- Fix: [Script] Prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names [FS#5818] (r26093, r26092)
- Fix: Occasional hanging when client joins [FS#5811] (r26043)
- Fix: Multi line text was handled incorrectly causing glitches [FS#5809] (r26037, r26036)
- Language updates
- Fix: The internal index of a character in the layout line depends on the used layouter (r26029)
- Fix: Make the installer warning about Windows XP SP3 not trigger on the 64 bit Windows XP which is not really Windows XP to start with [FS#5773] (r26028)
- Fix: Crash when the ICU layouter thinks a font is corrupted [FS#5711] (r26018, r26017, r26016, r26015)
- Fix: Having trains miss a platform that is just being modified is less of a problem than having trains stop twice without moving [FS#5684] (r26013)
- Fix: --help text of ./configure for packages that require pkg-config (r26011)
- Fix: The AI/GS library name to use in Import, is not the name given by GetName but GetInstanceName [FS#5662] (r26010)
- Fix: [Windows] Conditional expression with enumeral with non-enumeral type (r26009)
- Fix: Game script showing vehicle on e.g. a goal, then the vehicle being removed and eventually being replaced by a non-user vehicle (most likely smoke) causing an assertion to trigger [FS#5804] (r26007, r26006)
- Fix: Crash when transferring savegame from server to client [FS#5478] (r26005)
- Fix: Comma key collided with F12 key for hotkeys; also remove '+' as that is generally not a key (the '+' on the numpad is a separate one) [FS#5679] (r25973)
- Fix: Rail laying sounds of others could be heard in multiplayer [FS#5665] (r25972)
- Fix: [SDL] Recursive mutex locking when changing blitter [FS#5787] (r25970)
- Fix: The wrong vehicle would be taken in a shared order vehicle list window when the ID >= 65536, causing assertions triggering later on [FS#5800] (r25965)
- Fix: [OSX] Compilation under OSX 10.9 [FS#5797] (r25962, r25951, r25950, r25913)
- Fix: [NewGRF] A powered rail type implies it is compatible as well, but some NewGRF did not state that causing the path reservation code to bail out in some cases because there was no compatible path [FS#5779] (r25961)
- Fix: Temporary persistent storage modifications, e.g. command tests or those from GUI, were not properly reset, creating the possibility of desyncs [FS#5772] (r25956)
- Fix: Train's 'force proceed' status gets reset when the track on the other side of the tile has a signal [FS#5723] (r25955)
- Fix: Wrong signal conversions for savegames from before 0.4.5 [FS#5731, FS#5732] (r25954, r25953)
- Fix: Do not skip numbers when skipping spaces and other sorting 'improving' characters [FS#5719] (r25952)
- Fix: Text direction forcing characters were not filtered out, but shown as ? when ICU was not used for layouting. These are included in chat and console messages to force them to be displayed right [FS#5683] (r25949)
- Fix: NewGRF inspect window in RTL mode (r25943)
- Fix: [NoGo] Preserve the relative town growth progress when changing the town growth rate [FS#5786] (r25931)
- Fix: Several drawing overflows in the signal GUI [FS#5733] (r25929, r25928, r25927)
- Fix: Center the edit sign window like all query windows (r25918)
- Fix: Initialization of default objects swapped cost and dates (r25868)
- Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets (r25864)
- Fix: If the child widgets of a NWidgetHorizontal container do not fill the complete container, align them according to text direction [FS#5686] (r25862, r25729)
- Fix: When clearing font cache, also clear layout cache [FS#5737] (r25860)
- Fix: Goto button in order window was not always lowered when it should [FS#5783] (r25858, 25857)
- Fix: Searching for a suitable font failed, if one of the fonts had no '?' glyph, and no baseset is installed [FS#5704] (r25822, r25820)
- Fix: Sprite 0 was considered available, even if no baseset was loaded (r25821)
- Fix: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble [FS#5750] (r25818)
- Fix: [GS] Handle savegames which contain GS translations for languages with empty name more gently [FS#5750] (r25817)
- Fix: [Script] ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area [FS#5754] (r25815)
- Fix: Ensure the vehicle bar is high enough for the start/stop vehicle graphics [FS#5740] (r25805)
- Fix: Lower sprite and text at the vehicle bar if it is pressed [FS#5739] (r25804)
- Fix: Draw start/stop graphics of the vehicle bar at the right place in RTL mode [FS#5738] (r25803)
- Fix: [Script] Decoding JSON data with an empty array from Admin port failed (r25809)
- Fix: [NewGRF] Do not allow changing palette when it's set by the NewGRF (r25794, r25793, r25972)
- Fix: Some spelling corrections to Catalan and Latin American town names [FS#5746] (r25775, r25774)
- Fix: If old savegames contain bridges over owned land, keep on drawing the bridges nevertheless [FS#5725] (r25753)
- Fix: [OSX] Text input into an edit box would trigger hotkeys [FS#5705] (r25743, r25671)
- Fix: Several RTL alignment issues [FS#5692] (r25733, r25732, r25731)
- Fix: NWidgetMatrix used pip_pre and pip_post inconsistently and incorrectly, causing misalignment for RTL [FS#5686] (r25727)
- Fix: Right side of object class string was misaligned (r25726)
- Fix: [OSX] Do not pass -mmacosx-version-min to compilers that do not support it (r25706)
- Fix: Autoreplace/renew also refits free wagons [FS#5700] (r25698)
- Fix: [Win32] Only forward key presses to the IME system if an edit box has the input focus (r25667)
- Fix: [OSX] Crash when unhiding the main window [FS#4689] (r25665)
- Fix: [OSX] Bootstrap downloading of a baseset did not work [FS#4847] (r25664)
- Fix: [OSX] Monospace font detection [FS#4857] (r25663, r25662)
- Fix: [OSX] Rework font detection to work even if no default font sprites are present [FS#4847] (r25661)
- Fix: [OSX] The name's OpenTTD, not OTTD (r25660)
- Fix: [OSX] System mouse cursor could become visible during dragging [FS#4420] (r25659)
- Fix: [OSX] The mouse cursor would sometimes jump near the window borders [FS#4392] (r25658)
- Fix: [OSX] The new 10.7 fullscreen code can now also be compiled with older SDK versions [FS#4744] (r25656)
- Fix: [OSX] Mouse cursor was not displayed properly after switching to fullscreen on 10.7+ (r25655)
- Fix: Improve character and word deletion for CJK languages and complex scripts (r25654, r25653)
- Fix: [OSX] Define version constants before they are used (r25643)
- Fix: Some icu_config scripts are too stupid to separate two ldflags by spaces, thus only call it with one (r25642, r25638)
- Fix: Do not suggest a start date for the game when there will be no vehicles available at all (r25640, r25639)
- Fix: City list sort of population and rating are reversed compared to the icon [FS#5666] (r25630)
- Fix: [Script] Give a slightly less generic error when removing inexisting rail [FS#5651] (r25614)
- Fix: [Script] Do not return ERR_UNKNOWN when trying to move an order to its current location [FS#5648] (r25612)
- Fix: Various misreferences in AI and GS changelog [FS#5649] (r25607)
- Fix: [Script] If a NewGRF returned station type that could not be built by an AI via callback 18, an unknown error would be thrown instead of falling back to the default station [FS#5641] (r25605)
- Fix: Only the front engine's date of last service was updated [FS#5550] (r25604)
- Fix: [Admin] End-of-rcon data could not be determined reliably for any rcon command [FS#5643] (r25598, r25588, r25587)
- Fix: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect [FS#5635] (r25597)
- Fix: [Script] Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game [FS#5644] (r25592)
- Fix: [Admin] Ensure that sent and received length of json strings are the same [FS#5646] (r25590, r25589)
- Fix: [Squirrel] Stack overflow did not show an error, due to the stack to throw the error already being full [FS#5320] (r25585)
- Fix: [Script] Documentation implied that XXList::AddItem has a default for value if it isn't filled in [FS#5638] (r25579, r25577)
- Fix: Make content list appear faster (r25573)
- Fix: Non-ICU layouter started new lines with the space which triggered the linebreak (r25568)
- Fix: If the next order cannot be resolved, reset the current order property instead of leaving it in an intermediate state [FS#5633] (r25562)
- Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references [FS#5568] (r25558)
- Fix: One could build bridges over owned land of another company [FS#5524] (r25557)
- Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger [FS#5632] (r25555)
- Fix: Provide a warning when no vehicles are available, and tell what to do in that case [FS#5530] (r25553)
- Fix: Possible reading of uninitialised memory due to undefined execution order (r25551)
- Fix: [Windows] Race condition between two drawing threads could crash OpenTTD [FS#5571] (r25550)
- Fix: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly [FS#5626] (r25547)
- Fix: Two small memory leaks (r25546)
- Fix: [GS] The checks and validations for setting the extra text in the town window became too stringent [FS#5625] (r25544)
- Fix: strndup should not examine strings beyond its upper limit [FS#5621] (r25527)
- Fix: SDL does not give an event when an application gets mouse focus while going to full screen, so manually force the mouse-is-in-window state [FS#5587] (r25523)
- Fix: Reworked layouting (r25526, r25525, r25524, r25513, r25512, r25511)
- Remove: SETX(Y) does not work at all with other than default fonts, so get rid of it (r25454)
- Fix: When addings bits to a (train) station, the train trying to stop there could overshoot the (new) stop location and not stop at all [FS#5553] (r25495)
- Fix: The face of the manager differed on clients when the company was started after the clients joined [FS#5610] (r25491, r25490)
- Fix: Do not send encoded texts to names, but decode them into a plain C string and then pass them on [FS#5613] (r25489, r25488)
- Fix: Do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone (r25487)
- Fix: Missing length validation for town and president names in script APIs (r25486)
- Fix: [NewGRF] When cargo NewGRF define a multiplier to modify vehicle capacities, use the same multiplier to modify loading speed (r25497, r25479)
- Fix: [OSX] OS X SDK versions >= 10.5 always have a non-const iconv declaration (r25480)
- Fix: Disable the depot-refit button in the order GUI, if the consist is not refittable unless it already has a refit order (r25459, r25458, r25457)
- Fix: When town creation failed, removing remnants of the construction failed on protected houses [FS#5603] (r25429)
- Fix: There were two hotkeys to toggle between 'unload' and 'unload if possible' (r25406)
- Fix: The size of station construction windows could oscillate when resizing the window moved the mouse into the window [FS#5596] (r25395)
- Fix: Restrict renaming engines to the server, just like renaming towns (r25394)
- Fix: Loading only 8 bits into a 16 bit variable could cause endianness problems (r25337)
- Fix: Check for zero width space in translations and fail upon finding them [FS#5589] (r25326)
- Fix: [SDL] Keyboard input stopped working after fullscreen toggle [FS#5580] (r25318)
- Fix: Proper size-estimation for numbers with n digits, i.e. not assume a particular number is the widest [FS#5562] (r25314, r25313)
- Fix: Do not focus the editbox in the NewGRF window, if there is no editbox visible (r25307)
- Fix: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation [FS#5561] (r25305)
- Fix: Build railway fences next to objects, even if they are owned by the same company [FS#5565] (r25302)
- Fix: gcc4.6 removed -mno-cygwin option (r25266)
- Fix: When overbuilding a reserved track with a non-track station tile, that tile would remain reserved and eventually trigger a crash upon removal [FS#5540] (r25251)
- Doc: Update some small parts of the readme (r25278)
- Fix: Crash when AI is executing a command as it is bankrupted (removed from the game) [FS#5547] (r25236)
- Fix: Give bridges owned by noone (from bankrupt companies) to the first company which replaces the bridge. Everyone could have removed/rebuild the bridge anyway [FS#5541] (r25231, r25227)
- Fix: [NewGRF] Revise when vehicle running sound effects 04, 07 and 08 are played; in depot or tunnel, or when crashed or stopped: No sound. Braking: Effect 08 instead of 07 [FS#5538] (r25226)
- Fix: [NewGRF] Play vehicle sound effect also for planes (r25225)
- Fix: [NewGRF] cur_speed is only valid for the front engine, so make other engines in the consist use the speed of the front [FS#5534] (r25224)
- Fix: [NewGRF] Make tick_counters work the same for vehicles (r25223, r25222)
- Fix: [NewGRF] IsCompatibleTrainStationTile() is not a symmetric function. Clarify the parameters and fix the cases were they were swapped (r25221)
- Fix: Consider map border as water with repsect to river/canal continuation (r25220)
- Fix: [Script] Clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings, and introduce GetTerrainType for the cases where IsDesertTile/IsSnowTile do not work [FS#5537] (r25213)
- Fix: The baseset description translation script did not work with any awk other than gawk (r25218)
- Feature: Translations of baseset descriptions via language files (r25209, r25205)
- Fix: The level crossing sound is an ambient sound and not a new year sound (r25200)
- Change: [strgen] Allow any number of colour codes in translations (r25193, r25192, r25191)
- Feature: Faroese and Scottish Gaelic translations (r25198, r25176)
- Feature: Plural form to be used by Scottish Gaelic (1,11; 2,12; 3..10, 13..19; other) (r25078)
- Fix: Original train and rv acceleration did no longer respect bridge speed limits [FS#5523] (r25167)
- Fix: [Win32] Do not statically link to SHGetFolderPath as it may not exist, and improve its emulation [FS#5522] (r25155, r25153)
- Fix: [Win32] Do not store invalid paths in the search path list (r25154)
- Fix: Remove stray reservation from savegames affected by FS#5510 et al. upon loading [FS#5520] (r25152)
- Fix: [Script] XXBase::Chance function did not work for large values (>65535) [FS#5517] (r25148)
- Fix: Several typos/inconsistencies in English strings [FS#5496] (r25144, r25143)
- Fix: When extra dynamite was disabled, towns would be allowed to clear bridges with trams (r25141)
- Fix: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN otherwise parts might remain [FS#5519] (r25140)
- Fix: Editboxes could become too small when resizing windows (r25121)
- Fix: Game script language files did not work, when inside a tar [FS#5509] (r25117, r25114)
- Fix: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow (r25115)
- Fix: Pass $LDFLAGS_BUILD to all endian_check compilations (r25108)
- Change: [Win32] MSVC 2010 comes with stdint.h (r25128)
- Change: Be slightly more lenient with trying to detect a subversion repository in case someone has a sparse tags checkout. In that case the .svn folder misses from the $ROOT_DIR because it is in the $ROOT_DIR/.. (i.e. tags) folder (r25107)
- Fix: Station rebuilding could leave reserved tiles which caused crashes later on [FS#5510, FS#5516] (r25132)
- Fix: When the count for a scrollbar was 0, the inter distance was subtracted too much causing a scrollbar with a negative size (r25123)
- Fix: Limit aircraft property 0D to 19, since the conversion result to km-ish/h needs to fit into a byte [FS#5492] (r25099)
- Fix: Clicking the statusbar crashed, when news were pending but no news were shown yet [FS#5486] (r25093)
- Fix: Make editbox character filters also apply to pasted content from clipboard (r25090, r25089)
- Fix: Catch exception anonymously, if the exception content is not of interest [FS#5500] (r25081)
-Fix: Make sizes of the station preview list and direction selection identical in the station build window [FS#5472] (r25064)
-Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on (r25061)
- Fix: Refactor Script Debug GUI to only set widget states in OnInvalidateData [FS#5490] (r25052)
- Fix: Do not let gcc include files from the "standard C" include directories; newer gcc/libc seem to otherwise automatically include some header files at the top of the preprocessed nfo files which causes NFOrenum/GRFcodec to make invalid assumptions about the NFO version (r25050)
- Fix: Minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1 [FS#5479] (r25038)
- Fix: Green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again [FS#5480] (r25037)
- Feature: Searching of (missing) content via GrfCrawler (r25024, r25023)
- Fix: [SDL] Crash after bootstrap download of 32bits base set due to referencing a deleted mutex [FS#5466] (r25017)
- Fix: [SDL] Improve 8bpp hardware palette support. Instead of always requesting SDL_HWPALETTE, it is now only done for 8bp blitters in fullscreen mode (r25003, r25002, r24993)
english_US - 4 changes by Rubidium
french - 4 changes by glx
greek - 156 changes by Evropi
spanish - 5 changes by Terkhen
swedish - 9 changes by Joel_A, Zuu
- This fixes 32bpp blitters on 8bpp X11, which would only render garbage with SDL_HWPALETTE.
- This prevents the colors of other applications from being messed up when running a 8bpp blitter on a 8bpp system.
- When running a 8bpp blitter on an 8bpp system without SDL_HWPALETTE (e.g., in windowed mode), this uses a new shadow surface with color approximation.
- The use of a hardware palette can be forced on and off using -v sdl:hw_palette=1 or -v sdl:hw_palette=0
japanese - 13 changes by Aknuth
korean - 1 changes by telk5093
lithuanian - 1 changes by RunisLabs
polish - 1 changes by wojteks86
tamil - 104 changes by aswn
hungarian - 3 changes by oklmernok
japanese - 42 changes by Aknuth
polish - 5 changes by wojteks86
slovenian - 1 changes by Necrolyte
tamil - 108 changes by aswn
hungarian - 24 changes by oklmernok
indonesian - 12 changes by H2
korean - 3 changes by telk5093
polish - 5 changes by wojteks86
tamil - 7 changes by aswn
greek - 38 changes by Evropi
korean - 1 changes by telk5093
tamil - 1 changes by aswn
turkish - 10 changes by magnum06
vietnamese - 1 changes by nglekhoi
belarusian - 1 changes by Wowanxm
croatian - 1 changes by VoyagerOne
danish - 9 changes by beruic
dutch - 1 changes by habell
english_US - 1 changes by Rubidium
esperanto - 10 changes by Mojosa
finnish - 1 changes by jpx_
french - 1 changes by Snail_
icelandic - 1 changes by Stimrol
indonesian - 3 changes by Yoursnotmine
italian - 1 changes by Snail_
norwegian_nynorsk - 7 changes by lbrowncastle
russian - 4 changes by Lone_Wolf
turkish - 2 changes by magnum06
croatian - 1 changes by VoyagerOne
danish - 7 changes by Elias
dutch - 1 changes by habell
finnish - 1 changes by jpx_
icelandic - 1 changes by Stimrol
italian - 1 changes by lorenzodv
korean - 61 changes by telk5093
brazilian_portuguese - 11 changes by Tucalipe
russian - 2 changes by Lone_Wolf
turkish - 18 changes by magnum06
english_US - 1 changes by Rubidium
french - 2 changes by glx
german - 3 changes by planetmaker
irish - 11 changes by ioo5
brazilian_portuguese - 110 changes by Tucalipe
spanish - 1 changes by Terkhen
finnish - 2 changes by jpx_
hebrew - 14 changes by taleinat
serbian - 5 changes by SweetAbsinthe
swedish - 2 changes by spacejens
ukrainian - 48 changes by Norby89
catalan - 49 changes by Bassals
traditional_chinese - 150 changes by siu238X
hebrew - 134 changes by taleinat
korean - 16 changes by telk5093
serbian - 49 changes by ivan_mile
bulgarian - 143 changes by GFtoBG
catalan - 1 changes by Bassals
traditional_chinese - 146 changes by siu238X
croatian - 2 changes by VoyagerOne
hungarian - 2 changes by valaky
traditional_chinese - 115 changes by siu238X
japanese - 36 changes by kokubunzi
lithuanian - 33 changes by Stabilitronas
polish - 1 changes by wojteks86
serbian - 5 changes by voodoo84
arabic_egypt - 6 changes by zaabi1995
bulgarian - 100 changes by logi
traditional_chinese - 16 changes by Marcadana, elleryq
korean - 23 changes by telk5093
tamil - 12 changes by aswn
turkish - 53 changes by barisdemirdelen
bulgarian - 27 changes by pdedinski
traditional_chinese - 3 changes by elleryq
lithuanian - 30 changes by Stabilitronas
romanian - 12 changes by mariush
spanish - 1 changes by Terkhen
bulgarian - 38 changes by pdedinski
traditional_chinese - 30 changes by elleryq
hungarian - 67 changes by valaky
luxembourgish - 38 changes by Phreeze
turkish - 18 changes by niw3
simplified_chinese - 3 changes by chenwt0315
esperanto - 37 changes by ernie13
icelandic - 107 changes by Stimrol
luxembourgish - 41 changes by Phreeze
serbian - 59 changes by voodoo84
thai - 7 changes by kenny
simplified_chinese - 1 changes by chenwt0315
danish - 13 changes by Elias
esperanto - 25 changes by ernie13
greek - 1 changes by Rubidium
hebrew - 19 changes by naf869
icelandic - 109 changes by Stimrol
indonesian - 26 changes by H2
korean - 6 changes by telk5093
luxembourgish - 25 changes by Phreeze
polish - 2 changes by wojteks86
serbian - 5 changes by voodoo84
swedish - 16 changes by spacejens
turkish - 17 changes by kutzun
simplified_chinese - 20 changes by xiangyigao
greek - 49 changes by Evropi
icelandic - 131 changes by Stimrol
indonesian - 11 changes by H2
korean - 1 changes by telk5093
tamil - 4 changes by aswn
greek - 35 changes by Evropi
icelandic - 45 changes by Stimrol
indonesian - 8 changes by fanioz
latvian - 17 changes by Parastais
portuguese - 6 changes by fspinto, neuralshock
slovak - 7 changes by Romop5
simplified_chinese - 25 changes by xiangyigao
czech - 3 changes by micropro_cz
estonian - 238 changes by notAbot
greek - 93 changes by Evropi
icelandic - 118 changes by Stimrol
indonesian - 131 changes by H2, Yoursnotmine, fanioz
italian - 5 changes by Snail_
latvian - 11 changes by Parastais
lithuanian - 19 changes by Stabilitronas
portuguese - 78 changes by Lux, fspinto, neuralshock
romanian - 4 changes by mariush
slovak - 104 changes by Romop5, Tinix
tamil - 1 changes by aswn
bulgarian - 14 changes by pdedinski
simplified_chinese - 2 changes by xiangyigao
finnish - 1 changes by jpx_
greek - 43 changes by Evropi
hungarian - 2 changes by Brumi
icelandic - 201 changes by Stimrol
indonesian - 65 changes by Yoursnotmine
portuguese - 29 changes by fspinto
romanian - 54 changes by mariush
spanish - 1 changes by Terkhen
tamil - 25 changes by aswn
belarusian - 30 changes by Wowanxm
simplified_chinese - 99 changes by huanggua2002, xiangyigao
greek - 118 changes by Evropi
icelandic - 89 changes by Stimrol
korean - 12 changes by telk5093
polish - 3 changes by wojteks86
portuguese - 31 changes by fspinto, neuralshock
romanian - 36 changes by mariush
slovenian - 17 changes by gligoran
spanish - 1 changes by Terkhen
tamil - 44 changes by aswn
bulgarian - 13 changes by Tvel
simplified_chinese - 31 changes by xiangyigao
czech - 16 changes by Eskymak
danish - 48 changes by Knogle
english_AU - 1 changes by Rubidium
english_US - 1 changes by Rubidium
estonian - 22 changes by runekri3
icelandic - 145 changes by Stimrol
indonesian - 9 changes by fanioz
korean - 116 changes by telk5093
norwegian_bokmal - 148 changes by Inspirion, cuthbert
polish - 7 changes by wojteks86
slovenian - 64 changes by gligoran
tamil - 157 changes by aswn
arabic_egypt - 44 changes by kasakg
catalan - 33 changes by Bassals
english_AU - 311 changes by mrtux
finnish - 4 changes by jpx_
hungarian - 6 changes by alyr
icelandic - 4 changes by Stimrol
indonesian - 1 changes by fanioz
korean - 1 changes by telk5093
latvian - 36 changes by Parastais
norwegian_bokmal - 70 changes by Inspirion, cuthbert
polish - 1 changes by wojteks86
belarusian - 40 changes by KorneySan
greek - 9 changes by Evropi
indonesian - 51 changes by fanioz
polish - 29 changes by wojteks86
russian - 2 changes by KorneySan
catalan - 39 changes by Bassals
simplified_chinese - 2 changes by chenwt0315
croatian - 8 changes by VoyagerOne
danish - 6 changes by Hatsen
dutch - 40 changes by habell
english_US - 7 changes by Rubidium
french - 7 changes by glx
greek - 3 changes by Evropi
italian - 7 changes by lorenzodv
korean - 7 changes by telk5093
norwegian_bokmal - 8 changes by Inspirion
polish - 10 changes by wojteks86
portuguese - 81 changes by SupSuper
romanian - 35 changes by kneekoo
russian - 7 changes by KorneySan
slovak - 1 changes by JamesSVK
catalan - 1 changes by Bassals
croatian - 33 changes by VoyagerOne
english_US - 33 changes by Rubidium
finnish - 33 changes by jpx_
french - 33 changes by glx
german - 51 changes by planetmaker
italian - 33 changes by Snail_
russian - 33 changes by Lone_Wolf
spanish - 33 changes by Terkhen
vietnamese - 34 changes by myquartz
belarusian - 1 changes by KorneySan
catalan - 1 changes by Bassals
croatian - 1 changes by VoyagerOne
korean - 1 changes by telk5093
swedish - 5 changes by Joel_A
basque - 9 changes by lutxiketa
croatian - 2 changes by VoyagerOne
french - 2 changes by glx
greek - 18 changes by Evropi
malay - 25 changes by richz
polish - 24 changes by wojteks86
basque - 50 changes by lutxiketa
belarusian - 2 changes by KorneySan
dutch - 22 changes by habell
greek - 118 changes by Evropi
italian - 2 changes by lorenzodv
malay - 17 changes by richz
maltese - 24 changes by Drinu276
norwegian_bokmal - 8 changes by lenhoy
polish - 36 changes by wojteks86
russian - 2 changes by KorneySan
swedish - 6 changes by Joel_A
vietnamese - 70 changes by myquartz
basque - 272 changes by lutxiketa
belarusian - 37 changes by KorneySan
dutch - 42 changes by habell
english_US - 66 changes by Rubidium
finnish - 66 changes by jpx_
french - 61 changes by glx
german - 36 changes by planetmaker
greek - 11 changes by Evropi
italian - 36 changes by lorenzodv
russian - 46 changes by KorneySan
ukrainian - 66 changes by Norby89
basque - 37 changes by lutxiketa
catalan - 4 changes by Bassals, arnau
greek - 6 changes by Evropi
korean - 6 changes by telk5093
ukrainian - 9 changes by edd_k
belarusian - 2 changes by Wowanxm
greek - 19 changes by Evropi
italian - 1 changes by lorenzodv
latvian - 1 changes by Parastais
lithuanian - 31 changes by
spanish - 1 changes by Terkhen
basque - 51 changes by lutxiketa
catalan - 5 changes by arnau
dutch - 5 changes by habell
english_US - 5 changes by Rubidium
esperanto - 11 changes by Joncst
french - 11 changes by gromlin
italian - 5 changes by lorenzodv
latvian - 5 changes by Parastais
lithuanian - 46 changes by Stabilitronas
polish - 5 changes by wojteks86
portuguese - 8 changes by skkeeper
basque - 2 changes by lutxiketa
belarusian - 32 changes by Wowanxm
finnish - 5 changes by jpx_
german - 5 changes by planetmaker
japanese - 1 changes by nex259
korean - 4 changes by telk5093
portuguese - 23 changes by skkeeper
russian - 5 changes by Lone_Wolf
spanish - 5 changes by Terkhen
danish - 13 changes by Knogle
korean - 3 changes by telk5093
latvian - 8 changes by Parastais
polish - 5 changes by wojteks86
russian - 1 changes by Lone_Wolf
spanish - 2 changes by Terkhen
tamil - 4 changes by aswn
afrikaans - 4 changes by Maccie123
belarusian - 3 changes by KorneySan
catalan - 5 changes by arnau
english_US - 3 changes by Rubidium
italian - 3 changes by lorenzodv
norwegian_bokmal - 22 changes by jhsoby
polish - 15 changes by wojteks86
brazilian_portuguese - 20 changes by Tucalipe
russian - 3 changes by KorneySan
swedish - 12 changes by Joel_A
belarusian - 6 changes by KorneySan
italian - 6 changes by lorenzodv
latvian - 6 changes by Parastais
norwegian_bokmal - 14 changes by jhsoby
russian - 1 changes by KorneySan
ukrainian - 16 changes by edd_k
afrikaans - 98 changes by Oomjcv
catalan - 4 changes by arnau
czech - 18 changes by metis
finnish - 3 changes by jpx_
italian - 3 changes by lorenzodv
korean - 6 changes by telk5093
latvian - 5 changes by Parastais
russian - 3 changes by Lone_Wolf
spanish - 3 changes by Terkhen
tamil - 7 changes by aswn
afrikaans - 69 changes by Oomjcv
catalan - 35 changes by arnau
english_US - 3 changes by Rubidium
german - 8 changes by planetmaker
korean - 1 changes by telk5093
tamil - 25 changes by Rubidium, aswn
belarusian - 5 changes by KorneySan
danish - 18 changes by Knogle
french - 6 changes by glx
lithuanian - 5 changes by Stabilitronas
norwegian_nynorsk - 5 changes by 2rB
catalan - 6 changes by arnau
danish - 73 changes by Knogle
english_US - 5 changes by Rubidium
finnish - 5 changes by jpx_
italian - 6 changes by lorenzodv
finnish - 2 changes by jpx_
german - 2 changes by planetmaker
italian - 2 changes by lorenzodv
russian - 2 changes by Lone_Wolf
spanish - 2 changes by Terkhen
finnish - 2 changes by jpx_
german - 2 changes by planetmaker
italian - 14 changes by lorenzodv
korean - 3 changes by telk5093
romanian - 16 changes by tonny
russian - 2 changes by edd_k
spanish - 2 changes by Terkhen
swedish - 12 changes by Zuu
dutch - 6 changes by habell
english_US - 6 changes by Rubidium
finnish - 6 changes by jpx_
korean - 45 changes by telk5093
russian - 6 changes by Lone_Wolf
catalan - 3 changes by mtormo
dutch - 3 changes by habell
english_US - 3 changes by Rubidium
finnish - 2 changes by jpx_
german - 3 changes by planetmaker
italian - 3 changes by lorenzodv
korean - 121 changes by telk5093
lithuanian - 3 changes by Stabilitronas
russian - 3 changes by Lone_Wolf
afrikaans - 1 changes by telanus
dutch - 2 changes by habell
greek - 6 changes by kyrm
korean - 4 changes by telk5093
persian - 10 changes by Peymanpn
polish - 2 changes by wojteks86
swedish - 3 changes by Joel_A
tamil - 9 changes by ganesh
vietnamese - 5 changes by nglekhoi
dutch - 2 changes by habell
german - 1 changes by Jogio
greek - 47 changes by kyrm
hungarian - 61 changes by IPG
lithuanian - 7 changes by RunisLabs
polish - 4 changes by wojteks86
swedish - 2 changes by Joel_A
afrikaans - 2 changes by telanus
german - 2 changes by Jogio
hungarian - 63 changes by IPG
polish - 11 changes by wojteks86
swedish - 21 changes by Joel_A
dutch - 26 changes by habell
german - 22 changes by Jogio
latvian - 11 changes by Parastais
lithuanian - 1 changes by RunisLabs
polish - 2 changes by wojteks86
vietnamese - 1 changes by nglekhoi
belarusian - 3 changes by Wowanxm
german - 7 changes by Jogio, planetmaker
latvian - 1 changes by Parastais
lithuanian - 53 changes by RunisLabs
swedish - 4 changes by Joel_A
afrikaans - 19 changes by telanus
belarusian - 1 changes by Wowanxm
dutch - 11 changes by habell
german - 1 changes by planetmaker
lithuanian - 30 changes by RunisLabs
catalan - 1 changes by mtormo
czech - 22 changes by RabbRubbish
danish - 2 changes by beruic
german - 218 changes by NG
italian - 1 changes by lorenzodv
romanian - 4 changes by tonny
russian - 1 changes by edd_k
ukrainian - 4 changes by edd_k
belarusian - 2 changes by Wowanxm
czech - 1 changes by Eskymak
danish - 10 changes by beruic
english_US - 1 changes by Rubidium
finnish - 1 changes by jpx_
french - 1 changes by glx
latvian - 3 changes by Parastais
lithuanian - 3 changes by Stabilitronas
swedish - 9 changes by Joel_A
catalan - 2 changes by arnau
traditional_chinese - 1 changes by Luper
croatian - 7 changes by VoyagerOne
danish - 3 changes by beruic
dutch - 9 changes by mazele
finnish - 2 changes by jpx_
french - 7 changes by OliTTD
german - 1 changes by NG
italian - 2 changes by lorenzodv
latvian - 3 changes by Parastais
lithuanian - 19 changes by Stabilitronas
romanian - 56 changes by tonny
russian - 2 changes by Lone_Wolf
belarusian - 15 changes by Wowanxm
catalan - 6 changes by arnau
english_US - 2 changes by Rubidium
finnish - 6 changes by jpx_
italian - 14 changes by lorenzodv
korean - 4 changes by telk5093
russian - 3 changes by Lone_Wolf
spanish - 2 changes by Terkhen
swedish - 3 changes by Joel_A
english_US - 6 changes by Rubidium
french - 5 changes by glx
german - 15 changes by NG
greek - 67 changes by kyrm
russian - 2 changes by Lone_Wolf
spanish - 36 changes by Terkhen
dutch - 9 changes by habell
french - 5 changes by OliTTD
korean - 185 changes by telk5093
russian - 2 changes by Lone_Wolf
slovenian - 2 changes by
spanish - 2 changes by Terkhen
afrikaans - 21 changes by telanus
dutch - 5 changes by habell
latvian - 19 changes by Parastais
slovenian - 2 changes by
swedish - 10 changes by Joel_A
hungarian - 27 changes by IPG
portuguese - 1 changes by JayCity
russian - 3 changes by Lone_Wolf
slovenian - 2 changes by
swedish - 36 changes by Joel_A
vietnamese - 3 changes by nglekhoi
catalan - 29 changes by arnau, mtormo
dutch - 9 changes by habell
latvian - 25 changes by Parastais
russian - 23 changes by Lone_Wolf
slovenian - 2 changes by
spanish - 39 changes by Terkhen
belarusian - 17 changes by Wowanxm
catalan - 4 changes by mtormo
croatian - 84 changes by VoyagerOne
czech - 2 changes by TheLamer
dutch - 31 changes by habell, mazele
french - 3 changes by OliTTD
latvian - 44 changes by Parastais
russian - 7 changes by Lone_Wolf
slovenian - 2 changes by
spanish - 19 changes by Terkhen
swedish - 24 changes by Joel_A, daishan
belarusian - 116 changes by Wowanxm
croatian - 43 changes by VoyagerOne
english_US - 2 changes by Rubidium
italian - 2 changes by lorenzodv
russian - 15 changes by Lone_Wolf
slovenian - 2 changes by
spanish - 39 changes by Terkhen
swedish - 14 changes by Joel_A
vietnamese - 2 changes by nglekhoi
belarusian - 419 changes by Wowanxm
dutch - 9 changes by habell
english_US - 3 changes by Rubidium
estonian - 4 changes by Jaanus
french - 1 changes by glx
german - 1 changes by planetmaker
polish - 9 changes by Kilian
russian - 110 changes by Lone_Wolf
slovenian - 2 changes by
swedish - 15 changes by Joel_A
belarusian - 109 changes by Wowanxm
catalan - 18 changes by mtormo
english_US - 7 changes by Rubidium
finnish - 60 changes by jpx_
french - 120 changes by OliTTD, glx
italian - 126 changes by lorenzodv
russian - 63 changes by Lone_Wolf
slovenian - 15 changes by Necrolyte
afrikaans - 2 changes by telanus
english_US - 132 changes by Rubidium
finnish - 66 changes by jpx_
french - 10 changes by glx
german - 126 changes by planetmaker
latvian - 11 changes by Parastais
polish - 18 changes by wojteks86
slovenian - 115 changes by Necrolyte
spanish - 1 changes by Terkhen
french - 2 changes by OliTTD
latvian - 1 changes by Parastais
polish - 10 changes by wojteks86
russian - 36 changes by Lone_Wolf
vietnamese - 5 changes by nglekhoi
afrikaans - 19 changes by telanus
belarusian - 39 changes by Wowanxm
czech - 10 changes by Paragulis
dutch - 35 changes by habell
german - 39 changes by planetmaker
italian - 42 changes by lorenzodv
latvian - 44 changes by Parastais
polish - 31 changes by wojteks86
romanian - 1 changes by kkmic
russian - 38 changes by KorneySan
slovenian - 66 changes by Necrolyte
afrikaans - 33 changes by telanus
belarusian - 6 changes by KorneySan, Wowanxm
croatian - 4 changes by VoyagerOne
czech - 4 changes by Paragulis
dutch - 8 changes by habell
english_AU - 19 changes by tomas4g
english_US - 4 changes by Rubidium
finnish - 4 changes by jpx_
french - 4 changes by OliTTD
german - 4 changes by NG
italian - 4 changes by lorenzodv
lithuanian - 22 changes by Stabilitronas
polish - 4 changes by wojteks86
russian - 6 changes by KorneySan
afrikaans - 45 changes by telanus
belarusian - 10 changes by Wowanxm
simplified_chinese - 3 changes by chenwt0315
croatian - 12 changes by VoyagerOne
german - 12 changes by planetmaker
latvian - 24 changes by Parastais, Tranzistors
dutch - 10 changes by habell
english_US - 12 changes by Rubidium
french - 18 changes by OliTTD
korean - 13 changes by telk5093
polish - 12 changes by wojteks86
russian - 10 changes by Lone_Wolf
spanish - 10 changes by Terkhen
vietnamese - 12 changes by nglekhoi
german - 2 changes by Jogio
irish - 38 changes by tem
italian - 1 changes by Snail_
latvian - 44 changes by Parastais
polish - 4 changes by Kilian
spanish - 2 changes by Terkhen
ukrainian - 1 changes by edd_k
french - 4 changes by OliTTD
italian - 1 changes by lorenzodv
latvian - 1 changes by Parastais
lithuanian - 2 changes by Stabilitronas
luxembourgish - 8 changes by Phreeze
polish - 1 changes by wojteks86
belarusian - 1 changes by Wowanxm
catalan - 1 changes by arnau
croatian - 1 changes by VoyagerOne
dutch - 1 changes by habell
english_US - 1 changes by Rubidium
finnish - 3 changes by jpx_
french - 1 changes by OliTTD
hungarian - 1 changes by IPG
latvian - 30 changes by Parastais
russian - 1 changes by Lone_Wolf
serbian - 1 changes by etran
catalan - 2 changes by arnau
german - 2 changes by NG
greek - 140 changes by astyanax
latvian - 25 changes by Parastais
lithuanian - 17 changes by Stabilitronas
belarusian - 1 changes by Wowanxm
dutch - 2 changes by habell
latvian - 45 changes by Parastais
lithuanian - 46 changes by Stabilitronas
brazilian_portuguese - 16 changes by laurentalp
romanian - 2 changes by kkmic
belarusian - 2 changes by KorneySan, Wowanxm
czech - 2 changes by Eskymak
korean - 1 changes by telk5093
latvian - 57 changes by Parastais
lithuanian - 23 changes by Stabilitronas
polish - 1 changes by wojteks86
portuguese - 5 changes by SupSuper
russian - 2 changes by Lone_Wolf
vietnamese - 2 changes by nglekhoi
english_US - 2 changes by Rubidium
french - 2 changes by OliTTD, glx
hungarian - 2 changes by Brumi
italian - 2 changes by lorenzodv
korean - 1 changes by telk5093
lithuanian - 64 changes by Stabilitronas
portuguese - 5 changes by JayCity
serbian - 2 changes by etran
spanish - 2 changes by Terkhen
tamil - 115 changes by aswn
belarusian - 1 changes by Wowanxm
czech - 43 changes by Eskymak
dutch - 15 changes by habell
english_AU - 14 changes by tomas4g
french - 1 changes by OliTTD
latvian - 33 changes by Parastais
lithuanian - 2 changes by Stabilitronas
norwegian_bokmal - 10 changes by mantaray
polish - 15 changes by wojteks86
romanian - 10 changes by kkmic
serbian - 11 changes by etran
ukrainian - 6 changes by edd_k
vietnamese - 14 changes by nglekhoi
basque - 14 changes by HerrBasque
catalan - 15 changes by arnau
english_US - 1 changes by Rubidium
french - 1 changes by glx
german - 1 changes by Jogio
italian - 19 changes by lorenzodv
korean - 7 changes by telk5093
latvian - 14 changes by Parastais
lithuanian - 1 changes by Stabilitronas
russian - 3 changes by Lone_Wolf
spanish - 9 changes by Terkhen
turkish - 25 changes by niw3
ukrainian - 22 changes by Fixer
vietnamese - 1 changes by nglekhoi
danish - 21 changes by mgarde
french - 7 changes by OliTTD
luxembourgish - 8 changes by Phreeze
norwegian_bokmal - 25 changes by mantaray
tamil - 40 changes by aswn
french - 13 changes by OliTTD
latvian - 5 changes by Parastais
romanian - 1 changes by kkmic
serbian - 4 changes by etran
vietnamese - 1 changes by nglekhoi
belarusian - 1 changes by Wowanxm
french - 67 changes by OliTTD
greek - 7 changes by vitalblue
indonesian - 4 changes by prof
italian - 1 changes by lorenzodv
basque - 106 changes by HerrBasque
english_AU - 9 changes by tomas4g
french - 17 changes by OliTTD
german - 2 changes by NG
greek - 25 changes by kyrm
hungarian - 6 changes by IPG
italian - 1 changes by Snail_
latvian - 5 changes by Parastais
norwegian_nynorsk - 35 changes by eloekset
brazilian_portuguese - 81 changes by Tucalipe
spanish - 1 changes by HerrBasque
afrikaans - 82 changes by Maccie123
basque - 12 changes by HerrBasque
belarusian - 2 changes by KorneySan
simplified_chinese - 47 changes by Gavin
dutch - 4 changes by habell
english_AU - 11 changes by tomas4g
french - 26 changes by OliTTD
indonesian - 6 changes by fanioz
korean - 22 changes by telk5093
latvian - 8 changes by Parastais
polish - 2 changes by wojteks86
russian - 2 changes by KorneySan
slovak - 10 changes by klingacik
welsh - 5 changes by kazzie
belarusian - 2 changes by Wowanxm
danish - 69 changes by mgarde
english_US - 1 changes by Rubidium
estonian - 8 changes by taavi
finnish - 9 changes by jpx_
indonesian - 13 changes by adjayanto
italian - 1 changes by lorenzodv
latvian - 12 changes by Parastais
lithuanian - 2 changes by Stabilitronas
maltese - 12 changes by RCTMASTA
marathi - 2 changes by amitst
norwegian_bokmal - 1 changes by meisme
polish - 9 changes by CrySec
russian - 2 changes by akasoft
spanish - 2 changes by Terkhen
tamil - 48 changes by aswn
ukrainian - 1 changes by Fixer
catalan - 5 changes by arnau
simplified_chinese - 9 changes by chenwt0315
french - 3 changes by glx
frisian - 1 changes by Flexo
korean - 6 changes by telk5093
norwegian_bokmal - 3 changes by kristoffer_hh
polish - 5 changes by nouwak
portuguese - 10 changes by JayCity
romanian - 16 changes by tonny
serbian - 1 changes by etran
swedish - 5 changes by Zuu
ukrainian - 29 changes by Madvin
urdu - 26 changes by haider
vietnamese - 7 changes by nglekhoi
welsh - 8 changes by kazzie
latvian - 47 changes by Parastais
lithuanian - 56 changes by Stabilitronas
spanish - 9 changes by Terkhen
swedish - 6 changes by Zuu
urdu - 95 changes by haider
belarusian - 2 changes by Wowanxm
german - 6 changes by NG
hungarian - 14 changes by IPG
lithuanian - 54 changes by Stabilitronas
portuguese - 4 changes by JayCity
russian - 94 changes by Lone_Wolf, edd_k
tamil - 49 changes by aswn
ukrainian - 357 changes by edd_k
dutch - 10 changes by habell
german - 6 changes by NG, planetmaker
italian - 6 changes by lorenzodv
latvian - 9 changes by Parastais
lithuanian - 33 changes by Stabilitronas
vietnamese - 1 changes by nglekhoi
french - 10 changes by OliTTD
german - 1 changes by NG
lithuanian - 46 changes by Stabilitronas
russian - 4 changes by akasoft
vietnamese - 1 changes by nglekhoi
croatian - 4 changes by VoyagerOne
english_US - 4 changes by Rubidium
finnish - 2 changes by jpx_
german - 1 changes by NG
italian - 1 changes by lorenzodv
lithuanian - 42 changes by Stabilitronas
spanish - 4 changes by Terkhen
swedish - 15 changes by Zuu
- It seems this event is never triggered when using 1.2 (it has some
autorefresh feature which seems to have been removed in 1.3), but in theory
this event could also trigger on 1.2.
- Note that this fixes redraw issues when compiling against SDL 1.3, but it
still uses the "compatibility" rendering API using SDL_SetVideoMode and
SDL_UpdateRects. Eventually (when 1.3 is stable and released as 2.0), this
should probably be rewritting to use the new Windows and Renderers
available in SDL 1.3.
croatian - 4 changes by VoyagerOne
german - 4 changes by NG
italian - 2 changes by lorenzodv
norwegian_bokmal - 2 changes by mantaray
polish - 4 changes by wojteks86
romanian - 3 changes by kkmic
russian - 2 changes by akasoft
vietnamese - 1 changes by nglekhoi
simplified_chinese - 1 changes by chenwt0315
croatian - 1 changes by VoyagerOne
french - 71 changes by OliTTD
latvian - 65 changes by Parastais
lithuanian - 7 changes by Stabilitronas
russian - 1 changes by akasoft
simplified_chinese - 1 changes by chenwt0315
finnish - 1 changes by jpx_
french - 23 changes by OliTTD
german - 2 changes by planetmaker
hungarian - 12 changes by IPG
italian - 1 changes by lorenzodv
latvian - 1 changes by Parastais
lithuanian - 32 changes by Stabilitronas
portuguese - 27 changes by JayCity
vietnamese - 1 changes by nglekhoi
english_US - 1 changes by Rubidium
estonian - 16 changes by artur
korean - 12 changes by telk5093
lithuanian - 3 changes by Stabilitronas
norwegian_bokmal - 1 changes by mantaray
polish - 1 changes by wojteks86
portuguese - 88 changes by JayCity
slovenian - 20 changes by ntadej
tamil - 50 changes by aswn
welsh - 1 changes by kazzie
french - 21 changes by OliTTD
german - 3 changes by planetmaker
latvian - 4 changes by Parastais
slovak - 19 changes by dafree
welsh - 4 changes by kazzie
english_AU - 3 changes by tomas4g
french - 27 changes by OliTTD
romanian - 3 changes by kkmic
tamil - 22 changes by aswn
vietnamese - 4 changes by nglekhoi
catalan - 11 changes by arnau
croatian - 11 changes by VoyagerOne
dutch - 3 changes by lordbartjeh
german - 1 changes by Jogio
italian - 3 changes by lorenzodv
latvian - 19 changes by Parastais
norwegian_bokmal - 4 changes by meisme
russian - 9 changes by Lone_Wolf, akasoft
slovak - 128 changes by dafree
swedish - 33 changes by Zuu
tamil - 17 changes by aswn
belarusian - 7 changes by Wowanxm
english_US - 3 changes by Rubidium
frisian - 49 changes by Flexo
german - 7 changes by Jogio, planetmaker
spanish - 3 changes by Terkhen
tamil - 13 changes by aswn
vietnamese - 35 changes by myquartz
simplified_chinese - 46 changes by chenwt0315
dutch - 2 changes by Parody
french - 56 changes by OliTTD
german - 38 changes by Jogio
latvian - 23 changes by Parastais
polish - 5 changes by wojteks86
russian - 17 changes by akasoft
tamil - 13 changes by aswn
belarusian - 1 changes by KorneySan
finnish - 7 changes by jpx_
french - 110 changes by OliTTD
german - 1 changes by NG
italian - 7 changes by lorenzodv
latvian - 69 changes by Parastais
polish - 38 changes by wojteks86
romanian - 10 changes by kkmic
russian - 1 changes by akasoft
slovenian - 140 changes by Necrolyte
welsh - 4 changes by kazzie
Previously this check was not done for nightlies/betas/RCs due to missing versioning information in the source tarballs, but they have that for a while now. So just force the NewGRF version check for all versions, and remove the broken --revision configure option
belarusian - 13 changes by KorneySan
dutch - 7 changes by habell
english_AU - 7 changes by tomas4g
english_US - 1 changes by Rubidium
french - 13 changes by ElNounch
latvian - 14 changes by Parastais
norwegian_bokmal - 9 changes by mantaray
persian - 10 changes by Peymanpn
russian - 7 changes by Lone_Wolf, akasoft
serbian - 7 changes by etran
tamil - 81 changes by aswn
ukrainian - 4 changes by Fixer
dutch - 3 changes by Bennievv
english_US - 7 changes by Rubidium
german - 12 changes by NG, planetmaker
korean - 3 changes by telk5093
latvian - 54 changes by Parastais
persian - 107 changes by Peymanpn
spanish - 7 changes by Terkhen
tamil - 71 changes by aswn
belarusian - 7 changes by Wowanxm
simplified_chinese - 62 changes by Gavin
italian - 2 changes by Snail_
latvian - 3 changes by
serbian - 8 changes by etran
catalan - 14 changes by arnau
english_AU - 6 changes by tomas4g
hungarian - 32 changes by IPG
italian - 10 changes by Snail_, lorenzodv
latvian - 29 changes by Parastais
norwegian_bokmal - 6 changes by mantaray
spanish - 15 changes by Terkhen
welsh - 6 changes by kazzie
croatian - 6 changes by VoyagerOne
czech - 12 changes by TheLamer
dutch - 6 changes by habell
english_US - 6 changes by Rubidium
finnish - 7 changes by jpx_
latvian - 17 changes by Parastais, Tranzistors
romanian - 6 changes by tonny
russian - 6 changes by Lone_Wolf
spanish - 6 changes by Terkhen
bulgarian - 12 changes by kokobongo
croatian - 4 changes by VoyagerOne
dutch - 2 changes by habell
english_AU - 2 changes by tomas4g
latvian - 25 changes by Parastais, Tranzistors
lithuanian - 4 changes by simas068
norwegian_bokmal - 2 changes by mantaray
tamil - 34 changes by aswn
turkish - 76 changes by niw3
basque - 18 changes by rosie2999
italian - 2 changes by lorenzodv
latvian - 35 changes by Tranzistors
tamil - 117 changes by aswn
ukrainian - 24 changes by Fixer
welsh - 5 changes by kazzie
belarusian - 2 changes by Wowanxm
catalan - 23 changes by arnau
finnish - 2 changes by jpx_
latvian - 65 changes by Tranzistors
romanian - 3 changes by tonny
russian - 2 changes by Lone_Wolf
spanish - 9 changes by Terkhen
tamil - 72 changes by aswn
dutch - 7 changes by Yexo
english_US - 5 changes by Rubidium
french - 8 changes by glx
german - 2 changes by planetmaker
italian - 1 changes by lorenzodv
latvian - 123 changes by Tranzistors
slovenian - 36 changes by ntadej
urdu - 48 changes by haider
belarusian - 1 changes by Wowanxm
bulgarian - 50 changes by kokobongo
english_AU - 6 changes by tomas4g
english_US - 1 changes by Rubidium
finnish - 1 changes by jpx_
french - 1 changes by ElNounch
german - 20 changes by planetmaker
italian - 1 changes by lorenzodv
latvian - 202 changes by Tranzistors
norwegian_bokmal - 17 changes by mantaray
norwegian_nynorsk - 1 changes by mantaray
romanian - 1 changes by kkmic
russian - 1 changes by Lone_Wolf
serbian - 25 changes by etran
spanish - 20 changes by Terkhen
welsh - 1 changes by kazzie
croatian - 3 changes by VoyagerOne
english_US - 5 changes by Rubidium
finnish - 5 changes by jpx_
lithuanian - 32 changes by Devastator
norwegian_bokmal - 8 changes by eloekset
norwegian_nynorsk - 299 changes by eloekset
romanian - 20 changes by kkmic
russian - 21 changes by akasoft
swedish - 8 changes by tobjork
bulgarian - 7 changes by kokobongo
croatian - 3 changes by VoyagerOne
dutch - 20 changes by Yexo
english_US - 20 changes by Rubidium
finnish - 22 changes by jpx_
french - 20 changes by glx
german - 1 changes by planetmaker
lithuanian - 1 changes by BlinK_
norwegian_nynorsk - 1 changes by mantaray
portuguese - 1 changes by JayCity
russian - 1 changes by akasoft
serbian - 1 changes by etran
ukrainian - 27 changes by Fixer
catalan - 22 changes by arnau
indonesian - 19 changes by rusydan
italian - 2 changes by lorenzodv
russian - 2 changes by Lone_Wolf
serbian - 2 changes by etran
belarusian - 1 changes by Wowanxm
czech - 2 changes by SmatZ
dutch - 1 changes by Yexo
english_US - 13 changes by Rubidium
french - 2 changes by glx
german - 1 changes by planetmaker
hebrew - 1 changes by rril
indonesian - 85 changes by rusydan
norwegian_bokmal - 116 changes by mantaray
romanian - 1 changes by tonny
spanish - 2 changes by Terkhen
hebrew - 1 changes by rril
indonesian - 10 changes by fanioz
korean - 123 changes by telk5093
russian - 2 changes by Lone_Wolf
vietnamese - 32 changes by nglekhoi
hungarian - 20 changes by Brumi
indonesian - 9 changes by fanioz
korean - 5 changes by junho2813, telk5093
polish - 2 changes by xaxa
serbian - 35 changes by etran
vietnamese - 9 changes by nglekhoi
german - 12 changes by planetmaker
hungarian - 52 changes by Brumi, IPG
indonesian - 17 changes by fanioz
italian - 4 changes by Snail_, lorenzodv
malay - 156 changes by kazlan68
romanian - 1 changes by tonny
russian - 1 changes by akasoft
swedish - 10 changes by Zuu
ukrainian - 22 changes by Fixer
belarusian - 45 changes by KorneySan
croatian - 2 changes by VoyagerOne
czech - 49 changes by ReisRyos, TheLamer, marek995
dutch - 8 changes by Parody, habell
english_US - 2 changes by Rubidium
finnish - 2 changes by jpx_
french - 10 changes by glx
indonesian - 24 changes by fanioz
italian - 43 changes by lorenzodv
macedonian - 307 changes by RCTMASTA
malay - 544 changes by kazlan68
brazilian_portuguese - 35 changes by leandromoh
romanian - 2 changes by kkmic
russian - 6 changes by Lone_Wolf
slovak - 2 changes by teso
spanish - 2 changes by Terkhen
swedish - 2 changes by Zuu
ukrainian - 134 changes by Fixer
welsh - 48 changes by kazzie
belarusian - 1 changes by Wowanxm
croatian - 1 changes by VoyagerOne
finnish - 1 changes by jpx_
german - 1 changes by planetmaker
italian - 1 changes by lorenzodv
lithuanian - 1 changes by Devastator
romanian - 1 changes by kkmic
russian - 1 changes by Lone_Wolf
spanish - 1 changes by Terkhen
swedish - 1 changes by Zuu
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
croatian - 25 changes by VoyagerOne
finnish - 1 changes by jpx_
french - 4 changes by glx
italian - 9 changes by lorenzodv
korean - 4 changes by junho2813
russian - 1 changes by Lone_Wolf
belarusian - 9 changes by Wowanxm
dutch - 25 changes by habell
english_US - 9 changes by Rubidium
finnish - 13 changes by jpx_
french - 5 changes by glx
german - 9 changes by planetmaker
hungarian - 12 changes by Brumi
luxembourgish - 37 changes by Phreeze
polish - 1 changes by matma6
romanian - 25 changes by kkmic
russian - 9 changes by Lone_Wolf
spanish - 9 changes by Terkhen
vietnamese - 45 changes by myquartz
belarusian - 24 changes by Wowanxm
czech - 65 changes by ReisRyos
estonian - 16 changes by runekri3
french - 3 changes by glx
german - 6 changes by NG
hungarian - 30 changes by Brumi
italian - 3 changes by lorenzodv
korean - 3 changes by junho2813
russian - 5 changes by Lone_Wolf, akasoft
spanish - 16 changes by Terkhen
english_US - 3 changes by Rubidium
finnish - 3 changes by jpx_
german - 2 changes by planetmaker
italian - 13 changes by Snail_, lorenzodv
russian - 13 changes by Lone_Wolf
swedish - 15 changes by Zuu
vietnamese - 2 changes by nglekhoi
catalan - 14 changes by arnau
czech - 8 changes by ReisRyos
english_US - 13 changes by Rubidium
finnish - 13 changes by jpx_
french - 13 changes by glx
german - 13 changes by planetmaker
hungarian - 7 changes by Brumi
estonian - 35 changes by hellohboy
french - 25 changes by glx
hungarian - 35 changes by Brumi
italian - 2 changes by lorenzodv
japanese - 4 changes by ikanotheokara
korean - 21 changes by junho2813
luxembourgish - 99 changes by Phreeze
tamil - 37 changes by aswn
urdu - 4 changes by haider
belarusian - 27 changes by Wowanxm
dutch - 25 changes by habell
finnish - 1 changes by jpx_
italian - 25 changes by lorenzodv
korean - 24 changes by junho2813
romanian - 22 changes by kkmic
russian - 28 changes by Lone_Wolf, akasoft
tamil - 29 changes by aswn
vietnamese - 5 changes by nglekhoi
croatian - 27 changes by VoyagerOne
english_US - 25 changes by Rubidium
finnish - 27 changes by jpx_
german - 25 changes by planetmaker
korean - 1 changes by junho2813
romanian - 5 changes by kkmic
spanish - 25 changes by Terkhen
swedish - 27 changes by Zuu
tamil - 90 changes by aswn
arabic_egypt - 72 changes by kasakg
dutch - 8 changes by habell
portuguese - 24 changes by JayCity
romanian - 41 changes by kkmic
russian - 1 changes by Lone_Wolf
croatian - 8 changes by VoyagerOne
korean - 16 changes by junho2813
polish - 36 changes by matma6, xaxa
brazilian_portuguese - 83 changes by Tucalipe
romanian - 25 changes by kkmic
belarusian - 16 changes by KorneySan
finnish - 15 changes by jpx_
german - 8 changes by planetmaker
italian - 8 changes by lorenzodv
korean - 10 changes by junho2813
russian - 1 changes by Lone_Wolf
vietnamese - 15 changes by nglekhoi
welsh - 9 changes by kazzie
croatian - 7 changes by VoyagerOne
dutch - 7 changes by habell
english_US - 8 changes by Rubidium
french - 15 changes by Snail_, glx
italian - 19 changes by lorenzodv
russian - 10 changes by Lone_Wolf
spanish - 8 changes by Terkhen
welsh - 7 changes by kazzie
english_US - 8 changes by Rubidium
german - 34 changes by NG, planetmaker
italian - 16 changes by Snail_
russian - 5 changes by Lone_Wolf
spanish - 7 changes by Terkhen
swedish - 7 changes by Zuu
belarusian - 8 changes by Wowanxm
french - 12 changes by glx
german - 4 changes by planetmaker
italian - 12 changes by lorenzodv
russian - 6 changes by akasoft
serbian - 8 changes by etran
spanish - 4 changes by Terkhen
tamil - 15 changes by aswn
vietnamese - 8 changes by nglekhoi
basque - 20 changes by Thadah
english_US - 8 changes by Rubidium
esperanto - 55 changes by Christopher
finnish - 9 changes by jpx_
german - 7 changes by planetmaker
hungarian - 71 changes by IPG
latvian - 20 changes by Parastais
russian - 4 changes by Lone_Wolf
spanish - 5 changes by Terkhen
welsh - 4 changes by kazzie
belarusian - 1 changes by Wowanxm
croatian - 49 changes by VoyagerOne
dutch - 4 changes by habell
finnish - 3 changes by jpx_
french - 31 changes by Muxy
german - 1 changes by planetmaker
italian - 4 changes by lorenzodv
russian - 4 changes by akasoft
swedish - 3 changes by Zuu
urdu - 1 changes by enggwaqas
vietnamese - 3 changes by nglekhoi
belarusian - 23 changes by Wowanxm
english_US - 3 changes by Rubidium
german - 24 changes by planetmaker
spanish - 34 changes by Terkhen
swedish - 45 changes by Zuu
urdu - 1 changes by enggwaqas
vietnamese - 10 changes by nglekhoi
belarusian - 21 changes by Wowanxm
dutch - 14 changes by habell
english_US - 2 changes by Rubidium
italian - 2 changes by lorenzodv
romanian - 6 changes by kkmic
russian - 36 changes by Lone_Wolf, akasoft
tamil - 5 changes by aswn
vietnamese - 26 changes by nglekhoi
dutch - 14 changes by habell
english_US - 27 changes by Rubidium
finnish - 28 changes by jpx_
german - 4 changes by planetmaker
italian - 27 changes by lorenzodv
russian - 14 changes by Lone_Wolf
vietnamese - 5 changes by nglekhoi
italian - 18 changes by lorenzodv
norwegian_bokmal - 90 changes by eloekset
norwegian_nynorsk - 1 changes by eloekset
serbian - 17 changes by etran
tamil - 15 changes by aswn
dutch - 17 changes by habell
english_US - 17 changes by Rubidium
finnish - 17 changes by jpx_
french - 17 changes by glx
german - 17 changes by planetmaker
lithuanian - 7 changes by Stabilitronas
simplified_chinese - 3 changes by sebastian_my
traditional_chinese - 4 changes by sebastian_my
danish - 2 changes by beruic
latvian - 25 changes by Parastais
belarusian - 16 changes by Wowanxm
korean - 17 changes by telk5093
latvian - 19 changes by Parastais
lithuanian - 35 changes by vytulis7
thai - 57 changes by zetathix
welsh - 1 changes by kazzie
german - 2 changes by planetmaker
korean - 1 changes by junho2813
polish - 3 changes by wojteks86
portuguese - 1 changes by JayCity
spanish - 1 changes by Terkhen
simplified_chinese - 23 changes by Gavin
czech - 9 changes by TheLamer
finnish - 1 changes by jpx_
hungarian - 6 changes by IPG
italian - 1 changes by lorenzodv
persian - 76 changes by Peymanpn
russian - 1 changes by Lone_Wolf
serbian - 1 changes by etran
spanish - 1 changes by Terkhen
swedish - 1 changes by Zuu
vietnamese - 1 changes by nglekhoi
catalan - 6 changes by arnau
dutch - 1 changes by habell
french - 1 changes by Snail_
italian - 3 changes by Snail_, lorenzodv
persian - 63 changes by Peymanpn
polish - 11 changes by wojteks86
portuguese - 24 changes by JayCity
brazilian_portuguese - 8 changes by Tucalipe
romanian - 3 changes by kkmic
serbian - 2 changes by etran
swedish - 13 changes by Zuu
turkish - 1 changes by niw3
vietnamese - 3 changes by nglekhoi
dutch - 1 changes by habell
finnish - 4 changes by jpx_
german - 1 changes by planetmaker
russian - 1 changes by Lone_Wolf
serbian - 3 changes by etran
spanish - 2 changes by Terkhen
catalan - 1 changes by arnau
german - 2 changes by planetmaker
serbian - 2 changes by etran
spanish - 2 changes by Terkhen
vietnamese - 12 changes by nglekhoi
english_US - 1 changes by Rubidium
finnish - 1 changes by jpx_
french - 1 changes by glx
german - 1 changes by planetmaker
greek - 22 changes by kyrm
persian - 1 changes by Peymanpn
serbian - 5 changes by etran
spanish - 17 changes by Terkhen
belarusian - 11 changes by KorneySan
catalan - 16 changes by arnau
czech - 5 changes by SmatZ
finnish - 17 changes by jpx_
french - 1 changes by glx
german - 8 changes by planetmaker
hungarian - 17 changes by IPG
italian - 28 changes by lorenzodv
persian - 170 changes by Peymanpn
polish - 2 changes by wojteks86
russian - 13 changes by Lone_Wolf
swedish - 11 changes by Zuu
dutch - 10 changes by habell
english_US - 8 changes by Rubidium
german - 1 changes by planetmaker
italian - 10 changes by lorenzodv
polish - 8 changes by xaxa
romanian - 4 changes by kkmic
russian - 4 changes by Lone_Wolf
serbian - 4 changes by etran
english_US - 3 changes by Rubidium
french - 3 changes by glx
german - 3 changes by planetmaker
lithuanian - 13 changes by vytulis7
persian - 182 changes by Peymanpn
brazilian_portuguese - 6 changes by Tucalipe
romanian - 6 changes by tonny
russian - 6 changes by Lone_Wolf
serbian - 6 changes by etran
spanish - 6 changes by Terkhen
vietnamese - 6 changes by nglekhoi
english_US - 6 changes by Rubidium
french - 6 changes by glx
german - 6 changes by planetmaker
lithuanian - 103 changes by vytulis7
persian - 267 changes by Peymanpn
polish - 2 changes by wojteks86
belarusian - 1 changes by Wowanxm
croatian - 1 changes by VoyagerOne
french - 1 changes by glx
italian - 1 changes by lorenzodv
latvian - 165 changes by dzhins
romanian - 1 changes by kkmic
czech - 1 changes by Harlequin
english_US - 1 changes by Rubidium
french - 2 changes by glx
german - 1 changes by planetmaker
spanish - 6 changes by Terkhen
croatian - 5 changes by VoyagerOne
dutch - 5 changes by habell
french - 5 changes by glx
italian - 6 changes by lorenzodv
russian - 6 changes by Lone_Wolf
vietnamese - 5 changes by nglekhoi
catalan - 2 changes by arnau
finnish - 2 changes by jpx_
norwegian_bokmal - 9 changes by kristoffer_hh
russian - 2 changes by Lone_Wolf
slovenian - 1 changes by ntadej
english_US - 1 changes by Rubidium
finnish - 1 changes by jpx_
french - 1 changes by glx
german - 1 changes by planetmaker
portuguese - 6 changes by ABCRic, JayCity
slovenian - 5 changes by Necrolyte
spanish - 1 changes by Terkhen
vietnamese - 4 changes by nglekhoi
belarusian - 2 changes by KorneySan
croatian - 2 changes by VoyagerOne
french - 2 changes by glx
german - 6 changes by planetmaker
italian - 2 changes by lorenzodv
russian - 2 changes by KorneySan
spanish - 6 changes by Terkhen
french - 3 changes by ElNounch
italian - 3 changes by lorenzodv
polish - 6 changes by lion
russian - 3 changes by Lone_Wolf
serbian - 3 changes by etran
vietnamese - 2 changes by nglekhoi
* Clients can't be starved from joining the game
* Clients will see the amount of clients actually waiting in front of them, instead of the amount of waiting clients in total
czech - 3 changes by SmatZ
dutch - 1 changes by habell
finnish - 1 changes by jpx_
italian - 1 changes by lorenzodv
russian - 1 changes by Lone_Wolf
serbian - 1 changes by etran
slovenian - 32 changes by
swedish - 1 changes by Ledel
vietnamese - 1 changes by nglekhoi
catalan - 1 changes by arnau
croatian - 1 changes by VoyagerOne
dutch - 1 changes by habell
estonian - 1 changes by notAbot
finnish - 1 changes by jpx_
italian - 1 changes by lorenzodv
portuguese - 1 changes by JayCity
serbian - 1 changes by etran
slovenian - 32 changes by
spanish - 1 changes by Terkhen
french - 1 changes by glx
german - 1 changes by planetmaker
brazilian_portuguese - 1 changes by Tucalipe
slovenian - 32 changes by
swedish - 2 changes by Ledel
dutch - 1 changes by Yexo
english_US - 1 changes by Rubidium
finnish - 1 changes by jpx_
french - 1 changes by glx
german - 2 changes by Rubidium
italian - 1 changes by lorenzodv
serbian - 1 changes by etran
spanish - 1 changes by Terkhen
-Change: Sort the items in the currency dropdown; separate the "Custom" item with a horizontal line from the rest.
-Change: Separate default and NewGRF-supplied townnames with a horizontal line and only sort them within these groups.
-Fix: Resize all dropdown lists in the GameOptionsWindow, so no text is truncated.
traditional_chinese - 11 changes by elleryq
danish - 40 changes by beruic
brazilian_portuguese - 41 changes by Luis_Mizuchiro
spanish - 1 changes by Terkhen
swedish - 22 changes by LordDaimos
tamil - 37 changes by ksvml
thai - 149 changes by m_vanillaconix
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- Fix: [Script] Prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names [FS#5818] (r26093, r26092)
- Fix: Occasional hanging when client joins [FS#5811] (r26043)
- Fix: Multi line text was handled incorrectly causing glitches [FS#5809] (r26037, r26036)
- Fix: Crash when the ICU layouter thinks a font is corrupted [FS#5711] (r26029, r26018, r26017, r26016, r26015)
- Fix: Make the installer warning about Windows XP SP3 not trigger on the 64 bit Windows XP which is not really Windows XP to start with [FS#5773] (r26028)
- Fix: Only forward key presses to the IME system if an edit box has the input focus (r26023, r25693, r25691, r25689, r25686, r25684, r25682, r25681, r25667)
- Fix: Having trains miss a platform that is just being modified is less of a problem than having trains stop twice without moving [FS#5684] (r26013)
- Fix: --help text of ./configure for packages that require pkg-config (r26011)
- Fix: The AI/GS library name to use in Import, is not the name given by GetName but GetInstanceName [FS#5662] (r26010)
- Fix: [Windows] Conditional expression with enumeral with non-enumeral type (r26009)
- Fix: Game script showing vehicle on e.g. a goal, then the vehicle being removed and eventually being replaced by a non-user vehicle (most likely smoke) causing an assertion to trigger [FS#5804] (r26007, r26006)
- Fix: Crash when transferring savegame from server to client [FS#5478] (r26005)
- Fix: [OSX] Text input into an edit box would trigger hotkeys [FS#5705] (r26003, r25743, r25671)
- Fix: Comma key collided with F12 key for hotkeys; also remove '+' as that is generally not a key (the '+' on the numpad is a separate one) [FS#5679] (r25973)
- Fix: Rail laying sounds of others could be heard in multiplayer [FS#5665] (r25972)
- Fix: The wrong vehicle would be taken in a shared order vehicle list window when the ID >= 65536, causing assertions triggering later on [FS#5800] (r25965)
- Fix: [NewGRF] A powered rail type implies it is compatible as well, but some NewGRF did not state that causing the path reservation code to bail out in some cases because there was no compatible path [FS#5779] (r25961)
- Fix: Temporary persistent storage modifications, e.g. command tests or those from GUI, were not properly reset, creating the possibility of desyncs [FS#5772] (r25956)
- Fix: Train's 'force proceed' status gets reset when the track on the other side of the tile has a signal [FS#5723] (r25955)
- Fix: Wrong signal conversions for savegames from before 0.4.5 [FS#5731, FS#5732] (r25954, r25953)
- Fix: Do not skip numbers when skipping spaces and other sorting 'improving' characters [FS#5719] (r25952)
- Fix: Text direction forcing characters were not filtered out, but shown as ? when ICU was not used for layouting. These are included in chat and console messages to force them to be displayed right [FS#5683] (r25949)
- Fix: NewGRF inspect window in RTL mode (r25943)
- Fix: [NoGo] Preserve the relative town growth progress when changing the town growth rate [FS#5786] (r25931)
- Fix: Several drawing overflows in the signal GUI [FS#5733] (r25929, r25928, r25927)
- Fix: Center the edit sign window like all query windows (r25918)
- Fix: Initialization of default objects swapped cost and dates (r25868)
- Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets (r25864)
- Fix: If the child widgets of a NWidgetHorizontal container do not fill the complete container, align them according to text direction [FS#5686] (r25862, r25729)
- Fix: When clearing font cache, also clear layout cache [FS#5737] (r25860)
- Fix: Goto button in order window was not always lowered when it should [FS#5783] (r25858, 25857)
- Fix: Searching for a suitable font failed, if one of the fonts had no '?' glyph, and no baseset is installed [FS#5704] (r25822, r25820)
- Fix: Sprite 0 was considered available, even if no baseset was loaded (r25821)
- Fix: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble [FS#5750] (r25818)
- Fix: [GS] Handle savegames which contain GS translations for languages with empty name more gently [FS#5750] (r25817)
- Fix: [Script] ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area [FS#5754] (r25815)
- Fix: [Script] Decoding JSON data with an empty array from Admin port failed (r25809)
- Fix: Ensure the vehicle bar is high enough for the start/stop vehicle graphics [FS#5740] (r25805)
- Fix: Lower sprite and text at the vehicle bar if it is pressed [FS#5739] (r25804)
- Fix: Draw start/stop graphics of the vehicle bar at the right place in RTL mode [FS#5738] (r25803)
- Fix: [NewGRF] Do not allow changing palette when it is set by the NewGRF (r25794, r25793, r25972)
- Fix: Some spelling corrections to Catalan and Latin American town names [FS#5746] (r25775, r25774)
- Fix: If old savegames contain bridges over owned land, keep on drawing the bridges nevertheless [FS#5725] (r25753)
- Fix: Several RTL alignment issues [FS#5692] (r25733, r25732, r25731)
- Fix: NWidgetMatrix used pip_pre and pip_post inconsistently and incorrectly, causing misalignment for RTL [FS#5686] (r25727)
- Fix: Right side of object class string was misaligned (r25726)
- Fix: [OSX] Do not pass -mmacosx-version-min to compilers that do not support it (r25706)
- Fix: Autoreplace/renew also refits free wagons [FS#5700] (r25698)
- Fix: Vehicle::MarkDirty must be called for the front engine [FS#5700] (r25695)
- Fix: [Win32] Several issues regarding conversion of characters (r25677, r25676, r25675, r25674, r25673)
- Fix: [Win32] Handle Unicode characters from outside the BMP correctly (r25672, r25670, r25669, r25668)
- Fix: [OSX] Crash when unhiding the main window [FS#4689] (r25665)
- Fix: [OSX] Bootstrap downloading of a baseset did not work [FS#4847] (r25664)
- Fix: [OSX] Monospace font detection [FS#4857] (r25663, r25662)
- Fix: [OSX] Rework font detection to work even if no default font sprites are present [FS#4847] (r25661)
- Fix: [OSX] The name is OpenTTD, not OTTD (r25660)
- Fix: [OSX] System mouse cursor could become visible during dragging [FS#4420] (r25659)
- Fix: [OSX] The mouse cursor would sometimes jump near the window borders [FS#4392] (r25658)
- Fix: [OSX] The new 10.7 fullscreen code can now also be compiled with older SDK versions [FS#4744] (r25656)
- Fix: [OSX] Mouse cursor was not displayed properly after switching to fullscreen on 10.7+ (r25655)
- Fix: Improve character and word deletion for CJK languages and complex scripts (r25654, r25653)
- Fix: [OSX] Define version constants before they are used (r25643)
- Fix: Some icu_config scripts are too stupid to separate two ldflags by spaces, thus only call it with one (r25642, r25638)
- Fix: Do not suggest a start date for the game when there will be no vehicles available at all (r25640, r25639)
- Fix: City list sort of population and rating are reversed compared to the icon [FS#5666] (r25630)
- Fix: [Script] Give a slightly less generic error when removing inexisting rail [FS#5651] (r25614)
- Fix: [Script] Do not return ERR_UNKNOWN when trying to move an order to its current location [FS#5648] (r25612)
- Fix: Various misreferences in AI and GS changelog [FS#5649] (r25607)
- Fix: [Script] If a NewGRF returned station type that could not be built by an AI via callback 18, an unknown error would be thrown instead of falling back to the default station [FS#5641] (r25605)
- Fix: Only the front engine's date of last service was updated [FS#5550] (r25604)
- Fix: [Admin] End-of-rcon data could not be determined reliably for any rcon command [FS#5643] (r25598, r25588, r25587)
- Fix: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect [FS#5635] (r25597)
- Fix: [Script] Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game [FS#5644] (r25592)
- Fix: [Admin] Ensure that sent and received length of json strings are the same [FS#5646] (r25590, r25589)
- Fix: [Squirrel] Stack overflow did not show an error, due to the stack to throw the error already being full [FS#5320] (r25585)
- Fix: [Script] Documentation implied that XXList::AddItem has a default for value if it isn't filled in [FS#5638] (r25579, r25577)
- Fix: Layouter caused significant slowdown with text heavy windows, cache it to make it manageable (r25574, r25570, r25569, r25567, r25564)
- Fix: Make content list appear faster (r25573)
- Fix: Non-ICU layouter started new lines with the space which triggered the linebreak (r25568)
- Fix: If the next order cannot be resolved, reset the current order property instead of leaving it in an intermediate state [FS#5633] (r25562)
- Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references [FS#5568] (r25558)
- Fix: One could build bridges over owned land of another company [FS#5524] (r25557)
- Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger [FS#5632] (r25555)
- Fix: Provide a warning when no vehicles are available, and tell what to do in that case [FS#5530] (r25553)
- Fix: Possible reading of uninitialised memory due to undefined execution order (r25551)
- Fix: [Windows] Race condition between two drawing threads could crash OpenTTD [FS#5571] (r25550)
- Fix: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly [FS#5626] (r25547)
- Fix: Small memory leaks (r25546)
- Fix: [GS] The checks and validations for setting the extra text in the town window became too stringent [FS#5625] (r25544)
- Fix: SDL does not give an event when an application gets mouse focus while going to full screen, so manually force the mouse-is-in-window state [FS#5587] (r25523)
- Fix: [NewGRF] When cargo NewGRF define a multiplier to modify vehicle capacities, use the same multiplier to modify loading speed (r25497, r25479)
- Fix: When addings bits to a (train) station, the train trying to stop there could overshoot the (new) stop location and not stop at all [FS#5553] (r25495)
- Fix: The face of the manager differed on clients when the company was started after the clients joined [FS#5610] (r25491, r25490)
- Fix: Do not send encoded texts to names, but decode them into a plain C string and then pass them on [FS#5613] (r25489, r25488)
- Fix: Do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone (r25487)
- Fix: Missing length validation for town and president names in script APIs (r25486)
- Fix: [OSX] OS X SDK versions >= 10.5 always have a non-const iconv declaration (r25480)
- Fix: Disable the depot-refit button in the order GUI, if the consist is not refittable unless it already has a refit order (r25459, r25458, r25457)
- Fix: When town creation failed, removing remnants of the construction failed on protected houses [FS#5603] (r25429)
- Fix: There were two hotkeys to toggle between 'unload' and 'unload if possible' (r25406)
- Fix: The size of station construction windows could oscillate when resizing the window moved the mouse into the window [FS#5596] (r25395)
- Fix: Restrict renaming engines to the server, just like renaming towns (r25394)
- Fix: Loading only 8 bits into a 16 bit variable could cause endianness problems (r25337)
- Fix: Check for zero width space in translations and fail upon finding them [FS#5589] (r25326)
- Fix: [SDL] Keyboard input stopped working after fullscreen toggle [FS#5580] (r25318)
- Fix: Proper size-estimation for numbers with n digits, i.e. not assume a particular number is the widest [FS#5562] (r25314, r25313)
- Fix: Do not focus the editbox in the NewGRF window, if there is no editbox visible (r25307)
- Fix: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation [FS#5561] (r25305)
- Fix: Build railway fences next to objects, even if they are owned by the same company [FS#5565] (r25302)
- Fix: When overbuilding a reserved track with a non-track station tile, that tile would remain reserved and eventually trigger a crash upon removal [FS#5540] (r25251)
- Feature: Translations of baseset descriptions via language files (r25209, r25205)
- Feature: Faroese and Scottish Gaelic translations (r25198, r25176)
- Feature: Plural form to be used by Scottish Gaelic (1,11; 2,12; 3..10, 13..19; other) (r25078)
- Change: [strgen] Allow any number of colour codes in translations (r25193, r25192, r25191)
- Change: [Win32] MSVC 2010 comes with stdint.h (r25128)
- Change: Be slightly more lenient with trying to detect a subversion repository in case someone has a sparse tags checkout. In that case the .svn folder misses from the $ROOT_DIR because it is in the $ROOT_DIR/.. (i.e. tags) folder (r25107)
- Fix: 'No station' error was given, even when there was a station that way occupied or not yours [FS#5546] (r25243)
- Fix: Crash when AI is executing a command as it is bankrupted (removed from the game) [FS#5547] (r25236)
- Fix: Give bridges owned by noone (from bankrupt companies) to the first company which replaces the bridge. Everyone could have removed/rebuild the bridge anyway [FS#5541] (r25231, r25227)
- Fix: [NewGRF] Revise when vehicle running sound effects 04, 07 and 08 are played; in depot or tunnel, or when crashed or stopped: No sound. Braking: Effect 08 instead of 07 [FS#5538] (r25226)
- Fix: [NewGRF] Play vehicle sound effect also for planes (r25225)
- Fix: [NewGRF] cur_speed is only valid for the front engine, so make other engines in the consist use the speed of the front [FS#5534] (r25224)
- Fix: [NewGRF] Make tick_counters work the same for vehicles (r25223, r25222)
- Fix: [NewGRF] IsCompatibleTrainStationTile() is not a symmetric function. Clarify the parameters and fix the cases were they were swapped (r25221)
- Fix: Consider map border as water with repsect to river/canal continuation (r25220)
- Fix: [Script] Clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings, and introduce GetTerrainType for the cases where IsDesertTile/IsSnowTile do not work [FS#5537] (r25213)
- Fix: The level crossing sound is an ambient sound and not a new year sound (r25200)
- Fix: Original train and road vehicle acceleration did no longer respect bridge speed limits [FS#5523] (r25167)
- Fix: [Win32] Do not statically link to SHGetFolderPath as it may not exist, and improve its emulation [FS#5522] (r25155, r25153)
- Fix: [Win32] Do not store invalid paths in the search path list (r25154)
- Fix: Remove stray reservation from savegames affected by FS#5510 et al. upon loading [FS#5520] (r25152)
- Fix: [Script] XXBase::Chance function did not work for large values (>65535) [FS#5517] (r25148)
- Fix: Several typos/inconsistencies in English strings [FS#5496] (r25144, r25143)
- Fix: When extra dynamite was disabled, towns would be allowed to clear bridges with trams (r25141)
- Fix: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN otherwise parts might remain [FS#5519] (r25140)
- Fix: Editboxes could become too small when resizing windows (r25121)
- Fix: Game script language files did not work, when inside a tar [FS#5509] (r25117, r25114)
- Fix: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow (r25115)
- Fix: Pass $LDFLAGS_BUILD to all endian_check compilations (r25108)
- Fix: Make sizes of the station preview list and direction selection identical in the station build window [FS#5472] (r25064)
- Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on (r25061)
- Fix: Refactor Script Debug GUI to only set widget states in OnInvalidateData [FS#5490] (r25052)
- Fix: Do not let gcc include files from the 'standard C' include directories to avoid inclusion of header files at the top of the preprocessed nfo files, which cause NFOrenum/GRFcodec to make invalid assumptions about the NFO version (r25050)
- Fix: Minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1 [FS#5479] (r25038)
- Fix: Green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again [FS#5480] (r25037)
- Feature: Searching of (missing) content via GrfCrawler (r25024, r25023)
- Change: Cleanup goals and cargo monitors of companies when they go bankrupt or are taken over (r24986)
- Change: Apply the same name sorting rules to content and NewGRF list as for the server list (r24983)
- Fix: [SDL] Crash after bootstrap download of 32bits base set due to referencing a deleted mutex [FS#5466] (r25017)
- Fix: [SDL] Improve 8bpp hardware palette support. Instead of always requesting SDL_HWPALETTE, it is now only done for 8bp blitters in fullscreen mode (r25003, r25002, r24993)
- Fix: Set vehicle's service interval is percent flag appropriately on creation [FS#5137] (r24998)
- Fix: When choosing a train in a depot to attach a newly purchased wagon to, do not consider trains currently moving in and out of the depot (r24987)
- Fix: [Script] Crash when passing too many parameters [FS#5465] (r24982, r24981, r24980)
- Feature: [NewGRF] Station randomisation triggers (r24906, r24905)
- Feature: Settings type filter included in the advanced settings GUI (r24862, r24863)
- Change: Revert to opening the vehicle GUI again when cloning vehicles using the clone-button from the depot GUI [FS#4458] (r24955)
- Fix: Additional zoom in levels could glitch by a few pixels due to incorrect rounding [FS#5463] (r24975)
- Fix: Honour pause_on_newgame setting when running as a dedicated server [FS#5279] (r24974)
- Fix: [NewGRF] Prevent access to tile-based variables when tile is invalid [FS#5462] (r24973)
- Fix: Do not make overbuilding rivers with canals insanely expensive [FS#5258] (r24972)
- Fix: Crash when an infinite loop occurred during loading of a script [FS#5346] (r24970)
- Fix: company window was not updated when shares were enabled/disabled [FS#5379] (r24968)
- Fix: Trams would get stuck on water [FS#5228] (r24966)
- Fix: With YAPF the docking behaviour differed per direction; now favour docking in the direction you approached [FS#5416] (r24964)
- Fix: Do not stop loading if there are reservations left [FS#5435] (r24963)
- Fix: Reserve all capacity while unloading to avoid 'stealing' cargo, i.e. loading cargo onto a second vehicle when the first cannot be fully filled yet [FS#5438] (r24962)
- Fix: If a platform is enlarged and there is a reservation, reserve the whole platform [FS#5362] (r24961)
- Fix: Inconsistencies in the 'thanks to' lists [FS#5423] (r24960)
- Fix: Set 'replace when old' flag when replacing an autoreplace (r24950)
- Fix: Deleting implicit orders was not able to deal with the various side-effects of DeleteOrder [FS#5452] (r24944)
- Fix: Redraw autoreplace window properly in network games (r24939)
- Fix: Never put a space between cargo name and subtype [FS#5447] (r24938)
- Fix: Do not allow order refit to be set for no-load orders [FS#5446] (r24936)
- Fix: Make group names unique per company and vehicle type [FS#3473] (r24933)
- Fix: Prevent more NewGRFs being selected than is possible to load [FS#5158] (r24932)
- Fix: [GS] Do not try to pause or unpause crashed scripts [FS#5415] (r24929)
- Fix: [Squirrel] Update line information before processing 'while' token of 'do'-'while' statement [FS#5408] (r24928)
- Fix: Add a tooltip to the mapsize selection mentioning possible deviations [FS#5395] (r24925)
- Fix: When an object built on a river is removed, restore the river [FS#5441] (r24923)
- Fix: Upgrading bridges could steal road types [FS#5389] (r24912)
- Feature: Advanced settings to disable certain sound effects (r24846)
- Feature: [NewGRF] Support oversized purchase list sprites [FS#5271] (r24839)
- Feature: Improve pylon placement around station tiles that display neither pylons nor catenary (r24836)
- Feature: When using a non-release version of OpenTTD and the basegraphics are missing some sprites, also suggest to use a non-release version of the basegraphics (r24821)
- Feature: Consider engine preview windows always sticky, so non-shift mass-closure does not affect them [FS#2632] (r24809)
- Feature: When share-cloning vehicles do not open the vehicle window of the new vehicle [FS#4458] (r24808)
- Feature: Enable usage of 'companies' console command also in singleplayer [FS#2820] (r24807)
- Feature: Ask for confirmation before creating giant screenshots [FS#3148] (r24806)
- Feature: Separate subdirectory for screenshots (r24804)
- Feature: Unify the difficulty settings window with the advanced settings window (r24791, r24792)
- Feature: Various methods to open the OSK (r24785)
- Feature: Add a string filter to the server list [FS#3852] (r24769)
- Feature: Add industry type and cargo dropdown selection for easier navigating in the industry chain window (r24763)
- Feature: Introduce GUI icons for deleting to the left/right (r24749)
- Feature: Add clear button to all editboxes (r24748)
- Feature: Reset the vehicle engine pool when starting a scenario (r24716)
- Feature: Add basic/advanced/expert filters to the advanced settings GUI [FS#5355] (r24671)
- Feature: Draw cargo labels in the station list black or white depending on the background colour [FS#5311] (r24668)
- Feature: Do not display the preview window for disabled vehicle types (r24660)
- Feature: Add new filter option to the advanced settings window to show only changed settings (r24647)
- Feature: Add text filtering to advanced settings (r24632)
- Feature: Add buttons to expand/collapse all to advanced settings GUI (r24631)
- Feature: [GS] Allow GameScripts to construct and prospect industries without having a sponsor (r24623)
- Feature: Pay interest also on a negative cash value (r24618)
- Feature: Sort cargo filter by cargo name/label at the company stations window [FS#5311] (r24615)
- Feature: More options for the auto-scroll setting (r24590)
- Feature: Allow AI/GS script developers to break the execution of their scripts and pause the game using ScriptController::Break() (r24542, r24575)
- Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts (r24537)
- Feature: Highlight industries on the smallmap when the mouse is over an entry in the legend (r24534)
- Feature: [NewGRF] Allow resolving var 5F via vehicle var 61 (r24527)
- Feature: [OSX] Additional high-resolution icons for the app bundle [FS#4539] (r24525)
- Feature: Ctrl+Backspace/Delete to remove characters up to next word beginning in text edit boxes [FS#5203] (r24521)
- Feature: Ctrl+Arrow keys to move entire words in text edit boxes [FS#5203] (r24520)
- Feature: When using autorefit only load/refit vehicles if other wagons cannot already take all cargo without refitting [FS#5106] (r24497)
- Feature: [GS] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope (r24492)
- Feature: Display GS dead state in AI debug window [FS#5230] (r24489)
- Feature: Add buttons to view textfiles from the online content window [FS#5236] (r24488)
- Feature: Make the pathfinder decide whether ships shall leave depots towards north or south [FS#5127] (r24481)
- Feature: [GS] API compatibility scripts for Goal Scripts [FS#5219] (r24468)
- Feature: Display in the advanced settings description a setting type which explains the scope of changes to a particular setting [FS#5244] (r24411)
- Feature: [GS] Allow game scripts to monitor cargo pickups and deliveries done by companies (r24406)
- Feature: [NewGRF] Allow vehicle variable 61 for callback 2D (recolour) and re-randomisation (r24371)
- Feature: [NewGRF] Customisable signals for rail types (r24367)
- Feature: Allow filtering for multiple words (separated by whitespace resp. quoted) in script breakpoints, the sign list, content and NewGRF-GUIs (r24337, r24342)
- Feature: Add dropdowns to NewGRF configurations, if all values have labels (r24318)
- Feature: Add dropdowns to AI configurations, if all values have labels (r24317)
- Feature: Allow to select advanced settings with limited range with a dropdown list (r24316)
- Feature: Display default values for advanced settings in the settings description (r24298)
- Feature: News item for exclusive transport rights [FS#2688] (r24287)
- Feature: [NewGRF] Variable with the current max speed for vehicles [FS#5052] (r24246)
- Feature: Descriptions explaining the meaning of advanced settings (r24237)
- Feature: Split the renew-months setting text in two string values (one before life time and one after) (r24210)
- Feature: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights [FS#5178] (r24205)
- Feature: [NewGRF] Callback to set industry production level on construction (r24186)
- Feature: South Korean and South African currencies [FS#4907] (r24148)
- Feature: Randomise count of passengers killed in a crash [FS#3576] (r24142)
- Feature: Display rating in the town directory window (r24141)
- Feature: Show group name in the replace vehicle window caption [FS#1117] (r24140)
- Feature: Allow to create a new vehicle group by drag and drop (r24139)
- Feature: Ctrl+Drag to add all vehicles with a shared order list to a group (r24138)
- Feature: Draw indicator icon in the replace vehicle window for vehicles which have a replacement set (r24137)
- Feature: Autoreplace vehicles only when they get old [FS#4465] (r24136)
- Feature: Add configurable limits for tree planting, and remove tree drag size limit (r24134, r24135)
- Feature: Lithuanian currency [FS#4984] (r24133)
- Feature: Ctrl+Clicking to change colour of all colour schemes at once [FS#1952] (r24131)
- Feature: Deselect 'remove' button when changing signal types in the GUI [FS#2314] (r24130)
- Feature: Option to minimise signal distance when dragging over obstacles [FS#3660] (r24129)
- Feature: Allow closing airports for incoming aircraft [FS#1497] (r24127)
- Feature: Drag and drop support for the NewGRF list window [FS#3854] (r24126)
- Feature: Drag destination highlighting to the group GUI [FS#3705] (r24125)
- Feature: [NewGRF] Misc engine flag to disable breakdown smoke [FS#4658] (r24124)
- Feature: Be more careful with the population of a small town while placing a statue (r24105)
- Feature: Debug option for showing the redrawn dirty blocks/rectangles [FS#5101] (r24065)
- Change: News display options are now shown in the advanced settings window (r24842, r24843, r24844, r24845)
- Change: Drop 'signal density' from the advanced settings GUI. It is more suited to be only changed via the signal GUI (r24670)
- Change: Check for bankruptcy on a monthly basis (r24619)
- Change: Only bankrupt, if you have negative money considering you took max loan (r24617)
- Change: When building long roads or tramways, only build the roadbits at the beginning and the end if they can connect to something [FS#5228] (r24503)
- Change: Disallow original and better road layouts to build roads under bridges along the bridge direction [FS#5229] (r24391)
- Change: Allow cloning of orders which are unreachable for the destination vehicle if they were already unreachable for the source vehicle [FS#5213] (r24390)
- Change: Allow building/modifying/removing signals even if a train is on the belonging track (r24356)
- Change: [NewGRF] Make bounding boxes of road vehicles change according to the vehicle length to make alignment easier [FS#5204] (r24331)
- Fix: [NewGRF] Consider regearing-like cargos as no-cargo in cargo filters [FS#5386] (r24848)
- Fix: [NewGRF] Draw NewGRF railtypes in NewGRF station previews (r24840)
- Fix: Do not consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires (r24837)
- Fix: The autorefit dropdown in the order GUI was not always updated when modifying vehicle consists [FS#5396] (r24834)
- Fix: [NewGRF] Incorrect values are better than a crash when a NewGRF queries vehicle variable 4C before vehicle initialisation is completed [FS#5398] (r24831)
- Fix: determineversion.vbs could hang in a git checkout (r24826)
- Fix: Close pending preview windows when the engine is introduced to everyone (r24812)
- Fix: Close engine preview window when another client accepts it (r24811)
- Fix: Make engine preview offers more robust with regard to changes in the company ranking (r24810)
- Fix: When displaying the previous news message, do not consider news which are turned off [FS#4224] (r24802)
- Fix: Glitch in timetable GUI [FS#5327] (r24800)
- Fix: Unify checks for editability of settings (r24787)
- Fix: Invert the focus handling of the OSK. Keep the focus at the OSK and close it on losing focus (r24774)
- Fix: Shift in the OSK behaved like capslock (r24773)
- Fix: [Win32] Do not crash when switching to an unsupported fullscreen display mode (like 8bpp modes in Windows 8) [FS#5359] (r24762)
- Fix: Crash on corrupted savegame [FS#5367] (r24754)
- Fix: Some editboxes had a different colour than the rest of the window (r24747)
- Fix: In various windows the OSK looked shiny but using it had no effect whatsoever (r24727)
- Fix: AI debug GUI crashed when using disabled buttons via hotkeys (r24723)
- Fix: When starting a scenario apply the local company settings to the new company [FS#5139] (r24717)
- Fix: [NewGRF] Allow stations to draw snow/desert aware ground sprites with railtype overlays [FS#5335] (r24715)
- Fix: [NewGRF] Draw default foundations if resolving of custom station foundation sprites fails [FS#5337] (r24714)
- Fix: [NewGRF] Tolerate old NewGRFs returning invalid values via CB 11 [FS#5262] (r24713)
- Fix: [NewGRF] Station variables 61 and 62 returned incorrect values, if no vehicle ever tried loading [FS#5303] (r24712)
- Fix: Check whether to not display a ^ loading indicator at drop stations only worked if there was no other vehicle unloading for 255 ticks (r24711)
- Fix: [NewGRF] Station var 48 should report acceptance, not supply (r24706)
- Fix: Station rating might consider very old vehicles very young (r24705)
- Fix: Disallow closing oilrig airports in the scenario editor (r24703)
- Fix: Workaround for an overoptimisation done by GCC 4.5 [FS#5246] (r24701)
- Fix: Get packing right on MinGW GCC 4.7 (r24573)
- Fix: Make sure all template functions are instantiated by at least one compilation unit [FS#5276] (r24496)
- Fix: Do not load order backups when loading a server-saved game in single player (r24445)
- Fix: Allow overbuilding bridges with the same type when adding a roadtype [FS#5221] (r24413)
- Fix: Cargo lists cannot have genders (mostly because it is very unclear what gender it would have) (r24374)
- Fix: Off by one errors with regard to clicking on setting buttons (r24313)
- Fix: STRING1 probably means STRING1 (r24295)
- Fix: squirrel_export should match key words like 'virtual', 'static' and 'const' only as whole words (r24288)
- Fix: Hide object specs/classes from the GUI, if they will never be available to the user [FS#4967, FS#5120] (r24171)
- Fix: Unify the spacing in 'AI/Game Script' and never just say 'Game' when 'Game Script' is meant [FS#4898] (r24020)
- Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128 (r24610)
- Fix: Configure script did not properly handle _BUILD flags during reconfigure (r24601)
- Fix: Configure script failed to detect libfontconfig 2.10 as newer than 2.3 (r24598)
- Fix: When fontconfig is not available, the bootstrap download crashed [FS#5336] (r24597)
- Fix: Crash when a gamescript provided too many parameters to a GSText object [FS#5333] (r24593)
- Fix: [Script] API documentation mistakes/omissions (r24584)
- Fix: Do not add duplicates to the ban list [FS#5308] (r24580)
- Fix: Draw the window resize sprite bottom-aligned [FS#5324] (r24577)
- Fix: Vehicle list at buoys did no longer work [FS#5319] (r24576)
- Fix: [Windows] Do not cast away const in OS specific code (r24572, r24571)
- Fix: Naming of bundles was somewhat broken (r24569)
- Fix: Non-train vehicle lists were not resorted when vehicles were renamed [FS#5261] (r24567)
- Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION (r24565)
- Fix: Limiting the inflation did not quite work [FS#5312] (r24564)
- Fix: Do not show profit from refits as cost in the refit window [FS#5297] (r24544)
- Fix: Do not limit to reading one UDP packet per game loop (r24532)
- Fix: Max script chance was too big (r24531)
- Fix: [NewGRF] RandomAction 84 should interpret register 100 as signed (r24528)
- Fix: [OSX] Some compile problems in mac-only code [FS#5296] (r24524)
- Fix: The gender of an industry name is defined by the industry-type part of the name, not by the town-name part, even if it comes first (r24523, r24522)
- Fix: GStexts were compiled incompletely when containing certain string codes (r24516, r24515)
- Fix: The mousewheel did not work in the build waypoint window [FS#5285] (r24507)
- Fix: [NewGRF] Airport variables 60 to 65 and 69 used the wrong cargo translation table for translations (r24506)
- Fix: Do not show the global goals as company goals for spectators (r24500)
- Fix: Clarify description of command line option -n (r24485)
- Fix: Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished [FS#5232] (r24482)
- Fix: Trains were unable to reverse in stations when using NPF (r24479)
- Fix: The --xxx yyy format (instead of --xxx=yyy) for configure did not work (r24471)
- Fix: --prefix was not accepted by configure (r24470)
- Fix: Changing auto-refit for a 'goto station' order was inadvertently modifying the full load state [FS#5264] (r24457)
- Fix: [Windows] Unbreak NewGRF MD5 sum calculation. Macros and side effects do not mix, especially if there is some obscure '#define min' in a windows header that nobody thinks of [FS#5231] (r24416)
- Fix: Disallow removing roadtypes from bridges when not dragging in bridge direction [FS#5221] (r24414)
- Fix: Draw wires under low bridges if the bridge is transparent, not if the wire is transparent (r24403)
- Fix: Station properties 11 and 14 were combined incorrectly [FS#5243] (r24402)
- Fix: [Windows] Changing resolution did not resize the window (r24394)
- Fix: Use the 'all vehicles' group for the autoreplace window from the vehicle list [FS#5239] (r24392)
- Fix: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on [FS#5233] (r24388)
- Fix: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked [FS#5188] (r24384)
- Fix: Call Vehicle::IsStoppedInDepot only for the first vehicle in a chain (i.e. primary vehicle or free wagon) (r24382)
- Fix: Do not resize the object GUI when selecting objects. Rather clip the object name (r24379)
- Fix: ReInit could crash for windows with NWidgetMatrix widgets [FS#5218] (r24378)
- Fix: [NewGRF] Extended action A1 did not work correctly [FS#5227] (r24369, r24361)
- Fix: [NewGRF] Ship-specific 80+x variables were missing for unknown reason [FS#5224] (r24360)
- Fix: When airport construction was denied due to noise, the error message named the wrong town (r24354)
- Fix: [NoAI] A TileIndex is not a station id, so do not use it as one [FS#5215] (r24353)
- Fix: When highlighting the drop position for vehicles in depots, make space for all articulated parts (r24352)
- Fix: Short vehicles were not properly positioned at the cursor when dragging for RTL languages (r24351)
- Fix: EQUALSIZE widget containers within EQUALSIZE containers were initialised with wrong sizes (r24346)
- Fix: The cursor in the company password window was not blinking due to wrong magic constants (r24335)
- Fix: [NewGRF] Change the length of 8/8 roadvehicles in vehicle lists to 32 pixels; this is in fact the correct length as can be seen in corners for short articulated parts following each other [FS#2553] (r24332)
- Fix: [NewGRF] Group vehicles in the purchase list properly by source GRF, but also consider engine GRFID overrides [FS#4254] (r24330, r24321)
- Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row (r24315)
- Fix: Editing NewGRF parameters using the query window showed wrong values, if there was no direct relation between parameter index and parameter register (r24314)
- Fix: Center object previews in 1- and 2-view selectors based on the 4-view selector layout [FS#5057] (r24299)
- Fix: Increase the left and right margins of the text in the yes/no query window (r24293)
- Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table (r24273)
- Fix: [NewGRF] Load cargo- and railtype-translation during both reservation and activation stage. That way they can be selected using Action7 depending on present cargo- or railtypes (r24272)
- Fix: Use the same colour scheme for the script selection window as in other comparable windows (r24268)
- Fix: Make the oilrig-vehicle list accessible to spectators and colour its caption neutrally grey [FS#5126] (r24260)
- Fix: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default [FS#5162] (r24252)
- Fix: Do not immediately display error messages from parsing the cfg file, but schedule them for displaying after the GUI is prepared for it [FS#5154] (r24250, r24249, r24248, r24247)
- Fix: Dereferencing uninitialised pointer causing a crash [FS#5159] (r24224)
- Fix: Lag counters were not properly reset when switching states making it possible to get disconnected for lagging when you were not lagging [FS#5166] (r24221)
- Fix: Adopt ICU version detection to also deal with the new versioning scheme since ICU 49 [FS#5182] (r24220)
- Fix: Immediately do the cargo payment on vehicle crashes instead of when they are cleared [FS#5152] (r24219)
- Fix: The confirmation window to abort world generation was hidden during world generation, so actually you could not abort it [FS#5159] (r24214)
- Fix: If a company is taken over or bankrupts, transfer exclusive transport rights to the new owner respectively cancel them (r24204)
- Fix: Make the engine name not overdraw the engine count in the autoreplace GUI (r24203)
- Fix: Make the size of the details in the autoreplace GUI match more the size of the details in the purchase list (r24202)
- Fix: Mark group list dirty when setting/clearing autoreplace for an engine type [FS#5170] (r24201)
- Fix: Invalidate build vehicle windows every month, in case they need resorting due to changed reliabilities [FS#5149] (r24200)
- Fix: If you consider a settings to potentially cause desyncs via NewGRFs and thus disallow changing it in network games, you should probably also sync it to clients (r24193, r24191)
- Fix: Use default value when reading an invalid setting value [FS#5153] (r24192, r24146)
- Fix: [Windows] When going to fullscreen and back, restore to the resolution you were, not to the fullscreen resolution (r24189)
- Fix: [Windows] When changing the basics of a window (fullscreen, 8bpp/32bpp), and a window already exists, it was forced out of maximize mode, and its resolution/position was reset, often causing unwanted side-effects [FS#5151] (r24188)
- Fix: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs [FS#5169] (r24183)
- Fix: The population of a town was computed incorrectly for overridden houses when loading a game (r24182, r24181, r24179)
- Fix: The object name from property A was not displayed in the object GUI [FS#5110] (r24178)
- Fix: The arctic 'shops and offices' used the 'church' sprite in one of its four views [FS#5148] (r24177)
- Fix: The object GUI did not draw objects when all objects of a class are disabled (r24176)
- Fix: If you spent hard work on finding an available object ID, you should probably also use it instead of always 0 (r24159)
- Fix: Town producing no cargo at all could spawn passenger subsidies (r24158)
- Fix: The music volume was set too early during startup causing it to be not set correctly (r24155)
- Fix: [Squirrel] Crash when trying to create an array with negative size [FS#5160] (r24153)
- Fix: [NoAI] Do not return the last 'cached' speed of vehicles when they are stopped/crashed [FS#5157] (r24152)
- Fix: [Script] Typo in script documentation (r24151)
- Fix: Glass-sprite of bubble-generator was not drawn anymore for completely constructed tiles [FS#5143] (r24107)
- Fix: Conflicting strategies for resizing the main toolbar and statusbar after resizing the main window [FS#5136] (r24089)
- Fix: Significantly reduce the area that is redrawn for text effects [FS#5103] (r24068)
- Fix: Do not redraw up to 25% of the map when making a new vehicle visible for the first time (r24067)
- Fix: Do not redraw the text effect when nothing changed (r24066)
- Fix: Reversing trains while they were entering or leaving a depot could lead to stuck trains [FS#5093] (r24078, r24071)
- Fix: The 'last joined' server was not properly selected anymore [FS#5098] (r24070)
- Fix: Immediately start querying the last joined server instead of waiting for the requery loop [FS#5097] (r24069, r24062)
- Fix: Make the full snowedness level of houses the same as roads and rails [FS#5121] (r24064)
- Fix: With certain versions of GCC and compiler flags the compiler could reorder some code badly causing the 32bpp depot flag not working [FS#5125] (r24063)
- Fix: Do not freeze aircraft mid-flight when skipping to an out-of-range destination [FS#5123] (r24060)
- Fix: Wrong numbering of string parameters causing wrong capacities to be shown [FS#5124] (r24058)
- Fix: Crash when timetabling a maximum travel speed of 0 [FS#5111] (r24053)
- Fix: [NewGRF] Imported GRF sounds were inserted into the wrong slots [FS#5107] (r24052)
- Fix: [NewGRF] Realsprites inside the action 11 block were not skipped correctly (r24050)
- Fix: Improve error messages for the placement restrictions of banks, water towers and toy shops [FS#5095] (r24040)
- Feature: Allow display of baseset textfiles (r24037)
- Feature: Increase the station class limit from 32 to 256 (r24031)
- Fix: After opening a text window with the monospaced font, all other text started glitching (r24038)
- Fix: [NoAI] Reset 'is random' status of temporary variable during saveload as it is not always written to when loading an AI which means it wouldd be taking the 'is random' setting of another AI (r24033)
- Fix: [NoAI] Make AIEngine::IsArticulated return true if the articulated callback flag is set, do not try to run the callback (r24029)
- Fix: Pass cases down into the list of cargos [FS#5090] (r24024, r24023, r24022)
- Feature: [NewGRF] Customisable tunnel portals for rail types (r23952)
- Feature: Timetabled maximum travel speeds for non-flying vehicles (r23947)
- Feature: Readme/licence/changelog viewer for AI and game scripts [FS#5047] (r23936)
- Feature: [NewGRF] 32bpp sprites in GRFs (r23897)
- Feature: [NewGRF] Support for RealSprites with multiple zoom levels (r23890)
- Feature: [NewGRF] Support for container version 2 (r23887)
- Fix: Refittability should never depend on the current capacity of a vehicle [FS#5070] (r23965)
- Fix: Do not look for missing sprites twice during startup [FS#5072] (r23963)
- Fix: [Script] Infinite recursion within a script was not caught properly, so they could cause crashes of OpenTTD instead of the AI [FS#5068] (r23962)
- Fix: [NewGRF] Make the properties for always/never refittable cargo types not behave incremental, but reset them on reassignment (r23960)
- Fix: [Network] Do not allow chat messages from pre-active clients. As they have not got the savegame yet, they will not have the interface to send them either (r23958)
- Fix: [Network] Allow sending chat to pre-active clients as the clients start accepting once they send 'map ok' to the server, which is the same moment we change their status to pre-active [FS#4990] (r23957)
- Fix: When the population of a town changes the town view might even have to change size due to different cargo requirements [FS#5062] (r23953)
- Fix: [NoGo] Never show GSGoal::Question() to spectators [FS#5063] (r23950)
- Fix: Better rounding when converting internal speed to displayed speed (r23945)
- Fix: Also list DEITY signs in the signlist in the scenario editor [FS#5061] (r23943)
- Fix: Infrastructure cache of standard road stops would get messed up when buying a company with them (r23942)
- Fix: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type (r23931)
- Fix: [Script] Do not close the parameter window when a script starts [FS#4944] (r23930)
- Fix: Do not accelerate, for smoke purposes, when you reached the track's maximum speed [FS#5053]
- Fix: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette [FS#5056] (r23927)
- Fix: [NoGo] Some news messages would cause an assertion to be triggered due to a missing proper location for the viewport of the news message, so only allow building when valid data for the viewport is provided or no viewport is used [FS#5054] (r23924)
- Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope (r23920)
- Fix: [NewGRF] When determining the first refittable cargotype according to CTT order, do not rely on the GRF assigning the refit_mask property. Also check for GRFs setting the default_cargo or refittable-cargo-classes or -types properties (r23916)
- Fix: [NewGRF] Do not test validity of cargobits using a mask of cargoslots (r23914)
- Fix: [NewGRF] When testing whether a engine shall only carry the default cargo, check ctt_include_mask for being empty before applying cargo translation (r23912)
- Fix: [SDL] Handle the SDL_VIDEOEXPOSE event to solve issues with SDL 1.3 (r23910)
- Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3 (r23909)
- Fix: [Makefile] Make sure bin/baseset/openttd.32.bmp is removed on make clean (r23908)
- Fix: [Makefile] Let 'make clean --dry-run' not delete Makefiles (r23907)
- Fix: [Windows installer] OpenMSX got downloaded to and extracted in the wrong (non-existent) folder [FS#5045] (r23905)
- Fix: Memory leak everytime one clicked a savegame in the load GUI (r23901)
- Fix: [NewGRF] It was not possible to import sounds from a NewGRF later in the load order (r23883)
- Remove: PNG sprite loader; use 32bpp sprites in a NewGRF (r23898)
- Feature: [NewGRF] Give NewGRF defined level crossings and rail depots access to the townzone (r23866)
- Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes (r23861)
- Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15 (r23860)
- Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE (r23839)
- Feature: [NoGo] Allow querying orders of vehicles [FS#4994] (r23837)
- Change: Do not let towns (ever) remove objects [FS#5001, FS#5002] (r23842)
- Change: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable [FS#4999] (r23835)
- Fix: Generate industry subsidies again [FS#5039] (r23876)
- Fix: [NoGo/NoAI] Scripts with a bad comparator could lock up OpenTTD [FS#5004] (r23870)
- Fix: Make the colour of the dropdown items for opening the vehicle list for which the company has no vehicles looking less horrid [FS#5020] (r23867)
- Fix: Railtype overlays were drawn 'only transparent' on invisible bridges (r23864)
- Fix: Inserting conditional orders for ships checked the wrong orders wrt. maximum distance (r23859)
- Fix: Out of bounds read for slowdown parameter caused desync when railtype >= 4, vehicles were fast, and the original acceleration model was used [FS#5007] (r23855)
- Fix: Infrastructure cache could get out of sync when overbuilding a drive through road stop (r23851)
- Fix: When the network is lagging, you try to copy a vehicle's order but accidentally create a station order and then copy the vehicle's order (before the first command is executed) one could trigger an assertion from the pool [FS#5008] (r23849)
- Fix: When removing road or tram from a tram+road stop, the owner of the road stop's cache was updated instead of the owner of the removed infrastructure (r23847)
- Fix: Infrastructure count for stations was not updated properly on company takeover. And do not count buoys while loading a game either (r23844)
- Fix: Clear NewGRF vehicle cache when their owner changes (r23841)
- Fix: Assertion got hit when destroing a dock when a ship was loading [FS#5000] (r23838)
- Fix: If a vehicle is not refittable to any cargo in the CTT, then pick the first refittable cargoslot (r23836)
- Fix: Return early from SlString() for empty strings, before doing invalid things which surprisingly do not break everything. (r23828)
- Fix: The detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says [FS#4972] (r23826)
- Fix: Removal of towns with 0 population failed during map generation [FS#4951] (r23819)
- Fix: [Network] Desync due to different NewGRF version at client and server [FS#4962] (r23817)
- Fix: [NewGRF] Textstack was not properly used when storing parameters for the error message window [FS#4969] (r23803)
- Fix: Game lobby gui not updated when new company information becomes available [FS#4968] (r23802)
- Fix: Reading the UTF-8 BOM from AI/GS files on big-endian machines failed (r23801)
- Fix: Move 'refitable to' text above custom newgrf text in build vehicle gui [FS#4958] (r23792)
- Fix: [NewGRF] Resize text panel for parameter description if it does not fit in 4 lines [FS#4960] (r23791)
- Fix: [NewGRF] While we can only show one error per NewGRF, fatal errors should always disable the GRF. Also give those errors precedence over other information (r23789)
- Fix: [NewGRF] Failure to load newgrf files that use action 0 general prop 15 with a missing language file (r23788)
- Fix: Crash due to genders used for station name in hangar string of Italian translation [FS#4965] (r23782)
- Fix: Under certain circumstances, e.g. a single invalid order, trying to determine the next order state could end up in an infinite loop [FS#4964] (r23781)
- Fix: [Network] Missing naming of some errors[FS#4963] (r23780)
- Fix: Trim all control codes and the likes from strings being passed into the AI. If the AI would be displaying them later we would be showing those control codes as question marks [FS#4957] (r23778)
- Fix: Hide the PCX screenshot format from the options window, if a 32bpp blitter is used (r23775)
- Fix: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype (r23773)
- Feature: [NewGRF] Allow read-only display of NewGRF parameters, if GRF list may not be edited (r23760)
- Feature: [NewGRF] Alternate rail type label list (r23758)
- Feature: Make the default secondary sort method for the server list the number of clients instead of the name (r23710)
- Feature: Try harder to sort text instead of fancy characters in the server names (r23709)
- Feature: Make a distinction between fully zoomed in and default zoomed in screenshots [FS#4916] (r23695)
- Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites (r23670)
- Feature: [GS] GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17 (r23731)
- Feature: Australian translation (r23730)
- Fix: Make default timeouts for certain network states lower and configurable [CVE-2012-0049] [FS#4955] (r23764)
- Fix: Check whether a water tile is really empty when overbuilding it with an object [FS#4956] (r23763)
- Fix: The check for duplicate town names was not really working [FS#4951] (r23759)
- Fix: Missing locking causing crash is extreme case when being in the MP lobby [FS#4938] (r23752)
- Fix: [Win32] Work around a possible deadlock when initialising threaded drawing (r23749)
- Fix: Make vehicle variables A8 and A9 always return 0. Returning cur_image is a potential desyncer due to Action1 in static NewGRFs (r23748)
- Fix: Also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads (r23746)
- Fix: If autorefit fails, count the vehicle capacity nevertheless, if it is already carrying the right thing (r23745)
- Fix: [NewGRF] Check the version of the right GRF [FS#4923] (r23744)
- Fix: [NewGRF] Call CB 15E for all vehicles before actually executing any refit [FS#4906] (r23743)
- Fix: Cheating to different climates messes things even more up than changing NewGRFs in-game so it was removed [FS#4939] (r23733)
- Fix: When cheating into another company, the SignList was not updated [FS#4942] (r23728)
- Fix: Reading memory of a temporary (already deconstructed) object is invalid (r23721)
- Fix: [Script] Show the script debug window also when the game script crashes [FS#4935] (r23720)
- Fix: Extraction of music packs failed [FS#4930] (r23719)
- Fix: [AI] Rescanai caused crash when the AI settings of an AI was opened [FS#4936] (r23718)
- Fix: Ships going to wrong dock location when moving the dock while the game is paused [FS#4927] (r23717)
- Fix: The amount of goals was too low [FS#4928] (r23699)
- Fix: Hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour [FS#4859] (r23693)
- Fix: Infrastructure count of canals/locks/ship depots was not updated properly when a company went into bankruptcy or was taken over [FS#4921] (r23686)
- Fix: When fitting another engine the cargo capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing [FS#4912] (r23683)
- Fix: Vehicle numbers got misaccounted when autoreplacing failed due to length checks [FS#4914] (r23681)
- Fix: [AI] Prevent removal of the (AI) company the local player is in [FS#4915] (r23680)
- Fix: [Script] Close the editbox of settings when changing an AI, to avoid invalid memory read/write (r23678)
- Fix: [Script] Invalidate AI Parameters window when changing AI [FS#4909] (r23677)
- Fix: When removing road stops the wrong tile was checked for updating the infrastructure cache [FS#4913] (r23676)
- Fix: [Script] The 'Configure' button in the 'AI / Game Configuration' window did not get enabled when activating a GameScript (r23668)
- Feature: [NewGRF] Per vehicle custom cargo ageing period (r22713)
- Feature: Display option to hide competitors' signs and station names [FS#4701] (r22708)
- Feature: Add a menu entry for the sprite bounding box debuging feature in the help menu and enable bounding boxes only in conjunction with the NewGRF developer tools (r22675)
- Feature: [NewGRF] Provide random bits in var 0x10 for callback 0x3B in all cases [FS#4690] (r22673)
- Feature: Do not spawn explosion effects when bulldozing in paused mode. They block the view (r22670)
- Feature: [NewGRF] Support for the land slope check callback for stations (r22659)
- Feature: [NewGRF] More default error messages for the industry shape and location callbacks (r22657)
- Feature: [NewGRF] Add water class to the 'land info of nearby tiles' vars (r22655)
- Feature: [NewGRF] Support for ship props 14/15 (ocean/canal speed fraction) (r22639)
- Feature: [NoAI] Add several functions to AICompany to find out performance information (r22584)
- Feature: [NewGRF] Persistent storage for towns (r22569)
- Feature: [NewGRF] Support for station variable 0x69 (r22543)
- Feature: [NewGRF] Advanced sprite layouts with register modifiers (r22518)
- Feature: Save heightmap in scenario editor (r22514)
- Feature: Make the transparency options for industries also affect the effect vehicles created by industries [FS#4625] (r22506)
- Feature: [NewGRF] Implement variable 18 for custom station foundations (r22453)
- Feature: [NewGRF] When NewGRFs are disabled via Action E or due to GRM failure, also display an error in the GUI (r22444)
- Feature: [NewGRF] Allow to filter by town of the current industry when using industry variable 0x68 [FS#4591] (r22434)
- Feature: An advanced setting to specify the default palette to use for NewGRFs without action 14 palette information; this makes the default choice independent from the used base graphics (r22417)
- Feature: Sort the items in the currency dropdown; separate the 'Custom' item with a horizontal line from the rest (r22312)
- Feature: Separate default and NewGRF-supplied townnames with a horizontal line and only sort them within these groups (r22312)
- Feature: [NewGRF] Allow docks to feature company colour (r22293)
- Feature: Apply the same inflation to the initial loan as to the maximum loan. Note that this is no change to the economy; it only saves players some clicks when starting companies in later years (r22253)
- Feature: [NewGRF] Make var 0x48 available in CB 0x15C (r22231)
- Change: [Win32] Move painting the window and doing palette animation into a separate thread (r23482)
- Change: [SDL] Move 32bpp-anim palette animation to the draw thread instead of the single threaded bit of the game loop. This causes a speedup of up to 15% when animation is turned on with the 32bpp-anim blitter (r23451)
- Change: Make the company GUI somewhat smaller if there are no shareholders (r23424)
- Change: [NewGRF v8] Allow translating multiple languages with Action 13 (r23391)
- Change: Bring Squirrel to 2.2.5; besides some nice bug fixes, it mostly solves the sort() issues (r23383)
- Change: Move the 'default' overrides out of the base set in order to ensure they all use the same values (r23232)
- Change: Different directories for base sets and newgrfs. So data to base set or newgrf, and gm to base set (r23219)
- Change: [NewGRF v8] Do not override rail type prop 1B with prop 09 (r23166)
- Change: [NewGRF v8] Format of extra callback info for callback 144 (r23157)
- Change: [NewGRF v8] Use height level units in var 8A of callback 28 (r23155)
- Change: [NewGRF v8] Use height level units in nearby tile info variables (r23154)
- Change: [NewGRF v8] Use height level units in variable 20/A0 (r23153)
- Change: [NewGRF v8] Snow line height table uses values between 0x00 and 0xFF independent of number of height levels (r23152)
- Change: [NewGRF v8] Deprecate callback 11 and 12, and use callback 36 instead (r23151, r23150)
- Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity (r23147)
- Change: [NewGRF v8] Make callback 22 return a probability to use instead of property 18 (r23146)
- Change: [NewGRF v8] Determine the 'first' refittable cargo of vehicles using the cargo ordering from the cargo translation table (r23145)
- Change: [NewGRF v8] Consider the 'default cargotype' properties as indices into the cargo translation table (r23144)
- Change: [NewGRF v8] Return the translated cargobit in vehicle var 42 (r23143)
- Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts (r23142)
- Change: [NewGRF v8] Invert result bit 10 of callbacks 149 and 157 to make them consistent with other slope check callbacks (r23141)
- Change: [NewGRF v8] Do no longer apply base cost fallbacks (r23139)
- Change: [NewGRF v8] New result format for callback 16 (r23137)
- Change: Open the query string window centered as it (almost) always requires your attention [FS#4825] (r23130)
- Change: [NewGRF] Enforce that the default cargo type of a vehicle is one of the refittable cargos in case of refittable engines (r23077)
- Change: Use the currency -> euro conversion rate for currencies that have been replaced with the euro, so when the switch happens the conversion rate at that point is roughly that of the real world conversion rate (r23056)
- Change: Disable palette animation for pixels with alpha, as the alpha and previous colour information will be lost when the palette is animated (r23016)
- Change: More suitable default news settings instead of everything on 'full' (r22897)
- Change: Always use the DOS palette for drawing, remove the '-i' option for palette selection (r22419)
- Change: Make YAPF the default pathfinder for ships, do not discourage players from using it anymore (r22352)
- Change: Remove pixel limiter for query strings (r22343)
- Fix: Dates cut off in the message history [FS#4896] (r23643)
- Fix: Fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites [FS#4892] (r23639)
- Fix: Draw PBS reservations also for bridges and tunnels with railtype overlays (r23586, r23584)
- Fix: Add missing characters for certain languages and the large font [FS#4870] (r23582)
- Fix: Extending a path reservation starting at a partially reserved rail station could fail [FS#4888] (r23564)
- Fix: [NoAI] ScriptSign::BuildSign() returned wrong result if the sign name was too long [FS#4886] (r23516)
- Fix: Drawing of newspaper headlines used different padding than the initial sizing of the window [FS#4884] (r23509)
- Fix: [Squirrel] Provide a proper error message when the _cmp meta-function does not return an integer (r23496)
- Fix: Make autoreplace, autorenew, cloning and autorefit check all articulated parts of a vehicle to find a shared cargo subtype (r23487)
- Fix: In case you already have orders, ignore the vehicles when adding an extra order [FS#4770] (r23484)
- Fix: Replace OS error messages with internal error messages when that is possible [FS#4594] (r23480)
- Fix: Clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy [FS#4876] (r23464)
- Fix: Do not assume all industries that cut trees have tile (0,0) and wait until all tiles of an industry are completed before starting to cut trees (r23458)
- Fix: Mark company window dirty when moving a rail engine creates or deletes a train (r23454)
- Fix: Some airport functions did not take the layout into account resulting in wrong noise levels or nearests towns [FS#4764] (r23441)
- Fix: Perform checks for NFORenum/GRFCodec in configure, including a version check so a proper error can be given when a too old GRFCodec or NFORenum is used [FS#4867] (r23438)
- Fix: Recolouring of some animated colours from the Windows (=least consistent) palette went wrong [FS#4868] (r23433)
- Fix: Prevent windows to be resized beyond the bounds of the (main) window [FS#4842] (r23429)
- Fix: [NoAI] The AIEvent.ET_COMPANY_NEW was only triggered if a company named itself, which seems like a very odd place to do so. Trigger it when the company is created instead (r23398)
- Fix: Bring some more order in the ordering of the windows, e.g. do not let a save or load dialog get hidden by a news message [FS#4709] (r23336)
- Fix: Road vehicle purchase info failed to display vehicles carrying no cargo [FS#4820] (r23334)
- Fix: Abort building/moving HQ when clicking on the button again, just like when building rail, stations, etc [FS#4851] (r23331)
- Fix: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles do not block tiles they should not block [FS#2379,FS#3569] (r23290)
- Fix: Make default timeouts for certain network states lower and configurable [CVE-2012-0049] [FS#4955] (r23764)
- Fix: Check whether a water tile is really empty when overbuilding it with an object [FS#4956] (r23763)
- Fix: Missing locking causing crash in extreme case when being in the MP lobby [FS#4938] (r23752)
- Fix: Clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy [FS#4876] (r23464)
- Fix: Do not assume all industries that cut trees have tile (0,0) and wait until all tiles of an industry are completed before starting to cut trees (r23458)
- Fix: Sorting industries by production was broken for NewGRF industries (r19538)
- Fix: Vehicle details window did not resize correctly after refitting a road vehicle to a longer variant [FS#3720] (r19533)
- Fix: Prevent drawing industries disabled at the smallmap as land tiles when they are built on water (r19523)
- Fix: Tunnels, bridges and roadstops are build with only one roadtype (r19506)
- Fix: Tunnels, bridges and roadstops are build with only one roadtype (r19506)
- Fix: Remove same_industry_close setting did not do what it said and caused NewGRF trouble (r19499)
- Fix: Keep number padding intact when cloning vehicle names [FS#3710] (r19498)
- Fix: [NewGRF] Bytes and words get sign-extended for temporary/persistent storage (r19497)
@@ -968,7 +1815,7 @@
- Fix: Not all news data was properly freed when starting a new game [FS#3614] (r19105)
- Fix: The BeMidi driver was broken [FS#3610] (r19097)
- Fix: Crash when one of the items in the news_display group in the config file has no value (r19096)
- Fix: Crash when a baseset has an empty metadata field (r19095)
- Fix: Crash when a baseset has an empty metadata field (r19095)
- Fix: Possible read/write after free when the client triggered the server to close the connection [FS#3599] (r19072)
- Fix: Remove Bidi control characters from the reordered text so they are not drawn [FS#3604] (r19067)
- Fix: [NewGRF] Settings that are part of the 'TTDPatch flags' can cause desyncs if they are changed in network games (r19066)
@@ -1072,7 +1919,7 @@
- Fix: The lock in the company window was only drawn for your own company [FS#3427] (r18729)
- Fix: Some invalid gender/plural indices in strings, which could eventually cause crashes [FS#3480] (r18727)
- Fix: With non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo) [FS#3463] (r18726)
- Fix: Refitting a non-refittable vehicle to it's default cargotype failed, causing problems for AIs [FS#3475] (r18724)
- Fix: Refitting a non-refittable vehicle to its default cargotype failed, causing problems for AIs [FS#3475] (r18724)
- Fix: The join station window did not account for scrolling, so if you did scroll the station was not joined with the selected station [FS#3476] (r18713)
- Fix: The wrong town is mentioned in the error when trying to make one way roads of town owned roads [FS#3478] (r18710)
- Fix: Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations did not check it. Initial startup and window resize could therefore lead to crash [FS#3464] (r18709)
@@ -1654,7 +2501,7 @@
- Fix: Add an EngineOverrideManager to give the term 'compatible NewGRF' again some sense and to not crash because of trivial changes [FS#2612] (r15645)
- Fix: Closing a network connection twice in the case that sending packets starts failing while disconnecting [FS#2710] (r15644)
- Fix: Game crashes when network pools are empty, so always allocate at least one pool block [FS#2712] (r15641)
- Fix: Do not allow more than 64 road vehicles to reserve a slot at a single road stop. 255 + 1 gives trouble, but 64 is even more than the roadstop would be able to handle within the slot timeout time [FS#2707] (r15635)
- Fix: Do not allow more than 64 road vehicles to reserve a slot at a single road stop. 255 + 1 gives trouble, but 64 is even more than the roadstop would be able to handle within the slot timeout time [FS#2707] (r15635)
- Fix: Kicking/banning a client from the Client list window crashed the server [FS#2705] (r15628)
- Fix: UTF8 string handling could cause buffer overruns [FS#2698] (r15626)
- Fix: When trying to reserve a self-crossing path the failed reservation was sometimes not cleared completely [FS#2701] (r15619)
@@ -1733,7 +2580,7 @@
- Feature: [NewGRF] Add support for property 0x13 for Bridges. In other words, one can now specifies a 16 bits cost multiplier (r14172)
- Feature: Make it possible to choose between the DOS and Windows graphics packs while retaining the possibility to override the palette (r14151)
- Feature: Increase the size of the console backlog. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold (r14056)
- Feature: Make it possible to filter list_patches output like it's done for other list_* console commands (r14041)
- Feature: Make it possible to filter list_patches output like it is done for other list_* console commands (r14041)
- Feature: Path based signalling (r13926-13967)
- Feature: Show [total-]cargo info in depot when [ctrl-]right-clicking on vehicle (r13923)
- Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file (r13781)
@@ -1813,7 +2660,7 @@
- Fix: Order pool seemed to look full when it was not as it only checked whether it was possible to allocate a new block of pool items instead of checking for free pool items (r14547)
- Fix: Do not deliver cargo to industries not inside station catchment area [FS#2138] (r14530)
- Fix: Allocate stub (empty) sound entries when loading an empty/corrupt/incorrectly sized sample.cat instead of making valid NewGRFs fail to load (r14527)
- Fix: Make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station [FS#2379] (r14526)
- Fix: Make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of its length too early causing a 63/8th long train not to fit in a 4 tile station [FS#2379] (r14526)
- Fix: Small possible chance of desync due to sorting on pointer instead of by (station) index [FS#2348] (r14463)
- Fix: When a road stop gets moved make sure to update the destination of RVs going to that road stop [FS#2330] (r14446)
- Fix: Support for spaces in directories passed to ./configure [FS#1802] (r14440)
@@ -2011,7 +2858,7 @@
- Fix: Do not crash very hard on unrecognised savegames, just go back to the intro menu instead (r12707)
- Fix: In some cases a news messages would not be shown [FS#1906] (r12683)
- Fix: Removing road pieces from a town gave you twice the intended penalty [FS#1920] (r12682)
- Fix: When a road vehicle has a tram only stop multiple times in a row in it's orders, only the first one would be skipped [FS#1918] (r12678)
- Fix: When a road vehicle has a tram only stop multiple times in a row in its orders, only the first one would be skipped [FS#1918] (r12678)
- Fix: Colour remaps on station sprites only worked for company colours [FS#1902] (r12674)
- Fix: Remove buggy buoys at tile 0 from old TTDP savegames (r12642)
- Fix: Possible NULL pointer dereference when reading some NewGRF data [FS#1913] (r12637)
@@ -2189,7 +3036,7 @@
- Fix: Do entrance-slope-check for every tile of railstations (r11999)
- Fix: Possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD [FS#1692] (r11998)
- Fix: Update train statusbar when stopping from zero speed [FS#1706] (r11996)
- Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long (r11993)
- Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long (r11993)
- Fix: When building two rail stations close to each other (with control) so they looked like one long track trains would see them as one (r11992)
- Fix: Resize autoreplace window to fit purchase information text if it is too large (r11989)
- Fix: Build system ignored changes to table/control_codes.h which require strgen to be rebuilt (r11986)
@@ -2720,11 +3567,11 @@
- Codechange: Change the ordering of the network list, compatible servers just missing grf files are below fully compatible servers, not on the bottom (r8118)
- Fix: Return proper error value when unthreaded save fails, prevents server sending 0-sized files (r8171)
- Fix: Network client crashes when a server sends a 0-sized savegame [FS#556] (r8167)
- Fix: Several desync fixes (incorrect roadstop update of old games, autoreplace bugs) [FS#551] (r8137, r8147, r8157)
- Fix: Several desync fixes (incorrect roadstop update of old games, autoreplace bugs) [FS#551] (r8137, r8147, r8157)
- Fix: Some disaster-events fixed: combat chopper shoots from right position, submarine once again moves around (r8140, r8158)
- Fix: 'out of sprite memory' warning messages due to incorrect assumption of requested memory for sprites (r8133)
- Fix: Buoys are now built and numbered 1..9 not 9..1 [FS#538] (r8123)
- Fix: Clicking for more news properly cycles through the news history backwards, and does not show the first item doubly if it's already open (r8049)
- Fix: Clicking for more news properly cycles through the news history backwards, and does not show the first item doubly if it is already open (r8049)
- Fix: Crash when removing a town in the scenario editor while the query window is open for one of the town's tiles (r8030)
- Fix: Overflow of system-ticks was not handled properly, resulting in a possibly unresponsive server/client (r8028)
- Fix: Automatic pause interfering with 'pause_on_join setting' in MP when <shift> is pressed [FS#486] (r8027)
@@ -2845,7 +3692,7 @@
- Codechange: Show more correct capacity of articulated wagons in the train purchase list (r6650)
- Codechange: When showing tooltips, properly position the tooltip taking into account window dimensions and cursor (r6405)
- Codechange: Speed up the animated cursors a bit so they move once in a while at least (r6367)
- Codechange: Remove the 'unsorted' vehicle sorter, because it's plain useless (r6270)
- Codechange: Remove the 'unsorted' vehicle sorter, because it is plain useless (r6270)
- Codechange: Remove MSVC6 support. The compiler was too stupid and too many workarounds were needed. Please switch to mingw or VC2005++ express (r5286)
- Codechange: Allow a switch in Makefile.config to disable threads in OpenTTD (r5978)
- Fix: The wrong IP could get unbanned, e.g. 'unban 1.2.3.42' could result in unbanning 1.2.3.4
- Fix: It was possible to convert the railtype of a bridge while a train was on it
- Fix: It was possible to rename signs or waypoints with the chat box
- Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
- Fix: If a road vehicle is on a road depot tile and stopped does not mean it's in the depot. Use the proper test for this
- Fix: [AI] The AI should send a plane into a hangar if it's not in a hangar _or_ not stopped, not when it's not in a hangar _and_ not stopped
- Fix: Be more strict what it means for an aircraft to be in a hangar: It is not just being stopped on a hangar tile
- Fix: If a road vehicle is on a road depot tile and stopped does not mean it is in the depot. Use the proper test for this
- Fix: [AI] The AI should send a plane into a hangar if it is not in a hangar _or_ not stopped, not when it is not in a hangar _and_ not stopped
- Fix: [AI] The trolly AI used information from the wrong industry when calculating the amount of to be transported goods
- Fix: [NTP] Fix NTP over bridges: do not check the rail type when on a bridge
- Fix: Truncate text in dropdown lists to stop text overflowing
@@ -3026,7 +3873,7 @@
- Fix: Update german and finnish languages (r3968)
- Fix: Properly set back the owner of a crossing/road-under bridge after removing it (r3967)
- Fix: [Autoreplace] Autoreplacing trains now keep their tile length instead of their pixel length [FS#67] (r3964)
- Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592 (r3962)
- Fix: Mark the right tile as dirty. It is just a graphical glitch which happend in r1592 (r3962)
- Fix: Fix crash when resizing news history window (r3961)
- Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list (r3960)
- Fix: The tooltips for raising and lowering land buttons in the scenario editor are interchanged [FS#61] (r3959)
@@ -3127,7 +3974,7 @@
- Fix: Spaces in the path to the MIDI files caused the Windows MIDI player to fail (r2563)
- Fix: Set server map name to the loaded name of the game/scenario (r2610)
- Fix: Improve the old pathfinder. Changed it to A* instead of Dijkstra. Benchmark shows that NTP is now around 10x faster than NPF (r2635)
- Fix: Correctly save and load company_value, it's 64 bits wide, not 32 bits (r2684)
- Fix: Correctly save and load company_value, it is 64 bits wide, not 32 bits (r2684)
- Fix: Volume control works now for the DirectMusic MIDI backend (r2712)
- Fix: Change the fence algorithm so it removes fences when no farm tile is adjacent (r2739)
- Fix: Tree tiles above the snow line got redrawn disproportionately often (r2750)
@@ -3257,7 +4104,7 @@
- Fix: Speeding up when pressing ALT+TAB (Windows) [SF#1114261]
- Fix: Signals disappear after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that [SF#1149403]
- Fix: Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario [SF#1149766]
- Fix: Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it's too stupid again for its own good [SF#1119147]
- Fix: Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it is too stupid again for its own good [SF#1119147]
- Fix: Dedicated server now accepts '-g' (load game) as param [SF#1101874]
- Fix: Crash with German umlauts in station names [SF#1155696]
- Fix: Segmentation fault when loading savegame, out of bounds array check [SF#1158618]
@@ -3283,7 +4130,7 @@
- Fix: [NewGRF] Helicopters are correctly recognized
- Fix: [Autoreplace] Made sure that planes only show planes in replace GUI and helicopters only show helicopters
- Fix: Crash when generating tropical maps
- Fix: [Autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet
- Fix: [Autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that is not invented yet
- Fix: [Autoreplace] Fixed a stupid bug introduced in r1687, that made a crash if anybody tried to autoreplace anything but an aircraft
- Fix: Expand rail stations beyond maximum spread
- Fix: [Autoreplace] Fixed a typo that could prevent autoreplaced aircraft from automatically go to a hangar
@@ -3369,7 +4216,7 @@
- Fix: Aircraft in hangar messages are now revalidated before display [SF#1104969]
- Fix: Upgrade rail fails when train under bridge [SF#1105281]
- Fix: Trains do not think they're on a slope any more while they drive around in a tunnel [SF#1105959]
- Fix: Trains do not think they are on a slope any more while they drive around in a tunnel [SF#1105959]
- Fix: Buoys can now only be removed if no ship has it in their schedule. This makes buoys more useable in multiplayer games again, as buoys cannot be deleted by other players if they are used [SF#1105963]
- Fix: Graph's keys get confused [SF#1106354]
- Fix: Placing signals with 2x1 drags is treated as placing a single signal [SF#1106930]
.\" Please adjust this date whenever revising the manpage.
.Dd Dec 31, 2010
.Dd May 31, 2011
.Dt OPENTTD 6
.Sh NAME
.Nm openttd
@@ -14,7 +14,6 @@
.Op Fl D Ar [host][:port]
.Op Fl g Ar [savegame]
.Op Fl G Ar seed
.Op Fl i Ar palette
.Op Fl I Ar graphicsset
.Op Fl l Ar host[:port]
.Op Fl m Ar driver
@@ -22,6 +21,7 @@
.Op Fl n Ar host[:port][#player]
.Op Fl p Ar password
.Op Fl P Ar password
.Op Fl q Ar savegame
.Op Fl r Ar widthxheight
.Op Fl s Ar driver
.Op Fl S Ar soundset
@@ -61,10 +61,6 @@ at start or start a new game if omitted. The
must be either absolute or relative to the current path or one of the search paths.
.It Fl h
Display a summary of all options and lists all the available AIs, blitters, sound, music and video drivers, graphics sets and sound sets.
.It Fl i Ar palette
Set the palette. '0' for the DOS palette, '1' for the Windows palette and '2' to autodetect (default).
.sp
The palette depends where the base graphics set originated from. If it came from the Transport Tycoon Deluxe for DOS it has the DOS palette, if it came from the Windows version of Transport Tycoon Deluxe it has the Windows palette. All others likely have the Windows palette as that is the most used palette.
.It Fl I Ar graphicsset
Set the graphics set, see
.Fl h
@@ -88,6 +84,8 @@ Password used to join server. Only useful with
.It Fl P Ar password
Password used to join company. Only useful with
.Fl n
.It Fl q Ar savegame
Write some information about the savegame and exit
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Awk script to extract translations for baseset descriptions
# from lang files for insertion into .obg/obs/obm files.
# If there is no translation, there is no output.
#
# The input file is scanned for the pattern
# !! <ini-key> <STR_id>
#
# The lang files (passed as variable 'langfiles') are scanned for <STR_id> and
# the translations are added to the output file:
# <ini-key>.<iso-code> = <translation>
#
# Simple insertion sort since not all AWKs have a sort implementation
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Fixing (alignment) bugs in the original graphics. By Addi and PaulC."
-1 * 6 07 83 01 \7= 03 7D
// Different graphics for same wood truck
-1 * 0 0C "Fix bugs in the original graphics. By Addi and PaulC."
// Non-toyland specific
-1 * 6 07 83 01 \7= 03 3D
// Fix missing wheels on the wood trucks
-1 * 14 0A 04 01 87 0C 01 89 0C 01 07 0E 01 09 0E
-1 sprites/fix_graphics.png 82 8 09 16 22 -6 -7
-1 sprites/fix_graphics.png 114 8 09 16 22 -14 -7
-1 sprites/fix_graphics.png 146 8 09 16 22 -6 -7
-1 sprites/fix_graphics.png 178 8 09 16 22 -14 -7
// Different graphics for lots of trucks
-1 sprites/fix_graphics.png 8bpp 82 8 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 114 8 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 146 8 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 178 8 22 16 -14 -7 normal
// Show correct graphics for various 3rd generation trucks
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
// -- NFO Renum 'settings' --
// Do not make nforenum warn about the fact that we use more sprites.
// We are the 'authority' on how many sprites may be used.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
//
// -- NFO Renum 'settings' --
// Do not make nforenum warn about the fact that we use an incorrect number of shores
// @@WARNING DISABLE 60
// -- End of NFO Renum 'settings' --
//
-1 * 6 07 83 01 \7! 00 0C
-1 * 54 0C "Missing shore tile graphics for the temperate climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 82 8 09 15 64 -31 0
-1 sprites/shore.png 162 8 09 31 64 -31 -8
-1 sprites/shore.png 242 8 09 23 64 -31 0
-1 sprites/shore.png 322 8 09 47 64 -31 -16
-1 sprites/shore.png 402 8 09 31 64 -31 -8
-1 sprites/shore.png 482 8 09 39 64 -31 -8
-1 sprites/shore.png 562 8 09 31 64 -31 -8
-1 sprites/shore.png 642 8 09 31 64 -31 -8
-1 sprites/shore.png 722 8 09 32 64 -31 -1
-1 sprites/shore.png 2 72 09 31 64 -31 -8
-1 sprites/shore.png 8bpp 82 8 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 162 8 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 242 8 64 23 -31 0 normal
-1 sprites/shore.png 8bpp 322 8 64 47 -31 -16 normal
-1 sprites/shore.png 8bpp 402 8 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 482 8 64 39 -31 -8 normal
-1 sprites/shore.png 8bpp 562 8 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 642 8 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 722 8 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 2 72 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 01 0C
-1 * 55 0C "Missing shore tile graphics for the sub-arctic climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 130 72 09 15 64 -31 0
-1 sprites/shore.png 210 72 09 31 64 -31 -8
-1 sprites/shore.png 290 72 09 23 64 -31 0
-1 sprites/shore.png 370 72 09 47 64 -31 -16
-1 sprites/shore.png 450 72 09 31 64 -31 -8
-1 sprites/shore.png 530 72 09 39 64 -31 -8
-1 sprites/shore.png 610 72 09 31 64 -31 -8
-1 sprites/shore.png 690 72 09 31 64 -31 -8
-1 sprites/shore.png 2 136 09 32 64 -31 -1
-1 sprites/shore.png 82 136 09 31 64 -31 -8
-1 sprites/shore.png 8bpp 130 72 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 210 72 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 290 72 64 23 -31 0 normal
-1 sprites/shore.png 8bpp 370 72 64 47 -31 -16 normal
-1 sprites/shore.png 8bpp 450 72 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 530 72 64 39 -31 -8 normal
-1 sprites/shore.png 8bpp 610 72 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 690 72 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 2 136 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 82 136 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 02 0C
-1 * 57 0C "Missing shore tile graphics for the sub-tropical climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 210 136 09 15 64 -31 0
-1 sprites/shore.png 290 136 09 31 64 -31 -8
-1 sprites/shore.png 370 136 09 23 64 -31 0
-1 sprites/shore.png 450 136 09 47 64 -31 -16
-1 sprites/shore.png 530 136 09 31 64 -31 -8
-1 sprites/shore.png 610 136 09 39 64 -31 -8
-1 sprites/shore.png 690 136 09 31 64 -31 -8
-1 sprites/shore.png 2 200 09 31 64 -31 -8
-1 sprites/shore.png 82 200 09 32 64 -31 -1
-1 sprites/shore.png 162 200 09 31 64 -31 -8
-1 sprites/shore.png 8bpp 210 136 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 290 136 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 370 136 64 23 -31 0 normal
-1 sprites/shore.png 8bpp 450 136 64 47 -31 -16 normal
-1 sprites/shore.png 8bpp 530 136 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 610 136 64 39 -31 -8 normal
-1 sprites/shore.png 8bpp 690 136 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 2 200 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 03 0C
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 290 200 09 15 64 -31 0
-1 sprites/shore.png 370 200 09 31 64 -31 -8
-1 sprites/shore.png 450 200 09 23 64 -31 0
-1 sprites/shore.png 530 200 09 47 64 -31 -16
-1 sprites/shore.png 610 200 09 31 64 -31 -8
-1 sprites/shore.png 690 200 09 39 64 -31 -8
-1 sprites/shore.png 2 264 09 31 64 -31 -8
-1 sprites/shore.png 82 264 09 31 64 -31 -8
-1 sprites/shore.png 162 264 09 32 64 -31 -1
-1 sprites/shore.png 242 264 09 31 64 -31 -8
//
// -- NFO Renum 'settings' --
// Reset warning about incorrect number of shores
// @@WARNING ENABLE 60
// -- End of NFO Renum 'settings' --
//
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 450 200 64 23 -31 0 normal
-1 sprites/shore.png 8bpp 530 200 64 47 -31 -16 normal
-1 sprites/shore.png 8bpp 610 200 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 690 200 64 39 -31 -8 normal
-1 sprites/shore.png 8bpp 2 264 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 82 264 64 31 -31 -8 normal
-1 sprites/shore.png 8bpp 162 264 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 242 264 64 31 -31 -8 normal
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 63 0C "Tunnel portal overlays for railtypes by Snail (Jacopo Coletto)"
// Tropical sprites.
-1 * 6 07 83 01 \7! 02 11
-1 * 3 05 17 10
-1 sprites/tunnel_portals.png 8bpp 5 88 35 33 -31 -2 normal
-1 sprites/tunnel_portals.png 8bpp 43 88 40 37 -7 -38 normal
-1 sprites/tunnel_portals.png 8bpp 86 88 35 21 -31 0 normal
-1 sprites/tunnel_portals.png 8bpp 124 88 40 22 -7 -29 normal
-1 sprites/tunnel_portals.png 8bpp 168 88 35 21 -2 0 normal
-1 sprites/tunnel_portals.png 8bpp 206 88 40 22 -31 -29 normal
-1 sprites/tunnel_portals.png 8bpp 249 88 35 33 -2 -2 normal
-1 sprites/tunnel_portals.png 8bpp 287 88 40 37 -31 -38 normal
-1 sprites/tunnel_portals.png 8bpp 5 170 35 33 -31 -2 normal
-1 sprites/tunnel_portals.png 8bpp 43 170 40 37 -7 -38 normal
-1 sprites/tunnel_portals.png 8bpp 86 170 35 21 -31 0 normal
-1 sprites/tunnel_portals.png 8bpp 124 170 40 22 -7 -29 normal
-1 sprites/tunnel_portals.png 8bpp 168 170 35 21 -2 0 normal
-1 sprites/tunnel_portals.png 8bpp 206 170 40 22 -31 -29 normal
-1 sprites/tunnel_portals.png 8bpp 249 170 35 33 -2 -2 normal
-1 sprites/tunnel_portals.png 8bpp 287 170 40 37 -31 -38 normal
// Temperate grass + snow sprites.
-1 * 6 07 83 01 \7= 02 25
-1 * 3 05 17 10
-1 sprites/tunnel_portals.png 8bpp 5 6 35 33 -31 -2 normal
-1 sprites/tunnel_portals.png 8bpp 43 6 40 37 -7 -38 normal
-1 sprites/tunnel_portals.png 8bpp 86 6 35 21 -31 0 normal
-1 sprites/tunnel_portals.png 8bpp 124 6 40 22 -7 -29 normal
-1 sprites/tunnel_portals.png 8bpp 168 6 35 21 -2 0 normal
-1 sprites/tunnel_portals.png 8bpp 206 6 40 22 -31 -29 normal
-1 sprites/tunnel_portals.png 8bpp 249 6 35 33 -2 -2 normal
-1 sprites/tunnel_portals.png 8bpp 287 6 40 37 -31 -38 normal
-1 sprites/tunnel_portals.png 8bpp 5 129 35 33 -31 -2 normal
-1 sprites/tunnel_portals.png 8bpp 43 129 40 37 -7 -38 normal
-1 sprites/tunnel_portals.png 8bpp 86 129 35 21 -31 0 normal
-1 sprites/tunnel_portals.png 8bpp 124 129 40 22 -7 -29 normal
-1 sprites/tunnel_portals.png 8bpp 168 129 35 21 -2 0 normal
-1 sprites/tunnel_portals.png 8bpp 206 129 40 22 -31 -29 normal
-1 sprites/tunnel_portals.png 8bpp 249 129 35 33 -2 -2 normal
-1 sprites/tunnel_portals.png 8bpp 287 129 40 37 -31 -38 normal
// Arctic grass sprites.
-1 * 6 07 83 01 \7! 01 09
-1 * 4 05 97 08 00
-1 sprites/tunnel_portals.png 8bpp 5 47 35 33 -31 -2 normal
-1 sprites/tunnel_portals.png 8bpp 43 47 40 37 -7 -38 normal
-1 sprites/tunnel_portals.png 8bpp 86 47 35 21 -31 0 normal
-1 sprites/tunnel_portals.png 8bpp 124 47 40 22 -7 -29 normal
-1 sprites/tunnel_portals.png 8bpp 168 47 35 21 -2 0 normal
-1 sprites/tunnel_portals.png 8bpp 206 47 40 22 -31 -29 normal
-1 sprites/tunnel_portals.png 8bpp 249 47 35 33 -2 -2 normal
-1 sprites/tunnel_portals.png 8bpp 287 47 40 37 -31 -38 normal
// Toyland sprites.
-1 * 6 07 83 01 \7! 03 09
-1 * 4 05 97 08 00
-1 sprites/tunnel_portals.png 8bpp 5 211 35 33 -31 -2 normal
-1 sprites/tunnel_portals.png 8bpp 43 211 40 37 -7 -38 normal
-1 sprites/tunnel_portals.png 8bpp 86 211 35 21 -31 0 normal
-1 sprites/tunnel_portals.png 8bpp 124 211 40 22 -7 -29 normal
-1 sprites/tunnel_portals.png 8bpp 168 211 35 21 -2 0 normal
-1 sprites/tunnel_portals.png 8bpp 206 211 40 22 -31 -29 normal
-1 sprites/tunnel_portals.png 8bpp 249 211 35 33 -2 -2 normal
-1 sprites/tunnel_portals.png 8bpp 287 211 40 37 -31 -38 normal
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Awk script to automatically remove duplicate Comment[i]= lines
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Awk script to automatically generate a single comment line
# for a translated desktop shortcut. If it does not exist there
# Awk script to automatically generate a comment lines for
# a translated desktop shortcut. If it does not exist there
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