
+73 -13
View File
@@ -410,10 +410,13 @@ STR_SORT_BY_CARGO_CAPACITY :Nosivost tereta
STR_SORT_BY_RANGE :Domet
STR_SORT_BY_POPULATION :Stanovništvo
STR_SORT_BY_RATING :Rejting
STR_SORT_BY_NUM_VEHICLES :Broj vozila
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :Prosječna dobit ove godine
# Group by options for vehicle list
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Otvori pregled naredbi
# Tooltips for the main toolbar
###length 31
@@ -878,6 +881,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * S
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMATSKO SPREMANJE
STR_STATUSBAR_SAVING_GAME :{RED}* * SPREMAM IGRU * *
STR_STATUSBAR_SPECTATOR :{WHITE}(promatrač)
# News message history
STR_MESSAGE_HISTORY :{WHITE}Povijest poruka
@@ -1045,7 +1049,7 @@ STR_GAME_OPTIONS_CURRENCY_INR :Indijska Rupija
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Vozi na lijevoj strani
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Vozi na desnoj strani
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Imena gradova
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Imena gradova:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Odaberi stil za imena gradova
###length 21
@@ -1091,8 +1095,10 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Označi
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Razlučivost zaslona
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Odaberi razlučivost zaslona
STR_GAME_OPTIONS_RESOLUTION_OTHER :ostalo
STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina sučelja
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Odaberite koju ćete veličinu elementa sučelja koristiti
@@ -1223,6 +1229,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Postavke
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtriraj slijed:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Otvori sve
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Zatvori sve
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Ponovno postavi sve vrijednosti
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(nema dostupnog pojašnjenja)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Osnovna vrijednost: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}Vrsta postavki: {ORANGE}{STRING}
@@ -1293,6 +1300,7 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Kontroliraj kak
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Množitelj za poticaje: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Postavi koliko se plaća za subvencionirane veze
STR_CONFIG_SETTING_SUBSIDY_DURATION :Trajanje poticaja: {STRING}
###setting-zero-is-special
@@ -1518,6 +1526,7 @@ STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Visina linije s
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Odredi na kojoj visini počinje snijeg u subarktičkoj klimi. Snijeg također utječe na stvaranje industrija i preduvjeta za rast gradova.
STR_CONFIG_SETTING_DESERT_COVERAGE :Pustinjska pokrivenost: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Grubost terena: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Samo TerraGenesis) Odaberite učestalost brda: Blaži tereni imaju rjeđa ali raširenija brda. Teži tereni imaju više brda koja bi mogla izgledati kao da se ponavljaju.
@@ -1676,7 +1685,10 @@ STR_CONFIG_SETTING_EXPENSES_LAYOUT :Grupiraj rashod
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Odredi izgled prozora rashoda tvrtke
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT :Ograničenje brzine premotavanja: {STRING}
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL :{NUM}% normalna brzina igre
###setting-zero-is-special
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO :Bez ograničenje (onoliko brzo koliko tvoje računalo dopušta)
STR_CONFIG_SETTING_SOUND_TICKER :Skraćene novosti: {STRING}
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Sviraj zvuk kod skraćenih poruka novosti
@@ -1825,6 +1837,7 @@ STR_CONFIG_SETTING_ENDING_YEAR_VALUE :{NUM}
###setting-zero-is-special
STR_CONFIG_SETTING_ENDING_YEAR_ZERO :Nikada
STR_CONFIG_SETTING_ECONOMY_TYPE :Vrsta ekonomije: {STRING}
###length 3
STR_CONFIG_SETTING_ALLOW_SHARES :Dopusti kupovanje udjela u drugim tvrtkama: {STRING}
@@ -1852,6 +1865,7 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Samo putni sign
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Sve
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Samo putni signali
STR_CONFIG_SETTING_TOWN_LAYOUT :Dizajn ceste za nove gradove: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Izgled cestovne mreže gradova
@@ -1915,6 +1929,8 @@ STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
###length 3
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN :4x
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_IN_2X :2x
STR_CONFIG_SETTING_TOWN_GROWTH :Brzina rasta gradova: {STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Brzina rasta gradova
@@ -2063,6 +2079,7 @@ STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Nedostaj
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Dodjeljivanje {BYTES} predmemorije spriteova nije uspjelo. Predmemorija spriteova je smanjena na {BYTES}. Ovo će smanjiti performanse OpenTTD-a. Za smanjivanje potreba memorije you možete pokušati isključiti 32bpp grafiku i/ili razine zumiranja.
# Video initalization errors
STR_VIDEO_DRIVER_ERROR :{WHITE}Pogreška video postavka...
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -2107,6 +2124,7 @@ STR_INTRO_TRANSLATION :{BLACK}Ovom pri
# Quit window
STR_QUIT_CAPTION :{WHITE}Izlaz
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Jesi li siguran da želiš izaći iz OpenTTD-a?
STR_QUIT_YES :{BLACK}Da
STR_QUIT_NO :{BLACK}Ne
@@ -2232,6 +2250,7 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Promijen
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Samo poveznice
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Više igrača
@@ -2264,6 +2283,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verzija
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa poslužitelja: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Datum početka: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Trenutni datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Skripta Igre: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Zaštićeno zaporkom!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}POSLUŽITELJ NEDOSTUPAN
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}POSLUŽITELJ PUN
@@ -2274,6 +2294,8 @@ STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Pridruž
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Osvježi poslužitelj
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Osvježi podatke o poslužitelju
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Pretraži internet za javne servere
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Pretraži LAN
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Dodaj poslužitelj
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Dodaje poslužitelj na popis koji će uvijek biti provjeren postoje li igre u tijeku.
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Pokreni poslužitelj
@@ -2321,15 +2343,27 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Posluži
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Tvrtka je zaštićena. Unesite zaporku
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Popis klijenata
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Online igrači
STR_NETWORK_COMPANY_LIST_SPECTATE :Promatraj
# Network client list
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Vrsta veze
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Ime
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Tvoje ime igrača
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Promijeni vlastito ime igrača
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Ovo si ti
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Ovo je domaćin igre
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Iza NAT-a
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Izbaci
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Jeste li sigurni da želite izbrisati tvrtku '{COMPANY}'?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Koristi relej?
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Da, samo ovaj put
STR_NETWORK_SPECTATORS :Promatrači
@@ -2358,17 +2392,19 @@ STR_NETWORK_CHAT_TO_COMPANY :[Ekipa] Za {STR
STR_NETWORK_CHAT_CLIENT :[Privatno] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privatno] Za {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Svima] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Upišite tekst mrežnog razgovora
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nisu pronađeni mrežni uređaji
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Poslužitelj nije odgovorio na zahtjev
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Veza sa serverom je istekla ili je odbijena
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Spajanje nije moguće zbog razlike u NewGRF datotekama
STR_NETWORK_ERROR_DESYNC :{WHITE}Neuspješno usklađivanje s mrežnom igrom
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Izgubljena veza s mrežnom igrom
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Nije moguće učitati snimljenu igru
STR_NETWORK_ERROR_SERVER_START :{WHITE}Nije moguće pokrenuti poslužitelj
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Primijećena je greška u protokolu te je veza prekinuta
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Tvoje ime igrača nije postavljeno. Ime se može namjestiti na vrhu Multiplayer prozora
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revizija ovog klijenta ne odgovara reviziji poslužitelja
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Pogrešna zaporka
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Poslužitelj je pun
@@ -2381,6 +2417,7 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Trebalo
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Vaše računalo je presporo za držanje koraka sa serverom
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Vašem računalu je trebalo previše vremena za preuzimanje mape
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Vašem računalu je trebalo previše vremena za pridruživanje na server
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Tvoje ime igrača nije valjano
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Moguć gubitak veze
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}Zadnjih {NUM} sekundi nisu primljeni podaci sa servera
@@ -2434,6 +2471,7 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Posluži
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Poslužitelj se ponovno pokreće...{}Molimo pričekajte...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} je izbačen. Razlog: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Drugi igrači se neće moći spojiti na tvoj server
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Preuzimanje sadržaja
@@ -2510,6 +2548,7 @@ STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Da, preuzmi grafike
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Ne, izađi iz OpenTTD-a
STR_MISSING_GRAPHICS_ERROR_TITLE :{WHITE}Preuzimanje nije uspjelo
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Postavke prozirnosti
@@ -2688,7 +2727,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Izgradi
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Smjesti plutaču koja može biti korištena kao čvorište. Shift mijenja prikaz građenje/procjena troškova.
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Izgradi akvadukt. Shift mijenja prikaz građenje/procjena troškova.
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Odredi vodeno područje.{}Napravi kanal, osim ako Ctrl nije pritisnut na morskom nivou, kada će umjesto toga potopiti okolna područja
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Postavi rijeke
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Postavi rijeke. Ctrl odabire područje dijagonalno
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Smjer spremišta brodova
@@ -2748,6 +2787,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Raznovrs
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Posadi raznovrsno drveće. Shift mijenja prikaz građenje/procjena troškova.
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Nasumično odabrano drveće
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Nasumce posadi drveće po krajoliku
STR_TREES_MODE_FOREST_SM_BUTTON :{BLACK}Šumarak
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Stvaranje zemljišta
@@ -2798,12 +2838,13 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Nasumič
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Financiraj novu industriju
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Odaberi prikladnu industriju s ovog popisa
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Brojne nasumične industrije
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :{BLACK}Izradi nasumične industrije
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Popuni kartu nasumce smještenim industrijama
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cijena: {YELLOW}{CURRENCY_LONG}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospekt
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Izgradi
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Financiraj
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}Jeste li sigurni da želite obrisati sve industrije?
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industrijski slijed za {STRING} industriju
@@ -3042,6 +3083,10 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
STR_MAPGEN_DATE :{BLACK}Datum:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
STR_MAPGEN_HEIGHTMAP_HEIGHT :{BLACK}Najviši vrh:
STR_MAPGEN_SNOW_COVERAGE_UP :{BLACK}Povećaj pokrivenost snijega za deset posto
STR_MAPGEN_SNOW_COVERAGE_DOWN :{BLACK}Smanji pokrivenost snijega za deset posto
STR_MAPGEN_DESERT_COVERAGE :{BLACK}Pustinjska pokrivenost:
STR_MAPGEN_LAND_GENERATOR :{BLACK}Izrađivač zemljišta:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Vrsta terena:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Razina mora:
@@ -3067,6 +3112,8 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Ime visi
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Veličina:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_HEIGHTMAP_HEIGHT_QUERY_CAPT :{WHITE}Najviši vrh
STR_MAPGEN_DESERT_COVERAGE_QUERY_CAPT :{WHITE}Pustinjska pokrivenost (in %)
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Promijeni početnu godinu
# SE Map generation
@@ -3283,6 +3330,7 @@ STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Koristi/
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Izmijeni tekst znaka
STR_EDIT_SIGN_LOCATION_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju znaka. Ctrl+klik otvara novi prozor s pogledom na lokaciju znaka
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Idi do sljedećeg znaka
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Idi do prethodnog znaka
@@ -3358,6 +3406,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Podmiti
STR_GOALS_CAPTION :{WHITE}{COMPANY} Ciljevi
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Globalni ciljevi
STR_GOALS_SPECTATOR :Globalni ciljevi
STR_GOALS_GLOBAL_BUTTON :{BLACK}Globalno
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- Nijedan -
STR_GOALS_PROGRESS :{ORANGE}{STRING}
@@ -3365,10 +3414,10 @@ STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni na cilj za centriranje središnjeg pogleda na industriju/grad/polje. Ctrl+Klik otvara novi prozor s pogledom na lokaciju industrije/grada/polja
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Pitanje
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informacija
STR_GOAL_QUESTION_CAPTION_WARNING :Upozorenje
STR_GOAL_QUESTION_CAPTION_ERROR :Greška
STR_GOAL_QUESTION_CAPTION_QUESTION :{BLACK}Pitanje
STR_GOAL_QUESTION_CAPTION_INFORMATION :{BLACK}Informacija
STR_GOAL_QUESTION_CAPTION_WARNING :{BLACK}Upozorenje
STR_GOAL_QUESTION_CAPTION_ERROR :{YELLOW}Greška
# Goal Question button list
###length 18
@@ -3735,6 +3784,7 @@ STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK} Pokretn
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Prenamjenjivo u: {GOLD}{STRING}
STR_PURCHASE_INFO_ALL_TYPES :Sve vrste tereta
STR_PURCHASE_INFO_NONE :Ništa
STR_PURCHASE_INFO_ENGINES_ONLY :Samo lokomotive
STR_PURCHASE_INFO_ALL_BUT :Sve osim {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK} Najveća vučna sila: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Domet: {GOLD}{COMMA} polja
@@ -3962,12 +4012,15 @@ STR_REPLACE_MAGLEV_VEHICLES :Željeznička v
STR_REPLACE_ROAD_VEHICLES :Cestovna vozila
STR_REPLACE_TRAM_VEHICLES :Tramvaji
STR_REPLACE_REMOVE_WAGON :{BLACK}Uklanjanje vagona ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Automatska zamjena zadržava istu dužinu vlaka tako da ukloni suvišne vagone (počevši od naprijed), ako bi zamjena lokomotive učinila vlak dužim
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_ROAD_VEHICLE_CENTER_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju vozila. Dupli klik će pratiti vozilo u glavnom pogledu. Ctrl+klik otvara novi prozor na lokaciji vozila
STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju zrakoplova. Dupli klik će pratiti zrakoplov u glavnom pogledu. Ctrl+klik otvara novi prozor na lokaciji zrakoplova
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Pošalji vlak u spremište. CTRL+klik će samo servisirati
@@ -4004,6 +4057,7 @@ STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Pokaži
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Pokaži detalje zrakoplova
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATUS_START_STOP_TOOLTIP :{BLACK}Trenutačna akcija vozila - klikni da zaustaviš/pokreneš vozilo
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Ukrcaj / Iskrcaj
@@ -4022,6 +4076,9 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ide pre
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Na putu za {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Servis u {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Ne može doseći {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Ne može doseći {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Ne može doseći {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -4569,6 +4626,7 @@ STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... nema
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY_LONG} potrebno
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Nije moguće otplatiti zajam...
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Nije moguće dati novac koji je pozajmljen od banke...
STR_ERROR_CAN_T_GIVE_MONEY :{WHITE}Nije moguće dati novac ovoj tvrtki...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Nije moguće kupiti tvrtku...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Nije moguće izgraditi sjedište tvrtke...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Nije moguće kupiti 25% udjela u ovoj tvrtci...
@@ -4695,6 +4753,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Pogrešna vrsta
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} je predugačko nakon zamjene
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Pravilo bez autozamjene/obnove je primjenjeno
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(novčano ograničenje)
STR_ERROR_AUTOREPLACE_INCOMPATIBLE_CARGO :{WHITE}Novo vozili ne može prevoziti {STRING}
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemoguća kombinacija tračnica
@@ -5025,10 +5084,10 @@ STR_INDUSTRY_NAME_SUGAR_MINE.gen :rudnika šećer
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Neimenovan
STR_SV_TRAIN_NAME :Vlak {COMMA}
STR_SV_ROAD_VEHICLE_NAME :Cestovno vozilo {COMMA}
STR_SV_SHIP_NAME :Brod {COMMA}
STR_SV_AIRCRAFT_NAME :Zrakoplov {COMMA}
STR_SV_TRAIN_NAME :Vlak #{COMMA}
STR_SV_ROAD_VEHICLE_NAME :Cestovno vozilo #{COMMA}
STR_SV_SHIP_NAME :Brod #{COMMA}
STR_SV_AIRCRAFT_NAME :Zrakoplov #{COMMA}
###length 27
STR_SV_STNAME :{STRING}
@@ -5337,6 +5396,7 @@ STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRI
STR_FORMAT_COMPANY_NUM :(Tvrtka {COMMA})
STR_FORMAT_GROUP_NAME :Groupa {COMMA}
STR_FORMAT_GROUP_VEHICLE_NAME :{GROUP} #{COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
###length 2
+100 -7
View File
@@ -401,6 +401,8 @@ STR_GROUP_BY_NONE :Neseskupovat
STR_GROUP_BY_SHARED_ORDERS :Sdílené příkazy
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Pokyny
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Otevřít okno s úkolem
# Tooltips for the main toolbar
###length 31
@@ -879,6 +881,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
STR_STATUSBAR_AUTOSAVE :{RED}Automatické ukládání
STR_STATUSBAR_SAVING_GAME :{RED}* * HRA SE UKLÁDÁ * *
STR_STATUSBAR_SPECTATOR :{WHITE}(spectator)
# News message history
STR_MESSAGE_HISTORY :{WHITE}Historie zpráv
@@ -982,7 +985,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Nabídka dotace přepravy vypršela:{}{}Dotace dopravy {STRING.gen} z{NBSP}{STRING.gen} do {STRING.gen} nebude dále nabízena
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Ukončení dotování dopravy:{}{}Dotace pro {STRING} z{NBSP}{STRING.gen} do {STRING.gen} již nebude dále poskytována
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Nabídka dotace:{}{}Doprava {STRING} z{STRING} do {STRING} bude {NUM} rok dotována místní správou!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}.{}{}Doprava {STRING.gen} z{NBSP}{STRING.gen} do {STRING.gen} bude po {NUM} rok{P “” ů ů} vynášet 150{NBSP}% normální ceny
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}!{}{} Doprava {STRING} z{NBSP}{STRING} do {STRING} bude po {NUM} rok{P “” “” ů} vynášet dvojnásobek normální ceny!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}.{}{}Doprava {STRING.gen} z{NBSP}{STRING.gen} do {STRING.gen} bude po {NUM} rok{P “” ů ů} vynášet trojnásobek normální ceny!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}.{}{}Doprava {STRING.gen} z{NBSP}{STRING.gen} do {STRING.gen} bude po {NUM} rok{P “” ů ů} vynášet čtyřnásobek normální ceny!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN} zažívá dopravní chaos!{}{}Program přestavby ulic sponzorovaný {STRING} přináší motoristům 6 měsíců utrpení!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transportní monopol!
@@ -1048,7 +1056,7 @@ STR_GAME_OPTIONS_CURRENCY_MYR :Malajsijský Ri
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Vlevo
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Vpravo
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Jména měst
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Názvy měst
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Výběr stylu jmen měst
###length 21
@@ -1087,6 +1095,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Každých 12 m
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Jazyk
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Zvolit jazyk uživatelského rozhraní
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% dokončeno)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Na celou obrazovku
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Zaškrtnutím této volby poběží OpenTTD na celé obrazovce
@@ -1100,6 +1109,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardwaro
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Zaškrtni, pokud chceš OpenTTD povolit použití hardwarové akcelerace. Změněné nastavení bude aplikováno po restartu hry
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Nastavení vstoupí v platnost pouze po restartu hry
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Zaškrtní tento box pro v-sync obrazovky. Změna se projeví po znovu spuštění hry. Funguje to pouze pro povolenou hardwarovou akceleraci.
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Velikost rozhraní
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Zvolit velikost prvků uživatelského rozhraní
@@ -1239,6 +1250,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Nastaven
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtrovat podle:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Rozbalit vše
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Sbalit vše
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Vymazat všechny hodnoty
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(žádné vysvětlení není k dispozici)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Výchozí hodnota: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}Typ nastavení: {ORANGE}{STRING}
@@ -1247,6 +1259,7 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Nastavení hry
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Nastavení hry (uchováno v uložené hře; ovlivní pouze stávající hru)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Nastavení společnosti (uchováno v uložených hrách; ovlivní pouze nové hry)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Nastavení společnosti (uchováno v uložené hře; ovlivní pouze stávající společnost)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Pozor!
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Tato akce resetuje všechna nastavení hry na výchozí hodnoty.{}Jste si jistý, že chcete pokračovat?
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorie:
@@ -1310,8 +1323,12 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Určuje jak ča
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Výše dotací: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Nastavuje jak moc jsou dotovaná spojení dotována
STR_CONFIG_SETTING_SUBSIDY_DURATION :Doba trvání dotace: {STRING}
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Nastav počet roků, po které je dotace přiznaná
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} rok{P "" y y}
###setting-zero-is-special
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Žádné dotace
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Cena výstavby: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Nastav cenu výstavby a nákupu
@@ -1638,7 +1655,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvojklik
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Jedno kliknutí (je-li zaměřen)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Jedno kliknutí (okamžitě)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Použít relay službu: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Pokud selže spojení k serveru, je možné použít relay službu pro vytvoření spojení. "Never" to zakáže, "ask" se nejprve zeptá, "allow" to povolí bez ptaní
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nikdy
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Zeptat se
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Povolit
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulace pravého tlačítka: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Vybrat metodu emulování stisknutí pravého tlačítka myši
@@ -1887,9 +1909,13 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Vybírat dokola
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Vyber které semafory budou nabízeny při Ctrl+klikání při jejich stavbě.
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :pouze dokonalejší (PBS)
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :všechna
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Vše viditelné
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Zobraz signály typu: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Vyber, které signály jsou zobrazené v panelu nástrojů signálů
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Pouze Path signály
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Všechny signály
STR_CONFIG_SETTING_TOWN_LAYOUT :Rozvržení silnic pro nová města: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Rozložení silniční sítě ve městech
@@ -2075,6 +2101,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Průmys
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuce nákladu
STR_CONFIG_SETTING_AI :{ORANGE}Konkurenti
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Umělá inteligence
STR_CONFIG_SETTING_NETWORK :{ORANGE}Síť
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Hledač cesty pro vlaky: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Hledač cesty pro vlaky
@@ -2284,6 +2311,9 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Změnit
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Místní
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Veřejný
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Pouze pozvánky
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
@@ -2314,11 +2344,15 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Prostř
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Velikost mapy: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verze hry na serveru: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa serveru: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Zvací kód: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Počáteční datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Současné datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Herní skript: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Chráněno heslem!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE PLNÝ
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}BYL JSI ZABANOVÁN
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}SERVER JE PŘÍLIŠ STARÝ
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}NESOUHLASÍ VERZE
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NESOUHLASÍ GRAFIKY
@@ -2331,11 +2365,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Hledat v
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Prohledat místní siť
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Hledat servery v místní síti
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Přidat server
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Přidá server do seznamu, ve kterém se budou hledat běžící hry
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Přidá server do seznamu. Může to být adresa serveru nebo kód pozvánky.
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Spustit server
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Spustit vlastní server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Zadej své jméno
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Zadej adresu serveru nebo zvací kód
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Začít novou hru
@@ -2345,6 +2380,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Jméno h
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Nastavit heslo
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Svoji hru si můžeš ochránit heslem, když nechceš, aby se ti do ni hlásili jiní lidé
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Viditelnost
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Jestli ostatní mohou vidět tvůj server ve veřejném seznamu
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klient{P "" i ů}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Nejvyšší počet hráčů:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Zvol nejvyšší počet hráčů. Může se jich připojit i méně
@@ -2378,22 +2415,63 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Společn
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Seznam hráčů
STR_NETWORK_COMPANY_LIST_SPECTATE :Dívat se
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Online hráči
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Jméno
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Název serveru, na kterém hrajete
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Upravte název svého serveru
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Název serveru
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Viditelnost
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Zda mohou ostatní hráči vidět váš server ve veřejném seznamu
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Zvací kód
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Zvací kód, který mohou ostatní hráči použít k připojení k tomuto serveru.
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Typ spojení
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Jestli a jak může být tvůj server dostupný pro ostatní
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Hráč
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Jméno
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Jméno vašeho hráče
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Uprav své hráčské jméno
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Tvé herní jméno
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Administrativní akce pro tohoto klienta
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Administrativní akce pro tuto firmu
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Připojit se a hrát za tuto společnost
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Poslat zprávu tomuto hráči
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Poslat zprávu všem hráčům této firmy
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Poslat zprávu všem divákům
STR_NETWORK_CLIENT_LIST_SPECTATORS :Diváci
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nová společnost)
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Vytvořit novou společnost a připojit se do ní
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Tohle jsi ty
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Toto je hostitel hry
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} klient{P "" i i} / {NUM} společnost{P “” i i}
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Místní
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Vzdálení hráči se nemohou připojit
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Veřejný
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Za NATem
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Přes relay
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Vyhodit
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Ban
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Smazat
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Odemčení hesla
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Administrátorská akce
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Opravdu chceš vyhodit hráče '{STRING}'?
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Opravdu chceš zabanovat hráče '{STRING}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Jste si jisti, že chcete smazat společnost '{COMPANY}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Opravdu chcete obnovit heslo společnosti '{COMPANY}'?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Použít relay?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Nepodařilo se vytvořit spojení mezi tebou a serverem '{STRING}'.{}Chceš propojit toto sezení přes relay '{STRING}'?
STR_NETWORK_ASK_RELAY_NO :{BLACK}Ne
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Ano, toto jednou
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Ano, znovu se neptat
STR_NETWORK_SPECTATORS :Pozorovatelé
@@ -2422,6 +2500,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Tým] pro {STR
STR_NETWORK_CHAT_CLIENT :[Osobní] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Osobní] pro {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Všichni] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Zadej zprávu
# Network messages
@@ -2433,6 +2512,8 @@ STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Síť -
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Nelze nahrát uloženou hru ze serveru
STR_NETWORK_ERROR_SERVER_START :{WHITE}Nelze spustit server
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Vznikla chyba v protokolu a naše spojení je přerušeno
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Tvé herní jméno nebylo nastaveno. Jméno může být nastaveno v horní části okna pro více hráčů.
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}Název tvého serveru nebyl nastaven. Název je možné nastavit na horním okraji Multiplayer okna.
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revize hry tohoto klienta neodpovídá revizi hry na serveru
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Špatné heslo
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server je plný
@@ -2471,6 +2552,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :neobdrženo ž
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :všeobecný timeout
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :stahování mapy trvalo příliš dlouho
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :zpracování mapy trvalo příliš dlouho
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :neplatné jméno klienta
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2496,13 +2578,16 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} se
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} se stává pozorovatelem
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} zakládá novou společnost (č. {2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} opouští hru ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} si mění jméno na {STRING}
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} si změnil jméno na {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} poslal(a) {2:CURRENCY_LONG} společnosti {1:STRING}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server ukončil relaci
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server se restartuje...{}Počkejte prosím...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} byl vyhozen. Důvod: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Registrace serveru selhala
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}S tímto zvacím kódem se už zaregistroval jiný server. Přepínám na lokální typ hry.
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Váš server neumožňuje vzdálené připojení
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Ostatní hráči se nebudou moci k tvému serveru připojit
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Součásti ke stažení
@@ -2676,6 +2761,7 @@ STR_STATION_CLASS_WAYP :Směrování
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Výběr návěstidel
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Zobrazit dokonalejší návěstidla
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Obyčejné návěstidlo (semafor){}Návěstidla jsou nutná, aby nedocházelo ke srážkám vlaků na tratích, kde jezdí více než jeden vlak
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Vjezdové návěstidlo (semafor){}Svítí zeleně do té doby, kdy v následujícím úseku trati je alespoň jedno další svítící zeleně. Jinak svítí červeně
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Výjezdové návěstidlo (semafor){}Chová se stejně jako obyčejné, ale je nezbytné nastavit správnou barvu vjezdových a kombinovaných pre-signálů
@@ -2761,7 +2847,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Postavit
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Umístit bójku použitelnou pro navádění. Stisknutý Shift pro zobrazení odhadu ceny
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Postavit akvadukt. Stisknutý Shift pro zobrazení odhadu ceny
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Vytvořit vodní plochu.{}Pokud není držen Ctrl, vytvoří se na úrovni moře průplav; v opačném případě se zaplaví ostatní dílky
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Vytvořit řeky
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Vytvořit řeky. Ctrl vybere oblast diagonálně
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientace lodního depa
@@ -3314,6 +3400,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Varování
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Závažná chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Vyskytla se kritická chyba v NewGRF:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}Došlo k chybě v NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nebude fungovat s verzí TTDPatche, kterou OpenTTD hlásí
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je pro TTD verzi {STRING}
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je navržen pro práci s {STRING}
@@ -3799,7 +3886,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknut
STR_GROUP_DELETE_TOOLTIP :{BLACK}Vymazat vybranou skupinu
STR_GROUP_RENAME_TOOLTIP :{BLACK}Přejmenovat vybranou skupinu
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Změnit nátěr vozidel vybrané skupiny
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliknutím nebude na tuto skupinu mít vliv automatická výměna vozidel
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliknutím se bude chránit tato skupina před globálním automatickým nahrazením. Ctrl+kliknutí chrání také podskupiny.
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Smazat Skupinu
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Jste si jist, že chcete smazat tuto skupinu a všechny její podskupiny?
@@ -4083,7 +4170,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Lokomotivy Magl
STR_REPLACE_ROAD_VEHICLES :Silniční vozidla
STR_REPLACE_TRAM_VEHICLES :Tramvaje
STR_REPLACE_REMOVE_WAGON :{BLACK}Odstranění vagonu ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Funkce automatického vylepšování vlaků může udržovat stejnou délku vlaku odstraňovaním vagonů (od začátku vlaku), pokud by změna mašiny vlak prodloužila
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+Click pro použití také na pod-skupinách
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -4152,6 +4241,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Míří
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Míří do {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Údržba v {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Nelze dosáhnout {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Nelze dosáhnout {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Nelze dosáhnout {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Nelze dosáhnout {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -4937,7 +5030,7 @@ STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Letadlo
###length VEHICLE_TYPES
STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo není dostupné
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vůz není dostupné
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo není dostupné
STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Loď není dostupná
STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Letadlo není dostupné
+281 -61
View File
@@ -194,6 +194,7 @@ STR_COLOUR_RANDOM :Tilfældig
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} miles/t
STR_UNITS_VELOCITY_METRIC :{COMMA} km/t
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_GAMEUNITS :{DECIMAL}{NBSP}felter/dag
STR_UNITS_POWER_IMPERIAL :{COMMA}hk
STR_UNITS_POWER_METRIC :{COMMA}hk
@@ -313,11 +314,20 @@ STR_SORT_BY_POWER_VS_RUNNING_COST :Ydelse/Omkostni
STR_SORT_BY_CARGO_CAPACITY :Lasteevne
STR_SORT_BY_RANGE :Interval
STR_SORT_BY_POPULATION :Indbyggertal
STR_SORT_BY_RATING :Værdi
STR_SORT_BY_RATING :Bedømmelse
STR_SORT_BY_NUM_VEHICLES :Antal fartøjer
STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :Samlet afkast sidste år
STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR :Samlet afkast dette år
STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR :Gennemsnit afkast sidste år
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :Gennemsnit afkast dette år
# Group by options for vehicle list
STR_GROUP_BY_NONE :Ingen
STR_GROUP_BY_SHARED_ORDERS :Delte ordrer
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Ordrer
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Åbn ordrevisningen
# Tooltips for the main toolbar
###length 31
@@ -609,7 +619,7 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Trafikkoordinat
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Routesuperviser
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Direktør
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Administrerende direktør
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Formand
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Forretningschef
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Præsident
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Matador
@@ -694,7 +704,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klik på
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Bedste virksomheder, som har nået {NUM}
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Selskabsoversigt i {NUM}
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Forretningsmand
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Forretningsdriver
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Entreprenør
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industrialist
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Kapitalist
@@ -748,6 +758,7 @@ STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLA
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Hårdt terræn
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Græs
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}Bart terræn
STR_SMALLMAP_LEGENDA_RAINFOREST :{TINY_FONT}{BLACK}Regnskov
STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}Marker
STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}Træer
STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Klipper
@@ -779,9 +790,11 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Hvis alt
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Vis seneste besked eller nyhedsrapport
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSE * *
STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * PAUSE (afventer forbindelsesgraf opdatering) * *
STR_STATUSBAR_AUTOSAVE :{RED}AUTOGEM
STR_STATUSBAR_SAVING_GAME :{RED}* * GEMMER SPIL * *
STR_STATUSBAR_SPECTATOR :{WHITE}(tilskuer)
# News message history
STR_MESSAGE_HISTORY :{WHITE}Beskedhistorik
@@ -800,8 +813,8 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLAC
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}Indbyggerne fester . . .{}Første fly ankommer til {STATION}!
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Tog forulykket!{}{COMMA} døde i flammerne efter kollision
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Lastbil forulykket!{}Chauffør dør i flammerne efter sammenstød med tog
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Bus forulykket!{}{COMMA} dør i flammerne efter kollision med et tog
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Lastbil forulykket!{}Chauffør dør i flammehav efter sammenstød med tog
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Bus forulykket!{}{COMMA} dør i flammehav efter kollision med et tog
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Flystyrt!{}{COMMA} dør i flammerne ved {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Flystyrt!{}Fly løb tør for brændstof, {COMMA} døde i ildhelvede!
@@ -884,8 +897,13 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} accepterer nu {STRING} og {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Licitation af tilskudsordning udløbet:{}{}{STRING} fra {STRING} til {STRING} vil ikke længere udløse tilskud.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Tilskudsordning tilbagetrukket:{}{}{STRING} fragt fra {STRING} til {STRING} modtager ikke længere tilskud.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Tilskudsordning tilbagetrukket:{}{}{STRING} fra {STRING} til {STRING} modtager ikke længere tilskud.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Tilskudsordning i licitation:{}{}Første {STRING} tjeneste fra {STRING} til {STRING} vil udløse {NUM} års tilskud fra de lokale myndigheder!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Tilskudsordning tildelt {STRING}!{}{}{STRING} fra {STRING} til {STRING} vil give {NUM} års 50% forøget udbytte!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Tilskudsordning tildelt {STRING}!{}{}{STRING} fra {STRING} til {STRING} vil give {NUM} års dobbelt udbytte!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Tilskudsordning tildelt {STRING}!{}{}{STRING} fra {STRING} til {STRING} vil give {NUM} års tredobbelt udbytte!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Tilskudsordning tildelt {STRING}!{}{}{STRING} fra {STRING} til {STRING} vil give {NUM} års firedobbelt udbytte!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Trafikkaos i byen {TOWN}!{}{}Vejfornyelse betalt af {STRING} forårsager 6 måneders kaos i trafikken!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transportmonopol!
@@ -944,12 +962,14 @@ STR_GAME_OPTIONS_CURRENCY_NTD :Ny Taiwan dolla
STR_GAME_OPTIONS_CURRENCY_CNY :Kinesisk Renminbi (CNY)
STR_GAME_OPTIONS_CURRENCY_HKD :Hong Kong Dollar (HKD)
STR_GAME_OPTIONS_CURRENCY_INR :Indisk rupi (INR)
STR_GAME_OPTIONS_CURRENCY_IDR :Indonesisk Rupiah (IDR)
STR_GAME_OPTIONS_CURRENCY_MYR :Malaysisk Ringgit (MYR)
###length 2
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Kør i venstre side
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Kør i højre side
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Bynavne
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Bynavne:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Vælg stil for bynavne
###length 21
@@ -988,6 +1008,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Hver 12. måned
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Sprog
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Vælg sprog til brugerfladen
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% færdig)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fuld skærm
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Afkryds for at spille OpenTTD i fuld skærm
@@ -995,13 +1016,19 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Afkryds
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skærmopløsning
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Vælg ønsket skærmopløsning
STR_GAME_OPTIONS_RESOLUTION_OTHER :andet
STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware-acceleration
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Marker dette felt for at tillade at OpenTTD forsøger at bruge hardwareacceleration. Ændringer af indstillingen er først effektiv efter spillet er genstartet.
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Indstillingen er først effektiv efter spillet er genstartet.
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Afmærk dette felt for at v-synkronisere skærmen. Ændringer af indstillingen er først effektiv efter spillet er genstartet. Fungerer kun med hardware-acceleration aktiveret.
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}grænseflade størrelse
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vælg den grænseflade størrelse du ønsker at benytte
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-bestem)
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobbelt størrelse
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad (4x) størrelse
@@ -1009,11 +1036,17 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad (4x) stør
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Skriftstørrelse
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vælg skriftstørrelsen du ønsker i grænsefladen
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-bestem)
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dobbelt størrelse
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad (4x) størrelse
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}Skærm opdateringshastighed
STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP :{BLACK}Vælg den opdateringshastighed der skal bruges på skærmen
STR_GAME_OPTIONS_REFRESH_RATE_ITEM :{NUM}Hz
STR_GAME_OPTIONS_REFRESH_RATE_WARNING :{WHITE}Opdateringshastigheder over 60Hz kan påvirke ydeevnen.
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis-grafiksæt
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Vælg det basis-grafiksæt der skal bruges
@@ -1115,6 +1148,8 @@ STR_TERRAIN_TYPE_FLAT :Fladt
STR_TERRAIN_TYPE_HILLY :Bakket
STR_TERRAIN_TYPE_MOUNTAINOUS :Bjergrigt
STR_TERRAIN_TYPE_ALPINIST :Alpinist
STR_TERRAIN_TYPE_CUSTOM :Brugerdefineret højde
STR_TERRAIN_TYPE_CUSTOM_VALUE :Brugerdefineret højde ({NUM})
###length 3
STR_CITY_APPROVAL_PERMISSIVE :Passiv
@@ -1128,6 +1163,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Indstill
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filter streng:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Udvid alle
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Skjul alle
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Nulstil alle værdier
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(ingen forklaring tilgængelig)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Standard: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}Indstillingstype: {ORANGE}{STRING}
@@ -1136,6 +1172,8 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Spil indstillin
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Firma indstilling (lagret i gemt spil, påvirker kun det aktuelle spil)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Firma indstilling (lagret i gemt spil; påvirker kun nye spil)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Firma indstilling (lagret i gemt spil; påvirker kun aktuelt selskab)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Advarsel!
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Denne handling vil nulstille alle spilindstillinger til deres standardværdier.{}Ønsker du at fortsætte?
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategori:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Type:
@@ -1195,11 +1233,15 @@ STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Begræns antall
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Køretøjs nedbrud: {STRING}
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Indstil hvor tit uservicerede kørertøjer må bryde ned
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Tilskudmultiplikator: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Tilskudrate: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Indstil, hvor meget der bliver betalt for tilskudsordninger
STR_CONFIG_SETTING_SUBSIDY_DURATION :Varighed på tilskudsordning: {STRING}
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Styrer hvor mange år tilskudsordninger tildeles for
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} år
###setting-zero-is-special
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Ingen tilskudsordninger
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Konstruktionspriser: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Indstil prisniveau for køb og konstruktion
@@ -1216,8 +1258,12 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Slå katastrofe
STR_CONFIG_SETTING_CITY_APPROVAL :Byrådets holdning til omstrukturering: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Vælg hvor meget selskaber støj og miljømæssige skader påvirker byvurdering og fremtidige byggeretigheder i området
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT :Højdegrænse for kortet: {STRING}
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT :Indstil den maksimale højde af kortets landskab. Med "(auto)" bliver en god værdi valgt efter landskabsgenerering
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE :{NUM}
###setting-zero-is-special
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Du kan ikke sætte den maksimale kortet højde for denne værdi. Mindst et bjerg på kortet er højere
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_AUTO :(auto)
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Du kan ikke sætte kortets højdegrænse til denne værdi. Mindst ét bjerg på kortet er højere.
STR_CONFIG_SETTING_AUTOSLOPE :Tillad landskabsformning under bygninger, spor, etc. (autoslope): {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Tillad landskabsformning under bygninger og spor uden at fjerne dem
@@ -1264,7 +1310,7 @@ STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Maksimal bro l
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Maksimal længde af broer
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Maksimal bro højde: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Maksimal højde for at bygge bro
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Maksimal højde der kan bygges bro over
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Maksimal tunnel længde: {STRING}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Maksimal længde af tunneler
@@ -1402,7 +1448,7 @@ STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Vis navn på Ne
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Tilføjer en linje til byg fartøj vinduet som viser, hvilken NewGRF det valgte fartøj stammer fra.
STR_CONFIG_SETTING_LANDSCAPE :Landskab: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landskaber definerer grundlæggende gameplay-scenarier med forskellige laster og krav by vækst. NewGRF og spil Scripts tillader finere kontrol selv
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landskaber definerer grundlæggende gameplay-scenarier med forskellige godstyper og krav for byers vækst. NewGRF og spilscripts giver dog mulighed for yderligere styring.
STR_CONFIG_SETTING_LAND_GENERATOR :Landskabs generator: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Den oprindelige generator afhænger af basen grafik sæt, og komponerer faste landskab former. TerraGenesis er en Perlin baseret generator med finere kontrol indstillinger
@@ -1411,7 +1457,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE :Terræn type: {STRING}
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(TerraGenesis only) Hilliness af landskabet
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Kun TerraGenesis) Størrelse af højderygge
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industri tæthed: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Angiv hvor mange industrier skal genereres og hvilket niveau der bevares i løbet af spillet
@@ -1420,9 +1466,15 @@ STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maksimal afstan
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Grænse for hvor langt fra kortets kant olieraffinaderier kan blive bygget. På ø-kort sikrer dette at de er nær kysten. På kort større end 256 felter bliver denne værdi automatisk skaleret op.
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snelinjehøjden: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Kontrol med på hvilket højde sneen begynder i sub-arktiske landskab. Sne påvirker også industrien generation og betingelser by vækst
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Styrer ved hvilken højde sneen starter i det sub-arktiske landskab. Sne påvirker også industri-generering og byers krav for at vokse.Kan kun ændres i Scenarieeditoren, og beregnes ellers via "snedække".
STR_CONFIG_SETTING_SNOW_COVERAGE :Snedække: {STRING}
STR_CONFIG_SETTING_SNOW_COVERAGE_HELPTEXT :Styrer den omtrentlige mængde sne i det sub-arktiske landskab. Sne påvirker også industri-generering og byernes krav for at vokse. Anvendes kun under landskabsgenerering. Land lige over havniveau er altid snefrit.
STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_DESERT_COVERAGE :Ørkendækning: {STRING}
STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT :Styrer den omtrentlige mængde ørken i det tropiske landskab. Ørken påvirker også industri-generering. Anvendes kun under landskabsgenerering.
STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Tærrenets hårdhed (kun TerraGenesis) : {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis kun) Vælg frekvensen af bakkerne: Glatte landskaber har færre, mere udbredt bakker. Ujævne landskaber har mange bakker, der kan se gentaget ud
@@ -1516,7 +1568,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dobbelt click
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkelt click (når fokuseret)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkelt click (umiddelbart)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Anvend relæ-tjeneste: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Hvis det mislykkes at skabe forbindelse til serveren, er det muligt at anvende en relæ-tjeneste til at skabe en forbindelse. "Aldrig" forbyder dette, "spørg" vil spørge først, "tillad" vil tillade det uden at spørge.
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Aldrig
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Spørg
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Tillad
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Højreklik-emulering: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Vælg metode til at emulere højre muse-knap klik
@@ -1580,9 +1637,14 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Hold bygnings-v
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Grupper udgifter i firmaets finansvindue: {STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Definer layout for firmaets udgifter-vindue
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS :Fjern automatisk signaler under jernbane-bygning: {STRING}
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT :Fjerner automatisk signaler under jernbane-bygning, hvis signalerne er i vejen. Bemærk at dette potentielt kan føre til togsammenstød.
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT :Hurtig kørsel hastighedsgrænse: {STRING}
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT :Begrænser hvor hurtigt spillet kører, når hurtig kørsel er aktiveret. 0 = ingen grænse (så hurtigt som din computer er i stand til.) Værdier under 100% sænker spillets hastighed. Den øvre grænse afhænger af din computers specifikationer og kan variere afhængig af spillet.
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL :{NUM}% normal simulationshastighed
###setting-zero-is-special
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO :Ingen grænse (så hurtigt din computer er i stand til)
STR_CONFIG_SETTING_SOUND_TICKER :Nyhedssymbol: {STRING}
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Afspil lyd for opsummerede nyheds beskeder
@@ -1731,8 +1793,12 @@ STR_CONFIG_SETTING_ENDING_YEAR_VALUE :{NUM}
###setting-zero-is-special
STR_CONFIG_SETTING_ENDING_YEAR_ZERO :Aldrig
STR_CONFIG_SETTING_ECONOMY_TYPE :Økonomitype: {STRING}
STR_CONFIG_SETTING_ECONOMY_TYPE_HELPTEXT :Udjævnet økonomi ændrer produktionsniveauet oftere, og i mindre trin. Frossen økonomi forhindrer ændringer i produktionsniveauet og industrilukninger. Denne indstilling kan muligvis ikke have nogen effekt hvis industrityperne stammer fra en NewGRF.
###length 3
STR_CONFIG_SETTING_ECONOMY_TYPE_SMOOTH :Smooth
STR_CONFIG_SETTING_ECONOMY_TYPE_ORIGINAL :Original
STR_CONFIG_SETTING_ECONOMY_TYPE_SMOOTH :Udjævnet
STR_CONFIG_SETTING_ECONOMY_TYPE_FROZEN :Frossen
STR_CONFIG_SETTING_ALLOW_SHARES :Tillad at købe aktier i andre selskaber: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Hvis aktiveret, tillades køb og salg af selskabsaktier. Aktier vil kun være tilgængelige for selskaber der er nået en hvis alder
@@ -1753,12 +1819,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Byg automatisk
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Sæt året hvor elektriske signaler vil blive brugt på spor. Før dette år vil ikke-elektriske signaler blive brugt (hvilket har den fuldstændig same funktion, men anderledes udseende)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Bladr gennem signaltyper: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Vælg hvilke signaltyper et vælge imellem, når der Ctrl+klikkes på byg signal med signalværktøjet
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Vælg hvilke signaltyper et vælge imellem, når der Ctrl+klikkes på et bygget signal med signalværktøjet
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Kun togvejssignaler
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Alle
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Alle viste
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Vis signaltyper: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Vælg hvilke signaltyper der vises i signal-værktøjslinjen
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Kun togvejssignaler
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Alle signaler
STR_CONFIG_SETTING_TOWN_LAYOUT :Vej-layout for nye byer: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Layout for vejnettet i byer
@@ -1791,9 +1861,12 @@ STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Kvadratisk (ori
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineær
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Placering af træer i spillet: {STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Kontroller den tilfældige fremkomst af træer i løbet af spillet. Dette vil påvirke industrier der afhænger træers vækst, f.eks. savværker
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Kontroller den tilfældige fremkomst af træer i løbet af spillet. Dette vil påvirke industrier der er afhængige af træers vækst, f.eks. skovhuggerier.
###length 4
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD :Vokser men spreder ikke {RED}(ødelægger skovhuggeri)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_RAINFOREST :Vokser men spreder kun i regnskove
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_ALL :Voks og spred ud overalt
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_GROWTH_NO_SPREAD :Vokser ikke, spreder ikke {RED}(ødelægger skovhuggeri)
STR_CONFIG_SETTING_TOOLBAR_POS :Placering af værktøjslinje: {STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horisontal placering af hovedværktøjlinjen i toppen af skærmen
@@ -1822,7 +1895,12 @@ STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
STR_CONFIG_SETTING_SPRITE_ZOOM_MIN :Højeste sprite-opløsning der må anvendes: {STRING}
STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT :Begrænser den maksimale opløsning for sprites. Denne begrænsning vil forhindre brug af højopløsningsgrafik selv når den er tilgængelig. Dette kan bevare en ensartet fremtoning af spillet når der er en blanding af GRF filer med og uden højopløsningsgrafik.
###length 3
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN :4x
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_IN_2X :2x
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_NORMAL :1x
STR_CONFIG_SETTING_TOWN_GROWTH :Byvækst tempo: {STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Hastigheden af by vækst
@@ -1876,6 +1954,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Når en hastigh
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Imperisk (mph)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :Metrisk (km/t)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS :Spil-enheder (felter/dag)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Køretøjskraftenheder: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Når et køretøjs kraft er vist i brugergrænsefladen, så vis dem i de valgte enheder
@@ -1935,6 +2014,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Fragtdistribution
STR_CONFIG_SETTING_AI :{ORANGE}Modstandere
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computerstyrede spillere
STR_CONFIG_SETTING_NETWORK :{ORANGE}Netværk
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Stifinder til tog: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Stifinder til brug for toge
@@ -1971,6 +2051,7 @@ STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Utilstr
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Allokering af {BYTES} spritecache fejlede. Spritecachen blev indskrænket til {BYTES}. Dette vil sænke OpenTTDs ydelse. Du kan forsøge at slå 32bpp grafik og/eller zoom-ind niveauer for at reducere hukommelseskravet
# Video initalization errors
STR_VIDEO_DRIVER_ERROR :{WHITE}Fejl med grafikindstillinger...
STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION :{WHITE}... ingen kompatibel GPU fundet. Hardware-acceleration deaktiveret
# Intro window
@@ -2016,6 +2097,7 @@ STR_INTRO_TRANSLATION :{BLACK}Denne ov
# Quit window
STR_QUIT_CAPTION :{WHITE}Afslut
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Er du sikker på du vil afslutte OpenTTD?
STR_QUIT_YES :{BLACK}Ja
STR_QUIT_NO :{BLACK}Nej
@@ -2027,6 +2109,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Er du s
# Cheat window
STR_CHEATS :{WHITE}Snydefunktioner
STR_CHEATS_TOOLTIP :{BLACK}Checkbokse viser, om du har brugt denne snydefunktion før
STR_CHEATS_NOTE :{BLACK}Bemærk: Al anvendelse af disse indstillinger bliver registreret i det gemte spil
STR_CHEAT_MONEY :{LTBLUE}Forøg kassebeholdning med {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spiller som firmaet: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magisk bulldozer (nedriv ting, som normalt ikke kan fjernes): {ORANGE}{STRING}
@@ -2141,6 +2224,9 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Ændre s
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Lokal
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Offentlig
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Kun inviterede
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Netværksspil
@@ -2171,11 +2257,15 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Klima:
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Størrelse: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradresse: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Invitationskode: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start dato: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nuværende dato: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spilscript: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Beskyttet af kodeord!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVEREN ER OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVEREN ER FULD
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}SERVER HAR UDELUKKET DIG
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}SERVER ER FOR GAMMEL
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}Din og serverens version passer ikke sammen
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ULIGHED
@@ -2183,12 +2273,17 @@ STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Tilslut
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Genopfrisk server
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Genopfrisk serverens info
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET :{BLACK}Søg på internettet
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Søg på internettet efter offentlige servere
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Søg på LAN
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Søg på det lokale netværk efter servere
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Tilføj server
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Tilføjer en server til listen, som altid vil blive tjekket for kørerende spil.
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Tilføjer en server til listen. Dette kan enten være en server-adresse eller en invitationskode.
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start en ny server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Indtast dit navn
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Indtast server-adresse eller invitationskode
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start et nyt netværksspil
@@ -2198,6 +2293,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Navnet v
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Sæt kodeord
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Beskyt dit spil med et kodeord hvis du ikke vil have fremmede med
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Synlighed
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Hvorvidt andre kan se din server i den offentlige liste
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klient{P "" er}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalt antal tilladte klienter:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Vælg det maksimale antal klienter. Det er ikke nødvendigt at fylde dem alle
@@ -2230,15 +2327,64 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serveren
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Selskabet er beskyttet. Indtast kodeord
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Klient liste
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Online spillere
STR_NETWORK_COMPANY_LIST_SPECTATE :Bliv tilskuer
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Online Spillere
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Navn
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Navn på serveren du spiller på
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Rediger navnet på din server
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Navn på server
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Synlighed
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Hvorvidt andre folk kan se din server på den offentlige liste
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Invitationskode
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Invitationskode som andre spillere kan bruge til at tilslutte denne server
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Forbindelsestype
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Hvorvidt og hvordan din server kan nås af andre
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Spiller
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Navn
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Dit spillernavn
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Rediger dit spillernavn
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Dit spillernavn
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Administrative handlinger der kan udføres for denne klient
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Administrative handlinger der kan udføres for dette selskab
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Tilslut dette selskab
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Send en besked til denne spiller
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Send en besked til alle spillere i dette selskab
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Send en besked til alle tilskuere
STR_NETWORK_CLIENT_LIST_SPECTATORS :Tilskuere
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nyt selskab)
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Etabler et nyt selskab og tilslut dig det
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Dette er dig
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Dette er værten for dette spil
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} klient{P "" er} / {NUM} selskab{P "" er}
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Lokal
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Spillere udefra kan ikke forbinde
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Offentlig
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Bag NAT
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via relæ
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Smid ud
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Udeluk
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Slet
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Lås adgangskode op
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Admin handling
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Er du sikker på du ønsker at smide spilleren '{STRING}' ud?
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Er du sikker på du ønsker at udelukke spilleren '{STRING}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Er du sikker på du ønsker at slette selskabet '{COMPANY}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Er du sikker på du ønsker at nulstille adgangskoden til selskabet '{COMPANY}'?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Anvend relæ?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Det lykkedes ikke at etablere en forbindelse mellem dig og serveren '{STRING}'.{}Ønsker du at anvende '{STRING}' som relæ for denne gang?
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nej
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Ja, denne gang
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Ja, spørg ikke igen
STR_NETWORK_SPECTATORS :Tilskuere
@@ -2267,21 +2413,24 @@ STR_NETWORK_CHAT_TO_COMPANY :[Hold] Til {STR
STR_NETWORK_CHAT_CLIENT :[Privat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] Til {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Alle] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Skriv tekst i netværks-chat
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Ingen netværksheder fundet
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Serveren besvarede ikke denne forspørgsel
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Serveren besvarede ikke forbindelsen i tide eller afviste forbindelsen
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Kunne ikke tilslutte grundet NewGRF ulighed
STR_NETWORK_ERROR_DESYNC :{WHITE}Netværks synkroniseringsfejl
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Netværksforbindelse mistet
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Kunne ikke hente gemt spil
STR_NETWORK_ERROR_SERVER_START :{WHITE}Kunne ikke starte serveren
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Der opstod en protokol-fejl og forbindelsen blev lukket
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Dit spillernavn er ikke registreret. Navnet kan sættes i toppen af Netværksspil vinduet.
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}Dit servernavn er ikke indstillet. Navnet kan indstilles øverst i Netværksspil vinduet
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revisionen af denne klient passer ikke sammen med serverens revision
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Forkert kodeord
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Serveren er fuld
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Du er bandlyst fra denne server
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Du er udelukket fra denne server
STR_NETWORK_ERROR_KICKED :{WHITE}Du blev smidt ud af spillet
STR_NETWORK_ERROR_KICK_MESSAGE :{WHITE}Grund: {STRING}
STR_NETWORK_ERROR_CHEATER :{WHITE}Snyderi er ikke tilladt på denne server
@@ -2290,6 +2439,7 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Du tog f
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Din computer er for langsom at holde trit med serveren
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Din computer tog for lang tid om at downloade kortet
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Din computer var for længe om at forbinde til serveren
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Dit spillernavn er ikke gyldigt
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Mulig forbindelses tab
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}De{P 0 t ""} sidste {NUM} sekund{P "" er} er der ikke ankommet data fra serveren
@@ -2315,6 +2465,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :modtog ingen ad
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :generel timeout
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :det tog for lang tid at downloade kortet
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :det tog for lang tid at bearbejde kortet
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :ugyldigt klientnavn
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2322,14 +2473,16 @@ STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
###length 12
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Spillet er pauset ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Spillet er stadig pauset ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Spillet er stadig pauset. ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Spillet er stadig pauset. ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Spillet er stadig pauset ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Spillet er stadig pauset ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Spillet er stadig pauset ({STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_5 :Spillet er stadig pauset ({STRING}, {STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Spillet er sat igang ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :antal spillere spillere
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :forbinder klienter
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manuelt
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :spil script
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :afventer forbindelsesgraf opdatering
STR_NETWORK_MESSAGE_CLIENT_LEAVING :forlader
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} har tilsluttet sig spillet
@@ -2339,10 +2492,15 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ha
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} har startet et nyt selskab (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} har forladt spillet ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har ændret sit navn til {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gav {2:CURRENCY_LONG} til {1:STRING}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Serveren har lukket ned for dette spil
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Serveren genstarter...{}Vent venligst...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} blev sparket ud. Grund: ({STRING})
STR_NETWORK_MESSAGE_KICKED :*** {STRING} blev smidt ud. Grund: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Server registrering mislykkedes
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}En anden server har registreret sig med samme invitationskode. Skifter til "lokal" spiltype.
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Din server tillader ikke forbindelser udefra
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Andre spillere vil ikke kunne forbinde til din server
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Download af indhold
@@ -2419,6 +2577,9 @@ STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}Grafikfi
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Ja, download grafikfilerne
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Nej, afslut OpenTTD
STR_MISSING_GRAPHICS_ERROR_TITLE :{WHITE}Download mislykkedes
STR_MISSING_GRAPHICS_ERROR :{BLACK}Download af grafikfiler mislykkedes.{}Venligst hent grafikfilerne manuelt.
STR_MISSING_GRAPHICS_ERROR_QUIT :{BLACK}Afslut OpenTTD
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Gennemsigtighedsvalg
@@ -2462,6 +2623,7 @@ STR_JOIN_WAYPOINT_CAPTION :{WHITE}Forbind
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Byg et separat waypoint
# Generic toolbar
STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE :{BLACK}Deaktiveret da der aktuelt ikke er nogen fartøjer tilgængelige for denne infrastruktur
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Jernbanekonstruktion
@@ -2512,6 +2674,7 @@ STR_STATION_CLASS_WAYP :Waypoints
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalvælger
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Vis eller skjul avancerede signaltyper
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardsignal (semafor){}Dette er den mest almindelige type signal, og tillader kun et tog ad gangen på den samme signalblok
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Indgangssignal (semafor){}Grønt så længe der er et eller flere grønne udgangssignaler fra den efterfølgende sporsektion. Ellers vises rødt.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Udgangssignal (semafor){}Fungerer som et normalt signal men er nødvendigt for at vise den korrekte farve ved indgangs- og kombisignaler.
@@ -2530,14 +2693,14 @@ STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Forminds
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Forøg træk-og-slip signalafstand
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Vælg togbro
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Vælg jernbanebro
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vælg vejbro
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Valg af bro - klik på din yndlings bro for at bygge den
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Valg af bro - klik på din foretrukne brotype for at bygge den
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hængebro, stål
STR_BRIDGE_NAME_GIRDER_STEEL :Bjælkebro, stål
STR_BRIDGE_NAME_CANTILEVER_STEEL :Frithængende bro, stål
STR_BRIDGE_NAME_CANTILEVER_STEEL :Gerberbro, stål
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Hængebro, beton
STR_BRIDGE_NAME_WOODEN :Træ
STR_BRIDGE_NAME_CONCRETE :Beton
@@ -2597,7 +2760,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Byg en h
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Placer en bøje, der kan bruges som yderligere navigationspunkt. Shift skifter mellem at bygge og vise prisoverslag.
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Byg akvædukt. Shift skifter mellem at bygge og vise prisoverslag.
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definer vandområde.{}Lav en kanal, med mindre CTRL-tasten bruges ved havniveau, da omgivelserne i stedet vil blive oversvømmet
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Placér floder.
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Placér floder. Ctrl markerer området diagonalt.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Retning af skibsdok
@@ -2657,6 +2820,12 @@ STR_TREES_RANDOM_TYPE :{BLACK}Træer a
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Placer træer af tilfældig type. Shift skifter mellem at bygge og vise prisoverslag.
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Tilfældige træer
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plant træer tilfældigt i landskabet
STR_TREES_MODE_NORMAL_BUTTON :{BLACK}Normal
STR_TREES_MODE_NORMAL_TOOLTIP :{BLACK}Plant individuelle træer ved at trække hen over landskabet.
STR_TREES_MODE_FOREST_SM_BUTTON :{BLACK}Lund
STR_TREES_MODE_FOREST_SM_TOOLTIP :{BLACK}Plant små skove ved at trække hen over landskabet.
STR_TREES_MODE_FOREST_LG_BUTTON :{BLACK}Skov
STR_TREES_MODE_FOREST_LG_TOOLTIP :{BLACK}Plant store skove ved at trække hen over landskabet
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Land-generering
@@ -2707,12 +2876,18 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Tilfæld
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Finansiér ny industri
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Vælg passende industri fra denne liste
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Mange tilfældige industrier
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :{BLACK}Skab tilfældige industrier
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Dæk kortet med tilfældigt placerede industrier
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_CAPTION :{WHITE}Skab tilfældige industrier
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_QUERY :{YELLOW}Er du sikker på du ønsker at skabe mange tilfældige industrier?
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Pris: {YELLOW}{CURRENCY_LONG}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Efterforsk
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Byg
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finansiér
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES :{BLACK}Fjern alle industrier
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_TOOLTIP :{BLACK}Fjern alle industrier der nuværende er på kortet
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE}Fjern alle industrier
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}Er du sikker på du ønsker at fjerne alle industrier?
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industrikæde for {STRING} industri
@@ -2733,6 +2908,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Vælg in
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landområde-information
STR_LAND_AREA_INFORMATION_LOCATION_TOOLTIP :{BLACK}Centrer hovedvinduet over feltets placering. Ctrl+klik åbner et nye vindue over feltet.
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Pris for at rydde: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Pris for at rydde: {RED}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Indtægt ved rydning: {LTBLUE}{CURRENCY_LONG}
@@ -2828,21 +3004,21 @@ STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Skibsdok
STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Jernbanetunnel
STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunnel
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Jernbanehængebro af stål
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Jernbanebjælkebro af stål
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Frithængende jernbanebro af stål
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Forstærket jernbanehængebro af beton
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Jernbanebro af træ
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Jernbanebro af beton
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rørformet jernbanebro
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stål-jernbanehængebro
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Stålbjælke jernbanebro
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stålgerber jernbanebro
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Armeret beton jernbanehængebro
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Træ-jernbanebro
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Beton-jernbanebro
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Stålrør-jernbanebro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Hængebro af stål
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Bjælkebro af stål
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Frithængende bro af stål
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Forstærket hængebro af beton
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Bro af træ
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Bro af beton
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rørformet bro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stål-vejhængebro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stålbjælke vejbro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Stålgerber vejbro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Armeret beton vejhængebro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Træ-vejbro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Beton-vejbro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Stålrør-vejbro
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvædukt
@@ -2940,6 +3116,8 @@ STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF:
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filter-udtryk:
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Overskriv fil
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Er du sikker på du vil overskrive den eksisterende fil?
STR_SAVELOAD_DIRECTORY :{STRING} (Mappe)
STR_SAVELOAD_PARENT_DIRECTORY :{STRING} (Overmappe)
STR_SAVELOAD_OSKTITLE :{BLACK}Skriv et navn til det gemte spil
@@ -2951,6 +3129,17 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Antal byer:
STR_MAPGEN_DATE :{BLACK}Dato:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Antal industrier:
STR_MAPGEN_HEIGHTMAP_HEIGHT :{BLACK}Højeste bjergtop:
STR_MAPGEN_HEIGHTMAP_HEIGHT_UP :{BLACK}Forøger den maksimale højde på højeste bjergtop på kortet med én
STR_MAPGEN_HEIGHTMAP_HEIGHT_DOWN :{BLACK}Sænker den maksimale højde på højeste bjergtop på kortet med én
STR_MAPGEN_SNOW_COVERAGE :{BLACK}Snedække:
STR_MAPGEN_SNOW_COVERAGE_UP :{BLACK}Forøger snedækket med ti procent
STR_MAPGEN_SNOW_COVERAGE_DOWN :{BLACK}Sænker snedækket med ti procent
STR_MAPGEN_SNOW_COVERAGE_TEXT :{BLACK}{NUM}%
STR_MAPGEN_DESERT_COVERAGE :{BLACK}Ørkendækning:
STR_MAPGEN_DESERT_COVERAGE_UP :{BLACK}Forøger ørkendækningen med ti procent
STR_MAPGEN_DESERT_COVERAGE_DOWN :{BLACK}Sænker ørkendækningen med ti procent
STR_MAPGEN_DESERT_COVERAGE_TEXT :{BLACK}{NUM}%
STR_MAPGEN_LAND_GENERATOR :{BLACK}Terrængenerator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terræntype:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havniveau
@@ -2976,6 +3165,10 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Højdeko
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Størrelse:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_TERRAIN_TYPE_QUERY_CAPT :{WHITE}Ønsket højeste bjergtop
STR_MAPGEN_HEIGHTMAP_HEIGHT_QUERY_CAPT :{WHITE}Højeste bjergtop
STR_MAPGEN_SNOW_COVERAGE_QUERY_CAPT :{WHITE}Snedække (i %)
STR_MAPGEN_DESERT_COVERAGE_QUERY_CAPT :{WHITE}Ørkendækning (i %)
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Ændre startår
# SE Map generation
@@ -3114,6 +3307,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Advarsel:
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fejl: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatalt: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}En fatal NewGRF-fejl er opstået:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}Der er opstået en NewGRF-fejl:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} virker ikke med TTDPatch-versionen rapporteret af OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} er beregnet til {STRING}-versionen af TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} er designet til brug sammen med {STRING}
@@ -3182,7 +3376,7 @@ STR_INVALID_VEHICLE :<utilgængeligt
# NewGRF scanning window
STR_NEWGRF_SCAN_CAPTION :{WHITE}Scanner NewGRFs
STR_NEWGRF_SCAN_MESSAGE :{BLACK}Scanner NewGRFs. Afhængig af mængden, vil dette tage noget tid...
STR_NEWGRF_SCAN_STATUS :{BLACK}{NUM} NewGRF{P "" s} scannet, ud af ca. {NUM} NewGRF{P "" s}
STR_NEWGRF_SCAN_STATUS :{BLACK}{NUM} NewGRF{P "" er} scannet, ud af ca. {NUM} NewGRF{P "" er}
STR_NEWGRF_SCAN_ARCHIVES :Scanner for arkiver
# Sign list window
@@ -3255,13 +3449,13 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Køb eksklusive
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Bestik de lokale myndigheder
###length 8
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW} Start en lille reklamekampagne for at tiltrække flere passagerer og last til dine stationer.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Start en mellem reklamekampagne, for at tiltrække flere passagerer og last til dine stationer.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Start en stor reklamekampagne, for at tiltrække flere passagerer og last til dine stationer.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Finansiér vejfornyelse i midtbyen. Forårsager stor forstyrrelse af vejnettet i de næste 6 måneder.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Byg en statue til ære for dit selskab.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Finansiér opførelse af forretningsbygninger i byen.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Køb et års eksklusive rettigheder til transport i byen. De lokale myndigheder vil kun tillade passagerer og last at bruge dine stationer.{}Prist: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW} Start en lille reklamekampagne for at tiltrække flere passagerer og last til dine stationer.{}Giver en midlertidig forbedring af stationsbedømmelsen i en lille radius omkring bymidten.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Start en mellem reklamekampagne, for at tiltrække flere passagerer og last til dine stationer.{}Giver en midlertidig forbedring af stationsbedømmelsen i en mellemstor radius omkring bymidten.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Start en stor reklamekampagne, for at tiltrække flere passagerer og last til dine stationer.{}Giver en midlertidig forbedring af stationsbedømmelsen i en stor radius omkring bymidten.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Finansiér vejfornyelse i midtbyen.{}Forårsager store forstyrrelser for vejtrafikken i de næste 6 måneder.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Byg en statue til ære for dit selskab.{}Giver en permanent forbedring af stationsbedømmelser i denne by.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Finansiér opførelse af nye bygninger i byen.{}Giver en midlertidig forøgelse af byens væksthastighed.{}Pris: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Køb et års eksklusive rettigheder til transport i byen.{}De lokale myndigheder vil forbyde passagerer og last at bruge dine konkurrenters stationer.{}Prist: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Bestik de lokale myndigheder til at hæve din bedømmelse, med risiko for en stor straf hvis det bliver opdaget.{}Pris: {CURRENCY_LONG}
# Goal window
@@ -3269,6 +3463,9 @@ STR_GOALS_CAPTION :{WHITE}{COMPANY
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Globale Mål
STR_GOALS_SPECTATOR :Globale Mål
STR_GOALS_GLOBAL_BUTTON :{BLACK}Global
STR_GOALS_GLOBAL_BUTTON_HELPTEXT :{BLACK}Vis globale mål
STR_GOALS_COMPANY_BUTTON :{BLACK}Selskab
STR_GOALS_COMPANY_BUTTON_HELPTEXT :{BLACK}Vis selskabs mål
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- Ingen -
STR_GOALS_PROGRESS :{ORANGE}{STRING}
@@ -3276,10 +3473,10 @@ STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik på mål for at centrere hovedvinduet over industri/by/felt Ctrl+klik åbner et nyt vindue over industri/by/felt lokation
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Spørgsmål
STR_GOAL_QUESTION_CAPTION_INFORMATION :Information
STR_GOAL_QUESTION_CAPTION_WARNING :Advarsel
STR_GOAL_QUESTION_CAPTION_ERROR :Mål-spørgsmåls-overskriftsfejl
STR_GOAL_QUESTION_CAPTION_QUESTION :{BLACK}Spørgsmål
STR_GOAL_QUESTION_CAPTION_INFORMATION :{BLACK}Information
STR_GOAL_QUESTION_CAPTION_WARNING :{BLACK}Advarsel
STR_GOAL_QUESTION_CAPTION_ERROR :{YELLOW}Fejl
# Goal Question button list
###length 18
@@ -3471,6 +3668,7 @@ STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Flyt sel
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Detaljer
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Se detaljerede infrastruktur-tal
STR_COMPANY_VIEW_GIVE_MONEY_BUTTON :{BLACK}Giv penge
STR_COMPANY_VIEW_GIVE_MONEY_TOOLTIP :{BLACK}Giv penge til dette selskab
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nyt ansigt
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Vælg nyt ansigt til direktøren
@@ -3488,6 +3686,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sælg 25
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Selskabsnavn
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Direktørens navn
STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION :Skriv hvor mange penge du ønsker at give
STR_BUY_COMPANY_MESSAGE :{WHITE}Vi leder efter et selskab til at overtage vores{}{}Vil du købe {COMPANY} for {CURRENCY_LONG}?
@@ -3594,7 +3793,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik for
STR_GROUP_DELETE_TOOLTIP :{BLACK}Slet den valgte gruppe
STR_GROUP_RENAME_TOOLTIP :{BLACK}Omdøb den valgte gruppe
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Skift farvetema for den valgte gruppe
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klik for at beskytte denne gruppe mod global auto-udskiftning
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klik for at beskytte denne gruppe mod global auto-udskiftning Ctrl+klik beskytter også undergrupper.
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Slet gruppe
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Er du sikker på at du vil slette denne gruppe og eventuelle under grupper?
@@ -3647,6 +3846,7 @@ STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Motorise
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Kan tilpasses til: {GOLD}{STRING}
STR_PURCHASE_INFO_ALL_TYPES :Alle lasttyper
STR_PURCHASE_INFO_NONE :Ingen
STR_PURCHASE_INFO_ENGINES_ONLY :Kun lokomotiver
STR_PURCHASE_INFO_ALL_BUT :Alle undtagen {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Maks. trækkraft: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Rækkevidde: {GOLD}{COMMA} felter
@@ -3874,12 +4074,18 @@ STR_REPLACE_MAGLEV_VEHICLES :Magnetskinnetog
STR_REPLACE_ROAD_VEHICLES :Vejkøretøjer
STR_REPLACE_TRAM_VEHICLES :Sporvogne
STR_REPLACE_REMOVE_WAGON :{BLACK}Fjern vogne ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Få autoudskift til at bevare længden af tog ved at fjerne vogne (startende fra fronten), hvis autoudskiftningen gør toget længere.
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+klik for også at anvende på undergrupper
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_CENTER_TOOLTIP :{BLACK}Centrer hovedvinduet på togets placering. Dobbeltklik vil følge toget i hovedvinduet. Ctrl+klik åbner et nyt vindue på togets placering.
STR_VEHICLE_VIEW_ROAD_VEHICLE_CENTER_TOOLTIP :{BLACK}Centrer hovedvinduet på køretøjets placering. Dobbeltklik vil følge køretøjet i hovedvinduet. Ctrl+klik åbner et nyt vindue på køretøjets placering.
STR_VEHICLE_VIEW_SHIP_CENTER_TOOLTIP :{BLACK}Centrer hovedvinduet på skibets placering. Dobbeltklik vil følge skibet i hovedvinduet. Ctrl+klik åbner et nyt vindue på skibets placering.
STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP :{BLACK}Centrer hovedvinduet på flyets placering. Dobbeltklik vil følge flyet i hovedvinduet. Ctrl+klik åbner et nyt vindue på flyets placering
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send toget til remise. CTRL+klik vil kun servicere
@@ -3896,6 +4102,7 @@ STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dette vi
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Tving toget til at fortsætte uden at vente på at signalet skifter til grønt
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Vend retningen af toget
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Tving køretøjet til at vende
STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP :{BLACK}Centrer hovedvisningen på ordrens destination. Ctrl+klik åbner et nyt lokalitetsvindue på ordredestinationens placering
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Tilpas toget til at køre med en anden lasttype
@@ -3916,6 +4123,10 @@ STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Vis deta
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Vis detaljet omkring flyet
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_STATUS_START_STOP_TOOLTIP :{BLACK}Togets nuværende aktivitet - klik for at stoppe/starte toget
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATUS_START_STOP_TOOLTIP :{BLACK}Køretøjets nuværende aktivitet - klik for at stoppe/starte køretøj
STR_VEHICLE_VIEW_SHIP_STATE_STATUS_STOP_TOOLTIP :{BLACK}Skibets nuværende aktivitet - klik for at stoppe/starte skibet
STR_VEHICLE_VIEW_AIRCRAFT_STATUS_START_STOP_TOOLTIP :{BLACK}Flyets nuværende aktivitet - klik for at stoppe/starte flyet
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Læsser / Aflæsser
@@ -3934,6 +4145,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Retning
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Retning mod {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Service ved {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Kan ikke nå {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Kan ikke nå {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Kan ikke nå {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Kan ikke nå {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -4402,6 +4617,7 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Spillet er gemt
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Filen kan ikke læses
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Filen kan ikke skrives
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Dataintegritets-tjek fejlede
STR_GAME_SAVELOAD_ERROR_PATCHPACK :Spillet er gemt med en ændret version
STR_GAME_SAVELOAD_NOT_AVAILABLE :<ikke tilgængelig>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spillet er gemt i en version uden sporveje. Alle sporveje er blevet fjernet.
@@ -4429,6 +4645,7 @@ STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Kun nød
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Kæmpe skærmbillede
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Skærmbilledet vil få en opløsning på {COMMA} x {COMMA} pixels. Det kan tage et stykke tid at tage skærmbilledet, ønsker du at forstætte?
STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY :{WHITE}Højdekort er blevet gemt som '{STRING}'. Højeste bjergtop er {NUM}
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skærmbilledet blev gemt som '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Fejl under tagning af skærmbillede!
@@ -4482,6 +4699,7 @@ STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... inge
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} krævet
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan ikke tilbagebetale lån...
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Du kan ikke forære penge væk, som du har lånt i banken...
STR_ERROR_CAN_T_GIVE_MONEY :{WHITE}Kan ikke give penge til dette selskab...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Kan ikke købe selskab...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kan ikke bygge selskabets hovedkvarter...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kan ikke købe 25% aktier i dette selskab...
@@ -4608,6 +4826,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Forkert depotty
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} er blevet for langt efter udskiftning
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Ingen autoudskiftning/-fornyelse foretaget.
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(ikke penge nok)
STR_ERROR_AUTOREPLACE_INCOMPATIBLE_CARGO :{WHITE}Nyt fartøj kan ikke transportere {STRING}
STR_ERROR_AUTOREPLACE_INCOMPATIBLE_REFIT :{WHITE}Nyt køretøj kan ikke auto-tilpasses i ordren{NUM}
# Rail construction errors
@@ -4883,7 +5102,7 @@ STR_INDUSTRY_NAME_WATER_SUPPLY :Vandværk
STR_INDUSTRY_NAME_WATER_TOWER :Vandtårn
STR_INDUSTRY_NAME_FACTORY_2 :Fabrik
STR_INDUSTRY_NAME_FARM_2 :Bondegård
STR_INDUSTRY_NAME_LUMBER_MILL :Træfabrik
STR_INDUSTRY_NAME_LUMBER_MILL :Skovhuggeri
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Candyfloss Skov
STR_INDUSTRY_NAME_CANDY_FACTORY :Slikfabrik
STR_INDUSTRY_NAME_BATTERY_FARM :Batterigård
@@ -4902,10 +5121,10 @@ STR_INDUSTRY_NAME_SUGAR_MINE :Sukkermine
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Ikke navngivet
STR_SV_TRAIN_NAME :Tog {COMMA}
STR_SV_ROAD_VEHICLE_NAME :Vejkøretøj {COMMA}
STR_SV_SHIP_NAME :Skib {COMMA}
STR_SV_AIRCRAFT_NAME :Fly {COMMA}
STR_SV_TRAIN_NAME :Tog #{COMMA}
STR_SV_ROAD_VEHICLE_NAME :Vejkøretøj #{COMMA}
STR_SV_SHIP_NAME :Skib #{COMMA}
STR_SV_AIRCRAFT_NAME :Fly #{COMMA}
###length 27
STR_SV_STNAME :{STRING}
@@ -5214,6 +5433,7 @@ STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRI
STR_FORMAT_COMPANY_NUM :(Firma {COMMA})
STR_FORMAT_GROUP_NAME :Gruppe {COMMA}
STR_FORMAT_GROUP_VEHICLE_NAME :{GROUP} #{COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
###length 2
+3 -1
View File
@@ -1741,7 +1741,7 @@ STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :Eerste voertuig
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Nieuwsbericht weergeven als het eerste voertuig arriveert op een nieuw station van een concurrent
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Ongelukken / rampen: {STRING}
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Nieuwsbericht weergeven bij ongevallen of rampen
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Nieuwsbericht weergeven bij ongelukken of rampen
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Bedrijfsinformatie: {STRING}
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Nieuwsbericht weergeven als een nieuw bedrijf start en wanneer een bedrijf bijna falliet gaat
@@ -2257,6 +2257,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landsch
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaartgrootte: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversie: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradres: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Uitnodigingscode: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Huidige datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spelscript: {WHITE}{STRING} (v{NUM})
@@ -2673,6 +2674,7 @@ STR_STATION_CLASS_WAYP :Routepunten
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Seinselectie
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Wisselen tussen geavanceerde seintypen weergeven-verbergen
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Bloksein (armsein){}Dit is het simpelste soort sein dat slechts één trein tegelijk in hetzelfde blok toelaat
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ingangssein (armsein){}Groen als er een groen uitgangssein is uit het volgende blok. Anders rood.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Uitgangssein (armsein){}Gedraagt zich hetzelfde als een standaardsein, maar is nodig om ingangs- en combinatie-voorseinen aan te sturen
+7 -5
View File
@@ -898,12 +898,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subsidy withdrawn:{}{}{STRING} service from {STRING2} to {STRING2} is no longer subsidised
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a {NUM} year subsidy from the local authority!
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Service subsidy offered:{}{}First {STRING} from {STRING2} to {STRING2} will attract a {NUM} year subsidy from the local authority!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay 50% extra for the next {NUM} year{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay double rates for the next {NUM} year{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay triple rates for the next {NUM} year{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay quadruple rates for the next {NUM} year{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} from {STRING2} to {STRING2} will pay 50% extra for the next {NUM} year{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} from {STRING2} to {STRING2} will pay double rates for the next {NUM} year{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} from {STRING2} to {STRING2} will pay triple rates for the next {NUM} year{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} from {STRING2} to {STRING2} will pay quadruple rates for the next {NUM} year{P "" s}!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {RAW_STRING} brings 6 months of misery to motorists!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transport monopoly!
@@ -2257,6 +2257,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landsca
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{RAW_STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{RAW_STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Invite code: {WHITE}{RAW_STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Game Script: {WHITE}{RAW_STRING} (v{NUM})
@@ -2673,6 +2674,7 @@ STR_STATION_CLASS_WAYP :Waypoints
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal Selection
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Toggle showing advanced signal types
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
+3 -1
View File
@@ -1338,7 +1338,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} second{
STR_CONFIG_SETTING_HOVER_DELAY :Show tooltips: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips can be bound to the right mouse button
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Hover for {COMMA} second{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Hover for {COMMA} millisecond{P 0 "" s}
###setting-zero-is-special
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Right click
@@ -2255,6 +2255,7 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ha
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} has started a new company (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} has left the game ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} has changed his/her name to {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gave {2:CURRENCY_LONG} to {1:STRING}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}The server closed the session
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}The server is restarting...{}Please wait...
@@ -3641,6 +3642,7 @@ STR_REPLACE_MONORAIL_VEHICLES :Monorail Vehicl
STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer
# Vehicle view
+2
View File
@@ -2257,6 +2257,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landsca
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Invite code: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Game Script: {WHITE}{STRING} (v{NUM})
@@ -2673,6 +2674,7 @@ STR_STATION_CLASS_WAYP :Waypoints
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal Selection
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Toggle showing advanced signal types
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals
+2
View File
@@ -2257,6 +2257,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Maasto:
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartan koko: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Palvelimen versio: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Palvelimen osoite: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Kutsukoodi: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Aloitusvuosi: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Päivämäärä: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Peliskripti: {WHITE}{STRING} (v.{NBSP}{NUM})
@@ -2673,6 +2674,7 @@ STR_STATION_CLASS_WAYP :Reittipisteet
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Opastimien valinta
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Edistyneiden opastintyyppien näyttäminen
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Suojastusopastin (siipiopastin){}Kaikkein alkeellisin opastin, joka sallii vain yhden junan samalla osuudella kerrallaan
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Tulo-opastin (siipiopastin){}Näyttää vihreää aina, kun yksi tai useampi seuraavista poistumisopastimista näyttää vihreää. Muutoin se näyttää punaista
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Poistumisopastin (siipiopastin){}Käyttäytyy samalla tavalla kuin suojastusopastin, mutta on välttämätön oikean valon näyttämiseen tulo- ja yhdistelmäopastimissa
+3
View File
@@ -2258,6 +2258,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Terrain
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Taille de la carte{NBSP}: {WHITE}{COMMA}{NBSP}×{NBSP}{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Version du serveur{NBSP}: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresse du serveur{NBSP}: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Code d'invitation{NBSP}: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Date de début{NBSP}: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Date courante{NBSP}: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script de jeu{NBSP}: {WHITE}{STRING} (v{NUM})
@@ -2413,6 +2414,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Équipe] À {S
STR_NETWORK_CHAT_CLIENT :[Privé] {STRING}{NBSP}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privé] À {STRING}{NBSP}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Tous] {STRING}{NBSP}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}{NBSP}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Entrer le texte du clavardage
# Network messages
@@ -2673,6 +2675,7 @@ STR_STATION_CLASS_WAYP :Points de contr
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Sélection des signaux
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Basculer l'affichage des types de signaux avancés
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Signal de bloc (sémaphore){}Ce sont les signaux les plus basiques, n'autorisant qu'un seul train à la fois dans un même bloc
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Signal d'entrée (sémaphore){}Vert tant qu'au moins un signal de sortie du bloc est vert, rouge dans le cas contraire.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Signal de sortie (sémaphore){}Fonctionne comme un signal de bloc, mais est nécessaire pour commander les signaux d'entrée et combinés
+311 -61
View File
File diff suppressed because it is too large Load Diff
+3
View File
@@ -2258,6 +2258,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landsch
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Spielfeldgröße: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversion: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradresse: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Einladungscode: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktuelles Datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spielskript: {WHITE}{STRING} (v{NUM})
@@ -2413,6 +2414,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Team] an {STRI
STR_NETWORK_CHAT_CLIENT :[Privat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] an {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Alle] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Chattext eingeben
# Network messages
@@ -2673,6 +2675,7 @@ STR_STATION_CLASS_WAYP :Wegpunkte
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalauswahl
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Das Zeigen erweiterter Signaltypen umschalten
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Blocksignal (Formsignal){}Dies ist der einfachste Signaltyp. Bei Verwendung dieses Signaltyps darf sich immer nur ein Zug im Signalabschnitt aufhalten
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Einfahrsignal (Formsignal){}Zeigt grün, wenn im nächsten Block mindestens ein Ausfahrsignal grün zeigt. Andernfalls zeigt es rot
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Ausfahrsignal (Formsignal){}Verhält sich wie ein Blocksignal, wird jedoch benötigt, um den Einfahr- oder Kombinationssignalen des Blockes „frei“ zu melden
+2
View File
@@ -2364,6 +2364,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Τοπ
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Μέγεθος χάρτη: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Έκδοση διακομιστή: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Διεύθυνση διακομιστή: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Κωδικός πρόσκλησης: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Ημερομηνία έναρξης: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Τρέχουσα ημερομηνία: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script Παιχνιδιού: {WHITE}{STRING} (v{NUM})
@@ -2780,6 +2781,7 @@ STR_STATION_CLASS_WAYP :Σημείο κ
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Επιλογή Σηματοδότη
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Εναλλαγή εμφάνισης προχωρημένων τύπων σηματοδοτών
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Σηματοδότες Τμήματος (σηματοφόρος){}Αυτός είναι ο πιο βασικός τύπος σηματοδότη, επιτρέποντας μόνο ένα τρένο να βρίσκεται σε κάθε τμήμα κάθε φορά
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Σηματοδότης-Εισόδου (σηματοφόρος){}Πράσινο όσο υπάρχει ένας ή περισσότεροι πράσινοι σηματοδότες-εξόδου στο επόμενο τμήμα γράμμης. Διαφορετικά δείχνει κόκκινο
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Σηματοδότης-Εξόδου (σηματοφόρος){}Συμπεριφέρεται με τον ίδιο τρόπο οπως οι σηματοδότες τμήματος αλλά είναι απαραίτητο να τεθεί το σωστό χρώμα στους προ-σηματοδότες είσοδου και συνδυαστικούς
+34 -5
View File
@@ -389,6 +389,8 @@ STR_GROUP_BY_NONE :Nincs
STR_GROUP_BY_SHARED_ORDERS :Megosztott utasítások
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Utasítások
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}A járművek utasításainak mutatása
# Tooltips for the main toolbar
###length 31
@@ -1630,7 +1632,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dupla kattintá
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Egyszeres kattintás (amikor előtérben van)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Egyszeres kattintás (azonnal)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Közvetítő szolgáltatás használata: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Ha egy szerverhez nem lehet közvetlenül csatlakozni, próbáljon-e közvetítő szolgáltatást használni a csatlakozáshoz. "Soha" esetén ez meg van tiltva, "Kérdezzen rá" esetén használat előtt rá fog kérdezni, "Mindig engedélyezve" esetén pedig kérdés nélkül használni fogja a szolgáltatást, amennyiben szükség van rá.
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Soha
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Kérdezzen rá
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Mindig engedélyezve
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Jobb egérgomb emuláció: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Jobb egérgomb emulálási módszerének kiválasztása
@@ -1876,12 +1883,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatikusan a
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Az év beállítása, melytől fényjelzők kerülnek alkalmazásra. Azelőtt alakjelzők használatosak (melyek funkciója ugyanaz, csak máshogy néznek ki)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Jelzők típusa átalakításkor: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Jelzőtípusok kiválasztása, melyek között a csere történik Ctrl+kattintással a jelzőépítő eszközzel
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Válaszd ki meg jelzőtípusok közül válassz Ctrl-kattintással egy felépített jelzésen a jelzőépítő eszközzel
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Csak irányjelzők
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Mind
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Mind látható
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Vasúti jelzők mutatása: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Mely jelzők legyenek láthatóak a vasúti jelzők eszköztáron.
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Csak irányjelzők
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Minden jelző
STR_CONFIG_SETTING_TOWN_LAYOUT :Új települések úthálózati elrendezése: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Települési úthálózat elrendezése
@@ -2310,6 +2321,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Tájtí
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}A térkép nagysága: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Szerver verzió: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}A szerver címe: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Meghívókód: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Kezdési dátum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Jelenlegi dátum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Játékszkript: {WHITE}{STRING} (v{NUM})
@@ -2335,6 +2347,7 @@ STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Szerver
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Saját szervert indít
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Add meg a neved
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Írd be a szerver címét vagy meghívókódját
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Új játékot kezd
@@ -2379,6 +2392,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}A válla
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Online játékosok
STR_NETWORK_COMPANY_LIST_SPECTATE :Csatlakozás a megfigyelőkhöz
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Online játékosok
@@ -2400,7 +2414,7 @@ STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}A játé
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Játékos neve
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Adminisztrátori műveletek ehhez a vállalathoz
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Adminisztrátori műveletek ehhez a vállalathoz
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :Csatlakozz ehhez a vállalathoz
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Csatlakozz ehhez a vállalathoz
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Üzenet küldése ennek a játékosnak
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Üzenet küldése az összes játékosnak ebben a vállalatban
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Üzenet küldése az összes megfigyelőnek
@@ -2417,6 +2431,7 @@ STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Helyi
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Távoli játékosok nem tudnak csatlakozni
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Nyilvános
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}NAT mögött
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Közvetítőn keresztül
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Kirúgás
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Tiltás
@@ -2429,6 +2444,11 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Biztos
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Biztos ki akarod törölni a '{COMPANY}' vállalatot?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Biztos vissza akarod állítani a '{COMPANY}' vállalat jelszavát?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Közvetítő használata
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Nem sikerült csatalkozni a '{STRING}' szerverhez.{}Szeretnél igénybe venni közvetítő szolgáltatást a következőn keresztül? '{STRING}'
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nem
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Igen, most az egyszer
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Igen, ne kérdezd újra
STR_NETWORK_SPECTATORS :Megfigyelők
@@ -2441,7 +2461,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Ez a jel
# Network company info join/password
STR_COMPANY_VIEW_JOIN :{BLACK}Csatlakozás
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Csatlakozz és vezetsd a vállalatot
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Csatlakozz és vezesd a vállalatot
STR_COMPANY_VIEW_PASSWORD :{BLACK}Jelszó
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Védd le a vállalatodat jelszóval ha nem akarod hogy mások csatlakozzanak hozzá
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Vállalati jelszó beállítása
@@ -2457,6 +2477,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Csapat] {STRIN
STR_NETWORK_CHAT_CLIENT :[Privát] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privát] {STRING} számára: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Mindenkinek] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Add meg a hálózati beszélgetéshez a neved
# Network messages
@@ -2540,7 +2561,10 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}A szerve
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}A szerver újraindul...{}Türelem...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} ki lett rúgva. Oka: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}A szerver regisztrációja sikertelen
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}Egy másik szerver már regisztrált ugyanezzel a meghívókóddal. Átváltás a "helyi" kapcsolati módra.
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}A szerveredhez nem lehet távolról csatlakozni
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Más játékosok nem fognak tudni csatlakozni a szerveredhez
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Tartalom letöltés
@@ -2713,7 +2737,8 @@ STR_STATION_CLASS_DFLT :Alapértelmezet
STR_STATION_CLASS_WAYP :Ellenőrző pontok
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Jelző választó
STR_BUILD_SIGNAL_CAPTION :{WHITE}Jelzőválasztó
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Mutassa vagy ne mutassa az összes jelzőtípust
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Normál jelző (alak){}A legegyszerűbb jelzőtípus, az előtte lévő jelzőblokkba egyszerre csak egy vonatot enged tartózkodni
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Bejárati jelző (alak){}Mindaddig szabad, amíg van legalább egy szabad kijárati jelző az utána következő szakaszon. Egyébként Megálljt jelez
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Kijárati jelző (alak){}Ugyanúgy viselkedik mint a normál jelző, de megléte elengedhetetlenül szükséges a bejárati- és a kombinált jelzők működéséhez
@@ -4184,6 +4209,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Útban
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Útban {DEPOT} felé, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Javítás {DEPOT}ban, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}{STATION} nem elérhető, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}{WAYPOINT} nem elérhető, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}{DEPOT} nem elérhető, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}{DEPOT} nem elérhető, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+106 -92
View File
@@ -48,11 +48,11 @@ STR_CARGO_PLURAL_WHEAT :Gandum
STR_CARGO_PLURAL_RUBBER :Karet
STR_CARGO_PLURAL_SUGAR :Gula
STR_CARGO_PLURAL_TOYS :Mainan
STR_CARGO_PLURAL_SWEETS :Manisan
STR_CARGO_PLURAL_SWEETS :Gula-gula
STR_CARGO_PLURAL_COLA :Kola
STR_CARGO_PLURAL_CANDYFLOSS :Arum Manis
STR_CARGO_PLURAL_BUBBLES :Gelembung
STR_CARGO_PLURAL_TOFFEE :Gula-gula
STR_CARGO_PLURAL_TOFFEE :Permen
STR_CARGO_PLURAL_BATTERIES :Baterai
STR_CARGO_PLURAL_PLASTIC :Plastik
STR_CARGO_PLURAL_FIZZY_DRINKS :Minuman Ringan
@@ -82,11 +82,11 @@ STR_CARGO_SINGULAR_WHEAT :Gandum
STR_CARGO_SINGULAR_RUBBER :Karet
STR_CARGO_SINGULAR_SUGAR :Gula
STR_CARGO_SINGULAR_TOY :Mainan
STR_CARGO_SINGULAR_SWEETS :Manisan
STR_CARGO_SINGULAR_SWEETS :Gula-gula
STR_CARGO_SINGULAR_COLA :Kola
STR_CARGO_SINGULAR_CANDYFLOSS :Arum Manis
STR_CARGO_SINGULAR_BUBBLE :Gelembung
STR_CARGO_SINGULAR_TOFFEE :Gula-gula
STR_CARGO_SINGULAR_TOFFEE :Permen
STR_CARGO_SINGULAR_BATTERY :Baterai
STR_CARGO_SINGULAR_PLASTIC :Plastik
STR_CARGO_SINGULAR_FIZZY_DRINK :Minuman Ringan
@@ -116,11 +116,11 @@ STR_QUANTITY_WHEAT :{WEIGHT_LONG} g
STR_QUANTITY_RUBBER :{VOLUME_LONG} karet
STR_QUANTITY_SUGAR :{WEIGHT_LONG} gula
STR_QUANTITY_TOYS :{COMMA}{NBSP}mainan
STR_QUANTITY_SWEETS :{COMMA}{NBSP}kantong manisan
STR_QUANTITY_SWEETS :{COMMA}{NBSP}kantong gula-gula
STR_QUANTITY_COLA :{VOLUME_LONG} kola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} arum manis
STR_QUANTITY_BUBBLES :{COMMA} gelembung
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} gula-gula
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} permen
STR_QUANTITY_BATTERIES :{COMMA} baterai
STR_QUANTITY_PLASTIC :{VOLUME_LONG} plastik
STR_QUANTITY_FIZZY_DRINKS :{COMMA} minuman ringan
@@ -151,11 +151,11 @@ STR_ABBREV_WHEAT :{TINY_FONT}TG
STR_ABBREV_RUBBER :{TINY_FONT}KR
STR_ABBREV_SUGAR :{TINY_FONT}GL
STR_ABBREV_TOYS :{TINY_FONT}MA
STR_ABBREV_SWEETS :{TINY_FONT}MN
STR_ABBREV_SWEETS :{TINY_FONT}GG
STR_ABBREV_COLA :{TINY_FONT}KL
STR_ABBREV_CANDYFLOSS :{TINY_FONT}AM
STR_ABBREV_BUBBLES :{TINY_FONT}GL
STR_ABBREV_TOFFEE :{TINY_FONT}GG
STR_ABBREV_TOFFEE :{TINY_FONT}PM
STR_ABBREV_BATTERIES :{TINY_FONT}BA
STR_ABBREV_PLASTIC :{TINY_FONT}PL
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}MR
@@ -172,17 +172,17 @@ STR_CRATES :{COMMA}{NBSP}pe
STR_COLOUR_DEFAULT :Standar
###length 17
STR_COLOUR_DARK_BLUE :Biru tua
STR_COLOUR_PALE_GREEN :Hijau pucat
STR_COLOUR_PINK :Merah muda
STR_COLOUR_DARK_BLUE :Biru Tua
STR_COLOUR_PALE_GREEN :Hijau Pucat
STR_COLOUR_PINK :Merah Muda
STR_COLOUR_YELLOW :Kuning
STR_COLOUR_RED :Merah
STR_COLOUR_LIGHT_BLUE :Biru terang
STR_COLOUR_LIGHT_BLUE :Biru Muda
STR_COLOUR_GREEN :Hijau
STR_COLOUR_DARK_GREEN :Hijau tua
STR_COLOUR_DARK_GREEN :Hijau Tua
STR_COLOUR_BLUE :Biru
STR_COLOUR_CREAM :Krim
STR_COLOUR_MAUVE :Lembayung muda
STR_COLOUR_MAUVE :Ungu Muda
STR_COLOUR_PURPLE :Ungu
STR_COLOUR_ORANGE :Oranye
STR_COLOUR_BROWN :Coklat
@@ -326,6 +326,8 @@ STR_GROUP_BY_NONE :Tidak ada
STR_GROUP_BY_SHARED_ORDERS :Perintah bersama
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Perintah
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Buka tampilan perintah
# Tooltips for the main toolbar
###length 31
@@ -491,7 +493,7 @@ STR_NEWS_MENU_DELETE_ALL_MESSAGES :Hapus semua pes
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informasi area daratan
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Hidup/matikan Layar Konsol
STR_ABOUT_MENU_AI_DEBUG :Debug skrip AI
STR_ABOUT_MENU_AI_DEBUG :Debug skrip AI/Permainan
STR_ABOUT_MENU_SCREENSHOT :Ambil gambar
STR_ABOUT_MENU_SHOW_FRAMERATE :Tampilkan laju bingkai
STR_ABOUT_MENU_ABOUT_OPENTTD :Tentang 'OpenTTD'
@@ -614,7 +616,7 @@ STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPAN
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Insinyur
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Manajer Lalu lintas
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Koordinator trasportasi
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Supervisor rute
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Supervisor Rute
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Direktur
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Kepala Eksekutif
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Pimpinan
@@ -787,8 +789,8 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Tampilka
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Tampilkan pesan atau laporan berita terakhir
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
STR_STATUSBAR_PAUSED :{YELLOW}* * BERHENTI * *
STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * PAUSED (menunggu pembaruan grafik tautan) * *
STR_STATUSBAR_PAUSED :{YELLOW}* * DIJEDA * *
STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * DIJEDA (menunggu pembaruan grafik tautan) * *
STR_STATUSBAR_AUTOSAVE :{RED}SIMPAN OTOMATIS
STR_STATUSBAR_SAVING_GAME :{RED}* * MENYIMPAN PERMAINAN * *
@@ -873,8 +875,8 @@ STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} memiliki dalam perintahnya sebuah bandara berlandasan yang terlalu pendek
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} mulai menua
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} sudah sangat tua
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} sudah sangat tua dan perlu segera diganti
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} menjadi sangat tua
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} menjadi sangat tua dan perlu segera diganti
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} tidak menemukan arah selanjutnya
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} kehilangan arah
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}Tahun lalu {VEHICLE} merugi sebanyak {CURRENCY_LONG}
@@ -915,7 +917,7 @@ STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Tampilan
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Perlihatkan di peta lokasi yang terlihat di viewport
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Pengaturan permainan
STR_GAME_OPTIONS_CAPTION :{WHITE}Opsi permainan
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Mata uang
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Pilih mata uang
@@ -1017,7 +1019,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :lainnya
STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Akselerasi perangkat keras
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK} Centang kotak ini untuk mengizinkan OpenTTD mencoba menggunakan akselerasi perangkat keras. Pengaturan yang diubah hanya akan diterapkan saat game dimulai ulang.
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK} Centang kotak ini untuk mengizinkan OpenTTD mencoba menggunakan akselerasi perangkat keras. Pengaturan yang diubah hanya akan diterapkan saat permainan dimulai ulang.
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Pengaturan hanya akan berlaku setelah game dimulai ulang
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
@@ -1094,7 +1096,7 @@ STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Jumlah
STR_NONE :Tidak ada
STR_FUNDING_ONLY :Hanya pendanaan
STR_MINIMAL :Minimal
STR_NUM_VERY_LOW :Sangat sedikit
STR_NUM_VERY_LOW :Sangat Sedikit
STR_NUM_LOW :Sedikit
STR_NUM_NORMAL :Normal
STR_NUM_HIGH :Padat
@@ -1102,21 +1104,21 @@ STR_NUM_CUSTOM :Bebas
STR_NUM_CUSTOM_NUMBER :Custom ({NUM})
STR_VARIETY_NONE :Tidak ada
STR_VARIETY_VERY_LOW :Sangat rendah
STR_VARIETY_VERY_LOW :Sangat Rendah
STR_VARIETY_LOW :Rendah
STR_VARIETY_MEDIUM :Sedang
STR_VARIETY_HIGH :Tinggi
STR_VARIETY_VERY_HIGH :Sangat tinggi
STR_VARIETY_VERY_HIGH :Sangat Tinggi
###length 5
STR_AI_SPEED_VERY_SLOW :Sangat lambat
STR_AI_SPEED_VERY_SLOW :Sangat Lambat
STR_AI_SPEED_SLOW :Lambat
STR_AI_SPEED_MEDIUM :Sedang
STR_AI_SPEED_FAST :Cepat
STR_AI_SPEED_VERY_FAST :Sangat Cepat
###length 6
STR_SEA_LEVEL_VERY_LOW :Sangat rendah
STR_SEA_LEVEL_VERY_LOW :Sangat Rendah
STR_SEA_LEVEL_LOW :Rendah
STR_SEA_LEVEL_MEDIUM :Sedang
STR_SEA_LEVEL_HIGH :Tinggi
@@ -1150,7 +1152,7 @@ STR_TERRAIN_TYPE_CUSTOM :Ketinggian Kust
STR_TERRAIN_TYPE_CUSTOM_VALUE :Ketinggian Kustom ({NUM})
###length 3
STR_CITY_APPROVAL_PERMISSIVE :Selalu boleh
STR_CITY_APPROVAL_PERMISSIVE :Selalu Boleh
STR_CITY_APPROVAL_TOLERANT :Toleran
STR_CITY_APPROVAL_HOSTILE :Bermusuhan
@@ -1477,7 +1479,7 @@ STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Kekasaran daratan: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(hanya TerraGenesis) Memilih frekuensi bukit: Bentang darat rata punya bukit yang lebih sedikit dan lebih lebar. Bentang darat bergunung punya lebih banyak bukit, dan ini mungkin akan terlihat lebih membosankan
###length 4
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Sangat halus
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Sangat Halus
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Halus
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Kasar
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Sangat Kasar
@@ -1817,12 +1819,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Gunakan sinyal
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Setel tahun saat sinyal elektris digunakan untuk kereta. Sebelum tahun ini, sinyal non-elektris akan digunakan (fungsinya sama, tapi dengan penampilan berbeda)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Pergantian jenis sinyal: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Pilih tipe sinyal untuk berganti secara memutar, Ctrl+klik saat membangun sinyal
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Pilih jenis sinyal mana yang akan digilir saat Ctrl+klik pada sinyal yang dibangun dengan alat sinyal
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Hanya sinyal jalur
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Semua
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Tampilkan jenis sinyal: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Pilih jenis sinyal yang ditampilkan di bilah alat sinyal
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Hanya sinyal jalur
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Semua sinyal
STR_CONFIG_SETTING_TOWN_LAYOUT :Tampilan jalan untuk kota baru: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Rancangan bentuk jaringan jalan di kota
@@ -2051,27 +2057,27 @@ STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION :{WHITE}... tida
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
STR_INTRO_NEW_GAME :{BLACK}Permainan baru
STR_INTRO_NEW_GAME :{BLACK}Permainan Baru
STR_INTRO_LOAD_GAME :{BLACK}Buka Permainan
STR_INTRO_PLAY_SCENARIO :{BLACK}Mainkan Skenario
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Mainkan Heightmap
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor Skenario
STR_INTRO_MULTIPLAYER :{BLACK}Bermain bersama
STR_INTRO_MULTIPLAYER :{BLACK}Multi Pemain
STR_INTRO_GAME_OPTIONS :{BLACK}Pengaturan Permainan
STR_INTRO_HIGHSCORE :{BLACK}Tabel nilai tertinggi
STR_INTRO_HIGHSCORE :{BLACK}Tabel Nilai Tertinggi
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Pengaturan
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Pengaturan NewGRF
STR_INTRO_ONLINE_CONTENT :{BLACK}Cari konten
STR_INTRO_SCRIPT_SETTINGS :{BLACK}Pengaturan AI / Permainan
STR_INTRO_ONLINE_CONTENT :{BLACK}Cari Konten Daring
STR_INTRO_SCRIPT_SETTINGS :{BLACK}Pengaturan Skrip AI/Permainan
STR_INTRO_QUIT :{BLACK}Keluar
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Mulai permainan baru. Ctrl-klik untuk melewati pengaturan peta
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Mulai permainan baru. Ctrl-Klik melewatkan konfigurasi peta
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Membuka permainan yang telah disimpan
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Mulai permainan baru, menggunakan heightmap sebagai datarannya
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Mulai permainan baru, menggunakan skenario kustomisasi
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Buat kustomisasi skenario permainan
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Memulai permainan bersama
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Memulai permainan multi pemain
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Pilih gaya lansekap 'sederhana'
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Pilih gaya lansekap 'Sub Antartika'
@@ -2081,7 +2087,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Pilih ga
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Tampilkan opsi permainan
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Tampilkan tabel nilai tertinggi
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Tampilkan pengaturan
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Tampilkan setelan NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Tampilkan pengaturan NewGRF
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Cari konten baru dan pembaruan untuk diunduh
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Tampilkan pengaturan permainan dan AI
STR_INTRO_TOOLTIP_QUIT :{BLACK}Keluar OpenTTD
@@ -2098,7 +2104,7 @@ STR_QUIT_NO :{BLACK}Tidak
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Batalkan Permainan
STR_ABANDON_GAME_QUERY :{YELLOW}Apakah anda yakin untuk meninggalkan permainan?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Apa anda yakin mau keluar dari skenario ini ?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Apakan anda yakin untuk mengabaikan skenario ini ?
# Cheat window
STR_CHEATS :{WHITE}Kode Curang
@@ -2251,6 +2257,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Ukuran
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Ukuran Peta: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versi Server: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Alamat Server: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Kode undangan: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Tgl mulai: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Tgl sekarang: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Skrip Permainan: {WHITE}{STRING} (v{NUM})
@@ -2321,6 +2328,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Perusaha
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Pemain Dalam Jaringan
STR_NETWORK_COMPANY_LIST_SPECTATE :Menonton
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Pemain Online
@@ -2389,7 +2397,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Pergunak
# Network company info join/password
STR_COMPANY_VIEW_JOIN :{BLACK}Gabung
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Gabung dan bermain sebagai perush. ini
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Gabung dan bermain sebagai perusahaan ini
STR_COMPANY_VIEW_PASSWORD :{BLACK}Kata Sandi
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Kata Sandi-Melindungi perusahaanmu dari pemakai yang tidak bewenang untuk bergabung
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Atur Kata Sandi Perusahaan
@@ -2405,6 +2413,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Tim] Ke {STRIN
STR_NETWORK_CHAT_CLIENT :[Privat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] Ke {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Semua] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Masukkan teks untuk perbincangan jaringan
# Network messages
@@ -2462,12 +2471,12 @@ STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :nama yang dihub
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
###length 12
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Permainan dihentikan ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Permainan masih dihentikan ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Permainan masih dihentikan ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Permainan masih dihentikan ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Permainan masih dihentikan ({STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_5 :Permainan masih dijeda({STRING}, {STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Permainan dijeda ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Permainan masih dijeda ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Permainan masih dijeda ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Permainan masih dijeda ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Permainan masih dijeda ({STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_5 :Permainan masih dijeda ({STRING}, {STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Permainan dilanjutkan ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :jumlah pemain
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :menghubungkan ke klien
@@ -2665,6 +2674,7 @@ STR_STATION_CLASS_WAYP :Waypoint
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Pemilihan Sinyal
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK} Beralih menampilkan jenis sinyal tingkat lanjut
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinyal Blok (semaphore){}Ini adalah jenis sinyal yang umum, hanya memperbolehkan satu kereta berada pada satu blok yang sama dalam waktu yang sama
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinyal Masuk(semaphore){}Akan berwarna hijau jika ada satu atau lebih Sinyal Keluar yang berwarna hijau pada jalur berikutnya. Jika tidak, akan berwarna merah
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinyal Keluar (semaphore){}Cara kerjanya sama dengan Sinyal Blok, akan tetapi penggunaanya lebih ditujukan untuk menghasilkan warna yang benar pada Sinyal Masuk dan Sinyal Kombo
@@ -3164,7 +3174,7 @@ STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Ganti Ta
# SE Map generation
STR_SE_MAPGEN_CAPTION :{WHITE}Jenis Skenario
STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Pulau datar
STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Membuat pulau yang sangat datar
STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Membuat dataran yang datar
STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Pulau bergelombang
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Tinggi daratan:
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Turunkan ketinggian dataran satu level. (0 = laut)
@@ -3570,7 +3580,7 @@ STR_CARGO_RATING_MEDIOCRE :Sedang
STR_CARGO_RATING_GOOD :Baik
STR_CARGO_RATING_VERY_GOOD :Sangat Baik
STR_CARGO_RATING_EXCELLENT :Sempurna
STR_CARGO_RATING_OUTSTANDING :Diatas Sempurna
STR_CARGO_RATING_OUTSTANDING :Luar Biasa
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Arahkan pandangan utama pada lokasi stasiun. Ctrl+Click akan membuka viewport baru pada lokasi stasiun
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Ganti nama stasiun
@@ -3629,10 +3639,10 @@ STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infrastr
# Company view
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Pimpinan)
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Manajer)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Dilantik : {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Warna tema:
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Dilantik: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Tema Warna:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Kendaraan:
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} kereta
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} kendaraan jalan raya
@@ -3651,8 +3661,8 @@ STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}nihil
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Kantor Pusat
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Membangun kantor pusat
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Lokasi Kantor
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Tampilkan kantor pusat
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Lokasi Kantor Pusat
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Tampilkan kantor pusat perusahaan
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Pindah Kantor Pusat
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan. Shift untuk menampilkan perkiraan biaya
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Detail
@@ -3662,12 +3672,12 @@ STR_COMPANY_VIEW_GIVE_MONEY_TOOLTIP :{BLACK}Berikan
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Ganti Wajah
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Pilih wajah baru pimpinan
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Warna tema
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Tema Warna
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Ubah warna kendaraan perusahaan
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nama Perusahaan
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Ubah nama perusahaan
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nama Pimpinan
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ubah nama pimpinan
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nama Manajer
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ubah nama manajer
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Beli 25% saham perusahaan
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Jual 25% saham perusahaan
@@ -3675,8 +3685,8 @@ STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25%
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham perusahaan ini. Shift untuk menampilkan perkiraan biaya tanpa menjual saham
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nama Perusahaan
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nama Pimpinan
STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION :Masukkan jumlah uang yang ingin Anda berikan
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nama Manajer
STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION :Masukkan jumlah uang yang ingin anda berikan
STR_BUY_COMPANY_MESSAGE :{WHITE}Kami mencari perusahaan transporasi untuk mengambil alih perusahaan kami.{}{}Anda ingin membeli {COMPANY} senilai {CURRENCY_LONG}?
@@ -3855,9 +3865,9 @@ STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Beli Kap
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Beli Pesawat
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Beli lalu karoseri kendaraan
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Beli lalu karoseri kendaraan
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Beli lalu karoseri kapal yang dipilih
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Beli dan restorasi kendaraan
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Beli dan restorasi kendaraan
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Beli dan restorasi kapal yang dipilih
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Beli dan ubah kargo pesawat
###length VEHICLE_TYPES
@@ -3868,9 +3878,9 @@ STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pes
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli lalu karoseri kereta yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya tanpa membelinya
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli lalu karoseri kendaraan yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya tanpa membelinya
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli lalu karoseri kapal yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya tanpa membelinya
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli lalu karoseri Pesawat yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya tanpa membelinya
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli dan restorasi kendaraan yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya pembelian
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli dan restorasi kapal yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya pembelian
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli dan restorasi pesawat yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya pembelian
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Ubah Nama
@@ -4135,6 +4145,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Menuju
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Menuju ke {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Perbaikan pada {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Tidak dapat mencapai {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Tidak dapat mencapai {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Tidak dapat mencapai {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Tidak dapat mencapai {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -4657,7 +4671,7 @@ STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... bata
STR_ERROR_TREE_PLANT_LIMIT_REACHED :{WHITE}... batas penanaman pohon tercapai
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nama haruslah unik
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :terhalang {WHITE}{1:STRING}
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Tidak diijinkan saat berhenti
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Tidak diijinkan saat dijeda
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Pemkot {TOWN} tidak mengijinkan anda melakukan ini
@@ -5089,8 +5103,8 @@ STR_INDUSTRY_NAME_WATER_TOWER :Menara Air
STR_INDUSTRY_NAME_FACTORY_2 :Pabrik
STR_INDUSTRY_NAME_FARM_2 :Pertanian
STR_INDUSTRY_NAME_LUMBER_MILL :Pabrik Pengolahan Kayu Gelondongan
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Hutan Harum Manis
STR_INDUSTRY_NAME_CANDY_FACTORY :Pabrik Manisan
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Hutan Arum Manis
STR_INDUSTRY_NAME_CANDY_FACTORY :Pabrik Kembang Gula
STR_INDUSTRY_NAME_BATTERY_FARM :Pertanian Baterai
STR_INDUSTRY_NAME_COLA_WELLS :Sumur Cola
STR_INDUSTRY_NAME_TOY_SHOP :Toko Mainan
@@ -5098,7 +5112,7 @@ STR_INDUSTRY_NAME_TOY_FACTORY :Pabrik Mainan
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Sumber Mata Air Plastik
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Pabrik Minuman Ringan
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Pembangkit Gelembung
STR_INDUSTRY_NAME_TOFFEE_QUARRY :Tambang gula-gula
STR_INDUSTRY_NAME_TOFFEE_QUARRY :Tambang Permen
STR_INDUSTRY_NAME_SUGAR_MINE :Tambang Gula
############ WARNING, using range 0x6000 for strings that are stored in the savegame
@@ -5192,11 +5206,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Gerbong Tangki
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Gerbong Buah
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Gerbong Karet
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Gerbong Gula
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Gerbong Harum Manis
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Gerbong Kopi Toffee
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Gerbong Arum Manis
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Gerbong Permen
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Gerbong Gelembung
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Gerbong Tangki Cola
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Gerbong Manisan
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Gerbong Kembang Gula
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Gerbong Mainan
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Gerbong Baterai
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Gerbong Minuman Ringan
@@ -5222,11 +5236,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Gerbong Tangki
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Gerbong Buah
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Gerbong Karet
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Gerbong Gula
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Gerbong Harum Manis
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Gerbong Toffee
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Gerbong Arum Manis
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Gerbong Permen
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Gerbong Gelembung
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Gerbong Cola
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Gerbong Manisan
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Gerbong Kembang Gula
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Gerbong Mainan
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Gerbong Baterai
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Gerbong Minuman Ringan
@@ -5254,11 +5268,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Gerbong Tangki
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Gerbong Buah
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Gerbong Karet
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Gerbong Gula
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Gerbong Harum Manis
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Gerbong Kopi Toffee
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Gerbong Arum Manis
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Gerbong Permen
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Gerbong Gelembung
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Gerbong Cola
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Gerbong Manisan
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Gerbong Kembang Gula
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Gerbong Mainan
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Gerbong Baterai
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Gerbong Minuman Ringan
@@ -5275,12 +5289,12 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Bus Ploddyphut
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Truk Batubara Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Truk Batubara Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :Truk Batubara DW
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :Truk Pos MPS
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Truk Pos Reynard
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Truk Pos Perry
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :Truk Pos MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Truk Pos Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Truk Pos Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :Truk Surat MPS
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Truk Surat Reynard
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Truk Surat Perry
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :Truk Surat MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Truk Surat Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Truk Surat Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Truk Tangki minyak Witcombe
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Truk Tangki minyak Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Truk Tangki minyak Perry
@@ -5329,18 +5343,18 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Truk Gula Wizzo
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :Truk Cola MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Truk Cola Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Truk Cola Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :Truk Harum Manis MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Truk Harum Manis Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Truk Harum Manis Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :Truk Toffee MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Truk Toffee Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Truk Toffee Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :Truk Arum Manis MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Truk Arum Manis Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Truk Arum Manis Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :Truk Permen MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Truk Permen Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Truk Permen Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :Truk Mainan MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Truk Mainan Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Truk Mainan Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :Truk Manisan MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Truk Manisan Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Truk Manisan Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :Truk Kembang Gula MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Truk Kembang Gula Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Truk Kembang Gula Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :Truk Baterai MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Truk Baterai Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Truk Baterai Wizzowow
+289 -17
View File
File diff suppressed because it is too large Load Diff
+99 -2
View File
@@ -328,6 +328,8 @@ STR_GROUP_BY_NONE :Nessuno
STR_GROUP_BY_SHARED_ORDERS :Ordini condivisi
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Ordini
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Apri la visualizzazione degli ordini
# Tooltips for the main toolbar
###length 31
@@ -794,6 +796,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * I
STR_STATUSBAR_AUTOSAVE :{RED}SALVATAGGIO AUTOMATICO
STR_STATUSBAR_SAVING_GAME :{RED}* * SALVATAGGIO PARTITA * *
STR_STATUSBAR_SPECTATOR :{WHITE}(spettatore)
# News message history
STR_MESSAGE_HISTORY :{WHITE}Cronologia messaggi
@@ -897,7 +900,9 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Offerta di sussidio scaduta:{}{}Il trasporto di {STRING} da {STRING} a {STRING} non darà più diritto a sovvenzioni
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Sussidio terminato:{}{}Il trasporto di {STRING} da {STRING} a {STRING} non è più sovvenzionato
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Offerta di sussidio:{}{}Il primo servizio {STRING} da {STRING} a {STRING} riceverà {NUM} anni di sussidio dall'autorità locale!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Sussidio aggiudicato alla {STRING}!{}{}Il trasporto di {STRING} da {STRING} a {STRING} verrà pagato il quadruplo per i prossimi {NUM} anni{P "" s}!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Traffico nel caos a {TOWN}!{}{}La ricostruzione delle strade finanziata dalla {STRING} porterà 6 mesi di disagio agli automobilisti!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Monopolio dei trasporti!
@@ -1002,6 +1007,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Ogni 12 mesi
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Lingua
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Seleziona la lingua da utilizzare per l'interfaccia
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% completato)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Schermo intero
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Attiva questa casella per giocate a OpenTTD in modalità schermo intero
@@ -1015,6 +1021,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Accelera
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Seleziona questa opzione per consentire a OpenTTD di utilizzare l'accelerazione hardware. Eventuali cambiamenti avranno effetto solo dopo un riavvio del gioco
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Le nuove impostazioni avranno effetto solo dopo un riavvio del gioco
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Seleziona questa casella per abilitare la sincronizzazione verticale dello schermo. Un'impostazione modificata verrà applicata solo al riavvio del gioco. Funziona solo con l'accelerazione hardware abilitata
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Dimensione interfaccia
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleziona la dimensione deglie elementi dell'interfaccia grafica
@@ -1154,6 +1162,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Impostaz
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtro:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Espandi tutti
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Comprimi tutti
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Resetta tutti i valori
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(descrizione non disponibile)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Valore predefinito: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}Tipo impostazione: {ORANGE}{STRING}
@@ -1162,6 +1171,7 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Impostazione di
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Impostazione di gioco (conservata nel salvataggio; influenza solo la partita corrente)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Impostazione della compagnia (conservata nei salvataggi; influenza solo le nuove partite)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Impostazione della compagnia (conservata nel salvataggio; influenza solo la compagnia corrente)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Attenzione!
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Questa azione resetterà tutti i settaggi ai loro valori predefiniti.{}Sei sicuro di voler procedere?
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categoria:
@@ -1247,8 +1257,12 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Controlla quant
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Moltiplicatore sussidi: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Imposta quanto viene pagato per i collegamenti sovvenzionati
STR_CONFIG_SETTING_SUBSIDY_DURATION :Durata sussidio: {STRING}
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Imposta il numero di anni per i quali il sussidio viene aggiudicato
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} anno{P "" s}
###setting-zero-is-special
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Niente sussidi
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Costi di costruzione: {STRING.mp}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Imposta il livello dei costi di costruzione e acquisto
@@ -1265,6 +1279,7 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Controlla l'att
STR_CONFIG_SETTING_CITY_APPROVAL :Atteggiamento della città in merito alle modifiche: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Seleziona il modo in cui il rumore e i danni all'ambiente da parte delle compagnie possono influenzare la valutazione delle città e le successive operazioni di costruzione nell'area controllata
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT :Limite di altezza della mappa: {STRING}
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT :Imposta l'altezza massima per il terreno. Con l'opzione "(auto)" un valore ottimale verrà scelto automaticamente dopo la generazione del terreno
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE :{NUM}
###setting-zero-is-special
@@ -1475,9 +1490,11 @@ STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Altezza delle n
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Determina la quota alla quale appare la neve nei paesaggi sub-artici. La neve ha anche l'effetto di influenzare la generazione delle industrie e i requisiti per la crescita delle città
STR_CONFIG_SETTING_SNOW_COVERAGE :Aree innevate: {STRING}
STR_CONFIG_SETTING_SNOW_COVERAGE_HELPTEXT :Regola la quantità approssimativa di neve sul paesaggio subartico. La neve influisce anche sulla generazione dell'industria e sui requisiti di crescita della città. Utilizzato solo durante la generazione della mappa. La terra appena sopra il livello del mare è sempre senza neve
STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_DESERT_COVERAGE :Aree desertiche: {STRING}
STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT :Regola la quantità approssimativa di deserto nei paesaggi tropicali. Il deserto influenza anche la generazione di industrie. Usato esclusivamente durante la generazione della mappa
STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Irregolarità del terreno: {STRING}
@@ -1572,7 +1589,10 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Doppio clic
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Clic (con casella di testo attiva)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Clic (immediato)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Usa il servizio relay: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Se creare una connessione con il server fallisce, si può usare un servizio di relay per creare una connessione. "Mai" lo disattiverà, "Chiedi" chiederà prima, "Attiva" lo attiverà senza chiedere
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Mai
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Chiedi
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Consenti
@@ -1822,10 +1842,14 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Imposta l'anno
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Tipi di segnale fra cui alternare: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Seleziona fra quali tipi di segnale alternare quando si usa CTRL+clic su un segnale costruito
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Solo segnali a percorso
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Solo segnali di percorso
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Tutti
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Mostra tipi di segnale: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Scegli quali tipi di segnale mostrare nella barra degli strumenti segnale
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Solo segnali di percorso
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Tutti i segnali
STR_CONFIG_SETTING_TOWN_LAYOUT :Disposizione delle strade per le nuove città: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Orgnalizzazione della rete stradale delle città
@@ -2011,6 +2035,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuzione dei carichi
STR_CONFIG_SETTING_AI :{ORANGE}Avversari
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Giocatori controllati dal computer
STR_CONFIG_SETTING_NETWORK :{ORANGE}Rete
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Pathfinder per i treni: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Pathfinder da utilizzare per i treni
@@ -2221,6 +2246,8 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Cambia l
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Locale
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Pubblico
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Solo su invito
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multigiocatore
@@ -2251,11 +2278,15 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Paesagg
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Dimensione mappa: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versione server: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Indirizzo del server: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Codice invito: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data di inizio: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data corrente: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script di gioco: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protetto da password!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER PIENO
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}SEI STATO BANDITO DA QUESTO SERVER
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}SERVER TROPPO VECCHIO
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIONE DIFFERENTE
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF DIFFERENTI
@@ -2273,6 +2304,7 @@ STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Avvia se
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Avvia il proprio server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Inserire il nome del giocatore
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Inserisci l'indirizzo del server o il codice invito
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Avvia nuova partita multigiocatore
@@ -2283,6 +2315,7 @@ STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Imposta
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protegge la partita con una password in modo che non sia accessibile pubblicamente
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Visibilità
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Se altre persone possono vedere il tuo server nell'elenco pubblico
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} client
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Limite client:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Imposta il numero massimo di client. Non tutti i posti dovranno essere occupati
@@ -2316,18 +2349,63 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Compagni
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Elenco dei client
STR_NETWORK_COMPANY_LIST_SPECTATE :Spettatore
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Giocatori online
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Nome
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Nome del server su cui stai giocando
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Modifica il nome del tuo server
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Nome del server
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Visibilità
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Se altre persone possono vedere il tuo server nell'elenco pubblico
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Codice invito
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Codice invito che altri giocatori possono utilizzare per unirsi a questo server
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Tipo di connessione
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Se e come i tuoi server possono essere raggiunti da altri
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Giocatore
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Nome
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Il nome del tuo personaggio
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP : {BLACK}Modifica il nome del tuo personaggio
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Nome del tuo personaggio
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Azioni amministrative da eseguire per questo cliente
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Azioni amministrative da eseguire per questa compagnia
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Unisciti a questa compagnia
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Invia un messaggio a questo giocatore
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Invia un messaggio a tutti i giocatori di questa compagnia
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Manda un messaggio a tutti gli spettatori
STR_NETWORK_CLIENT_LIST_SPECTATORS :Spettatori
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nuova compagnia)
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Crea una nuova compagnia e controllala
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Questo sei tu
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Questo è l'host del gioco
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} client{P "" s} / {NUM} compan{P y ies}
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Locale
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}I giocatori remoti non possono connettersi
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Pubblico
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Dietro NAT
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Tramite relay
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :espelli
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Bandire
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Elimina
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Sblocco con password
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Azione dell'amministratore
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Sei sicuro di voler cacciare il giocatore '{STRING}'?
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Sei sicuro di voler bannare il giocatore '{STRING}'
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Sei sicuro di voler eliminare la compagnia '{COMPANY}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Sei sicuro di voler reimpostare la password della compagnia '{COMPANY}'?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Usare il relay?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Impossibile stabilire una connessione tra te e il server '{STRING}'.{}Vuoi usare un servizio di relay per creare una connessione tramite '{STRING}'?
STR_NETWORK_ASK_RELAY_NO :{BLACK}No
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Sì, questa volta
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Sì, non chiederlo più
STR_NETWORK_SPECTATORS :Spettatori
@@ -2356,6 +2434,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Squadra] A {ST
STR_NETWORK_CHAT_CLIENT :[Privato] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privato] A {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Tutti] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Inserire il messaggio
# Network messages
@@ -2367,6 +2446,8 @@ STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Connessi
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Impossibile caricare la partita salvata
STR_NETWORK_ERROR_SERVER_START :{WHITE}Impossibile avviare il server
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Un errore di protocollo ha chiuso la connessione
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Il tuo nome giocatore non è stato impostato. Il nome può essere impostato nella parte superiore della finestra Multigiocatore
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}Il nome del tuo server non è stato impostato. Il nome può essere impostato nella parte superiore della finestra Multigiocatore
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}La revisione di questo client non corrisponde a quella del server
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Password errata
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Il server è pieno
@@ -2379,6 +2460,7 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Si è im
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Il computer è troppo lento per restare al passo col server
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Il compiuter ha impiegato troppo tempo per il download della mappa
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Il computer ha impiegato troppo tempo per l'ingresso al server
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Il nome del tuo personaggio non è valido
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Possibile perdita di connessione
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}Per {NUM} second{P o i} non sono stati ricevuti dati dal server
@@ -2404,6 +2486,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :nessuna passwor
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :timeout generico
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :il download della mappa ha richiesto troppo tempo
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :l'elaborazione della mappa ha richiesto troppo tempo
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :Nome del client non valido
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2436,6 +2519,8 @@ STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Il serve
STR_NETWORK_MESSAGE_KICKED :*** {STRING} è stato espulso. Motivo: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Registrazione al server fallita
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}Un altro server con lo stesso codice di invito si è registrato. Passaggio al tipo di gioco "locale".
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Il tuo server non permette connessioni remote
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Altri giocatori non saranno in grado di connettersi al tuo server
# Content downloading window
@@ -2616,6 +2701,7 @@ STR_STATION_CLASS_WAYP :Waypoint
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Selezione segnale
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Attiva/disattiva la visualizzazione dei tipi di segnale avanzati
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Segnale di blocco (semaforico){}I segnali sono necessari per impedire ai convogli di scontrarsi su reti ferroviarie dove viaggia più di un treno
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Pre-segnale (semaforico){}Via libera se è presente almeno un segnale di uscita su via libera al termine della sezione di blocco successiva. Altrimenti presenta via impedita
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Segnale di uscita (semaforico){}Si comporta come un segnale di blocco, ma è necessario per far funzionare correttamente i pre-segnali e i segnali combinati all'ingresso della sezione
@@ -3070,12 +3156,16 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Numero città:
STR_MAPGEN_DATE :{BLACK}Data:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Numero industrie:
STR_MAPGEN_HEIGHTMAP_HEIGHT :{WHITE}Picco massimo:
STR_MAPGEN_HEIGHTMAP_HEIGHT :{BLACK}Picco massimo:
STR_MAPGEN_HEIGHTMAP_HEIGHT_UP :{BLACK}Aumenta la massima altezza del picco più alto sulla mappa di uno
STR_MAPGEN_HEIGHTMAP_HEIGHT_DOWN :{BLACK}Diminuisci la massima altezza del picco più alto sulla mappa di uno
STR_MAPGEN_SNOW_COVERAGE :{BLACK}Aree innevate:
STR_MAPGEN_SNOW_COVERAGE_UP :{BLACK}Aumenta la copertura della neve del dieci per cento
STR_MAPGEN_SNOW_COVERAGE_DOWN :{BLACK}Diminuisci la copertura della neve del dieci per cento
STR_MAPGEN_SNOW_COVERAGE_TEXT :{BLACK}{NUM}%
STR_MAPGEN_DESERT_COVERAGE :{BLACK}Aree desertiche:
STR_MAPGEN_DESERT_COVERAGE_UP :{BLACK}Aumenta la copertura del deserto del dieci percento
STR_MAPGEN_DESERT_COVERAGE_DOWN :{BLACK}Diminuisci la copertura del deserto del dieci percento
STR_MAPGEN_DESERT_COVERAGE_TEXT :{BLACK}{NUM}%
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generatore:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo di terreno:
@@ -3243,6 +3333,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Attenzione
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Errore: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Errore irreversibile: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Si è verificato un errore irreversibile nel NewGRF:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}Si è verificato un errore in un NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} non funziona con la versione di TTDPatch riferita da OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} è per la versione {STRING} di TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} è progettato per essere usato con {STRING}
@@ -4009,6 +4100,7 @@ STR_REPLACE_MAGLEV_VEHICLES :Veicoli maglev
STR_REPLACE_ROAD_VEHICLES :Veicoli stradali
STR_REPLACE_TRAM_VEHICLES :Veicoli tranviari
STR_REPLACE_REMOVE_WAGON :{BLACK}Rimozione vagoni ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fa sì che il rimpiazzamento automatico mantenga costante la lunghezza dei treni rimuovendo vagoni (iniziando dalla testa) nel caso in cui la sostituzione della locomotiva rendesse il treno più lungo
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+Click per applicare anche ai sotto-gruppi
@@ -4079,6 +4171,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Diretto
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Diretto {G "al " all' "alla "}{DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Manutenzione {G "al " all' "alla "}{DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Impossibile raggiungere {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Impossibile raggiungere {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Impossibile raggiungere {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Impossibile raggiungere {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -4575,6 +4671,7 @@ STR_WARNING_FALLBACK_SOUNDSET :{WHITE}È stato
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Screenshot di grandi dimensioni
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Lo screenshot avrà una risoluzione di {COMMA} x {COMMA} pixel. La creazione dello screenshot può richiedere molto tempo. Continuare?
STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY :{WHITE}Mappa dell'altezza salvata con successo come '{STRING}'. Il picco massimo è {NUM}
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot salvato con successo come '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot non riuscito!
+36 -10
View File
@@ -326,6 +326,8 @@ STR_GROUP_BY_NONE :(なし)
STR_GROUP_BY_SHARED_ORDERS :共有注文
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}指令
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}指令表示を開く
# Tooltips for the main toolbar
###length 31
@@ -423,7 +425,7 @@ STR_MAP_MENU_SIGN_LIST :標識リスト
# Town menu
###length 2
STR_TOWN_MENU_TOWN_DIRECTORY :街一覧
STR_TOWN_MENU_FOUND_TOWN :街新設に出資
STR_TOWN_MENU_FOUND_TOWN :街新設に出資
# Subsidies menu
###length 1
@@ -492,7 +494,7 @@ STR_ABOUT_MENU_LAND_BLOCK_INFO :地域情報
STR_ABOUT_MENU_SEPARATOR :―――――――――――――――――
STR_ABOUT_MENU_TOGGLE_CONSOLE :コンソールの表示切替
STR_ABOUT_MENU_AI_DEBUG :AI/ゲームスクリプトのデバッグ
STR_ABOUT_MENU_SCREENSHOT :スクリーンショット撮影(現在のズーム)
STR_ABOUT_MENU_SCREENSHOT :スクリーンショット
STR_ABOUT_MENU_SHOW_FRAMERATE :フレームレートを表示
STR_ABOUT_MENU_ABOUT_OPENTTD :OpenTTDについて
STR_ABOUT_MENU_SPRITE_ALIGNER :スプライトを整列
@@ -896,7 +898,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}助成金交付案失効:{}{1:STRING}から{2:STRING}に{0:STRING}を運ぶ便の{}助成金交付案は失効しました
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}助成金支払満了:{}{1:STRING}から{2:STRING}に{0:STRING}を運ぶ便の{}助成金は終了しました
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}助成金交付案:{}{}最初に{STRING}から{STRING}へ{STRING}を運んだ会社には地元当局より{NUM}年間助成金を交付されます!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}{STRING}が助成金を獲得!{}{}{STRING} から {STRING} に {STRING} を運ぶ便の収入は次の {NUM} 年間50%増えます!!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}{STRING}が助成金を獲得!{}{}{STRING} から {STRING} に {STRING} を運ぶ便の収入は次の {NUM} 年間2倍になります!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}{STRING}が助成金を獲得!{}{}{STRING} から {STRING} に {STRING} を運ぶ便の収入は次の {NUM} 年間3倍になります!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}{STRING}が助成金を獲得!{}{}{STRING} から {STRING} に {STRING} を運ぶ便の収入は次の {NUM} 年間4倍になります!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}混乱する道路交通!{}{}{1:STRING}が{0:TOWN}の街路補修に出資{}地元ドライバーには悪夢の半年に!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}輸送独占!
@@ -1562,9 +1569,11 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :クリック(
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :クリック(即時)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :中継サービスを利用: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :サーバーへの接続に失敗した場合、その人は接続するためにリレーサービスを利用できます。「拒否」でこれを拒絶、「尋ねる」で都度確認、「許可」で確認なしに容認します。
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :二度と
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :聞く
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :許可
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :右クリックのエミュレーション: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :右クリックをエミュレートする方法を指定します
@@ -1816,8 +1825,10 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :パス・一方
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :すべて
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :信号の種類: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :信号のツールバーに表示される信号の種類を選択します
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :パス信号のみ
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :全ての信号
STR_CONFIG_SETTING_TOWN_LAYOUT :街の道路配置: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :街での道路区画計画を設定します
@@ -2028,8 +2039,8 @@ STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}'{1:STRI
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}{1:STRING}為、NewGRF '{0:STRING}'は読み込まれませんでした
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :ファイルが見つからない
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :安定版ではない
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :システムNewGRF
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :このバージョンのOpenTTDとは互換性がない
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :システムNewGRF
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :このバージョンのOpenTTDとは互換性がありません
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :未知の理由の
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}'{STRING}'の圧縮レベルが不正です
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}データ形式'{STRING}'には対応していません。'{STRING}'に戻ります
@@ -2246,6 +2257,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}地域:
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}地図サイズ: {WHITE}{COMMA}×{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}サーバーバージョン: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}サーバーアドレス: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}招待コード:{WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}開始日: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}現在の日付:{WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}ゲームスクリプト: {WHITE}{STRING} (v{NUM})
@@ -2266,7 +2278,7 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}イン
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}LANで探す
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}ローカルエリアネットワークでサーバーを検索する
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}サーバーを追加
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}検索時、常に稼働確認するサーバーリストに追加します
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}サーバーリストに追加します。これはサーバーのアドレスか招待コードのいずれかです。
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}サーバーを開始
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}自分でサーバーを立ち上げます
@@ -2316,9 +2328,10 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}この
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :オンラインのプレイヤー
STR_NETWORK_COMPANY_LIST_SPECTATE :観戦
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}マルチプレイヤー
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}オンラインのプレイヤー
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}サーバー
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}名前
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}あなたがプレイしているサーバー名
@@ -2329,6 +2342,7 @@ STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}他の
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}招待コード
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}他のプレイヤーがこのサーバーに参加するための招待コード
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}接続タイプ
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}他のプレイヤーがあなたのサーバにたどり着けるか、またどのようにたどり着けるか
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}プレイヤー
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}名前
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}あなたのプレイヤー名
@@ -2345,12 +2359,15 @@ STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(新規会社
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}新しく会社を設立し参画します
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}これはあなたです
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}ゲームのホストです
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} 個のクライアント / {NUM} 個の企業
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}ローカル
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}リモートプレイヤーが接続できません
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}公開
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}NATの向こう側
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}中継サービスて
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :キック
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :BAN
@@ -2363,7 +2380,9 @@ STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}プレ
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}会社 '{COMPANY}' を削除してもよろしいですか?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}会社 '{COMPANY}'のパスワードをリセットしてもよろしいですか?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}中継サービスを利用しますか?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW} '{STRING}'サーバーとの接続の確立に失敗しました.{}'{STRING}'を経由して中継しますか?
STR_NETWORK_ASK_RELAY_NO :{BLACK}拒否
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}一度だけ
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}はい、二度と聞かないでください
@@ -2394,11 +2413,12 @@ STR_NETWORK_CHAT_TO_COMPANY :『チーム』
STR_NETWORK_CHAT_CLIENT :『個人』{STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :『個人』{STRING}へ: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :『全員』{STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}チャットメッセージを入力
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}ネットワークデバイスが見つかりませんでした。ENABLE_NETWORKなしでゲームがコンパイルされた可能性もあります
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}サーバが応答しませんでした
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}サーバーへの接続がタイムアウトしたか拒絶されました
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}NewGRFの不一致によって接続できませんでした
STR_NETWORK_ERROR_DESYNC :{WHITE}ネットワークゲームの同期が失敗しました
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}ネットワークゲームへの接続が切断しました
@@ -2478,6 +2498,7 @@ STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}この
STR_NETWORK_MESSAGE_KICKED :*** {STRING}がキックされました。理由: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}サーバーの登録に失敗しました
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}他のサーバーは同じ招待コードを登録していた。「ローカル」ゲームタイプに入ります。
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}サーバーがリモート接続を許可していません
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}他のプレイヤーはあなたのサーバーに接続できなくなります
@@ -2653,6 +2674,7 @@ STR_STATION_CLASS_WAYP :中継駅
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}信号種類の選択
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}高度な信号の表示切替
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}閉塞信号 (腕木式){}最も一般的な信号で、1つの閉塞内(信号同士の間の区間)には1編成のみが進入できます。配置した信号をクリックすると信号の向きを「一方向→一方向(逆)→二方向」の順で変えられます。一方向式の信号は背面から通過できません
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}入口信号 (腕木式){}この信号の先にある出口信号のうち最低でも1つが緑であれば緑になりますが、そうでなければ赤になります。場内信号に良く使われます
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}出口信号 (腕木式){}動作は普通の閉塞信号と同様ですが、入口/コンボ信号を使用する場合に必要になります。ホームの入り口に良く使われます
@@ -2661,7 +2683,7 @@ STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}パス
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}一方通行パス信号 (腕木式){}パス信号では、互いに衝突しない経路が確保できる場合には1つの閉塞内に複数の列車が入ることを許容します。このタイプのパス信号は信号の背面から通過することはできません
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}閉塞信号 (色灯式){}最も一般的な信号で、1つの閉塞内(信号同士の間の区間)には1編成のみが進入できます。配置した信号をクリックすると信号の向きを「一方向→一方向(逆)→二方向」の順で変えられます。一方向式の信号は背面から通過できません
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}入口信号 (色灯式){}この信号の先にある出口信号のうち最低でも1つが緑であれば緑になりますが、そうでなければ赤になります。場内信号に良く使われます
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出口信号 (色灯式){}動作は普通の閉塞信号と同様ですが、入口/コンボ信号を使用する場合に必要になります。ホームの入り口に良く使われます
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出口信号 (色灯式){}動作は普通の閉塞信号と同様ですが、入口/コンボ信号を使用する場合に必要になります。ホームの入り口に良く使われます
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}コンボ信号 (色灯式){}コンボ信号は入口信号と出口信号の機能を併せ持つ信号です。この信号を使うと多数の分岐のあるような場内信号網を作ることができます
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}パス信号 (色灯式){}パス信号では、互いに衝突しない経路が確保できる場合には1つの閉塞内に複数の列車が入ることを許容します。汎用性は高いですが、一方向式しか使えず信号の背面から進行してくる列車を防護できません。この信号で列車が停車中に正面から対向列車が来ると問答無用で衝突事故を起こします!
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}一方通行パス信号 (色灯式){}パス信号では、互いに衝突しない経路が確保できる場合には1つの閉塞内に複数の列車が入ることを許容します。このタイプのパス信号は信号の背面から通過することはできません
@@ -3771,7 +3793,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}新規
STR_GROUP_DELETE_TOOLTIP :{BLACK}選択したグループを削除します
STR_GROUP_RENAME_TOOLTIP :{BLACK}選択したグループの名称を変更します
STR_GROUP_LIVERY_TOOLTIP :{BLACK}選択したグループのカラーリングを変更する
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}このグループ内の輸送機器を全体を対象とする自動交換の際も交換されないようにします
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}このグループ内の輸送機器を全体を対象とする自動交換の際も交換されないようにします。Ctrl+クリックでサブグループも対象に含みます。
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}グループを削除
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}このグループとそれに属するすべてを削除してもよろしいですか?
@@ -4052,7 +4074,9 @@ STR_REPLACE_MAGLEV_VEHICLES :リニア車両
STR_REPLACE_ROAD_VEHICLES :車両
STR_REPLACE_TRAM_VEHICLES :路面電車の車両
STR_REPLACE_REMOVE_WAGON :{BLACK}列車の短縮({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}機関車の交換で列車長が長くなる場合、列車長を維持する為に客車/貨車を減らすことができます。外されるのは従属部分の先頭からになります
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+クリックでサブグループにも適用
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -4078,7 +4102,7 @@ STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}航空
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}赤信号を無視して進行させます
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}運転方向を反転させます
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}車両を反転します
STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP :{BLACK}注文先の中央のメインビュー。Ctrlキーを押しながらクリックすると、注文先の場所に新しいビューポートが開きます
STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP :{BLACK}移動先の中央のメインビュー。Ctrlキーを押しながらクリックすると移動先の新しいビューポートが開きます
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}現在とは異なる種類の貨物を運送するように列車を改造します
@@ -4121,6 +4145,8 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}{WAYPOI
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}{DEPOT}へ回送中です {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}{DEPOT}へ保守回送中です {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}{STATION}に到達できません, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}{WAYPOINT}に到達できません, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE} {DEPOT}車両基地に到達できません, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE} {DEPOT}車両基地に到達できません, {VELOCITY}
+23 -21
View File
@@ -828,7 +828,7 @@ STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLAC
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}홍수 발생!{}최소 {COMMA}명의 실종자가 발생하였으며, 범람 후에 사상자도 발생할 것입니다!
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}운송회사에 문제가 생김!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}성취도를 바로 올리지 못하면 {STRING}{G 0 "은" "는"} 팔리거나 파산할 것입니다!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} - 성취도를 바로 올리지 못하면 회사가 팔리거나 파산할 것입니다!
STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}운송 회사 합병!
STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 회사가 {STRING} 회사에게 {CURRENCY_LONG}의 가격으로 인수합병되었습니다!
STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLACK}파산!
@@ -1376,7 +1376,7 @@ STR_CONFIG_SETTING_FREIGHT_TRAINS :화물 무게
STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :열차가 싣고 있는 화물이 열차 속력에 미치는 영향에 대해 설정합니다. 값을 높게 설정하면 화물을 수송하는데 더 큰 힘이 필요합니다. (특히 언덕을 오를 때 심해집니다)
STR_CONFIG_SETTING_PLANE_SPEED :항공기 속력 조절: {STRING}
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :항공 수송에 대한 수입을 제한하기 위해, 다른 운송 수단의 속력을 1로 보았을 때 항공기의 속력 비율을 설정합니다.
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :항공 수송에 대한 수입을 제한하기 위해, 다른 운송 수단의 속력을 1로 보았을 때 항공기의 상대 속력을 설정합니다.
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :(실제 속력) x {COMMA}분의 1
STR_CONFIG_SETTING_PLANE_CRASHES :항공기 추락 빈도수: {STRING}
@@ -1736,49 +1736,49 @@ STR_CONFIG_SETTING_DISABLE_ELRAILS :전기 철도
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :이 설정을 켜면, 전기 기관차가 일반 철도에서도 달릴 수 있도록 만듭니다.
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :내 회사의 첫 차량 도착: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :나의 새 역사에 처음으로 차량이 도착하면 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :나의 새 역사에 처음으로 차량이 도착하면 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :경쟁사의 첫 차량 도착: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :경쟁자의 새 역사에 처음으로 차량이 도착하면 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :경쟁자의 새 역사에 처음으로 차량이 도착하면 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :사고 / 재앙: {STRING}
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :사고나 재앙이 일어났을 때 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :사고나 재앙이 일어났을 때 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :회사 정보: {STRING}
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :새로운 회사가 열리거나, 파산 위기에 처했을 때 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :새로운 회사가 열리거나, 파산 위기에 처했을 때 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :산업시설 건설: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :새로운 산업시설이 건설되면 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :새로운 산업시설이 건설되면 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE :산업시설 폐쇄: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :산업시설이 폐쇄될 때 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :산업시설이 폐쇄될 때 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :경제 변화: {STRING}
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :거시적인 경제에 변화가 생기면 뉴스 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :경제에 거시적인 변화가 생기면 뉴스 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY :내 회사에 의한 산업시설의 생산량 변동: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :내 회사가 수송하는 산업시설의 생산량이 변하면 소식으로 알려줍니다.
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :내 회사가 수송하는 산업시설의 생산량이 변하면 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER :경쟁사에 의한 산업시설의 생산량 변동: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :경쟁사가 수송하고 있는 산업시설의 생산량이 변하면 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :경쟁사가 수송하고 있는 산업시설의 생산량이 변하면 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED :기타 산업시설의 생산량 변동: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT :아무도 수송하지 않는 산업시설의 생산량이 변하면 소식으로 알려줍니다.
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT :아무도 수송하지 않는 산업시설의 생산량이 변하면 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_ADVICE :내 회사의 차량에 관한 권고 / 정보: {STRING}
STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT :주의를 기울여야하는 차량에 대한 메시지를 표시합니다.
STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT :주의를 기울여야하는 차량을 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES :새 차량: {STRING}
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :새로운 차량 종류를 사용할 수 있게 되면 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :새로운 차량 종류를 사용할 수 있게 되면 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE :역에서 받는 화물의 변경: {STRING}
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :역사가 받을 수 있는 화물이 변경될 경우 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :역사가 받을 수 있는 화물이 변경될 경우 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_SUBSIDIES :보조금: {STRING}
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :보조금과 관련된 소식을 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :보조금과 관련된 소식을 메시지로 알려줍니다
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION :일반 정보: {STRING}
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :도로 재건축 투자나 수송 독점권의 구입 등과 같은 일반적인 사건에 대한 소식을 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :도로 재건축 투자나 수송 독점권의 구입 등과 같은 일반적인 사건에 대한 소식을 메시지로 알려줍니다
###length 3
STR_CONFIG_SETTING_NEWS_MESSAGES_OFF :끄기
STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :상태 표시줄로 알림
@@ -2258,6 +2258,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}기후:
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}지도 크기: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}서버 버전: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}서버 주소: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}초대 코드: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}시작 날짜: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}현재 날짜: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}게임 스크립트: {WHITE}{STRING} (v{NUM})
@@ -2674,6 +2675,7 @@ STR_STATION_CLASS_WAYP :경유지
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}신호기 선택
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}고급 신호기 종류를 보이거나 감춥니다
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}폐색 신호기 (구식){}가장 기본적인 신호기 형식입니다. 단 한 대의 열차만이 이 폐색 구간을 통과할 수 있습니다
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}입구 신호기 (구식){}다음 폐색 구간에 있는 출구 신호기가 하나라도 파란불이면 파란불이 되며, 그렇지 않은 경우에는 빨간불이 됩니다
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}출구 신호기 (구식){}일반 신호기와 기능이 똑같지만, 입구 & 복합 신호기와 올바르게 연계되어야 합니다
@@ -3558,7 +3560,7 @@ STR_STATION_VIEW_VIA :{YELLOW}{1:STAT
STR_STATION_VIEW_TO :{YELLOW}{1:STATION} 도착: {0:CARGO_SHORT}
STR_STATION_VIEW_FROM_ANY :{RED}알 수 없는 역에서 출발한 {CARGO_SHORT}
STR_STATION_VIEW_TO_ANY :{RED}아무 역에나 도착하는 {CARGO_SHORT}
STR_STATION_VIEW_VIA_ANY :{RED}어디든 경유하는 {CARGO_SHORT}
STR_STATION_VIEW_VIA_ANY :{RED}아무 역이나 경유하는 {CARGO_SHORT}
STR_STATION_VIEW_FROM_HERE :{GREEN}여기에서 출발하는 {CARGO_SHORT}
STR_STATION_VIEW_VIA_HERE :{GREEN}이 역을 경유하는 {CARGO_SHORT}
STR_STATION_VIEW_TO_HERE :{GREEN}이 역에 도착하는 {CARGO_SHORT}
@@ -4786,11 +4788,11 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}공항
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}최소한 하나 이상의 경유지와 연결하십시오
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}다른 경유지와 너무 가깝습니다!
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}여기에 열차 경유지를 설할 수 없습니다
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}여기에 열차 경유지를 설할 수 없습니다...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}여기에 부표를 설치할 수 없습니다...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}경유지의 이름을 변경할 수 없습니다...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}이 열차 경유지를 제거할 수 없습니다
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}이 열차 경유지를 제거할 수 없습니다...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}열차 경유지를 먼저 제거하십시오
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... 도중에 부표가 있습니다
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... 다른 회사에서 사용 중인 부표입니다!
@@ -4985,7 +4987,7 @@ STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}{DATE_SH
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}너무 위험해서 신호를 무시할 수 없습니다...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}열차를 회차시킬 수 없습니다...
STR_ERROR_TRAIN_START_NO_POWER :동력차가 없습니다
STR_ERROR_TRAIN_START_NO_POWER :동력 없습니다
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}차량을 유턴시킬 수 없습니다...
+10
View File
@@ -328,6 +328,8 @@ STR_GROUP_BY_NONE :Nav
STR_GROUP_BY_SHARED_ORDERS :Koplietojamie rīkojumi
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Pasūtījumi
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Atvērt pasūtījumu skatu
# Tooltips for the main toolbar
###length 31
@@ -2259,6 +2261,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Ainava:
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartes izmērs: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Servera versija: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Servera adrese: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Uzaicinājuma kods: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Sākuma datums: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Šībrīža datums: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spēles Skripts: {WHITE}{STRING} (v{NUM})
@@ -2329,6 +2332,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Uzņēmu
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Spēlētāji tiešsaistē
STR_NETWORK_COMPANY_LIST_SPECTATE :Skatīt
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Tiešsaistes spēlētāji
@@ -2413,6 +2417,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Komanda] Uz {S
STR_NETWORK_CHAT_CLIENT :[Privāti] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privāti] Uz {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Visiem] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Ievadīt tekstu tīkla tērzēšanai
# Network messages
@@ -2673,6 +2678,7 @@ STR_STATION_CLASS_WAYP :Pieturas punkti
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signāla izvēle
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Pārslēdziet papildu signālu veidu rādīšanu
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Bloka signālierīce (semafors){}Šis ir pats vienkāršākais signālierīces veids, kas ļauj uz bloka vienlaicīgi atrasties tikai vienam vilcienam
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ieejas signālierīce (semafors){}Zaļš kamēr ir viens vai vairāki zaļi izejas signāli no sekojošās sliežu sekcijas. Citādi signāls būs sarkans
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Izejas signālierīce (semafors){}Uzvedas tāpat kā bloka signālierīce, bet tā ir nepieciešama, lai pirmssignālu ierīces rādītu pareizās krāsas
@@ -4150,6 +4156,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Dodas u
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Dodas uz {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Veikt apkopi {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Nevar sasniegt {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Nevar sasniegt {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Nevar sasniegt {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Nevar sasniegt {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+41 -2
View File
@@ -1100,7 +1100,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Subsidijų pasiūlymas baigėsi:{}{}{STRING.ko} pervežimas iš {STRING.ko} į {STRING.ka} daugiau nebesubsidijuojamas.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subsidijų laikas baigėsi:{}{}{STRING.ko} transportavimas iš {STRING} į {STRING} daugiau nebesubsidijuojamas.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Subsidijų pasiūlymas:{}{}Pirmasis pervežęs {STRING.ka} iš {STRING} į {STRING} gaus {NUM} metų vietinės valdžios subsidiją!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subsidijos suteiktos {STRING}!{}{}{STRING} pervežimas iš {STRING} į {STRING} artimiausius {NUM} met{P us us ų} bus apmokamas 50% daugiau!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subsidijos suteiktos {STRING}!{}{}{STRING} pervežimas iš {STRING} į {STRING} artimiausius {NUM} met{P us us ų} bus apmokamas dvigubai!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subsidijos suteiktos {STRING}!{}{}{STRING} pervežimas iš {STRING} į {STRING} artimiausius {NUM} met{P us us ų} bus apmokamas trigubai!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subsidijos suteiktos {STRING}!{}{}{STRING} pervežimas iš {STRING} į {STRING} artimiausius {NUM} met{P us us ų} bus apmokamas keturgubai!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN}: Sutriko susisiekimas keliais!{}{}Kelių rekonstrukcija, finansuojama {STRING}, sutrigdė susisiekimą keliais 6 mėnesiams!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transporto monopolija!
@@ -1166,7 +1171,7 @@ STR_GAME_OPTIONS_CURRENCY_MYR :Malaizijos ring
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Kairiąja puse
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Dešiniąja puse
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Miestų pavadinimai
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Miestų pavadinimai:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Pasirink miestų pavadinimų tipą
###length 21
@@ -1205,6 +1210,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Kas 12 mėnesi
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Kalba
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Pasirinkite aplinkos kalbą
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% baigtumas)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Per visą ekraną
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Pažymėkite šį langelį, jeigu norite OpenTTD žaisti visame ekrane
@@ -1218,6 +1224,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Aparatin
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Pažymėkite šį langelį, jei norite, kad OpenTTD taikytų aparatinį spartinimą. Kad nuostata įsigaliotų, reiks perkrauti OpenTTD
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Kad pakeitimai įsigaliotų, reikia paleisti OpenTTD iš naujo
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}Vertikalioji sinchronizacija (VSync)
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Sąsajos elementų dydis
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Pasirinkite vartotojo sąsajos elementų santykinį dydį
@@ -1427,8 +1434,12 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Nurodo, kaip da
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Subsidijų daugiklis: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Nustato, kiek kartų maršruto įplaukos bus padidintos, gavus subsidiją
STR_CONFIG_SETTING_SUBSIDY_DURATION :Subsidijų trukmė: {STRING}
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Pasirinkite vietinės valdžios subsidijų trukmę metais
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} met{P ai ai ų}
###setting-zero-is-special
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Be subsidijų
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Statybos kaštų lygis: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Nustatykite statybos kaštų lygmenį
@@ -1755,7 +1766,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvikartis spust
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Vienkartis spustelėjimas (jei židinyje)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Vienkartis spustelėjimas (iškart)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Naudojimasis perdavimo paslauga: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Nepavykus prisijungti prie serverio tiesiogiai, žaidėjas gali pasinaudoti tarpinio perdavimo paslauga ir prisijungti prie serverio per kitą žaidėją.
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Neleisti
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Paklausti
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Leisti
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Dešiniojo pelės mygtuko emuliacija: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Pasirinkite būdą, kurį atliks dešinio pelės klavišo paspaudimas
@@ -2004,9 +2020,13 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Pereiti tam tik
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Pasirinkite, kurie signalų tipai vykdys ciklą, kai Ctrl+paspaudę statyti signalą signalų įrankiuose
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Kelio signalų
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Visus
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Visus matomus
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Rodyti signalus: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Pasirinkite, kuriuos signalų tipus rodyti įrankių juostoje
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Tik kelio signalus
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Visus
STR_CONFIG_SETTING_TOWN_LAYOUT :Kelių išdėstymas naujiems miestams: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Kelių tinklų planas miestuose
@@ -2206,6 +2226,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Gamyklo
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Krovinių pasiskirstymas
STR_CONFIG_SETTING_AI :{ORANGE}Konkurentai
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Kompiuterio žaidėjai
STR_CONFIG_SETTING_NETWORK :{ORANGE}Žaidimas tinkle
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Traukinių maršrutų paieškos algoritmas: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Maršruto naudojamas ieškotojas traukiniams
@@ -2415,6 +2436,9 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Pakeisti
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Vietinis
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Viešas
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Tik su kvietimais
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Žaidimas tinkle
@@ -2450,6 +2474,7 @@ STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Dabarti
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Apsaugota slaptazodžiu!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVERIS IŠJUNGTAS
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVERIS PILNAS
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}Serveris jus atjungė (BAN)
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIJŲ NESUTAPIMAS
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEATITINKA PLĖTINYS
@@ -2467,6 +2492,7 @@ STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Sukurti
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Sukurti savo serverį
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Įrašykite savo vardą
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Įveskite serverio adresą arba pakvietimo kodą
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Pradėti naują daugiažaidėjinį žaidimą
@@ -2476,6 +2502,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Žaidimo
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Nustatyti slaptažodi
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Apsaugokite savo žaidimą slaptažodžiu, jei nenorite, kad jis būtų viešai prieinamas
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Matomumas
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :Serverio matomumo nuostata
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klient{P as ai ų}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Didžiausias klientų skaičius:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Pasirinkite didžiausią klientų skaičių. Nebūtinai visos jungtys turi būti užpildytos
@@ -2511,12 +2539,19 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Kompanij
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Žaidėjų sąrašas
# Network client list
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Įveskite žaidėjo pavadinimą
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Atjungti
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Naudotis tarpiniu perdavimu?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Nepavyko prisijungti prie serverio '{STRING}'.{}Ar norite pabandyti jungtis per tarpinę stotelę '{STRING}'?
STR_NETWORK_ASK_RELAY_NO :{BLACK}Ne
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Taip, bet tik šįkart
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Taip, ir prašau nebeklausti
STR_NETWORK_SPECTATORS :Stebėtojai
@@ -2556,6 +2591,7 @@ STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Nutruko
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Negali atverti išsaugoto žaidimo
STR_NETWORK_ERROR_SERVER_START :{WHITE}Negali paleisti serverio
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Protokolo klaida. Prisijungimas baigtas
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE} Įveskite žaidėjo pavadinimą lango viršuje
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Žaidimo versija neatitinka serverio žaidimo versijos
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Blogas slaptažodis
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Serveris pilnas
@@ -4233,6 +4269,7 @@ STR_REPLACE_MAGLEV_VEHICLES :„Maglev“ tr
STR_REPLACE_ROAD_VEHICLES :Automobilius
STR_REPLACE_TRAM_VEHICLES :Tramvajinės transporto priemonės
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagono pašalinimas ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Pakeitimo metu išlaikyti traukinio ilgį atjungiant vagonus (pradedant nuo priekio), jeigu pakeitus garvežį traukinys pailgėtų
# Vehicle view
@@ -4302,6 +4339,8 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Vyksta
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Vyksta į „{DEPOT}“, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Vyksta techninei apžiūrai į „{DEPOT}“, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Nepavyksta pasiekti {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Nepavyksta pasiekti {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+122 -20
View File
@@ -326,6 +326,8 @@ STR_GROUP_BY_NONE :Keng
STR_GROUP_BY_SHARED_ORDERS :Gedeelten Opträg
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Opträg
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Optragsusiicht opmaachen
# Tooltips for the main toolbar
###length 31
@@ -335,7 +337,7 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Optioune
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Spill späicheren, Spill ophalen, Eraus
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Weis d'Kaart, extra Usiicht oder d'Lëscht vun den Zeeschen
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Weis d'Stiedverzeeschnëss
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Subventiounen uweisen
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Subsiden uweisen
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Weis d'Lëscht vun de Firmestatiounen
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Informatiounen zu de Firmefinanzen
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Generell Firmeninformatioun
@@ -427,7 +429,7 @@ STR_TOWN_MENU_FOUND_TOWN :Stad grënnen
# Subsidies menu
###length 1
STR_SUBSIDIES_MENU_SUBSIDIES :Subventiounen
STR_SUBSIDIES_MENU_SUBSIDIES :Subside
# Graph menu
###length 6
@@ -792,6 +794,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSPÄICHEREN
STR_STATUSBAR_SAVING_GAME :{RED}* * SPÄICHERT D'SPILL * *
STR_STATUSBAR_SPECTATOR :{WHITE}(Zuschauer)
# News message history
STR_MESSAGE_HISTORY :{WHITE}Meldungshistorie
@@ -893,9 +896,14 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} akzeptéiert elo {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} akzeptéiert elo {STRING} an {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Subventioun ofgelaaf:{}{}{STRING} vun {STRING} op {STRING} gëtt net méi subventionéiert
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subventioun entzunn:{}{}{STRING} Service vun {STRING} op {STRING} gëtt net méi subventionéiert
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Subside ofgelaaf:{}{}{STRING} vun {STRING} op {STRING} gëtt net méi subventionéiert
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subside entzunn:{}{}{STRING} Service vun {STRING} op {STRING} gëtt net méi subventionéiert
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Subside offréiert:{}{}Eischten {STRING} Service vun {STRING} op {STRING} gëtt mat engem Subside vun {NUM} Joer belount!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer mat 50% Bonus bezuelt!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer duebel bezuelt!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer dräifach bezuelt!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer véierfach bezuelt!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Trafficchaos an {TOWN}!{}{}Stroossenneibau deen vun {STRING} finanzéiert ginn ass bréngt 6 Méint Misère fir d'Autosfuerer!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transportmonopol!
@@ -961,7 +969,7 @@ STR_GAME_OPTIONS_CURRENCY_MYR :Malaysesche Rin
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Lénks fueren
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Riets fueren
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Stiednimm
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Stiednimm:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Stil vun de Stiednimm wielen
###length 21
@@ -1000,6 +1008,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :All 12 Méint
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Sprooch
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Wielt d'Interfacesprooch aus
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% fäerdeg)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Vollbild
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Klick dës Optioun un fir OpenTTD am Vollbild ze spillen
@@ -1013,6 +1022,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Dës Optioun wielen, dass OpenTTD Hardwarebeschleunigung dierf notzen. Wäert just geännert ginn wann d'Spill nei gestart gëtt
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}D'Astellung huet réicht en Afloss no engem Neistart vum Spill
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Wiel des Optioun fir de V-Sync unzeman. Des gëtt eréit no engem Neistart benotzt. Funktionéiert nëmmen wann Hardwarebeschleunigung un ass
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfacegréisst
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wiel d'Gréisst déi fir den Interface soll benotzt ginn
@@ -1152,6 +1163,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Astellun
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filter-String:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Alles erweideren
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Alles reduzéiren
STR_CONFIG_SETTING_RESET_ALL :{BLACK}All Wäerter zerécksetzen
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(keng Erklärung verfügbar)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Standardwäert: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}Astellungstyp: {ORANGE}{STRING}
@@ -1160,6 +1172,8 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Spillastellung
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Spillastellung (am Save gespäichert; betrëfft just aktuellt Spill)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Firmenastellung (am Save gespäichert; betrëfft just nei Spiller)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Firmenastellung (am Save gespäichert; betrëfft just déi aktuell Firma)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Opgepasst!
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Des Aktioun setzt all Wäerter op hier Standardastellungen zeréck.{}Bass du sécher, fir weiderzefueren?
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorie:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Typ:
@@ -1219,11 +1233,15 @@ STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Limitéier d'Un
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Gefierpannen: {STRING}
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Kontrolléirt wéi oft Gefierer eng Pann hunn déi net ordentlech an der Revisioun waren
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Subventiounemultiplikator: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Subsidemultiplikator: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Fixéiert wéivill fir subsidéiert Verbindunge bezuelt gëtt
STR_CONFIG_SETTING_SUBSIDY_DURATION :Subsidendauer: {STRING}
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Unzuel u Joren fir déi et e Subside gëtt
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} Jo{P er er}
###setting-zero-is-special
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Keng Subsiden
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Konstruktiounskäschten: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Bestëmm den Niveau vu Bau- a Kafkäschten
@@ -1550,7 +1568,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Duebelklick
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Ee Klick (wann fokusséiert)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Ee Klick (direkt)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Relay-service benotzen: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Wann d'Verbindung op Server net klappt, kann een e Relay-Service benotzen fir eng Verbindung opzebauen. "Nie" verbidd dat, "froen" freed fir d'Eischt no, "erlaben" erlabt et ouni nozefroen.
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nie
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Froen
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Erlaben
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Rietsklickemulatioun: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Wiel d'Method aus fir déi riets Maustast ze emuléiren
@@ -1750,8 +1773,8 @@ STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :Weis d'Zeitung
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE :Ännerung vun akzeptéierte Luedungen: {STRING}
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :Weis Messagen wa Statiounen Gidder akzeptéiren / net méi akzeptéiren
STR_CONFIG_SETTING_NEWS_SUBSIDIES :Subventiounen: {STRING}
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Weis d'Zeitung a Relatioun mat Subventiounen
STR_CONFIG_SETTING_NEWS_SUBSIDIES :Subside: {STRING}
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Weis d'Zeitung a Relatioun mat Subside
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION :Generell Informatiounen: {STRING}
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Weis Zeitung iwwert generell Evenementer, wéi z.b de Kaf vun exklusiven Transportrechter oder Stroosserenovéierungen
@@ -1795,13 +1818,17 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Wielt d'Verhale
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatesch Diksen bauen firun: {STRING}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Definéiert d'Joer wou elektresch Signaler benotzt ginn. Firun dësem Joer ginn nët-elektresch Signaler benotzt (déi déi selwescht Funktioun hunn, an just anescht ausgesinn)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Wiessel duerch Signal-Typen: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Wiessel duerch Signaltypen: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Wielt Signaltypen déi durchgewielt ginn, wann ee mat Ctrl op e gebaute Signal dréckt
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Nëmmen Wee-Signaler
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Alleguerten
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Alleguerte sichtbar
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Signalltypen uweisen: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Wielt aus wéi eng Signaltypen an der Signaltoolbar ugewise ginn
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Nëmme Wee-Signaler
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :All Signaler
STR_CONFIG_SETTING_TOWN_LAYOUT :Stroosselayout an neie Stied: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Layout fir d'Stroossennetz vun enger Stad
@@ -1987,6 +2014,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Wuereverdeelung
STR_CONFIG_SETTING_AI :{ORANGE}Géigner
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computerspiller
STR_CONFIG_SETTING_NETWORK :{ORANGE}Netzwierk
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Pfadfinder fir Zich: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Pfadfinder dee fir Zich benotzt gëtt
@@ -2196,6 +2224,9 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Krawatt
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Lokal
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Effentlech
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Nemmen mat Invitatiounen
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
@@ -2228,9 +2259,12 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverv
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Momentanen Datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spill-Script: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Passwuertgeschützt!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER VOLL
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}SERVER HUET DECH GEBANNT
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}SERVER ZE AAL
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIOUNSËNNERSCHEED
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ËNNERSCHEEDLECH
@@ -2243,11 +2277,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Am Inter
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Am LAN sichen
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Am LAN no Server sichen
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Server bäisetzen
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Setzt en Server op d'Lëscht wou ëmmer no enger Partie gesicht gëtt
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Setzt en Server op d'Lëscht. Des kann entweder eng Serveradress oder Invitatiounscode sinn
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Server starten
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Eegenen Server starten
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Gëff däin Numm an
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Server Adress oder Invitatiounscode aginn
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Nei Multiplayerpartie starten
@@ -2257,6 +2292,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Den Numm
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Passwuert setzen
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}En Passwuert fir d'Spill setzen, dass et net Public accessibel ass
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Sichtbarkeet
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Ob aner Leit de Server an der ëffentlecher Lëscht gesinn
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} Spiller
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximal Spiller:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Maximal Unzuel vun de Clients. Et muss net all Slot gefëllt sinn.
@@ -2289,15 +2326,64 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server a
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firma ass geschützt. Passwuert aginn
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Spillerlëscht
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Online Spiller
STR_NETWORK_COMPANY_LIST_SPECTATE :Nokucken
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Online Spiller
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Numm
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Numm vum Server op dem's du spills
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Den Numm vun dengem Server änneren
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Servernumm
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Sichtbarkeet
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Ob aner Leit de Server an der ëffentlecher Lëscht gesinn
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Invitatiounscode
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Mat dem Invitatiounscode kënnen aner Spliier dem Server bäitrieden
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Verbindungstyp
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Ob a wéi de Server vu bausse kann vun aneren erreecht ginn
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Spiller
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Numm
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK} Däin Spillernumm
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Spillernumm änneren
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Däi Spillernumm
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Administrativ Actiounen déi fir dese Client ze man sinn
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Administrativ Actiounen déi ze man sinn fir des Firma
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Deser Firma bäitrieden
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Desem Spiller e Message schécken
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Send e Message un all d'Leit vun deser Firma
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}E Message un all Zuschauer schécken
STR_NETWORK_CLIENT_LIST_SPECTATORS :Zuschauer
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nei Firma)
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Eng nei Firma erstellen an hier bäitrieden
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Dat bass du
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Dest ass den Host vun der Partie
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} Client{P "" en} / {NUM} Firm{P a en}
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Lokal
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Remote Spiller kënnen sech net connectéiren
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Effentlech
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Hannert NAT
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Via e Relay
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Kicken
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Bannen
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Läschen
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Password entspären
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Administrativ Actioun
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Bassde sécher dass du de Spiller '{STRING}' kicke wëlls?
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Bass du sécher, dass du de Spiller '{STRING}' banne wëlls?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Bass du sécher, dass du d'Firma '{COMPANY}' läsche wëlls?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Bassde sécher dass du d'Password vun der Firma '{COMPANY}' wëlls reseten?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Relay benotzen?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Konnt keng Verbindung tëschend dir an dem Server '{STRING}' opbauen.{}Wëlls du des Verbindung iwwert de Relay '{STRING}' man?
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nee
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Jo, des Kéier
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Jo, fro net nach eng Kéier
STR_NETWORK_SPECTATORS :Zuschauer
@@ -2326,17 +2412,20 @@ STR_NETWORK_CHAT_TO_COMPANY :[Team] Un: {STR
STR_NETWORK_CHAT_CLIENT :[Privat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] Un: {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Text fir Chat aginn
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Keng Netzwierkgeräter fonnt
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}De Server huet net op d'Ufro geäntwert
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Verbindung op de Server krut en Timeout oder gouf refuséiert
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Konnt sech wéinst ënnerscheedlechen NewGRF net connectéieren
STR_NETWORK_ERROR_DESYNC :{WHITE}Netzwierksyncronisatiouns-Fehler
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Netzwierkverbindung verluer
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Konnt de Spillstand net lueden
STR_NETWORK_ERROR_SERVER_START :{WHITE}Konnt de Server net starten
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}En Protokolfehler ass entstaanen an d'Connectioun ass getrennt ginn
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Däi Spillernumm gouf net definéiert. Den Numm kann iwwert der Multiplayerfënster gesat ginn
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}De Servernumm gouf net definéiert. Den Numm kann iwwert der Multiplayerfënster gesat ginn
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}D'Versioun vum Client stëmmt net mat däer vum Server iwwereneen
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Falscht Passwuert
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}De Server ass voll
@@ -2349,15 +2438,16 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Du hues
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Däin Computer brauch ze laang fir bäizetrieden
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Du hues ze laang gebraucht fir d'Kaart rofzelueden
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Du hues ze laang gebraucht fir dem Server bäizetrieden
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Däi Spillernumm ass ongülteg
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Méiglechen Verbindungsverloscht
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Méigleche Verbindungsverloscht
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}Déi lescht {NUM} Sekonnen{P "" s} sinn keng Daten vum Server komm
###length 21
STR_NETWORK_ERROR_CLIENT_GENERAL :generellen Fehler
STR_NETWORK_ERROR_CLIENT_DESYNC :desync Fehler
STR_NETWORK_ERROR_CLIENT_SAVEGAME :konnt d'Kaart net lueden
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :Connectioun verluer
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :Verbindung verluer
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :Protokollfehler
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF ënnerscheedlech
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :net authoriséiert
@@ -2374,6 +2464,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :krut keen Passw
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :generellen Timeout
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :Kaart rofzelueden huet ze laang gedauert
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :Kaart ze verarbëschten huet ze laang gedauert
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :Falschen Numm vum Client
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2405,6 +2496,10 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}De Serve
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}De Server gëtt nei gestart...{}W.e.g. waarden...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} gouf gekickt. Grond: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Server Registration huet net geklappt
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}En anere Server mat dem selweschten Invitatiounscode huet sech registréiert. Wiesselen op Spilltyp "lokal".
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}De Server erlabt keng remote Verbindungen
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Aner Spiller wäerte sech net op de Server verbanne kënnen
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Lueden Inhalt erof
@@ -2663,7 +2758,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Schëffs
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plazéiert eng Boje, déi als Weepunkt kann benotzt ginn. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Aquadukt bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Waasserareal definéieren.{}Mécht en Kanal. Mat Ctrl gedréckt halen um Mieresspigel klicken, iwwerflut d'Géigent
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Plazéier Flëss
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Plazéier Flëss. Ctrl wielt d'Land diagonal aus
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Schëffsschapp Ausriichtung
@@ -3210,6 +3305,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warnung: {
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fehler: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}E fatalen NewGRF Fehler ass geschitt:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}En NewGRF Fehler ass geschitt:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} wärt net mat der TTDPatch Versioun déi vun OpenTTD erkannt gouf funktionéiren
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} ass fir {STRING} Versioun vun TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} ass designed fir mat {STRING} benotzt ze ginn
@@ -3402,11 +3498,11 @@ STR_GOAL_QUESTION_BUTTON_SURRENDER :Opginn
STR_GOAL_QUESTION_BUTTON_CLOSE :Zouman
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Subventiounen
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Subventiounen fir de Service:
STR_SUBSIDIES_CAPTION :{WHITE}Subside
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Subside fir de Service:
STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} vun {STRING} op {STRING}{YELLOW} (bis {DATE_SHORT})
STR_SUBSIDIES_NONE :{ORANGE}- Keng -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Servicer mat Subventiounen:
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Servicer mat Subside:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} vun {STRING} op {STRING}{YELLOW} ({COMPANY}{YELLOW}, bis {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op de Service fir d'Usiicht op d'Industrie/Stad ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie/Stad
@@ -3695,7 +3791,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Klick fi
STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielte Grupp läschen
STR_GROUP_RENAME_TOOLTIP :{BLACK}Déi ungewielte Grupp ëmbenennen
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Wiessel d'Faarwschema vun dem ausgewielte Grupp
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klick fir déi Grupp vum globalen "Autoersetzen" auszeschléissen
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klick fir déi Grupp vum globalen "Autoersetzen" auszeschléissen. Ctrl+klick protegéiert och Ennergruppen
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Grupp läschen
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Bassde sécher, dass du des Grupp an all Ennergruppen läsche wëlls?
@@ -3976,7 +4072,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Magnéitbunn Ge
STR_REPLACE_ROAD_VEHICLES :Stroossegefierer
STR_REPLACE_TRAM_VEHICLES :Tram-Gefierer
STR_REPLACE_REMOVE_WAGON :{BLACK}Waggon raushuelen: ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Mécht dass d'automatescht Austauschen d'Längt vum Zuch behält, an dem e Waggonen (vu lénks un) wechhëllt, wann d'Lok den Zuch ze laang mécht
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+Klick fir och ob Ennergruppen ze applizéiren
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -4045,6 +4143,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ennerwe
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Ennerwee an den {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun am {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Kann {STATION} net erreechen, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Kann {WAYPOINT} net erreechen, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Kann {DEPOT} net erreechen, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Kann den {DEPOT} net erreechen, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+18 -4
View File
@@ -328,6 +328,8 @@ STR_GROUP_BY_NONE :Ingen
STR_GROUP_BY_SHARED_ORDERS :Delte ordre
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Ordrer
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Åpne ordrevisningen
# Tooltips for the main toolbar
###length 31
@@ -1820,12 +1822,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Bygg vingesigna
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Angi året når elektriske signal vil bi tatt i bruk for spor. Før dette året vil ikke-elektriske signal bli brukt (som har nøyaktig samme funksjon, men forskjellig utseende)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Bla gjennom signaltyper: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Velg hvilke signaltyper å gå gjennom når Ctrl+trykke på et bygg signal med signal-verktøyet
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Velg hvilke signaltyper å gå gjennom når Ctrl+klikke på et bygd signal med signalverktøyet
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Kun avanserte signaler
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Alle
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Alle synlige
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Vis signaltyper: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Velg hvilke signaltyper som vises i verktøylinjen for signaler
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Kun sporsignaler
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Alle signaler
STR_CONFIG_SETTING_TOWN_LAYOUT :Veiløsning for nye byer: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Løsning for veinettverket i byer
@@ -2254,6 +2260,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landska
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartstørrelse: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Tjenerversjon: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Tjeneradresse: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Invitasjonskode: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdato: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nettverksdato: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spillskript: {WHITE}{STRING} (v{NUM})
@@ -2325,6 +2332,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firmaet
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Påloggede spillere
STR_NETWORK_COMPANY_LIST_SPECTATE :Se
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Påloggede Spillere
@@ -2409,6 +2417,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Lag] Til {STRI
STR_NETWORK_CHAT_CLIENT :[Privat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] Til {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Alle] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Skriv inn tekst for nettverkssamtale
# Network messages
@@ -2669,6 +2678,7 @@ STR_STATION_CLASS_WAYP :Kontrollpunkter
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalvalg
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Veksle mellom visning av avanserte signaltyper
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Blokksignal (vingesignal){}Dette er den enkleste typen av signaler som tillater kun ett tog å kjøre om gangen.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Inngangssignal (vingesignal){}Grønt så lenge det er ett eller flere grønne utgangssignal fra etterfølgende sporseksjon. Ellers rødt.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Utgangssignal (vingesignal){}Oppfører seg på samme måte som et blokksignal, men er nødvendig for å utløse riktig farge på inngangs- og kombinasjons-forsignaler.
@@ -3405,8 +3415,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} levert
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (fortsatt nødvendig)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (levert)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Byen vokser hver {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Byen vokser hver {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" s} (finansiert)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Byen vokser hver {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" er}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Byen vokser hver {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" er} (finansiert)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Byen vokser {RED}ikke{BLACK}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Flystøy: {ORANGE}{COMMA}{BLACK} støygrense: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Gå til by. Ctrl+klikk åpner et nytt tilleggsvindu over byen
@@ -4139,6 +4149,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Har kur
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}På vei til {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehold ved {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Kan ikke nå {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Kan ikke nå {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Kan ikke nå {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Kan ikke nå {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+3 -1
View File
@@ -2637,6 +2637,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Krajobr
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Rozmiar mapy: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Wersja serwera: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adres serwera: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Kod zaproszenia: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data uruchomienia: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktualna data: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Game Script: {WHITE}{STRING} (v{NUM})
@@ -3053,6 +3054,7 @@ STR_STATION_CLASS_WAYP :Posterunki
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Wybór sygnałów
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Przełącznik pokazujący zaawansowane typy sygnałów
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sygnalizator bloku (semafor){}Najprostszy typ sygnału pozwalający na przebywanie w jednym bloku wyłącznie jednemu pociągowi naraz
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sygnalizator wejściowy (semafor){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym wypadku czerwony.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sygnalizator wyjściowy (semafor){}Zachowuje się jak sygnalizator blokowy, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych
@@ -3137,7 +3139,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Wybuduj
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Zbuduj port. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Ustaw boję, która może być użyta jako pkt. orientacyjny. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Zbuduj akwedukt. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Stwórz akwen wodny.{}Tworzy kanał, chyba że przyrzymany jest CTRL na poziomie morza, wtedy pobliski teren zostanie zatopiony
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Stwórz akwen wodny.{}Tworzy kanał, chyba że przytrzymany jest CTRL na poziomie morza, wtedy pobliski teren zostanie zatopiony
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Umieszczanie rzek. Ctrl zaznacza obszar po przekątnej.
# Ship depot construction window
+2
View File
@@ -2258,6 +2258,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Paisage
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamanho do Mapa: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versão do servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Endereço do servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Código de convite: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data de início: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script de Jogo: {WHITE}{STRING} (v{NUM})
@@ -2674,6 +2675,7 @@ STR_STATION_CLASS_WAYP :Pontos de passa
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Selecção de Sinal
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Alterna a exibição para tipos de sinais avançados
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinal de bloco (semáforo){}Este é o tipo mais básico de sinal. Permite apenas a passagem de um comboio dentro de um bloco de linha ao mesmo tempo.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de entrada (semáforo){}Apresenta-se verde enquanto existir um ou mais sinais de saída verdes no seguimento da linha. Caso contrário, ficará vermelho.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de saída (semáforo){}Funciona da mesma forma que o sinal de bloco, mas é necessário para ativar a cor correta nos pré-sinais de entrada e combinado.
+346 -165
View File
File diff suppressed because it is too large Load Diff
+6 -2
View File
@@ -452,6 +452,8 @@ STR_GROUP_BY_NONE :Нет
STR_GROUP_BY_SHARED_ORDERS :Общие задания
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Заданий
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Показать просмотр заданий
# Tooltips for the main toolbar
###length 31
@@ -2406,6 +2408,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Лан
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Размер карты: {WHITE}{COMMA}×{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Версия сервера: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Адрес сервера: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Код-приглашение: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Дата начала: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Текущая дата: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Игровой скрипт: {WHITE}{STRING} (v{NUM})
@@ -2590,7 +2593,7 @@ STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Ваш
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Неверно указано имя игрока
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Подключение утеряно
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}В течение {NUM} секунд{P ы "" ""} не получено никаких данных со стороны сервера
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}За последн{P 0 юю ие ие} {NUM} секунд{P у ы ""} от сервера не получено никаких данных
###length 21
STR_NETWORK_ERROR_CLIENT_GENERAL :общая ошибка
@@ -2842,6 +2845,7 @@ STR_STATION_CLASS_WAYP :Точки пу
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Выбор сигналов
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Переключить отображение расширенного списка сигналов
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Стандартный семафор{}Не позволяет нескольким поездам одновременно находиться на одном блок-участке.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Входной семафор{}Открыт, если хотя бы один из выходных сигналов на следующей секции путей открыт. В остальных случаях закрыт.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Выходной семафор{}Работает как обычный семафор, но его состояние учитывается при работе входных и комбинированных сигналов.
@@ -2855,7 +2859,7 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комб
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Маршрутный светофор{}Позволяет нескольким поездам находиться в одном сигнальном блоке, если каждый из них может зарезервировать безопасный путь. Допускает следование поездов в обе стороны.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Односторонний маршрутн. светофор{}Позволяет нескольким поездам находиться в одном сигнальном блоке, если каждый из них может зарезервировать безопасный путь. Не допускает следования поездов в обратную сторону.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Изменение типа сигнала{}Когда кнопка нажата, щёлкните для преобразования существующего сигнала в сигнал выбранного типа и варианта, или щёлкните с нажатым Ctrl для перебора существующих вариантов. Shift+щелчок - оценка стоимости преобразования.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Расстояние между сигналами при протягивании.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Расстояние между сигналами при протягивании
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Уменьшить расстояние между сигналами при протягивании
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Увеличить расстояние между сигналами при протягивании
+135 -33
View File
@@ -430,7 +430,7 @@ STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Naslov -
STR_TOOLTIP_SHADE :{BLACK}Zamotaj prozor - prikazuje se samo naslov
STR_TOOLTIP_DEBUG :{BLACK}Prikazuje NewGRF podatake o otklanjanju grešaka
STR_TOOLTIP_DEFSIZE :{BLACK}Menja veličinu prozora na podrazumevanu. Ctrl+Klik da sačuvate tekuću veličinu kao podrazumevanu
STR_TOOLTIP_STICKY :{BLACK}Markirajte ovaj prozor kao ne za zatvaranje tipkom 'Zatvaranje svih prozora'. Uz Ctrl+Click to stanje će biti zapamćeno.
STR_TOOLTIP_STICKY :{BLACK}Markirajte ovaj prozor kao ne za zatvaranje tipkom 'Zatvaranje svih prozora'. Uz Ctrl+klik to stanje će biti zapamćeno.
STR_TOOLTIP_RESIZE :{BLACK}Pritisnite i povucite kako bi prozor promenio veličinu
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Izbor velikog/malog prozora
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrol - pomera spisak gore/dole
@@ -514,6 +514,8 @@ STR_GROUP_BY_NONE :Nijedan
STR_GROUP_BY_SHARED_ORDERS :Deljene naredbe
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Naredbe
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Otvori pregled naredbi
# Tooltips for the main toolbar
###length 31
@@ -532,7 +534,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Pokaži
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Prikaži grafikone
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Prikaži tabele lige preduzeća
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finansiranje izgradnje nove fabrike, spisak svih fabrika
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Prikaži spisak svih vozova preduzeća. Ctrl+Klik uključuje prikaz spiska grupe/vozila
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Prikaži spisak svih vozova preduzeća. Ctrl+klik uključuje prikaz spiska grupe/vozila
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Prikaži spisak svih drumskih vozila preduzeća. Ctrl+Klik uključuje otvaranje spiska grupe/vozila
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Prikaži spisak svih brodova preduzeća. Ctrl+Klik uključuje otvaranje spiska grupe/vozila
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Prikaži spisak svih letelica preduzeća. Ctrl+Klik uključuje otvaranje spiska grupe/vozila
@@ -679,7 +681,7 @@ STR_NEWS_MENU_DELETE_ALL_MESSAGES :Obriši sve por
STR_ABOUT_MENU_LAND_BLOCK_INFO :Podaci o zemljištu
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Uključi/isključi konzolu
STR_ABOUT_MENU_AI_DEBUG :Korekcija veštačke inteligencije / skripte partije
STR_ABOUT_MENU_AI_DEBUG :Korekcija veštačke inteligencije / skripte igre
STR_ABOUT_MENU_SCREENSHOT :Sačuvaj sliku
STR_ABOUT_MENU_SHOW_FRAMERATE :Prikaži brzinu smenjivaja slika
STR_ABOUT_MENU_ABOUT_OPENTTD :O OpenTTD-u
@@ -987,6 +989,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
STR_STATUSBAR_AUTOSAVE :{RED}AUTO-ČUVANJE
STR_STATUSBAR_SAVING_GAME :{RED}* * ČUVAM PARTIJU * *
STR_STATUSBAR_SPECTATOR :{WHITE}(posmatrač)
# News message history
STR_MESSAGE_HISTORY :{WHITE}Arhiva Vesti
@@ -1090,7 +1093,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Ponuda subvencije istekla:{}{}Prevoz {STRING.gen} iz {STRING} u {STRING} se više neće stimulisati
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subvencija povučena:{}{}Usluga prevoza {STRING.gen} između stanica {STRING} i {STRING} više nije u opticaju
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ponuda subvencije:{}{}Preduzeće koje prvo preveze {STRING.aku} od {STRING} do {STRING} stiče pravo na subvenciju u trajanju od {NUM} godina!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subvencija odobrena preduzeću {STRING}!{}{}Za prevoz {STRING.gen} između stanica {STRING} i {STRING} zarada će vredeti 50% više u narednih {NUM} godina!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subvencija odobrena preduzeću {STRING}!{}{}Za prevoz {STRING.gen} između stanica {STRING} i {STRING} zarada će vredeti dvostruko narednih {NUM} godina!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subvencija odobrena preduzeću {STRING}!{}{}Za prevoz {STRING.gen} između stanica {STRING} i {STRING} zarada će vredeti trostruko narednih {NUM} godina!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subvencija odobrena preduzeću {STRING}!{}{}Za prevoz {STRING.gen} između stanica {STRING} i {STRING} zarada će vredeti četvorostruko narednih {NUM} godina!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN} - haos na ulicama!{}{}Program rekonstrukcije puteva sponzorisan od strane preduzeća {STRING} donosi vozačima 6 meseci agonije!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Prevoznički monopol!
@@ -1156,8 +1164,8 @@ STR_GAME_OPTIONS_CURRENCY_MYR :Malezijski ring
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Levom stranom
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Desnom stranom
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Imena naselja
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Izaberi stil imena gradova
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Imena naselja:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Izaberi stil imena naselja
###length 21
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :Engleska (Originalna)
@@ -1195,6 +1203,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Svakih 12 mesec
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Jezik
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Odaberite jezik koji će se koristiti
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% završeno)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Ceo ekran
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Pritisnite ovde kako biste igrali OpenTTD na celom ekranu
@@ -1208,6 +1217,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardvers
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Označavanje ove opcije čini da OpenTTD pokuša da koristi hardversko ubrzanje. Promena ovog podešavanja će imati efekta tek nakon ponvnog pokretanja igre
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Podešavanje će imati efekta tek nakon ponovnog pokretanja igre
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Štikliranjem se uključuje v-sync. Promena ovog podešavanja će biti vidljiva tek nakon ponovnog pokretanja igre. Radi jedino sa uključenim hardverskim ubrzanjem.
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina interfejsa
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Izaberite većinu elementa koja će se koristiti
@@ -1347,6 +1358,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Podešav
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtriraj po:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Proširi sve
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Skupi sve
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Resetuj sve vrednosti
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(nema objašnjenja)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Podrazumevana vrednost: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}Vrsta podešavanja: {ORANGE}{STRING}
@@ -1355,6 +1367,8 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Podešavanja ig
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Podešavanja igre (čuvaju se prilikom snimanja; utiču samo na tekuću igru)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Podešavanja preduzeća (čuvaju se prilikom snimanja; utiču samo na nove igre)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Podešavanja preduzeća (čuvaju se prilikom snimanja; utiču samo tekuće preduzeće)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Oprez!
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Ovo će resetovati sva podešavanja igre na početne vrednosti{}Da li ste sigurni da želite da nastavite?
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategorija:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Vrsta:
@@ -1417,8 +1431,12 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Koliko često m
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Množilac subvencije: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Podešava koliko se plaća za subvencionisane konekcije
STR_CONFIG_SETTING_SUBSIDY_DURATION :Trajanje subvencije: {STRING}
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Odredi broj godina trajanja subvencije
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} godina
###setting-zero-is-special
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Bez subvencija
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Troškovi gradnje: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Podešava nivo troškova gradnje i kupovine
@@ -1745,7 +1763,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dupli klik
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Klik (ako je u fokusu)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Klik (odmah)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Koristi relejni servis: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Ako uspostavljanje konekcije ka serveru ne uspe, moguće je koristiti relejni servis za uspostavljanje konekcije. Opcija "nikada" ovo ne dozvoljava, "pitaj" traži dozvolu od igrača, "dozvoli" dozvoljava bez pitanja.
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Nikada
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Pitaj
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Dozvoli
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Oponašanje desnog klika: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Odaberite metodu imitiranja klika na desnu dirku miša
@@ -1991,12 +2014,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatsko post
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Postavite godinu za početak korištenja električnih signala za pruge. Prije ove godine, koristiti će se neelektrični signali (imaju iste funkcije samo izgledaju drugačije)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Ciklični izbor vrste signalizacije: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Ciklični izbor vrste signalizacije, kada Ctrl+Klik na izgradnju signala sa alatom signala
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Ciklični izbor vrste signalizacije kada Ctrl+klik na izgradnju signala sa alatom signala
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Samo putna
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Sva
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Sve vidljivo
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Prikaži vrste signala: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Postavi tip signala koji će se prikazati na traci sa alatima
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Samo putna signalizacija
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Svi signali
STR_CONFIG_SETTING_TOWN_LAYOUT :Plan gradnje novih puteva u naseljima: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Menja način izgradnje puteva u naseljima
@@ -2182,6 +2209,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industr
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribucija Tovara
STR_CONFIG_SETTING_AI :{ORANGE}Suparnici
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Računar
STR_CONFIG_SETTING_NETWORK :{ORANGE}Mreža
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Pretraživanje putanja vozova: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Algoritam pronalaženja puta za vozove
@@ -2271,7 +2299,7 @@ STR_QUIT_NO :{BLACK}Ne
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Napuštanje partije
STR_ABANDON_GAME_QUERY :{YELLOW}Da li stvarno želite da napustite ovu partiju?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Da li ste sigurni da želite da izađete iz ovog scenarija?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Da li stvarno želite da izađete iz ovog scenarija?
# Cheat window
STR_CHEATS :{WHITE}Varanja
@@ -2391,6 +2419,9 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Promena
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Lokalno
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Javno
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Samo uz pozivnicu
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Mrežna partija
@@ -2423,9 +2454,12 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verzija
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Početni datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Trenutni datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Skripta igre: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Zaštićeno šifrom!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE VAN MREŽE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE POPUNJEN
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}SERVER VAS JE BLOKIRAO
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}SERVER JE ZASTAREO
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}NEODGOVARAJUĆA VERZIJA
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF NEPOKLAPANJE
@@ -2438,11 +2472,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Pretraž
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Pretraži LAN
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Pronađi servere na lokalnoj mreži
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Dodaj server
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Dodaje server na spisak na kojem se uvek proverava za aktivne partije
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Dodaje server na spisak. Može biti adresa servera ili kod pozivnice
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Pokreni server
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Pokrenite sopstveni server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Unesite Vaše ime
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Unesi adresu servera ili kod pozivnice
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Pokreni novu mrežnu partiju
@@ -2452,6 +2487,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Naziv pa
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Postavi lozinku
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Ukoliko ne želite da bude javno dostupna zaštitite Vašu partiju lozinkom
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Vidljivost
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Da li drugi igrači mogu videti tvoj server na javnom spisku
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} igrač{P "" a a}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Najviše igrača:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Odaberite koliko najviše može da ima igrača. Nemoraju sva mesta da budu popunjena
@@ -2484,15 +2521,64 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server j
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Preduzeće je zaštićeno. Unesite lozinku
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Spisak klijenata
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Prisutni igrači
STR_NETWORK_COMPANY_LIST_SPECTATE :Posmatranje
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Prisutni igrači
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Naziv
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Naziv servera na kojem igraš
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Promeni naziv servera
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Naziv servera
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Vidljivost
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Da li drugi igrači mogu videti tvoj server na javnom spisku
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Kod pozivnice
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Kod pozivnice koji drugi igrači mogu koristiti da se povežu na server
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Vrsta konekcije
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Da li i na koji način drugi mogu pristupiti serveru
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Igrač
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Ime
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Ime igrača
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Promeni svoje ime
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Ime igrača
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Administratorske akcije za ovaj klijent
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Administratorske akcije za ovu kompaniju
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Priključi se ovoj kompaniji
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Pošalji poruku ovom igraču
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Pošalji poruku svim igračima ove kompanije
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Pošalji poruku svim posmatračima
STR_NETWORK_CLIENT_LIST_SPECTATORS :Posmatrači
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(nova kompanija)
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Napravi novu kompaniju i pridruži joj se
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Ovo si ti
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Ovo je domaćin igre
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} klijen{P t ata ata} / {NUM} kompanij{P e a a}
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Lokalno
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Spoljni igrači se ne mogu priključiti
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Javno
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Iza NAT-a
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}Preko releja
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Izbaci
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Zabrana
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Obriši
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Otključavanje lozinkom
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Administratorska akcija
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Da li stvarno želite da izbacite igrača '{STRING}'?
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Da li stvarno želite da blokirate igrača '{STRING}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Da li stvarno želite da obrišete kompaniju '{COMPANY}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Da li stvarno želite da promenite lozinku kompanije '{COMPANY}'?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Koristi relej?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Neuspelo uspostavljanje konekcije sa serverom '{STRING}'.{}Da li želite da uspostavite relejnu konekciju preko '{STRING}'?
STR_NETWORK_ASK_RELAY_NO :{BLACK}Ne
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Da, jednom
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Da, ne pitaj ponovo
STR_NETWORK_SPECTATORS :Posmatrači
@@ -2521,17 +2607,20 @@ STR_NETWORK_CHAT_TO_COMPANY :[Ekipi] Za {STR
STR_NETWORK_CHAT_CLIENT :[Privatno] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privatno] Za {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Svima] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Unesite tekst poruke za razgovor
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nijedan mrežni uređaj nije nađen ili je igra kompajlirana bez ENABLE_NETWORK
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Server nije odgovorio na zahtev
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Konekcija ka serveru je istekla ili nije dozvoljena
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Povezivanje je neuspešno zbog nepoklapanja NewGRF-ova
STR_NETWORK_ERROR_DESYNC :{WHITE}Neuspešna sinhronizacija mrežne partije
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Veza sa mrežnom partijom je pukla
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Neuspešno učitavanje sačuvane partije
STR_NETWORK_ERROR_SERVER_START :{WHITE}Neuspešno pokretanje servera
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Nastala je greška u protokolu i veza je zatvorena
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Ime igrača nije podešeno. Ono se može podesiti na vrhu prozora Partija preko mreže
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}Naziv tvog servera nije podešen. Naziv može biti promenjen na vrhu prozora Partija preko mreže
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revizija igre ovog klijenta se ne poklapa sa revizijom servera
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Pogrešna lozinka
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server je pun
@@ -2544,6 +2633,7 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Trebalo
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Računar je suviše spor da bi ispratio rad servera
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Računaru je suviše dugo trebalo da preuzme mapu
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Računaru je suviše dugo trebalo da se priključi serveru
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Vaš naziv igrača nije ispravan
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Moguć gubitak veze
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}U poslednj{P 0 oj e ih} {NUM} sekund{P i e i} nije primljen nijedan podatak sa servera
@@ -2569,6 +2659,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :lozinka nije pr
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :istekao veremnski rok
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :preuzimanje terena je previše dugo trajalo
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :obrađivanje terena je previše dugo trajalo
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :neispravan naziv klijenta
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2600,6 +2691,10 @@ STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server j
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server se ponovo pokreće...{}Molimo sačekajte...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} je izvačen. Razlog: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Neuspešna registracija na serveru
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}Drugi server sa istim kodom pozivnice je već registrovan. Tip igre je promenjen na "lokalno".
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Vaš server ne dozvoljava spoljne konekcije
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Drugi igrači neće moći da pristupe serveru
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Dodaci za preuzimanje
@@ -2785,7 +2880,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Izlazna
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinovana Signalizacija (svetlosni semafor){}Kombinovana signalizacija se ponaša kao ulazna i izlazna signalizacija. Ovim se omogućava gradnja velikih "stabala" predsignalizacije
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Putna Signalizacija (svetlosni semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Standardnu putnu signalizaciju moguće je proći i sa suprotnog smera
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednosmerna Putna Signalizacija (svetlosni semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Jednosmerna putna signalizacija zabranjuje prolaz sa suprotnog smera
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Promena Signalizacije{}Kada je označeno, klikom na postojeću signalizaciju promeniće je na izabranu vrstu i podvrstu, sa Ctrl+Klik će se označiti postojeća podvrsta. Shift+Klik prikazuje procenu troškova promene
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Promena Signalizacije{}Kada je označeno, klikom na postojeću signalizaciju promeniće je na izabranu vrstu i podvrstu, sa Ctrl+klik će se označiti postojeća podvrsta. Shift+klik prikazuje procenu troškova promene
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Razmak između signalizacija tokom povlačenja
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Smanjivanje razmaka između signalizacija
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Povećavanje razmaka između signalizacija
@@ -2858,7 +2953,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Gradnja
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Postavlja bovu kako bi služila kao putokaz. Shift prebacuje između postavljanja i prikaza procene troškova
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Izgradnja akvadukta. Shift prebacuje između izgradnje i prikaza procene troškova
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Vodena površina.{}Napravite kanal, ukoliko držite i Ctrl dok ste na nivou mora, tada popunjavate okolinu vodom
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Postavljanje reka
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Postavljanje reka. Ctrl obeležava dijagonalno područje
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orijentacija brodskog hangara
@@ -2937,7 +3032,7 @@ STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Obnovi r
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Uklanja sve objekte u vlasništvu preduzeća sa terena
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Obnovi reljef
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Da li sigurno želite da uklonite sve objekte u vlasništvu preduzeća?
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Da li stvarno želite da uklonite sve objekte u vlasništvu preduzeća?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Stvaranje naselja
@@ -3405,6 +3500,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Upozorenje
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Greška: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Kobno: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Došlo je do neotklonljive NewGRF greške:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}Dogodila se greška kod NewGRF-a:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} neće raditi sa TTDPatch verzijom prema prijavi OpenTTD-a
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je za {STRING} verziju TTD-a
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je napravljen za korišćenje sa {STRING}
@@ -3483,7 +3579,7 @@ STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Uključu
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Unos teksta znaka
STR_EDIT_SIGN_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju znaka. Ctrl+Klik otvara novi pogled na znak
STR_EDIT_SIGN_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju znaka. Ctrl+klik otvara novi pogled na znak
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Položaj sledećeg znaka
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Položaj prethodnog znaka
@@ -3696,7 +3792,7 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Spreči
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju čvorišta. Ctrl+Klik otvara novi pogled na čvorište
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Promena naziva putanje
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju bove. Ctrl+Klik otvara novi pogled na bovu
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju bove. Ctrl+klik otvara novi pogled na bovu
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Promeni naziv bove
STR_EDIT_WAYPOINT_NAME :{WHITE}Promena naziva putanje
@@ -3778,8 +3874,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Promena
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Otkupi 25% udela u preduzeću
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Prodaj 25% udela u preduzeću
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Otkup 25% udela u ovom preduzeću. Shift+Klik prikazuje procenu troškova bez kupovine udela
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Prodaja 25% udela u ovom preduzeću. Shift+Klik prikazuje procenu zarade bez prodaje udela
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Otkup 25% udela u ovom preduzeću. Shift+klik prikazuje procenu troškova bez kupovine udela
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Prodaja 25% udela u ovom preduzeću. Shift+klik prikazuje procenu zarade bez prodaje udela
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Ime Preduzeća
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Ime vlasnika
@@ -3890,10 +3986,10 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikom s
STR_GROUP_DELETE_TOOLTIP :{BLACK}Briše se označena grupa
STR_GROUP_RENAME_TOOLTIP :{BLACK}Preimenovanje označene grupe
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Promena boja odabrane grupe
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikom se ova grupa štiti od globalne automatske zamene
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikom se ova grupa štiti od globalne automatske zamene. Ctrl+klik da se zaštite i podgrupe.
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Izbriši grupu
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Da li ste sigurni da elite izbrisati ovu grupu i sve podgrupe?
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Da li stvarno želite da izbrišete ovu grupu i sve podgrupe?
STR_GROUP_ADD_SHARED_VEHICLE :Dodaj deljeno vozilo
STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozila
@@ -4027,7 +4123,7 @@ STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vo
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
###length VEHICLE_TYPES
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vozovi - prevlačenjem se vozila dodaju/uklanjaju iz kompozicije, desni klik na voz za podatke o njemu, CTRL i desni klik za podatke o kompoziciji
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vozovi - prevlačenjem se vozila dodaju/uklanjaju iz kompozicije, desni klik na voz za podatke o njemu, Drži Ctrl da primeniš obe funkcije na ceo lanac
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vozila - desni klik na vozilo za podatke o njemu
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Brodovi - desni klik na brod za podatke o njemu
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Letilice - desni klik na letilicu za podatke o njoj
@@ -4069,16 +4165,16 @@ STR_DEPOT_CLONE_SHIP :{BLACK}Kopiraj
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kopiraj Letilicu
###length VEHICLE_TYPES
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Kliknite na dugme i potom na voz koji je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Kliknite na dugme i potom na drumsko vozilo koje je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ovim ćete kupiti isti brod. Kliknite na dugme i potom na brod koji je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ovim ćete kupiti istu letilicu. Kliknite na dugme i potom na letilicu koje je u ili van depoa. Sa Ctrl+Klik će imati zajedničke naredbe. Shift+Klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Kliknite na dugme i potom na voz koji je u ili van depoa. Sa Ctrl+klik će imati zajedničke naredbe. Shift+klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Kliknite na dugme i potom na drumsko vozilo koje je u ili van depoa. Sa Ctrl+klik će imati zajedničke naredbe. Shift+klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ovim ćete kupiti isti brod. Kliknite na dugme i potom na brod koji je u ili van depoa. Sa Ctrl+klik će imati zajedničke naredbe. Shift+klik prikazuje procenu troškova bez kupovine
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ovim ćete kupiti istu letilicu. Kliknite na dugme i potom na letilicu koje je u ili van depoa. Sa Ctrl+klik će imati zajedničke naredbe. Shift+klik prikazuje procenu troškova bez kupovine
###length VEHICLE_TYPES
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju železničkog depoa. Ctrl+Klik otvara novi pogled na železnički depo
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju drumskog depoa. Ctrl+Klik otvara novi pogled na drumski depo
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju brodskog depoa. Ctrl+Klik otvara novi pogled na brodski depo
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju hangara. Ctrl+Klik otvara novi pogled na hangar
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju železničkog depoa. Ctrl+klik otvara novi pogled na železnički depo
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju drumskog depoa. Ctrl+klik otvara novi pogled na drumski depo
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju brodskog depoa. Ctrl+klik otvara novi pogled na brodski depo
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Prebacuje glavni pogled na lokaciju hangara. Ctrl+klik otvara novi pogled na hangar
###length VEHICLE_TYPES
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Dohvata spisak svih vozova sa ovim depoom u naredbama
@@ -4187,7 +4283,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Magnetnošinska
STR_REPLACE_ROAD_VEHICLES :Drumska vozila
STR_REPLACE_TRAM_VEHICLES :Tramvajska vozila
STR_REPLACE_REMOVE_WAGON :{BLACK}Uklanjanje vagona ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ukoliko bi se zamenom kompozicija produžila, automatska obnova će ukloniti vagone (sa početka) kako bi se zadržala dužina kompozicije
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+klik da se primeni i na podgrupe
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -4256,6 +4354,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ide ka
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Ide ka {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Ne može dostići {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Ne može dostići {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Ne može dostići {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Ne može dostići {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -4619,8 +4721,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna od
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Prozor za korigovanje VI / Skripte Partije je dostupan samo na serveru
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Podešavanja VI / Skripte Partije
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Skripta parije koja će biti pokrenuta u sledećoj partiji
STR_AI_CONFIG_CAPTION :{WHITE}Podešavanja VI / skripte igre
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Skripta igre koja će biti pokrenuta u sledećoj partiji
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Veštačke inteligencije koje će biti pokrenute u sledećoj partiji
STR_AI_CONFIG_HUMAN_PLAYER :Ljudsko biće
STR_AI_CONFIG_RANDOM_AI :Proizvoljna VI
@@ -4631,13 +4733,13 @@ STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Pomera o
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Pomeri Naniže
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Pomera obeleženu VI naniže u listi
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Skripta Partije
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Skripta igre
STR_AI_CONFIG_AI :{SILVER}VIe
STR_AI_CONFIG_CHANGE :{BLACK}Izaberi {STRING}
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CHANGE_AI :VI
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skripta Partije
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skripta igre
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Učitava drugu skriptu
STR_AI_CONFIG_CONFIGURE :{BLACK}Podešavanje
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Podešavanje parametara skripte
+29 -6
View File
@@ -326,6 +326,8 @@ STR_GROUP_BY_NONE :无
STR_GROUP_BY_SHARED_ORDERS :共享调度计划
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}命令
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}打开调度计划视图
# Tooltips for the main toolbar
###length 31
@@ -896,7 +898,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}财政补贴项目到期:{}{}将 {STRING} 从 {STRING} 运送到 {STRING} 将不再获得财政补贴。
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}财政补贴项目流标:{}{}将 {STRING} 从 {STRING} 运送到 {STRING} 将不是财政补贴项目。
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}财政补贴项目招标:{}{}第一个将 {STRING} 从 {STRING} 运送到 {STRING} 的公司将获得地方政府为期 {NUM} 年的财政补贴!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后 {4:NUM} 年中将 {1:STRING} 从 {2:STRING} 运送到 {3:STRING} 将获得 50% 的额外报酬!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后 {4:NUM} 年中将 {1:STRING} 从 {2:STRING} 运送到 {3:STRING} 将获得双倍的报酬!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后 {4:NUM} 年中将 {1:STRING} 从 {2:STRING} 运送到 {3:STRING} 将获得三倍的报酬!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后 {4:NUM} 年中将 {1:STRING} 从 {2:STRING} 运送到 {3:STRING} 将获得四倍的报酬!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN}的交通陷入混乱!{}{}由 {STRING} 资助的市政道路重建导致市内交通瘫痪 6 个月!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}垄断运输!
@@ -1812,12 +1819,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :在 {STRING}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :设置电子信号灯出现的时间,在此之前,使用悬臂信号灯(功能相同,外观不同)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :在以下信号类型中循环: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :选择用Ctrl+点击的方式切换信号灯时的切换类型
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :选择用Ctrl+点击的方式切换信号灯类型时的备选类型
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :仅路径信号灯
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :全部
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :仅路径信号灯
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :全部可见
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :显示信号类型: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :选择在信号工具栏里显示哪些信号灯类型
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :仅路径信号灯
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :所有信号
STR_CONFIG_SETTING_TOWN_LAYOUT :新建城镇道路自动延伸: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :选择城市道路网络的建设方式
@@ -2246,12 +2257,15 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}场景
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}地图尺寸: {WHITE}{COMMA}×{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}服务器版本: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}该服IP: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}邀请码:{WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}开始日期: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}当前日期: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}游戏脚本:{WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}有密码保护!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}服务器离线
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}服务器满员
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}您已被该服务器封禁
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}服务器版本太旧
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}版本不匹配
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF 不匹配
@@ -2314,6 +2328,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}公司
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :在线玩家
STR_NETWORK_COMPANY_LIST_SPECTATE :观赛
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}在线玩家
@@ -2366,6 +2381,7 @@ STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}你确
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}你确定要重置 {COMPANY} 的公司密码吗?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}使用中继?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW} 无法建立你与服务器 {STRING} 的连接。{}你是否想通过 {STRING} 中继此次会话?
STR_NETWORK_ASK_RELAY_NO :{BLACK}否
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}是,本次请求
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}是,不要再次询问
@@ -2397,11 +2413,12 @@ STR_NETWORK_CHAT_TO_COMPANY :[团队]{STRING
STR_NETWORK_CHAT_CLIENT :[私聊] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[私聊]{STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[全体] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}请输入联机聊天内容
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}未找到网络设备
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}服务器没有响应
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}服务器连接超时或被拒绝
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}因为 NewGRF 不匹配而无法连接
STR_NETWORK_ERROR_DESYNC :{WHITE}联机游戏同步失败
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}联机游戏被断开
@@ -2413,7 +2430,7 @@ STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}你没
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}此客户端版本与服务器端不匹配
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}密码错误
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}服务器已经满员
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}您的IP已被该服务器封禁(ban)
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}您已被该服务器封禁
STR_NETWORK_ERROR_KICKED :{WHITE}您已被踢出服务器
STR_NETWORK_ERROR_KICK_MESSAGE :{WHITE}原因:{STRING}
STR_NETWORK_ERROR_CHEATER :{WHITE}此服务器不允许作弊
@@ -2481,6 +2498,7 @@ STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}服务
STR_NETWORK_MESSAGE_KICKED :*** {STRING} 被踢出服务器。原因:({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}服务器注册失败
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}另一个设置了同样邀请码的服务器已经注册。切换到“本地”游戏模式。
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}您的服务器不允许远程连接
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{BLACK}其他玩家将无法连接你的服务器
@@ -2656,6 +2674,7 @@ STR_STATION_CLASS_WAYP :路标
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}信号灯
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}选择是否显示高级信号灯类型
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}通过信号灯(悬臂){}是最基本的信号灯,只允许一列车进入该信号灯以后的区间
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}入口信号灯(悬臂){}在下一轨道区间上至少有一个出口信号灯是绿色时此信号亮绿灯,否则亮红灯
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}出口信号灯(悬臂){}信号显示条件与通过信号灯相同,但是它的状态可以触发入口及复合信号灯
@@ -2668,7 +2687,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出口
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}复合信号(电子){}复合信号灯是入口和出口信号灯的组合,这样允许建立大型“树状”预警信号灯系统
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}路径信号灯(电子){}路径信号灯为列车预留一条到安全停车位的路径,而其它路径仍然可以使用,从而允许一列以上的列车同时进入一个信号区间
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}单向路径信号灯(电子){}路径信号灯为列车预留一条到安全停车位的路径,而其它路径仍然可以使用,从而允许一列以上的列车同时进入一个信号区间
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}信号灯转换工具{}按下此按钮,可以将已存在的信号灯转化为选择的信号灯类型,按下CTRL键盘再点击,可以在电子和悬臂之间转换
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}信号灯转换工具{}按下此按钮,可以将已存在的信号灯转化为选择的信号灯类型,按下Ctrl键单击,可以在电子信号和悬臂信号之间转换。按下Shift键单击,将显示估计的转换费用。
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}拖拽布置信号灯的间隔距离
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}减少拖拽布置信号灯的间隔距离
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}增加拖拽布置信号灯的间隔距离
@@ -4126,6 +4145,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}正在
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}正前往 {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}正在服务于 {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}不能到达 {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}不能到达路点 {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}不能到达 {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}不能到达 {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+27 -8
View File
@@ -390,6 +390,8 @@ STR_GROUP_BY_NONE :Žiadne
STR_GROUP_BY_SHARED_ORDERS :Zdieľané príkazy
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Príkazy
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Otvoriť okno s príkazmi
# Tooltips for the main toolbar
###length 31
@@ -860,6 +862,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * P
STR_STATUSBAR_AUTOSAVE :{RED}AUTOULOŽENIE
STR_STATUSBAR_SAVING_GAME :{RED}* * HRA SA UKLADÁ * *
STR_STATUSBAR_SPECTATOR :{WHITE}(sledujúci)
# News message history
STR_MESSAGE_HISTORY :{WHITE}Archív správ
@@ -963,12 +966,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Ponuka dotácie skončila:{}{}Preprava {STRING.g} z {STRING} do {STRING} už nebude dotovaná
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Dotácie stiahnuté:{}{}Preprava {STRING.g} z {STRING} do {STRING} už nie je dotovaná
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ponuka dotácie:{}{}Prvá preprava {STRING.g} z {STRING} do {STRING} bude dotovaná miestnou správou po dobu {NUM} rok{P "" "y" "ov"}!
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ponuka dotácie:{}{}Prvá preprava {STRING.g} z {STRING} do {STRING} bude dotovaná miestnou správou po dobu {NUM} rok{P "a" "ov" "ov"}!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok o 50% výnosnejšia po dobu {NUM} rok{P "" "y" "ov"}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} to {STRING} bude budúci rok 2x výnosnejšia po dobu {NUM} rok{P "" "y" "ov"}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok 3x výnosnejšia po dobu {NUM} rok{P "" "y" "ov"}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok 4x výnosnejšia po dobu {NUM} rok{P "" "y" "ov"}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok o 50% výnosnejšia po dobu {NUM} rok{P "a" "ov" "ov"}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok 2x výnosnejšia po dobu {NUM} rok{P "a" "ov" "ov"}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok 3x výnosnejšia po dobu {NUM} rok{P "a" "ov" "ov"}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Dotácia udelená spoločnosti {STRING}!{}{}Preprava {STRING.g} z {STRING} do {STRING} bude budúci rok 4x výnosnejšia po dobu {NUM} rok{P "a" "ov" "ov"}!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}V meste {TOWN} zavládol dopravný chaos!{}{}Rekonštrukcia ciest financovaná {STRING} prinesie 6 mesiacov utrpenia pre motoristov!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Prepravné monopoly!
@@ -1359,7 +1362,7 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :Strmosť svahu
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Strmosť svahu na diel pre vlaky. Vyššia hodnota spôsobuje väčší problém pri prejazde cez vrcholce.
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Strmosť svahu pre voziidlá: {STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Strmosť svahu pre cestné vozidlá: {STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Strmosť svahu na diel pre vozidlá. Vyššia hodnota spôsobuje väčší problém pri prejazde cez vrcholce.
STR_CONFIG_SETTING_FORBID_90_DEG :Zakázať vlakom a lodiam otáčanie o 90°: {STRING}
@@ -1889,7 +1892,11 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Výber návesti
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Iba trasové návestidlá
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Všetky
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Zobraziť typy návestidiel: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Zvoliť, aké typy návestidiel sú zobrazené pri výbere návestidiel
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Iba trasové návestidlá
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Všetky návestidlá
STR_CONFIG_SETTING_TOWN_LAYOUT :Návrh ciest pre nové mestá: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Rozloženie cestnej siete v mestách.
@@ -2318,12 +2325,15 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Krajina
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Veľkosť mapy: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verzia servera: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Kód pozvánky: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Počiatočný dátum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktuálny dátum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Herný skript: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Heslo:
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE PLNÝ
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}DOSTAL SI BAN
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}SERVER PRÍLIŠ STARÝ
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}RÔZNE VERZIE
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF Chyba
@@ -2386,9 +2396,10 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Spoločn
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Zoznam pripojených klientov
STR_NETWORK_COMPANY_LIST_SPECTATE :Sledovať
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Hra pre viacerých hráčov
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Online hráči
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Meno
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Názov servra, na ktorom práve hráte
@@ -2438,6 +2449,7 @@ STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Ste si
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Ste si istý, že chcete zresetovať heslo pre spoločnosť '{COMPANY}'?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Použiť presmerovanie?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Nepodarilo sa uskutočniť pripojenie medzi Vami a servrom '{STRING}'.{}Chceli by ste presmerovať toto pripojenie cez '{STRING}'?
STR_NETWORK_ASK_RELAY_NO :{BLACK}Nie
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Áno, tentokrát
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Áno, znova sa nepýtať
@@ -2469,6 +2481,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Tim] pre {STRI
STR_NETWORK_CHAT_CLIENT :[Osobny] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privatny] pre {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Všetkým] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Zadajte text pre sieťový chat
# Network messages
@@ -2553,6 +2566,7 @@ STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server s
STR_NETWORK_MESSAGE_KICKED :*** Hráč {STRING} bol vyhodený. Dôvod: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Registrácia servra zlyhala
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}Iný server s rovnakým kódom pozvánky už existuje. Mením na typ hry na lokálnu.
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Váš server nepovoľuje vzdialené pripojenia
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Ostatní hráči sa nebudú môcť pripojiť k vašemu servru
@@ -2728,6 +2742,7 @@ STR_STATION_CLASS_WAYP :Smerové body
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Výber návestidla
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Prepnúť zobrazenie zložitejších typov návestidiel
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Obyčajné návestidlo (mechanické){}Základný typ návestidla, povolí iba jeden vlak v jednom úseku v rovnakom čase
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Vstupné návestidlo (mechanické){}Zelená tak dlho, kým je aspoň jedno zelené výstupné návestidlo na nasledujúcom úseku trate. Inak ukazuje červenú
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Výstupné návestidlo (mechanické){}Funguje rovnako ako obyčajné návestidlo, je však nevyhnutné na určenie správnej farby na vstupných a kombinovaných návestidlách umiestnených pred ním
@@ -3846,7 +3861,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Vytvori
STR_GROUP_DELETE_TOOLTIP :{BLACK}Zrušiť vybranú skupinu
STR_GROUP_RENAME_TOOLTIP :{BLACK}Premenovať vybranú skupinu
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Zmeniť farebnú schému vybranej skupiny
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Znemožniť automatické nahradzovanie v skupine
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Znemožniť automatické nahradzovanie v skupine. Ctrl+klik znemožní nahradzovanie aj v podskupinách.
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Vymazať skupinu
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Ste si istý, že chcete vymazať túto skupinu a jej podskupiny?
@@ -4198,6 +4213,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Smeruje
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Smeruje do {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Servis v {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Nedokáže sa dostať do {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Nedokáže sa dostať do {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Nedokáže sa dostať do {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Nedokáže sa dostať do {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+21 -2
View File
@@ -803,6 +803,7 @@ STR_MUSIC_EFFECTS_VOLUME :{TINY_FONT}{BLA
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Glasba ni na voljo
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Skladba
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Naslov
@@ -1078,6 +1079,7 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Južnoafriški
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Po meri...
STR_GAME_OPTIONS_CURRENCY_GEL :Gruzijski Lari (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR :Iranski Rial (IRR)
STR_GAME_OPTIONS_CURRENCY_HKD :Hong Kongški dolar (HKD)
###length 2
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Vožnja po levi
@@ -1140,6 +1142,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dvojna velikost
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Velikost kvadrata
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(samodejno zaznaj)
@@ -1597,6 +1600,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Temno zelena
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Vijolična
###length 4
STR_CONFIG_SETTING_SCROLLMODE_RMB :Premikaj zemljevid z desnim klikom
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Gladek premik pogleda: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Način pomika pogleda na določen objekt majhnega zemljevida (centriranje pogleda). Omogočeno - pogled drsi, onemogočeno - pogled preskoči.
@@ -1696,6 +1700,7 @@ STR_CONFIG_SETTING_EXPENSES_LAYOUT :Prikaži stroš
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Definiraj obliko za okno stroškov podjetja
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL :{NUM}% normalne hitrosti igre
###setting-zero-is-special
STR_CONFIG_SETTING_SOUND_TICKER :Povzetek novic: {STRING}
@@ -1888,6 +1893,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Prepovedano
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Dovoljeno
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Dovoljeno, oblika mesta po meri
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Ustvarjanje mestnega tovora: {STRING}
###length 2
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Sajenje dreves znotraj igre: {STRING}
@@ -1967,7 +1973,7 @@ STR_CONFIG_SETTING_DEMAND_SIZE :Količina zavrn
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Nastavitev pod 100% naredi simetrično razporeditev bolj podobno asimetrični. Manj tovora bo zavrnjenega, če je do postaje poslana določena količina. Nastavljeno na 0% se vede kot asimetrična.
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Nasičenje kratkih poti pred uporabo zmogljivejših: {STRING}
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Večkrat je več možnih poti med postajami. Razpored tovora bo nasičil vedno najkrajšo pot, potem drugo najkrajšo itd... Nasičenje se izračuna glede ne zmogljivost in planirano rabo poti. Če bodo vse zasičene, jih bo prekomerno nasičil. Algoritem ni vedno natančen. Nastavitve določijo procent, do katerega se nasiči pot, preden se išče naslednja. Nastavi procent pod 100, da se izogneš prekomernemu nasičenju postaj.
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Pogosto je več možnih poti med postajami. Razpored tovora bo nasičil vedno najkrajšo pot, potem drugo najkrajšo itd... Nasičenje se izračuna glede na zmogljivost in planirano rabo poti. Če bodo vse zasičene, jih bo prekomerno nasičil. Algoritem ni vedno natančen. Nastavitve določijo procent, do katerega se nasiči pot, preden se išče naslednja. Nastavi procent pod 100, da se izogneš prekomernemu nasičenju postaj.
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Enote hitrosti: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Ko bo prikazana hitrost vozil na vmesniku, bodo uporabljene izbrane enote.
@@ -1975,6 +1981,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Ko bo prikazana
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Colsko (mph)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :Metrično (km/h)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS :Igralne enote (kvadratov/day)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Moč vozila: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Ko bo prikazana moč vozil na vmesniku, bodo uporabljene izbrane enote.
@@ -2280,6 +2287,7 @@ STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Pridruž
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Osveži strežnik
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Osveži informacije strežnika
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Išči LAN
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Dodaj strežnik
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Doda strežnik na seznam, ki bo vedno preverjen za pognane igre
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Poženi strežnik
@@ -2330,11 +2338,14 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Podjetje
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Seznam gostov
# Network client list
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Koda za povabilo, katero lahko uporabijo drugi igralci za pridružitev temu strežniku
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Spremeni ime igralca
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Zagotovo želiš brcniti igralca '{STRING}'?
STR_NETWORK_SPECTATORS :Gledalci
@@ -2514,6 +2525,8 @@ STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Da, prenesi grafike
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Ne, zapusti OpenTTD
STR_MISSING_GRAPHICS_ERROR_TITLE :{WHITE}Prenos ni uspel
STR_MISSING_GRAPHICS_ERROR_QUIT :{BLACK}Zapuusti OpenTTD
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Nastavitve prozornega pogleda
@@ -2660,6 +2673,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Zgradi p
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Preklopi gradnja/rušenje cestnih konstrukcij
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Preklop gradi/odstrani za tramvaj progo
STR_ROAD_NAME_ROAD :Cesta
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Smer garaže
@@ -2973,6 +2987,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Podrobno
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Ni informacij na voljo
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
STR_SAVELOAD_DIRECTORY :{STRING} (Imenik)
STR_SAVELOAD_OSKTITLE :{BLACK}Vpiši ime za shranjeno igro
@@ -3161,6 +3176,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Prebrana datote
STR_NEWGRF_ERROR_GRM_FAILED :Zahtevani viri GRF niso na voljo (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je bil izklopljen zaradi {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neveljaven/neznan format zapisa sličic (sprite {3:NUM})
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Preveč elementov v seznamu vrednosti lastnine (sprite {3:NUM}, lastnina {4:HEX})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Pozor!
@@ -3187,7 +3203,7 @@ STR_NEWGRF_BROKEN :{WHITE}Ozadje N
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Vozilo '{1:ENGINE}' je spremenilo status obratovanja, ko ni znotraj garaže
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Spremenila se je dolžina vozila za '{1:ENGINE}' ko ni v garaži
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Spremenila se je zmogljivost vozila za '{1:ENGINE}' ko ni v garaži ali predelavi
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak '{VEHICLE}' , ki pripada družbi '{COMPANY}', ima neveljavno dolžino. Najbrž vsebuje probleme povezane z NewGRF. Igra se lahko sesuje
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak '{VEHICLE}' , ki pripada družbi '{COMPANY}', ima neveljavno dolžino. Verjetno vsebuje probleme povezane z NewGRF. Igra se lahko sesuje
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' javlja napačno informacijo
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informacija o preureditvi tovornih zmogljivosti za '{1:ENGINE}' je različna od seznama nakupa po konstrukciji. To lahko povzroči, da bi samoobnova ne uspela pravilno
@@ -3226,6 +3242,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Vpiši i
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Mesta
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Brez -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Mesto){BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Imena mest - klikni na ime za pogled na mesto. Ctrl+Klik odpre nov pogled na lokaciji mesta
STR_TOWN_POPULATION :{BLACK}Svetovno prebivalstvo: {COMMA}
@@ -3523,6 +3540,7 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENC
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrije
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Brez -
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_ITEM_PROD3 :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Imena industrij - klikni na ime za pogled na industrijo. Ctrl+Klik odpre nov pogled na lokaciji industrije
# Industry view
@@ -5210,6 +5228,7 @@ STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRI
STR_FORMAT_COMPANY_NUM :(Podjetje {COMMA})
STR_FORMAT_GROUP_NAME :Skupina {COMMA}
STR_FORMAT_GROUP_VEHICLE_NAME :{GROUP} #{COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
###length 2
+20 -18
View File
@@ -32,7 +32,7 @@ STR_CARGO_PLURAL_MAIL :{G=m}Correo
STR_CARGO_PLURAL_OIL :{G=m}Petróleo
STR_CARGO_PLURAL_LIVESTOCK :{G=m}Ganado
STR_CARGO_PLURAL_GOODS :{G=f}Mercancías
STR_CARGO_PLURAL_GRAIN :{G=m}Grano
STR_CARGO_PLURAL_GRAIN :{G=m}Cereal
STR_CARGO_PLURAL_WOOD :{G=f}Madera
STR_CARGO_PLURAL_IRON_ORE :{G=m}Mineral de Hierro
STR_CARGO_PLURAL_STEEL :{G=m}Acero
@@ -66,7 +66,7 @@ STR_CARGO_SINGULAR_MAIL :{G=m}Correo
STR_CARGO_SINGULAR_OIL :{G=m}Petróleo
STR_CARGO_SINGULAR_LIVESTOCK :{G=m}Ganado
STR_CARGO_SINGULAR_GOODS :{G=f}Mercancía
STR_CARGO_SINGULAR_GRAIN :{G=m}Grano
STR_CARGO_SINGULAR_GRAIN :{G=m}Cereal
STR_CARGO_SINGULAR_WOOD :{G=f}Madera
STR_CARGO_SINGULAR_IRON_ORE :{G=m}Mineral de Hierro
STR_CARGO_SINGULAR_STEEL :{G=m}Acero
@@ -100,7 +100,7 @@ STR_QUANTITY_MAIL :{COMMA}{NBSP}bo
STR_QUANTITY_OIL :{VOLUME_LONG} de petróleo
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}cabeza{P "" s} de ganado
STR_QUANTITY_GOODS :{COMMA}{NBSP}caja{P "" s} de mercancías
STR_QUANTITY_GRAIN :{WEIGHT_LONG} de grano
STR_QUANTITY_GRAIN :{WEIGHT_LONG} de cereal
STR_QUANTITY_WOOD :{WEIGHT_LONG} de madera
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} de mineral de hierro
STR_QUANTITY_STEEL :{WEIGHT_LONG} de acero
@@ -902,7 +902,7 @@ STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLAC
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Se ofrece subvención:{}{}¡Al primer servicio de {STRING} que cubra la línea desde {STRING} a {STRING} se le otorgará una subvención durante {NUM} año{P "" s} por parte de las autoridades locales!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡El servicio de {STRING} desde {STRING} a {STRING} se pagará un 50% más caro durante {NUM} año{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡El servicio de {STRING} desde {STRING} a {STRING} se pagará a tarifa doble durante los próximos {NUM} año{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡El transporte de {STRING} desde {STRING} a {STRING} se pagará a tarifa doble durante los próximos {NUM} año{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡El servicio de {STRING} desde {STRING} a {STRING} se pagará a tarifa triple durante {NUM} año{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡El servicio de {STRING} desde {STRING} a {STRING} se pagará a tarifa cuádruple durante {NUM} año{P "" s}!
@@ -2258,6 +2258,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Terreno
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamaño del Mapa: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versión del servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Dirección del servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Código de invitación: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Fecha de inicio: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Fecha actual: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Script de juego: {WHITE}{STRING} (v{NUM})
@@ -2351,9 +2352,9 @@ STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Tu nombre de ju
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Acciones de administrador a realizar para este cliente
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Acciones de administrador a realizar para esta empresa
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Unirse a esta empresa
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Manda un mensaje a este jugador
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Manda un mensaje a todos los jugadores de esta empresa
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Manda un mensaje a todos los observadores
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Envía un mensaje a este jugador
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Envía un mensaje a todos los jugadores de esta empresa
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Envía un mensaje a todos los observadores
STR_NETWORK_CLIENT_LIST_SPECTATORS :Observadores
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nueva empresa)
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Crea una nueva empresa y te une a ella
@@ -2674,6 +2675,7 @@ STR_STATION_CLASS_WAYP :Puntos de ruta
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Selección de Señales
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Muestra/Oculta las imágenes avanzadas
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Señal de bloque (mecánica){}Es el tipo de señal más básico, que permite a un único tren estar a la vez en el mismo bloque
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Señal de entrada (mecánica){}En verde si existen una o más señales en verde en el siguiente segmento de vía; de lo contrario, estará en rojo
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Señal de salida (mecánica){}Se comporta de la misma manera que una señal de bloque, pero es necesaria para activar el color correcto en las señales de entrada y combo
@@ -5193,9 +5195,9 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Vagón de Carb
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Cisterna de Petróleo
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Vagón de Ganado
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Vagón de Mercancías
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Vagoneta de Grano
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Tolva de Cereal
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Vagón de Madera
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Vagoneta de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Tolva de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Vagón de Acero
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Vagón Blindado
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Vagón de Alimentos
@@ -5206,7 +5208,7 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Vagón de Fruta
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Vagón de Caucho
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Vagón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagón tolva de Algodón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagoneta de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Tolva de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Vagón de Burbujas
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Cisterna de Cola
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagón de Caramelos
@@ -5223,9 +5225,9 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Vagón de Carb
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Cisterna de Petróleo
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Vagón de Ganado
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Vagón de Mercancías
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Vagoneta de Grano
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Tolva de Cereal
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Vagón de Madera
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Vagoneta de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Tolva de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Vagón de Acero
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Vagón Blindado
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Vagón de Alimentos
@@ -5236,7 +5238,7 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Vagón de Fruta
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Vagón de Caucho
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Vagón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagón tolva de Algodón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagoneta de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Tolva de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Vagón de Burbujas
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Cisterna de Cola
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagón de Caramelos
@@ -5255,9 +5257,9 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Vagón de Carb
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Cisterna de Petróleo
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Vagón de Ganado
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Vagón de Mercancías
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Vagoneta de Grano
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Tolva de Cereal
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Vagón de Madera
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Vagoneta de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Tolva de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Vagón de Acero
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Vagón Blindado
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Vagón de Alimentos
@@ -5303,9 +5305,9 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Camión de Gana
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Camión de Mercancías Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Camión de Mercancías Craighead
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Camión de Mercancías Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Camión de Grano Hereford
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Camión de Grano Thomas
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Camión de Grano Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Camión de Cereal Hereford
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Camión de Cereal Thomas
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Camión de Cereal Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Camión Maderero Witcombe
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Camión Maderero Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Camión Maderero Moreland
+71 -61
View File
@@ -326,6 +326,8 @@ STR_GROUP_BY_NONE :Ingen
STR_GROUP_BY_SHARED_ORDERS :Delade order
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Ordrar
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Öppna order vyn
# Tooltips for the main toolbar
###length 31
@@ -816,7 +818,7 @@ STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLAC
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Flygplanskrasch!{}{COMMA} dog i lågorna på {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Flygplanskrasch!{}Flygplanet fick slut på bränsle, {COMMA} dog i lågorna!
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelinare-katastrof på {STATION}!
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelinarkatastrof på {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Vägfordon förstört i 'UFO'-kollision!
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Oljeraffinaderi exploderade nära {TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Fabrik förstörd under misstänkta omständigheter nära {TOWN}!
@@ -870,7 +872,7 @@ STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} har en ogiltig order
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} har dubblerade destinationer
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} har en felaktig station bland destinationerna
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} har i sina beställningar en flygplats vars bana är för kort
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} har i sitt körschema en flygplats vars bana är för kort
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} börjar bli gammal
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} börjar bli mycket gammal
@@ -898,10 +900,10 @@ STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLAC
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subventionen gäller inte längre:{}{}{STRING} från {STRING} till {STRING} är inte längre subventionerad
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ny subvention:{}{}Första transporten av {STRING} från {STRING} till {STRING} får {NUM} års subvention från kommunen!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subvention tilldelad {STRING}!{}{}{STRING} från {STRING} till {STRING} ger 50% extra de{P 4 t ""} {NUM} kommande år{P et en}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subvention tilldelad {STRING}!{}{}{STRING} från {STRING} till {STRING} ger dubbelt så mycket nästa {NUM} år{P "" s}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subvention tilldelad {STRING}!{}{}{STRING} från {STRING} till {STRING} ger tre gånger så mycket de{P 4 t ""} kommande {NUM} år{P et en}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subvention tilldelad {STRING}!{}{}{STRING} från {STRING} till {STRING} ger fyra gånger så mycket de{P 4 t ""} kommande {NUM} år{P et en}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subvention tilldelad {STRING}!{}{}{STRING} från {STRING} till {STRING} ger 50% extra i {NUM} år framåt!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subvention tilldelad {STRING}!{}{}{STRING} från {STRING} till {STRING} ger dubbelt så mycket i {NUM} år framåt!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subvention tilldelad {STRING}!{}{}{STRING} från {STRING} till {STRING} ger tre gånger så mycket i {NUM} år framåt!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subvention tilldelad {STRING}!{}{}{STRING} från {STRING} till {STRING} ger fyra gånger så mycket i {NUM} år framåt!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Trafikkaos i {TOWN}!{}{}Vägombyggnadsprogram bekostat av {STRING} medför 6 månader av elände för bilister!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transportmonopol!
@@ -1321,7 +1323,7 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Samma som för
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospekterande
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Platt yta runt industrier: {STRING}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Hur mycket platt yta som finns runt en industri. Detta säkerställer att tom yta finns tillgängligt runt en industri för byggnation av spår mm.
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Hur mycket platt yta som finns runt en industri. Detta säkerställer att tom yta finns tillgänglig runt en industri för byggnation av spår m.m.
STR_CONFIG_SETTING_MULTIPINDTOWN :Tillåt flera industrier av samma typ per stad: {STRING}
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :I normala fall vill en stad inte ha mer än en industri av varje typ. Med den här inställningen tillåts flera industrier av samma typ i samma stad
@@ -1363,8 +1365,8 @@ STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Om ett företag
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Tillåt att byggnader bekostas: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Tillåt företag att ge pengar till städer för att bekosta nybyggnation av hus
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Tillåt finansiering av lokal vägrekonstruktion: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Tillåt att företag ger pengar till städer för vägbyggen och därmed saboterar för vägtransporter i staden.
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Tillåt finansiering av lokala vägarbeten: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Tillåt att företag ger städer pengar till vägarbeten för att sabotera för vägtransporter i staden
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Tillåt att skicka pengar till andra företag: {STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Tillåt överföring av pengar mellan företag i flerspelarläge
@@ -1638,9 +1640,9 @@ STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Välj layout f
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS :Automatiskt ta bort signaler vid byggande av järnväg: {STRING}
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT :Ta automatiskt bort signaler vid byggande av järnväg om signalerna är i vägen. Notera att detta kan leda till att tåg krockar.
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT :Snabbspolnings begränsning: {STRING}
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT :Begränsning av snabbspolning: {STRING}
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT :Begränsa hur snabbt spelet går när snabbspolning är aktiverad. 0 = ingen begränsning (så snabbt som din dator tillåter). Värden under 100% saktar ner spelet. Den övre begränsningen beror på din dators specifikationer och kan variera beroende på spelet.
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL :{NUM}% normal spel hastighet
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL :{NUM}% normal spelhastighet
###setting-zero-is-special
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO :Ingen begränsning (Så snabbt som din dator tillåter)
@@ -1733,37 +1735,37 @@ STR_CONFIG_SETTING_DISABLE_ELRAILS :Använd inte el
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Om denna inställning aktiveras så tas kravet på att elektrifiera spår för att elektriska lok ska kunna köra på dem bort
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :Första fordonets ankomst till spelarens stn.: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Visa nyhetstidning när det första fordonet ankommer till egna nya stationer
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Visa en dagstidning när det första fordonet ankommer till egna nya stationer
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :Första fordonets ankomst till konkurrents stn.: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Visa nyhetstidning när det första fordonet ankommer till motståndarnas nya stationer
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Visa en dagstidning när det första fordonet ankommer till motståndares nya stationer
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Olyckor / katastrofer: {STRING}
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Visa nyhetstidning när olyckor eller katastrofer inträffar
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Visa en dagstidning när olyckor eller katastrofer inträffar
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Företagsinformation: {STRING}
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Visa nyhetstidning när nya företag startar upp eller när ett befintligt företag riskerar att gå bankrupt
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Visa en dagstidning när nya företag startas, eller när företag riskerar att gå bankrutt
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :Invigning av industrier: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :Visa nyhetstidning när nya industrier öppnas
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :Visa en dagstidning när nya industrier startas
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE :Nedläggning av Industrier: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :Visa nyhetstidning när industrier stängs ner
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :Visa en dagstidning när industrier läggs ned
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :Ekonomiska förändringar: {STRING}
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :Visa nyhetstidning om förändringar i den globala ekonomin
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :Visa en dagstidning om förändringar i den globala ekonomin
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY :Produktionsförändring vid industri som företaget betjänar: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :Visa nyhetstidning vid förändring av industriers produktionsnivåer för industrier som används av det egna företaget
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :Visa en dagstidning när produktionsnivån för industrier som betjänas av det egna företaget förändras
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER :Produktionsförändring vid industri som motståndare betjänar: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :Visa nyhetstidning vid förändring av industriers produktionsnivåer för industrier som används av motståndare
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :Visa en dagstidning när produktionsnivån för industrier som betjänas av motståndare förändras
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED :Andra produktionsförändringar vid industrier: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT :Visa nyhetstidning vid förändring av industriers produktionsnivåer för industrier som inte används av motståndare eller det egna företaget
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT :Visa en dagstidning när produktionsnivån för industrier som varken betjänas av det egna företaget eller av motståndare förändras
STR_CONFIG_SETTING_NEWS_ADVICE :Råd / information om företagets fordon: {STRING}
STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT :Visa meddelande ifall att ett fordon behöver uppmärksamhet
STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT :Visa meddelanden om fordon som behöver åtgärdas
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES :Nya fordon: {STRING}
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :Visa nyhetstidning när en ny typ av fordon blir tillgänglig
@@ -1775,7 +1777,7 @@ STR_CONFIG_SETTING_NEWS_SUBSIDIES :Subventioner: {
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Visa nyhetstidning om händelser relaterade till subventioner
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION :Övergripande information: {STRING}
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Visa nyhetstidning om generella händelser så som köp av exklusiva rättigheter eller finansiering av vägbyggen
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Visa dagstidning om generella händelser, så som köp av exklusiva rättigheter eller finansiering av vägarbeten
###length 3
STR_CONFIG_SETTING_NEWS_MESSAGES_OFF :Av
STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Summerad
@@ -1862,8 +1864,8 @@ STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Placering av tr
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Kontrollera den slumpmässiga uppkomsten av träd under spelets gång. Detta kan påverka industrier som är beroende av växande träd, till exempel sågverk
###length 4
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD :Växer men sprider ej{RED}(Sågverket fungerar inte)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_RAINFOREST :Växer men endast spriding i rengskogar
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_ALL :Väx och sprid överallt
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_RAINFOREST :Växer, men sprids endast i regnskogar
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_ALL :Växer och sprids överallt
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_GROWTH_NO_SPREAD :Växer ej, sprider ej{RED}(Sågverket fungerar inte)
STR_CONFIG_SETTING_TOOLBAR_POS :Verktygsradens position: {STRING}
@@ -2255,6 +2257,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Klimat:
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartstorlek: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversion: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Inbjudningskod: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nuvarande datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spelskript: {WHITE}{STRING} (v{NUM})
@@ -2325,6 +2328,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Företag
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Spelare online
STR_NETWORK_COMPANY_LIST_SPECTATE :Beskåda
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Spelare online
@@ -2409,6 +2413,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Företaget] Ti
STR_NETWORK_CHAT_CLIENT :[Privat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] Till {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Alla] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Mata in text för nätverkschat
# Network messages
@@ -2669,6 +2674,7 @@ STR_STATION_CLASS_WAYP :Riktmärken
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalval
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Slå av/på visning av avancerade signaltyper
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardsignal (semafor){}Detta är den enklaste typen av signal, som endast tillåter ett tåg per block vid samma tidpunkt
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Infartssignal (semafor){}Grön så länge det finns en eller flera gröna utfartssignaler på efterföljande bit av spår, annars visas rött
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Utfartssignal (semafor){}Fungerar på samma sätt som en vanlig signal, men behövs för att utlösa korrekt färg på in- eller kombinationssignaler
@@ -2680,7 +2686,7 @@ STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Infartss
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Utfartssignal (elektrisk){}Fungerar på samma sätt som en vanlig signal men behövs för att utlösa korrekt färg på infarts- och kombinationssignaler
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinationssignal (elektrisk){}Kombinationssignalen fungerar som både en infarts- och utfartssignal. Detta gör det möjligt att bygga stora "träd" av för-signaler
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Avancerad signal (elektrisk){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade signaler kan passeras bakifrån
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Avancerad envägssignal (elektrisk){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade envägs-signaler kan inte passeras bakifrån
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Avancerad envägssignal (elektrisk){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade envägssignaler kan inte passeras bakifrån
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konvertera signal{}När den är markerad, klicka på en existerande signal för att konvertera den till vald signaltyp och -variant. Ctrl-klick ändrar den existerande varianten. Shift-klick visar beräknad konverteringskostnad
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Avstånd mellan signaler
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minska avstånd mellan signaler
@@ -3374,7 +3380,7 @@ STR_NEWGRF_SCAN_STATUS :{BLACK}{NUM} Ne
STR_NEWGRF_SCAN_ARCHIVES :Skannar efter arkiv
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Skyltlista - {COMMA} Skylt{P "" ar}
STR_SIGN_LIST_CAPTION :{WHITE}Skyltlista - {COMMA} skylt{P "" ar}
STR_SIGN_LIST_MATCH_CASE :{BLACK}Matcha VERSALER/gemener
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Slå på/av matchning av VERSALER/gemener när skyltnamn matchas mot sökfiltret
@@ -4139,6 +4145,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}På vä
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}På väg mot {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE} Kan inte nå {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Kan inte nå {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Kan inte nå {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Kan inte nå {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -5282,7 +5292,7 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW Koldumper
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS Postbil
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard Postbil
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry Postbil
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover Postbil
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover postbil
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught Postbil
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow Postbil
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe Oljetanker
@@ -5328,44 +5338,44 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh Gummidum
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl Gummidumper
STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT Gummidumper
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sockerlastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sockerlastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sockerlastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover Kolalastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught Kolalastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow Kolalastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover Sockervaddslastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught Sockervaddslastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Sockervaddslastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught sockerlastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow sockerlastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover kolalastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught kolalastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow kolalastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover sockervaddslastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught sockervaddslastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow sockervaddslastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Knäcklastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Knäcklastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Knäcklastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught knäcklastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow knäcklastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover Leksaksbil
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught Leksaksbil
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow Leksaksbil
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover Godislastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught Godislastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow Godislastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Batterilastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught Batterilastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow Batterilastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover Läsklastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught Läsklastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Läsklastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught leksaksbil
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow leksaksbil
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover godislastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught godislastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow godislastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover batterilastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught batterilastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow batterilastare
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover läsklastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught läsklastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow läsklastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastlastare
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastlastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastlastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubbellastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubbellastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubbellastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught plastlastare
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow plastlastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover bubbellastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught bubbellastbil
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow bubbellastbil
###length 11
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Oljetanker
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Oljetanker
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passagerarfärja
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passagerarfärja
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS passagerarfärja
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP passagerarfärja
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 svävare
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passagerarfärja
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passagerarfärja
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug passagerarfärja
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake passagerarfärja
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate lastfartyg
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell lastfartyg
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :MightyMover lastfartyg
@@ -5410,9 +5420,9 @@ STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1
STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario Helikopter
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 Helikopter
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helikopter
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario helikopter
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 helikopter
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut helikopter
##id 0x8800
# Formatting of some strings
+132 -10
View File
@@ -160,7 +160,7 @@ STR_ABBREV_BATTERIES :{TINY_FONT}BA
STR_ABBREV_PLASTIC :{TINY_FONT}PL
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}FZ
STR_ABBREV_NONE :{TINY_FONT}NO
STR_ABBREV_ALL :{TINY_FONT}ALL
STR_ABBREV_ALL :{TINY_FONT}அனைத்தும்
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} பயணி{P "" கள்}
@@ -194,6 +194,7 @@ STR_COLOUR_RANDOM :ஏதோவொ
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_VELOCITY_GAMEUNITS :{DECIMAL}{NBSP}வட்டங்கள்/நாளிற்கு
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
@@ -310,12 +311,14 @@ STR_SORT_BY_RANGE :வரையற
STR_SORT_BY_POPULATION :மக்கள் தொகை
STR_SORT_BY_RATING :மதிப்பீடு
STR_SORT_BY_NUM_VEHICLES :வாகங்களின் எண்ணிக்கை
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :இந்த ஆண்டின் சராசரி இலாபம்
# Group by options for vehicle list
STR_GROUP_BY_NONE :ஒன்றுமில்லை
STR_GROUP_BY_SHARED_ORDERS :பகிரப்பட்ட கட்டளைகள்
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}கட்டளைகள்
# Tooltips for the main toolbar
###length 31
@@ -672,11 +675,13 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}'பய
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}இசைத் த்டத்தினைத் தேர்ந்தெடுக்கும் திரையினைக் காட்டு
# Playlist window
STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}இசை பிரோகிராம் - '{STRING}'
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}இசைத்தடம் வரிசை
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}பிரோகிராம் - '{STRING}'
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}அழி
STR_PLAYLIST_CHANGE_SET :{BLACK} மாற்று
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}நிறுவப்பட்ட மற்றொரு தொகுப்பிற்கு இசை தேர்வை மாற்றவும்
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}தற்போதைய பிரோகிராமிலிருந்து இசைத்தடத்தினை நீக்க சொடுக்கவும் (பயனரால் மாற்றப்பட்ட1 அல்லது 2 மட்டும்)
# Highscore window
@@ -764,9 +769,11 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}அன
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}கடைசி தகவல் அல்லது செய்தி அறிக்கையினை காட்டு
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
STR_STATUSBAR_PAUSED :{YELLOW}* * நிறுத்தப்பட்டுள்ளது * *
STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * இடைநிறுத்தப்பட்டது (இணைப்பு வரைபடம் புதுப்பிப்புக்காக காத்திருக்கிறது) * *
STR_STATUSBAR_AUTOSAVE :{RED}பதிவுசெய்தல்
STR_STATUSBAR_SAVING_GAME :{RED}* * ஆட்டம் பதிவாகிறது * *
STR_STATUSBAR_SPECTATOR :{WHITE}(பார்வையாளர்)
# News message history
STR_MESSAGE_HISTORY :{WHITE}செய்தி வரலாறு
@@ -863,7 +870,10 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} இப்போது {STRING} {STRING} ஆகியவற்றை ஏற்றுக்கொள்கிறது
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}மானியம் இனிமேல் தரப்படாது:{}{}{STRING} இருந்து {STRING} {STRING} வரை போக்குவரத்திற்கு மானியம் வழங்கப்படாது
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}மானியம் திரும்பப் பெறப்பட்டது :{}{} {STRING} இருந்து {STRING} வரை செல்லும் {STRING} சேவையிற்கு இனி மானியம் இல்லை
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}சேவையிற்கான மானியம் {0:STRING} இற்கு வழங்கப்படுகிறது!{}{} {2:STRING} முதல் {3:STRING} வரையிலான {1:STRING} சேவை அடுத்த {4:NUM} ஆண்டு{P "" களு}க்கு 50% கூடுதல் கட்டணம் செலுத்தும்!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}{0:STRING} இற்கு சேவை மானியம் வழங்கப்படுகிறது!{}{}{2:STRING} முதல் {3:STRING} வரையிலான {1:STRING} சேவை அடுத்த {4:NUM} ஆண்டு{P "" களு}க்கு 4 மடங்கு கட்டணம் செலுத்தும்!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN}இல் சாலை போக்குவரத்து பாதிப்பு!{}{}Road rebuilding programme funded by {STRING} brings 6 months of misery to motorists!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}போக்குவரத்து தனியுரிமை!
@@ -920,13 +930,14 @@ STR_GAME_OPTIONS_CURRENCY_NTD :புதிய
STR_GAME_OPTIONS_CURRENCY_CNY :சீன ரென்மின்பி (CNY)
STR_GAME_OPTIONS_CURRENCY_HKD :ஹாங்காங் டாலர் (HKD)
STR_GAME_OPTIONS_CURRENCY_INR :இந்திய ரூபாய் (INR)
STR_GAME_OPTIONS_CURRENCY_IDR :இந்தோனேசிய ரூபியா (IDR)
STR_GAME_OPTIONS_CURRENCY_MYR :மலேசிய ரிங்கிட்டு (MYR)
###length 2
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :இடப்பக்கம் ஒட்டு
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :வலப்பக்கம் ஒட்டு
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}நகரங்களின் பெயர்கள்
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}நகரங்களின் பெயர்கள்:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}நகர பெயர்கள் பாணியினைத் தேர்ந்தெடுக்கவும்
###length 21
@@ -965,6 +976,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :ஒவ்வொ
STR_GAME_OPTIONS_LANGUAGE :{BLACK}மொழி
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}பயன்படுத்தப்போகும் மொழியினை தேர்ந்தெடு
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% நிறைவுற்றது)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}முழு படம்
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}OpenTTD-ஐ முழுத்திரையில் விளையாட இந்த கட்டத்தினை சொடுக்கவும்
@@ -975,9 +987,12 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :மற்றவ
STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}இடைமுக அளவு
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}பயன்படுத்த இடைமுக உறுப்பு அளவை தேர்ந்தெடுக்கவும்
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(தானாக கண்டறி)
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :சராசரி
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :இரண்டு மடங்கு
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :நான்கு மடங்கு
@@ -1089,6 +1104,7 @@ STR_TERRAIN_TYPE_FLAT :சமமான
STR_TERRAIN_TYPE_HILLY :உயர்ந்து
STR_TERRAIN_TYPE_MOUNTAINOUS :மலைகளாக
STR_TERRAIN_TYPE_ALPINIST :அல்பைனிசிட்டு
STR_TERRAIN_TYPE_CUSTOM :தனிப்பயன் உயரம்
###length 3
STR_CITY_APPROVAL_PERMISSIVE :அனுமதிதரும்
@@ -1102,6 +1118,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}அம
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}வடிகட்டி:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}அனைத்தையும் விரிவாக்கு
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}அனைத்தையும் மூடு
STR_CONFIG_SETTING_RESET_ALL :{BLACK}முன்னிருந்தமாதிரி அனைத்தையும் மாற்று
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(எந்த விவரமும் இல்லை)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}இயல்பான மதிப்பு: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}அமைப்பு வகை: {ORANGE}{STRING}
@@ -1110,6 +1127,7 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :ஆட்டத
STR_CONFIG_SETTING_TYPE_GAME_INGAME :ஆட்டத்தின் அமைப்புகள் (பதிவு செய்யப்பட்டது; தற்போதைய ஆட்டத்தினை மட்டுமே மாற்றும்)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :நிறுவன அமைப்புகள் (பதிவு செய்யப்பட்டது; புதிய ஆட்டங்களை மட்டுமே மாற்றும்)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :நிறுவன அமைப்புகள் (பதிவு செய்யப்பட்டது; தற்போதைய நிறுவனத்தை மட்டுமே மாற்றும்)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}இந்த செயல் அனைத்து விளையாட்டு அமைப்புகளையும் அவற்றின் இயல்புநிலை மதிப்புகளுக்கு மீட்டமைக்கும்.{}நீங்கள் நிச்சயமாக தொடர விரும்புகிறீர்களா??
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}பகுப்பு:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}வகை:
@@ -1167,7 +1185,9 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :அடிக்
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :மானியம் பெருக்கு: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :மானியம் வழங்கப்பட்ட பணிகளுக்கு எவ்வுளவு தர வேண்டும் என்பதினை அமை
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :மானியம் வழங்கப்படும் ஆண்டுகளின் எண்ணிக்கையை அமை
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} ஆண்டு{P "" கள்}
###setting-zero-is-special
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :கட்டுமானச் செலவுகள்: {STRING}
@@ -1231,6 +1251,7 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :மற்ற
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :எங்கேயாவது
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :தொழிற்சாலைகள் அருகே உள்ள சம நிலங்கள்: {STRING}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :ஒரு தொழிலைச் சுற்றியுள்ள தட்டையான இடத்தின் அளவு. தடங்கள் மற்றும் பலவற்றைக் கட்டுவதற்கு ஒரு தொழிற்துறையைச் சுற்றி வெற்று இடம் இருப்பதை இது உறுதி செய்கிறது
STR_CONFIG_SETTING_MULTIPINDTOWN :ஒரே மாதிரியான தொழிற்சாலைகளை அதே நகரத்தில் நிறுவ அனுமதி: {STRING}
@@ -1259,6 +1280,7 @@ STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :முக்க
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :ஒவ்வொரு திரைபார்வையும்
STR_CONFIG_SETTING_BRIBE :நகராட்சிக்கு கையூட்டுத் தர அனுமதி: {STRING}
STR_CONFIG_SETTING_BRIBE_HELPTEXT :உள்ளூர் நகர அதிகாரத்திற்கு லஞ்சம் கொடுக்க நிறுவனங்களை அனுமதிக்கவும். லஞ்சம் ஒரு ஆய்வாளரால் கவனிக்கப்பட்டால், நிறுவனம் ஆறு மாதங்களுக்கு நகரத்தில் செயல்பட முடியாது
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :போக்குவரத்து உரிமைகளை விற்க அனுமதிக்கவும்: {STRING}
@@ -1339,13 +1361,16 @@ STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :புவித
STR_CONFIG_SETTING_TERRAIN_TYPE :நிலவகை: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY :தொழிற்சாலை அடர்த்தி: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :விளையாட்டின் போது எத்தனை தொழில்கள் உருவாக்கப்பட வேண்டும் மற்றும் எந்த நிலை பராமரிக்கப்பட வேண்டும் என்பதை அமைக்கவும்
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :வரைபட எல்லையிலிருந்து எண்ணெய் தொழிற்சாலைகள் இருக்கக்கூடிய தூரம்: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :எண்ணெய் சுத்திகரிப்பு நிலையங்கள் வரைபடத்தின் எல்லைகளில் மட்டுமே கட்ட இயலும், அதாவது தீவு வரைபடங்களில் கடற்கரைகளில் கட்ட இயலும்
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :பனி-கோடின் உயரம்: {STRING}
STR_CONFIG_SETTING_SNOW_COVERAGE :பனி முழுத் தழுவு அளவு: {STRING}
STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :நிலப்பகுதியின் சமனில்லாத நிலை (புவிதுவக்கம் மட்டும்) : {STRING}
###length 4
@@ -1408,6 +1433,7 @@ STR_CONFIG_SETTING_PREFER_TEAMCHAT :குழு
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :வரைபட உருட்டல் வேகம்: {STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :சுட்டி-சக்கர ஸ்க்ரோலிங் உணர்திறனைக் கட்டுப்படுத்தவும்
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :சுருள் சக்கரத்தின் செயல்பாடு: {STRING}
###length 3
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :படத்தினை உள்நோக்கு
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :வரைபடத்தினை உருட்டு
@@ -1421,6 +1447,8 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :ஒரு அ
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :ஒரு அழுத்தம் (உடனடியாக)
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :என்றுமில்லை
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :கேள்
###length 3
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
@@ -1449,12 +1477,16 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :அனைத்
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :அனைத்து செயல்கள்
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :வாகனப் பட்டியலினைப் பயன்படுத்தவும்: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :வாகனங்களைக் குழுவாக்க மேம்பட்ட வாகனப் பட்டியல்களின் பயன்பாட்டை இயக்கவும்
STR_CONFIG_SETTING_LOADING_INDICATORS :ஏற்றுதல் குறிகாட்டிகளைப் பயன்படுத்தவும்: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :வாகனங்களை ஏற்றுவதற்கு அல்லது இறக்குவதற்கு மேலே ஏற்றுதல் குறிகாட்டிகள் காட்டப்படுகிறதா என்பதைத் தேர்ந்தெடுக்கவும்
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :கால அட்டவணையை நாட்களில் அல்லாமல் சொடுக்குகளில் காட்டு: {STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :கால அட்டவணையை நாட்களில் அல்லாமல் சொடுக்குகளில் காட்டு
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :கால அட்டவணைகளில் காலங்களைக் காட்டவும்: {STRING}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :எதிர்பார்த்த வருகை மற்றும் புறப்படும் நேரங்களை கால அட்டவணையில் காட்டவும்
STR_CONFIG_SETTING_QUICKGOTO :வாகன கட்டளைகளை விரிவாக உருவாக்கவும்: {STRING}
@@ -1542,10 +1574,12 @@ STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}
STR_CONFIG_SETTING_SERVINT_DISABLED :செயலிழக்க செய்யப்பட்டது
STR_CONFIG_SETTING_NOSERVICE :பழுதுகள் இல்லையெனில் பழுதுபார்த்தலினை செயலிழக்கவும்: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :இயக்கப்படும் போது, வாகனங்கள் உடைக்க முடியாவிட்டால் சேவை செய்யப்படாது
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :பெட்டி வேக கட்டுப்பாட்டினை செயல்படுத்தவும்: {STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS :மின்சார இரயில்களை அனுமதிக்காதே: {STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :இந்த அமைப்பை இயக்குவதால், மின்சார இயந்திரங்கள் இயங்குவதற்கான தடங்களை மின்மயமாக்குவதற்கான தேவையை முடக்குகிறது
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :விளையாடுபவரின் நிலையத்திற்கு முதல் வாகனம் வருகை புரிந்தது: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :முதல் வாகனம் புதிய வீரர் நிலையத்திற்கு வரும்போது செய்தித்தாளைக் காண்பி
@@ -1616,8 +1650,10 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :தானாக
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :வெவேறு சிக்னல் வகைகளுள் மாற்றவும்: {STRING}
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :பாதை சிக்னல்கள் மட்டும்
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :அனைத்தும்
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :தெரிகிர அனைத்தும்
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :சிக்னல் வகைகளை காட்டு: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :சிக்னல் கருவிப்பட்டியில் எந்த சிக்னல் வகைகள் காட்டப்படுகின்றன என்பதை தேர்வு செய்யவும்
###length 2
STR_CONFIG_SETTING_TOWN_LAYOUT :புதிய நகரங்களுக்கான சாலை கட்டங்கள்: {STRING}
@@ -1657,6 +1693,7 @@ STR_CONFIG_SETTING_STATUSBAR_POS :status barஇ
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} பிக்சல்{P 0 "" கள்}
###setting-zero-is-special
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :செயலிழக்க செய்யப்பட்டது
STR_CONFIG_SETTING_SOFT_LIMIT :ஒட்டாத சாளரங்களின் அதிகபட்ச எண்ணிக்கை: {STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
###setting-zero-is-special
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :செயலிழக்க செய்யப்பட்டது
@@ -1673,6 +1710,7 @@ STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
###length 3
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN :4x
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_IN_2X :2x
STR_CONFIG_SETTING_TOWN_GROWTH :நகர வளர்ச்சி வேகம்: {STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :நகர வளர்ச்சி வேகம்
@@ -1693,6 +1731,7 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :ஆட்டத
STR_CONFIG_SETTING_DISTRIBUTION_PAX :பயணிகள் பரிமாற்றம் வகை: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :அஞ்சல் பரிமாற்றம் வகை: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :மற்ற சரக்கு வகுப்புகளுக்கான விநியோக முறை: {STRING}
###length 3
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :கைமுறை
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :சமச்சீர்மையிலா
@@ -1708,6 +1747,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :வேக அ
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :இம்பீரியல் (mph)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :மெட்ரிக் (கி.மீ/மணிநேரம்)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (மீ/நொடி)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS :விளையாட்டு அலகுகள் (ஓடுகள்/நாளிற்கு)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :வாகன திறன் பிரிவுகள்: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :ஒரு வாகனத்தின் சக்தி பயனர் இடைமுகத்தில் காட்டப்படும் போதெல்லாம், தேர்ந்தெடுக்கப்பட்ட அலகுகளில் அதைக் காட்டு
@@ -1717,6 +1757,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :மெட்ர
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (கி.வாட்)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :எடை பிரிவுகள்: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :பயனர் இடைமுகத்தில் ஒரு எடை காட்டப்படும் போதெல்லாம், தேர்ந்தெடுக்கப்பட்ட அலகுகளில் அதைக் காட்டுங்கள்
###length 3
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :இம்பீரியல் (சுருக்கம் ட/டன்)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :மெட்ரிக் (ட/டன்)
@@ -1761,6 +1802,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}தொ
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}சரக்கு பரிமாற்றம்
STR_CONFIG_SETTING_AI :{ORANGE}போட்டியாளர்கள்
STR_CONFIG_SETTING_AI_NPC :{ORANGE}கணினி வீரர்கள்
STR_CONFIG_SETTING_NETWORK :{ORANGE}இணையம்
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :இரயில்களுக்கான வழிகண்டுபிடிப்பான்: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :இரயில்கள் பயன்படுத்தப்போகும் வழிகண்டுபிடிப்பான்
@@ -1769,6 +1811,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT :சாலை
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :கப்பல்களுக்கான வழிகண்டுபிடிப்பான்: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT :கப்பல்கள் பயன்படுத்தப்போகும் வழிகண்டுபிடிப்பான்
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :சிக்னல்களில் தானியங்கி மீட்சி: {STRING}
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT :இரயில்கள் நீண்ட நேரம் காத்திருந்தால், சிக்னலில் திரும்புவதற்கு அனுமதிக்கவும்
###length 2
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(பரிந்துரைக்கப்பட்டது)
@@ -1791,6 +1834,7 @@ STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... அ
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}நினைவாற்றல் நிறைந்துவிட்டது
# Video initalization errors
STR_VIDEO_DRIVER_ERROR :{WHITE}வீடியோ அமைப்புகளில் பிழை...
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1824,6 +1868,7 @@ STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}ஆட
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}புள்ளிகள் பட்டியலினைக் காட்டவும்
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}திரை அமைப்புகள்
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF அமைப்புகளைக் காட்டு
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}பதிவிறக்கம் செய்ய புதிய மற்றும் புதுப்பிக்கப்பட்ட உள்ளடக்கத்தை பார்க்கவும்
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}AI/வரிவடிவங்கள் அமைப்புகளைக் காட்டு
STR_INTRO_TOOLTIP_QUIT :{BLACK} 'OpenTTD'ஐ விட்டு வெளியேறு
@@ -1831,6 +1876,7 @@ STR_INTRO_TRANSLATION :{BLACK}இந
# Quit window
STR_QUIT_CAPTION :{WHITE}வெளியேறு
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}நீங்கள் நிச்சயமாக OpenTTD இலிருந்து வெளியேற விரும்புகிறீர்களா?
STR_QUIT_YES :{BLACK}ஆமாம்
STR_QUIT_NO :{BLACK}இல்லை
@@ -1986,6 +2032,7 @@ STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}இன
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}கடவுச்சொலினால் தடுக்கப்பட்டுள்ளது!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}சர்வர் இணைப்பில் இல்லை
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}சர்வர் நிரம்பி விட்டது
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}இந்த சர்வரில் இருந்து நீங்கள் தடை செய்யப்பட்டுள்ளீர்கள்
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}பதிப்பு ஒத்துவரவில்லை
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ஒத்துவரவில்லை
@@ -1993,12 +2040,14 @@ STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}ஆட
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}சர்வரினை புதுப்பிக்கவும்
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}சர்வரின் விவரத்தினை புதுப்பிக்கவும்
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET :{BLACK}இணையத்தில் தேடு
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}உள்ளூர் பகுதி இணையத்தில் தேடு
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}சர்வரினை இணை
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}சர்வரினை ஆரம்பி
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}தங்களின் சர்வரினை ஆரம்பிக்கவும்
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}தங்களின் பெயரினை இடவும்
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}சேவையக முகவரியை உள்ளிடவும் அல்லது அழைப்புக் குறியீட்டை உள்ளிடவும்
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}புதிய இணைய ஆட்டத்தினைத் தொடங்கவும்
@@ -2006,6 +2055,7 @@ STR_NETWORK_START_SERVER_CAPTION :{WHITE}பு
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}விளையாட்டு பெயர்:
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}கடவுச்சொல்லினை அமைக்கவும்
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}தெரிவுநிலை
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} விளையாடுபவர்{P "" கள்}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}அதிகபட்ச வீரர்கள்:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}வாடிக்கையாளர்களின் அதிகபட்ச எண்ணிக்கையைத் தேர்வுசெய்க. எல்லா இடங்களும் நிரப்பப்பட வேண்டியதில்லை
@@ -2038,15 +2088,35 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}சர
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}நிற்வனம் காக்கப்பட்டுள்ளது. கடவுச்சொல்லினை இடவும்
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :விளையாடுவோர் பட்டியல
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :இணைய வீரர்கள
STR_NETWORK_COMPANY_LIST_SPECTATE :பார்வையாளனாக பார்
# Network client list
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}உங்கள் சேவையகத்தின் பெயரைத் திருத்தவும்
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :சேவையகத்தின் பெயர்
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}தெரிவுநிலை
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}தொடர்பு வகை
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}உங்கள் சேவையகத்தை மற்றவர்கள் எப்படி அணுகலாம்
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}உங்கள் வீரரின் பெயர்
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}இந்த நிறுவனத்திற்கான நிர்வாக நடவடிக்கைகள்
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}அனைத்து பார்வையாளர்களுக்கும் ஒரு செய்தியை அனுப்பவும்
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(புதிய நிறுவனம்)
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} வாடிக்கையாளர்{P "" கள்} / {NUM} நிறுவன{P ம் ங்கள்}
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}தொலைக்கோடியான வீரர்களால் இணைய முடியவில்லை
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}NAT-யிற்கு பின்னால்
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :தடை செய்
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :நீக்கு
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :கடவுச்சொல் திறத்தல்
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}'{COMPANY}' நிறுவனத்தை நீக்க விரும்புகிறீர்களா?
STR_NETWORK_ASK_RELAY_NO :{BLACK}இல்லை
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}ஆம், இந்த முறை மட்டும்
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}ஆம், ஆனால் மீண்டும் கேட்காதே
STR_NETWORK_SPECTATORS :கவனிப்பவர்கள்
@@ -2074,10 +2144,12 @@ STR_NETWORK_CHAT_TO_COMPANY :[Team] பெ
STR_NETWORK_CHAT_CLIENT :[Private] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Private] பெறுநர் {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}இணைய அரட்டையிற்கு வார்தைகளை இடவும்
# Network messages
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}அழைப்பிற்கு சர்வர் பதிலளிக்கவில்லை
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}எந்த இணைய சாதனமும் கண்டறியப்படவில்லை
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}அழைப்பிற்கு சர்வர் பதிலளிக்கவில்லை அல்லது நேரம் கடந்துவிட்டது
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}NewGRF கோப்பு பிழையினால் ணைக்க இயலவில்லை
STR_NETWORK_ERROR_DESYNC :{WHITE}இணயம்-ஆட்டம் சமமாதல் தோல்வியடைந்தது
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}இணைய ஆட்டத்தின் தொடர்பு துண்டிக்கப்பட்டது
@@ -2088,6 +2160,7 @@ STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}தவ
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}சர்வர் முழு பயன்பாட்டில் உள்ளது
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}இந்த சர்வரில் இருந்து நீங்கள் தடை செய்யப்பட்டுள்ளீர்கள்
STR_NETWORK_ERROR_KICKED :{WHITE}இந்த விளையாட்டிலிருந்து நீங்கள் வெளியேற்றப்பட்டீர்கள்
STR_NETWORK_ERROR_KICK_MESSAGE :{WHITE}காரணம்: {STRING}
STR_NETWORK_ERROR_CHEATER :{WHITE}இந்த சர்வரில் ஏமாற்ற இயலாது
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}சர்வரிற்கு அளவிற்கு அதிகமான கட்டளைகளினை அனுப்பிக்கொண்டிருந்தீர்கள்
STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}கடவுச்சொல்லினை இட அதிக நேரம் எடுத்துக்கொண்டீர்கள்
@@ -2119,6 +2192,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :சரியா
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :பொதுவான காலப்பிழை
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :வரைபடம் பதிவிறக்கமாக அதிக நேரம் ஆகியது
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :படத்தினைத் திறக்க அதிக நேரம் ஆகியது
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :தவறான வாடிக்கையாளர் பெயர்
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2143,12 +2217,13 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} பார்வையாளராக சேர்ந்துள்ளார்
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} புதிய நிறுவனம் (#{2:NUM})வை துவக்கி உள்ளார்
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ஆட்டத்தை விட்டு வெளியேரினார் ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} அவரது/அவளது பெயரினை {STRING} என்று மாற்றினார்
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} அவரது பெயரினை {STRING} என்று மாற்றினார்
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} தங்கள் நிறுவனத்திற்கு {1:STRING} {2:CURRENCY_LONG} கொடுத்தார்
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}சர்வர் ஆட்டத்தினை முடித்தது
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}சர்வர் மீண்டும் தொடங்குகிறது...{}சற்று பொறுக்கவும்...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} வெளியேற்றப்பட்டார். காரணம்: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}சர்வர் பதிவு தோல்வி
# Content downloading window
STR_CONTENT_TITLE :{WHITE}கோப்புகள் பதிவிறக்கம் செய்யப்படுகின்றன
@@ -2211,7 +2286,7 @@ STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES}
# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}சர்வருடன் இணைக்க இயலவில்லை...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}பதிவிறக்கம் ரத்தானது...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}பதிவிறக்கம் தோல்வியடைந்தது...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... கோப்பில் எழுத முடியாது
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}பதிவிறக்கம் செய்யப்பட்ட கோப்பினை விரிவாக்க முடியவில்லை
@@ -2220,6 +2295,9 @@ STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}ஆம், அசையூட்டங்களை பதிவிறக்கம் செய்
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}இல்லை, OpenTTD-ஐ விட்டு வெளியேறு
STR_MISSING_GRAPHICS_ERROR_TITLE :{WHITE}பதிவிறக்கம் தோல்வியடைந்தது
STR_MISSING_GRAPHICS_ERROR :{BLACK}அசையூட்டம் பதிவிறக்கம் தோல்வியடைந்தது.{}அசையூட்டங்களை கைமுறையாகப் பதிவிறக்கவும்.
STR_MISSING_GRAPHICS_ERROR_QUIT :{BLACK}OpenTTD-ஐ விட்டு வெளியேறு
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}ஒளி அமைப்புகள்
@@ -2227,6 +2305,7 @@ STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}வீ
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}வெளிப்படையானதற்கு பதிலாக கண்ணுக்கு தெரியாததாக பொருட்களை அமைக்கவும்
# Linkgraph legend window
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}சரக்கு செல்லும் வழிப் படம்
STR_LINKGRAPH_LEGEND_ALL :{BLACK}அனைத்தும்
STR_LINKGRAPH_LEGEND_NONE :{BLACK}ஒன்றுமில்லை
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}கட்டப்பட வேண்டிய நிறுவனங்களைத் தேர்ந்தெடு
@@ -2301,7 +2380,9 @@ STR_STATION_CLASS_WAYP :பாதைப
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}சிக்னல் தேர்ந்தெடுத்தல்
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}சிக்னல்களை இழுக்கும் தொளைவு
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}மேம்பட்ட சிக்னல் வகைகளைக் காட்டவும்/மறைக்கவும்
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}சிக்னல்களை இழுக்கும் தொலைவு
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}சிக்னல்களை இழுக்கும் தூரத்தைக் குறைக்கவும்
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}இரயில்வே பாலத்தினை தேர்ந்தெடு
@@ -2365,7 +2446,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}நீ
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}கப்பல் பணிமனையினைக் கட்டவும்(கப்பல்களை வாங்க மற்றும் பழுதுபார்க்க). Shift அழுத்தினால் கட்டுமான/செலவு மதிப்பீடு காட்டப்படும்
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}கப்பல் துறைமுகத்தினைக் கட்டவும். Ctrl அழுத்தினால் துறைமுகங்களினை இணைக்கலாம். Shift அழுத்தினால் கட்டுமான/செலவு மதிப்பீடு காட்டப்படும்
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}நீர்வாழ்வை உருவாக்குங்கள். Shift கட்டிடம் கட்டுதல் / செலவு மதிப்பீட்டைக் காட்டும்
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}ஆறுகளை அமைக்கவும்
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}ஆறுகளை அமைக்கவும். Ctrl அழுத்தினால் குறுக்கான பகுதியைத் தேர்ந்தெடுக்கலாம்
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}கப்பல் பணிமனை திசையமைப்பு
@@ -2478,6 +2559,7 @@ STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}கட
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}நிறுவு
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES :{BLACK}அனைத்து தொழிற்சாலைகளையும் அகற்றவும்
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE}அனைத்து தொழிற்சாலைகளையும் அகற்றவும்
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}நீங்கள் நிச்சயமாக அனைத்து தொழிற்சாலைகளையும் அகற்ற விரும்புகிறீர்களா?
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}{STRING} தொழிற்சாலையிற்கான தொழிற்சாலைத் தொடர்
@@ -2517,6 +2599,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}வி
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}ஏற்றுக்கொள்ளப்படும் சரக்குகள்: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}இரயில் வகை: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_ROAD_TYPE :{BLACK}சாலை வகை: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_TRAM_TYPE :{BLACK}அமிழ் தண்டூர்தி வகை: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}இரயில் வேகத் தடை: {LTBLUE}{VELOCITY}
@@ -2622,7 +2705,9 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
# Framerate display window
STR_FRAMERATE_CAPTION :{WHITE}பிரேம் வீதம்
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}உருவகப்படுத்துதலின் வேகம்: {STRING}
STR_FRAMERATE_RATE_BLITTER :{BLACK}கிராபிக்ஸ் பிரேம் வீதம்: {STRING}
STR_FRAMERATE_SPEED_FACTOR :{BLACK}தற்போதைய ஆட்டத்தின் வேக அமைப்பு: {DECIMAL} மடங்கு
STR_FRAMERATE_AVERAGE :{WHITE}சராசரி
STR_FRAMERATE_MEMORYUSE :{WHITE}நினைவாற்றல்
@@ -2679,6 +2764,8 @@ STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}எந
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}ஏற்கனவே உள்ள கோப்பை மேலெழுத விரும்புகிறீர்களா?
STR_SAVELOAD_DIRECTORY :{STRING} (கோப்பகம்)
STR_SAVELOAD_PARENT_DIRECTORY :{STRING} (தாய் கோப்புறை)
STR_SAVELOAD_OSKTITLE :{BLACK}பதிவு-ஆட்டத்திற்கு பெயர் ஒன்றினை இடு
@@ -2689,7 +2776,12 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}நகரங்களின் எண்ணிக்கை:
STR_MAPGEN_DATE :{BLACK}தேதி:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}தொழிற்சாலைகளின் எண்ணிக்கை:
STR_MAPGEN_HEIGHTMAP_HEIGHT :{BLACK}மிக உயர்ந்த சிகரம்:
STR_MAPGEN_SNOW_COVERAGE :{BLACK}பனி முழுத் தழுவு அளவு:
STR_MAPGEN_DESERT_COVERAGE :{BLACK}பாலைவன முழுத் தழுவு அளவு:
STR_MAPGEN_DESERT_COVERAGE_UP :{BLACK}பாலைவன முழுத் தழுவு அளவினை பத்து சதவிகிதம் அதிகப்படுத்து
STR_MAPGEN_DESERT_COVERAGE_DOWN :{BLACK}பாலைவன முழுத் தழுவு அளவினை பத்து சதவிகிதம் குறைக்கவும்
STR_MAPGEN_DESERT_COVERAGE_TEXT :{BLACK}{NUM}%
STR_MAPGEN_LAND_GENERATOR :{BLACK}பூமி உருவாக்குனர்:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}நிலவகை:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}கடல் மட்டம்:
@@ -2715,6 +2807,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}உய
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}அளவு:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_DESERT_COVERAGE_QUERY_CAPT :{WHITE}பாலைவன முழுத் தழுவு அளவு (%)
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}தொடங்கும் வருடத்தினை மாற்று
# SE Map generation
@@ -2766,6 +2859,7 @@ STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}மே
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}தேர்ந்தெடுக்கப்பட்ட NewGRF கோப்பினை பட்டியலில் மேல் நகர்த்து
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}கீழ் இறக்கு
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}தேர்ந்தெடுக்கப்பட்ட NewGRF கோப்பினை பட்டியலில் கீழ் இறக்கு
STR_NEWGRF_SETTINGS_UPGRADE :{BLACK}தரவேற்று
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}நிறுவியுள்ள NewGRF கோப்புகளின் ஓர் பட்டியல்.
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}குணாதிசயங்களை அமை
@@ -2936,6 +3030,7 @@ STR_TOWN_VIEW_RENAME_TOWN_BUTTON :நகரத்
# Town local authority window
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} நகராட்சி
STR_LOCAL_AUTHORITY_ZONE :{BLACK}மண்டலம்
STR_LOCAL_AUTHORITY_ZONE_TOOLTIP :{BLACK}உள்ளூர் அதிகார எல்லைக்குள் மண்டலத்தைக் காட்டு
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}போக்குவரத்து நிறுவன தரங்கள்:
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}செயற்பாடுகள்:
@@ -2958,7 +3053,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}சி
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}சராசரி விளம்பர பிரசாரத்தினைத் தொடங்கு, இதனால் பயணிகள் மற்றும் சரக்குகள் உங்களது போக்குவரத்து நிறுவனத்தினைப் பயன்படுத்துவர்.{}செலவு: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}பெரிய விளம்பர பிரசாரத்தினைத் தொடங்கு, இதனால் பயணிகள் மற்றும் சரக்குகள் உங்களது போக்குவரத்து நிறுவனத்தினைப் பயன்படுத்துவர்.{}செலவு: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}நகர்ப்புற சாலை நெட்வொர்க்கின் புனரமைப்புக்கு நிதியளிக்கவும். 6 மாதங்கள் வரை சாலை போக்குவரத்துக்கு கணிசமான இடையூறு ஏற்படுகிறது.{}செலவு: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}தங்கள் நிறுவனத்தின் பெருமைக்காக ஓர் சிலையினைக் கட்டவும்.{}செலவு: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}தங்கள் நிறுவனத்தின் பெருமைக்காக ஓர் சிலையினைக் கட்டவும்.{}நிலையத்திற்கு நிரந்தர ஊக்கத்தை அளிக்கிறது.{}செலவு: {CURRENCY_LONG}
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} குறிக்கோள்கள்
@@ -3008,6 +3103,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} கதைப் புத்தகம்
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}உலக கதைப் புத்தகம்
STR_STORY_BOOK_SPECTATOR :உலகளாவிய கதை புத்தகம்
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :பக்கம் {NUM}
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}இந்த கீழ்தோன்றும் பட்டியலில் ஒரு குறிப்பிட்ட பக்கத்தைத் தேர்ந்தெடுப்பதன் மூலம் செல்லவும்.
@@ -3062,6 +3158,7 @@ STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_
STR_STATION_VIEW_GROUP_S_V_D :மூலம்-வழியாக-சேருமிடம்
STR_STATION_VIEW_GROUP_S_D_V :மூல-சேருமிடம்-வழியாக
STR_STATION_VIEW_GROUP_V_S_D :வழியாக-மூலம்-சேருமிடம்
STR_STATION_VIEW_GROUP_D_S_V :சேருமிடம்-மூலம்-வழியாக
STR_STATION_VIEW_GROUP_D_V_S :மூல-வழியாக-இலக்கு
@@ -3158,6 +3255,7 @@ STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}HQ வ
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}விவரங்கள்
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}விவரமான கட்டட எண்ணிக்கைகளை காட்டு
STR_COMPANY_VIEW_GIVE_MONEY_BUTTON :{BLACK}பணத்தை வழங்கு
STR_COMPANY_VIEW_GIVE_MONEY_TOOLTIP :{BLACK}இந்த நிறுவனத்திற்கு பணம் கொடு
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}புதிய முகம்
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}மேலாளருக்கு புதிய முகத்தினைத் தேர்ந்தெடு
@@ -3174,6 +3272,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}இந
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :நிறுவனத்தின் பெயர்
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :மேலாளரின் பெயர்
STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION :நீங்கள் கொடுக்க விரும்பும் பணத்தை உள்ளிடவும்
STR_BUY_COMPANY_MESSAGE :{WHITE}எங்கள் நிறுவனத்தை கையகப்படுத்த ஒரு போக்குவரத்து நிறுவனத்தை நாங்கள் தேடுகிறோம்.{}{}நீங்கள் {COMPANY}யை {CURRENCY_LONG} வாங்க விரும்புகிறீர்களா?
@@ -3192,11 +3291,16 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENC
# Industry directory
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}தொழிற்சாலைகள்
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- ஒன்றுமில்லை -
STR_INDUSTRY_DIRECTORY_ITEM_INFO :{BLACK}{CARGO_LONG}{STRING}{YELLOW} ({COMMA}% கொண்டு செல்லப்பட்டது){BLACK}
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_ITEM_PROD1 :{ORANGE}{INDUSTRY} {STRING}
STR_INDUSTRY_DIRECTORY_ITEM_PROD2 :{ORANGE}{INDUSTRY} {STRING}, {STRING}
STR_INDUSTRY_DIRECTORY_ITEM_PROD3 :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING}
STR_INDUSTRY_DIRECTORY_ITEM_PRODMORE :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING} மற்றும் {NUM} மேலும்...
STR_INDUSTRY_DIRECTORY_ACCEPTED_CARGO_FILTER :{BLACK}ஏற்றுக்கொள்ளப்படும் சரக்குகள்: {SILVER}{STRING}
STR_INDUSTRY_DIRECTORY_PRODUCED_CARGO_FILTER :{BLACK}உற்பத்தி செய்யப்பட்ட சரக்குகள்: {SILVER}{STRING}
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :அனைத்து சரக்கு வகைகள்
STR_INDUSTRY_DIRECTORY_FILTER_NONE :ஒன்றுமில்லை
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3205,8 +3309,10 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}தயாரிப்பு அளவு: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}தொழிற்சாலை உடனடியாக மூடப்படும் என்று அறிவிக்கப்பட்டுள்ளது!
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}வேண்டியவன: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}வேண்டியவன:
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} காத்துக்கொண்டிருக்கிறது{STRING}
STR_CONFIG_GAME_PRODUCTION :{WHITE}தயாரிப்பினை மாற்றவும் (8 இன் பெருக்கங்கள், 2040 வரை)
@@ -3260,6 +3366,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :குழுவ
STR_GROUP_DEFAULT_SHIPS :குழுவில் இல்லாத கப்பல்கள்
STR_GROUP_DEFAULT_AIRCRAFTS :குழுவில் இல்லாத விமானம்
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}குழுக்கள் - குழுவில் உள்ள அனைத்து வாகனங்களினை பார்க்க அக்குழுவினை சொடுக்கவும்
STR_GROUP_CREATE_TOOLTIP :{BLACK}ஓர் குழுவினை உருவாக்க சொடுக்கவும்
@@ -3267,6 +3374,7 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}தே
STR_GROUP_RENAME_TOOLTIP :{BLACK}தேர்ந்தெடுக்கப்பட்ட குழுவின் பெயரினை மாற்றவும்
STR_GROUP_LIVERY_TOOLTIP :{BLACK}தேர்ந்தெடுக்கப்பட்ட குழுவின் நிறத்தினை மாற்றவும்
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}இந்தக் குழுவினை நீக்கு
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}இந்த குழுவையும் சந்ததியினரையும் நீக்க விரும்புகிறீர்களா?
STR_GROUP_ADD_SHARED_VEHICLE :பகிர்ந்த வாகனங்களை சேர்க்கவும்
@@ -3309,6 +3417,7 @@ STR_PURCHASE_INFO_RELIABILITY :{BLACK}அத
STR_PURCHASE_INFO_COST :{BLACK}விலை: {GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}எடை: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}செலவு: {GOLD}{CURRENCY_LONG}{BLACK} வேகம்: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}செலவு: {GOLD}{CURRENCY_LONG}{BLACK} (மறுசீரமைப்பு செலவு: {GOLD}{CURRENCY_LONG}{BLACK}) வேகம்: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}கொள்ளளவு: {GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}பொறி பெட்டிகள்: {GOLD}+{POWER}{BLACK} எடை: {GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}இவற்றிற்கு மாற்றியமைக்கலாம்: {GOLD}{STRING}
@@ -3358,6 +3467,7 @@ STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}வி
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}மறை
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}மறை
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}மறை
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}மறை
###length VEHICLE_TYPES
@@ -3472,6 +3582,7 @@ STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}செ
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY}{}விமான வகை: {STRING}{}கொள்ளளவு: {CARGO_LONG}, {CARGO_LONG}{}ஓட்டும் செலவு: {CURRENCY_LONG}/ஆண்டிற்கு
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY}{}விமான வகை: {STRING}{}கொள்ளளவு: {CARGO_LONG}{}ஓட்டும் செலவு: {CURRENCY_LONG}/ஆண்டிற்கு
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY}{}விமான வகை: {STRING} வீச்சு எல்லை: {COMMA} கட்டங்கள்{}கொள்ளளவு: {CARGO_LONG}, {CARGO_LONG}{}ஓட்டும் செலவு: {CURRENCY_LONG}/ஆண்டிற்கு
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY}{}விமான வகை: {STRING} வீச்சு எல்லை: {COMMA} கட்டங்கள்{}கொள்ளளவு: {CARGO_LONG}{}ஓட்டும் செலவு: {CURRENCY_LONG}/ஆண்டிற்கு
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}மாற்று {STRING} - {STRING}
@@ -3511,6 +3622,8 @@ STR_REPLACE_MAGLEV_VEHICLES :மேக்ல
STR_REPLACE_ROAD_VEHICLES :சாலை வாகனங்கள்
STR_REPLACE_TRAM_VEHICLES :அமிழ் தண்டூர்தி வாகனங்கள்
STR_REPLACE_REMOVE_WAGON :{BLACK}பெட்டி நீக்கம் ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. துணை குழுக்களுக்கும் விண்ணப்பிக்க Ctrl+கிளிக் செய்யவும்
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3571,6 +3684,9 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE} {WAYPO
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE} {DEPOT}-இற்கு செல்கிறது, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE} {DEPOT}-இல் சர்வீஸ் செய்ய செல்கிறது, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}{STATION} நிலையத்தினை அடைய முடியவில்லை, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}{WAYPOINT}-இனை அடைய முடியவில்லை, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}{DEPOT}-இனை அடைய முடியாது , {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -3953,8 +4069,11 @@ STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}கு
STR_AI_LIST_CANCEL :{BLACK}இரத்து செய்
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}வரிவடிவத்தினை மாற்றாதே
STR_SCREENSHOT_CAPTION :{WHITE}ஒரு திரைப்பிடிப்பினை எடுக்கவும்
STR_SCREENSHOT_SCREENSHOT :{BLACK}சாதாரண திரைப்பிடிப்பு
STR_SCREENSHOT_ZOOMIN_SCREENSHOT :{BLACK}திரைபிடிப்பில் முழுமையாக பெரிதாக்கப்பட்டது
STR_SCREENSHOT_DEFAULTZOOM_SCREENSHOT :{BLACK}திரைபிடிப்பு - இயல்பிருப்பு பெரிதாக்குதல்
STR_SCREENSHOT_WORLD_SCREENSHOT :{BLACK}முழு வரைபடத்தின் திரைபிடிப்பு
STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}உயர்படத்தின் திரைப்பிடிப்பு
# AI Parameters
@@ -3968,6 +4087,7 @@ STR_AI_SETTINGS_START_DELAY :இந்த AI
# Textfile window
STR_TEXTFILE_WRAP_TEXT :{WHITE}உரையை மடக்கு
STR_TEXTFILE_VIEW_README :{BLACK}படிக்க வேண்டியதை பார்வையிடு
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}மாற்றங்கள் பதிவேடு
STR_TEXTFILE_VIEW_LICENCE :{BLACK}அனுமதி
@@ -4249,6 +4369,7 @@ STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}இங
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}...சாலை இல்லை
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}...ட்ராம் வழி இல்லை
STR_ERROR_NO_SUITABLE_ROAD :{WHITE}பொருத்தமான சாலை இல்லை
STR_ERROR_NO_SUITABLE_TRAMWAY :{WHITE}பொருத்தமான டிராம்வே இல்லை
# Waterway construction errors
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}இங்கே கால்வாய்களை கட்ட இயலாது...
@@ -4424,6 +4545,7 @@ STR_BASESOUNDS_WIN_DESCRIPTION :அசல்
STR_BASESOUNDS_NONE_DESCRIPTION :ஒலிகள் இல்லாத ஒலி தொகுப்பு.
STR_BASEMUSIC_WIN_DESCRIPTION :அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு இசை.
STR_BASEMUSIC_DOS_DESCRIPTION :அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு இசை.
STR_BASEMUSIC_TTO_DESCRIPTION :அசல் டிரான்ஸ்ஃபோர்ட் டைக்கூன் (அசல்/உலக ஆசிரியர்) DOS பதிப்பு இசை.
STR_BASEMUSIC_NONE_DESCRIPTION :இசை இல்லாத இசைத்தொகுப்பு.
##id 0x2000
+254 -31
View File
@@ -170,6 +170,7 @@ STR_LITERS :{COMMA} ลิ
STR_ITEMS :{COMMA} ชิ้น
STR_CRATES :{COMMA} ลัง
STR_COLOUR_DEFAULT :ค่าปกติ
###length 17
STR_COLOUR_DARK_BLUE :น้ำเงินเข้ม
STR_COLOUR_PALE_GREEN :เขียวอ่อน
@@ -231,6 +232,8 @@ STR_TOOLTIP_SORT_ORDER :{BLACK}เล
STR_TOOLTIP_SORT_CRITERIA :{BLACK}เลือกเกณฑ์การเรียงลำดับ
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}เลือกเกณฑ์การกรอง
STR_BUTTON_SORT_BY :{BLACK}เรียงตาม
STR_BUTTON_CATCHMENT :{BLACK}การปกคลุม
STR_TOOLTIP_CATCHMENT :{BLACK}ใช้งานความปกคลุมของพื้นที่ในจอ
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}ปิดหน้าต่าง
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}ชื่อของหน้าต่าง - คลิกค้างแล้วลากเพื่อเลื่อนหน้าต่าง
@@ -246,8 +249,12 @@ STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}ทำ
# Show engines button
###length VEHICLE_TYPES
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :แสดงสิ่งที่ซ่อนไว้
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :แสดงสิ่งที่ซ่อนไว้
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :แสดงสิ่งที่ซ่อนไว้
###length VEHICLE_TYPES
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :{BLACK}หากกดใช้งานแล้ว ถนนที่ถูกซ่อนไว้จะแสดงออกมา
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}ถ้าได้อนุญาตที่ปุ่มนี้แล้ว อากาศยานที่ซ่อนจะถูกแสดงออกมา
# Query window
@@ -302,10 +309,15 @@ STR_SORT_BY_CARGO_CAPACITY :ความจ
STR_SORT_BY_RANGE :ช่วง
STR_SORT_BY_POPULATION :ประชากร
STR_SORT_BY_RATING :ความพึงพอใจ
STR_SORT_BY_NUM_VEHICLES :จำนวนยานพาหนะ
STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR :กำไรโดยเฉลี่ยในปีที่แล้ว
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :กำไรโดยเฉลี่ยของปีนี้
# Group by options for vehicle list
STR_GROUP_BY_NONE :ไม่มี
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}คำสั่ง
# Tooltips for the main toolbar
###length 31
@@ -369,6 +381,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :ออก
# Settings menu
###length 14
STR_SETTINGS_MENU_GAME_OPTIONS :ตัวเลือกเกม
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :การตั้งค่า
STR_SETTINGS_MENU_SCRIPT_SETTINGS :กำหนดค่าสคริปต์ AI/Game
STR_SETTINGS_MENU_NEWGRF_SETTINGS :กำหนดค่า NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :แถบเมนูตั้งค่าวัตถุโปร่งใส
@@ -469,6 +482,7 @@ STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :เปิด/ปิด คอนโซล
STR_ABOUT_MENU_AI_DEBUG :ดีบัก สคริปต์ AI/Game
STR_ABOUT_MENU_SCREENSHOT :จับภาพหน้าจอ (Ctrl+S)
STR_ABOUT_MENU_SHOW_FRAMERATE :แสดงผลเฟรมเรท
STR_ABOUT_MENU_ABOUT_OPENTTD :เกี่ยวกับ 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :ตัวจัดแนว Sprite
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :เปิด/ปิด bounding boxes
@@ -661,6 +675,7 @@ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}เป
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}แสดงหน้าต่างเลือกรายการเพลง
# Playlist window
STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}โปรแกรมเพลง - '{STRING}'
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}รายการเพลง
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}โปรแกรม - '{STRING}'
@@ -727,6 +742,7 @@ STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLA
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}พื้นลูกรัง
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}พื้นหญ้า
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}ที่ดินเปล่า
STR_SMALLMAP_LEGENDA_RAINFOREST :{TINY_FONT}{BLACK}ป่าดิบชื้น
STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}ทุ้งหญ้า
STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}ต้นไม้
STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}หิน
@@ -804,6 +820,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(ประธานบริษัท)
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} ผู้สนับสนุนก่อสร้างเมืองใหม่ในชื่อ {TOWN}!
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}ตอนนี้ได้มีเมืองที่ก่อตั้งใหม่แล้วชื่อเมืองว่า {TOWN}!
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}{STRING}ใหม่ กำลังถูกสร้างใกล้ ๆ เมือง {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK} {STRING}กำลังปลูกใหม่ใกล้ {TOWN}!
@@ -837,6 +854,7 @@ STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} มีคำสั่งว่าง
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} มีคำสั่งซ้ำซ้อน
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} มีสถานีที่ใช้ไม่ได้ในคำสั่ง
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} มีคำสั่งที่อากาศยานนั้นมีทางรันเวย์สั้นเกินไป
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} เริ่มเก่าแล้ว
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} เก่ามากแล้ว
@@ -853,6 +871,7 @@ STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLAC
STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}ใหม่ {STRING} มีจำหน่ายแล้ว - {ENGINE}
STR_NEWS_SHOW_VEHICLE_GROUP_TOOLTIP :{BLACK}เปิดแถบกลุ่มยาพาหนะที่ได้เลือกไว้
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} ไม่ต้องการรับ {STRING} อีกต่อไป
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} ไม่รับ {STRING} หรือ {STRING} แล้ว
@@ -861,7 +880,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}ข้อเสนอสำหรับการอุดหนุนสิ้นสุด:{}{}{STRING} จาก {STRING} ถึง {STRING} จะไม่ได้รับการอุดหนุนอีกต่อไป.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}การอุดหนุนถูกถอดถอน:{}{}บริการ {STRING} จาก {STRING} ถึง {STRING} จะไม่ได้รับการสนับสนุนอีกต่อไป.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}มีการสนับสนุนในการทำโครงการ:{}{} ขนส่ง {STRING} จาก {STRING} ถึง {STRING} หากดำเนินการจะได้รับเงินอุดหนุนพิเศษ {NUM} ปีจากเจ้าหน้าที่ในท้องถิ่น!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}เงินสนับสนุนโครงการถูกมอบให้กับ {STRING}!{}{}{STRING} โดยการขนส่งจาก{STRING} ถึง {STRING} จะได้รับเงินอุดหนุนเพิ่มขึ้น 50% สำหรับ {NUM} ปีหน้า!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}การอุดหนุนบริการถูกมอบแก่ {STRING}!{}{}{STRING} บริการจาก {STRING} ถึง {STRING} จะได้รับเงินสองเท่าใน {NUM} ปีหน้า!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}การอุดหนุนบริการถูกมอบแก่ {STRING}!{}{}{STRING} บริการจาก {STRING} ถึง {STRING} จะได้รับเงินสามเท่าใน {NUM} ปีหน้า!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}การอุดหนุนบริการถูกมอบแก่ {STRING}!{}{}{STRING} บริการจาก {STRING} ถึง {STRING} จะได้รับเงินสี่เท่าใน {NUM} ปีหน้า!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}การจราจรยุ่งเหยิงใน {TOWN}!{}{}การสร้างถนนใหม่ที่ได้รับการสนับสนุนโดย {STRING} นำมาซึ่งหกเดือนแห่งความสงสัยแก่ผู้ใช้ถนน!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}เจ้าพ่อวงการขนส่ง!
@@ -914,12 +938,14 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :South African R
STR_GAME_OPTIONS_CURRENCY_CUSTOM :ระบุเอง...
STR_GAME_OPTIONS_CURRENCY_GEL :Georgian Lari (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR :Iranian Rial (IRR)
STR_GAME_OPTIONS_CURRENCY_HKD :ดอลลาร์ฮ่องกง (HKD)
STR_GAME_OPTIONS_CURRENCY_MYR :ริงกิตมาเลเซีย (MYR)
###length 2
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :ขับชิดซ้าย
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :ขับชิดขวา
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}ชื่อเมือง
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}ชื่อเมือง:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}เลือกรูปแบบของชื่อเมือง
###length 21
@@ -970,10 +996,17 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :อื่นๆ
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}ขนาดของแผงควบคุม
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :ปกติ
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :คูณสี่
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}ขนาดตัวอักษร
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :ปกติ
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :ขนาดใหญ่คูณสอง
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}รีเฟรชเรทของหน้าจอ
STR_GAME_OPTIONS_REFRESH_RATE_WARNING :{WHITE}หากตั้งรีเฟรชเรทไว้มากกว่า 60Hz ขึ้นไป อาจมีผลต่อประสิทธิภาพของเกมได้
STR_GAME_OPTIONS_BASE_GRF :{BLACK}ตั้งค่า Graphic พื้นฐาน
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}เลือกและตั้งค่าฐานกราฟิกที่จะใช้
@@ -1074,6 +1107,7 @@ STR_TERRAIN_TYPE_FLAT :แบนรา
STR_TERRAIN_TYPE_HILLY :เนินเขา
STR_TERRAIN_TYPE_MOUNTAINOUS :ภูเขาสูง
STR_TERRAIN_TYPE_ALPINIST :นักไต่เขา
STR_TERRAIN_TYPE_CUSTOM_VALUE :ความสูงแบบกำหนดเอง ({NUM})
###length 3
STR_CITY_APPROVAL_PERMISSIVE :อนุญาต
@@ -1083,6 +1117,7 @@ STR_CITY_APPROVAL_HOSTILE :ไม่เป
STR_WARNING_NO_SUITABLE_AI :{WHITE}ไม่มี AI ที่เหมาะสมปรากฎ...{}คุณสามารถดาวน์โหลด AI จากระบบ 'Online Content'
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}การตั้งค่าในเกม
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}เติม string:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}ขยายทั้งหมด
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}ยุบลงทั้งหมด
@@ -1094,6 +1129,8 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :ตั้งค
STR_CONFIG_SETTING_TYPE_GAME_INGAME :ตั้งค่าเกม(ถูกเก็บไว้ในการบันทึกเกม; มีผลเฉพาะเกมปัจจุบัน)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :ตั้งค่าองค์กร (ถูกเก็บไว้ในการบันทึกเกม; มีผลเฉพาะการเริ่มเกมใหม่)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :ตั้งค่าองค์กร (ถูกเก็บไว้ในการบันทึกเกม; มีผลเฉพาะเกมปัจจุบัน)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}คำเตือน!
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}การกระทำนี้จะล้างการตั้งค่าเกมเดิมของคุณ{} คุณแน่ใจหรือไม่ที่จะกระทำแบบนี้?
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}หมวดหมู่:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}ชนิด:
@@ -1152,6 +1189,7 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :ควบคุ
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :อัตราของการให้เงินสนับสนุนโครงการ: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :ตั้งค่าเงินสนับสนุนสำหรับการเชื่อมต่อ
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :กำหนดปีที่จะได้รับเงินสนับสนุน
###setting-zero-is-special
@@ -1170,6 +1208,7 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :ภัยพิ
STR_CONFIG_SETTING_CITY_APPROVAL :ทัศนคติสภาเทศบาลเมืองที่มีต่อการปรับโครงสร้างพื้นที่: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :เลือกความรุนแรงของการทำลายสิ่งแวดล้อมและเสียงรบกวนจากบริษัทที่ส่งผลต่อความนิยมในเมืองและการก่อสร้างของพวกเขา
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT :คสามสูงของแผนที่ที่ถูกจำกัดไว้: {STRING}
###setting-zero-is-special
STR_CONFIG_SETTING_AUTOSLOPE :อนุญาตให้เปลี่ยนสภาพพื้นผิวใต้สิ่งก่อสร้าง, ราง, ฯลฯ (ปรับความชันอัตโนมัติ): {STRING}
@@ -1306,7 +1345,7 @@ STR_CONFIG_SETTING_WARN_LOST_VEHICLE :เตือน
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :แสดงข้อความเตือน เมื่อพาหนะไม่สามารถค้นหาเส้นทางไปยังที่หมายตามที่กำหนดไว้ได้
STR_CONFIG_SETTING_ORDER_REVIEW :การแจ้งเตือนความผิดปกติของยานพาหนะ: {STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :เมื่อเปิดใช้งาน คำสั่งที่ใช้สำหรับยานพาหนะจะถูกตรวจสอบเป็นช่งๆ และจะมีรายงานมาเป็นระยะๆ
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :เมื่อเปิดใช้งาน คำสั่งที่ใช้สำหรับยานพาหนะจะถูกตรวจสอบเป็นช่งๆ และจะมีรายงานมาเป็นระยะๆ
###length 3
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :ไม่ต้องเตือน
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ให้เตือน แต่ยกเว้นยานพาหนะที่หยุดวิ่ง
@@ -1346,22 +1385,28 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :แสดงจ
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :ความหนาของเส้นกราฟ: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :ความกว้างของเส้นกราฟ สามารถปรับขนาดได้เพื่อสะดวกในการมองเห็น
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :แสดงชื่อ NewGRF's ในแถบสร้างยานพาหนะ: {STRING}
STR_CONFIG_SETTING_LANDSCAPE :ภูมิประเทศ: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :ตัวสังเคราะห์ภูมิประเทศ: {STRING}
###length 2
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :ดั้งเดิม
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE :ประเภทภูมิประเทศ: {STRING}
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(TerraGenesis เท่านั้น) เนินหรือภูเขาในพื้นที่
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :ระยะห่างที่สุดจากขอบแผนที่ของโรงกลั่นน้ำมัน: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :โรงกลั่นน้ำมันจะสามารถตั้งได้เฉพาะบริเวณใกล้ๆขอบแผนที่เท่านั้น การตั้งค่านี้จะสามารถตั้งให้สร้างโรงกลั่นน้ำมันได้ห่างสูงสุดเท่าใดจากของแผนที่
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :ระดับความสูงแนวหิมะ: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :ควบคุมความสูงเริ่มต้นของหิมะบนพื้นภูมิทัศน์อาร์ติคย่อยๆ, หิมะยังมีผลการสร้างอุตสาหกรรม และการเติบโตของเมือง
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :ควบคุมความสูงเริ่มต้นของหิมะบนพื้นดิน, หิมะนั้นยังมีผลต่อการสร้างอุตสาหกรรมโดยระบบ และการเติบโตของเมือง สามารถปรับค่าได้ในตัวแก้ไขโหมดสถานการณ์ หรือจะถูกคำนวนด้วยระบบตามตั้งค่าของ 'ระดับความสูงแนวหิมะ' ได้กำหนดไว้
STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :ความหยาบของพื้นที่ (เฉพาะ TerraGenesis): {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive
@@ -1372,6 +1417,7 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :หยาบ
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :หยาบมาก
STR_CONFIG_SETTING_RIVER_AMOUNT :จำนวนแม่น้ำ: {STRING}
STR_CONFIG_SETTING_TREE_PLACER :อัลกอริธึมสำหรับการวางต้นไม้: {STRING}
###length 3
@@ -1379,6 +1425,7 @@ STR_CONFIG_SETTING_TREE_PLACER_NONE :ไม่มี
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :ดั้งเดิม
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :ปรังปรุงแล้ว
STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :เลือกฝั่งในการขับขี่
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :ทิศการหมุน Heightmap: {STRING}
###length 2
@@ -1407,6 +1454,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :สีเขี
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :สีม่วง
###length 4
STR_CONFIG_SETTING_SCROLLMODE_RMB :ย้ายแผนที่ด้วย RMB
STR_CONFIG_SETTING_SMOOTH_SCROLLING :เลื่อนอย่างนิ่มนวลบนจอภาพ: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :ควบคุมการเคลื่อนที่ของจอภาพ เวลาคลิ๊กเลือกตำแหน่งในแผนที่ย่อ หากไม่เปิดใช้งาน ตำแหน่งของจอจะย้ายไปที่ตำแหน่งที่เลือกทันที แต่หากเปิดใช้งาน จะเคลื่อนที่ไปยังตำแหน่งอย่างนุ่มนวล
@@ -1442,7 +1490,10 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :คลิกส
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :คลิกครั้งเดียว (เมื่อเพ่งความสนใจไป)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :คลิกครั้งเดียว (ทันที)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :กำลังใช้บริการรีเลย์: {STRING}
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :ถาม
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :เปิดใช้งาน
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :จำลองคลิกขวา: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :เลือกผลของการใช้การคลิ๊กเมาส์ขวา
@@ -1451,6 +1502,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+คล
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :ปิด
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :ปิดหน้าต่างโดยกด คลิ๊กขวา: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :สามารถปิดแถบหน้าต่างด้วยการ คลิ๊กขวา โดยลากเมาส์ไปที่แถบที่ต้องการจะปิดก็พอ
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :ใช้รูปแบบวันที่ {STRING} เป็นชื่อเซฟของเกม
@@ -1502,7 +1555,9 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :ไม่ปิ
STR_CONFIG_SETTING_EXPENSES_LAYOUT :จัดกลุ่มแยกประเภท รายรับ/รายจ่าย ในหน้าต่างแสดงข้อมูลการเงินของบริษัท: {STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :จัดการแยกประเภท รายรับ/รายจ่าย เพื่อให้ง่ายต่อการตรวจทาน ในหน้าต่างแสดงสถานะการเงินบริษัท
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT :ลบเสาอาณัติสัญญาณโดยอัตโนมัติเมื่อมีการก่อสร้างทางรถไฟหากเสาอาณัติสัญญาณขวางทางอยู่ และโปรดทราบด้วยว่าการกระทำนี้อาจจะทำให้รถไฟชนกันเองได้!
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL :{NUM}% ความเร็วเกมแบบปกติ
###setting-zero-is-special
STR_CONFIG_SETTING_SOUND_TICKER :ข่าวสาร: {STRING}
@@ -1565,6 +1620,8 @@ STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :อนุญา
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :จำนวน opcodes ก่อนที่สคริปต์ถูกหยุด: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :ตัวเลขสูงสุดของการคำนวณลำดับขั้น script สามารถใช้งานได้แค่ครั้งเดียว
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY :หน่วยความจำสูงสุดที่ใช้อยู่ในแต่ละสคริปต์ : {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE :{COMMA} MiB
STR_CONFIG_SETTING_SERVINT_ISPERCENT :ใช้การซ่อมบำรุงโดยการคิดจากเปอร์เซนต์ของประสิทธิภาพ: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :เลือกการซ่อมบำรุงหลังจากซ่อมบำรุงครั้งล่าสุดตามค่าประสิทธิภาพที่ลดลง แทนที่การซ่อมบำรุงตามวงรอบวัน
@@ -1643,8 +1700,12 @@ STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :เริ่ม
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :เป็นการกำหนดว่าจะเริ่มต้นการใช้งานหนังสือพิมพ์แบบสีเมื่อปีใด
STR_CONFIG_SETTING_STARTING_YEAR :ปีที่เริ่มต้น: {STRING}
STR_CONFIG_SETTING_ENDING_YEAR :คะแนนเมื่อจบปี: {STRING}
###setting-zero-is-special
STR_CONFIG_SETTING_ENDING_YEAR_ZERO :ไม่เลย
STR_CONFIG_SETTING_ECONOMY_TYPE :ประเภทของเศรษฐกิจ: {STRING}
STR_CONFIG_SETTING_ECONOMY_TYPE_HELPTEXT :หากเศรษฐกิจราบรื่นจะทำให้การผลิตสินค้ามีการเปลี่ยนแปลงตลอด ในทางกลับกัน หากเศรษฐกิจไม่กระเตื้องเลย อุตสาหกรรมต่างๆจะไม่มีการเปลี่ยนแปลงผลผลิตและอาจจะปิดไปในที่สุดได้ ซึ่งการตั้งค่านี้อาจไม่ส่งผลหากใช้ NewGRF ประเภทอุตสาหกรรมบางอัน
###length 3
STR_CONFIG_SETTING_ALLOW_SHARES :อนุญาตให้ซื้อหุ้นจากบริษัทอื่นได้: {STRING}
@@ -1664,11 +1725,13 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :เลือก
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :เลือกปีที่เริ่มต้นการใช้งานเสาอาณัติสัญญาณไฟสี ซึ่งก่อนหน้าปีนี้จะเป็นการใช้งานเสาสัญญาณแบบหางปลา
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :วนชนิดเสาอาณัติสัญญาณ: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :เลือกประเภทเสาอาณัติสัญญาณที่จะเปลี่ยนไปในวงรอบ
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :เลือกประเภทเสาอาณัติสัญญาณในทิศทางที่ต้องการ หากกด Ctrl+คลิ๊กซ้าย จะเป็นการสร้างเสาสัญญาณด้วยเครื่องมือสร้างเสาสัญญาณ
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :เสาอาณัติสัญญาณตอนอัตโนมัติ แบบทางเดียว
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :ทั้งหมด
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :แสดงทั้งหมด
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :แสดงประเภทขของเสาอาณัติสัญญาณ: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :เลือกประเภทเสาอาณัติสัญญาณที่ปรากฎอยู่ในแถบเครื่องมือ
###length 2
STR_CONFIG_SETTING_TOWN_LAYOUT :รูปแบบถนนสำหรับเมืองใหม่: {STRING}
@@ -1696,10 +1759,14 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :ยอม
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :ยอม, รูปแบบเมืองกำหนดเอง
###length 2
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :กำลังสอง (แบบดั้งเดิม)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :การปลูกป่า: {STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :ควบคุมการสุ่มการเจริญเติบโตของต้นไม้ระหว่างเล่นเกม
###length 4
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD :เติบโตแต่ไม่มีการกระจายตัว {RED}(ทำลายโรงแปรรูปไม้ก่อน)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_RAINFOREST :เติบโตแต่สามารถกระจายตัวเฉพาะในป่าดิบชื้นเท่านั้น
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_ALL :กระจายตัวไปทั่ว
STR_CONFIG_SETTING_TOOLBAR_POS :ตำแหน่งแถบเครื่องมือหลัก: {STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :ตำแหน่งของปุ่มเครื่องมือต่างๆด้านบนของจอภาพ
@@ -1819,12 +1886,16 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :เมตริ
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :มาตรฐานสากล (เมตร)
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}มาตราวัดต่างๆ
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}กราฟิก
STR_CONFIG_SETTING_SOUND :{ORANGE}เสียงเอฟเฟกต์
STR_CONFIG_SETTING_INTERFACE :{ORANGE}ส่วนเชื่อมต่อผู้ใช้
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}การก่อสร้าง
STR_CONFIG_SETTING_ADVISORS :{ORANGE}ข่าวสาร / ที่ปรึกษา
STR_CONFIG_SETTING_VEHICLES :{ORANGE}ยานพาหนะ
STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}กายภาพ
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}การค้นหาเส้นทางของพาหนะ
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}ภัยพิบัติ / อุบัติเหตุ
STR_CONFIG_SETTING_GENWORLD :{ORANGE}การสร้างภูมิประเทศ
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}สิ่งแวดล้อม
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}เมือง
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}อุตสาหกรรม
@@ -1867,6 +1938,7 @@ STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}หน
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}การกำหนดพื้นที่ {BYTES} ของ Spritecache ล้มเหลว Spritecache ได้ลดลง {BYTES}. นี่คือการทำให้ประสิทธิภาพของเกม OpenTTD ลดลง. เพื่อลดความต้องการของหน่วยความจำ ให้ทำการปิดการใช้งานระบบ 32bpp graphics
# Video initalization errors
STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION :{WHITE}... ไม่พบ GPU ที่รองรับ การเร่งฮาร์ดแวร์ถูกยกเลิกแล้ว
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1910,6 +1982,7 @@ STR_INTRO_TRANSLATION :{BLACK} กา
# Quit window
STR_QUIT_CAPTION :{WHITE}ออกจากเกม
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}คุณแน่ใจว่าจะออกจากเกม OpenTTD }?
STR_QUIT_YES :{BLACK}ใช่
STR_QUIT_NO :{BLACK}ไม่
@@ -1921,6 +1994,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}คุ
# Cheat window
STR_CHEATS :{WHITE}สูตรโกงเกม
STR_CHEATS_TOOLTIP :{BLACK}กล่องตัวเลือกจะแสดงว่าคุณโกงมาก่อนหรือไม่
STR_CHEATS_NOTE :{BLACK}โน๊ต: การตั้งค่าทั้งหมดในนี้จะถูกบันทึกเข้าสู่เกมด้วย
STR_CHEAT_MONEY :{LTBLUE}เพิ่มเงิน {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}เล่นเป็นบริษัท: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}เครื่องมือทำลายพิเศษ (ทำลายส่วนอุตสาหกรรม, ของที่เคลื่อนย้ายไม่ได้): {ORANGE}{STRING}
@@ -2032,6 +2106,9 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}เป
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :ท้องถิ่น
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :สาธารณะ
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :เชิญเท่านั้น
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}เล่นหลายคน
@@ -2064,9 +2141,11 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}เว
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}ที่อยู่เซิร์ฟเวอร์: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}วันที่เริ่ม: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}วันที่ปัจจุบัน: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}เกมสคริปต์: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}ป้องกันด้วยรหัสผ่าน!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}เซิร์ฟเวอร์ออฟไลน์
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}เซิร์ฟเวอร์เต็ม
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}เซิฟเวอร์ที่คุณถูกแบน
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}เวอร์ชันไม่ถูกต้อง
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ไม่ถูกต้อง
@@ -2074,12 +2153,15 @@ STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}เข
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}เรียกดูเซิร์ฟเวอร์ใหม่
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}เรียกดูข้อมูลเซิร์ฟเวอร์ใหม่
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}ค้นหาเซิฟเวอร์ผ่านออนไลน์ในเกม
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}ค้นหาผ่าน LAN
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}เพิ่มเซิร์ฟเวอร์
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}เพิ่มเซิร์ฟเวอร์เข้าไปในรายการซึ่งจะถูกตรวจสอบเพื่อเข้าเล่นเกม
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}เพิ่มเซิร์ฟเวอร์เข้าไปในรายการ ซึ่งสามารถใส่แอดเดรส (Address) ของเซิฟเวอร์หรือรหัสเชิญ (Invite code) ก็ได้
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}เริ่มเซิร์ฟเวอร์ใหม่
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}เริ่มเซิร์ฟเวอร์ใหม่ของคุณ
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}ป้อนชื่อของคุณ
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}กรุณาใส่ เซิฟเวอร์แอดเดรส หรือ รหัสเชิญ
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}เริ่มเกมผู้เล่นหลายคนใหม่
@@ -2089,6 +2171,7 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}ชื
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}กำหนดรหัสผ่าน
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}ป้องกันเกมด้วยรหัสผ่านหากไม่ต้องการให้มีการเข้าร่วมจากบุคคลทั่วไป
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}การมองเห็นของเซิร์ฟเวอร์
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} ลูกข่าย
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}ลูกข่ายสูงสุด:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}เลือกจำนวนมากสุดของลูกข่าย (ไม่จำเป็นต้องครบตามจำนวนนี้)
@@ -2121,15 +2204,36 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}เซ
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}บริษัทมีการป้องกัน. กรุณากรอกพาสเวิร์ด
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :รายการลูกข่าย
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :รายชื่อผู้เล่นที่ออนไลน์
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}รายชื่อผู้เล่นที่ออนไลน์
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}เซิฟเวอร์
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}ชื่อเซิฟเวอร์ที่คุณกำลังเล่นอยู่ในปัจจุบัน
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}การมองเห็น
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}รหัสเชิญ (Invite code) คือรหัสที่จะทำให้ผู้เล่นคนอื่นๆสามารเข้าเซิฟเวอร์นี้ได้อย่างสะดวกมากขึ้น
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}ชื่อผู้เล่นของคุณ
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}เข้าร่วมบริษัทนี้
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}ส่งข้อความไปยังผู้เล่นทั้งหมดที่เล่นบริษัทนี้
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}ส่งข้อความให้กับผู้เยี่ยมชมทั้งหมด
STR_NETWORK_CLIENT_LIST_SPECTATORS :ผู้เยี่ยมชม
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(สร้างบริษัทใหม่)
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}สาธารณะ
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Behind NAT
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}ทางรีเลย์
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :ลบ
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :ปลดล็อครหัสผ่าน
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}คุณแน่ใจว่าจะเตะผู้เล่น '{STRING}' ใช่มั้ย?
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}คุณแน่ใจหรือไม่ที่จะแบนผู้เล่น '{STRING}' คนนี้?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}คุณแน่ใจหรือที่จะลบบริษัท '{COMPANY}' นี้?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}ใช้รีเลย์มั้ย?
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}ใช่ครั้งเดียว
STR_NETWORK_SPECTATORS :ผู้ชม
@@ -2162,13 +2266,15 @@ STR_NETWORK_CHAT_OSKTITLE :{BLACK}พิ
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}ไม่พบอุปกรณ์เน็ทเวิร์กหรือได้ผ่านการคอมไพล์โดยไม่ได้ตัวเลือกนี้ ENABLE_NETWORK
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}เซิฟเวอร์ไม่ตอบรับคำขอ
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}หมดเวลาในการเชื่อมต่อกับเซิฟเวอร์ หรือคำขอถูกปฏิเสธ
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}ไม่สามารถติดต่อได้เนื่องจาก NewGRF ไม่ตรงกัน
STR_NETWORK_ERROR_DESYNC :{WHITE}การประสานเวลากับเกม ไม่สำเร็จ(synchronisation failed)
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}การเชื่อมต่อกับเกมสูญหาย
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}ไม่สามารถโหลดเซฟเกมได้
STR_NETWORK_ERROR_SERVER_START :{WHITE}ไม่สามารถเริ่มเซิฟเวอร์ได้
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}ตรวจเจอการขัดข้องของโพรโทคอลและการเชื่อต่อถูกปิดลง
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}คุณยังไม่ได้ตั้งชื่อผู้เล่นของคุณ สามารถตั้งชื่อในส่วนข้างบนในแถบผู้เล่นหลายคน
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}คุณยังไม่ได้ตั้งชื่อเซิฟเวอร์ ชื่อของเซิฟเวอร์จะถูกโชว์ด้านบนแท็บหน้าต่างผู้เล่นหลายคน
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}revision ของลูกข่ายไม่ตรงกับของเซิฟเวอร์
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}พาสเวิร์ดผิด
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}เซิฟเวอร์เต็ม
@@ -2180,6 +2286,7 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}คุ
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}คอมพิวเตอร์ของคุณช้าไปในการติดต่อกับเครื่องแม่ข่าย
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}คอมพิวเตอร์ของคุณใช้เวลามากเกินไปสำหรับการดาวน์โหลดแผนที่
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}คอมพิวเตอร์ของคุณใช้เวลามากเกินไปสำหรับการเข้าร่วมกับเซิร์ฟเวอร์
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}ชื่อผู้เล่นของคุณไม่ถูกต้อง
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}การเชื่อมต่อล้มเหลว
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}{NUM} วินาทีสุดท้ายไม่มีข้อมูลส่งถึงเครื่องแม่ข่าย
@@ -2220,6 +2327,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :จำนวน
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :ลูกข่ายกำลังเชื่อมต่อ
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :กำหนดเอง
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :เกมสคริปต์
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :กำลังรอแผงกราฟอัพเดต
STR_NETWORK_MESSAGE_CLIENT_LEAVING :กำลังออก
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ได้เข้าร่วมเกม
@@ -2229,9 +2337,11 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ได้ทำการสร้างบริษัทใหม่ (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ได้ออกจากเกม ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ได้ทำการเปลี่ยนชื่อเป็น {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :***บริษัท {STRING} ได้ให้เงินจำนวน {2:CURRENCY_LONG} ให้กับบริษัท {1:STRING}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}เซิฟเวอร์ปืดเซสซั่นนี้
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}เซิฟเวอร์กำลังทำการเริ่มต้นใหม่...{}กรุณารอซักครู่...
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}เซิฟเวอร์ของคุณไม่ได้รองรับการเชื่อมต่อทางรีโมท
# Content downloading window
STR_CONTENT_TITLE :{WHITE}กำลังโหลดเนื้อหา
@@ -2308,6 +2418,7 @@ STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}ดาวน์โหลดกราฟฟิก
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}ออกจาก OpenTTD
STR_MISSING_GRAPHICS_ERROR :{BLACK}โหลดกราฟิกไม่สำเร็จ{}กรุณาดาวน์โหลดด้วยตนเอง
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}ตัวเลือกค่าโปร่งใส
@@ -2400,6 +2511,7 @@ STR_STATION_CLASS_WAYP :จุดตร
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}เลือกชนิดของเสาอาณัติสัญญาณ
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}แสดงประเภทเสาสัญญาณแบบขั้นสูง
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}เสาอาณัติสัญญาณปกติ (แบบหางปลา){}เสาอาณัติสัญญาณแบบนี้เป็นประเภทพื้นฐานที่สุด, อนุญาตให้มีรถไฟเพียงขบวนเดียวเท่านั้นที่อยู่ในบล็อกสัญญาณนี้
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}เสาอาณัติสัญญาณขาเข้า (แบบหางปลา){}ให้สัญญาณผ่านตลอดหากเสาขาออกต้นข้างหน้ายังปล่อยผ่านตลอดอยู่ นอกเหนือจากนั้นจะเป็นสัญญาญห้ามผ่าน
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}เสาอาณัติสัญญาณขาออก (แบบหางปลา){}มีผลแบบเดียวกับเสาอาณัติสัญญาณปกติแต่จำเป็นที่จะต้องเปิดสีที่ถูกต้องตรงขาเข้าและสัญญาณต่อเนื่องที่อยู่ก่อนหน้านั้น
@@ -2454,12 +2566,13 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}สร
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}สลับโหมด สร้าง/ลบ ถนน
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}สลับโหมด สร้าง/ลบ รางสำหรับรถราง
STR_ROAD_NAME_TRAM :ถนนมี่ใช้ร่วมกับรถราง
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}ทิศทางของอู่รถ
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}เลือกทิศทางของอู่รถ
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}ทิศทางของโรงซ่อมบำรุงรถราง
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}เลือกทิศทา
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}เลือกทิศทา
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}ทิศทางของโรงซ่อมบำรุงรถ
@@ -2481,7 +2594,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}สร
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}วางทุ่นเพื่อใช้เป็นเวย์พอยต์. กด Shift เพื่อแสดงการประเมินค่าใช้จ่าย
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}สร้างสะพานน้ำ. กด Shift เพื่อแสดงการประเมินค่าใช้จ่าย
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}สร้างพื้นน้ำ.{}สร้างคลอง หรือหากกด Ctrl ที่ระดับน้ำทะเลจะทำให้ระดับนั้นเป็นน้ำทั้งบริเวณ
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}ปักป้ายบนน้ำ
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}เพื่อการสร้างทางแม่น้ำ กด Ctrl เพื่อเลือกและลากไปยังจุดที่ต้องการสร้าง
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}ทิศทางของอู่เรือ
@@ -2541,6 +2654,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}สุ
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}วางต้นไม้แบบสุ่มชนิด. กด Shift เพื่อแสดงการประเมินค่าใช้จ่าย
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}สุ่มต้นไม้
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}ปลูกต้นไม้โดยการสุ่มทั่วทุกบริเวณ
STR_TREES_MODE_FOREST_LG_BUTTON :ป่าไม้
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}สร้างแผ่นดิน
@@ -2591,12 +2705,16 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}สุ
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}ก่อตั้งอุตสาหกรรมใหม่
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}เลือกอุตสาหกรรมที่เหมาะสมจากรายการนี้
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :สุ่มหลากหลายอุตสาหกรรม
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :{BLACK}สร้างโรงงานอุตสาหกรรมแบบสุ่ม
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}วางโรงงานอุตสาหกรรมแบบสุ่มทั่วแผนที่
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_CAPTION :{WHITE}สร้างโรงงานอุตสาหกรรมแบบสุ่ม
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}ราคา: {YELLOW}{CURRENCY_LONG}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}สำรวจ
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}สร้าง
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}ก่อตั้ง
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_TOOLTIP :{BLACK}ลบโรงงานอุตสาหกรรมทั้งหมดที่มีอยู่ในแผนที่ตอนนี้ทั้งหมด
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE}ลบโรงงานอุตสาหกรรมทั้งหมด
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}คุณต้องการลบโรงงานอุตสาหกรรมทั้งหมดออกหรือไม่?
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}สายการผลิตสำหรับอุตสาหกรรม{STRING}
@@ -2637,6 +2755,8 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}ชื
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}สินค้าที่รับ: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_ROAD_TYPE :{BLACK}ประเภทของถนน: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_TRAM_TYPE :{BLACK}ประเภทรถราง: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}จำกัดความเร็วรถไฟ: {LTBLUE}{VELOCITY}
# Description of land area of different tiles
@@ -2737,10 +2857,39 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}ลิขสิทธิ์ OpenTTD {COPYRIGHT}2002-{STRING} ของ The OpenTTD team
# Framerate display window
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}การจำลองเฟรมเรท: {STRING}
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}จำนวนสิ่งต่างๆในเกมที่จำลองต่อวินาที
STR_FRAMERATE_RATE_BLITTER :{BLACK}เฟรมเรทของกราฟิก: {STRING}
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :จำนวนเฟรมที่สามารถเรนเดอร์ออกมาได้ต่อวินาที
STR_FRAMERATE_SPEED_FACTOR :{BLACK}ความเร็วของเกมตอนนี้: {DECIMAL}x
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}สามารถเร่งความเร็วของเกมจากปกติไปยังเร็วๆได้ ตามที่คุณได้ตั้งไว้
STR_FRAMERATE_AVERAGE :{WHITE}เฉลี่ย
STR_FRAMERATE_DATA_POINTS :{BLACK}ข้อมูลขึ้นอยู่กับการวัด {COMMA}
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} เฟรม/วินาที
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} วิ
###length 15
STR_FRAMERATE_GAMELOOP :{BLACK}เกมลูป :
STR_FRAMERATE_GL_TRAINS :{BLACK} จำนวนรถไฟ:
STR_FRAMERATE_GL_ROADVEHS :{BLACK} ความหนาแน่นของยานพาหนะ:
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} จำนวนของอากาศยาน:
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} จำนวนทั้งหมด:
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} มุมมองของแผนที่:
STR_FRAMERATE_SOUND :{BLACK}การผสมของเสียงต่างๆ:
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI ทั้งหมด:
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
###length 15
STR_FRAMETIME_CAPTION_GL_ROADVEHS :จำนวนถนนทางบก
STR_FRAMETIME_CAPTION_GL_SHIPS :จำนวนของเรือ
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :จำนวนทั้งหมด
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :แผงกราฟดีเลย์
STR_FRAMETIME_CAPTION_DRAWING :การเรนเดอร์กราฟิก
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :การเรนเดอร์มุมมองของแผนที่
STR_FRAMETIME_CAPTION_VIDEO :เอาต์พุตวิดีโอ
# Save/load game/scenario
@@ -2760,10 +2909,14 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}บั
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}บันทึกเกมปัจจุบัน กรุณาเลือกชื่อที่ต้องการ
STR_SAVELOAD_LOAD_BUTTON :{BLACK}โหลด
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}โหลดเกมที่เลือก
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}โหลดแผนที่ระดับสูงที่ได้เลือกไว้
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}รายละเอียดเกม
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}ไม่พบข้อมูล
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
STR_SAVELOAD_FILTER_TITLE :คำกรอง
STR_SAVELOAD_DIRECTORY :{STRING} (ที่อยู่ปัจจุบันของโฟลเดอร์)
STR_SAVELOAD_PARENT_DIRECTORY :{STRING} (Parent directory)
STR_SAVELOAD_OSKTITLE :{BLACK}ป้อนชื่อเพื่อบันทึกเกม
@@ -2775,6 +2928,11 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}จำนวนเมือง
STR_MAPGEN_DATE :{BLACK}วันที่:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}จำนวนอุตสาหกรรม:
STR_MAPGEN_HEIGHTMAP_HEIGHT :{BLACK}จุดที่พีคมากที่สุด:
STR_MAPGEN_HEIGHTMAP_HEIGHT_UP :{BLACK}เพิ่มขนาดความสูงที่สุดของยอดเขาบนแผนที่
STR_MAPGEN_HEIGHTMAP_HEIGHT_DOWN :{BLACK}ลดขนาดความสูงที่สุดของยอดเขาบนแผนที่
STR_MAPGEN_SNOW_COVERAGE_UP :{BLACK}เพิ่มการครอบคลุมหิมะไปถึงสิบเปอร์เซ็นต์
STR_MAPGEN_DESERT_COVERAGE :{BLACK}การปกคลุมของทะเลทราย:
STR_MAPGEN_LAND_GENERATOR :{BLACK}เครื่องมือสร้างสภาพพื้นดิน:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}ประเภทภูมิประเทศ:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}ระดับทะเล:
@@ -2800,6 +2958,8 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}ชื
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}ขนาด:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_TERRAIN_TYPE_QUERY_CAPT :{WHITE}ความสูงของแผนที่สูงสุด
STR_MAPGEN_SNOW_COVERAGE_QUERY_CAPT :{WHITE}ความสูงการปกคลุมของหิมะ (คิดเป็น %)
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}เปลี่ยนปีที่เริ่มต้นเกม
# SE Map generation
@@ -2871,7 +3031,11 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Version:
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}เวอร์ชันต่ำสุดที่รองรับ: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :ค่าเดิม (D)
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :ค่าปกติ (D) / 32 bpp
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :กราฟโดยรวม (W)
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER_NONE :ไม่มี
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}ไม่มีข้อมูลรายละเอียดที่จะแสดง
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}หาไฟล์ที่เข้ากันได้ไม่พบ
@@ -2911,6 +3075,8 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}เคลื่อนไปยัง sprite ปกติอันก่อนหน้า โดยข้าม pseudo/recolour/font และวกกลับเมื่อถึงจุดเริ่มต้น
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}แสดง sprite ที่เลือกใหม่อีกครั้ง
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}ย้าย sprite wxiv[q, แก้ไขแกน X และ Y สำหรับความคลาดเคลื่อน
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}รีเซ็ตการตั้งค่าปัจจุบัน
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}ตำแน่ง X: {NUM}, ตำแหน่ง Y: {NUM} (แบบแน่นอน)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}หยิบ sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}หยิบ sprite จากที่ใดก็ตามในหน้าจอ
@@ -2922,6 +3088,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}อัน
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}ร้ายแรง: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}เกิดความผิดพลาดร้ายแรงเกี่ยวกับ NewGRF:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}มี NewGRF ที่เกิดข้อผิดพลาดขึ้น! :{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING}ไม่สามารถทำงานได้บน TTDPatchเวอร์ชั่นนี่ รายงานโดย OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} สำหรับ {STRING} version of TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} ออกแบบมาสำหรับใช้งานกับ {STRING}
@@ -3005,6 +3172,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}กร
STR_TOWN_DIRECTORY_CAPTION :{WHITE}เมือง
STR_TOWN_DIRECTORY_NONE :{ORANGE}- ไม่มี -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (เมือง){BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}ชื่อเมือง - คลิ๊กเมาส์ที่ชื่อเมือง
STR_TOWN_POPULATION :{BLACK}ประชากรโดยรวมทั้งแผนที่: {COMMA}
@@ -3022,7 +3190,7 @@ STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}เม
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}เมืองเติบโตทุกๆ {ORANGE}{COMMA}{BLACK} วัน (funded)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}เมือง {RED}ไม่{BLACK} ขยายตัว
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}มีมลภาวะทางเสียง: {ORANGE}{COMMA}{BLACK} สูงสุดที่มีได้: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}กดเมื่อไปยังมุมมองใจกลางเมือง
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}กดไปยังมุมมองใจกลางเมือง กด Ctrl+คลิ๊กซ้าย เพื่อเปิดมุมมองใหม่สำหรับใจกลางเมือง
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}เจ้าหน้าที่ท้องถิ่น
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}ดูข้อมูลเกี่ยวกับเจ้าหน้าที่ในท้องถิ่น
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อเมือง
@@ -3054,18 +3222,21 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :ลงนาม
STR_LOCAL_AUTHORITY_ACTION_BRIBE :ติดสินบนกับเจ้าหน้าที่ท้องถิ่น
###length 8
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}การโฆษณาระดับเริ่มต้น โดยใช่สื่อสิ่งพิมพ์ ใบปลิวและหนังสือพิมพ์ท้องถิ่น เพิ่มปริมาณผู้โดยสารและสินค้าของเมืองเล็กน้อย{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}การโฆษณาระดับปานกลาง โดยใช่สื่อวิทยุกระจายเสียง โดยสถานีวิทยุท้องถิ่น เพิ่มปริมาณผู้โดยสารและสินค้าของเมืองปานกลาง.{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}การโฆษณาในวงกว้าง โดยใช้สื่อโทรทัศน์ และอินเตอร์เนต ทำให้เข้าถึงประชาชนได้มากกว่า เพิ่มปริมาณผู้โดยสารและสินค้าของเมืองปริมาณสูง.{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}ให้เงินกับเมืองเพื่อทำถนนใหม่,การจราจรจะเป็นอัมพาทเป็นเวลา 6 เดือน. ส่งผลทำให้การจราจรในเมืองเป็นอัมพาธ{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}สร้างอนุเสาวรีย์แห่งความภาคภูมิใจของบริษัท.{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}ให้เงินเพื่อสร้างสิ่งปลูกสร้างทางธุรกิจแห่งใหม่ของเมือง.{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}ซื้อสัมปทานเป็นเวลา 1 ปีสำหรับเมืองเมืองหนึ่ง ผู้โดยสารและสินค้าจะใช้บริการเฉพาะของบริษัทเราเพียงอย่างเดียว{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}บริษัทจะทำการโฆษณาและแนะนำแคมเปญต่างๆแบบประหยัดงบ อาจจะไม่ทำเข้าถึงประชาชนได้มาก แต่ก็ดีกว่าไม่ได้โปรโมตล่ะนะ{}เพิ่มปริมาณผู้โดยสารและจำนวนสินค้าส่งออกของเมืองในปริมาณเล็กน้อย{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}การโฆษณาระดับกลาง บริษัทจะทำการโฆษณาและแนะนำแคมเปญต่างๆผ่านสื่อ ทำให้เข้าถึงประชาชนได้{}เพิ่มปริมาณผู้โดยสารและจำนวนสินค้าส่งออกของเมืองในปริมาณระดับกลาง.{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}บริษัทจะทำการโฆษณาและแนะนำแคมเปญต่างๆในวงกว้าง ทำให้เข้าถึงประชาชนได้มากกว่าเดิม{}เพิ่มปริมาณผู้โดยสารและจำนวนสินค้าส่งออกของเมืองในปริมาณที่สูงมากขึ้น{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}มอบทุนสนับสนุนกับเมืองเพื่อปรับปรุงถนนใหม่{}ส่งผลทำให้การจราจรในเมืองเป็นอัมพาธเป็นเวลา 6 เดือน{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}สร้างอนุเสาวรีย์แห่งความภาคภูมิใจของบริษัท{}เพิ่มปริมาณการส่งออกของทุกสถานีในเมืองนั้นแบบถาวร{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}มอบทุนสนับสนุนในการสร้างสิ่งปลูกสร้างใหม่ๆของเมืองดังกล่าว{}ลดวันและเวลาความเจริญของเมืองนั้นได้ในระยะเวลาหนึ่ง{}ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}ซื้อสัมปทานพิเศษเป็นเวลา 1 ปีสำหรับเมืองเมืองนี้ เจ้าหน้าที่เมืองกังกล่าวจะไม่ให้ผู้โดยสารและสินค้าในเมืองใช้บริการบริษัทคู่แข่งของคุณเลย{} ใช้งบประมาณ: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}จ่ายเงินใต้โต๊ะติดสินบนให้เจ้าหน้าที่ในท้องถิ่น เพื่อเพิ่มความพึงพอใจ ทำให้สามารถสร้างสิ่งก่อสร้าง รื้อถอนสิ่งก่อสร้างของเมืองได้โดยไม่ติดขัด.{}ใช้งบประมาณ: {CURRENCY_LONG}
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} เป้าหมาย
STR_GOALS_SPECTATOR_CAPTION :{WHITE}เป้าหมายรวม
STR_GOALS_SPECTATOR :เป้าหมายโดยรวม
STR_GOALS_GLOBAL_BUTTON_HELPTEXT :แสดงเป้าหมายโดยรวม
STR_GOALS_COMPANY_BUTTON_HELPTEXT :{BLACK}แสดงเป้าหมายของบริษัท
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- ไม่มี -
STR_GOALS_PROGRESS :{ORANGE}{STRING}
@@ -3073,10 +3244,10 @@ STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}คลิ๊กเลือกที่เป้าหมายเพื่อพาไปยังจุดเริ่มต้นที่จะทำตามเป้าหมาย
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :คำถาม
STR_GOAL_QUESTION_CAPTION_INFORMATION :ข้อมูล
STR_GOAL_QUESTION_CAPTION_WARNING :คำเตือน
STR_GOAL_QUESTION_CAPTION_ERROR :ข้อผิดพลาด
STR_GOAL_QUESTION_CAPTION_QUESTION :{BLACK}คำถาม
STR_GOAL_QUESTION_CAPTION_INFORMATION :{BLACK}ข้อมูลต่างๆ
STR_GOAL_QUESTION_CAPTION_WARNING :{BLACK}คำเตือน
STR_GOAL_QUESTION_CAPTION_ERROR :{YELLOW}ข้อผิดพลาด
# Goal Question button list
###length 18
@@ -3111,6 +3282,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}กด
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}สมุดบันทึกของ{COMPANY}
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}สมุดบันทึกโดยรวม
STR_STORY_BOOK_SPECTATOR :สมุดบันทึกโดยรวม
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :หน้า {NUM}
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}เลือกข้ามไปยังหน้าที่เลือกโดยการเลือกที่กล่องข้อความ drop down
@@ -3266,6 +3438,8 @@ STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}ย้
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}ย้ายที่ตั้งที่ทำการบริษัท
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}รายละเอียด
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}ดูรายละเอียดเกี่ยวกับโครงสร้างพื้นฐาน
STR_COMPANY_VIEW_GIVE_MONEY_BUTTON :{BLACK}ให้เงินสนับสนุน
STR_COMPANY_VIEW_GIVE_MONEY_TOOLTIP :{BLACK}ให้เงินเพื่อการสนับสนุนให้กับบริษัทนี้
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}เลือกใบหน้าใหม่
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}เลือกใบหน้าใหม่ของผู้ประธานบริษัท
@@ -3291,6 +3465,7 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}โค
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}ชิ้นส่วนทางรถไฟ:
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}เสาอาณัติสัญญาณ
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}ชิ้นส่วนถนน:
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAM_SECT :{GOLD}จำนวนรถราง:
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}คลอง:
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}คลอง
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}สถานี:
@@ -3302,17 +3477,22 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENC
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}อุตสาหกรรม
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- ไม่มี -
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_ITEM_PROD3 :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}ชื่อของอุตสาหกรรม - คลิ๊กที่ชื่อเพื่อไปยังจุดศูนย์กลาง
STR_INDUSTRY_DIRECTORY_PRODUCED_CARGO_FILTER :{BLACK}ผลผลิตที่ได้: {SILVER}{STRING}
STR_INDUSTRY_DIRECTORY_FILTER_NONE :ไม่มี
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}ผลผลิตในเดือนที่แล้ว:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% ได้รับการขนส่ง)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}กดเมื่อไปยังมุมมองจุดศูนย์กลางของอุตสาหกรรม
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}กดเมื่อไปยังมุมมองจุดศูนย์กลางของอุตสาหกรรม กด Ctrl+คลิ๊กซ้าย เพื่อเปิดมุมมองใหม่ของอุตสาหกรรม
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}ระดับการผลิต: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}อุตสาหกรรมนี้ได้มีการประกาศปิดตัวลงอย่างเป็นทางการ!
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}ต้องการ: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} กำลังรอ{STRING}
STR_CONFIG_GAME_PRODUCTION :{WHITE}ปรับเปลี่ยนปริมาณผลผลิต (ระหว่าง 8 ถึง 2040)
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}เปลี่ยนระดับการผลิต (เปอร์เซ็นต์เพิ่มมากสุดถึง 800%)
@@ -3371,14 +3551,16 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}กล
STR_GROUP_CREATE_TOOLTIP :{BLACK}กดเพื่อสร้างกลุ่ม
STR_GROUP_DELETE_TOOLTIP :{BLACK}ลบกลุ่มที่เลือก
STR_GROUP_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อกลุ่มที่เลือก
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}กดเพื่อป้องกันกลุ่มนี้จากการใช้งาน แทนที่ใหม่อัตโนมัติ
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}กดเพื่อห้ามไม่ให้กลุ่มนี้แทนที่แทนที่ยานพาหนะใหม่อัตโนมัติ หากกด Ctrl+คลิ๊กซ้าย จะเป็นการห้ามกลุ่มย่อย (หากมี) ไปด้วย
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}ลบกลุ่ม
STR_GROUP_ADD_SHARED_VEHICLE :เพิ่มยานพาหนะที่ใช้รายการคำสั่งเดียวกัน
STR_GROUP_REMOVE_ALL_VEHICLES :ลบยานพาหนะทั้งหมด
STR_GROUP_RENAME_CAPTION :{BLACK}เปลี่ยนชื่อกลุ่ม
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
# Build vehicle window
###length 4
@@ -3392,10 +3574,12 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :ประเถ
# Vehicle availability
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :ประเถทไฟที่สามารถซื้อได้
STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION :สร้างถนนสำหรับยานพาหนะทางบกใหม่
STR_BUY_VEHICLE_SHIP_CAPTION :ประเถทเรือที่สามารถซื้อได้
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :ประเถทอากาศยานที่สามารถซื้อได้
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}มูลค่า: {GOLD}{CURRENCY_LONG}{BLACK} น้ำหนัก: {GOLD}{WEIGHT_SHORT}
STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}มูลค่า: {GOLD}{CURRENCY_LONG}{BLACK} (มูลค่าหากทำการแทนที่: {GOLD}{CURRENCY_LONG}{BLACK}) น้ำหนัก: {GOLD}{WEIGHT_SHORT}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}ความเร็ว: {GOLD}{VELOCITY}{BLACK} พลังขับเคลื่อน: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}ความเร็ว: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}ความเร็วบนทะเล: {GOLD}{VELOCITY}
@@ -3406,15 +3590,18 @@ STR_PURCHASE_INFO_REFITTABLE :(ดัดแ
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}สร้างครั้งแรก: {GOLD}{NUM}{BLACK} อายุการใช้งาน: {GOLD}{COMMA} ปี
STR_PURCHASE_INFO_RELIABILITY :{BLACK}ประสิทธิภาพสูงสุด: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}มูลค่า: {GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_COST_REFIT :{BLACK}ราคา: {GOLD}{CURRENCY_LONG}{BLACK} (ค่าติดตั้งใหม่: {GOLD}{CURRENCY_LONG}{BLACK})
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}น้ำหนัก: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}มูลค่า: {GOLD}{CURRENCY_LONG}{BLACK} ความเร็ว: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}ความจุ: {GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}รถเสริมกำลัง: {GOLD}+{POWER}{BLACK} น้ำหนัก: {GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}ดัดแปลงเป็น: {GOLD}{STRING}
STR_PURCHASE_INFO_ALL_TYPES :สินค้าทุกประเภท
STR_PURCHASE_INFO_NONE :ไม่มี
STR_PURCHASE_INFO_ALL_BUT :ทั้งหมด ยกเว้น {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK}กำลังลากจูงสูงสุด: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}พิสัยทำการ: {GOLD}{COMMA} ช่อง
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}ชนิดของเครื่องบิน: {GOLD}{STRING}
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}รายการรถไฟ - คลิกที่รถไฟเพื่อดูรายละเอียด
@@ -3429,6 +3616,10 @@ STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}ซื
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}ซื้อเครื่องบิน
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :ซื้อและแทนที่ยานพาหนะ
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}ซื้อและแทนที่
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :ซื้อและดัดแปลงเรือ
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}ซื้อและแทนที่อากาศยาน
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}ซื้อรถไฟที่เลือกไว้ เมื่อกด Shift+คลิกเมาส์ จะแสดงมูลค่าโดยประมาณโดยไม่ทำการซื้อ
@@ -3437,6 +3628,7 @@ STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}ซื
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}ซื้อเครื่องบินที่เลือกไว้ เมื่อกด Shift+คลิกเมาส์ จะแสดงมูลค่าโดยประมาณโดยไม่ทำการซื้อ
###length VEHICLE_TYPES
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}ซื้อเรือที่จะแทนที่ไว้ เมื่อกด Shift+คลิกเมาส์ จะแสดงมูลค่าโดยประมาณโดยไม่ทำการซื้อ
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}เปลี่ยนชื่อ
@@ -3451,13 +3643,16 @@ STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}เป
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อชนิดของเครื่องบิน
###length VEHICLE_TYPES
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}ซ่อน
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}ซ่อน
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}การแสดงผล
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}การแสดงผล
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}แสดง
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}ปรับเปลี่ยน ซ่อน/แสดง ของรถไฟแต่ละชนิด
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}ปรับเปลี่ยน ซ่อน/แสดง ของชนิดเครื่องอากาศยาน
###length VEHICLE_TYPES
@@ -3557,6 +3752,7 @@ STR_ENGINE_PREVIEW_CAPTION :{WHITE}ข้
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}เราได้ออกแบบ {STRING} ใหม่ - หากคุณต้องการที่จะนำไปทดลองใช้ เราจะให้คุณนำไปใช้งานก่อนที่จะนำออกไปจำหน่ายในตลาดปกติ{}คุณต้องการนำไปทดลองใช้หรือไม่ ?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :หัวรถจักร
STR_ENGINE_PREVIEW_ELRAIL_LOCOMOTIVE :หัวรถจักรของรถไฟฟ้า
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :รถไฟรางเดี่ยว
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :รถไฟรางแม่เหล็กไฟฟ้า
@@ -3568,11 +3764,14 @@ STR_ENGINE_PREVIEW_SHIP :ยานพา
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}มูลค่า: {CURRENCY_LONG} น้ำหนัก: {WEIGHT_SHORT}{}ความเร็ว: {VELOCITY}พลังขับเคลื่อน: {POWER}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี{}ความจุ: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}มูลค่า: {CURRENCY_LONG} น้ำหนัก: {WEIGHT_SHORT}{}ความเร็ว: {VELOCITY}พลังขับเคลื่อน: {POWER} กำัลังลากจูงสูงสุด: {6:FORCE}{}ค่าปฎิบัติการ: {4:CURRENCY_LONG}/ปี{}ความจุ: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}มูลค่า: {CURRENCY_LONG} ความเร็วสูงสุด: {VELOCITY}{}ความจุ: {CARGO_LONG}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}มูลค่า: {CURRENCY_LONG} ความเร็วสูงสุด: {VELOCITY}{}อากาศยานสำหรับ: {STRING}{}ความจุ: {CARGO_LONG}, {CARGO_LONG}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}มูลค่า: {CURRENCY_LONG} ความเร็วสูงสุด: {VELOCITY}{}อากาศยานสำหรับ: {STRING} ความสูงจากพื้นที่บินได้: {COMMA} ช่อง{}ความจุ: {CARGO_LONG}, {CARGO_LONG}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}เปลี่ยน {STRING} - {STRING}
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}พาหนะถูกใช้งานอยู่
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}ยานพาหนะที่สามารถใช้ได้
###length VEHICLE_TYPES
STR_REPLACE_VEHICLE_TRAIN :รถไฟ
@@ -3607,13 +3806,20 @@ STR_REPLACE_ELRAIL_VEHICLES :ยานพา
STR_REPLACE_MONORAIL_VEHICLES :ยานพาหนะประเภทรถไฟรางเดี่ยว
STR_REPLACE_MAGLEV_VEHICLES :รถไฟพลังงานแม่แหล็ก
STR_REPLACE_ROAD_VEHICLES :ถนนสำหรับยานพาหนะทางบก
STR_REPLACE_TRAM_VEHICLES :รถราง
STR_REPLACE_REMOVE_WAGON :{BLACK}แทนที่รถจักรและรถพ่วง({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}ทำให้การแทนที่ขบวนรถไฟทำให้ความยาวของขบวนยังเท่าเดิม
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+Click ที่กลุ่มที่เลือกไว้ สามารถเปิดกลุ่มย่อยได้ด้วยเช่นกัน
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_CENTER_TOOLTIP :{BLACK}มุมมองหลักตรงกลางตำแหน่งรถไฟ, ดับเบิ้ลคลิ๊ก เพื่อติดตามผ่านมุมมองหลักตรงกลางตำแหน่งรถไฟ, Ctrl+Click เพื่อเปิดมุมมองใหม่ของตำแหน่งรถไฟ
STR_VEHICLE_VIEW_ROAD_VEHICLE_CENTER_TOOLTIP :{BLACK}มุมมองหลักตรงกลางตำแหน่งยานพาหนะทางบก ดับเบิ้ลคลิ๊ก เพื่อติดตามผ่านมุมมองหลักตรงกลางตำแหน่งยานพาหนะทางบก Ctrl+คลิ๊กซ้าย เพื่อเปิดมุมมองใหม่ของตำแหน่งยานพาหนะทางบก
STR_VEHICLE_VIEW_SHIP_CENTER_TOOLTIP :{BLACK}มุมมองหลักตรงกลางตำแหน่งเรือ ดับเบิ้ลคลิ๊ก เพื่อติดตามผ่านมุมมองหลักตรงกลางตำแหน่งเรือ Ctrl+คลิ๊กซ้าย เพื่อเปิดมุมมองใหม่ของตำแหน่งเรือ
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}ส่งขบวนรถไปยังโรงซ่อมบำรุง
@@ -3650,6 +3856,8 @@ STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}{BLACK}
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}{BLACK}แสดงรายละเอียดของอากาศยานลำนี้
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_STATUS_START_STOP_TOOLTIP :{BLACK}คลิ๊ก เพื่อสั่งการหยุด/ไปต่อ ของรถไฟขบวนนี้
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATUS_START_STOP_TOOLTIP :{BLACK}คลิ๊ก เพื่อสั่งการหยุด/ไปต่อ ของยานพาหนะทางบกคันนี้
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}อยู่ระหว่างการขนถ่าย
@@ -3668,6 +3876,9 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}มุ
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}มุ่งหน้าสู่ {DEPOT} ด้วยความเร็ว {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}ซ่อมบำรุงที่ {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}ไม่สามารถวาง {STATION} ได้, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}ไม่สามารถวาง {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}ไม่สามารถวาง {DEPOT}ได้ {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -3692,6 +3903,7 @@ STR_VEHICLE_INFO_AGE :{COMMA} ปี
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ปี ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}ความเร็วสูงสุด: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}ความเร็วสูงสุด: {LTBLUE}{VELOCITY} {BLACK}อากาศยานชนิด: {LTBLUE}{STRING}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}น้ำหนัก: {LTBLUE}{WEIGHT_SHORT} {BLACK}พลังขับเคลื่อน: {LTBLUE}{POWER}{BLACK} ความเร็วสูงสุด: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}น้ำหนัก: {LTBLUE}{WEIGHT_SHORT} {BLACK}พลังขับเคลื่อน: {LTBLUE}{POWER}{BLACK} ความเร็วสูงสุด: {LTBLUE}{VELOCITY} {BLACK}กำลังลากจูงสูงสุด: {LTBLUE}{FORCE}
@@ -3830,6 +4042,7 @@ STR_ORDER_CONDITIONAL_AGE :อายุก
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :ต้องการการซ่อมบำรุง
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :ตลอดเวลา
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :เหลืออายุการใช้งาน(ปี)
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :ความน่าเชื่อถือสูงสุด
###next-name-looks-similar
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}วิธีการเปรียบเทียบข้อมูลยานพาหนะเพื่อใส่ค่า
@@ -3946,6 +4159,9 @@ STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :>>>ไปยั
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :>>>ความเร็วไม่เกิน {2:VELOCITY} (ไม่มีกำหนดเวลา)<<<
STR_TIMETABLE_TRAVEL_FOR :เวลาในการเดินทางคือ {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :เวลาในการเดินทางคือ {STRING} ความเร็วสูงสุดไม่เกิน {VELOCITY}
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :ตารางการเดินทาง (ของ {STRING}, ไม่ได้ถูกกำหนดเวลาไว้)
STR_TIMETABLE_STAY_FOR_ESTIMATED :(ตารางการเดินทางของ {STRING}, ไม่ได้ถูกกำหนดเวลาไว้)
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(ตารางการเดินทางของ {STRING}, ไม่ได้ถูกกำหนดเวลาไว้)
STR_TIMETABLE_STAY_FOR :หยุดเป็นเวลา {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :และเดินทาง {STRING}
STR_TIMETABLE_DAYS :{COMMA} วัน
@@ -4061,6 +4277,8 @@ STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}เล
STR_AI_LIST_CANCEL :{BLACK}ยกเลิก
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}ไม่สามารถเปลี่ยน script
STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}บันทึกหน้าจอของ Heightmap
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}จับภาพหน้าจอ มินิแมพ
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} Parameters
@@ -4121,6 +4339,7 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :เกมที
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :ไม่สามารถโหลดไฟล์ได้
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :ไม่สามารถเขียนไฟล์ได้
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :การตรวจสอบความสมบูรณ์ของข้อมูลล้มเหลว
STR_GAME_SAVELOAD_ERROR_PATCHPACK :เกมที่บันทึกไว้ สำหรับเวอร์ชันดัดแปลง
STR_GAME_SAVELOAD_NOT_AVAILABLE :<ไม่สามารถใช้งาน>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}บันทึกนี้บันทึกเป็นเวอร์ชั่นที่ยังไม่สนับสนุนระบบรถราง. ทั้งหมดจะถูกลบออก
@@ -4240,6 +4459,7 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... ส
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... สามารถสร้างได้ที่ระดับเหนือกว่าระดับหิมะเท่านั้น
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... สามารถสร้างได้ที่ระดับต่ำกว่าระดับหิมะเท่านั้น
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}ที่นี่ไม่มีสถานที่เหมาะสมในการสร้างโรงงานอุคสาหกรรม '{STRING}' ได้
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}บริเวณนี้ไม่สามารถสร้างสถานีรถไฟได้
@@ -4402,6 +4622,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... ค
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}ไม่สามารถตั้งกลุ่มได้...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}ไม่สามารถลบกลุ่มนี้ได้...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}ไม่สามารถเปลี่ยนชื่อกลุ่มได้...
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}ไม่สามารถสร้างกลุ่มย่อยได้...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}ไม่สามารถลบยานพาหนะทั้งหมดจากกลุ่มนี้ได้...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}ไม่สามารถเพิ่มยานพาหนะเข้าสู่กลุ่มนี้ได้...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}ไม่สามารถเพิ่มยานพาหนะที่ใช้คำสั่งร่วมกันเข้ากลุ่มนี้ได้...
@@ -4524,6 +4745,8 @@ STR_BASESOUNDS_DOS_DESCRIPTION :เสียง
STR_BASESOUNDS_WIN_DESCRIPTION :เสียงต้นตำหรับของ Transport Tycoon Deluxe Windows edition
STR_BASESOUNDS_NONE_DESCRIPTION :ชุดเสียงแบบไร้เสียง
STR_BASEMUSIC_WIN_DESCRIPTION :เพลงต้นตำหรับชอง Transport Tycoon Deluxe Windows edition
STR_BASEMUSIC_DOS_DESCRIPTION :เพลงจาก Transport Tycoon Deluxe ในเวอร์ชั่น DOS แบบดั้งเดิม
STR_BASEMUSIC_TTO_DESCRIPTION :เพลงจากเกม Transport Tycoon แบบดั้งเดิม (ทั้งแบบดั้งเดิมและโหมดแก้ไขโลก) ในเวอร์ชั่น DOS
STR_BASEMUSIC_NONE_DESCRIPTION :ชุดเพลงประกอบแบบไม่มีเสียงเพลง
##id 0x2000
@@ -4608,10 +4831,10 @@ STR_INDUSTRY_NAME_SUGAR_MINE :เหมือ
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :ไม่มีชื่อ
STR_SV_TRAIN_NAME :รถไฟ {COMMA}
STR_SV_ROAD_VEHICLE_NAME :พาหนะทางบก {COMMA}
STR_SV_SHIP_NAME :พาหนะทางน้ำ {COMMA}
STR_SV_AIRCRAFT_NAME :อากาศยาน {COMMA}
STR_SV_TRAIN_NAME :รถไฟ #{COMMA}
STR_SV_ROAD_VEHICLE_NAME :ยานพาหนะทางบก #{COMMA}
STR_SV_SHIP_NAME :พาหนะทางน้ำ #{COMMA}
STR_SV_AIRCRAFT_NAME :อากาศยาน #{COMMA}
###length 27
STR_SV_STNAME :{STRING}
+193 -10
View File
@@ -188,6 +188,7 @@ STR_COLOUR_ORANGE :橙
STR_COLOUR_BROWN :棕
STR_COLOUR_GREY :灰
STR_COLOUR_WHITE :白
STR_COLOUR_RANDOM :隨機
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}英里/小時
@@ -263,6 +264,7 @@ STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}如啟
STR_BUTTON_DEFAULT :{BLACK}預設值
STR_BUTTON_CANCEL :{BLACK}取消
STR_BUTTON_OK :{BLACK}確定
STR_WARNING_PASSWORD_SECURITY :{YELLOW}警告: 伺服器管理者可能可以閱讀在此處輸入的任何文字訊息
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -312,9 +314,13 @@ STR_SORT_BY_RANGE :範圍
STR_SORT_BY_POPULATION :人口
STR_SORT_BY_RATING :評價
STR_SORT_BY_NUM_VEHICLES :車輛數量
STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :去年總盈利
STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR :今年總盈利
STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR :去年平均盈利
# Group by options for vehicle list
STR_GROUP_BY_NONE :無
STR_GROUP_BY_SHARED_ORDERS :共享指令
# Order button in shared orders vehicle list
@@ -363,6 +369,7 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}產生
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}產生市鎮
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}產生工業
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}建造道路
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}鋪設電車軌
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}植樹。按 Shift 可切換種植/顯示預估的種植費用
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}放置標誌
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}放置物件。按 Shift 可切換興建/顯示預估的興建費用
@@ -777,6 +784,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* *
STR_STATUSBAR_AUTOSAVE :{RED}自動儲存
STR_STATUSBAR_SAVING_GAME :{RED}* * 遊戲儲存中 * *
STR_STATUSBAR_SPECTATOR :{WHITE}旁觀者
# News message history
STR_MESSAGE_HISTORY :{WHITE}訊息記錄
@@ -878,7 +886,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}補助過期:{}{}將 {STRING} 從 {STRING} 運到 {STRING} 現在起不再提供補助
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}補助結束:{}{}將 {STRING} 從 {STRING} 運到 {STRING} 的服務不再提供補助
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}提供補助:{}{}首先將 {STRING} 從 {STRING} 運到 {STRING} 的公司將得到地方政府補助{NUM}年!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}{STRING} 獲得補助!{}{}將 {STRING} 從 {STRING} 運到 {STRING} 的服務可在往後{NUM}年收到額外 50% 的運費補助!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}{STRING} 獲得補助!{}{}將 {STRING} 從 {STRING} 運到 {STRING} 的服務可在往後{NUM}年收到雙倍運費補助!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}{STRING} 獲得補助!{}{}將 {STRING} 從 {STRING} 運到 {STRING} 的服務可在往後{NUM}年收到三倍運費補助!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}{STRING} 獲得補助!{}{}將 {STRING} 從 {STRING} 運到 {STRING} 的服務可在往後{NUM}年收到四倍運費補助!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN} 交通大亂!{}{}{STRING} 出資的道路重建計劃為用路人帶來六個月的惡夢!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}運輸大亨!
@@ -918,7 +931,7 @@ STR_GAME_OPTIONS_CURRENCY_NLG :荷蘭盾 (NLG)
STR_GAME_OPTIONS_CURRENCY_NOK :挪威克朗 (NOK)
STR_GAME_OPTIONS_CURRENCY_PLN :波蘭茲羅提 (PLN)
STR_GAME_OPTIONS_CURRENCY_RON :羅馬尼亞列伊 (RON)
STR_GAME_OPTIONS_CURRENCY_RUR :俄羅斯盧布 (RUR)
STR_GAME_OPTIONS_CURRENCY_RUR :俄羅斯盧布 (RUR)
STR_GAME_OPTIONS_CURRENCY_SIT :斯洛文尼亞托拉 (SIT)
STR_GAME_OPTIONS_CURRENCY_SEK :瑞典克朗 (SEK)
STR_GAME_OPTIONS_CURRENCY_TRY :土耳其里拉 (TRY)
@@ -931,13 +944,17 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :南非蘭特 (Z
STR_GAME_OPTIONS_CURRENCY_CUSTOM :自訂...
STR_GAME_OPTIONS_CURRENCY_GEL :喬治亞拉里 (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR :伊朗里亞爾 (IRR)
STR_GAME_OPTIONS_CURRENCY_RUB :俄羅斯盧布 (RUB)
STR_GAME_OPTIONS_CURRENCY_CNY :中國人民幣(CNY)
STR_GAME_OPTIONS_CURRENCY_HKD :港幣 (HKD)
STR_GAME_OPTIONS_CURRENCY_INR :印度盧比(INR)
STR_GAME_OPTIONS_CURRENCY_IDR :印尼盾 (IDR)
###length 2
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :靠左行駛
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :靠右行駛
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}市鎮名稱
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}市鎮名稱:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}選擇市鎮命名風格
###length 21
@@ -984,8 +1001,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}勾選
STR_GAME_OPTIONS_RESOLUTION :{BLACK}螢幕解析度
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}選擇螢幕解析度
STR_GAME_OPTIONS_RESOLUTION_OTHER :其它
STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}硬體加速
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}勾選此方框以允許OpenTTD嘗試使用硬體加速。設定將會在遊戲重新啟動後套用
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}勾選此方框以啟用V-SYNC。此項設定將會在遊戲重啟後套用。只有在硬體加速存在時可用
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}介面大小
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}選擇使用的介面元素大小
@@ -995,8 +1017,13 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :兩倍大小
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :四倍大小
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(自動偵測)
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :兩倍大小
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :四倍大小
STR_GAME_OPTIONS_GRAPHICS :{BLACK}圖形
STR_GAME_OPTIONS_REFRESH_RATE_ITEM :{NUM}Hz
STR_GAME_OPTIONS_BASE_GRF :{BLACK}基本圖形集
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}選擇要使用的基本圖形集
@@ -1098,6 +1125,7 @@ STR_TERRAIN_TYPE_FLAT :平坦
STR_TERRAIN_TYPE_HILLY :丘陵
STR_TERRAIN_TYPE_MOUNTAINOUS :高山
STR_TERRAIN_TYPE_ALPINIST :多山
STR_TERRAIN_TYPE_CUSTOM :自訂高度
STR_TERRAIN_TYPE_CUSTOM_VALUE :自訂高度({NUM})
###length 3
@@ -1112,6 +1140,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}顯示
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}篩選字串:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}展開所有選項
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}折疊所有選項
STR_CONFIG_SETTING_RESET_ALL :{BLACK}重設所有數值
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(沒有適用的解釋)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}預設值: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}設定種類: {ORANGE}{STRING}
@@ -1120,6 +1149,7 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :遊戲設定 (
STR_CONFIG_SETTING_TYPE_GAME_INGAME :遊戲設定 (存檔時保存;僅影響現時開啟的遊戲)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :公司設定 (存檔時保存;僅在往後建立的新遊戲生效)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :公司設定 (存檔時保存;僅影響您正在控制的公司)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}此操作將會還原所有遊戲設定至預設狀態{}你確定要進行此操作嗎?
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}篩選設定:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}適用範圍:
@@ -1182,8 +1212,10 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :控制維修不
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :補助倍率: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :設定獲補助服務的總利潤金額相對原有利潤的倍率
STR_CONFIG_SETTING_SUBSIDY_DURATION :補助持續時間: {STRING}
###setting-zero-is-special
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :沒有補貼
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :建造成本: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :設定建造和購買物件的成本水平
@@ -1200,8 +1232,10 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :切換那些有
STR_CONFIG_SETTING_CITY_APPROVAL :地方政府對地區結構重組的態度: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :選擇公司所製造的噪音和環境傷害對其在市鎮的評比及未來的建設行動會造成多大影響
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT :地圖高度限制: {STRING}
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE :{NUM}
###setting-zero-is-special
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}您不能把地圖的最高度設成此值。至少有一座山比這個高度更高。
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}您不能把地圖的最高度限制設成此值。至少有一座山比這個高度更高。
STR_CONFIG_SETTING_AUTOSLOPE :允許在建築物或軌道底下改變地形斜度 (autoslope){STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :可以在建築物或軌道底下改變地形而不需移除它們
@@ -1330,6 +1364,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}當有
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :基礎建設維護: {STRING}
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :如啟用此選項,基礎建設會產生維護成本。該成本的增長會根據公司基礎建設的規模而加倍增大,因此該設定對大公司的影響比對小公司更大
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :選擇公司的初始顏色
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :機場永不過期:{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :如啟用此選項,所有機場一經面世,就永遠可以選擇建設
@@ -1378,6 +1413,7 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :在地圖的市
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :圖像上的線條之粗細值: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :設定圖像上的線條之粗細值。較幼細的線條能較準確地顯示數值,而較粗大的線較容易看到和分辨
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :在購買運具介面的下方顯示 NewGRF 的名稱:{STRING}
STR_CONFIG_SETTING_LANDSCAPE :場景:{STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :此設定決定基本的遊戲場景、可供運輸的貨物種類,以及城鎮發展的條件。然而,NewGRF 及遊戲腳本可提供更加細緻的設定
@@ -1401,6 +1437,7 @@ STR_CONFIG_SETTING_SNOWLINE_HEIGHT :雪線高度:
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :此設定控制在「寒帶」地圖中雪地開始出現的高度。除了外觀的不同外,雪地也會影響工業設施的分佈以及市鎮成長的條件
STR_CONFIG_SETTING_DESERT_COVERAGE :沙漠覆蓋率: {STRING}
STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}%
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :地形起伏度 (只適用於 TerraGenesis){STRING}
@@ -1454,6 +1491,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :暗綠
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :紫
###length 4
STR_CONFIG_SETTING_SCROLLMODE_RMB :使用右鍵移動地圖
STR_CONFIG_SETTING_SCROLLMODE_LMB :使用左鍵移動地圖
STR_CONFIG_SETTING_SMOOTH_SCROLLING :視野平滑移動:{STRING}
@@ -1490,7 +1528,9 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :雙撳
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :單撳 (選定輸入方塊時)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :單撳 (立刻)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :使用中繼服務: {STRING}
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :允許
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :右鍵模擬:{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :選擇模擬右撳鼠鍵的方法
@@ -1499,6 +1539,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command 鍵
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control 鍵
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :無
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :右鍵關閉視窗: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :在視窗內以右鍵點擊可關閉視窗。可用右鍵關閉工具提示
STR_CONFIG_SETTING_AUTOSAVE :自動儲存: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :選擇自動存檔的週期
@@ -1552,8 +1594,12 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :設定是否在
STR_CONFIG_SETTING_EXPENSES_LAYOUT :將公司財務視窗的收支分組顯示:{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :決定是否將公司財務視窗內的收支項目分組顯示
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS :在鋪設軌道時自動移除號誌: {STRING}
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT :自動移除軌道鋪設路徑上的號誌。請注意:本設定有導致火車事故的潛在風險
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL :{NUM}% 正常遊戲速度
###setting-zero-is-special
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO :無限制(以電腦可行的最快速度)
STR_CONFIG_SETTING_SOUND_TICKER :新聞提示: {STRING}
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :總結新訊息時播放音效
@@ -1699,10 +1745,12 @@ STR_CONFIG_SETTING_ENDING_YEAR_ZERO :永不
###length 3
STR_CONFIG_SETTING_ECONOMY_TYPE_ORIGINAL :原版
STR_CONFIG_SETTING_ECONOMY_TYPE_SMOOTH :平滑
STR_CONFIG_SETTING_ALLOW_SHARES :允許購買其它公司的股票:{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :啟用此選項以容許公司買賣股票。一所公司必須達到一定的年齡方能買賣股票
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES_HELPTEXT :設定容許公司買賣股票的最小年齡
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :轉運服務所得的收入百分比: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :設定進行轉運的運輸工具在卸載被轉運的貨物時,獲得的收入佔貨物總收入的百分比。此選項讓玩家更有效地控制收入分配方式
@@ -1717,11 +1765,12 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :自動在指定
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :設定使用燈號號誌的年份。在遊戲進行到那一年之前,系統會預設豎立懸臂號誌
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :按住 Ctrl 點選號誌時要切換的號誌種類:{STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :選擇可透過 Ctrl+單撳 更換的號誌類型
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :選擇可透過 Ctrl+點擊 更換的號誌類型
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :僅限路徑號誌
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :所有號誌
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :所有可見的號誌
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :顯示號誌類型: {STRING}
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :僅限路徑號誌
@@ -1749,11 +1798,13 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :禁止
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :允許
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :允許,可自訂市鎮道路配置
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :貨物的產出速度取決於城市中的房屋,與城市的總人口數相關。{}二次方: 兩倍人口的都市產出四倍量的貨物{}線性: 兩倍人口的都市產出兩倍量的貨物
###length 2
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :遊戲中產生樹木的地點:{STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :控制遊戲內是否隨意種植樹木。此選項可能會影響一些依賴樹木的工業 (例如熱帶氣候的伐木場)
###length 4
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_ALL :在任意地點皆可生長與擴散
STR_CONFIG_SETTING_TOOLBAR_POS :主工具列位置:{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :設定主工具列在螢幕頂部的位置
@@ -1896,6 +1947,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}工業
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}貨物分配
STR_CONFIG_SETTING_AI :{ORANGE}競爭對手
STR_CONFIG_SETTING_AI_NPC :{ORANGE}電腦玩家
STR_CONFIG_SETTING_NETWORK :{ORANGE}網路
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :列車的路徑搜尋方式:{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :設定列車使用的路徑搜尋方式
@@ -1932,6 +1984,7 @@ STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}記憶
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}無法編配{BYTES}作為子畫面快取。子畫面快取的大小已降至{BYTES}。OpenTTD的效能會受到影響。請嘗試停用32bpp圖形及/或減少放大倍數,以減低記憶體要求
# Video initalization errors
STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION :{WHITE}...找不到相容的顯示卡裝置,硬體加速已被停用
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1975,6 +2028,7 @@ STR_INTRO_TRANSLATION :{BLACK}此段
# Quit window
STR_QUIT_CAPTION :{WHITE}離開
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}您確定要關閉OperTTD嗎?
STR_QUIT_YES :{BLACK}是
STR_QUIT_NO :{BLACK}否
@@ -1986,6 +2040,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}你確
# Cheat window
STR_CHEATS :{WHITE}作弊
STR_CHEATS_TOOLTIP :{BLACK}方塊被勾選代表您用過這個密技
STR_CHEATS_NOTE :{BLACK}請注意:任何修改這些設定的操作將會被記錄於遊戲存檔中
STR_CHEAT_MONEY :{LTBLUE}增加金錢:{CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}切換玩家操控的公司:{ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}神奇推土機 (可摧毀工業、無法移除的物件):{ORANGE}{STRING}
@@ -2100,6 +2155,8 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}改變
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :公開
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :僅限邀請加入
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}多人遊戲
@@ -2130,12 +2187,14 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}場景
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}地圖大小:{WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}伺服器版本:{WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}伺服器位址:{WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}邀請碼: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}開始日期:{WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}目前日期:{WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}遊戲腳本:{WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}受密碼保護!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}伺服器離線
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}伺服器已滿
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}伺服器太舊
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}版本不符
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF 不符合
@@ -2151,6 +2210,7 @@ STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}起動
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}起動您自己的伺服器
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}輸入您的名稱
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}輸入伺服器位址或邀請碼
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}開始新的多人遊戲
@@ -2160,6 +2220,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}遊戲
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}設定密碼
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}如果您不想讓大眾連線的話,可以用密碼保護遊戲
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}可見性
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}其他玩家是否能在公開列表中看到你的伺服器
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} 玩家
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}用戶端上限:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}選擇連線人數上限,但不是每個名額都要有人連線
@@ -2193,20 +2255,45 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}公司
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :用戶端清單
STR_NETWORK_COMPANY_LIST_SPECTATE :旁觀
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}多人遊戲
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}伺服器
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}名稱
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :伺服器名稱
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}可見性
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :其他玩家是否能在公開列表中看到你的伺服器
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}其他玩家可使用以進入伺服器的邀請碼
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}連線類型
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}名稱
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}編輯玩家名稱
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :你的玩家名稱
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}加入此公司
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}傳送訊息給此玩家
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}傳送訊息給所有旁觀者
STR_NETWORK_CLIENT_LIST_SPECTATORS :旁觀者
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}創立並加入一個新公司
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}遠端玩家無法連線
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}公開
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :踢出
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :停權
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :刪除
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :密碼解鎖
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}你確定要踢出玩家: '{STRING}'嗎?
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}你確定要將玩家 '{STRING}' 列入黑名單嗎?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}你確定要刪除「{COMPANY}」公司嗎?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}你確定要重設 '{COMPANY}'的公司密碼嗎?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}是否使用中繼伺服器?
STR_NETWORK_ASK_RELAY_NO :{BLACK}否
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}是,僅此一次
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}是,且不再詢問
STR_NETWORK_SPECTATORS :旁觀者
@@ -2235,6 +2322,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[團隊] 給 {S
STR_NETWORK_CHAT_CLIENT :[私人] {STRING}{WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[私人] 給 {STRING}{WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[全員] {STRING}{WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}輸入要聊天的文字
# Network messages
@@ -2258,6 +2346,7 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}你輸
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}您的電腦可能較慢,未能跟上伺服器的速度
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}您的電腦花了太多時間下載地圖
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}您的電腦花了太多時間嘗試加入這個伺服器
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}你的玩家名稱是無效的
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}可能發生連線中斷
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}最後 {NUM} 秒沒有資料從伺服器過來
@@ -2283,6 +2372,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :未能及時取
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :一般逾時狀況
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :下載地圖需時太長
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :處理地圖需時太長
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :無效的使用者端名稱
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2293,11 +2383,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :遊戲暫停中
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :遊戲暫停中 ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :遊戲暫停中 ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :遊戲暫停中({STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_5 :遊戲暫停中 ({STRING}, {STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :遊戲取消暫停 ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :玩家數量
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :連線用戶端中
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :手動
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :遊戲腳本
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :等待連結圖更新
STR_NETWORK_MESSAGE_CLIENT_LEAVING :離開中
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} 已加入遊戲
@@ -2307,10 +2399,15 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} 已建立新公司 (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} 已離開遊戲 ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} 已修改其名稱為 {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} 付給{1:STRING} {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}伺服器關閉連線
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}伺服器重新啟動中...{}請稍候...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} 已被踢出。原因:({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}伺服器註冊失敗
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}已有另一個伺服器以同樣的邀請碼進行註冊。點擊"本地"以改變遊戲模式
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}你的伺服器不接受遠端連線
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}其他玩家將無法連線到你的伺服器
# Content downloading window
STR_CONTENT_TITLE :{WHITE}內容下載中
@@ -2388,6 +2485,7 @@ STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}是,
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}否,離開 OpenTTD
STR_MISSING_GRAPHICS_ERROR_TITLE :{WHITE}下載失敗
STR_MISSING_GRAPHICS_ERROR :{BLACK}圖形下載失敗{}請手動下載圖形
STR_MISSING_GRAPHICS_ERROR_QUIT :{BLACK}離開 OpenTTD
# Transparency settings window
@@ -2408,6 +2506,7 @@ STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}貨物
STR_LINKGRAPH_LEGEND_ALL :{BLACK}全部
STR_LINKGRAPH_LEGEND_NONE :{BLACK}無
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}選擇所顯示的公司
STR_LINKGRAPH_LEGEND_COMPANY_TOOLTIP :{BLACK}{STRING}{}{COMPANY}
# Linkgraph legend window and linkgraph legend in smallmap
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}未使用
@@ -2626,6 +2725,8 @@ STR_TREES_RANDOM_TYPE :{BLACK}隨機
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}種植隨機種類樹木。按 Shift 可切換種植/顯示預估的種植費用
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}隨機樹種
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}在場景中隨機植樹
STR_TREES_MODE_NORMAL_BUTTON :{BLACK}正常
STR_TREES_MODE_FOREST_SM_TOOLTIP :{BLACK}框選一片區域以種植小規模的森林
STR_TREES_MODE_FOREST_LG_BUTTON :{BLACK}森林
# Land generation window (SE)
@@ -2679,11 +2780,15 @@ STR_FUND_INDUSTRY_CAPTION :{WHITE}投資
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}從清單中選擇合適的工業
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :隨機產生多個工業
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}以隨機分佈的工業佈滿地圖
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_CAPTION :{WHITE}隨機產生工業
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_QUERY :{YELLOW}你確定要新建大量隨機工業嗎?
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}費用:{YELLOW}{CURRENCY_LONG}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}探勘
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}設立
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}設立
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES :{BLACK}移除所有工業
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_TOOLTIP :{BLACK}移除地圖上所有工業
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE}移除所有工業
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}{STRING} 工業的產業鍊
@@ -2724,8 +2829,11 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}機場
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}接收貨物:{LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}鐵軌種類: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_ROAD_TYPE :{BLACK}道路類型: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}軌道速限:{LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}道路速限:{LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_TRAM_SPEED_LIMIT :{BLACK}有軌電車速限: {LTBLUE}{VELOCITY}
# Description of land area of different tiles
STR_LAI_CLEAR_DESCRIPTION_ROCKS :石頭
@@ -2826,17 +2934,30 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
# Framerate display window
STR_FRAMERATE_CAPTION :{WHITE}幀率
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}模擬速度: {STRING}
STR_FRAMERATE_RATE_BLITTER :{BLACK}畫面幀數: {STRING}
STR_FRAMERATE_AVERAGE :{WHITE}平均
STR_FRAMERATE_MEMORYUSE :{WHITE}記憶體
STR_FRAMERATE_DATA_POINTS :{BLACK}數據基於 {COMMA} 個採樣
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} 毫秒
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} 幀/秒
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} 幀/秒
STR_FRAMERATE_BYTES_GOOD :{LTBLUE}{BYTES}
###length 15
STR_FRAMERATE_VIDEO :{BLACK}影像輸出
STR_FRAMERATE_SOUND :{BLACK}混音:
STR_FRAMERATE_GAMESCRIPT :{BLACK} 遊戲腳本:
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
###length 15
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :世界刻
STR_FRAMETIME_CAPTION_DRAWING :圖形彩現
STR_FRAMETIME_CAPTION_VIDEO :影像輸出
STR_FRAMETIME_CAPTION_SOUND :混音
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI 腳本總計
STR_FRAMETIME_CAPTION_GAMESCRIPT :遊戲腳本
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
@@ -2862,6 +2983,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}遊戲
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}沒有可用的資訊
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF{WHITE}{STRING}
STR_SAVELOAD_FILTER_TITLE :{BLACK}篩選字串:
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}覆蓋檔案
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}你確定要覆蓋現有存檔嗎?
STR_SAVELOAD_DIRECTORY :{STRING} (路徑)
@@ -2876,8 +2998,13 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}市鎮數量:
STR_MAPGEN_DATE :{BLACK}日期:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}工業數量:
STR_MAPGEN_HEIGHTMAP_HEIGHT_DOWN :{BLACK}將地圖上最高峰的最大高度減少1
STR_MAPGEN_SNOW_COVERAGE :{BLACK}雪地覆蓋率:
STR_MAPGEN_SNOW_COVERAGE_UP :{BLACK}將雪地覆蓋率提高10%
STR_MAPGEN_SNOW_COVERAGE_TEXT :{BLACK}{NUM}%
STR_MAPGEN_DESERT_COVERAGE :{BLACK}沙漠覆蓋率:
STR_MAPGEN_DESERT_COVERAGE_UP :{BLACK}將沙漠覆蓋率提高10%
STR_MAPGEN_DESERT_COVERAGE_TEXT :{BLACK}{NUM}%
STR_MAPGEN_LAND_GENERATOR :{BLACK}地形產生器:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形種類:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}海平面:
@@ -2903,6 +3030,8 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}高度
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}大小:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_SNOW_COVERAGE_QUERY_CAPT :{WHITE}雪地覆蓋率 (%)
STR_MAPGEN_DESERT_COVERAGE_QUERY_CAPT :{WHITE}沙漠覆蓋率 (以百分比%計算)
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}修改開始年份
# SE Map generation
@@ -3037,6 +3166,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}警告:{
STR_NEWGRF_ERROR_MSG_ERROR :{RED}錯誤:{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}嚴重錯誤:{SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}發生嚴重 NewGRF 錯誤的處理方式:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}發生NewGRF錯誤:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} 跟由 OpenTTD 回報的 TTDPatch 版本不合
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} 只適合用於 TTD 版本 {STRING}
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} 必須跟 {STRING} 一起使用
@@ -3128,6 +3258,7 @@ STR_TOWN_POPULATION :{BLACK}世界
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (城市)
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}人口:{ORANGE}{COMMA}{BLACK} 房屋:{ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} 上月: {ORANGE}{COMMA}{BLACK} 最多: {ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}市鎮成長所需貨物:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{RED}需要 {ORANGE}{STRING}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} 必須是冬天
@@ -3152,6 +3283,7 @@ STR_TOWN_VIEW_RENAME_TOWN_BUTTON :重新命名市
# Town local authority window
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} 地方政府
STR_LOCAL_AUTHORITY_ZONE_TOOLTIP :{BLACK}顯示地方政府轄區
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}運輸公司評比:
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}{ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}可辦理的工作:
@@ -3182,6 +3314,10 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}冒著
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} 遊戲目標
STR_GOALS_SPECTATOR_CAPTION :{WHITE}全局目標
STR_GOALS_SPECTATOR :全局目標
STR_GOALS_GLOBAL_BUTTON :{BLACK}全局
STR_GOALS_GLOBAL_BUTTON_HELPTEXT :{BLACK}顯示全局目標
STR_GOALS_COMPANY_BUTTON :{BLACK}公司
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- 當前無目標 -
STR_GOALS_PROGRESS :{ORANGE}{STRING}
@@ -3189,10 +3325,10 @@ STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}點選目標以將有關工業 / 市鎮或方格置於畫面中央。按下 Ctrl 鍵並點選目標以開啟一個以有關工業 / 市鎮或方格為中心的新視野
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :問題
STR_GOAL_QUESTION_CAPTION_INFORMATION :資訊
STR_GOAL_QUESTION_CAPTION_WARNING :警告
STR_GOAL_QUESTION_CAPTION_ERROR :錯誤
STR_GOAL_QUESTION_CAPTION_QUESTION :{BLACK}問題
STR_GOAL_QUESTION_CAPTION_INFORMATION :{BLACK}資訊
STR_GOAL_QUESTION_CAPTION_WARNING :{BLACK}警告
STR_GOAL_QUESTION_CAPTION_ERROR :{YELLOW}錯誤
# Goal Question button list
###length 18
@@ -3383,6 +3519,7 @@ STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}搬移
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公司總值的 1% 在其它地方建造新公司總部。按住 Shift 點選則只會顯示預估的建造費用
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}詳情
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}顯示基礎建設數目的詳細資料
STR_COMPANY_VIEW_GIVE_MONEY_TOOLTIP :{BLACK}將資金給予此公司
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}新臉孔
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}選擇總經理的新臉孔
@@ -3418,9 +3555,12 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}每年{C
# Industry directory
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}工業
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- 無 -
STR_INDUSTRY_DIRECTORY_ITEM_INFO :{BLACK}{CARGO_LONG}{STRING}{YELLOW} (運送了{COMMA}%){BLACK}
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_ITEM_PROD1 :{ORANGE}{INDUSTRY} {STRING}
STR_INDUSTRY_DIRECTORY_ITEM_PROD3 :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}工業名稱 - 點選名稱可將工業置於畫面中央。 按住 Ctrl 點選可於工業位置開啟新視窗視野
STR_INDUSTRY_DIRECTORY_ACCEPTED_CARGO_FILTER :{BLACK}接受貨物: {SILVER}{STRING}
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :所有貨物種類
STR_INDUSTRY_DIRECTORY_FILTER_NONE :無
@@ -3435,6 +3575,8 @@ STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}該工
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}需要: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :{STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}需要:
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
STR_CONFIG_GAME_PRODUCTION :{WHITE}修改產量 (以 8 為倍數增減,最大為 2040)
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}變更產出等級 (百分比,最高可到800%)
@@ -3488,12 +3630,13 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :未分組的車
STR_GROUP_DEFAULT_SHIPS :未分組的船舶
STR_GROUP_DEFAULT_AIRCRAFTS :未分組的飛機
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}群組 - 點選群組以顯示其中的運輸工具清單。拖曳群組標籤以排列群組的次序和層級。
STR_GROUP_CREATE_TOOLTIP :{BLACK}點選可建立群組
STR_GROUP_DELETE_TOOLTIP :{BLACK}移除所選群組
STR_GROUP_RENAME_TOOLTIP :{BLACK}重新命名群組
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}點選可保護此群組排除在全域自動替換設定之外
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}點選可保護此群組排除在全域自動替換設定之外。按住 Ctrl 鍵點選以套用至所有子群組
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}刪除群組
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}您是否決定刪除此群組及其所有子群組?
@@ -3503,6 +3646,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :移去所有運
STR_GROUP_RENAME_CAPTION :{BLACK}重新命名群組
STR_GROUP_PROFIT_THIS_YEAR :今年盈利:
STR_GROUP_PROFIT_LAST_YEAR :去年盈利:
STR_GROUP_OCCUPANCY :目前使用率:
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
# Build vehicle window
###length 4
@@ -3512,10 +3659,12 @@ STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :新購單軌車
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :新購磁浮車輛
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :新購車輛
STR_BUY_VEHICLE_TRAM_VEHICLE_CAPTION :新的電車運具
# Vehicle availability
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :新購鐵路列車
STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION :新購車輛
STR_BUY_VEHICLE_SHIP_CAPTION :新購船舶
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :新購飛機
@@ -3531,15 +3680,19 @@ STR_PURCHASE_INFO_REFITTABLE :(可改裝)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}設計年份:{GOLD}{NUM}{BLACK} 使用年限:{GOLD}{COMMA} 年
STR_PURCHASE_INFO_RELIABILITY :{BLACK}最大可靠度:{GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}費用:{GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_COST_REFIT :{BLACK}費用: {GOLD}{CURRENCY_LONG}{BLACK} (改裝費用: {GOLD}{CURRENCY_LONG}{BLACK})
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}載重:{GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}費用:{GOLD}{CURRENCY_LONG}{BLACK} 速度:{GOLD}{VELOCITY}
STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}費用: {GOLD}{CURRENCY_LONG}{BLACK} (改裝費用: {GOLD}{CURRENCY_LONG}{BLACK}) 速度: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}容量:{GOLD}{CARGO_LONG}{CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}動力車廂:{GOLD}+{POWER}{BLACK} 載重:{GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}可改裝成:{GOLD}{STRING}
STR_PURCHASE_INFO_ALL_TYPES :所有貨物種類
STR_PURCHASE_INFO_NONE :無
STR_PURCHASE_INFO_ALL_BUT :所有貨物({CARGO_LIST}除外)
STR_PURCHASE_INFO_MAX_TE :{BLACK}最大牽引力:{GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}範圍: {GOLD}{COMMA} 方格
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}飛機類型: {GOLD}{STRING}
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}列車選單。點選機車或車卡檢視詳細資訊,或者按住 Ctrl 鍵再點選機車或車卡以切換是否顯示機車或車卡的種類
@@ -3556,6 +3709,7 @@ STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}購買
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}購買並改裝車輛
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}購買並改裝車輛
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}購買並改裝船舶
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}購買並改裝飛機
###length VEHICLE_TYPES
@@ -3565,6 +3719,8 @@ STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}購買
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}購買選定的飛機。按住 Shift 點選則只會顯示預估的購買費用
###length VEHICLE_TYPES
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}購買並改裝選定的車輛。按住 Shift 點選則只會顯示預估的購買費用
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}購買並改裝選定的船舶。按住 Shift 點選則只會顯示預估的購買費用
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}購買並改裝選定的飛機。按住 Shift 點選則只會顯示預估的購買費用
###length VEHICLE_TYPES
@@ -3698,6 +3854,7 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :單軌機車頭
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :磁浮機車頭
STR_ENGINE_PREVIEW_ROAD_VEHICLE :車輛
STR_ENGINE_PREVIEW_TRAM_VEHICLE :有軌電車運具
STR_ENGINE_PREVIEW_AIRCRAFT :飛機
STR_ENGINE_PREVIEW_SHIP :船舶
@@ -3705,6 +3862,8 @@ STR_ENGINE_PREVIEW_SHIP :船舶
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}費用:{CURRENCY_LONG} 載重:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER}{}營運成本:{CURRENCY_LONG} / 年{}容量:{CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}費用:{CURRENCY_LONG} 載重:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER} 最大牽引力:{6:FORCE}{}營運成本:{4:CURRENCY_LONG}/年{}容量:{5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}費用:{CURRENCY_LONG} 最高速度:{VELOCITY}{}容量:{CARGO_LONG}{}營運成本:{CURRENCY_LONG}/年
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}費用: {CURRENCY_LONG} 最高速度: {VELOCITY}{}航空運具型號: {STRING}{}容量: {CARGO_LONG}{}營運成本: {CURRENCY_LONG}/年
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}費用: {CURRENCY_LONG} 最高速度: {VELOCITY}{}航空運具型號: {STRING} 距離: {COMMA} 格{}容量: {CARGO_LONG}, {CARGO_LONG}{}營運成本: {CURRENCY_LONG}/年
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}替換 {STRING} - {STRING}
@@ -3736,6 +3895,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}按下
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}在車頭及車廂替換畫面間切換。
STR_REPLACE_ENGINES :車頭
STR_REPLACE_WAGONS :車廂
STR_REPLACE_ALL_RAILTYPE :所有的軌道運具
STR_REPLACE_ALL_ROADTYPE :所有公路車輛
###length 2
@@ -3749,13 +3909,17 @@ STR_REPLACE_MONORAIL_VEHICLES :單軌列車
STR_REPLACE_MAGLEV_VEHICLES :磁浮列車
STR_REPLACE_ROAD_VEHICLES :車輛
STR_REPLACE_TRAM_VEHICLES :有軌電車運具
STR_REPLACE_REMOVE_WAGON :{BLACK}移除車廂({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}如果替換後的車廂較長的話,讓自動替換功能移除多餘的車廂 (從頭開始) 以便維持列車長度
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. 按住Ctrl並點擊以套用到所有子群組
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP :{BLACK}將飛機置於畫面中央。雙擊將會使視野跟隨飛機。 按住 Ctrl 點選可於飛機位置開啟新視窗視野
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}將列車送回機廠,按住 CTRL 點選機廠則僅做維護
@@ -3792,6 +3956,9 @@ STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}顯示
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}顯示飛機詳細資料
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_STATUS_START_STOP_TOOLTIP :{BLACK}目前列車狀態 - 點擊以停止/起動運具
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATUS_START_STOP_TOOLTIP :{BLACK}目前列車狀態 - 點擊以停止/起動運具
STR_VEHICLE_VIEW_SHIP_STATE_STATUS_STOP_TOOLTIP :{BLACK}目前船舶狀態 - 點擊以停止/起動運具
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}正在裝卸貨物
@@ -3810,6 +3977,7 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}正前
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}正前往 {DEPOT}{VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}正在維護於 {DEPOT}{VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}無法前往{WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}無法前往{DEPOT}{VELOCITY}
# Vehicle stopped/started animations
@@ -3835,6 +4003,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} 年 ({C
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} 年 ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最高速度:{LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}最大速度: {LTBLUE}{VELOCITY} {BLACK}空中運具型號: {LTBLUE}{STRING}
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}最高速度: {LTBLUE}{VELOCITY} {BLACK}航空運具型號: {LTBLUE}{STRING} {BLACK}距離: {LTBLUE}{COMMA} 格
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}載重:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最高速度:{LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}載重:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最高速度:{LTBLUE}{VELOCITY} {BLACK}最大牽引力:{LTBLUE}{FORCE}
@@ -3973,6 +4143,7 @@ STR_ORDER_CONDITIONAL_AGE :年齡 (年)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :需要維護
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :總是
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :剩餘年限 (年)
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :最大可靠度
###next-name-looks-similar
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}運輸工具相關數字與指定數值比對的條件
@@ -4208,6 +4379,9 @@ STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}選擇
STR_AI_LIST_CANCEL :{BLACK}取消
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}不改變腳本
STR_SCREENSHOT_CAPTION :{WHITE}螢幕截圖
STR_SCREENSHOT_DEFAULTZOOM_SCREENSHOT :{BLACK}預設視野截圖
STR_SCREENSHOT_WORLD_SCREENSHOT :{BLACK}截圖整張地圖
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} 參數
@@ -4268,6 +4442,7 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :該存檔是由
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :檔案無法讀取
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :檔案無法寫入
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :資料完整性檢查失敗
STR_GAME_SAVELOAD_ERROR_PATCHPACK :該存檔是由被修改過的遊戲所產生
STR_GAME_SAVELOAD_NOT_AVAILABLE :<無法使用>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}此存檔版本不支援路面電車,已移除所有路面電車
@@ -4348,6 +4523,7 @@ STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... 不
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... 需要 {CURRENCY_LONG}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}無法償還貸款...
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}無法把貸款的錢流通出去...
STR_ERROR_CAN_T_GIVE_MONEY :{WHITE}無法將資金給予此公司...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}無法購買公司...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}無法興建公司總部...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}無法購買這間公司的股份...
@@ -4474,6 +4650,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :錯誤的機廠
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} 將在替換後過長
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}無自動替換/翻新的規則可套用
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(金錢限制)
STR_ERROR_AUTOREPLACE_INCOMPATIBLE_CARGO :{WHITE}新的運具無法運輸 {STRING}
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}不合理的軌道組合
@@ -4501,6 +4678,9 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}不能
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}無法移除此處的電車軌...
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... 這裡沒有道路
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... 這裡沒有電車軌
STR_ERROR_CAN_T_CONVERT_ROAD :{WHITE}無法轉換此處的道路類型...
STR_ERROR_NO_SUITABLE_ROAD :{WHITE}沒有適合的道路
STR_ERROR_NO_SUITABLE_TRAMWAY :{WHITE}沒有合適的電車軌道
# Waterway construction errors
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}無法在此興建運河...
@@ -4675,6 +4855,8 @@ STR_BASESOUNDS_DOS_DESCRIPTION :原版 Transpor
STR_BASESOUNDS_WIN_DESCRIPTION :原版 Transport Tycoon Deluxe Windows 版的音效。
STR_BASESOUNDS_NONE_DESCRIPTION :不含任何音效的音效集。
STR_BASEMUSIC_WIN_DESCRIPTION :原版 Transport Tycoon Deluxe Windows 版的音樂。
STR_BASEMUSIC_DOS_DESCRIPTION :原版 Transport Tycoon Deluxe DOS 版的音樂。
STR_BASEMUSIC_TTO_DESCRIPTION :原版 Transport Tycoon (Original/World Editor) DOS 版的音樂。
STR_BASEMUSIC_NONE_DESCRIPTION :不含任何音樂的音樂集。
##id 0x2000
@@ -5071,6 +5253,7 @@ STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRI
STR_FORMAT_COMPANY_NUM :(公司 {COMMA})
STR_FORMAT_GROUP_NAME :群組 {COMMA}
STR_FORMAT_GROUP_VEHICLE_NAME :{GROUP} #{COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
###length 2
+18 -4
View File
@@ -327,6 +327,8 @@ STR_GROUP_BY_NONE :Hiçbiri
STR_GROUP_BY_SHARED_ORDERS :Paylaşılan talimatlar
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Talimatlar
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Emir görünümünü aç
# Tooltips for the main toolbar
###length 31
@@ -1818,12 +1820,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Bu tarihten ön
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Raylar için elektrikli sinyallerin kullanılmaya başlanacağı yılı belirler. Bu tarihe kadar elektriksiz sinyaller kullanılır (bunlar da aynı işi görür, sadece görünüşleri farklıdır)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Sinyal türleri arasında dön: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Ctrl+Tıklama ile sinyal inşa ederken hangi sinyal türlerinin kullanılacağını seç
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Sinyal aracı ile inşa edilmiş bir sinyalin üzerine CTRL+tıklarken hangi sinyal türlerinin kullanılacağını seç
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Yalnızca yol sinyalleri
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Hepsi
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Hepsi görünür
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Sinyal türlerini göster: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Sinyal araç çubuğunda hangi sinyal türlerinin gösterileceğini seç
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Yalnızca yol sinyalleri
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Tüm sinyaller
STR_CONFIG_SETTING_TOWN_LAYOUT :Yeni kasabalar için yol yerleşimi: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Şehirlerin karayolu ağlarını gösteren şema
@@ -2098,7 +2104,7 @@ STR_QUIT_NO :{BLACK}Hayır
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Ana Menüye Dön
STR_ABANDON_GAME_QUERY :{YELLOW}Oyunu bitirmek istediğinizden emin misiniz?
STR_ABANDON_GAME_QUERY :{YELLOW}Oyunu bitirmek istediğinize emin misiniz?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Bu senaryodan çıkmak istediğinizden emin misiniz?
# Cheat window
@@ -2252,6 +2258,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Yer yü
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Harita boyutu: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Sunucu sürümü: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Sunucu adresi: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Davet kodu: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Başlama tarihi: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Şimdiki tarih: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Oyun Betiği: {WHITE}{STRING} (v{NUM})
@@ -2322,6 +2329,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Şirket
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Aktif oyuncular
STR_NETWORK_COMPANY_LIST_SPECTATE :Seyret
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Çok Oyunculu{WHITE}Çevrim İçi Oyuncular
@@ -2406,6 +2414,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Takım] -> {ST
STR_NETWORK_CHAT_CLIENT :[Özel] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Özel] -> {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Herkes] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Ağ sohbeti için yazı girin
# Network messages
@@ -2650,7 +2659,7 @@ STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Yerimi t
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Tren istasyonu Seçimi
STR_STATION_BUILD_ORIENTATION :{BLACK}Yön
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Tren istasyonu yönünü seç
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Tren istasyonunun yönünü seç
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Ray sayısı
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Tren istasyonu için peron sayısı seç
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Platform uzunluğu
@@ -2666,6 +2675,7 @@ STR_STATION_CLASS_WAYP :Yerimleri
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Sinyal Seçimi
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Gelişmiş sinyal türlerini göster
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Blok Sinyali (semafor){}Bu en temel sinyal türüdür, bir blok içinde aynı anda yalnız bir tren bulunmasına izin verir
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Giriş-Sinyali (semafor){}Yolun devam eden bölümünde en az bir yeşil çıkış sinyali olduğu sürece yeşil yanar. Aksi halde kırmızı yanar
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Çıkış Sinyali (semafor){}Blok sinyali ile aynı şekilde çalışır ancak giriş ve karışık ön sinyaller ile doğru rengi tetiklemek gerekmektedir
@@ -4136,6 +4146,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Gidilen
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}{DEPOT} istikametine gidiyor, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}{DEPOT}'nda bakıma gir, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}{STATION} istasyonuna ulaşılamıyor, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}{WAYPOINT} yerimine ulaşılamıyor, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}{DEPOT} garajına ulaşılamıyor, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}{DEPOT} garajına ulaşılamıyor, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+113 -11
View File
@@ -451,6 +451,8 @@ STR_GROUP_BY_NONE :Нема
STR_GROUP_BY_SHARED_ORDERS :Спільні накази
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Накази
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Відкрити вікно завдань
# Tooltips for the main toolbar
###length 31
@@ -920,6 +922,7 @@ STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * П
STR_STATUSBAR_AUTOSAVE :{RED}АВТОЗБЕРЕЖЕННЯ
STR_STATUSBAR_SAVING_GAME :{RED}* * ЗБЕРЕЖЕННЯ ГРИ * *
STR_STATUSBAR_SPECTATOR :{WHITE}(спостерігач)
# News message history
STR_MESSAGE_HISTORY :{WHITE}Історія повідомлень
@@ -1023,7 +1026,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Субсидія більше не пропонується:{}{}Перевезення {STRING.r} з {STRING} до {STRING}
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Субсидію скасовано:{}{}Перевезення {STRING.r} з {STRING.r} до {STRING.r}
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Пропонується субсидія:{}{}компанії, яка першою привезе {STRING.z} з {STRING} до {STRING} платитимуть субсидію впродовж {NUM} рок{P у ів ів}!
###length 4
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Субсидію надано {STRING}!{}{}Перевезення {STRING.r} з {STRING} до {STRING} принесе додатково 50% впродовж {NUM} рок{P у ів ів}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Субсидію надано {STRING}!{}{}Перевезення {STRING.r} з {STRING} до {STRING} принесе вдвічі більше прибутків впродовж {NUM} рок{P у ів ів}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Субсидію надано {STRING}!{}{}Перевезення {STRING.r} з {STRING} до {STRING} принесе втричі більше прибутків впродовж {NUM} рок{P у ів ів}!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Субсидію надано {STRING}!{}{}Перевезення {STRING.r} з {STRING} до {STRING} принесе вчетверо більше прибутків впродовж {NUM} рок{P у ів ів}!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Транспортний безлад у місті {TOWN}!{}{}Реконструкція доріг, фінансована компанією {STRING} принесе транспорту незручності протягом 6 місяців!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Транспортна монополія!
@@ -1089,7 +1097,7 @@ STR_GAME_OPTIONS_CURRENCY_MYR :Малайзі
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :лівосторонній рух
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :правосторонній рух
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Назви міст
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Назви міст:
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Виберіть стиль назв міст
###length 21
@@ -1128,6 +1136,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :щороку
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Мова
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Виберіть мову інтерфейса користувача
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% виконано)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}На весь екран
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Натисніть цю кнопку щоб грати на весь екран
@@ -1141,6 +1150,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Прис
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Увімкнутий прапорець дозволить використання грою прискорення апаратного забезпечення. Налаштування запрацює тільки після перезапуску гри
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Налаштування запрацює тільки після перезапуску гри
STR_GAME_OPTIONS_VIDEO_VSYNC :Вертикальна синхронізація
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Увімкнутий прапорець дозволить вертикальну синхронізацію екрану. Налаштування запрацює тільки після перезапуску гри. Працює тільки за увімкнутого прискорення апаратного забезпечення.
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Розмір інтерфейсу
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Оберіть розмір елементів інтерфейсу
@@ -1280,6 +1291,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Нала
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Фільтр:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Розгорнути всі
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Згорнути всі
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Скинути усі значення
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(пояснення відсутнє)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Стандартне значення: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}Тип: {ORANGE}{STRING}
@@ -1288,6 +1300,8 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Налашту
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Налаштування гри (залишаються при збереженні; впливають тільки на поточну гру)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Налаштування компанії (залишаються при збереженні; впливають тільки на нові ігри)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Налаштування компанії (знаходяться в збережених іграх; впливають тільки на поточну гру)
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Обережно!
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Це скине усі налаштування гри до базових значень.{}Дійсно продовжити?
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Категорія:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Тип:
@@ -1350,8 +1364,12 @@ STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Встанов
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Множник субсидій: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Встановіть множник оплати за субсидовані перевезення
STR_CONFIG_SETTING_SUBSIDY_DURATION :Тривалість субсидії: {STRING}
STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT :Встановити кількість років, впродовж яких доступна субсидія
STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE :{NUM} {P рік роки років}
###setting-zero-is-special
STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Без субсидій
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Вартість будівництва: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Встановити рівень витрат на будівництво та придбання
@@ -1678,7 +1696,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Подвійн
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Одиночний клац мишою (коли виділено)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Одиночний клац мишою (негайно)
STR_CONFIG_SETTING_USE_RELAY_SERVICE :Використати мережеве реле: {STRING}
STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT :Якщо не вдалося з'єднатися з сервером, можна скористатися мережевим реле. Якщо обрано "Ніколи" цього не буде, якщо обрано "Питати" буде запитано дозвіл, якщо обрано "Дозволити" буде з'єднуватися без підтвердження.
###length 3
STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER :Ніколи
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK :Питати
STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW :Дозволити
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Емуляція правого клацу миші: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Задає спосіб емуляції правого клацу миші
@@ -1924,12 +1947,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Автомат
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Налаштування року впровадження світлофорів замість семафорів. До цього року будуть встановлюватись лише семафори.
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Сигнали, доступні при циклічному переборі: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Налаштування типу сигналів, що доступні при зміні типу за допомогою Ctrl+клацання мишою
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Налаштування типу сигналів, що доступні при зміні типу за допомогою Ctrl+клац мишою
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :тільки маршрутні
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :всі
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :всі видимі
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Показувати типи сигналів: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Обрати тип сигналів для показу в панелі сигналів
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Тільки маршрутні сигнали
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Усі сигнали
STR_CONFIG_SETTING_TOWN_LAYOUT :Тип дорожньої сітки для нових міст: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Тип дорожньої сітки міста.
@@ -2115,6 +2142,7 @@ STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Під
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Розподіл вантажів
STR_CONFIG_SETTING_AI :{ORANGE}Конкуренти
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Віртуальні гравці
STR_CONFIG_SETTING_NETWORK :{ORANGE}Мережа
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Алгоритм пошуку шляху для поїздів: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Вибір алгоритма пошуку шляху для залізничного транспорту.
@@ -2324,6 +2352,9 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Змін
# Matches ServerGameType
###length 3
STR_NETWORK_SERVER_VISIBILITY_LOCAL :Місцевий
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Загальний
STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY :Тільки запрошення
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Мережева гра
@@ -2356,9 +2387,12 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Вер
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Адреса серверу: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Дата початку: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Поточна дата: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Ігровий скрипт: {WHITE}{STRING} (v{NUM})
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Захищено паролем!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}Сервер відключений
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}Сервер зайнятий
STR_NETWORK_SERVER_LIST_SERVER_BANNED :{SILVER}ТЕБЕ ЗАБЛОКОВАНО НА СЕРВЕРІ
STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD :{SILVER}СЕРЕВЕР НЕЙМОВІРНО СТАРИЙ
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}Версія не співпадає
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ПОМИЛКА
@@ -2371,11 +2405,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Пошу
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Пошук локальної мережі
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Пошук серверів у локальній мережі
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Додати сервер
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Додає сервер до списку, який завжди буде перевірятись на поточні ігри
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Додає сервер до списку, з адресами серверів або кодами запрошень
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Створити сервер
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Створити ваш власний сервер
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Введіть ваше ім'я
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Ввести адресу сервера або код запрошення
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Створити нову мережеву гру
@@ -2385,6 +2420,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Назв
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Встановити пароль
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Захистіть вашу гру паролем, якщо не бажаєте загального доступу
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Видимість
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Чи бачитимуть інші твій сервер у загальному списку
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} клієнт{P "" а ів}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Макс. клієнтів:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Виберіть максимальну кількість клієнтів. Не всі слоти мають бути зайняті
@@ -2417,15 +2454,64 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Серв
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Компанія захищена паролем. Введіть пароль
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Список клієнтів
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Гравців у мережі
STR_NETWORK_COMPANY_LIST_SPECTATE :Огляд
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Гравців у мережі
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Сервер
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Назва
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Назва серверу, на якому ти граєш
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Зміна назви сервера
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Назва сервера
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Видимість
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Чи бачитимуть інші твій сервер у загальному списку
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Код запрошення
STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Код запрошення інших гравців для приєднання до цього сервера
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Тип з'єднання
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Чи можливий доступ до твого вервера і як саме
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Гравець
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Ім'я
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Ім'я граця
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Зміна імені гравця
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Ім'я граця
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Адміністративні дії для цього клієнта
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Адміністративні дії для цієї компанії
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Приєднатись до компанії
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Написати цьому гравцю
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Написати усім гравцям з цієї компанії
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Написати усім спостерігачам
STR_NETWORK_CLIENT_LIST_SPECTATORS :Спостерігачі
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Нова компанія)
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Створити нову компанію і приєднатись до неї
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Це ти
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Організатор гри
STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} клієнт{P "" и ів} / {NUM} компан{P ія ії ій}
# Matches ConnectionType
###length 5
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Місцевий
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Гравці не можуть приєднатись
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Загальний
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Поза NAT
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN :{BLACK}З мережевим реле
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Викинути
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Бан
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Видалити
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Розблокувати пароль
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Дія адміністратора
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Дійсно бажаєте викинути гравця '{STRING}'?
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Дійсно бажаєш заблокувати гравця '{STRING}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Дійсно бажаєш видалити компанію '{COMPANY}'?
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Дійсно бажаєш скинути пароль компанії '{COMPANY}'?
STR_NETWORK_ASK_RELAY_CAPTION :{WHITE}Використати мережеве реле?
STR_NETWORK_ASK_RELAY_TEXT :{YELLOW}Не вдалося з'єднатися з сервером '{STRING}'.{}Чи бажаєш використати мережеве реле '{STRING}'?
STR_NETWORK_ASK_RELAY_NO :{BLACK}Ні
STR_NETWORK_ASK_RELAY_YES_ONCE :{BLACK}Так, тільки раз
STR_NETWORK_ASK_RELAY_YES_ALWAYS :{BLACK}Так, більше не питати
STR_NETWORK_SPECTATORS :Спостерігачі
@@ -2454,18 +2540,21 @@ STR_NETWORK_CHAT_TO_COMPANY :[Команда
STR_NETWORK_CHAT_CLIENT :[Приватно] {STRING}:{WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Приватно] до {STRING}:{WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Всім] {STRING}:{WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Введіть текст для мережевого чату
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Не знайдено мережевого пристрою
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Сервер не відповів на запит
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}З'єднання з сервером затяглося або скасоване
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Не можна з'єднатись внаслідок неспівпадання NewGRF
STR_NETWORK_ERROR_DESYNC :{WHITE}Помилка синхронізації з мережевою грою
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}З'єднання втрачено
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Неможливо завантажити гру
STR_NETWORK_ERROR_SERVER_START :{WHITE}Неможливо запустити сервер
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Помилка протоколу - з'єднання розірвано
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Версія клієнта не співпадає з версією сервера
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Не вказане ім'я гравця. Ім'я має вказуватись нагорі вікна багатокористувацької гри.
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}Не вказано назву сервера. Назва має вказуватись нагорі вікна багатокористувацької гри.
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Версія клієнта не збігається з версією сервера
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Пароль невірний
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Сервер переповнений
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Вас відключено від цього серверу
@@ -2477,6 +2566,7 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Ви з
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Ви дуже довго приєднувалися
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Ви дуже довго завантажували карту
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Ви дуже довго приєднувалися до серверу
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Неприпустиме ім'я гравця
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Можлива втрата з'єднання
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}На протязі {NUM} секунд{P и "" ""} не надійшло жодної інформації від сервера
@@ -2502,6 +2592,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :пароль н
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :час вийшов
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :карта дуже довго завантажувалась
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :карта дуже довго оброблювалась
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :неприпустима назва клієєнта
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
@@ -2527,12 +2618,16 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} п
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} став спостерігачем
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} заснував нову компанію (№{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} покинув гру ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} змінив(-ла) своє ім'я на {STRING}
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} змінив(-ла) ім'я на {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** Від {STRING} передано {1:STRING} {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Сервер закрив сеанс
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Перезавантаження сервера...{}Зачекайте...
STR_NETWORK_MESSAGE_KICKED :*** {STRING} відключено. Причина: ({STRING})
STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED :{WHITE}Не вдалося зареєструвати сервер
STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE :{WHITE}Існує інший сервер з тотожним кодом запрошення. Перемикання на позамережеву гру.
STR_NETWORK_ERROR_COORDINATOR_ISOLATED :{WHITE}Сервер не дозволяє віддалене з'єднання
STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL :{WHITE}Інші гравці не можуть приєднатися до твого сервера
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Завантаження вмісту
@@ -2721,7 +2816,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Вихі
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комбінований сигнал (електричний){}Комбінований сигнал працює як об'єднаний вхідний-вихідний сигнал. Це дозволяє будувати великі "дерева" пре-сигналів
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Розширені сигнали дозволяють проїжджати їх з обох сторін
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Односторонній розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Односторонні розширені сигнали не дозволяють вїжджати з іншої сторони
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Заміна сигналів{}Коли обрано, натискання на існуючому сигналі замінить його на обраний тип і варіант сигналу, CTRL+натискання замінить існуючий варіант. Утримуйте Shift для показу витрат на заміну
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Заміна сигналів{}Коли обрано, клац на поточному сигналі замінить його на обраний тип і варіант сигналу, Ctrl+клац замінить поточний варіант. Утримуйте Shift для показу витрат на заміну
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Відстань між сигналами при перетаскуванні
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити відстань між сигналами
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити відстань між сигналами
@@ -2794,7 +2889,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Буду
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Розмістити бакен, який можна використовувати як точку маршруту. Утримуйте Shift для показу витрат на розміщення
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Побудувати акведук. Утримуйте Shift для показу витрат на будівництво
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Позначити, де буде вода.{}Робити канал, поки не натиснений Ctrl на рівні моря, - тоді будуть затоплені околиці
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Прокласти річки
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Прокласти річки. Ctrl для вибору діагональних ділянок
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Орієнтація депо
@@ -3341,6 +3436,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Попер
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Помилка: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Збій: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Фатальна помилка NewGRF:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}Помилка NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} не буде працювати з версією TTDPatch, вказаною OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} для {STRING}-версії TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} розроблено для {STRING}
@@ -3826,7 +3922,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Клац
STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу
STR_GROUP_RENAME_TOOLTIP :{BLACK}Перейменувати вибрану групу
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Змінити колір вибраної групи
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Клацніть мишою, щоб захистити групу від глобальної автозаміни
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Клацніть мишою, щоб захистити групу від глобальної автозаміни. Ctrl + клац також діє на підгрупи.
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Видалити групу
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Ви впевнені, що хочете видалити цю групу та всі вкладені групи?
@@ -4107,7 +4203,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Магнітн
STR_REPLACE_ROAD_VEHICLES :Авто
STR_REPLACE_TRAM_VEHICLES :Трамвайні транспортні засоби
STR_REPLACE_REMOVE_WAGON :{BLACK}Ліквідація зайвих вагонів: ({STRING}): {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Дозволити автооновленню видаляти вагони, зберігаючи довжину потягу (починаючи спереду), якщо оновлення робить поїзд довшим
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl + клац також діє на підгрупи
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -4176,6 +4274,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Пря
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Прямує до {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Техогляд у {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Неможливо досягти {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Неможливо досягти {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Неможливо досягти {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Неможливо досягти {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
+44 -30
View File
@@ -183,7 +183,7 @@ STR_COLOUR_DARK_GREEN :Xanh lá cây
STR_COLOUR_BLUE :Xanh da trời
STR_COLOUR_CREAM :Kem
STR_COLOUR_MAUVE :Tím nhạt
STR_COLOUR_PURPLE :Tím sẫm
STR_COLOUR_PURPLE :Tím
STR_COLOUR_ORANGE :Cam
STR_COLOUR_BROWN :Nâu
STR_COLOUR_GREY :Xám
@@ -326,6 +326,8 @@ STR_GROUP_BY_NONE :Không
STR_GROUP_BY_SHARED_ORDERS :Lộ trình chia sẻ
# Order button in shared orders vehicle list
STR_GOTO_ORDER_VIEW :{BLACK}Lộ trình
STR_GOTO_ORDER_VIEW_TOOLTIP :{BLACK}Mở bảng lộ trình
# Tooltips for the main toolbar
###length 31
@@ -617,7 +619,7 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Trưởng phòn
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Trưởng ban vận tải
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Giám đốc vận tải
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Tổng giám đốc
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chủ tịch công ty
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chủ tịch
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Chủ tịch tập đoàn
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Ông Trùm
@@ -705,7 +707,7 @@ STR_HIGHSCORE_POSITION :{BIG_FONT}{BLAC
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Doanh Nhân
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Nhà Thầu
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Nhà tư bản công nghiệp
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Nhà Tư Bản
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Chủ Nghĩa Tư Bản
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Kiệt Xuất
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Thế Lực
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Ông Trùm của Thế Kỷ
@@ -1009,7 +1011,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Lựa ch
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} (hoàn thành {NUM}%)
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Toàn màn hình
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Đánh dấu vào ô này để chơi OpenTTD ở chế độ fullscreen
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Đánh dấu vào ô này để chơi OpenTTD ở chế độ toàn màn hình
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Độ phân giải màn hình
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Chọn độ phân giải màn hình để sử dụng
@@ -1324,7 +1326,7 @@ STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Vùng đất ph
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Khoảng không gian bằng phẳng quanh nhà máy. Điều này đảm bảo rằng không gian trống quanh nhà máy để xây đường ray và công trình
STR_CONFIG_SETTING_MULTIPINDTOWN :Cho phép nhiều nhà máy tương tự nhau trong mỗi đô thị: {STRING}
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Bình thường mỗi đô thị không có quá một nhà máy mỗi loại. Tùy chọn này cho phép nhiều nhà máy cùng một loại trong phạm vi mỗi đô thị
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Bình thường, mỗi đô thị không có quá một nhà máy mỗi loại. Tùy chọn này cho phép nhiều nhà máy cùng một loại trong phạm vi mỗi đô thị
STR_CONFIG_SETTING_SIGNALSIDE :Hiện đèn báo: {STRING}
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Chọn bên của đường ray để đặt đèn tín hiệu
@@ -1408,8 +1410,8 @@ STR_CONFIG_SETTING_ORDER_REVIEW_OFF :không
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :có, nhưng trừ các phương tiện đang dừng
STR_CONFIG_SETTING_ORDER_REVIEW_ON :tất cả phương tiện
STR_CONFIG_SETTING_WARN_INCOME_LESS :Cảnh báo nếu thu nhập của phương tiện bị âm: {STRING}
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Nếu bật, sẽ có một thông báo nếu một phương tiện nào đó không có lãi trong một năm
STR_CONFIG_SETTING_WARN_INCOME_LESS :Cảnh báo nếu thu nhập của phương tiện bị lỗ: {STRING}
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Nếu bật, sẽ có thông báo nếu một phương tiện nào đó không có lãi trong một năm
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Phương tiện không bao giờ hết hạn sử dụng: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Nếu bật, tất cả các model phương tiện sẽ không bị lỗi thời
@@ -1430,7 +1432,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Khoảng thời
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Khoảng thời gian hiện thị thông báo trong cửa sổ màu đỏ. Lưu ý rằng cửa sổ thông báo sẽ tự đóng khi sau khoảng thời gian này, hoặc là được đóng bằng tay
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} giây
STR_CONFIG_SETTING_HOVER_DELAY :Hiện thông báo: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY :Hiện chú thích: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Khoảng thời gian trễ mà hướng dẫn hiện lên khi di chuột tới đối tượng, có thể hiện hướng dẫn bằng bấm nút phải chuột khi giá trị này bằng 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Thời gian để con trỏ lên đối tượng {COMMA} mili giây
###setting-zero-is-special
@@ -1535,7 +1537,7 @@ STR_CONFIG_SETTING_SCROLLMODE_LMB :Kéo cuộn b
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Cuộn uyển chuyển cửa sổ: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Điều khiển cách màn hình chính cuộn tới vị trí cụ thể khi nháy chuột vào bản đồ nhỏ hoặc khi gõ lệnh cuộn tới đối tượng trên bản đồ. Nếu bật, thì sẽ cuộn trượt, nếu tắt thì nhảy thẳng tới vị trí đó.
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Hiện bảng chú giải đo lường khi dùng các công cụ xây dựng: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Hiện bảng đo lường khi dùng các công cụ xây dựng: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Hiển thị khoảng cách ô và chênh lệch độ cao khi kéo thả trong khi xây dựng
STR_CONFIG_SETTING_LIVERIES :Hiện màu cờ sắc áo của công ty: {STRING}
@@ -1602,7 +1604,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Lựa chọn c
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :không có thao tác nào
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :tất cả những thao tác phi xây dựng
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :tất cả ngoại trừ chỉnh sửa địa hình
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :tất cả thao tác
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Tất cả thao tác
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Gom nhóm trong danh sách phương tiện: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Cho phép sử dụng danh mục nâng cao các loại phương tiện để nhóm chúng lại
@@ -1757,7 +1759,7 @@ STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY :Các nhà máy
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :Hiển thị tin tức khi có sự thay đổi sản lượng nhà máy, mà nhà máy đó đang được chuyên chở bởi công ty bạn
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER :Các nhà máy do công ty đối thủ đang vận chuyển có sản lượng thay đổi: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :Hin thị tin tức khi có sự thay đổi sản lượng đối với nhà máy mà nhà máy đó được chuyên chở bởi đối thủ cạnh tranh
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :Hin thị tin tức khi có sự thay đổi sản lượng sản xuất đối với nhà máy được chuyên chở bởi đối thủ cạnh tranh
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED :Các nhà máy khác có sản lượng thay đổi: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT :Hiển thị tin tức về sự thay đổi sản lượng của các nhà máy, mà hiện thời chưa được ai chuyên chở (kể cả bạn)
@@ -1782,7 +1784,7 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Giản Lược
STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Đủ
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Tin tức có màu xuất hiện vào năm: {STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Năm mà các báo chí sẽ được in màu. Trước năm này, tất cả chúng là in đen/trắng
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Năm mà các bài báo sẽ được in màu. Trước năm này, tất cả chúng là in đen/trắng.
STR_CONFIG_SETTING_STARTING_YEAR :Năm bắt đầu: {STRING}
STR_CONFIG_SETTING_ENDING_YEAR :Năm kết thúc để tính điểm: {STRING}
@@ -1817,12 +1819,16 @@ STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Xây cờ hiệ
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Thiết lập thời điểm đèn hiệu điện sẽ được sử dụng. Trước thời điểm này chỉ có cờ hiệu được sử dụng (chúng cùng chức năng, chỉ khác hình thức)
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Đổi tuần hoàn các kiểu đèn báo: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Chọn kiểu đèn báo để tuần hoàn, khi Ctrl+click vào một đèn báo đã được xây bằng công cụ đèn báo
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Chọn kiểu đèn báo để tuần hoàn khi Ctrl+click vào một đèn báo đã được xây bằng công cụ đèn báo
###length 2
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Đèn hiệu giành đường
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Tất cả
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Tất cả có thể thấy
STR_CONFIG_SETTING_SIGNAL_GUI_MODE :Hiển thị các kiểu đèn báo: {STRING}
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT :Chọn kiểu đèn báo hiển thị trên thanh công cụ đèn báo
###length 2
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :Chỉ đèn hiệu giành đường
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH :Tất cả đèn báo
STR_CONFIG_SETTING_TOWN_LAYOUT :Kiểu đường sá của đô thị mới: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Kiểu đường sá của đô thị
@@ -2053,8 +2059,8 @@ STR_INTRO_CAPTION :{WHITE}OpenTTD
STR_INTRO_NEW_GAME :{BLACK}Màn Chơi Mới
STR_INTRO_LOAD_GAME :{BLACK}Nạp Ván Chơi
STR_INTRO_PLAY_SCENARIO :{BLACK}Chơi Màn Chơi Kịch Bản
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Chơi Bản Đồ Địa Hình
STR_INTRO_PLAY_SCENARIO :{BLACK}Chơi Kịch Bản Này
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Chơi Bản Đồ Độ Cao
STR_INTRO_SCENARIO_EDITOR :{BLACK}Biên Tập Màn Chơi Kịch Bản
STR_INTRO_MULTIPLAYER :{BLACK}Nhiều Người Chơi
@@ -2251,6 +2257,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Địa
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Cỡ bản đồ: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Phiên bản server: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Địa chỉ server: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Mã tham gia: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Ngày bắt đầu: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Ngày hiện tại: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Game Script: {WHITE}{STRING} (v{NUM})
@@ -2321,6 +2328,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Công ty
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Người chơi trực tuyến
STR_NETWORK_COMPANY_LIST_SPECTATE :Quan sát
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Chế độ nhiều người chơi
@@ -2405,6 +2413,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Nhóm] tới {
STR_NETWORK_CHAT_CLIENT :[Riêng] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Riêng] Tới {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Chung] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_EXTERNAL :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Nhập thông điệp tán gẫu
# Network messages
@@ -2665,6 +2674,7 @@ STR_STATION_CLASS_WAYP :Điểm mốc
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Chọn Đèn Tín Hiệu
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Bật/tắt hiển thị các loại đèn báo nâng cao
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Đèn (cờ) tín hiệu khoá{}Đây là loại tín hiệu cơ bản, chỉ cho phép một đoàn tàu đi vào chỗ khoá cùng một thời điểm.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Đèn (cờ) tín hiệu cửa nhập{}Sẽ xanh nếu một hoặc nhiều đèn tín hiệu cửa thoát ở phía sau màu xanh. Không thì sẽ đỏ.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Đèn (cờ) tín hiệu cửa thoát{}Tương tự đèn tín hiệu khoá, nhưng cần có để đổi trạng thái của đèn tín hiệu loại cửa nhập & kết hợp nằm trước nó.
@@ -2747,7 +2757,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Xây kê
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Xây cửa kênh. Shift để xem chi phí dự tính
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Xây xưởng tàu thuỷ (để mua và bảo trì tàu thuỷ). Shift để xem chi phí dự tính
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Xây cảng tàu. Ctrl để nối các cảng. Shift+Click để xem chi phí dự tính
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Đặt một phao hàng hải như là điểm mốc trên đường đi. Shift+Click để xem chi phí dự tính
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Đặt một phao hàng hải như là điểm mốc. Shift+Click để xem chi phí dự toán
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Xây cống. Shift+Click để xem chi phí dự tính
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Đặt tên vùng biển.{}Tạo một kênh đào, nếu ấn Ctrl thì giữ xuống tới mực nước biển, không thì sẽ bị ngập nước
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Đặt sông. Giữ Ctrl để chọn đường chéo
@@ -3587,7 +3597,7 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Không c
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Xem vị trí của điểm mốc. Ctrl+Click mở cửa sổ mới để xem
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Xem vị trí của điểm mốc. Ctrl+Click để mở cửa sổ mới cho khung hình
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Đổi tên điểm mốc
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Xem vị trí phao hàng hải. Ctrl+Click mở cửa sổ mới
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Đổi tên phao
@@ -3681,7 +3691,7 @@ STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION :Nhập số ti
STR_BUY_COMPANY_MESSAGE :{WHITE}Chúng tôi tìm một công ty để chuyển nhượng công việc kinh doanh và tài sản công ty chúng tôi.{}{}Bạn có muốn mua công ty {COMPANY} của chúng tôi với giá {CURRENCY_LONG}?
# Company infrastructure window
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Hạ tầng của công ty {COMPANY}
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Cơ sở hạ tầng của công ty {COMPANY}
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Ô đường ray:
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Tín hiệu
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Ô đường bộ:
@@ -3849,7 +3859,7 @@ STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Danh sá
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Danh sách máy bay có thể chọn. Click vào máy bay để xem thông tin. Ctrl+Click để ẩn/hiện loại được chọn
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Mua P.Tiện
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Mua Phương Tiện
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Mua P.Tiện
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Mua tàu
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Mua Máy Bay
@@ -3873,15 +3883,15 @@ STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Mua và
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Mua và cải biến máy bay được chọn. Shift+Click để xem chi phí dự tính
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Thay tên
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Đổi tên
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Thay tên
STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Thay tên
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Thay tên
###length VEHICLE_TYPES
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Thay tên loại tàu hỏa
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Đổi tên loại tàu hỏa
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Thay tên loại xe
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Thay tên loại tàu
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Đổi tên loại tàu
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Thay tên loại máy bay
###length VEHICLE_TYPES
@@ -3905,7 +3915,7 @@ STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Bật/t
###length VEHICLE_TYPES
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Đổi tên kiểu của đầu/toa tàu
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Đổi tên kiểu của ôtô
STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Đổi tên kiểu của tàu thuỷ
STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Đổi tên loại tàu
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Đổi tên kiểu máy bay
# Depot window
@@ -4078,7 +4088,7 @@ STR_VEHICLE_VIEW_SHIP_CENTER_TOOLTIP :{BLACK}Xem trun
STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP :{BLACK}Xem trung tâm của máy bay. Click đôi để theo dõi trên màn hình. Ctrl+Click mở cửa sổ mới để xem
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Đưa tàu về xưởng. Ctrl+Click sẽ gửi về bảo trì thôi
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Đưa tàu về xưởng. Ctrl+Click sẽ gửi về bảo trì
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Đưa ôtô về xưởng. Ctrl+Click sẽ gửi về bảo trì thôi
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Đưa tàu thuỷ về xưởng. Ctrl+Click sẽ gửi về bảo trì thôi
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Đưa máy bay về xưởng. Ctrl+Click sẽ gửi về bảo trì thôi
@@ -4135,6 +4145,10 @@ STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Nhắm
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Nhắm tới {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Phục vụ tại {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Không thể đi tới {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Không thể đi tới {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Không thể đi tới {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Không thể đi tới {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
###length 2
@@ -4505,7 +4519,7 @@ STR_AI_CONFIG_HUMAN_PLAYER :Nhân vật ng
STR_AI_CONFIG_RANDOM_AI :AI ngẫu nhiên
STR_AI_CONFIG_NONE :(không)
STR_AI_CONFIG_MOVE_UP :{BLACK}Di Chuyển Lên Trên
STR_AI_CONFIG_MOVE_UP :{BLACK}Chuyển Lên Trên
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Di chuyển AI lên trên danh sách
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Di Chuyển Xuống
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Di chuyển AI xuống dưới danh sách
@@ -4629,7 +4643,7 @@ STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Chỉ c
# Screenshot related messages
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Ảnh chụp cực lớn
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Ảnh chụp màn hình có độ phân giải {COMMA} x {COMMA} điểm. Chụp ảnh màn hình sẽ ngưng trò chơi chút ít, bạn có muốn vậy không??
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Ảnh chụp màn hình có độ phân giải {COMMA} x {COMMA} điểm ảnh. Chụp ảnh màn hình sẽ ngưng trò chơi một vài giây, bạn có muốn không?
STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY :{WHITE}Bản đồ địa hình được lưu tại '{STRING}'. Đỉnh cao nhất cao {NUM}
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Chụp màn hình lưu thành file là '{STRING}'
@@ -4656,7 +4670,7 @@ STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... gi
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... giới hạn xoá ô đã tới
STR_ERROR_TREE_PLANT_LIMIT_REACHED :{WHITE}... số cây trồng đã tới giới hạn
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Tên phải không trùng lặp
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} đang trên đường
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} đang trên đường.
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Không cho phép trong khi dừng
# Local authority errors
@@ -4950,7 +4964,7 @@ STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Không t
###length VEHICLE_TYPES
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Không thể đổi tên kiểu tàu hoả...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Không thể đổi tên kiểu ôtô...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Không thể đổi tên kiểu tàu thuỷ...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Không thể đổi tên loại tàu...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Không thể đổi tên kiểu máy bay...
###length VEHICLE_TYPES
@@ -4979,7 +4993,7 @@ STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Không t
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Máy bay đang bay
# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Không đủ chỗ cho lộ trình
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Không đủ chỗ cho đơn hàng
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Quá nhiều lộ trình
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Không thể thêm điểm lộ trình...
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Không thể xoá điểm lộ trình này...
+2 -2
View File
@@ -161,11 +161,11 @@ void FixTitleGameZoom(int zoom_adjust)
/* Adjust the zoom in/out.
* Can't simply add, since operator+ is not defined on the ZoomLevel type. */
vp->zoom = _gui_zoom;
while (zoom_adjust < 0 && vp->zoom != ZOOM_LVL_MIN) {
while (zoom_adjust < 0 && vp->zoom != _settings_client.gui.zoom_min) {
vp->zoom--;
zoom_adjust++;
}
while (zoom_adjust > 0 && vp->zoom != ZOOM_LVL_MAX) {
while (zoom_adjust > 0 && vp->zoom != _settings_client.gui.zoom_max) {
vp->zoom++;
zoom_adjust--;
}
+1
View File
@@ -454,6 +454,7 @@ static const char * const _credits[] = {
u8" Mike Ragsdale - OpenTTD installer",
u8" Christian Rosentreter (tokai) - MorphOS / AmigaOS port",
u8" Richard Kempton (richK) - additional airports, initial TGP implementation",
u8" Plus C - title game",
u8"",
u8" Alberto Demichelis - Squirrel scripting language \u00a9 2003-2008",
u8" L. Peter Deutsch - MD5 implementation \u00a9 1999, 2000, 2002",
+5 -4
View File
@@ -525,8 +525,8 @@ struct MpsMachine {
Channel channels[16]; ///< playback status for each MIDI channel
std::vector<uint32> segments; ///< pointers into songdata to repeatable data segments
int16 tempo_ticks; ///< ticker that increments when playing a frame, decrements before playing a frame
int16 current_tempo; ///< threshold for actually playing a frame
int16 initial_tempo; ///< starting tempo of song
int16 current_tempo; ///< threshold for actually playing a frame
int16 initial_tempo; ///< starting tempo of song
bool shouldplayflag; ///< not-end-of-song flag
static const int TEMPO_RATE;
@@ -787,10 +787,11 @@ struct MpsMachine {
bool PlayInto()
{
/* Tempo seems to be handled as TEMPO_RATE = 148 ticks per second.
* Use this as the tickdiv, and define the tempo to be one second (1M microseconds) per tickdiv.
* Use this as the tickdiv, and define the tempo to be somewhat less than one second (1M microseconds) per quarter note.
* This value was found experimentally to give a very close approximation of the correct playback speed.
* MIDI software loading exported files will show a bogus tempo, but playback will be correct. */
this->target.tickdiv = TEMPO_RATE;
this->target.tempos.push_back(MidiFile::TempoChange(0, 1000000));
this->target.tempos.push_back(MidiFile::TempoChange(0, 980500));
/* Initialize playback simulation */
this->RestartSong();
+2
View File
@@ -217,6 +217,8 @@ Packet *NetworkTCPSocketHandler::ReceivePacket()
*/
bool NetworkTCPSocketHandler::CanSendReceive()
{
assert(this->sock != INVALID_SOCKET);
fd_set read_fd, write_fd;
struct timeval tv;
+19 -20
View File
@@ -363,7 +363,10 @@ bool TCPConnecter::CheckActivity()
return true;
}
/* Check for errors on any of the sockets. */
/* If a socket is writeable, it is either in error-state or connected.
* Remove all sockets that are in error-state and mark the first that is
* not in error-state as the socket we will use for our connection. */
SOCKET connected_socket = INVALID_SOCKET;
for (auto it = this->sockets.begin(); it != this->sockets.end(); /* nothing */) {
NetworkError socket_error = GetSocketError(*it);
if (socket_error.HasError()) {
@@ -371,34 +374,28 @@ bool TCPConnecter::CheckActivity()
closesocket(*it);
this->sock_to_address.erase(*it);
it = this->sockets.erase(it);
} else {
it++;
continue;
}
}
/* In case all sockets had an error, queue a new one. */
if (this->sockets.empty()) {
if (!this->TryNextAddress()) {
/* There were no more addresses to try, so we failed. */
this->OnFailure();
return true;
}
return false;
}
/* At least one socket is connected. The first one that does is the one
* we will be using, and we close all other sockets. */
SOCKET connected_socket = INVALID_SOCKET;
for (auto it = this->sockets.begin(); it != this->sockets.end(); /* nothing */) {
/* No error but writeable means connected. */
if (connected_socket == INVALID_SOCKET && FD_ISSET(*it, &write_fd)) {
connected_socket = *it;
} else {
}
it++;
}
/* All the writable sockets were in error state. So nothing is connected yet. */
if (connected_socket == INVALID_SOCKET) return false;
/* Close all sockets except the one we picked for our connection. */
for (auto it = this->sockets.begin(); it != this->sockets.end(); /* nothing */) {
if (connected_socket != *it) {
closesocket(*it);
}
this->sock_to_address.erase(*it);
it = this->sockets.erase(it);
}
assert(connected_socket != INVALID_SOCKET);
Debug(net, 3, "Connected to {}", this->connection_string);
if (_debug_net_level >= 5) {
@@ -451,6 +448,8 @@ bool TCPServerConnecter::CheckActivity()
*/
void TCPServerConnecter::SetConnected(SOCKET sock)
{
assert(sock != INVALID_SOCKET);
this->socket = sock;
this->status = Status::CONNECTED;
}
+6 -1
View File
@@ -635,6 +635,7 @@ public:
{
NetworkGameList *item = NetworkGameListAddItem(connection_string);
item->status = NGLS_OFFLINE;
item->refreshing = false;
UpdateNetworkGameWindow();
}
@@ -653,6 +654,10 @@ void NetworkQueryServer(const std::string &connection_string)
{
if (!_network_available) return;
/* Mark the entry as refreshing, so the GUI can show the refresh is pending. */
NetworkGameList *item = NetworkGameListAddItem(connection_string);
item->refreshing = true;
new TCPQueryConnecter(connection_string);
}
@@ -1068,7 +1073,7 @@ void NetworkGameLoop()
if (sync_state[0] == _random.state[0] && sync_state[1] == _random.state[1]) {
Debug(desync, 0, "Sync check: {:08x}; {:02x}; match", _date, _date_fract);
} else {
Debug(desync, 0, "Sync check: {:08x}; {:02x}; mismatch expected {{:08x}, {:08x}}, got {{:08x}, {:08x}}",
Debug(desync, 0, "Sync check: {:08x}; {:02x}; mismatch expected {{{:08x}, {:08x}}}, got {{{:08x}, {:08x}}}",
_date, _date_fract, sync_state[0], sync_state[1], _random.state[0], _random.state[1]);
NOT_REACHED();
}
+8 -4
View File
@@ -858,7 +858,11 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_FRAME(Packet *p
#ifdef ENABLE_NETWORK_SYNC_EVERY_FRAME
/* Test if the server supports this option
* and if we are at the frame the server is */
if (p->pos + 1 < p->size) {
#ifdef NETWORK_SEND_DOUBLE_SEED
if (p->CanReadFromPacket(sizeof(uint32) + sizeof(uint32))) {
#else
if (p->CanReadFromPacket(sizeof(uint32))) {
#endif
_sync_frame = _frame_counter_server;
_sync_seed_1 = p->Recv_uint32();
#ifdef NETWORK_SEND_DOUBLE_SEED
@@ -1051,9 +1055,9 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_NEWGAME(Packet
* care about the server shutting down. */
if (this->status >= STATUS_JOIN) {
/* To throttle the reconnects a bit, every clients waits its
* Client ID modulo 16. This way reconnects should be spread
* out a bit. */
_network_reconnect = _network_own_client_id % 16;
* Client ID modulo 16 + 1 (value 0 means no reconnect).
* This way reconnects should be spread out a bit. */
_network_reconnect = _network_own_client_id % 16 + 1;
ShowErrorMessage(STR_NETWORK_MESSAGE_SERVER_REBOOT, INVALID_STRING_ID, WL_CRITICAL);
}
+2
View File
@@ -566,6 +566,8 @@ void ClientNetworkCoordinatorSocketHandler::ConnectFailure(const std::string &to
*/
void ClientNetworkCoordinatorSocketHandler::ConnectSuccess(const std::string &token, SOCKET sock, NetworkAddress &address)
{
assert(sock != INVALID_SOCKET);
/* Connecter will destroy itself. */
this->game_connecter = nullptr;
+1 -1
View File
@@ -31,7 +31,7 @@ struct NetworkGameList {
std::string connection_string; ///< Address of the server.
NetworkGameListStatus status = NGLS_OFFLINE; ///< Stats of the server.
bool manually = false; ///< True if the server was added manually.
uint8 retries = 0; ///< Number of retries (to stop requerying).
bool refreshing = false; ///< Whether this server is being queried.
int version = 0; ///< Used to see which servers are no longer available on the Game Coordinator and can be removed.
NetworkGameList *next = nullptr; ///< Next pointer to make a linked game list.
};
+5 -3
View File
@@ -613,6 +613,8 @@ public:
sel->info.clients_on >= sel->info.clients_max || // Server full
!sel->info.compatible); // Revision mismatch
this->SetWidgetLoweredState(WID_NG_REFRESH, sel != nullptr && sel->refreshing);
/* 'NewGRF Settings' button invisible if no NewGRF is used */
this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == nullptr || sel->status != NGLS_ONLINE || sel->info.grfconfig == nullptr);
this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == nullptr || sel->status != NGLS_ONLINE || sel->info.grfconfig == nullptr || !sel->info.version_compatible || sel->info.compatible);
@@ -679,7 +681,8 @@ public:
y += FONT_HEIGHT_NORMAL;
SetDParamStr(0, sel->connection_string);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
StringID invite_or_address = StrStartsWith(sel->connection_string, "+") ? STR_NETWORK_SERVER_LIST_INVITE_CODE : STR_NETWORK_SERVER_LIST_SERVER_ADDRESS;
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, invite_or_address); // server address / invite code
y += FONT_HEIGHT_NORMAL;
SetDParam(0, sel->info.start_date);
@@ -790,7 +793,7 @@ public:
break;
case WID_NG_REFRESH: // Refresh
if (this->server != nullptr) NetworkQueryServer(this->server->connection_string);
if (this->server != nullptr && !this->server->refreshing) NetworkQueryServer(this->server->connection_string);
break;
case WID_NG_NEWGRF: // NewGRF Settings
@@ -2214,7 +2217,6 @@ struct NetworkJoinStatusWindow : Window {
{
if (StrEmpty(str)) {
NetworkDisconnect();
ShowNetworkGameWindow();
return;
}
+4
View File
@@ -79,6 +79,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *p)
{
NetworkGameList *item = NetworkGameListAddItem(this->connection_string);
item->status = NGLS_FULL;
item->refreshing = false;
UpdateNetworkGameWindow();
@@ -89,6 +90,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *p
{
NetworkGameList *item = NetworkGameListAddItem(this->connection_string);
item->status = NGLS_BANNED;
item->refreshing = false;
UpdateNetworkGameWindow();
@@ -107,6 +109,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_GAME_INFO(Packet
CheckGameCompatibility(item->info);
/* Ensure we consider the server online. */
item->status = NGLS_ONLINE;
item->refreshing = false;
UpdateNetworkGameWindow();
@@ -128,6 +131,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *p)
} else {
item->status = NGLS_OFFLINE;
}
item->refreshing = false;
UpdateNetworkGameWindow();
+1 -1
View File
@@ -41,7 +41,7 @@ public:
{
this->handler->connecter = nullptr;
handler->sock = s;
this->handler->sock = s;
}
};
+2 -2
View File
@@ -2679,8 +2679,8 @@ static ChangeInfoResult GlobalVarChangeInfo(uint gvid, int numinfo, int prop, By
uint16 options = buf->ReadWord();
if (curidx < CURRENCY_END) {
_currency_specs[curidx].separator[0] = GB(options, 0, 8);
_currency_specs[curidx].separator[1] = '\0';
_currency_specs[curidx].separator.clear();
_currency_specs[curidx].separator.push_back(GB(options, 0, 8));
/* By specifying only one bit, we prevent errors,
* since newgrf specs said that only 0 and 1 can be set for symbol_pos */
_currency_specs[curidx].symbol_pos = GB(options, 8, 1);
+5 -2
View File
@@ -32,6 +32,7 @@
#include "date_func.h"
#include "newgrf_debug.h"
#include "vehicle_func.h"
#include "station_func.h"
#include "table/strings.h"
#include "table/object_land.h"
@@ -121,7 +122,9 @@ void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, Town *town, u
Company::Get(owner)->infrastructure.water++;
DirtyCompanyInfrastructureWindows(owner);
}
bool remove = IsDockingTile(t);
MakeObject(t, owner, o->index, wc, Random());
if (remove) RemoveDockingTile(t);
MarkTileDirtyByTile(t);
}
@@ -201,7 +204,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags);
*/
CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
CommandCost cost(EXPENSES_PROPERTY);
CommandCost cost(EXPENSES_CONSTRUCTION);
ObjectType type = (ObjectType)GB(p1, 0, 16);
if (type >= NUM_OBJECTS) return CMD_ERROR;
@@ -523,7 +526,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
}
/* cost of relocating company is 1% of company value */
cost = CommandCost(EXPENSES_PROPERTY, CalculateCompanyValue(c) / 100);
cost = CommandCost(EXPENSES_CONSTRUCTION, CalculateCompanyValue(c) / 100);
break;
}
+2 -2
View File
@@ -189,8 +189,8 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
uint32 user = _networking && !_network_server ? _network_own_client_id : CLIENT_ID_SERVER;
for (OrderBackup *ob : OrderBackup::Iterate()) {
/* If it's not a backup of us, ignore it. */
if (ob->user != user) continue;
/* If this is a GUI action, and it's not a backup of us, ignore it. */
if (from_gui && ob->user != user) continue;
/* If it's not for our chosen tile either, ignore it. */
if (t != INVALID_TILE && t != ob->tile) continue;
+7 -5
View File
@@ -609,6 +609,7 @@ bool OrderList::IsCompleteTimetable() const
return true;
}
#ifdef WITH_ASSERT
/**
* Checks for internal consistency of order list. Triggers assertion if something is wrong.
*/
@@ -642,6 +643,7 @@ void OrderList::DebugCheckSanity() const
(uint)this->num_orders, (uint)this->num_manual_orders,
this->num_vehicles, this->timetable_duration, this->total_duration);
}
#endif
/**
* Checks whether the order goes to a station or not, i.e. whether the
@@ -1134,11 +1136,11 @@ CommandCost CmdSkipToOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
v->UpdateRealOrderIndex();
InvalidateVehicleOrder(v, VIWD_MODIFY_ORDERS);
}
/* We have an aircraft/ship, they have a mini-schedule, so update them all */
if (v->type == VEH_AIRCRAFT) SetWindowClassesDirty(WC_AIRCRAFT_LIST);
if (v->type == VEH_SHIP) SetWindowClassesDirty(WC_SHIPS_LIST);
/* We have an aircraft/ship, they have a mini-schedule, so update them all */
if (v->type == VEH_AIRCRAFT) SetWindowClassesDirty(WC_AIRCRAFT_LIST);
if (v->type == VEH_SHIP) SetWindowClassesDirty(WC_SHIPS_LIST);
}
return CommandCost();
}
@@ -1782,7 +1784,7 @@ void CheckOrders(const Vehicle *v)
/* Do we only have 1 station in our order list? */
if (n_st < 2 && message == INVALID_STRING_ID) message = STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS;
#ifndef NDEBUG
#ifdef WITH_ASSERT
if (v->orders.list != nullptr) v->orders.list->DebugCheckSanity();
#endif
+1 -1
View File
@@ -186,7 +186,7 @@ public:
ret = false;
}
printf("Writing crash savegame...\n");
printf("Writing crash screenshot...\n");
if (!this->WriteScreenshot(filename_screenshot, lastof(filename_screenshot))) {
filename_screenshot[0] = '\0';
ret = false;
+1 -1
View File
@@ -490,7 +490,7 @@ char *CrashLogWindows::AppendDecodedStacktrace(char *buffer, const char *last) c
CONST PMINIDUMP_CALLBACK_INFORMATION);
MiniDumpWriteDump_t funcMiniDumpWriteDump = dbghelp.GetProcAddress("MiniDumpWriteDump");
if (funcMiniDumpWriteDump != nullptr) {
seprintf(filename, filename_last, "%scrash.dmp", _personal_dir.c_str());
this->CreateFileName(filename, filename_last, ".dmp");
HANDLE file = CreateFile(OTTD2FS(filename).c_str(), GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, 0, 0);
HANDLE proc = GetCurrentProcess();
DWORD procid = GetCurrentProcessId();
+19 -2
View File
@@ -1211,7 +1211,7 @@ Track NPFShipChooseTrack(const Ship *v, bool &path_found)
return TrackdirToTrack(ftd.best_trackdir);
}
bool NPFShipCheckReverse(const Ship *v)
bool NPFShipCheckReverse(const Ship *v, Trackdir *best_td)
{
NPFFindStationOrTileData fstd;
NPFFoundTargetData ftd;
@@ -1224,7 +1224,24 @@ bool NPFShipCheckReverse(const Ship *v)
assert(trackdir_rev != INVALID_TRACKDIR);
AyStarUserData user = { v->owner, TRANSPORT_WATER, RAILTYPES_NONE, ROADTYPES_NONE, 0 };
ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, v->tile, trackdir_rev, false, &fstd, &user);
if (best_td != nullptr) {
DiagDirection entry = ReverseDiagDir(VehicleExitDir(v->direction, v->state));
TrackdirBits rtds = DiagdirReachesTrackdirs(entry) & TrackStatusToTrackdirBits(GetTileTrackStatus(v->tile, TRANSPORT_WATER, 0, entry));
Trackdir best = (Trackdir)FindFirstBit2x64(rtds);
rtds = KillFirstBit(rtds);
if (rtds == TRACKDIR_BIT_NONE) return false; /* At most one choice. */
for (; rtds != TRACKDIR_BIT_NONE; rtds = KillFirstBit(rtds)) {
Trackdir td = (Trackdir)FindFirstBit2x64(rtds);
ftd = NPFRouteToStationOrTileTwoWay(v->tile, best, false, v->tile, td, false, &fstd, &user);
if (ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) best = td;
}
if (ftd.best_bird_dist == 0) {
*best_td = best;
return true;
}
} else {
ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, v->tile, trackdir_rev, false, &fstd, &user);
}
/* If we didn't find anything, just keep on going straight ahead, otherwise take the reverse flag */
return ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE);
}
+2 -1
View File
@@ -46,9 +46,10 @@ Track NPFShipChooseTrack(const Ship *v, bool &path_found);
/**
* Returns true if it is better to reverse the ship before leaving depot using NPF.
* @param v the ship leaving the depot
* @param trackdir [out] the best of all possible reversed trackdirs
* @return true if reversing is better
*/
bool NPFShipCheckReverse(const Ship *v);
bool NPFShipCheckReverse(const Ship *v, Trackdir *trackdir);
/**
* Used when user sends train to the nearest depot or if train needs servicing using NPF
+2 -1
View File
@@ -31,9 +31,10 @@ Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
/**
* Returns true if it is better to reverse the ship before leaving depot using YAPF.
* @param v the ship leaving the depot
* @param trackdir [out] the best of all possible reversed trackdirs
* @return true if reversing is better
*/
bool YapfShipCheckReverse(const Ship *v);
bool YapfShipCheckReverse(const Ship *v, Trackdir *trackdir);
/**
* Finds the best path for given road vehicle using YAPF.
+20 -19
View File
@@ -204,14 +204,21 @@ public:
* @param tile Current position
* @param td1 Forward direction
* @param td2 Reverse direction
* @param trackdir [out] the best of all possible reversed trackdirs
* @return true if the reverse direction is better
*/
static bool CheckShipReverse(const Ship *v, TileIndex tile, Trackdir td1, Trackdir td2)
static bool CheckShipReverse(const Ship *v, TileIndex tile, Trackdir td1, Trackdir td2, Trackdir *trackdir)
{
/* create pathfinder instance */
Tpf pf;
/* set origin and destination nodes */
pf.SetOrigin(tile, TrackdirToTrackdirBits(td1) | TrackdirToTrackdirBits(td2));
if (trackdir == nullptr) {
pf.SetOrigin(tile, TrackdirToTrackdirBits(td1) | TrackdirToTrackdirBits(td2));
} else {
DiagDirection entry = ReverseDiagDir(VehicleExitDir(v->direction, v->state));
TrackdirBits rtds = DiagdirReachesTrackdirs(entry) & TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0, entry));
pf.SetOrigin(tile, rtds);
}
pf.SetDestination(v);
/* find best path */
if (!pf.FindPath(v)) return false;
@@ -226,8 +233,12 @@ public:
}
Trackdir best_trackdir = pNode->GetTrackdir();
assert(best_trackdir == td1 || best_trackdir == td2);
return best_trackdir == td2;
if (trackdir != nullptr) {
*trackdir = best_trackdir;
} else {
assert(best_trackdir == td1 || best_trackdir == td2);
}
return best_trackdir != td1;
}
};
@@ -337,16 +348,6 @@ struct CYapfShip1 : CYapfT<CYapfShip_TypesT<CYapfShip1, CFollowTrackWater , C
/* YAPF type 2 - uses TileIndex/DiagDirection as Node key */
struct CYapfShip2 : CYapfT<CYapfShip_TypesT<CYapfShip2, CFollowTrackWater , CShipNodeListExitDir > > {};
static inline bool RequireTrackdirKey()
{
/* If the two curve penalties are not equal, then it is not possible to use the
* ExitDir keyed node list, as it there will be key overlap. Using Trackdir keyed
* nodes means potentially more paths are tested, which would be wasteful if it's
* not necessary.
*/
return _settings_game.pf.yapf.ship_curve45_penalty != _settings_game.pf.yapf.ship_curve90_penalty;
}
/** Ship controller helper - path finder invoker */
Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, ShipPathCache &path_cache)
{
@@ -355,7 +356,7 @@ Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
PfnChooseShipTrack pfnChooseShipTrack = CYapfShip2::ChooseShipTrack; // default: ExitDir
/* check if non-default YAPF type needed */
if (_settings_game.pf.yapf.disable_node_optimization || RequireTrackdirKey()) {
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnChooseShipTrack = &CYapfShip1::ChooseShipTrack; // Trackdir
}
@@ -363,21 +364,21 @@ Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : INVALID_TRACK;
}
bool YapfShipCheckReverse(const Ship *v)
bool YapfShipCheckReverse(const Ship *v, Trackdir *trackdir)
{
Trackdir td = v->GetVehicleTrackdir();
Trackdir td_rev = ReverseTrackdir(td);
TileIndex tile = v->tile;
typedef bool (*PfnCheckReverseShip)(const Ship*, TileIndex, Trackdir, Trackdir);
typedef bool (*PfnCheckReverseShip)(const Ship*, TileIndex, Trackdir, Trackdir, Trackdir*);
PfnCheckReverseShip pfnCheckReverseShip = CYapfShip2::CheckShipReverse; // default: ExitDir
/* check if non-default YAPF type needed */
if (_settings_game.pf.yapf.disable_node_optimization || RequireTrackdirKey()) {
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnCheckReverseShip = &CYapfShip1::CheckShipReverse; // Trackdir
}
bool reverse = pfnCheckReverseShip(v, tile, td, td_rev);
bool reverse = pfnCheckReverseShip(v, tile, td, td_rev, trackdir);
return reverse;
}
+14 -3
View File
@@ -250,7 +250,7 @@ static void GenericPlaceSignals(TileIndex tile)
} else {
SB(p1, 3, 1, _ctrl_pressed);
SB(p1, 4, 1, (_cur_year < _settings_client.gui.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC));
SB(p1, 5, 3, SIGTYPE_PBS_ONEWAY);
SB(p1, 5, 3, _settings_client.gui.default_signal_type);
SB(p1, 8, 1, 0);
SB(p1, 9, 6, cycle_types);
}
@@ -407,7 +407,7 @@ static void HandleAutoSignalPlacement()
SB(p2, 3, 1, 0);
SB(p2, 4, 1, (_cur_year < _settings_client.gui.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC));
SB(p2, 6, 1, _ctrl_pressed);
SB(p2, 7, 3, SIGTYPE_PBS_ONEWAY);
SB(p2, 7, 3, _settings_client.gui.default_signal_type);
SB(p2, 24, 8, _settings_client.gui.drag_signals_density);
SB(p2, 10, 1, !_settings_client.gui.drag_signals_fixed_distance);
}
@@ -1797,6 +1797,9 @@ public:
_cur_signal_type = (SignalType)((uint)((widget - WID_BS_SEMAPHORE_NORM) % (SIGTYPE_LAST + 1)));
_cur_signal_variant = widget >= WID_BS_ELECTRIC_NORM ? SIG_ELECTRIC : SIG_SEMAPHORE;
/* Update default (last-used) signal type in config file. */
_settings_client.gui.default_signal_type = _cur_signal_type;
/* If 'remove' button of rail build toolbar is active, disable it. */
if (_remove_button_clicked) {
Window *w = FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL);
@@ -1823,6 +1826,12 @@ public:
}
break;
case WID_BS_TOGGLE_SIZE:
_settings_client.gui.signal_gui_mode = (_settings_client.gui.signal_gui_mode == SIGNAL_GUI_ALL) ? SIGNAL_GUI_PATH : SIGNAL_GUI_ALL;
this->SetSignalUIMode();
this->ReInit();
break;
default: break;
}
@@ -1851,6 +1860,7 @@ static const NWidgetPart _nested_signal_builder_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_BS_CAPTION), SetDataTip(STR_BUILD_SIGNAL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_BS_TOGGLE_SIZE), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP),
EndContainer(),
NWidget(NWID_VERTICAL, NC_EQUALSIZE),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
@@ -2008,6 +2018,7 @@ struct BuildRailWaypointWindow : PickerWindowBase {
this->FinishInitNested(TRANSPORT_RAIL);
matrix->SetCount(_waypoint_count);
if (_cur_waypoint_type >= _waypoint_count) _cur_waypoint_type = 0;
matrix->SetClicked(_cur_waypoint_type);
}
@@ -2196,7 +2207,7 @@ void InitializeRailGUI()
SetDefaultRailGui();
_convert_signal_button = false;
_cur_signal_type = SIGTYPE_PBS_ONEWAY;
_cur_signal_type = _settings_client.gui.default_signal_type;
ResetSignalVariant();
}
+8 -2
View File
@@ -1137,8 +1137,14 @@ CommandCost CmdRemoveLongRoad(TileIndex start_tile, DoCommandFlag flags, uint32
cost.AddCost(ret);
had_success = true;
} else {
/* Ownership errors are more important. */
if (last_error.GetErrorMessage() != STR_ERROR_OWNED_BY) last_error = ret;
/* Some errors are more equal than others. */
switch (last_error.GetErrorMessage()) {
case STR_ERROR_OWNED_BY:
case STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS:
break;
default:
last_error = ret;
}
}
}

Some files were not shown because too many files have changed in this diff Show More