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1052 changed files with 193024 additions and 280654 deletions
+3 -9
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@@ -1,14 +1,7 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = OpenTTD
PROJECT_NAME = openttd
OUTPUT_DIRECTORY = docs/source/
CREATE_SUBDIRS = NO
OUTPUT_LANGUAGE = English
@@ -33,6 +26,7 @@ STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = YES
MULTILINE_CPP_IS_BRIEF = NO
DETAILS_AT_TOP = NO
INHERIT_DOCS = YES
DISTRIBUTE_GROUP_DOC = NO
TAB_SIZE = 2
@@ -94,7 +88,7 @@ FILE_PATTERNS = *.c \
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS = */3rdparty */.svn
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
+11 -34
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@@ -1,10 +1,3 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Creation of bundles
#
@@ -29,16 +22,12 @@ endif
# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
ifdef OSXAPP
AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
DATA_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/data
LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
GM_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/gm
TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
else
AI_DIR = $(BUNDLE_DIR)/ai
DATA_DIR = $(BUNDLE_DIR)/data
LANG_DIR = $(BUNDLE_DIR)/lang
GM_DIR = $(BUNDLE_DIR)/gm
TTD_DIR = $(BUNDLE_DIR)
endif
@@ -47,13 +36,13 @@ bundle: all
$(Q)rm -rf "$(BUNDLE_DIR)"
$(Q)mkdir -p "$(BUNDLE_DIR)"
$(Q)mkdir -p "$(BUNDLE_DIR)/docs"
$(Q)mkdir -p "$(BUNDLE_DIR)/scenario"
$(Q)mkdir -p "$(BUNDLE_DIR)/scenario/heightmap"
$(Q)mkdir -p "$(BUNDLE_DIR)/media"
$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
$(Q)mkdir -p "$(TTD_DIR)"
$(Q)mkdir -p "$(AI_DIR)"
$(Q)mkdir -p "$(DATA_DIR)"
$(Q)mkdir -p "$(LANG_DIR)"
$(Q)mkdir -p "$(GM_DIR)"
ifdef OSXAPP
$(Q)mkdir -p "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources"
$(Q)echo "APPL????" > "$(BUNDLE_DIR)/$(OSXAPP)/Contents/PkgInfo"
@@ -63,13 +52,10 @@ ifdef OSXAPP
$(Q)cp "$(ROOT_DIR)/os/macosx/splash.png" "$(DATA_DIR)"
endif
$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.grf "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.obg "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.obs "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/opntitle.dat" "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
$(Q)cp "$(BIN_DIR)/gm/"*.obm "$(GM_DIR)/"
$(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
@@ -89,6 +75,12 @@ ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
$(Q)cat "$(ROOT_DIR)/media/openttd.desktop" | sed s/=openttd/=$(BINARY_NAME)/g > "$(ROOT_DIR)/media/openttd.desktop.install"
endif
ifeq ($(shell if test -n "`ls -l \"$(BIN_DIR)/scenario/\"*.scn 2> /dev/null`"; then echo 1; fi), 1)
$(Q)cp "$(BIN_DIR)/scenario/"*.scn "$(BUNDLE_DIR)/scenario/"
endif
ifeq ($(shell if test -n "`ls -l \"$(BIN_DIR)/scenario/heightmaps/\"* 2>/dev/null`"; then echo 1; fi), 1)
$(Q)cp "$(BIN_DIR)/scenario/heightmaps/"* "$(BUNDLE_DIR)/scenario/heightmap/"
endif
ifeq ($(TTD), openttd.exe)
$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
ifeq ($(OS), DOS)
@@ -111,11 +103,6 @@ bundle_zip: bundle
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)cd "$(BUNDLE_DIR)" && zip -r $(shell if test -z "$(VERBOSE)"; then echo '-q'; fi) "$(BUNDLES_DIR)/$(BUNDLE_NAME).zip" .
bundle_7z: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).7z'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)cd "$(BUNDLE_DIR)" && 7z a "$(BUNDLES_DIR)/$(BUNDLE_NAME).7z" .
bundle_gzip: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.gz'
$(Q)mkdir -p "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)"
@@ -130,13 +117,6 @@ bundle_bzip2: bundle
$(Q)cd "$(BUNDLES_DIR)/.bzip2" && tar -jc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.bz2" "$(BUNDLE_NAME)"
$(Q)rm -rf "$(BUNDLES_DIR)/.bzip2"
bundle_lzma: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.lzma'
$(Q)mkdir -p "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)"
$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)/"
$(Q)cd "$(BUNDLES_DIR)/.lzma" && tar --lzma -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.lzma" "$(BUNDLE_NAME)"
$(Q)rm -rf "$(BUNDLES_DIR)/.lzma"
bundle_lha: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).lha'
$(Q)mkdir -p "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)"
@@ -155,8 +135,8 @@ bundle_exe: all
@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)unix2dos "$(ROOT_DIR)/docs/"* "$(ROOT_DIR)/readme.txt" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
$(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
$(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
$(Q)cd $(ROOT_DIR)/os/win32/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
$(Q)mv $(ROOT_DIR)/os/win32/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
ifdef OSXAPP
install:
@@ -167,10 +147,8 @@ install: bundle
$(Q)install -d "$(INSTALL_BINARY_DIR)"
$(Q)install -d "$(INSTALL_ICON_DIR)"
$(Q)install -d "$(INSTALL_DATA_DIR)/gm"
$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
$(Q)install -d "$(INSTALL_DATA_DIR)/data"
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
$(Q)install -d "$(INSTALL_DATA_DIR)/gm"
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
$(Q)install -d "$(INSTALL_DOC_DIR)"
ifeq ($(TTD), openttd.exe)
@@ -179,9 +157,7 @@ else
$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}"
endif
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
$(Q)install -m 644 "$(BUNDLE_DIR)/data/"* "$(INSTALL_DATA_DIR)/data"
$(Q)install -m 644 "$(BUNDLE_DIR)/gm/"* "$(INSTALL_DATA_DIR)/gm"
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/"*.txt "$(INSTALL_DOC_DIR)"
@@ -212,4 +188,5 @@ ifdef MENU_DIR
$(Q)install -d "$(INSTALL_MENU_DIR)"
$(Q)install -m 644 "$(ROOT_DIR)/media/openttd.desktop.install" "$(INSTALL_MENU_DIR)/${BINARY_NAME}.desktop"
endif
$(Q)cp -R "$(BUNDLE_DIR)/scenario" "$(INSTALL_DATA_DIR)"
endif # OSXAPP
+28 -35
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@@ -1,10 +1,3 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
@@ -14,36 +7,36 @@ endif
include Makefile.am
CONFIG_CACHE_PWD = !!CONFIG_CACHE_PWD!!
SOURCE_LIST = !!SOURCE_LIST!!
CONFIG_CACHE_SOURCE_LIST = !!CONFIG_CACHE_SOURCE_LIST!!
BIN_DIR = !!BIN_DIR!!
ICON_THEME_DIR = !!ICON_THEME_DIR!!
MAN_DIR = !!MAN_DIR!!
MENU_DIR = !!MENU_DIR!!
SRC_DIR = !!SRC_DIR!!
ROOT_DIR = !!ROOT_DIR!!
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
INSTALL_DIR = !!INSTALL_DIR!!
INSTALL_BINARY_DIR = "$(INSTALL_DIR)/"!!BINARY_DIR!!
INSTALL_MAN_DIR = "$(INSTALL_DIR)/$(MAN_DIR)"
INSTALL_MENU_DIR = "$(INSTALL_DIR)/$(MENU_DIR)"
INSTALL_ICON_DIR = "$(INSTALL_DIR)/"!!ICON_DIR!!
INSTALL_ICON_THEME_DIR = "$(INSTALL_DIR)/$(ICON_THEME_DIR)"
INSTALL_DATA_DIR = "$(INSTALL_DIR)/"!!DATA_DIR!!
INSTALL_DOC_DIR = "$(INSTALL_DIR)/"!!DOC_DIR!!
SOURCE_LIST = !!SOURCE_LIST!!
CONFIG_CACHE_PWD = !!CONFIG_CACHE_PWD!!
CONFIGURE_FILES = !!CONFIGURE_FILES!!
LIPO = !!LIPO!!
BIN_DIR = !!BIN_DIR!!
ICON_THEME_DIR = !!ICON_THEME_DIR!!
MAN_DIR = !!MAN_DIR!!
MENU_DIR = !!MENU_DIR!!
SRC_DIR = !!SRC_DIR!!
ROOT_DIR = !!ROOT_DIR!!
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
INSTALL_DIR = !!INSTALL_DIR!!
INSTALL_BINARY_DIR = "$(INSTALL_DIR)/"!!BINARY_DIR!!
INSTALL_MAN_DIR = "$(INSTALL_DIR)/$(MAN_DIR)"
INSTALL_MENU_DIR = "$(INSTALL_DIR)/$(MENU_DIR)"
INSTALL_ICON_DIR = "$(INSTALL_DIR)/"!!ICON_DIR!!
INSTALL_ICON_THEME_DIR = "$(INSTALL_DIR)/$(ICON_THEME_DIR)"
INSTALL_DATA_DIR = "$(INSTALL_DIR)/"!!DATA_DIR!!
INSTALL_DOC_DIR = "$(INSTALL_DIR)/"!!DOC_DIR!!
BINARY_NAME = !!BINARY_NAME!!
STRIP = !!STRIP!!
TTD = !!TTD!!
TTDS = $(SRC_DIRS:%=%/$(TTD))
OS = !!OS!!
OSXAPP = !!OSXAPP!!
LIPO = !!LIPO!!
REVISION = !!REVISION!!
AWK = !!AWK!!
DISTCC = !!DISTCC!!
STRIP = !!STRIP!!
TTD = !!TTD!!
TTDS = $(SRC_DIRS:%=%/$(TTD))
OS = !!OS!!
OSXAPP = !!OSXAPP!!
REVISION = !!REVISION!!
AWK = !!AWK!!
DISTCC = !!DISTCC!!
RES := $(shell if [ ! -f $(CONFIG_CACHE_PWD) ] || [ "`pwd`" != "`cat $(CONFIG_CACHE_PWD)`" ]; then echo "`pwd`" > $(CONFIG_CACHE_PWD); fi )
RES := $(shell if [ ! -f $(CONFIG_CACHE_SOURCE_LIST) ] || [ -n "`cmp $(CONFIG_CACHE_SOURCE_LIST) $(SOURCE_LIST) 2>/dev/null`" ]; then cp $(SOURCE_LIST) $(CONFIG_CACHE_SOURCE_LIST); fi )
@@ -100,7 +93,7 @@ ifeq ($(shell if test -f config.cache; then echo 1; fi), 1)
@echo " Going to reconfigure with last known settings..."
@echo "----------------"
# Make sure we don't lock config.cache
@$(shell cat config.cache | sed 's@\\ @\\\\ @g') || exit 1
@$(shell cat config.cache | sed 's~\\ ~\\\\ ~g') || exit 1
@echo "----------------"
@echo "Reconfig done. Please re-execute make."
@echo "----------------"
+16 -24
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@@ -1,30 +1,22 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
LANG_DIR = !!LANG_DIR!!
BIN_DIR = !!BIN_DIR!!
LANGS_SRC = $(shell ls $(LANG_DIR)/*.txt)
LANGS = $(LANGS_SRC:$(LANG_DIR)/%.txt=%.lng)
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
STRGEN_FLAGS = !!STRGEN_FLAGS!!
STAGE = !!STAGE!!
LANG_SUPPRESS = !!LANG_SUPPRESS!!
LANG_OBJS_DIR = !!LANG_OBJS_DIR!!
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
LANG_DIR = !!LANG_DIR!!
BIN_DIR = !!BIN_DIR!!
LANGS_SRC = $(shell ls $(LANG_DIR)/*.txt)
LANGS = $(LANGS_SRC:$(LANG_DIR)/%.txt=%.lng)
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
STRGEN_FLAGS = !!STRGEN_FLAGS!!
STAGE = !!STAGE!!
LANG_SUPPRESS= !!LANG_SUPPRESS!!
LANG_OBJS_DIR= !!LANG_OBJS_DIR!!
ifeq ($(LANG_SUPPRESS), yes)
LANG_ERRORS = >/dev/null 2>&1
endif
# Make sure endian_host.h is reachable as if it was in the src/ dir
# Make sure endian_host.h is reasable as if it was in the src/ dir
CFLAGS_BUILD += -I $(LANG_OBJS_DIR)
ENDIAN_TARGETS := endian_host.h endian_target.h $(ENDIAN_CHECK)
@@ -42,7 +34,7 @@ RES := $(shell mkdir -p $(BIN_DIR)/lang )
all: table/strings.h $(LANGS)
strgen.o: $(SRC_DIR)/strgen/strgen.cpp endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
strgen.o: $(SRC_DIR)/strgen/strgen.cpp endian_host.h $(SRC_DIR)/table/control_codes.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
@@ -60,7 +52,7 @@ lang/english.txt: $(LANG_DIR)/english.txt
$(STRGEN): alloc_func.o string.o strgen.o
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(LDFLAGS_BUILD) $^ -o $@
$(Q)$(CXX_BUILD) $^ -o $@
table/strings.h: lang/english.txt $(STRGEN)
$(E) '$(STAGE) Generating $@'
+7 -14
View File
@@ -1,10 +1,3 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Makefile for creating bundles of MSVC's binaries in the same way as we make
# the zip bundles for ALL other OSes.
@@ -20,14 +13,14 @@ else
Q = @
endif
AWK = "awk"
ROOT_DIR := $(shell pwd)
BIN_DIR = "$(ROOT_DIR)/bin"
SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
AWK = "awk"
ROOT_DIR := $(shell pwd)
BIN_DIR = "$(ROOT_DIR)/bin"
SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
TTD = openttd.exe
TARGET := $(shell echo $(PLATFORM) | sed "s@win64@x64@;s@win32@Win32@")
TTD = "openttd.exe"
TARGET := $(shell echo $(PLATFORM) | sed "s~win64~x64~;s~win32~Win32~")
all:
$(Q)cp objs/$(TARGET)/Release/$(TTD) $(BIN_DIR)/$(TTD)
+69 -67
View File
@@ -1,43 +1,34 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
CC_HOST = !!CC_HOST!!
CXX_HOST = !!CXX_HOST!!
CC_BUILD = !!CC_BUILD!!
CXX_BUILD = !!CXX_BUILD!!
WINDRES = !!WINDRES!!
STRIP = !!STRIP!!
CFLAGS = !!CFLAGS!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
CXXFLAGS = !!CXXFLAGS!!
CXXFLAGS_BUILD = !!CXXFLAGS_BUILD!!
LIBS = !!LIBS!!
LDFLAGS = !!LDFLAGS!!
LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
ROOT_DIR = !!ROOT_DIR!!
BIN_DIR = !!BIN_DIR!!
LANG_DIR = !!LANG_DIR!!
SRC_OBJS_DIR = !!SRC_OBJS_DIR!!
LANG_OBJS_DIR = !!LANG_OBJS_DIR!!
SRC_DIR = !!SRC_DIR!!
SCRIPT_SRC_DIR = !!SCRIPT_SRC_DIR!!
MEDIA_DIR = !!MEDIA_DIR!!
TTD = !!TTD!!
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
DEPEND = !!DEPEND!!
ENDIAN_FORCE = !!ENDIAN_FORCE!!
OS = !!OS!!
STAGE = !!STAGE!!
MAKEDEPEND = !!MAKEDEPEND!!
CFLAGS_MAKEDEP = !!CFLAGS_MAKEDEP!!
SORT = !!SORT!!
REVISION = !!REVISION!!
AWK = !!AWK!!
CC_HOST = !!CC_HOST!!
CXX_HOST = !!CXX_HOST!!
CC_BUILD = !!CC_BUILD!!
CXX_BUILD = !!CXX_BUILD!!
WINDRES = !!WINDRES!!
STRIP = !!STRIP!!
CC_CFLAGS = !!CC_CFLAGS!!
CFLAGS = !!CFLAGS!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
LIBS = !!LIBS!!
LDFLAGS = !!LDFLAGS!!
ROOT_DIR = !!ROOT_DIR!!
BIN_DIR = !!BIN_DIR!!
LANG_DIR = !!LANG_DIR!!
SRC_OBJS_DIR = !!SRC_OBJS_DIR!!
LANG_OBJS_DIR= !!LANG_OBJS_DIR!!
SRC_DIR = !!SRC_DIR!!
SCRIPT_SRC_DIR=!!SCRIPT_SRC_DIR!!
MEDIA_DIR = !!MEDIA_DIR!!
TTD = !!TTD!!
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
ENDIAN_FORCE = !!ENDIAN_FORCE!!
OS = !!OS!!
STAGE = !!STAGE!!
MAKEDEPEND = !!MAKEDEPEND!!
CFLAGS_MAKEDEP= !!CFLAGS_MAKEDEP!!
SORT = !!SORT!!
REVISION = !!REVISION!!
AWK = !!AWK!!
GCC295 = !!GCC295!!
CONFIG_CACHE_COMPILER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_COMPILER!!
CONFIG_CACHE_LINKER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_LINKER!!
CONFIG_CACHE_ENDIAN = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_ENDIAN!!
@@ -62,6 +53,20 @@ CFLAGS_MAKEDEP += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SCRIPT_SRC_DIR)
ENDIAN_TARGETS := endian_target.h $(ENDIAN_CHECK)
# This 'sed' basicly just removes 'const' from the line if it is a 2+D array
# For more information, please check:
# http://maillist.openttd.org/pipermail/devs/2007-April/000284.html
# http://maillist.openttd.org/pipermail/devs/2007-February/000248.html
GCC295_FIX=sed -r 's~^(\t*)(.*)( const )([A-Za-z0-9_ ]+(\[.*\]){2,})(( = \{)|(;))(.*)$$~\1\2 \4\6\8\9~g'
# This 'sed' removes the 3rd '4' in the # lines of the -E output of
# gcc 2.95.3 and lower, as it should indicate that it is a C-linkage, but the
# compiler can't handle that information (just don't ask). So we remove it
# and then it compiles happily and without bitching :)
# Furthermore gcc 2.95 has some trouble with protected and private when
# accessing the protected/private stuff of the enclosing class (or the
# super class of the enclosing class).
GCC295_FIX_2=sed -e 's~\(^\# [0-9][0-9]* "[^"]*"[ 0-9]*\) 4$$~\1~g;s~private:~public:~g;s~protected:~public:~g'
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
@@ -93,7 +98,7 @@ MODIFIED := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ')
ifdef REVISION
# Use specified revision (which should be of the form "r000").
REV := $(REVISION)
REV_NR := $(shell echo $(REVISION) | sed "s@[^0-9]@@g")
REV_NR := $(shell echo $(REVISION) | sed "s~[^0-9]~~g")
else
# Use autodetected revisions
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
@@ -109,7 +114,7 @@ REV_NR := 0
endif
# This helps to recompile if flags change
RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CXXFLAGS) $(CFLAGS)" ]; then echo "$(CXXFLAGS) $(CFLAGS)" > $(CONFIG_CACHE_COMPILER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CC_CFLAGS) $(CFLAGS)" ]; then echo "$(CC_CFLAGS) $(CFLAGS)" > $(CONFIG_CACHE_COMPILER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_LINKER) 2>/dev/null`" != "$(LDFLAGS) $(LIBS)" ]; then echo "$(LDFLAGS) $(LIBS)" > $(CONFIG_CACHE_LINKER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_ENDIAN) 2>/dev/null`" != "$(ENDIAN_FORCE)" ]; then echo "$(ENDIAN_FORCE)" > $(CONFIG_CACHE_ENDIAN); fi )
@@ -138,18 +143,18 @@ endif
$(OBJS_C:%.o=%.d): %.d: $(SRC_DIR)/%.c $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.c=%.c)'
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_CPP:%.o=%.d): %.d: $(SRC_DIR)/%.cpp $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CXXFLAGS) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CXX_HOST) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_MM:%.o=%.d): %.d: $(SRC_DIR)/%.mm $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_RC:%.o=%.d): %.d: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.rc=%.rc)'
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)touch $@
else
@@ -162,18 +167,11 @@ ifeq ($(filter $(ENDIAN_TARGETS) depend clean mrproper, $(MAKECMDGOALS)),)
-include Makefile.dep
endif
ifeq ("$(SRC_OBJS_DIR)/$(DEPEND)","$(MAKEDEPEND)")
DEP := $(MAKEDEPEND)
$(SRC_OBJS_DIR)/$(DEPEND): $(SRC_DIR)/depend/depend.cpp
$(E) '$(STAGE) Compiling and linking $(DEPEND)'
$(Q)$(CXX_BUILD) $(CXXFLAGS_BUILD) $(CFLAGS_BUILD) $(LDFLAGS_BUILD) -o $@ $<
endif
# Make sure that only 'make depend' ALWAYS triggers a recheck
ifeq ($(filter depend, $(MAKECMDGOALS)),)
Makefile.dep: $(FILE_DEP) $(SRCS:%=$(SRC_DIR)/%) $(CONFIG_CACHE_SOURCE) $(DEP)
Makefile.dep: $(FILE_DEP) $(SRCS:%=$(SRC_DIR)/%) $(CONFIG_CACHE_SOURCE)
else
Makefile.dep: $(FILE_DEP) $(SRCS:%=$(SRC_DIR)/%) $(DEP) FORCE
Makefile.dep: FORCE
endif
$(E) '$(STAGE) DEP CHECK (all files)'
$(Q)rm -f Makefile.dep.tmp
@@ -184,7 +182,7 @@ endif
# Convert x:/... paths to /x/... for mingw
ifeq ($(OS), MINGW)
@cat Makefile.dep.tmp | sed 's@/\([a-zA-Z]\):\/@\/\1\/@g' > Makefile.dep.tmp.mingw
@cat Makefile.dep.tmp | sed 's~\([a-zA-Z]\):\/~\/\1\/~g' > Makefile.dep.tmp.mingw
@cp Makefile.dep.tmp.mingw Makefile.dep.tmp
@rm -f Makefile.dep.tmp.mingw
endif
@@ -194,7 +192,7 @@ endif
@$(AWK) ' \
/^# DO NOT/ { print $$0 ; next} \
/^#/ {next} \
/: / { \
/:/ { \
left = NF - 1; \
for (n = 2; n <= NF; n++) { \
if (match($$n, "^$(ROOT_DIR)") == 0) { \
@@ -213,7 +211,7 @@ endif
{ \
print $$0 \
} \
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
' < Makefile.dep.tmp | sed 's~ *~ ~g;s~ $$~~' | $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak
@@ -230,11 +228,15 @@ endif
$(OBJS_C): %.o: $(SRC_DIR)/%.c $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.c=%.c)'
$(Q)$(CC_HOST) $(CFLAGS) -c -o $@ $<
$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -c -o $@ $<
$(OBJS_CPP): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CXXFLAGS) $(CFLAGS) -c -o $@ $<
ifeq ($(GCC295), 1)
$(Q)$(CXX_HOST) -E $(CFLAGS) $< | $(GCC295_FIX) | $(GCC295_FIX_2) | $(CXX_HOST) $(CFLAGS) -c -o $@ -x c++ -
else
$(Q)$(CXX_HOST) $(CFLAGS) -c -o $@ $<
endif
$(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.mm=%.mm)'
@@ -242,7 +244,7 @@ $(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(OBJS_RC): %.o: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) Compiling resource $(<:$(SRC_DIR)/%.rc=%.rc)'
$(Q)$(WINDRES) -o $@ -I `basename $<` $<
$(Q)$(WINDRES) -o $@ -I $(MEDIA_DIR) $<
$(BIN_DIR)/$(TTD): $(TTD)
$(Q)cp $< $@
@@ -273,15 +275,15 @@ endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN)
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CXXFLAGS_BUILD) $(CFLAGS_BUILD) $< -o $@
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $< -o $@
# Revision files
$(SRC_DIR)/rev.cpp: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/rev.cpp.in
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/rev.cpp
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s~@@REVISION@@~$(REV_NR)~g;s~@@VERSION@@~$(REV)~g;s~@@MODIFIED@@~$(MODIFIED)~g;s~@@DATE@@~`date +%d.%m.%y`~g" > $(SRC_DIR)/rev.cpp
$(SRC_DIR)/os/windows/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/os/windows/ottdres.rc.in
$(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/os/windows/ottdres.rc
$(SRC_DIR)/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/ottdres.rc.in
$(Q)cat $(SRC_DIR)/ottdres.rc.in | sed "s~@@REVISION@@~$(REV_NR)~g;s~@@VERSION@@~$(REV)~g;s~@@DATE@@~`date +%d.%m.%y`~g" > $(SRC_DIR)/ottdres.rc
FORCE:
@@ -289,10 +291,10 @@ depend: $(DEPS)
clean:
$(E) '$(STAGE) Cleaning up object files'
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(DEPEND) $(TTD:%=$(BIN_DIR)/%) $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS)
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(TTD:%=$(BIN_DIR)/%) $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS)
mrproper: clean
$(Q)rm -f $(SRC_DIR)/rev.cpp $(SRC_DIR)/os/windows/ottdres.rc
$(Q)rm -f $(SRC_DIR)/rev.cpp $(SRC_DIR)/ottdres.rc
%.o:
@echo '$(STAGE) No such source-file: $(@:%.o=%).[c|cpp|mm|rc]'
-93
View File
@@ -1,93 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("0.7 API compatability in effect:");
AILog.Info(" - AITown::GetLastMonthProduction's behaviour has slightly changed.");
AILog.Info(" - AISubsidy::GetDestination returns STATION_INVALID for awarded subsidies.");
AILog.Info(" - AISubsidy::GetSource returns STATION_INVALID for awarded subsidies.");
AISign.GetMaxSignID <- function()
{
local list = AISignList();
local max_id = 0;
foreach (id, d in list) {
if (id > max_id) max_id = id;
}
return max_id;
}
AITile.GetHeight <- function(tile)
{
if (!AIMap.IsValidTile(tile)) return -1;
return AITile.GetCornerHeight(tile, AITile.CORNER_N);
}
AIOrder.ChangeOrder <- function(vehicle_id, order_position, order_flags)
{
return AIOrder.SetOrderFlags(vehicle_id, order_position, order_flags);
}
AIWaypoint.WAYPOINT_INVALID <- 0xFFFF;
AISubsidy.SourceIsTown <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id) || AISubsidy.IsAwarded(subsidy_id)) return false;
return AISubsidy.GetSourceType(subsidy_id) == AISubsidy.SPT_TOWN;
}
AISubsidy.GetSource <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id)) return AIBaseStation.STATION_INVALID;
if (AISubsidy.IsAwarded(subsidy_id)) {
return AIBaseStation.STATION_INVALID;
}
return AISubsidy.GetSourceIndex(subsidy_id);
}
AISubsidy.DestinationIsTown <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id) || AISubsidy.IsAwarded(subsidy_id)) return false;
return AISubsidy.GetDestinationType(subsidy_id) == AISubsidy.SPT_TOWN;
}
AISubsidy.GetDestination <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id)) return AIBaseStation.STATION_INVALID;
if (AISubsidy.IsAwarded(subsidy_id)) {
return AIBaseStation.STATION_INVALID;
}
return AISubsidy.GetDestinationIndex(subsidy_id);
}
AITown.GetMaxProduction <- function(town_id, cargo_id)
{
return AITown.GetLastMonthProduction(town_id, cargo_id);
}
AIRail.RemoveRailWaypoint <- function(tile)
{
return AIRail.RemoveRailWaypointTileRect(tile, tile, true);
}
AIRail.RemoveRailStationTileRect <- function(tile, tile2)
{
return AIRail.RemoveRailStationTileRectangle(tile, tile2, false);
}
AIVehicle.SkipToVehicleOrder <- function(vehicle_id, order_position)
{
return AIOrder.SkipToOrder(vehicle_id, order_position);
}
-8
View File
@@ -1,8 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
+28 -104
View File
@@ -58,7 +58,7 @@ function Regression::TestInit()
}
list = AIList();
list.Sort(AIAbstractList.SORT_BY_VALUE, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_VALUE, true);
print("");
print(" Value Ascending");
list.AddItem( 5, 10);
@@ -93,7 +93,7 @@ function Regression::TestInit()
}
list = AIList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_DESCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, false);
print("");
print(" Item Descending");
list.AddItem( 5, 10);
@@ -128,7 +128,7 @@ function Regression::TestInit()
}
list = AIList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, true);
print("");
print(" Item Ascending");
list.AddItem( 5, 10);
@@ -213,15 +213,13 @@ function Regression::Airport()
print(" GetAirportType(): " + AIAirport.GetAirportType(32116));
for (local i = -1; i < 10; i++) {
print(" IsAirportInformationAvailable(" + i + "): " + AIAirport.IsAirportInformationAvailable(i));
print(" IsValidAirportType(" + i + "): " + AIAirport.IsValidAirportType(i));
print(" GetAirportWidth(" + i + "): " + AIAirport.GetAirportWidth(i));
print(" GetAirportHeight(" + i + "): " + AIAirport.GetAirportHeight(i));
print(" GetAirportCoverageRadius(" + i + "): " + AIAirport.GetAirportCoverageRadius(i));
print(" IsValidAirportType(" + i + "): " + AIAirport.IsValidAirportType(i));
print(" GetAirportWidth(" + i + "): " + AIAirport.GetAirportWidth(i));
print(" GetAirportHeight(" + i + "): " + AIAirport.GetAirportHeight(i));
print(" GetAirportCoverageRadius(" + i + "): " + AIAirport.GetAirportCoverageRadius(i));
}
print(" GetBankBalance(): " + AICompany.GetBankBalance(AICompany.COMPANY_SELF));
print(" GetPrice(): " + AIAirport.GetPrice(0));
print(" BuildAirport(): " + AIAirport.BuildAirport(32116, 0, AIStation.STATION_JOIN_ADJACENT));
print(" IsHangarTile(): " + AIAirport.IsHangarTile(32116));
print(" IsAirportTile(): " + AIAirport.IsAirportTile(32116));
@@ -258,15 +256,12 @@ function Regression::Bridge()
print(" Valid Bridges: " + j);
print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33160));
print(" GetBridgeID(): " + AIBridge.GetBridgeID(33160));
print(" RemoveBridge(): " + AIBridge.RemoveBridge(33155));
print(" GetLastErrorString(): " + AIError.GetLastErrorString());
print(" GetOtherBridgeEnd(): " + AIBridge.GetOtherBridgeEnd(33160));
print(" BuildBridge(): " + AIBridge.BuildBridge(AIVehicle.VT_ROAD, 5, 33160, 33155));
print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33160));
print(" GetBridgeID(): " + AIBridge.GetBridgeID(33160));
print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33155));
print(" GetBridgeID(): " + AIBridge.GetBridgeID(33155));
print(" GetOtherBridgeEnd(): " + AIBridge.GetOtherBridgeEnd(33160));
print(" BuildBridge(): " + AIBridge.BuildBridge(AIVehicle.VT_ROAD, 5, 33160, 33155));
print(" GetLastErrorString(): " + AIError.GetLastErrorString());
@@ -334,7 +329,6 @@ function Regression::Cargo()
print(" GetCargoIncome(10, 10): " + AICargo.GetCargoIncome(i, 10, 10));
print(" GetCargoIncome(100, 10): " + AICargo.GetCargoIncome(i, 100, 10));
print(" GetCargoIncome(10, 100): " + AICargo.GetCargoIncome(i, 10, 100));
print(" GetRoadVehicleTypeForCargo(): " + AIRoad.GetRoadVehicleTypeForCargo(i));
}
}
@@ -459,9 +453,6 @@ function Regression::Engine()
print(" GetPrice(): " + AIEngine.GetPrice(i));
print(" GetMaxAge(): " + AIEngine.GetMaxAge(i));
print(" GetRunningCost(): " + AIEngine.GetRunningCost(i));
print(" GetPower(): " + AIEngine.GetPower(i));
print(" GetWeight(): " + AIEngine.GetWeight(i));
print(" GetMaxTractiveEffort(): " + AIEngine.GetMaxTractiveEffort(i));
print(" GetVehicleType(): " + AIEngine.GetVehicleType(i));
print(" GetRailType(): " + AIEngine.GetRailType(i));
print(" GetRoadType(): " + AIEngine.GetRoadType(i));
@@ -544,10 +535,9 @@ function Regression::Industry()
print("");
print("--Industry--");
print(" GetMaxIndustryID(): " + AIIndustry.GetMaxIndustryID());
print(" GetIndustryCount(): " + AIIndustry.GetIndustryCount());
local list = AIIndustryList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
for (local i = -1; i < AIIndustry.GetMaxIndustryID() + 1; i++) {
if (AIIndustry.IsValidIndustry(i)) j++;
print(" Industry " + i);
print(" IsValidIndustry(): " + AIIndustry.IsValidIndustry(i));
@@ -637,9 +627,6 @@ function Regression::IndustryTypeList()
print(" GetName(): " + AIIndustryType.GetName(i));
print(" CanBuildIndustry(): " + AIIndustryType.CanBuildIndustry(i));
print(" CanProspectIndustry(): " + AIIndustryType.CanProspectIndustry(i));
print(" IsBuiltOnWater(): " + AIIndustryType.IsBuiltOnWater(i));
print(" HasHeliport(): " + AIIndustryType.HasHeliport(i));
print(" HasDock(): " + AIIndustryType.HasDock(i));
}
}
@@ -668,7 +655,7 @@ function Regression::List()
print(" HasItem(1050): " + list.HasItem(1050));
print(" HasItem(1051): " + list.HasItem(1051));
print(" IsEmpty(): " + list.IsEmpty());
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, true);
print(" List Dump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
@@ -805,16 +792,6 @@ function Regression::Marine()
print(" IsCanalTile(): " + AIMarine.IsCanalTile(32127));
print(" GetBankBalance(): " + AICompany.GetBankBalance(AICompany.COMPANY_SELF));
local list = AIBuoyList();
print("");
print("--AIBuoyList--");
print(" Count(): " + list.Count());
print(" Location ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i);
}
print("");
print(" RemoveWaterDepot(): " + AIMarine.RemoveWaterDepot(28479));
print(" RemoveDock(): " + AIMarine.RemoveDock(29253));
print(" RemoveBuoy(): " + AIMarine.RemoveBuoy(28481));
@@ -838,37 +815,14 @@ function Regression::Order()
print(" GetOrderCount(): " + AIOrder.GetOrderCount(12));
print(" GetOrderDestination(): " + AIOrder.GetOrderDestination(12, 1));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33416, AIOrder.AIOF_TRANSFER));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33416, AIOrder.AIOF_TRANSFER | AIOrder.AIOF_UNLOAD));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33416, AIOrder.AIOF_TRANSFER | AIOrder.AIOF_FULL_LOAD));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33417, AIOrder.AIOF_SERVICE_IF_NEEDED));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33417, AIOrder.AIOF_STOP_IN_DEPOT));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(0, AIOrder.AIOF_SERVICE_IF_NEEDED | AIOrder.AIOF_GOTO_NEAREST_DEPOT));
print(" IsValidConditionalOrder(): " + AIOrder.IsValidConditionalOrder(AIOrder.OC_LOAD_PERCENTAGE, AIOrder.CF_EQUALS));
print(" IsValidConditionalOrder(): " + AIOrder.IsValidConditionalOrder(AIOrder.OC_RELIABILITY, AIOrder.CF_IS_TRUE));
print(" IsValidConditionalOrder(): " + AIOrder.IsValidConditionalOrder(AIOrder.OC_REQUIRES_SERVICE, AIOrder.CF_IS_FALSE));
print(" IsValidConditionalOrder(): " + AIOrder.IsValidConditionalOrder(AIOrder.OC_AGE, AIOrder.CF_INVALID));
print(" IsValidVehicleOrder(): " + AIOrder.IsValidVehicleOrder(12, 1));
print(" IsGotoStationOrder(): " + AIOrder.IsGotoStationOrder(12, 1));
print(" IsGotoDepotOrder(): " + AIOrder.IsGotoDepotOrder(12, 1));
print(" IsGotoWaypointOrder(): " + AIOrder.IsGotoWaypointOrder(12, 1));
print(" IsConditionalOrder(): " + AIOrder.IsConditionalOrder(12, 1));
print(" IsCurrentOrderPartOfOrderList(): " + AIOrder.IsCurrentOrderPartOfOrderList(12));
print(" GetOrderFlags(): " + AIOrder.GetOrderFlags(12, 1));
print(" AppendOrder(): " + AIOrder.AppendOrder(12, 33416, AIOrder.AIOF_TRANSFER));
print(" InsertOrder(): " + AIOrder.InsertOrder(12, 0, 33416, AIOrder.AIOF_TRANSFER));
print(" GetOrderCount(): " + AIOrder.GetOrderCount(12));
print(" IsValidVehicleOrder(): " + AIOrder.IsValidVehicleOrder(12, 1));
print(" IsGotoStationOrder(): " + AIOrder.IsGotoStationOrder(12, 1));
print(" IsGotoDepotOrder(): " + AIOrder.IsGotoDepotOrder(12, 1));
print(" IsGotoWaypointOrder(): " + AIOrder.IsGotoWaypointOrder(12, 1));
print(" IsConditionalOrder(): " + AIOrder.IsConditionalOrder(12, 1));
print(" IsCurrentOrderPartOfOrderList(): " + AIOrder.IsCurrentOrderPartOfOrderList(12));
print(" GetOrderFlags(): " + AIOrder.GetOrderFlags(12, 0));
print(" GetOrderFlags(): " + AIOrder.GetOrderFlags(12, 1));
print(" GetOrderJumpTo(): " + AIOrder.GetOrderJumpTo(12, 1));
print(" RemoveOrder(): " + AIOrder.RemoveOrder(12, 0));
print(" SetOrderFlags(): " + AIOrder.SetOrderFlags(12, 0, AIOrder.AIOF_FULL_LOAD));
print(" GetOrderFlags(): " + AIOrder.GetOrderFlags(12, 0));
print(" ChangeOrder(): " + AIOrder.ChangeOrder(12, 0, AIOrder.AIOF_FULL_LOAD));
print(" GetOrderDestination(): " + AIOrder.GetOrderDestination(12, 0));
print(" CopyOrders(): " + AIOrder.CopyOrders(12, 1));
print(" CopyOrders(): " + AIOrder.CopyOrders(13, 12));
@@ -988,7 +942,7 @@ function Regression::Rail()
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7957));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7958));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7959));
print(" RemoveRailStationTileRectangle():" + AIRail.RemoveRailStationTileRectangle(7959, 7959, false));
print(" RemoveRailStationTileRect(): " + AIRail.RemoveRailStationTileRect(7959, 7959));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7957));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7958));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7959));
@@ -1111,10 +1065,9 @@ function Regression::Sign()
print(" BuildSign(33409, 'Some other Sign'): " + sign_id);
print(" RemoveSign(" + sign_id + "): " + AISign.RemoveSign(sign_id));
print("");
local list = AISignList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
j++;
print(" GetMaxSignID(): " + AISign.GetMaxSignID());
for (local i = -1; i < AISign.GetMaxSignID() + 1; i++) {
if (AISign.IsValidSign(i)) j++;
print(" Sign " + i);
print(" IsValidSign(): " + AISign.IsValidSign(i));
print(" GetName(): " + AISign.GetName(i));
@@ -1225,10 +1178,10 @@ function Regression::TileList()
print("");
print("--TileList--");
print(" Count(): " + list.Count());
list.AddRectangle(34436, 256 * 2 + 34436 + 8);
list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8);
print(" Count(): " + list.Count());
list.Valuate(AITile.GetCornerHeight, AITile.CORNER_N);
list.Valuate(AITile.GetHeight);
print(" Height(): done");
print(" Count(): " + list.Count());
print(" ListDump:");
@@ -1236,30 +1189,6 @@ function Regression::TileList()
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetCornerHeight, AITile.CORNER_N);
print(" CornerHeight(North): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetMinHeight);
print(" MinHeight(): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetMaxHeight);
print(" MaxHeight(): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetSlope);
list.KeepValue(0);
print(" Slope(): done");
@@ -1270,8 +1199,6 @@ function Regression::TileList()
print(" " + i + " => " + list.GetValue(i));
}
list.Clear();
list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8);
list.Valuate(AITile.IsBuildable);
list.KeepValue(1);
print(" Buildable(): done");
@@ -1381,7 +1308,7 @@ function Regression::Town()
print("--Town--");
print(" GetTownCount(): " + AITown.GetTownCount());
local list = AITownList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, true);
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
if (AITown.IsValidTown(i)) j++;
print(" Town " + i);
@@ -1660,15 +1587,15 @@ function Regression::Vehicle()
function Regression::PrintSubsidy(subsidy_id)
{
print(" --Subsidy (" + subsidy_id + ") --");
print(" IsValidSubsidy(): " + AISubsidy.IsValidSubsidy(subsidy_id));
print(" IsAwarded(): " + AISubsidy.IsAwarded(subsidy_id));
print(" GetAwardedTo(): " + AISubsidy.GetAwardedTo(subsidy_id));
print(" GetExpireDate(): " + AISubsidy.GetExpireDate(subsidy_id));
print(" GetSourceType(): " + AISubsidy.GetSourceType(subsidy_id));
print(" GetSourceIndex(): " + AISubsidy.GetSourceIndex(subsidy_id));
print(" GetDestinationType(): " + AISubsidy.GetDestinationType(subsidy_id));
print(" GetDestinationIndex(): " + AISubsidy.GetDestinationIndex(subsidy_id));
print(" GetCargoType(): " + AISubsidy.GetCargoType(subsidy_id));
print(" IsValidSubsidy(): " + AISubsidy.IsValidSubsidy(subsidy_id));
print(" IsAwarded(): " + AISubsidy.IsAwarded(subsidy_id));
print(" GetAwardedTo(): " + AISubsidy.GetAwardedTo(subsidy_id));
print(" GetExpireDate(): " + AISubsidy.GetExpireDate(subsidy_id));
print(" SourceIsTown(): " + AISubsidy.SourceIsTown(subsidy_id));
print(" GetSource(): " + AISubsidy.GetSource(subsidy_id));
print(" DestionationIsTown(): " + AISubsidy.DestinationIsTown(subsidy_id));
print(" GetDestionation(): " + AISubsidy.GetDestination(subsidy_id));
print(" GetCargoType(): " + AISubsidy.GetCargoType(subsidy_id));
}
@@ -1678,15 +1605,12 @@ function Regression::Start()
this.Std();
this.Base();
this.List();
/* Do this first as it gains maximum loan (which is faked to quite a lot). */
this.Company();
this.Airport();
this.Bridge();
this.BridgeList();
this.Cargo();
this.CargoList();
this.Company();
this.Engine();
this.EngineList();
this.Group();
Binary file not shown.
File diff suppressed because it is too large Load Diff
-1
View File
@@ -6,7 +6,6 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on all commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.0"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1 -1
View File
@@ -24,7 +24,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTDD.GRF = 356cf9663aacb212fdbff609d99090d6
OPENTTDD.GRF = c886c7d5b38a93f2cb1cdc0d33472eb8
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
-19
View File
@@ -1,19 +0,0 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe DOS edition sounds
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 422ea3dd074d2859bb51639a6e0e85da
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+1 -1
View File
@@ -24,7 +24,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTDD.GRF = 356cf9663aacb212fdbff609d99090d6
OPENTTDD.GRF = c886c7d5b38a93f2cb1cdc0d33472eb8
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+2 -2
View File
@@ -1,7 +1,7 @@
; $Id$
;
; This represents the original graphics as on the Transport
; Tycoon Deluxe for Windows CD.
; Tycoon Deluxe for Windows.
;
[metadata]
name = original_windows
@@ -24,7 +24,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTDW.GRF = 80346ea80de167068cfb975f93963941
OPENTTDW.GRF = b6689105405fa3ea34cb8a5543633d29
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
-19
View File
@@ -1,19 +0,0 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe Windows edition sounds
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 9212e81e72badd4bbe1eaeae66458e10
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
-48
View File
@@ -1,48 +0,0 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoMusic
shortname = NOMU
version = 0
description = A music pack without actual music
[files]
theme =
old_0 =
old_1 =
old_2 =
old_3 =
old_4 =
old_5 =
old_6 =
old_7 =
old_8 =
old_9 =
new_0 =
new_1 =
new_2 =
new_3 =
new_4 =
new_5 =
new_6 =
new_7 =
new_8 =
new_9 =
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
[names]
[origin]
-94
View File
@@ -1,94 +0,0 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 1
description = Original Transport Tycoon Deluxe Windows edition music
[files]
theme = GM_TT00.GM
old_0 = GM_TT02.GM
old_1 = GM_TT06.GM
old_2 = GM_TT03.GM
old_3 = GM_TT12.GM
old_4 = GM_TT08.GM
old_5 = GM_TT13.GM
old_6 = GM_TT14.GM
old_7 = GM_TT19.GM
old_8 =
old_9 =
new_0 = GM_TT04.GM
new_1 = GM_TT01.GM
new_2 = GM_TT05.GM
new_3 = GM_TT15.GM
new_4 = GM_TT11.GM
new_5 = GM_TT16.GM
new_6 = GM_TT09.GM
new_7 =
new_8 =
new_9 =
ezy_0 = GM_TT18.GM
ezy_1 = GM_TT19.GM
ezy_2 = GM_TT21.GM
ezy_3 = GM_TT17.GM
ezy_4 = GM_TT20.GM
ezy_5 = GM_TT07.GM
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
GM_TT00.GM = 45cfec1b9d8c7a0ad45e755833cbf221
GM_TT01.GM = ab14ed3392d848abd2a2e90a9d75d121
GM_TT02.GM = dd4f696e4be5987ce738257b08b50171
GM_TT03.GM = a1bfde23343df9e4063419bf29c166b8
GM_TT04.GM = 4e6943aa0c455203d76c79389054747d
GM_TT05.GM = cee281cb85a2e2343552d97640545a47
GM_TT06.GM = 26d1de5efa8675f94065784e9d539e49
GM_TT07.GM = 6f2691e17558f552ec4c565e4ab7139c
GM_TT08.GM = a42bf2cb3340a822f1a69646fc7a487d
GM_TT09.GM = eb35761a58a8df3c59ed8929cce13916
GM_TT10.GM = 42fecd686720a785d20a78590c466a82
GM_TT11.GM = 50ef1ef02e49d2112786dd45e69dc3ee
GM_TT12.GM = 4ce707a0e0e72419f0681dd9bd95271b
GM_TT13.GM = e765753be29d889ec818f38009103619
GM_TT14.GM = 270e2d63bd32b95a4d007ce15a6ce45f
GM_TT15.GM = 89e116a1c0c69f1845cc903a9bfbe460
GM_TT16.GM = f824e2371b3bedfe61aad4b9c62dd6be
GM_TT17.GM = 1b23eebb0796c1ab99cd97fa7082cf7b
GM_TT18.GM = 15650de3bad645d0e88c4f5c7a2df92a
GM_TT19.GM = 7aec079e15bd09588660b85545ac4dfc
GM_TT20.GM = 1509097889dee617aa1e9a1738a5a930
GM_TT21.GM = a8d0aaad02e1a762d8d54cf81da56bab
[names]
GM_TT00.GM = Tycoon DELUXE Theme
GM_TT01.GM = Snarl Up
GM_TT02.GM = Easy Driver
GM_TT03.GM = Little Red Diesel
GM_TT04.GM = City Groove
GM_TT05.GM = Aliens Ate My Railway
GM_TT06.GM = Stoke It
GM_TT07.GM = Don't Walk!
GM_TT08.GM = Sawyer's Tune
GM_TT09.GM = Fell Apart On Me
GM_TT10.GM = Can't Get There From Here
GM_TT11.GM = Hard Drivin'
GM_TT12.GM = Road Hog
GM_TT13.GM = Hold That Train!
GM_TT14.GM = Broomer's Oil Rag
GM_TT15.GM = Goss Groove
GM_TT16.GM = Small Town
GM_TT17.GM = Cruise Control
GM_TT18.GM = Stroll On
GM_TT19.GM = Funk Central
GM_TT20.GM = Jammit
GM_TT21.GM = Movin' On
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+4
View File
@@ -0,0 +1,4 @@
You can place you scenarios in this dir.
This file is really here to make the Makefile happy, it should be modified to
properly handle scenarios (or maybe even not at all...).
+989 -1550
View File
File diff suppressed because it is too large Load Diff
+253 -551
View File
File diff suppressed because it is too large Load Diff
Vendored
+15 -46
View File
@@ -1,20 +1,5 @@
#!/bin/sh
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
check_path_characters() {
if [ -n "`echo $ROOT_DIR | grep '[^-_A-Za-z0-9\/\\\.:]'`" ]; then
echo "WARNING: The path contains a non-alphanumeric character that might cause"
echo " failures in subsequent build stages. Any failures with the build"
echo " will most likely be caused by this."
fi
}
CONFIGURE_EXECUTABLE="$_"
# On *nix systems those two are equal when ./configure is done
if [ "$0" != "$CONFIGURE_EXECUTABLE" ]; then
@@ -29,16 +14,9 @@ if [ "$0" != "$CONFIGURE_EXECUTABLE" ]; then
fi
# Find out where configure is (in what dir)
ROOT_DIR="`dirname $0`"
# For MSYS/MinGW we want to know the FULL path. This as that path is generated
# once you call an outside binary. Having the same path for the rest is needed
# for dependency checking.
# pwd -W returns said FULL path, but doesn't exist on others so fall back.
ROOT_DIR="`cd $ROOT_DIR && (pwd -W 2>/dev/null || pwd 2>/dev/null)`"
ROOT_DIR="`cd $ROOT_DIR && pwd`"
check_path_characters
# Same here as for the ROOT_DIR above
PWD="`pwd -W 2>/dev/null || pwd 2>/dev/null`"
PWD="`pwd`"
PREFIX="$PWD/bin"
. $ROOT_DIR/config.lib
@@ -59,11 +37,10 @@ if [ "$1" = "--reconfig" ] || [ "$1" = "--reconfigure" ]; then
exit 1
fi
# Make sure we don't lock config.cache
cat config.cache | sed 's@\\ @\\\\ @g' > cache.tmp
cat config.cache | sed 's~\\ ~\\\\ ~g' > cache.tmp
sh cache.tmp
RET=$?
rm -f cache.tmp
exit $RET
exit $?
fi
set_default
@@ -80,10 +57,9 @@ fi
TTD="openttd$EXE"
STRGEN="strgen$EXE"
ENDIAN_CHECK="endian_check$EXE"
DEPEND="depend$EXE"
if [ -z "$sort" ]; then
PIPE_SORT="sed s@a@a@"
PIPE_SORT="sed s~a~a~"
else
PIPE_SORT="$sort"
fi
@@ -94,7 +70,7 @@ if [ ! -f "$LANG_DIR/english.txt" ]; then
fi
# Read the source.list and process it
AWKCOMMAND='
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk '
{ }
/^( *)#end/ { if (deep == skip) { skip -= 1; } deep -= 1; next; }
/^( *)#else/ { if (deep == skip) { skip -= 1; } else if (deep - 1 == skip) { skip += 1; } next; }
@@ -115,10 +91,9 @@ AWKCOMMAND='
if ($0 == "DEDICATED" && "'$enable_dedicated'" != "1") { next; }
if ($0 == "COCOA" && "'$with_cocoa'" == "0") { next; }
if ($0 == "DOS" && "'$os'" != "DOS") { next; }
if ($0 == "BEOS" && "'$os'" != "BEOS" &&
"'$os'" != "HAIKU") { next; }
if ($0 == "BEOS" && "'$os'" != "BEOS") { next; }
if ($0 == "WIN32" && "'$os'" != "MINGW" &&
"'$os'" != "CYGWIN" && "'$os'" != "MSVC") { next; }
"'$os'" != "CYGWIN" && "'$os'" != "MSVC" ) { next; }
if ($0 == "MORPHOS" && "'$os'" != "MORPHOS") { next; }
if ($0 == "WINCE" && "'$os'" != "WINCE") { next; }
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
@@ -140,21 +115,17 @@ AWKCOMMAND='
print $0;
}
}
'
' | $PIPE_SORT`"
# Read the source.list and process it
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"
OBJS_MM="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.mm$/ { gsub(\".mm$\", \".o\", $0); print $0; }'`"
OBJS_RC="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.rc$/ { gsub(\".rc$\", \".o\", $0); print $0; }'`"
SRCS="` echo \"$SRCS\" | $awk ' { ORS = \" \" } { print $0; }'`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = " " } /\.c$/ { gsub(".c$", ".o", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = " " } /\.cpp$/ { gsub(".cpp$", ".o", $0); print $0; }'`"
OBJS_MM="` echo \"$SRCS\" | $awk ' { ORS = " " } /\.mm$/ { gsub(".mm$", ".o", $0); print $0; }'`"
OBJS_RC="` echo \"$SRCS\" | $awk ' { ORS = " " } /\.rc$/ { gsub(".rc$", ".o", $0); print $0; }'`"
SRCS="` echo \"$SRCS\" | $awk ' { ORS = " " } { print $0; }'`"
# In makefiles, we always use -u for sort
if [ -z "$sort" ]; then
sort="sed s@a@a@"
sort="sed s~a~a~"
else
sort="$sort -u"
fi
@@ -164,5 +135,3 @@ CONFIGURE_FILES="$ROOT_DIR/configure $ROOT_DIR/config.lib $ROOT_DIR/Makefile.in
generate_main
generate_lang
generate_src
check_path_characters
+1 -1
View File
@@ -1,7 +1,7 @@
STRGEN USAGE
------------
This guide is only interesting for people who want to alter something
themselves without access to translator.openttd.org. Please note that
themselves without access to WT2 (translator2.openttd.org). Please note that
your compiled language file will only be compatible with the OpenTTD version
you have downloaded english.txt, the master language file, for. While this is
not always true, namely when changes in the code have not touched language
+49 -45
View File
@@ -183,7 +183,7 @@
<td>
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> of the tile</li>
<li>m2: see signals</li>
<li>m2: see waypoint and signals</li>
<li>m3 bits 7..4: see signals</li>
<li>m3 bits 3..0 = <a name="TrackType">track type</a>:
<table>
@@ -452,9 +452,27 @@
<li>m2 bit 11: opposite track is reserved, too</li>
</ul>
</li>
<li>m5 bit 7 set, bit 6 clear: checkpoint
<ul>
<li>m2: index into the array of waypoints.</li>
<li>m5 bit 0:
<table>
<tr>
<td><tt>0</tt>&nbsp; </td>
<td>in X direction</td>
</tr>
<tr>
<td><tt>1</tt>&nbsp; </td>
<td>in Y direction</td>
</tr>
</table>
</li>
<li>m5 bit 4: pbs reservation state</li>
</ul>
</li>
<li>m5 bit 7 set, bit 6 set: railway depot
<ul>
<li>m2: Depot index</li>
<li>m5 bits 1..0: exit towards
<table>
<tr>
@@ -496,8 +514,8 @@
<td>
<ul>
<li>m2: Index into the array of towns (owning town for town roads; closest town otherwise, INVALID_TOWN if there is no town or we are creating a town)</li>
<li>m7 bit 5 set = on snow or desert</li>
<li>m7 bits 7..6: present road types
<li>m3 bit 7 set = on snow or desert</li>
<li>m7 bits 7..5: present road types
<table>
<tr>
<td>bit 0&nbsp; </td>
@@ -508,11 +526,16 @@
<td>bit 1&nbsp; </td>
<td>tram</td>
</tr>
<tr>
<td>bit 2&nbsp; </td>
<td>reserved</td>
</tr>
</table>
</li>
<li>m5 bits 7 clear: road or level-crossing
<ul>
<li>m6 bits 5..3:
<li>m3 bits 6..4:
<table>
<tr>
<td><tt>0</tt>&nbsp; </td>
@@ -544,12 +567,13 @@
</tr>
</table>
</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m5 bits 3..0: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road type 2 (reserved)
<li>m5 bit 6 clear: road
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
<li>m7 bits 3..0: counter for the roadworks</li>
<li>m5 bits 3..0: road layout road type 0 (normal road): bit set = road piece present:
<li>m3 bits 3..0: counter for the roadworks</li>
<li>m4 bits 3..0: road layout road type 0 (normal road): bit set = road piece present:
<table>
<tr>
<td align=left>bit 0: </td>
@@ -569,7 +593,8 @@
</tr>
</table>
</li>
<li>m3 bits 0..3: road layout road type 1 (tram)</li>
<li>m4 bits 7..4: road layout road type 1 (tram)</li>
<li>m6 bits 5..2: road layout road type 2 (reserved)</li>
<li>m5 bits 5..4: bits to disallow vehicles to go a specific direction
<table>
<tr>
@@ -588,7 +613,7 @@
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> of the railway track</li>
<li>m3 bits 3..0: <a href="#TrackType">railway track type</a></li>
<li>m5 bit 0: direction
<li>m4 bit 6: direction
<table>
<tr>
<td align=left><tt>0</tt>&nbsp; </td>
@@ -600,8 +625,8 @@
</tr>
</table>
</li>
<li>m5 bit 5: set if crossing lights are on</li>
<li>m6 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
<li>m4 bit 5: set if crossing lights are on</li>
<li>m4 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
<li>m5 bit 4: pbs reservation state</li>
</ul>
</li>
@@ -610,7 +635,6 @@
<li>m5 bit 7 set, bit 6 clear: road depot
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> of the depot</li>
<li>m2: Depot index</li>
<li>m5 bits 3..0: exit towards:
<table>
<tr>
@@ -818,9 +842,9 @@
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> of the station</li>
<li>m2: index into the array of stations</li>
<li>m3 bits 7..4: persistent random data for newstations (railway stations/waypoints)</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram tracks (road stop)</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway stations/waypoints</li>
<li>m3 bits 7..4: persistent random data for newstations</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway stations</li>
<li>m3 bits 2..0: present road types for road stops</li>
<li>m3 bits 1..0: water class for buoys and water part of docks</li>
<li>m4: custom station id; 0 means standard graphics</li>
<li>m5: graphics index (range from 0..255 for each station type):
@@ -848,22 +872,6 @@
</td>
</tr>
<tr>
<td nowrap valign=top><tt>00</tt>..<tt>01</tt></td>
<td align=left>waypoints
<table>
<tr>
<td><tt>00</tt>&nbsp; </td>
<td align=left>in X direction</td>
</tr>
<tr>
<td><tt>01</tt>&nbsp; </td>
<td align=left>in Y direction</td>
</tr>
</table>
</td>
</tr>
<tr>
<td nowrap valign=top><tt>00</tt>..<tt>8F</tt></td>
<td align=left>all airports</td>
@@ -871,7 +879,7 @@
<tr>
<td nowrap valign=top><tt>00</tt>..<tt>05</tt>&nbsp; </td>
<td align=left>road stops
<td align=left>road stops:
<table>
<tr>
<td><tt>00</tt>&nbsp; </td>
@@ -934,13 +942,11 @@
</tr>
</table>
</li>
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy, waypoint)</li>
<li>m6 bit 2: pbs reservation state for railway stations/waypoints</li>
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy)</li>
<li>m6 bit 2: 1 when a drive through road stop is built over a town owned road, otherwise 0</li>
<li>m6 bit 2: pbs reservation state for railway stations</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road (road stops)</li>
<li>m7 bits 7..6: present road types (road stops)</li>
<li>m7: animation frame (railway stations/waypoints)</li>
<li>m7: animation frame</li>
</ul>
</td>
</tr>
@@ -954,7 +960,6 @@
<td>
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
<li>m2: Depot index (for depots only)</li>
<li>m3 bits 1..0 : Water class (sea, canal or river)
<li>m4: Random data for canal or river tiles</li>
<li>m5: tile type:
@@ -1408,13 +1413,15 @@
<td>
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a></li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram</li>
<li>m2 bits 7..4: see bridge ramp</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway</li>
<li>m3 bits 2..0: present road types for road</li>
<li>m4 bit 7 set = on snow or desert</li>
<li>m5 bit 4: pbs reservation state for railway</li>
<li>m5 bits 7 clear: tunnel entrance/exit</li>
<li>m5 bit 7 set: bridge ramp
<ul>
<li>m6 bits 5..2: <a name="BridgeType">bridge type</a>:
<li>m2 bits 7..4: <a name="BridgeType">bridge type</a>:
<table>
<tr>
<th align=left>Type&nbsp;</th>
@@ -1545,9 +1552,6 @@
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road</li>
<li>m7 bit 5 set = on snow or desert</li>
<li>m7 bits 7..6: present road types for road</li>
</ul>
</td>
</tr>
+35 -35
View File
@@ -86,7 +86,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>1</td>
<td rowspan=4>1</td>
<td class="caption">rail</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
@@ -112,13 +112,24 @@ the array so you can quickly see what is used and what is not.
<td class="caption">depot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">O</span>XXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">waypoint</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">OOO</span>X</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>2</td>
<td class="caption">road</td>
@@ -126,10 +137,10 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
<td class="bits">XXX<span class="free">O</span> XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
<td class="caption">level crossing</td>
@@ -137,17 +148,17 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX<span class="free"> OOO</span>X</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
<td class="caption">road depot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
<td class="bits">X<span class="free">OOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
@@ -178,7 +189,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=7>5</td>
<td rowspan=6>5</td>
<td class="caption">rail station</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
@@ -189,27 +200,16 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
<td class="caption">rail waypoint</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
</tr>
<tr>
<td class="caption">road stop</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO O</span>XXX</td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">dock</td>
@@ -282,7 +282,7 @@ the array so you can quickly see what is used and what is not.
<td class="caption">shipdepot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
@@ -308,22 +308,22 @@ the array so you can quickly see what is used and what is not.
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits">XXXX <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">X<span class="free">OO</span>X XXXX</td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~</span><span class="abuse">XXX</span></td>
<td class="bits">X<span class="free">OOO OOOO</span></td>
<td class="bits">X<span class="free">OO</span>X <span class="option">~</span>XXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td>bridge ramp</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span> XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~</span><span class="abuse">XXX</span></td>
<td class="bits">X<span class="free">OOO OOOO</span></td>
<td class="bits">X<span class="free">OO</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=2>A</td>
+1 -11
View File
@@ -26,20 +26,12 @@
[metadata]
; the name of the pack, preferably less than 16 characters
name = example
; the short name (4 characters), used to identify this set
; the short name (4 characters), used to identify this set within NewGRFs
shortname = XMPL
; the version of this graphics set (read as single integer)
version = 0
; a fairly short description of the set
; By adding '.<iso code>' you can translate the description.
; Note that OpenTTD first tries the full ISO code, then the first
; two characters and then uses the fallback (no '.<iso code>').
; The ISO code matching is case sensitive!
; So en_US will be used for en_GB if no en_GB translation is added.
; As a result the below example has 'howdie' for en_US and en_GB but
; 'foo' for all other languages.
description = foo
description.en_US = howdie
; palette used by the set; either DOS or Windows
palette = DOS
@@ -57,8 +49,6 @@ tropical = TRGH.GRF
; GRF file with extra toyland sprites
toyland = TRGT.GRF
; NewGRF file using Actions 5, 7, 9 and A to replace sprites
; Must use a GRF ID starting with FF so it cannot be selected from
; the in-game NewGRF list and (thus) be loaded twice.
extra = OPENTTDD.GRF
; The md5s section lists the MD5 checksum for the files that replace them.
-106
View File
@@ -1,106 +0,0 @@
;
; Example file for the OpenTTD Base Music replacement sets.
; This file consists of basically two different parts:
; * metadata
; * information about the files/songs
;
; Metadata contains information about the name and version
; of the music set.
;
; == Getting started ==
; - you can't add comments after values
; - you have to fill the MD5 checksum for each file
; - you may not miss any of the metadata or files items
; - `openttd -h` lists all music replacement sets it found to be correct
; - `openttd -d grf=1` shows warnings/errors when parsing an .obm file
; - `openttd -M <name>` starts OpenTTD with the given set (case sensitive)
; - adding `musicset = <name>` to the misc section of openttd.cfg makes
; OpenTTD start with that sound set by default
; - there is a command line tool for all platforms called md5sum that can
; create the MD5 checksum you need.
; - all files specified in this file are search relatively to the path where
; this file is found, i.e. if the sound files are in a subdir you have
; to add that subdir to the names in this file to! It will NOT search for
; a file named like specified in here.
[metadata]
; the name of the pack, preferably less than 16 characters
name = example
; the short name (4 characters), used to identify this set
shortname = XMPL
; the version of this sound set (read as single integer)
version = 0
; a fairly short description of the set
; By adding '.<iso code>' you can translate the description.
; Note that OpenTTD first tries the full ISO code, then the first
; two characters and then uses the fallback (no '.<iso code>').
; The ISO code matching is case sensitive!
; So en_US will be used for en_GB if no en_GB translation is added.
; As a result the below example has 'howdie' for en_US and en_GB but
; 'foo' for all other languages.
description = foo
description.en_US = howdie
; The files section lists the files that replace songs.
; The file names are case sensitive.
; You can have empty file names; in that case no song will be loaded
; for that 'entry'.
[files]
; The theme song for OpenTTD
theme = THEME_SONG.GM
; The songs in the 'old style' category
old_0 =
old_1 =
old_2 =
old_3 =
old_4 =
old_5 =
old_6 =
old_7 =
old_8 =
old_9 =
; The songs in the 'new style' category
new_0 =
new_1 =
new_2 =
new_3 =
new_4 =
new_5 =
new_6 =
new_7 =
new_8 =
new_9 =
; The songs in the 'ezy street' category
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
; The names section lists the song names for the given file name.
; Note that the list of files is case sensitive. Each file listed in the
; files section must be listed here with it's song name, otherwise you
; will get a lot of warnings when starting OpenTTD.
[names]
THEME_SONG.GM = Tycoon DELUXE Theme
; The md5s section lists the MD5 checksum for the files that replace them.
; Note that the list of files is case sensitive. Each file listed in the
; files section must be listed here with it's MD5 checksum, otherwise you
; will get a lot of warnings when starting OpenTTD.
[md5s]
THEME_SONG.GM = 45cfec1b9d8c7a0ad45e755833cbf221
; The origin section provides the possibility to put and extra line into
; the warning that a file is missing/corrupt. This can be used to tell
; them where to find it. It works on the filename specified in the
; files section and if that is not found it will fall back to the default
; as shown below here.
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
THEME_SONG.GM = You can find it also on your Transport Tycoon Deluxe CD-ROM.
-64
View File
@@ -1,64 +0,0 @@
;
; Example file for the OpenTTD Base Sound replacement sets.
; This file consists of basically two different parts:
; * metadata
; * information about the files
;
; Metadata contains information about the name and version
; of the sound set.
;
; == Getting started ==
; - you can't add comments after values
; - you have to fill the MD5 checksum for each file
; - you may not miss any of the metadata or files items
; - `openttd -h` lists all sound replacements sets it found to be correct
; - `openttd -d grf=1` shows warnings/errors when parsing an .obs file
; - `openttd -S <name>` starts OpenTTD with the given set (case sensitive)
; - adding `soundsset = <name>` to the misc section of openttd.cfg makes
; OpenTTD start with that sound set by default
; - there is a command line tool for all platforms called md5sum that can
; create the MD5 checksum you need.
; - all files specified in this file are search relatively to the path where
; this file is found, i.e. if the sound files are in a subdir you have
; to add that subdir to the names in this file to! It will NOT search for
; a file named like specified in here.
[metadata]
; the name of the pack, preferably less than 16 characters
name = example
; the short name (4 characters), used to identify this set
shortname = XMPL
; the version of this sound set (read as single integer)
version = 0
; a fairly short description of the set
; By adding '.<iso code>' you can translate the description.
; Note that OpenTTD first tries the full ISO code, then the first
; two characters and then uses the fallback (no '.<iso code>').
; The ISO code matching is case sensitive!
; So en_US will be used for en_GB if no en_GB translation is added.
; As a result the below example has 'howdie' for en_US and en_GB but
; 'foo' for all other languages.
description = foo
description.en_US = howdie
; The files section lists the files that replace sprites.
; The file names are case sensitive.
[files]
; The file with the samples. Must contain exactly 73 samples.
samples = SAMPLES.CAT
; The md5s section lists the MD5 checksum for the files that replace them.
; Note that the list of files is case sensitive. Each file listed in the
; files section must be listed here with it's MD5 checksum, otherwise you
; will get a lot of warnings when starting OpenTTD.
[md5s]
SAMPLES.CAT = 422ea3dd074d2859bb51639a6e0e85da
; The origin section provides the possibility to put and extra line into
; the warning that a file is missing/corrupt. This can be used to tell
; them where to find it. It works on the filename specified in the
; files section and if that is not found it will fall back to the default
; as shown below here.
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
SAMPLES.CAT = You can find it also on your Transport Tycoon Deluxe CD-ROM.
+10 -35
View File
@@ -1,6 +1,6 @@
.\" Hey, EMACS: -*- nroff -*-
.\" Please adjust this date whenever revising the manpage.
.Dd Jun 10, 2009
.Dd Feb 05, 2009
.Dt OPENTTD 6
.Sh NAME
.Nm openttd
@@ -11,7 +11,7 @@
.Op Fl a Ar ai
.Op Fl b Ar blitter
.Op Fl c Ar config_file
.Op Fl d Ar [level | cat=lvl[,...]]
.Op Fl d Ar [level | cat=lvl[, ...]]
.Op Fl D Ar [host][:port]
.Op Fl g Ar [savegame]
.Op Fl G Ar seed
@@ -20,11 +20,8 @@
.Op Fl l Ar host[:port]
.Op Fl m Ar driver
.Op Fl n Ar host[:port][#player]
.Op Fl p Ar password
.Op Fl P Ar password
.Op Fl r Ar widthxheight
.Op Fl s Ar driver
.Op Fl S Ar soundset
.Op Fl t Ar year
.Op Fl v Ar driver
.Sh OPTIONS
@@ -32,78 +29,56 @@
.It Fl a Ar ai
Set the AI, see
.Fl h
for a full list
.It Fl b Ar blitter
Set the blitter, see
.Fl h
for a full list
.It Fl c Ar config_file
Use 'config_file' instead of 'openttd.cfg'
.It Fl d Ar [level]
Set debug verbosity for all categories to
.Ar level
or 1 if omitted
.It Fl d Ar cat=level[,...]
.It Fl d Ar cat=level[, ...]
Set debug verbosity for a specific category
.It Fl D Ar [host][:port]
Start a dedicated server. Sets network debug level to 6. If you want to change this, use
.Fl d
after
.Fl D
Start a dedicated server
.It Fl G Ar seed
Seed the pseudo random number generator
.It Fl e
Start in world editor mode
.It Fl f
Fork into background (dedicated server only, see
Fork into background (dedicated only, see
.Fl D )
.It Fl g Ar [savegame]
Load
.Ar savegame
at start or start a new game if omitted. The
.Ar savegame
must be either absolute or relative to the current path or one of the search paths.
at start or start a new game if omitted
.It Fl h
Display a summary of all options and lists all the available AIs, blitters, sound, music and video drivers, graphics sets and sound sets.
Display a summary of all options and available AIs, blitters, drivers and graphic sets
.It Fl i Ar palette
Set the palette. '0' for the DOS palette, '1' for the Windows palette and '2' to autodetect (default).
The palette depends where the base graphics set originated from. If it came from the Transport Tycoon Deluxe for DOS it has the DOS palette, if it came from the Windows version of Transport Tycoon Deluxe it has the Windows palette. All others likely have the Windows palette as that is the most used palette.
Set the palette, see
.Fl h
.It Fl I Ar graphicsset
Set the graphics set, see
.Fl h
for a full list
.It Fl l Ar host[:port]
Redirect DEBUG(), See
.Fl D
.It Fl m Ar driver
Set the music driver, see
.Fl h
for a full list
.It Fl n Ar host[:port][#player]
Join a network game, optionally specify a port to connect to and player to play as
.It Fl p Ar password
Password used to join server. Only useful with
.Fl n
.It Fl P Ar password
Password used to join company. Only useful with
.Fl n
Join a network game, optionally specify player to play as and port to connect to
.It Fl r Ar widthxheight
Set the resolution
.It Fl s Ar driver
Set the sound driver, see
.Fl h
for a full list
.It Fl S Ar soundset
Set the sound set, see
.Fl h
for a full list
.It Fl t Ar year
Set the starting year
.It Fl v Ar driver
Set the video driver, see
.Fl h
for a full list
.It Fl x
Do not automatically save to config file on exit
.El
+5 -11
View File
@@ -2,12 +2,6 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# Arguments given? Show help text.
if [ "$#" != "0" ]; then
cat <<EOF
@@ -92,17 +86,17 @@ elif [ -d "$ROOT_DIR/.git" ]; then
fi
HASH=`LC_ALL=C git rev-parse --verify HEAD 2>/dev/null`
REV="g`echo $HASH | cut -c1-8`"
BRANCH=`git branch|grep '[*]' | sed 's@\* @@;s@^master$@@'`
REV_NR=`LC_ALL=C git log --pretty=format:%s "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
BRANCH=`git branch|grep '[*]' | sed 's~\* ~~;s~^master$~~'`
REV_NR=`LC_ALL=C git log --pretty=format:%s "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s~.*(svn r\([0-9]*\)).*~\1~"`
elif [ -d "$ROOT_DIR/.hg" ]; then
# We are a hg checkout
if [ -n "`hg status \"$SRC_DIR\" | grep -v '^?'`" ]; then
MODIFIED="2"
fi
HASH=`LC_ALL=C hg parents --template="{node}"`
HASH=`LC_ALL=C hg parents 2>/dev/null | head -n 1 | cut -d: -f3`
REV="h`echo $HASH | cut -c1-8`"
BRANCH=`hg branch | sed 's@^default$@@'`
REV_NR=`LC_ALL=C hg log -r $HASH:0 -k "svn" -l 1 --template "{desc}\n" "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
BRANCH=`hg branch | sed 's~^default$~~'`
REV_NR=`LC_ALL=C hg log -r $HASH:0 -k "svn" -l 1 --template "{desc}\n" "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s~.*(svn r\([0-9]*\)).*~\1~"`
else
# We don't know
MODIFIED="1"
+16 -141
View File
@@ -1,18 +1,5 @@
OpenTTD's known bugs
Last updated: 2009-12-24
Release version: 1.0.0-beta1
README
------------------------------------------------------------------------
Table of Contents:
------------------
1) About
2) Known bugs in the this stable release
3) Known bugs that will not be solved
1) About:
-- ------
All bugs listed below are marked as known. Please do not submit any bugs
that are the same as these. If you do, do not act surprised, because
we WILL flame you!!
@@ -21,134 +8,22 @@ Of course if you have more knowledge about any of these bugs, have more
specifics, we welcome you to report them. React to the given bug indicated
by the number below on http://bugs.openttd.org.
If the bug report is closed, it has been fixed, which then can be verified
in the latest SVN version of /trunk.
2) Known bugs in the this stable release:
-- --------------------------------------
The following bugs are known to exist in this stable release and
we intend to fix them. Some bugs are known but are not fixable or
fixing them would cause further problems. Those bugs can be found
in the "Known bugs that will not be solved" section.
Bugs for 0.7.0-beta1
------------------------------------------------------------------------
URL: http://bugs.openttd.org
The bugs in this section all refer to a ticket in our bug tracking system
that you can find at: http://bugs.openttd.org
If the bugs are closed but still listed here it means that the bug is fixed
and that the nightlies and next major release will not have that bug.
- 3194 [OSX] Full screen strobing/flickering
- 2782 [OSX] Port hopelessly outdated
- 2631 Trains not chosing closest platform on large station
- 2616 Cloning creates vehicles with invalid subcargos
- 2585 [OSX] OS' mouse pointer showing
- 2484 [OSX] Cannot enter CJK characters
- 2427 Vehicle owner gets paid for whole cargo feeder share
- 1944 Road vehicles not picking empty drivethrough platform
- 1762 Strange Autoreplace behaviour
- 1495 Long vehicles might block multistop drivethrough stations
- 1404 Spinner widget interprets one click as many
- 1473 Lost trains ignore exit signals
- 1140 [OSX] Not smooth moving map with touchpad
3) Known bugs that will not be solved:
-- -----------------------------------
This section lists all known bugs that we do not intend to fix and the
reasons why we think that fixing them is infeasible. We might make some
minor improvements that reduce the scope of these bugs, but we will not
be able to completely fix them.
No suitable AI can be found
If you have no AIs and an AI is started the so-called 'dummy' AI will
be loaded. This AI does nothing but writing a message on the AI debug
window and showing a red warning. There are basically two solutions
for this problem: you must change the settings so no AI is started,
this is done in the difficulty settings window. The other solution is
acquiring (downloading) some AI. The easiest way to do this is via
the "Check Online Content" button in the main (intro) menu or via
"AI Settings" -> "Select AI" -> "Check Online Content" which is also
accessed via the main menu.
Clipping problems [FS#119]
In some cases sprites are not drawn as one would expect. Examples of
this are aircraft that might be hidden below the runway or trees that
in some cases are rendered over vehicles.
The primary cause of this problem is that OpenTTD does not have enough
data (like a 3D model) to properly determine what needs to be drawn in
front of what. OpenTTD has bounding boxes but in lots of cases they
are either too big or too small and then cause problems with what
needs to be drawn in front of what. Also some visual tricks are used.
For example trains at 8 pixels high, the catenary needs to be drawn
above that. When you want to draw bridges on top of that, which are
only one height level (= 8 pixels) higher, you are getting into some
big problems.
We can not change the height levels; it would require us to either
redraw all vehicle or all landscape graphics. Doing so would mean we
leave the Transport Tycoon graphics, which in effect means OpenTTD
will not be a Transport Tycoon clone anymore.
Lost trains ignore (block) exit signals [FS#1473]
If trains are lost they ignore block exit signals, blocking junctions
with presignals. This is caused because the path finders cannot tell
where the train needs to go. As such a random direction is chosen at
each junction. This causes the trains to occasionally to make choices
that are unwanted from a player's point of view.
This will not be fixed because lost trains are in almost all cases a
network problem, e.g. a train can never reach a specific place. This
makes the impact of fixing the bug enormously small against the
amount of work needed to write a system that prevents the lost trains
from taking the wrong direction.
Vehicle owner of last transfer leg gets paid for all [FS#2427]
When you make a transfer system that switches vehicle owners. This
is only possible with 'industry stations', e.g. the oil rig station
the owner of the vehicle that does the final delivery gets paid for
the whole trip. It is not shared amongst the different vehicle
owners that have participated in transporting the cargo.
This sharing is not done because it would enormously increase the
memory and CPU usage in big games for something that is happening
in only one corner case. We think it is not worth the effort until
sharing of stations is an official feature.
Forbid 90 degree turns does not work for crossing PBS paths [FS#2737]
When you run a train through itself on a X junction with PBS turned on
the train will not obey the 'forbid 90 degree turns' setting. This is
due to the fact that we can not be sure that the setting was turned
off when the track was reserved, which means that we assume it was
turned on and that the setting does not hold at the time. We made it
this way to allow one to change the setting in-game, but it breaks
slightly when you are running your train through itself. Running a
train through means that your network is broken and is thus a user
error which OpenTTD tries to graciously handle.
Fixing this bug means that we need to record whether this particular
setting was turned on or off at the time the reservation was made. This
means adding quite a bit of data to the savegame for solving an issue
that is basically an user error. We think it is not worth the effort.
Duplicate (station) names after renaming [FS#3204]
After renaming stations one can create duplicate station names. This
is done giving a station the same custom name as another station with
an automatically generated name.
The major part of this problem is that station names are translatable.
Meaning that a station is called e.g. '<TOWN> Central' in English and
'<TOWN> Centraal' in Dutch. This means that in network games the
renaming of a town could cause the rename to succeed on some clients
and fail at others. This creates an inconsistent game state that will
be seen as a 'desync'. Secondly the custom names are intended to fall
completely outside of the '<TOWN> <name>' naming of stations, so when
you rename a town all station names are updated accordingly.
As a result the decision has been made that all custom names are only
compared to the other custom names in the same class and not compared
to the automatically generated names.
Extreme CPU usage/hangs when using SDL and PulseAudio [FS#3294]
OpenTTD can be extremely slow/use a lot of CPU when the sound is
played via SDL and then through PulseAudio's ALSA wrapper. Under the
same configuration OpenTTD, or rather SDL, might hang when exiting
the game. This setup seems to be the default configuration for
Ubuntu 9.04 and later. For Ubuntu this issue can be solved by
installing the 'libsdl1.2debian-pulseaudio' package from Ubuntu's
Universe repository. For other distributions a similar package needs
to be installed.
OpenTTD not properly resizing with SDL on X [FS#3305]
Under some X window managers OpenTTD's window does not properly
resize. You will either end up with a black bar at the right/bottom
side of the window or you cannot see the right/bottom of the window,
e.g you cannot see the status bar. The problem is that OpenTTD does
not always receive a resize event from SDL making it impossible for
OpenTTD to know that the window was resized; sometimes moving the
window will solve the problem.
Window managers that are known to exhibit this behaviour are KDE's
and GNOME's. With the XFCE's and LXDE's window managers the resize
event is sent when the user releases the mouse.
- 1072 Text overflows in several windows
- 119 Clipping problems with vehicles on slopes
+1
View File
@@ -1,6 +1,7 @@
# $Id$
# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.1.html
[Desktop Entry]
Encoding=UTF-8
Type=Application
Version=1.1
Name=!!MENU_NAME!!
+1 -122
View File
@@ -1,125 +1,4 @@
openttd (1.0~svn-1) UNRELEASED; urgency=low
* Unreleased SVN version. Versioned to allow normal upgrades to released
versions.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Dec 2009 01:02:03 +0100
openttd (1.0~beta1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Dec 2009 01:01:01 +0100
openttd (0.7.5) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 23 Dec 2009 20:52:34 +0100
openttd (0.7.5~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 14 Dec 2009 19:28:37 +0100
openttd (0.7.4) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 01 Dec 2009 01:23:45 +0100
openttd (0.7.4~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 Nov 2009 16:30:07 +0100
openttd (0.7.3) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 01 Oct 2009 12:35:47 +0200
openttd (0.7.3~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Sep 2009 21:30:43 +0200
openttd (0.7.3~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 13 Sep 2009 10:25:56 +0200
openttd (0.7.2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 01 Aug 2009 00:19:43 +0200
openttd (0.7.2~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 21 Jul 2009 20:25:56 +0200
openttd (0.7.2~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 15 Jul 2009 22:25:56 +0200
openttd (0.7.1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 09 Jun 2009 01:34:56 +0200
openttd (0.7.1~RC3) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 03 Jun 2009 15:34:56 +0200
openttd (0.7.1~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 21 Mar 2009 14:34:56 +0200
openttd (0.7.1~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 11 Mar 2009 17:34:56 +0200
openttd (0.7.0) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Apr 2009 13:37:42 +0000
openttd (0.7.0~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 23 Mar 2009 00:42:00 +0200
openttd (0.7.0~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 16 Mar 2009 00:07:00 +0200
openttd (0.7.0~beta2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 10 Mar 2009 00:33:05 +0100
openttd (0.7.0~beta1) unstable; urgency=low
openttd (0.7.0-beta1) unstable; urgency=low
* New upstream release.
+52 -77
View File
@@ -7,13 +7,10 @@
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself
#
# Note: for (at least) CentOS '#' comments end '\' continue command on new line.
# So place all '#' commented parameters of e.g. configure to the end.
#
#-------------------------------------------------------------------------------
Name: openttd
Version: 1.0.0
Version: 0.7.0
Release: 1%{?dist}
Group: Amusements/Games
@@ -21,12 +18,13 @@ License: GPLv2
URL: http://www.openttd.org
Summary: OpenTTD is an Open Source clone of Chris Sawyer's Transport Tycoon Deluxe
Source: %{name}-%{version}-source.tar.bz2
Source: %{name}-%{version}.tar.bz2
Requires: fontconfig
Requires: libicu
Requires: libpng
Requires: SDL
Requires: zlib
BuildRequires: gcc-c++
BuildRequires: fontconfig-devel
BuildRequires: libpng-devel
BuildRequires: libicu-devel
@@ -37,32 +35,33 @@ BuildRequires: zlib-devel
Requires: freetype
BuildRequires: freetype-devel
%endif
%if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva"
Requires: freetype2
BuildRequires: libfreetype6-devel
%endif
%if %{_vendor}=="redhat" || %{_vendor}=="fedora"
Requires: freetype
BuildRequires: freetype-devel
BuildRequires: desktop-file-utils
%endif
%if %{_vendor}=="suse" || %{_vendor}=="mandriva"
%if %{_vendor}=="suse"
Requires: freetype2
BuildRequires: freetype2-devel
%endif
%if %{_vendor}=="suse"
BuildRequires: update-desktop-files
%endif
# recommends works for suse (not sles9) and mandriva, only
%if 0%{?suse_version} > 910 || %{_vendor}=="mandriva"
Recommends: opengfx
# for 0.8.0
#Recommends: opensfx
%endif
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-buildroot
%description
OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe"
with lots of new features and enhancements. To play the game you need either
the original data from the game or install the recommend package OpenGFX.
with lots of new features and enhancements. To play the game you need to copy
the following 6 data files from your Transport Tycoon Deluxe CD to the game
data directory in %{_datadir}/games/%{name}/data:
From the Windows version of TTD you need:
sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf
Or if you have the DOS version you need:
sample.cat TRG1.GRF TRGC.GRF TRGH.GRF TRGI.GRF TRGT.GRF
OpenTTD is licensed under the GNU General Public License version 2.0. For more
information, see the file 'COPYING' included with every release and source
@@ -72,71 +71,49 @@ download of the game.
%setup -q
%build
# suse sle <10 has no support for makedepend
%if 0%{?sles_version} == 9 || 0%{?sles_version} == 10
%define do_makedepend 0
%else
%define do_makedepend 1
%endif
./configure \
--revision=%{version} \
--prefix-dir="%{_prefix}" \
--binary-name="%{name}" \
--enable-strip \
--binary-dir="bin" \
--data-dir="share/%{name}" \
--with-makedepend="%{do_makedepend}" \
# --revision="%{ver}%{?prever:-%{prever}}" \
# --enable-debug=0 \
# --with-sdl \
# --with-zlib \
# --with-png \
# --with-freetype \
# --with-fontconfig \
# --with-icu \
# --menu_group="Game;" \
--binary-name="%{name}" \
# --menu-name="OpenTTD" \
# --data-dir="share\games\%{name}" \
# --doc-dir="share\doc\%{name}" \
# --icon-dir="share/pixmaps" \
# --icon-theme-dir="share/icons/hicolor" \
# --man-dir="share/man/man6" \
# --menu-dir="share/applications"
# --menu-dir="share/applications" \
--enable-debug=0 \
# --menu_group="Game;" \
--with-sdl \
--with-zlib \
--with-png \
--with-freetype \
--with-fontconfig \
--with-icu \
--enable-strip
make %{?_smp_mflags}
%install
rm -rf "%{buildroot}"
make install INSTALL_DIR="%{buildroot}"
# Validate menu entrys (vendor specific)
%if %{_vendor} == "redhat" || %{_vendor}=="fedora"
desktop-file-install \
# --delete-original \
--vendor="%{_vendor}" \
--remove-key Version \
--dir="%{buildroot}/%{_datadir}/applications/" \
"%{buildroot}/%{_datadir}/applications/%{name}.desktop" \
# --delete-original
%endif
%if %{_vendor}=="suse"
%__cat > %{name}.desktop << EOF
[Desktop Entry]
Encoding=UTF-8
Name=OpenTTD
Comment=OpenTTD - A clone of the Microprose game 'Transport Tycoon Deluxe'
GenericName=OpenTTD
Type=Application
Terminal=false
Exec=%{name}
Icon=%{name}
Categories=Game;StrategyGame;
EOF
%suse_update_desktop_file -i %{name} Game StrategyGame
"%{buildroot}/%{_datadir}/applications/%{name}.desktop"
%endif
%clean
#rm -rf "%{buildroot}"
rm -rf "%{buildroot}"
%post
# Update the icon cache (vendor specific)
%if %{_vendor}=="mandriva"
%if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva"
%update_icon_cache hicolor
%endif
@@ -149,7 +126,7 @@ fi
%postun
# Update the icon cache (vendor specific)
%if %{_vendor}=="mandriva"
%if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva"
%update_icon_cache hicolor
%endif
@@ -163,39 +140,37 @@ fi
%files
%defattr(-, root, games, -)
%dir %{_datadir}/doc/%{name}
%dir %{_datadir}/%{name}
%dir %{_datadir}/%{name}/lang
%dir %{_datadir}/%{name}/data
%dir %{_datadir}/%{name}/gm
%dir %{_datadir}/%{name}/scripts
%dir %{_datadir}/games/%{name}
%dir %{_datadir}/games/%{name}/lang
%dir %{_datadir}/games/%{name}/data
%dir %{_datadir}/games/%{name}/gm
%attr(755, root, games) %{_bindir}/%{name}
%{_datadir}/doc/%{name}/*
%{_datadir}/%{name}/lang/*
%{_datadir}/%{name}/data/*
%{_datadir}/%{name}/scripts/*
%{_datadir}/applications/*%{name}.desktop
%{_datadir}/games/%{name}/lang/*
%{_datadir}/games/%{name}/data/*
%{_datadir}/applications/%{name}.desktop
%{_datadir}/pixmaps/*
%{_datadir}/icons/*
%doc %{_mandir}/man6/%{name}.6.*
%{_datadir}/icons/hicolor/*/apps/%{name}.png
%doc %{_mandir}/man6/%{name}.6.gz
%changelog
* Sat Sep 26 2009 Marcel Gmür <ammler@openttdcoop.org> - 0.7.2
- no subfolder games for datadir
- cleanup: no post and postun anymore
- Recommends: opengfx (for suse and mandriva)
- add SUSE support
* Mon Oct 20 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Added libicu dependency
* Thu Sep 23 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Merged both versions of the spec file
* Fri Aug 29 2008 Jonathan Coome <maedhros@openttd.org>
- Rewrite spec file from scratch.
* Sat Aug 02 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Updated spec file
* Thu Mar 27 2008 Denis Burlaka <burlaka@yandex.ru>
- Universal spec file
@@ -1,22 +1,11 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 0
!define APPV_MAINT 0
!define APPV_BUILD 0
!define APPV_EXTRA "-beta1"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
!define APPVERSIONINTERNAL "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}.${APPV_BUILD}" ; Define application version in X.X.X.X
!define INSTALLERVERSION ${APPV_MAJOR}${APPV_MINOR}${APPV_MAINT}${APPV_BUILD}
!define APPVERSION "0.7.0" ; Define application version
!define INSTALLERVERSION 54 ; NEED TO UPDATE THIS FOR EVERY RELEASE!!!
!include ${VERSION_INCLUDE}
!define APPURLLINK "http://www.openttd.org"
!define APPNAMEANDVERSION "${APPNAME} ${APPVERSION}"
!define OPENGFX_BASE_VERSION "0.7.0"
!define OPENSFX_BASE_VERSION "0.8.0"
!define NOSOUND_BASE_VERSION "0.8.0"
!define APPNAMEANDVERSION "${APPNAME} ${APPVERSION}-beta1"
!define APPVERSIONINTERNAL "${APPVERSION}.0" ; Needs to be of the format X.X.X.X
!define MUI_ICON "..\..\..\media\openttd.ico"
!define MUI_UNICON "..\..\..\media\openttd.ico"
@@ -30,7 +19,7 @@ SetCompressor LZMA
; Version Info
Var AddWinPrePopulate
VIProductVersion "${APPVERSIONINTERNAL}"
VIAddVersionKey "ProductName" "OpenTTD Installer ${APPBITS} bits for Windows ${EXTRA_VERSION}"
VIAddVersionKey "ProductName" "OpenTTD Installer ${APPBITS} bits version ${EXTRA_VERSION}"
VIAddVersionKey "Comments" "Installs ${APPNAMEANDVERSION}"
VIAddVersionKey "CompanyName" "OpenTTD Developers"
VIAddVersionKey "FileDescription" "Installs ${APPNAMEANDVERSION}"
@@ -39,7 +28,7 @@ VIAddVersionKey "InternalName" "InstOpenTTD-${APPARCH}"
VIAddVersionKey "FileVersion" "${APPVERSION}-${APPARCH}"
VIAddVersionKey "LegalCopyright" " "
; Main Install settings
Name "${APPNAMEANDVERSION} ${APPBITS} bits for Windows ${EXTRA_VERSION}"
Name "${APPNAMEANDVERSION} ${APPBITS} bits version ${EXTRA_VERSION}"
; NOTE: Keep trailing backslash!
InstallDirRegKey HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\OpenTTD" "Install Folder"
@@ -53,15 +42,17 @@ Var SHORTCUTS
Var CDDRIVE
; Modern interface settings
!include "MUI2.nsh"
!include "InstallOptions.nsh"
!include "MUI.nsh"
!define MUI_ABORTWARNING
!define MUI_WELCOMEPAGE_TITLE_3LINES
!insertmacro MUI_PAGE_WELCOME
!define MUI_LICENSEPAGE_RADIOBUTTONS
!insertmacro MUI_DEFAULT MUI_LICENSEPAGE_RADIOBUTTONS_TEXT_ACCEPT "I &accept this agreement"
!insertmacro MUI_DEFAULT MUI_LICENSEPAGE_RADIOBUTTONS_TEXT_DECLINE "I &do not accept this agreement"
!insertmacro MUI_PAGE_LICENSE "..\..\..\COPYING"
!define MUI_COMPONENTSPAGE_SMALLDESC
!insertmacro MUI_PAGE_COMPONENTS
;---------------------------------
@@ -80,6 +71,10 @@ Page custom SelectCDEnter SelectCDExit ": TTD folder"
!insertmacro MUI_PAGE_INSTFILES
;-----------------------------------------------------
; New custom page to show UNICODE and MSLU information
Page custom ShowWarningsPage
!define MUI_FINISHPAGE_TITLE_3LINES
!define MUI_FINISHPAGE_RUN_TEXT "Run ${APPNAMEANDVERSION} now!"
!define MUI_FINISHPAGE_RUN "$INSTDIR\openttd.exe"
@@ -110,22 +105,20 @@ Section "!OpenTTD" Section1
; Copy language files
SetOutPath "$INSTDIR\lang\"
File ${PATH_ROOT}bin\lang\english.lng
; Copy AI files
SetOutPath "$INSTDIR\ai\"
File ${PATH_ROOT}bin\ai\compat_*.nut
File ${PATH_ROOT}bin\lang\*.lng
; Copy data files
SetOutPath "$INSTDIR\data\"
File ${PATH_ROOT}bin\data\*.grf
File ${PATH_ROOT}bin\data\*.obg
File ${PATH_ROOT}bin\data\*.obs
File ${PATH_ROOT}bin\data\opntitle.dat
; Copy scenario files (don't choke if they don't exist)
SetOutPath "$INSTDIR\scenario\"
File /nonfatal ${PATH_ROOT}bin\scenario\*.scn
; Copy the music base metadata files
SetOutPath "$INSTDIR\gm\"
File ${PATH_ROOT}bin\gm\*.obm
; Copy heightmap files (don't choke if they don't exist)
SetOutPath "$INSTDIR\scenario\heightmap\"
File /nonfatal ${PATH_ROOT}bin\scenario\heightmap\*.*
; Copy the scripts
SetOutPath "$INSTDIR\scripts\"
@@ -147,6 +140,7 @@ Section "!OpenTTD" Section1
; Delete old files from the main dir. they are now placed in data/ and lang/
Delete "$INSTDIR\*.lng"
Delete "$INSTDIR\*.grf"
Delete "$INSTDIR\*.obg"
Delete "$INSTDIR\sample.cat"
Delete "$INSTDIR\ttd.exe"
@@ -176,84 +170,9 @@ Section "!OpenTTD" Section1
!insertmacro MUI_STARTMENU_WRITE_END
SectionEnd
;--------------------------------------------------------------
; OpenTTD translation install section. Copies only translations
Section "OpenTTD translations" Section6
; Overwrite files by default, but don't complain on failure
SetOverwrite try
; Copy language files
SetOutPath "$INSTDIR\lang\"
File ${PATH_ROOT}bin\lang\*.lng
SectionEnd
;----------------------------------------------------------------------------------
; OpenGFX files install section. Downloads OpenGFX and installs it
Section "Download OpenGFX (free graphics set)" Section3
SetOverwrite try
NSISdl::download "http://binaries.openttd.org/installer/opengfx-${OPENGFX_BASE_VERSION}.7z" "$INSTDIR\data\opengfx.7z"
Pop $R0 ;Get the return value
StrCmp $R0 "success" +3
MessageBox MB_OK "Downloading of OpenGFX failed"
Goto Done
; Let's extract the files
SetOutPath "$INSTDIR\data\"
NSIS7z::Extract "$INSTDIR\data\opengfx.7z"
Delete "$INSTDIR\data\opengfx.7z"
SetOutPath "$INSTDIR\"
Done:
SectionEnd
;----------------------------------------------------------------------------------
; OpenSFX files install section. Downloads OpenSFX and installs it
Section "Download OpenSFX (free sound set)" Section4
SetOverwrite try
NSISdl::download "http://binaries.openttd.org/installer/opensfx-${OPENSFX_BASE_VERSION}.7z" "$INSTDIR\data\opensfx.7z"
Pop $R0 ;Get the return value
StrCmp $R0 "success" +3
MessageBox MB_OK "Downloading of OpenSFX failed"
Goto Done
; Let's extract the files
SetOutPath "$INSTDIR\data\"
NSIS7z::Extract "$INSTDIR\data\opensfx.7z"
Delete "$INSTDIR\data\opensfx.7z"
SetOutPath "$INSTDIR\"
Done:
SectionEnd
;----------------------------------------------------------------------------------
; NoSound files install section. Downloads NoSound and installs it
Section "Download NoSound (free sound set)" Section5
SetOverwrite try
NSISdl::download "http://binaries.openttd.org/installer/nosound-${NOSOUND_BASE_VERSION}.7z" "$INSTDIR\data\nosound.7z"
Pop $R0 ;Get the return value
StrCmp $R0 "success" +3
MessageBox MB_OK "Downloading of NoSound failed"
Goto Done
; Let's extract the files
SetOutPath "$INSTDIR\data\"
NSIS7z::Extract "$INSTDIR\data\nosound.7z"
Delete "$INSTDIR\data\nosound.7z"
SetOutPath "$INSTDIR\"
Done:
SectionEnd
;----------------------------------------------------------------------------------
; TTDLX files install section. Copies all needed TTDLX files from CD or install dir
Section /o "Copy data from Transport Tycoon Deluxe CD-ROM" Section2
SetOverwrite try
Section "Copy Game Graphics" Section2
; Let's copy the files with size approximation
SetOutPath "$INSTDIR\gm"
CopyFiles "$CDDRIVE\gm\*.gm" "$INSTDIR\gm\" 1028
@@ -282,12 +201,8 @@ SectionEnd
; Modern install component descriptions
!insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN
!insertmacro MUI_DESCRIPTION_TEXT ${Section1} "Minimal OpenTTD installation in English. You need at least one of the game graphics and sound sets installed."
!insertmacro MUI_DESCRIPTION_TEXT ${Section6} "Translations of OpenTTD."
!insertmacro MUI_DESCRIPTION_TEXT ${Section3} "Download the free OpenGFX game graphics set. This download is about 3 MiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section4} "Download the free OpenSFX game sound set. This download is about 10 MiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section5} "Download the free NoSound game sound set. You will not hear anything with this. This download is about 7 KiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section2} "Copies the game graphics and sounds from the Transport Tycoon Deluxe CD."
!insertmacro MUI_DESCRIPTION_TEXT ${Section1} "OpenTTD is a fully functional clone of TTD and is very playable."
!insertmacro MUI_DESCRIPTION_TEXT ${Section2} "Copies the game graphics. Requires TTD (for Windows)."
!insertmacro MUI_FUNCTION_DESCRIPTION_END
;-----------------------------------------------
@@ -346,9 +261,6 @@ Section "Uninstall"
Delete "$INSTDIR\cached_sprites.*"
Delete "$INSTDIR\save\autosave\network*.tmp" ; temporary network file
; AI files
Delete "$INSTDIR\ai\compat_*.nut"
; Data files
Delete "$INSTDIR\data\opntitle.dat"
@@ -367,8 +279,6 @@ Section "Uninstall"
Delete "$INSTDIR\data\orig_win.obg"
Delete "$INSTDIR\data\orig_dos.obg"
Delete "$INSTDIR\data\orig_dos_de.obg"
Delete "$INSTDIR\data\orig_win.obs"
Delete "$INSTDIR\data\orig_dos.obs"
Delete "$INSTDIR\data\sample.cat"
; Windows Data files
@@ -387,32 +297,18 @@ Section "Uninstall"
; Music
Delete "$INSTDIR\gm\*.gm"
; Downloaded OpenGFX/OpenSFX/NoSound
Delete "$INSTDIR\data\opengfx\*"
RMDir "$INSTDIR\data\opengfx"
Delete "$INSTDIR\data\opensfx\*"
RMDir "$INSTDIR\data\opensfx"
Delete "$INSTDIR\data\nosound\*"
RMDir "$INSTDIR\data\nosound"
; Language files
Delete "$INSTDIR\lang\*.lng"
; Scripts
Delete "$INSTDIR\scripts\*.*"
; Base sets for music
Delete "$INSTDIR\gm\orig_win.obm"
Delete "$INSTDIR\gm\no_music.obm"
; Remove remaining directories
RMDir "$SMPROGRAMS\$SHORTCUTS\Extras\"
RMDir "$SMPROGRAMS\$SHORTCUTS"
RMDir "$INSTDIR\ai"
RMDir "$INSTDIR\data"
RMDir "$INSTDIR\gm"
RMDir "$INSTDIR\lang"
RMDir "$INSTDIR\scripts"
RMDir "$INSTDIR\data"
RMDir "$INSTDIR"
SectionEnd
@@ -431,7 +327,7 @@ NoAbort:
GetTempFileName $R0
!insertmacro MUI_HEADER_TEXT "Locate TTD" "Setup needs the location of Transport Tycoon Deluxe in order to continue."
!insertmacro INSTALLOPTIONS_EXTRACT_AS "CDFinder.ini" "CDFinder"
!insertmacro MUI_INSTALLOPTIONS_EXTRACT_AS "CDFinder.ini" "CDFinder"
ClearErrors
; Now, let's populate $CDDRIVE
@@ -446,18 +342,18 @@ NoTTD:
StrCpy $AddWinPrePopulate "Setup couldn't find TTD. Please enter the path where the graphics files from TTD are stored and press Next to continue."
TruFinish:
ClearErrors
!insertmacro INSTALLOPTIONS_WRITE "CDFinder" "Field 2" "State" $CDDRIVE ; TTDLX path
!insertmacro INSTALLOPTIONS_WRITE "CDFinder" "Field 3" "Text" $AddWinPrePopulate ; Caption
!insertmacro MUI_INSTALLOPTIONS_WRITE "CDFinder" "Field 2" "State" $CDDRIVE ; TTDLX path
!insertmacro MUI_INSTALLOPTIONS_WRITE "CDFinder" "Field 3" "Text" $AddWinPrePopulate ; Caption
DoneCD:
; Initialize the dialog *AFTER* we've changed the text otherwise we won't see the changes
!insertmacro INSTALLOPTIONS_INITDIALOG "CDFinder"
!insertmacro INSTALLOPTIONS_SHOW
!insertmacro MUI_INSTALLOPTIONS_INITDIALOG "CDFinder"
!insertmacro MUI_INSTALLOPTIONS_SHOW
FunctionEnd
;----------------------------------------------------------------
; Custom page function when 'next' is selected for the TTDLX path
Function SelectCDExit
!insertmacro INSTALLOPTIONS_READ $CDDRIVE "CDFinder" "Field 2" "State"
!insertmacro MUI_INSTALLOPTIONS_READ $CDDRIVE "CDFinder" "Field 2" "State"
; If trg1r.grf does not exist at the path, retry with DOS version
IfFileExists $CDDRIVE\trg1r.grf "" DosCD
IfFileExists $CDDRIVE\trgir.grf "" NoCD
@@ -472,6 +368,34 @@ NoCD:
hasCD:
FunctionEnd
;----------------------------------------------------------------------------------
; Disable the "Back" button on finish page if the installer is run on Win9x systems
Function DisableBack
Call GetWindowsVersion
Pop $R0
StrCmp $R0 "win9x" 0 WinNT
!insertmacro MUI_INSTALLOPTIONS_WRITE "ioSpecial.ini" "Settings" "BackEnabled" "0"
WinNT:
ClearErrors
FunctionEnd
;----------------------------------------------------------------------------------
; Custom page function to show notices for running OpenTTD (only for win32 systems)
; We have extracted this custom page as Notice in the .onInit function
Function ShowWarningsPage
Call GetWindowsVersion
Pop $R0
; Don't show the UNICODE notice if the installer is run on Win9x systems
StrCmp $R0 "win9x" 0 WinNT
Abort
WinNT:
!insertmacro MUI_HEADER_TEXT "Installation Complete" "Important notices for OpenTTD usage."
!insertmacro MUI_INSTALLOPTIONS_EXTRACT_AS "notice.ini" "Notice"
!insertmacro MUI_INSTALLOPTIONS_INITDIALOG "Notice"
ClearErrors
!insertmacro MUI_INSTALLOPTIONS_SHOW
FunctionEnd
;-------------------------------------------------------------------------------
; Determine windows version, returns "win9x" if Win9x/Me or "winnt" on the stack
Function GetWindowsVersion
@@ -531,14 +455,10 @@ Var OLDVERSION
Var UninstallString
;-----------------------------------------------------------------------------------
; NSIS Initialize function, determine if we are going to install/upgrade or uninstall
; NSIS Initialize function, determin if we are going to install/upgrade or uninstall
Function .onInit
StrCpy $SHORTCUTS "OpenTTD"
SectionSetSize ${Section3} 6144
SectionSetSize ${Section4} 13312
SectionSetSize ${Section5} 30
SectionSetFlags 0 17
; Starts Setup - let's look for an older version of OpenTTD
@@ -560,9 +480,6 @@ WelcomeToSetup:
"Welcome to ${APPNAMEANDVERSION} Setup.$\n \
This will allow you to upgrade from version $OLDVERSION."
SectionSetFlags ${Section2} 0x80 ; set bit 7
SectionSetFlags ${Section3} 0x80 ; set bit 7
SectionSetFlags ${Section4} 0x80 ; set bit 7
SectionSetFlags ${Section5} 0x80 ; set bit 7
Goto FinishCallback
VersionsAreEqual:
+30
View File
@@ -0,0 +1,30 @@
; Ini file generated by the HM NIS Edit IO designer.
[Settings]
NumFields=3
CancelEnabled=0
[Field 1]
Type=Groupbox
Text=UNICODE support
Left=8
Right=292
Top=0
Bottom=75
[Field 2]
Type=Label
Text=This version of OpenTTD has support for UNICODE, allowing users to use non-ASCII character sets such as Russian or Japanese.\r\nSelecting such a language will result in an unusable and garbled interface. You will need to specify a font that has support for these characters in openttd.cfg, or alternatively use an appropiate grf file.\r\n\r\nFor more information please refer to the readme or the wiki.
Left=13
Right=284
Top=9
Bottom=65
[Field 3]
Type=Link
Text=OpenTTD wiki
Left=238
Right=284
Top=64
Bottom=72
State=http://wiki.openttd.org/index.php/Unicode

Before

Width:  |  Height:  |  Size: 25 KiB

After

Width:  |  Height:  |  Size: 25 KiB

@@ -1,5 +1,5 @@
!define APPBITS 32 ; Define number of bits for the architecture
!define EXTRA_VERSION "2000, XP, Vista and 7"
!define EXTRA_VERSION "for Windows 2000, XP and Vista"
!define APPARCH "win32" ; Define the application architecture
!define BINARY_DIR "${PATH_ROOT}objs\win32\Release"
InstallDir "$PROGRAMFILES32\OpenTTD\"
@@ -1,5 +1,5 @@
!define APPBITS 64 ; Define number of bits for the architecture
!define EXTRA_VERSION "XP, Vista and 7"
!define EXTRA_VERSION "for Windows XP and Vista"
!define APPARCH "win64" ; Define the application architecture
!define BINARY_DIR "${PATH_ROOT}objs\x64\Release"
InstallDir "$PROGRAMFILES64\OpenTTD\"
@@ -1,5 +1,5 @@
!define APPBITS 32 ; Define number of bits for the architecture
!define EXTRA_VERSION "95, 98 and ME"
!define EXTRA_VERSION "for Windows 95, 98 and ME"
!define APPARCH "win9x" ; Define the application architecture
!define BINARY_DIR "${PATH_ROOT}bin"
InstallDir "$PROGRAMFILES32\OpenTTD\"

Before

Width:  |  Height:  |  Size: 151 KiB

After

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+7 -15
View File
@@ -1,12 +1,5 @@
Option Explicit
' $Id$
'
' This file is part of OpenTTD.
' OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
' OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
' See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
@@ -23,10 +16,10 @@ End Sub
Sub UpdateFile(modified, revision, version, cur_date, filename)
FSO.CopyFile filename & ".in", filename
FindReplaceInFile filename, "!!MODIFIED!!", modified
FindReplaceInFile filename, "!!REVISION!!", revision
FindReplaceInFile filename, "!!VERSION!!", version
FindReplaceInFile filename, "!!DATE!!", cur_date
FindReplaceInFile filename, "@@MODIFIED@@", modified
FindReplaceInFile filename, "@@REVISION@@", revision
FindReplaceInFile filename, "@@VERSION@@", version
FindReplaceInFile filename, "@@DATE@@", cur_date
End Sub
Sub UpdateFiles(version)
@@ -39,13 +32,12 @@ Sub UpdateFiles(version)
modified = Mid(version, InStrRev(version, Chr(9)) + 1)
version = Mid(version, 1, InStr(version, Chr(9)) - 1)
Else
version = "1.0.0-beta1"
revision = 0
modified = 1
End If
UpdateFile modified, revision, version, cur_date, "../src/rev.cpp"
UpdateFile modified, revision, version, cur_date, "../src/os/windows/ottdres.rc"
UpdateFile modified, revision, version, cur_date, "../src/ottdres.rc"
End Sub
Function ReadRegistryKey(shive, subkey, valuename, architecture)
@@ -286,7 +278,7 @@ Function CheckFile(filename)
End Function
Dim version
version = DetermineSVNVersion
If Not (IsCachedVersion(version) And CheckFile("../src/rev.cpp") And CheckFile("../src/os/windows/ottdres.rc")) Then
version = "0.7.0-beta1"
If Not (IsCachedVersion(version) And CheckFile("../src/rev.cpp") And CheckFile("../src/ottdres.rc")) Then
UpdateFiles version
End If
+1 -8
View File
@@ -1,12 +1,5 @@
#!/bin/bash
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# This file generates all project files based on sources.list, so everyone who
# can start a bash process, can update the project files.
@@ -160,7 +153,7 @@ load_lang_data() {
Name=\"VCCustomBuildTool\"
Description=\"Generating "$i" language file\"
CommandLine=\"..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang &quot;\$(InputPath)&quot;&#x0D;&#x0A;\"
AdditionalDependencies=\"..\\src\\lang\\english.txt\"
AdditionalDependencies=\"\"
Outputs=\"..\\bin\\lang\\"$i".lng\"
/>
</FileConfiguration>
+1 -8
View File
@@ -1,12 +1,5 @@
Option Explicit
' $Id$
'
' This file is part of OpenTTD.
' OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
' OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
' See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
@@ -210,7 +203,7 @@ Function load_lang_data(dir)
& vbCrLf & " Name=" & Chr(34) & "VCCustomBuildTool" & Chr(34) _
& vbCrLf & " Description=" & Chr(34) & "Generating " & file & " language file" & Chr(34) _
& vbCrLf & " CommandLine=" & Chr(34) & "..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;" & Chr(34) _
& vbCrLf & " AdditionalDependencies=" & Chr(34) & "..\src\lang\english.txt" & Chr(34) _
& vbCrLf & " AdditionalDependencies=" & Chr(34) & Chr(34) _
& vbCrLf & " Outputs=" & Chr(34) & "..\bin\lang\" & file & ".lng" & Chr(34) _
& vbCrLf & " />" _
& vbCrLf & " </FileConfiguration>" _
+71 -86
View File
@@ -56,7 +56,7 @@
Name="VCCustomBuildTool"
Description="Generating afrikaans language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\afrikaans.lng"
/>
</FileConfiguration>
@@ -71,7 +71,7 @@
Name="VCCustomBuildTool"
Description="Generating arabic_egypt language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\arabic_egypt.lng"
/>
</FileConfiguration>
@@ -86,7 +86,7 @@
Name="VCCustomBuildTool"
Description="Generating brazilian_portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\brazilian_portuguese.lng"
/>
</FileConfiguration>
@@ -101,7 +101,7 @@
Name="VCCustomBuildTool"
Description="Generating bulgarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\bulgarian.lng"
/>
</FileConfiguration>
@@ -116,7 +116,7 @@
Name="VCCustomBuildTool"
Description="Generating catalan language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\catalan.lng"
/>
</FileConfiguration>
@@ -131,7 +131,7 @@
Name="VCCustomBuildTool"
Description="Generating croatian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\croatian.lng"
/>
</FileConfiguration>
@@ -146,7 +146,7 @@
Name="VCCustomBuildTool"
Description="Generating czech language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\czech.lng"
/>
</FileConfiguration>
@@ -161,7 +161,7 @@
Name="VCCustomBuildTool"
Description="Generating danish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\danish.lng"
/>
</FileConfiguration>
@@ -176,7 +176,7 @@
Name="VCCustomBuildTool"
Description="Generating dutch language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\dutch.lng"
/>
</FileConfiguration>
@@ -191,7 +191,7 @@
Name="VCCustomBuildTool"
Description="Generating english language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\english.lng"
/>
</FileConfiguration>
@@ -206,7 +206,7 @@
Name="VCCustomBuildTool"
Description="Generating english_US language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\english_US.lng"
/>
</FileConfiguration>
@@ -221,7 +221,7 @@
Name="VCCustomBuildTool"
Description="Generating esperanto language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\esperanto.lng"
/>
</FileConfiguration>
@@ -236,7 +236,7 @@
Name="VCCustomBuildTool"
Description="Generating estonian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\estonian.lng"
/>
</FileConfiguration>
@@ -251,7 +251,7 @@
Name="VCCustomBuildTool"
Description="Generating finnish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\finnish.lng"
/>
</FileConfiguration>
@@ -266,7 +266,7 @@
Name="VCCustomBuildTool"
Description="Generating french language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\french.lng"
/>
</FileConfiguration>
@@ -281,7 +281,7 @@
Name="VCCustomBuildTool"
Description="Generating galician language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\galician.lng"
/>
</FileConfiguration>
@@ -296,26 +296,11 @@
Name="VCCustomBuildTool"
Description="Generating german language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\german.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\greek.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating greek language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\greek.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\hebrew.txt"
>
@@ -326,7 +311,7 @@
Name="VCCustomBuildTool"
Description="Generating hebrew language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\hebrew.lng"
/>
</FileConfiguration>
@@ -341,7 +326,7 @@
Name="VCCustomBuildTool"
Description="Generating hungarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\hungarian.lng"
/>
</FileConfiguration>
@@ -356,7 +341,7 @@
Name="VCCustomBuildTool"
Description="Generating icelandic language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\icelandic.lng"
/>
</FileConfiguration>
@@ -371,7 +356,7 @@
Name="VCCustomBuildTool"
Description="Generating indonesian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\indonesian.lng"
/>
</FileConfiguration>
@@ -386,7 +371,7 @@
Name="VCCustomBuildTool"
Description="Generating italian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\italian.lng"
/>
</FileConfiguration>
@@ -401,7 +386,7 @@
Name="VCCustomBuildTool"
Description="Generating japanese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\japanese.lng"
/>
</FileConfiguration>
@@ -416,7 +401,7 @@
Name="VCCustomBuildTool"
Description="Generating korean language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\korean.lng"
/>
</FileConfiguration>
@@ -431,7 +416,7 @@
Name="VCCustomBuildTool"
Description="Generating latvian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\latvian.lng"
/>
</FileConfiguration>
@@ -446,26 +431,11 @@
Name="VCCustomBuildTool"
Description="Generating lithuanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\lithuanian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\luxembourgish.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating luxembourgish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\luxembourgish.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\norwegian_bokmal.txt"
>
@@ -476,7 +446,7 @@
Name="VCCustomBuildTool"
Description="Generating norwegian_bokmal language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\norwegian_bokmal.lng"
/>
</FileConfiguration>
@@ -491,11 +461,41 @@
Name="VCCustomBuildTool"
Description="Generating norwegian_nynorsk language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\norwegian_nynorsk.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\origveh.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating origveh language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies=""
Outputs="..\bin\lang\origveh.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\piglatin.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating piglatin language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies=""
Outputs="..\bin\lang\piglatin.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\polish.txt"
>
@@ -506,7 +506,7 @@
Name="VCCustomBuildTool"
Description="Generating polish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\polish.lng"
/>
</FileConfiguration>
@@ -521,7 +521,7 @@
Name="VCCustomBuildTool"
Description="Generating portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\portuguese.lng"
/>
</FileConfiguration>
@@ -536,7 +536,7 @@
Name="VCCustomBuildTool"
Description="Generating romanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\romanian.lng"
/>
</FileConfiguration>
@@ -551,26 +551,11 @@
Name="VCCustomBuildTool"
Description="Generating russian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\russian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\serbian.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating serbian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\serbian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\simplified_chinese.txt"
>
@@ -581,7 +566,7 @@
Name="VCCustomBuildTool"
Description="Generating simplified_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\simplified_chinese.lng"
/>
</FileConfiguration>
@@ -596,7 +581,7 @@
Name="VCCustomBuildTool"
Description="Generating slovak language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\slovak.lng"
/>
</FileConfiguration>
@@ -611,7 +596,7 @@
Name="VCCustomBuildTool"
Description="Generating slovenian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\slovenian.lng"
/>
</FileConfiguration>
@@ -626,7 +611,7 @@
Name="VCCustomBuildTool"
Description="Generating spanish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\spanish.lng"
/>
</FileConfiguration>
@@ -641,7 +626,7 @@
Name="VCCustomBuildTool"
Description="Generating swedish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\swedish.lng"
/>
</FileConfiguration>
@@ -656,7 +641,7 @@
Name="VCCustomBuildTool"
Description="Generating traditional_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\traditional_chinese.lng"
/>
</FileConfiguration>
@@ -671,7 +656,7 @@
Name="VCCustomBuildTool"
Description="Generating turkish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\turkish.lng"
/>
</FileConfiguration>
@@ -686,7 +671,7 @@
Name="VCCustomBuildTool"
Description="Generating ukrainian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\ukrainian.lng"
/>
</FileConfiguration>
@@ -701,7 +686,7 @@
Name="VCCustomBuildTool"
Description="Generating welsh language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\welsh.lng"
/>
</FileConfiguration>
+71 -86
View File
@@ -57,7 +57,7 @@
Name="VCCustomBuildTool"
Description="Generating afrikaans language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\afrikaans.lng"
/>
</FileConfiguration>
@@ -72,7 +72,7 @@
Name="VCCustomBuildTool"
Description="Generating arabic_egypt language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\arabic_egypt.lng"
/>
</FileConfiguration>
@@ -87,7 +87,7 @@
Name="VCCustomBuildTool"
Description="Generating brazilian_portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\brazilian_portuguese.lng"
/>
</FileConfiguration>
@@ -102,7 +102,7 @@
Name="VCCustomBuildTool"
Description="Generating bulgarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\bulgarian.lng"
/>
</FileConfiguration>
@@ -117,7 +117,7 @@
Name="VCCustomBuildTool"
Description="Generating catalan language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\catalan.lng"
/>
</FileConfiguration>
@@ -132,7 +132,7 @@
Name="VCCustomBuildTool"
Description="Generating croatian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\croatian.lng"
/>
</FileConfiguration>
@@ -147,7 +147,7 @@
Name="VCCustomBuildTool"
Description="Generating czech language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\czech.lng"
/>
</FileConfiguration>
@@ -162,7 +162,7 @@
Name="VCCustomBuildTool"
Description="Generating danish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\danish.lng"
/>
</FileConfiguration>
@@ -177,7 +177,7 @@
Name="VCCustomBuildTool"
Description="Generating dutch language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\dutch.lng"
/>
</FileConfiguration>
@@ -192,7 +192,7 @@
Name="VCCustomBuildTool"
Description="Generating english language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\english.lng"
/>
</FileConfiguration>
@@ -207,7 +207,7 @@
Name="VCCustomBuildTool"
Description="Generating english_US language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\english_US.lng"
/>
</FileConfiguration>
@@ -222,7 +222,7 @@
Name="VCCustomBuildTool"
Description="Generating esperanto language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\esperanto.lng"
/>
</FileConfiguration>
@@ -237,7 +237,7 @@
Name="VCCustomBuildTool"
Description="Generating estonian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\estonian.lng"
/>
</FileConfiguration>
@@ -252,7 +252,7 @@
Name="VCCustomBuildTool"
Description="Generating finnish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\finnish.lng"
/>
</FileConfiguration>
@@ -267,7 +267,7 @@
Name="VCCustomBuildTool"
Description="Generating french language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\french.lng"
/>
</FileConfiguration>
@@ -282,7 +282,7 @@
Name="VCCustomBuildTool"
Description="Generating galician language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\galician.lng"
/>
</FileConfiguration>
@@ -297,26 +297,11 @@
Name="VCCustomBuildTool"
Description="Generating german language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\german.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\greek.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating greek language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\greek.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\hebrew.txt"
>
@@ -327,7 +312,7 @@
Name="VCCustomBuildTool"
Description="Generating hebrew language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\hebrew.lng"
/>
</FileConfiguration>
@@ -342,7 +327,7 @@
Name="VCCustomBuildTool"
Description="Generating hungarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\hungarian.lng"
/>
</FileConfiguration>
@@ -357,7 +342,7 @@
Name="VCCustomBuildTool"
Description="Generating icelandic language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\icelandic.lng"
/>
</FileConfiguration>
@@ -372,7 +357,7 @@
Name="VCCustomBuildTool"
Description="Generating indonesian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\indonesian.lng"
/>
</FileConfiguration>
@@ -387,7 +372,7 @@
Name="VCCustomBuildTool"
Description="Generating italian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\italian.lng"
/>
</FileConfiguration>
@@ -402,7 +387,7 @@
Name="VCCustomBuildTool"
Description="Generating japanese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\japanese.lng"
/>
</FileConfiguration>
@@ -417,7 +402,7 @@
Name="VCCustomBuildTool"
Description="Generating korean language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\korean.lng"
/>
</FileConfiguration>
@@ -432,7 +417,7 @@
Name="VCCustomBuildTool"
Description="Generating latvian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\latvian.lng"
/>
</FileConfiguration>
@@ -447,26 +432,11 @@
Name="VCCustomBuildTool"
Description="Generating lithuanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\lithuanian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\luxembourgish.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating luxembourgish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\luxembourgish.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\norwegian_bokmal.txt"
>
@@ -477,7 +447,7 @@
Name="VCCustomBuildTool"
Description="Generating norwegian_bokmal language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\norwegian_bokmal.lng"
/>
</FileConfiguration>
@@ -492,11 +462,41 @@
Name="VCCustomBuildTool"
Description="Generating norwegian_nynorsk language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\norwegian_nynorsk.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\origveh.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating origveh language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies=""
Outputs="..\bin\lang\origveh.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\piglatin.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating piglatin language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies=""
Outputs="..\bin\lang\piglatin.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\polish.txt"
>
@@ -507,7 +507,7 @@
Name="VCCustomBuildTool"
Description="Generating polish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\polish.lng"
/>
</FileConfiguration>
@@ -522,7 +522,7 @@
Name="VCCustomBuildTool"
Description="Generating portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\portuguese.lng"
/>
</FileConfiguration>
@@ -537,7 +537,7 @@
Name="VCCustomBuildTool"
Description="Generating romanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\romanian.lng"
/>
</FileConfiguration>
@@ -552,26 +552,11 @@
Name="VCCustomBuildTool"
Description="Generating russian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\russian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\serbian.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating serbian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\serbian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\simplified_chinese.txt"
>
@@ -582,7 +567,7 @@
Name="VCCustomBuildTool"
Description="Generating simplified_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\simplified_chinese.lng"
/>
</FileConfiguration>
@@ -597,7 +582,7 @@
Name="VCCustomBuildTool"
Description="Generating slovak language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\slovak.lng"
/>
</FileConfiguration>
@@ -612,7 +597,7 @@
Name="VCCustomBuildTool"
Description="Generating slovenian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\slovenian.lng"
/>
</FileConfiguration>
@@ -627,7 +612,7 @@
Name="VCCustomBuildTool"
Description="Generating spanish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\spanish.lng"
/>
</FileConfiguration>
@@ -642,7 +627,7 @@
Name="VCCustomBuildTool"
Description="Generating swedish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\swedish.lng"
/>
</FileConfiguration>
@@ -657,7 +642,7 @@
Name="VCCustomBuildTool"
Description="Generating traditional_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\traditional_chinese.lng"
/>
</FileConfiguration>
@@ -672,7 +657,7 @@
Name="VCCustomBuildTool"
Description="Generating turkish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\turkish.lng"
/>
</FileConfiguration>
@@ -687,7 +672,7 @@
Name="VCCustomBuildTool"
Description="Generating ukrainian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\ukrainian.lng"
/>
</FileConfiguration>
@@ -702,7 +687,7 @@
Name="VCCustomBuildTool"
Description="Generating welsh language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\welsh.lng"
/>
</FileConfiguration>
+124 -352
View File
@@ -16,7 +16,7 @@
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="..\src\os\windows\masm64.rules"
RelativePath="..\src\masm64.rules"
/>
</ToolFiles>
<Configurations>
@@ -60,7 +60,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -103,8 +103,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"
@@ -203,8 +201,6 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="1"
/>
<Tool
@@ -273,7 +269,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -316,8 +312,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="17"
@@ -419,8 +413,6 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool
@@ -471,6 +463,10 @@
RelativePath=".\..\src\autoreplace.cpp"
>
</File>
<File
RelativePath=".\..\src\aystar.cpp"
>
</File>
<File
RelativePath=".\..\src\bmp.cpp"
>
@@ -503,10 +499,6 @@
RelativePath=".\..\src\console_cmds.cpp"
>
</File>
<File
RelativePath=".\..\src\crashlog.cpp"
>
</File>
<File
RelativePath=".\..\src\currency.cpp"
>
@@ -595,6 +587,14 @@
RelativePath=".\..\src\map.cpp"
>
</File>
<File
RelativePath=".\..\src\md5.cpp"
>
</File>
<File
RelativePath=".\..\src\minilzo.cpp"
>
</File>
<File
RelativePath=".\..\src\misc.cpp"
>
@@ -607,6 +607,10 @@
RelativePath=".\..\src\music.cpp"
>
</File>
<File
RelativePath=".\..\src\namegen.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network.cpp"
>
@@ -635,6 +639,14 @@
RelativePath=".\..\src\network\network_udp.cpp"
>
</File>
<File
RelativePath=".\..\src\npf.cpp"
>
</File>
<File
RelativePath=".\..\src\oldpool.cpp"
>
</File>
<File
RelativePath=".\..\src\openttd.cpp"
>
@@ -643,10 +655,22 @@
RelativePath=".\..\src\os_timer.cpp"
>
</File>
<File
RelativePath=".\..\src\ottdres.rc"
>
</File>
<File
RelativePath=".\..\src\pathfind.cpp"
>
</File>
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RelativePath=".\..\src\pbs.cpp"
>
</File>
<File
RelativePath=".\..\src\queue.cpp"
>
</File>
<File
RelativePath=".\..\src\rail.cpp"
>
@@ -659,10 +683,6 @@
RelativePath=".\..\src\road.cpp"
>
</File>
<File
RelativePath=".\..\src\roadstop.cpp"
>
</File>
<File
RelativePath=".\..\src\screenshot.cpp"
>
@@ -703,10 +723,6 @@
RelativePath=".\..\src\strings.cpp"
>
</File>
<File
RelativePath=".\..\src\subsidy.cpp"
>
</File>
<File
RelativePath=".\..\src\texteff.cpp"
>
@@ -716,11 +732,11 @@
>
</File>
<File
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RelativePath=".\..\src\thread_win32.cpp"
>
</File>
<File
RelativePath=".\..\src\townname.cpp"
RelativePath=".\..\src\tile_map.cpp"
>
</File>
<File
@@ -743,6 +759,10 @@
RelativePath=".\..\src\widget.cpp"
>
</File>
<File
RelativePath=".\..\src\win32.cpp"
>
</File>
<File
RelativePath=".\..\src\window.cpp"
>
@@ -792,15 +812,7 @@
>
</File>
<File
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>
</File>
<File
RelativePath=".\..\src\base_media_func.h"
>
</File>
<File
RelativePath=".\..\src\base_station_base.h"
RelativePath=".\..\src\aystar.h"
>
</File>
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@@ -883,10 +895,6 @@
RelativePath=".\..\src\console_type.h"
>
</File>
<File
RelativePath=".\..\src\crashlog.h"
>
</File>
<File
RelativePath=".\..\src\currency.h"
>
@@ -895,10 +903,6 @@
RelativePath=".\..\src\date_func.h"
>
</File>
<File
RelativePath=".\..\src\date_gui.h"
>
</File>
<File
RelativePath=".\..\src\date_type.h"
>
@@ -943,10 +947,6 @@
RelativePath=".\..\src\driver.h"
>
</File>
<File
RelativePath=".\..\src\economy_base.h"
>
</File>
<File
RelativePath=".\..\src\economy_func.h"
>
@@ -1051,14 +1051,6 @@
RelativePath=".\..\src\highscore.h"
>
</File>
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>
</File>
<File
RelativePath=".\..\src\house_type.h"
>
</File>
<File
RelativePath=".\..\src\industry.h"
>
@@ -1067,10 +1059,6 @@
RelativePath=".\..\src\industry_type.h"
>
</File>
<File
RelativePath=".\..\src\industrytype.h"
>
</File>
<File
RelativePath=".\..\src\ini_type.h"
>
@@ -1087,6 +1075,10 @@
RelativePath=".\..\src\livery.h"
>
</File>
<File
RelativePath=".\..\src\lzoconf.h"
>
</File>
<File
RelativePath=".\..\src\map_func.h"
>
@@ -1095,10 +1087,26 @@
RelativePath=".\..\src\map_type.h"
>
</File>
<File
RelativePath=".\..\src\md5.h"
>
</File>
<File
RelativePath=".\..\src\minilzo.h"
>
</File>
<File
RelativePath=".\..\src\mixer.h"
>
</File>
<File
RelativePath=".\..\src\music.h"
>
</File>
<File
RelativePath=".\..\src\namegen_func.h"
>
</File>
<File
RelativePath=".\..\src\network\network.h"
>
@@ -1187,10 +1195,6 @@
RelativePath=".\..\src\newgrf_industrytiles.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_properties.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_sound.h"
>
@@ -1231,6 +1235,10 @@
RelativePath=".\..\src\news_type.h"
>
</File>
<File
RelativePath=".\..\src\npf.h"
>
</File>
<File
RelativePath=".\..\src\music\null_m.h"
>
@@ -1243,6 +1251,14 @@
RelativePath=".\..\src\video\null_v.h"
>
</File>
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RelativePath=".\..\src\oldpool.h"
>
</File>
<File
RelativePath=".\..\src\oldpool_func.h"
>
</File>
<File
RelativePath=".\..\src\openttd.h"
>
@@ -1259,6 +1275,10 @@
RelativePath=".\..\src\order_type.h"
>
</File>
<File
RelativePath=".\..\src\pathfind.h"
>
</File>
<File
RelativePath=".\..\src\pbs.h"
>
@@ -1267,6 +1287,10 @@
RelativePath=".\..\src\querystring_gui.h"
>
</File>
<File
RelativePath=".\..\src\queue.h"
>
</File>
<File
RelativePath=".\..\src\rail.h"
>
@@ -1303,10 +1327,6 @@
RelativePath=".\..\src\road_type.h"
>
</File>
<File
RelativePath=".\..\src\roadstop_base.h"
>
</File>
<File
RelativePath=".\..\src\roadveh.h"
>
@@ -1435,18 +1455,6 @@
RelativePath=".\..\src\strings_type.h"
>
</File>
<File
RelativePath=".\..\src\subsidy_base.h"
>
</File>
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RelativePath=".\..\src\subsidy_func.h"
>
</File>
<File
RelativePath=".\..\src\subsidy_type.h"
>
</File>
<File
RelativePath=".\..\src\tar_type.h"
>
@@ -1467,6 +1475,10 @@
RelativePath=".\..\src\tgp.h"
>
</File>
<File
RelativePath=".\..\src\thread.h"
>
</File>
<File
RelativePath=".\..\src\tile_cmd.h"
>
@@ -1499,14 +1511,6 @@
RelativePath=".\..\src\town_type.h"
>
</File>
<File
RelativePath=".\..\src\townname_func.h"
>
</File>
<File
RelativePath=".\..\src\townname_type.h"
>
</File>
<File
RelativePath=".\..\src\track_func.h"
>
@@ -1580,11 +1584,11 @@
>
</File>
<File
RelativePath=".\..\src\waypoint_base.h"
RelativePath=".\..\src\waypoint.h"
>
</File>
<File
RelativePath=".\..\src\waypoint_func.h"
RelativePath=".\..\src\waypoint_type.h"
>
</File>
<File
@@ -1592,7 +1596,7 @@
>
</File>
<File
RelativePath=".\..\src\os\windows\win32.h"
RelativePath=".\..\src\win32.h"
>
</File>
<File
@@ -1663,22 +1667,10 @@
RelativePath=".\..\src\core\enum_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_func.cpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\math_func.cpp"
>
</File>
<File
RelativePath=".\..\src\core\math_func.hpp"
>
@@ -1691,14 +1683,6 @@
RelativePath=".\..\src\core\overflowsafe_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\pool_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\pool_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\random_func.cpp"
>
@@ -1759,10 +1743,6 @@
RelativePath=".\..\src\console_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\date_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\depot_gui.cpp"
>
@@ -1911,10 +1891,6 @@
RelativePath=".\..\src\vehicle_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\viewport_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\waypoint_gui.cpp"
>
@@ -1995,10 +1971,6 @@
RelativePath=".\..\src\ship_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\signs_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\station_cmd.cpp"
>
@@ -2031,18 +2003,10 @@
RelativePath=".\..\src\unmovable_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\vehicle_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\water_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\waypoint_cmd.cpp"
>
</File>
</Filter>
<Filter
Name="Save/Load handlers"
@@ -2099,10 +2063,6 @@
RelativePath=".\..\src\saveload\industry_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\labelmaps_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\map_sl.cpp"
>
@@ -2211,6 +2171,10 @@
RelativePath=".\..\src\table\engines.h"
>
</File>
<File
RelativePath=".\..\src\table\files.h"
>
</File>
<File
RelativePath=".\..\src\table\genland.h"
>
@@ -2223,6 +2187,10 @@
RelativePath=".\..\src\table\landscape_sprite.h"
>
</File>
<File
RelativePath=".\..\src\table\namegen.h"
>
</File>
<File
RelativePath=".\..\src\table\palette_convert.h"
>
@@ -2231,10 +2199,6 @@
RelativePath=".\..\src\table\palettes.h"
>
</File>
<File
RelativePath=".\..\src\table\pricebase.h"
>
</File>
<File
RelativePath=".\..\src\table\railtypes.h"
>
@@ -2247,10 +2211,6 @@
RelativePath=".\..\src\table\roadveh_movement.h"
>
</File>
<File
RelativePath=".\..\src\table\settings.h"
>
</File>
<File
RelativePath=".\..\src\table\sprites.h"
>
@@ -2259,10 +2219,6 @@
RelativePath=".\..\src\table\station_land.h"
>
</File>
<File
RelativePath=".\..\src\table\strgen_tables.h"
>
</File>
<File
RelativePath=".\..\src\..\objs\langs\table\strings.h"
>
@@ -2271,10 +2227,6 @@
RelativePath=".\..\src\table\town_land.h"
>
</File>
<File
RelativePath=".\..\src\table\townname.h"
>
</File>
<File
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>
@@ -2300,57 +2252,9 @@
>
</File>
</Filter>
<Filter
Name="MD5"
>
<File
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>
</File>
<File
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>
</File>
</Filter>
<Filter
Name="MiniLZO"
>
<File
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>
</File>
<File
RelativePath=".\..\src\3rdparty\minilzo\lzodefs.h"
>
</File>
<File
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>
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<File
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>
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</Filter>
<Filter
Name="Script"
>
<File
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>
</File>
<File
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>
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<File
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>
</File>
<File
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>
</File>
<File
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>
@@ -2427,10 +2331,6 @@
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>
</File>
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>
</File>
<File
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>
@@ -2623,10 +2523,6 @@
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>
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>
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<File
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>
@@ -2635,10 +2531,6 @@
RelativePath=".\..\src\ai\api\ai_bridgelist.hpp"
>
</File>
<File
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>
</File>
<File
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>
@@ -2647,10 +2539,6 @@
RelativePath=".\..\src\ai\api\ai_cargolist.hpp"
>
</File>
<File
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>
</File>
<File
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>
@@ -2719,10 +2607,6 @@
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>
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<File
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>
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<File
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>
@@ -2763,10 +2647,6 @@
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>
</File>
<File
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>
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<File
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>
@@ -2819,14 +2699,6 @@
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>
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>
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>
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<Filter
Name="AI API Implementation"
@@ -2847,10 +2719,6 @@
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>
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>
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<File
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>
@@ -2859,10 +2727,6 @@
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>
</File>
<File
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>
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<File
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>
@@ -2979,10 +2843,6 @@
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>
</File>
<File
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>
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<File
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>
@@ -3031,14 +2891,6 @@
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>
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<File
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>
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>
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<Filter
Name="Blitters"
@@ -3355,6 +3207,10 @@
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>
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<File
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>
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</Filter>
<Filter
Name="Network Core"
@@ -3440,127 +3296,71 @@
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Name="Pathfinder"
>
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>
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>
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>
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>
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>
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Name="NPF"
>
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>
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>
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>
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Name="YAPF"
>
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>
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>
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>
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>
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>
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@@ -3588,11 +3388,11 @@
Name="Music"
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RelativePath=".\..\src\music\null_m.cpp"
>
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RelativePath=".\..\src\music\dmusic.cpp"
>
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@@ -3616,40 +3416,12 @@
>
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Name="Windows files"
>
<File
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>
</File>
<File
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>
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>
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Name="Threading"
>
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>
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Name="64-bit Specific Files"
Filter="asm"
>
<File
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RelativePath=".\..\src\win64.asm"
>
<FileConfiguration
Name="Release|Win32"
+4 -12
View File
@@ -16,7 +16,7 @@
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="..\src\os\windows\masm64.rules"
RelativePath="..\src\masm64.rules"
/>
</ToolFiles>
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@@ -60,7 +60,7 @@
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OmitFramePointers="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -103,8 +103,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"
@@ -203,8 +201,6 @@
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StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="1"
/>
<Tool
@@ -273,7 +269,7 @@
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -316,8 +312,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="17"
@@ -419,8 +413,6 @@
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StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool
@@ -458,7 +450,7 @@
Filter="asm"
>
<File
RelativePath=".\..\src\os\windows\win64.asm"
RelativePath=".\..\src\win64.asm"
>
<FileConfiguration
Name="Release|Win32"
+124 -352
View File
@@ -17,7 +17,7 @@
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="..\src\os\windows\masm64.rules"
RelativePath="..\src\masm64.rules"
/>
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@@ -61,7 +61,7 @@
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StringPooling="true"
ExceptionHandling="1"
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@@ -104,8 +104,6 @@
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StackCommitSize="1048576"
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@@ -202,8 +200,6 @@
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@@ -271,7 +267,7 @@
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@@ -314,8 +310,6 @@
IgnoreDefaultLibraryNames=""
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@@ -416,8 +410,6 @@
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>
@@ -2856,10 +2724,6 @@
RelativePath=".\..\src\ai\api\ai_bridgelist.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_buoylist.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_cargo.cpp"
>
@@ -2976,10 +2840,6 @@
RelativePath=".\..\src\ai\api\ai_sign.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_signlist.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_station.cpp"
>
@@ -3028,14 +2888,6 @@
RelativePath=".\..\src\ai\api\ai_vehiclelist.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_waypoint.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_waypointlist.cpp"
>
</File>
</Filter>
<Filter
Name="Blitters"
@@ -3352,6 +3204,10 @@
RelativePath=".\..\src\misc\str.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\strapi.hpp"
>
</File>
</Filter>
<Filter
Name="Network Core"
@@ -3437,127 +3293,71 @@
>
</File>
</Filter>
<Filter
Name="Pathfinder"
>
<File
RelativePath=".\..\src\pathfinder\follow_track.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\opf\opf_ship.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\opf\opf_ship.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\pathfinder_func.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\pathfinder_type.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\pf_performance_timer.hpp"
>
</File>
</Filter>
<Filter
Name="NPF"
>
<File
RelativePath=".\..\src\pathfinder\npf\aystar.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\aystar.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\npf.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\npf_func.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\queue.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\queue.h"
>
</File>
</Filter>
<Filter
Name="YAPF"
>
<File
RelativePath=".\..\src\pathfinder\yapf\nodelist.hpp"
RelativePath=".\..\src\yapf\follow_track.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf.h"
RelativePath=".\..\src\yapf\nodelist.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf.hpp"
RelativePath=".\..\src\yapf\yapf.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_base.hpp"
RelativePath=".\..\src\yapf\yapf.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_cache.h"
RelativePath=".\..\src\yapf\yapf_base.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_common.hpp"
RelativePath=".\..\src\yapf\yapf_common.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_costbase.hpp"
RelativePath=".\..\src\yapf\yapf_costbase.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_costcache.hpp"
RelativePath=".\..\src\yapf\yapf_costcache.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_costrail.hpp"
RelativePath=".\..\src\yapf\yapf_costrail.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_destrail.hpp"
RelativePath=".\..\src\yapf\yapf_destrail.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_node.hpp"
RelativePath=".\..\src\yapf\yapf_node.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_node_rail.hpp"
RelativePath=".\..\src\yapf\yapf_node_rail.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_node_road.hpp"
RelativePath=".\..\src\yapf\yapf_node_road.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_rail.cpp"
RelativePath=".\..\src\yapf\yapf_rail.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_road.cpp"
RelativePath=".\..\src\yapf\yapf_road.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_ship.cpp"
RelativePath=".\..\src\yapf\yapf_ship.cpp"
>
</File>
</Filter>
@@ -3585,11 +3385,11 @@
Name="Music"
>
<File
RelativePath=".\..\src\music\dmusic.cpp"
RelativePath=".\..\src\music\null_m.cpp"
>
</File>
<File
RelativePath=".\..\src\music\null_m.cpp"
RelativePath=".\..\src\music\dmusic.cpp"
>
</File>
<File
@@ -3613,40 +3413,12 @@
>
</File>
</Filter>
<Filter
Name="Windows files"
>
<File
RelativePath=".\..\src\os\windows\crashlog_win.cpp"
>
</File>
<File
RelativePath=".\..\src\os\windows\ottdres.rc"
>
</File>
<File
RelativePath=".\..\src\os\windows\win32.cpp"
>
</File>
</Filter>
<Filter
Name="Threading"
>
<File
RelativePath=".\..\src\thread\thread.h"
>
</File>
<File
RelativePath=".\..\src\thread\thread_win32.cpp"
>
</File>
</Filter>
<Filter
Name="64-bit Specific Files"
Filter="asm"
>
<File
RelativePath=".\..\src\os\windows\win64.asm"
RelativePath=".\..\src\win64.asm"
>
<FileConfiguration
Name="Release|Win32"
+4 -12
View File
@@ -17,7 +17,7 @@
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="..\src\os\windows\masm64.rules"
RelativePath="..\src\masm64.rules"
/>
</ToolFiles>
<Configurations>
@@ -61,7 +61,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -104,8 +104,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
@@ -202,8 +200,6 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
@@ -271,7 +267,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -314,8 +310,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
TargetMachine="17"
/>
@@ -416,8 +410,6 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool
@@ -455,7 +447,7 @@
Filter="asm"
>
<File
RelativePath=".\..\src\os\windows\win64.asm"
RelativePath=".\..\src\win64.asm"
>
<FileConfiguration
Name="Release|Win32"
+1 -1
View File
@@ -35,7 +35,7 @@
</References>
<Files>
<File
RelativePath="..\src\os\windows\ottdres.rc.in"
RelativePath="..\src\ottdres.rc.in"
>
</File>
<File
+1 -1
View File
@@ -36,7 +36,7 @@
</References>
<Files>
<File
RelativePath="..\src\os\windows\ottdres.rc.in"
RelativePath="..\src\ottdres.rc.in"
>
</File>
<File
+97 -147
View File
@@ -1,6 +1,6 @@
OpenTTD README
Last updated: 2009-12-24
Release version: 1.0.0
Last updated: 2009-02-16
Release version: 0.7.0-beta1
------------------------------------------------------------------------
@@ -17,10 +17,10 @@ Table of Contents:
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
* 7.1) Required/optional libraries
8.0) Translating
* 8.1 Translation
* 8.2 Previewing
* 8.1 Guidelines
* 8.2 Translation
* 8.3 Previewing
9.0) Troubleshooting
X.X) Credits
@@ -48,48 +48,29 @@ http://forum.openttd.org/
2.1) Reporting Bugs:
---- ---------------
First of all, check whether the bug is not already known. Do this by looking
through the file called 'known-bugs.txt' which is distributed with OpenTTD
like this readme.
To report a bug, please create a Flyspray account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.
For tracking our bugs we are using a bug tracker called Flyspray. You can find
the tracker at http://bugs.openttd.org/. Before actually reporting take a look
through the already reported bugs there to see if the bug is already known.
The 'known-bugs.txt' file might be a bit outdated at the moment you are
reading it as only bugs known before the release are documented there. Also
look through the recently closed bugs.
The Flyspray project page URL is: http://bugs.openttd.org/
When you are sure it is not already reported you should:
* Make sure you are running a recent version, i.e. run the latest stable or
nightly based on where you found the bug.
* Make sure you are not running a non-official binary, like a patch pack.
When you are playing with a patch pack you should report any bugs to the
forum thread related to that patch pack.
* Make it reproducible for the developers. In other words, create a savegame
in which you can reproduce the issue once loaded. It is very useful to give
us the crash.dmp, crash.sav, crash.log and crash screenshot which are
created on crashes.
* Check whether the bug is already reported on our bug tracker. This includes
searching for recently closed bug reports as the bug might already be fixed.
After you have done all that you can report the bug. Please include the
following information in your bug report:
* OpenTTD version (PLEASE test the latest SVN/nightly build)
* Bug details, including instructions how to reproduce it
* Platform (Win32, Linux, FreeBSD, ...) and compiler (including version) if
you compiled OpenTTD yourself.
* Attach a saved game *and* a screenshot if possible
* If this bug only occurred recently please note the last version without
the bug and the first version including the bug. That way we can fix it
quicker by looking at the changes made.
* Attach crash.dmp, crash.log and crash.sav. These files are usually created
next to your openttd.cfg. The crash handler will tell you the location.
Please include the following information in your bug report:
- OpenTTD version (PLEASE test the latest SVN/nightly build)
- Bug details, including instructions how to reproduce it
- Platform and compiler (Win32, Linux, FreeBSD, ...)
- Attach a saved game *and* a screenshot if possible
- If this bug only occurred recently please note the last
version without the bug and the first version including
the bug. That way we can fix it quicker by looking at the
changes made.
2.2) Reporting Desyncs:
---- ------------------
As desyncs are hard to make reproducible OpenTTD has the ability to log all
As desyncs are hard to make reproducable OpenTTD has the ability to log all
actions done by clients so we can replay the whole game in an effort to make
desyncs better reproducible. You need to turn this ability on. When turned
desyncs better reproducable. You need to turn this ability on. When turned
on an automatic savegame will be made once the map has been constructed in
the 'save/autosave' directory, see OpenTTD directories to know where to find
this directory. Furthermore the log file 'commands-out.log' will be created
@@ -175,74 +156,39 @@ If you want savegames and screenshots in the directory where the OpenTTD binary
resides, simply have your config file in that location. But if you remove this
config file, savegames will still be in this directory (see notes in section 4.2)
OpenTTD comes without AIs, so if you want to play with AIs you have to download
them. The easiest way is via the "Check Online Content" button in the main menu.
You can select some AIs that you think are compatible with your playing style.
Another way is manually downloading the AIs from the forum although then you
need to make sure that you install all the required AI libraries too; they get
automatically selected (and downloaded) if you get the AIs via the "Check
Online Content". If you do not have an AI but have configured OpenTTD to start
an AI a message will be shown that the 'dummy' AI has been started.
4.1) (Required) 3rd party files:
---- ---------------------------
Before you run OpenTTD, you need to put the game's data files into a data/
Before you run OpenTTD, you need to put the game's datafiles into a data/
directory which can be located in various places addressed in the following
section.
As OpenTTD makes use of the original TTD artwork you will need the files listed
below, which you can find on a Transport Tycoon Deluxe CD-ROM.
The Windows installer optionally can copy these files from that CD-ROM.
For OpenTTD you need to acquire some third party data files. For this you have
the choice of using the original Transport Tycoon Deluxe data files or a set
of free data files.
List of the required files:
- sample.cat
- trg1r.grf
- trgcr.grf
- trghr.grf
- trgir.grf
- trgtr.grf
Alternatively you can use the TTD GRF files from the DOS version:
- TRG1.GRF
- TRGC.GRF
- TRGH.GRF
- TRGI.GRF
- TRGT.GRF
If you want the TTD music, copy the gm/ folder from the Windows version
of TTD to your OpenTTD folder (not your data folder - also explained in
the following sections).
Do NOT copy files included with OpenTTD into "shared" directories (explained in
the following sections) as sooner or later you will run into graphical glitches
when using other versions of the game.
4.1.1) Free graphics and sound files
------ -----------------------------
The free data files, split into OpenGFX for graphics and OpenSFX for sounds
can be found at:
- http://bundles.openttdcoop.org/opengfx/releases/ for OpenGFX
- http://bundles.openttdcoop.org/opensfx/releases/ for OpenSFX
Please follow the readme of these packages about the installation procedure.
The Windows installer can optionally download and install these packages.
4.1.2) Original Transport Tycoon Deluxe graphics and sound files
------ ---------------------------------------------------------
If you want to play with the original Transport Tycoon Deluxe data files you
have to copy the data files from the CD-ROM into the data/ directory. It does
not matter whether you copy them from the DOS or Windows version of Transport
Tycoon Deluxe. The Windows install can optionally copy these files.
You need to copy the following files:
- sample.cat
- trg1r.grf or TRG1.GRF
- trgcr.grf or TRGC.GRF
- trghr.grf or TRGH.GRF
- trgir.grf or TRGI.GRF
- trgtr.grf or TRGT.GRF
4.1.3) Original Transport Tycoon Deluxe music
------ --------------------------------------
If you want the TTD music, copy the gm/ folder from the Windows version
of TTD to your OpenTTD folder (not your data folder - also explained in
the following sections). The music from the DOS version does not work.
4.1.4) AIs
------ ---
If you want AIs use the in-game content downloader. If for some reason that is
not possible or you want to use an AI that has not been uploaded to the content
download system download the tar file and place it in the ai/ directory. If the
AI needs libraries you'll have to download those too and put them in the
ai/library/ directory. All AIs and AI Libraries that have been uploaded to
the content download system can be found at http://noai.openttd.org/downloads/
The AIs and libraries can be found their in the form of .tar.gz packages.
OpenTTD can read inside tar files but it does not extract .tar.gz files by
itself.
To figure out which libraries you need for an AI you have to start the AI and
wait for an error message to pop up. The error message will tell you
"couldn't find library 'lib-name'". Download that library and try again.
4.2) OpenTTD directories
---- -------------------------------
@@ -263,17 +209,17 @@ can be placed in a few different locations:
5. The installation directory (Linux only)
Linux: /usr/share/games/openttd
6. The application bundle (Mac OSX only)
It includes the OpenTTD files (grf+lng) and it will work as long as they aren't touched
It includes the OTTD files (grf+lng) and it will work as long as they aren't touched
Notes:
- Linux in the previous list means .deb, but most paths should be similar for others.
- The previous search order is also used for NewGRFs and openttd.cfg.
- The previous search order is also used for newgrfs and openttd.cfg.
- If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3, 5 order.
- Savegames will be relative to the config file only if there is no save/
directory in paths with higher priority than the config file path, but
autosaves and screenshots will always be relative to the config file.
The preferred setup:
The prefered setup:
Place 3rd party files in shared directory (or in personal directory if you don't
have write access on shared directory) and have your openttd.cfg config file in
personal directory (where the game will then also place savegames and screenshots).
@@ -305,11 +251,9 @@ features known from TTDPatch (http://www.ttdpatch.net/).
Several important non-standard controls:
* Ctrl makes many commands more powerful. For example Ctrl clicking on signals
with the build signal tool changes their behaviour.
* Use Ctrl to place semaphore signals
* Ingame console. More information at
http://wiki.openttd.org/index.php/Console
* Right clicking shows tooltips
5.1) Logging of potentially dangerous actions:
@@ -321,7 +265,7 @@ ways to affect game state possibly resulting in program crash or multiplayer
desyncs.
Easier way would be to forbid all these unsafe actions, but that would affect
game usability for many players. We certainly do not want that.
However, we receive bug reports because of this. To reduce time spent with
However, we receive bugreports because of this. To reduce time spent with
solving these problems, these potentially unsafe actions are logged in
the savegame (including crash.sav). Log is stored in crash logs, too.
@@ -330,15 +274,15 @@ Information logged:
* Adding / removing / changing order of NewGRFs
* Changing NewGRF parameters, loading compatible NewGRF
* Changing game mode (scenario editor <-> normal game)
* Loading game saved in a different OpenTTD / TTDPatch / TTD version
* Running a modified OpenTTD build
* Changing settings affecting NewGRF behaviour (non-network-safe settings)
* Loading game saved in a different OTTD / TTDPatch / TTD version
* Running a modified OTTD build
* Changing settings affecting NewGRF behaviour (non-networksafe settings)
* Changing landscape (by cheat)
* Triggering NewGRF bugs
No personal information is stored.
You can show the game log by typing 'gamelog' in the console or by running
You can show the gamelog by typing 'gamelog' in the console or by running
OpenTTD in debug mode.
@@ -347,9 +291,6 @@ OpenTTD in debug mode.
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
ingame by using the 'Advanced Settings' window.
When you can not find openttd.cfg you should look in the directories as
described in section 4.2. If you do not have an openttd.cfg OpenTTD will
create one after closing.
7.0) Compiling:
@@ -360,20 +301,26 @@ Windows:
you need to add WITH_SDL to the project settings.
PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
to work you need their development files. For best results, download the
openttd-useful.zip file from http://www.openttd.org/download-openttd-useful
Put the header files into your compiler's include/ directory and the
library (.lib) files into the lib/ directory.
openttd-useful.zip file from SourceForge under the Files tab. Put the header
files into your compiler's include/ directory and the library (.lib) files
into the lib/ directory.
For more help with VS see docs/Readme_Windows_MSVC.txt.
You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
Please read the Makefile for more information.
Solaris, FreeBSD, OpenBSD:
Use "gmake", but do a "./configure" before the first build.
Solaris 10:
You need g++ (version 3 or higher), together with SDL. Installation of
libpng and zlib is recommended. For the first build it is required
to execute "bash configure" first. Note that ./configure does not work
yet. It is likely that you don't have a strip binary, so use the
--disable-strip option in that case. Fontconfig (>2.3.0) and freetype
are optional. "make run" will then run the program.
Linux/Unix:
Unix:
OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
However, for the first build one has to do a "./configure" first.
Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
MacOS X:
Use "make" or Xcode (which will then call make for you)
@@ -385,6 +332,15 @@ MacOS X:
BeOS:
Use "make", but do a "./configure" before the first build.
FreeBSD:
You need the port devel/sdl12 for a non-dedicated build.
graphics/png is optional for screenshots in the PNG format.
Use "gmake", but do a "./configure" before the first build.
OpenBSD:
Use "gmake", but do a "./configure" before the first build.
Note that you need the port devel/sdl to compile OpenTTD.
MorphOS:
Use "make". However, for the first build one has to do a "./configure" first.
Note that you need the MorphOS SDK, latest libnix updates (else C++ parts of
@@ -405,8 +361,6 @@ DOS:
will be generated that does not need cwsdpmi.exe by adding the cswdstub.exe
to the created OpenTTD binary.
7.1) Required/optional libraries:
---- -------------------
The following libraries are used by OpenTTD for:
- libSDL/liballegro: hardware access (video, sound, mouse)
- zlib: (de)compressing of savegames
@@ -415,27 +369,28 @@ The following libraries are used by OpenTTD for:
- libfontconfig: searching for fonts, resolving font names to actual fonts
- libicu: handling of right-to-left scripts (e.g. Arabic and Persian)
OpenTTD does not require any of the libraries to be present, but without
zlib you cannot open most savegames or use the content downloading system.
Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
no graphical user interface; you would be building a dedicated server.
8.0) Translating:
---- -------------------
See http://www.openttd.org/development for up-to-date information.
The use of the online Translator service, located at
http://translator.openttd.org/, is highly encouraged. For getting an account
simply follow the guidelines in the FAQ of the translator website.
http://translator2.openttd.org/, is highly encouraged. For a username/password
combo you should contact the development team, either by mail, IRC or the
forums. The system is straightforward to use, and if you have any problems,
read the online help located there.
If for some reason the website is down for a longer period of time, the
information below might be of help.
Please contact the translations manager (http://www.openttd.org/contact)
before beginning the translation process! This avoids double work, as
someone else may have already started translating to the same language.
8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.
8.1) Translation:
* Please contact the development team before beginning the translation
process! This avoids double work, as someone else may have already
started translating to the same language.
8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
@@ -453,7 +408,7 @@ Note: Do not alter the following parts of the file:
* Lines beginning with ## (such as ##id), other than the first two lines of
the file
8.2) Previewing:
8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language
file with the strgen utility. You can download the precompiled strgen from:
@@ -490,7 +445,7 @@ The most frequent problem is missing data files. Don't forget to put all GRF
files from TTD into your data/ folder including sample.cat!
Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OSes are not known
fail to start. Perhaps this is for the better because those OS's are not known
for their stability.
With the added support for font-based text selecting a non-latin language will
@@ -499,7 +454,7 @@ file and add a desired font for small/medium/-and large_font. This can be a font
name like "Tahoma" or a path to a font.
Any NewGRF file used in a game is stored inside the savegame and will refuse
to load if you don't have that NewGRF file available. A list of missing files
to load if you don't have that grf file available. A list of missing files
will be output to the console at the moment, so use the '-d' flag (on windows)
to see this list. You just have to find the files (http://grfcrawler.tt-forums.net/)
put them in the data/ folder and you're set to go.
@@ -507,47 +462,42 @@ put them in the data/ folder and you're set to go.
X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
Albert Hofkamp (Alberth) - GUI expert
Jean-Francois Claeys (Belugas) - GUI, newindustries and more
Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles
Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
Victor Fischer (Celestar) - Programming everywhere you need him to
Christoph Elsenhans (frosch) - General coding
Loïc Guilloux (glx) - Windows Expert
Loïc Guilloux (glx) - General coding
Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
Jonathan Coome (Maedhros) - High priest of the NewGRF Temple
Michael Lutz (michi_cc) - Path based signals
Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host
Owen Rudge (orudge) - Forum host, OS/2 port
Peter Nelson (peter1138) - Spiritual descendant from newGRF gods
Remko Bijker (Rubidium) - Lead coder and way more
Zdeněk Sojka (SmatZ) - Bug finder and fixer
Thijs Marinussen (Yexo) - AI Framework
Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker
Zdenek Sojka (SmatZ) - Bug finder and fixer
Inactive Developers:
Tamás Faragó (Darkvater) - Ex-Lead coder
Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
Jonathan Coome (Maedhros) - High priest of the NewGRF Temple
Attila Bán (MiHaMiX) - WebTranslator 1 and 2
Christoph Mallon (Tron) - Programmer, code correctness police
Retired Developers:
Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)
Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker
Patric Stout (TrueLight) - Programmer (0.3 - pre0.7), sys op (active)
Patric Stout (TrueLight) - Programmer, webhoster (0.3 - pre0.6)
Thanks to:
Josef Drexler - For his great work on TTDPatch.
Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
Petr Baudiš (pasky) - Many patches, newgrf support, etc.
Petr Baudis (pasky) - Many patches, newgrf support, etc.
Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
Stefan Meißner (sign_de) - For his work on the console
Mike Ragsdale - OpenTTD installer
Cian Duffy (MYOB) - BeOS port / manual writing
Christian Rosentreter (tokai) - MorphOS / AmigaOS port
Richard Kempton (RichK67) - Additional airports, initial TGP implementation
Alberto Demichelis - Squirrel scripting language
Markus F.X.J. Oberhumer - MiniLZO for loading old savegames
L. Peter Deutsch - MD5 implementation
Michael Blunck - For revolutionizing TTD with awesome graphics
George - Canal graphics
David Dallaston (Pikka) - Tram tracks
+72 -141
View File
@@ -3,6 +3,7 @@ airport.cpp
animated_tile.cpp
articulated_vehicles.cpp
autoreplace.cpp
aystar.cpp
bmp.cpp
callback_table.cpp
cargopacket.cpp
@@ -11,7 +12,6 @@ cheat.cpp
command.cpp
console.cpp
console_cmds.cpp
crashlog.cpp
currency.cpp
date.cpp
debug.cpp
@@ -34,9 +34,12 @@ highscore.cpp
ini.cpp
landscape.cpp
map.cpp
md5.cpp
minilzo.cpp
misc.cpp
mixer.cpp
music.cpp
namegen.cpp
network/network.cpp
network/network_client.cpp
network/network_command.cpp
@@ -44,13 +47,22 @@ network/network_content.cpp
network/network_gamelist.cpp
network/network_server.cpp
network/network_udp.cpp
npf.cpp
oldpool.cpp
openttd.cpp
os_timer.cpp
#if WIN32
ottdres.rc
#end
#if WINCE
ottdres.rc
#end
pathfind.cpp
pbs.cpp
queue.cpp
rail.cpp
rev.cpp
road.cpp
roadstop.cpp
screenshot.cpp
#if SDL
sdl.cpp
@@ -63,24 +75,35 @@ spritecache.cpp
station.cpp
string.cpp
strings.cpp
subsidy.cpp
texteff.cpp
tgp.cpp
#if HAVE_THREAD
#if WIN32
thread_win32.cpp
#else
#if OS2
thread_os2.cpp
#else
#if MORPHOS
thread_morphos.cpp
#else
thread_pthread.cpp
#end
#end
#end
#else
thread_none.cpp
#end
tile_map.cpp
townname.cpp
#if WIN32
#else
#if WINCE
win32.cpp
#else
#if OS2
os/os2/os2.cpp
os2.cpp
#else
#if OSX
os/macosx/crashlog_osx.cpp
#else
os/unix/crashlog_unix.cpp
#end
os/unix/unix.cpp
unix.cpp
#end
#end
#end
@@ -89,6 +112,9 @@ vehiclelist.cpp
viewport.cpp
waypoint.cpp
widget.cpp
#if WIN32
win32.cpp
#end
window.cpp
# Header Files
@@ -107,9 +133,7 @@ autoreplace_func.h
autoreplace_gui.h
autoreplace_type.h
autoslope.h
base_media_base.h
base_media_func.h
base_station_base.h
aystar.h
bmp.h
bridge.h
callback_table.h
@@ -130,10 +154,8 @@ console_func.h
console_gui.h
console_internal.h
console_type.h
crashlog.h
currency.h
date_func.h
date_gui.h
date_type.h
debug.h
video/dedicated_v.h
@@ -145,7 +167,6 @@ direction_func.h
direction_type.h
music/dmusic.h
driver.h
economy_base.h
economy_func.h
economy_type.h
effectvehicle_base.h
@@ -172,18 +193,20 @@ group_type.h
gui.h
heightmap.h
highscore.h
house.h
house_type.h
industry.h
industry_type.h
industrytype.h
ini_type.h
landscape.h
landscape_type.h
livery.h
lzoconf.h
map_func.h
map_type.h
md5.h
minilzo.h
mixer.h
music.h
namegen_func.h
network/network.h
network/network_base.h
network/network_client.h
@@ -206,7 +229,6 @@ newgrf_generic.h
newgrf_house.h
newgrf_industries.h
newgrf_industrytiles.h
newgrf_properties.h
newgrf_sound.h
newgrf_spritegroup.h
newgrf_station.h
@@ -217,15 +239,20 @@ newgrf_townname.h
news_func.h
news_gui.h
news_type.h
npf.h
music/null_m.h
sound/null_s.h
video/null_v.h
oldpool.h
oldpool_func.h
openttd.h
order_base.h
order_func.h
order_type.h
pathfind.h
pbs.h
querystring_gui.h
queue.h
rail.h
rail_gui.h
rail_type.h
@@ -235,7 +262,6 @@ road_func.h
road_gui.h
road_internal.h
road_type.h
roadstop_base.h
roadveh.h
screenshot.h
sdl.h
@@ -268,14 +294,12 @@ string_func.h
string_type.h
strings_func.h
strings_type.h
subsidy_base.h
subsidy_func.h
subsidy_type.h
tar_type.h
terraform_gui.h
textbuf_gui.h
texteff.hpp
tgp.h
thread.h
tile_cmd.h
tile_type.h
tilehighlight_func.h
@@ -284,8 +308,6 @@ timetable.h
toolbar_gui.h
town.h
town_type.h
townname_func.h
townname_type.h
track_func.h
track_type.h
train.h
@@ -304,10 +326,10 @@ vehiclelist.h
viewport_func.h
viewport_type.h
water.h
waypoint_base.h
waypoint_func.h
waypoint.h
waypoint_type.h
widget_type.h
os/windows/win32.h
win32.h
music/win32_m.h
sound/win32_s.h
video/win32_v.h
@@ -319,7 +341,6 @@ zoom_type.h
#if WIN32
#else
music/bemidi.h
music/cocoa_m.h
music/extmidi.h
music/libtimidity.h
music/os2_m.h
@@ -341,15 +362,10 @@ core/bitmath_func.hpp
core/endian_func.hpp
core/endian_type.hpp
core/enum_type.hpp
core/geometry_func.cpp
core/geometry_func.hpp
core/geometry_type.hpp
core/math_func.cpp
core/math_func.hpp
core/mem_func.hpp
core/overflowsafe_type.hpp
core/pool_func.hpp
core/pool_type.hpp
core/random_func.cpp
core/random_func.hpp
core/smallmap_type.hpp
@@ -366,7 +382,6 @@ build_vehicle_gui.cpp
cheat_gui.cpp
company_gui.cpp
console_gui.cpp
date_gui.cpp
depot_gui.cpp
dock_gui.cpp
engine_gui.cpp
@@ -404,7 +419,6 @@ train_gui.cpp
transparency_gui.cpp
tree_gui.cpp
vehicle_gui.cpp
viewport_gui.cpp
waypoint_gui.cpp
# Widgets
@@ -427,7 +441,6 @@ rail_cmd.cpp
road_cmd.cpp
roadveh_cmd.cpp
ship_cmd.cpp
signs_cmd.cpp
station_cmd.cpp
terraform_cmd.cpp
timetable_cmd.cpp
@@ -436,9 +449,7 @@ train_cmd.cpp
tree_cmd.cpp
tunnelbridge_cmd.cpp
unmovable_cmd.cpp
vehicle_cmd.cpp
water_cmd.cpp
waypoint_cmd.cpp
# Save/Load handlers
saveload/afterload.cpp
@@ -454,7 +465,6 @@ saveload/engine_sl.cpp
saveload/gamelog_sl.cpp
saveload/group_sl.cpp
saveload/industry_sl.cpp
saveload/labelmaps_sl.cpp
saveload/map_sl.cpp
saveload/misc_sl.cpp
saveload/newgrf_sl.cpp
@@ -483,22 +493,20 @@ table/clear_land.h
table/control_codes.h
table/elrail_data.h
table/engines.h
table/files.h
table/genland.h
table/industry_land.h
table/landscape_sprite.h
table/namegen.h
table/palette_convert.h
table/palettes.h
table/pricebase.h
table/railtypes.h
table/road_land.h
table/roadveh_movement.h
table/settings.h
table/sprites.h
table/station_land.h
table/strgen_tables.h
../objs/langs/table/strings.h
table/town_land.h
table/townname.h
table/track_land.h
table/train_cmd.h
table/tree_land.h
@@ -506,21 +514,7 @@ table/unicode.h
table/unmovable_land.h
table/water_land.h
# MD5
3rdparty/md5/md5.cpp
3rdparty/md5/md5.h
# MiniLZO
3rdparty/minilzo/lzoconf.h
3rdparty/minilzo/lzodefs.h
3rdparty/minilzo/minilzo.c
3rdparty/minilzo/minilzo.h
# Script
script/script_info.cpp
script/script_info.hpp
script/script_scanner.cpp
script/script_scanner.hpp
script/squirrel.cpp
script/squirrel.hpp
script/squirrel_class.hpp
@@ -541,7 +535,6 @@ script/squirrel_std.hpp
3rdparty/squirrel/squirrel/sqobject.cpp
3rdparty/squirrel/squirrel/sqstate.cpp
3rdparty/squirrel/sqstdlib/sqstdaux.cpp
3rdparty/squirrel/sqstdlib/sqstdmath.cpp
3rdparty/squirrel/squirrel/sqtable.cpp
3rdparty/squirrel/squirrel/sqvm.cpp
@@ -593,13 +586,10 @@ ai/api/ai_abstractlist.hpp
ai/api/ai_accounting.hpp
ai/api/ai_airport.hpp
ai/api/ai_base.hpp
ai/api/ai_basestation.hpp
ai/api/ai_bridge.hpp
ai/api/ai_bridgelist.hpp
ai/api/ai_buoylist.hpp
ai/api/ai_cargo.hpp
ai/api/ai_cargolist.hpp
ai/api/ai_changelog.hpp
ai/api/ai_company.hpp
ai/api/ai_controller.hpp
ai/api/ai_date.hpp
@@ -617,7 +607,6 @@ ai/api/ai_industry.hpp
ai/api/ai_industrylist.hpp
ai/api/ai_industrytype.hpp
ai/api/ai_industrytypelist.hpp
ai/api/ai_info_docs.hpp
ai/api/ai_list.hpp
ai/api/ai_log.hpp
ai/api/ai_map.hpp
@@ -628,7 +617,6 @@ ai/api/ai_rail.hpp
ai/api/ai_railtypelist.hpp
ai/api/ai_road.hpp
ai/api/ai_sign.hpp
ai/api/ai_signlist.hpp
ai/api/ai_station.hpp
ai/api/ai_stationlist.hpp
ai/api/ai_subsidy.hpp
@@ -642,18 +630,14 @@ ai/api/ai_tunnel.hpp
ai/api/ai_types.hpp
ai/api/ai_vehicle.hpp
ai/api/ai_vehiclelist.hpp
ai/api/ai_waypoint.hpp
ai/api/ai_waypointlist.hpp
# AI API Implementation
ai/api/ai_abstractlist.cpp
ai/api/ai_accounting.cpp
ai/api/ai_airport.cpp
ai/api/ai_base.cpp
ai/api/ai_basestation.cpp
ai/api/ai_bridge.cpp
ai/api/ai_bridgelist.cpp
ai/api/ai_buoylist.cpp
ai/api/ai_cargo.cpp
ai/api/ai_cargolist.cpp
ai/api/ai_company.cpp
@@ -683,7 +667,6 @@ ai/api/ai_rail.cpp
ai/api/ai_railtypelist.cpp
ai/api/ai_road.cpp
ai/api/ai_sign.cpp
ai/api/ai_signlist.cpp
ai/api/ai_station.cpp
ai/api/ai_stationlist.cpp
ai/api/ai_subsidy.cpp
@@ -696,8 +679,6 @@ ai/api/ai_townlist.cpp
ai/api/ai_tunnel.cpp
ai/api/ai_vehicle.cpp
ai/api/ai_vehiclelist.cpp
ai/api/ai_waypoint.cpp
ai/api/ai_waypointlist.cpp
# Blitters
#if DEDICATED
@@ -788,6 +769,7 @@ misc/dbg_helpers.h
misc/fixedsizearray.hpp
misc/hashtable.hpp
misc/str.hpp
misc/strapi.hpp
# Network Core
network/core/address.cpp
@@ -811,39 +793,23 @@ network/core/tcp_game.h
network/core/udp.cpp
network/core/udp.h
# Pathfinder
pathfinder/follow_track.hpp
pathfinder/opf/opf_ship.cpp
pathfinder/opf/opf_ship.h
pathfinder/pathfinder_func.h
pathfinder/pathfinder_type.h
pathfinder/pf_performance_timer.hpp
# NPF
pathfinder/npf/aystar.cpp
pathfinder/npf/aystar.h
pathfinder/npf/npf.cpp
pathfinder/npf/npf_func.h
pathfinder/npf/queue.cpp
pathfinder/npf/queue.h
# YAPF
pathfinder/yapf/nodelist.hpp
pathfinder/yapf/yapf.h
pathfinder/yapf/yapf.hpp
pathfinder/yapf/yapf_base.hpp
pathfinder/yapf/yapf_cache.h
pathfinder/yapf/yapf_common.hpp
pathfinder/yapf/yapf_costbase.hpp
pathfinder/yapf/yapf_costcache.hpp
pathfinder/yapf/yapf_costrail.hpp
pathfinder/yapf/yapf_destrail.hpp
pathfinder/yapf/yapf_node.hpp
pathfinder/yapf/yapf_node_rail.hpp
pathfinder/yapf/yapf_node_road.hpp
pathfinder/yapf/yapf_rail.cpp
pathfinder/yapf/yapf_road.cpp
pathfinder/yapf/yapf_ship.cpp
yapf/follow_track.hpp
yapf/nodelist.hpp
yapf/yapf.h
yapf/yapf.hpp
yapf/yapf_base.hpp
yapf/yapf_common.hpp
yapf/yapf_costbase.hpp
yapf/yapf_costcache.hpp
yapf/yapf_costrail.hpp
yapf/yapf_destrail.hpp
yapf/yapf_node.hpp
yapf/yapf_node_rail.hpp
yapf/yapf_node_road.hpp
yapf/yapf_rail.cpp
yapf/yapf_road.cpp
yapf/yapf_ship.cpp
# Video
video/dedicated_v.cpp
@@ -865,6 +831,7 @@ video/null_v.cpp
#end
# Music
music/null_m.cpp
#if DEDICATED
#else
#if ALLEGRO
@@ -873,10 +840,6 @@ video/null_v.cpp
#if DIRECTMUSIC
music/dmusic.cpp
#end
#end
music/null_m.cpp
#if DEDICATED
#else
#if WIN32
music/win32_m.cpp
#else
@@ -929,39 +892,7 @@ sound/null_s.cpp
video/cocoa/fullscreen.mm
video/cocoa/wnd_quartz.mm
video/cocoa/wnd_quickdraw.mm
music/cocoa_m.cpp
sound/cocoa_s.cpp
os/macosx/splash.cpp
#end
#end
# Windows files
#if WIN32
os/windows/crashlog_win.cpp
os/windows/ottdres.rc
os/windows/win32.cpp
#end
#if WINCE
os/windows/ottdres.rc
os/windows/win32.cpp
#end
# Threading
thread/thread.h
#if HAVE_THREAD
#if WIN32
thread/thread_win32.cpp
#else
#if OS2
thread/thread_os2.cpp
#else
#if MORPHOS
thread/thread_morphos.cpp
#else
thread/thread_pthread.cpp
#end
#end
#end
#else
thread/thread_none.cpp
#end
-340
View File
@@ -1,340 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
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Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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a notice placed by the copyright holder saying it may be distributed
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Activities other than copying, distribution and modification are not
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Whether that is true depends on what the Program does.
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You may charge a fee for the physical act of transferring a copy, and
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form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) 19yy <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
-113
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@@ -1,113 +0,0 @@
#
# a very simple Makefile for miniLZO
#
# Copyright (C) 1996-2008 Markus F.X.J. Oberhumer
#
PROGRAM = testmini
SOURCES = testmini.c minilzo.c
default:
@echo "Please choose one of the following targets:"
@echo " gcc: gcc"
@echo " unix: hpux hpux9"
@echo " win32: win32-bc win32-cygwin win32-dm win32-lccwin32"
@echo " win32-intelc win32-mingw win32-vc win32-watcomc"
@echo " dos16: dos16-bc dos16-mc dos16-wc"
@echo " dos32: dos32-djgpp2 dos32-wc"
# Make sure that minilzo.h, lzoconf.h and lzodefs.h are in the
# current dircectory. Otherwise you may want to adjust CPPFLAGS.
##CPPFLAGS = -I../include/lzo -I.
GCC_CFLAGS = -s -Wall -O2 -fomit-frame-pointer
#
# gcc (generic)
#
gcc:
gcc $(CPPFLAGS) $(GCC_CFLAGS) -o $(PROGRAM) $(SOURCES)
cc:
cc $(CPPFLAGS) -o $(PROGRAM) $(SOURCES)
#
# UNIX
#
hpux:
cc -Ae $(CPPFLAGS) -o $(PROGRAM) $(SOURCES)
hpux9:
cc -Aa -D_HPUX_SOURCE $(CPPFLAGS) -o $(PROGRAM) $(SOURCES)
#
# Windows (32-bit)
#
win32-borlandc win32-bc:
bcc32 -O2 -d -w -w-aus $(CPPFLAGS) $(SOURCES)
win32-cygwin32 win32-cygwin:
gcc -mcygwin $(CPPFLAGS) $(GCC_CFLAGS) -o $(PROGRAM).exe $(SOURCES)
win32-digitalmars win32-dm:
dmc -mn -o -w- $(CPPFLAGS) $(SOURCES)
win32-intelc win32-ic:
icl -nologo -MD -W3 -O2 -GF $(CPPFLAGS) $(SOURCES)
win32-lccwin32:
@echo "NOTE: need lcc 2002-07-25 or newer, older versions have bugs"
lc -A -unused -O $(CPPFLAGS) $(SOURCES)
win32-mingw32 win32-mingw:
gcc -mno-cygwin $(CPPFLAGS) $(GCC_CFLAGS) -o $(PROGRAM).exe $(SOURCES)
win32-visualc win32-vc:
cl -nologo -MD -W3 -O2 -GF $(CPPFLAGS) $(SOURCES)
win32-watcomc win32-wc:
wcl386 -bt=nt -zq -mf -5r -zc -w5 -oneatx $(CPPFLAGS) $(SOURCES)
#
# DOS (16-bit)
#
dos16-borlandc dos16-bc:
bcc -ml -w -d -O -4 $(CPPFLAGS) $(SOURCES)
dos16-microsoftc dos16-msc dos16-mc:
cl -nologo -f- -AL -O -G2 -W3 $(CPPFLAGS) $(SOURCES)
dos16-watcomc dos16-wc:
wcl -zq -ml -bt=dos -l=dos -ox -w5 $(CPPFLAGS) $(SOURCES)
#
# DOS (32-bit)
#
dos32-djgpp2 dos32-dj2:
gcc $(CPPFLAGS) $(GCC_CFLAGS) -o $(PROGRAM).exe $(SOURCES)
dos32-watcomc dos32-wc:
wcl386 -zq -mf -bt=dos -l=dos4g -5r -ox -zc $(CPPFLAGS) $(SOURCES)
#
# other targets
#
clean:
rm -f $(PROGRAM) $(PROGRAM).exe $(PROGRAM).map $(PROGRAM).tds
rm -f *.err *.o *.obj
.PHONY: default clean
-123
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@@ -1,123 +0,0 @@
============================================================================
miniLZO -- mini subset of the LZO real-time data compression library
============================================================================
Author : Markus Franz Xaver Johannes Oberhumer
<markus@oberhumer.com>
http://www.oberhumer.com/opensource/lzo/
Version : 2.03
Date : 30 Apr 2008
I've created miniLZO for projects where it is inconvenient to
include (or require) the full LZO source code just because you
want to add a little bit of data compression to your application.
miniLZO implements the LZO1X-1 compressor and both the standard and
safe LZO1X decompressor. Apart from fast compression it also useful
for situations where you want to use pre-compressed data files (which
must have been compressed with LZO1X-999).
miniLZO consists of one C source file and three header files:
minilzo.c
minilzo.h, lzoconf.h, lzodefs.h
To use miniLZO just copy these files into your source directory, add
minilzo.c to your Makefile and #include minilzo.h from your program.
Note: you also must distribute this file (`README.LZO') with your project.
minilzo.o compiles to about 6 kB (using gcc or Visual C on a i386), and
the sources are about 30 kB when packed with zip - so there's no more
excuse that your application doesn't support data compression :-)
For more information, documentation, example programs and other support
files (like Makefiles and build scripts) please download the full LZO
package from
http://www.oberhumer.com/opensource/lzo/
Have fun,
Markus
P.S. minilzo.c is generated automatically from the LZO sources and
therefore functionality is completely identical
Appendix A: building miniLZO
----------------------------
miniLZO is written such a way that it should compile and run
out-of-the-box on most machines.
If you are running on a very unusual architecture and lzo_init() fails then
you should first recompile with `-DLZO_DEBUG' to see what causes the failure.
The most probable case is something like `sizeof(char *) != sizeof(long)'.
After identifying the problem you can compile by adding some defines
like `-DSIZEOF_CHAR_P=8' to your Makefile.
The best solution is (of course) using Autoconf - if your project uses
Autoconf anyway just add `-DMINILZO_HAVE_CONFIG_H' to your compiler
flags when compiling minilzo.c. See the LZO distribution for an example
how to set up configure.in.
Appendix B: list of public functions available in miniLZO
---------------------------------------------------------
Library initialization
lzo_init()
Compression
lzo1x_1_compress()
Decompression
lzo1x_decompress()
lzo1x_decompress_safe()
Checksum functions
lzo_adler32()
Version functions
lzo_version()
lzo_version_string()
lzo_version_date()
Portable (but slow) string functions
lzo_memcmp()
lzo_memcpy()
lzo_memmove()
lzo_memset()
Appendix C: suggested macros for `configure.in' when using Autoconf
-------------------------------------------------------------------
Checks for typedefs and structures
AC_CHECK_TYPE(ptrdiff_t,long)
AC_TYPE_SIZE_T
AC_CHECK_SIZEOF(short)
AC_CHECK_SIZEOF(int)
AC_CHECK_SIZEOF(long)
AC_CHECK_SIZEOF(long long)
AC_CHECK_SIZEOF(__int64)
AC_CHECK_SIZEOF(void *)
AC_CHECK_SIZEOF(size_t)
AC_CHECK_SIZEOF(ptrdiff_t)
Checks for compiler characteristics
AC_C_CONST
Checks for library functions
AC_CHECK_FUNCS(memcmp memcpy memmove memset)
Appendix D: Copyright
---------------------
LZO and miniLZO are Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002,
2003, 2004, 2005, 2006, 2007, 2008 Markus Franz Xaver Johannes Oberhumer
LZO and miniLZO are distributed under the terms of the GNU General
Public License (GPL). See the file COPYING.
Special licenses for commercial and other applications which
are not willing to accept the GNU General Public License
are available by contacting the author.
-417
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@@ -1,417 +0,0 @@
/* lzoconf.h -- configuration for the LZO real-time data compression library
This file is part of the LZO real-time data compression library.
Copyright (C) 2008 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2007 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2006 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2005 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2004 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1997 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1996 Markus Franz Xaver Johannes Oberhumer
All Rights Reserved.
The LZO library is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
The LZO library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the LZO library; see the file COPYING.
If not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Markus F.X.J. Oberhumer
<markus@oberhumer.com>
http://www.oberhumer.com/opensource/lzo/
*/
#ifndef __LZOCONF_H_INCLUDED
#define __LZOCONF_H_INCLUDED
#define LZO_VERSION 0x2030
#define LZO_VERSION_STRING "2.03"
#define LZO_VERSION_DATE "Apr 30 2008"
/* internal Autoconf configuration file - only used when building LZO */
#if defined(LZO_HAVE_CONFIG_H)
# include <config.h>
#endif
#include <limits.h>
#include <stddef.h>
/***********************************************************************
// LZO requires a conforming <limits.h>
************************************************************************/
#if !defined(CHAR_BIT) || (CHAR_BIT != 8)
# error "invalid CHAR_BIT"
#endif
#if !defined(UCHAR_MAX) || !defined(UINT_MAX) || !defined(ULONG_MAX)
# error "check your compiler installation"
#endif
#if (USHRT_MAX < 1) || (UINT_MAX < 1) || (ULONG_MAX < 1)
# error "your limits.h macros are broken"
#endif
/* get OS and architecture defines */
#ifndef __LZODEFS_H_INCLUDED
#include "lzodefs.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
/***********************************************************************
// some core defines
************************************************************************/
#if !defined(LZO_UINT32_C)
# if (UINT_MAX < LZO_0xffffffffL)
# define LZO_UINT32_C(c) c ## UL
# else
# define LZO_UINT32_C(c) ((c) + 0U)
# endif
#endif
/* memory checkers */
#if !defined(__LZO_CHECKER)
# if defined(__BOUNDS_CHECKING_ON)
# define __LZO_CHECKER 1
# elif defined(__CHECKER__)
# define __LZO_CHECKER 1
# elif defined(__INSURE__)
# define __LZO_CHECKER 1
# elif defined(__PURIFY__)
# define __LZO_CHECKER 1
# endif
#endif
/***********************************************************************
// integral and pointer types
************************************************************************/
/* lzo_uint should match size_t */
#if !defined(LZO_UINT_MAX)
# if defined(LZO_ABI_LLP64) /* WIN64 */
# if defined(LZO_OS_WIN64)
typedef unsigned __int64 lzo_uint;
typedef __int64 lzo_int;
# else
typedef unsigned long long lzo_uint;
typedef long long lzo_int;
# endif
# define LZO_UINT_MAX 0xffffffffffffffffull
# define LZO_INT_MAX 9223372036854775807LL
# define LZO_INT_MIN (-1LL - LZO_INT_MAX)
# elif defined(LZO_ABI_IP32L64) /* MIPS R5900 */
typedef unsigned int lzo_uint;
typedef int lzo_int;
# define LZO_UINT_MAX UINT_MAX
# define LZO_INT_MAX INT_MAX
# define LZO_INT_MIN INT_MIN
# elif (ULONG_MAX >= LZO_0xffffffffL)
typedef unsigned long lzo_uint;
typedef long lzo_int;
# define LZO_UINT_MAX ULONG_MAX
# define LZO_INT_MAX LONG_MAX
# define LZO_INT_MIN LONG_MIN
# else
# error "lzo_uint"
# endif
#endif
/* Integral types with 32 bits or more. */
#if !defined(LZO_UINT32_MAX)
# if (UINT_MAX >= LZO_0xffffffffL)
typedef unsigned int lzo_uint32;
typedef int lzo_int32;
# define LZO_UINT32_MAX UINT_MAX
# define LZO_INT32_MAX INT_MAX
# define LZO_INT32_MIN INT_MIN
# elif (ULONG_MAX >= LZO_0xffffffffL)
typedef unsigned long lzo_uint32;
typedef long lzo_int32;
# define LZO_UINT32_MAX ULONG_MAX
# define LZO_INT32_MAX LONG_MAX
# define LZO_INT32_MIN LONG_MIN
# else
# error "lzo_uint32"
# endif
#endif
/* The larger type of lzo_uint and lzo_uint32. */
#if (LZO_UINT_MAX >= LZO_UINT32_MAX)
# define lzo_xint lzo_uint
#else
# define lzo_xint lzo_uint32
#endif
/* Memory model that allows to access memory at offsets of lzo_uint. */
#if !defined(__LZO_MMODEL)
# if (LZO_UINT_MAX <= UINT_MAX)
# define __LZO_MMODEL
# elif defined(LZO_HAVE_MM_HUGE_PTR)
# define __LZO_MMODEL_HUGE 1
# define __LZO_MMODEL __huge
# else
# define __LZO_MMODEL
# endif
#endif
/* no typedef here because of const-pointer issues */
#define lzo_bytep unsigned char __LZO_MMODEL *
#define lzo_charp char __LZO_MMODEL *
#define lzo_voidp void __LZO_MMODEL *
#define lzo_shortp short __LZO_MMODEL *
#define lzo_ushortp unsigned short __LZO_MMODEL *
#define lzo_uint32p lzo_uint32 __LZO_MMODEL *
#define lzo_int32p lzo_int32 __LZO_MMODEL *
#define lzo_uintp lzo_uint __LZO_MMODEL *
#define lzo_intp lzo_int __LZO_MMODEL *
#define lzo_xintp lzo_xint __LZO_MMODEL *
#define lzo_voidpp lzo_voidp __LZO_MMODEL *
#define lzo_bytepp lzo_bytep __LZO_MMODEL *
/* deprecated - use `lzo_bytep' instead of `lzo_byte *' */
#define lzo_byte unsigned char __LZO_MMODEL
typedef int lzo_bool;
/***********************************************************************
// function types
************************************************************************/
/* name mangling */
#if !defined(__LZO_EXTERN_C)
# ifdef __cplusplus
# define __LZO_EXTERN_C extern "C"
# else
# define __LZO_EXTERN_C extern
# endif
#endif
/* calling convention */
#if !defined(__LZO_CDECL)
# define __LZO_CDECL __lzo_cdecl
#endif
/* DLL export information */
#if !defined(__LZO_EXPORT1)
# define __LZO_EXPORT1
#endif
#if !defined(__LZO_EXPORT2)
# define __LZO_EXPORT2
#endif
/* __cdecl calling convention for public C and assembly functions */
#if !defined(LZO_PUBLIC)
# define LZO_PUBLIC(_rettype) __LZO_EXPORT1 _rettype __LZO_EXPORT2 __LZO_CDECL
#endif
#if !defined(LZO_EXTERN)
# define LZO_EXTERN(_rettype) __LZO_EXTERN_C LZO_PUBLIC(_rettype)
#endif
#if !defined(LZO_PRIVATE)
# define LZO_PRIVATE(_rettype) static _rettype __LZO_CDECL
#endif
/* function types */
typedef int
(__LZO_CDECL *lzo_compress_t) ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem );
typedef int
(__LZO_CDECL *lzo_decompress_t) ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem );
typedef int
(__LZO_CDECL *lzo_optimize_t) ( lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem );
typedef int
(__LZO_CDECL *lzo_compress_dict_t)(const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem,
const lzo_bytep dict, lzo_uint dict_len );
typedef int
(__LZO_CDECL *lzo_decompress_dict_t)(const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem,
const lzo_bytep dict, lzo_uint dict_len );
/* Callback interface. Currently only the progress indicator ("nprogress")
* is used, but this may change in a future release. */
struct lzo_callback_t;
typedef struct lzo_callback_t lzo_callback_t;
#define lzo_callback_p lzo_callback_t __LZO_MMODEL *
/* malloc & free function types */
typedef lzo_voidp (__LZO_CDECL *lzo_alloc_func_t)
(lzo_callback_p self, lzo_uint items, lzo_uint size);
typedef void (__LZO_CDECL *lzo_free_func_t)
(lzo_callback_p self, lzo_voidp ptr);
/* a progress indicator callback function */
typedef void (__LZO_CDECL *lzo_progress_func_t)
(lzo_callback_p, lzo_uint, lzo_uint, int);
struct lzo_callback_t
{
/* custom allocators (set to 0 to disable) */
lzo_alloc_func_t nalloc; /* [not used right now] */
lzo_free_func_t nfree; /* [not used right now] */
/* a progress indicator callback function (set to 0 to disable) */
lzo_progress_func_t nprogress;
/* NOTE: the first parameter "self" of the nalloc/nfree/nprogress
* callbacks points back to this struct, so you are free to store
* some extra info in the following variables. */
lzo_voidp user1;
lzo_xint user2;
lzo_xint user3;
};
/***********************************************************************
// error codes and prototypes
************************************************************************/
/* Error codes for the compression/decompression functions. Negative
* values are errors, positive values will be used for special but
* normal events.
*/
#define LZO_E_OK 0
#define LZO_E_ERROR (-1)
#define LZO_E_OUT_OF_MEMORY (-2) /* [not used right now] */
#define LZO_E_NOT_COMPRESSIBLE (-3) /* [not used right now] */
#define LZO_E_INPUT_OVERRUN (-4)
#define LZO_E_OUTPUT_OVERRUN (-5)
#define LZO_E_LOOKBEHIND_OVERRUN (-6)
#define LZO_E_EOF_NOT_FOUND (-7)
#define LZO_E_INPUT_NOT_CONSUMED (-8)
#define LZO_E_NOT_YET_IMPLEMENTED (-9) /* [not used right now] */
#ifndef lzo_sizeof_dict_t
# define lzo_sizeof_dict_t ((unsigned)sizeof(lzo_bytep))
#endif
/* lzo_init() should be the first function you call.
* Check the return code !
*
* lzo_init() is a macro to allow checking that the library and the
* compiler's view of various types are consistent.
*/
#define lzo_init() __lzo_init_v2(LZO_VERSION,(int)sizeof(short),(int)sizeof(int),\
(int)sizeof(long),(int)sizeof(lzo_uint32),(int)sizeof(lzo_uint),\
(int)lzo_sizeof_dict_t,(int)sizeof(char *),(int)sizeof(lzo_voidp),\
(int)sizeof(lzo_callback_t))
LZO_EXTERN(int) __lzo_init_v2(unsigned,int,int,int,int,int,int,int,int,int);
/* version functions (useful for shared libraries) */
LZO_EXTERN(unsigned) lzo_version(void);
LZO_EXTERN(const char *) lzo_version_string(void);
LZO_EXTERN(const char *) lzo_version_date(void);
LZO_EXTERN(const lzo_charp) _lzo_version_string(void);
LZO_EXTERN(const lzo_charp) _lzo_version_date(void);
/* string functions */
LZO_EXTERN(int)
lzo_memcmp(const lzo_voidp _s1, const lzo_voidp _s2, lzo_uint _len);
LZO_EXTERN(lzo_voidp)
lzo_memcpy(lzo_voidp _dest, const lzo_voidp _src, lzo_uint _len);
LZO_EXTERN(lzo_voidp)
lzo_memmove(lzo_voidp _dest, const lzo_voidp _src, lzo_uint _len);
LZO_EXTERN(lzo_voidp)
lzo_memset(lzo_voidp _s, int _c, lzo_uint _len);
/* checksum functions */
LZO_EXTERN(lzo_uint32)
lzo_adler32(lzo_uint32 _adler, const lzo_bytep _buf, lzo_uint _len);
LZO_EXTERN(lzo_uint32)
lzo_crc32(lzo_uint32 _c, const lzo_bytep _buf, lzo_uint _len);
LZO_EXTERN(const lzo_uint32p)
lzo_get_crc32_table(void);
/* misc. */
LZO_EXTERN(int) _lzo_config_check(void);
typedef union { lzo_bytep p; lzo_uint u; } __lzo_pu_u;
typedef union { lzo_bytep p; lzo_uint32 u32; } __lzo_pu32_u;
typedef union { void *vp; lzo_bytep bp; lzo_uint32 u32; long l; } lzo_align_t;
/* align a char pointer on a boundary that is a multiple of `size' */
LZO_EXTERN(unsigned) __lzo_align_gap(const lzo_voidp _ptr, lzo_uint _size);
#define LZO_PTR_ALIGN_UP(_ptr,_size) \
((_ptr) + (lzo_uint) __lzo_align_gap((const lzo_voidp)(_ptr),(lzo_uint)(_size)))
/***********************************************************************
// deprecated macros - only for backward compatibility with LZO v1.xx
************************************************************************/
#if defined(LZO_CFG_COMPAT)
#define __LZOCONF_H 1
#if defined(LZO_ARCH_I086)
# define __LZO_i386 1
#elif defined(LZO_ARCH_I386)
# define __LZO_i386 1
#endif
#if defined(LZO_OS_DOS16)
# define __LZO_DOS 1
# define __LZO_DOS16 1
#elif defined(LZO_OS_DOS32)
# define __LZO_DOS 1
#elif defined(LZO_OS_WIN16)
# define __LZO_WIN 1
# define __LZO_WIN16 1
#elif defined(LZO_OS_WIN32)
# define __LZO_WIN 1
#endif
#define __LZO_CMODEL
#define __LZO_DMODEL
#define __LZO_ENTRY __LZO_CDECL
#define LZO_EXTERN_CDECL LZO_EXTERN
#define LZO_ALIGN LZO_PTR_ALIGN_UP
#define lzo_compress_asm_t lzo_compress_t
#define lzo_decompress_asm_t lzo_decompress_t
#endif /* LZO_CFG_COMPAT */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* already included */
/* vim:set ts=4 et: */
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-106
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@@ -1,106 +0,0 @@
/* minilzo.h -- mini subset of the LZO real-time data compression library
This file is part of the LZO real-time data compression library.
Copyright (C) 2008 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2007 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2006 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2005 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2004 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1997 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1996 Markus Franz Xaver Johannes Oberhumer
All Rights Reserved.
The LZO library is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
The LZO library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the LZO library; see the file COPYING.
If not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Markus F.X.J. Oberhumer
<markus@oberhumer.com>
http://www.oberhumer.com/opensource/lzo/
*/
/*
* NOTE:
* the full LZO package can be found at
* http://www.oberhumer.com/opensource/lzo/
*/
#ifndef __MINILZO_H
#define __MINILZO_H
#define MINILZO_VERSION 0x2030
#ifdef __LZOCONF_H
# error "you cannot use both LZO and miniLZO"
#endif
#undef LZO_HAVE_CONFIG_H
#include "lzoconf.h"
#if !defined(LZO_VERSION) || (LZO_VERSION != MINILZO_VERSION)
# error "version mismatch in header files"
#endif
#ifdef __cplusplus
extern "C" {
#endif
/***********************************************************************
//
************************************************************************/
/* Memory required for the wrkmem parameter.
* When the required size is 0, you can also pass a NULL pointer.
*/
#define LZO1X_MEM_COMPRESS LZO1X_1_MEM_COMPRESS
#define LZO1X_1_MEM_COMPRESS ((lzo_uint32) (16384L * lzo_sizeof_dict_t))
#define LZO1X_MEM_DECOMPRESS (0)
/* compression */
LZO_EXTERN(int)
lzo1x_1_compress ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem );
/* decompression */
LZO_EXTERN(int)
lzo1x_decompress ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem /* NOT USED */ );
/* safe decompression with overrun testing */
LZO_EXTERN(int)
lzo1x_decompress_safe ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem /* NOT USED */ );
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* already included */
-168
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@@ -1,168 +0,0 @@
/* testmini.c -- very simple test program for the miniLZO library
This file is part of the LZO real-time data compression library.
Copyright (C) 2008 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2007 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2006 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2005 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2004 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1997 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1996 Markus Franz Xaver Johannes Oberhumer
All Rights Reserved.
The LZO library is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
The LZO library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the LZO library; see the file COPYING.
If not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Markus F.X.J. Oberhumer
<markus@oberhumer.com>
http://www.oberhumer.com/opensource/lzo/
*/
#include <stdio.h>
#include <stdlib.h>
/*************************************************************************
// This program shows the basic usage of the LZO library.
// We will compress a block of data and decompress again.
//
// For more information, documentation, example programs and other support
// files (like Makefiles and build scripts) please download the full LZO
// package from
// http://www.oberhumer.com/opensource/lzo/
**************************************************************************/
/* First let's include "minizo.h". */
#include "minilzo.h"
/* We want to compress the data block at `in' with length `IN_LEN' to
* the block at `out'. Because the input block may be incompressible,
* we must provide a little more output space in case that compression
* is not possible.
*/
#if defined(__LZO_STRICT_16BIT)
#define IN_LEN (8*1024u)
#elif defined(LZO_ARCH_I086) && !defined(LZO_HAVE_MM_HUGE_ARRAY)
#define IN_LEN (60*1024u)
#else
#define IN_LEN (128*1024ul)
#endif
#define OUT_LEN (IN_LEN + IN_LEN / 16 + 64 + 3)
static unsigned char __LZO_MMODEL in [ IN_LEN ];
static unsigned char __LZO_MMODEL out [ OUT_LEN ];
/* Work-memory needed for compression. Allocate memory in units
* of `lzo_align_t' (instead of `char') to make sure it is properly aligned.
*/
#define HEAP_ALLOC(var,size) \
lzo_align_t __LZO_MMODEL var [ ((size) + (sizeof(lzo_align_t) - 1)) / sizeof(lzo_align_t) ]
static HEAP_ALLOC(wrkmem,LZO1X_1_MEM_COMPRESS);
/*************************************************************************
//
**************************************************************************/
int main(int argc, char *argv[])
{
int r;
lzo_uint in_len;
lzo_uint out_len;
lzo_uint new_len;
if (argc < 0 && argv == NULL) /* avoid warning about unused args */
return 0;
printf("\nLZO real-time data compression library (v%s, %s).\n",
lzo_version_string(), lzo_version_date());
printf("Copyright (C) 1996-2008 Markus Franz Xaver Johannes Oberhumer\nAll Rights Reserved.\n\n");
/*
* Step 1: initialize the LZO library
*/
if (lzo_init() != LZO_E_OK)
{
printf("internal error - lzo_init() failed !!!\n");
printf("(this usually indicates a compiler bug - try recompiling\nwithout optimizations, and enable `-DLZO_DEBUG' for diagnostics)\n");
return 3;
}
/*
* Step 2: prepare the input block that will get compressed.
* We just fill it with zeros in this example program,
* but you would use your real-world data here.
*/
in_len = IN_LEN;
lzo_memset(in,0,in_len);
/*
* Step 3: compress from `in' to `out' with LZO1X-1
*/
r = lzo1x_1_compress(in,in_len,out,&out_len,wrkmem);
if (r == LZO_E_OK)
printf("compressed %lu bytes into %lu bytes\n",
(unsigned long) in_len, (unsigned long) out_len);
else
{
/* this should NEVER happen */
printf("internal error - compression failed: %d\n", r);
return 2;
}
/* check for an incompressible block */
if (out_len >= in_len)
{
printf("This block contains incompressible data.\n");
return 0;
}
/*
* Step 4: decompress again, now going from `out' to `in'
*/
new_len = in_len;
r = lzo1x_decompress(out,out_len,in,&new_len,NULL);
if (r == LZO_E_OK && new_len == in_len)
printf("decompressed %lu bytes back into %lu bytes\n",
(unsigned long) out_len, (unsigned long) in_len);
else
{
/* this should NEVER happen */
printf("internal error - decompression failed: %d\n", r);
return 1;
}
printf("\nminiLZO simple compression test passed.\n");
return 0;
}
/*
vi:ts=4:et
*/
-41
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@@ -1,41 +0,0 @@
Squirrel 2.2.3 stable
--------------------------------------------------------
What is in this distribution?
squirrel
static library implementing the compiler and interpreter of the language
sqstdlib
the standard utility libraries
sq
stand alone interpreter
doc
The manual
etc
a minimalistic embedding sample
samples
samples programs
HOW TO COMPILE
---------------------------------------------------------
GCC USERS
.........................................................
There is a very simple makefile that compiles all libraries and exes
from the root of the project run 'make'
for 32 bits systems
$ make
for 64 bits systems
$ make sq64
VISUAL C++ USERS
.........................................................
Open squirrel.dsw from the root project directory and build(dho!)
-29
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@@ -1,29 +0,0 @@
Copyright (c) 2003-2009 Alberto Demichelis
This software is provided 'as-is', without any
express or implied warranty. In no event will the
authors be held liable for any damages arising from
the use of this software.
Permission is granted to anyone to use this software
for any purpose, including commercial applications,
and to alter it and redistribute it freely, subject
to the following restrictions:
1. The origin of this software must not be
misrepresented; you must not claim that
you wrote the original software. If you
use this software in a product, an
acknowledgment in the product
documentation would be appreciated but is
not required.
2. Altered source versions must be plainly
marked as such, and must not be
misrepresented as being the original
software.
3. This notice may not be removed or
altered from any source distribution.
-----------------------------------------------------
END OF COPYRIGHT
-341
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@@ -1,341 +0,0 @@
***version 2.2.3 stable***
-added sq_getfunctioninfo
-added compile time flag SQUSEDOUBLE to use double precision floats
-added global slot _floatsize_ int the base lib to recognize single precision and double precision builds
-sq_wakeupvm can now resume the vm with an exception
-added sqstd_format
-generators can now be instantiated by calling sq_call() or closure.call()
-fixed a bug in sqstd_printcallstack(thx takayuki_h)
-fixed modulo by zero(thx jup)
-fixed negative enums and constants
-fixed generator crash bug if invoked as tail call (thx Mr.Accident)
-fixed some minor bug
***2008-09-24 ***
***version 2.2.2 stable***
-fixed some behaviour inconsistencies in thread.call() and thread.wakeup() (thx Mr.Accident)
-fixed coroutine error propagation
-fixed lingering return value from native function (thx Tom Leonard)
-fixed a bug if array.sort() is given a bad sort function (thx Tom Leonard)
-fixed some minor api bug
-added sq_arrayremove() and sq_arrayinsert()
***2008-05-16 ***
***version 2.2.1 stable***
-fixed a tailcall bug
***2008-02-17 ***
***version 2.2 stable ***
-added _newslot metamethod in classes
-added enums added constants
-added sq_pushconsttable, sq_setconsttable
-added default param
-added octal literals(thx Dinosaur)
-fixed debug hook, 'calls' and 'returns' are properly notified in the same number.
-fixed a coroutine bug
***2007-07-29 ***
***version 2.1.2 stable***
-new behaviour for generators iteration using foreach
now when a generator is iterated by foreach the value returned by a 'return val' statement
will terminate the iteration but will not be returned as foreach iteration
-added sq_setclassudsize()
-added sq_clear()
-added table.clear(), array.clear()
-fixed sq_cmp() (thx jyuill)
-fixed minor bugs
***2006-08-21 ***
***version 2.1.1 stable***
-vm refactoring
-optimized internal function memory layout
-new global symbol _version_ (is the version string)
-code size optimization for float literals(on 32bits float builts)
-now the raw ref API(sq_addref etc...) is fully reentrant.
-fixed a bug in sq_getdelegate() now pushes null if the object doesn't have a delegate(thx MatzeB)
-improved C reference performances in NO_GARBAGE_COLLECTOR builds
-sq_getlocal() now enumerates also outer values.
-fixed regexp library for GCC users.
***2006-03-19 ***
***version 2.1 stable***
-added static class fields, new keyword static
-added 64bits architecture support
-added global slot _intsize_ int the base lib to recognize 32bits and 64bits builds
-added functions with fixed environment, closure.bindenv() built-in function
-all types except userdata and null implement the tostring() method
-string concatenation now invokes metamethod _tostring
-new metamethods for class objects _newmember and _inherited
-sq_call() sq_resume() sq_wakeupvm() have a new signature
-new C referencing implementation(scales more with the amount of references)
-refactored hash table
-new api functions sq_newslot(),sq_tobool(),sq_getbase(), sq_instanceof(), sq_bindenv()
-the api func sq_createslot was deprecated but still supported in form of C macro on top of sq_newslot
-sq_setreleasehook() now also works for classes
-stream.readstr() and stream.writestr() have been deprecated(this affects file and blob)
-fixed squirrel.h undeclared api calls
-fixed few minor bugs
-SQChar is now defined as wchar_t
-removed warning when building with -Wall -pedantic for GCC users
-added new std io function writeclosuretofile()
-added new std string functions strip(),rstrip(),lstrip() and split()
-regular expressions operators (+,*) now have more POSIX greedyness behaviour
-class constructors are now invoked as normal functions
***2005-10-02 ***
***version 2.0.5 stable***
-fixed some 64bits incompatibilities (thx sarge)
-fixed minor bug in the stdlib format() function (thx Rick)
-fixed a bug in dofile() that was preventing to compile empty files
-added new API sq_poptop() & sq_getfreevariable()
-some performance improvements
***2005-08-14 ***
***version 2.0.4 stable***
-weak references and related API calls
-added sq_objtobool()
-class instances memory policies improved(1 mem allocation for the whole instance)
-typetags are now declared as SQUserPointer instead of unsigned int
-first pass for 64bits compatibility
-fixed minor bug in the stdio stream
-fixed a bug in format()
-fixed bug in string.tointeger() and string.tofloat()
***2005-06-24 ***
***version 2.0.3 stable***
-dofile() and loadfile() in the iolib now can decode ASCII, UTF8 files UCS2 big-endian and little-endian
-sq_setparamscheck() : now typemesk can check for null
-added string escape sequence \xhhhh
-fixed some C++ standard incompatibilities
***2005-05-15 ***
***version 2.0.2 stable***
-performances improvements (expecially for GCC users)
-removed all dependencies from C++ exception handling
-various bugfixes
***2005-04-12 ***
***version 2.0.1 stable***
-various bugfixes
-sq_setparamscheck() now allows spaces in the typemask
***2005-04-03 ***
***version 2.0 stable***
-added API sq_gettypetag()
-added built-in function to the bool type(tointeger, tostring etc...)
***2005-02-27 ***
***version 2.0 release candidate 1(RC 1)***
-added API sq_reseterror()
-modified sq_release()
-now class instances can be cloned
-various bufixes
***2005-01-26 ***
***version 2.0 beta 1***
-added bool type
-class properties can be redefined in a derived class
-added ops *= /= and %=
-new syntax for class attributes declaration </ and /> instead of ( and )
-increased the max number of literals per function from 65535 to 16777215
-now free variables have proper lexical scoping
-added API sq_createinstance(), sq_pushbool(), sq_getbool()
-added built-in function type()
-added built-in function obj.rawin(key) in table,class and instance
-sq_rawget() and sq_rawset() now work also on classes and instances
-the VM no longer uses C++ exception handling (more suitable for embedded devices)
-various bufixes
***2004-12-21 ***
***version 2.0 alpha 2***
-globals scoping changed, now if :: is omitted the VM automatically falls back on the root table
-various bufixes
-added class level attributes
***2004-12-12 ***
***version 2.0 alpha 1***
-codebase branch from version 1.x
-added classes
-added functions with variable number of parameters(vargc & vargv and the ...)
-0 and 0.0 are now considered 'false' by all conditional statements(if,while,for,?,do-while)
-added new api functions sq_newclass() sq_setinstanceup() sq_getinstanceup() sq_getattributes() sq_setattributes()
-modified api sq_settypetag()
***2004-11-01 ***
***version 1.0 stable***
-fixed some minor bug
-improoved operator 'delete' performances
-added scientific notation for float numbers( eg. 2.e16 or 2.e-2)
***2004-08-30 ***
***version 1.0 release candidate 2(RC 2)***
-fixed bug in the vm(thx Pierre Renaux)
-fixed bug in the optimizer(thx Pierre Renaux)
-fixed some bug in the documentation(thx JD)
-added new api functions for raw object handling
-removed nested multiline comments
-reduced memory footprint in C references
***2004-08-23 ***
***version 1.0 release candidate 1(RC 1)***
-fixed division by zero
-the 'in' operator and obj.rawget() do not query the default delegate anymore
-added function sq_getprintfunc()
-added new standard library 'auxlib'(implements default error handlers)
***2004-07-12 ***
***version 1.0 beta 4***
-fixed a bug in the integer.tochar() built-in method
-fixed unary minus operator
-fixed bug in dofile()
-fixed inconsistency between != and == operators(on float/integer comparison)
-added javascript style unsigned right shift operator '>>>'
-added array(size) constructor built-in function
-array.resize(size,[fill]) built-in function accepts an optional 'fill' value
-improved debug API, added sq_getclosureinfo() and sq_setnativeclosurename()
***2004-05-23 ***
***version 1.0 beta 3***
-minor vm bug fixes
-string allocation is now faster
-tables and array memory usage is now less conservative(they shrink)
-added regular expression routines in the standard library
-The 'c' expression now accepts only 1 character(thx irbrian)
-multiline strings <[ ]> have been substituted with C# style verbatim strings (eg. @"string")
-added new keyword 'parent' for accessing the delegate of tables and unserdata
-The metamethod '_clone' has been renamed '_cloned'
-the _delslot metamethod's behaviour and prototype have been changed
-new default function in the integer and float object 'tochar()'
-the built-in function chcode2string has been removed
-the default method [table].getdelegate() has been removed
-new api sq_rawdeleteslot()
-new table built-in method rawdelete(key)
-the dynamic mudule loading has been removed from the standard distribution
-some optimizations in the VM
***2004-04-21 ***
***version 1.0 beta 2***
-minor compiler/parser bug fixes
-sq_newclosure has a different prototype, the "paramscheck" of paramter has been moved to the new function sq_setparamscheck()
-sq_setparamscheck allows to add automatic parameters type checking in native closures
-sq_compile() lost the lineinfo parameter
-new api sq_enabledebuginfo() globally sets compiler's debug info generation
-added consistency check on bytecode serialization
-fixed += operator, now works on strings like +
-added global slot in the base lib _charsize_ to recognize unicode builds from ascii builds runtime
-added registry table
-new api call sq_pushregistrytable()
-added type tag to the userdata type sq_settypetag()
-sq_getuserdata now queries the userdata typetag
-the built in function collect_garbage() as been renamed collectgarbage() for consistency reasons
-new standard libraries(sqlibs are now obsolete)
***2004-02-20 ***
***version 1.0 beta 1***
-fixed a bug in the compiler (thanks Martin Kofler)
-fixed bug in the switch case statement
-fixed the _unm metamethod
-fixed minor bugs in the API
-fixed automatic stack resizing
-first beta version
first pass code clean up in the VM and base lib
first pass code coverege test has been done on VM and built-in lib
-new VM creation API sq_open() sq_close() (sq_newvm and sq_releasevm are now obsolete)
-new api allows to specifiy a "print" function to output text(sq_printfunc)
-added some small optimizations
-new cooperative multi-threading capabilities in the base library(coroutines), VMs are now a built in type("thread")
-new built in functions have been added for manipulating the new "thread" type
-friend virtual machines share the same root table, error handler and debug hook by default
-new compile time options
***2004-01-19 ***
***version 0.9 alpha***
-fixed a garbage collection bug
-fixed some API bugs(thanks to Joshua Jensen)
-fixed tail calls (in the version 0.8 the tail call optimization was erroneously disabled)
-new function parameters semantic, now passing a wrong number of parameters generates an exception
-native closures have now a built in parameter number checking
-sq_rawget and sq_rawset now work also on arrays
-sq_getsize now woks also on userdata
-the userdata release hook prototype is changed(now passes the size of the userdata)
-the lexer reader function now returns an integer instead of a char that allows better error checking on the input(thx Joshua Jensen)
-faster compiler
-try/catch blocks do not cause any runtime memory allocation anymore
***2003-12-06 ***
***version 0.8 alpha***
-fixed a bug that was preventing to have callable userdata throught the metamethod _call
-fixed a garbage collection bug
-fixed == operator now can compare correctly different types
-new built in method getstackinfos(level)
-improoved line informations precision for the debug hook
-new api call sq_compilebuffer()
-new built-in api function compilestring()
-new syntactic sugar for function declarations inside tables
-the debug API has been finalized
***2003-11-17 ***
***version 0.7 alpha***
-fixed critical bug SQInteger the tail call system
-fixed bug in the continue statement code generation
-fixed func call param issue(thanks to Rewoonenco Andrew)
-added _delslot metamethod(thanks to Rewoonenco Andrew)
-new multiline string expression ( delimited by <[ and ]> )
-normal strings ("") do not allow embedded new line anymore
-reduced vm memory footprint(C refs are shared between friend VMs)
-new api method sq_deleteslot()
-new debug hook event 'r' is triggered when a function returns
***2003-11-04 ***
***version 0.6 alpha***
-fixed switch statement(was executing the default case after a break)
-sq_call() doesn't pop the closure (just the params)
-the vm execution can be suspended from the C API anytime (micro-threads)
-new api calls sq_suspendvm() sq_wakeupvm() sq_getvmstate() and sq_reservestack()
***2003-10-13 ***
***version 0.5 alpha***
-fixed some minor bug
-tested with non ASCII identifiers in unicode mode(I've tried chinese chars)
-added built-in function string.find()
-the built-in function array.sort() optionally accepts a cmp(a,b) function
-the debug hook function now has a new prototype debug_hook(event_type,sourcefile,line,functionname)
-fixed some debug info imprecision
***2003-10-01 ***
***version 0.4 alpha***
-faster VM
-sq_call will pop arguments and closure also in case of failure
-fixed a bug in sq_remove
-now the VM detects delegation cycles(and throws an exception)
-new operators ++ and --
-new operator ',' comma operator
-fixed some expression precedence issue
-fixed bug in sq_arraypop
***2003-09-15 ***
***version 0.3 alpha***
-fixed a bug in array::insert()
-optional Unicode core(define SQUNICODE or _UNICODE on Win32)
-sq_compiler uses a new reader function SQLEXREADFUNC
-the debug hook passes 'l' instead of 'line' for line callbacks
and 'c' instead of 'call' for call callbacks
-new array.extend() bulit-in function
-new API sq_clone()
***2003-09-10 ***
***version 0.2 pre-alpha***
-new completely reentrant VM (sq_open and sq_close are now obsolete)
-sq_newvm() has a new prototype
-allocators are now global and linked in the VM
-_newslot meta method added
-rawset creates a slot if doesn't exists
-the compiler error callback pass the vm handle(thanks Pierre Renaux)
-sq_setforeignptr() sq_getforeingptr() are now public
-sq_resume() now is possible to resume generators from C
-sq_getlasterror() retrieve the last thrown error
-improved docs
***2003-09-06 ***
***version 0.1 pre-alpha***
first release
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SQUIRREL=.
MAKE=make
sq32:
cd squirrel; $(MAKE)
cd sqstdlib; $(MAKE)
cd sq; $(MAKE)
sqprof:
cd squirrel; $(MAKE) sqprof
cd sqstdlib; $(MAKE) sqprof
cd sq; $(MAKE) sqprof
sq64:
cd squirrel; $(MAKE) sq64
cd sqstdlib; $(MAKE) sq64
cd sq; $(MAKE) sq64
clean:
$(MAKE) -C squirrel clean
$(MAKE) -C sqstdlib clean
$(MAKE) -C sq clean
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The programming language SQUIRREL 2.2.3 stable
--------------------------------------------------
The project has been compiled and run on Windows(Windows XP/2000 on Intel x86 Windows XP Pro on AMD x64) and
Linux(Slackware 9.0 on Intel x86, Fedora Core 4 on AMD x64).
Has been tested with the following compilers:
MS Visual C++ 6.0,7.0,7.1 and 8.0 (32 and 64bits)
MinGW gcc 3.2 (mingw special 20020817-1)
Cygnus gcc 3.2
Linux gcc 3.2.3
Linux gcc 4.0.0 (x86 64bits)
Feedback and suggestions are appreciated
project page - http://www.squirrel-lang.org
community forums - http://www.squirrel-lang.org/Forums
wiki - http://wiki.squirrel-lang.org
author - alberto@demichelis.net
END OF README
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This folder contains a modified version of Squirrel that is tailored to meet
the needs of OpenTTD.
We have based this modification on the version as described in:
include/squirrel.h
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#include <stdarg.h>
#include <stdio.h>
#include <squirrel.h>
#include <sqstdio.h>
#include <sqstdaux.h>
#ifdef _MSC_VER
#pragma comment (lib ,"squirrel.lib")
#pragma comment (lib ,"sqstdlib.lib")
#endif
#ifdef SQUNICODE
#define scvprintf vwprintf
#else
#define scvprintf vprintf
#endif
void printfunc(HSQUIRRELVM v, const SQChar *s, ...)
{
va_list arglist;
va_start(arglist, s);
scvprintf(s, arglist);
va_end(arglist);
}
void call_foo(HSQUIRRELVM v, int n,float f,const SQChar *s)
{
SQInteger top = sq_gettop(v); //saves the stack size before the call
sq_pushroottable(v); //pushes the global table
sq_pushstring(v,_SC("foo"),-1);
if(SQ_SUCCEEDED(sq_get(v,-2))) { //gets the field 'foo' from the global table
sq_pushroottable(v); //push the 'this' (in this case is the global table)
sq_pushinteger(v,n);
sq_pushfloat(v,f);
sq_pushstring(v,s,-1);
sq_call(v,4,SQFalse,SQTrue); //calls the function
}
sq_settop(v,top); //restores the original stack size
}
int main(int argc, char* argv[])
{
HSQUIRRELVM v;
v = sq_open(1024); // creates a VM with initial stack size 1024
//sq_pushroottable(v); //push the root table were to register the lib function
//sqstd_register_iolib(v);
sqstd_seterrorhandlers(v); //registers the default error handlers
sq_setprintfunc(v, printfunc); //sets the print function
sq_pushroottable(v); //push the root table(were the globals of the script will be stored)
if(SQ_SUCCEEDED(sqstd_dofile(v, _SC("test.nut"), SQFalse, SQTrue))) // also prints syntax errors if any
{
call_foo(v,1,2.5,_SC("teststring"));
}
sq_pop(v,1); //pops the root table
sq_close(v);
return 0;
}
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function foo(i, f, s)
{
print("Called foo(), i="+i+", f="+f+", s='"+s+"'\n");
}
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/* see copyright notice in squirrel.h */
#ifndef _SQSTD_AUXLIB_H_
#define _SQSTD_AUXLIB_H_
#ifdef __cplusplus
extern "C" {
#endif
SQUIRREL_API void sqstd_seterrorhandlers(HSQUIRRELVM v);
SQUIRREL_API void sqstd_printcallstack(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /* _SQSTD_AUXLIB_H_ */
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/* see copyright notice in squirrel.h */
#ifndef _SQSTDBLOB_H_
#define _SQSTDBLOB_H_
#ifdef __cplusplus
extern "C" {
#endif
SQUIRREL_API SQUserPointer sqstd_createblob(HSQUIRRELVM v, SQInteger size);
SQUIRREL_API SQRESULT sqstd_getblob(HSQUIRRELVM v,SQInteger idx,SQUserPointer *ptr);
SQUIRREL_API SQInteger sqstd_getblobsize(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sqstd_register_bloblib(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*_SQSTDBLOB_H_*/
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/* see copyright notice in squirrel.h */
#ifndef _SQSTDIO_H_
#define _SQSTDIO_H_
#ifdef __cplusplus
#define SQSTD_STREAM_TYPE_TAG 0x80000000
struct SQStream {
virtual ~SQStream() {}
virtual SQInteger Read(void *buffer, SQInteger size) = 0;
virtual SQInteger Write(void *buffer, SQInteger size) = 0;
virtual SQInteger Flush() = 0;
virtual SQInteger Tell() = 0;
virtual SQInteger Len() = 0;
virtual SQInteger Seek(SQInteger offset, SQInteger origin) = 0;
virtual bool IsValid() = 0;
virtual bool EOS() = 0;
};
extern "C" {
#endif
#define SQ_SEEK_CUR 0
#define SQ_SEEK_END 1
#define SQ_SEEK_SET 2
typedef void* SQFILE;
SQUIRREL_API SQFILE sqstd_fopen(const SQChar *,const SQChar *);
SQUIRREL_API SQInteger sqstd_fread(SQUserPointer, SQInteger, SQInteger, SQFILE);
SQUIRREL_API SQInteger sqstd_fwrite(const SQUserPointer, SQInteger, SQInteger, SQFILE);
SQUIRREL_API SQInteger sqstd_fseek(SQFILE , SQInteger , SQInteger);
SQUIRREL_API SQInteger sqstd_ftell(SQFILE);
SQUIRREL_API SQInteger sqstd_fflush(SQFILE);
SQUIRREL_API SQInteger sqstd_fclose(SQFILE);
SQUIRREL_API SQInteger sqstd_feof(SQFILE);
SQUIRREL_API SQRESULT sqstd_createfile(HSQUIRRELVM v, SQFILE file,SQBool own);
SQUIRREL_API SQRESULT sqstd_getfile(HSQUIRRELVM v, SQInteger idx, SQFILE *file);
//compiler helpers
SQUIRREL_API SQRESULT sqstd_loadfile(HSQUIRRELVM v,const SQChar *filename,SQBool printerror);
SQUIRREL_API SQRESULT sqstd_dofile(HSQUIRRELVM v,const SQChar *filename,SQBool retval,SQBool printerror);
SQUIRREL_API SQRESULT sqstd_writeclosuretofile(HSQUIRRELVM v,const SQChar *filename);
SQUIRREL_API SQRESULT sqstd_register_iolib(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*_SQSTDIO_H_*/
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/* see copyright notice in squirrel.h */
#ifndef _SQSTD_MATH_H_
#define _SQSTD_MATH_H_
#ifdef __cplusplus
extern "C" {
#endif
SQUIRREL_API SQRESULT sqstd_register_mathlib(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*_SQSTD_MATH_H_*/
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/* see copyright notice in squirrel.h */
#ifndef _SQSTD_STRING_H_
#define _SQSTD_STRING_H_
#ifdef __cplusplus
extern "C" {
#endif
typedef unsigned int SQRexBool;
typedef struct SQRex SQRex;
typedef struct {
const SQChar *begin;
SQInteger len;
} SQRexMatch;
SQUIRREL_API SQRex *sqstd_rex_compile(const SQChar *pattern,const SQChar **error);
SQUIRREL_API void sqstd_rex_free(SQRex *exp);
SQUIRREL_API SQBool sqstd_rex_match(SQRex* exp,const SQChar* text);
SQUIRREL_API SQBool sqstd_rex_search(SQRex* exp,const SQChar* text, const SQChar** out_begin, const SQChar** out_end);
SQUIRREL_API SQBool sqstd_rex_searchrange(SQRex* exp,const SQChar* text_begin,const SQChar* text_end,const SQChar** out_begin, const SQChar** out_end);
SQUIRREL_API SQInteger sqstd_rex_getsubexpcount(SQRex* exp);
SQUIRREL_API SQBool sqstd_rex_getsubexp(SQRex* exp, SQInteger n, SQRexMatch *subexp);
SQUIRREL_API SQRESULT sqstd_format(HSQUIRRELVM v,SQInteger nformatstringidx,SQInteger *outlen,SQChar **output);
SQUIRREL_API SQRESULT sqstd_register_stringlib(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*_SQSTD_STRING_H_*/
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/* see copyright notice in squirrel.h */
#ifndef _SQSTD_SYSTEMLIB_H_
#define _SQSTD_SYSTEMLIB_H_
#ifdef __cplusplus
extern "C" {
#endif
SQUIRREL_API SQInteger sqstd_register_systemlib(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /* _SQSTD_SYSTEMLIB_H_ */
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/*
Copyright (c) 2003-2009 Alberto Demichelis
This software is provided 'as-is', without any
express or implied warranty. In no event will the
authors be held liable for any damages arising from
the use of this software.
Permission is granted to anyone to use this software
for any purpose, including commercial applications,
and to alter it and redistribute it freely, subject
to the following restrictions:
1. The origin of this software must not be
misrepresented; you must not claim that
you wrote the original software. If you
use this software in a product, an
acknowledgment in the product
documentation would be appreciated but is
not required.
2. Altered source versions must be plainly
marked as such, and must not be
misrepresented as being the original
software.
3. This notice may not be removed or
altered from any source distribution.
*/
#ifndef _SQUIRREL_H_
#define _SQUIRREL_H_
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_MSC_VER) && _MSC_VER >= 1400 // MSVC 2005 safety checks
# pragma warning(disable: 4996) // '_wfopen' was declared deprecated
# define _CRT_SECURE_NO_DEPRECATE // all deprecated 'unsafe string functions
# define _CRT_NON_CONFORMING_SWPRINTFS // another deprecated stuff
#endif /* _MSC_VER >= 1400 */
#ifndef SQUIRREL_API
#define SQUIRREL_API extern
#endif
#if (defined(_WIN64) || defined(_LP64)) && !defined(_SQ64)
#define _SQ64
#endif
#ifdef _SQ64
#ifdef _MSC_VER
typedef __int64 SQInteger;
typedef unsigned __int64 SQUnsignedInteger;
typedef unsigned __int64 SQHash; /*should be the same size of a pointer*/
#else
typedef long SQInteger;
typedef unsigned long SQUnsignedInteger;
typedef unsigned long SQHash; /*should be the same size of a pointer*/
#endif
typedef int SQInt32;
#else
typedef int SQInteger;
typedef int SQInt32; /*must be 32 bits(also on 64bits processors)*/
typedef unsigned int SQUnsignedInteger;
typedef unsigned int SQHash; /*should be the same size of a pointer*/
#endif
#ifdef SQUSEDOUBLE
typedef double SQFloat;
#else
typedef float SQFloat;
#endif
#if defined(SQUSEDOUBLE) && !defined(_SQ64)
#ifdef _MSC_VER
typedef __int64 SQRawObjectVal; //must be 64bits
#else
typedef long SQRawObjectVal; //must be 64bits
#endif
#define SQ_OBJECT_RAWINIT() { _unVal.raw = 0; }
#else
typedef SQUnsignedInteger SQRawObjectVal; //is 32 bits on 32 bits builds and 64 bits otherwise
#define SQ_OBJECT_RAWINIT()
#endif
typedef void* SQUserPointer;
typedef SQUnsignedInteger SQBool;
typedef SQInteger SQRESULT;
#define SQTrue (1)
#define SQFalse (0)
struct SQVM;
struct SQTable;
struct SQArray;
struct SQString;
struct SQClosure;
struct SQGenerator;
struct SQNativeClosure;
struct SQUserData;
struct SQFunctionProto;
struct SQRefCounted;
struct SQClass;
struct SQInstance;
struct SQDelegable;
#ifdef _UNICODE
#define SQUNICODE
#endif
#ifdef SQUNICODE
#if (defined(_MSC_VER) && _MSC_VER >= 1400) // 1400 = VS8
#ifndef _WCHAR_T_DEFINED //this is if the compiler considers wchar_t as native type
typedef unsigned short wchar_t;
#endif
#endif
typedef wchar_t SQChar;
#define _SC(a) L##a
#define scstrcmp wcscmp
#define scsprintf swprintf
#define scsnprintf _snwprintf
#define scstrlen wcslen
#define scstrtod wcstod
#define scstrtol wcstol
#define scatoi _wtoi
#define scstrtoul wcstoul
#define scvsprintf vswprintf
#define scstrstr wcsstr
#define scisspace iswspace
#define scisdigit iswdigit
#define scisxdigit iswxdigit
#define scisalpha iswalpha
#define sciscntrl iswcntrl
#define scisalnum iswalnum
#define scprintf wprintf
#define scfprintf fwprintf
#define scvprintf vwprintf
#define scvfprintf vfwprintf
#define scvsnprintf _vsnwprintf
#define scstrdup _wcsdup
#define scstrrchr wcsrchr
#define scstrcat wcscat
#define MAX_CHAR 0xFFFF
#else
typedef char SQChar;
#define _SC(a) a
#define scstrcmp strcmp
#define scsprintf sprintf
#define scsnprintf snprintf
#define scstrlen strlen
#define scstrtod strtod
#define scstrtol strtol
#define scatoi atoi
#define scstrtoul strtoul
#define scvsprintf vsprintf
#define scstrstr strstr
#define scisspace isspace
#define scisdigit isdigit
#define scisxdigit isxdigit
#define sciscntrl iscntrl
#define scisalpha isalpha
#define scisalnum isalnum
#define scprintf printf
#define scfprintf fprintf
#define scvprintf vprintf
#define scvfprintf vfprintf
#define scvsnprintf vsnprintf
#define scstrdup strdup
#define scstrrchr strrchr
#define scstrcat strcat
#define MAX_CHAR 0xFF
#endif
#define SQUIRREL_VERSION _SC("Squirrel 2.2.3 stable - With custom OpenTTD modifications")
#define SQUIRREL_COPYRIGHT _SC("Copyright (C) 2003-2009 Alberto Demichelis")
#define SQUIRREL_AUTHOR _SC("Alberto Demichelis")
#define SQ_VMSTATE_IDLE 0
#define SQ_VMSTATE_RUNNING 1
#define SQ_VMSTATE_SUSPENDED 2
#define SQUIRREL_EOB 0
#define SQ_BYTECODE_STREAM_TAG 0xFAFA
#define SQOBJECT_REF_COUNTED 0x08000000
#define SQOBJECT_NUMERIC 0x04000000
#define SQOBJECT_DELEGABLE 0x02000000
#define SQOBJECT_CANBEFALSE 0x01000000
#define SQ_MATCHTYPEMASKSTRING (-99999)
#define _RT_MASK 0x00FFFFFF
#define _RAW_TYPE(type) (type&_RT_MASK)
#define _RT_NULL 0x00000001
#define _RT_INTEGER 0x00000002
#define _RT_FLOAT 0x00000004
#define _RT_BOOL 0x00000008
#define _RT_STRING 0x00000010
#define _RT_TABLE 0x00000020
#define _RT_ARRAY 0x00000040
#define _RT_USERDATA 0x00000080
#define _RT_CLOSURE 0x00000100
#define _RT_NATIVECLOSURE 0x00000200
#define _RT_GENERATOR 0x00000400
#define _RT_USERPOINTER 0x00000800
#define _RT_THREAD 0x00001000
#define _RT_FUNCPROTO 0x00002000
#define _RT_CLASS 0x00004000
#define _RT_INSTANCE 0x00008000
#define _RT_WEAKREF 0x00010000
typedef enum tagSQObjectType{
OT_NULL = (_RT_NULL|SQOBJECT_CANBEFALSE),
OT_INTEGER = (_RT_INTEGER|SQOBJECT_NUMERIC|SQOBJECT_CANBEFALSE),
OT_FLOAT = (_RT_FLOAT|SQOBJECT_NUMERIC|SQOBJECT_CANBEFALSE),
OT_BOOL = (_RT_BOOL|SQOBJECT_CANBEFALSE),
OT_STRING = (_RT_STRING|SQOBJECT_REF_COUNTED),
OT_TABLE = (_RT_TABLE|SQOBJECT_REF_COUNTED|SQOBJECT_DELEGABLE),
OT_ARRAY = (_RT_ARRAY|SQOBJECT_REF_COUNTED),
OT_USERDATA = (_RT_USERDATA|SQOBJECT_REF_COUNTED|SQOBJECT_DELEGABLE),
OT_CLOSURE = (_RT_CLOSURE|SQOBJECT_REF_COUNTED),
OT_NATIVECLOSURE = (_RT_NATIVECLOSURE|SQOBJECT_REF_COUNTED),
OT_GENERATOR = (_RT_GENERATOR|SQOBJECT_REF_COUNTED),
OT_USERPOINTER = _RT_USERPOINTER,
OT_THREAD = (_RT_THREAD|SQOBJECT_REF_COUNTED) ,
OT_FUNCPROTO = (_RT_FUNCPROTO|SQOBJECT_REF_COUNTED), //internal usage only
OT_CLASS = (_RT_CLASS|SQOBJECT_REF_COUNTED),
OT_INSTANCE = (_RT_INSTANCE|SQOBJECT_REF_COUNTED|SQOBJECT_DELEGABLE),
OT_WEAKREF = (_RT_WEAKREF|SQOBJECT_REF_COUNTED)
}SQObjectType;
#define ISREFCOUNTED(t) (t&SQOBJECT_REF_COUNTED)
typedef union tagSQObjectValue
{
struct SQTable *pTable;
struct SQArray *pArray;
struct SQClosure *pClosure;
struct SQGenerator *pGenerator;
struct SQNativeClosure *pNativeClosure;
struct SQString *pString;
struct SQUserData *pUserData;
SQInteger nInteger;
SQFloat fFloat;
SQUserPointer pUserPointer;
struct SQFunctionProto *pFunctionProto;
struct SQRefCounted *pRefCounted;
struct SQDelegable *pDelegable;
struct SQVM *pThread;
struct SQClass *pClass;
struct SQInstance *pInstance;
struct SQWeakRef *pWeakRef;
SQRawObjectVal raw;
}SQObjectValue;
typedef struct tagSQObject
{
SQObjectType _type;
SQObjectValue _unVal;
}SQObject;
typedef struct tagSQStackInfos{
const SQChar* funcname;
const SQChar* source;
SQInteger line;
}SQStackInfos;
typedef struct SQVM* HSQUIRRELVM;
typedef SQObject HSQOBJECT;
typedef SQInteger (*SQFUNCTION)(HSQUIRRELVM);
typedef SQInteger (*SQRELEASEHOOK)(SQUserPointer,SQInteger size);
typedef void (*SQCOMPILERERROR)(HSQUIRRELVM,const SQChar * /*desc*/,const SQChar * /*source*/,SQInteger /*line*/,SQInteger /*column*/);
typedef void (*SQPRINTFUNCTION)(HSQUIRRELVM,const SQChar * ,...);
typedef SQInteger (*SQWRITEFUNC)(SQUserPointer,SQUserPointer,SQInteger);
typedef SQInteger (*SQREADFUNC)(SQUserPointer,SQUserPointer,SQInteger);
typedef SQInteger (*SQLEXREADFUNC)(SQUserPointer);
typedef struct tagSQRegFunction{
const SQChar *name;
SQFUNCTION f;
SQInteger nparamscheck;
const SQChar *typemask;
}SQRegFunction;
typedef struct tagSQFunctionInfo {
SQUserPointer funcid;
const SQChar *name;
const SQChar *source;
}SQFunctionInfo;
/*vm*/
SQUIRREL_API bool sq_can_suspend(HSQUIRRELVM v);
SQUIRREL_API HSQUIRRELVM sq_open(SQInteger initialstacksize);
SQUIRREL_API HSQUIRRELVM sq_newthread(HSQUIRRELVM friendvm, SQInteger initialstacksize);
SQUIRREL_API void sq_seterrorhandler(HSQUIRRELVM v);
SQUIRREL_API void sq_close(HSQUIRRELVM v);
SQUIRREL_API void sq_setforeignptr(HSQUIRRELVM v,SQUserPointer p);
SQUIRREL_API SQUserPointer sq_getforeignptr(HSQUIRRELVM v);
SQUIRREL_API void sq_setprintfunc(HSQUIRRELVM v, SQPRINTFUNCTION printfunc);
SQUIRREL_API SQPRINTFUNCTION sq_getprintfunc(HSQUIRRELVM v);
SQUIRREL_API SQRESULT sq_suspendvm(HSQUIRRELVM v);
SQUIRREL_API bool sq_resumecatch(HSQUIRRELVM v, int suspend = -1);
SQUIRREL_API bool sq_resumeerror(HSQUIRRELVM v);
SQUIRREL_API SQRESULT sq_wakeupvm(HSQUIRRELVM v,SQBool resumedret,SQBool retval,SQBool raiseerror,SQBool throwerror);
SQUIRREL_API SQInteger sq_getvmstate(HSQUIRRELVM v);
SQUIRREL_API void sq_decreaseops(HSQUIRRELVM v, int amount);
/*compiler*/
SQUIRREL_API SQRESULT sq_compile(HSQUIRRELVM v,SQLEXREADFUNC read,SQUserPointer p,const SQChar *sourcename,SQBool raiseerror);
SQUIRREL_API SQRESULT sq_compilebuffer(HSQUIRRELVM v,const SQChar *s,SQInteger size,const SQChar *sourcename,SQBool raiseerror);
SQUIRREL_API void sq_enabledebuginfo(HSQUIRRELVM v, SQBool enable);
SQUIRREL_API void sq_notifyallexceptions(HSQUIRRELVM v, SQBool enable);
SQUIRREL_API void sq_setcompilererrorhandler(HSQUIRRELVM v,SQCOMPILERERROR f);
/*stack operations*/
SQUIRREL_API void sq_push(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API void sq_pop(HSQUIRRELVM v,SQInteger nelemstopop);
SQUIRREL_API void sq_poptop(HSQUIRRELVM v);
SQUIRREL_API void sq_remove(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQInteger sq_gettop(HSQUIRRELVM v);
SQUIRREL_API void sq_settop(HSQUIRRELVM v,SQInteger newtop);
SQUIRREL_API void sq_reservestack(HSQUIRRELVM v,SQInteger nsize);
SQUIRREL_API SQInteger sq_cmp(HSQUIRRELVM v);
SQUIRREL_API void sq_move(HSQUIRRELVM dest,HSQUIRRELVM src,SQInteger idx);
/*object creation handling*/
SQUIRREL_API SQUserPointer sq_newuserdata(HSQUIRRELVM v,SQUnsignedInteger size);
SQUIRREL_API void sq_newtable(HSQUIRRELVM v);
SQUIRREL_API void sq_newarray(HSQUIRRELVM v,SQInteger size);
SQUIRREL_API void sq_newclosure(HSQUIRRELVM v,SQFUNCTION func,SQUnsignedInteger nfreevars);
SQUIRREL_API SQRESULT sq_setparamscheck(HSQUIRRELVM v,SQInteger nparamscheck,const SQChar *typemask);
SQUIRREL_API SQRESULT sq_bindenv(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API void sq_pushstring(HSQUIRRELVM v,const SQChar *s,SQInteger len);
SQUIRREL_API void sq_pushfloat(HSQUIRRELVM v,SQFloat f);
SQUIRREL_API void sq_pushinteger(HSQUIRRELVM v,SQInteger n);
SQUIRREL_API void sq_pushbool(HSQUIRRELVM v,SQBool b);
SQUIRREL_API void sq_pushuserpointer(HSQUIRRELVM v,SQUserPointer p);
SQUIRREL_API void sq_pushnull(HSQUIRRELVM v);
SQUIRREL_API SQObjectType sq_gettype(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQInteger sq_getsize(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_getbase(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQBool sq_instanceof(HSQUIRRELVM v);
SQUIRREL_API void sq_tostring(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API void sq_tobool(HSQUIRRELVM v, SQInteger idx, SQBool *b);
SQUIRREL_API SQRESULT sq_getstring(HSQUIRRELVM v,SQInteger idx,const SQChar **c);
SQUIRREL_API SQRESULT sq_getinteger(HSQUIRRELVM v,SQInteger idx,SQInteger *i);
SQUIRREL_API SQRESULT sq_getfloat(HSQUIRRELVM v,SQInteger idx,SQFloat *f);
SQUIRREL_API SQRESULT sq_getbool(HSQUIRRELVM v,SQInteger idx,SQBool *b);
SQUIRREL_API SQRESULT sq_getthread(HSQUIRRELVM v,SQInteger idx,HSQUIRRELVM *thread);
SQUIRREL_API SQRESULT sq_getuserpointer(HSQUIRRELVM v,SQInteger idx,SQUserPointer *p);
SQUIRREL_API SQRESULT sq_getuserdata(HSQUIRRELVM v,SQInteger idx,SQUserPointer *p,SQUserPointer *typetag);
SQUIRREL_API SQRESULT sq_settypetag(HSQUIRRELVM v,SQInteger idx,SQUserPointer typetag);
SQUIRREL_API SQRESULT sq_gettypetag(HSQUIRRELVM v,SQInteger idx,SQUserPointer *typetag);
SQUIRREL_API void sq_setreleasehook(HSQUIRRELVM v,SQInteger idx,SQRELEASEHOOK hook);
SQUIRREL_API SQChar *sq_getscratchpad(HSQUIRRELVM v,SQInteger minsize);
SQUIRREL_API SQRESULT sq_getfunctioninfo(HSQUIRRELVM v,SQInteger idx,SQFunctionInfo *fi);
SQUIRREL_API SQRESULT sq_getclosureinfo(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger *nparams,SQUnsignedInteger *nfreevars);
SQUIRREL_API SQRESULT sq_setnativeclosurename(HSQUIRRELVM v,SQInteger idx,const SQChar *name);
SQUIRREL_API SQRESULT sq_setinstanceup(HSQUIRRELVM v, SQInteger idx, SQUserPointer p);
SQUIRREL_API SQRESULT sq_getinstanceup(HSQUIRRELVM v, SQInteger idx, SQUserPointer *p,SQUserPointer typetag);
SQUIRREL_API SQRESULT sq_setclassudsize(HSQUIRRELVM v, SQInteger idx, SQInteger udsize);
SQUIRREL_API SQRESULT sq_newclass(HSQUIRRELVM v,SQBool hasbase);
SQUIRREL_API SQRESULT sq_createinstance(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_setattributes(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_getattributes(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_getclass(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API void sq_weakref(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_getdefaultdelegate(HSQUIRRELVM v,SQObjectType t);
/*object manipulation*/
SQUIRREL_API void sq_pushroottable(HSQUIRRELVM v);
SQUIRREL_API void sq_pushregistrytable(HSQUIRRELVM v);
SQUIRREL_API void sq_pushconsttable(HSQUIRRELVM v);
SQUIRREL_API SQRESULT sq_setroottable(HSQUIRRELVM v);
SQUIRREL_API SQRESULT sq_setconsttable(HSQUIRRELVM v);
SQUIRREL_API SQRESULT sq_newslot(HSQUIRRELVM v, SQInteger idx, SQBool bstatic);
SQUIRREL_API SQRESULT sq_deleteslot(HSQUIRRELVM v,SQInteger idx,SQBool pushval);
SQUIRREL_API SQRESULT sq_set(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_get(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_rawget(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_rawset(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_rawdeleteslot(HSQUIRRELVM v,SQInteger idx,SQBool pushval);
SQUIRREL_API SQRESULT sq_arrayappend(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_arraypop(HSQUIRRELVM v,SQInteger idx,SQBool pushval);
SQUIRREL_API SQRESULT sq_arrayresize(HSQUIRRELVM v,SQInteger idx,SQInteger newsize);
SQUIRREL_API SQRESULT sq_arrayreverse(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_arrayremove(HSQUIRRELVM v,SQInteger idx,SQInteger itemidx);
SQUIRREL_API SQRESULT sq_arrayinsert(HSQUIRRELVM v,SQInteger idx,SQInteger destpos);
SQUIRREL_API SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_getdelegate(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_clone(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_setfreevariable(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger nval);
SQUIRREL_API SQRESULT sq_next(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_getweakrefval(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sq_clear(HSQUIRRELVM v,SQInteger idx);
/*calls*/
SQUIRREL_API SQRESULT sq_call(HSQUIRRELVM v,SQInteger params,SQBool retval,SQBool raiseerror, int suspend = -1);
SQUIRREL_API SQRESULT sq_resume(HSQUIRRELVM v,SQBool retval,SQBool raiseerror);
SQUIRREL_API const SQChar *sq_getlocal(HSQUIRRELVM v,SQUnsignedInteger level,SQUnsignedInteger idx);
SQUIRREL_API const SQChar *sq_getfreevariable(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger nval);
SQUIRREL_API SQRESULT sq_throwerror(HSQUIRRELVM v,const SQChar *err);
SQUIRREL_API void sq_reseterror(HSQUIRRELVM v);
SQUIRREL_API void sq_getlasterror(HSQUIRRELVM v);
/*raw object handling*/
SQUIRREL_API SQRESULT sq_getstackobj(HSQUIRRELVM v,SQInteger idx,HSQOBJECT *po);
SQUIRREL_API void sq_pushobject(HSQUIRRELVM v,HSQOBJECT obj);
SQUIRREL_API void sq_addref(HSQUIRRELVM v,HSQOBJECT *po);
SQUIRREL_API SQBool sq_release(HSQUIRRELVM v,HSQOBJECT *po);
SQUIRREL_API void sq_resetobject(HSQOBJECT *po);
SQUIRREL_API const SQChar *sq_objtostring(HSQOBJECT *o);
SQUIRREL_API SQBool sq_objtobool(HSQOBJECT *o);
SQUIRREL_API SQInteger sq_objtointeger(HSQOBJECT *o);
SQUIRREL_API SQFloat sq_objtofloat(HSQOBJECT *o);
SQUIRREL_API SQRESULT sq_getobjtypetag(HSQOBJECT *o,SQUserPointer * typetag);
/*GC*/
SQUIRREL_API SQInteger sq_collectgarbage(HSQUIRRELVM v);
/*serialization*/
SQUIRREL_API SQRESULT sq_writeclosure(HSQUIRRELVM vm,SQWRITEFUNC writef,SQUserPointer up);
SQUIRREL_API SQRESULT sq_readclosure(HSQUIRRELVM vm,SQREADFUNC readf,SQUserPointer up);
/*mem allocation*/
SQUIRREL_API void *sq_malloc(SQUnsignedInteger size);
SQUIRREL_API void *sq_realloc(void* p,SQUnsignedInteger oldsize,SQUnsignedInteger newsize);
SQUIRREL_API void sq_free(void *p,SQUnsignedInteger size);
/*debug*/
SQUIRREL_API SQRESULT sq_stackinfos(HSQUIRRELVM v,SQInteger level,SQStackInfos *si);
SQUIRREL_API void sq_setdebughook(HSQUIRRELVM v);
/*UTILITY MACRO*/
#define sq_isnumeric(o) ((o)._type&SQOBJECT_NUMERIC)
#define sq_istable(o) ((o)._type==OT_TABLE)
#define sq_isarray(o) ((o)._type==OT_ARRAY)
#define sq_isfunction(o) ((o)._type==OT_FUNCPROTO)
#define sq_isclosure(o) ((o)._type==OT_CLOSURE)
#define sq_isgenerator(o) ((o)._type==OT_GENERATOR)
#define sq_isnativeclosure(o) ((o)._type==OT_NATIVECLOSURE)
#define sq_isstring(o) ((o)._type==OT_STRING)
#define sq_isinteger(o) ((o)._type==OT_INTEGER)
#define sq_isfloat(o) ((o)._type==OT_FLOAT)
#define sq_isuserpointer(o) ((o)._type==OT_USERPOINTER)
#define sq_isuserdata(o) ((o)._type==OT_USERDATA)
#define sq_isthread(o) ((o)._type==OT_THREAD)
#define sq_isnull(o) ((o)._type==OT_NULL)
#define sq_isclass(o) ((o)._type==OT_CLASS)
#define sq_isinstance(o) ((o)._type==OT_INSTANCE)
#define sq_isbool(o) ((o)._type==OT_BOOL)
#define sq_isweakref(o) ((o)._type==OT_WEAKREF)
#define sq_type(o) ((o)._type)
/* deprecated */
#define sq_createslot(v,n) sq_newslot(v,n,SQFalse)
#define SQ_OK (0)
#define SQ_ERROR (-1)
#define SQ_FAILED(res) (res<0)
#define SQ_SUCCEEDED(res) (res>=0)
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*_SQUIRREL_H_*/
-23
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@@ -1,23 +0,0 @@
/*
*
* Original Javascript version by David Hedbor(http://www.bagley.org/~doug/shootout/)
*
*/
function Ack(M, N) {
if (M == 0) return( N + 1 );
if (N == 0) return( Ack(M - 1, 1) );
return( Ack(M - 1, Ack(M, (N - 1))) );
}
local n;
if(ARGS.len()!=0) {
n = ARGS[0].tointeger();
if(n < 1) n = 1;
} else {
n = 1;
}
print("n="+n+"\n");
print("Ack(3,"+ n+ "):"+ Ack(3, n));
-28
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@@ -1,28 +0,0 @@
/*
*
* Original Javascript version by David Hedbor(http://www.bagley.org/~doug/shootout/)
*
*/
local n, i, k;
if(ARGS.len()!=0) {
n = ARGS[0].tointeger();
if(n < 1) n = 1;
} else {
n = 1;
}
local x = []; x.resize(n);
local y = []; y.resize(n);
for (i = 0; i < n; i+=1) {
x[i] = i + 1;
y[i] = 0;
}
for (k = 0 ; k < n; k+=1) {
for (i = n-1; i >= 0; i-=1) {
y[i] = y[i]+ x[i];
}
}
print(y[0].tostring()+" "+y[n-1]);
-49
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@@ -1,49 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
class BaseVector {
constructor(...)
{
if(vargc >= 3) {
x = vargv[0];
y = vargv[1];
z = vargv[2];
}
}
x = 0;
y = 0;
z = 0;
}
class Vector3 extends BaseVector {
function _add(other)
{
if(other instanceof this.getclass())
return ::Vector3(x+other.x,y+other.y,z+other.z);
else
throw "wrong parameter";
}
function Print()
{
::print(x+","+y+","+z+"\n");
}
}
local v0 = Vector3(1,2,3)
local v1 = Vector3(11,12,13)
local v2 = v0 + v1;
v2.Print();
FakeNamespace <- {
Utils = {}
}
class FakeNamespace.Utils.SuperClass {
constructor()
{
::print("FakeNamespace.Utils.SuperClass")
}
}
local testy = FakeNamespace.Utils.SuperClass();
-35
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@@ -1,35 +0,0 @@
class Foo {
//constructor
constructor(a)
{
testy = ["stuff",1,2,3];
}
//attributes of PrintTesty
</ test = "freakin attribute"/>
function PrintTesty()
{
foreach(i,val in testy)
{
::print("idx = "+i+" = "+val+" \n");
}
}
//attributes of testy
</ flippy = 10 , second = [1,2,3] />
testy = null;
}
foreach(member,val in Foo)
{
::print(member+"\n");
local attr;
if((attr = Foo.getattributes(member)) != null) {
foreach(i,v in attr)
{
::print("\t"+i+" = "+(typeof v)+"\n");
}
}
else {
::print("\t<no attributes>\n")
}
}
-25
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@@ -1,25 +0,0 @@
function coroutine_test(a,b)
{
::print(a+" "+b+"\n");
local ret = ::suspend("suspend 1");
::print("the coroutine says "+ret+"\n");
ret = ::suspend("suspend 2");
::print("the coroutine says "+ret+"\n");
ret = ::suspend("suspend 3");
::print("the coroutine says "+ret+"\n");
return "I'm done"
}
local coro = ::newthread(coroutine_test);
local susparam = coro.call("test","coroutine"); //starts the coroutine
local i = 1;
do
{
::print("suspend passed ["+susparam+"]\n")
susparam = coro.wakeup("ciao "+i);
++i;
}while(coro.getstatus()=="suspended")
::print("return passed ["+susparam+"]\n")
-52
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@@ -1,52 +0,0 @@
PEntity <- {
name="noname"
pos={x=0,y=0,z=0}
type="entity"
//methamethod
_typeof=function()
{
return type;
}
}
function PEntity::PrintPos()
{
::print("x="+pos.x+" y="+pos.y+" z="+pos.z+"\n");
}
function PEntity::new(name,pos)
{
local newentity=clone ::PEntity;
if(name)
newentity.name=name;
if(pos)
newentity.pos=pos;
return newentity;
}
PPlayer <- {
model="warrior.mdl"
weapon="fist"
health=100
armor=0
//overrides the parent type
type="player"
}
function PPlayer::new(name,pos)
{
local newplayer=delegate ::PEntity.new(name,pos) : clone ::PPlayer;
return newplayer;
}
local player=PPlayer.new("godzilla",{x=10,y=20,z=30});
::print("PLAYER NAME"+player.name+"\n");
::print("ENTITY TYPE"+typeof player+"\n");
player.PrintPos();
player.pos.x=123;
player.PrintPos();
-15
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@@ -1,15 +0,0 @@
/*
*
* Original Javascript version by David Hedbor(http://www.bagley.org/~doug/shootout/)
*
*/
function fib(n)
{
if (n < 2) return 1
return fib(n-2) + fib(n-1)
}
local n = ARGS.len()!=0?ARGS[0].tointeger():1
print(fib(n)+"\n")
-33
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@@ -1,33 +0,0 @@
function min(x,y)
return x<y?x:y;
function max(x,y)
return x>y?x:y;
if(min(100,200)>max(50,20))
print("I'm useless statement just to show up the if/else\n");
else
print("squirrel!!\n");
print("\n")
function typy(obj)
{
switch(typeof obj)
{
case "integer":
case "float":
return "is a number";
case "table":
case "array":
return "is a container";
default:
return "is other stuff"
}
}
local a=1,b={},c=function(a,b){return a+b;}
print("a "+typy(a)+"\n");
print("b "+typy(b)+"\n");
print("c "+typy(c)+"\n");
-42
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@@ -1,42 +0,0 @@
/*
*Random number function from The Great Computer Language shootout
*converted to a generator func
*/
function gen_random(max) {
local last=42
local IM = 139968;
local IA = 3877;
local IC = 29573;
for(;;){ //loops forever
yield (max * (last = (last * IA + IC) % IM) / IM);
}
}
local randtor=gen_random(100);
print("RAND NUMBERS \n")
for(local i=0;i<10;i+=1)
print(">"+resume randtor+"\n");
print("FIBONACCI \n")
function fiboz(n)
{
local prev=0;
local curr=1;
yield 1;
for(local i=0;i<n-1;i+=1)
{
local res=prev+curr;
prev=curr;
yield curr=res;
}
return prev+curr;
}
foreach(val in fiboz(10))
{
::print(">"+val+"\n");
}
-1
View File
@@ -1 +0,0 @@
print("Hello World!")
-39
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@@ -1,39 +0,0 @@
/*translation of the list test from The Great Computer Language Shootout
*/
function compare_arr(a1,a2)
{
foreach(i,val in a1)
if(val!=a2[i])return null;
return 1;
}
function test()
{
local size=10000
local l1=[]; l1.resize(size);
for(local i=0;i<size;i+=1) l1[i]=i;
local l2=clone l1;
local l3=[]
l2.reverse();
while(l2.len()>0)
l3.append(l2.pop());
while(l3.len()>0)
l2.append(l3.pop());
l1.reverse();
if(compare_arr(l1,l2))
return l1.len();
return null;
}
local n = ARGS.len()!=0?ARGS[0].tointeger():1
for(local i=0;i<n;i+=1)
if(!test())
{
print("failed");
return;
}
print("oki doki");
-32
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@@ -1,32 +0,0 @@
local arr=["one","two","three"]
::print("FOREACH\n");
foreach(i,val in arr)
{
::print("index ["+i+"]="+val+"\n");
}
::print("FOR\n");
for(local i=0;i<arr.len();i+=1)
{
::print("index ["+i+"]="+arr[i]+"\n");
}
::print("WHILE\n");
local i=0;
while(i<arr.len())
{
::print("index ["+i+"]="+arr[i]+"\n");
i+=1;
}
::print("DO WHILE\n");
local i=0;
do
{
::print("index ["+i+"]="+arr[i]+"\n");
i+=1;
}while(i<arr.len());
-44
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@@ -1,44 +0,0 @@
/*
*
* Original Javascript version by David Hedbor(http://www.bagley.org/~doug/shootout/)
*
*/
local SIZE=30;
function mkmatrix(rows, cols) {
local i, j, count = 1;
local m = []; m.resize(rows);
for (i = 0; i < rows; i+=1) {
m[i] = [];m[i].resize(cols)
for (j = 0; j < cols; j+=1) {
m[i][j] = count+=1;
}
}
return m;
}
function mmult(rows, cols, m1, m2, m3) {
local i, j, k, val;
for (i = 0; i < rows; i+=1) {
for (j = 0; j < cols; j+=1) {
val = 0;
for (k = 0; k < cols; k+=1) {
val += m1[i][k] * m2[k][j];
}
m3[i][j] = val;
}
}
return m3;
}
local n = ARGS.len()!=0?ARGS[0].tointeger():1
local m1 = mkmatrix(SIZE, SIZE);
local m2 = mkmatrix(SIZE, SIZE);
local mm = mkmatrix(SIZE, SIZE);
for (local i = 0; i < n; i+=1) {
mmult(SIZE, SIZE, m1, m2, mm);
}
print(mm[0][0]+" "+mm[2][3]+" "+mm[3][2]+" "+mm[4][4]);

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