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Author SHA1 Message Date
rubidium b995ecc47e (svn r23833) -Release: 1.2.0-beta3 2012-01-21 14:36:56 +00:00
80 changed files with 963 additions and 1566 deletions
+1 -1
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@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
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+1 -1
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@@ -55,7 +55,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTD.GRF = 39704043e69f463d6300605004891d91
OPENTTD.GRF = 42d0ea63159d5ef2971429c2402eb2ca
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+1 -1
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@@ -55,7 +55,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTD.GRF = 39704043e69f463d6300605004891d91
OPENTTD.GRF = 42d0ea63159d5ef2971429c2402eb2ca
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+1 -1
View File
@@ -55,7 +55,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTD.GRF = 39704043e69f463d6300605004891d91
OPENTTD.GRF = 42d0ea63159d5ef2971429c2402eb2ca
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
-24
View File
@@ -1,27 +1,3 @@
1.2.0-beta4 (2012-02-04)
------------------------------------------------------------------------
- Feature: [NewGRF] Give NewGRF defined level crossings and rail depots access to the townzone (r23866)
- Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes (r23861)
- Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15 (r23860)
- Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE (r23839)
- Feature: [NoGo] Allow querying orders of vehicles [FS#4994] (r23837)
- Change: Do not let towns (ever) remove objects [FS#5001, FS#5002] (r23842)
- Change: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable [FS#4999] (r23835)
- Fix: Generate industry subsidies again [FS#5039] (r23876)
- Fix: [NoGo/NoAI] Scripts with a bad comparator could lock up OpenTTD [FS#5004] (r23870)
- Fix: Make the colour of the dropdown items for opening the vehicle list for which the company has no vehicles looking less horrid [FS#5020] (r23867)
- Fix: Railtype overlays were drawn 'only transparent' on invisible bridges (r23864)
- Fix: Inserting conditional orders for ships checked the wrong orders wrt. maximum distance (r23859)
- Fix: Out of bounds read for slowdown parameter caused desync when railtype >= 4, vehicles were fast, and the original acceleration model was used [FS#5007] (r23855)
- Fix: Infrastructure cache could get out of sync when overbuilding a drive through road stop (r23851)
- Fix: When the network is lagging, you try to copy a vehicle's order but accidentally create a station order and then copy the vehicle's order (before the first command is executed) one could trigger an assertion from the pool [FS#5008] (r23849)
- Fix: When removing road or tram from a tram+road stop, the owner of the road stop's cache was updated instead of the owner of the removed infrastructure (r23847)
- Fix: Infrastructure count for stations was not updated properly on company takeover. And do not count buoys while loading a game either (r23844)
- Fix: Clear NewGRF vehicle cache when their owner changes (r23841)
- Fix: Assertion got hit when destroing a dock when a ship was loading [FS#5000] (r23838)
- Fix: If a vehicle is not refittable to any cargo in the CTT, then pick the first refittable cargoslot (r23836)
1.2.0-beta3 (2012-01-21)
------------------------------------------------------------------------
- Feature: [NoGo] Allow to chose the goal question window's title from a (small) set of options [FS#4992] (r23827)
+2 -16
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@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2012-02-04
Release version: 1.2.0-beta4
Last updated: 2012-01-07
Release version: 1.2.0-beta2
------------------------------------------------------------------------
@@ -413,17 +413,3 @@ Not all NewGRFs, AIs, game scripts are found [FS#4887]:
tar file is the same as other content on the file system or in another
tar file, it is possible that content is not found. A more thorough
explanation and solutions are described in section 4.4 of readme.txt.
Mouse cursor going missing with SDL [FS#4997]:
Under certain circumstances SDL does not notify OpenTTD of changes
with respect to the mouse pointer, specifically whether the mouse
pointer is within the bounds of OpenTTD or not. For example, if you
Alt-tab to another application the mouse cursor will still be shown
in OpenTTD, and when you move the mouse outside of the OpenTTD
window so the cursor gets hidden, open/move another application on
top of the OpenTTD window and then Alt-tab back into OpenTTD the
cursor will not be shown.
We cannot fix this problem as SDL simply does not provide the
required information in these corner cases. This is a bug in SDL
and as such there is little that we can do about it.
+5 -12
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@@ -48,8 +48,7 @@
-1 sprites/chars.png 30 70 01 12 8 0 -1
-1 * 5 0A 01 01 BF 00
-1 sprites/chars.png 70 70 01 12 9 0 -1
-1 * 5 0A 01 05 C1 00
-1 sprites/chars.png 450 70 01 12 8 0 -1
-1 * 5 0A 01 04 C2 00
-1 sprites/chars.png 110 70 01 12 6 0 -1
-1 sprites/chars.png 120 70 01 12 6 0 -1
-1 sprites/chars.png 130 70 01 12 6 0 -1
@@ -124,7 +123,7 @@
-1 sprites/chars.png 380 40 01 21 20 0 -2
-1 sprites/chars.png 410 40 01 21 20 0 -2
-1 sprites/chars.png 440 40 01 21 24 0 -2
-1 * 5 0A 01 18 6A 02
-1 * 5 0A 01 17 6A 02
-1 sprites/chars.png 480 40 01 21 14 0 -2
-1 sprites/chars.png 500 40 01 21 14 0 -2
-1 sprites/chars.png 520 40 01 21 14 0 -2
@@ -148,7 +147,6 @@
-1 sprites/chars.png 50 100 01 21 17 0 -2
-1 sprites/chars.png 70 100 01 21 14 0 -2
-1 sprites/chars.png 90 100 01 21 14 0 -2
-1 sprites/chars.png 450 100 01 21 14 0 -2
-1 * 5 0A 01 01 85 02
-1 sprites/chars.png 140 100 01 21 12 0 -2
-1 * 5 0A 01 01 88 02
@@ -326,7 +324,7 @@
-1 sprites/chars.png 50 250 01 12 8 0 -1
-1 sprites/chars.png 70 250 01 12 6 0 -1
-1 sprites/chars.png 90 250 01 12 9 0 -1
-1 sprites/chars.png 110 250 01 12 8 0 -1
-1 sprites/chars.png 110 250 01 12 9 0 -1
-1 sprites/chars.png 130 250 01 12 6 0 -1
-1 sprites/chars.png 150 250 01 12 9 0 -1
-1 sprites/chars.png 170 250 01 12 6 0 -1
@@ -580,7 +578,7 @@
-1 sprites/chars.png 50 280 01 21 18 0 -2
-1 sprites/chars.png 70 280 01 21 15 0 -2
-1 sprites/chars.png 90 280 01 21 19 0 -2
-1 sprites/chars.png 110 280 01 21 18 0 -2
-1 sprites/chars.png 110 280 01 21 17 0 -2
-1 sprites/chars.png 130 280 01 21 13 0 -2
-1 sprites/chars.png 150 280 01 21 15 0 -2
-1 sprites/chars.png 170 280 01 21 11 0 -2
@@ -845,16 +843,11 @@
-1 sprites/mono.png 175 250 01 13 7 0 0
// U+2013: En Dash
// U+2014: Em Dash
-1 * 18 12 04 00 02 13 20 01 02 13 20 02 02 13 20 03 02 13 20
-1 * 18 12 04 00 01 13 20 01 01 13 20 02 01 13 20 03 01 13 20
-1 sprites/chars.png 630 310 01 12 8 0 -1
-1 sprites/chars.png 450 370 01 12 11 0 -1
-1 sprites/chars.png 630 330 01 7 4 0 0
-1 sprites/chars.png 450 390 01 7 6 0 0
-1 sprites/chars.png 630 340 01 21 14 0 -2
-1 sprites/chars.png 450 400 01 21 20 0 -2
-1 sprites/mono.png 190 250 01 13 7 0 0
-1 sprites/mono.png 145 270 01 13 7 0 0
// U+2019: Right Single Quotation Mark
-1 * 18 12 04 00 01 19 20 01 01 19 20 02 01 19 20 03 01 19 20
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-6
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@@ -1,9 +1,3 @@
openttd (1.2.0~beta4) unstable; urgency=low
* New upstream release 1.2.0-beta4
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 04 Feb 2012 16:00:00 +0100
openttd (1.2.0~beta3) unstable; urgency=low
* New upstream release 1.2.0-beta3
+1 -1
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@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.2.0-beta4
set OPENTTD_VERSION=1.2.0-beta3
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=1.2.0
+2 -2
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@@ -2,8 +2,8 @@
!define APPV_MAJOR 1
!define APPV_MINOR 2
!define APPV_MAINT 0
!define APPV_BUILD 3
!define APPV_EXTRA "-beta4"
!define APPV_BUILD 2
!define APPV_EXTRA "-beta3"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
+2 -2
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@@ -1,6 +1,6 @@
OpenTTD readme
Last updated: 2012-02-04
Release version: 1.2.0-beta4
Last updated: 2012-01-21
Release version: 1.2.0-beta3
------------------------------------------------------------------------
-4
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@@ -538,10 +538,6 @@ bool _hsort_sift_down(HSQUIRRELVM v,SQArray *arr, SQInteger root, SQInteger bott
if(!_sort_compare(v,arr->_values[root],arr->_values[maxChild],func,ret))
return false;
if (ret < 0) {
if (root == maxChild) {
v->Raise_Error(_SC("inconsistent compare function"));
return false; // We'd be swapping ourselve. The compare function is incorrect
}
_Swap(arr->_values[root],arr->_values[maxChild]);
root = maxChild;
}
+1 -1
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@@ -49,7 +49,7 @@ static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
*/
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
{
if (GetGroupNumEngines(_local_company, id_g, e) == 0 || GetGroupNumEngines(_local_company, ALL_GROUP, e) == 0) {
if (GetGroupNumEngines(_local_company, id_g, e) || GetGroupNumEngines(_local_company, ALL_GROUP, e) == 0) {
/* We don't have any of this engine type.
* Either we just sold the last one, we build a new one or we stopped replacing it.
* In all cases, we need to update the left list */
+1 -6
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@@ -38,12 +38,7 @@ void SetupCargoForClimate(LandscapeID l)
/* Reset and disable all cargo types */
memset(CargoSpec::array, 0, sizeof(CargoSpec::array));
for (CargoID i = 0; i < lengthof(CargoSpec::array); i++) {
CargoSpec::Get(i)->bitnum = INVALID_CARGO;
/* Set defaults for newer properties, which old GRFs do not know */
CargoSpec::Get(i)->multiplier = 0x100;
}
for (CargoID i = 0; i < lengthof(CargoSpec::array); i++) CargoSpec::Get(i)->bitnum = INVALID_CARGO;
_cargo_mask = 0;
-1
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@@ -59,7 +59,6 @@ struct CargoSpec {
uint8 legend_colour;
uint8 rating_colour;
uint8 weight; ///< Weight of a single unit of this cargo type in 1/16 ton (62.5 kg).
uint16 multiplier; ///< Capacity multiplier for vehicles. (8 fractional bits)
uint16 initial_payment;
uint8 transit_days[2];
+5 -1
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@@ -69,7 +69,11 @@ void SetRandomSeed(uint32 seed)
uint32 DoRandom(int line, const char *file)
{
if (_networking && (!_network_server || (NetworkClientSocket::IsValidID(0) && NetworkClientSocket::Get(0)->status != NetworkClientSocket::STATUS_INACTIVE))) {
DEBUG(random, 0, "%08x; %02x; %04x; %02x; %s:%d", _date, _date_fract, _frame_counter, (byte)_current_company, file, line);
static FILE *f = FioFOpenFile("random-out.log", "wb", AUTOSAVE_DIR);
if (f != NULL) {
fprintf(f, "%08x; %02x; %04x; %02x; %s:%d\n", _date, _date_fract, _frame_counter, (byte)_current_company, file, line);
fflush(f);
}
}
return _random.Next();
+13
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@@ -17,6 +17,19 @@
#define Random OTTD_Random
#endif /* __APPLE__ */
/**************
* Warning: DO NOT enable this unless you understand what it does
*
* If enabled, in a network game all randoms will be dumped to the
* stdout if the first client joins (or if you are a client). This
* is to help finding desync problems.
*
* Warning: DO NOT enable this unless you understand what it does
**************/
//#define RANDOM_DEBUG
/**
* Structure to encapsulate the pseudo random number generators.
*/
+7 -21
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@@ -39,9 +39,6 @@ int _debug_sl_level;
int _debug_gamelog_level;
int _debug_desync_level;
int _debug_console_level;
#ifdef RANDOM_DEBUG
int _debug_random_level;
#endif
uint32 _realtime_tick = 0;
@@ -67,9 +64,6 @@ struct DebugLevel {
DEBUG_LEVEL(gamelog),
DEBUG_LEVEL(desync),
DEBUG_LEVEL(console),
#ifdef RANDOM_DEBUG
DEBUG_LEVEL(random),
#endif
};
#undef DEBUG_LEVEL
@@ -91,21 +85,7 @@ static void debug_print(const char *dbg, const char *buf)
return;
}
#endif /* ENABLE_NETWORK */
if (strcmp(dbg, "desync") == 0) {
static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR);
if (f == NULL) return;
fprintf(f, "%s%s\n", GetLogPrefix(), buf);
fflush(f);
#ifdef RANDOM_DEBUG
} else if (strcmp(dbg, "random") == 0) {
static FILE *f = FioFOpenFile("random-out.log", "wb", AUTOSAVE_DIR);
if (f == NULL) return;
fprintf(f, "%s\n", buf);
fflush(f);
#endif
} else {
if (strcmp(dbg, "desync") != 0) {
#if defined(WINCE)
/* We need to do OTTD2FS twice, but as it uses a static buffer, we need to store one temporary */
TCHAR tbuf[512];
@@ -118,6 +98,12 @@ static void debug_print(const char *dbg, const char *buf)
NetworkAdminConsole(dbg, buf);
#endif /* ENABLE_NETWORK */
IConsoleDebug(dbg, buf);
} else {
static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR);
if (f == NULL) return;
fprintf(f, "%s%s\n", GetLogPrefix(), buf);
fflush(f);
}
}
-3
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@@ -51,9 +51,6 @@
extern int _debug_gamelog_level;
extern int _debug_desync_level;
extern int _debug_console_level;
#ifdef RANDOM_DEBUG
extern int _debug_random_level;
#endif
void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3);
#endif /* NO_DEBUG_MESSAGES */
-6
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@@ -419,10 +419,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
assert(new_owner != INVALID_OWNER);
v->owner = new_owner;
/* Owner changes, clear cache */
v->colourmap = PAL_NONE;
v->InvalidateNewGRFCache();
if (v->IsEngineCountable()) {
GroupStatistics::CountEngine(v, 1);
@@ -471,9 +468,6 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
UpdateSignalsInBuffer();
}
/* Add airport infrastructure count of the old company to the new one. */
if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
/* convert owner of stations (including deleted ones, but excluding buoys) */
Station *st;
FOR_ALL_STATIONS(st) {
+19 -21
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@@ -210,7 +210,6 @@ uint Engine::DetermineCapacity(const Vehicle *v, uint16 *mail_capacity) const
if (!this->CanCarryCargo()) return 0;
bool new_multipliers = HasBit(this->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER);
CargoID default_cargo = this->GetDefaultCargoType();
CargoID cargo_type = (v != NULL) ? v->cargo_type : default_cargo;
@@ -218,16 +217,16 @@ uint Engine::DetermineCapacity(const Vehicle *v, uint16 *mail_capacity) const
*mail_capacity = GetEngineProperty(this->index, PROP_AIRCRAFT_MAIL_CAPACITY, this->u.air.mail_capacity, v);
}
/* Check the refit capacity callback if we are not in the default configuration, or if we are using the new multiplier algorithm. */
/* Check the refit capacity callback if we are not in the default configuration.
* Note: This might change to become more consistent/flexible/sane, esp. when default cargo is first refittable. */
if (HasBit(this->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY) &&
(new_multipliers || default_cargo != cargo_type || (v != NULL && v->cargo_subtype != 0))) {
(default_cargo != cargo_type || (v != NULL && v->cargo_subtype != 0))) {
uint16 callback = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, this->index, v);
if (callback != CALLBACK_FAILED) return callback;
}
/* Get capacity according to property resp. CB */
uint capacity;
uint extra_mail_cap = 0;
switch (this->type) {
case VEH_TRAIN:
capacity = GetEngineProperty(this->index, PROP_TRAIN_CARGO_CAPACITY, this->u.rail.capacity, v);
@@ -247,31 +246,30 @@ uint Engine::DetermineCapacity(const Vehicle *v, uint16 *mail_capacity) const
case VEH_AIRCRAFT:
capacity = GetEngineProperty(this->index, PROP_AIRCRAFT_PASSENGER_CAPACITY, this->u.air.passenger_capacity, v);
if (!IsCargoInClass(cargo_type, CC_PASSENGERS)) {
extra_mail_cap = GetEngineProperty(this->index, PROP_AIRCRAFT_MAIL_CAPACITY, this->u.air.mail_capacity, v);
capacity += GetEngineProperty(this->index, PROP_AIRCRAFT_MAIL_CAPACITY, this->u.air.mail_capacity, v);
}
if (!new_multipliers && cargo_type == CT_MAIL) return capacity + extra_mail_cap;
if (cargo_type == CT_MAIL) return capacity;
default_cargo = CT_PASSENGERS; // Always use 'passengers' wrt. cargo multipliers
break;
default: NOT_REACHED();
}
if (!new_multipliers) {
/* Use the passenger multiplier for mail as well */
capacity += extra_mail_cap;
extra_mail_cap = 0;
}
/* Apply multipliers depending on cargo- and vehicletype. */
if (new_multipliers || (this->type != VEH_SHIP && default_cargo != cargo_type)) {
uint16 default_multiplier = new_multipliers ? 0x100 : CargoSpec::Get(default_cargo)->multiplier;
uint16 cargo_multiplier = CargoSpec::Get(cargo_type)->multiplier;
capacity *= cargo_multiplier;
if (extra_mail_cap > 0) {
uint mail_multiplier = CargoSpec::Get(CT_MAIL)->multiplier;
capacity += (default_multiplier * extra_mail_cap * cargo_multiplier + mail_multiplier / 2) / mail_multiplier;
/* Apply multipliers depending on cargo- and vehicletype.
* Note: This might change to become more consistent/flexible. */
if (this->type != VEH_SHIP && default_cargo != cargo_type) {
switch (default_cargo) {
case CT_PASSENGERS: break;
case CT_MAIL:
case CT_GOODS: capacity *= 2; break;
default: capacity *= 4; break;
}
switch (cargo_type) {
case CT_PASSENGERS: break;
case CT_MAIL:
case CT_GOODS: capacity /= 2; break;
default: capacity /= 4; break;
}
capacity = (capacity + default_multiplier / 2) / default_multiplier;
}
return capacity;
-1
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@@ -156,7 +156,6 @@ enum EngineMiscFlags {
EF_RAIL_IS_MU = 2, ///< Rail vehicle is a multiple-unit (DMU/EMU)
EF_RAIL_FLIPS = 3, ///< Rail vehicle can be flipped in the depot
EF_AUTO_REFIT = 4, ///< Automatic refitting is allowed
EF_NO_DEFAULT_CARGO_MULTIPLIER = 5, ///< Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list.
};
/**
-2
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@@ -57,7 +57,6 @@
#include "../script/api/game/game_map.hpp.sq"
#include "../script/api/game/game_marine.hpp.sq"
#include "../script/api/game/game_news.hpp.sq"
#include "../script/api/game/game_order.hpp.sq"
#include "../script/api/game/game_rail.hpp.sq"
#include "../script/api/game/game_railtypelist.hpp.sq"
#include "../script/api/game/game_road.hpp.sq"
@@ -153,7 +152,6 @@ void GameInstance::RegisterAPI()
SQGSMap_Register(this->engine);
SQGSMarine_Register(this->engine);
SQGSNews_Register(this->engine);
SQGSOrder_Register(this->engine);
SQGSRail_Register(this->engine);
SQGSRailTypeList_Register(this->engine);
SQGSRoad_Register(this->engine);
-3
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@@ -3016,9 +3016,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Пстр
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Пытаньне
STR_GOAL_QUESTION_CAPTION_INFORMATION :Інфармацыя
STR_GOAL_QUESTION_CAPTION_WARNING :Папярэджаньне
STR_GOAL_QUESTION_CAPTION_ERROR :Памылка
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Адмова
+1 -11
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@@ -2530,7 +2530,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Alerta: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ha passat un error fatal de NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ha passat un error fatal d'un NewGRF: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} no funcionarà amb la versió de TTDPatch informada per OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} és per la versió {STRING} de TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} està dissenyat per ser utilitzat amb {STRING}
@@ -2541,16 +2541,9 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} nece
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :l'arxiu GRF dissenyat està pendent de traduir
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Hi ha massa arxius NewGRF carregats
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Carregant {1:STRING} com a NewGRF estàtic amb {STRING} podria causar desincronitzacions
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Sprite inesperat (sprite {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Propietat d'acció 0 desconeguda {4:HEX} (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Intent d'utilitzar una ID invàlid (sprite {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} conté un sprite corrupte. Tots els sprites corruptes seran mostrats amb un interrogant vermell (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Conté múltiples entrades d'acció 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :S'ha llegit després del final d'un pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Al joc de gràfics base establert actualment li falten un nombre d'sprites.{}Si us plau actualitza el joc de gràfics base
STR_NEWGRF_ERROR_GRM_FAILED :Els recursos GRF demanats no estan disponibles (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ha estat desactivat per {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de disposició d'sprite invàlid/desconegut (sprite {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
@@ -2680,9 +2673,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clica so
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Pregunta
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informació
STR_GOAL_QUESTION_CAPTION_WARNING :Alerta
STR_GOAL_QUESTION_CAPTION_ERROR :Error
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Cancel·la
+2 -12
View File
@@ -2235,7 +2235,7 @@ STR_OBJECT_CLASS_TRNS :Odašiljači
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Drveće
STR_PLANT_TREE_TOOLTIP :{BLACK}Odaberi vrstu drveta za sadnju. Ako polje već ima drvo, ovo će dodati još drveća raznih vrsta neovisno o odabranoj vrsti
STR_PLANT_TREE_TOOLTIP :{BLACK}Odaberi vrstu drveta za sadnju
STR_TREES_RANDOM_TYPE :{BLACK}Raznovrsno drveće
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Posadi raznovrsno drveće. Shift mijenja prikaz građenje/procjena troškova.
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Nasumično odabrano drveće
@@ -2625,7 +2625,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Upozorenje: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Greška: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Kobno: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Dogodila se kobna pogreška u NewGRF-u: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Kobna NewGRF pogreška se dogodila: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} neće raditi sa TTDPatch verzijom prijavljenom u OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je za {STRING} verziju TTD-a.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je napravljen da se koristi sa {STRING}
@@ -2636,16 +2636,9 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} zaht
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF datoteka je dizajnirana za prijevod
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Previše učitanih NewGRF-ova.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Učitavanjem {1:STRING} kao statičnog NewGRF s {STRING} može uzrokovati deharmonizaciju
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Neočekivani sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Nepoznata vrijednost Action 0 {4:HEX} (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Pokušaj korištenja pogrešnog ID-a (sprite {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sadrži neispravan sprite. Svi neispravni grafički znakovi bit će pokazani kao crveni upitnik (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sadrži višestruke unose za Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Pročitaj nakon kraja od pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Baznom grafičkom setu u uporabi nedostaju neki spriteovi.{}Ažurirajte bazni grafički set
STR_NEWGRF_ERROR_GRM_FAILED :Zatraženi GRF resursi nisu dostupni (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je isključen od strane {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Pogrešan/nepoznat format raspored sprite-a (sprite {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
@@ -2775,9 +2768,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni n
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Pitanje
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informacija
STR_GOAL_QUESTION_CAPTION_WARNING :Upozorenje
STR_GOAL_QUESTION_CAPTION_ERROR :Greška
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Poništi
+3 -6
View File
@@ -842,7 +842,7 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} accepteert voortaan {STRING} en {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Subsidieaanbod is verlopen:{}{}{STRING} van {STRING} naar {STRING} wordt nu niet meer gesubsidieerd
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subsidie ingetrokken:{}{}{STRING}route van {STRING} naar {STRING} wordt nu niet meer gesubsidieerd
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subsidie teruggetrokken:{}{}{STRING}route van {STRING} naar {STRING} wordt nu niet meer gesubsidieerd
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Subsidie aangeboden:{}{}Eerste {STRING}route van {STRING} naar {STRING} krijgt een jaar lang subsidie van de gemeente!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subsidie uitgereikt aan {STRING}!{}{}{STRING}route van {STRING} naar {STRING} krijgt volgend jaar 50% extra betaald!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subsidie uitgereikt aan {STRING}!{}{}{STRING}route van {STRING} naar {STRING} krijgt volgend jaar dubbel betaald!
@@ -2139,7 +2139,7 @@ STR_OBJECT_CLASS_TRNS :Zender
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Bomen
STR_PLANT_TREE_TOOLTIP :{BLACK}Kies een soort boom om te planten. Als de tegel al bomen bevat zullen er meer bomen van verschillende types bij komen, onafhankelijk van het geselecteerde type.
STR_PLANT_TREE_TOOLTIP :{BLACK}Kies een soort boom om te planten
STR_TREES_RANDOM_TYPE :{BLACK}Willekeurige soorten bomen
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plant bomen van willekeurige soort. Shift+klik wisselt tussen bouwen/toont verwachte kosten
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Willekeurige bomen
@@ -2549,7 +2549,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Voorbij het ein
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}De huidige basis graphics-set mist een aantal sprites..{}Werk de graphics-set bij aub
STR_NEWGRF_ERROR_GRM_FAILED :Gevraagde GRF middelen niet beschikbaar (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} is uitgeschakeld door {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldig/onbekend sprite lay-out-formaat (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldig/onbekende sprite lay-out-formaat (sprite {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Waarschuwing!
@@ -2679,9 +2679,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik op
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Vraag
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informatie
STR_GOAL_QUESTION_CAPTION_WARNING :Waarschuwing
STR_GOAL_QUESTION_CAPTION_ERROR :Fout
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Annuleren
+1 -1
View File
@@ -2139,7 +2139,7 @@ STR_OBJECT_CLASS_TRNS :Transmitters
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Trees
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant. If the tile already has a tree, this will add more trees of mixed types independent of the selected type
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant
STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type. Shift toggles building/showing cost estimate
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
-3
View File
@@ -2679,9 +2679,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Question
STR_GOAL_QUESTION_CAPTION_INFORMATION :Information
STR_GOAL_QUESTION_CAPTION_WARNING :Warning
STR_GOAL_QUESTION_CAPTION_ERROR :Error
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Cancel
+1 -1
View File
@@ -2139,7 +2139,7 @@ STR_OBJECT_CLASS_TRNS :Transmitters
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Trees
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant. If the tile already has a tree, this will add more trees of mixed types independent of the selected type
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant
STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type. Shift toggles building/showing cost estimate
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
+16 -20
View File
@@ -314,7 +314,7 @@ STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Pindala:
# These are used in buttons
STR_SORT_BY_CAPTION_POPULATION :{BLACK}Rahvaarv
STR_SORT_BY_CAPTION_NAME :{BLACK}Nimi
STR_SORT_BY_CAPTION_DATE :{BLACK}Kuupäev
STR_SORT_BY_CAPTION_DATE :{BLACK}Daatum
# These are used in dropdowns
STR_SORT_BY_NAME :Nimi
STR_SORT_BY_PRODUCTION :Toodang
@@ -366,10 +366,10 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Kuva ett
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Kuva nimekiri ettevõtte õhusõidukitest. Ctrl+klõpsu abil saab rühma või sõidukinimekirja vahel lülitada
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Suurenda vaadet
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Vähenda vaadet
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Ehita raudtee
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Ehita maantee
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Ehita laevakai
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Ehita lennuväli
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Ehita rööbasteed
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Ehita maanteid
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Ehita laevadokke
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Ehita lennuvälju
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Maastiku tööriistade avamine maa tõstmiseks/langetamiseks, puude istutamiseks, jne.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Näita heli/muusika akent
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Näita viimast teadet, kuva teadete valikud
@@ -802,7 +802,7 @@ STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}Ettevõ
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Konkurentide poolt teenindavate tööstuste toodangumuutused
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED :{YELLOW}Ülejäänud tööstuste toodangumuutused
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}Teave ja nõuanded ettevõtte sõidukite kohta
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}Uued sõidukid
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}Uus veerem
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Veoste vastuvõtutingimuste muutumine
STR_NEWS_MESSAGE_TYPE_SUBSIDIES :{YELLOW}Toetused
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION :{YELLOW}Üldine teave
@@ -992,7 +992,7 @@ STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :Itaalia
STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Katalaani
############ end of townname region
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Automaatne salvestus
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Isesalvestus
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Vali automaatselt mängu salvestamise vahemik
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Väljas
@@ -2077,7 +2077,7 @@ STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Rippsild, terasest
STR_BRIDGE_NAME_GIRDER_STEEL :Raamistikuga, terasest
STR_BRIDGE_NAME_CANTILEVER_STEEL :Konsool, terasest
STR_BRIDGE_NAME_CANTILEVER_STEEL :Ulgtugi, terasest
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Rippsild, betoonist
STR_BRIDGE_NAME_WOODEN :Puidust
STR_BRIDGE_NAME_CONCRETE :Betoonist
@@ -2088,11 +2088,11 @@ STR_BRIDGE_TUBULAR_SILICON :Torujas, siliko
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Sõiduteede ehitamine
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Trammiteede ehitamine
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Ehita sõidutee lõik. Ctrl vahetab tee ehitamise/eemaldamise vahel. Shift kuvab ehitamisehinna.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Ehita sõidutee blokk. Ctrl valib tee ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Ehita trammitee blokk. Ctrl valib tee ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Ehita autotee osa kasutades Autoroad režiimi. Ctrl valib tee ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Ehita trammitee osa kasutades Autotram režiimi. Ctrl valib trammitee ehitamise/eemaldamise. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Depoo ehitamine (veovahendite ostmiseks ja hooldamiseks). Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Depoo ehitamine (veovahendite ehitamiseks ja hooldamiseks). Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Ehita trammidepoo (veeremi ehitamiseks ja hoolduseks). Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Ehita bussijaam. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Ehita reisitrammijaam. Ctrl võimaldab jaamasid ühendada. Shift valib ehitamise/hinna kuvamise režiimi
@@ -2717,10 +2717,6 @@ STR_GOALS_NONE :{ORANGE}- Mitte
STR_GOALS_COMPANY_TITLE :{BLACK}Ettevõtte eesmärgid:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliki sihtmärgil et liikuda põhikuvas tööstuse/linna/ruudu asukohale. Ctrl+klõps avab uue vaateakna tööstuse/linna/ruudu asukohas
# Goal question window
### Start of Goal Question button list
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Toetused
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Pakutavad toetused teenusepakkumise eest:
@@ -3070,7 +3066,7 @@ STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}Uus lenn
STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Osta uus rongi veok
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Ehita uus mootorsõiduk
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Osta uus laev
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Ehita uus laev
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Ehita uus lennuk
STR_DEPOT_CLONE_TRAIN :{BLACK}Klooni rong
@@ -3132,11 +3128,11 @@ STR_REPLACE_VEHICLE_AIRCRAFT :Õhusõiduk
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vali asendatav veduritüüp
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vali uus vedur, millega sa soovid vasakult valitud vedurit asendada.
STR_REPLACE_VEHICLES_START :{BLACK}Alusta veokite asendamist
STR_REPLACE_VEHICLES_START :{BLACK}Alusta veovahendite asendamist
STR_REPLACE_HELP_START_BUTTON :{BLACK}Vajuta vasakul asuva veduri asendamiseks paremal valitud veduriga
STR_REPLACE_NOT_REPLACING :{BLACK}Ei asenda praegu
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ühtegi veovahendit pole valitud
STR_REPLACE_VEHICLES_STOP :{BLACK}Lõpeta veokite asendamine
STR_REPLACE_VEHICLES_STOP :{BLACK}Lõpeta veovahendite asendamine
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Vajuta lõpetamaks vasakult valitud veduri asendust
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Asendamisel: {ORANGE}{STRING}
@@ -3315,7 +3311,7 @@ STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :- - Sihtpunktide lõpp - -
STR_ORDERS_END_OF_SHARED_ORDERS :- - Jagatud käskluste lõpp - -
STR_ORDERS_END_OF_SHARED_ORDERS :- - Jagatud sihtpunktide lõpp - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Peatusteta
@@ -3327,8 +3323,8 @@ STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Valitud
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Laadi üks täis
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Võimalusel laadi
STR_ORDER_DROP_FULL_LOAD_ALL :Täis laadida kogu laadung
STR_ORDER_DROP_FULL_LOAD_ANY :Täis laadida mistahes last
STR_ORDER_DROP_FULL_LOAD_ALL :Laadi kõik täis
STR_ORDER_DROP_FULL_LOAD_ANY :Laadi üks täis
STR_ORDER_DROP_NO_LOADING :Mitte laadida
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Valitud sihtpunktis pealelaadimise protseduuri muutmine
+1 -4
View File
@@ -2139,7 +2139,7 @@ STR_OBJECT_CLASS_TRNS :Lähettimet
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Puita
STR_PLANT_TREE_TOOLTIP :{BLACK}Valitse istutettava puutyyppi. Jos ruudussa on jo puu, tämä lisää uusia puita riippumatta valitun puun tyypistä
STR_PLANT_TREE_TOOLTIP :{BLACK}Valitse istutettava puutyyppi.
STR_TREES_RANDOM_TYPE :{BLACK}Sattumanvaraisia puita
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Aseta sattumanvaraisia puita. Shift vaihtaa istutustilan ja kustannearvion välillä
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Satunnaisia puita.
@@ -2679,9 +2679,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikkaa
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Kysymys
STR_GOAL_QUESTION_CAPTION_INFORMATION :Tietoa
STR_GOAL_QUESTION_CAPTION_WARNING :Varoitus
STR_GOAL_QUESTION_CAPTION_ERROR :Virhe
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Peruuta
+374 -377
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+6 -6
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@@ -525,11 +525,11 @@ STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STR
STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING}
STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COMMA}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Betriebsgewinn
STR_GRAPH_INCOME_CAPTION :{WHITE}Einkommen
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Betriebsgewinndiagramm
STR_GRAPH_INCOME_CAPTION :{WHITE}Einkommensdiagramm
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Beförderte Frachteinheiten
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Bewertung der Firmenleistung (Höchstwert: 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmenwert
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmenwertdiagramm
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Frachtbeförderungspreise
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Tage unterwegs
@@ -1416,7 +1416,7 @@ STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Ein neue
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Ein gespeichertes Spiel laden
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Ein neues Spiel mit Reliefkarte als Landschaft starten
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Starte ein neues Spiel basierend auf einem Szenario
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Eine eigene Karte oder Szenario erstellen
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Eine eigene Spielwelt / eigenes Szenario erstellen
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Mehrspieler-Spiel beginnen
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Landschaft mit gemäßigtem Klima auswählen
@@ -1882,7 +1882,7 @@ STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Diese E
STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}Diese Erweiterung ist zum Herunterladen ausgewählt
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}Diese Erweiterung wird für eine andere Erweiterung benötigt
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}Diese Erweiterung ist schon vorhanden
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}Diese Erweiterung stammt aus einer unbekannten Quelle und kann von OpenTTD nicht heruntergeladen werden
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}Diese Erweiterung ist nicht auf dem Server für Online-Erweiterungen vorhanden und kann nicht von OpenTTD heruntergeladen werden
STR_CONTENT_DETAIL_UPDATE :{SILVER}Das ist ein Ersatz für {G einen eine ein ""} existierend{G en e es e} {STRING}
STR_CONTENT_DETAIL_NAME :{SILVER}Name: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}Version: {WHITE}{STRING}
@@ -3521,7 +3521,7 @@ STR_AI_GAME_SCRIPT :{BLACK}Skript
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Überprüfe die Aufzeichnungen des Skripts
STR_ERROR_AI_NO_AI_FOUND :Keine passende KI gefunden.{}Diese KI ist ein Platzhalter und wird nichts tun.{}KIs können im Hauptmenü als Erweiterung heruntergeladen werden
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eine der laufenden KIs oder ein Skript ist abgestürzt. Der Fehler sollte dem Autor der KI oder des Skripts mittels eines Screenshots vom Debug-Fenster unter Angabe der OpenTTD- Version und der KI- bzw. Skript-Versionsnummer gemeldet werden.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eine der laufenden KIs oder ein Skript ist abgestürzt. Es wäre nett, den Fehler dem Autor der KI oder des Skripts mittels eines Screenshots vom Debug-Fenster unter Angabe der OpenTTD- Version und der KI- bzw. Skript-Versionsnummer zu melden
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Debugfenster für KI oder Skripte ist nur auf dem Server verfügbar
# AI configuration window
+2 -12
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@@ -2203,7 +2203,7 @@ STR_OBJECT_CLASS_TRNS :Adótornyok
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Fák
STR_PLANT_TREE_TOOLTIP :{BLACK}Válaszd ki, melyik fát ülteted. Ha már van fa a mezőn, akkor ezzel újabb fákat ültethetsz attól függetlenül, hogy melyik fatípust választottad ki
STR_PLANT_TREE_TOOLTIP :{BLACK}Válaszd ki, melyik fát ülteted
STR_TREES_RANDOM_TYPE :{BLACK}Véletlenszerű fafélék
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Véletlenszerűen kiválasztott fákat helyez el. Shift lenyomásával megmutatja a becsült költséget
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Véletlenszerű fák
@@ -2593,7 +2593,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Figyelmeztetés: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Hiba: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Végzetes hiba: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Egy végzetes NewGRF hiba történt: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Végzetes NewGRF hiba történt: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nem fog működni az OpenTTD által jelentett TTDPatch verzióval
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} a TTD {STRING} verziójához van
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} úgy lett tervezve, hogy együtt lesz használva ezzel: {STRING}
@@ -2604,16 +2604,9 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} csak
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :az adott GRF fájl célja egy másik lefordítása
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Túl sok NewGRF van betöltve
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :{1:STRING} betöltése mint statikus NewGRF {STRING} mellett ütközést okozhat
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Váratlan sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Ismeretlen Action 0 tulajdonság {4:HEX} (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Érvénytelen ID használat (sprite {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} hibás sprite-ot tartalmaz. Minden hibás sprite piros kérdőjellel (?) kerül jelölésre
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Több Action 8 bejegyzést tartalmaz (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Ál-sprite távoli végének olvasása (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}A jelenleg használt grafikus alapcsomagból hiányzik számos sprite.{}Kérlek frissítsd a grafikus alapcsomagot
STR_NEWGRF_ERROR_GRM_FAILED :Kért GRF források nem elérhetőek (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} kikapcsolva {STRING} által
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Érvénytelen/ismeretlen sprite szerkezet formátum (sprite {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Figyelem!
@@ -2743,9 +2736,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kattint
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Kérdés
STR_GOAL_QUESTION_CAPTION_INFORMATION :Információ
STR_GOAL_QUESTION_CAPTION_WARNING :Figyelmeztetés
STR_GOAL_QUESTION_CAPTION_ERROR :Hiba
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Mégse
+1 -4
View File
@@ -2167,7 +2167,7 @@ STR_OBJECT_CLASS_TRNS :Trasmettitori
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Alberi
STR_PLANT_TREE_TOOLTIP :{BLACK}Seleziona il tipo di albero da piantare. Se nel riquadro sono già presenti alberi, ne aggiunge altri di vari tipi, indipendentemente dal tipo selezionato
STR_PLANT_TREE_TOOLTIP :{BLACK}Seleziona il tipo di albero da piantare
STR_TREES_RANDOM_TYPE :{BLACK}Alberi casuali
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Pianta alberi di specie a caso. MAIUSC alterna fra costruzione e stima dei costi
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Alberi casuali
@@ -2707,9 +2707,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Fare cli
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Domanda
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informazione
STR_GOAL_QUESTION_CAPTION_WARNING :Avviso
STR_GOAL_QUESTION_CAPTION_ERROR :Errore
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Annulla
+12 -12
View File
@@ -1124,7 +1124,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}자동
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}열차를 위한 경사면의 경사도: {ORANGE}{STRING}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}자동차를 위한 경사면의 경사도 {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}열차/선박의 90도 회전을 금지함: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}역이 붙어있지 않거나 방향이 달라도 같은 이름으로 역을 짓는 것을 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}역이 붙어있지 않도 같은 이름으로 역을 짓는 것을 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}향상된 수송 알고리즘 사용: {ORANGE}{STRING}
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}화물을 차량에 단계적으로 싣기: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}인플레이션(화폐가치하락) 켬: {ORANGE}{STRING}
@@ -1158,8 +1158,8 @@ STR_CONFIG_SETTING_PLANE_CRASHES_NONE :없음
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :적음
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :보통
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}도시 소유의 도로 위에 버스 정류장 건설 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}경쟁자 소유 도로 위에 버스 정류장 건설 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}역 바로 옆에 역의 건설을 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}경쟁자 소유중인 도로를 통과하는 버스 정류장 건설 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}정거장 근처에 건물 짓기 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}여러 개의 NewGRF 엔진 세트를 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}이미 차량이 존재하면 이 설정을 변경하실 수 없습니다.
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :{LTBLUE}기반시설 유지비: {ORANGE}{STRING}
@@ -1175,7 +1175,7 @@ STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}차량
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}옛날 차량을 사라지지 않고 계속 만들 수 있게 함: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}차량이 오래되면 자동 교체: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}차량이 최고수명의 {ORANGE}{STRING}{LTBLUE}개월 전/후이면 자동 교체
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}차량 자동교체 최소 추가요구 자금: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}자동 교체를 위한 자동 교체 최소 요구 자금: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}오류 메시지 표시: {ORANGE}{STRING}초 동안
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}마우스를 갖다 댈때 도구팁이 뜨는 데 걸리는 시간: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}마우스를 갖다 댈때 도구팁이 뜨는 데 걸리는 시간: {ORANGE}오른쪽 클릭으로 바로
@@ -1249,9 +1249,9 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :지형 편집
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :모든 행동
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}진보된 차량 목록 사용: {ORANGE}{STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}적재 정도 표시: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}열차 시간표의 1일을 74틱으로 바꿔 표시: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}시간표를 일(日)이 아닌 틱으로 표시: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :{LTBLUE}시간표에서 출발일과 도착일 표시: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}행선지 설정 후 계속해서 행선지 지정: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}빠른 행선지 설정: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}철도 형식 기본값 설정 (게임 시작/불러온 후): {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :처음 사용 가능한 것
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :최신 기술의 철도
@@ -1271,8 +1271,8 @@ STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}컴퓨
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}컴퓨터의 항공기 사용을 허가하지 않음: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}컴퓨터의 선박 사용을 허가하지 않음: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}멀티플레이에서 컴퓨터 플레이어의 참여를 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :{LTBLUE}스크립트가 일시 중지되기 전의 #opcodes (멀티플레이시 느려지면 값을 낮추십시오): {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}멀티플레이에서 AI를 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :{LTBLUE}스크립트가 일시 중지되기 전의 #opcodes: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}백분율에 의한 점검 주기: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}열차 기본 점검 간격: {ORANGE}{STRING} 일/%
@@ -1292,7 +1292,7 @@ STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}시작
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}부드러운 경제(더욱 작은 변화) 옵션 사용: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}다른 회사의 지분을 사는 것을 허용: {ORANGE}{STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}공장에 원자재투입시 생산되는 물품의 무게 비율: {ORANGE}{STRING}%
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}신호기 드래그로 설치시 {ORANGE}{STRING}타일 간격으로 설치
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}드래그 할때 신호기를 매 {ORANGE}{STRING}타일마다 설치
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}전자식 신호기의 사용: {ORANGE}{STRING}년 이후에
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}신호기 설치시 신호기 선택 창을 띄움: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}기본적으로 만들 신호기 종류: {ORANGE}{STRING}
@@ -1343,7 +1343,7 @@ STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :느림
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :보통
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :빠름
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :매우 빠름
STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}대도시가 되는 도시의 비율: {ORANGE}{STRING}개 중에 1개
STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}대도시가 되는 도시의 비율: {ORANGE}1 대 {STRING}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}대도시가 되는 도시의 비율: {ORANGE}없음
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}초기의 도시 크기 배수: {ORANGE}{STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}도로 건설 중 부조리한 도로 요소를 제거: {ORANGE}{STRING}
@@ -2131,7 +2131,7 @@ STR_OBJECT_CLASS_TRNS :송신기
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}나무
STR_PLANT_TREE_TOOLTIP :{BLACK}심고싶은 나무의 종류 선택합니다. 이미 나무가 심어져있는 경우에는 선택한 나무의 크기를 키웁니다.
STR_PLANT_TREE_TOOLTIP :{BLACK}심 나무의 종류 선택
STR_TREES_RANDOM_TYPE :{BLACK}무작위 나무
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}여러 종류의 나무를 심습니다. SHIFT를 누르고 나무를 심으면 예상 가격을 볼 수 있습니다.
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}무작위로 나무 심기
@@ -3063,7 +3063,7 @@ STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}가격:
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}비용: {CURRENCY_LONG} 무게: {WEIGHT_SHORT}{}속력: {VELOCITY} 힘: {POWER} 최대 T.E.: {6:FORCE}{}유지비: {4:CURRENCY_LONG}/년{}용량: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고속력: {VELOCITY}{}수송량: {CARGO_LONG}, {CARGO_LONG}{}운행비용: {CURRENCY_LONG}/년
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고속력: {VELOCITY}{}수송량: {CARGO_LONG}{}운행비용: {CURRENCY_LONG}/년
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY} 항속거리: {7:COMMA} 칸{}수용량: {CARGO_LONG}, {CARGO_LONG}{}운행비용: {CURRENCY_LONG}/년
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}가격: {CURRENCY_LONG} 최고속력: {VELOCITY} 항속거리: {7:COMMA} 칸{}수용량: {CARGO_LONG}, {CARGO_LONG}{}운행비용: {CURRENCY_LONG}/년
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY} 항속거리: {7:COMMA} 칸{}수용량: {CARGO_LONG}{}운행비용: {CURRENCY_LONG}/년
# Autoreplace window
+77 -89
View File
@@ -219,25 +219,25 @@ STR_UNITS_HEIGHT_IMPERIAL :{COMMA} pēdas
STR_UNITS_HEIGHT_SI :{COMMA} m
# Common window strings
STR_LIST_FILTER_OSKTITLE :{BLACK}Ievadīt filtra virkni
STR_LIST_FILTER_TOOLTIP :{BLACK}Ievadīt atslēgvārdu, lai filtrētu sarakstu
STR_LIST_FILTER_OSKTITLE :{BLACK}Ievadiet filtra virkni
STR_LIST_FILTER_TOOLTIP :{BLACK}Ievadiet atslēgvārdu, lai filtrētu sarakstu
STR_TOOLTIP_SORT_ORDER :{BLACK}Izvēlēties kārtošanas secību (dilstoša/augoša)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Izvēlēties kārtošanas kritēriju
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Izvēlēties filtrēšanas nosacījumus
STR_TOOLTIP_SORT_ORDER :{BLACK}Izvēlieties kārtošanas secību (dilstošs/augošs)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Izvēlieties kārtošanas kritēriju
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Izvēlieties atlasīšanas nosacījumus
STR_BUTTON_SORT_BY :{BLACK}Kārtot pēc
STR_BUTTON_LOCATION :{BLACK}Atrašanās vieta
STR_BUTTON_RENAME :{BLACK}Pārdēvēt
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Aizvērt logu
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Loga virsraksts - vilkt šo, lai pārvietotu logu
STR_TOOLTIP_SHADE :{BLACK}Aizēnot logu - rādīt tikai virsrakstu
STR_TOOLTIP_SHADE :{BLACK}Aizēnot logu rādīt tikai nosaukumu
STR_TOOLTIP_DEBUG :{BLACK}Rādīt NewGRF atkļūdošanas informāciju
STR_TOOLTIP_STICKY :{BLACK}Atzīmēt šo logu kā neaizveramu ar "Aizvērt visus logus" taustiņu
STR_TOOLTIP_RESIZE :{BLACK}Klikšķināt un vilkt, lai mainītu šī loga lielumu
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Pārslēgties starp lielu/mazu loga izmēru
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Ritjosla - ritina sarakstu augšup/lejup
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Ritjosla - ritina sarakstu pa kreisi/pa labi
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Ritjosla ritina sarakstu augšup/lejup
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Ritjosla ritina sarakstu pa kreisi/labi
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Nojaukt celtnes u.c. objektus no zemes pleķa. Ctrl iezīmē diagonālu laukumu. Shift pārslēdz nojaukšanu/izmaksu tāmes attēlošanu
# Query window
@@ -301,7 +301,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Rādīt
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Rādīt subsīdijas
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Rādīt uzņēmuma staciju sarakstu
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Rādīt uzņēmuma finansiālo stāvokli
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Rādīt uzņēmuma vispārējo informāciju
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Rādīt vispārēju informāciju par uzņēmumu
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Rādīt diagrammas
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Rādīt uzņēmuma rangu sarakstu
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finansēt jaunas ražotnes būvniecību vai uzskaitīt visas ražotnes
@@ -313,7 +313,7 @@ STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Tuvināt
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Tālināt skatu
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Būvēt sliežu ceļu
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Būvēt ceļus
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Būvēt kuģu piestātnes
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Būvēt dokus
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Būvēt lidostas
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Atvērt ainavas rīkjoslu, lai paceltu/nolaistu zemes līmeni, stādītu kokus utt.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Rādīt skaņas/mūzikas logu
@@ -452,7 +452,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Pilnībā tuvin
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Noklusētā mēroga ekrānuzņēmums
STR_ABOUT_MENU_GIANT_SCREENSHOT :Visas kartes ekrānuzņēmums
STR_ABOUT_MENU_ABOUT_OPENTTD :Par 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Gariņu līdzinātājs
STR_ABOUT_MENU_SPRITE_ALIGNER :Objektu izkārtotājs
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Pārslēgt saistītās kastes
############ range ends here
@@ -908,8 +908,8 @@ STR_GAME_OPTIONS_MEASURING_UNITS_SI :SI
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Autotransporta līdzekļi
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Ceļa braucamās puses izvēle
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Brauc pa kreiso pusi
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Brauc pa labo pusi
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :brauc pa kreiso pusi
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :brauc pa labo pusi
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Pilsētu nosaukumi
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Pilsētu nosaukumu stila izvēle
@@ -982,19 +982,19 @@ STR_CURRENCY_WINDOW :{WHITE}Pielāgo
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Maiņas kurss: {ORANGE}{CURRENCY_LONG} = £ {COMMA}
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Samazināt savas valūtas vienību daudzumu attiecībā pret vienu mārciņu (£)
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Palielināt savas valūtas vienību daudzumu attiecībā pret vienu mārciņu (£)
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Uzstādīt savas valūtas maiņas kursu pret vienu mārciņu (£)
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Uzstādiet savas valūtas maiņas kursu pret vienu mārciņu (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Atdalītājs: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Uzstādīt savas valūtas atdalītājsimbolu
STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Uzstādiet savas valūtas atdalītājsimbolu
STR_CURRENCY_PREFIX :{LTBLUE}Priedēklis: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Uzstādīt priedēkli savai valūtai
STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Uzstādiet priedēkli savai valūtai
STR_CURRENCY_SUFFIX :{LTBLUE}Piedēklis: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Uzstādīt piedēkli savai valūtai
STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Uzstādiet piedēkli savai valūtai
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Pāriet uz eiro: {ORANGE}{NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Pāriet uz eiro: {ORANGE}nekad
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Uzstādīt gadu, kad pāriet uz eiro
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Uzstādiet gadu, kad pāriet uz eiro
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Pāriet uz eiro agrāk
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Pāriet uz eiro vēlāk
@@ -1041,7 +1041,7 @@ STR_NUM_VERY_LOW :Ļoti zems
STR_NUM_LOW :Zems
STR_NUM_NORMAL :Normāls
STR_NUM_HIGH :Augsts
STR_NUM_CUSTOM :Pielāgots
STR_NUM_CUSTOM :Pielāgotie
STR_NUM_CUSTOM_NUMBER :Pielāgots ({NUM})
STR_VARIETY_NONE :Nav
@@ -1146,11 +1146,11 @@ STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}Pēc no
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :beigu tuvumā
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :vidū
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :tālākajā galā
STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Autotransporta rindas (ar daudzuma efektiem): {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Autotransporta rindas (ar kvantu efektiem): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Bīdīt logu, kad peles kursors atrodas tā malā: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Atļaut vietējo varas iestāžu piekukuļošanu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Atļaut pirkt pārvadājumu izņēmuma tiesības: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :{LTBLUE}Atļaut ēku finansēšanu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :{LTBLUE}Ļaut ēku finansēšanu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :{LTBLUE}Atļaut finansēt vietējo ceļu atjaunošanu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Atļaut pārsūtīt naudu citiem uzņēmumiem: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Svara koeficients kravām, lai simulētu smagus vilcienus: {ORANGE}{STRING}
@@ -1208,14 +1208,14 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Vienam v
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. staciju lielums: {ORANGE}{STRING} lauciņ{P 0:1 š i u} {RED}Brīdinājums: Lielas vērt. palēnina spēli
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automātiski apkalpot helikopterus heliportos: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Sasaitēt ainavas rīkjoslu ar sliežu/ceļu/ūdens/lidostu rīkjoslām: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Sasaitē ainavas rīkjoslu ar celtniecības rīkjoslām: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Kartes zemes krāsa: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Zaļa
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :{G=f}Tumši zaļa
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :{G=f}Violeta
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Pretējs ritināšanas virziens: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Plūdena skatvietas ritināšana: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Rādīt mērījumu rīkjoslu, izmantojot dažādus būvniecības rīkus: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Rādīt mērījumu rīkjoslu, izmantojot celtniecības rīkus: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Rādīt uzņēmuma livrejas (krāsojumu): {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :Nav
STR_CONFIG_SETTING_LIVERIES_OWN :Paša uzņēmums
@@ -1485,7 +1485,7 @@ STR_LIVERY_SHIP_TOOLTIP :{BLACK}Rādīt
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Rādīt lidaparātu krāsu identitāti
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Izvēlēties primāro krāsu atlasītajai identitātei
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Izvēlēties sekundāro krāsu atlasītajai identitātei
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Izvēlēties kuru identitāti mainīt, vai vairākas ar Ctrl+klikšķi. Klikšķināt uz rūtiņas, lai pārslēgtu identitātes izmantošanu
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Izvēlieties kuru identitāti mainīt, vai vairākas ar Ctrl+klikšķi. Klikšķināt uz rūtiņas, lai pārslēgtu identitātes izmantošanu
STR_LIVERY_DEFAULT :Standarta pajūgs
STR_LIVERY_STEAM :Tvaika lokomotīve
@@ -1621,8 +1621,8 @@ STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Pievieno
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Palaist serveri
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Palaist jūsu personīgo serveri
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Ievadīt savu vārdu
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Ievadīt servera adresi
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Ievadiet savu vārdu
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Ievadiet servera adresi
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Sākt jaunu vairākspēlētāju spēli
@@ -1646,7 +1646,7 @@ STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ierobež
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Valoda, kurā runā:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Citi lietotāji zinās, kurā valodā tiek runāts uz servera
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Ievadīt tīkla spēles nosaukumu
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Ievadiet tīkla spēles nosaukumu
# Network game languages
############ Leave those lines in this order!!
@@ -1780,7 +1780,7 @@ STR_NETWORK_CHAT_TO_COMPANY :[Komanda] Uz {S
STR_NETWORK_CHAT_CLIENT :[Privāti] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privāti] Uz {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Visiem] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Ievadīt tekstu tīkla tērzēšanai
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Ievadiet tekstu tīkla tērzēšanai
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Neviena tīkla iekārta nav atrasta vai kompilēta bez ENABLE_NETWORK
@@ -1803,8 +1803,6 @@ STR_NETWORK_ERROR_CHEATER :{WHITE}Uz šī
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Jūs sūtījāt uz serveri pārak daudz rīkojumu
STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Jūs pārāk ilgi neievadījāt paroli
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Jūsu dators pārāk ilgi mēģināja pievienoties
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Jūs pārāk ilgi lejupielādējāt karti
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Jūs pārāk ilgi pievienojāties serverim
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :galvenā kļūda
@@ -1823,9 +1821,6 @@ STR_NETWORK_ERROR_CLIENT_KICKED :serveris jūs i
STR_NETWORK_ERROR_CLIENT_CHEATER :mēģināja blēdīties
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :serveris pilns
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :sūtīja pārak daudz rīkojumu
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :vispārējā noildze
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :kartes lejupielāde bija pārāk ilga
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :kartes apstrāde bija pārāk ilga
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Iespējams savienojuma zudums
@@ -1867,7 +1862,7 @@ STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Satura n
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klikšķiniet uz līnijas lai redzētu detaļas{}Klikšķiniet kvadrātā, lai iezīmētu to lejupielādei
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Atlasīt visu
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Atzīmēt visu saturu lejupielādei
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Atlasīt uzlabojumus
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Atlasiet uzlabojumus
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Atzīmējiet visu saturu lejupielādei, lai, tas ir uzlabojums esošajam saturam
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Atcelt visa atlasi
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Atzīmēt visu saturu lejupielādei
@@ -1980,11 +1975,11 @@ STR_RAIL_NAME_MAGLEV :Maglevs
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Vilcienu depo orientācija
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Izvēlēties vilcienu depo virzienu
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Izvēlieties vilcienu depo orientāciju
# Rail waypoint construction window
STR_WAYPOINT_CAPTION :{WHITE}Ceļapunkts
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Izvēlēties pieturas punkta veidu
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Izvēlieties kontrolpunkta veidu
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Dzelzceļa stacijas izvēle
@@ -2045,7 +2040,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Ceļu b
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Tramvaja sliežu būves izvēle. Ctrl pārslēdz tramvaja sliežu būvniecību/demolēšanu. Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Būvēt ceļu automātiskā ceļa režīmā. Ctrl pārslēdz ceļu būvēšanu/demolēšanu. Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Būvēt tramvaja sliedes ar Autotram paņēmienu. Ctrl pārslēdz tramvaja sliežu būvēšanu/nojaukšanu. Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Būvēt autotransporta depo (autotransporta līdzekļu pirkšanai un apkopei). Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Būvēt automašīnu depo (automašīnu pirkšanai un apkopei). Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Būvēt tramvaju depo (tramvaju pirkšanai un apkopei). Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Būvēt autobusa pieturu. Ctrl aktivē staciju apvienošanu. Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Būvēt pasažieru tramvaja pieturu. Ctrl iespējo staciju apvienošanu. Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
@@ -2076,7 +2071,7 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Kravas t
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Izvēlēties tramvaja kravas pieturas orientāciju
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Ūdensceļu būvniecība
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Ūdensceļu celtniecība
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Ūdensceļi
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Būvēt kanālus. Shift pārslēdz būvēšanu/izmaksu novērtējuma rādīšanu
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Būvēt slūžas. Shift pārslēdz būvēšanu/izmaksu novērtējuma rādīšanu
@@ -2100,7 +2095,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Būvēt
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Lidostas izvēle
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Izvēlēties lidostas lielumu/veidu
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Izvēlieties lidostas izmēru/veidu
STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Lidostas klase
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}{NUM}. izkārtojums
@@ -2148,7 +2143,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Stādīt
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Zemes radīšana
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Ainavā novietot akmeņainus apvidus
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Ainavā novietot akmeņainus apgabalus
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Norādīt tuksneša platību.{}Aizturēt Ctrl, lai to noņemtu
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Palielināt zemes apgabalu pazemināšanai/paaugstināšanai
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Samazināt zemes apgabalu pazemināšanai/paaugstināšanai
@@ -2170,7 +2165,7 @@ STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Daudz ne
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pāklāt karti ar nejauši izvietotām pilsētām
STR_FOUND_TOWN_NAME_TITLE :{YELLOW} Pilsētas nosaukums:
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Ievadīt pilsētas nosaukumu
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Ievadiet pilsētas nosaukumu
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Klikšķināt, lai ievadītu pilsētas nosaukumu
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Gadījuma nosaukums
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Radīt jaunu gadījuma nosaukumu
@@ -2208,10 +2203,10 @@ STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}'{STRING
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Ražojošās ražotnes
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Patērējošās ražotnes
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Mājas
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Klikšķināt uz ražotnes, lai redzētu tās piegādātājus un patērētājus
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Klikšķināt uz rūpnīcas lai redzētu tās piegādātājus un patērētājus
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Klikšķināt uz kravas, lai redzētu tās piegādātājus un patērētājus
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Rādīt ķēdi
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Rādīt kravas ražošanas un pieņemšanas ražotnes
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Parādīt ķēdi
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Parādīt kravas ražošanas un pieņemšanas rūpnīcas
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Piesaistīt minikartei
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Izvēlēties arī minikartē attēlotās rūpnīcas
@@ -2292,7 +2287,7 @@ STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Lidaparātu ang
STR_LAI_STATION_DESCRIPTION_AIRPORT :Lidosta
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Kravas iekraušanas zona
STR_LAI_STATION_DESCRIPTION_BUS_STATION :Autoosta
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Kuģu piestātne
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Osta
STR_LAI_STATION_DESCRIPTION_BUOY :Boja
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Kontrolpunkts
@@ -2359,7 +2354,7 @@ STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nav piee
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
STR_SAVELOAD_OSKTITLE :{BLACK}Ievadīt saglabātās spēles nosaukumu
STR_SAVELOAD_OSKTITLE :{BLACK}Ievadiet saglabātās spēles nosaukumu
# World generation
STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Pasaules radīšana
@@ -2372,7 +2367,7 @@ STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Sniega l
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Paaugstināt sniega līnijas augstumu
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pazemināt sniega līnijas augstumu
STR_MAPGEN_RANDOM_SEED :{BLACK}Nejaušs sākums:
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Uzklikšķināt, lai ievadītu nejaušu sākumu
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Noklikšķiniet,lai ievadītu nejaušu sākumu
STR_MAPGEN_RANDOM :{BLACK}Nejaušs
STR_MAPGEN_RANDOM_HELP :{BLACK}Mainīt apvidus radīšanā izmantoto nejaušo sākumu
STR_MAPGEN_LAND_GENERATOR :{BLACK}Zemes radītājs:
@@ -2401,7 +2396,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Augstumu
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Lielums:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Ievadīt nejaušu sākumu
STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Ievadiet nejaušu sākumu
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Mainīt sniega līnijas augstumu
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Mainīt sākšanas gadu
@@ -2443,7 +2438,7 @@ STR_NEWGRF_FILTER_TITLE :{ORANGE}Filtra
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Ielādēt izvēlēto iepriekšiestatījumu
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Saglabāt iepriekšiestatījumu
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Saglabāt šo sarakstu kā iepriekšiestatījumu
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Ievadīt iepriekšiestatījuma nosaukumu
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Ievadiet iepriekšiestatījuma nosaukumu
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Dzēst iepriekšiestatījumu
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Dzēst šobrīd atlasīto iepriekšiestatījumu
STR_NEWGRF_SETTINGS_ADD :{BLACK}Pievienot
@@ -2463,7 +2458,7 @@ STR_NEWGRF_SETTINGS_VIEW_README :{BLACK}Skatīt
STR_NEWGRF_SETTINGS_VIEW_CHANGELOG :{BLACK}Izmaiņu žurnāls
STR_NEWGRF_SETTINGS_VIEW_LICENSE :{BLACK}Licence
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Iestatīt parametrus
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Iest. parametrus
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Rādīt parametrus
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Iespējot paleti
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Mainīt atlasītā New GRF paleti.{}Tas jādara ja NewGRF grafika izskatās sārta
@@ -2511,17 +2506,17 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Sliežu tips
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF mainīgā 60+x parametrs (heksadecimāls)
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Gariņa līdzināšana {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Nākamais gariņš
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Pāriet uz nākamo parasto gariņu, izlaižot visus pseido/pārkrāsotos/fonta gariņus
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Iet pie gariņa
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Iet pie dotā gariņa. Ja tas nav parastais gariņš, tad pāriet pie nākamā
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Iepriekšējais gariņš
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Iet pie iepriekšējā parastā gariņa, izlaižot visus pseido/pārkrāsotos/fonta gariņus
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Objekta izkārtošana {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Nākamais objekts
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Pāriet uz nākamo normālo objektu, izlaižot pseido/pārkrāsotu/fonta objektu
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Iet pie objekta
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Iet pie dotā objekta. Ja tas nav normāls objekts, tad pāriet pie nākamā
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Iepriekšējais objekts
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Iet pie iepriekšējā normālā objekta, izlaižot visus pseido/pārkrāsotus/fonta objektus
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Izvēlētā objekta attēlojums. To attēlojot, izkārtojums ir ignorēts
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pārvietot gariņu, lai mainītu X un Y vērtības
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pārvietot objektu, lai mainītu X un Y vērtības
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X garums: {NUM}, Y garums: {NUM}
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Paņemt gariņu
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Paņemiet gariņu
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Paņemiet gariņu no jebkuras vietas ekrānā
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Iet pie gariņa
@@ -2544,14 +2539,9 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} ir v
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF fails radīts tulkošanai
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Ir ielādēti pārāk daudzi NewGRF
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Ielādē {1:STRING} kā statisks NewGRF {STRING} var radīt desinhronizāciju
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Neparedzēts gariņš (gariņš {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Mēģinājums izmantot nederīgu ID (gariņš {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} satur bojātu gariņu. Visi bojātie gariņi tiks parādīti ar sarkanu jautājuma zīmi (?)
STR_NEWGRF_ERROR_READ_BOUNDS :Lasīt aiz pseidogariņa beigām (gariņš {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Pašreiz lietotajā pamata grafikas pakā iztrūkst daļa materiāla.{}Lūdzu atjaunojiet pamata grafikas paku
STR_NEWGRF_ERROR_GRM_FAILED :Pieprasītie GRF resursi nav pieejami (gariņš {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ar {STRING} tikai atspējots
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Nederīgs/nezināms gariņa izkārtojuma formāts (gariņš {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Uzmanību!
@@ -2607,7 +2597,7 @@ STR_EDIT_SIGN_CAPTION :{WHITE}Labot z
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Doties uz nākamo zīmi
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Doties uz iepriekšējo zīmi
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Ievadīt zīmes nosaukumu
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Ievadiet zīmes nosaukumu
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Pilsētas
@@ -2682,9 +2672,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikšķ
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Jautājums
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informācija
STR_GOAL_QUESTION_CAPTION_WARNING :Brīdinājums
STR_GOAL_QUESTION_CAPTION_ERROR :Kļūda
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Atcelt
@@ -2718,8 +2705,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikšķināt uz servisa, lai iecentrētu skatu uz rūpnīcu/pilsētu. Ctrl+klikšķis atvērs jaunu skatu lauku uz pilsētu/rūpnīcu
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Staciju nosaukumi - klikšķināt uz nosaukuma, lai centrētu galveno skatu uz staciju. Ctrl+klikšķis atvērs jaunu skatvietu pie stacijas
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Aizturēt Ctrl, lai izvēlētos vairākus
STR_STATION_LIST_TOOLTIP :{BLACK}Staciju nosaukumi - klikšķiniet uz nosaukuma, lai centrētu galveno skatu uz staciju. Ctrl+klikšķis atvērs jaunu skatu lauku uz staciju.
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Turiet nospiestu CTRL, lai izvēlētos vairākus
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stacij{P a as u}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
@@ -2758,7 +2745,7 @@ STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centrēt
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Pārdēvēt staciju
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Rādīt vilcienus, kuru rīkojumu sarakstos ir šī stacija
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Rādīt autotransporta līdzekļus, kuru rīkojumu sarakstos ir šī stacija
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Rādīt mašīnas, kuru rīkojumu sarakstos ir šī stacija
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Rādīt lidaparātus, kuru rīkojumu sarakstos ir šī stacija
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Rādīt kuģus, kuru rīkojumu sarakstos ir šī stacija
@@ -2767,7 +2754,7 @@ STR_STATION_VIEW_RENAME_STATION_CAPTION :Pārdēvēt sta
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centrēt galveno skatu uz maršruta punktu. Ctrl+Klikšķis atvērs skatu uz maršruta punktu jaunā skatulaukā
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Mainīt pieturas punkta nosaukumu
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Pārdēvēt ceļapunktu
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centrēt galveno skatu uz boju. Ctrl+klikšķis atvērs skatu uz boju jaunā skatulaukā
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Mainīt bojas nosaukumu
@@ -2875,7 +2862,7 @@ STR_INDUSTRY_DIRECTORY_NONE.kas :{G=f}{ORANGE}-
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% pārvadāti)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% pārvadāti)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ražotņu nosaukumi - klikšķināt uz nosaukuma, lai centrētu skatu uz ražotni. Ctrl+klikšķis atvērs jaunu skatvietu pie ražotnes
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ražotņu nosaukumi klikšķiniet uz nosaukuma, lai centrētu skatu uz ražotni. Ctrl+klikšķis atvērs jaunu skatu lauku uz rūpnīcu
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2901,14 +2888,14 @@ STR_CONFIG_GAME_PRODUCTION :{WHITE}Mainīt
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Izmainīt ražošanas līmeni (procentos, līdz 800%)
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} vilcien{P s i u}
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} autotransporta līdzek{P lis ļi ļu}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} kuģ{P is i u}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} lidaparāt{P s i u}
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Vilcien{P s i a}
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Autotransporta līdzek{P lis ļi ļu}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Kuģ{P is i u}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Lidaparāts
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Vilcieni - klik uz vilciena priekš informācijas
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Autotransporta līdzekļi - klikšķināt uz transportlīdzekļa, lai iegūtu informāciju
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Kuģi - klikšķināt uz kuģa, lai iegūtu informāciju
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Kuģi - uzspied uz kuģa priekš informācijas
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lidaparāts - klikšķināt uz lidaparāta, lai iegūtu informāciju
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Peļņa šogad: {CURRENCY_LONG} (pērn: {CURRENCY_LONG})
@@ -2981,11 +2968,11 @@ STR_PURCHASE_INFO_COST :{BLACK}Cena: {G
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Svars: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cena: {GOLD}{CURRENCY_LONG}{BLACK} Ātrums: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Ietilpība: {GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Motorvagoni: {GOLD}+{POWER}zs{BLACK} Svars: {GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Motor-vagoni: {GOLD}+{POWER}zs{BLACK} Svars: {GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Pielāgojams uz: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Visi kravu veidi
STR_PURCHASE_INFO_ALL_BUT :Visu izņemot {GOLD}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Maksimālais vilces spēks: {GOLD}{FORCE}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Maksimus. Vilcēja piepūle: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Apgabas: {GOLD}{COMMA} lauciņi
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Vilciena vagonu atlasīšanas saraksts - klikšķināt uz transportlīdzekļa, lai iegūtu informāciju
@@ -3029,7 +3016,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} transportlīdzek{P lis ļi ļu}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vilcieni - villkt sastāva daļu, lai pievienotu/atvienotu no vilciena. Klikšķināt uz vilciena, lai iegūtu informāciju. Turēt piespiestu Ctrl, lai attiecinātu abas funkcijas sekojošajai ķēdei
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vilcieni velciet sastāva daļu, lai pievienotu/atvienotu no vilciena; klikšķiniet uz vilciena, lai iegūtu informāciju. Turiet piespiestu Ctrl, lai attiecinātu abas funkcijas sekojošajai ķēdei
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Transportlīdzekļi - uzklikšķināt uz transportlīdzekļa, lai uzzinātu vairāk
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Kuģi - uzklikšķināt uz kuģa, lai uzzinātu vairāk
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Lidaparāti - uzklikšķināt uz lidaparāta, lai uzzinātu vairāk
@@ -3095,7 +3082,7 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Jūs gr
# Engine preview window
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Ziņojums no transportlīdzekļu ražotāja
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Mēs tikko esam izstrādājuši jaunu transportlīdzekli - {STRING}. Vai esat ieinteresēts iegūt izņēmuma tiesības izmantot šo transportu uz vienu gadu, lai mēs varētu to izmēģināt pirms tas kļūst pieejams visiem?
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Mēs tikko esam izstrādājuši jaunu transportlīdzekli {STRING}. Vai esat ieinteresēts iegūt izņēmuma tiesības izmantot šo transportu uz vienu gadu, lai mēs varētu to izmēģināt pirms tas kļūst pieejams visiem?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :dzelzceļa lokomotīve
STR_ENGINE_PREVIEW_ROAD_VEHICLE :automobilis
STR_ENGINE_PREVIEW_AIRCRAFT :lidmašīna
@@ -3453,7 +3440,7 @@ STR_TIMETABLE_TITLE :{WHITE}{VEHICLE
STR_TIMETABLE_ORDER_VIEW :{BLACK}Rīkojumi
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Pārslēgt uz rīkojumu skatu
STR_TIMETABLE_TOOLTIP :{BLACK}Saraksts - uzklikšķināt uz norīkojuma, lai to atlasītu
STR_TIMETABLE_TOOLTIP :{BLACK}Saraksts - uzklikšķiniet uz norīkojuma, lai to atlasītu
STR_TIMETABLE_NO_TRAVEL :Bez braukšanas
STR_TIMETABLE_NOT_TIMETABLEABLE :Ceļot (automātiski; iegrafikosies līdz ar nākamo pašrocīgo rīkojumu)
@@ -3545,7 +3532,7 @@ STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Nolaist
STR_AI_CONFIG_GAMESCRIPT :{SILVER}GameScript
STR_AI_CONFIG_AI :{SILVER}MI
STR_AI_CONFIG_CHANGE :{BLACK}Izvēlēties {STRING}
STR_AI_CONFIG_CHANGE :{BLACK}Izvēlieties {STRING}
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CHANGE_AI :MI
STR_AI_CONFIG_CHANGE_GAMESCRIPT :GameScript
@@ -3554,7 +3541,8 @@ STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigur
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigurēt skripta parametrus
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Pieejamie {STRING}
STR_AI_LIST_CAPTION :{WHITE}Pieejams {STRING}
STR_AI_LIST_CAPTION.kas :{G=f}{WHITE}Pieejama {STRING}
STR_AI_LIST_CAPTION_AI :MI
STR_AI_LIST_CAPTION_GAMESCRIPT :GameScripts
STR_AI_LIST_TOOLTIP :{BLACK}Uzklikšķināt, lai izvēlētos skriptu
@@ -3569,11 +3557,11 @@ STR_AI_LIST_CANCEL :{BLACK}Atcelt
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemainiet skriptu
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} parametri
STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} Parametri
STR_AI_SETTINGS_CAPTION_AI :MI
STR_AI_SETTINGS_CAPTION_GAMESCRIPT :GameScript
STR_AI_SETTINGS_CLOSE :{BLACK}Aizvērt
STR_AI_SETTINGS_RESET :{BLACK}Atiestatīt
STR_AI_SETTINGS_RESET :{BLACK}Pārspiest
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
STR_AI_SETTINGS_START_DELAY :Aptuvenais dienu skaits, līdz palaist šo MI pēc iepriekšējā: {ORANGE}{STRING}
@@ -3712,8 +3700,8 @@ STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... pār
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... vispirms ir jāuzceļ pilsētu
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... pilsētā atļauts tikai viens(a)
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... atļauts būvēt tikai pilsētās ar iedzīvotāju skaitu vismaz 1200
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... var celt tikai mežu apvidos
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... var celt tikai tuksnešu apvidos
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... var celt tikai mežu apgabalos
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... var celt tikai tuksnešainos apgabalos
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... var celt tikai pilsētās
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... Var celt tikai zemos apgabalos
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... var tikt izvietots tikai pie kartes malām
+46 -96
View File
@@ -907,7 +907,7 @@ STR_NEWS_AIRCRAFT_DEST_TOO_FAR :{WHITE}{VEHICLE
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} sustojo nes nepavyko nurodytas remontas
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Nepavyko atnaujinti {VEHICLE}{}{STRING}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}Naujas {STRING} jau yra prieinamas visiems!
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}Naujų{STRING} nėra!
STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Naujas{STRING} - {ENGINE}
@@ -1565,14 +1565,14 @@ STR_LIVERY_STEAM :Garo Variklis
STR_LIVERY_DIESEL :Dyzelinis Variklis
STR_LIVERY_ELECTRIC :Elektrinis Variklis
STR_LIVERY_MONORAIL :Vienbėgis Variklis
STR_LIVERY_MAGLEV :„Maglev“ variklis
STR_LIVERY_MAGLEV :„Maglev“ Variklis
STR_LIVERY_DMU :DMU
STR_LIVERY_EMU :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM :Keleivinis Vagonas (Garinis)
STR_LIVERY_PASSENGER_WAGON_DIESEL :Keleivinis Vagonas (Dyzelinis)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Keleivinis Vagonas (Elektrinis)
STR_LIVERY_PASSENGER_WAGON_MONORAIL :Keleivinis vagonas (vienbėgis)
STR_LIVERY_PASSENGER_WAGON_MAGLEV :Keleivinis vagonas (Maglev)
STR_LIVERY_PASSENGER_WAGON_MAGLEV :Keleivinis vagonas ("Maglev")
STR_LIVERY_FREIGHT_WAGON :Vagonas
STR_LIVERY_BUS :Autobusas
STR_LIVERY_TRUCK :Krovininis
@@ -1876,8 +1876,6 @@ STR_NETWORK_ERROR_CHEATER :{WHITE}Sukčiav
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Tu siuntei per daug komandų į serverį
STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Jūs per ilgai užtrukote įvedinėdami slaptažodį
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Jūsų kompiuteris užtruko per ilgai prisijungiant
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Per ilgai užtrukote parsisiųsdami žemėlapį
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Per ilgai užtrukote jungdamiesi prie serverio
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :klaida
@@ -1896,10 +1894,6 @@ STR_NETWORK_ERROR_CLIENT_KICKED :išmestas serve
STR_NETWORK_ERROR_CLIENT_CHEATER :bandė sukčiauti
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :serveris pilnas
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :siuntė per daug komandų
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :laiku negavo slaptažodžio
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :pasibaigė laikas
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :žemėlapio parsisiuntimas užtruko per ilgai
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :žemėlapio apdorojimas užtruko per ilgai
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Galimas ryšio praradimas
@@ -2214,7 +2208,7 @@ STR_OBJECT_CLASS_TRNS :Siųstuvai
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Medžiai
STR_PLANT_TREE_TOOLTIP :{BLACK}Pasirinkite norimų sodinti medžių tipą. Jei langelyje jau auga koks nors medis, bus pasodinti atsitiktiniai, nebūtinai pasirinkto tipo, medžiai
STR_PLANT_TREE_TOOLTIP :{BLACK}Pasirinkite norimų sodinti medžių tipą
STR_TREES_RANDOM_TYPE :{BLACK}Atsitiktiniai medžiai
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Sodina atsitiktinės rūšies medžius. Shift perjungia tarp kainos parodymo/statymo
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Atsitiktiniai medžiai
@@ -2615,16 +2609,9 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} reik
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF failas, kurį turėjo išversti
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Įkelta per daug NewGRF
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Įkėlimas {1:STRING} kaip statinio NewGRF su {STRING} gali sukelti desinchronizacijas
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Netikėtas spruklys (spruklys {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Nežinoma veiksmo 0 savybė {4:HEX} (spruklys {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Bandymas panaudoti neteisingą ID (spruklys {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} turi sugadintą spraitą. Visi sugadinti spraitai bus rodomi kaip raudoni klaustukai (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Susideda iš keleto veiksmo 8 įrašų (spruklys {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Skaitymas už pseudospruklio pabaigos (spruklys {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Šiuo metu naudojamam grafikos rinkiniui trūksta keletos spraitų.{}Atnaujinkite pagrindinį grafikos rinkinį
STR_NEWGRF_ERROR_GRM_FAILED :Pageidautas GRF resursas yra neprieinamas (spruklys {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} buvo išjungta: {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neteisingas/nežinomas spruklio išdėstymo formatas (spruklys {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Įspėjimas!
@@ -2754,9 +2741,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Paspaudu
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Klausimas
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informacija
STR_GOAL_QUESTION_CAPTION_WARNING :Perspėjimas
STR_GOAL_QUESTION_CAPTION_ERROR :Klaida
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Atšaukti
@@ -2887,22 +2871,22 @@ STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Neturi
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Kompanijos vertė: {WHITE}{CURRENCY_LONG}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% priklauso {COMPANY})
STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infrastruktūra:
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} bėgių dal{P is ys ių}
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} kelio dal{P is ys ių}
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} vandens langeli{P s ai ų}
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} stoties langeli{P s ai ų}
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} oro uost{P as ai ų}
STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infrastruktūra
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} bėgių dalys
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} kelio dalys
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} vandens langeliai
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} stoties langeliai
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} oro uostai
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}Nieko
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Pastatyti firmos bustinę
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Statyti įmonės būstinę
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Statyi įmonės būstinę
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Apžiūrėti būstinę
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Žiūrėti įmonės būstinę
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Perkelti būstinę
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Perstatyti kompanijos būstinę kitur už 1% kompanijos vertės. Shift+Click parodys kainą neperstatant būstinės
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Detaliau
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Peržiūrėti detalesnę infrastruktūros informaciją
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Perkelti bustinę
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Perstatyti kompanijos bustinę kitur už 1% kompanijos vertės. Shift+Click parodys kainą neperstatant būstinės
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Smulkmenos
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Peržiūrėti smulkenę infrastrukūrą
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Naujas veidas
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Pasirink naują veidą
@@ -2934,7 +2918,7 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Vandens l
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Kanalai
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Stotys:
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Stoties langeliai
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Oro uostai
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Oro uostas
STR_COMPANY_INFRASTRUCTURE_VIEW_COST :{WHITE}{1:CURRENCY_LONG}/met ({0:COMMA})
STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/met
@@ -3163,57 +3147,23 @@ STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Spragtel
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Ar tikrai norite parduoti visas tr. priemones esančias šiame depe?
# Engine preview window
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Žinutė nuo transporto priemonių gamintojo
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Mes ką tik sukūrėme naują {STRING.ka}! Ar norėtumėt vienerius metus išskirtinėmis teisėmis bandyti šią transporto priemonę, kol dar nepradėta jos serijinė gamyba?
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Automobilių gamintojo žinutė
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Mes ką tik sukūrėme naują {STRING.ka}! Ar norėtumėt vienerius metus išskirtinėmis teisėmis bandyti šią transporto priemonęm, kol dar nepradėta jos serijinė gamyba?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :lokomotyvas
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.kas :lokomotyvas
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.ko :lokomotyvo
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.kam :lokomotyvui
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.ka :lokomotyvą
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.kuo :lokomotyvu
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.kur :lokomotyve
STR_ENGINE_PREVIEW_ROAD_VEHICLE :automobilis
STR_ENGINE_PREVIEW_ROAD_VEHICLE.kas :automobilis
STR_ENGINE_PREVIEW_ROAD_VEHICLE.ko :automobilio
STR_ENGINE_PREVIEW_ROAD_VEHICLE.kam :automobiliui
STR_ENGINE_PREVIEW_ROAD_VEHICLE.ka :automobilį
STR_ENGINE_PREVIEW_ROAD_VEHICLE.kuo :automobiliu
STR_ENGINE_PREVIEW_ROAD_VEHICLE.kur :automobilyje
STR_ENGINE_PREVIEW_AIRCRAFT :lėktuvas
STR_ENGINE_PREVIEW_AIRCRAFT.kas :lėktuvas
STR_ENGINE_PREVIEW_AIRCRAFT.ko :lėktuvo
STR_ENGINE_PREVIEW_AIRCRAFT.kam :lėktuvui
STR_ENGINE_PREVIEW_AIRCRAFT.ka :lėktuvą
STR_ENGINE_PREVIEW_AIRCRAFT.kuo :lėktuvu
STR_ENGINE_PREVIEW_AIRCRAFT.kur :lėktuve
STR_ENGINE_PREVIEW_SHIP :laivas
STR_ENGINE_PREVIEW_SHIP.kas :laivas
STR_ENGINE_PREVIEW_SHIP.ko :laivo
STR_ENGINE_PREVIEW_SHIP.kam :laivui
STR_ENGINE_PREVIEW_SHIP.ka :laivą
STR_ENGINE_PREVIEW_SHIP.kuo :laivu
STR_ENGINE_PREVIEW_SHIP.kur :laive
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :vienbėgis lokomotyvas
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.kas :vienbėgis lokomotyvas
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.ko :vienbėgio lokomotyvo
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.kam :vienbėgiui lokomotyvui
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.ka :vienbėgį lokomotyvą
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.kuo :vienbėgiu lokomotyvu
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.kur :vienbėgiame lokomotyve
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :vienbegis lokomotyvas
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :„Maglev“ lokomotyvas
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.kas :„Maglev“ lokomotyvas
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.ko :„Maglev“ lokomotyvo
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.kam :„Maglev“ lokomotyvui
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.ka :„Maglev“ lokomotyvą
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.kuo :„Maglev“ lokomotyvu
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.kur :„Maglev“ lokomotyve
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kaina: {CURRENCY_LONG} Svoris: {WEIGHT_SHORT}{}Greitis: {VELOCITY} Galia: {POWER}{}Eksploatavimo išlaidos: {CURRENCY_LONG}/metams{}Talpa: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kaina: {CURRENCY_LONG} Svoris: {WEIGHT_SHORT}{}Greitis: {VELOCITY} Galia: {POWER}{}Eksplotacijos išlaidos: {CURRENCY_LONG}/metus{}Talpa: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kaina: {CURRENCY_LONG} Svoris: {WEIGHT_SHORT}{}Greitis: {VELOCITY} Galia: {POWER} Maks. T.E.: {6:FORCE}{}Einamosios išlaidos: {4:CURRENCY_LONG}/yr{}Talpa: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Didž. greitis: {VELOCITY}{}Talpa: {CARGO_LONG}, {CARGO_LONG}{}Eksploatavimo išlaidos: {CURRENCY_LONG}/metams
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Didž. Greitis: {VELOCITY}{}Talpa: {CARGO_LONG}{}Eksploatacijos išlaidos: {CURRENCY_LONG}/metams
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kaina: {CURRENCY_LONG} Didž. greitis: {VELOCITY} Nuotolis: {7:COMMA} langeliai{}Talpa: {CARGO_LONG}, {CARGO_LONG}{}Eksploatavimo išlaidos: {CURRENCY_LONG}/metams
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Didž. greitis: {VELOCITY} Nuotolis: {7:COMMA} langeliai{}Talpa: {CARGO_LONG}{}Eksploatavimo išlaidos: {CURRENCY_LONG}/metams
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Maks. Greitis: {VELOCITY}{}Talpa: {CARGO_LONG}, {CARGO_LONG}{}Važiavimo kaina: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Maks. Greitis: {VELOCITY}{}Talpa: {CARGO_LONG}{}Važiavimo kaina: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kaina: {CURRENCY_LONG} Didž. greitis: {VELOCITY} Nuotolis: {7:COMMA} langeliai{}Talpa: {CARGO_LONG}, {CARGO_LONG}{}Eksploatavimo išlaidos: {CURRENCY_LONG}/m
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Didž. greitis: {VELOCITY} Nuotolis: {7:COMMA} langeliai{}Talpa: {CARGO_LONG}{}Eksploatavimo išlaidos: {CURRENCY_LONG}/m
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Keisti tr. priemones {STRING}
@@ -3274,7 +3224,7 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Perkompl
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Pertvarkyti laivą kitokio tipo krovinio vežimui
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Pakeisti lektuvo pervezamu kroviniu tipa
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Pakeisti traukinio važiavimo kryptį
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Pakeisti traukinio vaziavimo krypti
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Apgrezti automobili
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Parodyti traukinio uzduotis. Ctrl+Paspaudimas rodo traukinio tvarkaraštį
@@ -3285,7 +3235,7 @@ STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Rodyti l
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Rodyti detalia traukinio informacija
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Rodyti detalia automobilio informacija
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Rodyti laivo informacija
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Rodyti lėktuvo informaciją
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Rodyti lektuvo informacija
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Dabartinė traukinio užduotis - paspausk ęia, jei nori sustabdyti/paleisti traukinį. Ctrl+Paspaudimas nukels į užduoties vietą
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Automobilio užduotis - spustelk čia, jei nori sustabdyti/paleisti automobilį. Ctrl+Paspaudimas nukels į užduoties vietą
@@ -4174,32 +4124,32 @@ STR_SV_SHIP_NAME :Laivas {COMMA}
STR_SV_AIRCRAFT_NAME :Lėktuvas {COMMA}
STR_SV_STNAME :{STRING}
STR_SV_STNAME_NORTH :{STRING} šiaurinė
STR_SV_STNAME_SOUTH :{STRING} pietinė
STR_SV_STNAME_EAST :{STRING} ryti
STR_SV_STNAME_WEST :{STRING} vakari
STR_SV_STNAME_CENTRAL :{STRING} centrinė
STR_SV_STNAME_TRANSFER :{STRING} perdavimo
STR_SV_STNAME_HALT :{STRING} galinė
STR_SV_STNAME_VALLEY :{STRING} slėnio
STR_SV_STNAME_HEIGHTS :{STRING} aukštumų
STR_SV_STNAME_WOODS :{STRING} giria
STR_SV_STNAME_LAKESIDE :{STRING} ežero
STR_SV_STNAME_EXCHANGE :{STRING} pusiaukelės
STR_SV_STNAME_NORTH :{STRING} Šiaurė
STR_SV_STNAME_SOUTH :{STRING} Pietūs
STR_SV_STNAME_EAST :{STRING} Rytai
STR_SV_STNAME_WEST :{STRING} Vakarai
STR_SV_STNAME_CENTRAL :{STRING} Centrinė
STR_SV_STNAME_TRANSFER :{STRING} Perdavimas
STR_SV_STNAME_HALT :{STRING} Galine
STR_SV_STNAME_VALLEY :{STRING} Slenio
STR_SV_STNAME_HEIGHTS :{STRING} Aukštumų
STR_SV_STNAME_WOODS :{STRING} Giria
STR_SV_STNAME_LAKESIDE :{STRING} Ežero
STR_SV_STNAME_EXCHANGE :{STRING} Pusiaukelė
STR_SV_STNAME_AIRPORT :{STRING} oro uostas
STR_SV_STNAME_OILFIELD :{STRING} naftos platforma
STR_SV_STNAME_MINES :{STRING} kasyklos
STR_SV_STNAME_DOCKS :{STRING} dokai
STR_SV_STNAME_OILFIELD :{STRING} Naftos Platforma
STR_SV_STNAME_MINES :{STRING} Kasyklos
STR_SV_STNAME_DOCKS :{STRING} Dokai
STR_SV_STNAME_BUOY :{STRING}
STR_SV_STNAME_WAYPOINT :{STRING}
##id 0x6020
STR_SV_STNAME_ANNEXE :{STRING} kreivoji
STR_SV_STNAME_SIDINGS :{STRING} apylanka
STR_SV_STNAME_BRANCH :{STRING} atšaka
STR_SV_STNAME_ANNEXE :{STRING} Kreivoji
STR_SV_STNAME_SIDINGS :{STRING} Apylanka
STR_SV_STNAME_BRANCH :{STRING} Atsaka
STR_SV_STNAME_UPPER :Aukštutinė {STRING}
STR_SV_STNAME_LOWER :Žemutinė {STRING}
STR_SV_STNAME_HELIPORT :{STRING} sraigtasparnių aikštelė
STR_SV_STNAME_FOREST :{STRING} miškas
STR_SV_STNAME_HELIPORT :{STRING} Sraigtasparniu Aikstele
STR_SV_STNAME_FOREST :{STRING} Miškas
STR_SV_STNAME_FALLBACK :{STRING} Stotelė #{NUM}
############ end of savegame specific region!
+2 -5
View File
@@ -2141,7 +2141,7 @@ STR_OBJECT_CLASS_TRNS :Radiosendere
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Trær
STR_PLANT_TREE_TOOLTIP :{BLACK}Velg typen tre som skal plantes. Hvis feltet allerede har et tre, vil dette plante flere typer trær uavhengig av den valgte typen
STR_PLANT_TREE_TOOLTIP :{BLACK}Velg typen tre som skal plantes
STR_TREES_RANDOM_TYPE :{BLACK}Trær av tilfeldig type
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plasser trær av tilfeldig type. Shift slår av/på kostnadsestimat
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Tilfeldige trær
@@ -2487,7 +2487,7 @@ STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Inkompatib
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Forandre NewGRF-parametre
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Lukk
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Nær
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Tilbakestill
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Sett alle parametere til standardverdi
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Parameter {NUM}
@@ -2681,9 +2681,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}klikk p
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Spørsmål
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informasjon
STR_GOAL_QUESTION_CAPTION_WARNING :Advarsel
STR_GOAL_QUESTION_CAPTION_ERROR :Feil
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Avbryt
+1 -4
View File
@@ -2519,7 +2519,7 @@ STR_OBJECT_CLASS_TRNS :Nadajniki
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Drzewa
STR_PLANT_TREE_TOOLTIP :{BLACK}Wybierz typ drzew do sadzenia. Jeśli na wybranym miejscu są już drzewa, to dodasz więcej drzew różnego typu, bez względu na wybraną opcję.
STR_PLANT_TREE_TOOLTIP :{BLACK}Wybierz typ drzew do sadzenia
STR_TREES_RANDOM_TYPE :{BLACK}Drzewa różnych rodzajów
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Sadzenie drzew różnych rodzajów. Shift przełącza pomiędzy trybem sadzenia a szacowaniem jego kosztów
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Losowe drzewa
@@ -3059,9 +3059,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliknij
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Pytanie
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informacja
STR_GOAL_QUESTION_CAPTION_WARNING :Ostrzeżenie
STR_GOAL_QUESTION_CAPTION_ERROR :Błąd
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Anuluj
+115 -168
View File
@@ -219,7 +219,7 @@ STR_UNITS_HEIGHT_SI :{COMMA} m
# Common window strings
STR_LIST_FILTER_OSKTITLE :{BLACK}Insira uma frase para filtrar por
STR_LIST_FILTER_TOOLTIP :{BLACK}Insira uma palavra-chave para filtrar a lista por
STR_LIST_FILTER_TOOLTIP :{BLACK}Insira uma palavra chave para filtrar a lista por
STR_TOOLTIP_SORT_ORDER :{BLACK}Seleccione forma de ordenação (descendente/ascendente)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Seleccione critério de ordenação
@@ -242,7 +242,7 @@ STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolir
# Query window
STR_BUTTON_DEFAULT :{BLACK}Por Omissão
STR_BUTTON_CANCEL :{BLACK}Cancelar
STR_BUTTON_OK :{BLACK}Confirmar
STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :\1234567890'« qwertyuiop+´asdfghjklçº~<zxcvbnm,.-
@@ -305,7 +305,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Mostrar
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Mostrar tabela de classificação de empresas
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financiar a construção de uma nova indústria
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Mostrar lista de comboios da empresa. Ctrl+Clique alterna entre abrir a lista de grupos/veículos
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Mostrar lista de veículos rodoviários da empresa. Ctrl+Clique alterna entre abrir a lista de grupos/veículos
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Mostrar lista de veículos de estrada da empresa. Ctrl+Clique alterna entre abrir a lista de grupos/veículos
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Mostrar lista de barcos da empresa. Ctrl+Clique alterna entre abrir a lista de grupos/veículos
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Mostrar lista de aeronaves da empresa. Ctrl+Clique alterna entre abrir a lista de grupos/veículos
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Ampliar
@@ -383,7 +383,7 @@ STR_TOWN_MENU_FOUND_TOWN :Fundar cidade
############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES :Subsídios
STR_SUBSIDIES_MENU_GOAL :Objetivos actuais
STR_SUBSIDIES_MENU_GOAL :Objetivos atuais
############ range ends here
############ range for graph menu starts
@@ -447,8 +447,8 @@ STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Mostrar/ocultar consola
STR_ABOUT_MENU_AI_DEBUG :Depuração da IA/Scripts de Jogo
STR_ABOUT_MENU_SCREENSHOT :Captura de ecrã
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Captura com resolução máxima
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Captura com resolução normal
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Captura com ampliação máxima
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Captura com ampliação normal
STR_ABOUT_MENU_GIANT_SCREENSHOT :Captura de mapa
STR_ABOUT_MENU_ABOUT_OPENTTD :Sobre o OpenTTD...
STR_ABOUT_MENU_SPRITE_ALIGNER :Alinhador de gráficos
@@ -579,7 +579,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinheiro
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Empréstimo:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de veículos que lucraram no último ano. Isto inclui veículos rodoviários, comboios, barcos e aeronaves.
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de veículos que lucraram no último ano. Isto inclui veículos de estrada, comboios, barcos e aeronaves.
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Número de segmentos de estação recentemente atendidos. Cada parte de uma estação (ex. estação ferroviária, paragem de autocarro, aeroporto) é contabilizada, mesmo se estiverem ligadas como uma só.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}O lucro do veículo com o rendimento menor (só são considerados veículos com mais de 2 anos)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Dinheiro conseguido no mês com os lucros mais baixos dos últimos 12 trimestres
@@ -677,7 +677,7 @@ STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINY_FONT}{BLA
STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINY_FONT}{BLACK}Edifícios/Indústrias
STR_SMALLMAP_LEGENDA_VEHICLES :{TINY_FONT}{BLACK}Veículos
STR_SMALLMAP_LEGENDA_TRAINS :{TINY_FONT}{BLACK}Comboios
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLACK}Veículos Rodoviários
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLACK}Veículos de Estrada
STR_SMALLMAP_LEGENDA_SHIPS :{TINY_FONT}{BLACK}Barcos
STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINY_FONT}{BLACK}Aeronaves
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLACK}Rotas de Transporte
@@ -763,13 +763,13 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLAC
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}Cidadãos celebram . . .{}Primeira aeronave chega a {STATION}!
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Acidente de Comboios!{}{COMMA} mortem numa explosão após a colisão!
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Acidente com Veículo Rodoviário!{}Condutor morre na explosão após a colisão com um comboio!
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Acidente com Veículo Rodoviário{}{COMMA} morrem na explosão após a colisão com um comboio!
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Acidente de Veículo de Estrada!{}Condutor morre na explosão após a colisão com um comboio!
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Acidente de Veículo de Estrada!{}{COMMA} morrem na explosão após a colisão com um comboio!
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Acidente de Aeronave!{}{COMMA} morrem na explosão em {STATION}!
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Acidente de Aeronave!{}Avião ficou sem combustível, {COMMA} morrem no incêndio!
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Acidente de Zepelim em {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Veículo rodoviário destruído em colisão com OVNI!
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Veículo de Estrada destruído em colisão com OVNI!
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Explosão da Refinaria de Petróleo em {TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Fábrica destruída em circunstâncias suspeitas em {TOWN}!
STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}OVNI pousa em {TOWN}!
@@ -905,7 +905,7 @@ STR_GAME_OPTIONS_MEASURING_UNITS_METRIC :Métrico
STR_GAME_OPTIONS_MEASURING_UNITS_SI :Sistema Internacional
############ end of measuring units region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Veículos rodoviários
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Veículos de estrada
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Seleccione o lado da estrada por onde os veículos circulam
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Circular pela esquerda
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Circular pela direita
@@ -1121,7 +1121,7 @@ STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permiti
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Comprimento máximo de comboios: {ORANGE}{STRING} tile{P 0:1 "" s}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Quantidade de fumo/faíscas de veículos: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Modelo de aceleração de comboios: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Tipo de aceleração dos veículos rodoviários: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Tipo de aceleração dos veículos de estrada: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Declive das inclinações para comboios: {ORANGE}{STRING}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Declive das inclinações para v. de estrada: {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Proibir comboios e barcos fazer curvas de 90º: {ORANGE}{STRING}
@@ -1145,7 +1145,7 @@ STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}Ordens
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :no extremo perto
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :no meio
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :no extremo longe
STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Fila de veículos rodoviários (com efeitos de quantidade): {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Fila de veículos de estrada (com efeitos de quantidade): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Deslocar janela quando o rato está na borda do mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Permitir o suborno da autoridade local: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Permitir comprar exclusivo dos direitos de transportes: {ORANGE}{STRING}
@@ -1263,12 +1263,12 @@ STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Agrupar
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Desativar construção de infra-estrutura quando não estão disponíveis veículos adequados: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Máximo de comboios por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Máximo de veículos rodoviários por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Máximo de veículos de estrada por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Máximo de aeronaves por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Máximo de barcos por empresa: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Desactivar comboios para o computador: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Desactivar veículos rodoviários para o computador: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Desactivar veículos de estrada para o computador: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Desactivar aeronaves para o computador: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Desactivar barcos para o computador: {ORANGE}{STRING}
@@ -1297,12 +1297,12 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Ao arra
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Usar automaticamente sinais clássicos antes de: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Activar ferramenta de sinais: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Tipo de farol padrão para construir: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Sinais de bloqueio
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Sinais de rota
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Sinais de sentido único
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Faróis de obstrução
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Faróis de rota
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Faróis para rota de mão única
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :{LTBLUE}Trocar tipos de faróis: {ORANGE}{STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Apenas sinais de bloqueio
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Apenas sinais de rota
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Apenas faróis de obstrução
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Apenas faróis de rota
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Todos
STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}Disposição de estradas para novas cidades: {ORANGE}{STRING}
@@ -1373,7 +1373,7 @@ STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Recomendado)
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Sistema de encaminhar comboios: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Sistema de encaminhar veículos rodoviários: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Sistema de encaminhar veículos de estrada: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Sistema de encaminhar barcos: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :{LTBLUE}Inversão automática nos sinais: {ORANGE}{STRING}
@@ -1479,7 +1479,7 @@ STR_LIVERY_CAPTION :{WHITE}Novo Esq
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Exibir esquema de cores geral
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Exibir esquemas de cores dos comboios
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Exibir esquemas de cores dos veículos rodoviários
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Exibir esquemas de cores dos veículos de estrada
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Exibir esquemas de cores dos barcos
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Exibir esquema de cores da aeronave
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Seleccione a cor primária para o veículo seleccionado
@@ -1603,7 +1603,7 @@ STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versão
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Endereço do servidor: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data de início: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protegido por palavra-chave!
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protegido por palavra passe!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVIDOR DESLIGADO
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVIDOR CHEIO
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSÃO INCOMPATÍVEL
@@ -1628,7 +1628,7 @@ STR_NETWORK_START_SERVER_CAPTION :{WHITE}Iniciar
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nome do jogo:
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}O nome do jogo será mostrado aos outros jogadores no menu de selecção de jogos multi-jogador
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Definir palavra-chave
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Definir palavra passe
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Proteja o jogo com uma senha se não desejar que pessoas indesejadas se juntem
STR_NETWORK_START_SERVER_LAN_INTERNET :Rede Local / Internet
@@ -1755,18 +1755,18 @@ STR_NETWORK_SPECTATORS :Espectadores
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Insira a quantidade de dinheiro que pretende dar
# Network set password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Não gravar a palavra-chave introduzida
STR_COMPANY_PASSWORD_OK :{BLACK}Atribuir nova palavra-chave à empresa
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Palavra-chave da empresa
STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Palavra-chave predefinida da empresa
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Usar a palavra-chave desta empresa como predefinida para novas empresas
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Não gravar a palavra passe introduzida
STR_COMPANY_PASSWORD_OK :{BLACK}Atribuir nova palavra passe à empresa
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Palavra passe da empresa
STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Palavra passe predefinida da empresa
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Usar a palavra passe desta empresa como predefinida para novas empresas
# Network company info join/password
STR_COMPANY_VIEW_JOIN :{BLACK}Entrar
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Entrar e jogar por esta empresa
STR_COMPANY_VIEW_PASSWORD :{BLACK}Palavra-chave
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Use palavra-chave para prevenir utilizadores não autorizados de entrar na sua empresa.
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Definir palavra-chave da empresa
STR_COMPANY_VIEW_PASSWORD :{BLACK}Palavra passe
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Use palavra passe para prevenir utilizadores não autorizados de entrar na sua empresa.
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Definir palavra passe da empresa
# Network chat
STR_NETWORK_CHAT_SEND :{BLACK}Enviar
@@ -1800,10 +1800,6 @@ STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Foi bani
STR_NETWORK_ERROR_KICKED :{WHITE}Você foi expulso do jogo
STR_NETWORK_ERROR_CHEATER :{WHITE}Batotas não são permitidas neste servidor
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Estava a enviar demasiados comandos ao servidor
STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Demorou demasiado tempo a introduzir a palavra-chave
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}O seu computador demorou demasiado a ligar a rede
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Demorou demasiado a transferir o mapa
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Demorou demasiado a ligar ao servidor
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :erro geral
@@ -1822,10 +1818,6 @@ STR_NETWORK_ERROR_CLIENT_KICKED :avisado pelo se
STR_NETWORK_ERROR_CLIENT_CHEATER :estava a tentar usar batota
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor cheio
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :estava a enviar demasiados comandos
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :não foi recebida palavra-chave a tempo
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :demasiado tempo (geral)
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :demorou demasiado a transferir o mapa
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :demorou demasiado a processar o mapa
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Possível perda de conexão
@@ -2024,7 +2016,7 @@ STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Aumentar
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Seleccione Ponte Ferroviária
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Seleccionar Ponte Rodoviária
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Seleccionar Ponte de Estrada
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecção de ponte - clique na ponte desejada para a construir
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
@@ -2045,7 +2037,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Construi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Construir secção de carris para eléctricos. Ctrl alterna a construção/remoção de carris para eléctricos. Shift alterna contruir/mostrar custo estimado
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Construir estradas usando o modo automático. Ctrl alterna a construção/remoção de estradas. Shift alterna contruir/mostrar custo estimado
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Construir carris para eléctricos usando o modo automático. Ctrl alterna a construção/remoção de carris para eléctricos. Shift alterna contruir/mostrar custo estimado
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construir depósito de veículos rodoviários (para compra e manutenção de veículos rodoviários). Shift alterna contruir/mostrar custo estimado
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construir depósito de veículos de estrada (para compra e manutenção de veículos de estrada). Shift alterna contruir/mostrar custo estimado
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Construir depósito de eléctricos (para compra e manutenção). Shift alterna contruir/mostrar custo estimado
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Construir estação de autocarros. Ctrl permite juntar estações. Shift alterna contruir/mostrar custo estimado
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Construir paragem de eléctricos para passageiros. Ctrl permite juntar estações. Shift alterna contruir/mostrar custo estimado
@@ -2140,7 +2132,7 @@ STR_OBJECT_CLASS_TRNS :Transmissores
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Árvores
STR_PLANT_TREE_TOOLTIP :{BLACK}Escolha um tipo de árvore para plantar. Se o quadrado já tiver uma árvore, serão adicionadas mais árvores de difrentes tipos independentemente do tipo selecionado
STR_PLANT_TREE_TOOLTIP :{BLACK}Escolha um tipo de árvore para plantar
STR_TREES_RANDOM_TYPE :{BLACK}Árvores de tipo aleatório
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Colocar árvores de tipo aleatório. Shift alterna contruir/mostrar custo estimado
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Plantar Aleatoriamente
@@ -2254,28 +2246,13 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} linha
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} linha com sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} linha com sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} linha com sinais de caminho
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} linha com sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} linha com bloqueio e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} linha com bloqueio e sinais de saida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} linha com bloqueio e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} linha com bloqueio e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} linha com bloqueio e sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} linha com pré-sinais e sinais de saida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} linha com pré-sinais e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} linha com pré-sinais e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} linha com pré-sinais e sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} linha com sinais de saida e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} linha com sinais de saida e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} linha com sinais de saida e de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} linha com sinais combinados e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} linha com sinais combinados e sentido unico
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} linha com sinais de rota e de sentido unico
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} linha com sinais de caminho unico
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depósito de comboios
STR_LAI_ROAD_DESCRIPTION_ROAD :Estrada
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada com iluminação
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Estrada com árvores
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depósito de veículos rodoviários
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depósito de veículos de estrada
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Passagem de nível
STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Linha de eléctrico
@@ -2305,7 +2282,7 @@ STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Depósito naval
# Industries come directly from their industry names
STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Túnel ferroviário
STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel rodoviário
STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel de estrada
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte ferroviária suspensa em aço
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Ponte ferroviária com vigas em aço
@@ -2313,21 +2290,21 @@ STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte ferroviá
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte ferroviária suspensa de betão reforçado
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviária de madeira
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte ferroviária de betão
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte rodoviária tubular
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte de estrada tubular
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte rodoviária suspensa em aço
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte rodoviária com vigas em aço
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte rodoviária cantilever em aço
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte rodoviária suspensa de betão reforçado
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte rodoviária de madeira
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte rodoviária de betão
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte rodoviária tubular
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte de estrada suspensa em aço
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte de estrada com vigas em aço
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte de estrada cantilever em aço
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte de estrada suspensa de betão reforçado
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte de estrada de madeira
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte de estrada de betão
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte de estrada tubular
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto
STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmissor
STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Farol
STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de empresa
STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propriedade de uma empresa
# About OpenTTD window
@@ -2375,16 +2352,16 @@ STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Clique p
STR_MAPGEN_RANDOM :{BLACK}Gerar aleatório
STR_MAPGEN_RANDOM_HELP :{BLACK}Mudar a semente aleatória para a criação do terreno
STR_MAPGEN_LAND_GENERATOR :{BLACK}Criação do terreno:
STR_MAPGEN_TREE_PLACER :{BLACK}Alg. de colocação de árvores:
STR_MAPGEN_TREE_PLACER :{BLACK}Colocação de árvores:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreno:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nível do mar:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rios:
STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidade:
STR_MAPGEN_VARIETY :{BLACK}Variedade da distribuição:
STR_MAPGEN_GENERATE :{WHITE}Gerar
STR_MAPGEN_GENERATE :{WHITE}Criar
# Strings for map borders at game generation
STR_MAPGEN_BORDER_TYPE :{BLACK}Limites do mapa:
STR_MAPGEN_BORDER_TYPE :{BLACK}Cantos do mapa:
STR_MAPGEN_NORTHWEST :{BLACK}Noroeste
STR_MAPGEN_NORTHEAST :{BLACK}Nordeste
STR_MAPGEN_SOUTHEAST :{BLACK}Sudeste
@@ -2395,7 +2372,7 @@ STR_MAPGEN_BORDER_RANDOM :{BLACK}Aleatór
STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Aleatório
STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotação mapa de alt.:
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotação mapa alt.:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nome mapa de alt.:
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Tamanho:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
@@ -2463,7 +2440,6 @@ STR_NEWGRF_SETTINGS_VIEW_CHANGELOG :{BLACK}Lista de
STR_NEWGRF_SETTINGS_VIEW_LICENSE :{BLACK}Licença
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Definir parâmetros
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Mostrar parametros
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Alternar palete
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Alterna a palete do NewGRF seleccionado.{}Alterne quando os gráficos deste NewGRF aparecerem a cor-de-rosa no jogo
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Aplicar alterações
@@ -2530,7 +2506,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Aviso: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Erro: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ocorreu um erro fatal num NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ocorreu um erro fatal no NewGRF: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} não funciona com a versão do TTDPatch reportada por OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} é para a versão {STRING} do TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} foi concebido para ser usado com {STRING}
@@ -2541,16 +2517,9 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} requ
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :ficheiro GRF concebido para o traduzir
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Demasiados NewGRFs carregados.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Carregar {1:STRING} como NewGRF estático com {STRING} pode causar dessincronização.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Gráfico inválido (sprite {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Propriedade Action 0 desconhecida {4:HEX} (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Tentativa de uso de ID Inválido (sprite {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um objecto gráfico corrompido. Todos os objectos gráficos corrompidos serão apresentados como um ponto de interrogação (?) vermelho.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém múltiplas entradas Action 8 - (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Leitura além dos limites do pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}O conjunto de gráficos base actual tem objectos gráficos em falta.{}Por favor faça a sua actualização.
STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF pedidos não disponíveis (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de Gráfico Inválido ou desconhecido (sprite {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
@@ -2679,30 +2648,8 @@ STR_GOALS_COMPANY_TITLE :{BLACK}Objetivo
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique no objetivo para centrar a vista principal na indústria/cidade/quadrado. Ctrl+clique abre uma nova vista na localização da indústria/cidade/quadrado
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Questão
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informação
STR_GOAL_QUESTION_CAPTION_WARNING :Aviso
STR_GOAL_QUESTION_CAPTION_ERROR :Erro
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Cancelar
STR_GOAL_QUESTION_BUTTON_OK :Confirmar
STR_GOAL_QUESTION_BUTTON_NO :Não
STR_GOAL_QUESTION_BUTTON_YES :Sim
STR_GOAL_QUESTION_BUTTON_DECLINE :Recusar
STR_GOAL_QUESTION_BUTTON_ACCEPT :Aceitar
STR_GOAL_QUESTION_BUTTON_IGNORE :Ignorar
STR_GOAL_QUESTION_BUTTON_RETRY :Repetir
STR_GOAL_QUESTION_BUTTON_PREVIOUS :Anterior
STR_GOAL_QUESTION_BUTTON_NEXT :Próximo
STR_GOAL_QUESTION_BUTTON_STOP :Parar
STR_GOAL_QUESTION_BUTTON_START :Iniciar
STR_GOAL_QUESTION_BUTTON_GO :Partir
STR_GOAL_QUESTION_BUTTON_CONTINUE :Continuar
STR_GOAL_QUESTION_BUTTON_RESTART :Reiniciar
STR_GOAL_QUESTION_BUTTON_POSTPONE :Adiar
STR_GOAL_QUESTION_BUTTON_SURRENDER :Render-se
STR_GOAL_QUESTION_BUTTON_CLOSE :Fechar
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Subsídios
@@ -2720,7 +2667,7 @@ STR_STATION_LIST_CAPTION :{WHITE}{COMPANY
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Nenhuma -
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas as instalações
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas as acções
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Seleccionar todos os tipos de carga (incluindo carga sem espera)
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Nenhuma carga em espera
@@ -2754,7 +2701,7 @@ STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centrar
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da estação
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Mostrar todos os comboios que têm esta estação nas ordens de serviço
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Mostrar todos os veículos rodoviários que têm esta estação nas ordens de serviço
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Mostrar todos os veículos de estrada que têm esta estação nas ordens de serviço
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Mostrar todas as aeronaves que têm esta estação nas ordens de serviço
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Mostrar todos os barcos que têm esta estação nas ordens de serviço
@@ -2781,7 +2728,7 @@ STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Circulaç
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Circulação de Barcos
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Manutenção de Propriedades
STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Lucros dos Comboios
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Lucros dos V. Rodoviários
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Lucros dos V. de Estrada
STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Lucros das Aeronaves
STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Lucros dos Barcos
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Juros do Empréstimo
@@ -2793,7 +2740,7 @@ STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanço
STR_FINANCES_LOAN_TITLE :{WHITE}Empréstimo
STR_FINANCES_MAX_LOAN :{WHITE}Empréstimo Máximo: {BLACK}{CURRENCY_LONG}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir empréstimo {CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir emprestado {CURRENCY_LONG}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Aumentar empréstimo. Ctrl+Clique aumenta tanto empréstimo quanto possível
STR_FINANCES_REPAY_BUTTON :{BLACK}Pagar empréstimo {CURRENCY_LONG}
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Pagar parte do empréstimo. Ctrl+Clique paga tanto empréstimo quanto possível
@@ -2807,18 +2754,18 @@ STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurad
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Cores:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Veículos:
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} comboio{P "" s}
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} veículo{P "" s} rodoviário{P "" s}
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} veículo{P "" s} de estrada
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aeronave{P "" s}
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} barco{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Nenhum
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor da empresa: {WHITE}{CURRENCY_LONG}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% propriedade de {COMPANY})
STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infraestrutura:
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} peça{P "" s} de caminho-de-ferro
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} peça{P "" s} de estrada
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} quadrado{P "" s} de água
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} quadrado{P "" s} de estação
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} aeroporto{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} peças de caminho-de-ferro
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} peças de estrada
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} quadrados de água
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} quadrados de estação
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} aeroportos
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}Nenhum
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construir sede
@@ -2836,13 +2783,13 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Cores
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Alterar cores dos veículos
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Empresa
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Alterar nome da empresa
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nome do Presidente
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Presidente
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Alterar nome do presidente
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Comprar 25% das acções
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vender 25% das acções
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Comprar 25% das acções nesta empresa. Shift+Clique mostra valor estimado sem comprar nenhuma acção
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vender 25% das acções nesta empresa. Shift+Clique mostra valor estimado sem vender nenhuma acção
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Comprar 25% de acções
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vender 25% de acções
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Comprar 25% de acções nesta empresa. Shift+Clique mostra valor estimado sem comprar nenhuma ação
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vender 25% de acções nesta empresa. Shift+Clique mostra valor estimado sem vender nenhuma ação
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nome da Empresa
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nome do Presidente
@@ -2855,7 +2802,7 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Peças de
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Sinais
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Peças de estrada:
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD :{WHITE}Estrada
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Via para elétricos
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Caminho de elétrico
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Quadrados de água:
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Canais
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Estações:
@@ -2897,12 +2844,12 @@ STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Mudar o
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Comboio{P "" s}
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Veículo{P "" s} Rodoviário{P "" s}
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Veículo{P "" s} de Estrada
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Barco{P "" s}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aeronave{P "" s}
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Comboios - clique num comboio para informações
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Veículos rodoviários - clique num veículo para informações
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Veículos de estrada - clique num veículo para informações
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Barcos - clique num barco para informações
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aeronaves - clique numa aeronave para informações
@@ -2931,12 +2878,12 @@ STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Ordens p
# Group window
STR_GROUP_ALL_TRAINS :Todos os Comboios
STR_GROUP_ALL_ROAD_VEHICLES :Todos os veículos rodoviários
STR_GROUP_ALL_ROAD_VEHICLES :Todos os veículos de estrada
STR_GROUP_ALL_SHIPS :Todos os barcos
STR_GROUP_ALL_AIRCRAFTS :Todas as aeronaves
STR_GROUP_DEFAULT_TRAINS :Comboios sem grupo
STR_GROUP_DEFAULT_ROAD_VEHICLES :Veículos rodoviários sem grupo
STR_GROUP_DEFAULT_ROAD_VEHICLES :Veículos sem grupo
STR_GROUP_DEFAULT_SHIPS :Barcos sem grupo
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo
@@ -2958,7 +2905,7 @@ STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Novos Veículos
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Novos Veículos Maglev
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Novos Veículos Sobre Carris
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Novos Veículos Rodoviários
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Novos Veículos de Estrada
STR_BUY_VEHICLE_SHIP_CAPTION :Novos Barcos
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nova Aeronave
@@ -2977,14 +2924,14 @@ STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Peso: {G
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Custo: {GOLD}{CURRENCY_LONG}{BLACK} Velocidade: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacidade: {GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagões Motorizados: {GOLD}+{POWER}{BLACK} Peso: {GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Reconvertível para: {GOLD}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Reconvertível em: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Todos os tipos de carga
STR_PURCHASE_INFO_ALL_BUT :Todas menos {GOLD}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Máx. Força de Tracção: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Alcance: {GOLD}{COMMA} quadrados
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de veículos ferroviários - clique num veículo para informações
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista de veículos rodoviários - clique num veículo para informações
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista de veículos de estrada - clique num veículo para informações
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Lista de barcos - clique num barco para informações
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Lista de aeronaves - clique na aeronave para informações
@@ -2994,7 +2941,7 @@ STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Comprar
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Comprar Aeronave
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Comprar o veículo ferroviário seleccionado. Shift+Clique mostra estimativa de custo, sem comprar
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Comprar o veículo rodoviário seleccionado. Shift+Clique mostra estimativa de custo, sem comprar
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Comprar o veículo de estrada seleccionado. Shift+Clique mostra estimativa de custo, sem comprar
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Comprar barco seleccionado. Shift+Clique mostra estimativa de custo, sem comprar
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Comprar aeronave seleccionada. Shift+Clique mostra estimativa de custo, sem comprar
@@ -3004,12 +2951,12 @@ STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Renomear
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Renomear
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Renomear tipo de veículo ferroviário
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Renomear tipo de veículo rodoviário
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Renomear tipo de veículo de estrada
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Renomear tipo de barco
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Renomear tipo de aeronave
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Renomear tipo de veículo ferroviário
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Renomear tipo de veículo rodoviário
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Renomear tipo de veículo de estrada
STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Renomear tipo de barco
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Renomear tipo de aeronave
@@ -3030,7 +2977,7 @@ STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Barcos -
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aeronave - faça clique direito na aeronave para informações
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Arraste o veículo ferroviário para aqui para o vender
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Arraste o veículo rodoviário para aqui para o vender
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Arraste o veículo de estrada para aqui para o vender
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Arraste o barco para aqui para o vender
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Arraste a aeronave para aqui para a vender
@@ -3042,7 +2989,7 @@ STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vender t
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vender todas as aeronaves no hangar
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autosubstituir todos os comboios no depósito
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autosubstituir todos os veículos rodoviários no depósito
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autosubstituir todos os veículos de estrada no depósito
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autosubstituir todos os barcos no depósito
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autosubstituir todas as aeronaves no hangar
@@ -3052,7 +2999,7 @@ STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}Novos Ba
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}Nova Aeronave
STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Comprar novo veículo ferroviário
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Comprar novo veículo rodoviário
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Comprar novo veículo de estrada
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Comprar novo barco
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Comprar nova aeronave
@@ -3062,12 +3009,12 @@ STR_DEPOT_CLONE_SHIP :{BLACK}Clonar B
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clonar Aeronave
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Esta acção comprará uma cópia de um comboio, incluindo as carruagens. Clique neste botão e, de seguida, num comboio que se encontre dentro ou fora do depósito. Ctrl+Clique irá partilhar as ordens. Shift+Clique mostra estimativa de custo, sem comprar
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Esta acção comprará uma cópia de um veículo rodoviário. Clique neste botão e, de seguida, num veículo que se encontre dentro ou fora de um depósito. Ctrl+Clique irá partilhar as ordens. Shift+Clique mostra estimativa de custo, sem comprar
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Esta acção comprará uma cópia de um veículo. Clique neste botão e, de seguida, num veículo que se encontre dentro ou fora do depósito. Ctrl+Clique irá partilhar as ordens. Shift+Clique mostra estimativa de custo, sem comprar
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Esta acção comprará uma cópia de um barco. Clique neste botão e, de seguida, num barco que se encontre dentro ou fora do depósito. Ctrl+Clique irá partilhar as ordens. Shift+Clique mostra estimativa de custo, sem comprar
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Esta acção comprará uma cópia de uma aeronave. Clique neste botão e, de seguida, numa aeronave que se encontre dentro ou fora do hangar. Ctrl+Clique ira partilhar as ordens. Shift+Clique mostra estimativa de custo, sem comprar
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centrar visualização na localização de um depósito ferroviário. Ctrl+Clique abre um novo visualizador na localização do depósito ferroviário
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centrar visualização na localização do depósito de veículos rodoviários. Ctrl+Clique abre um novo visualizador na localização do depósito de veículos
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centrar visualização na localização do depósito de veículos de estrada. Ctrl+Clique abre um novo visualizador na localização do depósito de veículos
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centrar visualização na localização do depósito naval. Ctrl+Clique abre um novo visualizador na localização do depósito naval
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrar visualização na localização do hangar. Ctrl+Clique abre um novo visualizador na localização do hangar
@@ -3082,7 +3029,7 @@ STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Pression
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todas as aeronaves no hangar
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os comboios no depósito
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os veículos rodoviários no depósito
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os veículos de estrada no depósito
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os barcos no depósito
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todas as aeronaves no hangar
@@ -3092,7 +3039,7 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Está p
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Mensagem de um fabricante de veículos
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Projectámos um novo modelo de {STRING} - gostaria de ter um ano de exclusividade de uso deste veículo, de modo a que possamos avaliar o seu desempenho antes de o disponibilizar globalmente?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :locomotiva ferroviária
STR_ENGINE_PREVIEW_ROAD_VEHICLE :veículo rodoviário
STR_ENGINE_PREVIEW_ROAD_VEHICLE :veículo de estrada
STR_ENGINE_PREVIEW_AIRCRAFT :aeronave
STR_ENGINE_PREVIEW_SHIP :barco
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :locomotiva monocarril
@@ -3108,7 +3055,7 @@ STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Preço:
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituir {STRING}
STR_REPLACE_VEHICLE_TRAIN :Comboio
STR_REPLACE_VEHICLE_ROAD_VEHICLE :Veículo rodoviário
STR_REPLACE_VEHICLE_ROAD_VEHICLE :Veículo de estrada
STR_REPLACE_VEHICLE_SHIP :Barco
STR_REPLACE_VEHICLE_AIRCRAFT :Aeronave
@@ -3171,7 +3118,7 @@ STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Mostrar
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Mostrar ordens da aeronave. Ctrl+Clique para mostrar o horário da aeronave
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Mostrar detalhes do comboio
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Mostrar detalhes do veículo rodoviário
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Mostrar detalhes do veículo de estrada
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Mostrar detalhes do barco
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Mostrar detalhes da aeronave
@@ -3208,7 +3155,7 @@ STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE
STR_VEHICLE_NAME_BUTTON :{BLACK}Nome
STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}Renomear comboio
STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Renomear veículo rodoviário
STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Renomear veículo de estrada
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Renomear barco
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Renomear aeronave
@@ -3239,7 +3186,7 @@ STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Aumentar
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Diminuir intervalo de serviço por 10. Ctrl+Clique diminui o intervalo de serviço por 5
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Renomear comboio
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Renomear veículo rodoviário
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Renomear veículo de estrada
STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Renomear barco
STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Renomear aeronave
@@ -3340,7 +3287,7 @@ STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Dados de
# Conditional order variables, must follow order of OrderConditionVariable enum
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Percentagem de carga
STR_ORDER_CONDITIONAL_RELIABILITY :Fiabilidade
STR_ORDER_CONDITIONAL_MAX_SPEED :Velocidade máxima
STR_ORDER_CONDITIONAL_MAX_SPEED :Velocidade máximo
STR_ORDER_CONDITIONAL_AGE :Idade (anos)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Requer manutenção
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Sempre
@@ -3387,7 +3334,7 @@ STR_ORDER_SERVICE_NON_STOP_AT :Serviço sem pa
STR_ORDER_NEAREST_DEPOT :o mais próximo
STR_ORDER_NEAREST_HANGAR :o hangar mais próximo
STR_ORDER_TRAIN_DEPOT :Depósito ferroviário
STR_ORDER_ROAD_VEHICLE_DEPOT :Depósito de veículos rodoviários
STR_ORDER_ROAD_VEHICLE_DEPOT :Depósito de veículos de estrada
STR_ORDER_SHIP_DEPOT :Depósito naval
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT}
@@ -3610,7 +3557,7 @@ STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}O jogo f
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}... não há locais apropriados para cidades
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe nenhuma cidade neste cenário
STR_ERROR_PNGMAP :{WHITE}Impossível carregar paisagem do PNG...
STR_ERROR_PNGMAP :{WHITE}Impossível carregar paisagem de PNG...
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... ficheiro não encontrado
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... não pode converter tipo de imagem. Necessário PNG de 8 ou 24 bits.
STR_ERROR_PNGMAP_MISC :{WHITE}... alguma coisa correu mal (provavelmente um ficheiro corrompido)
@@ -3628,15 +3575,15 @@ STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Só foi
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Captura de ecrã gravada para o disco como '{STRING}' com sucesso
STR_ERROR_SCREENSHOT_FAILED :{WHITE}A captura de ecrã falhou!
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Captura de ecrã falhada!
# Error message titles
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Mensagem
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Mensagem de {STRING}
# Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Fora dos limites do mapa
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Muito perto dos limites do mapa
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Fora da borda do mapa
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Muito perto da borda do mapa
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Dinheiro insuficiente - necessário {CURRENCY_LONG}
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}É necessário terreno plano
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreno inclinado na direcção incorrecta
@@ -3654,7 +3601,7 @@ STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRIN
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Não permitido durante pausa
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autorizou
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autoriza
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} a autoridade local recusa permitir que outro aeroporto seja construído nesta cidade
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} a autoridade local não permite a construção do aeroporto devido à poluição sonora
STR_ERROR_BRIBE_FAILED :{WHITE}A sua tentativa de suborno foi descoberta por um investigador regional
@@ -3664,8 +3611,8 @@ STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Não é
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Não é possível baixar terreno aqui...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Não é possível nivelar o terreno aqui...
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}A escavação estragaria o túnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... já está ao nível do mar
STR_ERROR_TOO_HIGH :{WHITE}... demasiado alto
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Já está ao nível do mar
STR_ERROR_TOO_HIGH :{WHITE}Demasiado alto
STR_ERROR_ALREADY_LEVELLED :{WHITE}... já plano
# Company related errors
@@ -3680,8 +3627,8 @@ STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Não é
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Não é possível ceder capital proveniente de empréstimo bancário...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Não é possível comprar empresa...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Não é possível construir sede da empresa...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Não é possível comprar 25% das acções nesta empresa...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Não é possível vender 25% das acções nesta empresa...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Não é possível comprar 25% de acções nesta empresa...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Não é possível vender 25% de acções nesta empresa...
STR_ERROR_PROTECTED :{WHITE}Esta empresa ainda não troca acções...
# Town related errors
@@ -3689,7 +3636,7 @@ STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Não é
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Não é possível renomear cidade...
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Não é possível construir uma cidade aqui...
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Não é possível expandir cidade...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... muito perto do limite do mapa
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... muito perto da borda do mapa
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... muito perto de outra cidade
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... demasiadas cidades
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... não existe mais espaço no mapa
@@ -3773,14 +3720,14 @@ STR_ERROR_BUOY_IS_IN_USE :{WHITE}... bói
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Não é possível construir depósito aqui...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Não é possível construir depósito de veículos rodoviários aqui...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Não é possível construir depósito de veículos de estrada aqui...
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Não é possível construir depósito para eléctricos neste local...
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Não é possível construir depósito naval aqui...
STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Não é possível alterar o nome do depósito...
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... tem que estar parado dentro do depósito
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... deve estar parado num depósito de veículos rodoviários
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... deve estar parado num depósito de veículos de estrada
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... tem que estar parado no depósito
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... tem que estar parado no hangar
@@ -3821,7 +3768,7 @@ STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Não é
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Deverá remover a estrada primeiro
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... estradas de sentido único não podem ter junções
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... estradas de um sentido não podem ter junções
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Não é possível construir estrada aqui...
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Não é possível construir carris para eléctricos neste local...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Não é possível remover estrada daqui...
@@ -3884,7 +3831,7 @@ STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossí
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Comboio no caminho
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Veículo rodoviário no caminho
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Veículo de estrada no caminho
STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Barco no caminho
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Aeronave no caminho
@@ -3894,12 +3841,12 @@ STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Não é
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Não é possível converter aeronave...
STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Não é possível renomear comboio...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Não é possível renomear veículo rodoviário...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Não é possível renomear veículo de estrada...
STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Não é possível renomear barco...
STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Não é possível renomear aeronave...
STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Não é possível iniciar/parar comboio...
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Não é possível iniciar/parar veículo rodoviário...
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Não é possível iniciar/parar veículo de estrada...
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Não é possível iniciar/parar barco...
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Não é possível iniciar/parar aeronave...
@@ -3909,17 +3856,17 @@ STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Não é
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Não é possível mandar aeronave para o hangar...
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Não é possível comprar veículo ferroviário...
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Não é possível comprar veículo rodoviário...
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Não é possível comprar veículo de estrada...
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Não é possível comprar barco...
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Não é possível comprar aeronave...
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Não é possível renomear tipo de veículo ferroviário...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Não é possível renomear tipo de veículo rodoviário...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Não é possível renomear tipo de veículo de estrada...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Não é possível renomear tipo de barco...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Não é possível renomear tipo de aeronave...
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Não é possível vender veículo ferroviário...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Não é possível vender veículo rodoviário...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Não é possível vender veículo de estrada...
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Não é possível vender barco...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Não é possível vender aeronave...
@@ -3993,7 +3940,7 @@ STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Edifício de es
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Armazém
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Edifício de escritórios
STR_TOWN_BUILDING_NAME_STADIUM_1 :Estádio
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Casas antigas
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Casas velhas
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Casas de campo
STR_TOWN_BUILDING_NAME_HOUSES_1 :Casas
STR_TOWN_BUILDING_NAME_FLATS_1 :Apartamentos
@@ -4057,7 +4004,7 @@ STR_INDUSTRY_NAME_SUGAR_MINE :{G=f}Mina de A
STR_SV_EMPTY :
STR_SV_UNNAMED :Sem nome
STR_SV_TRAIN_NAME :Comboio {COMMA}
STR_SV_ROAD_VEHICLE_NAME :Veículo Rodoviário {COMMA}
STR_SV_ROAD_VEHICLE_NAME :Veículo de Estrada {COMMA}
STR_SV_SHIP_NAME :Barco {COMMA}
STR_SV_AIRCRAFT_NAME :Aeronave {COMMA}
@@ -4367,8 +4314,8 @@ STR_FORMAT_WAYPOINT_NAME_SERIAL :Ponto de contro
STR_FORMAT_DEPOT_NAME_TRAIN :Depósito de Comboios de {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :Depósito de Comboios de {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :Depósito de Veículos Rodoviários de {TOWN}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :Depósito de Veículos Rodoviários de {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :Depósito de Veículos de Estrada de {TOWN}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :Depósito de Veículos de Estrada de {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_SHIP :Depósito naval de {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :Depósito naval de {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_AIRCRAFT :Hangar de {STATION}
-3
View File
@@ -2679,9 +2679,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click pe
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Întrebare
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informație
STR_GOAL_QUESTION_CAPTION_WARNING :Atenționare
STR_GOAL_QUESTION_CAPTION_ERROR :Eroare
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Anulează
+7 -10
View File
@@ -2323,7 +2323,7 @@ STR_OBJECT_CLASS_TRNS :Передат
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Деревья
STR_PLANT_TREE_TOOLTIP :{BLACK}Выберите тип деревьев для посадки. Если на участке уже есть деревья, будут добавлены несколько деревьев различного типа, независимо от выбранного.
STR_PLANT_TREE_TOOLTIP :{BLACK}Выбор типа деревьев для посадки
STR_TREES_RANDOM_TYPE :{BLACK}Деревья случайного типа
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Высадка деревьев случайного типа. При нажатом Shift - оценка стоимости высадки.
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Расставить по карте
@@ -2629,7 +2629,7 @@ STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Назв
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Удалить набор
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Удалить выбранный набор
STR_NEWGRF_SETTINGS_ADD :{BLACK}Добавить
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Добавить выбранный файл NewGRF в ваш список
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Добавить выбранный файл NewGRF в вашу конфигурацию
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Обновить
STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}Обновить список доступных файлов NewGRF
STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Удалить
@@ -2638,7 +2638,7 @@ STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Ввер
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Переместить выбранный файл NewGRF выше по списку
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Вниз
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Переместить выбранный файл NewGRF ниже по списку
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Список используемых файлов NewGRF
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Список установленных файлов NewGRF
# Additional textfiles accompanying NewGRFs
STR_NEWGRF_SETTINGS_VIEW_README :{BLACK}Посмотреть инструкцию
@@ -2651,14 +2651,14 @@ STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Пере
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Переключить палитру для выбраного NewGRF файла.{}Используйте переключение, если графика отрисовывается розовым цветом.
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Применить изменения
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Найти отсутствующие файлы в сети
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Попытаться найти отсутствующие файлы в сети
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Найти недостающий контент в сети
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Отметьте, чтобы найти недостающий контент в сети
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Имя файла: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Версия: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Совместимо с версией не ниже: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Треб. версия игры не ниже {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}Сумма MD5: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палитра: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Параметры: {SILVER}{STRING}
@@ -2863,9 +2863,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Щёлк
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Вопрос
STR_GOAL_QUESTION_CAPTION_INFORMATION :Информация
STR_GOAL_QUESTION_CAPTION_WARNING :Предупреждение
STR_GOAL_QUESTION_CAPTION_ERROR :Ошибка
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Отменить
-3
View File
@@ -2874,9 +2874,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikom n
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Pitanje
STR_GOAL_QUESTION_CAPTION_INFORMATION :Obaveštenje
STR_GOAL_QUESTION_CAPTION_WARNING :Upozorenje
STR_GOAL_QUESTION_CAPTION_ERROR :Greška
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Otkaži
+2 -2
View File
@@ -2603,7 +2603,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}城镇
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{RED} 需要: {ORANGE}{STRING}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} 冬季的需求
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}已运输 {GREEN}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}已运输:{CARGO_TINY} /{RED}总需求: {CARGO_LONG}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (需求总量)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (已运输)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}城镇每 {ORANGE}{COMMA}{BLACK} 天成长一次
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}城镇每 {ORANGE}{COMMA}{BLACK} 天成长一次(加速中)
@@ -2801,7 +2801,7 @@ STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}查看
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}查看公司总部
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}重置总部
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公司市值 1% 的代价重建总部,按住 Shift 键单击可以显示所需资金
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}固定资产维护费明细
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}资产细节
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}显示详细的设施情况
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}新的头像
+117 -160
View File
@@ -51,8 +51,8 @@ STR_CARGO_PLURAL_STEEL :Oceľ
STR_CARGO_PLURAL_STEEL.g :ocele
STR_CARGO_PLURAL_VALUABLES :Cennosti
STR_CARGO_PLURAL_VALUABLES.g :cennosti
STR_CARGO_PLURAL_COPPER_ORE :Medená ruda
STR_CARGO_PLURAL_COPPER_ORE.g :medenej rudy
STR_CARGO_PLURAL_COPPER_ORE :Medenná ruda
STR_CARGO_PLURAL_COPPER_ORE.g :medennej rudy
STR_CARGO_PLURAL_MAIZE :Kukuricu
STR_CARGO_PLURAL_MAIZE.g :kukurice
STR_CARGO_PLURAL_FRUIT :Ovocie
@@ -81,16 +81,16 @@ STR_CARGO_PLURAL_COLA :Kofolu
STR_CARGO_PLURAL_COLA.g :kofoly
STR_CARGO_PLURAL_COTTON_CANDY :Cukrovú vatu
STR_CARGO_PLURAL_COTTON_CANDY.g :cukrovej vaty
STR_CARGO_PLURAL_BUBBLES :Bublinky
STR_CARGO_PLURAL_BUBBLES :Bubliniek
STR_CARGO_PLURAL_BUBBLES.g :bubliniek
STR_CARGO_PLURAL_TOFFEE :Karamelky
STR_CARGO_PLURAL_TOFFEE.g :karameliek
STR_CARGO_PLURAL_BATTERIES :Baterky
STR_CARGO_PLURAL_BATTERIES.g :bateriek
STR_CARGO_PLURAL_PLASTIC :Umelina
STR_CARGO_PLURAL_PLASTIC.g :umeliny
STR_CARGO_PLURAL_FIZZY_DRINKS :Malinovky
STR_CARGO_PLURAL_FIZZY_DRINKS.g :Malinoviek
STR_CARGO_PLURAL_BATTERIES :Batérie
STR_CARGO_PLURAL_BATTERIES.g :batérií
STR_CARGO_PLURAL_PLASTIC :Žuvačiek
STR_CARGO_PLURAL_PLASTIC.g :žuvačiek
STR_CARGO_PLURAL_FIZZY_DRINKS :Šumienku
STR_CARGO_PLURAL_FIZZY_DRINKS.g :šumienky
# Singular cargo name
STR_CARGO_SINGULAR_NOTHING :
@@ -116,8 +116,8 @@ STR_CARGO_SINGULAR_STEEL :Oceľ
STR_CARGO_SINGULAR_STEEL.g :ocele
STR_CARGO_SINGULAR_VALUABLES :Cennosti
STR_CARGO_SINGULAR_VALUABLES.g :cennosti
STR_CARGO_SINGULAR_COPPER_ORE :Medená ruda
STR_CARGO_SINGULAR_COPPER_ORE.g :medenej rudy
STR_CARGO_SINGULAR_COPPER_ORE :Medenná ruda
STR_CARGO_SINGULAR_COPPER_ORE.g :medennej rudy
STR_CARGO_SINGULAR_MAIZE :Kukurica
STR_CARGO_SINGULAR_MAIZE.g :kukurice
STR_CARGO_SINGULAR_FRUIT :Ovocie
@@ -146,16 +146,16 @@ STR_CARGO_SINGULAR_COLA :Kofola
STR_CARGO_SINGULAR_COLA.g :kofoly
STR_CARGO_SINGULAR_COTTON_CANDY :Cukrová vata
STR_CARGO_SINGULAR_COTTON_CANDY.g :cukrovej vaty
STR_CARGO_SINGULAR_BUBBLE :Bublinka
STR_CARGO_SINGULAR_BUBBLE.g :bublinky
STR_CARGO_SINGULAR_BUBBLE :Bublina
STR_CARGO_SINGULAR_BUBBLE.g :bublin
STR_CARGO_SINGULAR_TOFFEE :Karamel
STR_CARGO_SINGULAR_TOFFEE.g :karamelu
STR_CARGO_SINGULAR_BATTERY :Baterka
STR_CARGO_SINGULAR_BATTERY.g :baterky
STR_CARGO_SINGULAR_PLASTIC :Umelina
STR_CARGO_SINGULAR_PLASTIC.g :umeliny
STR_CARGO_SINGULAR_FIZZY_DRINK :Malinovka
STR_CARGO_SINGULAR_FIZZY_DRINK.g :malinovky
STR_CARGO_SINGULAR_BATTERY :Batéria
STR_CARGO_SINGULAR_BATTERY.g :baterii
STR_CARGO_SINGULAR_PLASTIC :Žuvačka
STR_CARGO_SINGULAR_PLASTIC.g :zuvaciek
STR_CARGO_SINGULAR_FIZZY_DRINK :Šumienka
STR_CARGO_SINGULAR_FIZZY_DRINK.g :sumienky
# Quantity of cargo
STR_QUANTITY_NOTHING :
@@ -170,7 +170,7 @@ STR_QUANTITY_WOOD :{WEIGHT_LONG} d
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} železnej rudy
STR_QUANTITY_STEEL :{WEIGHT_LONG} ocele
STR_QUANTITY_VALUABLES :{COMMA} vr{P ece ecia iec} cennosti
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} medenej rudy
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} medennej rudy
STR_QUANTITY_MAIZE :{WEIGHT_LONG} kukurice
STR_QUANTITY_FRUIT :{WEIGHT_LONG} ovocia
STR_QUANTITY_DIAMONDS :{COMMA} deb{P na ny ien} diamantov
@@ -185,11 +185,11 @@ STR_QUANTITY_TOYS :{COMMA} hrač{P
STR_QUANTITY_SWEETS :{COMMA} deb{P na ny ien} cukrikov
STR_QUANTITY_COLA :{VOLUME_LONG} kofoly
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} cukrovej vaty
STR_QUANTITY_BUBBLES :{COMMA} bublin{P ka ky iek}
STR_QUANTITY_BUBBLES :{COMMA} bublin{P a y ""}
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} karamelu
STR_QUANTITY_BATTERIES :{COMMA} baterk{P a y iek}
STR_QUANTITY_PLASTIC :{VOLUME_LONG} umeliny
STR_QUANTITY_FIZZY_DRINKS :{COMMA} malinov{P ka ky iek}
STR_QUANTITY_BATTERIES :{COMMA} bateri{P a e i}
STR_QUANTITY_PLASTIC :{VOLUME_LONG} žuvačiek
STR_QUANTITY_FIZZY_DRINKS :{COMMA} šumien{P ka ky ok}
STR_QUANTITY_N_A :Nie je
# Two letter abbreviation of cargo name
@@ -223,8 +223,8 @@ STR_ABBREV_CANDYFLOSS :{TINY_FONT}CV
STR_ABBREV_BUBBLES :{TINY_FONT}BU
STR_ABBREV_TOFFEE :{TINY_FONT}KR
STR_ABBREV_BATTERIES :{TINY_FONT}BT
STR_ABBREV_PLASTIC :{TINY_FONT}UM
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}MA
STR_ABBREV_PLASTIC :{TINY_FONT}ZU
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}SU
STR_ABBREV_NONE :{TINY_FONT}NIC
STR_ABBREV_ALL :{TINY_FONT}VS.
@@ -304,7 +304,7 @@ STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolác
# Query window
STR_BUTTON_DEFAULT :{BLACK}Štandardné
STR_BUTTON_CANCEL :{BLACK}Zrušiť
STR_BUTTON_CANCEL :{BLACK}Zrušit
STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
@@ -510,8 +510,7 @@ STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Zobraziť / skryť konzolu
STR_ABOUT_MENU_AI_DEBUG :Umelá inteligencia / Ladenie skriptov
STR_ABOUT_MENU_SCREENSHOT :Snímka
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Plne priblížená snímka
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Snímka s predvoleným priblížením
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Priblížená snímka
STR_ABOUT_MENU_GIANT_SCREENSHOT :Veľká snímka celej mapy
STR_ABOUT_MENU_ABOUT_OPENTTD :O hre 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite zarovnávač
@@ -904,10 +903,10 @@ STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLAC
STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nové {STRING} dostupné! - {ENGINE}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} už neprijíma {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} už neprijíma {STRING} alebo {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} teraz prijíma {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} teraz prijíma {STRING} a {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} uz neprijima {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} uz neprijima {STRING} alebo {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} teraz prijima {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} teraz prijima {STRING} a {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Ponuka dotácie skončila:{}{}Preprava {STRING.g} z {STRING} do {STRING} už nebude dotovaná
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Dotácie stiahnuté:{}{}Preprava {STRING.g} z {STRING} do {STRING} už nie je dotovaná
@@ -1423,7 +1422,7 @@ STR_CONFIG_SETTING_STATIONS :{ORANGE}Stanice
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Ekonomika
STR_CONFIG_SETTING_AI :{ORANGE}Konkurenti
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Možnosti zobrazenia
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Chovanie
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Styk
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Signály
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Manipulácia s tovarom
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Počítačový hráči
@@ -1499,7 +1498,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Skontrol
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Zobraz umelú inteligenciu a nastavenia hry
STR_INTRO_TOOLTIP_QUIT :{BLACK}Ukončiť OpenTTD
STR_INTRO_TRANSLATION :{BLACK}V preklade chýba {NUM} v{P eta ety iet}. Prosím pomôžte urobiť OpenTTD lepším a prihláste sa ako prekladateľ. Viac detailov v readme.txt
STR_INTRO_TRANSLATION :{BLACK}V preklade chýba {NUM} {P v "" eta,ety,iet}. Prosím pomôžte urobiť OpenTTD lepším a prihláste sa ako prekladateľ. Viac detailov v readme.txt
# Quit window
STR_QUIT_CAPTION :{WHITE}Koniec
@@ -1672,19 +1671,19 @@ STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Počiat
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktuálny dátum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Heslo:
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE PLNÝ
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE PLNY
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ROZNE VERZIE
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF Chyba
STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Pripojit sa
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Obnoviť server
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Obnovit server
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Obnovit info o serveri
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Nájsť server
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Najst server
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Hladať server po sieti
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Pridať server
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Pridat server
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Pridá server do zoznamu, v ktorom sa vždy budú hľadať prebiehajúce hry
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Spustiť server
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Spustit server
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Spustiť vlastný server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Zadajte vaše meno
@@ -1867,10 +1866,6 @@ STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Si zablo
STR_NETWORK_ERROR_KICKED :{WHITE}Bol si vyhodeny z hry
STR_NETWORK_ERROR_CHEATER :{WHITE}Cheatovanie nie je povolene na tomto serveri
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Posielali ste priveľa príkazov serveru
STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Príliš dlho si zadával heslo
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Počítač vstupoval príliš dlho
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Mapa sa sťahovala príliš dlho
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Príliš dlho si vstupoval na server
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :generalna chyba
@@ -1885,14 +1880,10 @@ STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :chybna revizia
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :meno sa uz pouziva
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :nespravne heslo
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :zlá spoločnosť-id in DoCommand
STR_NETWORK_ERROR_CLIENT_KICKED :vyhodený zo servera
STR_NETWORK_ERROR_CLIENT_KICKED :vyhodeny zo servera
STR_NETWORK_ERROR_CLIENT_CHEATER :sa pokusal cheatovat
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server je plny
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :posielal priveľa príkazov
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :nebolo včas obdržané heslo
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :všeobecný timeout
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :sťahovanie mapy trvalo príliš dlho
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :spracovanie mapy trvalo príliš dlho
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Možná ztráta pripojenia
@@ -2099,7 +2090,7 @@ STR_BRIDGE_NAME_SUSPENSION_STEEL :Závesný oceľ
STR_BRIDGE_NAME_GIRDER_STEEL :Pilierový oceľový
STR_BRIDGE_NAME_CANTILEVER_STEEL :Visutý oceľový
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Závesný betónový
STR_BRIDGE_NAME_WOODEN :Drevený
STR_BRIDGE_NAME_WOODEN :Dreveny
STR_BRIDGE_NAME_CONCRETE :Betónový
STR_BRIDGE_NAME_TUBULAR_STEEL :Krytý oceľový
STR_BRIDGE_TUBULAR_SILICON :Krytý plastový
@@ -2530,7 +2521,6 @@ STR_NEWGRF_SETTINGS_VIEW_CHANGELOG :{BLACK}Log zmie
STR_NEWGRF_SETTINGS_VIEW_LICENSE :{BLACK}Licencia
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Nastavit parametre
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Ukázať parametre
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Prepnúť paletu
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prepnúť paletu na zvolené NewGRF.{}Vykonajte to ak grafika z tohoto NewGRF je v hre ružová
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdit zmeny
@@ -2597,7 +2587,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Upozornenie: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Kritická chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Nastala závažná chyba NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Nastala závažná chyba pri použití NewGRF: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nebude fungovať s TTDPatch verziou nahlásenou OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je pre verziu {STRING} TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je navrhnutý pre použitie s {STRING}
@@ -2608,16 +2598,9 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} vyž
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF súbor bol navrhnutý na preklad
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Načítaných priveľa súborov NewGRF.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Načítanie {1:STRING} ako statického NewGRF s {STRING} môže spôsobiť chybné zobrazenie.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Neočakávaný sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Neznáma vlastnosť Action 0 {4:HEX} (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Pokus o použitie neplatného ID (sprite {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} obsahuje poškodený sprite. Všetky poškodené sprajty budú zobrazené ako červený otáznik (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje viacnásobné záznamy Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Čítanie za koncom pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}V používanej základnej grafickej sade chýbajú niektoré grafické objekty.{}Aktualizujte prosím základnú grafickú sadu.
STR_NEWGRF_ERROR_GRM_FAILED :Požadované GRF prostriedky nie sú dosupné (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} bol vypnutý {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Nesprávny/neznámy formát rozloženia sprite(ov) (sprite {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Upozornenie!
@@ -2671,7 +2654,7 @@ STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Zmazať
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Upravit text popisu
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Prejst na dalsiu znacku
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Prejsť na predchádzajúcu značku
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Prejst na predchádzajúcu znacku
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Zadajte názov pre popis
@@ -2745,32 +2728,6 @@ STR_GOALS_NONE :{ORANGE}- Nič
STR_GOALS_COMPANY_TITLE :{BLACK}Ciele spoločnosti:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni pre vycentrovanie na priemysel/mesto/políčko. Ctrl+klik otvorí nové okno s priemyslom/mestom/políčkom
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Otázka
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informácie
STR_GOAL_QUESTION_CAPTION_WARNING :Varovanie
STR_GOAL_QUESTION_CAPTION_ERROR :Chyba
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Zrušiť
STR_GOAL_QUESTION_BUTTON_OK :OK
STR_GOAL_QUESTION_BUTTON_NO :Nie
STR_GOAL_QUESTION_BUTTON_YES :Áno
STR_GOAL_QUESTION_BUTTON_DECLINE :Odmietnuť
STR_GOAL_QUESTION_BUTTON_ACCEPT :Prijať
STR_GOAL_QUESTION_BUTTON_IGNORE :Ingorovať
STR_GOAL_QUESTION_BUTTON_RETRY :Skúsiť znova
STR_GOAL_QUESTION_BUTTON_PREVIOUS :Predchádzajúci
STR_GOAL_QUESTION_BUTTON_NEXT :Nasledujúci
STR_GOAL_QUESTION_BUTTON_STOP :Zastaviť
STR_GOAL_QUESTION_BUTTON_START :Spustiť
STR_GOAL_QUESTION_BUTTON_GO :Choď
STR_GOAL_QUESTION_BUTTON_CONTINUE :Pokračovať
STR_GOAL_QUESTION_BUTTON_RESTART :Spustiť znova
STR_GOAL_QUESTION_BUTTON_POSTPONE :Odložiť
STR_GOAL_QUESTION_BUTTON_SURRENDER :Vzdať
STR_GOAL_QUESTION_BUTTON_CLOSE :Zavrieť
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Dotácie
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Ponúknuté dotácie:
@@ -2797,7 +2754,7 @@ STR_STATION_VIEW_WAITING_TITLE :{BLACK}Čaká:
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} na ceste z {STATION})
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prijíma
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prijima
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Zobraziť zoznam prijímaného nákladu
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Prijíma: {WHITE}{STRING}
@@ -2807,14 +2764,14 @@ STR_STATION_VIEW_CARGO_RATINGS_TITLE :{BLACK}Hodnoten
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
############ range for rating starts
STR_CARGO_RATING_APPALLING :Hrozné
STR_CARGO_RATING_VERY_POOR :Veľmi zlé
STR_CARGO_RATING_POOR :Zlé
STR_CARGO_RATING_MEDIOCRE :Priemerné
STR_CARGO_RATING_GOOD :Dobré
STR_CARGO_RATING_APPALLING :Hrozne
STR_CARGO_RATING_VERY_POOR :Veľmi zle
STR_CARGO_RATING_POOR :Zle
STR_CARGO_RATING_MEDIOCRE :Priemerne
STR_CARGO_RATING_GOOD :Dobre
STR_CARGO_RATING_VERY_GOOD :Veľmi dobré
STR_CARGO_RATING_EXCELLENT :Výborné
STR_CARGO_RATING_OUTSTANDING :Perfektné
STR_CARGO_RATING_EXCELLENT :Vyborne
STR_CARGO_RATING_OUTSTANDING :Perfektne
############ range for rating ends
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Vycentrovať pohľad na pozíciu stanice. Ctrl+klik otvorí nové okno s pohľadom na stanicu
@@ -2881,11 +2838,11 @@ STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Žiadne
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Hodnota spolocnosti: {WHITE}{CURRENCY_LONG}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% vlastní {COMPANY})
STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infraštruktúra:
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} políč{P ko ka ok} železnice
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} políč{P ko ka ok} cesty
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} políč{P ko ka ok} vody
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} políč{P ko ka ok} stanice
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} let{P isko iská ísk}
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} políčka železnice
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} políčka cesty
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} políčka vody
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} políčka stanice
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} letiská
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}Žiadne
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Postaviť sídlo
@@ -2908,8 +2865,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Zmeniť
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kúpiť 25% podiel v spoločnosti
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Predať 25% podiel v spoločnosti
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Kúpiť 25% podiel v tejto spoločnosti. Shift+klik zobrazí predpokladanú cenu bez zakúpenia podielu.
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Predať 25% podiel v tejto spoločnosti. Shift+klik zobrazí predpokladanú cenu bez predaja podielu.
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Kúpiť 25% podiel v tejto spoločnosti. Shift+klik zobrazí predpokladanú cenu
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Predať 25% podiel v tejto spoločnosti. Shift+klik zobrazí predpokladanú cenu
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Názov spoločnosti
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Meno prezidenta
@@ -3128,10 +3085,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonova
STR_DEPOT_CLONE_SHIP :{BLACK}Klonovať loď
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonovať lietadlo
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Zakúpi kópiu vlaku vrátane vozňov. Klikni na toto tlačidlo a potom na vlak v depe alebo mimo neho. Stlačením CTRL budú príkazy zdielané. Shift+klik zobrazí odhad nákladov
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Zakúpi kópiu cestného vozidla. Klikni na toto tlačidlo a potom na vozidlo v garáži alebo mimo nej. CTRL+klik budú príkazy zdieľané. Shift+klik zobrazí odhad nákladov.
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Zakúpi kópiu lode. Klikni na toto tlačidlo a následne na loď v depe alebo mimo neho. CTRL+klik skopíruje aj príkazy
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Zakúpi kópiu lietadla. Klikni na toto tlačidlo a potom na lietadlo v hangári alebo mimo neho. CTRL+Klik budú príkazy zdielané. Shift+klik zobrazí odhad nákladov
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Vytvorí kópiu vlaku vrátane vozňov. Klikni na toto tlačidlo a potom na vlak v depe alebo mimo neho. Stlačením CTRL budú príkazy zdielané. Shift+klik zobrazí odhad nákladov
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Vytvorí kópiu cestného vozidla. Klikni na toto tlačidlo a potom na vozidlo v garáži alebo mimo nej. CTRL+klik budú príkazy zdieľané. Shift+klik zobrazí odhad nákladov
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Vytvorí kópiu lode. Klikni na toto tlačidlo a následne na loď v depe alebo mimo neho. CTRL+klik skopíruje aj príkazy
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Vytvorí kópiu lietadla. Klikni na toto tlačidlo a potom na lietadlo v hangári alebo mimo neho. CTRL+Klik budú príkazy zdielané. Shift+klik zobrazí odhad nákladov
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Poloha depa uprostred hlavného okna. CTRL+klik otvorí nové okno s pohľadom na depo
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Pohoha garáže uprostred hlavného okna. CTRL+klik otvorí nový pohľad na umiestnenie garáže
@@ -3218,9 +3175,9 @@ STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Poslať
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Poslať lietadlo do hangáru. CTRL+klik len servis
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Zakúpi kópiu vlaku vrátane vozňov. CTRL+klik bude zdieľať príkazy. Shift+Klik ukáže odhadované náklady bez kúpy
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Zakúpi kópiu cestného vozidla. Stlačením CTRL+klik budú príkazy zdieľané. Shift+klik zobrazí odhad nákladov
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Zakúpi kópiu lode. Stlačením CTRL+klik budú príkazy zdieľané. Shift+klik zobrazí odhad nákladov
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Zakúpi kópiu lietadla. Stlačením CTRL+klik budú príkazy zdieľané. Shift+klik zobrazí odhad nákladov
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Vytvorí kópiu cestného vozidla. Stlačením CTRL+klik budú príkazy zdieľané. Shift+klik zobrazí odhad nákladov
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Vytvorí kópiu lode. Stlačením CTRL+klik budú príkazy zdieľané. Shift+klik zobrazí odhad nákladov
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Vytvorí kópiu lietadla. Stlačením CTRL+klik budú príkazy zdieľané. Shift+klik zobrazí odhad nákladov
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Povoliť vlaku pokračovať v ceste bez čakania na zelenú
@@ -3318,7 +3275,7 @@ STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Celkový
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Prázdny
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Prazdny
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} z {STATION}
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} z {STATION} (x{NUM})
@@ -3588,7 +3545,7 @@ STR_AI_GAME_SCRIPT :{BLACK}Skript
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Pozri log skriptu
STR_ERROR_AI_NO_AI_FOUND :Nebolo nájdená žiadne použitelné AI.{}Toto AI je hlúpe a nebude nič robiť.{}Môžete si stiahnúť niekoľko AI cez 'Online Obsah' systém.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jeden z bežiacich skriptov. Prosím nahláste to autorovi a priložte screenshot Debugovacej obrazovky.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z AI padla. Prosím nahláste to autorovi AI a priložte screenshot Debugovacej obrazovky AI.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Umelá inteligencia / Okno ladenia je dostupné len pre server
# AI configuration window
@@ -4080,21 +4037,21 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Malá Banka
##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE :Uhoľná baňa
STR_INDUSTRY_NAME_POWER_STATION :Elektráreň
STR_INDUSTRY_NAME_COAL_MINE :Uholná baňa
STR_INDUSTRY_NAME_POWER_STATION :Elektraren
STR_INDUSTRY_NAME_SAWMILL :Píla
STR_INDUSTRY_NAME_FOREST :Lesy
STR_INDUSTRY_NAME_FOREST :Les
STR_INDUSTRY_NAME_OIL_REFINERY :Ropná rafinéria
STR_INDUSTRY_NAME_OIL_RIG :Ropná plošina
STR_INDUSTRY_NAME_FACTORY :Továreň
STR_INDUSTRY_NAME_PRINTING_WORKS :Tlačiareň
STR_INDUSTRY_NAME_OIL_RIG :Ropny vrt
STR_INDUSTRY_NAME_FACTORY :Tovaren
STR_INDUSTRY_NAME_PRINTING_WORKS :Tlaciaren
STR_INDUSTRY_NAME_STEEL_MILL :Oceliareň
STR_INDUSTRY_NAME_FARM :Farma
STR_INDUSTRY_NAME_COPPER_ORE_MINE :Medená baňa
STR_INDUSTRY_NAME_OIL_WELLS :Ropný vrt
STR_INDUSTRY_NAME_COPPER_ORE_MINE :Medenná baňa
STR_INDUSTRY_NAME_OIL_WELLS :Ropná plošina
STR_INDUSTRY_NAME_BANK :Banka
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :Potravinársky podnik
STR_INDUSTRY_NAME_PAPER_MILL :Papierne
STR_INDUSTRY_NAME_PAPER_MILL :Výroba papiera
STR_INDUSTRY_NAME_GOLD_MINE :Zlatá baňa
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :Banka
STR_INDUSTRY_NAME_DIAMOND_MINE :Diamantová baňa
@@ -4105,16 +4062,16 @@ STR_INDUSTRY_NAME_WATER_SUPPLY :Vodný zdroj
STR_INDUSTRY_NAME_WATER_TOWER :Vodojem
STR_INDUSTRY_NAME_FACTORY_2 :Továreň
STR_INDUSTRY_NAME_FARM_2 :Farma
STR_INDUSTRY_NAME_LUMBER_MILL :Píla
STR_INDUSTRY_NAME_LUMBER_MILL :Pila
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Les cukrovej vaty
STR_INDUSTRY_NAME_CANDY_FACTORY :Cukríkáreň
STR_INDUSTRY_NAME_BATTERY_FARM :Baterková farma
STR_INDUSTRY_NAME_COLA_WELLS :Kofolové studne
STR_INDUSTRY_NAME_TOY_SHOP :Hračkárstvo
STR_INDUSTRY_NAME_TOY_FACTORY :Továreň na hračky
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Umelinové fontány
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Továreň na malinovku
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Generátor bubliniek
STR_INDUSTRY_NAME_CANDY_FACTORY :Cukrovar
STR_INDUSTRY_NAME_BATTERY_FARM :Výroba batérii
STR_INDUSTRY_NAME_COLA_WELLS :Výroba kofoly
STR_INDUSTRY_NAME_TOY_SHOP :Hrackarstvo
STR_INDUSTRY_NAME_TOY_FACTORY :Výroba hračiek
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Žuvačkové fontány
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Výroba šumienky
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Bublifuk
STR_INDUSTRY_NAME_TOFFEE_QUARRY :Karamelový lom
STR_INDUSTRY_NAME_SUGAR_MINE :Cukrová baňa
@@ -4207,13 +4164,13 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Vagón na kauč
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Vagón na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagón na cukrovú vatu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagón na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Vagón na bublinky
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Vagón na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Vagón na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagón na cukríky
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Vagón na hračky
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Vagón na baterky
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Vagón na malinovku
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Vagón na umelinu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Vagón na batérie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Vagón na šumienku
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Vagón na žuvačky
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
@@ -4230,20 +4187,20 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Vagon na ocel
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Obrneny vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Vagon na jedlo
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Vagon na papier
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Vagón na medenú rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Vagon na medennu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Vagon na vodu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Vagon na ovocie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Vagon na kaucuk
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Vagon na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagon na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Vagón na bublinky
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Vagón na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Vagon na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagon na cukriky
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Vagón na hračky
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Vagón na baterky
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Vagón na malinovku
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Vagón na umelinu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Vagon na baterie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Vagon na sumienku
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Vagón na žuvačky
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Elektricky)
@@ -4262,20 +4219,20 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Vagon na ocel
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Obrneny vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Vagon na jedlo
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Vagon na papier
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Vagón na medenú rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Vagon na medennu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Vagon na vodu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Vagon na ovocie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Vagon na kaucuk
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Vagon na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagon na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Vagón na bublinky
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Vagón na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Vagon na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagon na cukriky
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Vagón na hračky
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Vagón na baterky
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Vagón na malinovku
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Vagón na umelinu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Vagon na baterie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Vagon na sumienku
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Vagón na žuvačky
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster Autobus
@@ -4307,9 +4264,9 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss - Obilie
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe - Drevo
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster - Drevo
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland - Drevo
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS - Železná ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl - Železná ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy - Železná ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS - Zelezna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl - Zelezna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy - Zelezna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh - Ocel
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl - Ocel
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling - Ocel
@@ -4322,9 +4279,9 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy - Jedlo
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl - Papier
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh - Papier
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS - Papier
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS - Medená ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl - Medená ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss - Medená ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS - Medenna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl - Medenna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss - Medenna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl - Voda
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh - Voda
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS - Voda
@@ -4352,18 +4309,18 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow - Hra
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover - Cukríky
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught - Cukríky
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow - Cukríky
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover - Baterky
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught - Baterky
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow - Baterky
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover - Malinovka
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught - Malinovka
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow - Malinovka
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover - Umelina
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught - Umelina
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow - Umelina
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover - Bublinky
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught - Bublinky
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow - Bublinky
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover - Baterie
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught - Baterie
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow - Baterie
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover - Sumienka
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught - Sumienka
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow - Sumienka
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover - Žuvačky
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught - Žuvačky
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow - Žuvačky
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover - Bubliny
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught - Bubliny
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow - Bubliny
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS - Ropa
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. - Ropa
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Trajekt
+17 -20
View File
@@ -1270,7 +1270,7 @@ STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Dovoli
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Dovoli oblikovanje terena pod objekti, tiri, ipd. (samonaklon): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Dovoli bolj resnični območni zajem postaj: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Dovoli odstanitev mestnih cest in mostov: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Največja dolžina vlakov: {ORANGE}{STRING} polj{P e i a ""}
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Največja dolžina vlakov: {ORANGE}{STRING} plošč{P a i e ""}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Količina dima/isker vozil: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Model pospeškov vlakov: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Model pospeškov cestnih vozil: {ORANGE}{STRING}
@@ -1282,13 +1282,13 @@ STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Uporabi
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Postopno polni vozila: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflacija: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Dostavi tovor postaji le ob povpraševanju: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}Največja dolžina mostov: {ORANGE}{STRING} polj{P e i a ""}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}Največja dolžina predorov: {ORANGE}{STRING} polj{P e i a ""}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}Največja dolžina mostov: {ORANGE}{STRING} plošč{P a i e ""}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}Največja dolžina predorov: {ORANGE}{STRING} plošč{P a i e ""}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Glavni ročni način gradnje industrij: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :brez
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :kot ostale industrije
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :obetaven
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Izravnan teren okrog industrij: {ORANGE}{STRING} polj{P e i a ""}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Izravnan teren okrog industrij: {ORANGE}{STRING} plošč{P a i e ""}
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Dovoli več enakih industrij na mesto: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Prikaz signalov na vozni smeri: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Prikaz okna financ na koncu leta: {ORANGE}{STRING}
@@ -1338,7 +1338,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :{LTBLUE}Debelin
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Urejevalnik terena: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Največja oddaljenost od roba za naftne rafinerije: {ORANGE}{STRING} polj{P a i e ""}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Največja oddaljenost od roba za naftne rafinerije: {ORANGE}{STRING} plošč{P a i e ""}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Nadmorska višina snežne odeje: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Valovitost terena (samo TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Zelo zglajen
@@ -1445,7 +1445,7 @@ STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Začetn
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Omogoči gladko ekonomijo (več manjših sprememb): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Dovoli kupovanje delnic od drugih podjetij: {ORANGE}{STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Odstotek profita, ki se plača na prestopnih prevozih: {ORANGE}{STRING}%
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Med vlečenjem postavi signale vsak{P 0:1 o i a ih}: {ORANGE}{STRING} polj{P 0:1 e i a ""}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Med vlečenjem postavi signale vsak{P 0:1 o i e ih}: {ORANGE}{STRING} ploščic{P 0:1 o i e ""}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Samodejno postavi semaforje pred: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Omogoči vmesnik signalov: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Privzet tip signalov za gradnjo: {ORANGE}{STRING}
@@ -2285,14 +2285,14 @@ STR_OBJECT_BUILD_CAPTION :{WHITE}Izbor zg
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Izberi zgradbo za postavitev. Shift preklaplja med izgradnjo in predvidenimi stroški
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Izberi vrsto objekta za gradnjo
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Predogled zgradbe
STR_OBJECT_BUILD_SIZE :{BLACK}Velikost: {GOLD}{NUM} x {NUM} polj
STR_OBJECT_BUILD_SIZE :{BLACK}Velikost: {GOLD}{NUM} x {NUM} plošč
STR_OBJECT_CLASS_LTHS :Svetilniki
STR_OBJECT_CLASS_TRNS :Oddajniki
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Drevesa
STR_PLANT_TREE_TOOLTIP :{BLACK}Izberi vrsto drevesa za sajenje. Če polje že vsebuje drevesa, bodo dodatna drevesa mešanega tipa neodvisno od izbire
STR_PLANT_TREE_TOOLTIP :{BLACK}Izberi vrsto drevesa za sajenje
STR_TREES_RANDOM_TYPE :{BLACK}Drevesa naključne vrste
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Postavi drevesa naključne vrste. Shift preklaplja med izgradnjo in predvidenimi stroški
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Naključna drevesa
@@ -2580,7 +2580,7 @@ STR_GENERATION_TREE_GENERATION :{BLACK}Ustvarja
STR_GENERATION_OBJECT_GENERATION :{BLACK}Ustvarjanje zgradbe
STR_GENERATION_CLEARING_TILES :{BLACK}Generiranje grobih in skalnatih tal
STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavljanje igre
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Zagnano ponavljanje polj
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Zagnano ponavljanje kvadratkov
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Poganjam skripto
STR_GENERATION_PREPARING_GAME :{BLACK}Priprave igre
@@ -2828,13 +2828,10 @@ STR_GOALS_GLOBAL_TITLE :{BLACK}Globalni
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- Brez -
STR_GOALS_COMPANY_TITLE :{BLACK}Cilji podjetja:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni na cilj za pogled na industrijo/mesto/polje. Ctrl+Klik odpre novo okno na industrijo/mesto/polje
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni na cilj za pogled na industrijo/mesto/ploščo. Ctrl+Klik odpre novo okno na industrijo/mesto/ploščo
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Vprašanje
STR_GOAL_QUESTION_CAPTION_INFORMATION :Informacije
STR_GOAL_QUESTION_CAPTION_WARNING :Opozorilo
STR_GOAL_QUESTION_CAPTION_ERROR :Napaka
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Prekliči
@@ -2968,8 +2965,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infrastruktura:
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} kos{P "" a i ov} tirov
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} odsek{P "" a i ov} ceste
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} polj{P e i a ""} vode
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} polj{P e i a ""} postaj
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} plošč{P a i e ""} vode
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} odsek{P "" a i ov} postaj
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} letališč{P e i a ""}
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}Brez
@@ -3008,10 +3005,10 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Signali
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Odseki cest:
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD :{WHITE}Cesta
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Tramvaj
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Polja vode:
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Plošče vode:
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Kanali
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Postaje:
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Polja postaj
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Odseki postaj
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Letališča
STR_COMPANY_INFRASTRUCTURE_VIEW_COST :{WHITE}{1:CURRENCY_LONG}/leto ({0:COMMA})
STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/leto
@@ -3254,8 +3251,8 @@ STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {C
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Teža: {WEIGHT_SHORT}{}Hitrost: {VELOCITY} Moč: {POWER} Max. T.E.: {6:FORCE}{}Stroški: {4:CURRENCY_LONG}/yr{}Zmogljivost: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO_LONG}, {CARGO_LONG}{}Cena delovanja: {CURRENCY_LONG}/leto
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO_LONG}{}Cena delovanja: {CURRENCY_LONG}/leto
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cena: {CURRENCY_LONG} Max. Hitrost: {VELOCITY} Domet: {7:COMMA} polj{}Zmogljivost: {CARGO_LONG}, {CARGO_LONG}{}Stroški delovanja: {CURRENCY_LONG}/leto
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. Hitrost: {VELOCITY} Domet: {7:COMMA} polj{}Zmogljivost: {CARGO_LONG}{}Stroški delovanja: {CURRENCY_LONG}/leto
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cena: {CURRENCY_LONG} Max. Hitrost: {VELOCITY} Domet: {7:COMMA} plošč{}Zmogljivost: {CARGO_LONG}, {CARGO_LONG}{}Stroški delovanja: {CURRENCY_LONG}/leto
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. Hitrost: {VELOCITY} Domet: {7:COMMA} plošč{}Zmogljivost: {CARGO_LONG}{}Stroški delovanja: {CURRENCY_LONG}/leto
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Zamenjaj {STRING}
@@ -3370,7 +3367,7 @@ STR_VEHICLE_INFO_AGE :{COMMA} let{P o
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} let{P o i a ""} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. hitrost: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. hitrost: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polj
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. hitrost: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} plošč
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Teža: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moč: {LTBLUE}{POWER}{BLACK} Max. hitrost: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Teža: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moč: {LTBLUE}{POWER}{BLACK} Max. hitrost: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
+3 -33
View File
@@ -1297,7 +1297,7 @@ STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Använd
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Standardsignal-typ: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Normal
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Avancerad
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Avancerad envägssignal
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Avancerad enväga
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :{LTBLUE}Gå igenom signaltyper: {ORANGE}{STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Endast normala
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Endast avancerade
@@ -2453,7 +2453,6 @@ STR_NEWGRF_SETTINGS_VIEW_CHANGELOG :{BLACK}Ändring
STR_NEWGRF_SETTINGS_VIEW_LICENSE :{BLACK}Licens
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Parametrar
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Visa parametrar
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Byt palett
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Ändra palett för markerad NewGRF.{}Gör detta när grafiken från denna NewGRF är rosa i spelet
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Spara ändringar
@@ -2531,16 +2530,9 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} krä
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-filen den var designad att översätta
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :För många NewGRFer är laddade
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Att ladda {1:STRING} som statisk NewGRF med {STRING} kan orsaka desynkronisering
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Oväntat spriteobjekt (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Okänd Action 0-egenskap {4:HEX} (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Försökt att använda ett ogiltligt ID (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} innehåller en skadad bild. Alla korrupta bilder kommer att visas som ett rött frågetecken (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Innehåller flera Action 8 (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Läste förbi slutet av pseudo-spriteobjekt (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det aktiva grafikpaketet saknar ett antal bilder.{}Var vänlig och uppdatera grafikpaketet
STR_NEWGRF_ERROR_GRM_FAILED :Efterfrågade GRF-resurser är inte tillgängliga (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} har inaktiverats av {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Felaktig/okänd layout-format av spriteobjekt (spriteobjekt {3:NUM})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varning!
@@ -2669,30 +2661,8 @@ STR_GOALS_COMPANY_TITLE :{BLACK}Företag
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klicka på målet för att centrera huvudvyn på industrin/byn/rutan. Ctrl+klick gör så att ett nytt vyfönster öppnas över platsen för industrin/byn/rutan
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Fråga
STR_GOAL_QUESTION_CAPTION_INFORMATION :Information
STR_GOAL_QUESTION_CAPTION_WARNING :Varning
STR_GOAL_QUESTION_CAPTION_ERROR :Fel
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Avbryt
STR_GOAL_QUESTION_BUTTON_OK :Okej
STR_GOAL_QUESTION_BUTTON_NO :Nej
STR_GOAL_QUESTION_BUTTON_YES :Ja
STR_GOAL_QUESTION_BUTTON_DECLINE :Avböj
STR_GOAL_QUESTION_BUTTON_ACCEPT :Acceptera
STR_GOAL_QUESTION_BUTTON_IGNORE :Ignorera
STR_GOAL_QUESTION_BUTTON_RETRY :Försök igen
STR_GOAL_QUESTION_BUTTON_PREVIOUS :Föregående
STR_GOAL_QUESTION_BUTTON_NEXT :Nästa
STR_GOAL_QUESTION_BUTTON_STOP :Stoppa
STR_GOAL_QUESTION_BUTTON_START :Starta
STR_GOAL_QUESTION_BUTTON_GO :Gå
STR_GOAL_QUESTION_BUTTON_CONTINUE :Fortsätt
STR_GOAL_QUESTION_BUTTON_RESTART :Starta om
STR_GOAL_QUESTION_BUTTON_POSTPONE :Skjut upp
STR_GOAL_QUESTION_BUTTON_SURRENDER :Ge upp
STR_GOAL_QUESTION_BUTTON_CLOSE :Stäng
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Subventioner
@@ -2832,7 +2802,7 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Byt VD:n
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Köp 25% andelar i företaget
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sälj 25% andelar i företaget
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Köp 25% andelar i detta företag. Shift+klick visar kostnad utan att köpa
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sälj 25% andelar i detta företag. Shift+klick visar inkomst utan att sälja
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sälj 25% andelar i detta företag. Shift+klick visar kostnad utan att köpa
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Företagsnamn
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Namn på VD
@@ -3511,7 +3481,7 @@ STR_AI_GAME_SCRIPT :{BLACK}Spelskri
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Visa debug-utskrifter för spelskript
STR_ERROR_AI_NO_AI_FOUND :Ingen passande datorspelare hittades.{}Denna datorspelare är en test-datorspelare och kommer inte göra någonting.{}Du kan ladda ner nya datorspelare genom spelets 'Online-innehåll'-system
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}En av datorspelarna har krachat. Vänligen raportera detta till datorspelarens skapare med en skärmdump på förstret 'Felsökning av datorspelare / spelskript'
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}En av datorspelarna har krachat. Vänligen raportera detta till datorspelarens skapare med en skärmdump på 'AI-felsökning'-fönstret
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Felsökning av datorspelare / spelskript är bara tillgänglig för servern
# AI configuration window
+2 -91
View File
@@ -328,7 +328,6 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}நி
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}நகரம் உருவாக்கு
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}தொழிற்சாலை உருவாக்கு
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}சாலை திருத்த வேலை
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}மரங்களை நடு. Shift toggles கட்டடம்/மொத்த செலவுகள்
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}தகவல் பலகை வை
############ range for SE file menu starts
@@ -342,8 +341,6 @@ STR_SCENEDIT_FILE_MENU_QUIT :விட்ட
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :விளையாட்டு விருப்ப பேரம்
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :கடின அமைப்புகள்
STR_SETTINGS_MENU_CONFIG_SETTINGS :அமைப்புகள்
STR_SETTINGS_MENU_SCRIPT_SETTINGS :AI / ஆட்ட அமைப்புகள்
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF அமைப்புகள்
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :ஒளி அமைப்புகள்
@@ -1444,10 +1441,6 @@ STR_GOALS_NONE :{ORANGE}- ஏ
STR_GOALS_COMPANY_TITLE :{BLACK}நிறுவனத்தின் குறிக்கோள்கள்:
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :கேள்வி
STR_GOAL_QUESTION_CAPTION_INFORMATION :தகவல்
STR_GOAL_QUESTION_CAPTION_WARNING :எச்சரிக்கை
STR_GOAL_QUESTION_CAPTION_ERROR :பிழை
### Start of Goal Question button list
@@ -1804,19 +1797,11 @@ STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :பராமர
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :எப்போதுமே
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :மீதமிருக்கும் வாழ்நாள் (வருடங்கள்)
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}கொடுக்கப்பட்ட மதிப்புடன் எப்படி வாகன தகவல்களை ஒப்பிடுவது
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :இதற்கு சமம்
STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :இதற்கு சமம் இல்லை
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :உண்மை
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :பொய்
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}வாகன தகவல்களை ஒப்பிடுவதற்கான மதிப்பு
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}ஒப்பிடுவதற்கு ஓர் மதிப்பினை இடு
STR_ORDERS_SKIP_BUTTON :{BLACK}தாண்டு
STR_ORDERS_DELETE_BUTTON :{BLACK}நீக்கு
STR_ORDERS_DELETE_TOOLTIP :{BLACK}குறிப்பிட்ட கட்டளையை நீக்கு
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}அனைத்து ஆர்டர்களையும் ரத்து செய்
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}பகிர்வதை நிறுத்து
@@ -1831,16 +1816,12 @@ STR_ORDER_GO_TO_WAYPOINT :{WAYPOINT} வ
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :{WAYPOINT} வழியாக எங்கும் நிற்காமல் செல்
STR_ORDER_NEAREST_DEPOT :அருகாமையில் உள்ள
STR_ORDER_NEAREST_HANGAR :அருகாமையில் உள்ள பணிமனை
STR_ORDER_TRAIN_DEPOT :இரயில் பணிமனை
STR_ORDER_ROAD_VEHICLE_DEPOT :சாலை வாகன பணிமனை
STR_ORDER_SHIP_DEPOT :கப்பல் பணிமனை
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT}
STR_ORDER_REFIT_ORDER :({STRING}-இற்கு மாற்று)
STR_ORDER_REFIT_STOP_ORDER :({STRING}-இற்கு மாற்றிவிட்டு நின்றுவிடு)
STR_ORDER_STOP_ORDER :(நிறுத்து)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
@@ -1851,13 +1832,8 @@ STR_ORDER_FULL_LOAD :(முழு
STR_ORDER_FULL_LOAD_ANY :(எந்த சரக்கையும் முழுமையாக ஏற்று)
STR_ORDER_NO_LOAD :(எதையும் ஏற்றாதே)
STR_ORDER_UNLOAD :(இறக்கிவிட்டு சரக்கை ஏற்று)
STR_ORDER_UNLOAD_NO_LOAD :(இறக்கிவிட்டு காலியாக கிளம்பு)
STR_ORDER_NO_UNLOAD :(எதையும் இறக்காமல் சரக்குகளை ஏற்றிக்கொண்டுச் செல்)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(எதையும் இறக்காமல் சரக்குகளை முழுமையாக ஏற்றிக்கொண்டுச் செல்)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(எதையும் இறக்காமல் எந்த சரக்கையும் முழுமையாக ஏற்றிக்கொண்டுச் செல்)
STR_ORDER_NO_UNLOAD_NO_LOAD :(லோடிங் அன்லோடிங் தடைசெய்யப்பட்டுள்ளது)
STR_ORDER_AUTO_REFIT :({STRING}-இற்கு தானாக மாற்றிவிடு)
STR_ORDER_AUTO_REFIT_ANY :கிடைக்கும் சரக்கு
@@ -1879,35 +1855,18 @@ STR_TIMETABLE_DAYS :{COMMA} நா
STR_TIMETABLE_STARTING_DATE :{BLACK}ஆரம்ப தேதி
STR_TIMETABLE_CHANGE_TIME :{BLACK}நேரத்தை மாற்று
STR_TIMETABLE_CLEAR_TIME :{BLACK}நேரத்தை நீக்கு
STR_TIMETABLE_EXPECTED :{BLACK}எதிர்ப்பார்க்கப்படுவது
STR_TIMETABLE_ARRIVAL_ABBREVIATION :A:
STR_TIMETABLE_DEPARTURE_ABBREVIATION :D:
# Date window (for timetable)
STR_DATE_CAPTION :{WHITE}தேதியை அமை
STR_DATE_SET_DATE :{BLACK}தேதியை அமை
STR_DATE_DAY_TOOLTIP :{BLACK}நாளினைத் தேர்ந்தெடு
STR_DATE_MONTH_TOOLTIP :{BLACK}மாதத்தினை தேர்ந்திடு
STR_DATE_YEAR_TOOLTIP :{BLACK}வருடத்தை தேர்ந்தெடுr
# AI debug window
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}ஸ்கிரிப்டின் பெயர்
STR_AI_DEBUG_SETTINGS :{BLACK}அமைப்புகள்
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}ஸ்க்ரிப்டின் அமைப்புகளை மாற்று
STR_AI_DEBUG_RELOAD :{BLACK}AI-ஐ மறுபடியும் ஏற்று
STR_AI_DEBUG_CONTINUE :{BLACK}தொடரு
STR_AI_GAME_SCRIPT :{BLACK}விளையாட்டின் ஸ்கிரிப்ட்
@@ -2156,23 +2115,12 @@ STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}இந
##id 0x2000
# Town building names
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :உயரமான அலுவலுக கட்டம்
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :அலுவலுக கட்டம்
STR_TOWN_BUILDING_NAME_HOTEL_1 :ஹோட்டல்
STR_TOWN_BUILDING_NAME_STATUE_1 :சிலை
STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :ஊற்று
STR_TOWN_BUILDING_NAME_PARK_1 :பூங்கா
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :அலுவலுக கட்டம்
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :கடைகள் மற்றும் அலுவலகங்கள்
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :நவீன அலுவலக கட்டடம்
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :கிடங்கு
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :அலுவலுக கட்டம்
STR_TOWN_BUILDING_NAME_STADIUM_1 :மைதானம்
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :பழைய வீடுகள்
STR_TOWN_BUILDING_NAME_COTTAGES_1 :குடிசைகள்
STR_TOWN_BUILDING_NAME_HOUSES_1 :வீடுகள்
STR_TOWN_BUILDING_NAME_FLATS_1 :பிளாட்டுகள்
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :உயரமான அலுவலுக கட்டம்
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :கடைகள் மற்றும் அலுவலகங்கள்
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :கடைகள் மற்றும் அலுவலகங்கள்
STR_TOWN_BUILDING_NAME_THEATER_1 :திரையரங்கம்
@@ -2180,45 +2128,33 @@ STR_TOWN_BUILDING_NAME_STADIUM_2 :மைதான
STR_TOWN_BUILDING_NAME_OFFICES_1 :அலுவலகங்கள்
STR_TOWN_BUILDING_NAME_HOUSES_2 :வீடுகள்
STR_TOWN_BUILDING_NAME_CINEMA_1 :சினிமா
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :வணிக மையம்
STR_TOWN_BUILDING_NAME_IGLOO_1 :இக்லூ
##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE :நிலக்கரி சுரங்கம்
STR_INDUSTRY_NAME_POWER_STATION :மின் உற்பத்தி நிலையம்
STR_INDUSTRY_NAME_FOREST :காடு
STR_INDUSTRY_NAME_OIL_REFINERY :எண்ணெய் சுத்திகரிப்பு நிலையம்
STR_INDUSTRY_NAME_FACTORY :தொழிற்சாலை
STR_INDUSTRY_NAME_PRINTING_WORKS :அச்சகம்
STR_INDUSTRY_NAME_STEEL_MILL :எஃகு மில்
STR_INDUSTRY_NAME_FARM :பண்ணை
STR_INDUSTRY_NAME_COPPER_ORE_MINE :செப்புத் தாது சுரங்கம்
STR_INDUSTRY_NAME_OIL_WELLS :எண்ணெய்க் கிணறுகள்
STR_INDUSTRY_NAME_BANK :வங்கி
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :உணவு பதப்படுத்தும் நிலையம்
STR_INDUSTRY_NAME_PAPER_MILL :காகித மில்
STR_INDUSTRY_NAME_GOLD_MINE :தங்கச் சுரங்கம்
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :வங்கி
STR_INDUSTRY_NAME_DIAMOND_MINE :வைரச் சுரங்கம்
STR_INDUSTRY_NAME_IRON_ORE_MINE :இரும்புத் தாது சுரங்கம்
STR_INDUSTRY_NAME_FRUIT_PLANTATION :பழம் பயிரிடுதல்
STR_INDUSTRY_NAME_RUBBER_PLANTATION :ரப்பர் பயிரிடுதல்
STR_INDUSTRY_NAME_WATER_SUPPLY :நீர் உற்பத்தி
STR_INDUSTRY_NAME_WATER_TOWER :தண்ணீர்த் தொட்டி
STR_INDUSTRY_NAME_FACTORY_2 :தொழிற்சாலை
STR_INDUSTRY_NAME_FARM_2 :பண்ணை
STR_INDUSTRY_NAME_LUMBER_MILL :மர மில்
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :பஞ்சு மிட்டாய் காடு
STR_INDUSTRY_NAME_CANDY_FACTORY :இனிப்பு தொழிற்சாலை
STR_INDUSTRY_NAME_BATTERY_FARM :மின்கல பண்ணை
STR_INDUSTRY_NAME_COLA_WELLS :கோலா கிணறுகள்
STR_INDUSTRY_NAME_TOY_SHOP :விளையாட்டுப் பொருள் கடை
STR_INDUSTRY_NAME_TOY_FACTORY :விளையாட்டுப் பொருள் தொழிற்சாலை
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :பிளாஸ்டிக் ஊற்றுகள்
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :குளிர்பான தொழிற்சாலை
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :குமிழி உற்பத்தி
STR_INDUSTRY_NAME_TOFFEE_QUARRY :மிட்டாய் சுரங்கம்
STR_INDUSTRY_NAME_SUGAR_MINE :சர்க்கரை சுரங்கம்
############ WARNING, using range 0x6000 for strings that are stored in the savegame
@@ -2238,12 +2174,7 @@ STR_SV_STNAME_EAST :{STRING} கி
STR_SV_STNAME_WEST :{STRING} மேற்கு
STR_SV_STNAME_CENTRAL :{STRING} நடு
STR_SV_STNAME_TRANSFER :{STRING} மாற்றல்
STR_SV_STNAME_HALT :{STRING} நிறுத்தம்
STR_SV_STNAME_VALLEY :{STRING} பள்ளத்தாக்கு
STR_SV_STNAME_HEIGHTS :{STRING} உயரங்கள்
STR_SV_STNAME_WOODS :{STRING} காடு
STR_SV_STNAME_LAKESIDE :{STRING} ஏரிக்கரை
STR_SV_STNAME_EXCHANGE :{STRING} பரிமாற்றம்
STR_SV_STNAME_AIRPORT :{STRING} விமான நிலையம்
STR_SV_STNAME_OILFIELD :{STRING} எண்ணெய் வயல்
STR_SV_STNAME_MINES :{STRING} சுரங்கங்கள்
@@ -2251,12 +2182,9 @@ STR_SV_STNAME_DOCKS :{STRING} து
STR_SV_STNAME_BUOY :{STRING}
STR_SV_STNAME_WAYPOINT :{STRING}
##id 0x6020
STR_SV_STNAME_ANNEXE :{STRING} இணைப்பு
STR_SV_STNAME_SIDINGS :{STRING} சைடிங்குகள்
STR_SV_STNAME_BRANCH :{STRING} பிரிவு
STR_SV_STNAME_UPPER :மேல் {STRING}
STR_SV_STNAME_LOWER :கீழ் {STRING}
STR_SV_STNAME_HELIPORT :{STRING} ஹெலிபோர்ட்
STR_SV_STNAME_FOREST :{STRING} காடு
STR_SV_STNAME_FALLBACK :{STRING} நிலையம் #{NUM}
############ end of savegame specific region!
@@ -2309,17 +2237,13 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :பழ பெ
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :ரப்பர் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :சர்க்கரை பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :பஞ்சு மிட்டாய் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :மிட்டாய் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :குமிழிகள் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :கோலா பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :இனிப்புப் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :விளையாட்டுப் பொருள் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :மின்கல பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :குளிர்பான பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :பிளாஸ்டிக் பெட்டி
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (மின்சார)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'மில்லேனியம் Z1' (மின்சார)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :வீஸவொவ் Z99
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :பயணிகள் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :அஞ்சல் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :நிலக்கரி பெட்டி
@@ -2339,19 +2263,10 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :பழ வா
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :ரப்பர் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :சர்க்கரைப் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :பஞ்சு மிட்டாய் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :மிட்டாய் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :குமிழி வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :கோலா பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :இனிப்பு வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :விளையாட்டுப்பொருள் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :மின்கல வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :குளிர்பான வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :பிளாஸ்டிக் பெட்டி
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :நிலை1 'லெவியாதன்' (மின்சார)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :நிலை2 'சைக்கலாப்ஸ்' (மின்சார)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :நிலை3 'பெகசஸ்' (மின்சார)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :நிலை4 'கைமேரா' (மின்சார)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :வீஸவொவ் ராக்கெட்டீயர்
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :பயணிகள் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :அஞ்சல் வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :நிலக்கரி வண்டி
@@ -2371,13 +2286,9 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :பழ வண
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :ரப்பர் வண்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :சர்க்கரை வண்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :பஞ்சு மிட்டாய் வண்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :மிட்டாய் பெட்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :குமிழி வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :கோலா வண்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :இனிப்பு வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :விளையாட்டுப்பொருள் வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :மின்கல வண்டி
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :குளிர்பான வாகனம்
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :பிளாஸ்டிக் லாரி
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS ரீகல் பேருந்து
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :ஹியர்போர்ட் லியோபார்ட் பேருந்து
+4 -8
View File
@@ -2139,7 +2139,7 @@ STR_OBJECT_CLASS_TRNS :Tháp tín hi
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Cây Cối
STR_PLANT_TREE_TOOLTIP :{BLACK}Chọn loại cây để trồng. Nếu ô đó đã có cây, thao tác này sẽ thêm hỗn hợp nhiều cây khác độc lập với loại đã chọn
STR_PLANT_TREE_TOOLTIP :{BLACK}Chọn loại cây để trồng
STR_TREES_RANDOM_TYPE :{BLACK}Loại cây ngẫu nhiên
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Trồng ngẫu nhiên các loại cây. Shift+Click để xem chi phí dự tính
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Trồng ngẫu nhiên
@@ -2678,10 +2678,6 @@ STR_GOALS_COMPANY_TITLE :{BLACK}Các m
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click vào mục tiêu để canh giữa cửa sổ lớn chính vào ô/đô thị/nhà máy tương ứng. Ctrl+Click để mở bằng các cửa sổ bổ sung tương ứng
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Câu Hỏi
STR_GOAL_QUESTION_CAPTION_INFORMATION :Thông Tin
STR_GOAL_QUESTION_CAPTION_WARNING :Cảnh Báo
STR_GOAL_QUESTION_CAPTION_ERROR :Lỗi
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Hủy bỏ
@@ -2840,8 +2836,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Đổi t
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Mua 25% cổ phần công ty
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Bán 25% cổ phần công ty
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Mua 25% cổ phần công ty này. Shift+Click để xem giá mua ước tính khi chưa mua
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Bán 25% cổ phần công ty này. Shift+Click để xem giá bán ước tính khi chưa bán
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Mua 25% cổ phần công ty này. Shift+Click để xem giá mua ước tính
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Bán 25% cổ phần công ty này. Shift+Click để xem giá bán ước tính
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Tên Công Ty
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Tên Giám Đốc
@@ -3061,7 +3057,7 @@ STR_DEPOT_CLONE_SHIP :{BLACK}Tạo t
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Tạo máy bay giống hệt
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Thao tác này mua một đoàn tàu giống hệt tàu cũ, gồm cả đầu máy và toa xe. Ctrl+Click để tạo tàu mới chia sẻ lộ trình. Shift+Click để xem giá mua dự tính
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Thao tác này mua ôtô giống hệt ôtô cũ.Click vào nút này để thực hiện thao tác đối với xe trong xưởng hoặc ngoài xưởng. Ctrl+Click để tạo ôtô chia sẻ lộ trình. Shift+Click để xem giá mua ước tính
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Thao tác này mua ôtô giống hệt ôtô cũ, gồm cả loại hàng chuyên chở. Ctrl+Click để tạo ôtô chia sẻ lộ trình. Shift+Click để xem giá mua ước tính
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Thao tác này mua tàu thuỷ giống hệt tàu thuỷ cũ, gồm cả loại hàng chuyên chở. Ctrl+Click để tạo tàu thuỷ chia sẻ lộ trình. Shift+Click để xem giá mua dự tính
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Thao tác này mua máy bay giống hệt máy bay cũ, gồm cả loại hàng chuyên chở. Ctrl+Click để tạo máy bay chia sẻ lộ trình. Shift+Click để xem giá mua dự tính
+2 -5
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@@ -2139,7 +2139,7 @@ STR_OBJECT_CLASS_TRNS :Tyrrau Darlledu
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Coed
STR_PLANT_TREE_TOOLTIP :{BLACK}Dewiswch y math o goeden i'w phlannu. Os oes coeden yno'n barod, bydd hyn yn plannu mwy o goed o fath ar hap
STR_PLANT_TREE_TOOLTIP :{BLACK}Dewiswch y math o goeden i'w phlannu
STR_TREES_RANDOM_TYPE :{BLACK}Coed o fath ar hap
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Gosod coed o fath ar hap. Mae Shift yn toglo adeiladu/dangos amcangyfrif cost
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Coed ar hap
@@ -2679,9 +2679,6 @@ STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Cliciwch
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Cwestiwn
STR_GOAL_QUESTION_CAPTION_INFORMATION :Gwybodaeth
STR_GOAL_QUESTION_CAPTION_WARNING :Rhybudd
STR_GOAL_QUESTION_CAPTION_ERROR :Gwall
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Canslo
@@ -3520,7 +3517,7 @@ STR_AI_GAME_SCRIPT :{BLACK}Game Scr
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Gwirio'r log Game Script
STR_ERROR_AI_NO_AI_FOUND :Ni ganfuwyd AI addas i lwytho.{}AI ffug yw hwn na wnai unrhyw beth.{}Gallwch lawrlwytho sawl AI drwy'r system 'Cynnwys Arlein'
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Mae sgript a oedd yn rhedeg wedi chwalu. A fyddwch cystad ag adrodd am hyn i awdur yr sgript ynghyd â sgrin-gipiad o'r Ffenestr Ddadnamu AI/GameScript
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Mae AI a oedd yn rhedeg wedi chwalu. A fyddwch cystad ag adrodd am hyn i awdur yr AI ynghyd â sgrin-gipiad o'r Ffenestr Ddadnamu AI
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Mae'r Ffenestr Ddadnamu AI / GameScript ar gael ar gyfer y gweinydd yn unig
# AI configuration window
+1 -1
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@@ -264,7 +264,7 @@ static void DistributeQueue(CommandQueue *queue, const NetworkClientSocket *owne
{
#ifdef DEBUG_DUMP_COMMANDS
/* When replaying we do not want this limitation. */
int to_go = UINT16_MAX;
int to_go = MAX_UINT16;
#else
int to_go = _settings_client.network.commands_per_frame;
#endif
+1 -1
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@@ -44,7 +44,7 @@
* There's basically no need to ever enable this, unless you really know what
* you are doing, i.e. debugging a desync.
*
* NOTE: Define DEBUG_DUMP_COMMANDS in network_func.h or globally, else it does not
* NOTE: Define DEBUG_DUMP_COMMANDS in network.h or globally, else it does not
* have enough effects. For example CmdCompanyCtrl needs it to be able
* to create companies when there are not clients on this server.
*/
+4 -10
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@@ -2798,10 +2798,6 @@ static ChangeInfoResult CargoChangeInfo(uint cid, int numinfo, int prop, ByteRea
cs->callback_mask = buf->ReadByte();
break;
case 0x1D: // Vehicle capacity muliplier
cs->multiplier = max<uint16>(1u, buf->ReadWord());
break;
default:
ret = CIR_UNKNOWN;
break;
@@ -8189,7 +8185,10 @@ static void CalculateRefitMasks()
/* Check if this engine's cargo type is valid. If not, set to the first refittable
* cargo type. Finally disable the vehicle, if there is still no cargo. */
if (ei->cargo_type == CT_INVALID && ei->refit_mask != 0) {
if (cargo_map_for_first_refittable != NULL) {
if (cargo_map_for_first_refittable == NULL) {
/* Use first refittable cargo slot */
ei->cargo_type = (CargoID)FindFirstBit(ei->refit_mask);
} else {
/* Use first refittable cargo from cargo translation table */
byte best_local_slot = 0xFF;
CargoID cargo_type;
@@ -8201,11 +8200,6 @@ static void CalculateRefitMasks()
}
}
}
if (ei->cargo_type == CT_INVALID) {
/* Use first refittable cargo slot */
ei->cargo_type = (CargoID)FindFirstBit(ei->refit_mask);
}
}
if (ei->cargo_type == CT_INVALID) ei->climates = 0;
-11
View File
@@ -14,7 +14,6 @@
#include "newgrf_spritegroup.h"
#include "date_func.h"
#include "depot_base.h"
#include "town.h"
static uint32 RailTypeGetRandomBits(const ResolverObject *object)
{
@@ -42,7 +41,6 @@ static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, u
case 0x41: return 0;
case 0x42: return 0;
case 0x43: return _date;
case 0x44: return HZB_TOWN_EDGE;
}
}
@@ -53,15 +51,6 @@ static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, u
case 0x43:
if (IsRailDepotTile(tile)) return Depot::GetByTile(tile)->build_date;
return _date;
case 0x44: {
const Town *t = NULL;
if (IsRailDepotTile(tile)) {
t = Depot::GetByTile(tile)->town;
} else if (IsLevelCrossingTile(tile)) {
t = ClosestTownFromTile(tile, UINT_MAX);
}
return t != NULL ? GetTownRadiusGroup(t, tile) : HZB_TOWN_EDGE;
}
}
DEBUG(grf, 1, "Unhandled rail type tile variable 0x%X", variable);
-3
View File
@@ -457,9 +457,6 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
CommandCost cost(EXPENSES_CONSTRUCTION, spec->GetClearCost() * ta.w * ta.h / 5);
if (spec->flags & OBJECT_FLAG_CLEAR_INCOME) cost.MultiplyCost(-1); // They get an income!
/* Towns can't remove any objects. */
if (_current_company == OWNER_TOWN) return CMD_ERROR;
/* Water can remove everything! */
if (_current_company != OWNER_WATER) {
if ((flags & DC_NO_WATER) && IsTileOnWater(tile)) {
+2 -2
View File
@@ -598,11 +598,11 @@ int ttd_main(int argc, char *argv[])
if (mgo.opt != NULL) SetDebugString(mgo.opt);
break;
}
case 'e': _switch_mode = (_switch_mode == SM_LOAD_GAME || _switch_mode == SM_LOAD_SCENARIO ? SM_LOAD_SCENARIO : SM_EDITOR); break;
case 'e': _switch_mode = SM_EDITOR; break;
case 'g':
if (mgo.opt != NULL) {
strecpy(_file_to_saveload.name, mgo.opt, lastof(_file_to_saveload.name));
_switch_mode = (_switch_mode == SM_EDITOR || _switch_mode == SM_LOAD_SCENARIO ? SM_LOAD_SCENARIO : SM_LOAD_GAME);
_switch_mode = SM_LOAD_GAME;
_file_to_saveload.mode = SL_LOAD;
/* if the file doesn't exist or it is not a valid savegame, let the saveload code show an error */
+4 -9
View File
@@ -812,14 +812,7 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (++n == sel_ord && prev != NULL) break;
}
if (prev != NULL) {
uint dist;
if (new_order.IsType(OT_CONDITIONAL)) {
/* The order is not yet inserted, so we have to do the first iteration here. */
dist = GetOrderDistance(prev, v->GetOrder(new_order.GetConditionSkipToOrder()), v);
} else {
dist = GetOrderDistance(prev, &new_order, v);
}
uint dist = GetOrderDistance(prev, &new_order, v);
if (dist >= 130) {
return_cmd_error(STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION);
}
@@ -1528,7 +1521,9 @@ CommandCost CmdCloneOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
}
/* make sure there are orders available */
if (!Order::CanAllocateItem(src->GetNumOrders()) || !OrderList::CanAllocateItem()) {
int delta = dst->IsOrderListShared() ? src->GetNumOrders() + 1 : src->GetNumOrders() - dst->GetNumOrders();
if (!Order::CanAllocateItem(delta) ||
((dst->orders.list == NULL || dst->IsOrderListShared()) && !OrderList::CanAllocateItem())) {
return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS);
}
+1 -1
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@@ -253,7 +253,7 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
assert(IsDriveThroughStopTile(tile));
cost.AddCost(_price[PR_CLEAR_ROAD] * 2);
if (flags & DC_EXEC) {
Company *c = Company::GetIfValid(GetRoadOwner(tile, rt));
Company *c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) {
/* A full diagonal road tile has two road bits. */
c->infrastructure.road[rt] -= 2;
+1 -1
View File
@@ -139,7 +139,7 @@ void AfterLoadCompanyStats()
case MP_STATION:
c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL && GetStationType(tile) != STATION_AIRPORT && !IsBuoy(tile)) c->infrastructure.station++;
if (c != NULL && GetStationType(tile) != STATION_AIRPORT) c->infrastructure.station++;
switch (GetStationType(tile)) {
case STATION_RAIL:
+1 -2
View File
@@ -234,9 +234,8 @@
* 168 23637
* 169 23816
* 170 23826
* 171 23835
*/
extern const uint16 SAVEGAME_VERSION = 171; ///< Current savegame version of OpenTTD.
extern const uint16 SAVEGAME_VERSION = 170; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading
-6
View File
@@ -11,7 +11,6 @@
#include "../stdafx.h"
#include "../signs_base.h"
#include "../fios.h"
#include "saveload.h"
@@ -56,11 +55,6 @@ static void Load_SIGN()
if (IsSavegameVersionBefore(6, 1) || (IsSavegameVersionBefore(83) && si->owner == INVALID_OWNER)) {
si->owner = OWNER_NONE;
}
/* Signs placed in scenario editor shall now be OWNER_DEITY */
if (IsSavegameVersionBefore(171) && si->owner == OWNER_NONE && _saveload_mode == SLD_LOAD_SCENARIO) {
si->owner = OWNER_DEITY;
}
}
}
+1 -1
View File
@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file storage_sl.cpp Code handling saving and loading of persistent storages. */
/** @file persistent_storage_sl.cpp Code handling saving and loading of persistent storages. */
#include "../stdafx.h"
#include "../newgrf_storage.h"
-100
View File
@@ -1,100 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_order.hpp"
#include "../template/template_order.hpp.sq"
template <> const char *GetClassName<ScriptOrder, ST_GS>() { return "GSOrder"; }
void SQGSOrder_Register(Squirrel *engine)
{
DefSQClass<ScriptOrder, ST_GS> SQGSOrder("GSOrder");
SQGSOrder.PreRegister(engine);
SQGSOrder.AddConstructor<void (ScriptOrder::*)(), 1>(engine, "x");
SQGSOrder.DefSQConst(engine, ScriptOrder::ERR_ORDER_BASE, "ERR_ORDER_BASE");
SQGSOrder.DefSQConst(engine, ScriptOrder::ERR_ORDER_TOO_MANY, "ERR_ORDER_TOO_MANY");
SQGSOrder.DefSQConst(engine, ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION, "ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION");
SQGSOrder.DefSQConst(engine, ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE, "ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NONE, "AIOF_NONE");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NON_STOP_INTERMEDIATE, "AIOF_NON_STOP_INTERMEDIATE");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NON_STOP_DESTINATION, "AIOF_NON_STOP_DESTINATION");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_UNLOAD, "AIOF_UNLOAD");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_TRANSFER, "AIOF_TRANSFER");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NO_UNLOAD, "AIOF_NO_UNLOAD");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_FULL_LOAD, "AIOF_FULL_LOAD");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_FULL_LOAD_ANY, "AIOF_FULL_LOAD_ANY");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NO_LOAD, "AIOF_NO_LOAD");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_SERVICE_IF_NEEDED, "AIOF_SERVICE_IF_NEEDED");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_STOP_IN_DEPOT, "AIOF_STOP_IN_DEPOT");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_GOTO_NEAREST_DEPOT, "AIOF_GOTO_NEAREST_DEPOT");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NON_STOP_FLAGS, "AIOF_NON_STOP_FLAGS");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_UNLOAD_FLAGS, "AIOF_UNLOAD_FLAGS");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_LOAD_FLAGS, "AIOF_LOAD_FLAGS");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_DEPOT_FLAGS, "AIOF_DEPOT_FLAGS");
SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_INVALID, "AIOF_INVALID");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_LOAD_PERCENTAGE, "OC_LOAD_PERCENTAGE");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_RELIABILITY, "OC_RELIABILITY");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_MAX_SPEED, "OC_MAX_SPEED");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_AGE, "OC_AGE");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_REQUIRES_SERVICE, "OC_REQUIRES_SERVICE");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_UNCONDITIONALLY, "OC_UNCONDITIONALLY");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_REMAINING_LIFETIME, "OC_REMAINING_LIFETIME");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_INVALID, "OC_INVALID");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_EQUALS, "CF_EQUALS");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_NOT_EQUALS, "CF_NOT_EQUALS");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_LESS_THAN, "CF_LESS_THAN");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_LESS_EQUALS, "CF_LESS_EQUALS");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_MORE_THAN, "CF_MORE_THAN");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_MORE_EQUALS, "CF_MORE_EQUALS");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_IS_TRUE, "CF_IS_TRUE");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_IS_FALSE, "CF_IS_FALSE");
SQGSOrder.DefSQConst(engine, ScriptOrder::CF_INVALID, "CF_INVALID");
SQGSOrder.DefSQConst(engine, ScriptOrder::ORDER_CURRENT, "ORDER_CURRENT");
SQGSOrder.DefSQConst(engine, ScriptOrder::ORDER_INVALID, "ORDER_INVALID");
SQGSOrder.DefSQConst(engine, ScriptOrder::STOPLOCATION_NEAR, "STOPLOCATION_NEAR");
SQGSOrder.DefSQConst(engine, ScriptOrder::STOPLOCATION_MIDDLE, "STOPLOCATION_MIDDLE");
SQGSOrder.DefSQConst(engine, ScriptOrder::STOPLOCATION_FAR, "STOPLOCATION_FAR");
SQGSOrder.DefSQConst(engine, ScriptOrder::STOPLOCATION_INVALID, "STOPLOCATION_INVALID");
ScriptError::RegisterErrorMap(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS, ScriptOrder::ERR_ORDER_TOO_MANY);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION, ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION);
ScriptError::RegisterErrorMap(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE, ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE);
ScriptError::RegisterErrorMapString(ScriptOrder::ERR_ORDER_TOO_MANY, "ERR_ORDER_TOO_MANY");
ScriptError::RegisterErrorMapString(ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION, "ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION");
ScriptError::RegisterErrorMapString(ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE, "ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsValidVehicleOrder, "IsValidVehicleOrder", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsGotoStationOrder, "IsGotoStationOrder", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsGotoDepotOrder, "IsGotoDepotOrder", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsGotoWaypointOrder, "IsGotoWaypointOrder", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsConditionalOrder, "IsConditionalOrder", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsVoidOrder, "IsVoidOrder", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsRefitOrder, "IsRefitOrder", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsCurrentOrderPartOfOrderList, "IsCurrentOrderPartOfOrderList", 2, ".i");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::ResolveOrderPosition, "ResolveOrderPosition", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::AreOrderFlagsValid, "AreOrderFlagsValid", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::IsValidConditionalOrder, "IsValidConditionalOrder", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderCount, "GetOrderCount", 2, ".i");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderDestination, "GetOrderDestination", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderFlags, "GetOrderFlags", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderJumpTo, "GetOrderJumpTo", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderCondition, "GetOrderCondition", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderCompareFunction, "GetOrderCompareFunction", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderCompareValue, "GetOrderCompareValue", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetStopLocation, "GetStopLocation", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderRefit, "GetOrderRefit", 3, ".ii");
SQGSOrder.DefSQStaticMethod(engine, &ScriptOrder::GetOrderDistance, "GetOrderDistance", 4, ".iii");
SQGSOrder.PostRegister(engine);
}
+1 -18
View File
@@ -17,7 +17,7 @@
/**
* Class that handles all order related functions.
* @api ai game
* @api ai
*/
class ScriptOrder : public ScriptObject {
public:
@@ -358,7 +358,6 @@ public:
* @pre IsValidVehicleOrder(vehicle_id, jump_to).
* @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);
@@ -371,7 +370,6 @@ public:
* @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
* @pre condition >= OC_LOAD_PERCENTAGE && condition <= OC_UNCONDITIONALLY.
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCondition(VehicleID vehicle_id, OrderPosition order_position, OrderCondition condition);
@@ -384,7 +382,6 @@ public:
* @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
* @pre compare >= CF_EQUALS && compare <= CF_IS_FALSE.
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position, CompareFunction compare);
@@ -397,7 +394,6 @@ public:
* @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
* @pre value >= 0 && value < 2048.
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position, int32 value);
@@ -411,7 +407,6 @@ public:
* @pre IsGotoStationOrder(vehicle_id, order_position).
* @pre stop_location >= STOPLOCATION_NEAR && stop_location <= STOPLOCATION_FAR
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetStopLocation(VehicleID vehicle_id, OrderPosition order_position, StopLocation stop_location);
@@ -424,7 +419,6 @@ public:
* @pre IsGotoStationOrder(vehicle_id, order_position) || (IsGotoDepotOrder(vehicle_id, order_position) && refit_cargo != CT_AUTO_REFIT).
* @pre ScriptCargo::IsValidCargo(refit_cargo) || refit_cargo == CT_AUTO_REFIT || refit_cargo == CT_NO_REFIT
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderRefit(VehicleID vehicle_id, OrderPosition order_position, CargoID refit_cargo);
@@ -439,7 +433,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
* @return True if and only if the order was appended.
* @api -game
*/
static bool AppendOrder(VehicleID vehicle_id, TileIndex destination, ScriptOrderFlags order_flags);
@@ -452,7 +445,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @return True if and only if the order was appended.
* @api -game
*/
static bool AppendConditionalOrder(VehicleID vehicle_id, OrderPosition jump_to);
@@ -468,7 +460,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
* @return True if and only if the order was inserted.
* @api -game
*/
static bool InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, ScriptOrderFlags order_flags);
@@ -482,7 +473,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @return True if and only if the order was inserted.
* @api -game
*/
static bool InsertConditionalOrder(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);
@@ -493,7 +483,6 @@ public:
* @pre IsValidVehicleOrder(vehicle_id, order_position).
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only if the order was removed.
* @api -game
*/
static bool RemoveOrder(VehicleID vehicle_id, OrderPosition order_position);
@@ -513,7 +502,6 @@ public:
* @pre (order_flags & AIOF_GOTO_NEAREST_DEPOT) == (GetOrderFlags(vehicle_id, order_position) & AIOF_GOTO_NEAREST_DEPOT).
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only if the order was changed.
* @api -game
*/
static bool SetOrderFlags(VehicleID vehicle_id, OrderPosition order_position, ScriptOrderFlags order_flags);
@@ -530,7 +518,6 @@ public:
* the target order is moved upwards (e.g. 3). If the order is moved
* to a higher place (e.g. from 7 to 9) the target will be moved
* downwards (e.g. 8).
* @api -game
*/
static bool MoveOrder(VehicleID vehicle_id, OrderPosition order_position_move, OrderPosition order_position_target);
@@ -541,7 +528,6 @@ public:
* @pre IsValidVehicleOrder(vehicle_id, next_order).
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only the current order was changed.
* @api -game
*/
static bool SkipToOrder(VehicleID vehicle_id, OrderPosition next_order);
@@ -556,7 +542,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE
* @return True if and only if the copying succeeded.
* @api -game
*/
static bool CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
@@ -570,7 +555,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE
* @return True if and only if the sharing succeeded.
* @api -game
*/
static bool ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
@@ -579,7 +563,6 @@ public:
* @param vehicle_id The vehicle to remove from the shared order list.
* @pre ScriptVehicle::IsValidVehicle(vehicle_id).
* @return True if and only if the unsharing succeeded.
* @api -game
*/
static bool UnshareOrders(VehicleID vehicle_id);
+3 -3
View File
@@ -45,7 +45,7 @@ CommandCost CmdPlaceSign(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
/* When we execute, really make the sign */
if (flags & DC_EXEC) {
Sign *si = new Sign(_game_mode == GM_EDITOR ? OWNER_DEITY : _current_company);
Sign *si = new Sign(_current_company);
int x = TileX(tile) * TILE_SIZE;
int y = TileY(tile) * TILE_SIZE;
@@ -78,7 +78,7 @@ CommandCost CmdRenameSign(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
{
Sign *si = Sign::GetIfValid(p1);
if (si == NULL) return CMD_ERROR;
if (si->owner == OWNER_DEITY && _current_company != OWNER_DEITY && _game_mode != GM_EDITOR) return CMD_ERROR;
if (si->owner == OWNER_DEITY && _current_company != OWNER_DEITY) return CMD_ERROR;
/* Rename the signs when empty, otherwise remove it */
if (!StrEmpty(text)) {
@@ -89,7 +89,7 @@ CommandCost CmdRenameSign(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
free(si->name);
/* Assign the new one */
si->name = strdup(text);
if (_game_mode != GM_EDITOR) si->owner = _current_company;
si->owner = _current_company;
si->UpdateVirtCoord();
InvalidateWindowData(WC_SIGN_LIST, 0, 1);
+11 -40
View File
@@ -1801,9 +1801,9 @@ CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
* road tile, count only the new road bits needed to get a full diagonal road. */
RoadType rt;
FOR_EACH_SET_ROADTYPE(rt, cur_rts | rts) {
Company *c = Company::GetIfValid(rt == ROADTYPE_ROAD ? road_owner : tram_owner);
Company *c = Company::GetIfValid(IsNormalRoadTile(cur_tile) && HasBit(cur_rts, rt) ? GetRoadOwner(cur_tile, rt) : _current_company);
if (c != NULL) {
c->infrastructure.road[rt] += 2 - (IsNormalRoadTile(cur_tile) && HasBit(cur_rts, rt) ? CountBits(GetRoadBits(cur_tile, rt)) : 0);
c->infrastructure.road[rt] += 2 - (IsNormalRoadTile(cur_tile) ? CountBits(GetRoadBits(cur_tile, rt)) : 0);
DirtyCompanyInfrastructureWindows(c->index);
}
}
@@ -2555,10 +2555,6 @@ static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
* wander around the world. */
Ship *s;
FOR_ALL_SHIPS(s) {
if (s->current_order.IsType(OT_LOADING) && s->tile == docking_location) {
s->LeaveStation();
}
if (s->dest_tile == docking_location) {
s->dest_tile = 0;
s->current_order.Free();
@@ -3612,41 +3608,16 @@ static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_o
Company *old_company = Company::Get(old_owner);
Company *new_company = Company::Get(new_owner);
/* Update counts for underlying infrastructure. */
switch (GetStationType(tile)) {
case STATION_RAIL:
case STATION_WAYPOINT:
if (!IsStationTileBlocked(tile)) {
old_company->infrastructure.rail[GetRailType(tile)]--;
new_company->infrastructure.rail[GetRailType(tile)]++;
}
break;
case STATION_BUS:
case STATION_TRUCK:
if (!IsDriveThroughStopTile(tile)) {
/* Drive-through stops were already handled above. */
old_company->infrastructure.road[FIND_FIRST_BIT(GetRoadTypes(tile))] -= 2;
new_company->infrastructure.road[FIND_FIRST_BIT(GetRoadTypes(tile))] += 2;
}
break;
case STATION_BUOY:
case STATION_DOCK:
if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
old_company->infrastructure.water--;
new_company->infrastructure.water++;
}
break;
default:
break;
if ((IsRailWaypoint(tile) || IsRailStation(tile)) && !IsStationTileBlocked(tile)) {
old_company->infrastructure.rail[GetRailType(tile)]--;
new_company->infrastructure.rail[GetRailType(tile)]++;
}
/* Update station tile count. */
if (!IsBuoy(tile) && !IsAirport(tile)) {
old_company->infrastructure.station--;
new_company->infrastructure.station++;
if (IsRoadStop(tile) && !IsDriveThroughStopTile(tile)) {
RoadType rt;
FOR_EACH_SET_ROADTYPE(rt, GetRoadTypes(tile)) {
old_company->infrastructure.road[rt] -= 2;
new_company->infrastructure.road[rt] += 2;
}
}
/* for buoys, owner of tile is owner of water, st->owner == OWNER_NONE */
+1 -1
View File
@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file strgen_base.cpp Tool to create computer readable (stand-alone) translation files. */
/** @file strgen.cpp Tool to create computer readable (stand-alone) translation files. */
#include "../stdafx.h"
#include "../core/endian_func.hpp"
+1 -1
View File
@@ -504,7 +504,7 @@ void SubsidyMonthlyLoop()
int n = 1000;
do {
industry_subsidy = FindSubsidyIndustryCargoRoute();
industry_subsidy = FindSubsidyTownCargoRoute();
} while (!industry_subsidy && n--);
}
+37 -37
View File
@@ -10,155 +10,155 @@
/** @file cargo_const.h Table of all default cargo types */
/** Construction macro for a #CargoSpec structure. */
#define MK(bt, label, c, e, f, g, h, fr, te, ks1, ks2, ks3, ks4, ks5, l, m, cmult) \
{bt, label, c, c, e, cmult, f, {g, h}, fr, te, 0, 0, ks1, ks2, ks3, ks4, ks5, l, m, NULL, NULL, 0}
#define MK(bt, label, c, e, f, g, h, fr, te, ks1, ks2, ks3, ks4, ks5, l, m) \
{bt, label, c, c, e, f, {g, h}, fr, te, 0, 0, ks1, ks2, ks3, ks4, ks5, l, m, NULL, NULL, 0}
/** Cargo types available by default. */
static const CargoSpec _default_cargo[] = {
MK( 0, 'PASS', 152, 1, 3185, 0, 24, false, TE_PASSENGERS,
STR_CARGO_PLURAL_PASSENGERS, STR_CARGO_SINGULAR_PASSENGER, STR_PASSENGERS, STR_QUANTITY_PASSENGERS, STR_ABBREV_PASSENGERS,
SPR_CARGO_PASSENGER, CC_PASSENGERS, 0x400),
SPR_CARGO_PASSENGER, CC_PASSENGERS ),
MK( 1, 'COAL', 6, 16, 5916, 7, 255, true, TE_NONE,
STR_CARGO_PLURAL_COAL, STR_CARGO_SINGULAR_COAL, STR_TONS, STR_QUANTITY_COAL, STR_ABBREV_COAL,
SPR_CARGO_COAL, CC_BULK, 0x100),
SPR_CARGO_COAL, CC_BULK ),
MK( 2, 'MAIL', 15, 4, 4550, 20, 90, false, TE_MAIL,
STR_CARGO_PLURAL_MAIL, STR_CARGO_SINGULAR_MAIL, STR_BAGS, STR_QUANTITY_MAIL, STR_ABBREV_MAIL,
SPR_CARGO_MAIL, CC_MAIL, 0x200),
SPR_CARGO_MAIL, CC_MAIL ),
/* Oil in temperate and arctic */
MK( 3, 'OIL_', 174, 16, 4437, 25, 255, true, TE_NONE,
STR_CARGO_PLURAL_OIL, STR_CARGO_SINGULAR_OIL, STR_LITERS, STR_QUANTITY_OIL, STR_ABBREV_OIL,
SPR_CARGO_OIL, CC_LIQUID, 0x100),
SPR_CARGO_OIL, CC_LIQUID ),
/* Oil in subtropic */
MK( 3, 'OIL_', 174, 16, 4892, 25, 255, true, TE_NONE,
STR_CARGO_PLURAL_OIL, STR_CARGO_SINGULAR_OIL, STR_LITERS, STR_QUANTITY_OIL, STR_ABBREV_OIL,
SPR_CARGO_OIL, CC_LIQUID, 0x100),
SPR_CARGO_OIL, CC_LIQUID ),
MK( 4, 'LVST', 208, 3, 4322, 4, 18, true, TE_NONE,
STR_CARGO_PLURAL_LIVESTOCK, STR_CARGO_SINGULAR_LIVESTOCK, STR_ITEMS, STR_QUANTITY_LIVESTOCK, STR_ABBREV_LIVESTOCK,
SPR_CARGO_LIVESTOCK, CC_PIECE_GOODS, 0x100),
SPR_CARGO_LIVESTOCK, CC_PIECE_GOODS ),
MK( 5, 'GOOD', 194, 8, 6144, 5, 28, true, TE_GOODS,
STR_CARGO_PLURAL_GOODS, STR_CARGO_SINGULAR_GOODS, STR_CRATES, STR_QUANTITY_GOODS, STR_ABBREV_GOODS,
SPR_CARGO_GOODS, CC_EXPRESS, 0x200),
SPR_CARGO_GOODS, CC_EXPRESS ),
MK( 6, 'GRAI', 191, 16, 4778, 4, 40, true, TE_NONE,
STR_CARGO_PLURAL_GRAIN, STR_CARGO_SINGULAR_GRAIN, STR_TONS, STR_QUANTITY_GRAIN, STR_ABBREV_GRAIN,
SPR_CARGO_GRAIN, CC_BULK, 0x100),
SPR_CARGO_GRAIN, CC_BULK ),
MK( 6, 'WHEA', 191, 16, 4778, 4, 40, true, TE_NONE,
STR_CARGO_PLURAL_WHEAT, STR_CARGO_SINGULAR_WHEAT, STR_TONS, STR_QUANTITY_WHEAT, STR_ABBREV_WHEAT,
SPR_CARGO_GRAIN, CC_BULK, 0x100),
SPR_CARGO_GRAIN, CC_BULK ),
MK( 6, 'MAIZ', 191, 16, 4322, 4, 40, true, TE_NONE,
STR_CARGO_PLURAL_MAIZE, STR_CARGO_SINGULAR_MAIZE, STR_TONS, STR_QUANTITY_MAIZE, STR_ABBREV_MAIZE,
SPR_CARGO_GRAIN, CC_BULK, 0x100),
SPR_CARGO_GRAIN, CC_BULK ),
/* Wood in temperate and arctic */
MK( 7, 'WOOD', 84, 16, 5005, 15, 255, true, TE_NONE,
STR_CARGO_PLURAL_WOOD, STR_CARGO_SINGULAR_WOOD, STR_TONS, STR_QUANTITY_WOOD, STR_ABBREV_WOOD,
SPR_CARGO_WOOD, CC_PIECE_GOODS, 0x100),
SPR_CARGO_WOOD, CC_PIECE_GOODS ),
/* Wood in subtropic */
MK( 7, 'WOOD', 84, 16, 7964, 15, 255, true, TE_NONE,
STR_CARGO_PLURAL_WOOD, STR_CARGO_SINGULAR_WOOD, STR_TONS, STR_QUANTITY_WOOD, STR_ABBREV_WOOD,
SPR_CARGO_WOOD, CC_PIECE_GOODS, 0x100),
SPR_CARGO_WOOD, CC_PIECE_GOODS ),
MK( 8, 'IORE', 184, 16, 5120, 9, 255, true, TE_NONE,
STR_CARGO_PLURAL_IRON_ORE, STR_CARGO_SINGULAR_IRON_ORE, STR_TONS, STR_QUANTITY_IRON_ORE, STR_ABBREV_IRON_ORE,
SPR_CARGO_IRON_ORE, CC_BULK, 0x100),
SPR_CARGO_IRON_ORE, CC_BULK ),
MK( 9, 'STEL', 10, 16, 5688, 7, 255, true, TE_NONE,
STR_CARGO_PLURAL_STEEL, STR_CARGO_SINGULAR_STEEL, STR_TONS, STR_QUANTITY_STEEL, STR_ABBREV_STEEL,
SPR_CARGO_STEEL, CC_PIECE_GOODS, 0x100),
SPR_CARGO_STEEL, CC_PIECE_GOODS ),
MK( 10, 'VALU', 202, 2, 7509, 1, 32, true, TE_NONE,
STR_CARGO_PLURAL_VALUABLES, STR_CARGO_SINGULAR_VALUABLES, STR_BAGS, STR_QUANTITY_VALUABLES, STR_ABBREV_VALUABLES,
SPR_CARGO_VALUES_GOLD, CC_ARMOURED, 0x100),
SPR_CARGO_VALUES_GOLD, CC_ARMOURED ),
MK( 10, 'GOLD', 202, 8, 5802, 10, 40, true, TE_NONE,
STR_CARGO_PLURAL_GOLD, STR_CARGO_SINGULAR_GOLD, STR_BAGS, STR_QUANTITY_GOLD, STR_ABBREV_GOLD,
SPR_CARGO_VALUES_GOLD, CC_ARMOURED, 0x100),
SPR_CARGO_VALUES_GOLD, CC_ARMOURED ),
MK( 10, 'DIAM', 202, 2, 5802, 10, 255, true, TE_NONE,
STR_CARGO_PLURAL_DIAMONDS, STR_CARGO_SINGULAR_DIAMOND, STR_BAGS, STR_QUANTITY_DIAMONDS, STR_ABBREV_DIAMONDS,
SPR_CARGO_DIAMONDS, CC_ARMOURED, 0x100),
SPR_CARGO_DIAMONDS, CC_ARMOURED ),
MK( 11, 'PAPR', 10, 16, 5461, 7, 60, true, TE_NONE,
STR_CARGO_PLURAL_PAPER, STR_CARGO_SINGULAR_PAPER, STR_TONS, STR_QUANTITY_PAPER, STR_ABBREV_PAPER,
SPR_CARGO_PAPER, CC_PIECE_GOODS, 0x100),
SPR_CARGO_PAPER, CC_PIECE_GOODS ),
MK( 12, 'FOOD', 48, 16, 5688, 0, 30, true, TE_FOOD,
STR_CARGO_PLURAL_FOOD, STR_CARGO_SINGULAR_FOOD, STR_TONS, STR_QUANTITY_FOOD, STR_ABBREV_FOOD,
SPR_CARGO_FOOD, CC_EXPRESS | CC_REFRIGERATED, 0x100),
SPR_CARGO_FOOD, CC_EXPRESS | CC_REFRIGERATED),
MK( 13, 'FRUT', 208, 16, 4209, 0, 15, true, TE_NONE,
STR_CARGO_PLURAL_FRUIT, STR_CARGO_SINGULAR_FRUIT, STR_TONS, STR_QUANTITY_FRUIT, STR_ABBREV_FRUIT,
SPR_CARGO_FRUIT, CC_BULK | CC_REFRIGERATED, 0x100),
SPR_CARGO_FRUIT, CC_BULK | CC_REFRIGERATED),
MK( 14, 'CORE', 184, 16, 4892, 12, 255, true, TE_NONE,
STR_CARGO_PLURAL_COPPER_ORE, STR_CARGO_SINGULAR_COPPER_ORE, STR_TONS, STR_QUANTITY_COPPER_ORE, STR_ABBREV_COPPER_ORE,
SPR_CARGO_COPPER_ORE, CC_BULK, 0x100),
SPR_CARGO_COPPER_ORE, CC_BULK ),
MK( 15, 'WATR', 10, 16, 4664, 20, 80, true, TE_WATER,
STR_CARGO_PLURAL_WATER, STR_CARGO_SINGULAR_WATER, STR_LITERS, STR_QUANTITY_WATER, STR_ABBREV_WATER,
SPR_CARGO_WATERCOLA, CC_LIQUID, 0x100),
SPR_CARGO_WATERCOLA, CC_LIQUID ),
MK( 16, 'RUBR', 6, 16, 4437, 2, 20, true, TE_NONE,
STR_CARGO_PLURAL_RUBBER, STR_CARGO_SINGULAR_RUBBER, STR_LITERS, STR_QUANTITY_RUBBER, STR_ABBREV_RUBBER,
SPR_CARGO_RUBBER, CC_LIQUID, 0x100),
SPR_CARGO_RUBBER, CC_LIQUID ),
MK( 17, 'SUGR', 6, 16, 4437, 20, 255, true, TE_NONE,
STR_CARGO_PLURAL_SUGAR, STR_CARGO_SINGULAR_SUGAR, STR_TONS, STR_QUANTITY_SUGAR, STR_ABBREV_SUGAR,
SPR_CARGO_SUGAR, CC_BULK, 0x100),
SPR_CARGO_SUGAR, CC_BULK ),
MK( 18, 'TOYS', 174, 2, 5574, 25, 255, true, TE_NONE,
STR_CARGO_PLURAL_TOYS, STR_CARGO_SINGULAR_TOY, STR_ITEMS, STR_QUANTITY_TOYS, STR_ABBREV_TOYS,
SPR_CARGO_TOYS, CC_PIECE_GOODS, 0x100),
SPR_CARGO_TOYS, CC_PIECE_GOODS ),
MK( 19, 'BATT', 208, 4, 4322, 2, 30, true, TE_NONE,
STR_CARGO_PLURAL_BATTERIES, STR_CARGO_SINGULAR_BATTERY, STR_ITEMS, STR_QUANTITY_BATTERIES, STR_ABBREV_BATTERIES,
SPR_CARGO_BATTERIES, CC_PIECE_GOODS, 0x100),
SPR_CARGO_BATTERIES, CC_PIECE_GOODS ),
MK( 20, 'SWET', 194, 5, 6144, 8, 40, true, TE_GOODS,
STR_CARGO_PLURAL_CANDY, STR_CARGO_SINGULAR_CANDY, STR_BAGS, STR_QUANTITY_SWEETS, STR_ABBREV_SWEETS,
SPR_CARGO_CANDY, CC_EXPRESS, 0x200),
SPR_CARGO_CANDY, CC_EXPRESS ),
MK( 21, 'TOFF', 191, 16, 4778, 14, 60, true, TE_NONE,
STR_CARGO_PLURAL_TOFFEE, STR_CARGO_SINGULAR_TOFFEE, STR_TONS, STR_QUANTITY_TOFFEE, STR_ABBREV_TOFFEE,
SPR_CARGO_TOFFEE, CC_BULK, 0x100),
SPR_CARGO_TOFFEE, CC_BULK ),
MK( 22, 'COLA', 84, 16, 4892, 5, 75, true, TE_NONE,
STR_CARGO_PLURAL_COLA, STR_CARGO_SINGULAR_COLA, STR_LITERS, STR_QUANTITY_COLA, STR_ABBREV_COLA,
SPR_CARGO_WATERCOLA, CC_LIQUID, 0x100),
SPR_CARGO_WATERCOLA, CC_LIQUID ),
MK( 23, 'CTCD', 184, 16, 5005, 10, 25, true, TE_NONE,
STR_CARGO_PLURAL_COTTON_CANDY, STR_CARGO_SINGULAR_COTTON_CANDY, STR_TONS, STR_QUANTITY_CANDYFLOSS, STR_ABBREV_CANDYFLOSS,
SPR_CARGO_COTTONCANDY, CC_BULK, 0x100),
SPR_CARGO_COTTONCANDY, CC_BULK ),
MK( 24, 'BUBL', 10, 1, 5077, 20, 80, true, TE_NONE,
STR_CARGO_PLURAL_BUBBLES, STR_CARGO_SINGULAR_BUBBLE, STR_ITEMS, STR_QUANTITY_BUBBLES, STR_ABBREV_BUBBLES,
SPR_CARGO_BUBBLES, CC_PIECE_GOODS, 0x100),
SPR_CARGO_BUBBLES, CC_PIECE_GOODS ),
MK( 25, 'PLST', 202, 16, 4664, 30, 255, true, TE_NONE,
STR_CARGO_PLURAL_PLASTIC, STR_CARGO_SINGULAR_PLASTIC, STR_LITERS, STR_QUANTITY_PLASTIC, STR_ABBREV_PLASTIC,
SPR_CARGO_PLASTIC, CC_LIQUID, 0x100),
SPR_CARGO_PLASTIC, CC_LIQUID ),
MK( 26, 'FZDR', 48, 2, 6250, 30, 50, true, TE_FOOD,
STR_CARGO_PLURAL_FIZZY_DRINKS, STR_CARGO_SINGULAR_FIZZY_DRINK, STR_ITEMS, STR_QUANTITY_FIZZY_DRINKS, STR_ABBREV_FIZZY_DRINKS,
SPR_CARGO_FIZZYDRINK, CC_PIECE_GOODS, 0x100),
SPR_CARGO_FIZZYDRINK, CC_PIECE_GOODS ),
/* Void slot in temperate */
MK( 0xFF, 0, 1, 0, 5688, 0, 30, true, TE_NONE,
STR_CARGO_PLURAL_NOTHING, STR_CARGO_SINGULAR_NOTHING, STR_TONS, STR_QUANTITY_NOTHING, STR_ABBREV_NOTHING,
SPR_ASCII_SPACE, CC_NOAVAILABLE, 0x100),
SPR_ASCII_SPACE, CC_NOAVAILABLE ),
/* Void slot in arctic */
MK( 0xFF, 0, 184, 0, 5120, 9, 255, true, TE_NONE,
STR_CARGO_PLURAL_NOTHING, STR_CARGO_SINGULAR_NOTHING, STR_TONS, STR_QUANTITY_NOTHING, STR_ABBREV_NOTHING,
SPR_ASCII_SPACE, CC_NOAVAILABLE, 0x100),
SPR_ASCII_SPACE, CC_NOAVAILABLE ),
};
+1 -1
View File
@@ -146,7 +146,7 @@ public:
SetDParam(1, company);
TextColour col;
if (this->greyed) {
col = (sel ? TC_SILVER : TC_GREY) | TC_NO_SHADE;
col = TC_GREY;
} else {
col = sel ? TC_WHITE : TC_BLACK;
}
+10 -9
View File
@@ -2794,18 +2794,19 @@ static inline bool CheckCompatibleRail(const Train *v, TileIndex tile)
(!v->IsFrontEngine() || HasBit(v->compatible_railtypes, GetRailType(tile)));
}
/** Data structure for storing engine speed changes of an acceleration type. */
struct AccelerationSlowdownParams {
/** Data structure for storing engine speed changes of a rail type. */
struct RailtypeSlowdownParams {
byte small_turn; ///< Speed change due to a small turn.
byte large_turn; ///< Speed change due to a large turn.
byte z_up; ///< Fraction to remove when moving up.
byte z_down; ///< Fraction to add when moving down.
};
/** Speed update fractions for each acceleration type. */
static const AccelerationSlowdownParams _accel_slowdown[] = {
/** Speed update fractions for each rail type. */
static const RailtypeSlowdownParams _railtype_slowdown[] = {
/* normal accel */
{256 / 4, 256 / 2, 256 / 4, 2}, ///< normal
{256 / 4, 256 / 2, 256 / 4, 2}, ///< electrified
{256 / 4, 256 / 2, 256 / 4, 2}, ///< monorail
{0, 256 / 2, 256 / 4, 2}, ///< maglev
};
@@ -2819,12 +2820,12 @@ static inline void AffectSpeedByZChange(Train *v, int old_z)
{
if (old_z == v->z_pos || _settings_game.vehicle.train_acceleration_model != AM_ORIGINAL) return;
const AccelerationSlowdownParams *asp = &_accel_slowdown[GetRailTypeInfo(v->railtype)->acceleration_type];
const RailtypeSlowdownParams *rsp = &_railtype_slowdown[v->railtype];
if (old_z < v->z_pos) {
v->cur_speed -= (v->cur_speed * asp->z_up >> 8);
v->cur_speed -= (v->cur_speed * rsp->z_up >> 8);
} else {
uint16 spd = v->cur_speed + asp->z_down;
uint16 spd = v->cur_speed + rsp->z_down;
if (spd <= v->gcache.cached_max_track_speed) v->cur_speed = spd;
}
}
@@ -3241,9 +3242,9 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
if (chosen_dir != v->direction) {
if (prev == NULL && _settings_game.vehicle.train_acceleration_model == AM_ORIGINAL) {
const AccelerationSlowdownParams *asp = &_accel_slowdown[GetRailTypeInfo(v->railtype)->acceleration_type];
const RailtypeSlowdownParams *rsp = &_railtype_slowdown[v->railtype];
DirDiff diff = DirDifference(v->direction, chosen_dir);
v->cur_speed -= (diff == DIRDIFF_45RIGHT || diff == DIRDIFF_45LEFT ? asp->small_turn : asp->large_turn) * v->cur_speed >> 8;
v->cur_speed -= (diff == DIRDIFF_45RIGHT || diff == DIRDIFF_45LEFT ? rsp->small_turn : rsp->large_turn) * v->cur_speed >> 8;
}
direction_changed = true;
v->direction = chosen_dir;
+1 -1
View File
@@ -1398,7 +1398,7 @@ void DrawBridgeMiddle(const TileInfo *ti)
}
} else if (transport_type == TRANSPORT_RAIL) {
const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(rampsouth));
if (rti->UsesOverlay() && !IsInvisibilitySet(TO_BRIDGES)) {
if (rti->UsesOverlay()) {
SpriteID surface = GetCustomRailSprite(rti, rampsouth, RTSG_BRIDGE, TCX_ON_BRIDGE);
if (surface != 0) {
AddSortableSpriteToDraw(surface + axis, PAL_NONE, x, y, 16, 16, 0, bridge_z, IsTransparencySet(TO_BRIDGES));
+1 -1
View File
@@ -196,7 +196,7 @@ CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value);
if (flags & DC_EXEC) {
if (front->IsPrimaryVehicle() && p1 & MAKE_ORDER_BACKUP_FLAG) OrderBackup::Backup(front, p2);
if (v->IsPrimaryVehicle() && p1 & MAKE_ORDER_BACKUP_FLAG) OrderBackup::Backup(v, p2);
delete front;
}
}
+2 -2
View File
@@ -1872,8 +1872,8 @@ static bool CheckClickOnSign(const ViewPort *vp, int x, int y)
const Sign *si;
FOR_ALL_SIGNS(si) {
/* If competitor signs are hidden, don't check signs that aren't owned by local company */
if (!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS) && _local_company != si->owner && si->owner != OWNER_DEITY) continue;
if (si->owner == OWNER_DEITY && _game_mode != GM_EDITOR) continue;
if (!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS) && _local_company != si->owner) continue;
if (si->owner == OWNER_DEITY) continue;
if (CheckClickOnViewportSign(vp, x, y, &si->sign)) {
HandleClickOnSign(si);
+1 -1
View File
@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file toolbar_widget.h Types related to the toolbar widgets. */
/** @file tooltype_widget.h Types related to the toolbar widgets. */
#ifndef WIDGETS_TOOLBAR_WIDGET_H
#define WIDGETS_TOOLBAR_WIDGET_H