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| Author | SHA1 | Date | |
|---|---|---|---|
| 95e386569b |
@@ -1,12 +1,12 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
@@ -15,7 +15,7 @@ software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
@@ -55,8 +55,8 @@ patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
@@ -110,7 +110,7 @@ above, provided that you also meet all of these conditions:
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
@@ -168,7 +168,7 @@ access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
@@ -225,7 +225,7 @@ impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
@@ -255,7 +255,7 @@ make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
@@ -277,9 +277,9 @@ YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
@@ -303,9 +303,10 @@ the "copyright" line and a pointer to where the full notice is found.
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
@@ -335,5 +336,5 @@ necessary. Here is a sample; alter the names:
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
||||
|
||||
@@ -268,7 +268,7 @@ ENDIAN_CHECK=endian_check$(EXE)
|
||||
STRGEN=strgen/strgen$(EXE)
|
||||
OSXAPP="OpenTTD.app"
|
||||
|
||||
REV := 0.5.2
|
||||
REV := 0.5.0-RC5
|
||||
|
||||
# define flag to use for -lrt (some OSes overwrites this later for compatibility)
|
||||
ifndef LRT
|
||||
@@ -506,14 +506,6 @@ ifdef WITH_FREETYPE
|
||||
CDEFS += -DWITH_FREETYPE
|
||||
CCFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --cflags)
|
||||
LDFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --libs)
|
||||
|
||||
ifdef STATIC
|
||||
ifdef OSX
|
||||
# OSX needs a special lib setting when linking statically
|
||||
LDFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --prefix)/lib/libfreetype.a
|
||||
endif
|
||||
endif
|
||||
|
||||
CFLAGS += $(CCFLAGS_FREETYPE)
|
||||
LIBS += $(LDFLAGS_FREETYPE)
|
||||
endif
|
||||
@@ -942,31 +934,36 @@ lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt
|
||||
ifdef MORPHOS
|
||||
|
||||
release: all
|
||||
$(Q)rm -fr "/t/openttd-$(REV)-morphos.lha"
|
||||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.lha"
|
||||
$(Q)mkdir -p "/t/"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/docs"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/data"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/lang"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/scenario"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/scenario/heightmap"
|
||||
$(Q)cp -R $(TTD) "/t/openttd-$(REV)-morphos/"
|
||||
$(Q)cp data/* "/t/openttd-$(REV)-morphos/data/"
|
||||
$(Q)cp lang/*.lng "/t/openttd-$(REV)-morphos/lang/"
|
||||
$(Q)-cp scenario/*.scn "/t/openttd-$(REV)-morphos/scenario/"
|
||||
$(Q)-cp scenario/heightmap/* "/t/openttd-$(REV)-morphos/scenario/heightmap/"
|
||||
$(Q)cp readme.txt "/t/openttd-$(REV)-morphos/docs/ReadMe"
|
||||
$(Q)cp COPYING "/t/openttd-$(REV)-morphos/docs/"
|
||||
$(Q)cp changelog.txt "/t/openttd-$(REV)-morphos/docs/ChangeLog"
|
||||
$(Q)cp known-bugs.txt "/t/openttd-$(REV)-morphos/docs/known-bugs.txt"
|
||||
$(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(REV)-morphos/$(TTD).info"
|
||||
$(Q)cp os/morphos/icons/docs.info "/t/openttd-$(REV)-morphos/docs.info"
|
||||
$(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(REV)-morphos.info"
|
||||
$(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(REV)-morphos/$(TTD)"
|
||||
$(Q)lha a -r "t:openttd-$(REV)-morphos.lha" "t:openttd-$(REV)-morphos"
|
||||
$(Q)lha a "t:openttd-$(REV)-morphos.lha" "t:openttd-$(REV)-morphos.info"
|
||||
$(Q)rm -fr "/t/openttd-$(REV)-morphos"
|
||||
$(Q)rm -fr "/t/openttd-$(REV)-morphos.info"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/docs"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/data"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/lang"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario/heightmap"
|
||||
$(Q)cp -R $(TTD) "/t/openttd-$(RELEASE)-morphos/"
|
||||
$(Q)cp data/* "/t/openttd-$(RELEASE)-morphos/data/"
|
||||
$(Q)cp lang/*.lng "/t/openttd-$(RELEASE)-morphos/lang/"
|
||||
$(Q)-cp scenario/*.scn "/t/openttd-$(RELEASE)-morphos/scenario/"
|
||||
$(Q)-cp scenario/heightmap/* "/t/openttd-$(RELEASE)-morphos/scenario/heightmap/"
|
||||
$(Q)cp readme.txt "/t/openttd-$(RELEASE)-morphos/docs/ReadMe"
|
||||
$(Q)cp docs/console.txt "/t/openttd-$(RELEASE)-morphos/docs/Console"
|
||||
$(Q)cp COPYING "/t/openttd-$(RELEASE)-morphos/docs/"
|
||||
$(Q)cp changelog.txt "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog"
|
||||
$(Q)cp known-bugs.txt "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt"
|
||||
$(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(RELEASE)-morphos/$(TTD).info"
|
||||
$(Q)cp os/morphos/icons/docs.info "/t/openttd-$(RELEASE)-morphos/docs.info"
|
||||
$(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(RELEASE)-morphos.info"
|
||||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ReadMe.info"
|
||||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/Console.info"
|
||||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/COPYING.info"
|
||||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog.info"
|
||||
$(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(RELEASE)-morphos/$(TTD)"
|
||||
$(Q)lha a -r "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos"
|
||||
$(Q)lha a "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos.info"
|
||||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos"
|
||||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.info"
|
||||
@echo "Release archive can be found in RAM:t/ now."
|
||||
|
||||
.PHONY: release
|
||||
|
||||
@@ -459,10 +459,7 @@ static Town *AiFindRandomTown(void)
|
||||
|
||||
static Industry *AiFindRandomIndustry(void)
|
||||
{
|
||||
int num = RandomRange(GetMaxIndustryIndex());
|
||||
if (IsValidIndustry(GetIndustry(num))) return GetIndustry(num);
|
||||
|
||||
return NULL;
|
||||
return GetRandomIndustry();
|
||||
}
|
||||
|
||||
static void AiFindSubsidyIndustryRoute(FoundRoute *fr)
|
||||
@@ -3838,7 +3835,7 @@ static void AiHandleTakeover(Player *p)
|
||||
if (best_pl->player_money >> 1 >= p->bankrupt_value) {
|
||||
// Computer wants to buy it.
|
||||
old_p = _current_player;
|
||||
_current_player = best_pl->index;
|
||||
_current_player = p->index;
|
||||
DoCommand(0, old_p, 0, DC_EXEC, CMD_BUY_COMPANY);
|
||||
_current_player = old_p;
|
||||
}
|
||||
|
||||
+5
-30
@@ -1212,39 +1212,14 @@ static void ProcessAircraftOrder(Vehicle *v)
|
||||
|
||||
order = GetVehicleOrder(v, v->cur_order_index);
|
||||
|
||||
if (order == NULL|| (order->type == OT_DUMMY && !CheckForValidOrders(v))) {
|
||||
/*
|
||||
* We do not have an order. This can be divided into two cases:
|
||||
* 1) we are heading to an invalid station. In this case we must
|
||||
* find another airport to go to. If there is nowhere to go,
|
||||
* we will destroy the aircraft as it otherwise will enter
|
||||
* the holding pattern for the first airport, which can cause
|
||||
* the plane to go into an undefined state when building an
|
||||
* airport with the same StationID.
|
||||
* 2) we are (still) heading to a (still) valid airport, then we
|
||||
* can continue going there. This can happen when you are
|
||||
* changing the aircraft's orders while in-flight or in for
|
||||
* example a depot. However, when we have a current order to
|
||||
* go to a depot, we have to keep that order so the aircraft
|
||||
* actually stops.
|
||||
*/
|
||||
const Station *st = GetStation(v->u.air.targetairport);
|
||||
if (!IsValidStation(st) || st->airport_tile == 0) {
|
||||
int32 ret;
|
||||
PlayerID old_player = _current_player;
|
||||
|
||||
_current_player = v->owner;
|
||||
ret = DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
|
||||
_current_player = old_player;
|
||||
|
||||
if (CmdFailed(ret)) CrashAirplane(v);
|
||||
} else if (v->current_order.type != OT_GOTO_DEPOT) {
|
||||
v->current_order.type = OT_NOTHING;
|
||||
v->current_order.flags = 0;
|
||||
}
|
||||
if (order == NULL) {
|
||||
v->current_order.type = OT_NOTHING;
|
||||
v->current_order.flags = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (order->type == OT_DUMMY && !CheckForValidOrders(v)) CrashAirplane(v);
|
||||
|
||||
if (order->type == v->current_order.type &&
|
||||
order->flags == v->current_order.flags &&
|
||||
order->dest == v->current_order.dest)
|
||||
|
||||
+1
-1
@@ -261,7 +261,7 @@ static const AirportMovingData _airport_moving_data_intercontinental[77] = {
|
||||
{ 136, 96, AMED_HELI_LOWER, 0 }, // 56 Land in front of hangar2
|
||||
{ 126, 104, 0, 3 }, // 57 Outway 2
|
||||
{ 136, 136, 0, 1 }, // 58 Airport OUTWAY 2
|
||||
{ 136, 152, AMED_EXACTPOS, 1 }, // 59 Accelerate to end of runway2
|
||||
{ 136, 152, AMED_EXACTPOS, 5 }, // 59 Accelerate to end of runway2
|
||||
{ 16, 152, AMED_NOSPDCLAMP, 0 }, // 60 Release control of runway2, for smoother movement
|
||||
{ 20, 152, AMED_NOSPDCLAMP, 0 }, // 61 End of runway2
|
||||
{ -56, 152, AMED_NOSPDCLAMP | AMED_TAKEOFF, 0 }, // 62 Take off2
|
||||
|
||||
@@ -27,6 +27,5 @@ extern const Bridge orig_bridge[MAX_BRIDGES];
|
||||
extern Bridge _bridge[MAX_BRIDGES];
|
||||
|
||||
uint GetBridgeFoundation(Slope tileh, Axis axis);
|
||||
uint GetBridgeHeightRamp(TileIndex t);
|
||||
|
||||
#endif /* BRIDGE_H */
|
||||
|
||||
+30
-118
@@ -1,127 +1,33 @@
|
||||
0.5.2 (2007-05-29)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Add threading support for MorphOS (r9759)
|
||||
- Fix: Bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them (r9966)
|
||||
- Fix: Null pointer dereference under MorphOS and AmigaOS (r9861)
|
||||
|
||||
|
||||
0.5.2-RC1 (2007-05-16)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Windows 95/98/ME check in Windows 2000/XP/2003/Vista builds (r9834)
|
||||
- Feature: Add password protected status to 'players' (network server) console command (r9771)
|
||||
- Feature: Add server_lang in [network] section of openttd.cfg (r9716)
|
||||
- Fix: Loading some TTDP savegames caused an instant assertion on loading (r9857)
|
||||
- Fix: [NewGRF] Catch occurance of division-by-zero in varaction handling (r9837)
|
||||
- Fix: Only non dedicated servers cannot have 0 players [FS#765] (r9785)
|
||||
- Fix: Remove arbitrary limit on length of NewGRF strings (r9775)
|
||||
- Fix: [NewGRF] Ignore axis-bit of station tile layouts [FS#756] (r9758)
|
||||
- Fix: [win32] Dead key and open/close console. (r9728)
|
||||
- Fix: When you have closed the "Load game"/"New game" windows which you started from the "start server" menu, you shouldn't start a server when starting a new game [SF#1244842] (r9757)
|
||||
- Fix: Trains were lost after autorenewal/autoreplace [FS#732] (r9753)
|
||||
- Fix: Stop flooded towns from building roads on water [FS#598] (r9743)
|
||||
- Fix: Station signs were not resized when the language changed [FS#672] (r9741)
|
||||
- Fix: In news history, newlines were not replaced with spaces [FS#677] (r9731)
|
||||
- Fix: Crash when destroying bridge with train partially on it [FS#738] (r9726)
|
||||
- Fix: Planes made a 270 degree turn instead of a 90 degree turn on the southern runway of the intercontinental airport [FS#743] (r9725)
|
||||
- Fix: In-game private messages did not work for clients with high ClientIDs (r9719)
|
||||
- Fix: Do not allow building of rail vehicles whose railtype is not available (r9718)
|
||||
- Fix: [YAPF] The guessed path was ignored for ships [FS#736] (r9694)
|
||||
|
||||
|
||||
0.5.1 (2007-04-20)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
|
||||
|
||||
0.5.1-RC3 (2007-04-17)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Add list_patches to console commands; shows all patches and values (r9565)
|
||||
- Fix: Select "Custom" in the difficulty settings gui when changing a setting [FS#733] (r9647)
|
||||
- Fix: Building rail on steep slopes ignored build_on_slopes patch setting (r9602)
|
||||
- Fix: Wrong characters in Finnish town names (r9641)
|
||||
- Fix: When checking for no vehicle on ground-tiles, do not take into account vehicles that are in the air (r9542)
|
||||
- Fix: Bankrupt AIs no longer buy over themselves (also added safeguards to prevent in future) (r9540 / r9541)
|
||||
- Fix: When company is removed, sell all shares of the and in the company (r9533)
|
||||
- Fix: Crash when 2 or more clients joined at roughly the same time (r9529)
|
||||
- Fix: Custom currency was overwritten and fix euro introduction (r9467, r9469)
|
||||
- Fix: Values of diff_custom and snow_line in .cfg were not checked properly (r9455)
|
||||
- Fix: When deleting a vehicle which has shared orders with one more vehicle and no orders, segfaulted (r9429)
|
||||
|
||||
|
||||
0.5.1-RC2 (2007-03-23)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: crashes when the chatbox would be drawn outside of the main window [FS#701] (r9420)
|
||||
- Fix: reading out of an array caused a segmentation fault [FS#694] (r9394)
|
||||
|
||||
|
||||
0.5.1-RC1 (2007-03-20)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Translation dependant formatting of dates (r8906)
|
||||
- Feature: Kick inactive initial network connections after some time [FS#115] (r9038, r9061)
|
||||
- Feature: Add an extra news group for opening and closing of industries (r9097)
|
||||
- Codechange: Disable shares by default and increase the default maximum distance from edge for oil refineries (r9339)
|
||||
- Codechange: When you started openttd with '-g' you got the same map every run (r9205)
|
||||
- Codechange: When all news-setting buttons are 'full', make the for-all button show 'full' too (r9137)
|
||||
- Codechange: Disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flood water at height level 0 [FS#622, FS#629] (r9105, r9115)
|
||||
- Codechange: The station list, sorted by cargo rating, now takes stations into account that have no cargo waiting [FS#595] (r9062)
|
||||
- Fix: Close the Shared Order Vehicle List if you remove the shared link with only 2 vehicles (r9338)
|
||||
- Fix: A34-1000, Z-Shuttle, and Kelling K1 are now listed as small aircraft (r9298)
|
||||
- Fix: Shared orders got messed up when the 'first' trains got removed in the depot [FS#685] (r9277)
|
||||
- Fix: Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game [FS#644] (r9251)
|
||||
- Fix: When loading games, enroute_from was updated in the wrong place, causing issues with TTD savegames/scenarios (r9147)
|
||||
- Fix: "Train is lost" message is generated incorrectly [FS#676] (r9146)
|
||||
- Fix: Difficulty level button was not selected when opening the difficulty window (r9117)
|
||||
- Fix: The wrong catenary wires were drawn for tunnel entrances [FS#612] (r9077)
|
||||
- Fix: The intercontinental airport used 'T-junction' runway sprites when there is no exit in the middle of the runway as in the city airport [FS#529] (r9076)
|
||||
- Fix: [win] dedicated console now doesn't need an extra 'enter' to fully quit [FS#459] (r9074)
|
||||
- Fix: Take over companies properly in multiplayer games [FS#459] (r9071)
|
||||
- Fix: When a bribe failed and you haven't picked up cargo yet, you would never be able to do so for a given station [FS#404] (r9070)
|
||||
- Fix: Don't keep on scrolling for non-numeric values in settings, but require reclick [FS#663] (r9064)
|
||||
- Fix: The personal (.openttd) directories were hidden in the load/save directory listings [FS#652] (r9043)
|
||||
- Fix: Desync caused by buffer overflow [FS#664] (r9027)
|
||||
- Fix: When cutting strings into multiple lines also take into consideration whitespace characters of more than 1 byte length. (r9012)
|
||||
- Fix: Play the correct engine sound based on the engine type instead of the sprite (r9009)
|
||||
- Fix: New locomotive names were not announced in the news, it said "new railway locomotive available - railway locomotive" [FS#581] (r9000, r9001)
|
||||
- Fix: [NewGRF] Do not select a disabled platform length/number of track count when going out of drag-drop mode [FS#450] (r8999)
|
||||
- Fix: [win] Resolution doubled in cfg file when fullscreen mode used [FS#642] (r8994)
|
||||
- Fix: The industry list should also be (re)set when the number of industries is 0 [FS#656] (r8980)
|
||||
- Fix: [win] Possible buffer overflow if unicode text is pasted into an input box and needs trimming. (r8975)
|
||||
- Fix: [win] Support compilation with the Vista Platform SDK (r8974)
|
||||
- Fix: Crash on loading savegames with GRFs that do not have their GRF info/name set (r8955)
|
||||
- Fix: [NewGRF] support for vehicle variable 48 was wrong (r8943)
|
||||
|
||||
|
||||
0.5.0 (2007-02-27)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Add the ability to load newer TTDP games (the tile information for coasts has changed) (r8738)
|
||||
- Feature: Selecting "end of orders" and deleting will delete all the vehicle's orders (shared mode unchanged) (r8685)
|
||||
- Codechange: Call GetFirstVehicleInChain only for trains thus increasing performance in large games (r8744)
|
||||
- Fix: Possible crashes, problems with aircraft and airport removal (r8921)
|
||||
- Fix: Do not show the 'edit sign' window for spectators (r8808)
|
||||
- Fix: Adhere order types for ship order insertion to determine destination type (r8802)
|
||||
- Fix: It was possible to take over buoys by building a station next to them (r8794)
|
||||
- Fix: Cloning unaware of articulated locomotives that could refit without refitting the front unit (r8777)
|
||||
- Fix: Loading times for overhanging trains are miscomputed (r8709)
|
||||
|
||||
|
||||
0.5.0-RC5 (2007-02-08)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Requery gameservers that did not respond to their first query (r8520, r8542)
|
||||
- Feature: Logging of the IP address and port of invalid/illegal UDP packets (r8490)
|
||||
- Codechange: Replace missing sprites with a red question mark (r8634)
|
||||
- Feature: requery gameservers that did not respond to their first query (r8520, r8542)
|
||||
- Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console (r8459, r8461)
|
||||
- Feature: logging of the IP address and port of invalid/illegal UDP packets (r8490)
|
||||
- Codechange: Add Korean, Simplified Chinese and Traditional Chinese languages as an official translation (r8286, r8324, r8616)
|
||||
- Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example bufsize' and 'hz' (r8497)
|
||||
- Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's (r8253)
|
||||
- Fix: Draw canal edges under buoys that are in a canal (r8635)
|
||||
- Fix: Buoys on canal tiles do not flood anymore (r8620)
|
||||
- Fix: Store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. Prevents certain abuses (r8619)
|
||||
- Fix: When the currently selected player in the performance details window is no longer active, choose the first active player instead of the first player as that may also be inactive [FS#582] (r8612)
|
||||
- Fix: Road vehicle very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel (r8609)
|
||||
- Fix: Bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge [FS#564] (r8593)
|
||||
- Codechange: Rename the 'New <vehtype>' button of the global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock. (r8420, r8421)
|
||||
- Codechange: replace missing sprites with a red question mark (8634)
|
||||
- Regression: Help window was empty for UNICODE builds (r8239)
|
||||
- Regression: When the latest news was deleted, the news queue wrapped back to the oldest item, showing all news again (r8409)
|
||||
- Regression: ShowLastNewsMessage could show an out-of-bounds news item because it did not checked if a previous item actually existed the first time it is called (forced news is INVALID_NEWS) [FS#573] (r8409)
|
||||
- Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared (r8294)
|
||||
- Fix: GenerateVehicleSortList()/CmdMassStartStopVehicle() tried to put a TileIndex into an uint16 (r8296)
|
||||
- Fix: [YAPF] Assert when buoy is placed on NE or NW map edge (r8540)
|
||||
- Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel (r8609)
|
||||
- Fix: Road Vehicles now can obtain a slot even if the station is very spread out [FS#577] (r8536)
|
||||
- Fix: Segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar (r8533)
|
||||
- Fix: Deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared (r8294)
|
||||
|
||||
- Fix: bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge [FS#564] (r8593)
|
||||
- Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns (r8608)
|
||||
- Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile (r8619)
|
||||
- Fix: buoys on canal tiles do not flood anymore (r8620)
|
||||
- Fix: Put the output of -h to stdout and not to stderr (through ShowInfo) (r8240)
|
||||
- Fix: use ShowInfo over fprintf(stderr, as Windows doesn't always have a stderr visible/available (r8315)
|
||||
- Fix: return value from clamp was ignored (r8273)
|
||||
- Fix: When the currently selected player in the performance details window is no longer active, choose the first active player instead of the first player as that may also be inactive [FS#582] (r8612)
|
||||
- Fix: segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar (r8533)
|
||||
- Fix: [OSX] freetype and fontconfig detection (r8500)
|
||||
- Fix: draw canal edges under buoys that are in a canal (8635)
|
||||
- Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots (8637)
|
||||
|
||||
0.5.0-RC4 (2007-01-18)
|
||||
------------------------------------------------------------------------
|
||||
@@ -1387,6 +1293,7 @@
|
||||
|
||||
0.2.1 (2004-04-04)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Fix: copy orders crashed if you clicked on a wagon
|
||||
- Feature: 'A' hotkey now always opens autorail
|
||||
- Change: Moved autorail button
|
||||
@@ -1399,6 +1306,7 @@
|
||||
|
||||
0.2 (2004-04-03)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Feature: autoscroll (only works to left/right)
|
||||
- Feature: train checkpoints, instead of ttdpatch's nonstop handling
|
||||
- Feature: ttdpatch compatible nonstop handling
|
||||
@@ -1459,6 +1367,7 @@
|
||||
|
||||
0.1.4 (2004-03-25)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Feature: crash submit system on win32
|
||||
- Fix: train smoke clouds
|
||||
- Fix: train engine sounds
|
||||
@@ -1499,6 +1408,7 @@
|
||||
|
||||
0.1.3 (2004-03-18)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Fixed message options window
|
||||
- Fixed company takeover/purchase
|
||||
- Feature: Improved mouse scroll zooming
|
||||
@@ -1522,6 +1432,7 @@
|
||||
|
||||
0.1.2 (2004-03-15)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Mouse wheel can be used to zoom in out on win32 (ludde)
|
||||
- Implemented some support for resizing the window dynamically in win32 (ludde)
|
||||
- Fixed tunnel mouse icon for maglev and monorail
|
||||
@@ -1529,6 +1440,7 @@
|
||||
|
||||
0.1.1 (2004-03-14)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Preliminary presignal support
|
||||
- Added external MIDI driver for unix version (by robertnorris)
|
||||
- Added DirectMusic driver for Win32 version
|
||||
|
||||
@@ -335,7 +335,7 @@ int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
|
||||
CommandProc *proc;
|
||||
|
||||
/* Do not even think about executing out-of-bounds tile-commands */
|
||||
if (tile >= MapSize() || IsTileType(tile, MP_VOID)) {
|
||||
if (tile >= MapSize()) {
|
||||
_cmd_text = NULL;
|
||||
return CMD_ERROR;
|
||||
}
|
||||
@@ -413,7 +413,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
|
||||
int y = TileY(tile) * TILE_SIZE;
|
||||
|
||||
/* Do not even think about executing out-of-bounds tile-commands */
|
||||
if (tile >= MapSize() || IsTileType(tile, MP_VOID)) {
|
||||
if (tile >= MapSize()) {
|
||||
_cmd_text = NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
+6
-25
@@ -529,7 +529,6 @@ DEF_CONSOLE_CMD(ConStatus)
|
||||
{
|
||||
static const char* const stat_str[] = {
|
||||
"inactive",
|
||||
"authorizing",
|
||||
"authorized",
|
||||
"waiting",
|
||||
"loading map",
|
||||
@@ -1216,20 +1215,16 @@ DEF_CONSOLE_CMD(ConPlayers)
|
||||
|
||||
FOR_ALL_PLAYERS(p) {
|
||||
char buffer[512];
|
||||
const NetworkPlayerInfo *npi;
|
||||
|
||||
if (!p->is_active) continue;
|
||||
|
||||
npi = &_network_player_info[p->index];
|
||||
|
||||
GetString(buffer, STR_00D1_DARK_BLUE + _player_colors[p->index], lastof(buffer));
|
||||
IConsolePrintF(8, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: %d Loan: %d Value: %" OTTD_PRINTF64 "d (T:%d, R:%d, P:%d, S:%d) %sprotected",
|
||||
p->index + 1, buffer, npi->company_name, p->inaugurated_year, p->player_money, p->current_loan, CalculateCompanyValue(p),
|
||||
/* trains */ npi->num_vehicle[0],
|
||||
/* lorry + bus */ npi->num_vehicle[1] + npi->num_vehicle[2],
|
||||
/* planes */ npi->num_vehicle[3],
|
||||
/* ships */ npi->num_vehicle[4],
|
||||
/* protected */ npi->password[0] == '\0' ? "un" : "");
|
||||
IConsolePrintF(8, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: %d Loan: %d Value: %" OTTD_PRINTF64 "d (T:%d, R:%d, P:%d, S:%d)",
|
||||
p->index + 1, buffer, _network_player_info[p->index].company_name, p->inaugurated_year, p->player_money, p->current_loan, CalculateCompanyValue(p),
|
||||
/* trains */ _network_player_info[p->index].num_vehicle[0],
|
||||
/* lorry + bus */ _network_player_info[p->index].num_vehicle[1] + _network_player_info[p->index].num_vehicle[2],
|
||||
/* planes */ _network_player_info[p->index].num_vehicle[3],
|
||||
/* ships */ _network_player_info[p->index].num_vehicle[4]);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -1406,19 +1401,6 @@ DEF_CONSOLE_CMD(ConPatch)
|
||||
return true;
|
||||
}
|
||||
|
||||
DEF_CONSOLE_CMD(ConListPatches)
|
||||
{
|
||||
if (argc == 0) {
|
||||
IConsoleHelp("List patch options. Usage: 'list_patches'");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (argc != 1) return false;
|
||||
|
||||
IConsoleListPatches();
|
||||
return true;
|
||||
}
|
||||
|
||||
DEF_CONSOLE_CMD(ConListDumpVariables)
|
||||
{
|
||||
const IConsoleVar *var;
|
||||
@@ -1499,7 +1481,6 @@ void IConsoleStdLibRegister(void)
|
||||
IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
|
||||
IConsoleCmdRegister("clear", ConClearBuffer);
|
||||
IConsoleCmdRegister("patch", ConPatch);
|
||||
IConsoleCmdRegister("list_patches", ConListPatches);
|
||||
|
||||
IConsoleAliasRegister("dir", "ls");
|
||||
IConsoleAliasRegister("del", "rm %+");
|
||||
|
||||
+5
-10
@@ -153,17 +153,12 @@ void CheckSwitchToEuro(void)
|
||||
}
|
||||
|
||||
/**
|
||||
* Will fill _currency_specs array with
|
||||
* Called only from newgrf.c. Will fill _currency_specs array with
|
||||
* default values from origin_currency_specs
|
||||
* Called only from newgrf.c and settings.c.
|
||||
* @param preserve_custom will not reset custom currency (the latest one on the list)
|
||||
* if ever it is flagged to true. In which case, the total size of the memory to move
|
||||
* will be one currency spec less, thus preserving the custom curreny from been
|
||||
* overwritten.void ResetCurrencies(bool preserve_custom)
|
||||
*/
|
||||
void ResetCurrencies(bool preserve_custom)
|
||||
**/
|
||||
void ResetCurrencies(void)
|
||||
{
|
||||
memcpy(&_currency_specs, &origin_currency_specs, sizeof(origin_currency_specs) - (preserve_custom ? sizeof(_custom_currency) : 0));
|
||||
memcpy(&_currency_specs, &origin_currency_specs, sizeof(origin_currency_specs));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -173,7 +168,7 @@ void ResetCurrencies(bool preserve_custom)
|
||||
StringID* BuildCurrencyDropdown(void)
|
||||
{
|
||||
/* Allow room for all currencies, plus a terminator entry */
|
||||
static StringID names[NUM_CURRENCY + 1];
|
||||
static StringID names[CUSTOM_CURRENCY_ID];
|
||||
uint i;
|
||||
|
||||
/* Add each name */
|
||||
|
||||
+1
-1
@@ -38,7 +38,7 @@ extern CurrencySpec _currency_specs[NUM_CURRENCY];
|
||||
|
||||
uint GetMaskOfAllowedCurrencies(void);
|
||||
void CheckSwitchToEuro(void);
|
||||
void ResetCurrencies(bool preserve_custom);
|
||||
void ResetCurrencies(void);
|
||||
StringID* BuildCurrencyDropdown(void);
|
||||
byte GetNewgrfCurrencyIdConverted(byte grfcurr_id);
|
||||
|
||||
|
||||
+1
-1
@@ -160,7 +160,7 @@ static void BuildDocksToolbWndProc(Window *w, WindowEvent *e)
|
||||
if ((e->we.place.userdata & 0xF) == VPM_X_AND_Y) { // dragged actions
|
||||
GUIPlaceProcDragXY(e);
|
||||
} else if (e->we.place.userdata == VPM_X_OR_Y) {
|
||||
DoCommandP(e->we.place.tile, e->we.place.starttile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
|
||||
DoCommandP(e->we.place.tile, e->we.place.starttile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
+6
-4
@@ -1,6 +1,6 @@
|
||||
.\" Hey, EMACS: -*- nroff -*-
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.Dd May 29, 2007
|
||||
.Dd February 8, 2007
|
||||
.Dt OPENTTD 6
|
||||
.Sh NAME
|
||||
.Nm openttd
|
||||
@@ -11,14 +11,14 @@
|
||||
.Op Fl G Ar seed
|
||||
.Op Fl d Ar [level | cat=lvl[, ...]]
|
||||
.Op Fl g Ar [savegame]
|
||||
.Op Fl n Ar host[:port][#player]
|
||||
.Op Fl n Ar [host[#player][:port]]
|
||||
.Op Fl r Ar widthxheight
|
||||
.Op Fl t Ar date
|
||||
.Op Fl m Ar driver
|
||||
.Op Fl s Ar driver
|
||||
.Op Fl v Ar driver
|
||||
.Sh OPTIONS
|
||||
.Bl -tag -width ".Fl n Ar host[:port][#player]"
|
||||
.Bl -tag -width ".Fl n Ar host[#player][:port]"
|
||||
.It Fl D
|
||||
Start a dedicated server
|
||||
.It Fl G Ar seed
|
||||
@@ -45,7 +45,9 @@ Force to use the DOS palette (use this if you see a lot of magenta)
|
||||
.It Fl m Ar driver
|
||||
Set the music driver, see
|
||||
.Fl h
|
||||
.It Fl n Ar host[:port][#player]
|
||||
.It Fl n
|
||||
Start a network server
|
||||
.It Fl n Ar host[#player][:port]
|
||||
Join a network game, optionally specify player to play as and port to connect to
|
||||
.It Fl r Ar widthxheight
|
||||
Set the resolution
|
||||
|
||||
@@ -246,41 +246,6 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
|
||||
{
|
||||
Town *t;
|
||||
PlayerID old = _current_player;
|
||||
|
||||
assert(old_player != new_player);
|
||||
|
||||
{
|
||||
Player *p;
|
||||
uint i;
|
||||
|
||||
/* See if the old_player had shares in other companies */
|
||||
_current_player = old_player;
|
||||
FOR_ALL_PLAYERS(p) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
if (p->share_owners[i] == old_player) {
|
||||
/* Sell his shares */
|
||||
int32 res = DoCommand(0, p->index, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
|
||||
/* Because we are in a DoCommand, we can't just execute an other one and
|
||||
* expect the money to be removed. We need to do it ourself! */
|
||||
SubtractMoneyFromPlayer(res);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Sell all the shares that people have on this company */
|
||||
p = GetPlayer(old_player);
|
||||
for (i = 0; i < 4; i++) {
|
||||
_current_player = p->share_owners[i];
|
||||
if (_current_player != PLAYER_SPECTATOR) {
|
||||
/* Sell the shares */
|
||||
int32 res = DoCommand(0, old_player, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
|
||||
/* Because we are in a DoCommand, we can't just execute an other one and
|
||||
* expect the money to be removed. We need to do it ourself! */
|
||||
SubtractMoneyFromPlayer(res);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_current_player = old_player;
|
||||
|
||||
/* Temporarily increase the player's money, to be sure that
|
||||
@@ -373,46 +338,30 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
|
||||
/* Change color of existing windows */
|
||||
if (new_player != PLAYER_SPECTATOR) ChangeWindowOwner(old_player, new_player);
|
||||
|
||||
{
|
||||
Player *p;
|
||||
uint i;
|
||||
|
||||
/* Check for shares */
|
||||
FOR_ALL_PLAYERS(p) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
/* 'Sell' the share if this player has any */
|
||||
if (p->share_owners[i] == _current_player) {
|
||||
p->share_owners[i] = PLAYER_SPECTATOR;
|
||||
}
|
||||
}
|
||||
}
|
||||
p = GetPlayer(_current_player);
|
||||
/* Sell all the shares that people have on this company */
|
||||
for (i = 0; i < 4; i++)
|
||||
p->share_owners[i] = PLAYER_SPECTATOR;
|
||||
}
|
||||
|
||||
_current_player = old;
|
||||
|
||||
MarkWholeScreenDirty();
|
||||
}
|
||||
|
||||
static void ChangeNetworkOwner(PlayerID current_player, PlayerID new_player)
|
||||
{
|
||||
#ifdef ENABLE_NETWORK
|
||||
NetworkClientState *cs;
|
||||
NetworkClientInfo *ci;
|
||||
if (!_networking) return;
|
||||
|
||||
if (current_player == _local_player) {
|
||||
_network_playas = new_player;
|
||||
SetLocalPlayer(new_player);
|
||||
}
|
||||
|
||||
if (!_network_server) return;
|
||||
|
||||
/* The server has to handle all administrative issues, for example
|
||||
* updating and notifying all clients of what has happened */
|
||||
ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
|
||||
|
||||
/* The server has just changed from player */
|
||||
if (current_player == ci->client_playas) {
|
||||
ci->client_playas = new_player;
|
||||
NetworkUpdateClientInfo(NETWORK_SERVER_INDEX);
|
||||
}
|
||||
|
||||
/* Find all clients that were in control of this company, and mark them as new_player */
|
||||
FOR_ALL_CLIENTS(cs) {
|
||||
ci = DEREF_CLIENT_INFO(cs);
|
||||
if (current_player == ci->client_playas) {
|
||||
ci->client_playas = new_player;
|
||||
NetworkUpdateClientInfo(ci->client_index);
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
}
|
||||
|
||||
static void PlayersCheckBankrupt(Player *p)
|
||||
{
|
||||
PlayerID owner;
|
||||
@@ -470,9 +419,35 @@ static void PlayersCheckBankrupt(Player *p)
|
||||
p->bankrupt_asked = 0xFF;
|
||||
p->bankrupt_timeout = 0x456;
|
||||
break;
|
||||
} else if (owner == _local_player) {
|
||||
_network_playas = PLAYER_SPECTATOR;
|
||||
SetLocalPlayer(PLAYER_SPECTATOR);
|
||||
}
|
||||
|
||||
ChangeNetworkOwner(owner, PLAYER_SPECTATOR);
|
||||
#ifdef ENABLE_NETWORK
|
||||
/* The server has to handle all administrative issues, for example
|
||||
* updating and notifying all clients of what has happened */
|
||||
if (_network_server) {
|
||||
const NetworkClientState *cs;
|
||||
NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
|
||||
|
||||
/* The server has just gone belly-up, mark it as spectator */
|
||||
if (owner == ci->client_playas) {
|
||||
ci->client_playas = PLAYER_SPECTATOR;
|
||||
NetworkUpdateClientInfo(NETWORK_SERVER_INDEX);
|
||||
}
|
||||
|
||||
/* Find all clients that were in control of this company,
|
||||
* and mark them as spectator; broadcast this message to everyone */
|
||||
FOR_ALL_CLIENTS(cs) {
|
||||
ci = DEREF_CLIENT_INFO(cs);
|
||||
if (ci->client_playas == owner) {
|
||||
ci->client_playas = PLAYER_SPECTATOR;
|
||||
NetworkUpdateClientInfo(ci->client_index);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
}
|
||||
|
||||
/* Remove the player */
|
||||
@@ -1597,7 +1572,6 @@ static void DoAcquireCompany(Player *p)
|
||||
|
||||
// original code does this a little bit differently
|
||||
pi = p->index;
|
||||
ChangeNetworkOwner(pi, _current_player);
|
||||
ChangeOwnershipOfPlayerItems(pi, _current_player);
|
||||
|
||||
if (p->bankrupt_value == 0) {
|
||||
@@ -1711,16 +1685,12 @@ int32 CmdSellShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
int32 CmdBuyCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
{
|
||||
Player *p;
|
||||
PlayerID pid = (PlayerID)p1;
|
||||
|
||||
/* Disable takeovers in multiplayer games */
|
||||
if (!IsValidPlayer(pid) || _networking) return CMD_ERROR;
|
||||
|
||||
/* Do not allow players to take over themselves */
|
||||
if (pid == _current_player) return CMD_ERROR;
|
||||
if (!IsValidPlayer((PlayerID)p1) || _networking) return CMD_ERROR;
|
||||
|
||||
SET_EXPENSES_TYPE(EXPENSES_OTHER);
|
||||
p = GetPlayer(pid);
|
||||
p = GetPlayer(p1);
|
||||
|
||||
if (!p->is_ai) return CMD_ERROR;
|
||||
|
||||
|
||||
@@ -133,7 +133,7 @@ static void AdjustTileh(TileIndex tile, Slope *tileh)
|
||||
{
|
||||
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
|
||||
if (IsTunnel(tile)) {
|
||||
*tileh = SLOPE_STEEP; /* XXX - Hack to make tunnel entrances to always have a pylon */
|
||||
*tileh = SLOPE_FLAT;
|
||||
} else {
|
||||
if (IsBridgeRamp(tile)) {
|
||||
if (*tileh != SLOPE_FLAT) {
|
||||
@@ -294,24 +294,12 @@ static void DrawCatenaryRailway(const TileInfo *ti)
|
||||
/* Drawing of pylons is finished, now draw the wires */
|
||||
for (t = 0; t < TRACK_END; t++) {
|
||||
if (HASBIT(trackconfig[TS_HOME], t)) {
|
||||
byte PCPconfig;
|
||||
const SortableSpriteStruct *sss;
|
||||
int tileh_selector;
|
||||
|
||||
if (IsTunnelTile(ti->tile)) {
|
||||
const SortableSpriteStruct* sss = &CatenarySpriteData_Tunnel[GetTunnelDirection(ti->tile)];
|
||||
|
||||
AddSortableSpriteToDraw(
|
||||
sss->image, ti->x + sss->x_offset, ti->y + sss->y_offset,
|
||||
sss->x_size, sss->y_size, sss->z_size,
|
||||
GetTileZ(ti->tile) + sss->z_offset
|
||||
);
|
||||
break;
|
||||
}
|
||||
PCPconfig = HASBIT(PCPstatus, PCPpositions[t][0]) +
|
||||
byte PCPconfig = HASBIT(PCPstatus, PCPpositions[t][0]) +
|
||||
(HASBIT(PCPstatus, PCPpositions[t][1]) << 1);
|
||||
|
||||
tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; /* tileh for the slopes, 0 otherwise */
|
||||
const SortableSpriteStruct *sss;
|
||||
int tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; /* tileh for the slopes, 0 otherwise */
|
||||
|
||||
assert(PCPconfig != 0); /* We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that) */
|
||||
assert(!IsSteepSlope(tileh[TS_HOME]));
|
||||
@@ -379,7 +367,7 @@ void DrawCatenary(const TileInfo *ti)
|
||||
|
||||
switch (GetTileType(ti->tile)) {
|
||||
case MP_RAILWAY:
|
||||
if ( IsRailDepot(ti->tile)) {
|
||||
if (IsRailDepot(ti->tile)) {
|
||||
const SortableSpriteStruct* sss = &CatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)];
|
||||
|
||||
AddSortableSpriteToDraw(
|
||||
|
||||
@@ -332,7 +332,15 @@ static void NewVehicleAvailable(Engine *e)
|
||||
}
|
||||
}
|
||||
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_VEHICLEAVAIL), 0, 0);
|
||||
if (index < NUM_TRAIN_ENGINES) {
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_TRAINAVAIL), 0, 0);
|
||||
} else if (index < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES) {
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_ROADAVAIL), 0, 0);
|
||||
} else if (index < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES) {
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_SHIPAVAIL), 0, 0);
|
||||
} else {
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_AIRCRAFTAVAIL), 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void EnginesMonthlyLoop(void)
|
||||
@@ -414,12 +422,6 @@ bool IsEngineBuildable(EngineID engine, byte type, PlayerID player)
|
||||
// check if it's available
|
||||
if (!HASBIT(e->player_avail, player)) return false;
|
||||
|
||||
if (type == VEH_Train) {
|
||||
/* Check if the rail type is available to this player */
|
||||
const Player *p = GetPlayer(player);
|
||||
if (!HASBIT(p->avail_railtypes, EngInfo(engine)->railtype)) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+121
-36
@@ -14,25 +14,26 @@
|
||||
#include "news.h"
|
||||
#include "variables.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include "vehicle.h"
|
||||
|
||||
|
||||
static StringID GetEngineCategoryName(EngineID engine)
|
||||
{
|
||||
switch (GetEngine(engine)->type) {
|
||||
default: NOT_REACHED();
|
||||
case VEH_Road: return STR_8103_ROAD_VEHICLE;
|
||||
case VEH_Aircraft: return STR_8104_AIRCRAFT;
|
||||
case VEH_Ship: return STR_8105_SHIP;
|
||||
case VEH_Train:
|
||||
switch (GetEngine(engine)->railtype) {
|
||||
default: NOT_REACHED();
|
||||
case RAILTYPE_RAIL: return STR_8102_RAILROAD_LOCOMOTIVE;
|
||||
case RAILTYPE_ELECTRIC: return STR_8102_RAILROAD_LOCOMOTIVE;
|
||||
case RAILTYPE_MONO: return STR_8106_MONORAIL_LOCOMOTIVE;
|
||||
case RAILTYPE_MAGLEV: return STR_8107_MAGLEV_LOCOMOTIVE;
|
||||
}
|
||||
if (engine < NUM_TRAIN_ENGINES) {
|
||||
switch (GetEngine(engine)->railtype) {
|
||||
case RAILTYPE_RAIL: return STR_8102_RAILROAD_LOCOMOTIVE;
|
||||
case RAILTYPE_ELECTRIC: return STR_8102_RAILROAD_LOCOMOTIVE;
|
||||
case RAILTYPE_MONO: return STR_8106_MONORAIL_LOCOMOTIVE;
|
||||
case RAILTYPE_MAGLEV: return STR_8107_MAGLEV_LOCOMOTIVE;
|
||||
}
|
||||
}
|
||||
|
||||
if (engine < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES)
|
||||
return STR_8103_ROAD_VEHICLE;
|
||||
|
||||
if (engine < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES)
|
||||
return STR_8105_SHIP;
|
||||
|
||||
return STR_8104_AIRCRAFT;
|
||||
}
|
||||
|
||||
static const Widget _engine_preview_widgets[] = {
|
||||
@@ -58,10 +59,10 @@ static void DrawShipEngineInfo(EngineID engine, int x, int y, int maxw);
|
||||
static void DrawAircraftEngineInfo(EngineID engine, int x, int y, int maxw);
|
||||
|
||||
static const DrawEngineInfo _draw_engine_list[4] = {
|
||||
{ DrawTrainEngine, DrawTrainEngineInfo },
|
||||
{ DrawRoadVehEngine, DrawRoadVehEngineInfo },
|
||||
{ DrawShipEngine, DrawShipEngineInfo },
|
||||
{ DrawAircraftEngine, DrawAircraftEngineInfo },
|
||||
{DrawTrainEngine,DrawTrainEngineInfo},
|
||||
{DrawRoadVehEngine,DrawRoadVehEngineInfo},
|
||||
{DrawShipEngine,DrawShipEngineInfo},
|
||||
{DrawAircraftEngine,DrawAircraftEngineInfo},
|
||||
};
|
||||
|
||||
static void EnginePreviewWndProc(Window *w, WindowEvent *e)
|
||||
@@ -79,7 +80,10 @@ static void EnginePreviewWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
DrawStringCentered(w->width >> 1, 80, GetCustomEngineName(engine), 0x10);
|
||||
|
||||
dei = &_draw_engine_list[GetEngine(engine)->type - VEH_Train];
|
||||
(dei = _draw_engine_list,engine < NUM_TRAIN_ENGINES) ||
|
||||
(dei++,engine < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES) ||
|
||||
(dei++,engine < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES) ||
|
||||
(dei++, true);
|
||||
|
||||
width = w->width;
|
||||
dei->engine_proc(width >> 1, 100, engine, 0);
|
||||
@@ -135,6 +139,35 @@ static void DrawTrainEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
DrawStringMultiCenter(x, y, STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER, maxw);
|
||||
}
|
||||
|
||||
void DrawNewsNewTrainAvail(Window *w)
|
||||
{
|
||||
EngineID engine;
|
||||
|
||||
DrawNewsBorder(w);
|
||||
|
||||
engine = WP(w,news_d).ni->string_id;
|
||||
SetDParam(0, GetEngineCategoryName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_8859_NEW_NOW_AVAILABLE, w->width - 2);
|
||||
|
||||
GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
|
||||
|
||||
SetDParam(0, GetCustomEngineName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_885A, w->width - 2);
|
||||
|
||||
DrawTrainEngine(w->width >> 1, 88, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 112, 0x323 | USE_COLORTABLE);
|
||||
DrawTrainEngineInfo(engine, w->width >> 1, 129, w->width - 52);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewTrainAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, STR_8859_NEW_NOW_AVAILABLE);
|
||||
SetDParam(1, GetEngineCategoryName(engine));
|
||||
SetDParam(2, GetCustomEngineName(engine));
|
||||
return STR_02B6;
|
||||
}
|
||||
|
||||
static void DrawAircraftEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
{
|
||||
const AircraftVehicleInfo *avi = AircraftVehInfo(engine);
|
||||
@@ -147,6 +180,33 @@ static void DrawAircraftEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
DrawStringMultiCenter(x, y, STR_A02E_COST_MAX_SPEED_CAPACITY, maxw);
|
||||
}
|
||||
|
||||
void DrawNewsNewAircraftAvail(Window *w)
|
||||
{
|
||||
EngineID engine;
|
||||
|
||||
DrawNewsBorder(w);
|
||||
|
||||
engine = WP(w,news_d).ni->string_id;
|
||||
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE, w->width - 2);
|
||||
GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
|
||||
|
||||
SetDParam(0, GetCustomEngineName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_A02D, w->width - 2);
|
||||
|
||||
DrawAircraftEngine(w->width >> 1, 93, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 110, 0x323 | USE_COLORTABLE);
|
||||
DrawAircraftEngineInfo(engine, w->width >> 1, 131, w->width - 52);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewAircraftAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE);
|
||||
SetDParam(1, GetCustomEngineName(engine));
|
||||
return STR_02B6;
|
||||
}
|
||||
|
||||
static void DrawRoadVehEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
{
|
||||
const RoadVehicleInfo *rvi = RoadVehInfo(engine);
|
||||
@@ -160,6 +220,32 @@ static void DrawRoadVehEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
DrawStringMultiCenter(x, y, STR_902A_COST_SPEED_RUNNING_COST, maxw);
|
||||
}
|
||||
|
||||
void DrawNewsNewRoadVehAvail(Window *w)
|
||||
{
|
||||
EngineID engine;
|
||||
|
||||
DrawNewsBorder(w);
|
||||
|
||||
engine = WP(w,news_d).ni->string_id;
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE, w->width - 2);
|
||||
GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
|
||||
|
||||
SetDParam(0, GetCustomEngineName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_9029, w->width - 2);
|
||||
|
||||
DrawRoadVehEngine(w->width >> 1, 88, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 112, 0x323 | USE_COLORTABLE);
|
||||
DrawRoadVehEngineInfo(engine, w->width >> 1, 129, w->width - 52);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewRoadVehAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE);
|
||||
SetDParam(1, GetCustomEngineName(engine));
|
||||
return STR_02B6;
|
||||
}
|
||||
|
||||
static void DrawShipEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
{
|
||||
const ShipVehicleInfo *svi = ShipVehInfo(engine);
|
||||
@@ -171,30 +257,29 @@ static void DrawShipEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
DrawStringMultiCenter(x, y, STR_982E_COST_MAX_SPEED_CAPACITY, maxw);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewVehicleAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, GetEngineCategoryName(engine));
|
||||
SetDParam(1, GetCustomEngineName(engine));
|
||||
return STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE;
|
||||
}
|
||||
|
||||
void DrawNewsNewVehicleAvail(Window *w)
|
||||
void DrawNewsNewShipAvail(Window *w)
|
||||
{
|
||||
EngineID engine = WP(w, news_d).ni->string_id;
|
||||
const DrawEngineInfo *dei = &_draw_engine_list[GetEngine(engine)->type - VEH_Train];
|
||||
EngineID engine;
|
||||
|
||||
DrawNewsBorder(w);
|
||||
|
||||
SetDParam(0, GetEngineCategoryName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_NEW_VEHICLE_NOW_AVAILABLE, w->width - 2);
|
||||
engine = WP(w,news_d).ni->string_id;
|
||||
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_982C_NEW_SHIP_NOW_AVAILABLE, w->width - 2);
|
||||
GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
|
||||
|
||||
SetDParam(0, GetCustomEngineName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_NEW_VEHICLE_TYPE, w->width - 2);
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_982D, w->width - 2);
|
||||
|
||||
dei->engine_proc(w->width >> 1, 88, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 112, 0x323 | USE_COLORTABLE);
|
||||
dei->info_proc(engine, w->width >> 1, 129, w->width - 52);
|
||||
DrawShipEngine(w->width >> 1, 93, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 110, 0x323 | USE_COLORTABLE);
|
||||
DrawShipEngineInfo(engine, w->width >> 1, 131, w->width - 52);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewShipAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, STR_982C_NEW_SHIP_NOW_AVAILABLE);
|
||||
SetDParam(1, GetCustomEngineName(engine));
|
||||
return STR_02B6;
|
||||
}
|
||||
|
||||
@@ -17,10 +17,10 @@
|
||||
#include <sys/stat.h>
|
||||
|
||||
#ifdef WIN32
|
||||
# include <tchar.h>
|
||||
# include <io.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
# include <dirent.h>
|
||||
#endif /* WIN32 */
|
||||
|
||||
/* Variables to display file lists */
|
||||
@@ -33,7 +33,6 @@ static int _fios_count, _fios_alloc;
|
||||
/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
|
||||
extern bool FiosIsRoot(const char *path);
|
||||
extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
|
||||
extern bool FiosIsHiddenFile(const struct dirent *ent);
|
||||
extern void FiosGetDrives(void);
|
||||
extern bool FiosGetDiskFreeSpace(const char *path, uint32 *tot);
|
||||
|
||||
@@ -171,8 +170,8 @@ void FiosMakeSavegameName(char *buf, const char *name, size_t size)
|
||||
snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
|
||||
}
|
||||
|
||||
#if defined(WIN32)
|
||||
# define unlink _tunlink
|
||||
#if defined(WIN32) || defined(WIN64)
|
||||
# define unlink _wunlink
|
||||
#endif
|
||||
|
||||
bool FiosDelete(const char *name)
|
||||
@@ -202,7 +201,6 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
|
||||
DIR *dir;
|
||||
FiosItem *fios;
|
||||
int sort_start;
|
||||
char d_name[sizeof(fios->name)];
|
||||
|
||||
/* A parent directory link exists if we are not in the root directory */
|
||||
if (!FiosIsRoot(_fios_path) && mode != SLD_NEW_GAME) {
|
||||
@@ -214,14 +212,13 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
|
||||
}
|
||||
|
||||
/* Show subdirectories */
|
||||
if (mode != SLD_NEW_GAME && (dir = ttd_opendir(_fios_path)) != NULL) {
|
||||
if (mode != SLD_NEW_GAME && (dir = opendir(_fios_path)) != NULL) {
|
||||
while ((dirent = readdir(dir)) != NULL) {
|
||||
ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
|
||||
const char *d_name = FS2OTTD(dirent->d_name);
|
||||
|
||||
/* found file must be directory, but not '.' or '..' */
|
||||
if (FiosIsValidFile(_fios_path, dirent, &sb) && (sb.st_mode & S_IFDIR) &&
|
||||
(!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
|
||||
strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
|
||||
strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
|
||||
fios = FiosAlloc();
|
||||
fios->type = FIOS_TYPE_DIR;
|
||||
fios->mtime = 0;
|
||||
@@ -245,15 +242,15 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
|
||||
sort_start = _fios_count;
|
||||
|
||||
/* Show files */
|
||||
dir = ttd_opendir(_fios_path);
|
||||
dir = opendir(_fios_path);
|
||||
if (dir != NULL) {
|
||||
while ((dirent = readdir(dir)) != NULL) {
|
||||
char fios_title[64];
|
||||
char *t;
|
||||
char *d_name = (char*)FS2OTTD(dirent->d_name);
|
||||
byte type;
|
||||
ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
|
||||
|
||||
if (!FiosIsValidFile(_fios_path, dirent, &sb) || !(sb.st_mode & S_IFREG) || FiosIsHiddenFile(dirent)) continue;
|
||||
if (!FiosIsValidFile(_fios_path, dirent, &sb) || !(sb.st_mode & S_IFREG)) continue;
|
||||
|
||||
/* File has no extension, skip it */
|
||||
if ((t = strrchr(d_name, '.')) == NULL) continue;
|
||||
|
||||
@@ -57,7 +57,7 @@ int CDECL compare_FiosItems(const void *a, const void *b);
|
||||
typedef struct DIR DIR;
|
||||
|
||||
typedef struct dirent { // XXX - only d_name implemented
|
||||
TCHAR *d_name; /* name of found file */
|
||||
wchar_t *d_name; /* name of found file */
|
||||
/* little hack which will point to parent DIR struct which will
|
||||
* save us a call to GetFileAttributes if we want information
|
||||
* about the file (for example in function fio_bla */
|
||||
@@ -70,32 +70,17 @@ struct DIR {
|
||||
* note: having only one global instance is not possible because
|
||||
* multiple independent opendir/readdir sequences must be supported. */
|
||||
dirent ent;
|
||||
WIN32_FIND_DATA fd;
|
||||
WIN32_FIND_DATAW fd;
|
||||
/* since opendir calls FindFirstFile, we need a means of telling the
|
||||
* first call to readdir that we already have a file.
|
||||
* that's the case iff this is true */
|
||||
bool at_first_entry;
|
||||
};
|
||||
|
||||
DIR *opendir(const TCHAR *path);
|
||||
DIR *opendir(const char *path);
|
||||
struct dirent *readdir(DIR *d);
|
||||
int closedir(DIR *d);
|
||||
#else
|
||||
/* Use system-supplied opendir/readdir/closedir functions */
|
||||
# include <sys/types.h>
|
||||
# include <dirent.h>
|
||||
|
||||
#endif /* defined(WIN32) */
|
||||
|
||||
/**
|
||||
* A wrapper around opendir() which will convert the string from
|
||||
* OPENTTD encoding to that of the filesystem. For all purposes this
|
||||
* function behaves the same as the original opendir function
|
||||
* @param path string to open directory of
|
||||
* @return DIR pointer
|
||||
*/
|
||||
static inline DIR *ttd_opendir(const char *path)
|
||||
{
|
||||
return opendir(OTTD2FS(path));
|
||||
}
|
||||
|
||||
#endif /* FIOS_H */
|
||||
|
||||
+2
-2
@@ -144,10 +144,10 @@ static FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
|
||||
|
||||
|
||||
folder_error:
|
||||
registry_no_font_found:
|
||||
#if defined(UNICODE)
|
||||
free(font_namep);
|
||||
free(font_path);
|
||||
#endif
|
||||
registry_no_font_found:
|
||||
RegCloseKey(hKey);
|
||||
return err;
|
||||
}
|
||||
|
||||
@@ -270,7 +270,7 @@ static int TruncateString(char *str, int maxw)
|
||||
if (w >= maxw) {
|
||||
// string got too big... insert dotdotdot
|
||||
ddd_pos[0] = ddd_pos[1] = ddd_pos[2] = '.';
|
||||
ddd_pos[3] = '\0';
|
||||
ddd_pos[3] = 0;
|
||||
return ddd_w;
|
||||
}
|
||||
} else {
|
||||
@@ -410,12 +410,11 @@ uint32 FormatStringLinebreaks(char *str, int maxw)
|
||||
for (;;) {
|
||||
char *last_space = NULL;
|
||||
int w = 0;
|
||||
char *s;
|
||||
|
||||
for (;;) {
|
||||
WChar c = Utf8Consume((const char **)&str);
|
||||
/* whitespace is where we will insert the line-break */
|
||||
if (IsWhitespace(c)) last_space = str;
|
||||
if (c == ' ') last_space = str;
|
||||
|
||||
if (IsPrintable(c)) {
|
||||
w += GetCharacterWidth(size, c);
|
||||
@@ -426,7 +425,7 @@ uint32 FormatStringLinebreaks(char *str, int maxw)
|
||||
* 2. In all other cases force a linebreak at the last seen whitespace */
|
||||
if (w > maxw) {
|
||||
if (last_space == NULL) {
|
||||
*Utf8PrevChar(str) = '\0';
|
||||
str[-1] = '\0';
|
||||
return num + (size << 16);
|
||||
}
|
||||
str = last_space;
|
||||
@@ -444,17 +443,9 @@ uint32 FormatStringLinebreaks(char *str, int maxw)
|
||||
}
|
||||
}
|
||||
end_of_inner_loop:
|
||||
/* String didn't fit on line (or a '\n' was encountered), so 'dummy' terminate
|
||||
* and increase linecount. We use Utf8PrevChar() as also non 1 char long
|
||||
* whitespace seperators are supported */
|
||||
/* string didn't fit on line, so 'dummy' terminate and increase linecount */
|
||||
num++;
|
||||
s = Utf8PrevChar(str);
|
||||
*s++ = '\0';
|
||||
|
||||
/* In which case (see above) we will shift remainder to left and close the gap */
|
||||
if (str - s >= 1) {
|
||||
for (; str[-1] != '\0';) *s++ = *str++;
|
||||
}
|
||||
str[-1] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -29,7 +29,7 @@ static inline byte RGBToGrayscale(byte red, byte green, byte blue)
|
||||
|
||||
#ifdef WITH_PNG
|
||||
|
||||
#include <png.h>
|
||||
#include "png.h"
|
||||
|
||||
/**
|
||||
* The PNG Heightmap loader.
|
||||
|
||||
+3
-3
@@ -1653,7 +1653,7 @@ static void ExtChangeIndustryProduction(Industry *i)
|
||||
SetDParam(0, i->index);
|
||||
AddNewsItem(
|
||||
indspec->closure_text,
|
||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_OPENCLOSE, 0),
|
||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY, 0),
|
||||
i->xy + TileDiffXY(1, 1), 0
|
||||
);
|
||||
}
|
||||
@@ -1735,7 +1735,7 @@ static void MaybeNewIndustry(uint32 r)
|
||||
AddNewsItem(
|
||||
(type != IT_FOREST && type != IT_FRUIT_PLANTATION && type != IT_RUBBER_PLANTATION && type != IT_COTTON_CANDY) ?
|
||||
STR_482D_NEW_UNDER_CONSTRUCTION : STR_482E_NEW_BEING_PLANTED_NEAR,
|
||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_OPENCLOSE,0), i->xy, 0
|
||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY,0), i->xy, 0
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1803,7 +1803,7 @@ static void ChangeIndustryProduction(Industry *i)
|
||||
|
||||
if (str != STR_NULL) {
|
||||
SetDParam(0, i->index);
|
||||
AddNewsItem(str, NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, str == indspec->closure_text ? NT_OPENCLOSE : NT_ECONOMY, 0), i->xy + TileDiffXY(1, 1), 0);
|
||||
AddNewsItem(str, NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY, 0), i->xy + TileDiffXY(1, 1), 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+8
-12
@@ -553,30 +553,26 @@ static int CDECL GeneralIndustrySorter(const void *a, const void *b)
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes a sorted industry list.
|
||||
* When there are no industries, the list has to be made. This so when one
|
||||
* starts a new game without industries after playing a game with industries
|
||||
* the list is not populated with invalid industries from the previous game.
|
||||
*/
|
||||
static void MakeSortedIndustryList(void)
|
||||
{
|
||||
const Industry* i;
|
||||
int n = 0;
|
||||
|
||||
/* Don't attempt a sort if there are no industries */
|
||||
if (GetNumIndustries() == 0) return;
|
||||
|
||||
/* Create array for sorting */
|
||||
_industry_sort = realloc((void *)_industry_sort, (GetMaxIndustryIndex() + 1) * sizeof(_industry_sort[0]));
|
||||
if (_industry_sort == NULL) error("Could not allocate memory for the industry-sorting-list");
|
||||
if (_industry_sort == NULL)
|
||||
error("Could not allocate memory for the industry-sorting-list");
|
||||
|
||||
/* Don't attempt a sort if there are no industries */
|
||||
if (GetNumIndustries() != 0) {
|
||||
FOR_ALL_INDUSTRIES(i) _industry_sort[n++] = i;
|
||||
qsort((void*)_industry_sort, n, sizeof(_industry_sort[0]), GeneralIndustrySorter);
|
||||
}
|
||||
FOR_ALL_INDUSTRIES(i) _industry_sort[n++] = i;
|
||||
|
||||
_num_industry_sort = n;
|
||||
_last_industry = NULL; // used for "cache"
|
||||
|
||||
qsort((void*)_industry_sort, n, sizeof(_industry_sort[0]), GeneralIndustrySorter);
|
||||
|
||||
DEBUG(misc, 1) ("Resorting Industries list...");
|
||||
}
|
||||
|
||||
|
||||
@@ -64,10 +64,6 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
|
||||
break;
|
||||
|
||||
case WE_CLICK:
|
||||
/* Do not create a network server when you (just) have closed one of the game
|
||||
* creation/load windows for the network server. */
|
||||
if (2 <= e->we.click.widget && e->we.click.widget <= 6) _is_network_server = false;
|
||||
|
||||
switch (e->we.click.widget) {
|
||||
case 2: ShowGenerateLandscape(); break;
|
||||
case 3: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
|
||||
|
||||
+46
-24
@@ -15,55 +15,70 @@ or http://bugs.openttd.org.
|
||||
If the bug report is closed, it has been fixed, which then can be verified
|
||||
in the latest SVN version.
|
||||
|
||||
Bugs for 0.5.2
|
||||
Bugs for 0.5.0
|
||||
------------------------------------------------------------------------
|
||||
URL: http://bugs.openttd.org
|
||||
|
||||
-735 Plural rule not expanded correctly when non-numeric placeholder uses
|
||||
-716 Train Crash in Depot
|
||||
-674 Map signs allow less nonenglish characters than english ones
|
||||
-669 Docks/Airports/RV Stations can be built without available vehicles
|
||||
-646 AI builds useless stations
|
||||
-601 Airports can't get flooded when they have planes in them
|
||||
-599 Reloaded game lost company passwords
|
||||
-594 Terraforming wipes out canals
|
||||
-601 airports can't get flooded when they have planes in them
|
||||
-599 reloaded game lost company passwords
|
||||
-596 Cloning Maglev in UKRS forgets Mail refit
|
||||
-595 Sort by max cargo rating does not sort correctly
|
||||
-594 terraforming wipes out canals
|
||||
-591 Autorenew fails under certain conditions
|
||||
-585 Huge losses with transfer
|
||||
-583 Fatal fault or crash during startup
|
||||
-578 No loading at my industrial centre
|
||||
-574 Open TTD overiding Power Warnings
|
||||
-571 Problems with vehicle purchase lists with NewGRFs
|
||||
-569 'Game Load Failed' when trying to open scenarios
|
||||
-559 Front-/Rear-facing engines don't line up with each other
|
||||
-553 Autorenew doesn't warn when replacement isn't available
|
||||
-546 Overflows due to inflation
|
||||
-546 [0.5.0 RC3] Inflation overflow
|
||||
-542 Assertion with Vehicle list
|
||||
-540 Planes vanished when offered exclusive
|
||||
-539 Trains can cash the same cargo multiple times
|
||||
-529 newairport's sprite issue
|
||||
-524 OSX sometimes (not always) fails to find free disk space
|
||||
-522 Overflow on vehicle costs
|
||||
-522 overflow on vehicle costs
|
||||
-519 Bridge building results in 'missing' pieces
|
||||
-508 Destroying trees and replanting => raised rating
|
||||
-502 OSX can incorrectly print "dbg: [sl] Cannot open savegame 'data/opntitle.dat' for saving/loading."
|
||||
-501 Mouse pointer gets hidden, when draging out of window and back again. Only affects Wacom etc.
|
||||
-494 Get free money abusing a stock bug
|
||||
-489 [0.5.0rc1] Sound choppy on Vista
|
||||
-474 Overtaking car doesn't hit the against-riding car.
|
||||
-459 Merging is buggy
|
||||
-458 Crash when changing Resolution on Mac OS X (x86)
|
||||
-450 GUI selecting disabled numbers (newstations)
|
||||
-442 Alt-tab behaviour flawed whilst full screen (win32)
|
||||
-441 Transparent stuff
|
||||
-435 Assertion window doesn't show when in fullscreen on Mac OS X
|
||||
-431 failure to autorenew (core/GUI desync)
|
||||
-423 Improved loading causes high CPU use with long trains
|
||||
-410 Openttd in dedicated mode don't run without data files
|
||||
-404 Cargo never delivered to station after bribe and before first pickup
|
||||
-365 Blimp Stuck at airport
|
||||
-362 Changing signal type affects whole square
|
||||
-357 CPU spikes in game
|
||||
-355 graphics bugs with trains - water, tunnels
|
||||
-354 Maglev Trains faster than All Planes
|
||||
-339 Crash in Quicktime when exiting game
|
||||
-299 Disable 90 deg turns patch - AI builds 90 deg turns
|
||||
-299 disable 90 deg turns patch - AI builds 90 deg turns
|
||||
-290 NPF - no path to depot from tunnel
|
||||
-282 AI Players do not clear loans as soon as they could
|
||||
-282 layers do not clear loans as soon as they could
|
||||
-274 Autoclean ignores any share holdings
|
||||
-265 Subsidy awarded detection bug
|
||||
-259 AIs start unnamed companies that do nothing
|
||||
-216 AI build train vans one van less
|
||||
-202 2 Locomotives in 1 Train - Selling one results in Age of the other one Being 0
|
||||
-193 Inconsistent directory usage on Mac OS X
|
||||
-165 Vehicle length not taken into account
|
||||
-165 vehicle length not taken into account
|
||||
-163 Cargo: Station destroyed / High payment
|
||||
-153 Language crash with app renaming OSX
|
||||
-119 Clipping problems with vehicles on slopes
|
||||
-115 inactive logins do not get auto kicked
|
||||
- 89 Able to build railways/stations before engines become available
|
||||
- 65 Short wagons bug
|
||||
- 65 short wagons bug
|
||||
- 51 Windows doesn't support CUSTOM_LANG_DIR
|
||||
- 47 Low rating calculation and cargo loading priority
|
||||
|
||||
@@ -75,25 +90,32 @@ URL: http://sourceforge.net/tracker/?atid=636365&group_id=103924&func=browse
|
||||
-1459262 Towns building too many roads way too long now
|
||||
-1458995 Another bug with smooth_economy
|
||||
-1393415 NPF & one-way sigs
|
||||
-1212267 Station visited twice when servicing
|
||||
-1244842 Multiplayer interface bug (0.4.0.1)
|
||||
-1212267 station visited twice when servicing
|
||||
-1208170 Duplicate station names can be created
|
||||
-1116638 "More, but smaller changes" deficiency
|
||||
-1106356 Re-offered prototypes
|
||||
-1106356 re-offered prototypes
|
||||
|
||||
Minor Bugs for 0.5.0
|
||||
------------------------------------------------------------------------
|
||||
URL: http://sourceforge.net/tracker/?atid=669662&group_id=103924&func=browse
|
||||
|
||||
-1461629 [r4180]Subsidy calculated wrong
|
||||
-1412031 Fast forward scrolling is also fast forward :)
|
||||
-1412031 fast forward scrolling is also fast forward :)
|
||||
-1387424 overtake insolvent company is to cheap
|
||||
-1382782 Loan interest calculated 'wrong'
|
||||
-1201284 Permanent hilight in a depot
|
||||
-1201284 permanent hilight in a depot
|
||||
-1185852 Scrollbars get arbitrarily small
|
||||
-1160732 Little bug with transparency
|
||||
-1108046 Game freezes
|
||||
-1184634 Replace vehicles window bug
|
||||
-1160732 little bug with transparency
|
||||
-1117731 Editor-StartingDate
|
||||
-1108046 game freezes
|
||||
-1102174 Bug if 3 people buy 25% shares in one company
|
||||
-1084620 Minor bug considering buses/trucks
|
||||
-1034310 Color mauve in diagrams
|
||||
-1034310 color mauve in diagrams
|
||||
-1030661 It's possible to build a tunnel under oil wells
|
||||
- 993516 Canal + bouy -> wrong graphics.
|
||||
- 987891 Large UFO destruction bug
|
||||
- 987883 Aircraft landing/taking off
|
||||
- 987880 Company league table updating
|
||||
- 985924 Aircraft taxi speed
|
||||
- 987880 company league table updating
|
||||
- 985924 aircraft taxi speed
|
||||
|
||||
+10
-20
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Company information
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Open / close of industries
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}New vehicles
|
||||
@@ -615,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land Generation
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Random Land
|
||||
STR_0227_RESET_LAND :{BLACK}Reset Land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Use Heightmap
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Use Heightmap
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Town generation
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation
|
||||
@@ -730,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place ro
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it
|
||||
STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead
|
||||
STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level
|
||||
STR_0290_DELETE :{BLACK}Delete
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
|
||||
STR_0292_SAVE_SCENARIO :Save scenario
|
||||
@@ -1208,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Build canals.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Build canals
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
|
||||
@@ -2606,6 +2599,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to wait for a full load
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to unload
|
||||
STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Broken down
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
|
||||
@@ -2632,10 +2627,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Incompatible ra
|
||||
STR_TRAIN_NO_POWER :{RED}No power
|
||||
STR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} now available! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
|
||||
@@ -2676,6 +2667,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag roa
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Center main view on road vehicle depot location
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle
|
||||
@@ -2747,6 +2740,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show shi
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Center main view on ship's location
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}New ship now available!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
|
||||
STR_982F_NAME_SHIP :{BLACK}Name ship
|
||||
|
||||
@@ -2819,6 +2814,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show air
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Center main view on aircraft's location
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}New aircraft now available!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA} passengers, {COMMA} bags of mail{}Running Cost: {CURRENCY}/yr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft
|
||||
@@ -2896,7 +2893,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Add
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Add a NewGRF file to the list
|
||||
STR_NEWGRF_REMOVE :{BLACK}Remove
|
||||
@@ -3134,10 +3130,4 @@ STR_MEASURE_AREA :{BLACK}Area: {N
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ STR_001A_COPPER_ORE :{G=m}Minério d
|
||||
STR_001B_MAIZE :{G=m}Milho
|
||||
STR_001C_FRUIT :{G=f}Fruta
|
||||
STR_001D_DIAMONDS :{G=m}Diamante
|
||||
STR_001E_FOOD :{G=f}Comida
|
||||
STR_001E_FOOD :{G=m}Alimento
|
||||
STR_001F_PAPER :{G=m}Papel
|
||||
STR_0020_GOLD :{G=m}Ouro
|
||||
STR_0021_WATER :{G=f}Água
|
||||
@@ -53,37 +53,37 @@ STR_002B_BATTERIES :{G=f}Pilhas
|
||||
STR_002C_PLASTIC :{G=m}Plástico
|
||||
STR_002D_FIZZY_DRINKS :{G=m}Refrigerantes
|
||||
STR_002E :
|
||||
STR_002F_PASSENGER :{G=m}Passageiros
|
||||
STR_0030_COAL :{G=m}Carvão
|
||||
STR_0031_MAIL :{G=f}Cartas
|
||||
STR_0032_OIL :{G=m}Petróleo
|
||||
STR_0033_LIVESTOCK :{G=m}Gado
|
||||
STR_0034_GOODS :{G=m}Bens
|
||||
STR_0035_GRAIN :{G=m}Grãos
|
||||
STR_0036_WOOD :{G=f}Madeira
|
||||
STR_0037_IRON_ORE :{G=m}Minério de ferro
|
||||
STR_0038_STEEL :{G=m}Aço
|
||||
STR_0039_VALUABLES :{G=m}Dinheiro
|
||||
STR_003A_COPPER_ORE :{G=m}Minério de cobre
|
||||
STR_003B_MAIZE :{G=m}Milho
|
||||
STR_003C_FRUIT :{G=f}Fruta
|
||||
STR_003D_DIAMOND :{G=m}Diamante
|
||||
STR_003E_FOOD :{G=f}Comida
|
||||
STR_003F_PAPER :{G=m}Papel
|
||||
STR_0040_GOLD :{G=m}Ouro
|
||||
STR_0041_WATER :{G=f}Água
|
||||
STR_0042_WHEAT :{G=m}Trigo
|
||||
STR_0043_RUBBER :{G=f}Borracha
|
||||
STR_0044_SUGAR :{G=m}Açúcar
|
||||
STR_0045_TOY :{G=m}Brinquedos
|
||||
STR_0046_CANDY :{G=m}Doces
|
||||
STR_0047_COLA :{G=f}Cola
|
||||
STR_0048_COTTON_CANDY :{G=m}Algodão doce
|
||||
STR_0049_BUBBLE :{G=f}Bolhas
|
||||
STR_004A_TOFFEE :{G=m}Caramelo
|
||||
STR_004B_BATTERY :{G=f}Pilhas
|
||||
STR_004C_PLASTIC :{G=m}Plástico
|
||||
STR_004D_FIZZY_DRINK :{G=m}Refrigerantes
|
||||
STR_002F_PASSENGER :{G=m}passageiros
|
||||
STR_0030_COAL :{G=m}carvão
|
||||
STR_0031_MAIL :{G=f}cartas
|
||||
STR_0032_OIL :{G=m}petróleo
|
||||
STR_0033_LIVESTOCK :{G=m}gado
|
||||
STR_0034_GOODS :{G=m}bens
|
||||
STR_0035_GRAIN :{G=m}grãos
|
||||
STR_0036_WOOD :{G=f}madeira
|
||||
STR_0037_IRON_ORE :{G=m}minério de ferro
|
||||
STR_0038_STEEL :{G=m}aço
|
||||
STR_0039_VALUABLES :{G=m}dinheiro
|
||||
STR_003A_COPPER_ORE :{G=m}minério de cobre
|
||||
STR_003B_MAIZE :{G=m}milho
|
||||
STR_003C_FRUIT :{G=f}fruta
|
||||
STR_003D_DIAMOND :{G=m}diamante
|
||||
STR_003E_FOOD :{G=m}alimento
|
||||
STR_003F_PAPER :{G=m}papel
|
||||
STR_0040_GOLD :{G=m}ouro
|
||||
STR_0041_WATER :{G=f}água
|
||||
STR_0042_WHEAT :{G=m}trigo
|
||||
STR_0043_RUBBER :{G=f}borracha
|
||||
STR_0044_SUGAR :{G=m}açúcar
|
||||
STR_0045_TOY :{G=m}brinquedos
|
||||
STR_0046_CANDY :{G=m}doces
|
||||
STR_0047_COLA :{G=f}cola
|
||||
STR_0048_COTTON_CANDY :{G=m}algodão doce
|
||||
STR_0049_BUBBLE :{G=f}bolhas
|
||||
STR_004A_TOFFEE :{G=m}caramelo
|
||||
STR_004B_BATTERY :{G=f}pilhas
|
||||
STR_004C_PLASTIC :{G=m}plástico
|
||||
STR_004D_FIZZY_DRINK :{G=m}refrigerantes
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA} passageiro{P "" s}
|
||||
STR_QUANTITY_COAL :{WEIGHT} de carvão
|
||||
@@ -186,7 +186,7 @@ STR_00D7_GREEN :Verde
|
||||
STR_00D8_DARK_GREEN :Verde Escuro
|
||||
STR_00D9_BLUE :Azul
|
||||
STR_00DA_CREAM :Creme
|
||||
STR_00DB_MAUVE :Malva
|
||||
STR_00DB_MAUVE :Preto
|
||||
STR_00DC_PURPLE :Roxo
|
||||
STR_00DD_ORANGE :Laranja
|
||||
STR_00DE_BROWN :Marrom
|
||||
@@ -214,7 +214,7 @@ STR_00F3_400M :{BLACK}{TINYFON
|
||||
STR_00F4_500M :{BLACK}{TINYFONT}500m
|
||||
STR_00F5_TRAINS :{BLACK}{TINYFONT}Trens
|
||||
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Automóveis
|
||||
STR_00F7_SHIPS :{BLACK}{TINYFONT}Navios
|
||||
STR_00F7_SHIPS :{BLACK}{TINYFONT}Embarcações
|
||||
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Aeronaves
|
||||
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Rotas de Transporte
|
||||
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Mina de Carvão
|
||||
@@ -234,10 +234,10 @@ STR_0107_GOLD_MINE :{BLACK}{TINYFON
|
||||
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Indústria Alimentícia
|
||||
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Mina de Diamante
|
||||
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Mina de Cobre
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Plantação de Frutas
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Pomar
|
||||
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Plantação de Seringueiras
|
||||
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Poço Artesiano
|
||||
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Reservatório
|
||||
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Reservatório de Água
|
||||
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Serraria
|
||||
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Floresta de Algodão Doce
|
||||
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Fábrica de Doces
|
||||
@@ -316,7 +316,7 @@ STR_0153_SUBSIDIES :Subsídios
|
||||
|
||||
STR_UNITS_IMPERIAL :Imperial
|
||||
STR_UNITS_METRIC :Métrico
|
||||
STR_UNITS_SI :Sistema Internacional
|
||||
STR_UNITS_SI :SI
|
||||
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
|
||||
@@ -592,7 +592,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Chegada
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Chegada do primeiro veículo à estação de um oponente
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Acidentes / desastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informações da empresa
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Abrir / fechar industrias
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Alterações econômicas
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Avisos / informações dos veículos do jogador
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Novos veículos
|
||||
@@ -617,22 +616,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} conquista o status de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista o status de '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Criar Cenário
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Cenário
|
||||
STR_0223_LAND_GENERATION :{WHITE}Gerar Terreno
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno Aleatório
|
||||
STR_0227_RESET_LAND :{BLACK}Limpar Terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar área de terreno a baixar/levantar
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir área de terreno a baixar/levantar
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Limpar terreno
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Limpar Terreno
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar mapa de altitudes
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar mapa de altitudes
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Tem a certeza que deseja limpar o terreno?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Gerar terreno
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Gerar cidades
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Gerar indústrias
|
||||
@@ -732,7 +725,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar farol
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmissor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desértica.{} Pressione e segure CTRL para removê-la
|
||||
STR_CREATE_LAKE :{BLACK}Define área com água.{} Faz um canal, a menos se CTRL for pressionado ao nível do mar, neste caso inundará ao redor
|
||||
STR_CREATE_LAKE :{BLACK}Define área de água.{} Ela irá inundar quando no nível do mar
|
||||
STR_0290_DELETE :{BLACK}Remover
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Remover esta cidade completamente
|
||||
STR_0292_SAVE_SCENARIO :Salvar cenário
|
||||
@@ -941,11 +934,11 @@ STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Selecion
|
||||
|
||||
STR_OPTIONS_RES :{BLACK}Resolução da tela
|
||||
STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_RES_TIP :{BLACK}Selecionar a resolução da tela que deseja utilizar
|
||||
STR_OPTIONS_RES_TIP :{BLACK}Selecione a resolução de tela que deseja utilizar
|
||||
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Formato da foto
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Selecionar o formato de foto que deseja utilizar
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Selecione o formato de foto que deseja utilizar
|
||||
|
||||
STR_AUTOSAVE_1_MONTH :A cada mês
|
||||
STR_AUTOSAVE_FAILED :{WHITE}Falha ao salvar automaticamente
|
||||
@@ -1162,7 +1155,7 @@ STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Jogar c
|
||||
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldozer mágico (destrói indústrias, etc.): {ORANGE}{STRING}
|
||||
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Os túneis poderão cruzar-se: {ORANGE}{STRING}
|
||||
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Permitir construção quando em pausa: {ORANGE}{STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Aeronaves a jato não irão se acidentar (frequentemente) em aeroportos pequenos: {ORANGE} {STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Aeronaves a jato não irão acidentar (frequentemente) em aeroportos pequenos: {ORANGE} {STRING}
|
||||
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Mudar de clima: {ORANGE} {STRING}
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Alterar data: {ORANGE} {DATE_SHORT}
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Ativar modificação de valores de produção: {ORANGE}{STRING}
|
||||
@@ -1210,7 +1203,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árvores
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plantar árvores de tipo aleatório
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Impossível construir canais aqui...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Impossível construir eclusas aqui...
|
||||
@@ -1274,7 +1267,7 @@ STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Os inte
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Modificar produção
|
||||
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Bem-vindo à nova IA, ainda em desenvolvimento. Se você encontrar problemas tire um printscreen e poste no fórum.
|
||||
TEMP_AI_ACTIVATED :{WHITE}Atenção: esta nova IA está ainda em versão alfa! Atualmente, só funcionam caminhões e ônibus!
|
||||
TEMP_AI_ACTIVATED :{WHITE}Atenção: esta nova IA está ainda em versão alpha! Atualmente, só funcionam caminhões e ônibus!
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}Atenção: esta função ainda é experimental (usando a nova IA). Por favor reporte quaisquer problemas para truelight@openttd.org.
|
||||
|
||||
############ network gui strings
|
||||
@@ -1532,7 +1525,7 @@ STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Precisa
|
||||
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Construir ferrovias
|
||||
STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Construir ferrovias (elétricas)
|
||||
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Construir ferrovias (monotrilho)
|
||||
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Construir ferrovias MagLev
|
||||
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Construir ferrovias (trem-bala)
|
||||
STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Selecionar Ponte Ferroviária
|
||||
STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Impossível construir depósito aqui...
|
||||
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Impossível construir estação ferroviária aqui...
|
||||
@@ -1544,7 +1537,7 @@ STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Orienta
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Construir ferrovias
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Construir ferrovias (elétricas)
|
||||
STR_1016_MONORAIL_CONSTRUCTION :Construir ferrovias (monotrilho)
|
||||
STR_1017_MAGLEV_CONSTRUCTION :Construir ferrovias MagLev
|
||||
STR_1017_MAGLEV_CONSTRUCTION :Construir ferrovias (trem-bala)
|
||||
STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Construir ferrovias
|
||||
STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Construir depósito (para construção e manutenção de trens)
|
||||
STR_101A_BUILD_RAILROAD_STATION :{BLACK}Construir estação ferroviária
|
||||
@@ -1574,7 +1567,7 @@ STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Impossí
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Orientação da Garagem
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Impossível construir garagem aqui...
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Impossível construir estação de ônibus...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Impossível construir estação de caminhão
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Impossível construir carga de caminhões...
|
||||
STR_180A_ROAD_CONSTRUCTION :Construir rodovias
|
||||
STR_180B_BUILD_ROAD_SECTION :{BLACK}Construir trecho rodoviário
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construir garagem (para construção e manutenção de automóveis)
|
||||
@@ -1723,7 +1716,7 @@ STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Muito pe
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Muito perto de uma estação/local de carga já existente
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Muitas estações/áreas de carga nesta cidade
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Muitas estações/áreas de carga
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Muitas estações de ônibus
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Muitos pontos de ônibus
|
||||
STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}Muitos locais de carga
|
||||
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Muito perto de outra estação/local de carga
|
||||
STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
|
||||
@@ -1753,10 +1746,10 @@ STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} não aceita mais {STRING} ou {STRING}
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} agora aceita {STRING}
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} agora aceita {STRING} e {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientação do estação de ônibus
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientação da estação de caminhão
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Precisa demolir a estação de ônibus primeiro
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Precisa demolir a estação de caminhão
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientação do ponto de ônibus
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientação do local de carga
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Precisa demolir o ponto de ônibus primeiro
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Precisa demolir a área de carga primeiro
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Estações
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
STR_304A_NONE :{YELLOW}- Nenhuma -
|
||||
@@ -1766,7 +1759,7 @@ STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Precisa
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Selecionar a orientação da estação ferroviária
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Selecionar o número de linhas da estação ferroviária
|
||||
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Selecionar o tamanho da estação ferroviária
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Selecionar orientação do estação de ônibus
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Selecionar orientação do ponto de ônibus
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Selecionar orientação da área de carga
|
||||
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centralizar visualização no local estação
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Exibir avaliações da estação
|
||||
@@ -1780,7 +1773,7 @@ STR_305E_RAILROAD_STATION :Estação ferro
|
||||
STR_305F_AIRCRAFT_HANGAR :Hangar
|
||||
STR_3060_AIRPORT :Aeroporto
|
||||
STR_3061_TRUCK_LOADING_AREA :Área de carga de caminhões
|
||||
STR_3062_BUS_STATION :Estação de ônibus
|
||||
STR_3062_BUS_STATION :Ponto de ônibus
|
||||
STR_3063_SHIP_DOCK :Doca
|
||||
STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Destacar área de cobertura da construção proposta
|
||||
STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Não destacar área de cobertura da construção proposto
|
||||
@@ -2221,9 +2214,9 @@ STR_LIVERY_TRAIN_TIP :{BLACK}Exibir e
|
||||
STR_LIVERY_ROADVEH_TIP :{BLACK}Exibir os esquemas de cor de automóveis
|
||||
STR_LIVERY_SHIP_TIP :{BLACK}Exibir esquemas de cor de embarcação
|
||||
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Exibir esquemas de cor de aviões
|
||||
STR_LIVERY_PRIMARY_TIP :{BLACK}Escolha a cor principal para o esquema selecionado
|
||||
STR_LIVERY_SECONDARY_TIP :{BLACK}Escolha a cor secundária para o esquema selecionado
|
||||
STR_LIVERY_PANEL_TIP :{BLACK}Selecionar um esquema de cores para mudar, ou múltiplos esquemas com CTRL+clique. Marque a opção para utilizar o esquema
|
||||
STR_LIVERY_PRIMARY_TIP :{BLACK}Seleciona a cor principal para o esquema selecionado
|
||||
STR_LIVERY_SECONDARY_TIP :{BLACK}Seleciona a cor secundária para o esquema selecionado
|
||||
STR_LIVERY_PANEL_TIP :{BLACK}Selecione um esquema a mudar, ou múltiplos esquemas com CTRL+clique. Marque a opção para utilizar o esquema
|
||||
|
||||
##id 0x8000
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Vapor)
|
||||
@@ -2554,7 +2547,7 @@ STR_8826_GO_TO :{BLACK}Ir Para
|
||||
STR_8827_FULL_LOAD :{BLACK}Carga
|
||||
STR_8828_UNLOAD :{BLACK}Descarga
|
||||
STR_REFIT :{BLACK}Readaptar
|
||||
STR_REFIT_TIP :{BLACK}Selecionar a adaptação na ordem atual. CTRL + Clique para remover a instrução
|
||||
STR_REFIT_TIP :{BLACK}Selecione a adaptação na ordem atual. CTRL + Clique para remover a instrução
|
||||
STR_REFIT_ORDER :(Readaptar para {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Ordens)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Fim de Ordens - -
|
||||
@@ -2610,6 +2603,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Inserir
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A ordem selecionada fará com que o veículo espere carregar completamente
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A ordem selecionada forçará o veículo a descarregar
|
||||
STR_SERVICE_HINT :{BLACK}Saltar esta ordem a menos que seja necessário manutenção
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nov{G o a} {STRING} agora disponível!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Quebrado
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Custo de circulação: {LTBLUE}{CURRENCY}/ano
|
||||
@@ -2636,10 +2631,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Tipo de ferrovi
|
||||
STR_TRAIN_NO_POWER :{RED}Sem força
|
||||
STR_TRAIN_START_NO_CATENARY :Essa linha não tem energia, portanto o trem não parte
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo {STRING} agora disponível!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Novo {STRING} agora disponível! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automóvel no caminho
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Automóve{P l is}
|
||||
@@ -2680,6 +2671,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arraste
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrar visualização na localização da garagem
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista de automóveis - clique num automóvel para informações
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construir o veículo selecionado
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo automóvel agora disponível!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Custo: {CURRENCY}{}Velocidade: {VELOCITY}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Renomear automóvel
|
||||
@@ -2751,6 +2744,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Exibir o
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrar visualização na localização da embarcação
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Enviar embarcação para o depósito. CTRL+clique fará apenas manutenção
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Exibir detalhes da embarcação
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova embarcação agora disponível!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO}{}Custo de circulação: {CURRENCY}/ano
|
||||
STR_982F_NAME_SHIP :{BLACK}Renomear embarcação
|
||||
|
||||
@@ -2823,6 +2818,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Exibir o
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrar visualização na localização da aeronave
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Enviar aeronave para o hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Exibir detalhes da aeronave
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova aeronave agora disponível!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {COMMA} passageiros, {COMMA} sacos de correio{}Custo de circulação: {CURRENCY}/ano
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Renomear aeronave
|
||||
@@ -2879,7 +2876,7 @@ STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Emprést
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
############ End of order list
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Número de veículos: Incluindo automóveis, trens, embarcações e aeronaves.
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, estação de ônibus, aeroporto) é contado, mesmo se eles estiverem ligados a uma estação.
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, ponto de ônibus, aeroporto) é contado, mesmo se eles estiverem ligados a uma estação.
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}O lucro do veículo com o rendimento menor (de todos os veículos com mais de 2 anos)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Dinheiro conseguido no mês com os lucros mais baixos dos últimos 12 trimestres
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Dinheiro conseguido no mês com os lucros mais altos dos últimos 12 trimestres
|
||||
@@ -2900,7 +2897,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}SomaMD5 (verf. de segurança): {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Você está prestes a efetuar alterações neste jogo atual; isto pode danificar o OpenTTD. {}Tem absoluta certeza que deseja fazer isto?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Adicionar
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Adiciona um NewGRF à lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Remover
|
||||
@@ -2999,11 +2995,11 @@ STR_REPLACE_VEHICLES_START :{BLACK}Iniciar
|
||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição
|
||||
STR_NOT_REPLACING :{BLACK}Não substituindo
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nenhum veículo selecionado
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selecionar o tipo de motor para substituir
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selecionar o novo tipo de motor para substituir o que selecionou à esquerda
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selecione o tipo de motor para substituir
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selecione o novo tipo de motor para substituir o que selecionou à esquerda
|
||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que selecionou à esquerda
|
||||
STR_REPLACE_HELP_START_BUTTON :{BLACK}Pressione para iniciar a substituição do tipo de motor que selecionou à esquerda, com o tipo de motor selecionado à direita
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Escolha o tipo de carga para o qual deseja efetuar a substituição dos motores
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Selecione o tipo de carga para o qual deseja efetuar a substituição dos motores
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Exibe o tipo de motor que substituirá o que está selecionado à esquerda, se algum
|
||||
STR_REPLACE_HELP :{BLACK}Permite substituir um tipo de motor por outro tipo, quando trens do tipo original entram num depósito
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Remoção de vagões: {ORANGE}{SKIP}{STRING}
|
||||
@@ -3138,10 +3134,4 @@ STR_MEASURE_AREA :{BLACK}Area: {N
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Comprimento: {NUM}{}Diferença de Altura: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Diferença de altura: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+11
-24
@@ -297,7 +297,6 @@ STR_0140_NEW_GAME :{BLACK}Нова
|
||||
STR_0141_LOAD_GAME :{BLACK}Отвори игра
|
||||
STR_SINGLE_PLAYER :{BLACK}Сам играч
|
||||
STR_MULTIPLAYER :{BLACK}Много играчи
|
||||
STR_SCENARIO_EDITOR :{BLACK}Редактор сценарии
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -592,7 +591,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Пър
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Първо пристигане на превозно средство в конкурентна станция
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Инциденти / бедствия
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Информация за компанията
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Отворени / затворени промишлености
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Промени в икономиката
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Съвет / информация за превозните средства
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Нови превозни средства
|
||||
@@ -617,22 +615,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} достигна статус '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} от {COMPANY} достигна статус '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Създай сценарий
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Редактор на сценарии
|
||||
STR_0223_LAND_GENERATION :{WHITE}Генератор на терен
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Случаен терен
|
||||
STR_0227_RESET_LAND :{BLACK}Изчисти терена
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Увеличи площа на терена, за да го понижиш/повишиш
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Намали площа на терена, за да го понижиш/повишиш
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Генерирай случаен терен
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Изчисти терена
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Изчисти терена
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Ползвай топо-карта
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Ползвай топо-карта
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Желаете ли да изчистите терена?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Създаване на терен
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Създаване на град
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Създаване на индустрия
|
||||
@@ -732,7 +724,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Пост
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Поставяне фар
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Постави предавател
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Избери пустинен терен.{}Задръж CTRL за да го премахнеш.
|
||||
STR_CREATE_LAKE :{BLACK}Определи водна площ.{}Построи канал, освем когато CTRL е натиснат на морско ниво, когато ще наводни околната среда в замяна
|
||||
STR_CREATE_LAKE :{BLACK}Посочване на водна зона.{}Ще наводни съседните ако са на морското ниво
|
||||
STR_0290_DELETE :{BLACK}Изтрий
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Премахни напълно града
|
||||
STR_0292_SAVE_SCENARIO :Запис на сценарий
|
||||
@@ -1210,7 +1202,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Дърв
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Постави дървета от произволен тип
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Тук не може да се строят канали...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Построи канал.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Строене на канали. Натиснете CTRL за да поставите морска плочка (само на нивото на морето).
|
||||
STR_LANDINFO_CANAL :Канал
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Тук не може да се строят шлюзове...
|
||||
@@ -1423,8 +1415,6 @@ STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Не с
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Не може да открия мрежови игри
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Сървърът не отговори на заявката
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Не може да се свърже поради различие в NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Синхронизацията на мрежовата игра се провали
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Връзката с мрежовата игра се загуби
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Не може да зареди играта
|
||||
STR_NETWORK_ERR_SERVER_START :{WHITE} Сървъра не може да бъде стартиран
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Не може да се свърже
|
||||
@@ -1828,7 +1818,7 @@ STR_4011_LOAD_HEIGHTMAP :{WHITE}Заре
|
||||
STR_4800_IN_THE_WAY :{WHITE}{STRING} пречи
|
||||
STR_4801 :{WHITE}{INDUSTRY}
|
||||
STR_4802_COAL_MINE :Мина за въглища
|
||||
STR_4803_POWER_STATION :Електроцентрала
|
||||
STR_4803_POWER_STATION :
|
||||
STR_4804_SAWMILL :Дъскорезница
|
||||
STR_4805_FOREST :Гора
|
||||
STR_4806_OIL_REFINERY :Нефтена рафинерия
|
||||
@@ -2608,6 +2598,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Доба
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Изчакай на избраното назначение до пълно зареждане с товар
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Разтоварва на избраното назначение целия товар
|
||||
STR_SERVICE_HINT :{BLACK}Пропусни освен ако е необходим ремонт
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Нов {STRING} вече е достъпен!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Цена: {CURRENCY} Тегло: {WEIGHT_S}{}Скорост: {VELOCITY} Мощност: {POWER}{}Разход: {CURRENCY}/г.{}Капацитет: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Развален
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Възраст: {LTBLUE}{STRING}{BLACK} Оперативни разходи: {LTBLUE}{CURRENCY}/г.
|
||||
@@ -2634,10 +2626,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Несъвме
|
||||
STR_TRAIN_NO_POWER :{RED}Няма мощност
|
||||
STR_TRAIN_START_NO_CATENARY :Влака не може да тръгне, защото ЖП линията няма catenary
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Нов {STRING} е на разположение!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Нов {STRING} е на разположение! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Кола на пътя
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Кол{P а и}
|
||||
@@ -2678,6 +2666,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Прем
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Фокусирай общия план върху местонахождението на МПС-депото
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Списък с избор на МПС-та - натисни върху МПС за информация
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Купи посоченото МПС
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ново МПС излезе на пазара!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Цена: {CURRENCY}{}Скорост: {VELOCITY}{}Оперативен разход: {CURRENCY}/год{}Вместимост: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Преименувай МПС-то
|
||||
@@ -2749,6 +2739,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Пока
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Фокусирай общия план върху местонахождението на кораба
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Прати кораба в депото
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Покажи детайлите за кораба
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Нов кораб излезе на пазара!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Макс. Скорост: {VELOCITY}{}Вместимост: {CARGO}{}Разход: {CURRENCY}/год.
|
||||
STR_982F_NAME_SHIP :{BLACK}Наименувай кораба
|
||||
|
||||
@@ -2821,6 +2813,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Марш
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Центриране на главния прозорец върху самолета
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Изпращане на самолета в хангар
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Информация за самолета
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Нов самолет е достъпен!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Цена: {CURRENCY} Макс. скорост: {VELOCITY}{}Капацитет: {COMMA} пътника, {COMMA} чувала поща{}Разход: {CURRENCY}/г.
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Име на самолет
|
||||
@@ -2898,7 +2892,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5 сума: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}На път си да извършиш промени в активна игра; това може да крашне OpenTTD.{}Напълно ли си сигурен в това?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Добави
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Добавяне на NewGRF файл към списъка
|
||||
STR_NEWGRF_REMOVE :{BLACK}Махни
|
||||
@@ -3136,10 +3129,4 @@ STR_MEASURE_AREA :{BLACK}Площ
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Дължина: {NUM}{}Разлика във височината: {NUM} м
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Площ: {NUM} x {NUM}{}Разлика във височината: {NUM} м
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+13
-23
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arribad
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arribada del 1er. vehicle a una estació competidora
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / desastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informació de l'Empresa
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Obrir / tancar d'indústries
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Canvis de l'Economia
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Avisos / informació dels teus vehicles
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nous vehicles
|
||||
@@ -615,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} asoleix l'estat '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} asoleix l'estat '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crea un Escenari
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor d'Escenaris
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generador de Terreny
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreny Aleatori
|
||||
STR_0227_RESET_LAND :{BLACK}Restableix Terreny
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Augmenta la mida de l'àrea de terreny a rebaixar/elevar
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Disminueix la mida de l'àrea de terreny a rebaixar/elevar
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genera un terreny aleatori
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Restableix paisatge
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Restablir Paisatge
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Utilitza un mapa d'alçades
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Utilitza un mapa d'alçades
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Estàs segur que vols restablir el paisatge?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generació de Paisatges
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generació de Poblacions
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generació d'indústries
|
||||
@@ -730,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Situa à
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Situa un far
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Situa un repetidor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineix àrea de desert.{}Prem i mantingues la tecla CTRL per treure'l
|
||||
STR_CREATE_LAKE :{BLACK}Defineix l'area d'aigua.{}Fa un canal, excepte si CTRL està apretat al nivell del mar, llavors s'inundaran els voltants
|
||||
STR_CREATE_LAKE :{BLACK}Defineix àrea d'aigua.{}Inundarà els voltants si és a nivell del mar
|
||||
STR_0290_DELETE :{BLACK}Esborra
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Esborra totalment aquesta població
|
||||
STR_0292_SAVE_SCENARIO :Desa l'escenari
|
||||
@@ -1208,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arbres d
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Situar arbres de tipus aleatori
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Aquí no es poden construir canals...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canals.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construeix canals
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Aquí no es pot construir una resclosa...
|
||||
@@ -1237,7 +1230,7 @@ STR_MESSAGES_DISABLE_ALL :{BLACK}Desactiv
|
||||
STR_MESSAGES_ENABLE_ALL :{BLACK}Activa tots
|
||||
|
||||
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construeix Mina de Carbó
|
||||
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planta un Bosc
|
||||
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planta Bosc
|
||||
STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Construeix una Plataforma Petrolífera
|
||||
STR_CONSTRUCT_FARM_TIP :{BLACK}Funda Granja
|
||||
STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Construeix una Mina de Coure
|
||||
@@ -1248,7 +1241,7 @@ STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construe
|
||||
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Funda Plantació de Fruita
|
||||
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Funda Plantació de Cautxú
|
||||
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Funda Surtidor d'Aigua
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Planta un Bosc de Cotó de Sucre
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Planta Bosc de Cotó de Sucre
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Funda Granja de Piles
|
||||
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Perfora per buscar Cola
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Funda Fonts de Plàstic
|
||||
@@ -1472,7 +1465,7 @@ STR_NETWORK_SERVER :Servidor
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :Espectadors
|
||||
|
||||
STR_NETWORK_CLIENTLIST_NONE :(cap)
|
||||
STR_NETWORK_CLIENTLIST_NONE :
|
||||
STR_NETWORK_CLIENTLIST_KICK :Breu
|
||||
STR_NETWORK_CLIENTLIST_GIVE_MONEY :Entrega diners
|
||||
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Parla a tothom
|
||||
@@ -2606,6 +2599,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Afegeix
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Fer que en l'ordre seleccionada s'esperi a que l'element tingui càrrega total
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Obliga en l'ordre seleccionada a descarregar l'element
|
||||
STR_SERVICE_HINT :{BLACK}Saltar l'ordre a menys que es necessiti manteniment
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova {STRING} disponible!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Pes: {WEIGHT_S}{}Velocitat: {VELOCITY} Potència: {POWER}{}Cost de circulació: {CURRENCY}/any{}Capacitat: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Avariat
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Edat: {LTBLUE}{STRING}{BLACK} Cost de Circulació: {LTBLUE}{CURRENCY}/any
|
||||
@@ -2632,10 +2627,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Tipus de rail i
|
||||
STR_TRAIN_NO_POWER :{RED}Sense energia
|
||||
STR_TRAIN_START_NO_CATENARY :Aquesta via no té catenària, el tren no pot arrencar
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nou {STRING} disponible!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nou {STRING} disponible! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automòbil en camí
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vehicles Rodats
|
||||
@@ -2676,6 +2667,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arrosseg
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centra la pantalla principal en la situació de la cotxera
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Llista de selecció de Vehicles Rodats - clica en un vehicle per informació
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construeix l'automòbil seleccionat
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nou automòbil disponible!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Velocitat: {VELOCITY}{}Cost de circulació: {CURRENCY}/any{}Capacitat: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Anomena automòbil
|
||||
@@ -2747,6 +2740,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Mostra l
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centra la pantalla principal en la situació del vaixell
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Envia el vaixell a la drassana. CTRL+Clic per només revisió
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Mostra els detalls del vaixell
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nou vaixell disponible!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Velocitat: {VELOCITY}{}Capacitat: {CARGO}{}Cost de Circulació: {CURRENCY}/any
|
||||
STR_982F_NAME_SHIP :{BLACK}Anomena vaixell
|
||||
|
||||
@@ -2819,6 +2814,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Mostra l
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centra la pantalla principal a la situació de l'aeronau
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Envia aeronau a l'hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostra els detalls de l'aeronau
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova aeronau disponible!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Velocitat: {VELOCITY}{}Capacitat: {COMMA} passatgers, {COMMA} sacs de correu{}Cost de Circulació: {CURRENCY}/any
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Anomena aeronau
|
||||
@@ -2896,7 +2893,6 @@ STR_NEWGRF_GRF_ID :{BLACK}Id de GR
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Estàs a punt de fer canvis en un joc actiu; això pot fer que OpenTTD es pengi.{}Estàs completament segur que vols fer-los?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Afegeix
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Afegeix un arxiu NewGRF a la llista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Treu
|
||||
@@ -3134,10 +3130,4 @@ STR_MEASURE_AREA :{BLACK}Àrea: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Llargada: {NUM}{}Diferència d'alçada: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Àrea: {NUM} x {NUM}{}Diferència d'alçada: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+220
-177
@@ -2,8 +2,8 @@
|
||||
##ownname Česky
|
||||
##isocode cs_CS
|
||||
##plural 6
|
||||
##case nom gen dat acc voc loc ins big
|
||||
##gender f m n
|
||||
##case nom gen acc dat voc loc ins big news subs
|
||||
##gender m f n
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
@@ -24,90 +24,146 @@ STR_000E :
|
||||
STR_000F_PASSENGERS :cestující
|
||||
STR_000F_PASSENGERS.big :Cestující
|
||||
STR_000F_PASSENGERS.gen :cestujících
|
||||
STR_000F_PASSENGERS.news :cestujících
|
||||
STR_000F_PASSENGERS.subs :Cestující
|
||||
STR_0010_COAL :uhlí
|
||||
STR_0010_COAL.big :Uhlí
|
||||
STR_0010_COAL.subs :Uhlí
|
||||
STR_0011_MAIL :pošta
|
||||
STR_0011_MAIL.big :Pošta
|
||||
STR_0011_MAIL.gen :pošty
|
||||
STR_0011_MAIL.news :pošty
|
||||
STR_0011_MAIL.subs :Pošta
|
||||
STR_0012_OIL :ropa
|
||||
STR_0012_OIL.big :Ropa
|
||||
STR_0012_OIL.gen :ropy
|
||||
STR_0012_OIL.news :ropy
|
||||
STR_0012_OIL.subs :Ropa
|
||||
STR_0013_LIVESTOCK :dobytek
|
||||
STR_0013_LIVESTOCK.big :Dobytek
|
||||
STR_0013_LIVESTOCK.gen :dobytka
|
||||
STR_0013_LIVESTOCK.news :dobytka
|
||||
STR_0013_LIVESTOCK.subs :Dobytek
|
||||
STR_0014_GOODS :zboží
|
||||
STR_0014_GOODS.big :Zboží
|
||||
STR_0014_GOODS.subs :Zboží
|
||||
STR_0015_GRAIN :zrní
|
||||
STR_0015_GRAIN.big :Zrní
|
||||
STR_0015_GRAIN.subs :Zrní
|
||||
STR_0016_WOOD :dřevo
|
||||
STR_0016_WOOD.big :Dřevo
|
||||
STR_0016_WOOD.gen :dřeva
|
||||
STR_0016_WOOD.news :dreva
|
||||
STR_0016_WOOD.subs :Drevo
|
||||
STR_0017_IRON_ORE :železná ruda
|
||||
STR_0017_IRON_ORE.big :Železná ruda
|
||||
STR_0017_IRON_ORE.gen :železné rudy
|
||||
STR_0017_IRON_ORE.news :železné rudy
|
||||
STR_0017_IRON_ORE.subs :Železná ruda
|
||||
STR_0018_STEEL :ocel
|
||||
STR_0018_STEEL.big :Ocel
|
||||
STR_0018_STEEL.gen :oceli
|
||||
STR_0018_STEEL.news :oceli
|
||||
STR_0018_STEEL.subs :Ocel
|
||||
STR_0019_VALUABLES :ceniny
|
||||
STR_0019_VALUABLES.big :Ceniny
|
||||
STR_0019_VALUABLES.gen :cenin
|
||||
STR_0019_VALUABLES.news :cenin
|
||||
STR_0019_VALUABLES.subs :Ceniny
|
||||
STR_001A_COPPER_ORE :měděná ruda
|
||||
STR_001A_COPPER_ORE.big :Měděná ruda
|
||||
STR_001A_COPPER_ORE.gen :měděné rudy
|
||||
STR_001A_COPPER_ORE.news :medene rudy
|
||||
STR_001A_COPPER_ORE.subs :Medena ruda
|
||||
STR_001B_MAIZE :kukuřice
|
||||
STR_001B_MAIZE.big :Kukuřice
|
||||
STR_001B_MAIZE.subs :Kukurice
|
||||
STR_001C_FRUIT :ovoce
|
||||
STR_001C_FRUIT.big :Ovoce
|
||||
STR_001C_FRUIT.subs :Ovoce
|
||||
STR_001D_DIAMONDS :diamanty
|
||||
STR_001D_DIAMONDS.big :Diamanty
|
||||
STR_001D_DIAMONDS.gen :diamantů
|
||||
STR_001D_DIAMONDS.news :diamantu
|
||||
STR_001D_DIAMONDS.subs :Diamanty
|
||||
STR_001E_FOOD :jídlo
|
||||
STR_001E_FOOD.big :Jídlo
|
||||
STR_001E_FOOD.gen :jídlo
|
||||
STR_001E_FOOD.news :jídlo
|
||||
STR_001E_FOOD.subs :Jídlo
|
||||
STR_001F_PAPER :papír
|
||||
STR_001F_PAPER.big :Papír
|
||||
STR_001F_PAPER.gen :papíru
|
||||
STR_001F_PAPER.news :papíru
|
||||
STR_001F_PAPER.subs :Papír
|
||||
STR_0020_GOLD :zlato
|
||||
STR_0020_GOLD.big :Zlato
|
||||
STR_0020_GOLD.gen :zlata
|
||||
STR_0020_GOLD.news :zlata
|
||||
STR_0020_GOLD.subs :Zlato
|
||||
STR_0021_WATER :voda
|
||||
STR_0021_WATER.big :Voda
|
||||
STR_0021_WATER.gen :vody
|
||||
STR_0021_WATER.news :vody
|
||||
STR_0021_WATER.subs :Voda
|
||||
STR_0022_WHEAT :pšenice
|
||||
STR_0022_WHEAT.big :Pšenice
|
||||
STR_0022_WHEAT.subs :Pšenice
|
||||
STR_0023_RUBBER :kaučuk
|
||||
STR_0023_RUBBER.big :Kaučuk
|
||||
STR_0023_RUBBER.gen :kaučuku
|
||||
STR_0023_RUBBER.news :kaucuku
|
||||
STR_0023_RUBBER.subs :Kaucuk
|
||||
STR_0024_SUGAR :cukr
|
||||
STR_0024_SUGAR.big :Cukr
|
||||
STR_0024_SUGAR.gen :cukru
|
||||
STR_0024_SUGAR.news :cukru
|
||||
STR_0024_SUGAR.subs :Cukr
|
||||
STR_0025_TOYS :hračky
|
||||
STR_0025_TOYS.big :Hračky
|
||||
STR_0025_TOYS.gen :hraček
|
||||
STR_0025_TOYS.news :hracek
|
||||
STR_0025_TOYS.subs :Hracky
|
||||
STR_0026_CANDY :bonbony
|
||||
STR_0026_CANDY.big :Bonbony
|
||||
STR_0026_CANDY.gen :bonbonů
|
||||
STR_0026_CANDY.news :bonbonu
|
||||
STR_0026_CANDY.subs :Bonbony
|
||||
STR_0027_COLA :kola
|
||||
STR_0027_COLA.big :Kola
|
||||
STR_0027_COLA.gen :koly
|
||||
STR_0027_COLA.news :coly
|
||||
STR_0027_COLA.subs :Cola
|
||||
STR_0028_COTTON_CANDY :cukrová vata
|
||||
STR_0028_COTTON_CANDY.big :Cukrová vata
|
||||
STR_0028_COTTON_CANDY.gen :cukrové vaty
|
||||
STR_0028_COTTON_CANDY.news :cukrové vaty
|
||||
STR_0028_COTTON_CANDY.subs :Cukrová vata
|
||||
STR_0029_BUBBLES :bubliny
|
||||
STR_0029_BUBBLES.big :Bubliny
|
||||
STR_0029_BUBBLES.gen :bublin
|
||||
STR_0029_BUBBLES.news :bublin
|
||||
STR_0029_BUBBLES.subs :Bubliny
|
||||
STR_002A_TOFFEE :karamel
|
||||
STR_002A_TOFFEE.big :Karamel
|
||||
STR_002A_TOFFEE.gen :karamelu
|
||||
STR_002A_TOFFEE.news :karamelu
|
||||
STR_002A_TOFFEE.subs :Karamel
|
||||
STR_002B_BATTERIES :baterie
|
||||
STR_002B_BATTERIES.big :Baterie
|
||||
STR_002B_BATTERIES.gen :baterií
|
||||
STR_002B_BATTERIES.news :baterií
|
||||
STR_002B_BATTERIES.subs :Baterie
|
||||
STR_002C_PLASTIC :plast
|
||||
STR_002C_PLASTIC.big :Plast
|
||||
STR_002C_PLASTIC.gen :plastu
|
||||
STR_002C_PLASTIC.news :plastu
|
||||
STR_002C_PLASTIC.subs :Plast
|
||||
STR_002D_FIZZY_DRINKS :limonáda
|
||||
STR_002D_FIZZY_DRINKS.big :Limonáda
|
||||
STR_002D_FIZZY_DRINKS.gen :limonád
|
||||
STR_002D_FIZZY_DRINKS.news :limonád
|
||||
STR_002D_FIZZY_DRINKS.subs :Limonáda
|
||||
STR_002E :
|
||||
STR_002F_PASSENGER :cestujících
|
||||
STR_0030_COAL :uhlí
|
||||
@@ -443,13 +499,13 @@ STR_SORT_BY_VALUE :hodnoty
|
||||
STR_SORT_BY_FACILITY :druhu stanice
|
||||
STR_SORT_BY_WAITING :množství čekajícího nákladu
|
||||
STR_SORT_BY_RATING_MAX :hodnocení přepravy
|
||||
STR_ENGINE_SORT_ENGINE_ID :ID vozu (klasické pořadí)
|
||||
STR_ENGINE_SORT_COST :ceny
|
||||
STR_ENGINE_SORT_POWER :výkonu
|
||||
STR_ENGINE_SORT_INTRO_DATE :data uvedení na trh
|
||||
STR_ENGINE_SORT_RUNNING_COST :provozních nákladů
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :výkonu/provozních nákladů
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :přepravní kapacity
|
||||
STR_ENGINE_SORT_ENGINE_ID :ID lokomotivy (klasické pořadí)
|
||||
STR_ENGINE_SORT_COST :Cena
|
||||
STR_ENGINE_SORT_POWER :Výkon
|
||||
STR_ENGINE_SORT_INTRO_DATE :Datum uvedení na trh
|
||||
STR_ENGINE_SORT_RUNNING_COST :Provozní náklady
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Výkon/Provozní náklady
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Přepravní kapacita
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nečeká žádná komodita jakéhokoli druhu
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Označit všechny druhy stanic
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Označit všechny druhy komodit (včetne žádného čekajícího nákladu)
|
||||
@@ -648,7 +704,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Příje
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Příjezd prvního vozidla do konkurenční stanice
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Nehody / katastrofy
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informace o společnosti
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Otevření / zavření továren
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Změny v ekonomice
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Rady / informace o hráčových vozidlech
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nový dopravní prostředek
|
||||
@@ -673,22 +728,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} získal titul '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} získal titul '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Vytvořit mapu
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor mapy
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generovat zemi
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Náhodná země
|
||||
STR_0227_RESET_LAND :{BLACK}Vymaž zemi
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Zvětšit oblast země pro snížení/zvýšení
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmenšit oblast země pro snížení/zvýšení
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generovat náhodnou zemi
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Smazat krajinu
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Smazat krajinu
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Použít výškovou mapu
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Použít výškovou mapu
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Urcite chceš smazat krajinu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generování krajiny
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generování měst
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generování průmyslu
|
||||
@@ -788,7 +837,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umístit
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umístit maják
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Umístit vysílač
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvořit pouštní oblast{}Stiskem CTRL ji odstraníš
|
||||
STR_CREATE_LAKE :{BLACK}Vytvořit vodní plochu.{}Pokud není držen CTRL, vytvoří se na úrovni moře průplav; v opačném případě se zaplaví ostatní dílky
|
||||
STR_CREATE_LAKE :{BLACK}Vytvořit vodní plochu.{}Sousední dílky se zaplaví také, pokud jsou na úrovni moře
|
||||
STR_0290_DELETE :{BLACK}Smaž
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Smazat celé toto město
|
||||
STR_0292_SAVE_SCENARIO :Uložit mapu
|
||||
@@ -1266,7 +1315,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Různé
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umístit nahodné stromy
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Zde nemohu postavit průplav...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Vytvořit průplav
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Stavět průplav. Podržením CTRL můžete vytvořit vodní plochu (pouze na úrovni moře).
|
||||
STR_LANDINFO_CANAL :Průplav
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Zde nemohu postavit zdymadlo...
|
||||
@@ -1696,7 +1745,7 @@ STR_202C_FROM_TO :{ORANGE}{STRING
|
||||
STR_202D_UNTIL :{YELLOW}, do {DATE_SHORT})
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Nabídka dotace přepravy vypršela:{}{}Dotace dopravy {STRING.gen} z{NBSP}{STRING} do {STRING} nebude dále nabízena.
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Ukončení dotování dopravy:{}{}Dotace pro {STRING} z{NBSP}{STATION} do {STATION} již nebude dále poskytována.
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Nabídka dotace:{}{}Doprava {STRING.gen} z{NBSP}{STRING} do {STRING} bude jeden rok dotována místní správou!
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Nabídka dotace:{}{}Doprava {STRING} z{NBSP}{STRING} do {STRING} bude jeden rok dotována místní správou!
|
||||
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet 150 % normální ceny.
|
||||
STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet dvojnásobek normální ceny!
|
||||
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet trojnásobek normální ceny!
|
||||
@@ -1808,7 +1857,7 @@ STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} nyní přijímá {STRING}
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} nyní přijímá {STRING} a {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientace autobusové zastávky.
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientace nákladové rampy
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientace nákladové rampy.
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Musíš nejprve zničit autobusovou zastávku
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Musíš nejprve zničit nákladovou rampu
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} stanic{P e e ""}
|
||||
@@ -2307,60 +2356,60 @@ STR_8017_SH_30_ELECTRIC :SH '30' (elektr
|
||||
STR_8018_SH_40_ELECTRIC :SH '40' (elektrická)
|
||||
STR_8019_T_I_M_ELECTRIC :'T.I.M.' (elektrická)
|
||||
STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (elektrická)
|
||||
STR_801B_PASSENGER_CAR :Osobní vagon
|
||||
STR_801B_PASSENGER_CAR :Osobní vagon pro cestující
|
||||
STR_801C_MAIL_VAN :Poštovní vagon
|
||||
STR_801D_COAL_CAR :Vagon na uhlí
|
||||
STR_801E_OIL_TANKER :Cisternový vagon na ropu
|
||||
STR_801F_LIVESTOCK_VAN :Krytý vůz na dobytek
|
||||
STR_8020_GOODS_VAN :Krytý vůz na zboží
|
||||
STR_8021_GRAIN_HOPPER :Násypný vůz na zrní
|
||||
STR_801F_LIVESTOCK_VAN :Vagon pro dobytek
|
||||
STR_8020_GOODS_VAN :Vagon na zboží
|
||||
STR_8021_GRAIN_HOPPER :Vagon na zrní
|
||||
STR_8022_WOOD_TRUCK :Vagon na dřevo
|
||||
STR_8023_IRON_ORE_HOPPER :Násypný vůz na železnou rudu
|
||||
STR_8023_IRON_ORE_HOPPER :Vagon na železnou rudu
|
||||
STR_8024_STEEL_TRUCK :Vagon na ocel
|
||||
STR_8025_ARMORED_VAN :Krytý vůz na ceniny
|
||||
STR_8026_FOOD_VAN :Krytý vůz na jídlo
|
||||
STR_8025_ARMORED_VAN :Vagon na ceniny
|
||||
STR_8026_FOOD_VAN :Vagon na jídlo
|
||||
STR_8027_PAPER_TRUCK :Vagon na papír
|
||||
STR_8028_COPPER_ORE_HOPPER :Násypný vůz na měděnou rudu
|
||||
STR_8028_COPPER_ORE_HOPPER :Vagon na měděnou rudu
|
||||
STR_8029_WATER_TANKER :Cisternový vagon na vodu
|
||||
STR_802A_FRUIT_TRUCK :Vagon na ovoce
|
||||
STR_802B_RUBBER_TRUCK :Vagon na kaučuk
|
||||
STR_802C_SUGAR_TRUCK :Vagon na cukr
|
||||
STR_802D_COTTON_CANDY_HOPPER :Násypný vůz na cukrovou vatu
|
||||
STR_802E_TOFFEE_HOPPER :Násypný vůz na karamel
|
||||
STR_802F_BUBBLE_VAN :Krytý vůz na bubliny
|
||||
STR_802D_COTTON_CANDY_HOPPER :Vagon na cukrovou vatu
|
||||
STR_802E_TOFFEE_HOPPER :Vagon na karamel
|
||||
STR_802F_BUBBLE_VAN :Vagon na bubliny
|
||||
STR_8030_COLA_TANKER :Cisternový vagon na kolu
|
||||
STR_8031_CANDY_VAN :Krytý vůz na bonbony
|
||||
STR_8032_TOY_VAN :Krytý vůz na hračky
|
||||
STR_8031_CANDY_VAN :Vagon na bonbony
|
||||
STR_8032_TOY_VAN :Vagon na hračky
|
||||
STR_8033_BATTERY_TRUCK :Vagon na baterie
|
||||
STR_8034_FIZZY_DRINK_TRUCK :Vagon na limonády
|
||||
STR_8035_PLASTIC_TRUCK :Vagon na plast
|
||||
STR_8036_X2001_ELECTRIC :'X2001' (elektrická)
|
||||
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (elektrická)
|
||||
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
STR_8039_PASSENGER_CAR :Osobní vagon
|
||||
STR_8039_PASSENGER_CAR :Osobní vagon pro cestující
|
||||
STR_803A_MAIL_VAN :Poštovní vagon
|
||||
STR_803B_COAL_CAR :Vagon na uhlí
|
||||
STR_803C_OIL_TANKER :Cisternový vagon na ropu
|
||||
STR_803D_LIVESTOCK_VAN :Krytý vůz na dobytek
|
||||
STR_803E_GOODS_VAN :Krytý vůz na zboží
|
||||
STR_803F_GRAIN_HOPPER :Násypný vůz na zrní
|
||||
STR_803D_LIVESTOCK_VAN :Vagon pro dobytek
|
||||
STR_803E_GOODS_VAN :Vagon na zboží
|
||||
STR_803F_GRAIN_HOPPER :Vagon na zrní
|
||||
STR_8040_WOOD_TRUCK :Vagon na dřevo
|
||||
STR_8041_IRON_ORE_HOPPER :Násypný vůz na železnou rudu
|
||||
STR_8041_IRON_ORE_HOPPER :Vagon na železnou rudu
|
||||
STR_8042_STEEL_TRUCK :Vagon na ocel
|
||||
STR_8043_ARMORED_VAN :Krytý vůz na ceniny
|
||||
STR_8044_FOOD_VAN :Krytý vůz na jídlo
|
||||
STR_8043_ARMORED_VAN :Vagon na ceniny
|
||||
STR_8044_FOOD_VAN :Vagon na jídlo
|
||||
STR_8045_PAPER_TRUCK :Vagon na papír
|
||||
STR_8046_COPPER_ORE_HOPPER :Násypný vůz na měděnou rudu
|
||||
STR_8046_COPPER_ORE_HOPPER :Vagon na měděnou rudu
|
||||
STR_8047_WATER_TANKER :Cisternový vagon na vodu
|
||||
STR_8048_FRUIT_TRUCK :Vagon na ovoce
|
||||
STR_8049_RUBBER_TRUCK :Vagon na kaučuk
|
||||
STR_804A_SUGAR_TRUCK :Vagon na cukr
|
||||
STR_804B_COTTON_CANDY_HOPPER :Násypný vůz na cukrovou vatu
|
||||
STR_804C_TOFFEE_HOPPER :Násypný vůz na karamel
|
||||
STR_804D_BUBBLE_VAN :Krytý vůz na bubliny
|
||||
STR_804B_COTTON_CANDY_HOPPER :Vagon na cukrovou vatu
|
||||
STR_804C_TOFFEE_HOPPER :Vagon na karamel
|
||||
STR_804D_BUBBLE_VAN :Vagon na bubliny
|
||||
STR_804E_COLA_TANKER :Cisternový vagon na kolu
|
||||
STR_804F_CANDY_VAN :Krytý vůz na bonbony
|
||||
STR_8050_TOY_VAN :Krytý vůz na hračky
|
||||
STR_804F_CANDY_VAN :Vagon na bonbony
|
||||
STR_8050_TOY_VAN :Vagon na hračky
|
||||
STR_8051_BATTERY_TRUCK :Vagon na baterie
|
||||
STR_8052_FIZZY_DRINK_TRUCK :Vagon na limonády
|
||||
STR_8053_PLASTIC_TRUCK :Vagon na plast
|
||||
@@ -2369,132 +2418,132 @@ STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops'
|
||||
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (elektrická)
|
||||
STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (elektrická)
|
||||
STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
|
||||
STR_8059_PASSENGER_CAR :Osobní vagon
|
||||
STR_8059_PASSENGER_CAR :Osobní vagon pro cestující
|
||||
STR_805A_MAIL_VAN :Poštovní vagon
|
||||
STR_805B_COAL_CAR :Vagon na uhlí
|
||||
STR_805C_OIL_TANKER :Cisternový vagon na ropu
|
||||
STR_805D_LIVESTOCK_VAN :Krytý vůz na dobytek
|
||||
STR_805E_GOODS_VAN :Krytý vůz na zboží
|
||||
STR_805F_GRAIN_HOPPER :Násypný vůz na zrní
|
||||
STR_805D_LIVESTOCK_VAN :Vagon pro dobytek
|
||||
STR_805E_GOODS_VAN :Vagon na zboží
|
||||
STR_805F_GRAIN_HOPPER :Vagon na zrní
|
||||
STR_8060_WOOD_TRUCK :Vagon na dřevo
|
||||
STR_8061_IRON_ORE_HOPPER :Násypný vůz na železnou rudu
|
||||
STR_8061_IRON_ORE_HOPPER :Vagon na železnou rudu
|
||||
STR_8062_STEEL_TRUCK :Vagon na ocel
|
||||
STR_8063_ARMORED_VAN :Krytý vůz na ceniny
|
||||
STR_8064_FOOD_VAN :Krytý vůz na jídlo
|
||||
STR_8063_ARMORED_VAN :Vagon na ceniny
|
||||
STR_8064_FOOD_VAN :Vagon na jídlo
|
||||
STR_8065_PAPER_TRUCK :Vagon na papír
|
||||
STR_8066_COPPER_ORE_HOPPER :Násypný vůz na měděnou rudu
|
||||
STR_8066_COPPER_ORE_HOPPER :Vagon na měděnou rudu
|
||||
STR_8067_WATER_TANKER :Cisternový vagon na vodu
|
||||
STR_8068_FRUIT_TRUCK :Vagon na ovoce
|
||||
STR_8069_RUBBER_TRUCK :Vagon na kaučuk
|
||||
STR_806A_SUGAR_TRUCK :Vagon na cukr
|
||||
STR_806B_COTTON_CANDY_HOPPER :Násypný vůz na cukrovou vatu
|
||||
STR_806C_TOFFEE_HOPPER :Násypný vůz na karamel
|
||||
STR_806D_BUBBLE_VAN :Krytý vůz na bubliny
|
||||
STR_806B_COTTON_CANDY_HOPPER :Vagon na cukrovou vatu
|
||||
STR_806C_TOFFEE_HOPPER :Vagon na karamel
|
||||
STR_806D_BUBBLE_VAN :Vagon na bubliny
|
||||
STR_806E_COLA_TANKER :Cisternový vagon na kolu
|
||||
STR_806F_CANDY_VAN :Krytý vůz na bonbony
|
||||
STR_8070_TOY_VAN :Krytý vůz na hračky
|
||||
STR_806F_CANDY_VAN :Vagon na bonbony
|
||||
STR_8070_TOY_VAN :Vagon na hračky
|
||||
STR_8071_BATTERY_TRUCK :Vagon na baterie
|
||||
STR_8072_FIZZY_DRINK_TRUCK :Vagon na limonády
|
||||
STR_8073_PLASTIC_TRUCK :Vagon na plast
|
||||
STR_8074_MPS_REGAL_BUS :Autobus MPS Regal
|
||||
STR_8075_HEREFORD_LEOPARD_BUS :Autobus Hereford Leopard
|
||||
STR_8076_FOSTER_BUS :Autobus Foster
|
||||
STR_8077_FOSTER_MKII_SUPERBUS :Autobus Foster MkII Superbus
|
||||
STR_8078_PLODDYPHUT_MKI_BUS :Autobus Ploddyphut MkI
|
||||
STR_8079_PLODDYPHUT_MKII_BUS :Autobus Ploddyphut MkII
|
||||
STR_807A_PLODDYPHUT_MKIII_BUS :Autobus Ploddyphut MkIII
|
||||
STR_807B_BALOGH_COAL_TRUCK :Vůz na uhlí Balogh
|
||||
STR_807C_UHL_COAL_TRUCK :Vůz na uhlí Uhl
|
||||
STR_807D_DW_COAL_TRUCK :Vůz na uhlí DW
|
||||
STR_807E_MPS_MAIL_TRUCK :Poštovní vůz MPS
|
||||
STR_807F_REYNARD_MAIL_TRUCK :Poštovní vůz Reynard
|
||||
STR_8080_PERRY_MAIL_TRUCK :Poštovní vůz Perry
|
||||
STR_8081_MIGHTYMOVER_MAIL_TRUCK :Poštovní vůz MightyMover
|
||||
STR_8082_POWERNAUGHT_MAIL_TRUCK :Poštovní vůz Powernaught
|
||||
STR_8083_WIZZOWOW_MAIL_TRUCK :Poštovní vůz Wizzowow
|
||||
STR_8084_WITCOMBE_OIL_TANKER :Cisterna na ropu Witcombe
|
||||
STR_8085_FOSTER_OIL_TANKER :Cisterna na ropu Foster
|
||||
STR_8086_PERRY_OIL_TANKER :Cisterna na ropu Perry
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Vůz na dobytek Talbott
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Vůz na dobytek Uhl
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Vůz na dobytek Foster
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Vůz na zboží Balogh
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Vůz na zboží Craighead
|
||||
STR_808C_GOSS_GOODS_TRUCK :Vůz na zboží Goss
|
||||
STR_808D_HEREFORD_GRAIN_TRUCK :Vůz na zrní Hereford
|
||||
STR_808E_THOMAS_GRAIN_TRUCK :Vůz na zrní Thomas
|
||||
STR_808F_GOSS_GRAIN_TRUCK :Vůz na zrní Goss
|
||||
STR_8090_WITCOMBE_WOOD_TRUCK :Vůz na dřevo Witcombe
|
||||
STR_8091_FOSTER_WOOD_TRUCK :Vůz na dřevo Foster
|
||||
STR_8092_MORELAND_WOOD_TRUCK :Vůz na dřevo Moreland
|
||||
STR_8093_MPS_IRON_ORE_TRUCK :Vůz na železnou rudu MPS
|
||||
STR_8094_UHL_IRON_ORE_TRUCK :Vůz na železnou rudu Uhl
|
||||
STR_8095_CHIPPY_IRON_ORE_TRUCK :Vůz na železnou rudu Chippy
|
||||
STR_8096_BALOGH_STEEL_TRUCK :Vůz na ocel Balogh
|
||||
STR_8097_UHL_STEEL_TRUCK :Vůz na ocel Uhl
|
||||
STR_8098_KELLING_STEEL_TRUCK :Vůz na ocel Kelling
|
||||
STR_8099_BALOGH_ARMORED_TRUCK :Obrněný vůz Balogh
|
||||
STR_809A_UHL_ARMORED_TRUCK :Obrněný vůz Uhl
|
||||
STR_809B_FOSTER_ARMORED_TRUCK :Obrněný vůz Foster
|
||||
STR_809C_FOSTER_FOOD_VAN :Vůz na jídlo Foster
|
||||
STR_809D_PERRY_FOOD_VAN :Vůz na jídlo Perry
|
||||
STR_809E_CHIPPY_FOOD_VAN :Vůz na jídlo Chippy
|
||||
STR_809F_UHL_PAPER_TRUCK :Vůz na papír Uhl
|
||||
STR_80A0_BALOGH_PAPER_TRUCK :Vůz na papír Balogh
|
||||
STR_80A1_MPS_PAPER_TRUCK :Vůz na papír MPS
|
||||
STR_80A2_MPS_COPPER_ORE_TRUCK :Vůz na měděnou rudu MPS
|
||||
STR_80A3_UHL_COPPER_ORE_TRUCK :Vůz na měděnou rudu Uhl
|
||||
STR_80A4_GOSS_COPPER_ORE_TRUCK :Vůz na měděnou rudu Goss
|
||||
STR_80A5_UHL_WATER_TANKER :Cisterna na vodu Uhl
|
||||
STR_80A6_BALOGH_WATER_TANKER :Cisterna na vodu Balogh
|
||||
STR_80A7_MPS_WATER_TANKER :Cisterna na vodu MPS
|
||||
STR_80A8_BALOGH_FRUIT_TRUCK :Vůz na ovoce Balogh
|
||||
STR_80A9_UHL_FRUIT_TRUCK :Vůz na ovoce Uhl
|
||||
STR_80AA_KELLING_FRUIT_TRUCK :Vůz na ovoce Kelling
|
||||
STR_80AB_BALOGH_RUBBER_TRUCK :Vůz na kaučuk Balogh
|
||||
STR_80AC_UHL_RUBBER_TRUCK :Vůz na kaučuk Uhl
|
||||
STR_80AD_RMT_RUBBER_TRUCK :Vůz na kaučuk RMT
|
||||
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :Vůz na cukr MightyMover
|
||||
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Vůz na cukr Powernaught
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Vůz na cukr Wizzowow
|
||||
STR_80B1_MIGHTYMOVER_COLA_TRUCK :Cisterna na kolu MightyMover
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Cisterna na kolu Powernaught
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Cisterna na kolu Wizzowow
|
||||
STR_80B4_MIGHTYMOVER_COTTON_CANDY :Vůz na cukrovou vatu MightyMover
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Vůz na cukrovou vatu Powernaught
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Vůz na cukrovou vatu Wizzowow
|
||||
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :Vůz na karamel MightyMover
|
||||
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Vůz na karamel Powernaught
|
||||
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Vůz na karamel Wizzowow
|
||||
STR_80BA_MIGHTYMOVER_TOY_VAN :Vůz na hračky MightyMover
|
||||
STR_80BB_POWERNAUGHT_TOY_VAN :Vůz na hračky Powernaught
|
||||
STR_80BC_WIZZOWOW_TOY_VAN :Vůz na hračky Wizzowow
|
||||
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :Vůz na bonbony MightyMover
|
||||
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Vůz na bonbony Powernaught
|
||||
STR_80BF_WIZZOWOW_CANDY_TRUCK :Vůz na bonbony Wizzowow
|
||||
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :Vůz na baterie MightyMover
|
||||
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Vůz na baterie Powernaught
|
||||
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Vůz na baterie Wizzowow
|
||||
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :Vůz na limonády MightyMover
|
||||
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Vůz na limonády Powernaught
|
||||
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Vůz na limonády Wizzowow
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :Vůz na plast MightyMover
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Vůz na plast Powernaught
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Vůz na plast Wizzowow
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :Vůz na bubliny MightyMover
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Vůz na bubliny Powernaught
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Vůz na bubliny Wizzowow
|
||||
STR_80CC_MPS_OIL_TANKER :Ropný tanker MPS
|
||||
STR_80CD_CS_INC_OIL_TANKER :Ropný tanker CS-Inc.
|
||||
STR_80CE_MPS_PASSENGER_FERRY :Trajekt pro cestující MPS
|
||||
STR_80CF_FFP_PASSENGER_FERRY :Trajekt pro cestující FFP
|
||||
STR_80D0_BAKEWELL_300_HOVERCRAFT :Vznášedlo Bakewell 300
|
||||
STR_80D1_CHUGGER_CHUG_PASSENGER :Trajekt pro cestující Chugger-Chug
|
||||
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Trajekt pro cestující Shivershake
|
||||
STR_80D3_YATE_CARGO_SHIP :Nákladní loď Yate
|
||||
STR_80D4_BAKEWELL_CARGO_SHIP :Nákladní loď Bakewell
|
||||
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Nákladní loď Mightymover
|
||||
STR_80D6_POWERNAUT_CARGO_SHIP :Nákladní loď Powernaut
|
||||
STR_8074_MPS_REGAL_BUS :MPS Regal Bus
|
||||
STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus
|
||||
STR_8076_FOSTER_BUS :Foster Bus
|
||||
STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Superbus
|
||||
STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
|
||||
STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
|
||||
STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
|
||||
STR_807B_BALOGH_COAL_TRUCK :Balogh vůz na uhlí
|
||||
STR_807C_UHL_COAL_TRUCK :Uhl vůz na uhlí
|
||||
STR_807D_DW_COAL_TRUCK :DW vůz na uhlí
|
||||
STR_807E_MPS_MAIL_TRUCK :MPS poštovní vůz
|
||||
STR_807F_REYNARD_MAIL_TRUCK :Reynard poštovní vůz
|
||||
STR_8080_PERRY_MAIL_TRUCK :Perry poštovní vůz
|
||||
STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover poštovní vůz
|
||||
STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught poštovní vůz
|
||||
STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow poštovní vůz
|
||||
STR_8084_WITCOMBE_OIL_TANKER :Witcombe cisterna na ropu
|
||||
STR_8085_FOSTER_OIL_TANKER :Foster cisterna na ropu
|
||||
STR_8086_PERRY_OIL_TANKER :Perry cisterna na ropu
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott vůz na dobytek
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Uhl vůz na dobytek
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Foster vůz na dobytek
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Balogh vůz na zboží
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead vůz na zboží
|
||||
STR_808C_GOSS_GOODS_TRUCK :Goss vůz na zboží
|
||||
STR_808D_HEREFORD_GRAIN_TRUCK :Hereford vůz na zrní
|
||||
STR_808E_THOMAS_GRAIN_TRUCK :Thomas vůz na zrní
|
||||
STR_808F_GOSS_GRAIN_TRUCK :Goss vůz na zrní
|
||||
STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe vůz na dřevo
|
||||
STR_8091_FOSTER_WOOD_TRUCK :Foster vůz na dřevo
|
||||
STR_8092_MORELAND_WOOD_TRUCK :Moreland vůz na dřevo
|
||||
STR_8093_MPS_IRON_ORE_TRUCK :MPS vůz na železnou rudu
|
||||
STR_8094_UHL_IRON_ORE_TRUCK :Uhl vůz na železnou rudu
|
||||
STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy vůz na železnou rudu
|
||||
STR_8096_BALOGH_STEEL_TRUCK :Balogh vůz na ocel
|
||||
STR_8097_UHL_STEEL_TRUCK :Uhl vůz na ocel
|
||||
STR_8098_KELLING_STEEL_TRUCK :Kelling vůz na ocel
|
||||
STR_8099_BALOGH_ARMORED_TRUCK :Balogh obrněný vůz
|
||||
STR_809A_UHL_ARMORED_TRUCK :Uhl obrněný vůz
|
||||
STR_809B_FOSTER_ARMORED_TRUCK :Foster obrněný vůz
|
||||
STR_809C_FOSTER_FOOD_VAN :Foster vůz na jídlo
|
||||
STR_809D_PERRY_FOOD_VAN :Perry vůz na jídlo
|
||||
STR_809E_CHIPPY_FOOD_VAN :Chippy vůz na jídlo
|
||||
STR_809F_UHL_PAPER_TRUCK :Uhl vůz na papír
|
||||
STR_80A0_BALOGH_PAPER_TRUCK :Balogh vůz na papír
|
||||
STR_80A1_MPS_PAPER_TRUCK :MPS vůz na papír
|
||||
STR_80A2_MPS_COPPER_ORE_TRUCK :MPS vůz na měděnou rudu
|
||||
STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl vůz na měděnou rudu
|
||||
STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss vůz na měděnou rudu
|
||||
STR_80A5_UHL_WATER_TANKER :Uhl cisterna na vodu
|
||||
STR_80A6_BALOGH_WATER_TANKER :Balogh cisterna na vodu
|
||||
STR_80A7_MPS_WATER_TANKER :MPS cisterna na vodu
|
||||
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh vůz na ovoce
|
||||
STR_80A9_UHL_FRUIT_TRUCK :Uhl vůz na ovoce
|
||||
STR_80AA_KELLING_FRUIT_TRUCK :Kelling vůz na ovoce
|
||||
STR_80AB_BALOGH_RUBBER_TRUCK :Balogh vůz na kaučuk
|
||||
STR_80AC_UHL_RUBBER_TRUCK :Uhl vůz na kaučuk
|
||||
STR_80AD_RMT_RUBBER_TRUCK :RMT vůz na kaučuk
|
||||
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover vůz na cukr
|
||||
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught vůz na cukr
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow vůz na cukr
|
||||
STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover cisterna na kolu
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught cisterna na kolu
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow cisterna na kolu
|
||||
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover vůz na cukrovou vatu
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught vůz na cukrovou vatu
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow vůz na cukrovou vatu
|
||||
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover vůz na karamel
|
||||
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught vůz na karamel
|
||||
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow vůz na karamel
|
||||
STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover vůz na hračky
|
||||
STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught vůz na hračky
|
||||
STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow vůz na hračky
|
||||
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover vůz na bonbony
|
||||
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught vůz na bonbony
|
||||
STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow vůz na bonbony
|
||||
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover vůz na baterie
|
||||
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught vůz na baterie
|
||||
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow vůz na baterie
|
||||
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover vůz na limonády
|
||||
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught vůz na limonády
|
||||
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow vůz na limonády
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover vůz na plast
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught vůz na plast
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow vůz na plast
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover vůz na bubliny
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught vůz na bubliny
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow vůz na bubliny
|
||||
STR_80CC_MPS_OIL_TANKER :MPS ropný tanker
|
||||
STR_80CD_CS_INC_OIL_TANKER :CS-Inc. ropný tanker
|
||||
STR_80CE_MPS_PASSENGER_FERRY :MPS trajekt pro cestující
|
||||
STR_80CF_FFP_PASSENGER_FERRY :FFP trajekt pro cestující
|
||||
STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 vznášedlo
|
||||
STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug trajekt pro cestující
|
||||
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake trajekt pro cestující
|
||||
STR_80D3_YATE_CARGO_SHIP :Yate nákladní loď
|
||||
STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell nákladní loď
|
||||
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover nákladní loď
|
||||
STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut nákladní loď
|
||||
STR_80D7_SAMPSON_U52 :Sampson U52
|
||||
STR_80D8_COLEMAN_COUNT :Coleman Count
|
||||
STR_80D9_FFP_DART :FFP Dart
|
||||
@@ -2533,23 +2582,20 @@ STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
|
||||
STR_80FA_FLASHBANG_X1 :Flashbang X1
|
||||
STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
|
||||
STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
|
||||
STR_80FD_TRICARIO_HELICOPTER :Vrtulník Tricario
|
||||
STR_80FD_TRICARIO_HELICOPTER :Vrtulník Tricairo
|
||||
STR_80FE_GURU_X2_HELICOPTER :Vrtulník Guru X2
|
||||
STR_80FF_POWERNAUT_HELICOPTER :Vrtulník Powernaut
|
||||
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Zpráva od výrobce dopravních prostředků
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Právě jsme vyvinuli nov{G ou ý é} {STRING.acc}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Právě jsme vyvinuli nov{G ý ou é} {STRING.dat}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
|
||||
STR_8102_RAILROAD_LOCOMOTIVE :{G=f}lokomotiva
|
||||
STR_8102_RAILROAD_LOCOMOTIVE.acc :{G=f}lokomotivu
|
||||
STR_8102_RAILROAD_LOCOMOTIVE.dat :
|
||||
STR_8102_RAILROAD_LOCOMOTIVE.dat :{G=f}lokomotivu
|
||||
STR_8103_ROAD_VEHICLE :{G=n}silniční vozidlo
|
||||
STR_8104_AIRCRAFT :{G=n}letadlo
|
||||
STR_8105_SHIP :{G=f}loď
|
||||
STR_8106_MONORAIL_LOCOMOTIVE :{G=f}lokomotiva pro monorail
|
||||
STR_8106_MONORAIL_LOCOMOTIVE.acc :{G=f}lokomotivu pro monorail
|
||||
STR_8106_MONORAIL_LOCOMOTIVE.dat :
|
||||
STR_8106_MONORAIL_LOCOMOTIVE.dat :{G=f}lokomotivu pro monorail
|
||||
STR_8107_MAGLEV_LOCOMOTIVE :{G=f}lokomotiva Maglev
|
||||
STR_8107_MAGLEV_LOCOMOTIVE.acc :{G=f}lokomotivu Maglev
|
||||
STR_8107_MAGLEV_LOCOMOTIVE.dat :
|
||||
STR_8107_MAGLEV_LOCOMOTIVE.dat :{G=f}lokomotivu Maglev
|
||||
|
||||
##id 0x8800
|
||||
STR_8800_TRAIN_DEPOT :{WHITE}Železniční depo {TOWN}
|
||||
@@ -2670,6 +2716,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Vložit
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Označený příkaz provádět do plného naložení
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Označený příkaz vyloží vozidlo
|
||||
STR_SERVICE_HINT :{BLACK}Přeskoč tento cíl, pokud není potřeba pravidelná údržba
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Další {STRING} je k dispozici!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY} ročně{}Kapacita: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Porucha
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Stáří: {LTBLUE}{STRING}{BLACK} Cena provozu: {LTBLUE}{CURRENCY} ročně
|
||||
@@ -2696,10 +2744,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Neslučitelné
|
||||
STR_TRAIN_NO_POWER :{RED}Bez proudu
|
||||
STR_TRAIN_START_NO_CATENARY :Tato trať není elektrifikována, vlak nemůže odjet
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nov{G á ý é} {STRING} k dispozici!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nov{G á ý é} {STRING} k dispozici! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Silniční vozidlo v cestě
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} silniční{P "" "" ch} vozid{P lo la el}
|
||||
@@ -2740,6 +2784,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Přesuň
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Nastav pohled na garáž
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Seznam silničních vozidel - klepni na vozidlo pro informace
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Koupit označené vozidlo
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nové silniční vozidlo je k dispozici!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Rychlost: {VELOCITY}{}Cena provozu: {CURRENCY} ročně{}Kapacita: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Přejmenovat silniční vozidlo
|
||||
@@ -2811,6 +2857,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Ukázat
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Nastavit pohled na loď
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Poslat loď do doku
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Ukázat detaily lodi
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nová loď je k dispozici!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO}{}Cena provozu: {CURRENCY} ročně
|
||||
STR_982F_NAME_SHIP :{BLACK}Přejmenovat loď
|
||||
|
||||
@@ -2883,6 +2931,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Ukázat
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Nastavit pohled na letadlo
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Poslat letadlo do hangáru
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Ukázat detaily letadla
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nové letadlo je k dispozici!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {COMMA} cestující{P "" "" ch}, {COMMA} balík{P "" y ů} pošty{}Cena provozu: {CURRENCY} ročně
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Přejmenovat letadlo
|
||||
@@ -2960,7 +3010,6 @@ STR_NEWGRF_GRF_ID :{BLACK}ID GRF:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Právě se chystáš změnit nastavení grafik za běžící hry; může to shodit OpenTTD.{}Jsi si s tím opravdu jist/a?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Přidat
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Přidat NewGRF soubor do seznamu
|
||||
STR_NEWGRF_REMOVE :{BLACK}Odebrat
|
||||
@@ -3198,10 +3247,4 @@ STR_MEASURE_AREA :{BLACK}Oblast:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Délka: {NUM}{}Výškový rozdíl: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Oblast: {NUM} x {NUM}{}Výškový rozdíl: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+14
-24
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst af første køretøj til modstanderens station
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Uheld / katastrofer
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Selskabsinformation
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Åbning / lukning af industrier
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Økonomiændringer
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Rådgivning / information om spillerens køretøjer
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nye køretøjer
|
||||
@@ -615,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} får '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} fra {COMPANY} får '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lav et scenarie
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarieeditor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land generering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfældigt land
|
||||
STR_0227_RESET_LAND :{BLACK}Nulstil land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Forstør landområdet der skal sænkes/hæves
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Formindsk landområdet der skal sænkes/hæves
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfældigt land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nulstil landskab
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nulstil landskab
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Brug højdekort
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Brug højdekort
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikker på, at du vil nulstille landskabet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskabsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
@@ -730,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placér
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placér fyrtårn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Placér sender
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Hold CTRL nede for at fjerne det
|
||||
STR_CREATE_LAKE :{BLACK}Definer vandområde.{}Lav en kanal, med mindre CTRL-tasten holdes ved havniveau, hvorved omgivelserne oversvømmes i stedet
|
||||
STR_CREATE_LAKE :{BLACK}Definer vandområde.{}Vil oversvømme nærlæggende land i samme plan
|
||||
STR_0290_DELETE :{BLACK}Slet
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slet denne by fuldstændigt
|
||||
STR_0292_SAVE_SCENARIO :Gem scenarie
|
||||
@@ -1208,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Træer a
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Placer træer af tilfældig type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan ikke bygge en kanal her...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Byg kanaler.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Byg kanaler
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan ikke bygge en sluse her...
|
||||
@@ -1504,8 +1497,8 @@ STR_0800_COST :{TINYFONT}{RED}
|
||||
STR_0801_COST :{RED}Pris: {CURRENCY}
|
||||
STR_0802_INCOME :{TINYFONT}{GREEN}Indkomst: {CURRENCY}
|
||||
STR_0803_INCOME :{GREEN}Indkomst: {CURRENCY}
|
||||
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Overført: {CURRENCY}
|
||||
STR_FEEDER :{YELLOW}Overført: {CURRENCY}
|
||||
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Overfør: {CURRENCY}
|
||||
STR_FEEDER :{YELLOW}Overfør: {CURRENCY}
|
||||
STR_0805_ESTIMATED_COST :{WHITE}Anslået Pris: {CURRENCY}
|
||||
STR_0807_ESTIMATED_INCOME :{WHITE}Anslået Indkomst: {CURRENCY}
|
||||
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Kan ikke hæve landet her...
|
||||
@@ -2606,6 +2599,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Indsæt
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Få den markerede ordre til at tvinge toget til at vente på en fuld last
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Få den markerede ordre til at tvinge toget til at aflæsse
|
||||
STR_SERVICE_HINT :{BLACK}Spring denne ordre over medmindre der er behov for service
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Ny {STRING} tilgængelig nu!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Pris: {CURRENCY} Vægt: {WEIGHT_S}{}Hastighed: {VELOCITY} Styrke: {POWER}{}Driftsomkostninger: {CURRENCY}/år{}Kapacitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Gået i stykker
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftsomkostninger: {LTBLUE}{CURRENCY}/år
|
||||
@@ -2632,10 +2627,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Skinnetyperne p
|
||||
STR_TRAIN_NO_POWER :{RED}Ingen strøm
|
||||
STR_TRAIN_START_NO_CATENARY :Toget kan ikke køre, fordi sporet ikke har køreledninger
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ny {STRING} er nu tilgængelig!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING} er nu tilgængelig! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Køretøj i vejen
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Køretøj{P "" er}
|
||||
@@ -2676,6 +2667,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Træk k
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrer skærmen over værkstedets lokalitet
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Liste over køretøjstyper - klik på køretøj for information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Byg det markerede køretøj
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nyt vejkøretøj er tilgængeligt!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Pris: {CURRENCY}{}Hastighed: {VELOCITY}{}Driftsomkostninger: {CURRENCY}/år{}Kapacitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Giv køretøjet et navn
|
||||
@@ -2747,6 +2740,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Vis skib
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrer skærmen over skibets lokalitet
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send skibet til dok. CTRL+klik vil kun servicere
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Vis detaljer omkring skibet
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nyt skib er tilgængeligt!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Pris: {CURRENCY} Maks. hastighed: {VELOCITY}{}Kapacitet: {CARGO}{}Driftsomkostninger: {CURRENCY}/år
|
||||
STR_982F_NAME_SHIP :{BLACK}Giv skibet et navn
|
||||
|
||||
@@ -2764,7 +2759,7 @@ STR_983B_REFIT :{WHITE}{VEHICLE
|
||||
STR_983C_REFIT_SHIP :{BLACK}Ombyg skibet
|
||||
STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vælg den slags last skibet skal sejle med
|
||||
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Ombyg skibet til den markerede slags last
|
||||
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vælg den lasttype der skal transporteres:
|
||||
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vælg den lasttype der skal sejles med:
|
||||
STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO}{}{BLACK}Pris for ombyggelse: {GOLD}{CURRENCY}
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Kan ikke ombygge skib...
|
||||
STR_9842_REFITTABLE :(kan ombygges)
|
||||
@@ -2819,6 +2814,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Vis flye
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrer skærmen over flyets lokalitet
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send flyet til en hangar. CTRL+klik vil kun servicere
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Vis detaljet omkring flyet
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nyt fly tilgængeligt!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Pris: {CURRENCY} Maks. hastighed: {VELOCITY}{}Kapacitet: {COMMA} passagerer, {COMMA} sække post{}Driftsomkostninger: {CURRENCY}/år
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Navngiv flyet
|
||||
@@ -2875,7 +2872,7 @@ STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Lån:
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
############ End of order list
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Antal af køretøjer; dette inkludere vejkøretøjer, tog, skibe og fly
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Antallet af stationer. Alle dele af en station (f.eks. banegård, rutebilstation, lufthavn) tæller med, selvom de er sammensat som én station
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Antallet af stationer. Alle dele af en station (f.eks. tog station, bus station, lufthavn) tæller med, også selvom de er sat sammen til en station
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Afkast for køretøjet med laveste indkomst (af alle køretøjer ældre end 2 år)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Indtægt i måneden med den laveste indtægt i de sidste 12 kvartaler
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Indkomst i måneden med det højeste afkast i de sidste 12 kvartaler
|
||||
@@ -2896,7 +2893,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er ved at ændre et igangværende spil; dette kan få OpenTTD til at gå ned.{}Er du helt sikker på at du vil fortsætte?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Tilføj
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Tilføj et NewGRF sæt til listen
|
||||
STR_NEWGRF_REMOVE :{BLACK}Fjern
|
||||
@@ -3134,10 +3130,4 @@ STR_MEASURE_AREA :{BLACK}Areal: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Længde: {NUM}{}Højdeforskel: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Areal: {NUM} x {NUM}{}Højdeforskel: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+16
-26
@@ -382,9 +382,9 @@ STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Capaciteit per
|
||||
STR_SORT_BY_MAX_SPEED :Maximale snelheid
|
||||
STR_SORT_BY_MODEL :Model
|
||||
STR_SORT_BY_VALUE :Waarde
|
||||
STR_SORT_BY_FACILITY :Station type
|
||||
STR_SORT_BY_WAITING :Waarde van wachtende vracht
|
||||
STR_SORT_BY_RATING_MAX :Vracht waardering
|
||||
STR_SORT_BY_FACILITY :
|
||||
STR_SORT_BY_WAITING :
|
||||
STR_SORT_BY_RATING_MAX :
|
||||
STR_ENGINE_SORT_ENGINE_ID :Motor ID (klassieke soort)
|
||||
STR_ENGINE_SORT_COST :Kosten
|
||||
STR_ENGINE_SORT_POWER :Kracht
|
||||
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Eerste
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Eerste voertuig bij concurrerend station
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Ongelukken/rampen
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Bedrijfsinformatie
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Openen / sluiten van industrieën
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Veranderingen in de economie
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advies/informatie over voertuigen van de speler
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nieuwe voertuigen
|
||||
@@ -615,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} bereikt '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} van {COMPANY} bereikt '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Maak scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landontwikkeling
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Willekeurig land
|
||||
STR_0227_RESET_LAND :{BLACK}Verwijder land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Vergroot het stuk land om te verhogen/verlagen
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verklein het stuk land om te verhogen/verlagen
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genereer willekeurig land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Verwijder landschap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Verwijder landschap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Gebruik hoogtekaart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Gebruik hoogtekaart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Weet je zeker dat je het land wilt verwijderen?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landschapproductie
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stadproductie
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrieproductie
|
||||
@@ -730,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaats s
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaats vuurtoren
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plaats radiomast
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definieer woestijn gebied.{}Gebruik CTRL om het te verwijderen
|
||||
STR_CREATE_LAKE :{BLACK}Definiëer water gebied.{}Maak een kanaal, tenzij CTRL wordt vastgehouden op zee niveau, dan zal de omgeving overstromen
|
||||
STR_CREATE_LAKE :{BLACK}Definieer watergebied.{}Het zal de omgeving overstromen als deze op zeeniveau ligt
|
||||
STR_0290_DELETE :{BLACK}Verwijder
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Verwijder deze hele stad
|
||||
STR_0292_SAVE_SCENARIO :Scenario opslaan
|
||||
@@ -1208,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Willekeu
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plant bomen van willekeurig type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan hier geen kanaal bouwen...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bouw kanalen.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bouw kanaal
|
||||
STR_LANDINFO_CANAL :Kanaal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan hier geen sluis bouwen...
|
||||
@@ -2606,6 +2599,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Voeg een
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Zorg dat de geselecteerde order het voertuig forceert te wachten voor een volledige belading
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Zorg dat de geselecteerde order het voertuig forceert uit te laden
|
||||
STR_SERVICE_HINT :{BLACK}Sla deze order over tenzij een reparatie nodig is
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuwe {STRING} nu beschikbaar!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Prijs: {CURRENCY} Gewicht: {WEIGHT_S}{}Snelheid: {VELOCITY} Kracht: {POWER}{}Brandstofprijs: {CURRENCY}/jr{}Capaciteit: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Kapot
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Leeftijd: {LTBLUE}{STRING}{BLACK} Brandstofkosten: {LTBLUE}{CURRENCY}/jr
|
||||
@@ -2632,10 +2627,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :spoortypes niet
|
||||
STR_TRAIN_NO_POWER :{RED}Geen stroom
|
||||
STR_TRAIN_START_NO_CATENARY :Er is geen bovenleiding, de trein kan niet starten
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuw {STRING} nu beschikbaar!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nieuw {STRING} nu beschikbaar! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Wegvoertuig in de weg
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Wegvoertuigen
|
||||
@@ -2676,6 +2667,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Sleep ee
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centreer hoofdscherm op wegvoertuigs depot lokatie
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Wegvoertuig selectie lijst - klik op voertuig voor informatie
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bouw het geselecteerde wegvoertuig
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuw wegvoertuig nu beschikbaar!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Prijs: {CURRENCY}{}Snelheid: {VELOCITY}{}Brandstofkosten: {CURRENCY}/jr{}Capaciteit: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Hernoem wegvoertuig
|
||||
@@ -2747,6 +2740,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Laat ord
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centreer hoofdbeeld op de lokatie van dit schip
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Stuur schip naar depot
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Laat details van schip zien
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuw schip nu beschikbaar!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Prijs: {CURRENCY} Max. snelheid: {VELOCITY}{}Capaciteit: {CARGO}{}Brandstofkosten: {CURRENCY}/jr
|
||||
STR_982F_NAME_SHIP :{BLACK}Hernoem schip
|
||||
|
||||
@@ -2819,6 +2814,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Laat vli
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centreer hoofdbeeld op de vliegtuiglokatie
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Stuur vliegtuig naar hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Laat vliegtuigdetails zien
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuw vliegtuig nu beschikbaar!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Prijs: {CURRENCY} Max. snelheid: {VELOCITY}{}Capaciteit: {COMMA} passagiers, {COMMA} zakken post{}Brandstofkosten: {CURRENCY}/jr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Hernoem vliegtuig
|
||||
@@ -2896,7 +2893,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Je staat op het punt om wijzigingen te maken aan een lopend spel; dit dan OpenTTD laten crashen.{}Weet je het heel zeker?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Toevoegen
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Voeg een NewGRF bestand toe aan te lijst
|
||||
STR_NEWGRF_REMOVE :{BLACK}Verwijderen
|
||||
@@ -3058,7 +3054,7 @@ STR_PURCHASE_INFO_ALL_BUT :Alles behalve {
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Maak aan
|
||||
STR_GENERATE :{WHITE}Creeër
|
||||
STR_RANDOM :{BLACK}Willekeurig maken
|
||||
STR_RANDOM_HELP :{BLACK}Wijzig het willekeurige getal voor terrein creatie
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Wereld maken
|
||||
@@ -3094,14 +3090,14 @@ STR_WORLD_GENERATION :{BLACK}Wereld m
|
||||
STR_TREE_GENERATION :{BLACK}Bos plaatsing
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Onverplaatsbare generatie
|
||||
STR_CLEARING_TILES :{BLACK}Ruig en
|
||||
STR_SETTINGUP_GAME :{BLACK}Spel aan het configureren
|
||||
STR_SETTINGUP_GAME :{BLACK}Spel aan het instellen
|
||||
STR_PREPARING_TILELOOP :{BLACK}Bezig met vlakken
|
||||
STR_PREPARING_GAME :{BLACK}Voorbereiden spel
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Deze aktie past de moeilijkheidsgraag aan naam custom
|
||||
STR_SE_FLAT_WORLD :{WHITE}Vlak land
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Genereer een platte kaart
|
||||
STR_SE_RANDOM_LAND :{WHITE}Willekeurig land
|
||||
STR_SE_NEW_WORLD :{BLACK}Maak nieuw scenario aan
|
||||
STR_SE_NEW_WORLD :{BLACK}Creeër nieuw scenario
|
||||
STR_SE_CAPTION :{WHITE}Scenario type
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Maak de hoogte van plat land een lager
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Maak de hoogte van plat land een hoger
|
||||
@@ -3134,10 +3130,4 @@ STR_MEASURE_AREA :{BLACK}Gebied:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengte: {NUM}{}Hoogte verschil: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Gebied: {NUM} x {NUM}{}Hoogte verschil: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+10
-12
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Company information
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Open / close of industries
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}New vehicles
|
||||
@@ -730,7 +729,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place ro
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it
|
||||
STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead
|
||||
STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level
|
||||
STR_0290_DELETE :{BLACK}Delete
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
|
||||
STR_0292_SAVE_SCENARIO :Save scenario
|
||||
@@ -1208,7 +1207,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Build canals.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.)
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
|
||||
@@ -2606,6 +2605,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to wait for a full load
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to unload
|
||||
STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Broken down
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
|
||||
@@ -2632,10 +2633,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Incompatible ra
|
||||
STR_TRAIN_NO_POWER :{RED}No power
|
||||
STR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} now available! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
|
||||
@@ -2676,6 +2673,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag roa
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre main view on road vehicle depot location
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle
|
||||
@@ -2747,6 +2746,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show shi
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship's location
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot. CTRL+click will only service
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}New ship now available!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
|
||||
STR_982F_NAME_SHIP :{BLACK}Name ship
|
||||
|
||||
@@ -2819,6 +2820,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show air
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centre main view on aircraft's location
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar. CTRL+click will only service
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}New aircraft now available!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA} passengers, {COMMA} bags of mail{}Running Cost: {CURRENCY}/yr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft
|
||||
@@ -3133,9 +3136,4 @@ STR_MEASURE_AREA :{BLACK}Area: {N
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
+13
-25
@@ -591,7 +591,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Unua ve
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Unua veturilo atingas konkurantan stacion
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Akcidentoj / katastrofoj
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Kompaniaj informoj
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Malfermo / fermo de industrioj
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Ekonomiaj ŝanĝoj
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Konsiloj / informoj pri propraj veturiloj
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Novaj veturiloj
|
||||
@@ -616,22 +615,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} atingis staton de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} atingis staton de '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Kreu Scenaron
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarkreilon
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landa Generado
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Hazarda Lando
|
||||
STR_0227_RESET_LAND :{BLACK}Reigu Landon
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Grandigu landparton por (mal)altigi
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Malgrandigu landparton por (mal)altigi
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Kreu landon hazarde
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reigu landaspekton
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reigu Landaspekton
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Uzu Altecmapon
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Uzu Altecmapon
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ĉu vi certas ke vi volas reigi la landaspekton?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landaspekta generado
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Urba generado
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industria generado
|
||||
@@ -731,7 +724,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Metu rok
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Metu lumturon
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Metu transmitilon
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Difinu dezertan regionon.{}Premu kaj tenu CTRL por forigi ĝin
|
||||
STR_CREATE_LAKE :{BLACK}Difinu akvoregionon.{}Faru kanalon, krom se CTRL estas tenata marnivele, kiukaze ĝi anstataŭe transfluas al la ĉirkaŭo
|
||||
STR_CREATE_LAKE :{BLACK}Difinu akvoregionon.{}Inundos la ĉirkaŭon se marnivele
|
||||
STR_0290_DELETE :{BLACK}Forigu
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Plene forigu ĉi tiun urbon
|
||||
STR_0292_SAVE_SCENARIO :Konservu scenaron
|
||||
@@ -991,7 +984,7 @@ STR_EURO_INTRODUCE :{BLACK}{BIGFONT
|
||||
STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Trajno {COMMA} havas maltro da ordenoj enplane
|
||||
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Trajno {COMMA} havas malplenan ordenon
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Trajno {COMMA} havas duoblajn ordenojn
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Trajno {COMMA} havas nevalidan stacion en la ordenoj
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Trajnno {COMMA} havas nevalidan stacion en la ordenoj
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Vojveturilo {COMMA} havas maltro da ordenoj enplane
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Vojveturilo {COMMA} havas malplenan ordenon
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Vojveturilo {COMMA} havas duoblajn ordenojn
|
||||
@@ -1209,7 +1202,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arboj de
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Metu arbojn de hazardaj tipoj
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Ne povas konstrui kanalojn ĉi tie...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Konstruu kanalojn.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Konstruu kanalojn. Premu CTRL por meti mar-kvadratojn (nur marnivele.)
|
||||
STR_LANDINFO_CANAL :Kanalo
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Ne povas konstrui kluzojn ĉi tie...
|
||||
@@ -1385,7 +1378,7 @@ STR_NETWORK_REFRESH_TIP :{BLACK}Refreŝi
|
||||
STR_NETWORK_COMPANY_INFO :{SILVER}KOMPANIAJ INFORMOJ
|
||||
|
||||
STR_NETWORK_COMPANY_NAME :{SILVER}Kompaninomo: {WHITE}{STRING}
|
||||
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inaŭguro: {WHITE}{NUM}
|
||||
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Enaŭguro: {WHITE}{NUM}
|
||||
STR_NETWORK_VALUE :{SILVER}Kompanivaloro: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_CURRENT_BALANCE :{SILVER}Nuna monstato: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Lastjara enspezo: {WHITE}{CURRENCY64}
|
||||
@@ -2118,7 +2111,7 @@ STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Alklaku
|
||||
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Grandigu prunton
|
||||
STR_7036_REPAY_PART_OF_LOAN :{BLACK}Repagu pruntparton
|
||||
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Manaĝanto)
|
||||
STR_7038_INAUGURATED :{GOLD}Inaŭgurita: {WHITE}{NUM}
|
||||
STR_7038_INAUGURATED :{GOLD}Enaŭguris: {WHITE}{NUM}
|
||||
STR_7039_VEHICLES :{GOLD}Veturiloj:
|
||||
STR_TRAINS :{WHITE}{COMMA} trajno{P "" j}
|
||||
STR_ROAD_VEHICLES :{WHITE}{COMMA} vojveturilo{P "" j}
|
||||
@@ -2607,6 +2600,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Enigu no
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}La elektita ordeno igu la veturilon atendi ĝis plena ŝarĝo
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}La elektita ordeno igu la veturilon deŝarĝi
|
||||
STR_SERVICE_HINT :{BLACK}Transsaltu ordenon ĝis prizorgo necesos
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova {STRING} nun haveblas!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kosto: {CURRENCY} Pezo: {WEIGHT_S}{}Rapideco: {VELOCITY} Forto: {POWER}{}Irkosto: po {CURRENCY} jare{}Kapablo: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Rompite
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Aĝo: {LTBLUE}{STRING}{BLACK} Irkosto: {LTBLUE}po {CURRENCY} jare
|
||||
@@ -2633,10 +2628,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Neinterŝanĝeb
|
||||
STR_TRAIN_NO_POWER :{RED}Senforte
|
||||
STR_TRAIN_START_NO_CATENARY :Mankas ĉi-trake supera elektro, do la trajno ne povas starti
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova {STRING} nun haveblas!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nova {STRING} nun haveblas! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vojveturilo okupas la lokon
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vojveturilo{P "" j}
|
||||
@@ -2677,6 +2668,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Tiru voj
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre vidu vojveturilan deponejon en la ĉefvido
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Vojveturilelektan liston - alklaku veturilon por informoj
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Kreu la elektitan vojveturilon
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova vojveturilo nun haveblas!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kosto: {CURRENCY}{}Rapideco: {VELOCITY}{}Irkosto: po {CURRENCY} jare{}Kapablo: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nomu vojveturilon
|
||||
@@ -2748,6 +2741,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Montru
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre vidu ŝipon en ĉefvido
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Sendu ŝipon al deponejo. CTRL+klako nur prizorgos
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Montru ŝipajn detalojn
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova ŝipo nun haveblas!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kosto: {CURRENCY} Maksimuma rapideco: {VELOCITY}{}Kapablo: {CARGO}{}Irkosto: po {CURRENCY} jare
|
||||
STR_982F_NAME_SHIP :{BLACK}Nomu ŝipon
|
||||
|
||||
@@ -2820,6 +2815,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Montru a
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centre vidu aviadilon en la ĉefvido
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Sendu aviadilon al hangaro. CTRL+klako nur prizorgos
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Montru aviadilajn detalojn
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova aviadilo nun haveblas!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kosto: {CURRENCY} Maksimuma rapideco: {VELOCITY}{}Kapablo: {COMMA} pasaĝeroj, {COMMA} sakoj da poŝto{}Irkosto: po {CURRENCY} jare
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nomu aviadilon
|
||||
@@ -2897,7 +2894,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vi ĉi tiel ŝanĝos al kuranta ludo; tio povas kraŝigi la ludon.{}Ĉu vi nepre volas fari tion?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Aldonu
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Aldonu NewGRF-dosieron al la listo
|
||||
STR_NEWGRF_REMOVE :{BLACK}Forviŝu
|
||||
@@ -2957,8 +2953,6 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Montru
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Vendu
|
||||
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Vi intencas vendi ĉiujn veturilojn en la deponejo.
|
||||
STR_ARE_YOU_SURE :{BLACK}Ĉu vi certas?
|
||||
|
||||
@@ -3136,10 +3130,4 @@ STR_MEASURE_AREA :{BLACK}Regiono:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Longo: {NUM}{}Altecdiferenco: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Regiono: {NUM} x {NUM}{}Altecdiferenco: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+15
-26
@@ -395,7 +395,6 @@ STR_0140_NEW_GAME :{BLACK}Alusta m
|
||||
STR_0141_LOAD_GAME :{BLACK}Laadi mängu
|
||||
STR_SINGLE_PLAYER :{BLACK}Üksikmängija
|
||||
STR_MULTIPLAYER :{BLACK}Võrgumäng
|
||||
STR_SCENARIO_EDITOR :{BLACK}Stsenaariumi Muutmine
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -690,7 +689,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Mängij
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Konkurendi jaama saabus esimene veovahend
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Õnnetused / katastroofid
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Ettevõtte teave
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Ava / sulge tööstuseid
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Muutused majanduses
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Soovitused ja teated mängija veovahendite kohta
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Uued veovahendid
|
||||
@@ -715,26 +713,20 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} saavutas '{STRING}' staatuse!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} {COMPANY}'st saavutas '{STRING}' staatuse!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Loo stsenaarium
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Kaardiredaktor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Maastiku loomine
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Juhuslik kaart
|
||||
STR_0227_RESET_LAND :{BLACK}Nulli kaart
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Suurenda kõrgendatava/madaldatava maa-ala pindala
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Vähenda kõrgendatava/madaldatava maa-ala pindala
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Juhusliku kaardi loomine
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nulli maastik
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nulli maastik
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Kasuta Kõrguskaarti
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Kasuta Kõrguskaarti
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Oled sa kindel, et sa tahad maastikku nullida?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Maastiku loomine
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Linnade loomine
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Tööstuste loomine
|
||||
STR_0231_ROAD_CONSTRUCTION :{BLACK}Teeehitus
|
||||
STR_0231_ROAD_CONSTRUCTION :{BLACK}Teede ehitamine
|
||||
STR_0233_TOWN_GENERATION :{WHITE}Linnade loomine
|
||||
STR_0234_NEW_TOWN :{BLACK}Uus linn
|
||||
STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Ehita uus linn
|
||||
@@ -795,12 +787,12 @@ STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Ehita te
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Raja farm
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Ehita rauamaagikaevandus
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Ehita naftapuuraugud
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Ehita pank (saab ehitada vaid linnadesse, mille rahvastikuarv ületab 1200)
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Ehita pank (seda saab ehitada vaid linnadesse, mille rahvastikuarv ületab 1200)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Ehita paberitehas
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Ehita toidutööstus
|
||||
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Ehita trükikoda
|
||||
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Ehita kullakaevandus
|
||||
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Ehita pank (saab vaid linnadesse ehitada)
|
||||
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Ehita pank (seda saab vaid linnadesse ehitada)
|
||||
STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Ehita saeveski (vihmametsade puhustamiseks ja puidu tootmiseks)
|
||||
STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Istuta puuviljaistandus
|
||||
STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Istuta kummipuuistandus
|
||||
@@ -830,7 +822,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Loo maas
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Ehita tuletorn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Paigalda saatjamast
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Loo kõrbealad.{}Eemaldamiseks klõpsa hoides all CTRL nuppu
|
||||
STR_CREATE_LAKE :{BLACK}Määratle veealad.{}Ehita kanal. CTRL-klahvi all hoides ujutab ümbruskonna üle.
|
||||
STR_CREATE_LAKE :{BLACK}Märgi vee ala.{}See uputab kogu läheduse kui on mereveetasemel
|
||||
STR_0290_DELETE :{BLACK}Kustuta
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Hävita see linn täielikult
|
||||
STR_0292_SAVE_SCENARIO :Salvesta kaart
|
||||
@@ -1308,7 +1300,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Suvalise
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Istutab suvalisi puid
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Siia ei saa kanaleid ehitada...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Ehita kanaleid.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kanali ehitamine. Veeruutude ehitamiseks vajuta CTRL (ainult merepinna kõrgusel)
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Siia ei saa lüüse ehitada...
|
||||
@@ -2490,7 +2482,7 @@ STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss vasemaagiv
|
||||
STR_80A5_UHL_WATER_TANKER :Uhl veeveok
|
||||
STR_80A6_BALOGH_WATER_TANKER :Balogh veeveok
|
||||
STR_80A7_MPS_WATER_TANKER :MPS veeveok
|
||||
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh puuviljaveok
|
||||
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh veeveok
|
||||
STR_80A9_UHL_FRUIT_TRUCK :Uhl puuviljaveok
|
||||
STR_80AA_KELLING_FRUIT_TRUCK :Kelling puuviljaveok
|
||||
STR_80AB_BALOGH_RUBBER_TRUCK :Balogh kummiveok
|
||||
@@ -2620,7 +2612,7 @@ STR_INVALID_ORDER :{RED} (Ebasobiv
|
||||
|
||||
STR_UNKNOWN_DESTINATION :tundmatu sihtpunkt
|
||||
STR_8812_EMPTY :{LTBLUE}Tühi
|
||||
STR_8813_FROM :{LTBLUE}{CARGO} jaamast {STATION}
|
||||
STR_8813_FROM :{LTBLUE}{CARGO} {STATION}'st
|
||||
STR_FROM_MULT :{LTBLUE}{CARGO} jaamast {STATION} (x{NUM})
|
||||
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Rong {COMMA} ootab depoos
|
||||
STR_8815_NEW_VEHICLES :{BLACK}Uus rong
|
||||
@@ -2706,6 +2698,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Lisa uus
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Sunni valitud käsu juures oodata täis laadingut
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Sunni valitud käsu juures maha laadida.
|
||||
STR_SERVICE_HINT :{BLACK}Jäta see käsk vahele, kui teenindust ei vajata
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Uus {STRING} on nüüd olemas!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Maksumus: {CURRENCY} Mass: {WEIGHT_S}{}Kiirus: {VELOCITY} Võimsus: {POWER}{}Kulu: {CURRENCY}/aastas{}Mahutus: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Lagunes
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vanus: {LTBLUE}{STRING}{BLACK} Kulud: {LTBLUE}{CURRENCY}/aastas
|
||||
@@ -2732,10 +2726,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Ühildamatud ra
|
||||
STR_TRAIN_NO_POWER :{RED}Vool puudub
|
||||
STR_TRAIN_START_NO_CATENARY :Selle raja ahel puudub, rong ei saa sõitu alustada
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Uus {STRING} saadaval!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Uus {STRING} saadaval! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Maanteesõiduk on teel ees
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} maanteesõiduk{P "" it}
|
||||
@@ -2776,6 +2766,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Et müü
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Vii vaade garaaþi asukohale
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Nimekiri maanteesõidukitest - maanteesõiduki kohta info saamiseks vajuta sellele
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Ehita valitud maanteesõiduk
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Uus maanteesõiduk on nüüdsest saadaval!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Hind: {CURRENCY}{}Kiirus: {VELOCITY}{}Hoolduskulud: {CURRENCY}/aastas{}Mahutavus: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nimeta maanteeveok ümber
|
||||
@@ -2847,6 +2839,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Näita l
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vii vaade laeva asukohale
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Saada laev paadikuuri
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Näita laeva detaile
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Uus laev on nüüdsest saadaval!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Hind: {CURRENCY} Maks. Kiirus: {VELOCITY}{}Mahutavus: {CARGO}{}Hoolduskulud: {CURRENCY}/aasta
|
||||
STR_982F_NAME_SHIP :{BLACK}Anna laevale nimi
|
||||
|
||||
@@ -2919,6 +2913,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Näita l
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vii peavaade lennukile
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Saada lennuk angaari
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Näita lennuki detaile
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Uus lennuk on saadaval!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Hind: {CURRENCY} Maks. kiirus: {VELOCITY}{}Mahutavus: {COMMA} reisijat, {COMMA} kotti kirju{}Hoolduskulud: {CURRENCY}/aastas
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Anna lennukile nimi
|
||||
@@ -2996,7 +2992,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Sa oled tegemas muudatusi töötavasse mängu; see võib OpenTTD kokku jooksutada.{}Kas sa oled täielikult veendunud selles?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Lisa
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Lisa nimekirja NewGRF fail
|
||||
STR_NEWGRF_REMOVE :{BLACK}Eemalda
|
||||
@@ -3233,10 +3228,4 @@ STR_MEASURE_AREA :{BLACK}Pindala:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Pikkus: {NUM}{}Kürguste erinevusj: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Pindala: {NUM} x {NUM}{}Kõrguste erinevus: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+79
-91
@@ -47,7 +47,7 @@ STR_0027_COLA :Limsaa
|
||||
STR_0028_COTTON_CANDY :Hattaraa
|
||||
STR_0029_BUBBLES :Kuplia
|
||||
STR_002A_TOFFEE :Toffeeta
|
||||
STR_002B_BATTERIES :Paristoja
|
||||
STR_002B_BATTERIES :Pattereita
|
||||
STR_002C_PLASTIC :Muovia
|
||||
STR_002D_FIZZY_DRINKS :Sihijuomaa
|
||||
STR_002E :
|
||||
@@ -203,7 +203,7 @@ STR_00EA_OWNERS :Omistajat
|
||||
STR_00EB_ROADS :{BLACK}{TINYFONT}Tie
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Rautatie
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Asemat/lentokentät/satamat
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Rakennukset/Teollisuus
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Rakennus
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Liikennevälineet
|
||||
STR_00F0_100M :{BLACK}{TINYFONT}100 m
|
||||
STR_00F1_200M :{BLACK}{TINYFONT}200 m
|
||||
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ensimm
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ensimmäinen ajoneuvo saapuu kilpailijan asemalle.
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Vahingot/onnettomuudet
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Yhtiön tiedot
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Avaa / tehtaiden sulkemiset
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Talouden muutokset
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Neuvoja/tietoja pelaajan ajoneuvoista
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Uudet ajoneuvot
|
||||
@@ -615,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} saavuttaa arvon '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} yhtiöstä {COMPANY} saavuttaa arvon '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Luo skenaario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Skenaariomuokkain
|
||||
STR_0223_LAND_GENERATION :{WHITE}Maanrakennus
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Satunnainen maa
|
||||
STR_0227_RESET_LAND :{BLACK}Nollaa maa
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Suurenna madallettavan/korotettavan maa-alueen kokoa.
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pienennä madallettavan/korotettavan maa-alueen kokoa.
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Luo satunnainen maa
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nollaa maasto
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nollaa maasto
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Käytä korkeuskarttaa
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Käytä korkeuskarttaa
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Nollataanko maasto?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Luo maasto
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Luo kaupunkeja
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Luo teollisuutta
|
||||
@@ -730,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sijoita
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Sijoita majakka.
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Sijoita lähetin.
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Määrittele aavikon alue.{}Paina ja pidä pohjassa CTRL-nappia poistaaksesi aavikkoa.
|
||||
STR_CREATE_LAKE :{BLACK}Määrittele vesialue.{}Tee kanava, paitsi jos CTRL on alaspainettuna merenpinnalla. Tällöin meri laajenee ympäristöön.
|
||||
STR_CREATE_LAKE :{BLACK}Määrittele veden alue.{}Vesi tulvii ympäröivään maastoon, jos se on merenpinnan tasolla.
|
||||
STR_0290_DELETE :{BLACK}Poista
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Poista tämä kaupunki kokonaan.
|
||||
STR_0292_SAVE_SCENARIO :Tallenna skenaario
|
||||
@@ -745,7 +738,7 @@ STR_029A_PLAY_SCENARIO :{BLACK}Pelaa sk
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Pelaa korkeuskartta
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Aloita uusi peli, käyttäen korkeuskarttaa maastona
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Lopetetaanko skenaario?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Sulje editori
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Sulje muokkain
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...voidaan rakentaa vain kaupunkeihin, joissa on yli 1200 asukasta.
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Siirrä aloituspäivää vuodella taaksepäin.
|
||||
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Siirrä aloituspäivää vuodella eteenpäin.
|
||||
@@ -820,12 +813,12 @@ STR_02E4 :{BLACK}{SKIP}{S
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Mittayksiköiden valinta
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Ajoneuvot
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Valitse kummalla puolella tietä ajetaan.
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Valitse, kummalla puolella tietä ajetaan.
|
||||
STR_02E9_DRIVE_ON_LEFT :Vasemmalla kaistalla
|
||||
STR_02EA_DRIVE_ON_RIGHT :Oikealla kaistalla
|
||||
STR_02EB_TOWN_NAMES :{BLACK}Kaupunkien nimet
|
||||
STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Valitse kaupunkien nimien tyyli.
|
||||
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Valitse tyyli kaupunkien nimille.
|
||||
|
||||
STR_02F4_AUTOSAVE :{BLACK}Automaattitallennus
|
||||
STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
@@ -833,7 +826,7 @@ STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Valitse
|
||||
STR_02F7_OFF :Pois
|
||||
STR_02F8_EVERY_3_MONTHS :Joka 3. kuukausi
|
||||
STR_02F9_EVERY_6_MONTHS :Joka 6. kuukausi
|
||||
STR_02FA_EVERY_12_MONTHS :Kerran vuodessa
|
||||
STR_02FA_EVERY_12_MONTHS :Joka 12. kuukausi
|
||||
STR_02FB_START_A_NEW_GAME :{BLACK}Aloita uusi peli.
|
||||
STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Lataa tallennettu peli.
|
||||
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Luo oma pelimaailma/skenaario.
|
||||
@@ -843,7 +836,7 @@ STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Näytä
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Näytä vaikeusasetukset.
|
||||
STR_0303_START_A_NEW_GAME_USING :{BLACK}Aloita uusi peli käyttäen omaa skenaariota.
|
||||
STR_0304_QUIT :{BLACK}Sulje
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}Sulje OpenTTD.
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}Sulje "OpenTTD".
|
||||
STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...voidaan rakentaa vain kaupunkeihin.
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Valitse 'lauhkea' ilmasto.
|
||||
@@ -864,7 +857,7 @@ STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...voida
|
||||
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...voidaan rakentaa vain aavikkoalueisiin.
|
||||
STR_0319_PAUSED :{YELLOW}* * TAUKO * *
|
||||
|
||||
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Kuvakaappaus tallennettu nimellä '{STRING}'.
|
||||
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Kuvankaappaus tallennettu levyllä nimellä '{STRING}'.
|
||||
STR_031C_SCREENSHOT_FAILED :{WHITE}Kuvakaappaus epäonnistui!
|
||||
|
||||
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Osta maata tulevaa käyttöä varten.
|
||||
@@ -1208,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Sattuman
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Aseta sattumanvaraisia puita
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kanaalia ei voi rakentaa tähän...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Rakenna kanavia.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Rakenna kanaali
|
||||
STR_LANDINFO_CANAL :Kanaali
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Sulkua ei voi rakentaa tähän...
|
||||
@@ -1420,7 +1413,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Asiakasl
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Verkkolaitteita ei löytynyt tai käännetty ilman ENABLE_NETWORK-valintaa.
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Verkkopelejä ei löytynyt.
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Palvelin ei vastannut pyyntöön.
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Yhteyden muodostaminen epäonnistui NewGRF-virheen vuoksi
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Verkkopelin tahdistus epäonnistui.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Verkkopeliyhteys katkesi.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Palvelimen pelitallennetta ei voi ladata.
|
||||
@@ -1442,7 +1434,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :tahdistusvirhe
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :karttaa ei voitu ladata
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :yhteys katkesi
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollavirhe
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-virhe
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ei valtuutettu
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :vastaanotettiin omituinen paketti
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :väärä revisio
|
||||
@@ -1508,14 +1499,14 @@ STR_FEEDER_TINY :{TINYFONT}{YELL
|
||||
STR_FEEDER :{YELLOW}Siirrä: {CURRENCY}
|
||||
STR_0805_ESTIMATED_COST :{WHITE}Arvioitu kustannus: {CURRENCY}
|
||||
STR_0807_ESTIMATED_INCOME :{WHITE}Arvioitu tulo: {CURRENCY}
|
||||
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Maata ei voi korottaa.
|
||||
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Maata ei voi laskea.
|
||||
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Maata ei voi korottaa...
|
||||
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Maata ei voi madaltaa...
|
||||
STR_080A_ROCKS :Kalliota
|
||||
STR_080B_ROUGH_LAND :Epätasaista maata
|
||||
STR_080C_BARE_LAND :Paljasta maata
|
||||
STR_080D_GRASS :Ruohikkoa
|
||||
STR_080E_FIELDS :Peltoja
|
||||
STR_080F_SNOW_COVERED_LAND :Lumen peittämää maata
|
||||
STR_080F_SNOW_COVERED_LAND :Lumenpeittämää maata
|
||||
STR_0810_DESERT :Aavikkoa
|
||||
|
||||
##id 0x1000
|
||||
@@ -1532,12 +1523,12 @@ STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Sähkör
|
||||
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Yksiraiteisen rakentaminen
|
||||
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}MagLevin rakentaminen
|
||||
STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Valitse rautatiesilta.
|
||||
STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Veturitallia ei voi rakentaa.
|
||||
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Rautatieasemaa ei voi rakentaa.
|
||||
STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Opastinta ei voi rakentaa.
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Rautatietä ei voi rakentaa.
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Rautatietä ei voi poistaa.
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Opastinta ei voi poistaa tästä.
|
||||
STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Veturitallia ei voi rakentaa...
|
||||
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Rautatieasemaa ei voi rakentaa...
|
||||
STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Opastinta ei voi rakentaa...
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Rautatietä ei voi rakentaa...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Rautatietä ei voi poistaa tästä...
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Opastinta ei voi poistaa tästä...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Veturitallin suunta
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Rautatien rakentaminen
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Sähköradan rakentaminen
|
||||
@@ -1567,25 +1558,25 @@ STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Tie pit
|
||||
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Tietyöt ovat käynnissä.
|
||||
STR_1802_ROAD_CONSTRUCTION :{WHITE}Tien rakentaminen
|
||||
STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Valitse maantiesilta
|
||||
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Tietä ei voi rakentaa.
|
||||
STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tietä ei voi poistaa.
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Autovarikon suunta
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Autovarikkoa ei voi rakentaa.
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Linja-autoasemaa ei voi rakentaa.
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Lastauslaituria ei voi rakentaa.
|
||||
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Tietä ei voi rakentaa...
|
||||
STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tietä ei voi poistaa tästä...
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Huoltoaseman suunta
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Huoltoasemaa ei voi rakentaa...
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Linja-autoasemaa ei voi rakentaa...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Lastauslaituria ei voi rakentaa...
|
||||
STR_180A_ROAD_CONSTRUCTION :Tien rakentaminen
|
||||
STR_180B_BUILD_ROAD_SECTION :{BLACK}Rakenna tieosuus.
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Rakenna autovarikko (ajoneuvojen rakentamista ja huoltoa varten)
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Rakenna huoltoasema (ajoneuvojen rakentamista ja huoltoa varten)
|
||||
STR_180D_BUILD_BUS_STATION :{BLACK}Rakenna linja-autoasema
|
||||
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Rakenna lastauslaituri
|
||||
STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Rakenna maantiesilta
|
||||
STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Rakenna maantietunneli
|
||||
STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Tien rakentaminen/siirtäminen päälle/pois
|
||||
STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Valitse autovarikon suunta.
|
||||
STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Valitse huoltoaseman suunta.
|
||||
STR_1814_ROAD :Tie
|
||||
STR_1815_ROAD_WITH_STREETLIGHTS :Tie katuvaloilla
|
||||
STR_1816_TREE_LINED_ROAD :Puilla reunustettu tie
|
||||
STR_1817_ROAD_VEHICLE_DEPOT :Autovarikko
|
||||
STR_1817_ROAD_VEHICLE_DEPOT :Huoltoasema
|
||||
STR_1818_ROAD_RAIL_LEVEL_CROSSING :Tasoristeys
|
||||
|
||||
##id 0x2000
|
||||
@@ -1595,23 +1586,23 @@ STR_TOWN_LABEL :{WHITE}{TOWN}
|
||||
STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
|
||||
STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2002 :{TINYFONT}{BLACK}{STRING}
|
||||
STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Rakennus täytyy purkaa ensin.
|
||||
STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Rakennus täytyy tuhota ensin.
|
||||
STR_2005 :{WHITE}{TOWN}
|
||||
STR_2006_POPULATION :{BLACK}Asukasluku: {ORANGE}{COMMA}{BLACK} Taloja: {ORANGE}{COMMA}
|
||||
STR_2007_RENAME_TOWN :Nimeä kaupunki
|
||||
STR_2008_CAN_T_RENAME_TOWN :{WHITE}Kaupungin nimeä ei voi vaihtaa.
|
||||
STR_2008_CAN_T_RENAME_TOWN :{WHITE}Kaupunkia ei voi uudelleennimetä...
|
||||
STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN}: paikallisviranomaiset kieltäytyvät.
|
||||
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Kaupunkien nimet - kaupungin valitseminen keskittää näkymän.
|
||||
STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Keskitä näkymä kaupungkiin.
|
||||
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Kaupunkien nimet - napsauta nimeä keskittääksesi päänäkymän kaupunkiin.
|
||||
STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Keskitä päänäkymä kaupungin sijaintiin.
|
||||
STR_200C_CHANGE_TOWN_NAME :{BLACK}Vaihda kaupungin nimeä.
|
||||
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Matkustajia viime kuussa: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Postia viime kuussa: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_200F_TALL_OFFICE_BLOCK :Korkea toimistorakennus
|
||||
STR_2010_OFFICE_BLOCK :Tomistorakennus
|
||||
STR_2011_SMALL_BLOCK_OF_FLATS :Pientaloalue
|
||||
STR_2011_SMALL_BLOCK_OF_FLATS :Pienasuntokortteli
|
||||
STR_2012_CHURCH :Kirkko
|
||||
STR_2013_LARGE_OFFICE_BLOCK :Suuri toimistorakennus
|
||||
STR_2014_TOWN_HOUSES :Kaupungintalot
|
||||
STR_2014_TOWN_HOUSES :Kaupungin talot
|
||||
STR_2015_HOTEL :Hotelli
|
||||
STR_2016_STATUE :Patsas
|
||||
STR_2017_FOUNTAIN :Suihkulähde
|
||||
@@ -1629,14 +1620,14 @@ STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN}:
|
||||
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Kuljetusyhtiön arvioinnit:
|
||||
STR_2024 :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING}
|
||||
STR_2025_SUBSIDIES :{WHITE}Tuet
|
||||
STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Tarjotut tuet:
|
||||
STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Tarjolla olevat tuet:
|
||||
STR_2027_FROM_TO :{ORANGE}{STRING} välille {STRING}-{STRING}
|
||||
STR_2028_BY :{YELLOW} ({DATE_SHORT})
|
||||
STR_202A_NONE :{ORANGE}Ei mitään
|
||||
STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Käytetyt tuet-
|
||||
STR_202C_FROM_TO :{ORANGE}{STRING} välille {STATION}-{STATION}{YELLOW} ({COMPANY}
|
||||
STR_202D_UNTIL :{YELLOW}, {DATE_SHORT} asti)
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Tuki päättynyt:{}{}{STRING} väli {STRING} - {STRING} ei ole enää tuettu.
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Tuki päättynyt:{}{}{STRING} väli {STRING} - {STRING} ei sisällä enää tukia.
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Tuki vedetty pois:{}{}{STRING} kuljetuspalvelu välille {STATION}-{STATION} ei ole enää tuettu.
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Tuki tarjottu:{}{}Ensimmäinen {STRING}kuljetus välillä {STRING} - {STRING} saa vuoden mittaisen tuen paikallisviranomaisilta!
|
||||
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tuki myönnetty yhtiölle {COMPANY}!{}{}{STRING}kuljetus välillä {STATION}-{STATION} tuottaa 50{NBSP}% enemmän seuraavan vuoden ajan!
|
||||
@@ -1644,22 +1635,22 @@ STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT
|
||||
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tuki myönnetty yhtiölle {COMPANY}!{}{}{STRING}kuljetus välillä {STATION}-{STATION} tuottaa kolminkertaisesti seuraavan vuoden ajan!
|
||||
STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tuki myönnetty yhtiölle {COMPANY}!{}{}{STRING}kuljetus välillä {STATION}-{STATION} tuottaa nelinkertaisesti seuraavan vuoden ajan!
|
||||
STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN}: paikallisviranomaiset eivät salli toisen lentokentän rakentamista tähän kaupunkiin.
|
||||
STR_2036_COTTAGES :Mökkejä
|
||||
STR_2037_HOUSES :Taloja
|
||||
STR_2038_FLATS :Asuntoja
|
||||
STR_2039_TALL_OFFICE_BLOCK :Korkeita toimistorakennuksia
|
||||
STR_203A_SHOPS_AND_OFFICES :Liikkeitä ja toimistoja
|
||||
STR_203B_SHOPS_AND_OFFICES :Liikkeitä ja toimistoja
|
||||
STR_2036_COTTAGES :Mökkiä
|
||||
STR_2037_HOUSES :Taloa
|
||||
STR_2038_FLATS :Asuntoa
|
||||
STR_2039_TALL_OFFICE_BLOCK :Korkeata toimistorakennusta
|
||||
STR_203A_SHOPS_AND_OFFICES :Kauppaa ja toimistoa
|
||||
STR_203B_SHOPS_AND_OFFICES :Kauppaa ja toimistoa
|
||||
STR_203C_THEATER :Teatteri
|
||||
STR_203D_STADIUM :Stadion
|
||||
STR_203E_OFFICES :Toimistoja
|
||||
STR_203F_HOUSES :Taloja
|
||||
STR_203E_OFFICES :Toimistoa
|
||||
STR_203F_HOUSES :Taloa
|
||||
STR_2040_CINEMA :Elokuvateatteri
|
||||
STR_2041_SHOPPING_MALL :Kauppakeskus
|
||||
STR_2042_DO_IT :{BLACK}Sijoita
|
||||
STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Luettelo kaupungissa tehtävistä asioista - napsauta kohdetta saadaksesi lisätietoja.
|
||||
STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Suorita valittu toiminto.
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Toiminnot:
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Saatavilla olevat toiminnot:
|
||||
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Pieni mainoskampanja
|
||||
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Keskikokoinen mainoskampanja
|
||||
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Suuri mainoskampanja
|
||||
@@ -1668,9 +1659,9 @@ STR_204A_BUILD_STATUE_OF_COMPANY :Rakenna patsas
|
||||
STR_204B_FUND_NEW_BUILDINGS :Rahoita uusia rakennuksia
|
||||
STR_204C_BUY_EXCLUSIVE_TRANSPORT :Osta yksinoikeudet kuljetuksiin
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Lahjo viranomaisia
|
||||
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Käynnistä pieni mainoskampanja hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Käynnistä keskikokoinen mainoskampanja houkutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW}Käynnistä suuri mainoskampanja hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Tee aloite pienestä mainoskampanjasta hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Tee aloite keskikokoisesta mainoskampanjasta hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Tee aloite suuresta mainoskampanjasta hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Rahoita kaupungin tieverkon rakentamista. Aiheuttaa huomattavaa häiriötä tieliikenteessä kuuden kuukauden ajan.{} Kustannus: {CURRENCY}
|
||||
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Rakenna patsas yhtiösi kunniaksi.{} Kustannus: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Rahoita uusien kaupparakennusten rakentamista kaupungissa.{} Kustannus: {CURRENCY}
|
||||
@@ -1695,15 +1686,15 @@ STR_LANDSCAPING :Maastonmuokkaus
|
||||
STR_2800_PLANT_TREES :Istuta puita
|
||||
STR_2801_PLACE_SIGN :Aseta kyltti
|
||||
STR_2802_TREES :{WHITE}Puita
|
||||
STR_2803_TREE_ALREADY_HERE :{WHITE}...tässä on jo puu.
|
||||
STR_2804_SITE_UNSUITABLE :{WHITE}...huono paikka.
|
||||
STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Puuta ei voi istuttaa.
|
||||
STR_2803_TREE_ALREADY_HERE :{WHITE}...puu on jo tässä.
|
||||
STR_2804_SITE_UNSUITABLE :{WHITE}...paikka sopimaton.
|
||||
STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Puuta ei voi istuttaa...
|
||||
STR_2806 :{WHITE}{STRING}
|
||||
STR_2808_TOO_MANY_SIGNS :{WHITE}...liian monta kylttiä.
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Kylttiä ei voi sijoittaa.
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Kylttiä ei voi sijoittaa...
|
||||
STR_280A_SIGN :Kyltti
|
||||
STR_280B_EDIT_SIGN_TEXT :{WHITE}Muokkaa kyltin tekstiä.
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kyltin nimeä ei voi muuttaa.
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kyltin nimeä ei voi muuttaa...
|
||||
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Valitse istutettava puutyyppi.
|
||||
STR_280E_TREES :Puita
|
||||
STR_280F_RAINFOREST :Sademetsää
|
||||
@@ -1716,19 +1707,19 @@ STR_3002_ORIENTATION :{BLACK}Suunta
|
||||
STR_3003_NUMBER_OF_TRACKS :{BLACK}Ratojen määrä
|
||||
STR_3004_PLATFORM_LENGTH :{BLACK}Asemalaiturin pituus
|
||||
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Liian lähellä toista rautatieasemaa.
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Liitä yhteen useampi asema/lastausalue.
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa ja lastausaluetta kaupungissa.
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa ja lastausaluetta.
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Liitä yhteen useampi kuin yksi olemassaoleva asema/lastausalue.
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa/lastausaluetta kaupungissa.
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa/lastausaluetta.
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Liian monta linja-autopysäkkiä.
|
||||
STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}Liian monta lastauslaituria.
|
||||
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Liian lähellä toista asemaa tai lastausaluetta.
|
||||
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Liian lähellä toista asemaa/lastausaluetta.
|
||||
STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
|
||||
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Rautatieasema pitää tuhota ensin.
|
||||
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Liian lähellä toista lentokenttää.
|
||||
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Lentokenttä pitää tuhota ensin.
|
||||
|
||||
STR_3030_RENAME_STATION_LOADING :Nimeä asema/lastausalue
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Asemaa ei voi nimetä uudelleen.
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Asemaa ei voi nimetä uudelleen...
|
||||
STR_3032_RATINGS :{BLACK}Arviot
|
||||
STR_3033_ACCEPTS :{BLACK}Ottaa vastaan
|
||||
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Paikallinen arvio kuljetuspalvelusta:
|
||||
@@ -1739,24 +1730,24 @@ STR_3036_VERY_POOR :Hyvin kehno
|
||||
STR_3037_POOR :Kehno
|
||||
STR_3038_MEDIOCRE :Keskinkertainen
|
||||
STR_3039_GOOD :Hyvä
|
||||
STR_303A_VERY_GOOD :Erittäin hyvä
|
||||
STR_303A_VERY_GOOD :Oikein hyvä
|
||||
STR_303B_EXCELLENT :Mainio
|
||||
STR_303C_OUTSTANDING :Loistava
|
||||
############ range for rating ends
|
||||
|
||||
STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}{NBSP}%)
|
||||
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} ei ota enää vastaan {STRING}.
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} ei ota enää vastaan {STRING} tai {STRING}.
|
||||
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} ei enää ota vastaan {STRING}.
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} ei enää ota vastaan {STRING} tai {STRING}.
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} ottaa nyt vastaan {STRING}.
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} ottaa nyt vastaan {STRING} ja {STRING}.
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Linja-autoaseman suunta
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Lastauslaiturin suunta
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Linja-autoasema pitää purkaa ensin.
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Lastauslaituri pitää purkaa ensin.
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Linja-autoasema pitää tuhota ensin.
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Lastauslaituri pitää tuhota ensin.
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} asema{P "" a}
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
STR_304A_NONE :{YELLOW}- Ei mitään -
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...huono paikka
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...paikka sopimaton.
|
||||
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Liian lähellä toista satamaa.
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Satama pitää tuhota ensin.
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Valitse rautatieaseman suunta.
|
||||
@@ -1769,7 +1760,7 @@ STR_3054_SHOW_STATION_RATINGS :{BLACK}Näytä
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Muuta aseman nimi.
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Näytä luettelo vastaanotettavasta rahdista.
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Asemien nimet - napsauta nimeä keskittääksesi näkymän asemaan.
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Valitse lentokentän koko ja tyyppi.
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Valitse lentokentän koko/tyyppi.
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
|
||||
STR_305E_RAILROAD_STATION :Rautatieasema
|
||||
@@ -1785,7 +1776,7 @@ STR_3068_DOCK :{WHITE}Satama
|
||||
STR_3069_BUOY :Poiju
|
||||
STR_306A_BUOY_IN_THE_WAY :{WHITE}...poiju on tiellä.
|
||||
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...asema liian levittäytynyt.
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...epäsymmetriset asemat poissa käytöstä.
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...epäyhdenmukaiset asemat poissa käytöstä.
|
||||
STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Pidä CTRL painettuna valitaksesi enemmän kuin yhden tavaran
|
||||
|
||||
STR_UNDEFINED :(määrittelemätön)
|
||||
@@ -1793,9 +1784,9 @@ STR_STAT_CLASS_DFLT :Oletusasema
|
||||
STR_STAT_CLASS_WAYP :Rastit
|
||||
|
||||
##id 0x3800
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Telakan suunta
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Telakan suunn.
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...se pitää rakentaa veteen.
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Telakkaa ei voi rakentaa.
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Telakkaa ei voi rakentaa...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Valitse telakan suunta
|
||||
STR_3804_WATER :Vettä
|
||||
STR_3805_COAST_OR_RIVERBANK :Rannikko tai joenpenkka
|
||||
@@ -1887,8 +1878,8 @@ STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT
|
||||
STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY}: tuotanto vähenee 50{NBSP}%:lla.
|
||||
STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}{INDUSTRY}: hyönteisparvet aiheuttavat tuhoa!{}Tuotanto vähenee 50{NBSP}%:lla.
|
||||
STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...voidaan asettaa vain kartan reunoille.
|
||||
STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{1:INDUSTRY} tuottaa {0:STRING} {2:COMMA}{NBSP}% entistä enemmän!
|
||||
STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{1:INDUSTRY} tuottaa {0:STRING} {2:COMMA}{NBSP}% entistä vähemmän!
|
||||
STR_INDUSTRY_PROD_GOUP ::{BLACK}{BIGFONT}{1:INDUSTRY} tuottaa {0:STRING} {2:COMMA}{NBSP}% entistä enemmän!
|
||||
STR_INDUSTRY_PROD_GODOWN ::{BLACK}{BIGFONT}{1:INDUSTRY} tuottaa {0:STRING} {2:COMMA}{NBSP}% entistä vähemmän!
|
||||
|
||||
##id 0x5000
|
||||
STR_5000_TRAIN_IN_TUNNEL :{WHITE}Juna on tunnelissa.
|
||||
@@ -2192,7 +2183,7 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
|
||||
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}Yhtiön {COMPANY} on ottanut haltuun {COMPANY}!
|
||||
STR_7080_PROTECTED :{WHITE}Tällä yhtiöllä ei ole vielä osakkeita...
|
||||
|
||||
STR_LIVERY_DEFAULT :Normaalit tunnusvärit
|
||||
STR_LIVERY_DEFAULT :
|
||||
STR_LIVERY_STEAM :Höyryveturi
|
||||
STR_LIVERY_DIESEL :Dieselveturi
|
||||
STR_LIVERY_ELECTRIC :Sähköveturi
|
||||
@@ -2606,6 +2597,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Lisää
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Aseta korostettu pysähdys pakottamaan ajoneuvon odottamaan täyttä lastausta.
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Aseta korostettu pysähdys pakottamaan ajoneuvo odottamaan purkua.
|
||||
STR_SERVICE_HINT :{BLACK}Ohita tämä määräys, ellei palvelua tarvita.
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi {STRING} saatavilla!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kulu: {CURRENCY} Paino: {WEIGHT_S}{}Nopeus: {VELOCITY} Teho: {POWER}{}Käyttökustannukset: {CURRENCY}/vuosi{}Kapasiteetti: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Rikki
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ikä: {LTBLUE}{STRING}{BLACK} Käyttökustannukset: {LTBLUE}{CURRENCY}/vuosi
|
||||
@@ -2632,10 +2625,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Raiteet eivät
|
||||
STR_TRAIN_NO_POWER :{RED}Ei virtaa
|
||||
STR_TRAIN_START_NO_CATENARY :Radasta puuttuu "catenary"; junaa ei voi käynnistää
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi {STRING} on nyt saatavilla!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Uusi {STRING} on nyt saatavilla! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Ajoneuvo tiellä.
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} ajoneuvoa
|
||||
@@ -2676,6 +2665,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Vedä aj
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Keskitä päänäkymä huoltoaseman sijaintiin.
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Ajoneuvon valintalista - napsauta ajoneuvoa saadaksesi tietoja.
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Rakenna valittu ajoneuvo.
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi ajoneuvo on saatavilla!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kulu: {CURRENCY}{}Nopeus: {VELOCITY}{}Käyttökustannukset: {CURRENCY}/vuosi{}Kapasiteetti: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nimeä ajoneuvo
|
||||
@@ -2747,6 +2738,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Näytä
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Keskitä näkymä laivan sijaintiin.
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Lähetä laiva telakalle.
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Näytä laivan tiedot.
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi laiva saatavilla!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kulu: {CURRENCY} Huippunopeus: {VELOCITY}{}Kapasiteetti: {CARGO}{}Käyttökustannukset: {CURRENCY}/vuosi
|
||||
STR_982F_NAME_SHIP :{BLACK}Nimeä laiva
|
||||
|
||||
@@ -2819,6 +2812,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Näytä
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Keskitä näkymä lentokoneen sijaintiin.
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Lähetä lentokone lentokonehalliin.
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Näytä lentokoneen tiedot.
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi lentokone saatavilla!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kulu: {CURRENCY} Huippunopeus: {VELOCITY}{}Kapasiteetti: {COMMA} matkustajaa, {COMMA} säkkiä postia{}Käyttökustannus: {CURRENCY}/vuosi
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nimeä lentokone
|
||||
@@ -2896,7 +2891,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5-summa: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Olet tekemässä muutoksia käynnissä olevaan peliin. OpenTTD voi kaatua.{}Oletko varma?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Lisää
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Lisää NewGRF-tiedosto listaan
|
||||
STR_NEWGRF_REMOVE :{BLACK}Poista
|
||||
@@ -3134,10 +3128,4 @@ STR_MEASURE_AREA :{BLACK}Pinta-al
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Pituus: {NUM}{}Korkeusero: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Pinta-ala: {NUM} x {NUM}{}Korkeusero: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+117
-127
@@ -25,8 +25,8 @@ STR_0010_COAL :Charbon
|
||||
STR_0011_MAIL :Courrier
|
||||
STR_0012_OIL :Pétrole
|
||||
STR_0013_LIVESTOCK :Bétail
|
||||
STR_0014_GOODS :Marchandise
|
||||
STR_0015_GRAIN :Céréales
|
||||
STR_0014_GOODS :Biens
|
||||
STR_0015_GRAIN :Grain
|
||||
STR_0016_WOOD :Bois
|
||||
STR_0017_IRON_ORE :Fer
|
||||
STR_0018_STEEL :Acier
|
||||
@@ -43,7 +43,7 @@ STR_0022_WHEAT :Blé
|
||||
STR_0023_RUBBER :Caoutchouc
|
||||
STR_0024_SUGAR :Sucre
|
||||
STR_0025_TOYS :Jouets
|
||||
STR_0026_CANDY :Bonbons
|
||||
STR_0026_CANDY :Sucreries
|
||||
STR_0027_COLA :Cola
|
||||
STR_0028_COTTON_CANDY :Barbe à Papa
|
||||
STR_0029_BUBBLES :Bulles
|
||||
@@ -57,8 +57,8 @@ STR_0030_COAL :Charbon
|
||||
STR_0031_MAIL :Courrier
|
||||
STR_0032_OIL :Pétrole
|
||||
STR_0033_LIVESTOCK :Bétail
|
||||
STR_0034_GOODS :Marchandise
|
||||
STR_0035_GRAIN :Céréales
|
||||
STR_0034_GOODS :Biens
|
||||
STR_0035_GRAIN :Grain
|
||||
STR_0036_WOOD :Bois
|
||||
STR_0037_IRON_ORE :Fer
|
||||
STR_0038_STEEL :Acier
|
||||
@@ -75,7 +75,7 @@ STR_0042_WHEAT :Blé
|
||||
STR_0043_RUBBER :Caoutchouc
|
||||
STR_0044_SUGAR :Sucre
|
||||
STR_0045_TOY :Jouet
|
||||
STR_0046_CANDY :Bonbon
|
||||
STR_0046_CANDY :Sucrerie
|
||||
STR_0047_COLA :Cola
|
||||
STR_0048_COTTON_CANDY :Barbe à Papa
|
||||
STR_0049_BUBBLE :Bulle
|
||||
@@ -157,7 +157,7 @@ STR_00B2_MESSAGE :{YELLOW}Message
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Message de {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Attention!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Impossible d'exécuter....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossible de démolir....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossible de balayer....
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tous droits réservés
|
||||
STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 L'équipe OpenTTD
|
||||
@@ -188,7 +188,7 @@ STR_00DA_CREAM :Beige
|
||||
STR_00DB_MAUVE :Mauve
|
||||
STR_00DC_PURPLE :Violet
|
||||
STR_00DD_ORANGE :Orange
|
||||
STR_00DE_BROWN :Marron
|
||||
STR_00DE_BROWN :Brun
|
||||
STR_00DF_GREY :Gris
|
||||
STR_00E0_WHITE :Blanc
|
||||
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Trop de véhicules en jeu
|
||||
@@ -203,8 +203,8 @@ STR_00E9_VEGETATION :Végétation
|
||||
STR_00EA_OWNERS :Propriétaires
|
||||
STR_00EB_ROADS :{BLACK}{TINYFONT}Routes
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Voies ferrées
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Gares/Aéroports/Ports maritimes
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Bâtiments/Industries
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Gares/Aéroports/Ports
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Édifices/Industries
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Véhicules
|
||||
STR_00F0_100M :{BLACK}{TINYFONT}100m
|
||||
STR_00F1_200M :{BLACK}{TINYFONT}200m
|
||||
@@ -239,7 +239,7 @@ STR_010D_WATER_SUPPLY :{BLACK}{TINYFON
|
||||
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Château d'eau
|
||||
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Scierie
|
||||
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Forêt de Barbe à Papa
|
||||
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Usine de Bonbons
|
||||
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Usine de Sucreries
|
||||
STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Ferme de Batteries
|
||||
STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Puits de Cola
|
||||
STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Boutique de Jouets
|
||||
@@ -253,13 +253,13 @@ STR_011B_RAILROAD_STATION :{BLACK}{TINYFON
|
||||
STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Zone de Chargement
|
||||
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Arrêt d'autobus
|
||||
STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Aéroport/Héliport
|
||||
STR_011F_DOCK :{BLACK}{TINYFONT}Port maritime
|
||||
STR_011F_DOCK :{BLACK}{TINYFONT}Port
|
||||
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Terre en friche
|
||||
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Herbe
|
||||
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Terre nue
|
||||
STR_0123_FIELDS :{BLACK}{TINYFONT}Champs
|
||||
STR_0124_TREES :{BLACK}{TINYFONT}Arbres
|
||||
STR_0125_ROCKS :{BLACK}{TINYFONT}Rochers
|
||||
STR_0125_ROCKS :{BLACK}{TINYFONT}Roches
|
||||
STR_0126_WATER :{BLACK}{TINYFONT}Eau
|
||||
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Sans Propriétaire
|
||||
STR_0128_TOWNS :{BLACK}{TINYFONT}Villes
|
||||
@@ -295,7 +295,7 @@ STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARG
|
||||
STR_0140_NEW_GAME :{BLACK}Nouvelle Partie
|
||||
STR_0141_LOAD_GAME :{BLACK}Charger une Partie
|
||||
STR_SINGLE_PLAYER :{BLACK}Un joueur
|
||||
STR_MULTIPLAYER :{BLACK}Mode Multijoueur
|
||||
STR_MULTIPLAYER :{BLACK}Multijoueurs
|
||||
STR_SCENARIO_EDITOR :{BLACK}Éditeur de Scénario
|
||||
|
||||
STR_64 :64
|
||||
@@ -356,13 +356,13 @@ STR_015A_COMPANY_LEAGUE_TABLE :Classement des
|
||||
STR_PERFORMANCE_DETAIL_MENU :Détail des performances
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}A propos de OpenTTD
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Sauvegarder la partie
|
||||
STR_015D_LOAD_GAME :Charger une partie
|
||||
STR_015E_QUIT_GAME :Abandonner la partie
|
||||
STR_015F_QUIT :Quitter le jeu
|
||||
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Êtes vous sur de vouloir abandonner cette partie?
|
||||
STR_0161_QUIT_GAME :{WHITE}Abandonner la partie
|
||||
STR_0161_QUIT_GAME :{WHITE}Abandonner
|
||||
STR_SORT_ORDER_TIP :{BLACK}Choisir l'ordre de tri croissant/décroissant
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}Choisir le critère de tri
|
||||
STR_SORT_BY :{BLACK}Trier par
|
||||
@@ -428,7 +428,7 @@ STR_016D_DEC :Déc
|
||||
STR_016E :{TINYFONT}{STRING}{} {STRING}
|
||||
STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
|
||||
STR_0170 :{TINYFONT}{STRING}-
|
||||
STR_0171_PAUSE_GAME :{BLACK}Mettre le jeu en pause
|
||||
STR_0171_PAUSE_GAME :{BLACK}Suspendre la partie
|
||||
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Sauvegarder, abandonner, quitter
|
||||
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Afficher la liste des stations de la compagnie
|
||||
STR_0174_DISPLAY_MAP :{BLACK}Afficher la carte
|
||||
@@ -591,14 +591,13 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}1er vé
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}1er véhicule dans la station d'un competiteur
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / désastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informations corporatives
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Ouvertures/fermetures d'industries
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Changements économiques
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Conseils / information sur les véhicules du joueur
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nouveaux véhicules
|
||||
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changements d'acceptation de marchandises
|
||||
STR_020E_SUBSIDIES :{YELLOW}Subventions
|
||||
STR_020F_GENERAL_INFORMATION :{YELLOW}Information génerale
|
||||
STR_MESSAGES_ALL :{YELLOW}Paramétrer tous les types de messages: Aucun / Sommaire / Complet
|
||||
STR_MESSAGES_ALL :{YELLOW}Pour tout types de messages (aucun/sommaire/complet)
|
||||
STR_MESSAGE_SOUND :{YELLOW}Émettre son pour les bulletins sommaires
|
||||
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...trop loin de la destination précédente
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Meilleures compagnies, qui ont atteint {NUM}{}(Niveau {STRING})
|
||||
@@ -616,22 +615,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} atteint le niveau de '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} atteint le niveau de '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Créer Scénario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Éditeur de Scénario
|
||||
STR_0223_LAND_GENERATION :{WHITE}Création du terrain
|
||||
STR_0223_LAND_GENERATION :{WHITE}Génération de terrain
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Générer un terrain
|
||||
STR_0227_RESET_LAND :{BLACK}RAZ du terrain
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Augmenter la quantité de terre à modifier
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuer la quantité de terre à modifier
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Créer un monde aléatoire
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Générer une terre aléatoire
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Réinitialiser le terrain
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Réinitialiser le terrain
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Carte d'altitude
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Utiliser une carte d'altitude
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Voulez-vous vraiment réinitialiser le terrain?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Créer le terrain
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Créer les villes
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Créer les industries
|
||||
@@ -648,7 +641,7 @@ STR_CANNOT_GENERATE_TOWN :{WHITE}Ne peut
|
||||
STR_NO_SPACE_FOR_TOWN :{WHITE}...Il n'y a plus d'emplacement sur la carte
|
||||
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Augmenter la taille de la ville
|
||||
STR_023C_EXPAND :{BLACK}Agrandir
|
||||
STR_023D_RANDOM_TOWN :{BLACK}Créer une ville
|
||||
STR_023D_RANDOM_TOWN :{BLACK}Générer une ville
|
||||
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Construire une ville à un emplacement aléatoire
|
||||
STR_023F_INDUSTRY_GENERATION :{WHITE}Créer les industries
|
||||
STR_0240_COAL_MINE :{BLACK}Mine de Charbon
|
||||
@@ -675,7 +668,7 @@ STR_0254_WATER_TOWER :{BLACK}Château
|
||||
STR_0255_DIAMOND_MINE :{BLACK}Mine de Diamant
|
||||
STR_0256_COPPER_ORE_MINE :{BLACK}Mine de Cuivre
|
||||
STR_0257_COTTON_CANDY_FOREST :{BLACK}Forêt de Barbe à Papa
|
||||
STR_0258_CANDY_FACTORY :{BLACK}Usine de Bonbons
|
||||
STR_0258_CANDY_FACTORY :{BLACK}Usine de Sucreries
|
||||
STR_0259_BATTERY_FARM :{BLACK}Ferme de Batteries
|
||||
STR_025A_COLA_WELLS :{BLACK}Puits de Cola
|
||||
STR_025B_TOY_SHOP :{BLACK}Boutique de Jouets
|
||||
@@ -725,13 +718,13 @@ STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...doit
|
||||
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...Droit à un par ville seulement
|
||||
STR_0288_PLANT_TREES :{BLACK}Semer des arbres
|
||||
STR_0289_PLACE_SIGN :{BLACK}Placer un panneau
|
||||
STR_028A_RANDOM_TREES :{BLACK}Ajouter des arbres aléatoires
|
||||
STR_028A_RANDOM_TREES :{BLACK}Générer des arbres
|
||||
STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Semer des arbres sur l'ensemble du terrain de façon aléatoire
|
||||
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placer des endroits rocheux sur le terrain
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placer un Phare
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Placer un Transmetteur
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Définir une zone désertique.{}Garder Ctrl enfoncé pour retrait
|
||||
STR_CREATE_LAKE :{BLACK}Définir une zone d'eau.{}Construit un canal, si Ctrl est enfoncé au niveau de la mer, le voisinage sera innondé.
|
||||
STR_CREATE_LAKE :{BLACK}Définir une zone d'eau.{}Inondera ses abords si au niveau de la mer
|
||||
STR_0290_DELETE :{BLACK}Supprimer
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Supprimer complètement cette ville
|
||||
STR_0292_SAVE_SCENARIO :Sauvegarder scénario
|
||||
@@ -742,7 +735,7 @@ STR_0296_QUIT :Quitter
|
||||
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Sauvegarder scénario, charger scénario, abandonner éditeur de scénario, quitter
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Charger Scénario
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Sauvegarder Scénario
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Jouer un Scénario
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Jouer Scénario
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Jouer une carte d'altitude
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Démarrer une nouvelle partie, utilisant une carte d'altitude comme paysage
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Voulez-vous vraiment quitter ce scénario ?
|
||||
@@ -792,14 +785,14 @@ STR_TRANSPARENT_SIGNS :{SETX 12}Nom de
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Outil d'Inspection
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Afficher la console
|
||||
STR_CONSOLE_SETTING :Inverser Console
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Copie d'écran (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Copie géante d'écran (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :À Propos de 'OpenTTD'
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Désactivé
|
||||
STR_02DA_ON :{BLACK}Activé
|
||||
STR_02DB_OFF :{BLACK}Inactif
|
||||
STR_02DA_ON :{BLACK}Actif
|
||||
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Afficher les subventions
|
||||
STR_02DD_SUBSIDIES :Subventions
|
||||
STR_02DE_MAP_OF_WORLD :Carte du monde
|
||||
@@ -813,7 +806,7 @@ STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copie l'
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Coller depuis la vue
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Colle l'emplacement de cette vue vers la vue globale
|
||||
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Devise monétaire
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Unité monétaire
|
||||
STR_02E1 :{BLACK}{SKIP}{STRING}
|
||||
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Sélectionner l'unité monétaire
|
||||
STR_MEASURING_UNITS :{BLACK}Unité de mesure
|
||||
@@ -831,7 +824,7 @@ STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Sélecti
|
||||
STR_02F4_AUTOSAVE :{BLACK}Sauvegarde automatique
|
||||
STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Sélectionner l'intervalle de temps entre les sauvegardes automatiques
|
||||
STR_02F7_OFF :Désactivé
|
||||
STR_02F7_OFF :Inactif
|
||||
STR_02F8_EVERY_3_MONTHS :Tous les 3 mois
|
||||
STR_02F9_EVERY_6_MONTHS :Tous les 6 mois
|
||||
STR_02FA_EVERY_12_MONTHS :Tous les 12 mois
|
||||
@@ -850,7 +843,7 @@ STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...peut
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Tempéré'
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Arctique'
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Tropical'
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Monde des jouets'
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Jouets'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financer la construction de nouvelles industries
|
||||
|
||||
############ range for menu starts
|
||||
@@ -1009,15 +1002,15 @@ STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Aéronef
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Train {COMMA} (limite d'argent)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Véhicule {COMMA} (limite d'argent)
|
||||
STR_SHIP_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Navire {COMMA} (limite d'argent)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique d'Aéronef {COMMA} a échoué (limite d'argent)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Aéronef {COMMA} (limite d'argent)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Train {COMMA} est trop long après remplacement
|
||||
|
||||
STR_CONFIG_PATCHES :{BLACK}Options Avancées
|
||||
STR_CONFIG_PATCHES_TIP :{BLACK}Configurer les options avancées
|
||||
STR_CONFIG_PATCHES_CAPTION :{WHITE}Options Avancées
|
||||
|
||||
STR_CONFIG_PATCHES_OFF :Désactivé
|
||||
STR_CONFIG_PATCHES_ON :Activé
|
||||
STR_CONFIG_PATCHES_OFF :Inactif
|
||||
STR_CONFIG_PATCHES_ON :Actif
|
||||
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Afficher vitesse du véhicule dans la barre d'état: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Construction côtière et sur pentes: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Autoriser des zones de désserte plus réalistes : {ORANGE}{STRING}
|
||||
@@ -1030,7 +1023,7 @@ STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Pleine
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Utiliser l'algorithme amélioré de chargement : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Charger les véhicules graduellement: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Livrer la cargaison seulement sur demande: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Livrer cargaison seulement sur demande: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Permettre la construction de longs ponts: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Permettre l'ordre d'aller au dépôt: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Permettre la construction de ressources primaires: {ORANGE}{STRING}
|
||||
@@ -1044,8 +1037,8 @@ STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Mise en
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Défiler la vue horizontalement avec le pointeur: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Permettre la corruption de la municipalité: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Gares non uniformes: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nouvelle recherche de chemin global (NPF, écrase NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplier le poid pour les trains fret (simule des trains lourds): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nouvelle recherche de chemin globale (NPF, écrase NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplieur de poids pour le fret (simule les trains lourds): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Toujours permettre les petits aéroports: {ORANGE}{STRING}
|
||||
|
||||
@@ -1176,8 +1169,8 @@ STR_WAYPOINTNAME_CITY :Point de contr
|
||||
STR_WAYPOINTNAME_CITY_SERIAL :Point de contrôle {TOWN} #{COMMA}
|
||||
STR_LANDINFO_WAYPOINT :Point de contrôle
|
||||
|
||||
STR_WAYPOINT :{WHITE}Point de contrôle
|
||||
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Choisir le type de point de contrôle
|
||||
STR_WAYPOINT :{WHITE}Point de passage
|
||||
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Choisir le type de point de passage
|
||||
|
||||
STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT}
|
||||
@@ -1209,7 +1202,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Au hasar
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Planter des arbres de types choisis au hasard
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Impossible de construire un canal ici...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construire des canaux.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construire des canaux. Appuyer sur Ctrl pour placer de l'eau non canalisée (seulement au niveau de la mer).
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Impossible de construire un écluse ici...
|
||||
@@ -1234,8 +1227,8 @@ STR_SELECT_STATION_TYPE_TIP :{BLACK}Choisir
|
||||
STR_FAST_FORWARD :{BLACK}Avance rapide du jeu
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historique des Messages
|
||||
STR_MESSAGE_HISTORY_TIP :{BLACK}Liste des messages récents
|
||||
STR_MESSAGES_DISABLE_ALL :{BLACK}Tous sommaires
|
||||
STR_MESSAGES_ENABLE_ALL :{BLACK}Tous complets
|
||||
STR_MESSAGES_DISABLE_ALL :{BLACK}Tous en sommaire
|
||||
STR_MESSAGES_ENABLE_ALL :{BLACK}Tous en complet
|
||||
|
||||
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construire une mine de charbon
|
||||
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planter une forêt
|
||||
@@ -1272,9 +1265,9 @@ STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Impossib
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Les intervalles de service sont en pourcentage: {ORANGE}{STRING}
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Changer la production
|
||||
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Bienvenue dans la nouvelle IA en élaboration. Si vous rencontrez des problèmes, postez-les sur le forum. Bonne partie!
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Bienvenue dans la nouvelle IA, en élaboration. Copiez l'écran des problèmes et postez-le sur le forum. Bonne partie!
|
||||
TEMP_AI_ACTIVATED :{WHITE}Attention: cette nouvelle IA est en version alpha ! Pour le moment seuls les camions et les bus fonctionnent !
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}Attention: cette fonction est encore expérimentale. Veuillez reporter tout problème à truelight@openttd.org.
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}Attention: cette fonction est encore expérimentale. Veuillez en rapporter les problèmes à truelight@openttd.org.
|
||||
|
||||
############ network gui strings
|
||||
|
||||
@@ -1282,15 +1275,15 @@ STR_NETWORK_MULTIPLAYER :{WHITE}Multijou
|
||||
|
||||
STR_NETWORK_PLAYER_NAME :{BLACK}Nom du joueur:
|
||||
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Ceci est le nom avec lequel les autres joueurs pourront vous identifier
|
||||
STR_NETWORK_CONNECTION :{BLACK}Connexion :
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Choisir entre un jeu sur Internet ou sur réseau local
|
||||
STR_NETWORK_CONNECTION :{BLACK}Connection :
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Choisir entre un jeu Internet ou sur réseau local
|
||||
|
||||
STR_NETWORK_START_SERVER :{BLACK}Démarrer le serveur
|
||||
STR_NETWORK_START_SERVER_TIP :{BLACK}Démarre son propre serveur
|
||||
|
||||
STR_NETWORK_GAME_NAME :{BLACK}Nom
|
||||
STR_NETWORK_GAME_NAME_TIP :{BLACK}Nom de la partie
|
||||
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Langue, version du serveur, etc.
|
||||
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Langage, version du serveur, etc.
|
||||
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Cliquer sur une partie de la liste pour la sélectionner
|
||||
|
||||
STR_NETWORK_FIND_SERVER :{BLACK}Trouver un serveur
|
||||
@@ -1302,7 +1295,7 @@ STR_NETWORK_ENTER_IP :{BLACK}Saisir l
|
||||
STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
|
||||
STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
|
||||
STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients en ligne / clients max
|
||||
STR_NETWORK_GAME_INFO :{SILVER}INFOS SUR LE SERVEUR
|
||||
STR_NETWORK_GAME_INFO :{SILVER}INFO DE LA PARTIE
|
||||
STR_ORANGE :{ORANGE}{STRING}
|
||||
STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
|
||||
STR_NETWORK_LANGUAGE :{SILVER}Langue: {WHITE}{STRING}
|
||||
@@ -1316,7 +1309,7 @@ STR_NETWORK_PASSWORD :{SILVER}Protég
|
||||
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVEUR HORS-LIGNE
|
||||
STR_NETWORK_SERVER_FULL :{SILVER}SERVEUR PLEIN
|
||||
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION NON CORRESPONDANTE
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF REQUIS
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF DIFFERENTS
|
||||
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Rejoindre la partie
|
||||
|
||||
@@ -1337,7 +1330,7 @@ STR_NETWORK_INTERNET :Internet
|
||||
STR_NETWORK_LAN_INTERNET :LAN / Internet
|
||||
STR_NETWORK_INTERNET_ADVERTISE :Internet (publier)
|
||||
STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_0_PLAYERS :0 joueurs
|
||||
STR_NETWORK_0_PLAYERS :0 joueur
|
||||
STR_NETWORK_1_PLAYERS :1 joueur
|
||||
STR_NETWORK_2_PLAYERS :2 joueurs
|
||||
STR_NETWORK_3_PLAYERS :3 joueurs
|
||||
@@ -1354,7 +1347,7 @@ STR_NETWORK_COMBO3 :{BLACK}{SKIP}{S
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectateurs:
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limiter le serveur à un certain nombre de spectateurs
|
||||
STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Langue utilisée :
|
||||
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Langue parlée :
|
||||
STR_NETWORK_LANGUAGE_TIP :{BLACK}Les autres joueurs sauront quelle langue est parlée sur ce serveur.
|
||||
STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_START_GAME :{BLACK}Démarrer la partie
|
||||
@@ -1363,13 +1356,13 @@ STR_NETWORK_LOAD_GAME :{BLACK}Charger
|
||||
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Continuer une partie multijoueur sauvée précédemment (attention à reprendre le même joueur)
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_LANG_ANY :Aucune
|
||||
STR_NETWORK_LANG_ANY :Peu importe
|
||||
STR_NETWORK_LANG_ENGLISH :Anglais
|
||||
STR_NETWORK_LANG_GERMAN :Allemand
|
||||
STR_NETWORK_LANG_FRENCH :Français
|
||||
############ End of leave-in-this-order
|
||||
|
||||
STR_NETWORK_GAME_LOBBY :{WHITE}Préparation de la partie
|
||||
STR_NETWORK_GAME_LOBBY :{WHITE}Chat d'avant jeu
|
||||
|
||||
STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Se prépare à rejoindre : {ORANGE}{STRING}
|
||||
STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Liste des compagnies présentes dans le jeu. Vous pouvez soit en rejoindre une, soit en créer une.
|
||||
@@ -1379,10 +1372,10 @@ STR_NETWORK_SPECTATE_GAME :{BLACK}Observer
|
||||
STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Permet d'observer une partie en tant que spectateur
|
||||
STR_NETWORK_JOIN_COMPANY :{BLACK}Rejoindre la compagnie
|
||||
STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Aider à gérer cette compagnie
|
||||
STR_NETWORK_REFRESH :{BLACK}Actualiser
|
||||
STR_NETWORK_REFRESH_TIP :{BLACK}Actualiser les infos sur le serveur
|
||||
STR_NETWORK_REFRESH :{BLACK}Rafraîchir
|
||||
STR_NETWORK_REFRESH_TIP :{BLACK}Rafraîchir les infos à propos du serveur
|
||||
|
||||
STR_NETWORK_COMPANY_INFO :{SILVER}INFOS SUR LA COMPAGNIE
|
||||
STR_NETWORK_COMPANY_INFO :{SILVER}INFO DE LA COMPAGNIE
|
||||
|
||||
STR_NETWORK_COMPANY_NAME :{SILVER}Nom de la compagnie : {WHITE}{STRING}
|
||||
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration : {WHITE}{NUM}
|
||||
@@ -1395,10 +1388,10 @@ STR_NETWORK_VEHICLES :{SILVER}Véhicu
|
||||
STR_NETWORK_STATIONS :{SILVER}Stations : {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
|
||||
STR_NETWORK_PLAYERS :{SILVER}Joueurs : {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_CONNECTING :{WHITE}Connexion en cours...
|
||||
STR_NETWORK_CONNECTING :{WHITE}Connection en cours...
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connexion en cours..
|
||||
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connection en cours..
|
||||
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autorisation en cours..
|
||||
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Attente..
|
||||
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Téléchargement de la carte..
|
||||
@@ -1408,8 +1401,8 @@ STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) En
|
||||
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Rapatriement des infos sur le jeu..
|
||||
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Rapatriement des infos sur la compagnie..
|
||||
############ End of leave-in-this-order
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} avant vous
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} / {NUM} ko téléchargés
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} avant nous
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} / {NUM} ko déjà téléchargés
|
||||
|
||||
STR_NETWORK_DISCONNECT :{BLACK}Déconnecter
|
||||
|
||||
@@ -1421,17 +1414,17 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste de
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Aucun périphérique réseau trouvé ou programme compilé sans ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Aucune partie réseau n'a été trouvée
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Le serveur n'a pas répondu à la requête
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Echec de la connexion : NewGRF requis
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Echec de la connexion à cause de NewGRF différents
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} La synchronisation de la partie réseau a échouée.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} La connection de la partie réseau a été perdue.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} La sauvegarde serveur n'a pas pu être chargée.
|
||||
STR_NETWORK_ERR_SERVER_START :{WHITE} Le serveur n'a pas pu être démarré.
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Connexion échouée.
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Connection échouée.
|
||||
STR_NETWORK_ERR_TIMEOUT :{WHITE} La connection #{NUM} a dépassé le temps d'attente.
|
||||
STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Il y a eu une erreur de protocole et la connection est donc fermée.
|
||||
STR_NETWORK_ERR_WRONG_REVISION :{WHITE} La révision de ce client ne correspond pas à celle du serveur.
|
||||
STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Mot de passe incorrect.
|
||||
STR_NETWORK_ERR_SERVER_FULL :{WHITE} Le serveur est complet
|
||||
STR_NETWORK_ERR_SERVER_FULL :{WHITE} Le serveur est plein
|
||||
STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Vous êtes bannis de ce serveur
|
||||
STR_NETWORK_ERR_KICKED :{WHITE} Vous avez été exclu de la partie
|
||||
STR_NETWORK_ERR_CHEATER :{WHITE} Tricher n'est pas autorisé sur ce serveur
|
||||
@@ -1443,7 +1436,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :erreur de désy
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :chargement de la carte impossible
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection perdue
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erreur de protocole
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF requis
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF différents
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :non autorisé
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :paquet étrange reçu
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :révision incorrecte
|
||||
@@ -1627,7 +1620,7 @@ STR_201F_OLD_HOUSES :Vieilles maison
|
||||
STR_2020_LOCAL_AUTHORITY :{BLACK}Municipalité
|
||||
STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Afficher des informations sur la municipalité
|
||||
STR_2022_LOCAL_AUTHORITY :{WHITE}Municipalité de {TOWN}
|
||||
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Qualité de service des compagnies:
|
||||
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Notation de la compagnie de transport:
|
||||
STR_2024 :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING}
|
||||
STR_2025_SUBSIDIES :{WHITE}Subventions
|
||||
STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Offres de subvention pour le transport de:
|
||||
@@ -1717,7 +1710,7 @@ STR_3002_ORIENTATION :{BLACK}Orientat
|
||||
STR_3003_NUMBER_OF_TRACKS :{BLACK}Nombre de voies
|
||||
STR_3004_PLATFORM_LENGTH :{BLACK}Longueur du quai
|
||||
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Trop près d'une autre gare
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjacent à plus d'une gare à la fois
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Ajouter une ou plusieurs gares
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Trop de gares dans cette ville
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Trop de gares
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Trop d'arrêts d'autobus
|
||||
@@ -1730,9 +1723,9 @@ STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Vous dev
|
||||
|
||||
STR_3030_RENAME_STATION_LOADING :Renommer la gare
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Impossible de renommer la gare...
|
||||
STR_3032_RATINGS :{BLACK}Qualité
|
||||
STR_3032_RATINGS :{BLACK}Notations
|
||||
STR_3033_ACCEPTS :{BLACK}Accepte
|
||||
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Qualité du service de transport:
|
||||
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Notation du service de transport:
|
||||
|
||||
############ range for rating starts
|
||||
STR_3035_APPALLING :Épouvantable
|
||||
@@ -1809,7 +1802,7 @@ STR_4001_LOAD_GAME :{WHITE}Charger
|
||||
STR_4002_SAVE :{BLACK}Sauvegarder
|
||||
STR_4003_DELETE :{BLACK}Supprimer
|
||||
STR_4004 :{COMPANY}, {DATE_LONG}
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} Mo libre{P "" s}
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} Mo libres
|
||||
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Impossible d'accéder au disque
|
||||
STR_4007_GAME_SAVE_FAILED :{WHITE}La sauvegarde à échoué
|
||||
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Impossible de supprimer le fichier
|
||||
@@ -1820,7 +1813,7 @@ STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Supprime
|
||||
STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Sauvegarde la partie avec le nom choisi
|
||||
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Choix du type de partie
|
||||
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Choisir un scénario (vert), une partie préparée (bleu), ou une partie aléatoire
|
||||
STR_4010_GENERATE_RANDOM_NEW_GAME :Créer une partie aléatoirement
|
||||
STR_4010_GENERATE_RANDOM_NEW_GAME :Générer une partie aléatoirement
|
||||
STR_4011_LOAD_HEIGHTMAP :{WHITE}Charger une carte d'altitude
|
||||
|
||||
##id 0x4800
|
||||
@@ -1853,7 +1846,7 @@ STR_4819_FACTORY :{G=f}Usine
|
||||
STR_481A_FARM :{G=f}Ferme
|
||||
STR_481B_LUMBER_MILL :{G=f}Scierie
|
||||
STR_481C_COTTON_CANDY_FOREST :{G=f}Forêt de Barbe à Papa
|
||||
STR_481D_CANDY_FACTORY :{G=f}Usine de Bonbons
|
||||
STR_481D_CANDY_FACTORY :{G=f}Usine de Sucreries
|
||||
STR_481E_BATTERY_FARM :{G=f}Ferme de Batteries
|
||||
STR_481F_COLA_WELLS :{G=m}Puits de Cola
|
||||
STR_4820_TOY_SHOP :{G=f}Boutique de Jouets
|
||||
@@ -1879,8 +1872,8 @@ STR_482F_COST :{BLACK}Prix: {Y
|
||||
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossible de construire cette industrie ici...
|
||||
STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...les forêts ne peuvent pas être plantées sur de la neige
|
||||
STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{INDUSTRY} annonce une fermeture imminente!
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Des problèmes d'approvisionnement obligent {INDUSTRY} à fermer bientôt!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Le manque d'arbres proches oblige {INDUSTRY} à fermer bientôt!
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Des problèmes d'approvisionnement forcent {INDUSTRY} à fermer bientôt!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Le manque d'arbres proches force {INDUSTRY} à fermer bientôt!
|
||||
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} augmente la production!
|
||||
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nouveau filon de charbon trouvé à {INDUSTRY}!{}La production devrait doubler!
|
||||
STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}Nouveaux gisements pétrolifères découverts à {INDUSTRY}!{}La production devrait doubler!
|
||||
@@ -1999,15 +1992,15 @@ STR_6804_CUSTOM :{BLACK}Personna
|
||||
############ range for difficulty levels ends
|
||||
|
||||
############ range for difficulty settings starts
|
||||
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nombre maximal de concurents: {ORANGE}{COMMA}
|
||||
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Arrivée des concurents: {ORANGE}{STRING}
|
||||
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nombre maximum de compétiteurs: {ORANGE}{COMMA}
|
||||
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Arrivée des compétiteurs: {ORANGE}{STRING}
|
||||
STR_6807_NO_OF_TOWNS :{LTBLUE}Nombre de villes: {ORANGE}{STRING}
|
||||
STR_6808_NO_OF_INDUSTRIES :{LTBLUE}Nombre d'industries: {ORANGE}{STRING}
|
||||
STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Prêt initial maximum: {ORANGE}{CURRENCY}
|
||||
STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Taux d'interêt initial: {ORANGE}{COMMA}%
|
||||
STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Coûts d'entretien: {ORANGE}{STRING}
|
||||
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Vitesse de développement des concurents: {ORANGE}{STRING}
|
||||
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence des concurents: {ORANGE}{STRING}
|
||||
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Vitesse de développement des compétiteurs: {ORANGE}{STRING}
|
||||
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence des compétiteurs: {ORANGE}{STRING}
|
||||
STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Pannes des véhicules: {ORANGE}{STRING}
|
||||
STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Multiplicateur de subvention: {ORANGE}{STRING}
|
||||
STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Coût des constructions: {ORANGE}{STRING}
|
||||
@@ -2016,7 +2009,7 @@ STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantit
|
||||
STR_6813_ECONOMY :{LTBLUE}Economie: {ORANGE}{STRING}
|
||||
STR_6814_TRAIN_REVERSING :{LTBLUE}Demi-tour des trains: {ORANGE}{STRING}
|
||||
STR_6815_DISASTERS :{LTBLUE}Désastres: {ORANGE}{STRING}
|
||||
STR_16816_CITY_APPROVAL :{LTBLUE}Attitude de la municipalité face au repaysagement : {ORANGE}{STRING}
|
||||
STR_16816_CITY_APPROVAL :{LTBLUE}Attitude de l'hotel de ville face au repaysagement : {ORANGE}{STRING}
|
||||
############ range for difficulty settings ends
|
||||
|
||||
STR_26816_NONE :Aucune
|
||||
@@ -2053,8 +2046,8 @@ STR_6832_6_MONTHS_AFTER_PLAYER :6 mois après l
|
||||
STR_6833_9_MONTHS_AFTER_PLAYER :9 mois après le joueur
|
||||
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :À la fin de la ligne et aux gares
|
||||
STR_6835_AT_END_OF_LINE_ONLY :A la fin de la ligne seulement
|
||||
STR_6836_OFF :Désactivé
|
||||
STR_6837_ON :Activé
|
||||
STR_6836_OFF :Inactif
|
||||
STR_6837_ON :Actif
|
||||
STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Afficher le tableau des scores
|
||||
STR_6839_PERMISSIVE :Laxiste
|
||||
STR_683A_TOLERANT :Tolérant
|
||||
@@ -2139,7 +2132,7 @@ STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Affiche
|
||||
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Légende du graphique des compagnies
|
||||
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Cliquer ici pour activer/désactiver l'affichage de la compagnie
|
||||
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Cargaison livrée
|
||||
STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Historique de performance (performance max=1000)
|
||||
STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Historique de performace (performance max=1000)
|
||||
STR_7052_COMPANY_VALUES :{WHITE}Valeur de la compagnie
|
||||
STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Classement des compagnies
|
||||
STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{PLAYERNAME} '{STRING}'
|
||||
@@ -2152,7 +2145,7 @@ STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT
|
||||
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Nous sommes à la recherche d'un acheteur pour notre compagnie{}{}Voulez vous acheter {COMPANY} pour {CURRENCY}?
|
||||
STR_705C_BANKRUPT :{BLACK}{BIGFONT}Banqueroute!
|
||||
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} à été fermée par ses créanciers et tous ses actifs vendus!
|
||||
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Nouvelle compagnie de transport!
|
||||
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Fondation d'une nouvelle compagnie de transport!
|
||||
STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{COMPANY} commence à construire près de {TOWN}!
|
||||
STR_7060_CAN_T_BUY_COMPANY :{WHITE}Impossible d'acheter la compagnie...
|
||||
STR_7061_CARGO_PAYMENT_RATES :{WHITE}Valeur des marchandises
|
||||
@@ -2490,7 +2483,7 @@ STR_8107_MAGLEV_LOCOMOTIVE :{G=f}locomotive
|
||||
|
||||
##id 0x8800
|
||||
STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Dépôt ferroviaire
|
||||
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent{}l'arrivée du premier train à {STATION}!
|
||||
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier train à {STATION}!
|
||||
STR_8802_DETAILS :{WHITE}{STRING} (Détails)
|
||||
STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train présent
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
@@ -2607,6 +2600,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insérer
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Forcer le véhicule à attendre un chargement complet pour l'ordre sélectionné
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Forcer le véhicule à attendre un déchargement complet pour l'ordre sélectionné
|
||||
STR_SERVICE_HINT :{BLACK}Sauter cet ordre tant qu'aucun entretien n'est requis
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouv{G eau el elle} {STRING} disponible!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Prix: {CURRENCY} Poids: {WEIGHT_S}{}Vitesse: {VELOCITY} Puissance: {POWER}{}Coût d'entretien: {CURRENCY}/an{}Capacité: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}En panne
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Âge: {LTBLUE}{STRING}{BLACK} Coût d'entretien: {LTBLUE}{CURRENCY}/an
|
||||
@@ -2620,7 +2615,7 @@ STR_8863_CRASHED :{RED}Crashé!
|
||||
STR_8865_NAME_TRAIN :{WHITE}Renommer le train
|
||||
STR_8866_CAN_T_NAME_TRAIN :{WHITE}Impossible de renommer le train...
|
||||
STR_8867_NAME_TRAIN :{BLACK}Renommer le train
|
||||
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Accident ferroviaire!{}{COMMA} mort{P "" s} brûlé{P "" s} vif{P "" s} dans la collision
|
||||
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Tragédie ferroviaire!{}{COMMA} mort{P "" s} brûlé{P "" s} vif{P "" s} dans la collision
|
||||
STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Impossible de faire faire demi-tour...
|
||||
STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Renommer le type de train
|
||||
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Impossible de renommer le type de train...
|
||||
@@ -2633,10 +2628,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Types de rail i
|
||||
STR_TRAIN_NO_POWER :{RED}Pas de puissance
|
||||
STR_TRAIN_START_NO_CATENARY :Cette voie n'a pas de caténaire, le train ne peut pas démarrer
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouv{G eau el elle} {STRING} disponible!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nouv{G eau el elle} {STRING} disponible! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Véhicule Routier présent
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Véhicule{P "" s} routier{P "" s}
|
||||
@@ -2677,6 +2668,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Glisser
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre la vue sur le dépôt
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Choix du véhicule - cliquer sur un véhicule pour obtenir des informations
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construire le véhicule sélectionné
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouveau véhicule disponible!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Prix: {CURRENCY}{}Vitesse: {VELOCITY}{}Coût d'entretien: {CURRENCY}/an{}Capacité: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Renommer le véhicule
|
||||
@@ -2684,8 +2677,8 @@ STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Impossib
|
||||
STR_902E_NAME_ROAD_VEHICLE :{BLACK}Renommer le véhicule
|
||||
STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Le premier bus arrive à {STATION}!
|
||||
STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Le premier camion arrive à {STATION}!
|
||||
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Accident routier!{}Un automobiliste meurt brûlé vif lors d'une collision avec un train
|
||||
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Accident routier!{}{COMMA} mort{P "" s} lors d'une collision avec un train
|
||||
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Tragédie routière!{}Un automobiliste meurt brûlé vif lors d'une collision avec un train
|
||||
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Tragédie routière!{}{COMMA} morts, brûlés vifs lors d'une collision avec un train
|
||||
STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Impossible de faire faire demi-tour au véhicule...
|
||||
STR_ONLY_TURN_SINGLE_UNIT :{WHITE}Impossible de faire faire demi-tour aux unités multiples
|
||||
STR_9034_RENAME :{BLACK}Renommer
|
||||
@@ -2748,12 +2741,14 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Afficher
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrer la vue sur l'emplacement du navire
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Envoyer le navire au dépôt. Ctrl-clic pour entretien seul
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Afficher détails du navire
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouveau navire maintenant disponible!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Prix: {CURRENCY} Vitesse max.: {VELOCITY}{}Capacité: {CARGO}{}Coût d'entretien: {CURRENCY}/an
|
||||
STR_982F_NAME_SHIP :{BLACK}Nommer navire
|
||||
|
||||
STR_9831_NAME_SHIP :{WHITE}Nommer navire
|
||||
STR_9832_CAN_T_NAME_SHIP :{WHITE}Impossible de nommer le navire...
|
||||
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent {}l'arrivée du premier navire à {STATION}!
|
||||
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier navire à {STATION}!
|
||||
STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Placer une bouée, peut servir de guide aux navires
|
||||
STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Impossible de placer une bouée ici...
|
||||
STR_9836_RENAME :{BLACK}Renommer
|
||||
@@ -2790,7 +2785,7 @@ STR_A00C_DETAILS :{WHITE}{VEHICLE
|
||||
STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Âge: {LTBLUE}{STRING}{BLACK} Coût d'entretien: {LTBLUE}{CURRENCY}/an
|
||||
STR_A00E_MAX_SPEED :{BLACK}Vitesse max.: {LTBLUE}{VELOCITY}
|
||||
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profits cette année: {LTBLUE}{CURRENCY} (l'an dernier: {CURRENCY})
|
||||
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilité: {LTBLUE}{COMMA}% {BLACK}Pannes depuis le dernier service: {LTBLUE}{COMMA}
|
||||
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilité: {LTBLUE}{COMMA}% {BLACK}Cafouillages depuis le dernier service: {LTBLUE}{COMMA}
|
||||
STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Construit: {LTBLUE}{NUM}{BLACK} Valeur: {LTBLUE}{CURRENCY}
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Impossible d'envoyer l'aéronef au hangar...
|
||||
STR_HEADING_FOR_HANGAR :{ORANGE}En route pour le hangar de {STATION}
|
||||
@@ -2820,14 +2815,16 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Afficher
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrer la vue principale sur l'emplacement de l'aéronef
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Envoyer l'aéronef au hangar. Ctrl-clic pour entretien seul
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Afficher détails de l'aéronef
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouvel aéronef maintenant disponible!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Prix: {CURRENCY} Vitesse max.: {VELOCITY}{}Capacité: {COMMA} passagers, {COMMA} sacs de courrier{}Coût d'entretien: {CURRENCY}/an
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nommer l'aéronef
|
||||
STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Impossible de nommer l'aéronef...
|
||||
STR_A032_NAME_AIRCRAFT :{BLACK}Nommer l'aéronef
|
||||
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent{}l'arrivée du premier aéronef à {STATION}!
|
||||
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Accident d'avion!{}{COMMA} mort{P "" s} dans un crash à {STATION}
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Accident d'avion!{}L'aéronef n'avait plus de carburant, {COMMA} passager{P "" s} meurent dans le crash!
|
||||
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier aéronef à {STATION}!
|
||||
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Tragédie aérienne!{}{COMMA} morts brûlés vifs à {STATION}
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Tragédie aérienne !{}L'aéronef n'avait plus de carburant, {COMMA} passagers meurent dans l'incendie!
|
||||
STR_A036 :{TINYFONT}{BLACK}{STATION}
|
||||
STR_A037_RENAME :{BLACK}Renommer
|
||||
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Renommer type d'aéronef
|
||||
@@ -2846,12 +2843,12 @@ SERVICE_AT_AIRPORT_HANGAR :Entretien au ha
|
||||
|
||||
##id 0xB000
|
||||
STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Désastre impliquant un Zeppelin à {STATION}!
|
||||
STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Un véhicule routier est détruit dans une collision avec un 'OVNI'!
|
||||
STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Véhicule routier détruit dans use collision avec un 'OVNI'!
|
||||
STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Explosion d'une raffinerie pétrolière près de {TOWN}!
|
||||
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Usine détruite dans des circonstances suspectes près de {TOWN}!
|
||||
STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}Un 'OVNI' a été découvert près de {TOWN}!
|
||||
STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}Un 'OVNI' attérit près de {TOWN}!
|
||||
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Affaissement d'une veine de charbon entraîne la desctruction de la mine de {TOWN}!
|
||||
STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Inondations!{}Au moins {COMMA} présumé{P "" s} manquant{P "" s} ou mort{P "" s} après des inondations meurtrières!
|
||||
STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Inondations!{}Au moins {COMMA} présumés manquants ou morts après des inondations meurtrières!
|
||||
|
||||
STR_BRIBE_FAILED :{WHITE}Votre tentative de corruption à été
|
||||
STR_BRIBE_FAILED_2 :{WHITE}révélée à la presse par un journaliste régional.
|
||||
@@ -2897,7 +2894,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vous êtes sur le point de faire des changements dans une partie en cours; cela peut faire planter OpenTTD.{}Etes-vous absolument sûr ?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Ajouter
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Ajouter un fichier NewGRF à la liste
|
||||
STR_NEWGRF_REMOVE :{BLACK}Retirer
|
||||
@@ -2911,10 +2907,10 @@ STR_NEWGRF_PARAMETER :{BLACK}Paramèt
|
||||
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Entrer les paramètres NewGRF
|
||||
STR_NEWGRF_NO_INFO :{BLACK}Pas d'informations disponibles
|
||||
|
||||
STR_NEWGRF_ADD_CAPTION :{WHITE}Fichiers NewGRF disponibles
|
||||
STR_NEWGRF_ADD_CAPTION :{WHITE}Fichier NewGRF disponibles
|
||||
STR_NEWGRF_ADD_FILE :{BLACK}Ajouter à la sélection
|
||||
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Ajouter le fichier NewGRF sélectionné à votre configuration
|
||||
STR_NEWGRF_RESCAN_FILES :{BLACK}Actualiser la liste
|
||||
STR_NEWGRF_RESCAN_FILES :{BLACK}Re-scanner les fichiers
|
||||
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Mettre à jour la liste des fichiers NewGRF disponibles
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ajout impossible: GRF ID en double
|
||||
|
||||
@@ -3058,22 +3054,22 @@ STR_PURCHASE_INFO_ALL_BUT :Tous sauf {GOLD
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Créer
|
||||
STR_GENERATE :{WHITE}Générer
|
||||
STR_RANDOM :{BLACK}Nouvelle Amorce
|
||||
STR_RANDOM_HELP :{BLACK}Modifier l'amorce utilisée pour la Création du Terrain
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Création du monde
|
||||
STR_RANDOM_HELP :{BLACK}Modifer l'amorce utilisée pour la Génération du Terrain
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Génération du terrain
|
||||
STR_RANDOM_SEED :{BLACK}Amorce :
|
||||
STR_RANDOM_SEED_HELP :{BLACK}Cliquer pour saisir une amorce
|
||||
STR_LAND_GENERATOR :{BLACK}Générateur :
|
||||
STR_TREE_PLACER :{BLACK}Ajout des arbres :
|
||||
STR_TREE_PLACER :{BLACK}Placement arbres :
|
||||
STR_HEIGHTMAP_ROTATION :{BLACK}Rotation de la carte d'altitude :
|
||||
STR_TERRAIN_TYPE :{BLACK}Type de terrain :
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Niveau de la mer :
|
||||
STR_SMOOTHNESS :{BLACK}Lissage :
|
||||
STR_SNOW_LINE_HEIGHT :{BLACK}Alt. d'enneigement :
|
||||
STR_DATE :{BLACK}Date:
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}Nb. de villes :
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}Nb. d'industries :
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}No. de villes :
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}No. d'industries :
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_SNOW_LINE_UP :{BLACK}Augmenter l'altitude d'enneigement
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Baisser l'altitude d'enneigement
|
||||
@@ -3084,22 +3080,22 @@ STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Trop re
|
||||
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
|
||||
STR_HEIGHTMAP_NAME :{BLACK}Nom de la carte d'altitude :
|
||||
STR_HEIGHTMAP_SIZE :{BLACK}Taille: {ORANGE}{NUM} x {NUM}
|
||||
STR_GENERATION_WORLD :{WHITE}Création du monde...
|
||||
STR_GENERATION_WORLD :{WHITE}Génération du terrain...
|
||||
STR_GENERATION_ABORT :{BLACK}Annuler
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Annuler la génération du terrain
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Voulez-vous vraiment annuler la génération ?
|
||||
STR_PROGRESS :{WHITE}{NUM}% terminé
|
||||
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
|
||||
STR_WORLD_GENERATION :{BLACK}Création du monde
|
||||
STR_TREE_GENERATION :{BLACK}Création des arbres
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Création des non-déplacables
|
||||
STR_CLEARING_TILES :{BLACK}Création des zones rugueuses et rocheuses
|
||||
STR_WORLD_GENERATION :{BLACK}Génération du terrain
|
||||
STR_TREE_GENERATION :{BLACK}Génération des arbres
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Génération des non-déplacables
|
||||
STR_CLEARING_TILES :{BLACK}Génération des zones rugueuses et pierreuses
|
||||
STR_SETTINGUP_GAME :{BLACK}Configuration du jeu
|
||||
STR_PREPARING_TILELOOP :{BLACK}Rafraîchissement du terrain
|
||||
STR_PREPARING_GAME :{BLACK}Préparation du jeu
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Cette action a modifié le niveau de difficulté en personnalisé
|
||||
STR_SE_FLAT_WORLD :{WHITE}Terrain plat
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Créer un monde plat
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Générer un terrain plat
|
||||
STR_SE_RANDOM_LAND :{WHITE}Terrain aléatoire
|
||||
STR_SE_NEW_WORLD :{BLACK}Nouveau scénario
|
||||
STR_SE_CAPTION :{WHITE}Type de scénario
|
||||
@@ -3124,7 +3120,7 @@ STR_HELISTATION :{BLACK}Hélista
|
||||
|
||||
STR_SMALL_AIRPORTS :{BLACK}Petits aéroports
|
||||
STR_LARGE_AIRPORTS :{BLACK}Grands aéroports
|
||||
STR_HUB_AIRPORTS :{BLACK}Aéroports Internationaux
|
||||
STR_HUB_AIRPORTS :{BLACK}Aéroports Internodaux
|
||||
STR_HELIPORTS :{BLACK}Héliports
|
||||
|
||||
############ Tooltip measurment
|
||||
@@ -3134,10 +3130,4 @@ STR_MEASURE_AREA :{BLACK}Région:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Longueur: {NUM}{}Ecart d'altitude: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Région: {NUM} x {NUM}{}Ecart d'altitude: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}/{STRING}/{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+10
-12
@@ -597,20 +597,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}¡{COMPANY} logra o status de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}¡{PLAYERNAME} de {COMPANY} logra o status '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crear Escenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Escenario
|
||||
STR_0223_LAND_GENERATION :{WHITE}Xeración de Terreo
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreo Aleatorio
|
||||
STR_0227_RESET_LAND :{BLACK}Reiniciar Terreo
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumenta-lo tamaño de terreo a baixar/subir
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Disminuí-lo tamaño de terreo a baixar/subir
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Xerar terreo aleatorio
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reiniciar paisaxe
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reiniciar paisaxe
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}¿Está seguro de querer reinicia-la paisaxe?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Xeración de paisaxe
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Xeración de cidades
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Xeración de industrias
|
||||
@@ -710,6 +706,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar faro
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmisor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir área de deserto
|
||||
STR_CREATE_LAKE :{BLACK}Definir área de auga.{}Inundará os arredores se está a nivel do mar
|
||||
STR_0290_DELETE :{BLACK}Borrar
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Borrar completamente esta cidade
|
||||
STR_0292_SAVE_SCENARIO :Grabar Escenario
|
||||
@@ -1162,6 +1159,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árbores
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árbores dun tipo aleatorio
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Non se pode construí-los canais aí...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construír canais
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Non se pode construí-lo peche aí...
|
||||
@@ -2530,6 +2528,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insertar
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A orde seleccionada forzará o vehículo a esperar ata que a carga estea completa
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A orde seleccionada forzará o vehículo a descargar
|
||||
STR_SERVICE_HINT :{BLACK}saltar esta orde a non ser que sexa necesario o servicio
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nov@ {STRING} dispoñible!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potencia: {POWER}{}Coste de Mantemento: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Roto
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Coste de Mantemento: {LTBLUE}{CURRENCY}/ano
|
||||
@@ -2593,6 +2593,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arrastra
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centra-la vista principal na situación do depósito de vehículos de estrada
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista de selección de vehículos de estrada - pincha nun vehículo para máis información
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construí-lo vehículo de estrada seleccionado
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Novo vehículo de estrada dispoñible!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Coste: {CURRENCY}{}Velocidade: {VELOCITY}{}Coste de Mantemento: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Renomear vehículo de estrada
|
||||
@@ -2662,6 +2664,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Mostra-l
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centra-la vista principal na situación do barco
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Envia-lo barco o depósito
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Mostra-los detalles do barco
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Novo barco dispoñible!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Coste: {CURRENCY} Velocidade Máx: {VELOCITY}{}Capacidade: {CARGO}{}Coste de Mantemento: {CURRENCY}/ano
|
||||
STR_982F_NAME_SHIP :{BLACK}Renomear barco
|
||||
|
||||
@@ -2734,6 +2738,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Mostra-l
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centra-la vista principal na situación da aeronave
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Envia-la aeronave ó hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostra-los detalles da aeronave
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nova aeronave dispoñible!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Coste: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {COMMA} pasaxeiros, {COMMA} sacos de correo{}Coste de Mantemento: {CURRENCY}/ano
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Cambia-lo nome da aeronave
|
||||
@@ -2922,7 +2928,6 @@ STR_WORLD_GENERATION_CAPTION :{WHITE}Xeració
|
||||
STR_RANDOM_SEED :{BLACK}Semilla Aleatoria:
|
||||
STR_RANDOM_SEED_HELP :{BLACK}Pincha para introducir unha semilla
|
||||
STR_LAND_GENERATOR :{BLACK}Xerador de terreo:
|
||||
STR_TREE_PLACER :{BLACK}Algoritmo para árbores:
|
||||
STR_TERRAIN_TYPE :{BLACK}Tipo de terreo:
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel do mar:
|
||||
STR_SMOOTHNESS :{BLACK}Suavidade:
|
||||
@@ -2943,9 +2948,7 @@ STR_GENERATION_PROGRESS :{BLACK}{NUM} /
|
||||
STR_WORLD_GENERATION :{BLACK}Xeración do mundo
|
||||
STR_SETTINGUP_GAME :{BLACK}Configurando partida
|
||||
STR_PREPARING_GAME :{BLACK}Preparando partida
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acción cambiou o nivel de dificultade a Personalizado
|
||||
STR_SE_FLAT_WORLD :{WHITE}Terreo Chan
|
||||
STR_SE_RANDOM_LAND :{WHITE}Terreo aleatorio
|
||||
STR_SE_NEW_WORLD :{BLACK}Crear novo escenario
|
||||
STR_SE_CAPTION :{WHITE}Tipo de escenario
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
@@ -2974,9 +2977,4 @@ STR_MEASURE_AREA :{BLACK}Área: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lonxitude: {NUM}{}Diferencia de altura: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Área: {NUM} x {NUM}{}Diferencia de altura: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
+10
-34
@@ -591,7 +591,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankunft
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankunft des ersten Fahrzeugs in einer Station eines Gegners
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Unfälle / Katastrophen
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Firmendaten
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Öffnen und Schließen von Industrien
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Änderungen der Wirtschaftslage
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Rat / Informationen zu Fahrzeugen des Spielers
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Neue Fahrzeuge
|
||||
@@ -616,22 +615,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} erreicht '{STRING}' Status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} von {COMPANY} erreicht '{STRING}' Status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Szenario erstellen
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Szenario bearbeiten
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land erstellen
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Zufälliges Land
|
||||
STR_0227_RESET_LAND :{BLACK}Land wiederherstellen
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken vergrößern
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken verkleinern
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Erzeuge Land durch Zufall
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Landfläche wiederherstellen
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Landfläche wiederherstellen
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Reliefkarte nutzen
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Reliefkarte nutzen
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Bist du sicher, dass die Landschaft zurückgesetzt werden soll?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landfläche erzeugen
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stadt errichten
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrie errichten
|
||||
@@ -731,7 +724,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Felsige
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Leuchtturm errichten
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Sender errichten
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Lege Wüstengebiet an.{}STRG drücken zum entfernen
|
||||
STR_CREATE_LAKE :{BLACK}Wasser erzeugen.{}Baut einen Kanal. Bei gedrückter Strg.-Taste wird ein Wasserfeld erzeugt, das umliegendes Land flutet.
|
||||
STR_CREATE_LAKE :{BLACK}Gebiet fluten.{}Auf Meereshöhe entsteht ein Gewässer
|
||||
STR_0290_DELETE :{BLACK}Löschen
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Diese Stadt vollständig löschen
|
||||
STR_0292_SAVE_SCENARIO :Szenario speichern
|
||||
@@ -1209,7 +1202,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Zufälli
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Zufällige Baumart pflanzen
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kann hier keinen Kanal bauen...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kanalbau.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kanal bauen
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kann hier keine Schleuse bauen...
|
||||
@@ -2607,6 +2600,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Füge ei
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Der markierte Auftrag wird nur nach voller Beladung ausgeführt
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Beim markierten Auftrag wird die volle Entladung veranlasst
|
||||
STR_SERVICE_HINT :{BLACK}Überspringe diesen Auftrag, sofern keine Wartung benötigt wird
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Neue {STRING} ist jetzt verfügbar!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kosten: {CURRENCY} Gewicht: {WEIGHT_S}{}Geschwindigk.: {VELOCITY} Leistung: {POWER}{}Betriebskosten: {CURRENCY}/Jahr{}Kapazität: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Panne
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alter: {LTBLUE}{STRING}{BLACK} Betriebskosten: {LTBLUE}{CURRENCY}/Jahr
|
||||
@@ -2633,10 +2628,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :inkompatible Gl
|
||||
STR_TRAIN_NO_POWER :{RED}Keine Energie
|
||||
STR_TRAIN_START_NO_CATENARY :Wegen fehlender Oberleitung kann der Zug nicht starten.
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Neue{G r "" s} {STRING} jetzt erhältlich!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Neue{G r "" s} {STRING} jetzt erhältlich! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Fahrzeug ist im Weg
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Fahrzeug{P "" e}
|
||||
@@ -2677,6 +2668,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Ziehe Fa
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Ansicht auf das Fahrzeugdepot zentrieren
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Fahrzeugauswahlliste - Klicke auf ein Fahrzeug für Einzelheiten
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Baue das ausgewählte Fahrzeug
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Neues Fahrzeug jetzt erhältlich!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kosten: {CURRENCY}{}Geschwindigk.: {VELOCITY}{}Betriebskosten: {CURRENCY}/Jahr{}Ladevermögen: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name des Fahrzeuges
|
||||
@@ -2748,6 +2741,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Aufträg
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Anzeige auf das Schiff zentrieren
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Schicke das Schiff zur Werft
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Zeige Einzelheiten des Schiffes
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Neues Schiff ist erhältlich!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kosten: {CURRENCY} Höchstgeschwindigk.: {VELOCITY}{}Kapazität: {CARGO}{}Betriebskosten: {CURRENCY}/Jahr
|
||||
STR_982F_NAME_SHIP :{BLACK}Schiffsname
|
||||
|
||||
@@ -2820,6 +2815,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Zeige Au
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Ansicht auf das Flugzeug zentrieren
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Schicke das Flugzeug in den Hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Zeige Einzelheiten des Flugzeuges
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Neues Flugzeug ist jetzt verfügbar!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kosten: {CURRENCY} Höchstgeschwindigk.: {VELOCITY}{}Kapazität: {COMMA} Passagiere, {COMMA} Postsäcke{}Betriebskosten: {CURRENCY}/Jahr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Flugzeugname
|
||||
@@ -2897,7 +2894,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5-Summe: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du bist dabei Änderungen während eines laufenden Spiels zu machen. Dies kann zum Absturz von OpenTTD führen.{}Bist du Dir wirklich sicher?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Hinzufügen
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Füge eine neue NewGRF Datei zu Liste hinzu
|
||||
STR_NEWGRF_REMOVE :{BLACK}Entfernen
|
||||
@@ -2957,20 +2953,6 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Zeige al
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Verkaufen
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Du bist dabei alle Fahrzeuge im Depot zu verkaufen
|
||||
STR_ARE_YOU_SURE :{BLACK}Bist du sicher?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Bestätige bitte dass du alle Züge im Depot verkaufen möchtest
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Bestätige bitte dass du alle Fahrzeuge im Depot verkaufen möchtest
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Bestätige bitte dass du alle Schiffe in der Werft verkaufen möchtest
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Bestätige bitte dass du alle Flugzeuge im Hangar verkaufen möchtest
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Verkaufe nicht alle Züge im Depot
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Verkaufe nicht alle Fahrzeuge im Depot
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Verkaufe nicht alle Schiffe in der Werft
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Verkaufe nicht alle Flugzeuge im Hangar
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Verkaufe alle Züge im Depot
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Verkaufe alle Fahrzeuge im Depot
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Verkaufe alle Schiffe in der Werft
|
||||
@@ -3135,10 +3117,4 @@ STR_MEASURE_AREA :{BLACK}Gebiet:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Länge: {NUM}{}Höhenunterschied: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Gebiet: {NUM} x {NUM}{}Höhenunterschied: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+10
-20
@@ -656,7 +656,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Első j
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Első jármű megérkezése az ellenfél megállójába
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Balesetek / természeti csapások
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Céginformációk
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Ipari létesítmények létrejötte / bezárása
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Gazdasági változások
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Tanácsok / információk a játékos járműveiről
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Új járművek
|
||||
@@ -681,22 +680,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} elérte a '{STRING}' rangot!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} - {COMPANY} elérte a '{STRING}' rangot!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Saját pálya készítése
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}pályaszerkesztő
|
||||
STR_0223_LAND_GENERATION :{WHITE}Táj szerkesztése
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Véletlenszerű táj
|
||||
STR_0227_RESET_LAND :{BLACK}Táj törlése
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Az emelendő/süllyesztendő földterület növelése
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Az emelendő/süllyesztendő földterület csökkentése
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Véletlenszerű táj készítése
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}A táj törlése
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Táj törlése
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Magasságtérkép használata
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Magasságtérkép használata
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Biztosan le akarod törölni az egész tájat?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Táj szerkesztése
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Városkészítés
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Gazdasági épület készítése
|
||||
@@ -796,7 +789,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sziklás
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Világítótorony építése
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Rádióadó építése
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Sivatagot hoz létre.{}Nyomj CTRL-t az eltávolításához
|
||||
STR_CREATE_LAKE :{BLACK}Vizi terület definiálása.{}Csatornát készít, kivéve ha tengerszinten CTRL-t lenyomva hívod meg, ekkor elárasztja a területet
|
||||
STR_CREATE_LAKE :{BLACK}Vizet hoz létre.{}A tengerszinten lévő elemeket elárasztja
|
||||
STR_0290_DELETE :{BLACK}Töröl
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}A város teljes eltüntetése
|
||||
STR_0292_SAVE_SCENARIO :Pálya mentése
|
||||
@@ -1274,7 +1267,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Véletle
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Véletlenszerűen kiválasztott fákat helyez el
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Nem lehet csatornát építeni ide...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Csatorna építése (vagy rosszabb esetben terület elárasztása!)
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Csatorna építése. Nyomj CTRL-t hogy tengert csinálj (tengerszinten csak).
|
||||
STR_LANDINFO_CANAL :Csatorna
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Nem lehet zsilipet építeni ide...
|
||||
@@ -2709,6 +2702,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Új cél
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A kijelölt célponton meg kell várni, amíg telerakják a járművet
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A kijelölt célponton le kell pakolni a rakományt
|
||||
STR_SERVICE_HINT :{BLACK}Célpont kihagyása, ha javítás szükséges
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Új {STRING} használható!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Ár: {CURRENCY} Súly: {WEIGHT_S}{}Sebesség: {VELOCITY} Teljesítmény: {POWER}{}Működtetési költség: {CURRENCY}/év{}Kapacitás: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Lerobbant
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Kor: {LTBLUE}{STRING}{BLACK} Működtetési költség: {LTBLUE}{CURRENCY}/év
|
||||
@@ -2735,10 +2730,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :inkompatibilis
|
||||
STR_TRAIN_NO_POWER :{RED}Nincs áram
|
||||
STR_TRAIN_START_NO_CATENARY :Ennek a sínnek nincs felsővezetéke, a vonat nem tud indulni
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Új {STRING} elérhető!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Új {STRING} elérhető! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Közúti jármű van az útban
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} közúti járművei - {COMMA}
|
||||
@@ -2779,6 +2770,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dobj ide
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}A fő nézetet a garázsra állítja
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Közúti jármű kiválasztása - kattints egy járműre az adataihoz
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}A kijelölt közúti jármű megvétele
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Új közúti jármű használható!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Ár: {CURRENCY}{}Sebesség: {VELOCITY}{}Működtetési költség: {CURRENCY}/év{}Kapacitás: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Közúti jármű átnevezése
|
||||
@@ -2850,6 +2843,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}A hajó
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}A fő nézetet a hajóra állítja
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Dokkba küldi a hajót
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}A hajó adatai
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Új hajó használható!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Ár: {CURRENCY} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO}{}Működtetési költség: {CURRENCY}/év
|
||||
STR_982F_NAME_SHIP :{BLACK}Hajó átnevezése
|
||||
|
||||
@@ -2922,6 +2917,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}A repül
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}A fő nézetet a repülőgépre állítja
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Hangárba küldi a repülőgépet
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}A repülőgép adatai
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Új repülőgép használható!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Ár: {CURRENCY} Végsebesség: {VELOCITY}{}Kapacitás: {COMMA} utas, {COMMA} csomag levél{}Működtetési költség: {CURRENCY}/év
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Repülőgép átnevezése
|
||||
@@ -2999,7 +2996,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Te éppen a jelenleg futó játékot akarod megváltoztatni; ettől elszállhat az OpenTTD.{}Teljesen biztos vagy benne, hogy ezt akarod?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Hozzáad
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}A NewGRF-et hozzáadja a listához
|
||||
STR_NEWGRF_REMOVE :{BLACK}Eltávolít
|
||||
@@ -3236,10 +3232,4 @@ STR_MEASURE_AREA :{BLACK}Terület
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Távolság: {NUM}{}Magasságkülönbség: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Terület: {NUM} x {NUM}{}Magasságkülönbség: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+73
-306
@@ -155,7 +155,6 @@ STR_00B0_MAP :{WHITE}Kort - {
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Stillingar
|
||||
STR_00B2_MESSAGE :{YELLOW}Skilaboð
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Skilaboð frá {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Varúð!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Get ekki gert þetta....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Get ekki hreinsað þetta svæði....
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Upphaflegur höfundarréttur {COPYRIGHT} 1995 Chris Sawyer, Öll réttindi áskilin
|
||||
@@ -288,15 +287,12 @@ STR_013D_INFORMATION :{BLACK}Upplýsi
|
||||
STR_013E_CAPACITIES :{BLACK}Burðargeta
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Heildarfarmur
|
||||
STR_013F_CAPACITY :{BLACK}Burðargeta: {LTBLUE}{CARGO}
|
||||
STR_CAPACITY_MULT :{BLACK}Burðargeta: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Farmur alls (burðargeta) þessarar lestar:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Nýr leikur
|
||||
STR_0141_LOAD_GAME :{BLACK}Opna leik
|
||||
STR_SINGLE_PLAYER :{BLACK}Einspilun
|
||||
STR_MULTIPLAYER :{BLACK}Fjölspilun
|
||||
STR_SCENARIO_EDITOR :{BLACK}Landslagsgerð
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -321,8 +317,8 @@ STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mílur/
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} km/klst
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} m/s
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}hö.
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hö.
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}hestöfl
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hestöfl
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}tonn
|
||||
@@ -386,29 +382,10 @@ STR_SORT_BY_VALUE :Virði
|
||||
STR_SORT_BY_FACILITY :Tegund stöðvar
|
||||
STR_SORT_BY_WAITING :Verðgildi farms á stöð
|
||||
STR_SORT_BY_RATING_MAX :Flutningur farms
|
||||
STR_ENGINE_SORT_ENGINE_ID :Einkenni (hefðbundin röðun)
|
||||
STR_ENGINE_SORT_COST :Kostnaður
|
||||
STR_ENGINE_SORT_POWER :Afl
|
||||
STR_ENGINE_SORT_INTRO_DATE :Árgerð
|
||||
STR_ENGINE_SORT_RUNNING_COST :Rekstrarkostnaður
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Afl/Rekstrarkostnaður
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Burðargeta
|
||||
STR_NO_WAITING_CARGO :{BLACK}Enginn farmur bíður
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Velja allar gerðir
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Velja allar tegundir farms (einnig þær sem ekki bíða)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Lestaúrval
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Bifreiðaúrval
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Skipaúrval
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Flugvélaúrval
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Skoða lista yfir tegundir í boði af þessari gerð farartækja
|
||||
STR_MANAGE_LIST :{BLACK}Stýra lista
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Senda boð til allra farartækja á listanum
|
||||
STR_REPLACE_VEHICLES :Skipta út vögnum
|
||||
STR_SEND_TRAIN_TO_DEPOT :Senda í skýli
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Senda í skýli
|
||||
STR_SEND_SHIP_TO_DEPOT :Senda í slipp
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Senda í skýli
|
||||
STR_SEND_FOR_SERVICING :Senda í skoðun
|
||||
|
||||
############ range for months starts
|
||||
STR_0162_JAN :Jan
|
||||
@@ -615,22 +592,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} öðlast '{STRING}' titil!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} úr {COMPANY} öðlast '{STRING}' titil!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Búa til kort
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Kortagerð
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landslagsgerð
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Handahófskennt land
|
||||
STR_0227_RESET_LAND :{BLACK}Eyða landi
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Stækka svæði til að lækka/hækka
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minnka svæði til að lækka/hækka
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Mynda til land af handahófi
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Eyða landi
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Eyða landi
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Nota hæðarkort
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Nota hæðarkort
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ertu viss um að þú viljir eyða landinu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landslagsgerð
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bæjargerð
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Iðnaðargerð
|
||||
@@ -730,6 +701,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Setja kl
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Setja vita
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Setja sendi
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Afmarkaðu eyðimörk.{}Smelltu og haltu CTRL til að fjarlægja hana
|
||||
STR_CREATE_LAKE :{BLACK}Afmarkaðu vantssvæði.{}Það mun flæða yfir aðlægt svæði ef það er við sjávarmál
|
||||
STR_0290_DELETE :{BLACK}Eyða
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Eyða þessum bæ algjörlega
|
||||
STR_0292_SAVE_SCENARIO :Vista kort
|
||||
@@ -741,8 +713,6 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Vista ko
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Opna kort
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Vista kort
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Spila kort
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Spila á hæðarkorti
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Hefja nýjan leik byggðan á hæðarkorti
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Ertu viss um að þú viljir hætta í þessu korti ?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Hætta í kortagerð
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...aðeins hægt að byggja í bæjum með fleiri en 1200 íbúum
|
||||
@@ -775,7 +745,7 @@ STR_CHECKMARK :{CHECKMARK}
|
||||
STR_02C3_GAME_OPTIONS :Stillingar
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Erfiðleikastig
|
||||
STR_02C7_CONFIG_PATCHES :Viðbætur
|
||||
STR_NEWGRF_SETTINGS :NewGRF stillingar
|
||||
STR_NEWGRF_SETTINGS :Nýgrf stillingar
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Bæjarnöfn sýnd
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Stöðvarnöfn sýnd
|
||||
@@ -847,7 +817,7 @@ STR_0307_OPENTTD :{WHITE}OpenTTD
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...aðeins hægt að byggja í bæjum
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Temprað landslag
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Heimskautalandslag
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Eyðimerkurlandslag
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Velja eyðimerkurlandslag
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Leikfangalandslag
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fjármagna byggingu nýs iðnaðars
|
||||
|
||||
@@ -896,7 +866,6 @@ STR_TOWNNAME_SWISS :Svissnesk
|
||||
STR_TOWNNAME_DANISH :Dönsk
|
||||
STR_TOWNNAME_TURKISH :Tyrknesk
|
||||
STR_TOWNNAME_ITALIAN :Ítölsk
|
||||
STR_TOWNNAME_CATALAN :Katalónsk
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pund (£)
|
||||
@@ -921,11 +890,7 @@ STR_CURR_NOK :Norsk króna (N
|
||||
STR_CURR_PLN :Pólsk zloty (PLN)
|
||||
STR_CURR_ROL :Rúmensk leu (ROL)
|
||||
STR_CURR_RUR :Rússnesk rúbla (RUR)
|
||||
STR_CURR_SIT :Slóvensk tolar (SIT)
|
||||
STR_CURR_SEK :Sænsk króna (SEK)
|
||||
STR_CURR_YTL :Tyrknesk líra (YTL)
|
||||
STR_CURR_SKK :Slóvakísk kórúna (SKK)
|
||||
STR_CURR_BRR :Brasilísk ríla (BRL)
|
||||
|
||||
STR_CURR_CUSTOM :Sérvalið...
|
||||
|
||||
@@ -1016,17 +981,16 @@ STR_CONFIG_PATCHES_CAPTION :{WHITE}Viðbæt
|
||||
|
||||
STR_CONFIG_PATCHES_OFF :Nei
|
||||
STR_CONFIG_PATCHES_ON :Já
|
||||
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Sýna hraða farartækis á upplýsingaslá: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Sýna hraða farartækis í upplýsingaslá: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Leyfilegt að byggja í halla og á strönd: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Raunverulegri stærð svæðis sem stöðvar ná yfir: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Leyfa meiri eyðingu vega, brúa, gangna o.s.frv. í eigu bæjar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Leyfa mjög langar lestir: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Leyfa byggingu mjög langra lesta: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Raunveruleg hröðun lesta: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Banna lestum og skipum að taka 90° beygjur: {ORANGE}{STRING} {LTBLUE} (þarfnast NPF)
|
||||
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Sameina lestarstöðvar sem byggðar eru samsíða: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}'Fullferma' á við um frysta farm sem fullfermist: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Yfirgefa stöð þegar einn farmur er fullfermdur, ef valið er 'fullferma': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Nota endurbættan algóriþma við hleðslu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Ferma farartæki smám saman: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Verðbólga: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Aðeins afhlaða farmi á stöðvum þar sem er eftirspurn: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Leyfa byggingu mjög langra brúa: {ORANGE}{STRING}
|
||||
@@ -1034,29 +998,27 @@ STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Skýli
|
||||
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Leyfa byggingu hráefnaframleiðsluiðnaðar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Leyfa marga svipaða iðnaði í sama bæ: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Má byggja iðnaði af sömu gerð nálægt hvor öðrum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Sýna alltaf fulla dagsetningu á upplýsingaslá: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Sýna alltaf fulla dagsetningu í upplýsingaslá: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Sýna umferðarljós akstursmegin: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Sýna fjármálaglugga í lok árs: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch samhæfð meðhöndlun stansleysu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Bifreiðir bíða í röð (með skömmtunaráhrifum): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Bifreiðir fara í biðraðir (með stórvægilegum aukaverkunum): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Færa sjónarhorn þegar músin nálgast brún gluggans: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Leyfilegt að múta bæjaryfirvöldum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Órétthyrndar lestarstöðvar leyfðar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nýtt alhliða leiðsögukerfi (NPF, yfirtekur NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Margfalda þyngd farms til að líkja eftir þyngri lestum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nýtt heildar-leiðarkerfi (NPF, yfirtekur NTP): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Alltaf leyfa litla flugvelli: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Gera viðvart ef lest týnist: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Fara yfir áætlanir farartækja: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Endurskoða skipanir farartækis: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :nei
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :allra nema kyrrstæðra farartækja
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :já, en útiloka kyrrstæð farartæki
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_ON :allra farartækja
|
||||
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Gera viðvart ef lest skilar ekki hagnaði: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Gera viðvart ef lest skilar tapi: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Farartæki úreldast aldrei: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Uppfæra faratæki sjálfvirkt þegar þau eldast
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Sjálfvirk uppfæring {ORANGE}{STRING}{LTBLUE} {P mánuði mánuðum} fyrir/eftir hámarksaldur
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Lágmarks bankainnistæða fyrir sjálfvirka uppfæringu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Uppfæra faratæki sjálfvirkt þegar það eldist
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Uppfæra farartæki sjálfkrafa {ORANGE}{STRING}{LTBLUE} mánuðum fyrir/eftir hámarksaldur þess
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Lægsta upphæð peninga sem þörf er á fyrir sjálfvirka uppfæringu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Birtingartími villuskilaboða: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Sýna íbúafjölda í bæjarmerki: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Ósýnileg tré (með gagnsæjum byggingum): {ORANGE}{STRING}
|
||||
@@ -1064,32 +1026,15 @@ STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Ósýni
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Landslagsmótun: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Upphafleg
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Hámarfjarlægð olíuborpalla frá brún korts {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Hæð snjólínu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Hrjúfleiki landslags (TerraGenesis stilling) : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Mjög slétt
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Slétt
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Hrjúft
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Mjög hrjúft
|
||||
STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Staðsetning trjáa: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Hvergi
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Venjulega
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Nýstárlega
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Snúningur hæðakorts: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Rangsælis
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Réttsælis
|
||||
STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Hæð jafnslétts lands yfir sjávarmáli: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Dreyfing stöðva mest: {ORANGE}{STRING} {RED}Ath.: Há stilling hægir á leiknum
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Skoða þyrlur sjálfvirkt á þyrlupalli: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Opna landmótunarglugga samhliða öðrum framkvæmdum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Opna landmótunarglugga samhliða lestar-, vegar-, hafnar- og flugvallarframkvæmdarglugga: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Færa sjónarhorn í öfuga átt miðað við mús: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Sýna mælstiku við byggingu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Sýna auka litastillingar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Aldrei
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Eigin fyrirtækis
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Allra fyrirtækja
|
||||
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Nota liðsspjall með <ENTER>: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Lestir á leikmann mest: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Bifreiðir á leikmann mest: {ORANGE}{STRING}
|
||||
@@ -1104,19 +1049,18 @@ STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Útilok
|
||||
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Virkja nýja gervigreind (alfa): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Leyfa gervigreind í fjölspilunarleik (á tilraunastigi): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Tími milli viðhalds lesta: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Tími milli viðhalds lesta: {ORANGE}óvirkt
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Tími milli viðhalds bifreiða: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Tími milli viðhalds bifreiða: {ORANGE}óvrikt
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Tími milli viðhalds flugvéla: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Tími milli viðhalds flugvéla: {ORANGE}óvrikt
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Tími milli viðhalds skipa: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Tími milli viðhalds skipa: {ORANGE}óvirkt
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Leggja niður viðhald þegar bilanir eru stilltar af: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Bið milli skoðana á lestum: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Bið milli skoðana á lestum: {ORANGE}óvirkt
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Bið milli skoðana á bílum: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Bið milli skoðana á bílum: {ORANGE}óvrikt
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Bið milli skoðana á flugvélum: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Bið milli skoðana á flugvélum: {ORANGE}óvrikt
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Bið milli skoðana á skipum: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Bið milli skoðana á skipum: {ORANGE}óvirkt
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Hætta skoðunum þegar bilanir eru afvirktar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Leyfa hraðatakmarkanir vagna: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Ekki nota rafknúnar lestir: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Fréttir byrja að birtast í lit árið: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Fréttir birtast í lit: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Upphafsár: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Enda leik árið: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Virkja jafnan efnahag (fleiri og minni breytingar)
|
||||
@@ -1124,7 +1068,7 @@ STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Leyfa h
|
||||
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Þegar dregið er, setja skilti á: {ORANGE}{STRING} hvern reit
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Staðsetning tækjasláar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Vinstri
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Miðja
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Miðjað
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Hægri
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Gluggar smella saman við: {ORANGE}{STRING} punkta radíus
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Gluggar smella: {ORANGE}ekki saman
|
||||
@@ -1207,6 +1151,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Tré af
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Gróðursetja tré af handahófskenndri gerð
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Ekki hægt að grafa skipaskurð hér...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Grafa skipaskurð
|
||||
STR_LANDINFO_CANAL :Skipaskurður
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Ekki hægt að gera skurðgátt hér
|
||||
@@ -1219,7 +1164,7 @@ STR_LANDINFO_COORDS :{BLACK}Hnit: {L
|
||||
|
||||
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Get ekki fjarlægt hluta af stöð...
|
||||
STR_CANT_CONVERT_RAIL :{WHITE}Get ekki breytt lestarteini...
|
||||
STR_CONVERT_RAIL_TIP :{BLACK}Breyta/uppfæra gerð lestarteins
|
||||
STR_CONVERT_RAIL_TIP :{BLACK}Breyta/Uppfæra gerð af lestarteini
|
||||
|
||||
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Dragðu eimreið hingað til að selja alla lestina
|
||||
|
||||
@@ -1266,7 +1211,7 @@ STR_RAIL_REFIT_VEHICLE :{BLACK}Breyta l
|
||||
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Veldu hvernig farm lestin á að flytja
|
||||
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Breyta lest svo hún flytji valinn farm
|
||||
STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Get ekki breytt lest...
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Tími milli viðhalds farartækja sýndur í hundraðshlutum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Bil milli skoðana er í hundraðshlutum: {ORANGE}{STRING}
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Breyta framleiðslu
|
||||
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Velkomin/n í nýju gervigreindina, verk í vinnslu. Þú mátt búast við vandamálum, og þegar þau koma upp skaltu taktu skjámynd þegar og senda á spjallborðið. Njóttu!
|
||||
@@ -1313,7 +1258,6 @@ STR_NETWORK_PASSWORD :{SILVER}Varið
|
||||
STR_NETWORK_SERVER_OFFLINE :{SILVER}ÞJÓNN AFTENGDUR
|
||||
STR_NETWORK_SERVER_FULL :{SILVER}ÞJÓNN FULLUR
|
||||
STR_NETWORK_VERSION_MISMATCH :{SILVER}ÚTGÁFA STEMMIR EKKI
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISRÆMI
|
||||
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Tengjast leik
|
||||
|
||||
@@ -1418,7 +1362,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Listi yf
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Enginn netbúnaður fannst eða vistþýtt án ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Fann enga netleiki
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Þjóninn svaraði ekki fyrirspurninni
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Gat ekki tengst vegna NewGRF misræmis
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Samstilling netleiks mistókst.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Tenging við netleik glataðist.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Gat ekki hlaðið vistuðum leik af þjóni.
|
||||
@@ -1440,7 +1383,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :samstillingarvi
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :gat ekki opnað kort
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :tenging rofnaði
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :samskiptavilla
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF misræmi
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Ekki leyfilegt
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :tók á móti undarlegum pakka
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :röng útgáfa
|
||||
@@ -1468,7 +1410,6 @@ STR_NETWORK_SERVER_REBOOT :{WHITE} Verið
|
||||
|
||||
STR_NETWORK_SERVER :Þjónn
|
||||
STR_NETWORK_CLIENT :Notandi
|
||||
STR_NETWORK_SPECTATORS :Áhorfendur
|
||||
|
||||
STR_NETWORK_CLIENTLIST_NONE :(ekkert)
|
||||
STR_NETWORK_CLIENTLIST_KICK :Sparka
|
||||
@@ -1489,10 +1430,6 @@ STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Breidd
|
||||
|
||||
##### PNG-MAP-Loader
|
||||
|
||||
STR_PNGMAP_ERROR :{WHITE}Get ekki hlaðið landslagi úr PNG skrá...
|
||||
STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...skrá ekki til staðar.
|
||||
STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...gat ekki meðhöndlað myndsniðið. 8 eða 24 bita PNG myndir nauðsynlegar.
|
||||
STR_PNGMAP_ERR_MISC :{WHITE}...eitthvað fór úrskeiðis (mögulega gölluð skrá).
|
||||
|
||||
STR_BMPMAP_ERROR :{WHITE}Get ekki hlaðið landslagi úr BMP skrá...
|
||||
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... gat ekki breytt myndsniði.
|
||||
@@ -1791,13 +1728,13 @@ STR_STAT_CLASS_DFLT :Sjálfgefin st
|
||||
STR_STAT_CLASS_WAYP :Millistöð
|
||||
|
||||
##id 0x3800
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Staða slipps
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Staða skipaslipps
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...verður að byggjast á vatni
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Get ekki reist slipp hér...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Velja stöðu slipps
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Get ekki byggt skipaslipp hér...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Velja stöðu skipaslipps
|
||||
STR_3804_WATER :Vatn
|
||||
STR_3805_COAST_OR_RIVERBANK :Strönd
|
||||
STR_3806_SHIP_DEPOT :Slippur
|
||||
STR_3806_SHIP_DEPOT :Skipaslippur
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Get ekki byggt á vatni
|
||||
|
||||
##id 0x4000
|
||||
@@ -2017,9 +1954,9 @@ STR_16816_CITY_APPROVAL :{LTBLUE}Afstað
|
||||
############ range for difficulty settings ends
|
||||
|
||||
STR_26816_NONE :Engin
|
||||
STR_6816_LOW :Fáir
|
||||
STR_6817_NORMAL :Miðlungs
|
||||
STR_6818_HIGH :Margir
|
||||
STR_6816_LOW :Lág
|
||||
STR_6817_NORMAL :Venjuleg
|
||||
STR_6818_HIGH :Há
|
||||
STR_6819 :{BLACK}{SMALLLEFTARROW}
|
||||
STR_681A :{BLACK}{SMALLRIGHTARROW}
|
||||
STR_681B_VERY_SLOW :Mjög hægt
|
||||
@@ -2027,10 +1964,10 @@ STR_681C_SLOW :Hægt
|
||||
STR_681D_MEDIUM :Miðlungs
|
||||
STR_681E_FAST :Hratt
|
||||
STR_681F_VERY_FAST :Mjög hratt
|
||||
STR_VERY_LOW :Mjög lítið
|
||||
STR_6820_LOW :Lítið
|
||||
STR_VERY_LOW :Mjög lágt
|
||||
STR_6820_LOW :Lágt
|
||||
STR_6821_MEDIUM :Miðlungs
|
||||
STR_6822_HIGH :Mikið
|
||||
STR_6822_HIGH :Hátt
|
||||
STR_6823_NONE :Ekkert
|
||||
STR_6824_REDUCED :Minnkað
|
||||
STR_6825_NORMAL :Venjulegt
|
||||
@@ -2038,8 +1975,8 @@ STR_6826_X1_5 :x1.5
|
||||
STR_6827_X2 :x2
|
||||
STR_6828_X3 :x3
|
||||
STR_6829_X4 :x4
|
||||
STR_682A_VERY_FLAT :Mjög slétt
|
||||
STR_682B_FLAT :Slétt
|
||||
STR_682A_VERY_FLAT :Mjög flatt
|
||||
STR_682B_FLAT :Flatt
|
||||
STR_682C_HILLY :Hæðótt
|
||||
STR_682D_MOUNTAINOUS :Fjallótt
|
||||
STR_682E_STEADY :Stöðugur
|
||||
@@ -2190,34 +2127,7 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
|
||||
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} hefur verið yfirtekið af {COMPANY}!
|
||||
STR_7080_PROTECTED :{WHITE}Þetta fyrirtæki er ekki nógu gamalt til að versla með hluti ...
|
||||
|
||||
STR_LIVERY_DEFAULT :Aðal litaskema
|
||||
STR_LIVERY_STEAM :Gufuvagnar
|
||||
STR_LIVERY_DIESEL :Díselvagnar
|
||||
STR_LIVERY_ELECTRIC :Rafmagnsvagnar
|
||||
STR_LIVERY_MONORAIL :Einteingungsvagnar
|
||||
STR_LIVERY_MAGLEV :Segulsvifvagnar
|
||||
STR_LIVERY_DMU :Fjölvagna dísellest
|
||||
STR_LIVERY_EMU :Fjölvagna rafmagnslest
|
||||
STR_LIVERY_PASSENGER_WAGON_STEAM :Farþegavagn (Gufu)
|
||||
STR_LIVERY_PASSENGER_WAGON_DIESEL :Farþegavagn (Dísel)
|
||||
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Farþegavagn (Rafmagns)
|
||||
STR_LIVERY_FREIGHT_WAGON :Flutningsvagnar
|
||||
STR_LIVERY_BUS :Strætó
|
||||
STR_LIVERY_TRUCK :Flutningabílar
|
||||
STR_LIVERY_PASSENGER_SHIP :Farþegaferjur
|
||||
STR_LIVERY_FREIGHT_SHIP :Flutningsskip
|
||||
STR_LIVERY_HELICOPTER :Þyrlur
|
||||
STR_LIVERY_SMALL_PLANE :Flugvélar
|
||||
STR_LIVERY_LARGE_PLANE :Þotur
|
||||
|
||||
STR_LIVERY_GENERAL_TIP :{BLACK}Grunnlitur fyrirtækis
|
||||
STR_LIVERY_TRAIN_TIP :{BLACK}Litaskema lesta
|
||||
STR_LIVERY_ROADVEH_TIP :{BLACK}Litaskema bifreiða
|
||||
STR_LIVERY_SHIP_TIP :{BLACK}Litaskema skipa
|
||||
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Litaskema flugvéla
|
||||
STR_LIVERY_PRIMARY_TIP :{BLACK}Veldu lit fyrir valda hluti á listanum
|
||||
STR_LIVERY_SECONDARY_TIP :{BLACK}Veldu seinni lit fyrir valda hluti á listanum
|
||||
STR_LIVERY_PANEL_TIP :{BLACK}Veldu hluti til að breyta lit á, CTRL-smelltu til að velja marga saman. Smelltu í reitinn til að virkja valinn lit.
|
||||
|
||||
##id 0x8000
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Gufu)
|
||||
@@ -2511,28 +2421,22 @@ STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Viðgerð viðs
|
||||
|
||||
STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Á leið í {TOWN} Lestar Byggingu
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Á leið í {TOWN} Lestar Byggingu, {VELOCITY}
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} lestaskýli
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} lestaskýli, {VELOCITY}
|
||||
|
||||
STR_INVALID_ORDER :{RED} (Ógild Skipun)
|
||||
|
||||
STR_UNKNOWN_DESTINATION :óþekktur áfangastaður
|
||||
STR_8812_EMPTY :{LTBLUE}Tómt
|
||||
STR_8813_FROM :{LTBLUE}{CARGO} frá {STATION}
|
||||
STR_FROM_MULT :{LTBLUE}{CARGO} frá {STATION} (x{NUM})
|
||||
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Lest {COMMA} bíður í skýli
|
||||
STR_8815_NEW_VEHICLES :{BLACK}Ný faratæki
|
||||
STR_8816 :{BLACK}-
|
||||
STR_8819_TRAIN_TOO_LONG :{WHITE}Lestin er of löng
|
||||
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Aðeins er hægt að eiga við lestir þegar þær bíða í skýli
|
||||
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Lestir
|
||||
|
||||
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nýir lestarvagnar
|
||||
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nýjir rafdrifnir lestarvagnar
|
||||
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nýir einteingungsvagnar
|
||||
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nýir segullestarvagnar
|
||||
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Járnbrautarlestir
|
||||
|
||||
STR_881F_BUILD_VEHICLE :{BLACK}Smíða vagn
|
||||
STR_CLONE_ROAD_VEHICLE :{BLACK}Afrita bifreið
|
||||
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Þetta býr til aðra eins bifreið. Control smelltu til að deila áætlun
|
||||
@@ -2547,9 +2451,6 @@ STR_8825_NON_STOP :{BLACK}Viðstö
|
||||
STR_8826_GO_TO :{BLACK}Fara að
|
||||
STR_8827_FULL_LOAD :{BLACK}Fullferma
|
||||
STR_8828_UNLOAD :{BLACK} Afferma
|
||||
STR_REFIT :{BLACK}Breyta
|
||||
STR_REFIT_TIP :{BLACK}Veldu farm til að breyta í. CTRL smelltu til að fjarlægja breytiskipun
|
||||
STR_REFIT_ORDER :(Breyta í {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Skipanir)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Endi skipana - -
|
||||
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
|
||||
@@ -2604,10 +2505,12 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Skeyta i
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Neyða lest til að bíða eftir fullum farmi í valdri skipun
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Neyða lest til að afferma sig í valdri skipun
|
||||
STR_SERVICE_HINT :{BLACK}Sleppa þessarri skipun nema þörf sé á viðgerð
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY} Þyngd: {WEIGHT_S}{}Hraði: {VELOCITY} Afl: {POWER}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Ný {STRING} er nú fáanleg!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY} Þyngd: {WEIGHT_S}{}Hraði: {VELOCITY} Hestöfl: {POWER}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Bilaður
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Aldur: {LTBLUE}{STRING}{BLACK} Rekstrarkostnaður: {LTBLUE}{CURRENCY} á ári
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Þyngd: {LTBLUE}{WEIGHT_S} {BLACK}Afl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Þyngd: {LTBLUE}{WEIGHT_S} {BLACK}Hestöfl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY}
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Hagnaður á þessu ári: {LTBLUE}{CURRENCY} (síðasta ár: {CURRENCY})
|
||||
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Áreiðanleiki: {LTBLUE}{COMMA}% {BLACK}Bilanir frá síðustu viðgerð: {LTBLUE}{COMMA}
|
||||
STR_8861_STOPPED :{RED}Stöðvaður
|
||||
@@ -2627,16 +2530,14 @@ STR_886F_TRANSFER :{BLACK}Yfirfær
|
||||
STR_TRAIN_STOPPING :{RED}Stöðva
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Stöðva, {VELOCITY}
|
||||
STR_INCOMPATIBLE_RAIL_TYPES :Ósamstæðir lestarteinar
|
||||
STR_TRAIN_NO_POWER :{RED}Ekkert afl
|
||||
STR_TRAIN_START_NO_CATENARY :Á þetta lestarspor vantar rafmagnsvíra, lestin kemst ekki af stað
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Bíll fyrir
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Bílar
|
||||
STR_9002 :{WHITE}{VEHICLE}
|
||||
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} bifreiðastöð
|
||||
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Bílastöð
|
||||
STR_9004_NEW_VEHICLES :{BLACK}Kaupa bifreiðar
|
||||
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Bifreiðaúrval
|
||||
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Nýjir bílar
|
||||
STR_9007_BUILD_VEHICLE :{BLACK}Kaupa bifreið
|
||||
STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Get ekki byggt bíl...
|
||||
STR_900C_DETAILS :{WHITE}{VEHICLE} (Upplýsingar)
|
||||
@@ -2652,12 +2553,10 @@ STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Get ekki
|
||||
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Bifreið {COMMA} bíður nú í skýli
|
||||
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Er á leið til bifreiðaskýlis {TOWN}
|
||||
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Er á leið til bifreiðaskýlis {TOWN}, {VELOCITY}
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli, {VELOCITY}
|
||||
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Get ekki sent bifreið í skýli...
|
||||
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Finnur ekkert nálægt skýli
|
||||
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Bifreið - smelltu á bifreið fyrir nánari upplýsingar
|
||||
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Bæta við bílaflota fyrirtækisins (þarfnast bifreiðaskýlis)
|
||||
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Smíða nýja bifreið (þarfnast bifreiðaskýlis)
|
||||
STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Núverandi aðgerð bifreiðar - smelltu hér til að stöðva/ræsa bifreið
|
||||
STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Sýna skipanir bifreiðar
|
||||
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Miðja aðalsjónarhornið á bifreið
|
||||
@@ -2665,11 +2564,13 @@ STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Senda bi
|
||||
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Þvinga bifreið til að snúa við
|
||||
STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Sýna upplýsingar um bifreið
|
||||
STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Bifreið - smelltu á bifreið fyrir nánari upplýsingar
|
||||
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Bæta við bílaflota fyrirtækisins
|
||||
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Smíða nýja bifreið
|
||||
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dragðu bifreið hingað til að selja hana
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Miðja aðalsjónarhorn á bifreiðaskýli
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Bifreiðalisti - ýttu á bifreið fyrir nánari upplýsingar
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Smíða valda bifreið
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ný bifreið fáanleg!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Verð: {CURRENCY}{}Hraði: {VELOCITY}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nefna bifreið
|
||||
@@ -2692,7 +2593,6 @@ STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Breyta b
|
||||
STR_REFIT_ROAD_VEHICLE :{BLACK}Breyta bifreið
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Breyta bifreið svo hún flytji valinn farm
|
||||
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Get ekki breytt bifreið...
|
||||
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Veldu tegund farms sem bifreið mun flytja
|
||||
|
||||
##id 0x9800
|
||||
STR_9800_DOCK_CONSTRUCTION :Hafnarframkvæmdir
|
||||
@@ -2719,28 +2619,28 @@ STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Áreiða
|
||||
STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Smíðað: {LTBLUE}{NUM}{BLACK} Verðmæti: {LTBLUE}{CURRENCY}
|
||||
STR_9817_CAPACITY :{BLACK}Burðargeta: {LTBLUE}{CARGO}
|
||||
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Get ekki stöðvað/ræst skip...
|
||||
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Get ekki sent skip í slipp...
|
||||
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Get ekki sent skip í skýli...
|
||||
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Finnur ekkert nálægt skýli
|
||||
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Stefnir að {TOWN} slippi
|
||||
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Stefnir að {TOWN} slippi, {VELOCITY}
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} slippi
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} slippi, {VELOCITY}
|
||||
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skip {COMMA} bíður í slippi
|
||||
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Stefnir að {TOWN} skipaskýlinu
|
||||
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Stefnir að {TOWN} skipaskýlinu, {VELOCITY}
|
||||
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skip {COMMA} bíður í skýli
|
||||
STR_981D_BUILD_SHIP_DOCK :{BLACK}Byggja höfn
|
||||
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Reisa slipp (til að smíða og viðhalda skipum)
|
||||
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Reisa skipaskýli (til að smíða og skoða skip)
|
||||
STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Skip - smelltu á skip fyrir nánari upplýsingar
|
||||
STR_9820_BUILD_NEW_SHIP :{BLACK}Smíða nýtt skip
|
||||
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Dragðu skip hingað til að selja það
|
||||
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á slipp
|
||||
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á skipaskýli
|
||||
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Skip - smelltu fyrir nánari upplýsingar
|
||||
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Smíða nýtt skip (þarfnast slipps)
|
||||
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Smíða nýtt skip (þarfnast skipaskýlis)
|
||||
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Skipalisti - smelltu á skip fyrir nánari upplýsingar
|
||||
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Smíða valið skip
|
||||
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Núverandi aðgerð skips - smelltu hér til að stöðva/ræsa skipið
|
||||
STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Sýna skipanir skips
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á staðsetningu skips
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Senda skipið í slipp
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Senda skipið í skipaskýli
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Sýna nánari upplýsingar um skip
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nýtt skip fáanlegt!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Verð: {CURRENCY} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO}{}Rekstrarkostnaður: {CURRENCY}á ári
|
||||
STR_982F_NAME_SHIP :{BLACK}Nefna skip
|
||||
|
||||
@@ -2788,8 +2688,6 @@ STR_A011_BUILT_VALUE :{LTBLUE}{STRING
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Get ekki sent flugvél í flugskýli...
|
||||
STR_HEADING_FOR_HANGAR :{ORANGE}Stefnir á {STATION} flugskýli
|
||||
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Stefnir á {STATION} flugskýli, {VELOCITY}
|
||||
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Viðhald í {STATION} flugskýli
|
||||
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Viðhald í {STATION} flugskýli, {VELOCITY}
|
||||
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Flugvél {COMMA} bíður í flugskýli
|
||||
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Flugvél er fyrir
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Get ekki stöðvað/ræst flugvél...
|
||||
@@ -2813,6 +2711,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Sýna sk
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Miðja aðalsjónarhorn á flugvélina
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Senda flugvélina i flugskýli
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Sýna nánari upplýsingar um skip
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Ný flugvél nú fáanleg!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Verð: {CURRENCY} Hámarkshraði: {VELOCITY}{}Burðargeta: {COMMA} farþegar, {COMMA} pokar af pósti{}Rekstrarkostnaður: {CURRENCY}á ári
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nefna flugvélina
|
||||
@@ -2879,45 +2779,13 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Peningar
|
||||
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Peningar sem þetta fyrirtæki hefur tekið að láni
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Heildarpunktar af mögulegum punktum
|
||||
|
||||
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Stillingar
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF stillingar
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nýgrf stillingar
|
||||
STR_NEWGRF_APPLY_CHANGES :{BLACK}Virkja breytingar
|
||||
STR_NEWGRF_SET_PARAMETERS :{BLACK}Stilla breytur
|
||||
STR_NEWGRF_TIP :{BLACK}Listi yfir öll NewGRF sett sem þú hefur sett inn. Smelltu til að breyta stillingunum
|
||||
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Það eru engar NewGRF skrár innsettar! Vinsamlegast skoðaðu leiðbeiningarnar fyrir upplýsingar um hvernig setja á inn nýja grafík
|
||||
STR_NEWGRF_TIP :{BLACK}Listi yfir öll nýgrf sett sem þú hefur sett inn. Smelltu til að breyta stillingunum
|
||||
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Það eru engar nýgrf skrár innsettar! Vinsamlegast skoðaðu leiðbeiningarnar fyrir upplýsingar um hvernig setja á inn nýja grafík
|
||||
STR_NEWGRF_FILENAME :{BLACK}Skráarnafn: {SILVER}{STRING}
|
||||
STR_NEWGRF_GRF_ID :{BLACK}GRF einkenni: {SILVER}{STRING}
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5 summa: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Þú ert í þann mund að eiga við leik í gangi, við það gæti OpenTTD hrunið.{}Ertu viss um að þú viljir halda áfram?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Bæta við
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Bæta NewGRF skrá við listann
|
||||
STR_NEWGRF_REMOVE :{BLACK}Fjarlægja
|
||||
STR_NEWGRF_REMOVE_TIP :{BLACK}Fjarlægja valda NewGRF skrá af listanum
|
||||
STR_NEWGRF_MOVEUP :{BLACK}Færa ofar
|
||||
STR_NEWGRF_MOVEUP_TIP :{BLACK}Færa valda NewGRF skrá ofar á listann
|
||||
STR_NEWGRF_MOVEDOWN :{BLACK}Færa neðar
|
||||
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Færa valda NewGRF skrá neðar á listann
|
||||
STR_NEWGRF_FILE_TIP :{BLACK}Listi yfir NewGRF skrár sem eru til staðar. Smelltu á skrá til að eiga við eiginleika hennar.
|
||||
STR_NEWGRF_PARAMETER :{BLACK}Eiginleikar: {SILVER}{STRING}
|
||||
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Sláðu inn NewGRF breytur
|
||||
STR_NEWGRF_NO_INFO :{BLACK}Engar upplýsingar tiltækar
|
||||
|
||||
STR_NEWGRF_ADD_CAPTION :{WHITE}Tiltækar NewGRF skrár
|
||||
STR_NEWGRF_ADD_FILE :{BLACK}Bæta á lista
|
||||
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Bæta valinni NewGRF skrá í stillingarnar
|
||||
STR_NEWGRF_RESCAN_FILES :{BLACK}Uppfæra lista
|
||||
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Uppfæra listann yfir tiltækar NewGRF skrár
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Get ekki bætt skrá við: tvö eins GRF einkenni
|
||||
|
||||
STR_NEWGRF_NOT_FOUND :{RED}Viðeigandi skrá finnst ekki
|
||||
STR_NEWGRF_DISABLED :{RED}Óvirkt
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Viðeigandi skrá finnst ekki (samsvarandi GRF hlaðið)
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Samsvarandi GRF hlaðið í staðin týndrar skrár
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Týndar GRF skrár hafa verið gerðar óvirkar
|
||||
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Vantar GRF skrár til að hægt sé að hlaða leik
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Sérvalinn gjaldeyrir
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Gengi: {ORANGE}{CURRENCY} = £ {COMMA}
|
||||
@@ -2945,44 +2813,18 @@ STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Sýna al
|
||||
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Sýna allar flugvélar sem hafa þessa stöð á áætlun
|
||||
STR_SCHEDULED_SHIPS_TIP :{BLACK}Sýna öll skip sem hafa þessa stöð á áætlun
|
||||
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Samnýttar skipanir {COMMA} {P farartækis farartækja}
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Sýna öll farartæki sem deila þessari áætlun
|
||||
|
||||
|
||||
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Selja allar lestir í skýli
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Selja allar bifreiðar í skýli
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Selja öll skip í slippi
|
||||
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Selja allar flugvélar í skýli
|
||||
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Fá lista yfir allar lestir sem hafa þetta skýli á áætlun
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Fá lista yfir allar bifreiðir sem hafa þetta skýli á áætlun
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Fá lista yfir öll skip sem hafa þennan slipp á áætlun
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Fá lista yfir allar flugvélar sem hafa flugskýli á þessum velli á áætlun
|
||||
|
||||
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Skipta öllum lestum í skýlinu sjálfvirkt út
|
||||
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Skipta öllum bifreiðum í skýlinu sjálfvirkt út
|
||||
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Skipta öllum skipum í slippnum sjálfvirkt út
|
||||
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Skipta öllum flugvélum í skýlinu sjálfvirkt út
|
||||
|
||||
STR_SELL :{BLACK}Selja
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Þú ert í þann mund að selja öll farartækin.
|
||||
STR_ARE_YOU_SURE :{BLACK}Ertu viss?
|
||||
|
||||
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - {COMMA} Lest{P "" ir}
|
||||
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - {COMMA} Bifreið{P "" ar}
|
||||
STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING} - {COMMA} Skip
|
||||
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Flugvél{P "" ar}
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Staðfestu að þú viljir selja allar lestirnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Staðfestu að þú viljir selja allar bifreiðarnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Staðfestu að þú viljir selja öll skipin í slippnum
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Staðfestu að þú viljir selja allar flugvélarnar í skýlinu
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Ekki selja allar lestirnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Ekki selja allar bifreiðarnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Ekki selja öll skipin í slippnum
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Ekki selja allar flugvélarnar í skýlinu
|
||||
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Endurnýja {STRING}
|
||||
STR_REPLACE_VEHICLES_START :{BLACK}Hefja skipti
|
||||
@@ -3005,24 +2847,12 @@ STR_ENGINE_NOT_BUILDABLE :{WHITE}Ekki hæ
|
||||
STR_ENGINES :Dráttarvagnar
|
||||
STR_WAGONS :Vagnar
|
||||
|
||||
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Smelltu til að stöðva allar lestir í skýlinu
|
||||
STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Smelltu til að stöðva allar bifreiðar í skýlinu
|
||||
STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Smelltu til að stöðva öll skip í slippnum
|
||||
STR_MASS_STOP_HANGAR_TIP :{BLACK}Smelltu til að stöðva allar flugvélar í flugskýlinu
|
||||
|
||||
STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Smelltu til að ræsa allar lestir í skýlinu
|
||||
STR_MASS_START_DEPOT_ROADVEH_TIP :{BLACK}Smelltu til að ræsa allar bifreiðar í skýlinu
|
||||
STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Smelltu til að ræsa öll skip í slippnum
|
||||
STR_MASS_START_HANGAR_TIP :{BLACK}Smelltu til að ræsa allar flugvélar í flugskýlinu
|
||||
|
||||
STR_MASS_STOP_LIST_TIP :{BLACK}Smelltu til að stöðva öll farartæki á listanum
|
||||
STR_MASS_START_LIST_TIP :{BLACK}Smelltu til að ræsa öll farartæki á listanum
|
||||
|
||||
STR_SHORT_DATE :{WHITE}{DATE_TINY}
|
||||
STR_SIGN_LIST_CAPTION :{WHITE}Merkjalisti - {COMMA} merki
|
||||
|
||||
STR_ORDER_REFIT_FAILED :{WHITE}Order refit failure stopped {STRING} {COMMA}
|
||||
|
||||
############ Lists rail types
|
||||
|
||||
STR_RAIL_VEHICLES :Járnbrautavagnar
|
||||
@@ -3035,7 +2865,7 @@ STR_MAGLEV_VEHICLES :Segulsvifvagnar
|
||||
STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA}
|
||||
|
||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Verð: {GOLD}{CURRENCY}{BLACK} Þyngd: {GOLD}{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hámarkshraði: {GOLD}{VELOCITY}{BLACK} Afl: {GOLD}{POWER}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hámarkshraði: {GOLD}{VELOCITY}{BLACK} Hestöfl: {GOLD}{POWER}
|
||||
STR_PURCHASE_INFO_SPEED :{BLACK}Hraði: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Rekstrarkostnaður: {GOLD}{CURRENCY} á ári
|
||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}Burðargeta: {GOLD}{CARGO} {STRING}
|
||||
@@ -3046,64 +2876,11 @@ STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Þyngd:
|
||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Verð: {GOLD}{CURRENCY}{BLACK} Hámarkshraði: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Burðargeta: {GOLD}{COMMA} farþegar, {COMMA} pokar af pósti
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Drifvagnar: {GOLD}+{POWER}{BLACK} Þyngd: {GOLD}+{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Hægt að breyta farmi í: {GOLD}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Allar tegundir farms
|
||||
STR_PURCHASE_INFO_ALL_BUT :Allt nema {GOLD}
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Mynda land
|
||||
STR_RANDOM :{BLACK}Nýtt raðnúmer
|
||||
STR_RANDOM_HELP :{BLACK}Fá tilviljanakennt raðnúmer fyrir myndun lands
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Sköpun heims
|
||||
STR_RANDOM_SEED :{BLACK}Raðnúmer lands:
|
||||
STR_RANDOM_SEED_HELP :{BLACK}Smelltu til að skrifa inn raðnúmer
|
||||
STR_LAND_GENERATOR :{BLACK}Landmyndun:
|
||||
STR_TREE_PLACER :{BLACK}Planta trjám:
|
||||
STR_HEIGHTMAP_ROTATION :{BLACK}Snúningur hæðarkorts:
|
||||
STR_TERRAIN_TYPE :{BLACK}Gerð lands:
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Magn sjávar:
|
||||
STR_SMOOTHNESS :{BLACK}Sléttleiki lands:
|
||||
STR_SNOW_LINE_HEIGHT :{BLACK}Hæð snjólínu:
|
||||
STR_DATE :{BLACK}Dags.:
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}Fjöldi bæja:
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}Fjöldi iðnaða:
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_SNOW_LINE_UP :{BLACK}Hækka snjólínu upp um eitt þrep
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Lækka snjólínu niður um eitt þrep
|
||||
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Breyta hæð snjólínu
|
||||
STR_START_DATE_QUERY_CAPT :{WHITE}Breyta upphafsári
|
||||
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Stærð hæðarlínukorts
|
||||
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ekki er mælt með því að breyta stærð grunnkorts of mikið. Viltu halda áfram?
|
||||
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
|
||||
STR_HEIGHTMAP_NAME :{BLACK}Nafn hæðarlínukorts:
|
||||
STR_HEIGHTMAP_SIZE :{BLACK}Stærð: {ORANGE}{NUM} x {NUM}
|
||||
STR_GENERATION_WORLD :{WHITE}Skapa heim...
|
||||
STR_GENERATION_ABORT :{BLACK}Hætta
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Hætta við sköpun heims
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ertu viss um að þú viljir hætta við sköpunina?
|
||||
STR_PROGRESS :{WHITE}{NUM}% tilbúið
|
||||
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
|
||||
STR_WORLD_GENERATION :{BLACK}Sköpun heims
|
||||
STR_TREE_GENERATION :{BLACK}Gróðursetning trjáa
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Staðsetning fastra hluta
|
||||
STR_CLEARING_TILES :{BLACK}Hrjúft og grýtt landslag
|
||||
STR_SETTINGUP_GAME :{BLACK}Set upp leik
|
||||
STR_PREPARING_TILELOOP :{BLACK}Keyri reitalykkju
|
||||
STR_PREPARING_GAME :{BLACK}Undirbý leik
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Þessi stilling breytti erfiðleikastigi í sérsniðið
|
||||
STR_SE_FLAT_WORLD :{WHITE}Slétt land
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Mynda slétt land
|
||||
STR_SE_RANDOM_LAND :{WHITE}Handahófskennt land
|
||||
STR_SE_NEW_WORLD :{BLACK}Búa til nýtt kort
|
||||
STR_SE_CAPTION :{WHITE}Tegund korts
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Lækka slétt land niður um eitt þrep
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Hækka slétt land upp um eitt þrep
|
||||
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Breyta hæð á sléttu landi
|
||||
STR_FLAT_WORLD_HEIGHT :{BLACK}Hæð slétts lands yfir sjávarmáli
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
|
||||
STR_SMALLMAP_CENTER :{BLACK}Miðja heimskort á núverandi staðsetningu
|
||||
|
||||
########### String for new airports
|
||||
STR_SMALL_AIRPORT :{BLACK}Lítill flugvöllur
|
||||
@@ -3120,14 +2897,4 @@ STR_SMALL_AIRPORTS :{BLACK}Litlir f
|
||||
STR_LARGE_AIRPORTS :{BLACK}Stórir flugvellir
|
||||
STR_HUB_AIRPORTS :{BLACK}Háannaflugvellir
|
||||
STR_HELIPORTS :{BLACK}Þyrluflugvellir
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
STR_MEASURE_LENGTH :{BLACK}Lengd: {NUM}
|
||||
STR_MEASURE_AREA :{BLACK}Svæði: {NUM} x {NUM}
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengd: {NUM}{}Hæðarmunur {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Svæði: {NUM} x {NUM}{}Hæðarmunur: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
|
||||
########
|
||||
|
||||
+1591
-1603
File diff suppressed because it is too large
Load Diff
+10
-31
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}プレ
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}競争者の駅へ車両の初めての到着
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}事故/災害
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}会社情報
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}産業の開業/閉業
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}経済の変化
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}プレヤーの車両についての情報
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}車両の新登場
|
||||
@@ -615,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} は「{STRING}」に当たった!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME}({COMPANY})は「{STRING}」に当たった!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}シナリオを作成
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}シナリオエディタ
|
||||
STR_0223_LAND_GENERATION :{WHITE}地形の作成
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}ランダムな地形
|
||||
STR_0227_RESET_LAND :{BLACK}地形をリセット
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}上げる/下げる地域のサイズを拡大します
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}上げる/下げる地域のサイズを縮小します
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}ランダムな地形を作成します
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}地形をリセットします
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}地形のリセット
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}ハイトマップを使用
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}ハイトマップを使用
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}地形をリセットしてもよろしいですか?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}地形の作成
|
||||
STR_022F_TOWN_GENERATION :{BLACK}市町村の建設
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}産業の建設
|
||||
@@ -730,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}土地
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}灯台を建設します
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}送信機を建設します
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}砂漠を作成します。{}Control+クリックすると消去します
|
||||
STR_CREATE_LAKE :{BLACK}。水を作成します。{}通常の使用時に運河を建設します。Controlをクリックすると、海水位にある地域が浸水できます。
|
||||
STR_CREATE_LAKE :{BLACK}湖を作成します。{}海水位の場合は周辺地域を水浸します
|
||||
STR_0290_DELETE :{BLACK}破壊
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}この町を完全に破壊します
|
||||
STR_0292_SAVE_SCENARIO :シナリオを保存
|
||||
@@ -1208,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}ラン
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}ランドムな木を植林します
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}ここに運河が建設できません...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}運河を建設します
|
||||
STR_BUILD_CANALS_TIP :{BLACK}運河を建設します。Control+クリックすると海のタイルも建設できます(海水位にのみ)
|
||||
STR_LANDINFO_CANAL :運河
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}ここに水門が建設できません...
|
||||
@@ -2606,6 +2599,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}選択
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}選択した指令に全負荷まで待つことを強制します
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}選択した指令に降ろすことを強制します
|
||||
STR_SERVICE_HINT :{BLACK}修理が必要でないとこの指令をスキップ
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}{STRING}が新登場!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}価格:{CURRENCY} 重量:{WEIGHT_S}{}最大速度:{VELOCITY} 出力:{POWER}{}運転費:一年間{CURRENCY}{}容量:{CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}故障
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}使用年数:{LTBLUE}{STRING}{BLACK} 運転費:{LTBLUE}1年間に{CURRENCY}
|
||||
@@ -2632,10 +2627,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :互換性がな
|
||||
STR_TRAIN_NO_POWER :{RED}電源はありません
|
||||
STR_TRAIN_START_NO_CATENARY :線路は懸垂線がないため、この列車が動けません
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}{STRING}が新登場!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}{STRING}が新登場!ー{STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}道路車両があります
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - 道路車両{COMMA}両
|
||||
@@ -2676,6 +2667,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}販売
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}主の画面を車庫の場所に移動します
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}道路車両のリスト - 情報を見るには車両をクリックします
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}選択した道路車両を購入します
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}新しい道路車両が新登場!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}価格:{CURRENCY}{}最大速度:{VELOCITY}{}運転費:一年間{CURRENCY}{}容量:{CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}道路車両を名付ける
|
||||
@@ -2747,6 +2740,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}船舶
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}主の画面を船舶の場所に移動します
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}船舶を造船所へ回送します。Contorl+クリックすると修理のみをします
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}船舶の情報を表示
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}新しい船舶が新登場!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}価格:{CURRENCY} 最大速度:{VELOCITY}{}容量:{CARGO}{}運転費:一年間{CURRENCY}
|
||||
STR_982F_NAME_SHIP :{BLACK}船舶を名付ける
|
||||
|
||||
@@ -2819,6 +2814,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}飛行
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}主の画面を飛行機の場所に移動します
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}飛行機を格納庫へ回送します。Control+クリックすると修理のみします
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}飛行機の情報を表示
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}新しい飛行機が新登場!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}価格:{CURRENCY} 最大速度:{VELOCITY}{}容量:{COMMA}人の乗客、{COMMA}袋の郵便袋{}運転費:一年間{CURRENCY}
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}飛行機を名付ける
|
||||
@@ -2896,7 +2893,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum:{SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}実行中のゲームに変更を適用して、クラッシュのリスクがあります。{}続けてもよろしいですか?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}追加
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}NewGRFファイルをリストに追加します
|
||||
STR_NEWGRF_REMOVE :{BLACK}削除
|
||||
@@ -2956,20 +2952,9 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}この
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}売却
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}車庫/格納庫/造船所内のすべての車両を販売します。
|
||||
STR_ARE_YOU_SURE :{BLACK}続けてもよろしいですか?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}電車庫内のすべての列車の売却を確認
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}車庫内のすべての道路車両の売却を確認
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}造船所内のすべての船舶の売却を確認
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}格納庫内のすべての飛行機の売却を確認
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}電車庫内のすべての列車を売却しない
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}車庫内のすべての道路車両を売却しない
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}造船所内のすべての船舶を売却しない
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}格納庫内のすべての飛行機を売却しない
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}電車庫内のすべての列車を販売します
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}車庫内のすべての道路車両を販売します
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}造船所内のすべての船舶を販売します
|
||||
@@ -3134,10 +3119,4 @@ STR_MEASURE_AREA :{BLACK}地域
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}長さ:{NUM}{}高さの違い:{NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}地域:{NUM} x {NUM}{}高さの違い:{NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{2:NUM}-{1:STRING}-{0:STRING}
|
||||
STR_DATE_SHORT :{1:NUM}年{0:STRING}
|
||||
STR_DATE_LONG :{2:NUM}年{1:STRING}{0:STRING}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+11
-37
@@ -361,7 +361,6 @@ STR_015C_SAVE_GAME :게임 저장
|
||||
STR_015D_LOAD_GAME :불러오기
|
||||
STR_015E_QUIT_GAME :그만하기
|
||||
STR_015F_QUIT :종료
|
||||
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}정말로 이 게임을 중단하시겠습니까?
|
||||
STR_0161_QUIT_GAME :{WHITE}게임 그만두기
|
||||
STR_SORT_ORDER_TIP :{BLACK}정렬 방법을 선택하십시오 (내림차순/오름차순)
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}정렬 기준 선택
|
||||
@@ -591,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}당신
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}경쟁사의 첫 차량 도착
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}사고 / 재앙
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}회사 정보
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}산업 띄우기 / 끄기
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}경제적 변화
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}조언 / 당신 차량에 대한 정보
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}새로운 차량
|
||||
@@ -616,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY}가 '{STRING}'를(을) 달성했습니다!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME}의 {COMPANY}, 드디어 {STRING}를(을) 달성했습니다!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}시나리오 생성
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}시나리오 에디터
|
||||
STR_0223_LAND_GENERATION :{WHITE}지형 생성기
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}무작위 지형
|
||||
STR_0227_RESET_LAND :{BLACK}지형 초기화
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}지형 편집툴의 크기를 키움
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}지형 편집툴의 크기를 줄임
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}무작위 지형을 생성
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}풍경 초기화
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}풍경 리셋
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}DEM지형 사용
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}DEM지형 사용
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}정말로 지형을 초기화하시겠습니까?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}지형 생성기
|
||||
STR_022F_TOWN_GENERATION :{BLACK}마을 생성
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}산업 시설 생성
|
||||
@@ -731,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}암석
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}등대를 놓습니다.
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}송신기를 놓습니다.
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}사막 지역을 지정합니다.{}CTRL키를 누른채로 지우십시오.
|
||||
STR_CREATE_LAKE :{BLACK}수면 지역을 정의하세요.{}바다 높이에서 CTRL이 눌려 있지 않으면, 운하를 만들때 침수할 것입니다.
|
||||
STR_CREATE_LAKE :{BLACK}물을 지정합니다.{}해수면에 둘러싸이면 물로 채워질 것입니다.
|
||||
STR_0290_DELETE :{BLACK}삭제
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}이 도시를 완전히 삭제
|
||||
STR_0292_SAVE_SCENARIO :시나리오 저장
|
||||
@@ -744,8 +736,7 @@ STR_0298_LOAD_SCENARIO :{WHITE}시나
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}시나리오 저장하기
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}시나리오 플레이
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}DEM지형 플레이
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}이 시나리오를 종료하시겠습니까?
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}DEM지형을 풍경으로 하여 게임을 시작합니다.
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}DEM지형을 풍경으로 하여 게임을 시작합
|
||||
STR_029C_QUIT_EDITOR :{WHITE}에디터 종료
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...1200명 이상의 도시에만 건설할 수 있습니다!
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}시작년도를 1년 앞당깁니다.
|
||||
@@ -1209,7 +1200,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}무작
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}모든 종류의 나무를 무작위로 심습니다.
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}여기에 운하를 건설할 수 없습니다...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}운하 만들기
|
||||
STR_BUILD_CANALS_TIP :{BLACK}운하를 건설합니다. CTRL키를 눌러 바다 타일을 건설하십시오 (해수면 높이에서만)
|
||||
STR_LANDINFO_CANAL :운하
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}여기에 갑문을 지을 수 없습니다...
|
||||
@@ -2607,6 +2598,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}선택
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}선택된 경로에서 모든 화물을 가득 싣도록 변경합니다.
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}선택된 경로에서 모든 화물을 전부 내리도록 변경합니다.
|
||||
STR_SERVICE_HINT :{BLACK}점검이 필요하면 이 경로를 건너뜁니다.
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}새로운 {STRING}을/를 이제 사용할 수 있습니다!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}가격: {CURRENCY} 무게: {WEIGHT_S}{}속도: {VELOCITY} 힘: {POWER}{}운행비용: {CURRENCY}/년{}수송량: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}고장
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}수명: {LTBLUE}{STRING}{BLACK} 운행비용: {LTBLUE}{CURRENCY}/년
|
||||
@@ -2633,10 +2626,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :알맞지 않
|
||||
STR_TRAIN_NO_POWER :{RED}기관차 없음
|
||||
STR_TRAIN_START_NO_CATENARY :연결고리가 모자라 운행을 시작할 수 없습니다.
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}신형 {STRING} 자동차가 출시되었습니다!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}신형 {STRING} 자동차가 출시되었습니다! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}중간에 자동차가 있습니다.
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA}대의 자동차
|
||||
@@ -2677,6 +2666,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}자동
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}이 차고가 있는 곳으로 이동
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}자동차 선택 목록 - 차량 정보를 보려면 클릭
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}선택한 자동차 만들기
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}새로운 자동차를 이제 사용할 수 있습니다!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}가격: {CURRENCY}{}속력: {VELOCITY}{}운행비용: {CURRENCY}/년{}수송량: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}자동차 이름 지정
|
||||
@@ -2748,6 +2739,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}선박
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}이 선박이 있는 곳으로 이동합니다
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}선박을 정박소로 보냅니다. CTRL+클릭하면 점검만 합니다.
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}선박 상세정보 보기
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}새로운 선박을 이제 사용할 수 있습니다!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}가격: {CURRENCY} 최고속력: {VELOCITY}{}수송량: {CARGO}{}운행비용: {CURRENCY}/년
|
||||
STR_982F_NAME_SHIP :{BLACK}선박 이름 지정
|
||||
|
||||
@@ -2820,6 +2813,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}항공
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}이 항공기가 있는 곳으로 이동
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}항공기를 격납고로 보냅니다. CTRL+클릭하면 점검만 합니다
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}항공기 상세정보 보기
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}새로운 항공기를 이제 사용할 수 있습니다!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}가격: {CURRENCY} 최고속력: {VELOCITY}{}수송량: 승객 {COMMA}명, 우편 {COMMA}가방{}운행비용: {CURRENCY}/년
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}항공기 이름 지정
|
||||
@@ -2897,7 +2892,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}게임이 진행중인데 설정을 변경하려고 하면 게임과 충돌할 수도 있습니다.{}정말로 설정을 변경하시겠습니까?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}추가
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}NewGRF 파일을 목록에 추가
|
||||
STR_NEWGRF_REMOVE :{BLACK}제거
|
||||
@@ -2957,20 +2951,6 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}이 스
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}팔기
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}이 차고에 있는 모든 차량을 팔 것입니다.
|
||||
STR_ARE_YOU_SURE :{BLACK}정말로 파시겠습니까?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}이 차량기지에 있는 모든 열차를 팔 것인지 확인합니다.
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}이 차고에 있는 모든 자동차를 팔 것인지 확인합니다.
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}이 정박소에 있는 모든 선박을 팔 것인지 확인합니다.
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}이 격납고에 있는 모든 선박을 팔 것인지 확인합니다.
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}이 차량기지에 있는 모든 열차를 팔지 않습니다.
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}이 차량기지에 있는 모든 자동차를 팔지 않습니다.
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}이 차량기지에 있는 모든 선박을 팔지 않습니다.
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}이 차량기지에 있는 모든 항공기를 팔지 않습니다.
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}이 차량기지에 있는 모든 열차를 팝니다.
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}이 차량기지에 있는 모든 자동차를 팝니다.
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}이 차량기지에 있는 모든 선박을 팝니다.
|
||||
@@ -3135,10 +3115,4 @@ STR_MEASURE_AREA :{BLACK}넓이:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}길이: {NUM}{}고도차: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}넓이: {NUM} x {NUM}{}고도차: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+11
-8
@@ -329,7 +329,6 @@ STR_0140_NEW_GAME :{BLACK}Naujas
|
||||
STR_0141_LOAD_GAME :{BLACK}Atverti žaidimą
|
||||
STR_SINGLE_PLAYER :{BLACK}Vienas zaidejas
|
||||
STR_MULTIPLAYER :{BLACK}Žaidimas tinkle
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenarijaus redaktorius
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -429,10 +428,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Vagono talpa
|
||||
STR_NO_WAITING_CARGO :{BLACK}Jokiu kroviniu nera pakrovimui
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Pazymeti visus pastatus
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Pazymeti visus krovinio tipus (iskaitant nelaukiancius kroviniu)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Galimi traukiniai
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Galimi automobiliai
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Galimi laivai
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Galimi lėktuvai
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Peržiūrėti galimų variklių sąrašą tinkamų šiai transporto priemonei.
|
||||
STR_MANAGE_LIST :{BLACK}Tvarkyti sąrašą
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Siųsti nurodymus visoms šio sąrašo tr. priemonėms
|
||||
@@ -757,6 +752,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sukurti
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Statyti švyturį
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Statyti siųstuvą
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Nurodyti dykumos plotus{}Laikant nuspaustą VALD (CTRL) galima ją pašalinti
|
||||
STR_CREATE_LAKE :{BLACK}Pazymeti kaip vandeni, aplinkines zemes bus uztvindytos, jei bus juros lygyje
|
||||
STR_0290_DELETE :{BLACK}Šalinti
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Šalinti šį miestą
|
||||
STR_0292_SAVE_SCENARIO :Išsaugoti scenarijų
|
||||
@@ -1234,6 +1230,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Atsitikt
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sodina atsitiktinės rūšies medžius
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Neimanoma cia iskasti kanalu...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kasti kanalus
|
||||
STR_LANDINFO_CANAL :Kanalas
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Neimanoma cia irengti sliuzu...
|
||||
@@ -1445,7 +1442,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Zaideju
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nerastas tinklo irenginys arba sukompiliuota be ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Nerado nei vieno zidimo tinkle
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Serveris neatsake i uzklausa
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nepavyko prisijungti dėl Papild. grafikos neatitikimo
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Zaidimo tinkle sinchronizacija nepavyko
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Nutruko rysys
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Negali atverti issaugoto zaidimo
|
||||
@@ -1467,7 +1463,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :sinchronizacijo
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :negali uzkrauti zemelapio
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :prarastas rysys
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokolo klaida
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Papild. grafikos neatitikimas
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Ne autorizuota
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :gautas neteisingas paketas
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :bloga versija
|
||||
@@ -1684,7 +1679,7 @@ STR_2041_SHOPPING_MALL :Parduotuvių ra
|
||||
STR_2042_DO_IT :{BLACK}Pirmyn!
|
||||
STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Sąrašas veiksmų, kuriuos galima atlikti šiame mieste - spragtelėjus pavadinimą, pateikiama daugiau informacijos
|
||||
STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Atlikti aukščiau pasirinktą veiksmą
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Galimi veiksmai:
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Galimos akcijos:
|
||||
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Maža reklamos kompanija
|
||||
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Vidutinė reklamos kompanija
|
||||
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Didelė reklamos kompanija
|
||||
@@ -2631,6 +2626,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Iterpti
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Pazymetoje stoteleje laukti, kol transporto priemone pilnai pasikraus
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Iskrauti krovini pazymetoje stoteleje
|
||||
STR_SERVICE_HINT :{BLACK}Nevykdyti sios uzduoties iki tol, kol nereikes remonto
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}{STRING} jau išrastas!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kaina: {CURRENCY} Svoris: {WEIGHT_S}{}Greitis: {VELOCITY} Galia: {POWER}{}Eksplotacijos išlaidos: {CURRENCY}/metus{}Talpa: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Sugedo
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Amzius: {LTBLUE}{STRING}{BLACK} Eksploatacijos islaidos: {LTBLUE}{CURRENCY}/met
|
||||
@@ -2697,6 +2694,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Nutempk
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Rodyti automobiliu garaza ekrano centre
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Automobiliu pasirinkimo sarasas - paspausk ant automobilio jei nori detalesnes informacijos
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Isigyti pazymeta automobili
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Atsirado naujas automobilis!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kaina: {CURRENCY}{}Greitis: {VELOCITY}{}Eksploatavimo kaina: {CURRENCY}/met{}Talpa: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Pavadinti automobili
|
||||
@@ -2768,6 +2767,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Rodyti l
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Rodyti laiva ekrano centre
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Nukreipti laiva i depa
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Rodyti laivo informacija
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Atsirado naujas laivas!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kainuoja: {CURRENCY} Maks. Greitis: {VELOCITY}{}Talpa: {CARGO}{}Vaziavimo kaina: {CURRENCY}/m
|
||||
STR_982F_NAME_SHIP :{BLACK}Laivo vardas
|
||||
|
||||
@@ -2840,6 +2841,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Rodyti l
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Rodyti lektuva ektrano centre
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Siusti lektuva i angara
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Rodyti lektuvo informacija
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Atsirado naujas lektuvas!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kaina: {CURRENCY} Maks. greitis: {VELOCITY}{}Talpa: {COMMA} keleiviu, {COMMA} pasto maisail{}Eksploatacijos islaidos: {CURRENCY}/met.
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Pervardinti lektuva
|
||||
|
||||
+10
-38
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Nytt spi
|
||||
STR_0141_LOAD_GAME :{BLACK}Last inn spill
|
||||
STR_SINGLE_PLAYER :{BLACK}Énspiller
|
||||
STR_MULTIPLAYER :{BLACK}Flerspiller
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Lastkapasitet
|
||||
STR_NO_WAITING_CARGO :{BLACK}Ingen last venter
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Velg alle anlegg
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Velg alle lasttyper (inkludert last som ikke venter)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Tilgjengelige tog
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgjengelige kjøretøy
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Tilgjengelige skip
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgjengelige luftfartøy
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Se en liste over tilgjengelige maskindesigner for dette kjøretøyet.
|
||||
STR_MANAGE_LIST :{BLACK}Behandl liste
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Send instruksjoner til alle kjøretøyer i denne listen
|
||||
@@ -590,7 +585,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomms
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankommst av første kjøretøy på motstanders stasjon
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Ulykker/katastrofer
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Firmainformasjon
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Åpninger / Stengninger av industrier
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Økonomiske endringer
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Råd/informasjon om spillers kjøretøy
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nye kjøretøy
|
||||
@@ -615,22 +609,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} oppnår '{STRING}'-status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} fra {COMPANY} oppnår '{STRING}'-status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lag scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarioredigerer
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landgenerering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfeldig landforming
|
||||
STR_0227_RESET_LAND :{BLACK}Tilbakestill land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Øk størrelse av landareal å heve/senke
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Mink størrelse av landareal å heve/senke
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfeldig landskap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Tilbakestill landskap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Tilbakestill landskap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Bruk høydekart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Bruk høydekart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikkert på du vil tilbakestille landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskapsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
@@ -730,7 +718,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plasser radiosender
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og hold inne CTRL for å fjerne den
|
||||
STR_CREATE_LAKE :{BLACK}Definer vannområde.{}Lag en kanal, untatt hvis CTRL holdes nede på havnivå, hvor områdene vil fylles istedenfor
|
||||
STR_CREATE_LAKE :{BLACK}Definer vannområde.{}Det vil oversvømme området rundt hvis det er på sjønivå
|
||||
STR_0290_DELETE :{BLACK}Slett
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slett denne byen fullstendig
|
||||
STR_0292_SAVE_SCENARIO :Lagre scenario
|
||||
@@ -1208,7 +1196,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trær av
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plasser trær av tilfeldig type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan ikke bygge kanaler her...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler. Trykk CTRL for å plassere sjøområder (kun på havnivå).
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan ikke bygge sluser her...
|
||||
@@ -1420,7 +1408,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste ov
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ingen nettverksadapter funnet eller kompilert uten ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Kunne ikke finne noen nettverksspill
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Tjeneren svarte ikke på forespørselen
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunne ikke koble til på grunn av en NewGRF som ikke stemmer
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Nettverksspill synkronisering feilet.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Nettverksspill tilkobling mistet
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kunne ikke laste server-lagret spill
|
||||
@@ -1442,7 +1429,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :klarte ikke å åpne kartet
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :forbindelsen ble brutt
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfeil
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF stemmer ikke
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikke autorisert
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottok merkelig pakke
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :feil versjon
|
||||
@@ -2606,6 +2592,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Sett inn
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Fyll alltid kjøretøyet ved valgte stasjon
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Tøm alltid kjøretøyet ved valgte stasjon
|
||||
STR_SERVICE_HINT :{BLACK}Hopp over ordren med mindre vedlikehold trengs.
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt {STRING} er nå tilgjengelig!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Koster: {CURRENCY} Vekt: {WEIGHT_S}{}Fart: {VELOCITY} Kraft: {POWER}{}Driftkostnader: {CURRENCY}/år{}Kapasitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Havarert
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftkostnad: {LTBLUE}{CURRENCY}/år
|
||||
@@ -2632,10 +2620,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Inkompatible je
|
||||
STR_TRAIN_NO_POWER :{RED}Ingen strøm
|
||||
STR_TRAIN_START_NO_CATENARY :Dette sporet mangler et kjede, så toget kan ikke starte
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ny {STRING} nå tilgjengelig!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING} Nå tilgjengelig! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Kjøretøy i veien
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} kjøretøy
|
||||
@@ -2676,6 +2660,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dra kjø
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Vis hvor garasjen ligger
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Kjøretøyliste - trykk på kjøretøy for mer informasjon
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bygg det valgte kjøretøyet
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt kjøretøy er nå tilgjengelig!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Koster: {CURRENCY}{}Fart: {VELOCITY}{}Driftkostnader: {CURRENCY}/år{}Kapasitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Navngi kjøretøy
|
||||
@@ -2747,6 +2733,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Vis skip
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vis skipets gjeldende posisjon
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send skipet til depotet
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Vis detaljer om skipet
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt skip er nå tilgjengelig!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Koster: {CURRENCY} Maks. fart: {VELOCITY}{}Kapasitet: {CARGO}{}Driftkostnader: {CURRENCY}/år
|
||||
STR_982F_NAME_SHIP :{BLACK}Navngi skip
|
||||
|
||||
@@ -2819,6 +2807,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Vis flye
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vis flyets gjeldende posisjon
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send fly til hangar. CTRL-klikk for kun å utføre vedlikehold
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Vis detaljer om flyet
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt fly er nå tilgjengelig
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Koster: {CURRENCY} Maks. fart: {VELOCITY}{}Kapasitet: {COMMA} passasjerer, {COMMA} sekker post {}Driftkostnader: {CURRENCY}/år
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Navngi fly
|
||||
@@ -2896,7 +2886,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er i ferd med å gjøre forandringer i et kjørende spill; Dette kan krasje OpenTTD.{}Er du helt sikker på at du vil gjøre dette?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Legg til
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Legg en ny NewGRF-fil til listen
|
||||
STR_NEWGRF_REMOVE :{BLACK}Fjern
|
||||
@@ -2956,20 +2945,9 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Selg
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Du er nå i ferd med å selge alle kjøretøyene i depoet.
|
||||
STR_ARE_YOU_SURE :{BLACK}Er du sikker på at du vil dette?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Bekreft at du vil selge alle togene i depotet
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Bekreft at du vil selge alle bilene i depotet
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Bekreft at du vil selge alle skipene i depotet
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Bekreft at du vil slge all flyene i hangaren
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Ikke selg alle skip i depodet
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Ikke selg alle bilene i garasjen
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Ikke selg alle skip i depodet
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Ikke selg alle flyene i hangaren
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Selg alle tog i depodet
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Selg alle kjøretøy i garasjen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Selg alle skip i depotet
|
||||
@@ -3134,10 +3112,4 @@ STR_MEASURE_AREA :{BLACK}Område:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengde: {NUM}{}Høydeforskjell: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Område: {NUM} x {NUM}{}Høydeforskjell: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+13
-37
@@ -296,7 +296,6 @@ STR_0140_NEW_GAME :{BLACK}Nytt spe
|
||||
STR_0141_LOAD_GAME :{BLACK}Last inn spel
|
||||
STR_SINGLE_PLAYER :{BLACK}Einspelar
|
||||
STR_MULTIPLAYER :{BLACK}Fleirspelar
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenarioredigering
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -591,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Første
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Første køyretøy kjem fram på stasjonen til motstandaren
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Ulykker/katastrofar
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Firma informasjon
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Opning / stenging av industriar
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Økonomiske endringar
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Råd/informasjon om køyretøya til spelaren
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nye køyretøy
|
||||
@@ -616,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} oppnår status som '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} frå {COMPANY} oppnår status som '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lag scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarioredigering
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landgenerering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfeldig landforming
|
||||
STR_0227_RESET_LAND :{BLACK}Nullstill land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Øk storleiken på landarealet som skal hevast/senkast
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Mink storleiken på landarealet som skal hevast/senkast
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfeldig landskap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nullstill landskap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nullstill landskap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Bruk høgdekart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Bruk høgdekart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikker på at du vil nullstille landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskapsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
@@ -731,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plasser radiosendar
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og held inne CTRL for å fjerne det
|
||||
STR_CREATE_LAKE :{BLACK}Definer vassområde.{}Lag ein kanal. Viss CTRL er halde nede ved havnivå, vil vatnet i staden fløyme over omgivnadene
|
||||
STR_CREATE_LAKE :{BLACK}Definer vassområde.{}Det vil fløyme landa rundt dersom det er på høgd med sjøen.
|
||||
STR_0290_DELETE :{BLACK}Slett
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slett byen heilt
|
||||
STR_0292_SAVE_SCENARIO :Lagre scenario
|
||||
@@ -1209,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Tre av t
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plasser tre av tilfeldig type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan ikkje byggje kanalar her...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Lag kanalar
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanalar. Trykk CTRL for å plassere sjøområde (kun på havnivå)
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan ikkje byggje sluser her...
|
||||
@@ -1318,7 +1310,7 @@ STR_NETWORK_SERVER_FULL :{SILVER}TENAREN
|
||||
STR_NETWORK_VERSION_MISMATCH :{SILVER}DU HAR EIN ANNAN VERSJON ENN TENAREN
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF PASSAR IKKJE
|
||||
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Bli med på spel
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Ver med på spel
|
||||
|
||||
|
||||
STR_NETWORK_START_GAME_WINDOW :{WHITE}Start eit nytt fleirspelarspel
|
||||
@@ -1421,7 +1413,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste ov
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Finn inkje nettverksadapter eller kompilert utan ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Kunne ikkje finne noko nettverksspel
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Tenaren svarte ikkje på spørringa
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunne ikkje koble til grunna NewGRF-filer som ikkje passar saman
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Synkronisering i nettverksspelet feila
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Mista tilkoblinga til nettverksspelet
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kunne ikkje laste spel som var lagra på tenaren
|
||||
@@ -1443,12 +1434,11 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :klarte ikkje å opne kartet
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :sambandet vart brote
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfeil
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-filer passar ikkje saman
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikkje autorisert
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottok merkeleg pakke
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :feil versjon
|
||||
STR_NETWORK_ERR_CLIENT_NAME_IN_USE :namnet er brukt av nokon andre
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :feil passord for til spelet
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :feil passord til spelet
|
||||
STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH :feil spelar-id i DoCommand
|
||||
STR_NETWORK_ERR_CLIENT_KICKED :sparka ut av tenaren
|
||||
STR_NETWORK_ERR_CLIENT_CHEATER :freista å jukse
|
||||
@@ -2607,6 +2597,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Sett inn
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Alltid fyll køyretøyet ved den valde stasjonen
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Alltid tøm køyretøyet ved den valde stasjonen
|
||||
STR_SERVICE_HINT :{BLACK}Hopp over ordren dersom ikkje vedlikehald trengst
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt {STRING} er no tilgjengeleg!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vekt: {WEIGHT_S}{}Fart: {VELOCITY} Kraft: {POWER}{}Driftskostnader: {CURRENCY}/år{}Kapasitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Havarert
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftskostnad: {LTBLUE}{CURRENCY}/år
|
||||
@@ -2633,10 +2625,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Jernbanetypane
|
||||
STR_TRAIN_NO_POWER :{RED}Ingen straum
|
||||
STR_TRAIN_START_NO_CATENARY :Dette sporet manglar eit kjede, så toget kan ikkje starte
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ny {STRING}type er tilgjengeleg!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING}type er tilgjengeleg! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Køyretøy i vegen
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} køyretøy
|
||||
@@ -2677,6 +2665,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dra køy
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Vis kvar garasjen ligg
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Køyretøyliste - trykk på køyretøy for meir informasjon
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bygg det valde køyretøyet
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt køyretøy er no tilgjengeleg!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kostnad: {CURRENCY}{}Fart: {VELOCITY}{}Driftskostnader: {CURRENCY}/år{}Kapasitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Namngje køyretøy
|
||||
@@ -2748,6 +2738,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Vis ordr
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vis skipet sin gjeldande posisjon
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send skipet til depotet. CTRL-klikk for å berre sende til vedlikehald
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Vis detaljar om skipet
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt skip er no tilgjengeleg!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kostnad: {CURRENCY} Maks. fart: {VELOCITY}{}Kapasitet: {CARGO}{}Driftskostnader: {CURRENCY}/år
|
||||
STR_982F_NAME_SHIP :{BLACK}Namngje skip
|
||||
|
||||
@@ -2770,7 +2762,7 @@ STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapas
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Kan ikkje bygge om skip...
|
||||
STR_9842_REFITTABLE :(ombyggbart)
|
||||
STR_GO_TO_SHIP_DEPOT :Seil til {TOWN} skipsdepot
|
||||
SERVICE_AT_SHIP_DEPOT :Vedlikehald ved {TOWN} Skipsdepot
|
||||
SERVICE_AT_SHIP_DEPOT :Vedlikehald ved {TOWN} skipsdepot
|
||||
|
||||
##id 0xA000
|
||||
STR_A000_AIRPORTS :{WHITE}Flyplassar
|
||||
@@ -2820,6 +2812,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Vis ordr
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vis flyet sin gjeldande posisjon
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send fly til hangar. CTRL-klikk for å berre utføre vedlikehald
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Vis detaljar om flyet
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt fly er no tilgjengeleg
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kostnad: {CURRENCY} Maks. fart: {VELOCITY}{}Kapasitet: {COMMA} passasjerar, {COMMA} sekkar post {}Driftskostnadar: {CURRENCY}/år
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Namngje fly
|
||||
@@ -2897,7 +2891,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er i ferd med å gjere forandringar i eit spel som er i gang. Det kan få OpenTTD til å krasje. Er du heilt sikker på at du vil gjere dette?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Legg til
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Legg ei ny NewGRF-fil til lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Fjern
|
||||
@@ -2957,20 +2950,9 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Sel
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Du er i ferd med å selje alle køyretøya i depotet.
|
||||
STR_ARE_YOU_SURE :{BLACK}Er du sikker?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Stadfest at du vil selje alle toga i togstallen.
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Stadfest at du vil selje alle køyretøya i depotet.
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Stadfest at du vil selje alle skipa i depotet.
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Stadfest at du vil selje alle flya i hangaren.
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Ikkje sel alle toga i togstallen
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Ikkje sel alle køyretøya i depotet
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Ikkje sel alle skipa i depotet
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Ikkje sel alle flya i hangaren
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sel alle toga i togstallen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Sel alle køyretøya i garasjen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sel alle skipa i depotet
|
||||
@@ -3135,10 +3117,4 @@ STR_MEASURE_AREA :{BLACK}Område:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengd: {NUM}{}Høgdeskilnad: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Område: {NUM} x {NUM}{}Høgdeskilnad: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+22
-32
@@ -275,7 +275,7 @@ STR_0100_FACTORY :{BLACK}{TINYFON
|
||||
STR_0100_FACTORY.d :{BLACK}{TINYFONT}{G=f}Fabryki
|
||||
STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}{G=f}Drukarnia
|
||||
STR_0101_PRINTING_WORKS.d :{BLACK}{TINYFONT}{G=f}Drukarnii
|
||||
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}{G=m}Pole Naftowe
|
||||
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}{G=m}Pole naftowe
|
||||
STR_0102_OIL_WELLS.d :{BLACK}{TINYFONT}{G=m}Pola naftowego
|
||||
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}{G=f}Kopalnia rudy żelaza
|
||||
STR_0104_STEEL_MILL :{BLACK}{TINYFONT}{G=f}Huta
|
||||
@@ -643,7 +643,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Przybyc
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Przybycie pierwszego pojazdu do stacji przeciwnika
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Wypadki / klęski
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informacja firmy
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Otwarcie / zamknięcie przedsiębiorstw
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Zmiany ekonomiczne
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Porady / informacje o pojazdach gracza
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nowe pojazdy
|
||||
@@ -668,22 +667,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} osiąga status: '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} osiągnęło status '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Tworzenie Scenariusza
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Edytor Scenariuszy
|
||||
STR_0223_LAND_GENERATION :{WHITE}Tworzenie terenu
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Przypadkowy ląd
|
||||
STR_0227_RESET_LAND :{BLACK}Kasowanie lądu
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Zwiększ powierzchnie do podwyższenia/obniżenia
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmniejsz powierzchnie do podwyższenia/obniżenia
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Tworzenie przypadkowego lądu
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Resetuj krajobraz
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Resetuj krajobraz
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Użyj mapy wysokości
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Użyj mapy wysokości
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Jesteś pewien że chcesz zrestartować krajobraz?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Tworzenie krajobrazu
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Tworzenie miast
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Tworzenie przedsiębiorstw
|
||||
@@ -781,7 +774,7 @@ STR_0268_CONSTRUCT_FACTORY :{BLACK}Zbuduj F
|
||||
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Zbuduj Hutę
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Zbuduj Farmę
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Zbuduj Kopalnię Rudy Żelaza
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Zbuduj Pole Naftowe
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Zbuduj Pole naftowe
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Zbuduj Bank (Można zbudować tylko w miastach z populacją wiekszą niż 1200)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Zbuduj Zakłady Papiernicze
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Zbuduj Przetwórnię Żywności
|
||||
@@ -817,7 +810,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umieść
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umieść latarnię morską
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Umieść nadajnik
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definiuj obszar pustyni.{}Wciśnij i trzymaj CTRL by usunąć
|
||||
STR_CREATE_LAKE :{BLACK}Stwórz akwen wodny.{}Tworzy kanał, chyba że przyrzymany jest CTRL na poziomie morza, wtedy pobliski teren zostanie zatopiony
|
||||
STR_CREATE_LAKE :{BLACK}Definiuj akwen wodny.{}Okolice będą zalane jeśli są na poziomie morza
|
||||
STR_0290_DELETE :{BLACK}Skasuj
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Skasuj to miasto
|
||||
STR_0292_SAVE_SCENARIO :Zapisz scenariusz
|
||||
@@ -987,10 +980,10 @@ STR_TOWNNAME_ITALIAN :Włoskie
|
||||
STR_TOWNNAME_CATALAN :Katalońskie
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Funty (£)
|
||||
STR_CURR_GBP :Funty (ÂŁ)
|
||||
STR_CURR_USD :Dolar ($)
|
||||
STR_CURR_EUR :Euro (€)
|
||||
STR_CURR_YEN :Jeny (¥)
|
||||
STR_CURR_EUR :Euro (€)
|
||||
STR_CURR_YEN :Jeny (ÂĄ)
|
||||
STR_CURR_ATS :Szyling austriacki (ATS)
|
||||
STR_CURR_BEF :Frank belgijski (BEF)
|
||||
STR_CURR_CHF :Frank szwajcarski (CHF)
|
||||
@@ -1295,7 +1288,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Drzewa r
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sadzenie drzew rożnych rodzajów
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Nie można tutaj wybudować kanału...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Buduj kanały.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Buduj kanały
|
||||
STR_LANDINFO_CANAL :Kanał
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Nie można tutaj wybudować śluzy...
|
||||
@@ -1504,7 +1497,7 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serwer j
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firma jest chroniona. Wprowadź hasło
|
||||
STR_NETWORK_CLIENT_LIST :{WHITE}Lista klientów
|
||||
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Brak interface'u sieciowego lub skompilowano bez opcji ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Brak interface'u sieciowego lub skompilowane bez opcji ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Nie można znaleźć żadnej gry w sieci
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Serwer nie odpowiada
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nie można było połączyć z powodu niezgodności NewGRF
|
||||
@@ -1746,7 +1739,7 @@ STR_2041_SHOPPING_MALL :Centrum handlow
|
||||
STR_2042_DO_IT :{BLACK}Wykonaj
|
||||
STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Lista rzeczy do zrobienia w tym mieście - klik po więcej detali
|
||||
STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Wykonaj podświetloną akcję z poniższej listy
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Możliwe działania:
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Możliwe działanie:
|
||||
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Mała kampania reklamowa
|
||||
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Średnia kampania reklamowa
|
||||
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Duża kampania reklamowa
|
||||
@@ -2087,7 +2080,7 @@ STR_SV_STNAME_WOODS :{STRING} Las
|
||||
STR_SV_STNAME_LAKESIDE :{STRING} Jezioro
|
||||
STR_SV_STNAME_EXCHANGE :{STRING} Wymiana
|
||||
STR_SV_STNAME_AIRPORT :Lotnisko {STRING}
|
||||
STR_SV_STNAME_OILFIELD :{STRING} Platforma Wiertnicza
|
||||
STR_SV_STNAME_OILFIELD :{STRING} Pole naftowe
|
||||
STR_SV_STNAME_MINES :{STRING} Kopalnia
|
||||
STR_SV_STNAME_DOCKS :{STRING} Port
|
||||
STR_SV_STNAME_BUOY_1 :{STRING} Boja 1
|
||||
@@ -2483,7 +2476,7 @@ STR_8086_PERRY_OIL_TANKER :Cysterna Perry
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Ciężarówka na żywiec Talbott
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Ciężarówka na żywiec Uhl
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Ciężarówka na żywiec Foster
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Ciężarówka towarowa Balogh
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Ciężarówka towarowy Balogh
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Ciężarówka towarowa Craighead
|
||||
STR_808C_GOSS_GOODS_TRUCK :Ciężarówka towarowa Goss
|
||||
STR_808D_HEREFORD_GRAIN_TRUCK :Ciężarówka na ziarno Hereford
|
||||
@@ -2521,7 +2514,7 @@ STR_80AC_UHL_RUBBER_TRUCK :Ciężarówka n
|
||||
STR_80AD_RMT_RUBBER_TRUCK :Ciężarówka na kauczuk RMT
|
||||
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :Ciężarówka na cukier MightyMover
|
||||
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Ciężarówka na cukier Powernaught
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Ciężarówka na cukier Wizzowow
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Ciężarówka do cukier Wizzowow
|
||||
STR_80B1_MIGHTYMOVER_COLA_TRUCK :Cysterna na Colę MightyMover
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Cysterna na Colę Powernaught
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Cysterna na Colę Wizzowow
|
||||
@@ -2735,6 +2728,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Wstaw no
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Spraw aby zaznaczone polecenie zmusiło pojazd do czekania na pełny załadunek
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Spraw aby zaznaczone polecenie zmusiło pojazd do wyładunku
|
||||
STR_SERVICE_HINT :{BLACK}Pomiń to polecenie jesli serwis nie jest wymagany
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępna nowa {STRING}!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Koszt: {CURRENCY} Waga: {WEIGHT_S}{}Prędkość: {VELOCITY} Moc: {POWER}{}Utrzymanie: {CURRENCY}/rok{}Pojemność: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Awaria
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Wiek: {LTBLUE}{STRING}{BLACK} Utrzymanie: {LTBLUE}{CURRENCY}/rok
|
||||
@@ -2761,10 +2756,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Niezgodne typy
|
||||
STR_TRAIN_NO_POWER :{RED}Brak zasilania
|
||||
STR_TRAIN_START_NO_CATENARY :Ta trasa nie jest zelektryfikowana, wiec pociąg nie wystartuje
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępn{G y a e} now{G y a e} {STRING}!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Dostępn{G y a e} now{G y a e} {STRING} - {STRING}!
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Samochód na drodze
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Samoch{P ód ody odów}
|
||||
@@ -2805,6 +2796,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Przecią
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centruj główne okno na pozycji zajezdni samochodowej
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista wyboru samochodów - klik na pojeździe po więcej informacji
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Zbuduj wybrany samochód
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępny nowy samochód!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Koszt: {CURRENCY}{}Prędkość: {VELOCITY}{}Utrzymanie: {CURRENCY}/rok{}Pojemność: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nazwij samochód
|
||||
@@ -2876,6 +2869,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Pokaż p
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centruj główne okno na pozycji statku
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Wyślij statek do stoczni
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Pokaż szczegóły statku
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępny nowy statek!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Koszt: {CURRENCY} Max. Prędkość: {VELOCITY}{}Pojemność: {CARGO}{}Utrzymanie: {CURRENCY}/rok
|
||||
STR_982F_NAME_SHIP :{BLACK}Nazwa statku
|
||||
|
||||
@@ -2948,6 +2943,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Pokaż p
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centruj główne okno na pozycji samolotu
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Wyślij samolot do hangaru
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Pokaż szczegóły samolotu
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępny nowy samolot!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Koszt: {CURRENCY} Max. Prędkość: {VELOCITY}{}Pojemność: {COMMA} pasażerów, {COMMA} paczek poczty{}Utrzymanie: {CURRENCY}/rok
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nazwa samolotu
|
||||
@@ -3025,7 +3022,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}suma MD5: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Zamierzasz wprowadzić zmiany do gry w toku; to może zawiesić OpenTTD.{}Czy jesteś całkowicie pewien?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Dodaj
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Dodaj plik NewGRF do listy
|
||||
STR_NEWGRF_REMOVE :{BLACK}Usuń
|
||||
@@ -3182,7 +3178,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Pojemno
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Moc: {GOLD}+{POWER}{BLACK} Waga: {GOLD}+{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Można przebudować na: {GOLD}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Wszystkie typy towarów
|
||||
STR_PURCHASE_INFO_ALL_BUT :Wszystko oprócz {GOLD}
|
||||
STR_PURCHASE_INFO_ALL_BUT :Wszystko oprócz {GOLD}}
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
@@ -3225,7 +3221,7 @@ STR_CLEARING_TILES :{BLACK}Generowa
|
||||
STR_SETTINGUP_GAME :{BLACK}Ustawianie gry
|
||||
STR_PREPARING_TILELOOP :{BLACK}Uaktywnianie pól
|
||||
STR_PREPARING_GAME :{BLACK}Przygotowywanie gry
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Zmieniono poziom trudności na "własny"
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ta akcja zmieniła poziom trudności na "własny"
|
||||
STR_SE_FLAT_WORLD :{WHITE}Płaski świat
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Stwórz płaski świat
|
||||
STR_SE_RANDOM_LAND :{WHITE}Losowy teren
|
||||
@@ -3262,10 +3258,4 @@ STR_MEASURE_AREA :{BLACK}Obszar:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Długość: {NUM}{}Różnica wysokości: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Obszar: {NUM} x {NUM}{}Różnica wysokości: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+42
-52
@@ -116,36 +116,36 @@ STR_QUANTITY_PLASTIC :{VOLUME} de pl
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} bebida{P "" s} gasosa{P "" s}
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}PS
|
||||
STR_ABBREV_COAL :{TINYFONT}CV
|
||||
STR_ABBREV_MAIL :{TINYFONT}CR
|
||||
STR_ABBREV_OIL :{TINYFONT}PT
|
||||
STR_ABBREV_LIVESTOCK :{TINYFONT}GD
|
||||
STR_ABBREV_GOODS :{TINYFONT}BN
|
||||
STR_ABBREV_GRAIN :{TINYFONT}CR
|
||||
STR_ABBREV_WOOD :{TINYFONT}MD
|
||||
STR_ABBREV_IRON_ORE :{TINYFONT}FR
|
||||
STR_ABBREV_STEEL :{TINYFONT}AÇ
|
||||
STR_ABBREV_COAL :{TINYFONT}CL
|
||||
STR_ABBREV_MAIL :{TINYFONT}ML
|
||||
STR_ABBREV_OIL :{TINYFONT}OL
|
||||
STR_ABBREV_LIVESTOCK :{TINYFONT}LV
|
||||
STR_ABBREV_GOODS :{TINYFONT}GD
|
||||
STR_ABBREV_GRAIN :{TINYFONT}GR
|
||||
STR_ABBREV_WOOD :{TINYFONT}WD
|
||||
STR_ABBREV_IRON_ORE :{TINYFONT}OR
|
||||
STR_ABBREV_STEEL :{TINYFONT}ST
|
||||
STR_ABBREV_VALUABLES :{TINYFONT}VL
|
||||
STR_ABBREV_COPPER_ORE :{TINYFONT}CO
|
||||
STR_ABBREV_MAIZE :{TINYFONT}ML
|
||||
STR_ABBREV_MAIZE :{TINYFONT}MZ
|
||||
STR_ABBREV_FRUIT :{TINYFONT}FT
|
||||
STR_ABBREV_DIAMONDS :{TINYFONT}DM
|
||||
STR_ABBREV_FOOD :{TINYFONT}CM
|
||||
STR_ABBREV_PAPER :{TINYFONT}PP
|
||||
STR_ABBREV_GOLD :{TINYFONT}OU
|
||||
STR_ABBREV_WATER :{TINYFONT}AG
|
||||
STR_ABBREV_WHEAT :{TINYFONT}TR
|
||||
STR_ABBREV_RUBBER :{TINYFONT}BR
|
||||
STR_ABBREV_SUGAR :{TINYFONT}AÇ
|
||||
STR_ABBREV_FOOD :{TINYFONT}FD
|
||||
STR_ABBREV_PAPER :{TINYFONT}PR
|
||||
STR_ABBREV_GOLD :{TINYFONT}GD
|
||||
STR_ABBREV_WATER :{TINYFONT}WR
|
||||
STR_ABBREV_WHEAT :{TINYFONT}WH
|
||||
STR_ABBREV_RUBBER :{TINYFONT}RB
|
||||
STR_ABBREV_SUGAR :{TINYFONT}SG
|
||||
STR_ABBREV_TOYS :{TINYFONT}TY
|
||||
STR_ABBREV_SWEETS :{TINYFONT}DC
|
||||
STR_ABBREV_SWEETS :{TINYFONT}SW
|
||||
STR_ABBREV_COLA :{TINYFONT}CL
|
||||
STR_ABBREV_CANDYFLOSS :{TINYFONT}AD
|
||||
STR_ABBREV_BUBBLES :{TINYFONT}BO
|
||||
STR_ABBREV_TOFFEE :{TINYFONT}CM
|
||||
STR_ABBREV_CANDYFLOSS :{TINYFONT}CF
|
||||
STR_ABBREV_BUBBLES :{TINYFONT}BU
|
||||
STR_ABBREV_TOFFEE :{TINYFONT}TF
|
||||
STR_ABBREV_BATTERIES :{TINYFONT}BA
|
||||
STR_ABBREV_PLASTIC :{TINYFONT}PL
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}BG
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
|
||||
STR_ABBREV_NONE :{TINYFONT}NÃO
|
||||
STR_ABBREV_ALL :{TINYFONT}TUDO
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
@@ -385,7 +385,7 @@ STR_SORT_BY_VALUE :Valor
|
||||
STR_SORT_BY_FACILITY :Tipo de Estação
|
||||
STR_SORT_BY_WAITING :Valor da carga em espera
|
||||
STR_SORT_BY_RATING_MAX :Avaliação de carga
|
||||
STR_ENGINE_SORT_ENGINE_ID :EngineID (ordernação clássica)
|
||||
STR_ENGINE_SORT_ENGINE_ID :Ordenação clássica
|
||||
STR_ENGINE_SORT_COST :Custo
|
||||
STR_ENGINE_SORT_POWER :Potência
|
||||
STR_ENGINE_SORT_INTRO_DATE :Data de Introdução
|
||||
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Chegada
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Chegada do primeiro veículo à estação de um oponente
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Acidentes / desastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informações da empresa
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Abertura / Fecho de indústrias
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Alterações económicas
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Avisos / informações dos veículos do jogador
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Novos veículos
|
||||
@@ -607,30 +606,24 @@ STR_0213_BUSINESSMAN :Negociante
|
||||
STR_0214_ENTREPRENEUR :Empresário
|
||||
STR_0215_INDUSTRIALIST :Industrial
|
||||
STR_0216_CAPITALIST :Capitalista
|
||||
STR_0217_MAGNATE :Magnata
|
||||
STR_0218_MOGUL :Grande magnata
|
||||
STR_0219_TYCOON_OF_THE_CENTURY :Magnata do século
|
||||
STR_0217_MAGNATE :Magnate
|
||||
STR_0218_MOGUL :Grande magnate
|
||||
STR_0219_TYCOON_OF_THE_CENTURY :Magnate do século
|
||||
STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY}
|
||||
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} conquista '{STRING}' desempenho!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista '{STRING}' desempenho!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Criar Cenário
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Cenário
|
||||
STR_0223_LAND_GENERATION :{WHITE}Gerar Terreno
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno Aleatório
|
||||
STR_0227_RESET_LAND :{BLACK}Repor Terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar área de terreno a baixar/levantar
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir área de terreno a baixar/levantar
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Repor terreno
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Repor Terreno
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar mapa de alturas
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar mapa de alturas
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Tem a certeza que deseja repor o terreno?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}A gerar terreno
|
||||
STR_022F_TOWN_GENERATION :{BLACK}A gerar cidades
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}A gerar indústrias
|
||||
@@ -730,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar farol
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmissor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir área de deserto.{}Manter a tecla CTRL pressionada para remover
|
||||
STR_CREATE_LAKE :{BLACK}Definir área de água.{}Construir um canal com a tecla CTRL numa área que não seja a do mar, senão inundar-se-iam as zonas circundantes
|
||||
STR_CREATE_LAKE :{BLACK}Definir área de água.{}A área adjacente será inundada se estiver ao nível do mar
|
||||
STR_0290_DELETE :{BLACK}Apagar
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Apagar completamente esta cidade
|
||||
STR_0292_SAVE_SCENARIO :Guardar cenário
|
||||
@@ -1043,12 +1036,12 @@ STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Fila de
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Deslocar janela quando o rato está na borda do mapa: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Permitir o suborno da autoridade local: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Estações não uniformes: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nova procura de caminho global (NPF, substitui NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nova procura de caminho global (NPF, overrides NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplicador de peso para simular comboios pesados: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Permitir sempre aeroportos pequenos: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Alertar em caso de perda do combóio: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Avisar quando comboios andam perdidos: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Analisar ordens dos veículos: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :Não
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :Sim, mas excluir veículos parados
|
||||
@@ -1085,7 +1078,7 @@ STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Tamanho
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Manutenção automática de helicópteros em heliportos: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Ligar ferramentas de paisagem com as de construção: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Ao deslizar com o rato, mover a vista na direcção oposta: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Mostrar uma dica de medição ao utilizar várias ferramentas de construção: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Mostrar medidas ao usar ferramentas de construção: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Mostrar estampagens da companhia: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Nenhum
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Própria companhia
|
||||
@@ -1208,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árvores
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árvores de tipo aleatório
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Não é possível construir canais aqui...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Não é possível construir diques aqui...
|
||||
@@ -2549,9 +2542,9 @@ STR_8825_NON_STOP :{BLACK}Sem para
|
||||
STR_8826_GO_TO :{BLACK}Ir Para
|
||||
STR_8827_FULL_LOAD :{BLACK}Carga
|
||||
STR_8828_UNLOAD :{BLACK}Descarga
|
||||
STR_REFIT :{BLACK}Converter
|
||||
STR_REFIT_TIP :{BLACK}Seleccionar o tipo de carga a converter nesta ordem. Pressionar Ctrl e botão-esquerdo do rato para remover instrução de conversão
|
||||
STR_REFIT_ORDER :(Converter para {STRING})
|
||||
STR_REFIT :{BLACK}Reconverter
|
||||
STR_REFIT_TIP :{BLACK}Escolha o tipo de carga para reconverter nesta ordem. Control click para remover a instrução de reconversão
|
||||
STR_REFIT_ORDER :(Reconverter para {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Ordens)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Fim de Ordens - -
|
||||
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
|
||||
@@ -2606,6 +2599,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Inserir
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A ordem seleccionada fará com que o veículo espere carregar completamente
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A ordem seleccionada forçará o veículo a descarregar
|
||||
STR_SERVICE_HINT :{BLACK}Saltar esta ordem a menos que seja necessário manutenção
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo {STRING} disponível!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Avariado
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Custo de circulação: {LTBLUE}{CURRENCY}/ano
|
||||
@@ -2632,10 +2627,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Vias férreas i
|
||||
STR_TRAIN_NO_POWER :{RED}Sem energia
|
||||
STR_TRAIN_START_NO_CATENARY :Esta linha não tem catenária, o comboio não pode arrancar
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo {STRING} agora disponível!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Novo {STRING} agora disponível! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Veículo de estrada no caminho
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Veículos de Estrada
|
||||
@@ -2676,6 +2667,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arraste
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrar visualização na localização do depósito de veículos de estrada
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista de veículos de estrada - clique num veículo para informações
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construir o veículo de estrada seleccionado
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo veículo de estrada disponível!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Custo: {CURRENCY}{}Velocidade: {VELOCITY}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Renomear veículo de estrada
|
||||
@@ -2747,6 +2740,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Mostrar
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrar visualização na localização do barco
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Mandar barco para o depósito
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Mostrar detalhes do barco
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo barco disponível!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO}{}Custo de circulação: {CURRENCY}/ano
|
||||
STR_982F_NAME_SHIP :{BLACK}Renomear barco
|
||||
|
||||
@@ -2819,6 +2814,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Mostrar
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrar visualização na localização da aeronave
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Mandar aeronave para o hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostrar detalhes da aeronave
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova aeronave disponível!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {COMMA} passageiros, {COMMA} sacos de correio{}Custo de circulação: {CURRENCY}/ano
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Renomear aeronave
|
||||
@@ -2896,7 +2893,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vai alterar um jogo em andamento; o OpenTTD pode terminar abruptamente.{}Tem a certeza que quer continuar?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Adicionar
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Adicionar um ficheiro NewGRF à lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Remover
|
||||
@@ -3133,10 +3129,4 @@ STR_MEASURE_AREA :{BLACK}Área: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Comprimento: {NUM}{}Diferença de altura: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Área: {NUM} x {NUM}{}Diferença de altura: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+25
-40
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Joc nou
|
||||
STR_0141_LOAD_GAME :{BLACK}Încarcã joc
|
||||
STR_SINGLE_PLAYER :{BLACK}Un singur jucãtor
|
||||
STR_MULTIPLAYER :{BLACK}Multiplayer
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editor harta
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -391,7 +390,6 @@ STR_ENGINE_SORT_POWER :Putere
|
||||
STR_ENGINE_SORT_INTRO_DATE :Data lansarii
|
||||
STR_ENGINE_SORT_RUNNING_COST :Cost exploatare
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Cost exploatare/putere
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Capacitate incarcatura
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nu este în asteptare nici un fel de încãrcãturã
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Alege toate facilitãtile
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Alege toate tipurile de încãrcãturi (inclusiv încãrcãturile care nu sunt în asteptare)
|
||||
@@ -456,7 +454,7 @@ STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nu pot s
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}Închide fereastra
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Titlul ferestrei - trage de aici pentru a muta fereastra
|
||||
STR_STICKY_BUTTON :{BLACK}Mark this window as undeletable for the 'Close All Windows' key
|
||||
STR_RESIZE_BUTTON :{BLACK}Apasa si trage pentru redimensionarea ferestrei
|
||||
STR_RESIZE_BUTTON :{BLACK}Click&trage pt redimensionarea ferestrei
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Click aici pentru a ajunge la directorul predefinit pentru salvari
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoleazã clãdiri, strãzi, etc. pe un pãtrat de teren
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Scade altitudinea unui vârf de teren
|
||||
@@ -590,7 +588,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Sosirea
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Sosirea primului vehicul la una din statiile competitorilor
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidente/dezastre
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informatii despre companie
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Deschidere / inchidere industrii
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Schimbãri economice
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Sfaturi/informatii despre vehiculele tale
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Vehicule noi
|
||||
@@ -615,22 +612,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} a dobandit titlul de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} al {COMPANY} dobandeste titlul de '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Creeazã scenariu
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarii
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generator suprafatã uscat
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Uscat aleatoriu
|
||||
STR_0227_RESET_LAND :{BLACK}Reseteazã terenul
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Mãreste aria de editare a terenului
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Micsoreazã aria de editare a terenului
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genereazã teren aleator
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reseteazã peisajul
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Resetare peisaj
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Foloseste harta de inaltimi
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Foloseste harta inaltimi
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Esti sigur cã vrei sa resetezi peisajul?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generare peisaj
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generare oras
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generare industrii
|
||||
@@ -730,7 +721,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaseaza
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaseazã far
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plaseazã transmitãtor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineste suprafata de desert.{}Apasã si mentine apasat CTRL pentru a o sterge
|
||||
STR_CREATE_LAKE :{BLACK}Defineste zona apei.{}Creeaza un canal, mai putin cand CTRL este apasat la nivelul marii, cand va inunda, in loc, imprejurimile
|
||||
STR_CREATE_LAKE :{BLACK}Defineste suprafata cu apã.{}Împrejurimile aflate la acelasi nivel vor fi inundate
|
||||
STR_0290_DELETE :{BLACK}Sterge
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Sterge acest oras
|
||||
STR_0292_SAVE_SCENARIO :Salveazã scenariul
|
||||
@@ -785,7 +776,7 @@ STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Afisar
|
||||
STR_02D0_FULL_ANIMATION :{SETX 12}Animatie completã
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Detalii grafice complete
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Peisaj transparent (X)
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Semne statii, transparente
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Numele statiilor transparente
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
@@ -934,7 +925,7 @@ STR_OPTIONS_LANG :{BLACK}Limba
|
||||
STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_LANG_TIP :{BLACK}Alege limba în care doresti afisatã interfata
|
||||
|
||||
STR_OPTIONS_FULLSCREEN :{BLACK}Ecran intreg
|
||||
STR_OPTIONS_FULLSCREEN :{BLACK}Mod
|
||||
STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Bifeaza aceasta casuta pentru a juca in modul
|
||||
|
||||
STR_OPTIONS_RES :{BLACK}Rezolutia ecranului
|
||||
@@ -993,7 +984,7 @@ STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Trenul {
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Trenul {COMMA} are o statie inexistentã în comenzi
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Autovehiculul {COMMA} are prea putine comenzi în listã
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Autovehiculul {COMMA} nu are comenzi
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Autovehiculul {COMMA} are comenzi duplicat
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Autovehiculul {COMMA} are comenzi repetate
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Autovehiculul {COMMA} are o statie inexistentã în comenzi
|
||||
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Nava {COMMA} are prea putine comenzi în listã
|
||||
STR_SHIP_HAS_VOID_ORDER :{WHITE}Nava {COMMA} nu are comenzi
|
||||
@@ -1026,7 +1017,7 @@ STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Permite
|
||||
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Interzice trenurilor si navelor sa faca intoarceri de 90 de grade: {ORANGE}{STRING} {LTBLUE} (necesita NPF)
|
||||
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Uneste gãrile alãturate: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Pãrãseste statia când orice tip de marfã este 'full load': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Foloseste algoritm incarcare imbunatatit: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Foloseste algoritmul de LOAD imbunatatit: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Incarca vehiculele gradual: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflatia: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Livreazã marfa doar in statiile unde aceasta este ceruta: {ORANGE}{STRING}
|
||||
@@ -1086,16 +1077,16 @@ STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Service
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Conecteaza bara de instrumente pentru peisaj cu cea de constructii feroviare/auto/aeriane: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Cand faci scroll cu mouse-ul muta ecranul in directia opusã: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Arata o bara de unelte de masuratori la folosirea uneltelor de constructie: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Arata uniformele companiilor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Arata unifromete companiilor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Niciunul
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Propria companie
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Toate companiile
|
||||
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Echipa preferata pentru chat <ENTER>: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Nr. max. de trenuri per jucãtor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Nr. max. de trenuri pentru un jucãtor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Nr. max. de autovehicule pentru un jucãtor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Nr. max. de aeronave pentru un jucãtor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Nr. max. de nave per jucãtor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Nr. max. de nave pentru un jucãtor: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Dezactiveazã trenurile pentru jucãtorii PC: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Dezactiveazã autovehiculele pentru jucãtorii PC: {ORANGE}{STRING}
|
||||
@@ -1208,7 +1199,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arbori d
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Planteazã arbori din diverse specii la întâmplare
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Nu pot construi un canal aici...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construieste canale.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construieste canale
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Nu pot construi o ecluzã aici...
|
||||
@@ -1420,7 +1411,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Lista de
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Nu a fost detectatã o placã de retea valabilã
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE}Nu a fost gãsit nici un joc în retea
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE}Serverul nu a rãspuns cererii
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nu m-am putut conecta din cauza unei nepotriviri NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Sincronizarea jocului in retea a esuat.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Conexiunea jocului in reatea a fost intrerupta.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nu am reusit sa incarc jocul-server salvat.
|
||||
@@ -1442,7 +1432,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :eroare de desin
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :nu pot incarca harta
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :conexiune pierduta
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :eroare de protocol
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nepotrivire NewGRF
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :neautorizat
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :primit pachet ciudat
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :versiune incorecta
|
||||
@@ -2605,7 +2594,9 @@ STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Mergi no
|
||||
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Introdu o comandã înaintea celei selectate sau adaugã o comandã la sfârsitul listei
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Forteazã trenul sã astepte la destinatia selectatã pânã la umplerea la capacitate maximã
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Forteazã trenul sã descarce marfa la destinatia selectatã
|
||||
STR_SERVICE_HINT :{BLACK}Sari peste aceastã comandã dacã nu este necesar un service
|
||||
STR_SERVICE_HINT :{BLACK}Sãri peste aceastã comandã dacã nu este necesar un service
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Stiri: {STRING} este acum disponibil!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Greutate: {WEIGHT_S}{}Vitezã: {VELOCITY} Putere: {POWER}{}Cost de rulare: {CURRENCY}/an{}Capacitate: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Defectiune
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vechimea: {LTBLUE}{STRING}{BLACK} Cost de rulare: {LTBLUE}{CURRENCY}/an
|
||||
@@ -2632,10 +2623,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Tipuri de sine
|
||||
STR_TRAIN_NO_POWER :{RED}Fara curent
|
||||
STR_TRAIN_START_NO_CATENARY :Aceasta sina nu este electrificata, deci trenul nu poate porni
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Un nou {STRING} este acum disponibil!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Un nou {STRING} este acum disponibil! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Autovehicul in cale
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA}Autovehicule
|
||||
@@ -2674,8 +2661,9 @@ STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Autovehi
|
||||
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Cumpãrã un autovehicul
|
||||
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Mutã un autovehicul aici pentru a-l vinde
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centreazã imaginea pe locatia acestei autobaze
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista selectie vehicule rutiere - apasa pe vehicul pentru informatii
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Cumpãrã autovehiculul selectat
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Un nou autovehicul disponibil!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Pret: {CURRENCY}{}Vitezã: {VELOCITY}{}Cost de rulare: {CURRENCY}/an{}Capacitate: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Numele autovehiculului
|
||||
@@ -2747,6 +2735,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Afiseaz
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centreazã imaginea pe locatia curentã a navei
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Trimite nava într-un santier
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Afiseazã detaliile navei
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}O nouã navã este disponibilã!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Viteza max.: {VELOCITY}{}Capacitate: {CARGO}{}Cost de rulare: {CURRENCY}/an
|
||||
STR_982F_NAME_SHIP :{BLACK}Alege un nume pentru aceastã navã
|
||||
|
||||
@@ -2819,6 +2809,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Afiseaz
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centreazã imaginea pe locatia curentã a aeronavei
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Trimite aeronava într-un hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Afiseazã detaliile aeronavei
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Un nou tip de aeronavã disponibil!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Pret: {CURRENCY} Viteza max.: {VELOCITY}{}Capacitate: {COMMA} cãlãtori, {COMMA} saci de postã{}Cost de rulare: {CURRENCY}/an
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Redenumeste aeronava
|
||||
@@ -2896,7 +2888,6 @@ STR_NEWGRF_GRF_ID :{BLACK}ID GRF:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Esti pe cale sa faci modificari intr-un joc activ. Aceasta poate destabiliza OpenTTD.{}Esti absolut sigur ca vrei sa faci asta?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Adauga
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Adauga un fisier NewGRF in lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Elimina
|
||||
@@ -2995,12 +2986,12 @@ STR_REPLACE_VEHICLES_START :{BLACK}Incepere
|
||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Oprire inlocuire vehicuke
|
||||
STR_NOT_REPLACING :{BLACK}Neinlocuire
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nici un vehicul selectat
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Alege tipul de motor pentru inlocuire
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Alege noul tip de motor pe care doresti sa-l folosesti in locul motorului selectat in stanga
|
||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Apasa aici pentru oprirea inlocuirii motorului selectat in stanga
|
||||
STR_REPLACE_HELP_START_BUTTON :{BLACK}Apasa aici pentru a incepe inlocuirea motorului selectat in stanga cu cel selectat in dreapta
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Alege un tip de cale ferata pentru care sa inlocuiesti motoarele
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Arata care va fi inlocuitorul motorului selectat in stanga
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Alege tipul de vehicul pentru inlocuire
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Alege noul tip de vehicul cu care doresti sa inlocuiesti tipul de vehicul din stanga
|
||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Apasa acest buton daca nu doresti sa inlocuiesti vehiculele selectate in stanga
|
||||
STR_REPLACE_HELP_START_BUTTON :{BLACK}Apasa acest buton daca doresti sa inlocuiesti vehiculele selectate in stanga cu cele selectate in dreapta
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Alege un tip de cale ferata pentru care sa selectezi vehiculele
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Afiseaza cu ce model vor fi inlocuite vehiculele din stanga
|
||||
STR_REPLACE_HELP :{BLACK}Aceasta functie iti permite sa selectezi un model de vehicul si sa-l inlocuiesti cu altul. Schimbarea se va efectua automat la intrarea vehiculului intr-un depou.
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Retragere vagoane: {ORANGE}{SKIP}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fã optiunea de autoînlocuire sã pãstreze identicã lungimea unui tren prin eliminarea vagoanelor (începând din fatã), dacã înlocuirea motorului ar face trenul mai lung.
|
||||
@@ -3134,10 +3125,4 @@ STR_MEASURE_AREA :{BLACK}Suprafat
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lungime: {NUM}{}Diferenta inaltime: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Suprafata: {NUM} x {NUM}{}Diferenta inaltime: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+401
-411
File diff suppressed because it is too large
Load Diff
+10
-36
@@ -360,7 +360,6 @@ STR_015C_SAVE_GAME :保存游戏
|
||||
STR_015D_LOAD_GAME :读取存档
|
||||
STR_015E_QUIT_GAME :放弃游戏
|
||||
STR_015F_QUIT :退出
|
||||
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}你确定要放弃当前的游戏吗?
|
||||
STR_0161_QUIT_GAME :{WHITE}放弃游戏
|
||||
STR_SORT_ORDER_TIP :{BLACK}选择排序方法 (降序/升序)
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}选择排序标准
|
||||
@@ -590,7 +589,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}玩家
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}对手车站的剪彩仪式
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}事故/灾难
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}公司信息
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}开启/关闭工业设施
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}经济变化
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}玩家车辆的状况报告
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}新的车辆类型
|
||||
@@ -615,22 +613,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} 达到 '{STRING}' 的状态!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} 在 {COMPANY} 达到 '{STRING}' 状态!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}创建场景
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}场景编辑器
|
||||
STR_0223_LAND_GENERATION :{WHITE}生成土地
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}随机地形
|
||||
STR_0227_RESET_LAND :{BLACK}重置地形
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}增加要升高/降低的土地面积
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}减少要升高/降低的土地面积
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}随机生成土地
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}重置景观
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}重置景观
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}使用高度图
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}使用高度图
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}你确定要重置地形吗?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}生成景观
|
||||
STR_022F_TOWN_GENERATION :{BLACK}生成城镇
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}生成工业
|
||||
@@ -730,7 +722,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}在地
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}放置灯塔
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}放置转播塔
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}定义沙漠区域。{}摁住 CTRL 可以去掉沙漠区域。
|
||||
STR_CREATE_LAKE :{BLACK}定义水域。{}修建运河,仅在CTRL被按下的情况下不会在海平面淹没周围的区域。
|
||||
STR_CREATE_LAKE :{BLACK}定义睡眠。{}在海平面高度的水面将淹没周围的区域。
|
||||
STR_0290_DELETE :{BLACK}删除
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}完全删除这座城镇
|
||||
STR_0292_SAVE_SCENARIO :保存场景
|
||||
@@ -744,7 +736,6 @@ STR_0299_SAVE_SCENARIO :{WHITE}保存
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}以场景开始游戏
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}以高度图开始游戏
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}以高度图决定的地形开始一个新游戏。
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}你确定要推出当前场景吗?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}推出编辑器
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}只能在人口超过 1200 的城镇建造……
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}将开始年份向前调整 1 年
|
||||
@@ -1208,7 +1199,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}随机
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}种植随机类型的树木
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}不能在这里兴建运河……
|
||||
STR_BUILD_CANALS_TIP :{BLACK}修建运河。
|
||||
STR_BUILD_CANALS_TIP :{BLACK}兴建运河。点击 CTRL 可以增加海面 (仅在平面有效)。
|
||||
STR_LANDINFO_CANAL :运河
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}不能在这里兴建船闸……
|
||||
@@ -2606,6 +2597,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}在调
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}命令列车在高亮项目对应的车站装满货物
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}命令列车在高亮项目对应的车站卸载货物
|
||||
STR_SERVICE_HINT :{BLACK}除非需要在此处保养,否则跳过这一项目
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}新的 {STRING} 投入使用!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}费用:{CURRENCY} 重量:{WEIGHT_S}{}速度:{VELOCITY} 功率:{POWER}{}运行费用:{CURRENCY}/yr{}Capacity: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}抛锚
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}年龄: {LTBLUE}{STRING}{BLACK} 运行成本: {LTBLUE}{CURRENCY}/年
|
||||
@@ -2632,10 +2625,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :铁路类型不
|
||||
STR_TRAIN_NO_POWER :{RED}没有电力
|
||||
STR_TRAIN_START_NO_CATENARY :这不是电气化铁路,电力机车不能启动
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}新 {STRING} 上市了!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}新 {STRING} 上市了! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}指定的位置有汽车
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} 汽车
|
||||
@@ -2676,6 +2665,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}将汽
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}将屏幕中心移动到车库所在的位置
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}汽车列表 - 点击可以查看详细信息
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}购买高亮的汽车
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}新的汽车上市!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}价格:{CURRENCY}{}速度:{VELOCITY}{}运行成本:{CURRENCY}/年{}装载能力:{CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}命名汽车
|
||||
@@ -2747,6 +2738,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}显示
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}将屏幕中心移动到船只所在的位置
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}命令船只前往船坞。Ctrl+单击时船只只进行保养。
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}显示船只的详情
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}新的船只上市!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}价格:{CURRENCY} 最大速度:{VELOCITY}{}装载能力:{CARGO}{}运行费用:{CURRENCY}/yr
|
||||
STR_982F_NAME_SHIP :{BLACK}命名船只
|
||||
|
||||
@@ -2819,6 +2812,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}显示
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}将屏幕中心移动到飞机所在的位置
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}命令飞机前往机库。Ctrl+单击时飞机只进行保养。
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}显示飞机的详情
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}新的飞机上市!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}价格:{CURRENCY} 最大速度:{VELOCITY}{}运载能力:{COMMA} 位旅客,{COMMA} 包邮件{}运行费用:{CURRENCY}/年
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}命名飞机
|
||||
@@ -2896,7 +2891,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum:{SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}你将要改变一个正在运行的游戏,这可能导致该游戏崩溃,你确定要这样做吗?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}增加
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}向列表中增加一个 NewGRF 文件
|
||||
STR_NEWGRF_REMOVE :{BLACK}删除
|
||||
@@ -2956,20 +2950,6 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}显示
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}出售
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}你将出售车库/船坞/机库中的全部车辆/船只/飞机
|
||||
STR_ARE_YOU_SURE :{BLACK}你确定吗?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}确认你将要出售车库中的所有列车
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}确定你将要出售车库中的所有汽车
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}确定你要你将要出售船坞中的全部船只
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}确定你将要出售机库中的全部飞机
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}不要出售车库中的列车
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}不要出售车库中的汽车
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}不要出售船坞中的船只
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}不要出售机库中的飞机
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}出售车库中的所有列车
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}出售车库中的所有汽车
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}出售船坞中的所有船只
|
||||
@@ -3134,10 +3114,4 @@ STR_MEASURE_AREA :{BLACK}面积
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}长度:{NUM}{}高度差:{NUM} 米
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}面积:{NUM} x {NUM}{}高度差:{NUM}米
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+184
-194
@@ -8,24 +8,24 @@
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
STR_0001_OFF_EDGE_OF_MAP :{WHITE}Za okrajom mapy
|
||||
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Príliš blízko okraja mapy
|
||||
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Malá hotovost - potrebných {CURRENCY}
|
||||
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Prilis blizko okraja mapy
|
||||
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Mala hotovost - potrebna {CURRENCY}
|
||||
STR_0004 :{WHITE}{CURRENCY64}
|
||||
STR_0005 :{RED}{CURRENCY64}
|
||||
STR_EMPTY :
|
||||
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Potrebný rovný terén
|
||||
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Potrebny rovny teren
|
||||
STR_0008_WAITING :{BLACK}Caka: {WHITE}{STRING}
|
||||
STR_0009 :{WHITE}{CARGO}
|
||||
STR_000A_EN_ROUTE_FROM :{WHITE}{CARGO}{YELLOW} (na ceste z
|
||||
STR_000B :{YELLOW}{STATION})
|
||||
STR_000C_ACCEPTS :{BLACK}Prijíma: {WHITE}
|
||||
STR_000D_ACCEPTS :{BLACK}Prijíma: {GOLD}
|
||||
STR_000C_ACCEPTS :{BLACK}Prijima: {WHITE}
|
||||
STR_000D_ACCEPTS :{BLACK}Prijima: {GOLD}
|
||||
STR_000E :
|
||||
STR_000F_PASSENGERS :Cestujúcich
|
||||
STR_000F_PASSENGERS :Cestujucich
|
||||
STR_000F_PASSENGERS.g :cestujucich
|
||||
STR_0010_COAL :Uhlie
|
||||
STR_0010_COAL.g :uhlia
|
||||
STR_0011_MAIL :Poštu
|
||||
STR_0011_MAIL :Postu
|
||||
STR_0011_MAIL.g :posty
|
||||
STR_0012_OIL :Ropu
|
||||
STR_0012_OIL.g :ropy
|
||||
@@ -37,13 +37,13 @@ STR_0015_GRAIN :Obilie
|
||||
STR_0015_GRAIN.g :obilia
|
||||
STR_0016_WOOD :Drevo
|
||||
STR_0016_WOOD.g :dreva
|
||||
STR_0017_IRON_ORE :Železnú rudu
|
||||
STR_0017_IRON_ORE :Zeleznu rudu
|
||||
STR_0017_IRON_ORE.g :zeleznej rudy
|
||||
STR_0018_STEEL :Ocel
|
||||
STR_0018_STEEL.g :ocele
|
||||
STR_0019_VALUABLES :Cennosti
|
||||
STR_0019_VALUABLES.g :cennosti
|
||||
STR_001A_COPPER_ORE :Medenná ruda
|
||||
STR_001A_COPPER_ORE :Medenna ruda
|
||||
STR_001A_COPPER_ORE.g :medennej rudy
|
||||
STR_001B_MAIZE :Kukuricu
|
||||
STR_001B_MAIZE.g :kukurice
|
||||
@@ -84,7 +84,7 @@ STR_002C_PLASTIC.g :zuvaciek
|
||||
STR_002D_FIZZY_DRINKS :Sumienku
|
||||
STR_002D_FIZZY_DRINKS.g :sumienky
|
||||
STR_002E :
|
||||
STR_002F_PASSENGER :Cestujúci
|
||||
STR_002F_PASSENGER :Cestujuci
|
||||
STR_002F_PASSENGER.g :cestujucich
|
||||
STR_0030_COAL :Uhlie
|
||||
STR_0030_COAL.g :uhlia
|
||||
@@ -100,13 +100,13 @@ STR_0035_GRAIN :Obilie
|
||||
STR_0035_GRAIN.g :obilia
|
||||
STR_0036_WOOD :Drevo
|
||||
STR_0036_WOOD.g :dreva
|
||||
STR_0037_IRON_ORE :Železná ruda
|
||||
STR_0037_IRON_ORE :Zelezna ruda
|
||||
STR_0037_IRON_ORE.g :zeleznej rudy
|
||||
STR_0038_STEEL :Ocel
|
||||
STR_0038_STEEL.g :ocele
|
||||
STR_0039_VALUABLES :Cennosti
|
||||
STR_0039_VALUABLES.g :cennosti
|
||||
STR_003A_COPPER_ORE :Medenná ruda
|
||||
STR_003A_COPPER_ORE :Medenna ruda
|
||||
STR_003A_COPPER_ORE.g :medennej rudy
|
||||
STR_003B_MAIZE :Kukurica
|
||||
STR_003B_MAIZE.g :kukurice
|
||||
@@ -165,7 +165,7 @@ STR_QUANTITY_DIAMONDS :{COMMA} deb{P n
|
||||
STR_QUANTITY_FOOD :{WEIGHT} jedla
|
||||
STR_QUANTITY_PAPER :{WEIGHT} papiera
|
||||
STR_QUANTITY_GOLD :{COMMA} deb{P na ny ien} zlata
|
||||
STR_QUANTITY_WATER :{VOLUME} vody
|
||||
STR_QUANTITY_WATER :{VOLUME} voda
|
||||
STR_QUANTITY_WHEAT :{WEIGHT} psenice
|
||||
STR_QUANTITY_RUBBER :{VOLUME} kaucuk
|
||||
STR_QUANTITY_SUGAR :{WEIGHT} cukru
|
||||
@@ -216,12 +216,12 @@ STR_00AE :{WHITE}{DATE_SH
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Mapa - {STRING}
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Nastavenia hry
|
||||
STR_00B2_MESSAGE :{YELLOW}Správa
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Správa od {STRING}
|
||||
STR_00B2_MESSAGE :{YELLOW}Sprava
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Sprava od {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Upozornenie!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Nie je možné vykonat ...
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast nie je možné vycistit ...
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Povodný copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Nie je mozne vykonat ...
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast nie je mozne vycistit ...
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Povodny copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
|
||||
STR_00B7_VERSION :{BLACK}OpenTTD verzia {REV}
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 team OpenTTD
|
||||
STR_TRANSLATED_BY :{BLACK} Preklad - Lukas Lengyel & gpsoft
|
||||
@@ -229,78 +229,78 @@ STR_TRANSLATED_BY :{BLACK} Preklad
|
||||
STR_00C5 :{BLACK}{CROSS}
|
||||
STR_00C6 :{SILVER}{CROSS}
|
||||
STR_00C7_QUIT :{WHITE}Koniec
|
||||
STR_00C8_YES :{BLACK}Áno
|
||||
STR_00C8_YES :{BLACK}Ano
|
||||
STR_00C9_NO :{BLACK}Nie
|
||||
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si istý že chces ukoncit hru a vrátit sa do {STRING}?
|
||||
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit hru a vratit sa do {STRING}?
|
||||
STR_00CB_1 :{BLACK}1
|
||||
STR_00CC_2 :{BLACK}2
|
||||
STR_00CD_3 :{BLACK}3
|
||||
STR_00CE_4 :{BLACK}4
|
||||
STR_00CF_5 :{BLACK}5
|
||||
STR_00D0_NOTHING :Nic
|
||||
STR_00D1_DARK_BLUE :Tmavomodrá
|
||||
STR_00D2_PALE_GREEN :Svetlozelená
|
||||
STR_00D3_PINK :Ružová
|
||||
STR_00D4_YELLOW :Žltá
|
||||
STR_00D5_RED :Cervená
|
||||
STR_00D6_LIGHT_BLUE :Svetlomodrá
|
||||
STR_00D7_GREEN :Zelená
|
||||
STR_00D8_DARK_GREEN :Tmavozelená
|
||||
STR_00D9_BLUE :Modrá
|
||||
STR_00DA_CREAM :Krémová
|
||||
STR_00DB_MAUVE :Ružová
|
||||
STR_00DC_PURPLE :Fialová
|
||||
STR_00DD_ORANGE :Oranžová
|
||||
STR_00DE_BROWN :Hnedá
|
||||
STR_00DF_GREY :Sedá
|
||||
STR_00D1_DARK_BLUE :Tmavomodra
|
||||
STR_00D2_PALE_GREEN :Svetlozelena
|
||||
STR_00D3_PINK :Ruzova
|
||||
STR_00D4_YELLOW :Zlta
|
||||
STR_00D5_RED :Cervena
|
||||
STR_00D6_LIGHT_BLUE :Svetlomodra
|
||||
STR_00D7_GREEN :Zelena
|
||||
STR_00D8_DARK_GREEN :Tmavozelena
|
||||
STR_00D9_BLUE :Modra
|
||||
STR_00DA_CREAM :Kremova
|
||||
STR_00DB_MAUVE :Ruzova
|
||||
STR_00DC_PURPLE :Fialova
|
||||
STR_00DD_ORANGE :Oranzova
|
||||
STR_00DE_BROWN :Hneda
|
||||
STR_00DF_GREY :Seda
|
||||
STR_00E0_WHITE :Biela
|
||||
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prílis vela dopravných prostriedkov
|
||||
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prilis vela dopravnych prostriedkov
|
||||
STR_00E2 :{BLACK}{COMMA}
|
||||
STR_00E3 :{RED}{COMMA}
|
||||
STR_00E4_LOCATION :{BLACK}Pozícia
|
||||
STR_00E4_LOCATION :{BLACK}Pozicia
|
||||
STR_00E5_CONTOURS :Vrstevnice
|
||||
STR_00E6_VEHICLES :Dopravné prostriedky
|
||||
STR_00E6_VEHICLES :Dopravne Prostriedky
|
||||
STR_00E7_INDUSTRIES :Priemysel
|
||||
STR_00E8_ROUTES :Trasy
|
||||
STR_00E9_VEGETATION :Vegetácia
|
||||
STR_00EA_OWNERS :Vlastníci
|
||||
STR_00E9_VEGETATION :Vegetacia
|
||||
STR_00EA_OWNERS :Vlastnici
|
||||
STR_00EB_ROADS :{BLACK}{TINYFONT}Cesty
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Železnicné trate
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stanice/Letiská/Prístavy
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Budovy/Priemysel
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Dopravné prostriedky
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Zeleznicne drahy
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stanice/Letiska/Pristavy
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Budovy/Tovarne
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Dopravne Prostriedky
|
||||
STR_00F0_100M :{BLACK}{TINYFONT}100m
|
||||
STR_00F1_200M :{BLACK}{TINYFONT}200m
|
||||
STR_00F2_300M :{BLACK}{TINYFONT}300m
|
||||
STR_00F3_400M :{BLACK}{TINYFONT}400m
|
||||
STR_00F4_500M :{BLACK}{TINYFONT}500m
|
||||
STR_00F5_TRAINS :{BLACK}{TINYFONT}Vlaky
|
||||
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Cestné vozidlá
|
||||
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Auta
|
||||
STR_00F7_SHIPS :{BLACK}{TINYFONT}Lode
|
||||
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lietadlá
|
||||
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Dopravné trasy
|
||||
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Uholná bana
|
||||
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Elektráren
|
||||
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lietadla
|
||||
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Dopravne Trasy
|
||||
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Uholna bana
|
||||
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Elektraren
|
||||
STR_00FC_FOREST :{BLACK}{TINYFONT}Les
|
||||
STR_00FD_SAWMILL :{BLACK}{TINYFONT}Píla
|
||||
STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Ropná rafinéria
|
||||
STR_00FD_SAWMILL :{BLACK}{TINYFONT}Pila
|
||||
STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Ropna rafineria
|
||||
STR_00FF_FARM :{BLACK}{TINYFONT}Farma
|
||||
STR_0100_FACTORY :{BLACK}{TINYFONT}Továren
|
||||
STR_0100_FACTORY :{BLACK}{TINYFONT}Tovaren
|
||||
STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Tlaciaren
|
||||
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropné vrty
|
||||
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Železorudná bana
|
||||
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropny vrt
|
||||
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Zelezorudna bana
|
||||
STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Oceliaren
|
||||
STR_0105_BANK :{BLACK}{TINYFONT}Banka
|
||||
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Výroba papiera
|
||||
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Zlatá bana
|
||||
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Výroba potravín
|
||||
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantová bana
|
||||
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Medenná bana
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Ovocný sad
|
||||
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kaucuková plantáž
|
||||
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Vodný zdroj
|
||||
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Vyroba papiera
|
||||
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Zlata bana
|
||||
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Vyroba potravin
|
||||
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantova bana
|
||||
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Medenna bana
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Ovocny sad
|
||||
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kaucukova plantaz
|
||||
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Vodny zdroj
|
||||
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Vodojem
|
||||
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Píla
|
||||
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Pila
|
||||
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Les cukrovej vaty
|
||||
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Cukrovar
|
||||
STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Vyroba baterii
|
||||
@@ -312,30 +312,30 @@ STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFON
|
||||
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bublifuk
|
||||
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Karamelovy lom
|
||||
STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Cukrova bana
|
||||
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Železnicná stanica
|
||||
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Zeleznicna stanica
|
||||
STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Nakladacia rampa
|
||||
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Autobusová stanica
|
||||
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Autobusova zastavka
|
||||
STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Letisko
|
||||
STR_011F_DOCK :{BLACK}{TINYFONT}Prístav
|
||||
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Nerovný terén
|
||||
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Trávnatý terén
|
||||
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Holý terén
|
||||
STR_011F_DOCK :{BLACK}{TINYFONT}Pristav
|
||||
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Hruby teren
|
||||
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Travnaty teren
|
||||
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Holy teren
|
||||
STR_0123_FIELDS :{BLACK}{TINYFONT}Polia
|
||||
STR_0124_TREES :{BLACK}{TINYFONT}Lesy
|
||||
STR_0125_ROCKS :{BLACK}{TINYFONT}Skaly
|
||||
STR_0126_WATER :{BLACK}{TINYFONT}Voda
|
||||
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Bez vlastníka
|
||||
STR_0128_TOWNS :{BLACK}{TINYFONT}Mestá
|
||||
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Bez vlastnika
|
||||
STR_0128_TOWNS :{BLACK}{TINYFONT}Mesta
|
||||
STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Priemysel
|
||||
STR_012A_DESERT :{BLACK}{TINYFONT}Púšt
|
||||
STR_012A_DESERT :{BLACK}{TINYFONT}Pust
|
||||
STR_012B_SNOW :{BLACK}{TINYFONT}Sneh
|
||||
STR_012C_MESSAGE :{WHITE}Správa
|
||||
STR_012C_MESSAGE :{WHITE}Sprava
|
||||
STR_012D :{WHITE}{STRING}
|
||||
STR_012E_CANCEL :{BLACK}Zrušit
|
||||
STR_012E_CANCEL :{BLACK}Zrusit
|
||||
STR_012F_OK :{BLACK}OK
|
||||
STR_0130_RENAME :{BLACK}Premenovat
|
||||
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Použitých príliš vela mien
|
||||
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Vybrané meno je už použité
|
||||
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Pouzitych prilis vela mien
|
||||
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Vybrane meno je uz pouzite
|
||||
|
||||
STR_0133_WINDOWS :Windows
|
||||
STR_0134_UNIX :Unix
|
||||
@@ -345,14 +345,14 @@ STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
|
||||
STR_013B_OWNED_BY :{WHITE}... vlastníkom je {STRING}
|
||||
STR_013C_CARGO :{BLACK}Náklad
|
||||
STR_013D_INFORMATION :{BLACK}Informácie
|
||||
STR_013B_OWNED_BY :{WHITE}...vlastnik {STRING}
|
||||
STR_013C_CARGO :{BLACK}Naklad
|
||||
STR_013D_INFORMATION :{BLACK}Informacie
|
||||
STR_013E_CAPACITIES :{BLACK}Kapacita
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Celkový náklad
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Celkovy naklad
|
||||
STR_013F_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO}
|
||||
STR_CAPACITY_MULT :{BLACK}Kapacita: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkový náklad (kapacita) tohto vlaku:
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkovy naklad (kapacita) tohoto vlaku:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Nová hra
|
||||
@@ -374,7 +374,7 @@ STR_0148_GAME_OPTIONS :{BLACK}Nastaven
|
||||
STR_0150_SOMEONE :niekto{SKIP}{SKIP}
|
||||
STR_0151_MAP_OF_WORLD :Mapa sveta
|
||||
STR_0152_TOWN_DIRECTORY :Zoznam miest
|
||||
STR_0153_SUBSIDIES :Dotácie
|
||||
STR_0153_SUBSIDIES :Dotacie
|
||||
|
||||
STR_UNITS_IMPERIAL :Imperialne
|
||||
STR_UNITS_METRIC :Metricke
|
||||
@@ -409,18 +409,18 @@ STR_UNITS_FORCE_METRIC :{COMMA} megapon
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf prevádzkového zisku
|
||||
STR_0155_INCOME_GRAPH :Graf tržieb
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveného nákladu
|
||||
STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia výkonu
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf prevadzkoveho zisku
|
||||
STR_0155_INCOME_GRAPH :Graf trzieb
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveneho nakladu
|
||||
STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia vykonu
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Graf hodnoty spolocnosti
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ceny prepravy
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocností
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocnosti
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detailny rating vykonu
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Uložit hru
|
||||
STR_015C_SAVE_GAME :Ulozit hru
|
||||
STR_015D_LOAD_GAME :Nahrat hru
|
||||
STR_015E_QUIT_GAME :Ukoncit hru
|
||||
STR_015F_QUIT :Ukoncit OpenTTD
|
||||
@@ -492,49 +492,49 @@ STR_016E :{TINYFONT}{STRI
|
||||
STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
|
||||
STR_0170 :{TINYFONT}{STRING}-
|
||||
STR_0171_PAUSE_GAME :{BLACK}Pauza
|
||||
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Uložit hru, opustit hru, ukoncit program
|
||||
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam staníc spolocnosti
|
||||
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Ulozit hru, opustit hru, ukoncit program
|
||||
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam stanic spolocnosti
|
||||
STR_0174_DISPLAY_MAP :{BLACK}Zobrazit mapu
|
||||
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Zobrazit mapu, zoznam miest
|
||||
STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Zobrazit zoznam miest
|
||||
STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Financné informécie o spolocnosti
|
||||
STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Informácie o spolocnosti
|
||||
STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Financne informacie o spolocnosti
|
||||
STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Informacie o spolocnosti
|
||||
STR_0179_DISPLAY_GRAPHS :{BLACK}Grafy
|
||||
STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocností
|
||||
STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocnosti
|
||||
STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam vlakov
|
||||
STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam automobilov
|
||||
STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lodí
|
||||
STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lodi
|
||||
STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lietadiel
|
||||
STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Priblížit
|
||||
STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Priblizit
|
||||
STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Oddialit
|
||||
STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Výstavba železnice
|
||||
STR_0182_BUILD_ROADS :{BLACK}Výstavba ciest
|
||||
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Výstavba prístavov
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Výstavba letísk
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Výsadba stromov, kúpa pozemku, ...
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informácie o pozemku
|
||||
STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Vystavba zeleznice
|
||||
STR_0182_BUILD_ROADS :{BLACK}Vystavba ciest
|
||||
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Vystavba pristavov
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Vystavba letisk
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Vysadba stromov, rezervacia pozemku
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informacie o pozemku
|
||||
STR_0187_OPTIONS :{BLACK}Nastavenia
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
STR_0189 :{BLACK}{SMALLDOWNARROW}
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nie je možné zmenit servisný interval ...
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nieje mozne zmenit servisny interval...
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}Zavriet okno
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Nadpis okna - potiahni pre posun okna
|
||||
STR_STICKY_BUTTON :{BLACK}Oznacit toto okno, aby sa nedalo zatvorit klavesou 'Zavri vsetky okna'
|
||||
STR_RESIZE_BUTTON :{BLACK}Uchop a tahaj pre zmenu velkosti okna
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliknutim sem sa presuniete do sucasneho vychodzieho adresara pre ukladanie
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolácia budov, úprava terénu, ...
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Znížit roh terénu
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh terénu
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacná lišta
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Zburanie budov, cistenie terenu
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Znizit roh terenu
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Zvysit roh terenu
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacna lista
|
||||
STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacna lista - posuva vypis dolava/doprava
|
||||
STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Zobrazit vrstevnice na mape
|
||||
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravné prostriedky na mape
|
||||
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravne prostriedky na mape
|
||||
STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Zobrazit priemysel na mape
|
||||
STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravné trasy na mape
|
||||
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetáciu na mape
|
||||
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastníkov pozemkov na mape
|
||||
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnút / Vypnút názvy miest na mape
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledný rok: {CURRENCY})
|
||||
STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravne trasy na mape
|
||||
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetaciu na mape
|
||||
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastnikov pozemkov na mape
|
||||
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnut / Vypnut nazvy miest na mape
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledny rok: {CURRENCY})
|
||||
|
||||
############ range for service numbers starts
|
||||
STR_AGE :{COMMA} rok{P "" y ov} ({COMMA})
|
||||
@@ -545,92 +545,92 @@ STR_019C_ROAD_VEHICLE :{G=m}Automobil
|
||||
STR_019D_AIRCRAFT :{G=s}Lietadlo
|
||||
STR_019E_SHIP :{G=z}Lod
|
||||
STR_019F_TRAIN :{G=m}Vlak
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} je star{G ý á é}
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} je velmi star{G ý á é}
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} je velmi star{G ý á é} a potrebuje vymenit
|
||||
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informácie o pozemku
|
||||
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Náklady na odstránenie: {LTBLUE}N/A
|
||||
STR_01A5_COST_TO_CLEAR :{BLACK}Náklady na odstránenie: {LTBLUE}{CURRENCY}
|
||||
STR_01A6_N_A :Neznáme
|
||||
STR_01A7_OWNER :{BLACK}Vlastník: {LTBLUE}{STRING}
|
||||
STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna správa: {LTBLUE}{STRING}
|
||||
STR_01A9_NONE :Neznáme
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} je star{G y a e}
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} je velmi star{G y a e}
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} je velmi star{G y a e} a potrebuje vymenit
|
||||
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informacie o pozemku
|
||||
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Naklady na odstranenie: {LTBLUE}N/A
|
||||
STR_01A5_COST_TO_CLEAR :{BLACK}Naklady na odstranenie: {LTBLUE}{CURRENCY}
|
||||
STR_01A6_N_A :Nezname
|
||||
STR_01A7_OWNER :{BLACK}Vlastnik: {LTBLUE}{STRING}
|
||||
STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna sprava: {LTBLUE}{STRING}
|
||||
STR_01A9_NONE :Nezname
|
||||
STR_01AA_NAME :{BLACK}Meno
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
STR_01AF_4TH :4.
|
||||
STR_01B0_5TH :5.
|
||||
STR_01B1_6TH :6.
|
||||
STR_01B2_7TH :7.
|
||||
STR_01B3_8TH :8.
|
||||
STR_01B4_9TH :9.
|
||||
STR_01B5_10TH :10.
|
||||
STR_01B6_11TH :11.
|
||||
STR_01B7_12TH :12.
|
||||
STR_01B8_13TH :13.
|
||||
STR_01B9_14TH :14.
|
||||
STR_01BA_15TH :15.
|
||||
STR_01BB_16TH :16.
|
||||
STR_01BC_17TH :17.
|
||||
STR_01BD_18TH :18.
|
||||
STR_01BE_19TH :19.
|
||||
STR_01BF_20TH :20.
|
||||
STR_01C0_21ST :21.
|
||||
STR_01C1_22ND :22.
|
||||
STR_01C2_23RD :23.
|
||||
STR_01C3_24TH :24.
|
||||
STR_01C4_25TH :25.
|
||||
STR_01C5_26TH :26.
|
||||
STR_01C6_27TH :27.
|
||||
STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
STR_01AF_4TH :4
|
||||
STR_01B0_5TH :5
|
||||
STR_01B1_6TH :6
|
||||
STR_01B2_7TH :7
|
||||
STR_01B3_8TH :8
|
||||
STR_01B4_9TH :9
|
||||
STR_01B5_10TH :10
|
||||
STR_01B6_11TH :11
|
||||
STR_01B7_12TH :12
|
||||
STR_01B8_13TH :13
|
||||
STR_01B9_14TH :14
|
||||
STR_01BA_15TH :15
|
||||
STR_01BB_16TH :16
|
||||
STR_01BC_17TH :17
|
||||
STR_01BD_18TH :18
|
||||
STR_01BE_19TH :19
|
||||
STR_01BF_20TH :20
|
||||
STR_01C0_21ST :21
|
||||
STR_01C1_22ND :22
|
||||
STR_01C2_23RD :23
|
||||
STR_01C3_24TH :24
|
||||
STR_01C4_25TH :25
|
||||
STR_01C5_26TH :26
|
||||
STR_01C6_27TH :27
|
||||
STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
STR_01CE_CARGO_ACCEPTED :{BLACK}Prijíma náklad: {LTBLUE}
|
||||
STR_01CE_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE}
|
||||
|
||||
STR_01D1_8 :({COMMA}/8 {STRING})
|
||||
STR_01D2_JAZZ_JUKEBOX :{WHITE}Jukebox
|
||||
STR_01D3_SOUND_MUSIC :Zvuk/Hudba
|
||||
STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Zobraz okno zvuku a hudby
|
||||
STR_01D5_ALL :{TINYFONT}Všetko
|
||||
STR_01D6_OLD_STYLE :{TINYFONT}Starý štýl
|
||||
STR_01D7_NEW_STYLE :{TINYFONT}Nový štýl
|
||||
STR_01D5_ALL :{TINYFONT}Vsetko
|
||||
STR_01D6_OLD_STYLE :{TINYFONT}Stary styl
|
||||
STR_01D7_NEW_STYLE :{TINYFONT}Novy styl
|
||||
STR_01D8_EZY_STREET :{TINYFONT}Ezy Street
|
||||
STR_01D9_CUSTOM_1 :{TINYFONT}Vlastné 1
|
||||
STR_01DA_CUSTOM_2 :{TINYFONT}Vlastné 2
|
||||
STR_01D9_CUSTOM_1 :{TINYFONT}Vlastne 1
|
||||
STR_01DA_CUSTOM_2 :{TINYFONT}Vlastne 2
|
||||
STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Hlasitost hudby
|
||||
STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Hlasitost zvuk. efektov
|
||||
STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX
|
||||
STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Predchádzajúca stopa
|
||||
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Nasledujúca stopa
|
||||
STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Zastavit prehrávanie hudby
|
||||
STR_01E1_START_PLAYING_MUSIC :{BLACK}Spustit prehrávanie hudby
|
||||
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Tahat posúvace pre zmenu hlasitosti
|
||||
STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Predchadzajuca stopa
|
||||
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Nasledujuca stopa
|
||||
STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Zastavit prehravanie hudby
|
||||
STR_01E1_START_PLAYING_MUSIC :{BLACK}Spustit prehravanie hudby
|
||||
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Tahat posuvace pre zmenu hlasitosti
|
||||
STR_01E3 :{DKGREEN}{TINYFONT}--
|
||||
STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA}
|
||||
STR_01E5 :{DKGREEN}{TINYFONT}{COMMA}
|
||||
STR_01E6 :{DKGREEN}{TINYFONT}------
|
||||
STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}"
|
||||
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Stopa{SETX 88}Title
|
||||
STR_01E9_SHUFFLE :{TINYFONT}Náhodne
|
||||
STR_01E9_SHUFFLE :{TINYFONT}Nahodne
|
||||
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Program
|
||||
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Výber hudobného programu
|
||||
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Vyber hudobneho programu
|
||||
STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
|
||||
STR_01ED :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
|
||||
STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Císlo stopy
|
||||
STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Cislo stopy
|
||||
STR_01EF_PROGRAM :{TINYFONT}{BLACK}Program - '{STRING}'
|
||||
STR_01F0_CLEAR :{TINYFONT}{BLACK}Zmazat
|
||||
STR_01F1_SAVE :{TINYFONT}{BLACK}Uložit
|
||||
STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Aktuálny program
|
||||
STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Vybrat 'Všetko'
|
||||
STR_01F1_SAVE :{TINYFONT}{BLACK}Ulozit
|
||||
STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Aktualny program
|
||||
STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Vybrat 'Vsetko'
|
||||
STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Vybrat 'Stary styl'
|
||||
STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Vybrat 'Novy styl'
|
||||
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Vybrat 'Vlastny 1' (uzivatelom definovany) program
|
||||
@@ -654,7 +654,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd prveho vozidla do stanice konkurencie
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Havarie / Katastrofy
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informacie o spolocnosti
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Vznik a zánik priemyslu
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Zmeny v ekonomike
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Oznamenia / Informacie o vozidlach hraca
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nove vozidla
|
||||
@@ -679,22 +678,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit scenar
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Nahodne uzemie
|
||||
STR_0227_RESET_LAND :{BLACK}Zresetovat uzemie
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Pouzit vyskovu mapu
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Pouzit vyskovu mapu
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Si si isty ze chces zresetovat uzemie ?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu
|
||||
@@ -794,7 +787,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiestni
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umiestnit majak
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Umiestnit vysielac
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvorit oblast puste.{}Drzanim CTRL ju odstranite
|
||||
STR_CREATE_LAKE :{BLACK}Definovat oblast vody.{}Vytvorí kanál, pri stlacení CTRL na úrovni mora zaplaví okolie
|
||||
STR_CREATE_LAKE :{BLACK}Vytvorit oblast vody.{}Okolie bude tiez zaplavene, ak je na urovni mora
|
||||
STR_0290_DELETE :{BLACK}Vymazat
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Kompletne vymazat toto mesto
|
||||
STR_0292_SAVE_SCENARIO :Ulozit scenar
|
||||
@@ -1272,7 +1265,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Nahodne
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umiestnit nahodne stromy
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Tu sa neda postavit prieplav ...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Stavba kanálov.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Postavit prieplavy
|
||||
STR_LANDINFO_CANAL :Prieplav
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Tu sa neda postavit stavidlo ...
|
||||
@@ -1743,7 +1736,7 @@ STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}
|
||||
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {COMPANY} prinesie 6 mesiacov utrpenia pre motoristov!
|
||||
STR_2056 :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_2058_UNDER_CONSTRUCTION :{STRING} (vo výstavbe)
|
||||
STR_2058_UNDER_CONSTRUCTION :{STRING} (v rekonstrukcii)
|
||||
STR_2059_IGLOO :Iglu
|
||||
STR_205A_TEPEES :Vigvam
|
||||
STR_205B_TEAPOT_HOUSE :Kaviaren
|
||||
@@ -1962,7 +1955,7 @@ STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemozno
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunel musi byt najskor zburany
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Most musi byt najskor zburany
|
||||
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Nemozno zacat a skoncit na tom istom mieste
|
||||
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Pod mostom je potrebná voda alebo údolie
|
||||
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Pod mostom je potrebna voda alebo udolie
|
||||
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Zaciatok a koniec musi byt v rovine
|
||||
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}To miesto je nepouzitelne ako vstup do tunela
|
||||
STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
@@ -2670,6 +2663,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Vlozit n
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznacenom prikaze bude vozidlo cakat na plne nalozenie
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznacenom prikaze bude vozidlo uplne vylozene
|
||||
STR_SERVICE_HINT :{BLACK}Vynechat tento prikaz pokial nie je potrebna oprava
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove {STRING} je uz dostupne!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rýchlost: {VELOCITY} Výkon: {POWER}{}Náklady na prevádzku: {CURRENCY}/rok{}Kapacita: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Pokazene
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Naklady na prevadzku: {LTBLUE}{CURRENCY}/rok
|
||||
@@ -2696,10 +2691,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Nekompatibilne
|
||||
STR_TRAIN_NO_POWER :{RED}Nie je prud
|
||||
STR_TRAIN_START_NO_CATENARY :Vlak nemoze nastartovat, pretoze trat nie je pripojena
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nové {STRING} dostupné!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nové {STRING} dostupné! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automobil v ceste
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Automobil{P "" y ov}
|
||||
@@ -2740,6 +2731,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Potiahni
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrovat pohlad na poziciu garaze
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Vyber vozidiel - kliknut pre detaily
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Zakupit vybrany automobil
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novy automobil dostupny!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Rychlost: {VELOCITY}{}Naklady na prevadzku: {CURRENCY}/rok{}Kapacita: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Pomenovat automobil
|
||||
@@ -2811,6 +2804,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Zobrazit
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vycentrovat pohlad na lod
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Poslat lod do lodenice
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Zobrazit detaily o lodi
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nová lod je dostupná!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO}{}Naklady na prevadzku: {CURRENCY}/rok
|
||||
STR_982F_NAME_SHIP :{BLACK}Pomenovat lod
|
||||
|
||||
@@ -2833,7 +2828,7 @@ STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová ka
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Nemozno prestavat lod...
|
||||
STR_9842_REFITTABLE :(mozna prestavba)
|
||||
STR_GO_TO_SHIP_DEPOT :Chod do {TOWN} Lodenice
|
||||
SERVICE_AT_SHIP_DEPOT :Opravit v {TOWN} lodenici
|
||||
SERVICE_AT_SHIP_DEPOT :Opravit v {TOWN} Lodenici
|
||||
|
||||
##id 0xA000
|
||||
STR_A000_AIRPORTS :{WHITE}Letiska
|
||||
@@ -2883,6 +2878,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Zobrazit
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vycentrovat pohlad na lietadlo
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Poslat lietadlo do hangaru
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Zobrazit detaily o lietadle
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove lietadlo dostupne!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {COMMA} cestujucich, {COMMA} balikov posty{}Naklady na prevadzku: {CURRENCY}/rok
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Pomenovat lietadlo
|
||||
@@ -2905,7 +2902,7 @@ STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vybrat ty
|
||||
STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová kapacita: {GOLD}{STRING}{}{BLACK}Náklady na prestavbu: {GOLD}{CURRENCY}
|
||||
STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Nie je mozne prestavat na novy typ nakladu ...
|
||||
STR_GO_TO_AIRPORT_HANGAR :Chod do {STATION} Hangaru
|
||||
SERVICE_AT_AIRPORT_HANGAR :Opravit v {STATION} hangári
|
||||
SERVICE_AT_AIRPORT_HANGAR :Opravit v {STATION} Hangare
|
||||
|
||||
##id 0xB000
|
||||
STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin zniceny pri nehode na {STATION}!
|
||||
@@ -2960,7 +2957,6 @@ STR_NEWGRF_GRF_ID :{BLACK}ID GRF:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Chystáte sa vykonat zmeny v spustenej hre, co može sposobit pád hry.{}Naozaj ich chcete vykonat?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Pridat
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Pridat NewGRF súbor do zoznamu
|
||||
STR_NEWGRF_REMOVE :{BLACK}Odstránit
|
||||
@@ -3198,10 +3194,4 @@ STR_MEASURE_AREA :{BLACK}Plocha:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dlžka: {NUM}{}Výškový rozdiel: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Plocha: {NUM} x {NUM}{}Výškový rozdiel: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+12
-32
@@ -2,7 +2,7 @@
|
||||
##ownname Slovenščina
|
||||
##isocode sl_SL
|
||||
##plural 8
|
||||
##case r d t
|
||||
##case r d t 3sk
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
@@ -632,7 +632,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prihod
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prihod prvega vozila na nasprotnikovo postajo
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Nesreče / katastrofe
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informacije o podjetju
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Odpiranje / zapiranje industrij
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Ekonomske spremembe
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Nasveti / informacije o igralčevem vozilu
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nova vozila
|
||||
@@ -657,22 +656,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} dosega naslov '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} iz podjetja {COMPANY} prejema naslov '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Ustvari Scenarij
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Urejevalnik scenarijev
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generator terena
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Nakljucni teren
|
||||
STR_0227_RESET_LAND :{BLACK}Ponastavi teren
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Povečaj območje za nižanje/višanje terena
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmanjšaj območje za nižanje/višanje terena
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Ustvari naključni teren
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Zbriši pokrajino
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Zbriši pokrajino
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Uporabi višinsko karto
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Uporabi višinsko karto
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Zagotovo zelis uniciti pokrajino?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generator pokrajine
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generator mest
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generator industrije
|
||||
@@ -772,7 +765,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Ustvari
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Postavi svetilnik
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Postavi oddajnik
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Določi območja puščave.{}Pritisni in drži CTRL za odstranitev
|
||||
STR_CREATE_LAKE :{BLACK}Določi področje vode.{}Naredi kanal, razen če je pritisnjen CTRL na morski gladini, ko bo poplavilo okolico.
|
||||
STR_CREATE_LAKE :{BLACK}Določi vodno območje.{}Voda bo poplavila okolico, če bo na višini morja
|
||||
STR_0290_DELETE :{BLACK}Izbriši
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Popolnoma izbriši mesto
|
||||
STR_0292_SAVE_SCENARIO :Shrani scenarij
|
||||
@@ -1250,7 +1243,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Drevesa
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Postavi drevesa naključne vrste
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Ni mogoče zgraditi kanalov tukaj ...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Zgradi kanale.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Gradnja kanalov. CTRL+klik za postavitev morskih kvadratkov{}(samo na višini gladine morja)
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Ni mogoče zgraditi zapornic tukaj ...
|
||||
@@ -1871,6 +1864,7 @@ STR_4801 :{WHITE}{INDUSTR
|
||||
STR_4802_COAL_MINE :Premogovnik
|
||||
STR_4802_COAL_MINE.r :Premogovnika
|
||||
STR_4803_POWER_STATION :Termo elektrarna
|
||||
STR_4803_POWER_STATION.3sk :Termo elektrarni
|
||||
STR_4803_POWER_STATION.r :Termo elektrarne
|
||||
STR_4804_SAWMILL :Žaga
|
||||
STR_4804_SAWMILL.r :Žage
|
||||
@@ -2686,6 +2680,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Vstavi n
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Označi izbran ukaz, naj vozilo čaka na polno obremenitev
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Označi izbran ukaz, naj se vozilo v celoti raztovori
|
||||
STR_SERVICE_HINT :{BLACK}Preskoči ta ukaz, razen če je potreben servis
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo prevozno sredstvo {STRING} je sedaj na voljo!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Teža: {WEIGHT_S}{}Hitrost: {VELOCITY} Moč: {POWER}{}Cena delovanja: {CURRENCY}/leto{}Zmogljivost: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}V okvari
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Starost: {LTBLUE}{STRING}{BLACK} Cena delovanja: {LTBLUE}{CURRENCY}/leto
|
||||
@@ -2712,10 +2708,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Nezdružljiv ti
|
||||
STR_TRAIN_NO_POWER :{RED}Ni napetosti
|
||||
STR_TRAIN_START_NO_CATENARY :Ta proga nima napetostnih vodov, zato vlak ne more z mesta
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo! {STRING} sedaj na razpolago!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Novo! {STRING} sedaj na razpolago! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Cestno vozilo na poti
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Cestn{P o i a ih} vozil{P o i a ""}
|
||||
@@ -2756,6 +2748,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Povleci
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Pogled na garažo
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Seznam cestnih vozil - klikni na vozilo za informacije
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Zgradi izbrano cestno vozilo
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo cestno vozilo sedaj na voljo!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Hitrost: {VELOCITY}{}Cena delovanja: {CURRENCY}/leto{}Zmogljivost: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Poimenuj cestno vozilo
|
||||
@@ -2827,6 +2821,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Prikaži
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Pogled na ladjo
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Pošlji ladjo v ladjedelnico. CTRL+klik samo na servis
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Prikaži podrobnosti ladje
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova ladja na voljo!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO}{}Cena delovanja: {CURRENCY}/leto
|
||||
STR_982F_NAME_SHIP :{BLACK}Poimenuj ladjo
|
||||
|
||||
@@ -2899,6 +2895,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Prikaži
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Pogled na letalo
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Pošlji letalo v hangar. CTRL+klik samo na servis
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Prikaži podrobnosti letala
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo letalo na voljo!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. hitrost: {VELOCITY}{}Zmogljivost: {COMMA} potnikov, {COMMA} vreč pošte{}Cena delovanja: {CURRENCY}/leto
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Poimenuj letalo
|
||||
@@ -2976,7 +2974,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Pripravljaš se narediti spremembe na zagnani igri; to lahko sesuje OpenTTD.{}Si zagotovo želiš tega?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Dodaj
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Dodaj NewGRF datoteko na seznam
|
||||
STR_NEWGRF_REMOVE :{BLACK}Odstrani
|
||||
@@ -3036,20 +3033,9 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Prikaz v
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Prodaj
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Pripravljas se na prodajo vseh vozil v garazi.
|
||||
STR_ARE_YOU_SURE :{BLACK}Zagotovo?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Potrditev prodaje vseh vlakov v garazi
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Potrditev prodaje vseh cestnih vozil v garazi
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Potrditev prodaje vseh ladij v garazi
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Potrditev prodaje vseh letal v hangarju
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Preklic prodaje vseh vlakov v garazi
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Preklic prodaje vseh cestnih vozil v garazi
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Preklic prodaje vseh ladij v garazi
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Preklic prodaje vseh letal v hangarju
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Prodaj vse vlake v garaži
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Prodaj vsa vestna vozila v garaži
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Prodaj vse ladje v garaži
|
||||
@@ -3214,10 +3200,4 @@ STR_MEASURE_AREA :{BLACK}Območje
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dolžina: {NUM}{}Višinska razlika: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Območje: {NUM} x {NUM}{}Višinska razlika: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+11
-21
@@ -591,7 +591,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Llegada
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Llegada del 1er veh. estación de la competencia
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidentes / desastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Información de la empresa
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Aperturas/ cierres de industrias
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Cambios en la economía
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Sugerencias/info. sobre vehículos del jugador
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nuevos vehículos
|
||||
@@ -616,22 +615,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} logra el estado '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} logra el estado '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crear Escenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de escenarios
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generación de terrenos
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno al azar
|
||||
STR_0227_RESET_LAND :{BLACK}Reponer terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar el tamaño del bloque de terreno a bajar/subir
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Reducir tamaño del bloque de terreno a bajar/subir
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generar terreno al azar
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Hacer reset del paisaje
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Hacer reset del paisaje
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar Mapa de alturas
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar Mapa de alturas
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}¿Está seguro que desea realizar un reset al paisaje?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generación de paisaje
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generación de poblaciones
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generación de industria
|
||||
@@ -731,7 +724,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca z
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar faro
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmisor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desertica.{}Pulsa y mantén CTRL para quitarla
|
||||
STR_CREATE_LAKE :{BLACK}Define el area de agua.{}Haz un canal, a menos que mantengas pulsado CTRL a nivel del mar, entonces se inundarán los alrededores del lugar
|
||||
STR_CREATE_LAKE :{BLACK}Define zona de água.{}Inundará los alrededores hasta nivel del mar
|
||||
STR_0290_DELETE :{BLACK}Borrar
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Borrar esta población completamente
|
||||
STR_0292_SAVE_SCENARIO :Guardar escenario
|
||||
@@ -1209,7 +1202,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árboles
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar distintos árboles al azar
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}No se pueden construir canales aquí...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canales.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canales
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}No se pueden construir dársenas aquí...
|
||||
@@ -1702,7 +1695,7 @@ STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}No se pu
|
||||
STR_2806 :{WHITE}{STRING}
|
||||
STR_2808_TOO_MANY_SIGNS :{WHITE}...demasiadas señales
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}No se puede colocar una señal aquí...
|
||||
STR_280A_SIGN :Señal
|
||||
STR_280A_SIGN :
|
||||
STR_280B_EDIT_SIGN_TEXT :{WHITE}Editar texto de la señal
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}No se puede cambiar el nombre de la señal...
|
||||
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Seleccione el tipo de árboles a plantar
|
||||
@@ -2607,6 +2600,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Añadir
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Hacer que en la orden resaltada, el vehículo espere a carga completa
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Hacer que en la orden resaltada, el vehículo espere a descargar completamente
|
||||
STR_SERVICE_HINT :{BLACK}Saltar esta orden a menos que el servicio sea necesario
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuevo {STRING} ahora disponible!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY} Peso: {WEIGHT_S}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Coste Operativo: {CURRENCY}/año{}Capacidad: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Averiado
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Edad: {LTBLUE}{STRING}{BLACK} Coste Operativo: {LTBLUE}{CURRENCY}/año
|
||||
@@ -2633,10 +2628,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Tipo de vía in
|
||||
STR_TRAIN_NO_POWER :{RED}Sin potencia
|
||||
STR_TRAIN_START_NO_CATENARY :Esta vía carece la catenaria, así que el tren no puede comenzar
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuevo{STRING} ahora disponible!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nuevo {STRING} ahora disponible! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vehículo de carretera en camino
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vehículos de Carretera
|
||||
@@ -2677,6 +2668,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arrastra
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrar vista en posición del depósito
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista de selección de vehículos - click en vehículo para información
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construir el vehículo resaltado
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nuevo vehículo de carretera disponible!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Coste: {CURRENCY}{}Velocidad: {VELOCITY}{}Coste Operativo: {CURRENCY}/año{}Capacidad: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nombrar vehículo
|
||||
@@ -2748,6 +2741,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Ver órd
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrar vista en posición del barco
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Mandar barco al astillero
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Mostrar detalles del barco
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nuevo barco ya disponible!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Coste: {CURRENCY} Velocidad Máx.: {VELOCITY}{}Capacidad: {CARGO}{}Coste Operativo: {CURRENCY}/año
|
||||
STR_982F_NAME_SHIP :{BLACK}Nombrar barco
|
||||
|
||||
@@ -2820,6 +2815,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Ver órd
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrar vista en posición de la aeronave
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Enviar aeronave al hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostrar detalles de la aeronave
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nueva aeronave ya disponible!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Coste: {CURRENCY} Velocidad Máx.: {VELOCITY}{}Capacidad: {COMMA} pasajeros, {COMMA} sacas de correo{}Coste Operativo: {CURRENCY}/año
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nombrar aeronave
|
||||
@@ -2897,7 +2894,6 @@ STR_NEWGRF_GRF_ID :{BLACK}ID GRF:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se van a realizar cambios a un juego en ejecución; esto puede cerrar OpenTTD.{}¿Estás completamente seguro de realizar esto?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Añadir
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Añadir un NewGRF a la lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Quitar
|
||||
@@ -3134,10 +3130,4 @@ STR_MEASURE_AREA :{BLACK}Área: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Longitud: {NUM}{}Diferencia altura: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Área: {NUM} x {NUM}{}Diferencia altura: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+12
-25
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Nytt spe
|
||||
STR_0141_LOAD_GAME :{BLACK}Ladda spel
|
||||
STR_SINGLE_PLAYER :{BLACK}En spelare
|
||||
STR_MULTIPLAYER :{BLACK}Flera spelare
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenario editor
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -590,7 +589,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst av första fordonet vid konkurrenternas stn.
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Olyckor / katastrofer
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Företagsinformation
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Öppning / stängning av industrier
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Förändringar av ekonomin
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Råd / information om spelarens fordon
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nya fordon
|
||||
@@ -615,22 +613,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} uppnår '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} från {COMPANY} uppnår '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Nytt scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario-editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Skapa mark
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Slumpmässig mark
|
||||
STR_0227_RESET_LAND :{BLACK}Återställ mark
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Öka storlek av yta att höja/sänka
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minska storlek av yta att höja/sänka
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generera slumpmässig mark
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Återställ landskapet
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Återställ landskapet
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Använd höjdkarta
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Använd höjdkarta
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Vill du verkligen återställa landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Skapa landskap
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygg städer
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Bygg industrier
|
||||
@@ -730,7 +722,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placera
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placera fyrtorn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Placera radiosändare
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definiera ökenområde.{}Tryck och håll CTRL för att ta bort
|
||||
STR_CREATE_LAKE :{BLACK}Definiera vattenyta.{}Skapa en kanal, om inte CTRL är nedhållen vid havsnivå, då den kommer att översvämma närliggande områden istället
|
||||
STR_CREATE_LAKE :{BLACK}Definiera vattenområde.{}Den fyller närområdet om det ligger i sjönivå
|
||||
STR_0290_DELETE :{BLACK}Ta bort
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Ta bort staden helt och hållet
|
||||
STR_0292_SAVE_SCENARIO :Spara scenario
|
||||
@@ -1208,7 +1200,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Träd av
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Placera träd av olika typ
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan inte bygga kanaler här...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler. Håll ner CTRL för att bygga vid angränsande vatten.
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan inte bygga slussar här...
|
||||
@@ -1420,7 +1412,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Klientli
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Inget nätverkskort funnet eller så är spelet kompilerat utan ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE}Kunde inte hitta några nätverksspel
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE}Servern svarade inte på förfrågan
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunde inte ansluta på grund av att NewGRF är omaka
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE}Nätverk, Spelsynkronisering misslyckades
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Nätverk, koppling förlorad
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Kunde inte ladda det sparade spelet från servern
|
||||
@@ -1442,7 +1433,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :kunde inte ladda kartan
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :anslutning förlorad
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfel
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF är omaka
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :inte godkänd
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottog konstigt paket
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :fel revision
|
||||
@@ -1671,7 +1661,7 @@ STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Muta de lokala
|
||||
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Starta en liten lokal reklamkampanj, för att attrahera fler passagerare och gods till dina tranporttjänster.{} Kostnad: {CURRENCY}
|
||||
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Starta en mellanstor lokal reklamkampanj, för att attrahera fler passagerare och gods till dina tranporttjänster.{} Kostnad: {CURRENCY}
|
||||
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Starta en stor lokal reklamkampanj, för att attrahera fler passagerare och gods till dina tranporttjänster.{} Kostnad: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Bekosta ombyggnad av stadens vägnätverk. Orsakar ansenliga störningar för vägtrafik i upp till 6 månader.{} Kostnad: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Bekosta ombyggnad av stadens vägnätverk. Orsakar ansenlig splittring för vägtrafik upp till 6 månader.{} Kostnad: {CURRENCY}
|
||||
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Bygg en staty i ditt företags ära.{} Kostnad: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Bekosta uppbyggnad av nya kommersiella byggnader i staden.{} Kostnad: {CURRENCY}
|
||||
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Köp 1 års exklusiv transporträttighet i staden. Stadens myndigheter kommer bara tillåta passagerare och gods till användning för ditt företags stationer.{} Kostnad: {CURRENCY}
|
||||
@@ -2606,6 +2596,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Infoga n
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Gör markerad order att tvinga fordonet att vänta på full last
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Gör markerad order att tvinga fordonet att vänta på tom last
|
||||
STR_SERVICE_HINT :{BLACK}Skippa den här ordern om inte servning behövs
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt {STRING} nu tillgängligt!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vikt: {WEIGHT_S}{}Hastighet: {VELOCITY} Kraft {POWER}{}Löpande kostnad: {CURRENCY}/år{}Kapacitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Motorstopp
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ålder: {LTBLUE}{STRING}{BLACK} Löpande kostnad: {LTBLUE}{CURRENCY}/år
|
||||
@@ -2630,11 +2622,7 @@ STR_TRAIN_STOPPING :{RED}Stannar
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Stannar, {VELOCITY}
|
||||
STR_INCOMPATIBLE_RAIL_TYPES :Fel järnvägstyp
|
||||
STR_TRAIN_NO_POWER :{RED}Ingen Kraft
|
||||
STR_TRAIN_START_NO_CATENARY :Detta spår saknar kedjekurva, så tåget kan inte starta
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nya {STRING} är nu tillgänglig!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nya {STRING} är nu tillgänglig - {STRING}
|
||||
STR_TRAIN_START_NO_CATENARY :
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vägfordon i vägen
|
||||
@@ -2676,6 +2664,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dra väg
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrera vyn ovanför bussgaraget
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Vägfordonslista - klicka på fordon för information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bygg markerat vägfordon
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt vägfordon tillgängligt!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kostnad: {CURRENCY}{}Hastighet: {VELOCITY}{}Löpande kostnad: {CURRENCY}/år{}Kapacitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Byt namn på vägfordon
|
||||
@@ -2747,6 +2737,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Visa ske
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrera vyn ovanför skeppet
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Skicka skepp till depå. CTRL + klick servar endast
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Visa skeppdetaljer
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt skepp tillgängligt!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kostnad: {CURRENCY} Tophastighet: {VELOCITY}{}Kapacitet: {CARGO}{}Löpande kostnad: {CURRENCY}/år
|
||||
STR_982F_NAME_SHIP :{BLACK}Byt namn på skepp
|
||||
|
||||
@@ -2819,6 +2811,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Visa fly
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrera vyn ovanför flygplanet
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Skicka flygplan till hangar. CTRL + klick servar endast
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Visa flygplan detaljer
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt flygplan tillgängligt!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kostnad: {CURRENCY} Tophastighet: {VELOCITY}{}Kapacitet: {COMMA} passagerare, {COMMA} postsäckar{}Löpande kostnad: {CURRENCY}/år
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Byt namn på flygplan
|
||||
@@ -2896,7 +2890,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du håller på att göra ändringar i ett spel som används; detta kan krascha OpenTTD.{}Är du helt säker på detta?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Lägg till
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Lägg till en ny NewGRF-fil till listan
|
||||
STR_NEWGRF_REMOVE :{BLACK}Ta bort
|
||||
@@ -3134,10 +3127,4 @@ STR_MEASURE_AREA :{BLACK}Yta: {NU
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Längd: {NUM}{}Höjdskillnad: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Yta: {NUM} x {NUM}{}Höjdskillnad: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+497
-523
File diff suppressed because it is too large
Load Diff
+10
-19
@@ -590,7 +590,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Oyuncun
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Rakibin durağına ilk aracın gelişi
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Kazalar / felaketler
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Şirket bilgisi
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Fabrika açılış/kapanışları
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Ekonomi değişimleri
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Oyuncunun araçlarıyla ilgili ögüt / bilgi
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Yeni araçlar
|
||||
@@ -615,22 +614,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} '{STRING}' ünvanını kazandı!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} - {COMPANY} '{STRING}' unvanını kazandı!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Senaryo Yap
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Senaryo Editörü
|
||||
STR_0223_LAND_GENERATION :{WHITE}Yer Yapımı
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Rastgele Yerler
|
||||
STR_0227_RESET_LAND :{BLACK}Yerleri Sıfırla
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Rastgele harita yap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Haritayı sıfırla
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Haritayı Sıfırla
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Yükseklik Haritasi Kullan
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Yükseklik Haritasi Kullan
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Her taraf su olsun mu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Harita yapımı
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Şehir yapımı
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Fabrika yapımı
|
||||
@@ -730,7 +723,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Deniz feneri koy
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Verici koy
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Çöl yap, kaldırmak için CTRL'ye basılı tut
|
||||
STR_CREATE_LAKE :{BLACK}Su alanını belirle.{}Deniz seviyesinde CTRL tuşu basılı olmadığı sürece kanal yapar, basılıysa etraftakileri su altında bırakır
|
||||
STR_CREATE_LAKE :{BLACK}Su yap, deniz seviyesindeki yerler suyla dolar
|
||||
STR_0290_DELETE :{BLACK}Sil
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Sehri tamamen sil
|
||||
STR_0292_SAVE_SCENARIO :Kaydet
|
||||
@@ -1208,7 +1201,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Rastgele
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Rastgele türde ağaçlar koy
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Buraya kanal yapılamaz...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kanal yap.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kanal Yap
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Buraya kilit yapılamaz...
|
||||
@@ -2606,6 +2599,8 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Seçili
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili talimatı yaparken tren dolana kadar beklesin
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili talimatı yaparken tren mutlaka yükünü boşaltsın
|
||||
STR_SERVICE_HINT :{BLACK}Bakım gerekmiyorsa bunu atla
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni bir araç üretildi: {STRING}
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY} Ağırlık: {WEIGHT_S}{}Hız: {VELOCITY} Güç: {POWER}{}Bakım: {CURRENCY}/sene{}Kapasite: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Bozuldu
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Yaş: {LTBLUE}{STRING}{BLACK} Bakım: {LTBLUE}{CURRENCY}/sene
|
||||
@@ -2632,10 +2627,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Uyumsuz ray tü
|
||||
STR_TRAIN_NO_POWER :{RED}Elektrik yok
|
||||
STR_TRAIN_START_NO_CATENARY :Bu rayda elektrik olmadiği için bu tren çalışamaz
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}{STRING} artık kullanılabilir!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}{STRING} artık kullanılabilir! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Yolda araba var
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Arabalar
|
||||
@@ -2676,6 +2667,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Satmak i
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Araba garajını göster
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Araba listesi - bilgi için arabayı tıklayın
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Seçili arabayı al
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni bir araba üretildi!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Fiyat: {CURRENCY}{}Hız: {VELOCITY}{}Bakım: {CURRENCY}/sene{}Kapasite: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Arabayı adlandır
|
||||
@@ -2747,6 +2740,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Geminin
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Gemiyi göster
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Tersaneye gönder
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Gemi ayrıntılarını göster
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni gemi üretildi!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Fiyatı: {CURRENCY} Mak. Hız: {VELOCITY}{}Kapasite: {CARGO}{}Bakım: {CURRENCY}/sene
|
||||
STR_982F_NAME_SHIP :{BLACK}Gemiyi adlandır
|
||||
|
||||
@@ -2819,6 +2814,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Uçağı
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Uçağı göster
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Uçağı hangara gönder
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Uçak ayrıntılarını göster
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni bir uçak yapıldı!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Fiyat: {CURRENCY} Mak. Hız: {VELOCITY}{}Kapasite: {COMMA} yolcu, {COMMA} çanta posta{}Bakım: {CURRENCY}/yıl
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Uçağı adlandır
|
||||
@@ -2896,7 +2893,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Çalışan bir oyunu değiştirmek üzeresiniz; bu OpenTTD'yi çökertebilir.{}Emin misiniz?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Ekle
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Listeye NewGRF dosyası ekle
|
||||
STR_NEWGRF_REMOVE :{BLACK}Kaldır
|
||||
@@ -3133,9 +3129,4 @@ STR_MEASURE_AREA :{BLACK}Alan: {N
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Uzunluk: {NUM}{}Yükseklik farkı: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Alan: {NUM} x {NUM}{}Yükseklik farkı: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
+80
-108
@@ -23,55 +23,38 @@ STR_000D_ACCEPTS :{BLACK}Прий
|
||||
STR_000E :
|
||||
STR_000F_PASSENGERS :пасажири
|
||||
STR_000F_PASSENGERS.r :пасажирів
|
||||
STR_000F_PASSENGERS.z :пасажирів
|
||||
STR_0010_COAL :вугілля
|
||||
STR_0010_COAL.r :вугілля
|
||||
STR_0010_COAL.z :вугілля
|
||||
STR_0011_MAIL :пошта
|
||||
STR_0011_MAIL :пошту
|
||||
STR_0011_MAIL.r :пошти
|
||||
STR_0011_MAIL.z :пошту
|
||||
STR_0012_OIL :нафта
|
||||
STR_0012_OIL :нафту
|
||||
STR_0012_OIL.r :нафти
|
||||
STR_0012_OIL.z :нафту
|
||||
STR_0013_LIVESTOCK :тварини
|
||||
STR_0013_LIVESTOCK :тварин
|
||||
STR_0013_LIVESTOCK.r :тварин
|
||||
STR_0013_LIVESTOCK.z :тварин
|
||||
STR_0014_GOODS :товари
|
||||
STR_0014_GOODS.r :товарів
|
||||
STR_0014_GOODS.z :товари
|
||||
STR_0015_GRAIN :зерно
|
||||
STR_0015_GRAIN.r :зерна
|
||||
STR_0015_GRAIN.z :зерно
|
||||
STR_0016_WOOD :деревина
|
||||
STR_0016_WOOD :деревину
|
||||
STR_0016_WOOD.r :деревини
|
||||
STR_0016_WOOD.z :деревину
|
||||
STR_0017_IRON_ORE :залізна руда
|
||||
STR_0017_IRON_ORE :залізну руду
|
||||
STR_0017_IRON_ORE.r :залізної руди
|
||||
STR_0017_IRON_ORE.z :залізну руду
|
||||
STR_0018_STEEL :сталь
|
||||
STR_0018_STEEL.r :сталі
|
||||
STR_0018_STEEL.z :сталь
|
||||
STR_0019_VALUABLES :коштовності
|
||||
STR_0019_VALUABLES.r :коштовностей
|
||||
STR_0019_VALUABLES.z :коштовності
|
||||
STR_001A_COPPER_ORE :мідна руда
|
||||
STR_001A_COPPER_ORE :мідну руду
|
||||
STR_001A_COPPER_ORE.r :мідної руди
|
||||
STR_001A_COPPER_ORE.z :мідну руду
|
||||
STR_001B_MAIZE :кукурудза
|
||||
STR_001B_MAIZE :кукурудзу
|
||||
STR_001B_MAIZE.r :кукурудзи
|
||||
STR_001B_MAIZE.z :кукурудзу
|
||||
STR_001C_FRUIT :фрукти
|
||||
STR_001C_FRUIT.r :фруктів
|
||||
STR_001C_FRUIT.z :фрукти
|
||||
STR_001D_DIAMONDS :діаманти
|
||||
STR_001D_DIAMONDS.r :діамантів
|
||||
STR_001D_DIAMONDS.z :діаманти
|
||||
STR_001E_FOOD :продукти
|
||||
STR_001E_FOOD.r :продуктів
|
||||
STR_001E_FOOD.z :продукти
|
||||
STR_001F_PAPER :папір
|
||||
STR_001F_PAPER.r :паперу
|
||||
STR_001F_PAPER.z :папір
|
||||
STR_0020_GOLD :золото
|
||||
STR_0020_GOLD.r :золота
|
||||
STR_0020_GOLD.z :золото
|
||||
@@ -96,7 +79,7 @@ STR_0026_CANDY.z :солодощ
|
||||
STR_0027_COLA :кола
|
||||
STR_0027_COLA.r :коли
|
||||
STR_0027_COLA.z :колу
|
||||
STR_0028_COTTON_CANDY :солодка вата
|
||||
STR_0028_COTTON_CANDY :солодку вату
|
||||
STR_0028_COTTON_CANDY.r :солодкої вати
|
||||
STR_0028_COTTON_CANDY.z :солодку вату
|
||||
STR_0029_BUBBLES :бульбашки
|
||||
@@ -108,14 +91,14 @@ STR_002A_TOFFEE.z :іриски
|
||||
STR_002B_BATTERIES :батарейки
|
||||
STR_002B_BATTERIES.r :батарейок
|
||||
STR_002B_BATTERIES.z :батарейки
|
||||
STR_002C_PLASTIC :пластилін
|
||||
STR_002C_PLASTIC.r :пластиліну
|
||||
STR_002C_PLASTIC.z :пластилін
|
||||
STR_002D_FIZZY_DRINKS :газована вода
|
||||
STR_002C_PLASTIC :пластик
|
||||
STR_002C_PLASTIC.r :пластику
|
||||
STR_002C_PLASTIC.z :ластик
|
||||
STR_002D_FIZZY_DRINKS :газовану воду
|
||||
STR_002D_FIZZY_DRINKS.r :газованої води
|
||||
STR_002D_FIZZY_DRINKS.z :газовану воду
|
||||
STR_002E :
|
||||
STR_002F_PASSENGER :пасажири
|
||||
STR_002F_PASSENGER :пасажирів
|
||||
STR_002F_PASSENGER.r :пасажирів
|
||||
STR_002F_PASSENGER.z :пасажирів
|
||||
STR_0030_COAL :вугілля
|
||||
@@ -158,7 +141,6 @@ STR_003C_FRUIT :фрукти
|
||||
STR_003C_FRUIT.r :фруктів
|
||||
STR_003C_FRUIT.z :фрукти
|
||||
STR_003D_DIAMOND :діаманти
|
||||
STR_003D_DIAMOND.r :діамантів
|
||||
STR_003D_DIAMOND.z :діаманти
|
||||
STR_003E_FOOD :продукти
|
||||
STR_003E_FOOD.r :продуктів
|
||||
@@ -202,9 +184,9 @@ STR_004A_TOFFEE.z :іриски
|
||||
STR_004B_BATTERY :батарейки
|
||||
STR_004B_BATTERY.r :батарейок
|
||||
STR_004B_BATTERY.z :батарейки
|
||||
STR_004C_PLASTIC :пластилін
|
||||
STR_004C_PLASTIC.r :пластиліну
|
||||
STR_004C_PLASTIC.z :пластилін
|
||||
STR_004C_PLASTIC :пластик
|
||||
STR_004C_PLASTIC.r :пластику
|
||||
STR_004C_PLASTIC.z :пластик
|
||||
STR_004D_FIZZY_DRINK :газована вода
|
||||
STR_004D_FIZZY_DRINK.r :газованої води
|
||||
STR_004D_FIZZY_DRINK.z :газовану воду
|
||||
@@ -239,7 +221,7 @@ STR_QUANTITY_BUBBLES :{COMMA} бул
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT} ірисок
|
||||
STR_QUANTITY_BATTERIES :{COMMA} батарей{P ка ки ок}
|
||||
STR_QUANTITY_PLASTIC :{VOLUME} пластику
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} пляш{P ка ки ок} газованої води
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} газованої вод{P а "" и}!!!
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}ПС
|
||||
STR_ABBREV_COAL :{TINYFONT}ВГ
|
||||
@@ -277,15 +259,15 @@ STR_ABBREV_ALL :{TINYFONT}Вс
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Карта - {STRING}
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Опції гри
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Опції ігри
|
||||
STR_00B2_MESSAGE :{YELLOW}Повідомлення
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Повідомлення від {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Обережно!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Неможливо зробити це...
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Неможливо це зробити...
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Неможливо очистити цю ділянку...
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Авторське право {COPYRIGHT} 1995 Кріс Сойєр, Всі права захищені
|
||||
STR_00B7_VERSION :{BLACK}OpenTTD версія {REV}
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 команда OpenTTD
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 OpenTTD-група
|
||||
STR_TRANSLATED_BY :{BLACK} Перекладач(і) -
|
||||
|
||||
STR_00C5 :{BLACK}{CROSS}
|
||||
@@ -369,7 +351,7 @@ STR_0112_BATTERY_FARM :{BLACK}{TINYFON
|
||||
STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Джерело Кока-Коли
|
||||
STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Іграшковий магазин
|
||||
STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Іграшкова фабрика
|
||||
STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Пластилінові фонтани
|
||||
STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Пластикові фонтани
|
||||
STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Завод газованої води
|
||||
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Бульбашкова фабрика
|
||||
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Ірисковий кар'єр
|
||||
@@ -471,7 +453,7 @@ STR_UNITS_FORCE_METRIC :{COMMA} ton for
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Операційний прибуток
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Прибуток виробництва
|
||||
STR_0155_INCOME_GRAPH :Графік доходів
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Доставлення вантажів
|
||||
STR_0157_PERFORMANCE_HISTORY_GRAPH :Графік продуктивності
|
||||
@@ -573,7 +555,7 @@ STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Буду
|
||||
STR_0182_BUILD_ROADS :{BLACK}Будувати дороги
|
||||
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Будувати порти
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Будувати аеропорти
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Посадити дерева, позначити місце, тощо
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Садити дерева, позначити місце, тощо
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Інформація про земельну ділянку
|
||||
STR_0187_OPTIONS :{BLACK}Опції
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
@@ -596,7 +578,7 @@ STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Пока
|
||||
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Показати рослинність на карті
|
||||
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Показати власників землі на карті
|
||||
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Показати назви міст на карті
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Прибуток цього року: {CURRENCY} (торік: {CURRENCY})
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Прибуток цього року: {CURRENCY} (минулого року: {CURRENCY})
|
||||
|
||||
############ range for service numbers starts
|
||||
STR_AGE :{COMMA} р{P ік оки оків} ({COMMA})
|
||||
@@ -607,9 +589,9 @@ STR_019C_ROAD_VEHICLE :Авто
|
||||
STR_019D_AIRCRAFT :Літак
|
||||
STR_019E_SHIP :Корабель
|
||||
STR_019F_TRAIN :Поїзд
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} старіє
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} вже дуже старий
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} вже дуже старий і терміново потребує заміни
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} зістарився
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} дуже зістарився
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} зістарився і терміново потребує заміни
|
||||
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Інформація про ділянку
|
||||
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Вартість очистки: {LTBLUE}неможливо
|
||||
STR_01A5_COST_TO_CLEAR :{BLACK}Вартість очистки: {LTBLUE}{CURRENCY}
|
||||
@@ -716,7 +698,6 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}При
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Прибуття першого транспорту на станцію конкурента
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Нещасні випадки/стихійні лиха
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Інформація компанії
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Відкриття / закриття підприємств
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Зміни в економіці
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Поради/інформація про транспорт гравця
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Новий транспорт
|
||||
@@ -741,22 +722,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} досягла статусу '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}Гравець {PLAYERNAME} з {COMPANY} досяг статусу '{STRING}'
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Створити сценарій
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Редактор сценарію
|
||||
STR_0223_LAND_GENERATION :{WHITE}Створити ландшафт
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Випадковий ландшафт
|
||||
STR_0227_RESET_LAND :{BLACK}Очистити ділянку
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Збільшити область ділянки для підняття/опускання
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Зменшити область ділянки для підняття/опускання
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Створити випадкову ділянку
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Очистити ландшафт
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Очистити ландшафт
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Викортстовувати рельєф
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Взяти з карти висот
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ви дійсно бажаєте очистити ландшафт?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Створення ландшафту
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Створення міст
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Створення виробництва
|
||||
@@ -765,7 +740,7 @@ STR_0233_TOWN_GENERATION :{WHITE}Ство
|
||||
STR_0234_NEW_TOWN :{BLACK}Нове місто
|
||||
STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Будувати нове місто
|
||||
STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Тут не можна будувати місто...
|
||||
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...надто близько до краю карти
|
||||
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...близько до краю карти
|
||||
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...надто близько до іншого міста
|
||||
STR_0239_SITE_UNSUITABLE :{WHITE}...невідповідне місце
|
||||
STR_023A_TOO_MANY_TOWNS :{WHITE}...забагато міст
|
||||
@@ -805,7 +780,7 @@ STR_0259_BATTERY_FARM :{BLACK}{G=s}Б
|
||||
STR_025A_COLA_WELLS :{BLACK}Джерело Кока-коли
|
||||
STR_025B_TOY_SHOP :{BLACK}Іграшковий магазин
|
||||
STR_025C_TOY_FACTORY :{BLACK}Іграшкова фабрика
|
||||
STR_025D_PLASTIC_FOUNTAINS :{BLACK}Пластилінові фонтани
|
||||
STR_025D_PLASTIC_FOUNTAINS :{BLACK}Пластикові фонтани
|
||||
STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Фабрика газованої води
|
||||
STR_025F_BUBBLE_GENERATOR :{BLACK}Бульбашкова фабрика
|
||||
STR_0260_TOFFEE_QUARRY :{BLACK}Ірисковий кар'єр
|
||||
@@ -831,7 +806,7 @@ STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Буду
|
||||
STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Посадити фруктовий сад
|
||||
STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Посадити каучуковий сад
|
||||
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Будувати водопостачання
|
||||
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Будувати водонапірну башту (тільки у містах)
|
||||
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Будувати водонапірна башту (тільки у містах)
|
||||
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Будувати діамантову шахту
|
||||
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Будувати міднорудну шахту
|
||||
STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Посадити ліс солодкої вати
|
||||
@@ -840,7 +815,7 @@ STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Поса
|
||||
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Будувати джерело Кока-коли
|
||||
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Будувати іграшковий магазин
|
||||
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Будувати іграшкову фабрику
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Будувати пластилінові фонтани
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Будувати пластикові фонтани
|
||||
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Будувати завод газованої води
|
||||
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Будувати бульбашкову фабрику
|
||||
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Будувати ірисковий кар'єр
|
||||
@@ -856,7 +831,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Розм
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Поставити маяк
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Поставити ретранслятор
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Позначити територію пустелі.{}Натисніть і утримуйте CTRL, щоб відмінити
|
||||
STR_CREATE_LAKE :{BLACK}Позначити, де буде вода.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead
|
||||
STR_CREATE_LAKE :{BLACK}Позначити територію води.{}Заповниться водою, якщо на рівні моря
|
||||
STR_0290_DELETE :{BLACK}Видалити
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Видалити місто повністю
|
||||
STR_0292_SAVE_SCENARIO :Зберегти сценарій
|
||||
@@ -884,7 +859,7 @@ STR_02A5_TOWN_SIZE :{YELLOW}Роз
|
||||
|
||||
STR_02B6 :{STRING} - {STRING}
|
||||
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Показує останнє повідомлення або новини
|
||||
STR_OFF :Відкл.
|
||||
STR_OFF :Викл
|
||||
STR_SUMMARY :Коротко
|
||||
STR_FULL :Повністю
|
||||
STR_02BA :{SILVER}- - {COMPANY} - -
|
||||
@@ -944,11 +919,11 @@ STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Вибе
|
||||
STR_MEASURING_UNITS :{BLACK}Система одиниць виміру
|
||||
STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Вибір системи одиниць виміру
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Транспорт
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Напрямок руху
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Виберіть, по якій стороні їхатиме транспорт
|
||||
STR_02E9_DRIVE_ON_LEFT :їде по лівій стороні
|
||||
STR_02EA_DRIVE_ON_RIGHT :їде по правій стороні
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Виберіть по якій стороні їхатиме транспорт
|
||||
STR_02E9_DRIVE_ON_LEFT :Лівосторонній
|
||||
STR_02EA_DRIVE_ON_RIGHT :Правосторонній
|
||||
STR_02EB_TOWN_NAMES :{BLACK}Назви міст
|
||||
STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Виберіть стиль назв міст
|
||||
@@ -967,11 +942,11 @@ STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Грат
|
||||
STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Грати з 2-8 гравцями
|
||||
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Показати налашування гри
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Показати налашування складності
|
||||
STR_0303_START_A_NEW_GAME_USING :{BLACK}Почати нову гру, використовуючи сценарій
|
||||
STR_0303_START_A_NEW_GAME_USING :{BLACK}Почати нову використовуючи сценарій
|
||||
STR_0304_QUIT :{BLACK}Вихід
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}покинути 'OpenTTD'
|
||||
STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...можна будувати лише у містах
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...можна збудувати лише в містах
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Вибрати 'помірний' клімат
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Вибрати 'субарктичний' клімат
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Вибрати 'тропічний' клімат
|
||||
@@ -1108,7 +1083,7 @@ STR_CANT_COPY_ORDER_LIST :{WHITE}Немо
|
||||
STR_END_OF_SHARED_ORDERS :{SETX 10}- - Кінець наказів - -
|
||||
|
||||
STR_TRAIN_IS_LOST :{WHITE}Поїзд {COMMA} заблукав.
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Поїзд {COMMA} торік приніс прибуток {CURRENCY}
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Поїзд {COMMA} приніс прибуток минулого року {CURRENCY}
|
||||
STR_EURO_INTRODUCE :{BLACK}{BIGFONT}Європейська грошова одиниця!{}{}У вашій країні введено євро - єдину валюту для розрахунків!
|
||||
|
||||
# Start of order review system.
|
||||
@@ -1166,7 +1141,7 @@ STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Пок
|
||||
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Показувати вікно фінансів в кінці року: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch сумісна команда "без зупинки": {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Ставати транспорту в чергу: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Прокручувати вікно, коли курсор з краю: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Прокручувати вікно коли курсор з краю: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Дозволити підкупляти місцеву владу: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Неоднорідні станції: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Новий глобальний пошук шляху(NPF, замість NTP): {ORANGE}{STRING}
|
||||
@@ -1334,7 +1309,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Дере
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Садити дерева випадкового типу
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Неможливо будувати канал тут...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Будувати канали.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Будувати канал
|
||||
STR_LANDINFO_CANAL :Канал
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Неможливо будувати шлюз тут...
|
||||
@@ -1377,7 +1352,7 @@ STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Збуд
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Посадити ліс солодкої вати
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Посадити батарейкове поле
|
||||
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Будувати джерело кока-коли
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Будувати пластилінові фонтани
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Будувати пластикові фонтани
|
||||
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Збудувати бульбашкову фабрику
|
||||
STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Будувати ірисковий кар'єр
|
||||
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Збудувати цукрову копальню
|
||||
@@ -1513,7 +1488,7 @@ STR_NETWORK_COMPANY_NAME :{SILVER}Наз
|
||||
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Засновано: {WHITE}{NUM}
|
||||
STR_NETWORK_VALUE :{SILVER}Вартість компанії: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_CURRENT_BALANCE :{SILVER}Поточний баланс: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Прибуток торік: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Прибуток минулого року: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_PERFORMANCE :{SILVER}Продуктивність: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_VEHICLES :{SILVER}Транспорт: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
|
||||
@@ -1885,16 +1860,16 @@ STR_304A_NONE :{YELLOW}- не
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...ділянка не підходить для цього
|
||||
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Дуже близько до іншого порту
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Спочатку зруйнуйте порт
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Виберіть орієнтацію залізничної станції
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Виберіть направлення залізничної станції
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Виберіть кількість колій залізничної станції
|
||||
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Виберіть довжину залізничної станції
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Виберіть орієнтацію зупинки
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Виберіть орієнтацію вантажної станції
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Виберіть направлення зупинки
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Виберіть направлення вантажної станції
|
||||
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Показати станцію в центрі екрану
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Показати рейтинг станції
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Перейменувати станцію
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Показати список приймання вантажів
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Назва станції - натисніть на назву, щоб показати в центрі екрану
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Назва станції - натисніть на назву щоб показати в центрі екрану
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Виберіть розмір/тип аеропорту
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
|
||||
@@ -1910,8 +1885,8 @@ STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Підс
|
||||
STR_3068_DOCK :{WHITE}Порт
|
||||
STR_3069_BUOY :Бакен
|
||||
STR_306A_BUOY_IN_THE_WAY :{WHITE}...бакен на шляху
|
||||
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...станція занадто велика
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...неоднорідні станції відключені
|
||||
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...станції дуже розкидані
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...неоднорідні станції відмінено
|
||||
STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Утримуйте CTRL для вибору більш ніж одного пункту
|
||||
|
||||
STR_UNDEFINED :(невизначено)
|
||||
@@ -1922,7 +1897,7 @@ STR_STAT_CLASS_WAYP :Пункт
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Орієнтація депо
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...має бути збудовано на воді
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Неможливо будувати корабельне депо тут...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Виберіть орієнтацію корабельного депо
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Виберіть направлення корабельного депо
|
||||
STR_3804_WATER :Вода
|
||||
STR_3805_COAST_OR_RIVERBANK :Берег
|
||||
STR_3806_SHIP_DEPOT :Корабельне депо
|
||||
@@ -1934,14 +1909,14 @@ STR_4001_LOAD_GAME :{WHITE}Зава
|
||||
STR_4002_SAVE :{BLACK}Зберегти
|
||||
STR_4003_DELETE :{BLACK}Видалити
|
||||
STR_4004 :{COMPANY}, {DATE_LONG}
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} мегабайт{P "" и ""} вільно
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} мегабайт вільно
|
||||
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Неможливо прочитати пристрій
|
||||
STR_4007_GAME_SAVE_FAILED :{WHITE}Помилка запису гри
|
||||
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Неможливо стерти файл
|
||||
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Неможлтво видалити файл
|
||||
STR_4009_GAME_LOAD_FAILED :{WHITE}Помилка завантаження гри
|
||||
STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}Список пристроїв, каталогів і збережених файлів гри
|
||||
STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Поточне вибране ім'я файлу для збереження гри
|
||||
STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Стерти вибрану збережену гру
|
||||
STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Видалити поточну вибрану збережену гру
|
||||
STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Зберегти поточну гру, використовуючи вибране ім'я файлу
|
||||
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Виберіть новий тип гри
|
||||
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Виберіть сценарій (зелений), встановлена гра (синій), або випадкова нова гра
|
||||
@@ -2015,8 +1990,8 @@ STR_4820_TOY_SHOP :Іграшко
|
||||
STR_4820_TOY_SHOP.z :іграшковий магазин
|
||||
STR_4821_TOY_FACTORY :Іграшкова фабрика
|
||||
STR_4821_TOY_FACTORY.z :іграшкову фабрику
|
||||
STR_4822_PLASTIC_FOUNTAINS :Пластиліновий фонтан
|
||||
STR_4822_PLASTIC_FOUNTAINS.z :пластиліновий фонтан
|
||||
STR_4822_PLASTIC_FOUNTAINS :Пластиковий фонтан
|
||||
STR_4822_PLASTIC_FOUNTAINS.z :пластиковий фонтан
|
||||
STR_4823_FIZZY_DRINK_FACTORY :Завод газованої води
|
||||
STR_4823_FIZZY_DRINK_FACTORY.z :завод газованої води
|
||||
STR_4824_BUBBLE_GENERATOR :Бульбашкова фабрика
|
||||
@@ -2311,16 +2286,16 @@ STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT
|
||||
STR_7058_PRESIDENT :{BLACK}{PLAYERNAME}{}(Керівник)
|
||||
STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Компанії об'єдналися!
|
||||
STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{COMPANY} була викуплена {COMPANY} за {CURRENCY}!
|
||||
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Ми шукаємо нового власника нашої компанії.{}{}Чи бажаєте Ви купити {COMPANY} за {CURRENCY}?
|
||||
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Ми шукаємо нового власника нашої компанії.{}{}Ви бажаєте купити {COMPANY} за {CURRENCY}?
|
||||
STR_705C_BANKRUPT :{BLACK}{BIGFONT}БАНКРУТ!
|
||||
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} була закрита кредиторами і все майно продане!
|
||||
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} буде закрита кредиторами і все майно буде продане!
|
||||
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Засновано нову компанію!
|
||||
STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{COMPANY} починає будівництво біля {TOWN}!
|
||||
STR_7060_CAN_T_BUY_COMPANY :{WHITE}Неможливо купити компанію...
|
||||
STR_7061_CARGO_PAYMENT_RATES :{WHITE}Тарифи на доставку вантажів
|
||||
STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Днів у дорозі
|
||||
STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Плата за доставку 10 одиниць (або 10,000 літрів) вантажу на відстань 20 квадратів
|
||||
STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Вкл/відкл графік типів вантажу
|
||||
STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Вкл/викл графік типів вантажу
|
||||
STR_7065 :{BLACK}{TINYFONT}{STRING}
|
||||
STR_7066_ENGINEER :Інженер
|
||||
STR_7067_TRAFFIC_MANAGER :Регулювальник
|
||||
@@ -2341,7 +2316,7 @@ STR_COMPANY_PASSWORD :{BLACK}Паро
|
||||
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Пароль захищає вашу компанію від приєднання інших гравців.
|
||||
STR_SET_COMPANY_PASSWORD :Встановлення паролю
|
||||
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}Світова економічна криза!{}{}Фінансисти очікують спад виробництва та попиту!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Криза минула!{}{}Збільшення виробництва внаслідок стабілізації економіки надає впевненості підприємствам!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Криза минула!{}{}Збільшення діяльності підніме промисловість коли економіка стабілізується!
|
||||
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Розмір вікна великий/малий
|
||||
STR_7076_COMPANY_VALUE :{GOLD}Вартість компанії: {WHITE}{CURRENCY64}
|
||||
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Купити 25% акцій компанії
|
||||
@@ -2361,8 +2336,8 @@ STR_LIVERY_DIESEL :Дизельн
|
||||
STR_LIVERY_ELECTRIC :Електричні потяги
|
||||
STR_LIVERY_MONORAIL :Монорельс
|
||||
STR_LIVERY_MAGLEV :Потяги на магнітній подушці
|
||||
STR_LIVERY_DMU :DMU
|
||||
STR_LIVERY_EMU :EMU
|
||||
STR_LIVERY_DMU :
|
||||
STR_LIVERY_EMU :
|
||||
STR_LIVERY_PASSENGER_WAGON_STEAM :Пасажирський вагон (пар)
|
||||
STR_LIVERY_PASSENGER_WAGON_DIESEL :Пасажирський вагон (дизель)
|
||||
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Пасажирський вагон (електричка)
|
||||
@@ -2438,7 +2413,7 @@ STR_8031_CANDY_VAN :Вагон дл
|
||||
STR_8032_TOY_VAN :Вагон для іграшок
|
||||
STR_8033_BATTERY_TRUCK :вантажівка для батарейок
|
||||
STR_8034_FIZZY_DRINK_TRUCK :вантажівка для газованої води
|
||||
STR_8035_PLASTIC_TRUCK :вантажівка для пластиліну
|
||||
STR_8035_PLASTIC_TRUCK :вантажівка для пластику
|
||||
STR_8036_X2001_ELECTRIC :'X2001' (Електричка)
|
||||
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Електричка)
|
||||
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
@@ -2468,7 +2443,7 @@ STR_804F_CANDY_VAN :вагон дл
|
||||
STR_8050_TOY_VAN :вагон для іграшок
|
||||
STR_8051_BATTERY_TRUCK :вагон для батарейок
|
||||
STR_8052_FIZZY_DRINK_TRUCK :вантажівка для газованої води
|
||||
STR_8053_PLASTIC_TRUCK :вантажівка для пластиліну
|
||||
STR_8053_PLASTIC_TRUCK :вантажівка для пластику
|
||||
STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (електричка)
|
||||
STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (електричка)
|
||||
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (електричка)
|
||||
@@ -2500,7 +2475,7 @@ STR_806F_CANDY_VAN :вагон дл
|
||||
STR_8070_TOY_VAN :вагон для іграшок
|
||||
STR_8071_BATTERY_TRUCK :вагон для батарейок
|
||||
STR_8072_FIZZY_DRINK_TRUCK :вагон для газованої води
|
||||
STR_8073_PLASTIC_TRUCK :вагон для пластиліну
|
||||
STR_8073_PLASTIC_TRUCK :вагон для пластику
|
||||
STR_8074_MPS_REGAL_BUS :MPS Regal автобус
|
||||
STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard автобус
|
||||
STR_8076_FOSTER_BUS :Foster автобус
|
||||
@@ -2566,8 +2541,8 @@ STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover в
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught вантажівка для коли
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow вантажівка для коли
|
||||
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover вантажівка для цукрової вати
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught вантажівка для цукрової вати
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow вантажівка для цукрової вати
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught вантажівка для солодощів
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow вантажівка для солодощів
|
||||
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover вантажівка для ірисок
|
||||
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught вантажівка для ірисок
|
||||
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow вантажівка для ірисок
|
||||
@@ -2583,9 +2558,9 @@ STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow ван
|
||||
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover вантажівка для газованої води
|
||||
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught вантажівка для газованої води
|
||||
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow вантажівка для газованої води
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover вантажівка для пластиліну
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught вантажівка для пластиліну
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow вантажівка для пластиліну
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover вантажівка для пластику
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught вантажівка для пластику
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow вантажівка для пластику
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover вантажівка для кульок
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught вантажівка для кульок
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow вантажівка для кульок
|
||||
@@ -2642,7 +2617,7 @@ STR_80FD_TRICARIO_HELICOPTER :Tricario гел
|
||||
STR_80FE_GURU_X2_HELICOPTER :Guru X2 гелікоптер
|
||||
STR_80FF_POWERNAUT_HELICOPTER :Powernaut гелікоптер
|
||||
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Повідомлення від виробника транспорту
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Ми розробили новий {STRING} - чи бажаєте ексклюзивно користуватись ним протягом року, так ми побачимо, як він зарекомендує себе, перед тим як буде доступним для всіх?
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Ми розробили новий {STRING} - бажаєте екслюзивно користуватись ним протягом року, так ми побачимо як він зарекомендує себе перед тим як буде доступним для всіх?
|
||||
STR_8102_RAILROAD_LOCOMOTIVE :локомотив
|
||||
STR_8103_ROAD_VEHICLE :автомобіль
|
||||
STR_8104_AIRCRAFT :літак
|
||||
@@ -2769,11 +2744,13 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Вста
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Чекати повного завантаження на цій станції
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Лише розвантажитися на цій станції
|
||||
STR_SERVICE_HINT :{BLACK}Пропустити це завдання поки обслуговування потрібне!!!
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Доступний новий {STRING}!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY} Вага: {WEIGHT_S}{}Швидкість: {VELOCITY}{}Потужність: {POWER}{}Вартість експлуатації: {CURRENCY}/рік{}Місткість: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Зламався
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Вік: {LTBLUE}{STRING}{BLACK} Транспортні витрати: {LTBLUE}{CURRENCY}/рік
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_S} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Прибуток: {LTBLUE}{CURRENCY} (торік: {CURRENCY})
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Прибуток: {LTBLUE}{CURRENCY} (минулого року: {CURRENCY})
|
||||
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Надійність: {LTBLUE}{COMMA}% {BLACK}Поломок після останнього техогляду: {LTBLUE}{COMMA}
|
||||
STR_8861_STOPPED :{RED}Зупинений
|
||||
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Неможливо проїхати сигнал - небезпечно...
|
||||
@@ -2795,10 +2772,6 @@ STR_INCOMPATIBLE_RAIL_TYPES :Залізни
|
||||
STR_TRAIN_NO_POWER :{RED}Неелектрифіковано
|
||||
STR_TRAIN_START_NO_CATENARY :Нема електрики, поїзд стоїть
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Став доступним новий {STRING}!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Став доступним новий {STRING}! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}На шляху авто
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} автомобіл{P ь і ів}
|
||||
@@ -2839,6 +2812,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Пере
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Показати авто депо в центрі екрану
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Список авто - натисніть на авто для інформації
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Будувати вибране авто
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Доступне нове авто!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Ціна: {CURRENCY}{}Швидкість: {VELOCITY}{}Транспортні витрати: {CURRENCY}/рік{}Місткість: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Назвати авто
|
||||
@@ -2910,6 +2885,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Пока
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Показати корабель в центрі екрану
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Направити корабель в депо
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Показати корабель детально
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Доступний новий корабель!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Ціна: {CURRENCY} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO}{}Транспортні витрати: {CURRENCY}/рік
|
||||
STR_982F_NAME_SHIP :{BLACK}Назвати корабель
|
||||
|
||||
@@ -2982,6 +2959,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Пока
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Показати літак в центрі екрану
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Направити літак в ангар
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Показати літак детально
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Доступний новий літак!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Ціна: {CURRENCY} Макс. швидкість: {VELOCITY}{}Місткість: {COMMA} пасажирів, {COMMA} мішків пошти{}Транспортні витрати: {CURRENCY}/рік
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Назвати літак
|
||||
@@ -3059,7 +3038,6 @@ STR_NEWGRF_GRF_ID :{BLACK}ID гр
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5сума: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Ви хочете зробити зміни у вже запущеній грі; це може привести до зависання OpenTTD.{}Ви впевнені що хочете зробити це?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Додати
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Додати файли NewGRF до списку
|
||||
STR_NEWGRF_REMOVE :{BLACK}Видалити
|
||||
@@ -3297,10 +3275,4 @@ STR_MEASURE_AREA :{BLACK}Обла
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Довжина: {NUM}{}Різниця висот: {NUM} м
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Ділянка: {NUM} x {NUM}{}Різниця висот: {NUM} м
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+42
-324
@@ -82,38 +82,6 @@ STR_004A_TOFFEE :Tameletjie
|
||||
STR_004B_BATTERY :Battery
|
||||
STR_004C_PLASTIC :Plastiek
|
||||
STR_004D_FIZZY_DRINK :Koeldrank
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA} Passasier{P "" s}
|
||||
STR_QUANTITY_COAL :{WEIGHT} van steenkool
|
||||
STR_QUANTITY_MAIL :{COMMA} sak{P "" e} van pos
|
||||
STR_QUANTITY_OIL :{VOLUME} van olie
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} van lewende hawe
|
||||
STR_QUANTITY_GOODS :{COMMA} hok{P "" ke} van goedere
|
||||
STR_QUANTITY_GRAIN :{WEIGHT} van graan
|
||||
STR_QUANTITY_WOOD :{WEIGHT} van hout
|
||||
STR_QUANTITY_IRON_ORE :{WEIGHT} van yster erts
|
||||
STR_QUANTITY_STEEL :{WEIGHT} van staal
|
||||
STR_QUANTITY_VALUABLES :{COMMA} sak{P "" ke} van kosbaarhede
|
||||
STR_QUANTITY_COPPER_ORE :{WEIGHT} van koper erts
|
||||
STR_QUANTITY_MAIZE :{WEIGHT} van graan
|
||||
STR_QUANTITY_FRUIT :{WEIGHT} van vrugte
|
||||
STR_QUANTITY_DIAMONDS :{COMMA} sak{P "" ke} van diamante
|
||||
STR_QUANTITY_FOOD :{WEIGHT} van kos
|
||||
STR_QUANTITY_PAPER :{WEIGHT} van papier
|
||||
STR_QUANTITY_GOLD :{COMMA} sak{P "" ke} van goud
|
||||
STR_QUANTITY_WATER :{VOLUME} van water
|
||||
STR_QUANTITY_WHEAT :{WEIGHT} van koring
|
||||
STR_QUANTITY_RUBBER :{VOLUME} van gomlastiek
|
||||
STR_QUANTITY_SUGAR :{WEIGHT} van suiker
|
||||
STR_QUANTITY_TOYS :{COMMA} speel{P ding goed}
|
||||
STR_QUANTITY_SWEETS :{COMMA} sak{P "" ke} van lekkers
|
||||
STR_QUANTITY_COLA :{VOLUME} van cola
|
||||
STR_QUANTITY_CANDYFLOSS :{WEIGHT} van spookasem
|
||||
STR_QUANTITY_BUBBLES :{COMMA} borrel{P "" s}
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT} van tameletjie
|
||||
STR_QUANTITY_BATTERIES :{COMMA} batter{P y ye}
|
||||
STR_QUANTITY_PLASTIC :{VOLUME} van plastiek
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} koeldran{P k ke}
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}PS
|
||||
STR_ABBREV_COAL :{TINYFONT}SK
|
||||
@@ -154,13 +122,11 @@ STR_00B0_MAP :{WHITE}Kaart -
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Spel Opsies
|
||||
STR_00B2_MESSAGE :{YELLOW}Boodskap
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Boodskap van {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Waarskuwing!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Kan nie dit doen nie....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan nie die area reinig nie....
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklik kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
|
||||
STR_00B7_VERSION :{BLACK}OpenTTD bewerking {REV}
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 Die OpenTTD span
|
||||
STR_TRANSLATED_BY :{BLACK} Vertaler(s) -
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 Die OpenTTD span
|
||||
|
||||
STR_00C5 :{BLACK}{CROSS}
|
||||
STR_00C6 :{SILVER}{CROSS}
|
||||
@@ -202,7 +168,7 @@ STR_00E9_VEGETATION :Plantegroei
|
||||
STR_00EA_OWNERS :Eienaars
|
||||
STR_00EB_ROADS :{BLACK}{TINYFONT}Paaie
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Spoorwege
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stasies/Lughawes/Werfe
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stasies/Lughawe/Werfe
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Geboue/Nywerheide
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Voertuie
|
||||
STR_00F0_100M :{BLACK}{TINYFONT}100m
|
||||
@@ -273,7 +239,7 @@ STR_0130_RENAME :{BLACK}Hernaam
|
||||
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Te veel naame bepaal
|
||||
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Verkieste naam reeds in gebruik
|
||||
|
||||
STR_0133_WINDOWS :Windows
|
||||
STR_0133_WINDOWS :Vensters
|
||||
STR_0134_UNIX :Unix
|
||||
STR_0135_OSX :OS X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
@@ -287,15 +253,11 @@ STR_013D_INFORMATION :{BLACK}Inligtin
|
||||
STR_013E_CAPACITIES :{BLACK}Kapasiteite
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Totaale Vrag
|
||||
STR_013F_CAPACITY :{BLACK}Kapasiteit: {LTBLUE}{CARGO}
|
||||
STR_CAPACITY_MULT :{BLACK}Kapasiteit: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Totaale vrag kapasitiet van die trein:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Nuwe Spel
|
||||
STR_0141_LOAD_GAME :{BLACK}Laai Spel
|
||||
STR_SINGLE_PLAYER :{BLACK}Enkel speeler
|
||||
STR_MULTIPLAYER :{BLACK}Veelspeler
|
||||
STR_SCENARIO_EDITOR :{BLACK}Draaiboek Redakteur
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -308,41 +270,17 @@ STR_BY :{BLACK}*
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Spel Opsies
|
||||
|
||||
STR_0150_SOMEONE :iemand{SKIP}{SKIP}
|
||||
STR_0151_MAP_OF_WORLD :Kaart van die wereld
|
||||
STR_0151_MAP_OF_WORLD :
|
||||
STR_0152_TOWN_DIRECTORY :Stad index
|
||||
STR_0153_SUBSIDIES :Subsidiëe
|
||||
|
||||
STR_UNITS_IMPERIAL :Imperiaal
|
||||
STR_UNITS_METRIC :Metriek
|
||||
STR_UNITS_SI :SI
|
||||
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} m/s
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton krag
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Opereer profyt grafiek
|
||||
@@ -352,7 +290,6 @@ STR_0157_PERFORMANCE_HISTORY_GRAPH :Prestasie geski
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Maatskappy waarde grafiek
|
||||
STR_0159_CARGO_PAYMENT_RATES :Vrag betaaling grade
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Maatskappy verbond tafel
|
||||
STR_PERFORMANCE_DETAIL_MENU :Omstandig prestasie gradering
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Omtrent OpenTTD
|
||||
@@ -362,45 +299,9 @@ STR_015E_QUIT_GAME :Verlaat Spel
|
||||
STR_015F_QUIT :Uitgang
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Is jy seker jy wil die spel verlaat?
|
||||
STR_0161_QUIT_GAME :{WHITE}Verlaat Spel
|
||||
STR_SORT_ORDER_TIP :{BLACK}Selekteer sorteer orde (afklimende/klimende)
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}Selekteer sorteer maatstaf
|
||||
STR_SORT_BY :{BLACK}Sorteer by
|
||||
|
||||
STR_SORT_BY_POPULATION :{BLACK}Populasie
|
||||
STR_SORT_BY_PRODUCTION :{BLACK}Produksie
|
||||
STR_SORT_BY_TYPE :{BLACK}Tipe
|
||||
STR_SORT_BY_TRANSPORTED :{BLACK}Uitvervoer
|
||||
STR_SORT_BY_NAME :{BLACK}Naam
|
||||
STR_SORT_BY_DROPDOWN_NAME :Naam
|
||||
STR_SORT_BY_DATE :{BLACK}Datum
|
||||
STR_SORT_BY_NUMBER :Nommer
|
||||
STR_SORT_BY_PROFIT_LAST_YEAR :Profyt verlede jaar
|
||||
STR_SORT_BY_PROFIT_THIS_YEAR :Profyt die jaar
|
||||
STR_SORT_BY_AGE :Ouderdom
|
||||
STR_SORT_BY_RELIABILITY :Deeglikheid
|
||||
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Totaale kapasitiet per vrag tipe
|
||||
STR_SORT_BY_MAX_SPEED :Maksimum spoed
|
||||
STR_SORT_BY_MODEL :Model
|
||||
STR_SORT_BY_VALUE :Waarde
|
||||
STR_SORT_BY_FACILITY :Stasie tipe
|
||||
STR_SORT_BY_WAITING :Wagtend vrag waarde
|
||||
STR_SORT_BY_RATING_MAX :Vrag gradering
|
||||
STR_ENGINE_SORT_ENGINE_ID :EngineID (klassieke sorteer)
|
||||
STR_ENGINE_SORT_COST :Koste
|
||||
STR_ENGINE_SORT_POWER :Krag
|
||||
STR_ENGINE_SORT_INTRO_DATE :Inleiding Datum
|
||||
STR_ENGINE_SORT_RUNNING_COST :Loopkoste
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Vrag Kapasiteit
|
||||
STR_NO_WAITING_CARGO :{BLACK}Geen vrag van enige tipe is op wag
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Wys 'n lys van beskikbaare enjin tipes vir die voertiug tipe.
|
||||
STR_MANAGE_LIST :{BLACK}Bestuur lys
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Stuur instruksies na alle voertuie in die lys
|
||||
STR_REPLACE_VEHICLES :Vervang voertuie
|
||||
STR_SEND_TRAIN_TO_DEPOT :Stuur na Depot
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Stuur na Depot
|
||||
STR_SEND_SHIP_TO_DEPOT :Stuur na Depot
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Stuur na Hangar
|
||||
STR_SEND_FOR_SERVICING :Stuur vir Diens
|
||||
|
||||
############ range for months starts
|
||||
STR_0162_JAN :Jan
|
||||
@@ -445,12 +346,9 @@ STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Land are
|
||||
STR_0187_OPTIONS :{BLACK}Opsies
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
STR_0189 :{BLACK}{SMALLDOWNARROW}
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}kan nie versiening tussentyd verander nie...
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}kan nie tussendiens tydperk verander nie...
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}Maak venster toe
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Venster titel - sleep die om venster te beweeg
|
||||
STR_STICKY_BUTTON :{BLACK}Bemerk die venste as ontoemaakbaar by die"Sluit Alle Vensters" sleutel
|
||||
STR_RESIZE_BUTTON :{BLACK}Kliek en sleep om venster te vergroot
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliek hier om na die huidige bewaar/laai leer te spring
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Breek gebou af ens. op 'n landblokkie
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag 'n hoek van land
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog 'n hoek van land
|
||||
@@ -551,7 +449,7 @@ STR_01E7 :{DKGREEN}{TINYF
|
||||
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Liedjie{SETX 88}Titel
|
||||
STR_01E9_SHUFFLE :{TINYFONT}Skuifel
|
||||
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Musiek lys
|
||||
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Musiek Lys Keuse
|
||||
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Musiek Lys Seleksie
|
||||
STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
|
||||
STR_01ED :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
|
||||
STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Liedjie Index
|
||||
@@ -568,7 +466,7 @@ STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Reinig h
|
||||
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Bewaar musiek stellings
|
||||
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Kliek op musiek liedjie om by huidige musiek lys in te sit (slegs Gewoonte 1 of Gewoonte 2)
|
||||
STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Kliek op musiek lied om te verwyder van huidige program (Slegs Gewoonte1 of Gewoonte2)
|
||||
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skakel musiek lys skuifel aan/af
|
||||
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skakel musiek lys skuimel aan/af
|
||||
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vertoon musiek liedjie keuse venster
|
||||
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliek op diens om uitsig te senter op nywerheid/stad
|
||||
STR_01FE_DIFFICULTY :{BLACK}Moeilikheid ({STRING})
|
||||
@@ -593,30 +491,30 @@ STR_MESSAGES_ALL :{YELLOW}Stel al
|
||||
STR_MESSAGE_SOUND :{YELLOW}Speel geluid vir opsommige nuus boodskappe
|
||||
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...te ver van vorige destinasie
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Hoof maatskappye wat het {NUM}{}({STRING} Vlak) gekry
|
||||
STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Maatskappy Liga Tafel in {NUM}
|
||||
STR_0212 :{BIGFONT}{COMMA}.
|
||||
STR_0213_BUSINESSMAN :Sakeman
|
||||
STR_0214_ENTREPRENEUR :Ondernemer
|
||||
STR_0215_INDUSTRIALIST :Nyweraar
|
||||
STR_0216_CAPITALIST :Kapitalis
|
||||
STR_0217_MAGNATE :Magnaat
|
||||
STR_0218_MOGUL :Mongool
|
||||
STR_0219_TYCOON_OF_THE_CENTURY :Magnaat van die eeu
|
||||
STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY}
|
||||
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} behaal '{STRING}' stand!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} van {COMPANY} behaal '{STRING}' stand!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Skep Draaiboek
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Draaiboek Redakteur
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land Ontwikkeling
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Lukraak Land
|
||||
STR_0227_RESET_LAND :{BLACK}Herstel Land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Vergroot land area om te verlaag/verhoog
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verminder land area om te verlaag/verhoog
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Ontwikkel lukraak land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Herstel landerye
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Herstel landerye
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Is jy seker jy wil die landerye herstel?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landerye ontwikkeling
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stad ontwikkeling
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Nyweheid ontwikkeling
|
||||
@@ -681,7 +579,7 @@ STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Bou Staa
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Bou Plaas
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Bou Yster Erts Myn
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Bou Olie Bron
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Bou Bank (kan slegs in stede met 'n populasie grooter as 1200 gebou word)
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Bou Bank (kan slegs in stede met 'n populasie grooter as 1200 gebou)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Bou Papiermeul
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Bou Kos Verwerkings Fabriek
|
||||
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Bou Drukwerke
|
||||
@@ -715,12 +613,12 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Beplant
|
||||
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaas rotse op landerye
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaas vuurtoring
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plaas sender
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Bepaal woestyn area.{}Druk en hou CTRL om te verwyder
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Bepaal woestyn ares.{}Druk en hou CTRL om te verwyder
|
||||
STR_CREATE_LAKE :{BLACK}Bepaal water area.{}Dit sal die omgewing vloed as dit teen seevlak is
|
||||
STR_0290_DELETE :{BLACK}Uitwis
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Uitwis hele stad
|
||||
STR_0292_SAVE_SCENARIO :Bewaar draaiboek
|
||||
STR_0293_LOAD_SCENARIO :Laai draaiboek
|
||||
STR_LOAD_HEIGHTMAP :Laai Hoogtekaart
|
||||
STR_0294_QUIT_EDITOR :Verlaat redakteur
|
||||
STR_0295 :
|
||||
STR_0296_QUIT :Verlaat
|
||||
@@ -728,14 +626,11 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Bewaar d
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Laai Draaiboek
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Bewaar Draaiboek
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Speel Draaiboek
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Speel Hoogtekaart
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}begin 'n nuwe spel, gebruikend 'n hoogtekaart as oStart a new game, using a heightmap as landscape
|
||||
STR_QUIT_SCENARIO_QUERY :{YELLOW}Is jy seker jy wil die draaiboek verlaat?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Verlaat Redakteur
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...kan slegs in stede met 'n populasie van te minste 1200 gebou word
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum 1 jaar terug
|
||||
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum 1 jaar voor
|
||||
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...albei einde van brug moet op land wees
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum terug 1 jaar
|
||||
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum voor 1 jaar
|
||||
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...altbei einde van brug moet op land wees
|
||||
STR_02A1_SMALL :{BLACK}Klein
|
||||
STR_02A2_MEDIUM :{BLACK}Middel
|
||||
STR_02A3_LARGE :{BLACK}Groot
|
||||
@@ -743,9 +638,8 @@ STR_02A4_SELECT_TOWN_SIZE :{BLACK}Kies sta
|
||||
STR_02A5_TOWN_SIZE :{YELLOW}Stad groote:
|
||||
|
||||
STR_02B6 :{STRING} - {STRING}
|
||||
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Wys laaste boodskap of nuus verslag
|
||||
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Vertoon laaste boodskap of nuus verslag
|
||||
STR_OFF :Af
|
||||
STR_SUMMARY :Opsomming
|
||||
STR_FULL :Vol
|
||||
STR_02BA :{SILVER}- - {COMPANY} - -
|
||||
STR_02BB_TOWN_DIRECTORY :Stad index
|
||||
@@ -761,17 +655,14 @@ STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spel opsies
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Moeilikheid stellings
|
||||
STR_02C7_CONFIG_PATCHES :Skep stukke
|
||||
STR_NEWGRF_SETTINGS :Newgrf stellings
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Stad naame vertoon
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Stasie naame vertoon
|
||||
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Tekens vertoon
|
||||
STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Wegpunte vertoon
|
||||
STR_02D0_FULL_ANIMATION :{SETX 12}Volle animasie
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Volle aanwyse
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Deurskynend geboue
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Deurskynend stasie tekens
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
@@ -789,14 +680,10 @@ STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Vertoon
|
||||
STR_02DD_SUBSIDIES :Subsidiee
|
||||
STR_02DE_MAP_OF_WORLD :Kaart van wêreld
|
||||
STR_EXTRA_VIEW_PORT :Ekstra gesigswerf
|
||||
STR_SIGN_LIST :Teken lys
|
||||
STR_02DF_TOWN_DIRECTORY :Stad indeks
|
||||
STR_TOWN_POPULATION :{BLACK}Wereld populasie: {COMMA}
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Gesigswerf {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Afskryf na gesigswerf
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Afskryf die lokasie van die wereldwerf na die gesigswerf
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Deeg van gesigswerf
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Deeg die lokasie van die gesigspunt na die hoofskerm
|
||||
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Koers eenheide
|
||||
STR_02E1 :{BLACK}{SKIP}{STRING}
|
||||
@@ -806,7 +693,7 @@ STR_02E4 :{BLACK}{SKIP}{S
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Maatre� eenheide keuse
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Pad voertuie
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Kies kant van pad waarop voetuie bestuur
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Selekteer kant van pad waarop voetuie bestuur
|
||||
STR_02E9_DRIVE_ON_LEFT :Bestuur op links
|
||||
STR_02EA_DRIVE_ON_RIGHT :Bestuur op regs
|
||||
STR_02EB_TOWN_NAMES :{BLACK}Stad naame
|
||||
@@ -823,7 +710,7 @@ STR_02FA_EVERY_12_MONTHS :Elke 12 maande
|
||||
STR_02FB_START_A_NEW_GAME :{BLACK}Begin nuwe spel
|
||||
STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Laai 'n bewaarde spel
|
||||
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Skep 'n doelgeboude spel wêreld/draaiboek
|
||||
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Kies enkel-speler spel
|
||||
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Kies enkel-spele spel
|
||||
STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Kies veelspeler spel met 2-8 spelers
|
||||
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Vertoon spel opsies
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Vertoon moeilikheid opsies
|
||||
@@ -855,32 +742,18 @@ STR_031C_SCREENSHOT_FAILED :{WHITE}Skermsku
|
||||
|
||||
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Koop land vir toekomende gebruik
|
||||
STR_032F_AUTOSAVE :{RED}OUTOBEWAAR
|
||||
STR_SAVING_GAME :{RED}* * BEWAAR SPEL * *
|
||||
STR_SAVE_STILL_IN_PROGRESS :{WHITE}Bewaar nog in vorder, wag asb tot dit klaar is!
|
||||
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Kies 'Ezy Straat styl musiek' musiek lys
|
||||
|
||||
STR_0335_6 :{BLACK}6
|
||||
STR_0336_7 :{BLACK}7
|
||||
|
||||
############ start of townname region
|
||||
STR_TOWNNAME_ORIGINAL_ENGLISH :Engels (Oorspronkilik)
|
||||
STR_TOWNNAME_FRENCH :Frans
|
||||
STR_TOWNNAME_DUTCH :Hollands
|
||||
STR_TOWNNAME_FINNISH :Finnish
|
||||
STR_TOWNNAME_POLISH :Polish
|
||||
STR_TOWNNAME_SLOVAKISH :Slovakish
|
||||
STR_TOWNNAME_NORWEGIAN :Norwegian
|
||||
STR_TOWNNAME_HUNGARIAN :Hungarian
|
||||
STR_TOWNNAME_AUSTRIAN :Austrian
|
||||
STR_TOWNNAME_ROMANIAN :Romanian
|
||||
STR_TOWNNAME_CZECH :Czech
|
||||
STR_TOWNNAME_SWISS :Swiss
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pounds ()
|
||||
STR_CURR_USD :Dollars ($)
|
||||
STR_CURR_EUR :Euro (€)
|
||||
STR_CURR_YEN :Yen (¥)
|
||||
STR_CURR_EUR :Euro ()
|
||||
STR_CURR_YEN :Yen ()
|
||||
STR_CURR_ATS :Austrian Shilling (ATS)
|
||||
STR_CURR_BEF :Belgian Franc (BEF)
|
||||
STR_CURR_CHF :Swiss Franc (CHF)
|
||||
@@ -899,11 +772,7 @@ STR_CURR_NOK :Norwegian Krone
|
||||
STR_CURR_PLN :Polish Zloty (PLN)
|
||||
STR_CURR_ROL :Romanian Leu (ROL)
|
||||
STR_CURR_RUR :Russian Rubles (RUR)
|
||||
STR_CURR_SIT :Slovenian Tolar (SIT)
|
||||
STR_CURR_SEK :Swedish Krona (SEK)
|
||||
STR_CURR_YTL :Turkish Lira (YTL)
|
||||
STR_CURR_SKK :Slovak Koruna (SKK)
|
||||
STR_CURR_BRR :Brazilian Real (BRL)
|
||||
|
||||
STR_CURR_CUSTOM :Gewoonte...
|
||||
|
||||
@@ -992,7 +861,6 @@ STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Ongelyk
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Klein lughawe is altyd toegelaat: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Waarsku as trein verloor is: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Bespreek voertuig se opdrae: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :nee
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :ja, maar uitsluit gestopde voertuie
|
||||
@@ -1009,19 +877,8 @@ STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Onsigba
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Land ontwikkelaar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Oorspronklik
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Max afstand van kant vir Olie Raffineerderye {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Sneeu lyn hoogte: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Ruheid van terrein (slegs TerraGenesis) : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Baie Glad
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Glad
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Ru
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Baie Ru
|
||||
STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Boom plaas algoritme: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Geen
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Oorspronklik
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Verbeterde
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Hoogtekaart rotasie: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Die hoogtevlak 'n platte landerye kaart kry: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max stasie omvang: {ORANGE}{STRING} {RED}Waarskuwing: Ho�stelling vertraag spel
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Versien helikopters by helihawes outomaties: {ORANGE}{STRING}
|
||||
@@ -1031,7 +888,6 @@ STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Wys maa
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Geen
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Eie maatskappy
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Alle maatskappye
|
||||
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Verkies span gesels met <ENTER>: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max treine per speler: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max pad voertuie per speler: {ORANGE}{STRING}
|
||||
@@ -1064,7 +920,6 @@ STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Eindig
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Stel vloeiende ekonomie in staak (meer, kleiner veranderings)
|
||||
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Toelaat deele aankoop van ander maatskappye
|
||||
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Wanneer sleeping, plaas seine elke: {ORANGE}{STRING} teel(e)
|
||||
STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Outomaties bou semaphores voor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Posisie van hoof werktuigbaan: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Links
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Senter
|
||||
@@ -1134,6 +989,7 @@ STR_LEVEL_LAND_TOOLTIP :{BLACK}Vlakte l
|
||||
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan nie kanaale hier bou nie...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bou kanaale. Druk CRTL om see blokkies te plaas (slegs op see-vlak)
|
||||
STR_LANDINFO_CANAL :Kanaal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan nie sluite hier bou nie...
|
||||
@@ -1196,7 +1052,7 @@ STR_NETWORK_MULTIPLAYER :{WHITE}Veelspel
|
||||
STR_NETWORK_PLAYER_NAME :{BLACK}Speler naam:
|
||||
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Die is die naam waarmee ander spelers sal jou aanwys
|
||||
STR_NETWORK_CONNECTION :{BLACK}Verbinding:
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Kies teen internet spel of 'n Plaaslike Area Netwerk (LAN) spel
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Kies tueen internet spel of 'n Plaaslike Area Netwerk (LAN) spel
|
||||
|
||||
STR_NETWORK_START_SERVER :{BLACK}Begin bediender
|
||||
STR_NETWORK_START_SERVER_TIP :{BLACK}Begin u eie bediender
|
||||
@@ -1367,13 +1223,10 @@ STR_NETWORK_ERR_CLIENT_SERVER_FULL :bediender vol
|
||||
STR_NETWORK_CLIENT_JOINED :het die spel verbind
|
||||
STR_NETWORK_GIVE_MONEY :het vir u maatskappy geld gegee ({CURRENCY})
|
||||
STR_NETWORK_GAVE_MONEY_AWAY :u het vir {STRING} geld ({CURRENCY}) gegee
|
||||
STR_NETWORK_CHAT_COMPANY_CAPTION :[Span] :
|
||||
STR_NETWORK_CHAT_COMPANY :[Span] {STRING}:
|
||||
STR_NETWORK_CHAT_TO_COMPANY :[Span] Na {STRING}:
|
||||
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privaat] :
|
||||
STR_NETWORK_CHAT_CLIENT :[Privaat] {STRING}:
|
||||
STR_NETWORK_CHAT_TO_CLIENT :[Privaat] Na {STRING}:
|
||||
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
|
||||
STR_NETWORK_CHAT_ALL :[All] {STRING}:
|
||||
STR_NETWORK_NAME_CHANGE :het hy/sy naam verander na
|
||||
STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Die bediender het die sessie toegemaak
|
||||
@@ -1406,7 +1259,7 @@ STR_BMPMAP_ERROR :{WHITE}Kan nie
|
||||
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kan nie prent tipe verdoel nie.
|
||||
|
||||
##id 0x0800
|
||||
STR_0800_COST :{TINYFONT}{RED}Koste: {CURRENCY}
|
||||
STR_0800_COST :{TINYFONT}{RED}Prys: {CURRENCY}
|
||||
STR_0801_COST :{RED}Koste: {CURRENCY}
|
||||
STR_0802_INCOME :{TINYFONT}{GREEN}Inkome: {CURRENCY}
|
||||
STR_0803_INCOME :{GREEN}Inkome: {CURRENCY}
|
||||
@@ -1441,7 +1294,7 @@ STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Kan nie
|
||||
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Kan nie spoorweg stasie hier bou nie...
|
||||
STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Kan nie seine hier bou nie...
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Kan nie spoorweg spoor hier bou nie...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kan nie spoorweg spoor van hier af verwyder nie...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kan nie spoorweg spoor van hier verwyder nie...
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Kan nie seine van hier verwyder nie...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Trein Depot Ori�tering
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Spoorweg konstruksie
|
||||
@@ -1474,7 +1327,7 @@ STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Kan nie
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Kan nie vraagmotor stasie bou nie...
|
||||
STR_180A_ROAD_CONSTRUCTION :Pad konstruksie
|
||||
STR_180B_BUILD_ROAD_SECTION :{BLACK}Bou pad afdeling
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bou pad voertuig depot (vir bou en versiening van voertuie)
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bou pad voertuig depot (vir bou en diens van voertuie)
|
||||
STR_180D_BUILD_BUS_STATION :{BLACK}Bou bus stasie
|
||||
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Bou vraagmotor laai area
|
||||
STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Bou pad brug
|
||||
@@ -1496,7 +1349,7 @@ STR_2006_POPULATION :{BLACK}Populasi
|
||||
STR_2007_RENAME_TOWN :Hernaam Stad
|
||||
STR_2008_CAN_T_RENAME_TOWN :{WHITE}Kan nie stad hernaam nie...
|
||||
STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} plaaslike raad weier om dit te toelaat
|
||||
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Stad naame - kliek naam om skerm op stad te senter
|
||||
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Stad naame - kliek op naam om skerm op stad te senter
|
||||
STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Senter skerm op stad
|
||||
STR_200C_CHANGE_TOWN_NAME :{BLACK}Verander stad naam
|
||||
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passasiers verlede maand: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
@@ -1659,11 +1512,11 @@ STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Senter s
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Wys stasie graderings
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Verander naam van stasie
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Wys lys van aanvaarde vrag
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Stasie naame - Kliek naam om skerm op stasie te senter
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Stasie naame - Kliek op naam om skerm op stasie te senter
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Kies groote/tipe van lughawe
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_305E_RAILROAD_STATION :Spoorweg stasie
|
||||
STR_305F_AIRCRAFT_HANGAR :Vliegtuig hangar
|
||||
STR_305F_AIRCRAFT_HANGAR :Vlietuig hangar
|
||||
STR_3060_AIRPORT :Lughawe
|
||||
STR_3061_TRUCK_LOADING_AREA :Vraagmotor laai area
|
||||
STR_3062_BUS_STATION :Bus stasie
|
||||
@@ -1819,7 +1672,7 @@ STR_5028_TUBULAR_ROAD_BRIDGE :Buis pad brug
|
||||
STR_5800_OBJECT_IN_THE_WAY :{WHITE}Voorwerp in die pad
|
||||
STR_5801_TRANSMITTER :Sender
|
||||
STR_5802_LIGHTHOUSE :Vuurtoring
|
||||
STR_5803_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartiers
|
||||
STR_5803_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartier
|
||||
STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...maatskappy hoofkwartiers in die pad
|
||||
STR_5805_COMPANY_OWNED_LAND :Maatskappy-besitte land
|
||||
STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Land area kan nie aangekoop word nie...
|
||||
@@ -1830,34 +1683,6 @@ STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...jy be
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
|
||||
STR_SV_STNAME_CENTRAL :{STRING} Sentraal
|
||||
STR_SV_STNAME_TRANSFER :{STRING} Verplaas
|
||||
STR_SV_STNAME_HALT :{STRING} Halte
|
||||
STR_SV_STNAME_VALLEY :{STRING} Vallei
|
||||
STR_SV_STNAME_HEIGHTS :{STRING} Hoogtes
|
||||
STR_SV_STNAME_WOODS :{STRING} Woude
|
||||
STR_SV_STNAME_LAKESIDE :{STRING} Meerkant
|
||||
STR_SV_STNAME_EXCHANGE :{STRING} Wissel
|
||||
STR_SV_STNAME_AIRPORT :{STRING} Lughawe
|
||||
STR_SV_STNAME_OILFIELD :{STRING} Olieveld
|
||||
STR_SV_STNAME_MINES :{STRING} Myne
|
||||
STR_SV_STNAME_DOCKS :{STRING} Werfe
|
||||
STR_SV_STNAME_BUOY_1 :{STRING} Baken 1
|
||||
STR_SV_STNAME_BUOY_2 :{STRING} Baken 2
|
||||
STR_SV_STNAME_BUOY_3 :{STRING} Baken 3
|
||||
STR_SV_STNAME_BUOY_4 :{STRING} Baken 4
|
||||
STR_SV_STNAME_BUOY_5 :{STRING} Baken 5
|
||||
STR_SV_STNAME_BUOY_6 :{STRING} Baken 6
|
||||
STR_SV_STNAME_BUOY_7 :{STRING} Baken 7
|
||||
STR_SV_STNAME_BUOY_8 :{STRING} Baken 8
|
||||
STR_SV_STNAME_BUOY_9 :{STRING} Baken 9
|
||||
STR_SV_STNAME_ANNEXE :{STRING} Anneks
|
||||
STR_SV_STNAME_SIDINGS :{STRING} Wisselspoore
|
||||
STR_SV_STNAME_BRANCH :{STRING} Tak
|
||||
STR_SV_STNAME_UPPER :Bo {STRING}
|
||||
STR_SV_STNAME_LOWER :Laer {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Helihawe
|
||||
STR_SV_STNAME_FOREST :{STRING} Woud
|
||||
|
||||
############ end of savegame specific region!
|
||||
|
||||
@@ -1904,7 +1729,6 @@ STR_681C_SLOW :Stadig
|
||||
STR_681D_MEDIUM :Gemiddel
|
||||
STR_681E_FAST :Vinnig
|
||||
STR_681F_VERY_FAST :Baie Vinnig
|
||||
STR_VERY_LOW :Baie Laag
|
||||
STR_6820_LOW :Laag
|
||||
STR_6821_MEDIUM :Gemiddel
|
||||
STR_6822_HIGH :Hoog
|
||||
@@ -1994,10 +1818,7 @@ STR_7036_REPAY_PART_OF_LOAN :{BLACK}Terugbet
|
||||
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Bestuurder)
|
||||
STR_7038_INAUGURATED :{GOLD}Bevestig: {WHITE}{NUM}
|
||||
STR_7039_VEHICLES :{GOLD}Voertuie
|
||||
STR_TRAINS :{WHITE}{COMMA} trein{P "" e}
|
||||
STR_ROAD_VEHICLES :{WHITE}{COMMA} pad voertui{P g e}
|
||||
STR_AIRCRAFT :{WHITE}{COMMA} vliegtuig
|
||||
STR_SHIPS :{WHITE}{COMMA} sk{P ip epe}
|
||||
STR_7042_NONE :{WHITE}Geen
|
||||
STR_7043_FACE_SELECTION :{WHITE}Gesig Keuse
|
||||
STR_7044_MALE :{BLACK}Manlik
|
||||
@@ -2044,13 +1865,10 @@ STR_706C_CHAIRMAN :Voorsitter
|
||||
STR_706D_PRESIDENT :President
|
||||
STR_706F_BUILD_HQ :{BLACK}Bou HK
|
||||
STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Bou maatskappy hoofkwartiers / wys maatskappy hoofkwartiers
|
||||
STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbou maatskappy hoofkwartiers elders vir 1% koste van maatskappy waarde
|
||||
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Maatskappy hoofkwartiers kan nie hier gebou word nie...
|
||||
STR_7072_VIEW_HQ :{BLACK}Wys HK
|
||||
STR_RELOCATE_HQ :{BLACK}Beweeg HQ
|
||||
STR_COMPANY_PASSWORD :{BLACK}Wagwoord
|
||||
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Wagwoord-beskerm jou maatskappy om onmagtig gebruikers te belet van verbinding
|
||||
STR_SET_COMPANY_PASSWORD :Stel maatskappy wagwoord
|
||||
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}W�eld Insinking!{}{}Finansieel eksperte vrees ergste as ekconomie inmekaar sak!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Insinking Oor!{}{}Oplewing in sake gee vertroue na nywerheide as ekonomie versterk!
|
||||
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Skakel groot/klein venster groote
|
||||
@@ -2066,34 +1884,7 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
|
||||
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} is deur {COMPANY}! oorgevat!
|
||||
STR_7080_PROTECTED :{WHITE}Die maatskappy is nie oud genoeg om aandeele te handel nie...
|
||||
|
||||
STR_LIVERY_DEFAULT :Standaard Lewery
|
||||
STR_LIVERY_STEAM :Stoom Enjin
|
||||
STR_LIVERY_DIESEL :Diesel Enjin
|
||||
STR_LIVERY_ELECTRIC :Elektriese Enjin
|
||||
STR_LIVERY_MONORAIL :Eenspoor Enjin
|
||||
STR_LIVERY_MAGLEV :Maglev Enjin
|
||||
STR_LIVERY_DMU :DMU
|
||||
STR_LIVERY_EMU :EMU
|
||||
STR_LIVERY_PASSENGER_WAGON_STEAM :Passasier Rytuig (Stoom)
|
||||
STR_LIVERY_PASSENGER_WAGON_DIESEL :Passasier Rytuig (Diesel)
|
||||
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passasier Rytuig (Elektries)
|
||||
STR_LIVERY_FREIGHT_WAGON :Vraag Wa
|
||||
STR_LIVERY_BUS :Bus
|
||||
STR_LIVERY_TRUCK :Vraagmotor
|
||||
STR_LIVERY_PASSENGER_SHIP :Passasier Veer
|
||||
STR_LIVERY_FREIGHT_SHIP :Vraag Skip
|
||||
STR_LIVERY_HELICOPTER :Helikopter
|
||||
STR_LIVERY_SMALL_PLANE :Klein Vliegtuig
|
||||
STR_LIVERY_LARGE_PLANE :Groot Vliegtuig
|
||||
|
||||
STR_LIVERY_GENERAL_TIP :{BLACK}Wys generaal kleur skemas
|
||||
STR_LIVERY_TRAIN_TIP :{BLACK}Wys trein kleur skemas
|
||||
STR_LIVERY_ROADVEH_TIP :{BLACK}Wys pad voertuig kleur skemas
|
||||
STR_LIVERY_SHIP_TIP :{BLACK}Wys skip kleur skemas
|
||||
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Wys vliegtuig kleurskemas
|
||||
STR_LIVERY_PRIMARY_TIP :{BLACK}Kies die premere kleur vir die verkieste skema
|
||||
STR_LIVERY_SECONDARY_TIP :{BLACK}Kies die sekondere kleur vir die verkieste skema
|
||||
STR_LIVERY_PANEL_TIP :{BLACK}Kies 'n kleur skema te verander, of veelvoud skemas met CTRL+kliek. Kliek op die boks te skakel gebruik van skema
|
||||
|
||||
##id 0x8000
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Stoom)
|
||||
@@ -2366,8 +2157,8 @@ STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} T
|
||||
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Burgers herdenk . . .{}Eerste trein arriveer by {STATION}!
|
||||
STR_8802_DETAILS :{WHITE}{STRING} (Aanwyse)
|
||||
STR_8803_TRAIN_IN_THE_WAY :{WHITE}Trein in die pad
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING}
|
||||
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING}
|
||||
STR_8806_GO_TO :Gaan na {STATION}
|
||||
STR_8807_GO_TO_TRANSFER :Gaan na {STATION} (Oordrag en vat vrag)
|
||||
STR_8808_GO_TO_UNLOAD :Gaan na {STATION} (Aflaai)
|
||||
@@ -2381,21 +2172,15 @@ STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :Gaan deurgaande
|
||||
STR_8810_GO_NON_STOP_TO_LOAD :Gaan deurgaande na {STATION} (Laai)
|
||||
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :Gaan deurgaande na {STATION} (Oordrag en wag vir volle lading)
|
||||
STR_GO_TO_TRAIN_DEPOT :Gaan na {TOWN} Trein Depot
|
||||
STR_SERVICE_AT_TRAIN_DEPOT :Diens by {TOWN} Trein Depot
|
||||
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Gaan deurgaande na {TOWN} Trein Depot
|
||||
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Diens deurgaande by {TOWN} Trein Depot
|
||||
|
||||
STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Op pad na {TOWN} Trein Depot
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Trein Depot, {VELOCITY}
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Trein Depot
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Trein Depot, {VELOCITY}
|
||||
|
||||
STR_INVALID_ORDER :{RED} (Swak Opdrag)
|
||||
|
||||
STR_UNKNOWN_DESTINATION :onbekende destinasie
|
||||
STR_8812_EMPTY :{LTBLUE}Leeg
|
||||
STR_8813_FROM :{LTBLUE}{CARGO} vanaf {STATION}
|
||||
STR_FROM_MULT :{LTBLUE}{CARGO} van {STATION} (x{NUM})
|
||||
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Trein {COMMA} wag in depot
|
||||
STR_8815_NEW_VEHICLES :{BLACK}Nuwe Voertuie
|
||||
STR_8816 :{BLACK}-
|
||||
@@ -2423,19 +2208,14 @@ STR_8825_NON_STOP :{BLACK}Deurgaan
|
||||
STR_8826_GO_TO :{BLACK}Gaan Na
|
||||
STR_8827_FULL_LOAD :{BLACK}Volle Lading
|
||||
STR_8828_UNLOAD :{BLACK}Aflaai
|
||||
STR_REFIT :{BLACK}Herpas
|
||||
STR_REFIT_TIP :{BLACK}Kies watter vrag tipe te herpas na in die opdraag. CTRL-kliek om herpas instruksie te verwyder
|
||||
STR_REFIT_ORDER :(Herpas na {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Opdrae)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Einde van Opdrae - -
|
||||
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
|
||||
STR_SERVICE :{BLACK}Diens
|
||||
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Kan nie spoorweg voertuig bou nie...
|
||||
STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Gebou: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY}
|
||||
STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Waarde: {LTBLUE}{CURRENCY}
|
||||
STR_882E :{WHITE}{VEHICLE}
|
||||
STR_882F_LOADING_UNLOADING :{LTBLUE}Laai / Aflaai
|
||||
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Trein moet binne in 'n depot gestop word
|
||||
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Kan nie trein na depot stuur nie...
|
||||
STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Geen spasie vir nog opdrae
|
||||
STR_8832_TOO_MANY_ORDERS :{WHITE}Te veel opdrae
|
||||
@@ -2448,7 +2228,6 @@ STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Kan nie
|
||||
STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan nie roete na plaaslike depot vind nie
|
||||
STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Trein kan nie stop/aanvang word nie...
|
||||
STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Diens tussentyd: {LTBLUE}{COMMA}dae{BLACK} Laaste diens: {LTBLUE}{DATE_LONG}
|
||||
STR_SERVICING_INTERVAL_PERCENT :{BLACK}Versiens tussentyd: {LTBLUE}{COMMA}%{BLACK} Laaste versiening: {LTBLUE}{DATE_LONG}
|
||||
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Treine - kliek op trein vir inligting
|
||||
STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Bou nuwe treine (vereis trein depot)
|
||||
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Treine - kliek op trein vir info., sleep voertuig om te bysit/verwyder van trein
|
||||
@@ -2478,12 +2257,10 @@ STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die
|
||||
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Invoeg 'n nuwe opdrag voor die beklemtoonde opdrag, of byvoeg na einde van lys
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag dwing die voertuig om vir 'n volle lading te wag
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag dwing die voertuig te aflaai
|
||||
STR_SERVICE_HINT :{BLACK}Sprong die opdraag tensy 'n versiening nodig is
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Koste: {CURRENCY} Gewig: {WEIGHT_S}{}Spoed: {VELOCITY} Krag: {POWER}{}Loopkoste: {CURRENCY}/jr{}Kapasitiet: {CARGO}
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe {STRING} nou beskikbaar!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_885C_BROKEN_DOWN :{RED}Oponthoud
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ouderdom: {LTBLUE}{STRING}{BLACK} Loopkoste: {LTBLUE}{CURRENCY}/Jr
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewig: {LTBLUE}{WEIGHT_S} {BLACK}Krag: {LTBLUE}{POWER}{BLACK} Max. spoed: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewig: {LTBLUE}{WEIGHT_S} {BLACK}Krag: {LTBLUE}{POWER}{BLACK} Max. spoed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profyt die jaar: {LTBLUE}{CURRENCY} (verlede jaar: {CURRENCY})
|
||||
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Deeglikheid: {LTBLUE}{COMMA}% {BLACK}Oponthoude sedert laaste diens: {LTBLUE}{COMMA}
|
||||
STR_8861_STOPPED :{RED}Gestop
|
||||
@@ -2500,10 +2277,7 @@ STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Trein vo
|
||||
STR_886D_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag dwing die voertuig om sy vrag te stort
|
||||
STR_886F_TRANSFER :{BLACK}Oordrag
|
||||
|
||||
STR_TRAIN_STOPPING :{RED}Ophou
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Ophou, {VELOCITY}
|
||||
STR_INCOMPATIBLE_RAIL_TYPES :Onbestaaanbaar spoor tipes
|
||||
STR_TRAIN_NO_POWER :{RED}Geen Krag
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Pad voertuig in die pad
|
||||
@@ -2527,8 +2301,6 @@ STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Kani nie
|
||||
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Pad voertuig {COMMA} wag in depot
|
||||
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Op pad na {TOWN} Pad Depot
|
||||
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Pad Depot, {VELOCITY}
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Pad Depot
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Pad Depot, {VELOCITY}
|
||||
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Kan nie voertuig na depot stuur nie...
|
||||
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan nie plaaslike depot vind nie
|
||||
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Pad voertuie - kliek op voertuig vir inligting
|
||||
@@ -2545,6 +2317,8 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Sleep pa
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Senter skerm op pad voertuig depot
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Pad voertuig keuse lys - kliek op voertuig vir inligting
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bou die beklemtoonde pad voertuig
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe pad voertuig nou beskikbaar!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Koste: {CURRENCY}{}Spoed: {VELOCITY}{}Loopkoste: {CURRENCY}/yr{}Kapasitiet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Benaam pad voertuig
|
||||
@@ -2561,11 +2335,7 @@ STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Hernaam
|
||||
STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Hernaam pad voertuig tipe
|
||||
STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Pad voertuig tipe kan nie hernaam word nie...
|
||||
STR_9038_GO_TO_ROADVEH_DEPOT :Gaan na {TOWN} Pad Voertuig Depot
|
||||
STR_SERVICE_AT_ROADVEH_DEPOT :Versien by {TOWN} Pad Voertuig Depot
|
||||
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Herpas pad voertuig om 'n ander vrag tipe te ontvoer
|
||||
STR_REFIT_ROAD_VEHICLE :{BLACK}Herpas pad voertuig
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Herpas pad voertuig om beklemtoonde vrat tipe te ontvoer
|
||||
|
||||
##id 0x9800
|
||||
STR_9800_DOCK_CONSTRUCTION :Werf konstruksie
|
||||
@@ -2596,8 +2366,6 @@ STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kan nie
|
||||
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan nie plaaslike depot vind nie
|
||||
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Op pad na {TOWN} Skip Depot
|
||||
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Skip Depot, {VELOCITY}
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Skip Depot
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Skip Depot, {VELOCITY}
|
||||
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skip {COMMA} wag in depot
|
||||
STR_981D_BUILD_SHIP_DOCK :{BLACK}Bou skip werf
|
||||
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Bou skip depot (vir opbou en diens van skepe)
|
||||
@@ -2614,6 +2382,8 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Wys skip
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Senter skerm op skip
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Stuur skip na depot
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Wys skip se aanwyse
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe skip nou beskikbaar!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Koste: {CURRENCY} Max. Spoed: {VELOCITY}{}Kapasitiet: {CARGO}{}Loopkoste: {CURRENCY}/yr
|
||||
STR_982F_NAME_SHIP :{BLACK}Benaam skip
|
||||
|
||||
@@ -2661,8 +2431,6 @@ STR_A011_BUILT_VALUE :{LTBLUE}{STRING
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Kan nie vlietuig na hangar stuur nie...
|
||||
STR_HEADING_FOR_HANGAR :{ORANGE}Op pad na {STATION} Hangar
|
||||
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Op pad na {STATION} Hangar, {VELOCITY}
|
||||
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Diens by {STATION} Hangar
|
||||
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Diens by {STATION} Hangar, {VELOCITY}
|
||||
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Vliegtuig {COMMA} wag in die vliegtuig hangar
|
||||
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Vliegtuig in die pad
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kan nie vliegtuig stop/aanvang nie...
|
||||
@@ -2686,6 +2454,8 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Wys vlie
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Senter skerm op vliegtuig
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Stuur vliegtuig na hangar. CTRL+kliek sal net diens
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Wys vliegtuig aanwyse
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe vliegtuig nou beskikbaar!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Koste: {CURRENCY} Max. Spoed: {VELOCITY}{}Kapasiteit: {COMMA} passasiers, {COMMA} sakke van pos{}Loopkoste: {CURRENCY}/Jr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Benaam vliegtuig
|
||||
@@ -2756,7 +2526,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
|
||||
|
||||
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Gewoonte koers
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wisselkoers: {ORANGE}{CURRENCY} = {COMMA}
|
||||
STR_CURRENCY_SEPARATOR :{LTBLUE}Afskeier
|
||||
@@ -2775,22 +2544,9 @@ STR_PLANE :{BLACK}{PLANE}
|
||||
|
||||
|
||||
### depot strings
|
||||
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Is jy seker jy wil al die voertuie in die depot nou verkoop?
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Verkoop allep treine in die depot
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Verkoop alle pad voertuie in die depot
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Verkoop alle skepe in die depot
|
||||
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Verkoop alle vliegtuie in die hangar
|
||||
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Kry 'n lys van alle treine met die huidige depot in sy opdrae
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Kry 'n lys van alle pad voertuie met die huidige depot in sy opdrae
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Kry 'n lys van alle skepe met die huidige depot in sy opdrae
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Kry 'n lys van alle vliegtuie wat enige hangar by die lughawe in sy opdrae het
|
||||
|
||||
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Outovervang alle treine in die depot
|
||||
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Outovervang alle pad voertuie in die depot
|
||||
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Outovervang alle skepe in die depot
|
||||
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Outovervang alle vlietuie in die hangar
|
||||
|
||||
|
||||
STR_NOT_REPLACING :{BLACK}Word nie vervang nie
|
||||
@@ -2799,18 +2555,8 @@ STR_ENGINE_NOT_BUILDABLE :{WHITE}Enjin is
|
||||
|
||||
STR_ENGINES :Enjine
|
||||
|
||||
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Kliek om alle treine in die depot te stop
|
||||
STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Kliek om alle pad voertuie in die depot te stop
|
||||
STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Kliek om alle skepe in die depot te stop
|
||||
STR_MASS_STOP_HANGAR_TIP :{BLACK}Kliek om alle vlietuie in die hangar te stop
|
||||
|
||||
STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Kliek om alle treine in die depot te laat ry
|
||||
STR_MASS_START_DEPOT_ROADVEH_TIP :{BLACK}Kliek om alle pad voertuie in die depot te laayt ry
|
||||
STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Kliek om alle skepe in die depot te laat ry
|
||||
STR_MASS_START_HANGAR_TIP :{BLACK}Kliek om alle vliegtuie in die hangar te laat ry
|
||||
|
||||
STR_MASS_STOP_LIST_TIP :{BLACK}Kliek om alle voertuie in die lys te stop
|
||||
STR_MASS_START_LIST_TIP :{BLACK}Kliek om aller voertuie in die lys te laat ry
|
||||
|
||||
|
||||
|
||||
@@ -2818,7 +2564,7 @@ STR_MASS_START_LIST_TIP :{BLACK}Kliek om
|
||||
|
||||
STR_ELRAIL_VEHICLES :Elektrifiseerde Spoor Voertuie
|
||||
STR_MONORAIL_VEHICLES :Eenspoor Voertuie
|
||||
STR_MAGLEV_VEHICLES :Maglev Voertuie
|
||||
STR_MAGLEV_VEHICLES :Maglev voertuie
|
||||
|
||||
############ End of list of rail types
|
||||
|
||||
@@ -2826,32 +2572,11 @@ STR_MAGLEV_VEHICLES :Maglev Voertuie
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Ontwikkel
|
||||
STR_LAND_GENERATOR :{BLACK}Land ontwikkelaar:
|
||||
STR_HEIGHTMAP_ROTATION :{BLACK}Hoogtekaart rotasie:
|
||||
STR_DATE :{BLACK}Date:
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skaal waaskuwing
|
||||
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Te veel afskaaling van oorpsrong kaart is nie goedgekeur nie. Gaan aan met ontwikkeling?
|
||||
STR_HEIGHTMAP_NAME :{BLACK}Hoogtekaart name:
|
||||
STR_HEIGHTMAP_SIZE :{BLACK}Groote: {ORANGE}{NUM} x {NUM}
|
||||
STR_GENERATION_WORLD :{WHITE}Wereld Ontwikkeling...
|
||||
STR_GENERATION_ABORT :{BLACK}Verlaat
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Verlaat Wereld Ontwikkeling
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Wil jy rerig die ontwikkeling verlaat?
|
||||
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
|
||||
STR_CLEARING_TILES :{BLACK}Ru en rotserig area ontwikkeling
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Die aksie het die moeilikheids vlak na gewoonte verander
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Beweeg die hoogte van platte land een af
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Beweeg die hoogte van platte land bo een
|
||||
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander die hoogte van platte land
|
||||
STR_FLAT_WORLD_HEIGHT :{BLACK}Hoogte van platte land:
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
|
||||
|
||||
########### String for new airports
|
||||
STR_CITY_AIRPORT :{BLACK}Stad
|
||||
STR_METRO_AIRPORT :{BLACK}Metropolitaans lughawe
|
||||
STR_INTERNATIONAL_AIRPORT :{BLACK}Internasionaale lughawe
|
||||
STR_COMMUTER_AIRPORT :{BLACK}Pendelaar
|
||||
STR_INTERCONTINENTAL_AIRPORT :{BLACK}Tussenkontinentaal
|
||||
@@ -2860,16 +2585,9 @@ STR_HELIDEPOT :{BLACK}Helidepo
|
||||
STR_HELISTATION :{BLACK}Helistasie
|
||||
|
||||
STR_LARGE_AIRPORTS :{BLACK}Groot Lughawe
|
||||
STR_HUB_AIRPORTS :{BLACK}Naaf lughawe
|
||||
STR_HELIPORTS :{BLACK}Helikopter lughawe
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
STR_MEASURE_LENGTH :{BLACK}Lengte: {NUM}
|
||||
STR_MEASURE_AREA :{BLACK}Area: {NUM} x {NUM}
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengte: {NUM}{}Hoogte verskil: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Hoogte verskil: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
|
||||
########
|
||||
|
||||
+44
-124
@@ -114,7 +114,6 @@ STR_QUANTITY_BUBBLES :{COMMA} balon{P
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT} mliječne karamele
|
||||
STR_QUANTITY_BATTERIES :{COMMA} baterij{P a e a}
|
||||
STR_QUANTITY_PLASTIC :{VOLUME} plastike
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} Gaziran{P o a a} pić{P e a a}
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}PU
|
||||
STR_ABBREV_COAL :{TINYFONT}UG
|
||||
@@ -143,10 +142,8 @@ STR_ABBREV_SWEETS :{TINYFONT}SL
|
||||
STR_ABBREV_COLA :{TINYFONT}CL
|
||||
STR_ABBREV_CANDYFLOSS :{TINYFONT}ŠV
|
||||
STR_ABBREV_BUBBLES :{TINYFONT}BL
|
||||
STR_ABBREV_TOFFEE :{TINYFONT}MČ
|
||||
STR_ABBREV_BATTERIES :{TINYFONT}BA
|
||||
STR_ABBREV_PLASTIC :{TINYFONT}PL
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}GP
|
||||
STR_ABBREV_NONE :{TINYFONT}NI
|
||||
STR_ABBREV_ALL :{TINYFONT}SVE
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
@@ -395,15 +392,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Nosivost tereta
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nijedna vrsta tereta ne čeka
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Izaberi sva sredstva
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Izaberi sve vrste tereta (uključujući i teret koji ne čeka)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Dostupni vlakovi
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupna vozila
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Dostupni brodovi
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupni zrakoplovi
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Pogledaj popis dostupnih dizajna motora za ovu vrstu vozila.
|
||||
STR_MANAGE_LIST :{BLACK}Uredi popis
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Pošalji upute svim vozilima na ovoj listi
|
||||
STR_REPLACE_VEHICLES :Zamjeni vozila
|
||||
STR_SEND_TRAIN_TO_DEPOT :Pošalji u spremište
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :
|
||||
STR_SEND_SHIP_TO_DEPOT :
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Pošalji u hangar
|
||||
@@ -621,6 +613,8 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Smanji p
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Napravi nasumično zemljište
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Poništi krajolik
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Poništi krajolik
|
||||
STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Obriši sa mape sve u vlasništvu igrača
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Jeste li sigurni da želite obrisati sve u vlasništvu igrača?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Stvaranje krajolika
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stvaranje gradova
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Stvaranje industrija
|
||||
@@ -720,11 +714,11 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Stavi st
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Postavi svjetionik
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Postavi odašiljač
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Odredi pustinjsko područje.{}Pritisni i drži CTRL za uklanjanje
|
||||
STR_CREATE_LAKE :{BLACK}Odredi vodeno područje.{}Poplaviti će okolno područje ako je na razini mora
|
||||
STR_0290_DELETE :{BLACK}Obriši
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Obriši ovaj grad u cjelosti
|
||||
STR_0292_SAVE_SCENARIO :Spremi scenarij
|
||||
STR_0293_LOAD_SCENARIO :Učitaj secenarij
|
||||
STR_LOAD_HEIGHTMAP :Učitaj visinsku kartu
|
||||
STR_0294_QUIT_EDITOR :Završi s uređivanjem
|
||||
STR_0295 :
|
||||
STR_0296_QUIT :Završi
|
||||
@@ -970,7 +964,6 @@ STR_END_OF_SHARED_ORDERS :{SETX 10}- - Kr
|
||||
|
||||
STR_TRAIN_IS_LOST :{WHITE}Vlak {COMMA} se izgubio.
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Prošlogodišnja zarada vlaka {COMMA} bila je {CURRENCY}
|
||||
STR_EURO_INTRODUCE :{BLACK}{BIGFONT}Europska Monetarna Unija!{}{}Euro je predstavljen kao jedinstvena valuta za svakodnevnu uporabu u tvojoj zemlji!
|
||||
|
||||
# Start of order review system.
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
@@ -992,9 +985,7 @@ STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Zrakoplo
|
||||
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Zrakoplov {COMMA} ima nevažeću stanicu u voznom redu
|
||||
# end of order system
|
||||
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Neuspješna automatska obnova vlaka {COMMA} (ograničena količina novca)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Automatska zamjena nije izvršena na cestovnom vozilu {COMMA} (money limit)
|
||||
STR_SHIP_AUTORENEW_FAILED :{WHITE}Neuspješna automatska obnova broda {COMMA} (ograničena količina novca)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Neuspjela automatska zamjena zrakoplova {COMMA} (novčano ograničenje)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Nakon zamjene, vlak {COMMA} je postao predug
|
||||
|
||||
@@ -1011,13 +1002,10 @@ STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Omoguć
|
||||
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Omogući realno ubrzanje za vlakove: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Zabrani vlakovima i brodovima skretanja pod 90 stupnjeva: {ORANGE}{STRING} {LTBLUE} (requires NPF)
|
||||
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Spoji željezničke stanice koje se izgrade jedna kraj druge: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Napusti stanicu ako je bilo koji teret u potpunosti natovaren pri 'punom utovaru': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Koristi unaprijeđen algoritam ukrcavanja: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Postupno utovaruj vozila: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflacija: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Dostavi teret u stanicu samo ako u njoj postoji potražnja: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Dopusti izgradnju vrlo dugačkih mostova: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Dopusti naredbe za slanje u spremište: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Dopusti izgadnju industrija koje proizvode sirovine: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Dopusti više sličnih industrija po gradu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Moguće je graditi spojene industrije iste vrste: {ORANGE}{STRING}
|
||||
@@ -1165,6 +1153,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Raznovrs
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Stavi drveće nasumičnog tipa
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Ovdje ne možeš graditi kanale...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Izgradi kanale. Pritisni CTRL kako bi smjestio vodene pločice (samo na razini mora).
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
|
||||
@@ -1683,7 +1672,6 @@ STR_3030_RENAME_STATION_LOADING :Preimenuj stani
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Ne možeš preimenovati stanicu...
|
||||
STR_3032_RATINGS :{BLACK}Ocjene
|
||||
STR_3033_ACCEPTS :{BLACK}Prihvaća
|
||||
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Lokalna ocjena usluge prijevoza:
|
||||
|
||||
############ range for rating starts
|
||||
STR_3035_APPALLING :Užasno
|
||||
@@ -1703,24 +1691,24 @@ STR_3040_NOW_ACCEPTS :{WHITE}{STATION
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} od sada prihvaća {STRING} i {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Smjer autobusne stanice
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Smjer kamionskog terminala
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Prvo moraš uništiti autobusnu stanicu
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Prvo moraš uništiti kamionski terminal
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Stanic{P a e a}
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Moraš uništiti autobusnu stanicu prvo
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Moraš uništiti kamionski terminal prvo
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Station{P a e a}
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
STR_304A_NONE :{YELLOW}- Ništa -
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...neprikladno mjesto
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...mjesto neprikladno
|
||||
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Preblizu drugom pristaništu
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Prvo moraš srušiti pristanište
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Izaberi smjer željezničke stanice
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Izaberi broj perona na željezničkoj stanici
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Izaberi broj platformi na željezničkoj stanici
|
||||
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Izaberi dužinu željezničke stanice
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Izaberi smjer autobusne stanice
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Izaberi smjer kamionskog terminala
|
||||
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centriraj glavni pogled na lokaciju stanice
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Pokaži ocjene stanice
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Pokazi ocjene stanice
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Promijeni ime stanice
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Prikaži popis prihvaćenog tereta
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Imena stanica - pritisni ime da bi centrirao glavni pogled na stanicu
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Imena stanica - klikni na ime kako bi centrirao glavni pogled na stanicu
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Izaberi veličinu/tip zračne luke
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
|
||||
@@ -1730,14 +1718,11 @@ STR_3060_AIRPORT :Zračna luka
|
||||
STR_3061_TRUCK_LOADING_AREA :Ukrcajno područje
|
||||
STR_3062_BUS_STATION :Autobusna stanica
|
||||
STR_3063_SHIP_DOCK :Brodsko pristanište
|
||||
STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Označi područje koje pokriva željeno mjesto
|
||||
STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Nemoj označiti područje koje pokriva željeno mjesto
|
||||
STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Označavanje područja pokrivanja
|
||||
STR_3068_DOCK :{WHITE}Pristanište
|
||||
STR_3069_BUOY :Plutača
|
||||
STR_306A_BUOY_IN_THE_WAY :{WHITE}...plutača na putu
|
||||
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...stanica previše proširena
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...neujednačene stanice onemogućene
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...neuniformne stanice zabranjene
|
||||
STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Drži CTRL kako bi izabrao više od jednog itema
|
||||
|
||||
STR_UNDEFINED :(neodređen znakovni niz)
|
||||
@@ -1747,8 +1732,8 @@ STR_STAT_CLASS_WAYP :Čvorišta
|
||||
##id 0x3800
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Smjer brodskog spremišta
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...mora biti izgrađen na vodi
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Ovdje ne možeš graditi brodsko spremište...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Izaberi smjer brodskog spremišta
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Ne možeš graditi brodsko spremište ovdje...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Izaberi smjer brodsko spremišta
|
||||
STR_3804_WATER :Voda
|
||||
STR_3805_COAST_OR_RIVERBANK :Obala ili riječni nasip
|
||||
STR_3806_SHIP_DEPOT :Brodsko spremište
|
||||
@@ -1760,7 +1745,7 @@ STR_4001_LOAD_GAME :{WHITE}Učitaj
|
||||
STR_4002_SAVE :{BLACK}Spremi
|
||||
STR_4003_DELETE :{BLACK}Obriši
|
||||
STR_4004 :{COMPANY}, {DATE_LONG}
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} megabajt{P "" a a} slobod{P an na no}
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} megabajt{P "" a a} free
|
||||
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Ne mogu pročitati disk
|
||||
STR_4007_GAME_SAVE_FAILED :{WHITE}Spremanje igre nije uspjelo
|
||||
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Ne mogu obrisati datoteku
|
||||
@@ -1771,7 +1756,7 @@ STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Obriši
|
||||
STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Spremi ovu igru, koristeći odabrano ime
|
||||
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Odaberi vrstu nove igre
|
||||
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Odaberi scenarij (zeleno), namještenu igru (plavo), ili nasumičnu novu igru
|
||||
STR_4010_GENERATE_RANDOM_NEW_GAME :Izradi nasumičnu novu igru
|
||||
STR_4010_GENERATE_RANDOM_NEW_GAME :Generiraj nasumičnu novu igru
|
||||
STR_4011_LOAD_HEIGHTMAP :{WHITE}Učitaj visinsku kartu
|
||||
|
||||
##id 0x4800
|
||||
@@ -1823,21 +1808,21 @@ STR_4829_REQUIRES :{BLACK}Treba: {
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Prošlomjesečna proizvodnja:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% prevezeno)
|
||||
STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centriraj glavni pogled na položaj industrije
|
||||
STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}Započela je izgradnja nove industrije ( {STRING} ) u blizini grada {TOWN}!
|
||||
STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}Nova {STRING} trenutno se sadi blizu grada {TOWN}!
|
||||
STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centriraj glavni pogled na lokaciju gospodarstva
|
||||
STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}Nova {STRING} pod konstrukcijom blizu grada {TOWN}!
|
||||
STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}Nova {STRING} se trenutno sadi blizu grada {TOWN}!
|
||||
STR_482F_COST :{BLACK}Trošak: {YELLOW}{CURRENCY}
|
||||
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Ovdje ne možeš izgraditi ovu vrstu industrije ovdje...
|
||||
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Ne možeš konstruirati ovaj tip gospodarstva ovdje...
|
||||
STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...šume mogu jedino biti posađene iznad linije snijega
|
||||
STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{INDUSTRY} objavljuje skoro zatvaranje!
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Zbog problema u nabavi {INDUSTRY} se uskoro zatvara!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Manjak drveća u glavni je razlog što se {INDUSTRY} se uskoro zatvara!
|
||||
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} povećava proizvodnju!
|
||||
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}{INDUSTRY} očekuje udvostručenje proizvodnje!{}Pronađena je nova pukotina ugljena!
|
||||
STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}{INDUSTRY} očekuje udvostručenje proizvodnje!{}Pronađene su nove rezerve nafte!
|
||||
STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}{INDUSTRY} poboljšava metode uzgoja, očekuje se udvostručenje proizvodnje!
|
||||
STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY} smanjuje proizvodnju za 50%
|
||||
STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}{INDUSTRY} pod najezdom kukaca! Havarija!{}Proizvodnja je pala za 50%
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Nabavni problemi uzrokuju {INDUSTRY} da objavi skoro zatvaranje!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Manjak drveća u blizini uzrokuje {INDUSTRY} da objavi skoro zatvaranje!
|
||||
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} povećava produkciju!
|
||||
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nova pukotina ugljena pronađena kod {INDUSTRY}!{}Očekuje se udvostručenje proizvodnje!
|
||||
STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}Nove rezerve nafte pronađene kod:{INDUSTRY}!{}Očekuje se udvostručenje proizvodnje!
|
||||
STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Poboljšane metode uzgoja u {INDUSTRY}, očekuje se udvostručenje proizvodnje!
|
||||
STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY} proizvodnja pala za 50%
|
||||
STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Najezda kukaca uzrokovala havariju kod {INDUSTRY}!{}Proizvodnja pala za 50%
|
||||
STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...može se postaviti samo blizu rubova karte
|
||||
STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{STRING} prozivodnja u {INDUSTRY} povećana je {COMMA}%!
|
||||
STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{STRING} prozivodnja u {INDUSTRY} smanjena je {COMMA}%!
|
||||
@@ -1846,7 +1831,7 @@ STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT
|
||||
STR_5000_TRAIN_IN_TUNNEL :{WHITE}Vlak u tunelu
|
||||
STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Cestovno vozilo u tunelu
|
||||
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Smeta drugi tunel
|
||||
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne moguće iskopoati zemlju na drugoj strani tunela
|
||||
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne mogu iskopoati zemlju na drugoj strani tunela
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Moraš prvo srušiti tunel
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Moraš prvo srušiti most
|
||||
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Početak i kraj ne mogu biti na istom mjestu
|
||||
@@ -2415,6 +2400,8 @@ STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Pokaži
|
||||
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Preskoči trenutnu naredbu i počni sa sljedećom
|
||||
STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Obriši označenu naredbu
|
||||
STR_SERVICE_HINT :{BLACK}Preskoči ovu narudžbu osim ako servis nije potreban
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Novi {STRING} od sada dostupan!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Trošak: {CURRENCY} Težina: {WEIGHT_S}{}Brzina: {VELOCITY} Snaga: {POWER}{}Troškovi održavanja: {CURRENCY}/god{}Kapacitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Pokvaren
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Starost: {LTBLUE}{STRING}{BLACK} Troškovi uporabe: {LTBLUE}{CURRENCY}/god
|
||||
@@ -2435,7 +2422,6 @@ STR_886F_TRANSFER :{BLACK}Transfer
|
||||
STR_TRAIN_STOPPING :{RED}Zaustavljam
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Zaustavljam, {VELOCITY}
|
||||
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Cestovno vozilo na putu
|
||||
STR_9002 :{WHITE}{VEHICLE}
|
||||
@@ -2473,12 +2459,14 @@ STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vozila -
|
||||
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Izgradi novo cestovno vozilo
|
||||
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Povuci cestovno vozilo ovdje kako bi ga prodao
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centriraj glavni pogled na lokaciju spremišta cestovnih vozila
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Popis cestovnih vozila - pritisni na vozilo za informacije
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Popis cestovnih vozila - klikni na vozilo za informacije
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Izgradi označeno cestovno vozilo
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo cestovno vozilo od sada dostupno!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Trošak: {CURRENCY}{}Brzina: {VELOCITY}{}Trošak uporabe: {CURRENCY}/god{}Kapacitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Imenuj cestovno vozilo
|
||||
STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Ne mogu imenovati cestovno vozilo...
|
||||
STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Ne mogu preimenovati cestovno vozilo...
|
||||
STR_902E_NAME_ROAD_VEHICLE :{BLACK}Imenuj cestovno vozilo
|
||||
STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Građani slave . . .{}Prvi bus stiže na {STATION}!
|
||||
STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Građani slave . . .{}Prvi kamion stiže na {STATION}!
|
||||
@@ -2490,7 +2478,7 @@ STR_9034_RENAME :{BLACK}Preimenu
|
||||
STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Preimenuj vrstu cestovnog vozila
|
||||
STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Preimenuj vrstu cestovnog vozila
|
||||
STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Ne mogu preimenovati vrstu cestovnog vozila...
|
||||
STR_9038_GO_TO_ROADVEH_DEPOT :Idi prema spremištu cestovnih vozila {TOWN}
|
||||
STR_9038_GO_TO_ROADVEH_DEPOT :Idi prema {TOWN} spremištu cestovnih vozila
|
||||
STR_SERVICE_AT_ROADVEH_DEPOT :Servisiranje pri {TOWN} spremištu cestovnih vozila
|
||||
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Prenamijeni cestovno vozilo za prijevoz druge vrste tereta
|
||||
@@ -2502,10 +2490,9 @@ STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Izaberi
|
||||
##id 0x9800
|
||||
STR_9800_DOCK_CONSTRUCTION :Izgradnja pristaništa
|
||||
STR_9801_DOCK_CONSTRUCTION :{WHITE}Izgradnja pristaništa
|
||||
STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Ovdje ne mogu izgraditi pristanište...
|
||||
STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Ne mogu izgraditi pristanište ovdje...
|
||||
STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Spremište brodova
|
||||
STR_9804_NEW_SHIPS :{BLACK}Novi brodovi
|
||||
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Brod{P "" a ova}
|
||||
STR_9808_NEW_SHIPS :{WHITE}Novi brodovi
|
||||
STR_9809_BUILD_SHIP :{BLACK}Izgradi brod
|
||||
STR_CLONE_SHIP :{BLACK}Kloniraj brod
|
||||
@@ -2513,15 +2500,15 @@ STR_CLONE_SHIP_INFO :{BLACK}Ovo će
|
||||
STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Brod mora biti zaustavljen u spremištu
|
||||
STR_980C_CAN_T_SELL_SHIP :{WHITE}Ne mogu prodati brod...
|
||||
STR_980D_CAN_T_BUILD_SHIP :{WHITE}Ne mogu izgraditi brod...
|
||||
STR_980E_SHIP_IN_THE_WAY :{WHITE}Smeta brod
|
||||
STR_980E_SHIP_IN_THE_WAY :{WHITE}Brod smeta
|
||||
STR_980F :{WHITE}{VEHICLE}
|
||||
STR_9811_DETAILS :{WHITE}{VEHICLE} (Detalji)
|
||||
STR_9812_AGE_RUNNING_COST_YR :{BLACK}Starost: {LTBLUE}{STRING}{BLACK} Trošak uporabe: {LTBLUE}{CURRENCY}/god
|
||||
STR_9813_MAX_SPEED :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY}
|
||||
STR_9813_MAX_SPEED :{BLACK}Maks brzina: {LTBLUE}{VELOCITY}
|
||||
STR_9814_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zarada ove godine: {LTBLUE}{CURRENCY} (prošle godine: {CURRENCY})
|
||||
STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Pouzdanost: {LTBLUE}{COMMA}% {BLACK}Kvarova od posljednjeg servisa: {LTBLUE}{COMMA}
|
||||
STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Izgrađeno: {LTBLUE}{NUM}{BLACK} Vrijednost: {LTBLUE}{CURRENCY}
|
||||
STR_9817_CAPACITY :{BLACK}Zapremnina: {LTBLUE}{CARGO}
|
||||
STR_9817_CAPACITY :{BLACK}Kapacitet: {LTBLUE}{CARGO}
|
||||
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Ne mogu pokrenuti/zaustaviti brod...
|
||||
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Ne mogu poslati brod u skladište...
|
||||
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Ne mogu naći lokalno spremište
|
||||
@@ -2538,16 +2525,12 @@ STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Povuci b
|
||||
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centriraj glavni pogled na lokaciju spremišta brodova
|
||||
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Brodovi - klikni na brod za informacije
|
||||
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Izgradi nove brodove (zahtijeva spremište brodova)
|
||||
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Popis brodova - pritisni na brod za informacije
|
||||
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Popis brodova - klikni na brod za informacije
|
||||
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Izgradi označeni brod
|
||||
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Trenutna radnja broda - pritisni ovdje za zaustavljanje/pokretanje broda
|
||||
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Trenutna radnja broda - klikni ovdje za zaustavljanje/pokretanje broda
|
||||
STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Prikaži naredbe broda
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centriraj glavni pogled na lokaciju broda
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Prikaži detalje broda
|
||||
STR_982F_NAME_SHIP :{BLACK}Imenuj brod
|
||||
|
||||
STR_9831_NAME_SHIP :{WHITE}Imenuj brod
|
||||
STR_9832_CAN_T_NAME_SHIP :{WHITE}Ne mogu imenovati brod...
|
||||
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Građani slave . . .{}Prvi brod stigao do {STATION}!
|
||||
STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Smjesti plutaču koja može biti korištena kao pokazatelj puta
|
||||
STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Ne mogu staviti plutaču ovdje...
|
||||
@@ -2558,10 +2541,6 @@ STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Ne mogu
|
||||
STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Prenamijeni teretni brod da nosi neku drugu vrstu tereta
|
||||
STR_983B_REFIT :{WHITE}{VEHICLE} (Prenamijeni)
|
||||
STR_983C_REFIT_SHIP :{BLACK}Prenamijeni brod
|
||||
STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Odabri vrstu tereta za prijevoz brodom:
|
||||
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Prenamjeni brod za prijevoz označene vrste tereta
|
||||
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Odabri vrstu tereta za prijevoz:
|
||||
STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova zapremnina: {GOLD}{CARGO}{}{BLACK}Cijena prenamjene: {GOLD}{CURRENCY}
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Ne mogu prenamijeniti brod...
|
||||
STR_9842_REFITTABLE :(prenamjenjiv)
|
||||
SERVICE_AT_SHIP_DEPOT :Servis u brodskom spremištu grada {TOWN}
|
||||
@@ -2569,7 +2548,6 @@ SERVICE_AT_SHIP_DEPOT :Servis u brodsk
|
||||
##id 0xA000
|
||||
STR_A000_AIRPORTS :{WHITE}Zračne luke
|
||||
STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Ne možeš graditi zračnu luku ovdje...
|
||||
STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Spremište zrakoplova
|
||||
STR_A003_NEW_AIRCRAFT :{BLACK}Novi zrakoplov
|
||||
STR_CLONE_AIRCRAFT :{BLACK}Kloniraj zrakoplov
|
||||
STR_CLONE_AIRCRAFT_INFO :{BLACK}Ovo će izgraditi kopiju zrakoplova. Control-klik će dijeliti naredbe
|
||||
@@ -2580,15 +2558,8 @@ STR_A009_AIRCRAFT :{WHITE}{COMPANY
|
||||
STR_A00A :{WHITE}{VEHICLE}
|
||||
STR_A00B_ORDERS :{WHITE}{VEHICLE} (Naredbe)
|
||||
STR_A00C_DETAILS :{WHITE}{VEHICLE} (Detalji)
|
||||
STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Starost: {LTBLUE}{STRING}{BLACK} Troškovi uporabe {LTBLUE}{CURRENCY}/god
|
||||
STR_A00E_MAX_SPEED :{BLACK}Maks brzina: {LTBLUE}{VELOCITY}
|
||||
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zarada ove godine: {LTBLUE}{CURRENCY} (prošle godine: {CURRENCY})
|
||||
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Pouzdanost: {LTBLUE}{COMMA}% {BLACK}Kvarova od poslijednjeg servisa: {LTBLUE}{COMMA}
|
||||
STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Izgrađen: {LTBLUE}{NUM}{BLACK} Vrijednost: {LTBLUE}{CURRENCY}
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Ne mogu poslati zrakoplov u hangar
|
||||
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Zrakoplov {COMMA} čeka u hangaru
|
||||
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Smeta zrakoplov
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Ne mogu zaustaviti/pokrenuti zrakoplov...
|
||||
STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Zrakoplov je u letu
|
||||
STR_A019_CAPACITY :{BLACK}Nosivost: {LTBLUE}{CARGO}, {CARGO}
|
||||
STR_A01A_CAPACITY :{BLACK}Nosivost: {LTBLUE}{CARGO}
|
||||
@@ -2603,6 +2574,8 @@ STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Popis zr
|
||||
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Izgradi označeni zrakoplov
|
||||
STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Prikaži naredbe zrakoplova
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Prikaži detalje zrakoplova
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Novi zrakoplov od sada dostupan!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Imenuj zrakoplov
|
||||
STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Ne mogu imenovati zrakoplov...
|
||||
@@ -2673,7 +2646,6 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5 suma: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Spremate se napraviti izmjene na pokrenutoj igri; to može srušiti OpenTTD.{}Jeste li potpuno sigurni u to?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Dodaj
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Dodaj NewGRF datoteku u listu
|
||||
STR_NEWGRF_REMOVE :{BLACK}Obriši
|
||||
@@ -2700,7 +2672,6 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Odgovar
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilni GRF(ovi) učitani umjesto nepronađenih datoteka
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Nepronađene GRF datoteke su isključene
|
||||
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Nedostaje(u) datoteka(e) GRF za učitavanje igre
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Proizvoljna valuta
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Devizni tečaj: {ORANGE}{CURRENCY} = £ {COMMA}
|
||||
@@ -2718,17 +2689,13 @@ STR_LORRY :{BLACK}{LORRY}
|
||||
STR_PLANE :{BLACK}{PLANE}
|
||||
STR_SHIP :{BLACK}{SHIP}
|
||||
|
||||
STR_SCHEDULED_TRAINS :{WHITE}{STATION} - {COMMA} Vlak{P "" a ova}
|
||||
STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION} - {COMMA} Cestovn{P o a ih} vozil{P o a a}
|
||||
STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Zrakoplov
|
||||
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Brod{P "" a ova}
|
||||
|
||||
STR_SCHEDULED_TRAINS_TIP :{BLACK}Prikaži sve vlakove koji imaju ovu stanicu u svom rasporedu
|
||||
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Prikaži sva cestovna vozila koja imaju ovu stanicu u svom rasporedu
|
||||
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Prikaži sve zrakoplove koji imaju ovu stanicu u svom rasporedu
|
||||
STR_SCHEDULED_SHIPS_TIP :{BLACK}Prikaži sve brodove koji imaju ovu stanicu u svom rasporedu
|
||||
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Djeljene naredbe za {COMMA} vozil{P o a a}
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Prikaži sva vozila koja dijele ovaj raspored.
|
||||
|
||||
### depot strings
|
||||
@@ -2749,9 +2716,6 @@ STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Automats
|
||||
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Automatski zamijeni sve brodove u spremištu
|
||||
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Automatski zamijeni sve zrakoplove u spremištu
|
||||
|
||||
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - {COMMA} Vlak{P "" a ova}
|
||||
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - {COMMA} Cestovn{P o a ih} vozil{P o a a}
|
||||
STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING} - {COMMA} Brod{P "" a ova}
|
||||
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Zrakoplov
|
||||
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Zamijeni {STRING}
|
||||
@@ -2770,38 +2734,25 @@ STR_REPLACE_REMOVE_WAGON :{BLACK}Brisanje
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Neka automatska zamijena drži dužinu vlaka istom brišući vagone(počevši od naprijed), ako bi zamijena lokomotive vlak učinila dužim.
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamjenjujem:{ORANGE}{SKIP}{SKIP}{STRING}
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}EXPERIMENTALNA FUNKCIJA {} Prebaci između prozora za izmjenu lokomotiva i vagona.{}Izmjena vagona će se izvršiti samo ako novi vagon može biti prenamijenjen za prijevoz istog tipa tereta kao i stari vagon. Ovo se provjerava za svaki vagon kada se stvarna zamjena odvija.
|
||||
STR_ENGINE_NOT_BUILDABLE :{WHITE}Lokomotiva se nemože izgraditi
|
||||
|
||||
STR_ENGINES :Lokomotive
|
||||
STR_WAGONS :Vagoni
|
||||
|
||||
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Pritisni za zaustavljanje svih vlakova u spremištu
|
||||
STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Pritisni za zaustavljanje svih cestovnih vozila u spremištu
|
||||
STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Pritisni za zaustavljanje svih brodova u spremištu
|
||||
STR_MASS_STOP_HANGAR_TIP :{BLACK}Pritisni za zaustavljanje svih zrakoplova u hangaru
|
||||
|
||||
STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Pritisni za pokretanje svih vlakova u spremištu
|
||||
STR_MASS_START_DEPOT_ROADVEH_TIP :{BLACK}Pritisni za pokretanje svih cestovnih vozila u spremištu
|
||||
STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Pritisni za pokretanje svih brodova u spremištu
|
||||
STR_MASS_START_HANGAR_TIP :{BLACK}Klikni za pokretanje svih aviona u hangaru
|
||||
|
||||
STR_MASS_STOP_LIST_TIP :{BLACK}Klikni za zaustavljanje svih vozila na listi
|
||||
STR_MASS_START_LIST_TIP :{BLACK}Klikni za pokretanje svih vozila na listi
|
||||
|
||||
STR_SHORT_DATE :{WHITE}{DATE_TINY}
|
||||
STR_SIGN_LIST_CAPTION :{WHITE}Popis znakova - {COMMA} Znak{P "" a ova}
|
||||
|
||||
|
||||
############ Lists rail types
|
||||
|
||||
STR_RAIL_VEHICLES :Tračna Vozila
|
||||
STR_ELRAIL_VEHICLES :Električna željeznička vozila
|
||||
STR_MONORAIL_VEHICLES :Jednotračna vozila
|
||||
STR_MAGLEV_VEHICLES :Maglev željeznička vozila
|
||||
|
||||
############ End of list of rail types
|
||||
|
||||
STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA}
|
||||
|
||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Trošak: {GOLD}{CURRENCY}{BLACK} Težina {GOLD}{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Brzina: {GOLD}{VELOCITY}{BLACK} Snaga: {GOLD}{POWER}
|
||||
@@ -2813,7 +2764,6 @@ STR_PURCHASE_INFO_RELIABILITY :{BLACK}Maks. po
|
||||
STR_PURCHASE_INFO_COST :{BLACK}Trošak: {GOLD}{CURRENCY}
|
||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Težina: {GOLD}{WEIGHT_S} ({WEIGHT_S})
|
||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Trošak: {GOLD}{CURRENCY}{BLACK} Brzina: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Zapremnina: {GOLD}{COMMA} putnika, {COMMA} vreća s poštom
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Promjenjivo u: {GOLD}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Svi tipovi tereta
|
||||
STR_PURCHASE_INFO_ALL_BUT :Sve osim {GOLD}
|
||||
@@ -2821,35 +2771,23 @@ STR_PURCHASE_INFO_MAX_TE :{BLACK} Maks. v
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Izradi
|
||||
STR_RANDOM :{BLACK}Nasumično
|
||||
STR_RANDOM_HELP :{BLACK}Promijeni slučajni slijed koji se koristi za kreiranje terena
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Izrada svijeta
|
||||
STR_RANDOM_SEED :{BLACK}Nasumični slijed:
|
||||
STR_RANDOM_SEED_HELP :{BLACK}Klikni za unos nasumičnog slijeda
|
||||
STR_LAND_GENERATOR :{BLACK}Izrađivač zemljišta:
|
||||
STR_TREE_PLACER :{BLACK} Algoritam za drveće:
|
||||
STR_TERRAIN_TYPE :{BLACK}Tip terena:
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Razina mora:
|
||||
STR_SMOOTHNESS :{BLACK}Graduacija:
|
||||
STR_SNOW_LINE_HEIGHT :{BLACK}Visina linije snijega
|
||||
STR_DATE :{BLACK}Datum:
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_SNOW_LINE_UP :{BLACK}Pomakni visinu linije snijega za jedan gore
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
|
||||
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Promijeni visinu linije snijega
|
||||
STR_START_DATE_QUERY_CAPT :{WHITE}Promijeni početnu godinu
|
||||
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
|
||||
STR_HEIGHTMAP_SIZE :{BLACK}Veličina: {ORANGE}{NUM} x {NUM}
|
||||
STR_GENERATION_WORLD :{WHITE}Izrada svijeta u toku...
|
||||
STR_GENERATION_ABORT :{BLACK}Prekini
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Poništi izradu svijeta
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Da li zaista želiš prekinuti izradu?
|
||||
STR_PROGRESS :{WHITE}{NUM}% gotovo
|
||||
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
|
||||
STR_WORLD_GENERATION :{BLACK}Izrada svijeta
|
||||
STR_TREE_GENERATION :{BLACK}Generiranje drveća
|
||||
STR_CLEARING_TILES :{BLACK}Generiranje grubog i stjenovitog područja
|
||||
STR_SETTINGUP_GAME :{BLACK}Uspostavljam igru
|
||||
@@ -2860,29 +2798,17 @@ STR_SE_FLAT_WORLD_TIP :{BLACK}Kreiraj
|
||||
STR_SE_RANDOM_LAND :{WHITE}Nasumični teren
|
||||
STR_SE_NEW_WORLD :{BLACK}Kreiraj novi scenarij
|
||||
STR_SE_CAPTION :{WHITE}Vrsta scenarija
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Snizi ravnu površinu za jedan korak
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Povisi ravnu površinu za jedan korak
|
||||
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Promijeni visinu ravne površine
|
||||
STR_FLAT_WORLD_HEIGHT :{BLACK}Visina ravne površine:
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centriraj malu mapu na trenutni položaj
|
||||
|
||||
########### String for new airports
|
||||
STR_SMALL_AIRPORT :{BLACK}Mala
|
||||
STR_CITY_AIRPORT :{BLACK}Grad
|
||||
STR_METRO_AIRPORT :{BLACK}Metropolitanski airport
|
||||
STR_INTERNATIONAL_AIRPORT :{BLACK}Međunarodni aerodrom
|
||||
STR_COMMUTER_AIRPORT :{BLACK}Redoviti putnik
|
||||
STR_INTERCONTINENTAL_AIRPORT :{BLACK}Međukontinentalni
|
||||
STR_HELIPORT :{BLACK}Heliodrom
|
||||
STR_HELIDEPOT :{BLACK}Spremište za helikoptere
|
||||
STR_HELISTATION :{BLACK}Stanica za helikoptere
|
||||
|
||||
STR_SMALL_AIRPORTS :{BLACK}Mali aerodromi
|
||||
STR_LARGE_AIRPORTS :{BLACK}Veliki aerodromi
|
||||
STR_HUB_AIRPORTS :{BLACK}Središnje zračne luke
|
||||
STR_HELIPORTS :{BLACK}Helicopterske zračne luke
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
@@ -2891,10 +2817,4 @@ STR_MEASURE_AREA :{BLACK}Područj
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dužina:{NUM}{}Visinska razlika:{NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Područje:{NUM}x{NUM}Visinska razlika:{NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+2
-100
@@ -232,10 +232,8 @@ STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARG
|
||||
STR_0140_NEW_GAME :{BLACK}Nei Spul
|
||||
STR_0141_LOAD_GAME :{BLACK}Laad Spul
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
STR_256 :256
|
||||
STR_512 :512
|
||||
STR_1024 :1024
|
||||
STR_2048 :2048
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Spul Opsjes
|
||||
@@ -1012,6 +1010,8 @@ STR_3036_VERY_POOR :Hiel Min
|
||||
STR_3037_POOR :Min
|
||||
STR_3039_GOOD :Goed
|
||||
STR_303A_VERY_GOOD :Hiel Goed
|
||||
STR_303B_EXCELLENT :
|
||||
STR_303C_OUTSTANDING :
|
||||
############ range for rating ends
|
||||
|
||||
STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
|
||||
@@ -1101,26 +1101,8 @@ STR_482B_TRANSPORTED :{YELLOW}{CARGO}
|
||||
STR_482F_COST :{BLACK}Kostet: {YELLOW}{CURRENCY}
|
||||
|
||||
##id 0x5000
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunnel mat earst fuorthelle wurde
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Brêge mat earst fuorthelle wurde
|
||||
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Begjin en ein kin net op itselde plak wêze
|
||||
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Begjin en ein mat yn ien lijn wêze
|
||||
STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_5012_WOODEN :Hout
|
||||
STR_5013_CONCRETE :Beton
|
||||
STR_5014_TUBULAR_STEEL :Buis, Stiel
|
||||
STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kin hjir gjin brêge bouwe...
|
||||
STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kin hjir gjin tunnel bouwe...
|
||||
STR_5017_RAILROAD_TUNNEL :Spoartunnel
|
||||
STR_501F_WOODEN_RAIL_BRIDGE :Houten spoarbrêge
|
||||
STR_5020_CONCRETE_RAIL_BRIDGE :Betonnen spoarbrêge
|
||||
|
||||
##id 0x5800
|
||||
STR_5800_OBJECT_IN_THE_WAY :{WHITE}Objekt yn it paad
|
||||
STR_5801_TRANSMITTER :Sendmast
|
||||
STR_5802_LIGHTHOUSE :Fjoertoer
|
||||
STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kin dit stikje lân net keapje...
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...it is al fan dy!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
@@ -1133,93 +1115,14 @@ STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...it is
|
||||
##id 0x6800
|
||||
|
||||
############ range for difficulty levels starts
|
||||
STR_6801_EASY :{BLACK}Maklik
|
||||
STR_6802_MEDIUM :{BLACK}Gewoan
|
||||
############ range for difficulty levels ends
|
||||
|
||||
############ range for difficulty settings starts
|
||||
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maksimum oantal tsjinstanders: {ORANGE}{COMMA}
|
||||
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Tsjinstander begjint: {ORANGE}{STRING}
|
||||
STR_6807_NO_OF_TOWNS :{LTBLUE}Oantal stêden: {ORANGE}{STRING}
|
||||
STR_6808_NO_OF_INDUSTRIES :{LTBLUE}Oantal yndustrieen: {ORANGE}{STRING}
|
||||
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Konstruksjesnelhyd fan tsjinstanders: {ORANGE}{STRING}
|
||||
STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Konstruksjekosten: {ORANGE}{STRING}
|
||||
STR_6811_TERRAIN_TYPE :{LTBLUE}Terreinsoart: {ORANGE}{STRING}
|
||||
STR_6813_ECONOMY :{LTBLUE}Ekonomy: {ORANGE}{STRING}
|
||||
############ range for difficulty settings ends
|
||||
|
||||
STR_26816_NONE :Gjin
|
||||
STR_6816_LOW :Leech
|
||||
STR_6817_NORMAL :Gewoan
|
||||
STR_6818_HIGH :Heech
|
||||
STR_6819 :{BLACK}{SMALLLEFTARROW}
|
||||
STR_681A :{BLACK}{SMALLRIGHTARROW}
|
||||
STR_681B_VERY_SLOW :Hiel dreech
|
||||
STR_681C_SLOW :Dreech
|
||||
STR_681D_MEDIUM :Gewoan
|
||||
STR_681E_FAST :Hurd
|
||||
STR_681F_VERY_FAST :Hiel hurd
|
||||
STR_6820_LOW :Leech
|
||||
STR_6821_MEDIUM :Gewoan
|
||||
STR_6822_HIGH :Heech
|
||||
STR_6823_NONE :Gjin
|
||||
STR_6824_REDUCED :Minder
|
||||
STR_6825_NORMAL :Gewoan
|
||||
STR_6826_X1_5 :x1.5
|
||||
STR_6827_X2 :x2
|
||||
STR_6828_X3 :x3
|
||||
STR_6829_X4 :x4
|
||||
STR_682A_VERY_FLAT :Hiel Flak
|
||||
STR_682B_FLAT :Flak
|
||||
STR_682D_MOUNTAINOUS :Bergachtich
|
||||
STR_682F_FLUCTUATING :Wikseljend
|
||||
STR_6830_IMMEDIATE :Fuortendaliks
|
||||
STR_6831_3_MONTHS_AFTER_PLAYER :3 moannen nei spyler
|
||||
STR_6832_6_MONTHS_AFTER_PLAYER :6 moannen nei spyler
|
||||
STR_6833_9_MONTHS_AFTER_PLAYER :9 moannen nei spyler
|
||||
STR_6836_OFF :Ut
|
||||
STR_6837_ON :Oan
|
||||
|
||||
##id 0x7000
|
||||
STR_7000 :
|
||||
STR_7001 :{WHITE}{COMPANY} {BLACK}{PLAYERNAME}
|
||||
STR_7002_PLAYER :(Spyler {COMMA})
|
||||
STR_7004_NEW_FACE :{BLACK}Nei Gesicht
|
||||
STR_7005_COLOR_SCHEME :{BLACK}Kleurenskema
|
||||
STR_7006_COLOR_SCHEME :{GOLD}Kleurenskema:
|
||||
STR_7007_NEW_COLOR_SCHEME :{WHITE}Nei Kleurenskema
|
||||
STR_700E_FINANCES :{WHITE}{COMPANY} Finansieen {BLACK}{PLAYERNAME}
|
||||
STR_700F_EXPENDITURE_INCOME :{WHITE}Utjeften/Ynkomsten
|
||||
STR_7010 :{WHITE}{NUM}
|
||||
STR_7011_CONSTRUCTION :{GOLD}Konstruksje
|
||||
STR_7018_TRAIN_INCOME :{GOLD}Ynkomsten Treinen
|
||||
STR_701A_AIRCRAFT_INCOME :{GOLD}Ynkomsten Fleantúgen
|
||||
STR_701B_SHIP_INCOME :{GOLD}Ynkomsten Skepen
|
||||
STR_701C_LOAN_INTEREST :{GOLD}Rinte Liening
|
||||
STR_701D_OTHER :{GOLD}Oaren
|
||||
STR_701E :{BLACK}-{CURRENCY64}
|
||||
STR_701F :{BLACK}+{CURRENCY64}
|
||||
STR_7020_TOTAL :{WHITE}Totaal:
|
||||
STR_7021 :{COMPANY}{PLAYERNAME}
|
||||
STR_7022_INCOME_GRAPH :{WHITE}Ynkomsten Grafyk
|
||||
STR_7024 :{COMMA}
|
||||
STR_7027_LOAN :{WHITE}Liening
|
||||
STR_7028 :{BLACK}{CURRENCY64}
|
||||
STR_7029_BORROW :{BLACK}Lien {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
|
||||
STR_702A_REPAY :{BLACK}Betelje {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} werom
|
||||
STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kin net mear jild liene
|
||||
STR_702E_REQUIRED :{WHITE}...{CURRENCY} nedich
|
||||
STR_702F_CAN_T_REPAY_LOAN :{WHITE}Kin liening net werombetelje
|
||||
STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Selektear nei gesicht foar de bedriuwslieder
|
||||
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Lien mear jild
|
||||
STR_7036_REPAY_PART_OF_LOAN :{BLACK}Betelje in diel fan de liening werom
|
||||
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Bedriuwslieder)
|
||||
STR_7038_INAUGURATED :{GOLD}Oprjochte: {WHITE}{NUM}
|
||||
STR_7042_NONE :{WHITE}Gjin
|
||||
STR_7044_MALE :{BLACK}Man
|
||||
STR_7045_FEMALE :{BLACK}Frou
|
||||
STR_7046_NEW_FACE :{BLACK}Nei Gesicht
|
||||
STR_704C_KEY :{BLACK}Kaai
|
||||
|
||||
|
||||
|
||||
@@ -1292,6 +1195,5 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
############ Date formatting
|
||||
|
||||
########
|
||||
|
||||
+5
-345
@@ -5,13 +5,11 @@
|
||||
##gender m f n
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
STR_0001_OFF_EDGE_OF_MAP :{WHITE}Απο την άκρη του χάρτη
|
||||
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Πολυ κοντά στην άκρη του χάρτη
|
||||
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Δεν υπάρχουν αρκετά χρήματα - απαιτούνται {CURRENCY}
|
||||
STR_0004 :{WHITE}{CURRENCY64}.
|
||||
STR_0005 :{RED}{CURRENCY64}.
|
||||
STR_EMPTY :
|
||||
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Απαιτείται επίπεδο εδαφος
|
||||
STR_0008_WAITING :{BLACK}Αναμονη: {WHITE}{STRING}
|
||||
STR_0009 :{WHITE}{CARGO}
|
||||
@@ -83,14 +81,6 @@ STR_004A_TOFFEE :Τόφυ
|
||||
STR_004B_BATTERY :Μπαταρία
|
||||
STR_004C_PLASTIC :Πλαστικό
|
||||
STR_004D_FIZZY_DRINK :Αναψυκτικό
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA} επιβάτης{P "" s}
|
||||
STR_QUANTITY_COAL :{WEIGHT} άνθρακα
|
||||
STR_QUANTITY_MAIL :{COMMA} σάκος{P "" s} με αλληλογραφία
|
||||
STR_QUANTITY_OIL :{VOLUME} πετρελαίου
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA} αντικείμενο{P "" s} ζώων
|
||||
STR_QUANTITY_GOODS :{COMMA} κιβώτιο{P "" s} αγαθών
|
||||
STR_QUANTITY_GRAIN :{WEIGHT} σιτάρι
|
||||
STR_QUANTITY_WOOD :{WEIGHT} ξύλου
|
||||
STR_QUANTITY_IRON_ORE :{WEIGHT} μεταλλεύματος σιδήρου
|
||||
STR_QUANTITY_STEEL :{WEIGHT} ατσαλιού
|
||||
@@ -111,44 +101,9 @@ STR_QUANTITY_SWEETS :{COMMA} τσά
|
||||
STR_QUANTITY_COLA :{VOLUME} κόλας
|
||||
STR_QUANTITY_CANDYFLOSS :{WEIGHT} μαλλί της γριάς
|
||||
STR_QUANTITY_BUBBLES :{COMMA} φυσαλίδ{P α ες}
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT} τόφυ
|
||||
STR_QUANTITY_BATTERIES :{COMMA} μπαταρί{P α ες}
|
||||
STR_QUANTITY_PLASTIC :{VOLUME} πλαστικού
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} αναψυκτικ{P ό ά}
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}PS
|
||||
STR_ABBREV_COAL :{TINYFONT}CL
|
||||
STR_ABBREV_MAIL :{TINYFONT}ML
|
||||
STR_ABBREV_OIL :{TINYFONT}OL
|
||||
STR_ABBREV_LIVESTOCK :{TINYFONT}LV
|
||||
STR_ABBREV_GOODS :{TINYFONT}GD
|
||||
STR_ABBREV_GRAIN :{TINYFONT}GR
|
||||
STR_ABBREV_WOOD :{TINYFONT}WD
|
||||
STR_ABBREV_IRON_ORE :{TINYFONT}OR
|
||||
STR_ABBREV_STEEL :{TINYFONT}ST
|
||||
STR_ABBREV_VALUABLES :{TINYFONT}VL
|
||||
STR_ABBREV_COPPER_ORE :{TINYFONT}CO
|
||||
STR_ABBREV_MAIZE :{TINYFONT}MZ
|
||||
STR_ABBREV_FRUIT :{TINYFONT}FT
|
||||
STR_ABBREV_DIAMONDS :{TINYFONT}DM
|
||||
STR_ABBREV_FOOD :{TINYFONT}FD
|
||||
STR_ABBREV_PAPER :{TINYFONT}PR
|
||||
STR_ABBREV_GOLD :{TINYFONT}GD
|
||||
STR_ABBREV_WATER :{TINYFONT}WR
|
||||
STR_ABBREV_WHEAT :{TINYFONT}WH
|
||||
STR_ABBREV_RUBBER :{TINYFONT}RB
|
||||
STR_ABBREV_SUGAR :{TINYFONT}SG
|
||||
STR_ABBREV_TOYS :{TINYFONT}TY
|
||||
STR_ABBREV_SWEETS :{TINYFONT}SW
|
||||
STR_ABBREV_COLA :{TINYFONT}CL
|
||||
STR_ABBREV_CANDYFLOSS :{TINYFONT}CF
|
||||
STR_ABBREV_BUBBLES :{TINYFONT}BU
|
||||
STR_ABBREV_TOFFEE :{TINYFONT}TF
|
||||
STR_ABBREV_BATTERIES :{TINYFONT}BA
|
||||
STR_ABBREV_PLASTIC :{TINYFONT}PL
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
|
||||
STR_ABBREV_NONE :{TINYFONT}NO
|
||||
STR_ABBREV_ALL :{TINYFONT}ALL
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Χάρτης - {STRING}
|
||||
@@ -277,10 +232,6 @@ STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Το ό
|
||||
STR_0133_WINDOWS :Windows
|
||||
STR_0134_UNIX :Unix
|
||||
STR_0135_OSX :OS X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
|
||||
STR_013B_OWNED_BY :{WHITE}...ιδιοκτησία του {STRING}
|
||||
STR_013C_CARGO :{BLACK}Φορτίο
|
||||
@@ -291,12 +242,10 @@ STR_013F_CAPACITY :{BLACK}Χωρη
|
||||
STR_CAPACITY_MULT :{BLACK}Χωριτηκότητα: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Συνολική χωρητικότητα φορτίου του τραίνου:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Νέο Παιχνίδι
|
||||
STR_0141_LOAD_GAME :{BLACK}Φόρτωση Παιχνιδιού
|
||||
STR_SINGLE_PLAYER :{BLACK}Ένας παίκτης
|
||||
STR_MULTIPLAYER :{BLACK}Πολοί παίκτες
|
||||
STR_SCENARIO_EDITOR :{BLACK}Διαμόρφωση Σεναρίου
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -305,7 +254,6 @@ STR_512 :512
|
||||
STR_1024 :1024
|
||||
STR_2048 :2048
|
||||
STR_MAPSIZE :{BLACK}Διάσταση χάρτη:
|
||||
STR_BY :{BLACK}*
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Επιλογές Παιχνιδιού
|
||||
|
||||
STR_0150_SOMEONE :κάποιος{SKIP}{SKIP}
|
||||
@@ -313,37 +261,14 @@ STR_0151_MAP_OF_WORLD :Χάρτης τ
|
||||
STR_0152_TOWN_DIRECTORY :Κατάλογος Πόλεων
|
||||
STR_0153_SUBSIDIES :Επιχορηγήσεις
|
||||
|
||||
STR_UNITS_IMPERIAL :Αυτοκρατορικό
|
||||
STR_UNITS_METRIC :Μετρικό
|
||||
STR_UNITS_SI :SI
|
||||
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} μαω
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} χλμ/ώρα
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} μ/δ
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} τονος{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} τόνοι{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}γαλ
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}λ
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} γαλλόνι{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} λίτρα{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} δύναμη τόνου
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Γράφημα λειτουργικού κέρδους
|
||||
@@ -353,7 +278,6 @@ STR_0157_PERFORMANCE_HISTORY_GRAPH :Γράφημα
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Γράφημα εταιρικής αξίας
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ποσοστά πληρωμής φορτίου
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Πίνακας κατάταξης επιχείρησης
|
||||
STR_PERFORMANCE_DETAIL_MENU :Λεπτομερής εκτίμηση απόδοσης
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Σχετικά με το OpenTTD
|
||||
@@ -361,16 +285,10 @@ STR_015C_SAVE_GAME :Αποθήκε
|
||||
STR_015D_LOAD_GAME :Φόρτωση παιχνιδιού
|
||||
STR_015E_QUIT_GAME :Παραίτηση από το παιχνίδι
|
||||
STR_015F_QUIT :Έξοδος
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Είστε σίγουρος ότι θέλετε να εγκαταλείψετε το παιχνίδι;
|
||||
STR_0161_QUIT_GAME :{WHITE}Παραίτηση από το Παιχνίδι
|
||||
STR_SORT_ORDER_TIP :{BLACK}Επιλογή σειράς ταξινόμησης (καθοδικά/ανοδικά)
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}Επιλογή κριτηρίου ταξινόμησης
|
||||
STR_SORT_BY :{BLACK}Ταξινόμηση κατά
|
||||
|
||||
STR_SORT_BY_POPULATION :{BLACK}Πληθυσμός
|
||||
STR_SORT_BY_PRODUCTION :{BLACK}Παραγωγή
|
||||
STR_SORT_BY_TYPE :{BLACK}Τύπος
|
||||
STR_SORT_BY_TRANSPORTED :{BLACK}Μεταφέρθηκαν
|
||||
STR_SORT_BY_NAME :{BLACK}Όνομα
|
||||
STR_SORT_BY_DROPDOWN_NAME :Όνομα
|
||||
STR_SORT_BY_DATE :{BLACK}Μέρα
|
||||
@@ -379,29 +297,13 @@ STR_SORT_BY_PROFIT_LAST_YEAR :Κέρδος π
|
||||
STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος αυτού του χρόνου
|
||||
STR_SORT_BY_AGE :Ηλικία
|
||||
STR_SORT_BY_RELIABILITY :αξιοπιστία
|
||||
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Συνολική χωρητικότητα ανά τύπο φορτίου
|
||||
STR_SORT_BY_MAX_SPEED :Μέγιστη ταχύτητα
|
||||
STR_SORT_BY_MODEL :Μοντέλο
|
||||
STR_SORT_BY_VALUE :Αξία
|
||||
STR_SORT_BY_FACILITY :Τύπος σταθμού
|
||||
STR_SORT_BY_WAITING :Αξία φορτίου σε αναμονή
|
||||
STR_SORT_BY_RATING_MAX :Εκτίμηση φορτίου
|
||||
STR_ENGINE_SORT_ENGINE_ID :EngineID (κλασσική ταξινόμηση)
|
||||
STR_ENGINE_SORT_COST :Κόστος
|
||||
STR_ENGINE_SORT_POWER :Δύναμη
|
||||
STR_ENGINE_SORT_INTRO_DATE :Ημέρα Κυκλοφορίας
|
||||
STR_ENGINE_SORT_RUNNING_COST :Κόστος Συντήρησης
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Δύναμη/Κόστος Συντήρησης
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Χωρητικότητα Φορτίου
|
||||
STR_NO_WAITING_CARGO :{BLACK}Κανένα εμπόρευμα κανενός τύπου δεν περιμένει
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Επιλογή όλων των εγκαταστάσεων
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Επιλογή όλων των τύπων φορτίου (συμπεριλαμβανομένου φορτίου μη-αναμονής)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Διαθέσιμα Τρένα
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Διαθέσιμα Οχήματα
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Διαθέσιμα Πλοία
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Διαθέσιμα Αεροσκάφη
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Προβολή λίστας διαθέσιμων σχεδίων μηχανών για τον τύπο οχήματος.
|
||||
STR_MANAGE_LIST :{BLACK}Διαχείριση λίστας
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Στείλε οδηγίες σε όλα τα οχήματα σε αυτή λίστα
|
||||
STR_REPLACE_VEHICLES :Αντικατέστησε τα οχήματα
|
||||
STR_SEND_TRAIN_TO_DEPOT :Στείλε στο υπόστεγο
|
||||
@@ -456,14 +358,10 @@ STR_0189 :{BLACK}{SMALLDO
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Δεν μπορεί να αλλάξει το διάστημα της συντήρησης...
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}Κλείσιμο παραθύρου
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Τίτλος παραθύρου - σύρετε για να το μετακινήσετε
|
||||
STR_STICKY_BUTTON :{BLACK}Σημείωση αυτού του παραθύρου να μην κλείνει από το πλήκτρο 'Κλείσιμο Παραθύρων'
|
||||
STR_RESIZE_BUTTON :{BLACK}Κάντε κλίκ και σύρετε για να αλλάξετε το μέγεθος του παραθύρου
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Κάντε κλίκ εδώ για να πάτε στον τρέχων φάκελλο αποθήκευσης
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Κατεδάφιση των κτηρίων κ.λπ. σε ένα τετράγωνο εδάφους
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Χαμηλώστε μια γωνία του εδάφους
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Ανυψώστε μια γωνία του εδάφους
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα Κύλισης - μετακινεί την λίστα πάνω/κάτω
|
||||
STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα κίνησης - κινεί τη λίστα αριστερά/δεξιά
|
||||
STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Εμφάνιση περιγραμμάτων εδάφους στο χάρτη
|
||||
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Εμφάνιση οχημάτων στο χάρτη
|
||||
STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Εμφάνιση βιομηχανιών στο χάρτη
|
||||
@@ -575,7 +473,6 @@ STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Επιλ
|
||||
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Καθαρισμός τρέχοντος προγράμματος (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο)
|
||||
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Αποθήκευση επιλογών μουσικής
|
||||
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Κάντε κλίκ στο μουσικό κομμάτι για προσθήκη στο τρέχον πρόγραμμα (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο)
|
||||
STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Κάντε κλικ στο τραγούδι για να το αφαιρέσετε από το πρόγραμμα (Προσαρμοσμένο 1 ή 2 μόνο)
|
||||
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Εναλλαγή τυχαίας αναπαραγωγής on/off στο πρόγραμμα
|
||||
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Εμφάνιση παραθύρου επιλογής μουσικού κομματιού
|
||||
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάντε κλίκ στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη
|
||||
@@ -583,6 +480,7 @@ STR_01FE_DIFFICULTY :{BLACK}{G=f}Δ
|
||||
STR_01FF :{TINYFONT}{BLACK}{DATE_LONG}
|
||||
STR_0200_LAST_MESSAGE_NEWS_REPORT :Τελευταίο μήνυμα/αναφορά νέων
|
||||
STR_0201_MESSAGE_SETTINGS :Ρυθμίσεις μηνυμάτων
|
||||
STR_MESSAGE_HISTORY_MENU :
|
||||
STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Εμφάνιση τελευταίου μηνύματος/αναφοράς νέων, επιλογές μηνυμάτων
|
||||
STR_0204_MESSAGE_OPTIONS :{WHITE}Επιλογές Μηνυμάτων
|
||||
STR_0205_MESSAGE_TYPES :{BLACK}Τύποι μηνυμάτων:
|
||||
@@ -590,18 +488,14 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Άφι
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Άφιξη του πρώτου οχήματος το σταθμό του αντιπάλου
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Ατυχήματα / καταστροφές
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Πληροφορίες εταιρείας
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Άνοιγμα / κλείσιμο των βιομηχανιών
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Οικονομικές αλλαγές
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Συμβουλές / πληροφορίες για τα οχήματα του παίκτη
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Νέα οχήματα
|
||||
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Αλλαγές στην αποδοχή φορτίου
|
||||
STR_020E_SUBSIDIES :{YELLOW}Επιχορηγήσεις
|
||||
STR_020F_GENERAL_INFORMATION :{YELLOW}Γενικές πληροφορίες
|
||||
STR_MESSAGES_ALL :{YELLOW}Ρύθμιση όλων των μηνυμάτων σε: Κλειστά / Περιγραφή / Ολόκληρα
|
||||
STR_MESSAGE_SOUND :{YELLOW}Αναπαραγωγή ήχου για μηνύματα σε περιγραφή
|
||||
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...πολύ μακριά από τον προηγούμενο προορισμό
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Οι καλύτερες εταιρείες που έφτασαν το {NUM}{}({STRING} Επίπεδο)
|
||||
STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Πίνακας Πρωταθλήματος Εταιρειών σε {NUM}
|
||||
STR_0212 :{BIGFONT}{COMMA},
|
||||
STR_0213_BUSINESSMAN :Επαγγελματίας
|
||||
STR_0214_ENTREPRENEUR :Επιχειρηματίας
|
||||
@@ -615,16 +509,20 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} έφτασε στο επίπεδο '{STRING}'
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} της εταιρείας {COMPANY} έφτασε στο επίπεδο '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Δημιουργία Σεναρίου
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Πρόγραμμα Επεξερτασίας Σεναρίου
|
||||
STR_0223_LAND_GENERATION :{WHITE}Δημιουργία Γης
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Τυχαία Γη
|
||||
STR_0227_RESET_LAND :{BLACK}Επαναφορά Γης
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Αύξηση περιοχής για χαμήλωμα/ανύψωση γης
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Μείωση περιοχής για χαμήλωμα/ανύψωση γης
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Δημιουργία τυχαίου εδάφους
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Επαναφορά τοπίου
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Επαναφορά Τοπίου
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Είστε σίγουρος ότι θέλετε να επαναφέρετε το τοπίο;
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Δημιουργία τοπίου
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Δημιουργία πόλης
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Δημιουργία Βιομηχανίας
|
||||
@@ -637,7 +535,6 @@ STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...πο
|
||||
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...πολύ κοντά σε άλλη πόλη
|
||||
STR_0239_SITE_UNSUITABLE :{WHITE}...ακατάλληλη περιοχή
|
||||
STR_023A_TOO_MANY_TOWNS :{WHITE}...πάρα πολλές πόλεις
|
||||
STR_CANNOT_GENERATE_TOWN :{WHITE}Αδύνατο να χτιστούν πόλεις
|
||||
STR_NO_SPACE_FOR_TOWN :{WHITE}...δεν υπάρχει αλλος χώρος στον χάρτη
|
||||
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Αύξηση μεγέθους πόλεως
|
||||
STR_023C_EXPAND :{BLACK}Επέκταση
|
||||
@@ -728,7 +625,6 @@ STR_0290_DELETE :{BLACK}Διαγ
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Πλήρης διαγραφή πόλεως
|
||||
STR_0292_SAVE_SCENARIO :Απποθήκευση σεναρίου
|
||||
STR_0293_LOAD_SCENARIO :Φόρτωση σεναρίου
|
||||
STR_LOAD_HEIGHTMAP :Φόρτωση heightmap
|
||||
STR_0294_QUIT_EDITOR :Έξοδος από το πρόγραμμα επεξεργασίας
|
||||
STR_0295 :
|
||||
STR_0296_QUIT :Έξοδος
|
||||
@@ -736,8 +632,6 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Αποθ
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Φόρτωση Σεναρίου
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Αποθήκευση Σεναρίου
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Παιξτε το Σενάριο
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Παίξτε Heightmap
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Εκκίνηση νέου παιχνιδιού, χρησιμοποιώντας heightmap για χάρτη
|
||||
STR_QUIT_SCENARIO_QUERY :{YELLOW}Είστε σίγουροι οτι θέλετε ναφύγετε από το πίστα;
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Έξοδος από το Πρόγραμμα Επεξεργασίας
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...μπορεί να χτιστεί μόνο σε πόλεις με πληθυσμό άνω των 1200
|
||||
@@ -752,9 +646,6 @@ STR_02A5_TOWN_SIZE :{YELLOW}Μέγ
|
||||
|
||||
STR_02B6 :{STRING} - {STRING}
|
||||
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Εμφάνιση τελευταίου μηνύματος ή αναφοράς νέων
|
||||
STR_OFF :Κλειστό
|
||||
STR_SUMMARY :Περιγραφή
|
||||
STR_FULL :Ολόκληρο
|
||||
STR_02BA :{SILVER}- - {COMPANY} - -
|
||||
STR_02BB_TOWN_DIRECTORY :Καταλογος πόλεων
|
||||
STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Ονόματα σχεδίων οχημάτων
|
||||
@@ -765,17 +656,13 @@ STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Αποθ
|
||||
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Επιλογή ονομάτων σχεδίασης οχημάτων
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Αποθήκευση προσαρμοσμένων ονομάτων σχεδίασης οχημάτων
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Επιλογές παιχνιδιού
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Ρυθμίσεις δυσκολίας
|
||||
STR_02C7_CONFIG_PATCHES :Ρύθμιση διορθώσεων
|
||||
STR_NEWGRF_SETTINGS :Ρυθμίσεις NewGRF
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Ονόματα πόλεων που εμφανίζονται
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Ονόματα σταθμών που εμφανίζονται
|
||||
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Πινακίδες που εμφανίζονται
|
||||
STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Εμφάνιση σημείων διαδρομής
|
||||
STR_02D0_FULL_ANIMATION :{SETX 12}Πλήρες animation
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Πλήρης λεπτομέρεια
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Διαφανή κτίρια
|
||||
@@ -785,7 +672,6 @@ STR_TRANSPARENT_SIGNS :{SETX 12}Δια
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Πληροφορίες περιοχής εδάφους
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Ενναλαγή Κονσόλας
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Φωτογραφία εικόνας (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Γιγαντιαία Φωτογραφία Εικόνας (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Σχετικά με το 'OpenTTD'
|
||||
@@ -796,22 +682,13 @@ STR_02DA_ON :{BLACK}Ενερ
|
||||
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Εμφάνιση χρηματοδοτήσεων
|
||||
STR_02DD_SUBSIDIES :Χρηματοδοτήσεις
|
||||
STR_02DE_MAP_OF_WORLD :Χάρτης του κόσμου
|
||||
STR_EXTRA_VIEW_PORT :Πρόσθετη εμφάνιση
|
||||
STR_SIGN_LIST :Λίστα ταμπελών
|
||||
STR_02DF_TOWN_DIRECTORY :Κατάλογος πόλεων
|
||||
STR_TOWN_POPULATION :{BLACK}Παγκόσμιος πληθυσμός: {COMMA}
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Εμφάνιση {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Αντιγραφή στην εμφάνιση
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Αντιγραφή της περιοχής της παγκόσμιας προβολής σε αυτή την εμφάνιση
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Επικόλληση από εμφάνιση
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Επικόλληση της περιοχής αυτής της εμφάνισης στην παγκόσμια προβολή
|
||||
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Νομισματικές μονάδες
|
||||
STR_02E1 :{BLACK}{SKIP}{STRING}
|
||||
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Επιλογή νομισματικών μονάδων
|
||||
STR_MEASURING_UNITS :{BLACK}Μονάδες μέτρησης
|
||||
STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Επιλογή μονάδων μέτρησης
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Οχήματα δρόμου
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Επιλογή πλευράς δρόμου όπου τα οχήματα οδηγούν
|
||||
@@ -847,12 +724,10 @@ STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Επιλ
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Χρηματοδοτήστε την κατασκευή νέας βιομηχανίας
|
||||
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Κατάλογος Βιομηχανιών
|
||||
STR_0313_FUND_NEW_INDUSTRY :Χρηματοδότηση νέας βιομηχανίας
|
||||
############ range ends here
|
||||
|
||||
STR_0314_FUND_NEW_INDUSTRY :{WHITE}Χρηματοδότηση νέας βιομηχανίας
|
||||
STR_JUST_STRING :{STRING}
|
||||
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...μπορεί να χτιστεί μόνο σε πόλεις
|
||||
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...μπορεί να χτιστεί μόνο σε δασώδεις περιοχές
|
||||
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...μπορεί να χτιστεί μόνο σε περιοχές με έρημο
|
||||
@@ -863,70 +738,19 @@ STR_031C_SCREENSHOT_FAILED :{WHITE}Φωτο
|
||||
|
||||
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Αγορά γης για μελλοντική χρήση
|
||||
STR_032F_AUTOSAVE :{RED}ΑΥΤΟΜΑΤΗ ΑΠΟΘΗΚΕΥΣΗ
|
||||
STR_SAVING_GAME :{RED}* * ΑΠΟΘΗΚΕΥΣΗ ΠΑΙΧΝΙΔΙΟΥ * *
|
||||
STR_SAVE_STILL_IN_PROGRESS :{WHITE}Η αποθήκευση είναι σε εξέλιξη,{}παρακαλώ περιμένετε να τελειώσει!
|
||||
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Επιλογή προγράμματος 'Ezy Street στυλ μουσικής'
|
||||
|
||||
STR_0335_6 :{BLACK}6
|
||||
STR_0336_7 :{BLACK}7
|
||||
|
||||
############ start of townname region
|
||||
STR_TOWNNAME_ORIGINAL_ENGLISH :Αγγλικά (Αυθεντικά)
|
||||
STR_TOWNNAME_FRENCH :Γαλλικά
|
||||
STR_TOWNNAME_GERMAN :Γερμανικά
|
||||
STR_TOWNNAME_ADDITIONAL_ENGLISH :Αγγλικά (Πρόσθετα)
|
||||
STR_TOWNNAME_LATIN_AMERICAN :Λατινοαμερικάνικα
|
||||
STR_TOWNNAME_SILLY :Αστεία
|
||||
STR_TOWNNAME_SWEDISH :Σουηδικά
|
||||
STR_TOWNNAME_DUTCH :Ολλανδικά
|
||||
STR_TOWNNAME_FINNISH :Φινλανδικά
|
||||
STR_TOWNNAME_POLISH :Πολωνικά
|
||||
STR_TOWNNAME_SLOVAKISH :Σλοβάκικα
|
||||
STR_TOWNNAME_NORWEGIAN :Νορβηγικά
|
||||
STR_TOWNNAME_HUNGARIAN :Όυγγαρικά
|
||||
STR_TOWNNAME_AUSTRIAN :Αυστριακά
|
||||
STR_TOWNNAME_ROMANIAN :Ρουμάνικα
|
||||
STR_TOWNNAME_CZECH :Τσέχικα
|
||||
STR_TOWNNAME_SWISS :Ελβετικά
|
||||
STR_TOWNNAME_DANISH :Δανέζικα
|
||||
STR_TOWNNAME_TURKISH :Τούρκικα
|
||||
STR_TOWNNAME_ITALIAN :Ιταλικά
|
||||
STR_TOWNNAME_CATALAN :Καταλανικά
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Αγγλική Λίρα (£)
|
||||
STR_CURR_USD :Δολλάρια ($)
|
||||
STR_CURR_EUR :Ευρώ (€)
|
||||
STR_CURR_YEN :Γιεν (¥)
|
||||
STR_CURR_ATS :Αυστραικό Σελίνι (ATS)
|
||||
STR_CURR_BEF :Βελγικό Φράγκο (BEF)
|
||||
STR_CURR_CHF :Ελβετικό Φράγκο (CHF)
|
||||
STR_CURR_CZK :Τσέχικη Κορώνα (CZK)
|
||||
STR_CURR_DEM :Γερμανικό Μάρκο (DEM)
|
||||
STR_CURR_DKK :Δανέζικη Κορώνα (DKK)
|
||||
STR_CURR_ESP :Πεσέτα (ESP)
|
||||
STR_CURR_FIM :Φινλανδικό Μάρκο (FIM)
|
||||
STR_CURR_FRF :Φράγκο (FRF)
|
||||
STR_CURR_GRD :Δραχμή(δρχ.)
|
||||
STR_CURR_HUF :Ουγγρικό Φλουρί (HUF)
|
||||
STR_CURR_ISK :Ισλανδική Κορώνα (ISK)
|
||||
STR_CURR_ITL :Ιταλική Λίρα (ITL)
|
||||
STR_CURR_NLG :Ολλανδικό Φιορίνι (NLG)
|
||||
STR_CURR_NOK :Νορβηγική Κορώνα (NOK)
|
||||
STR_CURR_PLN :Πολωνικό Zloty (PLN)
|
||||
STR_CURR_ROL :Ρουμάνικο Λευ (ROL)
|
||||
STR_CURR_RUR :Ρώσσικες Ρούβλες (RUR)
|
||||
STR_CURR_SIT :Σλοβένικο Tolar (SIT)
|
||||
STR_CURR_SEK :Σουηδική Κορώνα (SEK)
|
||||
STR_CURR_YTL :Τούρκικη Λίρα (YTL)
|
||||
STR_CURR_SKK :Σλοβάκικη Κορώνα (SKK)
|
||||
STR_CURR_BRR :Βραζιλιάνικο Real (BRL)
|
||||
|
||||
STR_CURR_CUSTOM :Άλλο...
|
||||
|
||||
STR_OPTIONS_LANG :{BLACK}Γλώσσα
|
||||
STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_LANG_TIP :{BLACK}Επιλογή της γλώσσας σε χρήση
|
||||
|
||||
STR_OPTIONS_FULLSCREEN :{BLACK}Σε όλη την οθόνη
|
||||
STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Τσεκάρεται αυτό το κουτάκι ωστε να παίξετε το OpenTTD σε όλη την οθόνη
|
||||
@@ -935,9 +759,7 @@ STR_OPTIONS_RES :{BLACK}Ανάλ
|
||||
STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_RES_TIP :{BLACK}Διαλέξτε την ανάλυση της οθόνης που θέλετε
|
||||
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Διαμόρφωση φωτογραφίας
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Επιλογή της διαμόρφωσης της φωτογραφίας σε χρήση
|
||||
|
||||
STR_AUTOSAVE_1_MONTH :Κάθε μήνα
|
||||
STR_AUTOSAVE_FAILED :{WHITE}Το αυτόματο σώσιμο απέτυχε
|
||||
@@ -964,183 +786,55 @@ STR_PASSENGERS :Επιβάτε
|
||||
STR_BAGS :Τσάντες
|
||||
STR_TONS :Τόνοι
|
||||
STR_LITERS :Λίτρα
|
||||
STR_ITEMS :αντικείμενα
|
||||
STR_CRATES :Κουτιά
|
||||
STR_RES_OTHER :άλλα
|
||||
STR_NOTHING :
|
||||
|
||||
STR_SMALL_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
|
||||
|
||||
STR_CANT_SHARE_ORDER_LIST :{WHITE}Αδύνατο να μοιραστεί η λίστα οδηγιών...
|
||||
STR_CANT_COPY_ORDER_LIST :{WHITE}Αδύνατο να αντιγραφεί η λίστα οδηγιών...
|
||||
STR_END_OF_SHARED_ORDERS :{SETX 10}- - Τέλος Μοιρασμένων Οδηγιών - -
|
||||
|
||||
STR_TRAIN_IS_LOST :{WHITE}Το τραίνο {COMMA} Χάθηκε
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Τα κέρδη του Τρένου {COMMA}το προηγούμενο έτος ήταν {CURRENCY}
|
||||
STR_EURO_INTRODUCE :{BLACK}{BIGFONT}Ευρωπαϊκή Οικονομική Ένωση!{}{}Το Ευρώ είναι πλέον το μοναδικό νόμισμα για τις καθημερινές συναλλαγές στην χώρα σας!
|
||||
|
||||
# Start of order review system.
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Το τραίνο {COMMA} έχει τόσες λίγες οδηγίες
|
||||
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Το τρένο {COMMA} έχει κενές εντολές
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Το τρένο {COMMA} έχει διπλές εντολές
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Το τρένο {COMMA} έχει έναν λανθασμένο σταθμό στις οδηγίες του
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Το Οδικό όχημα {COMMA} έχει τόσες λίγες οδηγίες
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Το Όχημα {COMMA} έχει μία κενή εντολή
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Το Όχημα {COMMA} έχει διπλές εντολές
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Το Όχημα {COMMA} έχε έναν λανθασμένο σταθμό στις οδηγίες του
|
||||
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Το πλοίο {COMMA} έχει τόσες λίγες οδηγίες
|
||||
STR_SHIP_HAS_VOID_ORDER :{WHITE}Το Πλοίο {COMMA} έχει μία κενή οδηγία
|
||||
STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Το Πλοίο {COMMA} έχει διπλές οδηγίες
|
||||
STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Το Πλοίο {COMMA} έχει έναν λανθασμένο σταθμό στις οδηγίες του
|
||||
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Το αεροσκάφος {COMMA} has too few orders in the schedule
|
||||
STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Το Αεροσκάφος {COMMA} έχει μία κενή οδηγία
|
||||
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Το Αεροσκάφος {COMMA} έχει διπλές οδηγίες
|
||||
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Το Αεροσκάφος {COMMA} έχει ένα λανθασμένο σταθμό στις οδηγίες του
|
||||
# end of order system
|
||||
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Η Αυτόματη Ανανέωση απέτυχε στο τρένο {COMMA} (χρηματικό όριο)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Η Αυτόματη Ανανέωση απέτυχε στο όχημα {COMMA} (χρηματικό όριο)
|
||||
STR_SHIP_AUTORENEW_FAILED :{WHITE}Η Αυτόματη Ανανέωση απέτυχε στο πλοίο {COMMA} (χρηματικό όριο)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Η Αυτόματη Ανανέωση απέτυχε στο αεροσκάφος {COMMA} (χρηματικό όριο)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Το τρένο {COMMA} είναι πολύ μακρύ μετά την αντικατάσταση
|
||||
|
||||
STR_CONFIG_PATCHES :{BLACK}Ρύθμιση Διορθώσεων
|
||||
STR_CONFIG_PATCHES_TIP :{BLACK}Ρύθμιση των Διορθώσεων
|
||||
STR_CONFIG_PATCHES_CAPTION :{WHITE}Ρύθμιση Διορθώσεων
|
||||
|
||||
STR_CONFIG_PATCHES_OFF :Κλειστό
|
||||
STR_CONFIG_PATCHES_ON :Ανοιχτό
|
||||
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Εμφάνιση της ταχύτητας του οχήματος στη γραμμή κατάστασης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Επιτρέπεται το χτίσιμο σε πλαγιές και ακτές: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Επιτρέπονται πιο ρεαλιστικά ταξινομημένες περιοχές συλλογής : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Επιτρέπεται η αφαίρεση περισσότερων ιδιοκτησιών πόλεων: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Επιτρέπεται η δημιουργία πολύ μακριών τρένων: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Ενεργοποίηση ρεαλιστικής επιτάχυνσης για τα τρένα: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Απαγόρευση στροφών 90 μοιρών για τρένα και πλοία: {ORANGE}{STRING} {LTBLUE} (απαιτεί NPF)
|
||||
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Σύνδεση σταθμών τρένων χτισμένων κοντά: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Αναχώρηση από το σταθμό όταν οποιοδήποτε φορτίο είναι πλήρες, όταν 'πλήρης φόρτος': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Χρησιμοποίηση βελτιωμένου αλγόριθμου φόρτωσης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Φόρτωση οχημάτων σταδιακά: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Πληθωρισμός: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Παράδοση φορτίου σε σταθμό μόνο όταν υπάρχει ζήτηση: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Επιτρέπεται να χτίζονται πολύ μακριές γέφυρες: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Επιτρέπονται οι εντολές αποστολής σε αμαξοστάσιο: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Επιτρέπεται η κατασκευή βιομηχανιών πρώτων υλών: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Επιτρέπονται πολλαπλές όμοιες βιομηχανίες ανα πόλη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Βιομηχανίες ίδου τύπου μπορούν να χτιστούν κοντά η μία στην άλλη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Εμφάνιση ολόκληρης ημερομηνίες στη γραμμή κατάστασης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Εμφάνιση σήμανσης στην πλευρά οδήγησης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Εμφάνιση παράθυρου οικονομικών στο τέλος του έτους: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch συμβατός απ'ευθείας χειρισμός: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Ουρά οχημάτων (με κβαντικά εφφέ): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Μετακίνηση παραθύρου όταν είναι το ποντίκι στην άκρη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Επιτρέπεται η δωροδοκία της τοπικής αρχής: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Ανομοιόμορφοι σταθμοί: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Νέο παγκόσμιο σύστημα εύρεσης μονοπατιού (NPF, αγνοεί το NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Πολλαπλασιαστής βάρους σε φορία για εξομοίωση βαρέων τρένων: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Επιτρέπονται τα μικρά αεροδρόμια πάντα: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Προειδοποίηση αν χαθεί τρένο: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Επανεξέταση οδηγιών τρένων: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :όχι
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :ναι, αλλά εξαιρούνται τα σταματημένα οχήματα
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_ON :από όλα τα οχήματα
|
||||
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Προειδοποίηση όταν τα έσοδα ενός τρένου είναι αρνητικά: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Τα οχήματα δεν λήγουν ποτέ: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Αυτόματη Ανανέωση όταν ένα όχημα παλιώνει
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Αυτόματη Ανανέωση όταν ένα όχημα είναι {ORANGE}{STRING}{LTBLUE} μήνες πρίν/μετά την μέγιστη ηληκία
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Αυτόματη Ανανέωση με τα ελάχιστα απαιτούμενα χρήματα: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Διάρκεια μηνύματος σφάλματος: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Εμφάνιση πληθυσμού πόλης στο όνομα της πόλης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Αόρατα δέντρα (με διαφανή κτίρια): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Γεννήτρια Γης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Αυθεντικό
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :ΤεραΓένεση
|
||||
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Μέγιστη απόσταση από την άκρη για τα Διυλιστήρια {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Κορυφογραμμή χιονιού: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Σκληρότητα επιφάνειας (ΤεραΓέννεση μόνο) : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Πολύ απαλός
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Απαλός
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Σκληρή
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Πολύ ανώμαλος
|
||||
STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Αλγόριθμος τοποθέτησης Δέντρων: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Κανένας
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Αυθεντικό
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Βελτιωμένος
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Περιστροφή Heightmap: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Αντίθετη Φορά Ρολογιού
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Δεξιόστροφα
|
||||
STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Το επίπεδο ύψους που παίρνει ένα επίπεδο σενάριο: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Μέγιστη διασπορά σταθμών: {ORANGE}{STRING} {RED}Προσοχή: Η υψηλή ρύθμιση καθυστερεί το παιχνίδι
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Αυτόματη επισκευή ελικοπτέρων στα ελικοδρόμια: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Σύνδεση γραμμής εργαλείων τοπίου με γραμμή εργαλείων σιδηρόδρομου/δρόμου/νερού/αεροδρομίου: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Ανάποδη μετακίνηση οθόνης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Εμφάνιση εργαλείου μετρήσεως όταν χρησιμοποιούνται διάφορα εργαλεία: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Εμφάνιση χρωμάτων των εταιρειών: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Κανένας
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Η Εταιρεία μου
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Όλες οι εταιρίες
|
||||
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Προτίμηση ομαδικού chat με <ENTER>: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Μέγιστα τρένα ανα παίκτη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Μέγιστα οχήματα ανα παίκτη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Μέγιστα αεροσκάφη ανα παίκτη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Μέγιστα πλοία ανά παίκτη: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Απενεργοποίηση τρένων υπολογιστή: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Απενεργοποίηση οχημάτων υπολογιστή: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Απενεργοποίηση αεροσκαφών υπολογιστή: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Απενεργοποίηση πλοίων υπολογιστή: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Ενεγοποίηση νέας AI (alpha): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Επιτρέπονται οι AI σε παιχνίδι για πολλούς παίκτες (πειραματικό): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για τρένα: {ORANGE}{STRING} μέρες/%
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για τρένα: {ORANGE}απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για οχήματα: {ORANGE}{STRING} μέρες/%
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για οχήματα:: {ORANGE}απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για αεροσκάφη: {ORANGE}{STRING} μέρες/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για αεροσκάφη: {ORANGE}απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για πλοία: {ORANGE}{STRING} μέρες/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για πλοία: {ORANGE}απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Απενεργοποίηση επισκευών όταν οι βλάβες είναι απενεργοποιημένες: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Ενεργοποίηση ορίων ταχύτητας βαγονιών: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Απενεργοποίηση ηλεκτρικών γραμμών: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Τα έγχρωμα νέα εμφανίζονται το: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Έτος εκκίνησης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Τέλος παιχνιδιού το: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Ενεργοποίηση ομαλής οικονομίας (περισσότερες, μικρότερες αλλαγές)
|
||||
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Ενεργοποίηση δυνατότητας αγοράς μετοχών από άλλες εταιρείες
|
||||
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Κατά το σύρσιμο, τοποθέτησε σήματα κάθε: {ORANGE}{STRING} τετράγωνο(α)
|
||||
STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Αυτόματο χτίσιμο σηματοφόρων πρίν: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Θέση κύριας εργαλειοθήκης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Αριστερά
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Κέντρο
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Δεξιά
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Ακτίνα επικόλλησης παραθύρου: {ORANGE}{STRING} px
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Ακτίνα επικόλλησης παραθύρου: {ORANGE}απενεργοποιημένο
|
||||
|
||||
STR_CONFIG_PATCHES_GUI :{BLACK}Σύστημα Διεπαφής
|
||||
STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Κατασκευή
|
||||
STR_CONFIG_PATCHES_VEHICLES :{BLACK}Οχήματα
|
||||
STR_CONFIG_PATCHES_STATIONS :{BLACK}Σταθμοί
|
||||
STR_CONFIG_PATCHES_ECONOMY :{BLACK}Οικονομία
|
||||
STR_CONFIG_PATCHES_AI :{BLACK}Ανταγωνιστές
|
||||
|
||||
STR_CONFIG_PATCHES_DISABLED :απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_INT32 :{NUM}
|
||||
STR_CONFIG_PATCHES_CURRENCY :{CURRENCY}
|
||||
|
||||
STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Αλλαγή τιμής ρύθμισης
|
||||
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Κάποια ή όλα τα προεπιλεγμένα διαστήματα επισκευών παρακάτω δεν είναι συμβατά με την επιλεγμένη ρύθμιση! 5-90% και 30-800 μέρες είναι τα αποδεκτά
|
||||
STR_CONFIG_PATCHES_YAPF_SHIPS :{LTBLUE}Χρησιμοποίηση YAPF για τα πλοία: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_YAPF_ROAD :{LTBLUE}Χρησιμοποίηση YAPF για τα οχήματα: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_YAPF_RAIL :{LTBLUE}Χρησιμοποίηση YAPF για τα τρένα: {ORANGE}{STRING}
|
||||
|
||||
STR_TEMPERATE_LANDSCAPE :Συγκρατημένο τοπίο
|
||||
STR_SUB_ARCTIC_LANDSCAPE :Πολικό τοπίο
|
||||
@@ -1148,48 +842,19 @@ STR_SUB_TROPICAL_LANDSCAPE :Υποτροπ
|
||||
STR_TOYLAND_LANDSCAPE :Παιχνιδιάστικο τοπίο
|
||||
|
||||
STR_CHEATS :{WHITE}Κλεψιές
|
||||
STR_CHEATS_TIP :{BLACK}Τα κουτάκια δείχνουν αν έχετε χρησιμοποιήσει αυτό το κόλπο πρίν
|
||||
STR_CHEATS_WARNING :{BLACK}Προσοχή! Είστε έτοιμος να προδώσετε τους φίλους ανταγωνιστές σας. Θυμηθείτε ότι αυτή η ντροπή θα μείνει για πάντα.
|
||||
STR_CHEAT_MONEY :{LTBLUE}Αύξηση χρημάτων κατά {CURRENCY64}
|
||||
STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Παίξτε σαν παίκτης: {ORANGE}{COMMA}
|
||||
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Μαγική μπουλντόζα (αφαιρεί βιομηχανίες, αμετακίνητα): {ORANGE}{STRING}
|
||||
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Τα τούνελ διασταυρώνονται: {ORANGE}{STRING}
|
||||
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Χτήσιμο ενώ βρίσκεστε σε παύση: {ORANGE}{STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Τα Jet δεν θα συγκρούονται (συχνά) σε μικρά αεροδρόμια: {ORANGE} {STRING}
|
||||
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Αλλαγή κλίματος: {ORANGE} {STRING}
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Αλλαγή ημ/νίας: {ORANGE} {DATE_SHORT}
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Ενεργοποίηση δυνατότητας αλλαγής τιμών παραγωγής: {ORANGE}{STRING}
|
||||
|
||||
STR_HEADING_FOR_WAYPOINT :{LTBLUE}Καθ' οδόν {WAYPOINT}
|
||||
STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Πορεία προς {WAYPOINT}, {VELOCITY}
|
||||
|
||||
STR_GO_TO_WAYPOINT :Πήγαινε δια μέσου {WAYPOINT}
|
||||
STR_GO_NON_STOP_TO_WAYPOINT :Πήγαινε χωρίς στάση μέσω {WAYPOINT}
|
||||
|
||||
STR_WAYPOINTNAME_CITY :Σημείο πορείας {TOWN}
|
||||
STR_WAYPOINTNAME_CITY_SERIAL :Σημείο πορείας {TOWN} #{COMMA}
|
||||
STR_LANDINFO_WAYPOINT :Σημείο πορείας
|
||||
|
||||
STR_WAYPOINT :{WHITE}Σημείο πορείας
|
||||
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Επιλογή τύπου σημείου πορείας
|
||||
|
||||
STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_RAW :{WAYPOINT}
|
||||
STR_EDIT_WAYPOINT_NAME :{WHITE}Διαμόρφωση ονόματος σημείου πορείας
|
||||
|
||||
STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Αδύνατο να αλλαχτεί το όνομα του σημείου πορείας...
|
||||
STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Μετατροπή γραμμής σε σημείο πορείας
|
||||
STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Αδύνατο να χτιστεί σημείο πορείας τρένου εδώ...
|
||||
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Αδύνατο να αφαιρεθεί το σημείο πορείας τρένου εδώ...
|
||||
|
||||
STR_BUILD_AUTORAIL_TIP :{BLACK}Κατασκευή σιδηροδρομικής γραμμής χρησιμοποιώντας την Αυτόματη Γραμμή
|
||||
|
||||
STR_NO_TOWN_IN_SCENARIO :{WHITE}...δεν υπάρχει καμία πόλη στην πίστα
|
||||
|
||||
STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Είστε σίγουρος ότι θέλετε να δημιουργήσετε ένα τυχαίο τοπίο;
|
||||
STR_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
|
||||
STR_RANDOM_TOWNS_TIP :{BLACK}Κάλυψη του χάρτη με τυχαία τοποθετημένες πόλεις
|
||||
STR_MANY_RANDOM_INDUSTRIES :{BLACK}Πολλές τυχαίες βιομηχανίες
|
||||
|
||||
|
||||
@@ -1944,7 +1609,6 @@ STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
|
||||
|
||||
|
||||
|
||||
##id 0x9000
|
||||
|
||||
|
||||
@@ -1974,7 +1638,6 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
|
||||
|
||||
|
||||
|
||||
|
||||
### depot strings
|
||||
|
||||
|
||||
@@ -2005,7 +1668,4 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
|
||||
############ Tooltip measurment
|
||||
|
||||
|
||||
############ Date formatting
|
||||
|
||||
########
|
||||
|
||||
|
||||
@@ -660,6 +660,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Novietot
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Bu've't ba'ku
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Bu've't raidi'ta'ju
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Nora'di't tuksnes'a plati'bu.{}Spiest un turet CTRL lai to izdze'stu
|
||||
STR_CREATE_LAKE :{BLACK}Nora'di't u'dens plati'bu.{}Ta' tiks appludina'ta ja bu's ju'ras li'meni'
|
||||
STR_0290_DELETE :{BLACK}Izdzest
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Pilni'ba' izdze'st s'o pilse'tu
|
||||
STR_0292_SAVE_SCENARIO :Saglaba't scena'riju
|
||||
@@ -1381,6 +1382,7 @@ STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{ST
|
||||
STR_SERVICE :{BLACK}Serviss
|
||||
STR_882E :{WHITE}{VEHICLE}
|
||||
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Vilciens ja'apsta'dina kad tas ierodas depo
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_8861_STOPPED :{RED}Stoppets
|
||||
|
||||
STR_8865_NAME_TRAIN :{WHITE}Nosaukt vilcienu
|
||||
@@ -1392,6 +1394,7 @@ STR_886F_TRANSFER :{BLACK}Tranzi't
|
||||
##id 0x9000
|
||||
STR_9002 :{WHITE}{VEHICLE}
|
||||
STR_9012_CAPACITY :{BLACK}Capacitâte: {LTBLUE}{CARGO}
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Atrums: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
|
||||
STR_9034_RENAME :{BLACK}Pârsaukt
|
||||
@@ -1400,11 +1403,13 @@ STR_9034_RENAME :{BLACK}Pârsauk
|
||||
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Kuìi
|
||||
STR_980F :{WHITE}{VEHICLE}
|
||||
STR_9820_BUILD_NEW_SHIP :{BLACK}Uzbûvet jauno kuìi
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
|
||||
STR_9836_RENAME :{BLACK}Pârsaukt
|
||||
|
||||
##id 0xA000
|
||||
STR_A00A :{WHITE}{VEHICLE}
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Lidmaðînas avârija!{}Lidmaðînai pietrûka degviela, {COMMA} nogalinâti!
|
||||
STR_A036 :{TINYFONT}{BLACK}{STATION}
|
||||
|
||||
@@ -256,19 +256,6 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lang\korean.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating korean language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
|
||||
"
|
||||
Outputs="lang\korean.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lang\lithuanian.txt"
|
||||
>
|
||||
@@ -366,18 +353,6 @@
|
||||
Outputs="lang\russian.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\simplified_chinese.txt">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating simplified chinese language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
|
||||
"
|
||||
Outputs="lang\simplified_chinese.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\slovak.txt">
|
||||
<FileConfiguration
|
||||
@@ -430,18 +405,6 @@
|
||||
Outputs="lang\swedish.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\traditional_chinese.txt">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating traditional chinese language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
|
||||
"
|
||||
Outputs="lang\traditional_chinese.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\turkish.txt">
|
||||
<FileConfiguration
|
||||
|
||||
@@ -297,20 +297,6 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lang\korean.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating korean language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
"
|
||||
Outputs="lang\korean.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lang\lithuanian.txt"
|
||||
>
|
||||
@@ -423,20 +409,6 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\simplified_chinese.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating simplified chinese language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
"
|
||||
Outputs="lang\simplified_chinese.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\slovak.txt"
|
||||
>
|
||||
@@ -493,20 +465,6 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\traditional_chinese.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating traditional chinese language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
"
|
||||
Outputs="lang\traditional_chinese.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\turkish.txt"
|
||||
>
|
||||
|
||||
+14
-11
@@ -794,21 +794,21 @@ static void DelChar(Textbuf *tb, bool backspace)
|
||||
WChar c;
|
||||
uint width;
|
||||
size_t len;
|
||||
char *s = tb->buf + tb->caretpos;
|
||||
|
||||
if (backspace) s = Utf8PrevChar(s);
|
||||
if (backspace) {
|
||||
do {
|
||||
tb->caretpos--;
|
||||
} while (IsUtf8Part(*(tb->buf + tb->caretpos)));
|
||||
}
|
||||
|
||||
len = Utf8Decode(&c, s);
|
||||
len = Utf8Decode(&c, tb->buf + tb->caretpos);
|
||||
width = GetCharacterWidth(FS_NORMAL, c);
|
||||
|
||||
tb->width -= width;
|
||||
if (backspace) {
|
||||
tb->caretpos -= len;
|
||||
tb->caretxoffs -= width;
|
||||
}
|
||||
if (backspace) tb->caretxoffs -= width;
|
||||
|
||||
/* Move the remaining characters over the marker */
|
||||
memmove(s, s + len, tb->length - (s - tb->buf) - len + 1);
|
||||
memmove(tb->buf + tb->caretpos, tb->buf + tb->caretpos + len, tb->length - tb->caretpos - len + 1);
|
||||
tb->length -= len;
|
||||
}
|
||||
|
||||
@@ -881,9 +881,12 @@ bool MoveTextBufferPos(Textbuf *tb, int navmode)
|
||||
case WKC_LEFT:
|
||||
if (tb->caretpos != 0) {
|
||||
WChar c;
|
||||
const char *s = Utf8PrevChar(tb->buf + tb->caretpos);
|
||||
Utf8Decode(&c, s);
|
||||
tb->caretpos = s - tb->buf; // -= (tb->buf + tb->caretpos - s)
|
||||
|
||||
do {
|
||||
tb->caretpos--;
|
||||
} while (IsUtf8Part(*(tb->buf + tb->caretpos)));
|
||||
|
||||
Utf8Decode(&c, tb->buf + tb->caretpos);
|
||||
tb->caretxoffs -= GetCharacterWidth(FS_NORMAL, c);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -281,7 +281,7 @@ static byte MakeFinnishTownName(char *buf, uint32 seed, const char *last)
|
||||
if (SeedChance(0, 15, seed) >= 10) {
|
||||
strecat(buf, name_finnish_real[SeedChance(2, lengthof(name_finnish_real), seed)], last);
|
||||
} else if (SeedChance(0, 15, seed) >= 5) {
|
||||
// A two-part name by combining one of name_finnish_1 + "la"/"lä"
|
||||
// A two-part name by combining one of name_finnish_1 + "la"/"lä"
|
||||
// The reason for not having the contents of name_finnish_{1,2} in the same table is
|
||||
// that the ones in name_finnish_2 are not good for this purpose.
|
||||
uint sel = SeedChance( 0, lengthof(name_finnish_1), seed);
|
||||
@@ -295,7 +295,7 @@ static byte MakeFinnishTownName(char *buf, uint32 seed, const char *last)
|
||||
{
|
||||
strecat(buf, "la", last);
|
||||
} else {
|
||||
strecat(buf, "lä", last);
|
||||
strecat(buf, "lä", last);
|
||||
}
|
||||
} else {
|
||||
// A two-part name by combining one of name_finnish_{1,2} + name_finnish_3.
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
extern const char _openttd_revision[];
|
||||
#elif defined(WITH_REV_HACK)
|
||||
#define WITH_REV
|
||||
const char _openttd_revision[] = "0.5.2";
|
||||
const char _openttd_revision[] = "0.5.0-RC5";
|
||||
#else
|
||||
const char _openttd_revision[] = NOREV_STRING;
|
||||
#endif
|
||||
@@ -641,7 +641,7 @@ void NetworkCloseClient(NetworkClientState *cs)
|
||||
|
||||
if (_network_server) {
|
||||
// We just lost one client :(
|
||||
if (cs->status >= STATUS_AUTH) _network_game_info.clients_on--;
|
||||
if (cs->status > STATUS_INACTIVE) _network_game_info.clients_on--;
|
||||
_network_clients_connected--;
|
||||
|
||||
while ((cs + 1) != DEREF_CLIENT(MAX_CLIENTS) && (cs + 1)->socket != INVALID_SOCKET) {
|
||||
@@ -1397,13 +1397,11 @@ void NetworkStartUp(void)
|
||||
byte cl_max = _network_game_info.clients_max;
|
||||
byte cp_max = _network_game_info.companies_max;
|
||||
byte sp_max = _network_game_info.spectators_max;
|
||||
byte s_lang = _network_game_info.server_lang;
|
||||
|
||||
memset(&_network_game_info, 0, sizeof(_network_game_info));
|
||||
_network_game_info.clients_max = cl_max;
|
||||
_network_game_info.companies_max = cp_max;
|
||||
_network_game_info.spectators_max = sp_max;
|
||||
_network_game_info.server_lang = s_lang;
|
||||
}
|
||||
|
||||
// Let's load the network in windows
|
||||
|
||||
+2
-2
@@ -183,7 +183,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType
|
||||
// Data:
|
||||
// uint8: ActionID (see network_data.h, NetworkAction)
|
||||
// uint8: Destination Type (see network_data.h, DestType);
|
||||
// uint16: Destination Player
|
||||
// uint8: Destination Player (1..MAX_PLAYERS)
|
||||
// String: Message (max MAX_TEXT_MSG_LEN)
|
||||
//
|
||||
|
||||
@@ -191,7 +191,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType
|
||||
|
||||
NetworkSend_uint8(p, action);
|
||||
NetworkSend_uint8(p, type);
|
||||
NetworkSend_uint16(p, dest);
|
||||
NetworkSend_uint8(p, dest);
|
||||
NetworkSend_string(p, msg);
|
||||
NetworkSend_Packet(p, MY_CLIENT);
|
||||
}
|
||||
|
||||
@@ -49,7 +49,6 @@ typedef struct CommandPacket {
|
||||
|
||||
typedef enum {
|
||||
STATUS_INACTIVE,
|
||||
STATUS_AUTHORIZING, // This means that the client is authorizing
|
||||
STATUS_AUTH, // This means that the client is authorized
|
||||
STATUS_MAP_WAIT, // This means that the client is put on hold because someone else is getting the map
|
||||
STATUS_MAP,
|
||||
|
||||
+22
-23
@@ -1479,7 +1479,7 @@ void ShowJoinStatusWindowAfterJoin(void)
|
||||
AllocateWindowDesc(&_network_join_status_window_desc);
|
||||
}
|
||||
|
||||
static void SendChat(const char *buf, DestType type, int dest)
|
||||
static void SendChat(const char *buf, DestType type, byte dest)
|
||||
{
|
||||
if (buf[0] == '\0') return;
|
||||
if (!_network_server) {
|
||||
@@ -1543,7 +1543,7 @@ static char *ChatTabCompletionFindText(char *buf)
|
||||
static void ChatTabCompletion(Window *w)
|
||||
{
|
||||
static char _chat_tab_completion_buf[lengthof(_edit_str_buf)];
|
||||
Textbuf *tb = &WP(w, chatquerystr_d).text;
|
||||
Textbuf *tb = &WP(w, querystr_d).text;
|
||||
uint len, tb_len;
|
||||
uint item;
|
||||
char *tb_buf, *pre_buf;
|
||||
@@ -1601,7 +1601,7 @@ static void ChatTabCompletion(Window *w)
|
||||
}
|
||||
|
||||
/* Update the textbuffer */
|
||||
UpdateTextBufferSize(&WP(w, chatquerystr_d).text);
|
||||
UpdateTextBufferSize(&WP(w, querystr_d).text);
|
||||
|
||||
SetWindowDirty(w);
|
||||
free(pre_buf);
|
||||
@@ -1615,17 +1615,17 @@ static void ChatTabCompletion(Window *w)
|
||||
_chat_tab_completion_active = false;
|
||||
|
||||
/* Update the textbuffer */
|
||||
UpdateTextBufferSize(&WP(w, chatquerystr_d).text);
|
||||
UpdateTextBufferSize(&WP(w, querystr_d).text);
|
||||
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
free(pre_buf);
|
||||
}
|
||||
|
||||
/*
|
||||
* uses chatquerystr_d WP macro
|
||||
* uses chatquerystr_d->caption to store type of chat message (Private/Team/All)
|
||||
*/
|
||||
/* uses querystr_d WP macro
|
||||
* uses querystr_d->caption to store
|
||||
* - type of chat message (Private/Team/All) in bytes 0-7
|
||||
* - destination of chat message in the case of Team/Private in bytes 8-15 */
|
||||
static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
||||
{
|
||||
switch (e->event) {
|
||||
@@ -1644,8 +1644,8 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
assert(WP(w, chatquerystr_d).caption < lengthof(chat_captions));
|
||||
msg = chat_captions[WP(w, chatquerystr_d).caption];
|
||||
assert(GB(WP(w, querystr_d).caption, 0, 8) < lengthof(chat_captions));
|
||||
msg = chat_captions[GB(WP(w, querystr_d).caption, 0, 8)];
|
||||
DrawStringRightAligned(w->widget[2].left - 2, w->widget[2].top + 1, msg, 16);
|
||||
DrawEditBox(w, &WP(w, querystr_d), 2);
|
||||
} break;
|
||||
@@ -1653,9 +1653,9 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
||||
case WE_CLICK:
|
||||
switch (e->we.click.widget) {
|
||||
case 3: { /* Send */
|
||||
DestType type = (DestType)WP(w, chatquerystr_d).caption;
|
||||
int dest = WP(w, chatquerystr_d).dest;
|
||||
SendChat(WP(w, chatquerystr_d).text.buf, type, dest);
|
||||
DestType type = GB(WP(w, querystr_d).caption, 0, 8);
|
||||
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
|
||||
SendChat(WP(w, querystr_d).text.buf, type, dest);
|
||||
} /* FALLTHROUGH */
|
||||
case 0: /* Cancel */ DeleteWindow(w); break;
|
||||
}
|
||||
@@ -1672,9 +1672,9 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
||||
_chat_tab_completion_active = false;
|
||||
switch (HandleEditBoxKey(w, &WP(w, querystr_d), 2, e)) {
|
||||
case 1: { /* Return */
|
||||
DestType type = (DestType)WP(w, chatquerystr_d).caption;
|
||||
int dest = WP(w, chatquerystr_d).dest;
|
||||
SendChat(WP(w, chatquerystr_d).text.buf, type, dest);
|
||||
DestType type = GB(WP(w, querystr_d).caption, 0, 8);
|
||||
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
|
||||
SendChat(WP(w, querystr_d).text.buf, type, dest);
|
||||
} /* FALLTHROUGH */
|
||||
case 2: /* Escape */ DeleteWindow(w); break;
|
||||
}
|
||||
@@ -1704,7 +1704,7 @@ static const WindowDesc _chat_window_desc = {
|
||||
ChatWindowWndProc
|
||||
};
|
||||
|
||||
void ShowNetworkChatQueryWindow(DestType type, int dest)
|
||||
void ShowNetworkChatQueryWindow(DestType type, byte dest)
|
||||
{
|
||||
Window *w;
|
||||
|
||||
@@ -1716,12 +1716,11 @@ void ShowNetworkChatQueryWindow(DestType type, int dest)
|
||||
w = AllocateWindowDesc(&_chat_window_desc);
|
||||
|
||||
LowerWindowWidget(w, 2);
|
||||
WP(w, chatquerystr_d).caption = type; // Misuse of caption
|
||||
WP(w, chatquerystr_d).dest = dest;
|
||||
WP(w, chatquerystr_d).afilter = CS_ALPHANUMERAL;
|
||||
WP(w, chatquerystr_d).wnd_class = WC_MAIN_TOOLBAR;
|
||||
WP(w, chatquerystr_d).wnd_num = 0;
|
||||
InitializeTextBuffer(&WP(w, chatquerystr_d).text, _edit_str_buf, lengthof(_edit_str_buf), 0);
|
||||
WP(w,querystr_d).caption = GB(type, 0, 8) | (dest << 8); // Misuse of caption
|
||||
WP(w,querystr_d).wnd_class = WC_MAIN_TOOLBAR;
|
||||
WP(w,querystr_d).wnd_num = 0;
|
||||
WP(w,querystr_d).afilter = CS_ALPHANUMERAL;
|
||||
InitializeTextBuffer(&WP(w, querystr_d).text, _edit_str_buf, lengthof(_edit_str_buf), 0);
|
||||
}
|
||||
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@
|
||||
|
||||
void ShowNetworkNeedPassword(NetworkPasswordType npt);
|
||||
void ShowNetworkGiveMoneyWindow(byte player); // PlayerID
|
||||
void ShowNetworkChatQueryWindow(DestType type, int dest);
|
||||
void ShowNetworkChatQueryWindow(DestType type, byte dest);
|
||||
void ShowJoinStatusWindowAfterJoin(void);
|
||||
void ShowNetworkGameWindow(void);
|
||||
void ShowClientList(void);
|
||||
@@ -17,7 +17,7 @@ void ShowClientList(void);
|
||||
#else /* ENABLE_NETWORK */
|
||||
/* Network function stubs when networking is disabled */
|
||||
|
||||
static inline void ShowNetworkChatQueryWindow(byte desttype, int dest) {}
|
||||
static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
|
||||
static inline void ShowClientList(void) {}
|
||||
static inline void ShowJoinStatusWindowAfterJoin(void) {}
|
||||
static inline void ShowNetworkGameWindow(void) {}
|
||||
|
||||
+4
-17
@@ -215,14 +215,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientState *c
|
||||
// uint8: Type of password
|
||||
//
|
||||
|
||||
Packet *p;
|
||||
|
||||
/* Invalid packet when status is AUTH or higher */
|
||||
if (cs->status >= STATUS_AUTH) return;
|
||||
|
||||
cs->status = STATUS_AUTHORIZING;
|
||||
|
||||
p = NetworkSend_Init(PACKET_SERVER_NEED_PASSWORD);
|
||||
Packet *p = NetworkSend_Init(PACKET_SERVER_NEED_PASSWORD);
|
||||
NetworkSend_uint8(p, type);
|
||||
NetworkSend_Packet(p, cs);
|
||||
}
|
||||
@@ -701,7 +694,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD)
|
||||
type = NetworkRecv_uint8(cs, p);
|
||||
NetworkRecv_string(cs, p, password, sizeof(password));
|
||||
|
||||
if (cs->status == STATUS_AUTHORIZING && type == NETWORK_GAME_PASSWORD) {
|
||||
if (cs->status == STATUS_INACTIVE && type == NETWORK_GAME_PASSWORD) {
|
||||
// Check game-password
|
||||
if (strcmp(password, _network_game_info.server_password) != 0) {
|
||||
// Password is invalid
|
||||
@@ -719,7 +712,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD)
|
||||
// Valid password, allow user
|
||||
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
return;
|
||||
} else if (cs->status == STATUS_AUTHORIZING && type == NETWORK_COMPANY_PASSWORD) {
|
||||
} else if (cs->status == STATUS_INACTIVE && type == NETWORK_COMPANY_PASSWORD) {
|
||||
ci = DEREF_CLIENT_INFO(cs);
|
||||
|
||||
if (strcmp(password, _network_player_info[ci->client_playas].password) != 0) {
|
||||
@@ -1119,7 +1112,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_CHAT)
|
||||
{
|
||||
NetworkAction action = NetworkRecv_uint8(cs, p);
|
||||
DestType desttype = NetworkRecv_uint8(cs, p);
|
||||
int dest = NetworkRecv_uint16(cs, p);
|
||||
int dest = NetworkRecv_uint8(cs, p);
|
||||
char msg[MAX_TEXT_MSG_LEN];
|
||||
|
||||
NetworkRecv_string(cs, p, msg, MAX_TEXT_MSG_LEN);
|
||||
@@ -1541,12 +1534,6 @@ void NetworkServer_Tick(bool send_frame)
|
||||
IConsolePrintF(_icolour_err,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->index, _network_max_join_time);
|
||||
NetworkCloseClient(cs);
|
||||
}
|
||||
} else if (cs->status == STATUS_INACTIVE) {
|
||||
int lag = NetworkCalculateLag(cs);
|
||||
if (lag > 4 * DAY_TICKS) {
|
||||
IConsolePrintF(_icolour_err,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->index, 4 * DAY_TICKS);
|
||||
NetworkCloseClient(cs);
|
||||
}
|
||||
}
|
||||
|
||||
if (cs->status >= STATUS_PRE_ACTIVE) {
|
||||
|
||||
+1
-1
@@ -736,7 +736,7 @@ void NetworkUDPSearchGame(void)
|
||||
if (!NetworkUDPListen(&_udp_client_socket, 0, 0, true))
|
||||
return;
|
||||
|
||||
DEBUG(net, 2)("[NET][UDP] Searching server");
|
||||
DEBUG(net, 0)("[NET][UDP] Searching server");
|
||||
|
||||
NetworkUDPBroadCast(_udp_client_socket);
|
||||
_network_udp_broadcast = 300; // Stay searching for 300 ticks
|
||||
|
||||
@@ -209,24 +209,6 @@ static uint32 grf_load_var(byte size, byte **buf)
|
||||
}
|
||||
}
|
||||
|
||||
static const char *grf_load_string(byte **buf, size_t max_len)
|
||||
{
|
||||
const char *string = *(const char **)buf;
|
||||
size_t string_length = ttd_strnlen(string, max_len);
|
||||
|
||||
if (string_length == max_len) {
|
||||
/* String was not NUL terminated, so make sure it is now. */
|
||||
(*buf)[string_length - 1] = '\0';
|
||||
DEBUG(grf, 7) ("String was not terminated with a zero byte.");
|
||||
} else {
|
||||
/* Increase the string length to include the NUL byte. */
|
||||
string_length++;
|
||||
}
|
||||
*buf += string_length;
|
||||
|
||||
return string;
|
||||
}
|
||||
|
||||
static GRFFile *GetFileByGRFID(uint32 grfid)
|
||||
{
|
||||
GRFFile *file;
|
||||
@@ -1074,21 +1056,6 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
|
||||
FOR_EACH_OBJECT statspec[i]->blocked = grf_load_byte(&buf);
|
||||
break;
|
||||
|
||||
case 0x16: /* TODO Animation info */
|
||||
FOR_EACH_OBJECT grf_load_word(&buf);
|
||||
ret = true;
|
||||
break;
|
||||
|
||||
case 0x17: /* TODO Animation speed */
|
||||
FOR_EACH_OBJECT grf_load_byte(&buf);
|
||||
ret = true;
|
||||
break;
|
||||
|
||||
case 0x18: /* TODO Animation triggers */
|
||||
FOR_EACH_OBJECT grf_load_word(&buf);
|
||||
ret = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
ret = true;
|
||||
break;
|
||||
@@ -1479,11 +1446,6 @@ static void SafeChangeInfo(byte *buf, int len)
|
||||
uint8 numinfo;
|
||||
uint8 index;
|
||||
|
||||
if (len == 1) {
|
||||
grfmsg(8, "Silently ignoring one-byte special sprite 0x00");
|
||||
return;
|
||||
}
|
||||
|
||||
check_length(len, 6, "SafeChangeInfo");
|
||||
buf++;
|
||||
feature = grf_load_byte(&buf);
|
||||
@@ -2067,6 +2029,7 @@ static void FeatureNewName(byte *buf, int len)
|
||||
uint8 num;
|
||||
uint16 id;
|
||||
uint16 endid;
|
||||
const char* name;
|
||||
bool new_scheme = _cur_grffile->grf_version >= 7;
|
||||
bool generic;
|
||||
|
||||
@@ -2088,82 +2051,92 @@ static void FeatureNewName(byte *buf, int len)
|
||||
DEBUG(grf, 6) ("FeatureNewName: About to rename engines %d..%d (feature %d) in language 0x%02X.",
|
||||
id, endid, feature, lang);
|
||||
|
||||
name = (const char*)buf; /*transfer read value*/
|
||||
len -= generic ? 6 : 5;
|
||||
|
||||
for (; id < endid && len > 0; id++) {
|
||||
const char *name = grf_load_string(&buf, len);
|
||||
size_t name_length = strlen(name) + 1;
|
||||
size_t ofs = strlen(name) + 1;
|
||||
|
||||
len -= (int)name_length;
|
||||
if (ofs < 128) {
|
||||
DEBUG(grf, 8) ("FeatureNewName: %d <- %s", id, name);
|
||||
|
||||
DEBUG(grf, 8) ("FeatureNewName: %d <- %s", id, name);
|
||||
|
||||
switch (feature) {
|
||||
case GSF_TRAIN:
|
||||
case GSF_ROAD:
|
||||
case GSF_SHIP:
|
||||
case GSF_AIRCRAFT: {
|
||||
if (id < TOTAL_NUM_ENGINES) {
|
||||
StringID string = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_8000_KIRBY_PAUL_TANK_STEAM + id);
|
||||
SetCustomEngineName(id, string);
|
||||
} else {
|
||||
AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, id);
|
||||
switch (feature) {
|
||||
case GSF_TRAIN:
|
||||
case GSF_ROAD:
|
||||
case GSF_SHIP:
|
||||
case GSF_AIRCRAFT: {
|
||||
if (id < TOTAL_NUM_ENGINES) {
|
||||
StringID string = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_8000_KIRBY_PAUL_TANK_STEAM + id);
|
||||
SetCustomEngineName(id, string);
|
||||
} else {
|
||||
AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, id);
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
switch (GB(id, 8, 8)) {
|
||||
case 0xC4: /* Station class name */
|
||||
if (_cur_grffile->stations == NULL || _cur_grffile->stations[GB(id, 0, 8)] == NULL) {
|
||||
grfmsg(GMS_WARN, "FeatureNewName: Attempt to name undefined station 0x%X, ignoring.", GB(id, 0, 8));
|
||||
} else {
|
||||
StationClassID sclass = _cur_grffile->stations[GB(id, 0, 8)]->sclass;
|
||||
SetStationClassName(sclass, AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
switch (GB(id, 8, 8)) {
|
||||
case 0xC4: /* Station class name */
|
||||
if (_cur_grffile->stations == NULL || _cur_grffile->stations[GB(id, 0, 8)] == NULL) {
|
||||
grfmsg(GMS_WARN, "FeatureNewName: Attempt to name undefined station 0x%X, ignoring.", GB(id, 0, 8));
|
||||
} else {
|
||||
StationClassID sclass = _cur_grffile->stations[GB(id, 0, 8)]->sclass;
|
||||
SetStationClassName(sclass, AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED));
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xC5: /* Station name */
|
||||
if (_cur_grffile->stations == NULL || _cur_grffile->stations[GB(id, 0, 8)] == NULL) {
|
||||
grfmsg(GMS_WARN, "FeatureNewName: Attempt to name undefined station 0x%X, ignoring.", GB(id, 0, 8));
|
||||
} else {
|
||||
_cur_grffile->stations[GB(id, 0, 8)]->name = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
|
||||
}
|
||||
break;
|
||||
case 0xC5: /* Station name */
|
||||
if (_cur_grffile->stations == NULL || _cur_grffile->stations[GB(id, 0, 8)] == NULL) {
|
||||
grfmsg(GMS_WARN, "FeatureNewName: Attempt to name undefined station 0x%X, ignoring.", GB(id, 0, 8));
|
||||
} else {
|
||||
_cur_grffile->stations[GB(id, 0, 8)]->name = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xC9:
|
||||
case 0xD0:
|
||||
case 0xDC:
|
||||
AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
|
||||
break;
|
||||
case 0xC9:
|
||||
case 0xD0:
|
||||
case 0xDC:
|
||||
AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
|
||||
break;
|
||||
|
||||
default:
|
||||
DEBUG(grf, 7) ("FeatureNewName: Unsupported ID (0x%04X)", id);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
DEBUG(grf, 7) ("FeatureNewName: Unsupported ID (0x%04X)", id);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
#if 0
|
||||
case GSF_CANAL :
|
||||
case GSF_BRIDGE :
|
||||
case GSF_TOWNHOUSE :
|
||||
AddGRFString(_cur_spriteid, id, lang, name);
|
||||
switch (GB(id, 8,8)) {
|
||||
case 0xC9: /* House name */
|
||||
default:
|
||||
DEBUG(grf, 7) ("FeatureNewName: Unsupported ID (0x%04X)", id);
|
||||
}
|
||||
break;
|
||||
case GSF_CANAL :
|
||||
case GSF_BRIDGE :
|
||||
case GSF_TOWNHOUSE :
|
||||
AddGRFString(_cur_spriteid, id, lang, name);
|
||||
switch (GB(id, 8,8)) {
|
||||
case 0xC9: /* House name */
|
||||
default:
|
||||
DEBUG(grf, 7) ("FeatureNewName: Unsupported ID (0x%04X)", id);
|
||||
}
|
||||
break;
|
||||
|
||||
case GSF_INDUSTRIES :
|
||||
case 0x48 : /* for generic strings */
|
||||
AddGRFString(_cur_spriteid, id, lang, name);
|
||||
break;
|
||||
default :
|
||||
DEBUG(grf,7) ("FeatureNewName: Unsupported feature (0x%02X)", feature);
|
||||
break;
|
||||
case GSF_INDUSTRIES :
|
||||
case 0x48 : /* for generic strings */
|
||||
AddGRFString(_cur_spriteid, id, lang, name);
|
||||
break;
|
||||
default :
|
||||
DEBUG(grf,7) ("FeatureNewName: Unsupported feature (0x%02X)", feature);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
/* ofs is the string length + 1, so if the string is empty, ofs
|
||||
* is 1 */
|
||||
if (ofs == 1) {
|
||||
DEBUG(grf, 7) ("FeatureNewName: Can't add empty name");
|
||||
} else {
|
||||
DEBUG(grf, 7) ("FeatureNewName: Too long a name (%d)", ofs);
|
||||
}
|
||||
}
|
||||
name += ofs;
|
||||
len -= (int)ofs;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2592,7 +2565,7 @@ static void GRFInfo(byte *buf, int len)
|
||||
check_length(len, 8, "GRFInfo"); buf++;
|
||||
version = grf_load_byte(&buf);
|
||||
grfid = grf_load_dword(&buf);
|
||||
name = grf_load_string(&buf, len - 6);
|
||||
name = (const char*)buf;
|
||||
info = name + strlen(name) + 1;
|
||||
|
||||
_cur_grffile->grfid = grfid;
|
||||
@@ -2664,16 +2637,10 @@ static void GRFError(byte *buf, int len)
|
||||
};
|
||||
uint8 severity;
|
||||
uint8 msgid;
|
||||
const char *data;
|
||||
|
||||
check_length(len, 6, "GRFError");
|
||||
|
||||
buf++; /* Skip the action byte. */
|
||||
severity = grf_load_byte(&buf);
|
||||
buf++; /* TODO: Language id. */
|
||||
msgid = grf_load_byte(&buf);
|
||||
|
||||
data = grf_load_string(&buf, len - 4);
|
||||
severity = buf[1];
|
||||
msgid = buf[3];
|
||||
|
||||
// Undocumented TTDPatch feature.
|
||||
if ((severity & 0x80) == 0 && _cur_stage < GLS_ACTIVATION) {
|
||||
@@ -2683,9 +2650,9 @@ static void GRFError(byte *buf, int len)
|
||||
severity &= 0x7F;
|
||||
|
||||
if (msgid == 0xFF) {
|
||||
grfmsg(severity, "%s", data);
|
||||
grfmsg(severity, "%s", buf+4);
|
||||
} else {
|
||||
grfmsg(severity, msgstr[msgid], data);
|
||||
grfmsg(severity, msgstr[msgid], buf+4);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2696,9 +2663,11 @@ static void GRFComment(byte *buf, int len)
|
||||
*
|
||||
* V ignored Anything following the 0C is ignored */
|
||||
|
||||
static char comment[256];
|
||||
if (len == 1) return;
|
||||
|
||||
grfmsg(GMS_NOTICE, "GRFComment: %.*s", len - 1, (const char*)(buf + 1));
|
||||
ttd_strlcpy(comment, (char*)(buf + 1), minu(sizeof(comment), len));
|
||||
grfmsg(GMS_NOTICE, "GRFComment: %s", comment);
|
||||
}
|
||||
|
||||
/* Action 0x0D (GLS_SAFETYSCAN) */
|
||||
@@ -3499,7 +3468,7 @@ static void ResetNewGRFData(void)
|
||||
ResetPriceBaseMultipliers();
|
||||
|
||||
/* Reset the curencies array */
|
||||
ResetCurrencies(false);
|
||||
ResetCurrencies();
|
||||
|
||||
// Reset station classes
|
||||
ResetStationClasses();
|
||||
|
||||
+7
-3
@@ -15,10 +15,14 @@
|
||||
|
||||
#include "fileio.h"
|
||||
#include "fios.h"
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#ifdef WIN32
|
||||
# include <io.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
# include <dirent.h>
|
||||
#endif /* WIN32 */
|
||||
|
||||
|
||||
@@ -241,8 +245,8 @@ compatible_grf:
|
||||
free(c->filename);
|
||||
c->filename = strdup(f->filename);
|
||||
memcpy(c->md5sum, f->md5sum, sizeof(c->md5sum));
|
||||
if (c->name == NULL && f->name != NULL) c->name = strdup(f->name);
|
||||
if (c->info == NULL && f->info != NULL) c->info = strdup(f->info);
|
||||
if (c->name == NULL) c->name = strdup(f->name);
|
||||
if (c->info == NULL) c->info = strdup(f->info);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -262,7 +266,7 @@ static uint ScanPath(const char *path)
|
||||
DIR *dir;
|
||||
GRFConfig *c;
|
||||
|
||||
if ((dir = ttd_opendir(path)) == NULL) return 0;
|
||||
if ((dir = opendir(path)) == NULL) return 0;
|
||||
|
||||
while ((dirent = readdir(dir)) != NULL) {
|
||||
const char *d_name = FS2OTTD(dirent->d_name);
|
||||
|
||||
+18
-3
@@ -523,6 +523,21 @@ static void VehicleSetTriggers(const ResolverObject *object, int triggers)
|
||||
}
|
||||
|
||||
|
||||
static uint32 GetVehicleTypeInfo(EngineID engine_type)
|
||||
{
|
||||
/* Bit 0 Vehicle type is available on the market
|
||||
* Bit 1 Vehicle type is in the testing phase
|
||||
* Bit 2 Exclusive testing offer for a human player active */
|
||||
const Engine *e = GetEngine(engine_type);
|
||||
uint32 var = 0;
|
||||
|
||||
if (e->player_avail == 0xFF) SETBIT(var, 0);
|
||||
if (e->age < e->duration_phase_1) SETBIT(var, 1);
|
||||
if (e->player_avail > 0 && e->player_avail != 0xFF) SETBIT(var, 2);
|
||||
return var;
|
||||
}
|
||||
|
||||
|
||||
static uint32 GetGRFParameter(EngineID engine_type, byte parameter)
|
||||
{
|
||||
const GRFFile *file = GetEngineGRF(engine_type);
|
||||
@@ -541,7 +556,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
|
||||
switch (variable) {
|
||||
case 0x43: return _current_player; /* Owner information */
|
||||
case 0x46: return 0; /* Motion counter */
|
||||
case 0x48: return GetEngine(object->u.vehicle.self_type)->flags; /* Vehicle Type Info */
|
||||
case 0x48: return GetVehicleTypeInfo(object->u.vehicle.self_type); /* Vehicle Type Info */
|
||||
case 0xC4: return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; /* Build year */
|
||||
case 0xDA: return INVALID_VEHICLE; /* Next vehicle */
|
||||
case 0x7F: return GetGRFParameter(object->u.vehicle.self_type, parameter); /* Read GRF parameter */
|
||||
@@ -654,7 +669,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
|
||||
return (_cargo_classes[cid] << 16) | (_cargoc.weights[v->cargo_type] << 8) | cid;
|
||||
}
|
||||
|
||||
case 0x48: return GetEngine(v->engine_type)->flags; /* Vehicle Type Info */
|
||||
case 0x48: return GetVehicleTypeInfo(v->engine_type); /* Vehicle Type Info */
|
||||
|
||||
/* Variables which use the parameter */
|
||||
case 0x60: /* Count consist's engine ID occurance */
|
||||
@@ -1016,7 +1031,7 @@ static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_rando
|
||||
* i.e.), so we give them all the NEW_CARGO triggered
|
||||
* vehicle's portion of random bits. */
|
||||
assert(first);
|
||||
DoTriggerVehicle((v->type == VEH_Train) ? GetFirstVehicleInChain(v) : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
|
||||
DoTriggerVehicle(GetFirstVehicleInChain(v), VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
|
||||
break;
|
||||
|
||||
case VEHICLE_TRIGGER_DEPOT:
|
||||
|
||||
@@ -465,9 +465,6 @@ static void NewGRFWndProc(Window *w, WindowEvent *e)
|
||||
break;
|
||||
|
||||
case WE_DESTROY:
|
||||
if (!WP(w, newgrf_d).execute) {
|
||||
CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
|
||||
}
|
||||
/* Remove the temporary copy of grf-list used in window */
|
||||
ClearGRFConfigList(WP(w, newgrf_d).list);
|
||||
break;
|
||||
|
||||
@@ -118,10 +118,10 @@ static inline usize EvalAdjust_ ## size(const DeterministicSpriteGroupAdjust *ad
|
||||
case DSGA_OP_SMAX: return max(last_value, value); \
|
||||
case DSGA_OP_UMIN: return min((usize)last_value, (usize)value); \
|
||||
case DSGA_OP_UMAX: return max((usize)last_value, (usize)value); \
|
||||
case DSGA_OP_SDIV: return value == 0 ? last_value : last_value / value; \
|
||||
case DSGA_OP_SMOD: return value == 0 ? last_value : last_value % value; \
|
||||
case DSGA_OP_UDIV: return value == 0 ? (usize)last_value : (usize)last_value / (usize)value; \
|
||||
case DSGA_OP_UMOD: return value == 0 ? (usize)last_value : (usize)last_value % (usize)value; \
|
||||
case DSGA_OP_SDIV: return last_value / value; \
|
||||
case DSGA_OP_SMOD: return last_value % value; \
|
||||
case DSGA_OP_UDIV: return (usize)last_value / (usize)value; \
|
||||
case DSGA_OP_UMOD: return (usize)last_value % (usize)value; \
|
||||
case DSGA_OP_MUL: return last_value * value; \
|
||||
case DSGA_OP_AND: return last_value & value; \
|
||||
case DSGA_OP_OR: return last_value | value; \
|
||||
|
||||
@@ -31,22 +31,18 @@ void InitNewsItemStructs(void);
|
||||
VARDEF NewsItem _statusbar_news_item;
|
||||
|
||||
enum NewsType {
|
||||
NT_ARRIVAL_PLAYER,
|
||||
NT_ARRIVAL_OTHER,
|
||||
NT_ACCIDENT,
|
||||
NT_COMPANY_INFO,
|
||||
NT_OPENCLOSE,
|
||||
NT_ECONOMY,
|
||||
NT_ADVICE,
|
||||
NT_NEW_VEHICLES,
|
||||
NT_ACCEPTANCE,
|
||||
NT_SUBSIDIES,
|
||||
NT_GENERAL,
|
||||
NT_END,
|
||||
NT_ARRIVAL_PLAYER = 0,
|
||||
NT_ARRIVAL_OTHER = 1,
|
||||
NT_ACCIDENT = 2,
|
||||
NT_COMPANY_INFO = 3,
|
||||
NT_ECONOMY = 4,
|
||||
NT_ADVICE = 5,
|
||||
NT_NEW_VEHICLES = 6,
|
||||
NT_ACCEPTANCE = 7,
|
||||
NT_SUBSIDIES = 8,
|
||||
NT_GENERAL = 9,
|
||||
};
|
||||
|
||||
extern const char *_news_display_name[NT_END];
|
||||
|
||||
enum NewsMode {
|
||||
NM_SMALL = 0, ///< Show only a small popup informing us about vehicle age for example
|
||||
NM_NORMAL = 1, ///< Show a simple news message (height 170 pixels)
|
||||
@@ -63,8 +59,11 @@ enum NewsFlags {
|
||||
};
|
||||
|
||||
enum NewsCallback {
|
||||
DNC_VEHICLEAVAIL = 0, ///< Show new vehicle available message. StringID is EngineID
|
||||
DNC_BANKRUPCY = 1, ///< Show bankrupcy message. StringID is PlayerID (0-3) and NewsBankrupcy (4-7)
|
||||
DNC_TRAINAVAIL = 0, ///< Show new train available message. StringID is EngineID
|
||||
DNC_ROADAVAIL = 1, ///< Show new road vehicle available message. StringID is EngineID
|
||||
DNC_SHIPAVAIL = 2, ///< Show new ship available message. StringID is EngineID
|
||||
DNC_AIRCRAFTAVAIL = 3, ///< Show new aircraft available message. StringID is EngineID
|
||||
DNC_BANKRUPCY = 4, ///< Show bankrupcy message. StringID is PlayerID (0-3) and NewsBankrupcy (4-7)
|
||||
};
|
||||
|
||||
enum NewsBankrupcy {
|
||||
|
||||
+38
-60
@@ -53,21 +53,32 @@ static NewsID _forced_news = INVALID_NEWS;
|
||||
|
||||
static byte _total_news = 0; // total news count
|
||||
|
||||
void DrawNewsNewVehicleAvail(Window *w);
|
||||
void DrawNewsNewTrainAvail(Window *w);
|
||||
void DrawNewsNewRoadVehAvail(Window *w);
|
||||
void DrawNewsNewShipAvail(Window *w);
|
||||
void DrawNewsNewAircraftAvail(Window *w);
|
||||
void DrawNewsBankrupcy(Window *w);
|
||||
static void MoveToNextItem(void);
|
||||
|
||||
StringID GetNewsStringNewVehicleAvail(const NewsItem *ni);
|
||||
StringID GetNewsStringNewTrainAvail(const NewsItem *ni);
|
||||
StringID GetNewsStringNewRoadVehAvail(const NewsItem *ni);
|
||||
StringID GetNewsStringNewShipAvail(const NewsItem *ni);
|
||||
StringID GetNewsStringNewAircraftAvail(const NewsItem *ni);
|
||||
StringID GetNewsStringBankrupcy(const NewsItem *ni);
|
||||
|
||||
static DrawNewsCallbackProc * const _draw_news_callback[] = {
|
||||
DrawNewsNewVehicleAvail, /* DNC_VEHICLEAVAIL */
|
||||
DrawNewsNewTrainAvail, /* DNC_TRAINAVAIL */
|
||||
DrawNewsNewRoadVehAvail, /* DNC_ROADAVAIL */
|
||||
DrawNewsNewShipAvail, /* DNC_SHIPAVAIL */
|
||||
DrawNewsNewAircraftAvail, /* DNC_AIRCRAFTAVAIL */
|
||||
DrawNewsBankrupcy, /* DNC_BANKRUPCY */
|
||||
};
|
||||
|
||||
extern GetNewsStringCallbackProc * const _get_news_string_callback[];
|
||||
GetNewsStringCallbackProc * const _get_news_string_callback[] = {
|
||||
GetNewsStringNewVehicleAvail, /* DNC_VEHICLEAVAIL */
|
||||
GetNewsStringNewTrainAvail, /* DNC_TRAINAVAIL */
|
||||
GetNewsStringNewRoadVehAvail, /* DNC_ROADAVAIL */
|
||||
GetNewsStringNewShipAvail, /* DNC_SHIPAVAIL */
|
||||
GetNewsStringNewAircraftAvail, /* DNC_AIRCRAFTAVAIL */
|
||||
GetNewsStringBankrupcy, /* DNC_BANKRUPCY */
|
||||
};
|
||||
|
||||
@@ -352,34 +363,19 @@ static WindowDesc _news_type0_desc = {
|
||||
NewsWindowProc
|
||||
};
|
||||
|
||||
static const SoundFx _news_sounds[NT_END] = {
|
||||
static const SoundFx _news_sounds[] = {
|
||||
SND_1D_APPLAUSE,
|
||||
SND_1D_APPLAUSE,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
SND_1E_OOOOH,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
};
|
||||
|
||||
const char *_news_display_name[NT_END] = {
|
||||
"arrival_player",
|
||||
"arrival_other",
|
||||
"accident",
|
||||
"company_info",
|
||||
"openclose",
|
||||
"economy",
|
||||
"advice",
|
||||
"new_vehicles",
|
||||
"acceptance",
|
||||
"subsidies",
|
||||
"general",
|
||||
};
|
||||
|
||||
/** Get the value of an item of the news-display settings. This is
|
||||
* a little tricky since on/off/summary must use 2 bits to store the value
|
||||
* @param item the item whose value is requested
|
||||
@@ -387,7 +383,7 @@ const char *_news_display_name[NT_END] = {
|
||||
*/
|
||||
static inline byte GetNewsDisplayValue(byte item)
|
||||
{
|
||||
assert(item < NT_END && GB(_news_display_opt, item * 2, 2) <= 2);
|
||||
assert(item < 10 && GB(_news_display_opt, item * 2, 2) <= 2);
|
||||
return GB(_news_display_opt, item * 2, 2);
|
||||
}
|
||||
|
||||
@@ -398,7 +394,7 @@ static inline byte GetNewsDisplayValue(byte item)
|
||||
*/
|
||||
static inline void SetNewsDisplayValue(byte item, byte val)
|
||||
{
|
||||
assert(item < NT_END && val <= 2);
|
||||
assert(item < 10 && val <= 2);
|
||||
SB(_news_display_opt, item * 2, 2, val);
|
||||
}
|
||||
|
||||
@@ -602,7 +598,6 @@ static void DrawNewsString(int x, int y, uint16 color, const NewsItem *ni, uint
|
||||
const char *ptr;
|
||||
char *dest;
|
||||
StringID str;
|
||||
WChar c_last;
|
||||
|
||||
if (ni->display_mode == 3) {
|
||||
str = _get_news_string_callback[ni->callback](ni);
|
||||
@@ -616,21 +611,15 @@ static void DrawNewsString(int x, int y, uint16 color, const NewsItem *ni, uint
|
||||
* from it such as big fonts, etc. */
|
||||
ptr = buffer;
|
||||
dest = buffer2;
|
||||
c_last = '\0';
|
||||
for (;;) {
|
||||
WChar c = Utf8Consume(&ptr);
|
||||
if (c == 0) break;
|
||||
/* Make a space from a newline, but ignore multiple newlines */
|
||||
if (c == '\n' && c_last != '\n') {
|
||||
dest[0] = ' ';
|
||||
dest++;
|
||||
} else if (c == '\r') {
|
||||
if (c == '\r') {
|
||||
dest[0] = dest[1] = dest[2] = dest[3] = ' ';
|
||||
dest += 4;
|
||||
} else if (IsPrintable(c)) {
|
||||
dest += Utf8Encode(dest, c);
|
||||
}
|
||||
c_last = c;
|
||||
}
|
||||
|
||||
*dest = '\0';
|
||||
@@ -743,19 +732,11 @@ static void MessageOptionsWndProc(Window *w, WindowEvent *e)
|
||||
switch (e->event) {
|
||||
case WE_CREATE: {
|
||||
uint32 val = _news_display_opt;
|
||||
uint32 all_val;
|
||||
int i;
|
||||
WP(w, def_d).data_1 = 0;
|
||||
WP(w, def_d).data_1 = WP(w, def_d).data_2 = 0;
|
||||
|
||||
/* Set up the initial disabled buttons in the case of 'off' or 'full' */
|
||||
all_val = val & 0x3;
|
||||
for (i = 0; i != 10; i++, val >>= 2) {
|
||||
SetMessageButtonStates(w, val & 0x3, i);
|
||||
/* If the value doesn't match the ALL-button value, set the ALL-button value to 'off' */
|
||||
if ((val & 0x3) != all_val) all_val = 0;
|
||||
}
|
||||
/* If all values are the same value, the ALL-button will take over this value */
|
||||
WP(w, def_d).data_2 = all_val;
|
||||
// Set up the initial disabled buttons in the case of 'off' or 'full'
|
||||
for (i = 0; i != 10; i++, val >>= 2) SetMessageButtonStates(w, val & 0x3, i);
|
||||
} break;
|
||||
|
||||
case WE_PAINT: {
|
||||
@@ -763,12 +744,12 @@ static void MessageOptionsWndProc(Window *w, WindowEvent *e)
|
||||
int click_state = WP(w, def_d).data_1;
|
||||
int i, y;
|
||||
|
||||
if (_news_ticker_sound) LowerWindowWidget(w, 27);
|
||||
if (_news_ticker_sound) LowerWindowWidget(w, 25);
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
/* XXX - Draw the fake widgets-buttons. Can't add these to the widget-desc since
|
||||
* openttd currently can only handle 32 widgets. So hack it *g* */
|
||||
for (i = 0, y = 26; i < NT_END; i++, y += 12, click_state >>= 1, val >>= 2) {
|
||||
for (i = 0, y = 26; i != 10; i++, y += 12, click_state >>= 1, val >>= 2) {
|
||||
bool clicked = !!(click_state & 1);
|
||||
|
||||
DrawFrameRect(13, y, 89, 11 + y, 3, (clicked) ? FR_LOWERED : 0);
|
||||
@@ -776,7 +757,7 @@ static void MessageOptionsWndProc(Window *w, WindowEvent *e)
|
||||
DrawString(103, y + 1, i + STR_0206_ARRIVAL_OF_FIRST_VEHICLE, 0);
|
||||
}
|
||||
|
||||
DrawStringCentered(((13 + 89 + 1) >> 1), y + 9, message_opt[WP(w, def_d).data_2], 0x10);
|
||||
DrawString( 8, y + 9, message_opt[WP(w, def_d).data_2], 0x10);
|
||||
DrawString(103, y + 9, STR_MESSAGES_ALL, 0);
|
||||
DrawString(103, y + 9 + 12, STR_MESSAGE_SOUND, 0);
|
||||
|
||||
@@ -785,7 +766,7 @@ static void MessageOptionsWndProc(Window *w, WindowEvent *e)
|
||||
case WE_CLICK:
|
||||
switch (e->we.click.widget) {
|
||||
case 2: /* Clicked on any of the fake widgets */
|
||||
if (e->we.click.pt.x > 13 && e->we.click.pt.x < 89 && e->we.click.pt.y > 26 && e->we.click.pt.y < NT_END * 12 + 26) {
|
||||
if (e->we.click.pt.x > 13 && e->we.click.pt.x < 89 && e->we.click.pt.y > 26 && e->we.click.pt.y < 146) {
|
||||
int element = (e->we.click.pt.y - 26) / 12;
|
||||
byte val = (GetNewsDisplayValue(element) + 1) % 3;
|
||||
|
||||
@@ -797,17 +778,17 @@ static void MessageOptionsWndProc(Window *w, WindowEvent *e)
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
break;
|
||||
case 25: case 26: /* Dropdown menu for all settings */
|
||||
ShowDropDownMenu(w, message_opt, WP(w, def_d).data_2, 26, 0, 0);
|
||||
case 23: case 24: /* Dropdown menu for all settings */
|
||||
ShowDropDownMenu(w, message_opt, WP(w, def_d).data_2, 24, 0, 0);
|
||||
break;
|
||||
case 27: /* Change ticker sound on/off */
|
||||
case 25: /* Change ticker sound on/off */
|
||||
_news_ticker_sound ^= 1;
|
||||
ToggleWidgetLoweredState(w, e->we.click.widget);
|
||||
InvalidateWidget(w, e->we.click.widget);
|
||||
break;
|
||||
default: { /* Clicked on the [<] .. [>] widgets */
|
||||
int wid = e->we.click.widget;
|
||||
if (wid > 2 && wid <= NT_END * 2 + 2) {
|
||||
if (wid > 2 && wid < 23) {
|
||||
int element = (wid - 3) / 2;
|
||||
byte val = (GetNewsDisplayValue(element) + ((wid & 1) ? -1 : 1)) % 3;
|
||||
|
||||
@@ -823,9 +804,9 @@ static void MessageOptionsWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
WP(w, def_d).data_2 = e->we.dropdown.index;
|
||||
|
||||
for (i = 0; i < NT_END; i++) {
|
||||
for (i = 0; i != 10; i++) {
|
||||
SB(_news_display_opt, i*2, 2, e->we.dropdown.index);
|
||||
SetMessageButtonStates(w, e->we.dropdown.index, i);
|
||||
SetNewsDisplayValue(i, e->we.dropdown.index);
|
||||
}
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
@@ -841,7 +822,7 @@ static void MessageOptionsWndProc(Window *w, WindowEvent *e)
|
||||
static const Widget _message_options_widgets[] = {
|
||||
{ WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
||||
{ WWT_CAPTION, RESIZE_NONE, 13, 11, 409, 0, 13, STR_0204_MESSAGE_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
||||
{ WWT_PANEL, RESIZE_NONE, 13, 0, 409, 14, 196, 0x0, STR_NULL},
|
||||
{ WWT_PANEL, RESIZE_NONE, 13, 0, 409, 14, 184, 0x0, STR_NULL},
|
||||
|
||||
{ WWT_PUSHIMGBTN, RESIZE_NONE, 3, 4, 12, 26, 37, SPR_ARROW_LEFT, STR_HSCROLL_BAR_SCROLLS_LIST},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_NONE, 3, 90, 98, 26, 37, SPR_ARROW_RIGHT, STR_HSCROLL_BAR_SCROLLS_LIST},
|
||||
@@ -873,19 +854,16 @@ static const Widget _message_options_widgets[] = {
|
||||
{ WWT_PUSHIMGBTN, RESIZE_NONE, 3, 4, 12, 134, 145, SPR_ARROW_LEFT, STR_HSCROLL_BAR_SCROLLS_LIST},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_NONE, 3, 90, 98, 134, 145, SPR_ARROW_RIGHT, STR_HSCROLL_BAR_SCROLLS_LIST},
|
||||
|
||||
{ WWT_PUSHIMGBTN, RESIZE_NONE, 3, 4, 12, 146, 157, SPR_ARROW_LEFT, STR_HSCROLL_BAR_SCROLLS_LIST},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_NONE, 3, 90, 98, 146, 157, SPR_ARROW_RIGHT, STR_HSCROLL_BAR_SCROLLS_LIST},
|
||||
|
||||
{ WWT_PANEL, RESIZE_NONE, 3, 4, 86, 166, 177, 0x0, STR_NULL},
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, 3, 87, 98, 166, 177, STR_0225, STR_NULL},
|
||||
{ WWT_TEXTBTN_2, RESIZE_NONE, 3, 4, 98, 178, 189, STR_02DB_OFF, STR_NULL},
|
||||
{ WWT_PANEL, RESIZE_NONE, 3, 4, 86, 154, 165, 0x0, STR_NULL},
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, 3, 87, 98, 154, 165, STR_0225, STR_NULL},
|
||||
{ WWT_TEXTBTN_2, RESIZE_NONE, 3, 4, 98, 166, 177, STR_02DB_OFF, STR_NULL},
|
||||
|
||||
{ WWT_LABEL, RESIZE_NONE, 13, 0, 409, 13, 26, STR_0205_MESSAGE_TYPES, STR_NULL},
|
||||
{ WIDGETS_END},
|
||||
};
|
||||
|
||||
static const WindowDesc _message_options_desc = {
|
||||
270, 22, 410, 197,
|
||||
270, 22, 410, 185,
|
||||
WC_GAME_OPTIONS, 0,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
||||
_message_options_widgets,
|
||||
|
||||
+10
-27
@@ -344,9 +344,6 @@ static void FixOldVehicles(void)
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
Vehicle *u;
|
||||
|
||||
/* We haven't used this bit for stations for ages */
|
||||
if (v->type == VEH_Road) CLRBIT(v->u.road.state, 2);
|
||||
|
||||
FOR_ALL_VEHICLES_FROM(u, v->index + 1) {
|
||||
/* If a vehicle has the same orders, add the link to eachother
|
||||
* in both vehicles */
|
||||
@@ -1513,30 +1510,16 @@ static bool LoadOldMain(LoadgameState *ls)
|
||||
}
|
||||
|
||||
for (i = 0; i < OLD_MAP_SIZE; i ++) {
|
||||
switch (GetTileType(i)) {
|
||||
case MP_STATION: _m[i].m4 = 0; break; // We don't understand this grf mapping (yet)
|
||||
case MP_RAILWAY:
|
||||
/* We save presignals different from TTDPatch, convert them */
|
||||
if (GetRailTileType(i) == RAIL_TILE_SIGNALS) {
|
||||
/* This byte is always zero in TTD for this type of tile */
|
||||
if (_m[i].m4) /* Convert the presignals to our own format */
|
||||
_m[i].m4 = (_m[i].m4 >> 1) & 7;
|
||||
}
|
||||
/* TTDPatch stores PBS things in L6 and all elsewhere; so we'll just
|
||||
* clear it for ourselves and let OTTD's rebuild PBS itself */
|
||||
_m[i].m4 &= 0xF; /* Only keep the lower four bits; upper four is PBS */
|
||||
break;
|
||||
case MP_WATER: {
|
||||
/* TTDPatch has all tiles touching water as coast (water)-type, we don't.
|
||||
* This is only true from a certain TTDP version, but there is no harm
|
||||
* in checking all the time */
|
||||
Slope s = GetTileSlope(i, NULL);
|
||||
if (s == SLOPE_ENW || s == SLOPE_NWS || s == SLOPE_SEN || s == SLOPE_WSE || IsSteepSlope(s)) {
|
||||
SetTileType(i, MP_CLEAR);
|
||||
SetTileOwner(i, OWNER_NONE);
|
||||
}
|
||||
default: break;
|
||||
} break;
|
||||
if (IsTileType(i, MP_RAILWAY)) {
|
||||
/* We save presignals different from TTDPatch, convert them */
|
||||
if (GetRailTileType(i) == RAIL_TILE_SIGNALS) {
|
||||
/* This byte is always zero in TTD for this type of tile */
|
||||
if (_m[i].m4) /* Convert the presignals to our own format */
|
||||
_m[i].m4 = (_m[i].m4 >> 1) & 7;
|
||||
}
|
||||
/* TTDPatch stores PBS things in L6 and all elsewhere; so we'll just
|
||||
* clear it for ourselves and let OTTD's rebuild PBS itself */
|
||||
_m[i].m4 &= 0xF; /* Only keep the lower four bits; upper four is PBS */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -385,8 +385,6 @@ int ttd_main(int argc, char *argv[])
|
||||
_switch_mode = SM_LOAD;
|
||||
} else {
|
||||
_switch_mode = SM_NEWGAME;
|
||||
/* Give a random map */
|
||||
generation_seed = InteractiveRandom();
|
||||
}
|
||||
break;
|
||||
case 'G': generation_seed = atoi(mgo.opt); break;
|
||||
@@ -1121,7 +1119,7 @@ static void UpdateSignOwner(void)
|
||||
|
||||
extern void UpdateOldAircraft( void );
|
||||
extern void UpdateOilRig( void );
|
||||
extern bool StationRect_BeforeAddTile(Station *st, TileIndex tile, int mode);
|
||||
|
||||
|
||||
static inline RailType UpdateRailType(RailType rt, RailType min)
|
||||
{
|
||||
@@ -1172,7 +1170,7 @@ bool AfterLoadGame(void)
|
||||
|
||||
switch (gcf_res) {
|
||||
case GCF_COMPATIBLE: _switch_mode_errorstr = STR_NEWGRF_COMPATIBLE_LOAD_WARNING; break;
|
||||
case GCF_NOT_FOUND: _switch_mode_errorstr = STR_NEWGRF_DISABLED_WARNING; break;
|
||||
case GCF_NOT_FOUND: return false; /*_switch_mode_errorstr = STR_NEWGRF_DISABLED_WARNING; break; */
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
@@ -1242,8 +1240,8 @@ bool AfterLoadGame(void)
|
||||
// If Load Scenario / New (Scenario) Game is used,
|
||||
// a player does not exist yet. So create one here.
|
||||
// 1 exeption: network-games. Those can have 0 players
|
||||
// But this exeption is not true for non dedicated network_servers! */
|
||||
if (!_players[0].is_active && (!_networking || (_networking && _network_server && !_network_dedicated)))
|
||||
// But this exeption is not true for network_servers!
|
||||
if (!_players[0].is_active && (!_networking || (_networking && _network_server)))
|
||||
DoStartupNewPlayer(false);
|
||||
|
||||
DoZoomInOutWindow(ZOOM_NONE, w); // update button status
|
||||
@@ -1492,13 +1490,6 @@ bool AfterLoadGame(void)
|
||||
|
||||
if (!CheckSavegameVersion(27)) AfterLoadStations();
|
||||
|
||||
BEGIN_TILE_LOOP(tile, MapSizeX(), MapSizeY(), 0) {
|
||||
if (GetTileType(tile) == MP_STATION) {
|
||||
Station *st = GetStationByTile(tile);
|
||||
StationRect_BeforeAddTile(st, tile, 2 /* RECT_MODE_FORCE */);
|
||||
}
|
||||
} END_TILE_LOOP(tile, MapSizeX(), MapSizeY(), 0);
|
||||
|
||||
{
|
||||
/* Set up the engine count for all players */
|
||||
Player *players[MAX_PLAYERS];
|
||||
@@ -1587,30 +1578,6 @@ bool AfterLoadGame(void)
|
||||
SettingsDisableElrail(_patches.disable_elrails);
|
||||
}
|
||||
|
||||
/* Buoys do now store the owner of the previous water tile, which can never
|
||||
* be OWNER_NONE. So replace OWNER_NONE with OWNER_WATER. */
|
||||
if (CheckSavegameVersion(46)) {
|
||||
Station *st;
|
||||
FOR_ALL_STATIONS(st) {
|
||||
if (IsBuoy(st) && IsTileOwner(st->xy, OWNER_NONE)) SetTileOwner(st->xy, OWNER_WATER);
|
||||
}
|
||||
}
|
||||
|
||||
if (CheckSavegameVersion(7)) {
|
||||
Station *st;
|
||||
FOR_ALL_STATIONS(st) {
|
||||
CargoID c;
|
||||
for (c = 0; c < NUM_CARGO; c++) {
|
||||
GoodsEntry *ge = &st->goods[c];
|
||||
|
||||
/* In old versions, enroute_from used 0xFF as INVALID_STATION */
|
||||
if (ge->enroute_from == 0xFF) {
|
||||
ge->enroute_from = INVALID_STATION;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1628,7 +1595,6 @@ void ReloadNewGRFData(void)
|
||||
/* reload vehicles */
|
||||
ResetVehiclePosHash();
|
||||
AfterLoadVehicles();
|
||||
StartupEngines();
|
||||
/* update station and waypoint graphics */
|
||||
AfterLoadWaypoints();
|
||||
AfterLoadStations();
|
||||
|
||||
+1
-1
@@ -54,7 +54,7 @@
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
|
||||
AdditionalDependencies="unicows.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
|
||||
OutputFile=".\Release/openttd.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
|
||||
+4
-4
@@ -28,7 +28,7 @@
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
@@ -139,7 +139,7 @@
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
@@ -251,7 +251,7 @@
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
@@ -349,7 +349,7 @@
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
|
||||
+26
-64
@@ -167,16 +167,6 @@ static void DeleteOrderWarnings(const Vehicle* v)
|
||||
}
|
||||
|
||||
|
||||
static TileIndex GetOrderLocation(const Order *o)
|
||||
{
|
||||
switch (o->type) {
|
||||
default: NOT_REACHED();
|
||||
case OT_GOTO_STATION: return GetStation(o->dest)->xy;
|
||||
case OT_GOTO_DEPOT: return GetDepot(o->dest)->xy;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/** Add an order to the orderlist of a vehicle.
|
||||
* @param tile unused
|
||||
* @param p1 various bitstuffed elements
|
||||
@@ -353,30 +343,18 @@ int32 CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
* handle any more then this.. */
|
||||
if (v->num_orders >= MAX_BACKUP_ORDER_COUNT) return_cmd_error(STR_8832_TOO_MANY_ORDERS);
|
||||
|
||||
if (v->type == VEH_Ship &&
|
||||
IsHumanPlayer(v->owner) &&
|
||||
!_patches.new_pathfinding_all) {
|
||||
// Make sure the new destination is not too far away from the previous
|
||||
const Order *prev = NULL;
|
||||
const Order *o;
|
||||
uint n = 0;
|
||||
/* For ships, make sure that the station is not too far away from the
|
||||
* previous destination, for human players with new pathfinding disabled */
|
||||
if (v->type == VEH_Ship && IsHumanPlayer(v->owner) &&
|
||||
sel_ord != 0 && GetVehicleOrder(v, sel_ord - 1)->type == OT_GOTO_STATION
|
||||
&& !_patches.new_pathfinding_all) {
|
||||
|
||||
/* Find the last goto station or depot order before the insert location.
|
||||
* If the order is to be inserted at the beginning of the order list this
|
||||
* finds the last order in the list. */
|
||||
for (o = v->orders; o != NULL; o = o->next) {
|
||||
if (o->type == OT_GOTO_STATION || o->type == OT_GOTO_DEPOT) prev = o;
|
||||
if (++n == sel_ord && prev != NULL) break;
|
||||
}
|
||||
if (prev != NULL) {
|
||||
uint dist = DistanceManhattan(
|
||||
GetOrderLocation(prev),
|
||||
GetOrderLocation(&new_order)
|
||||
);
|
||||
if (dist >= 130) {
|
||||
return_cmd_error(STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO);
|
||||
}
|
||||
}
|
||||
int dist = DistanceManhattan(
|
||||
GetStation(GetVehicleOrder(v, sel_ord - 1)->dest)->xy,
|
||||
GetStation(new_order.dest)->xy // XXX type != OT_GOTO_STATION?
|
||||
);
|
||||
if (dist >= 130)
|
||||
return_cmd_error(STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO);
|
||||
}
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
@@ -455,26 +433,6 @@ static int32 DecloneOrder(Vehicle *dst, uint32 flags)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove the VehicleList that shows all the vehicles with the same shared
|
||||
* orders.
|
||||
*/
|
||||
static void RemoveSharedOrderVehicleList(Vehicle *v)
|
||||
{
|
||||
WindowClass window_class;
|
||||
|
||||
assert(v->orders != NULL);
|
||||
|
||||
switch (v->type) {
|
||||
default: NOT_REACHED();
|
||||
case VEH_Train: window_class = WC_TRAINS_LIST; break;
|
||||
case VEH_Road: window_class = WC_ROADVEH_LIST; break;
|
||||
case VEH_Ship: window_class = WC_SHIPS_LIST; break;
|
||||
case VEH_Aircraft: window_class = WC_AIRCRAFT_LIST; break;
|
||||
}
|
||||
DeleteWindowById(window_class, (v->orders->index << 16) | (v->type << 11) | VLW_SHARED_ORDERS | v->owner);
|
||||
}
|
||||
|
||||
/** Delete an order from the orderlist of a vehicle.
|
||||
* @param tile unused
|
||||
* @param p1 the ID of the vehicle
|
||||
@@ -509,10 +467,6 @@ int32 CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
order = GetVehicleOrder(v, sel_ord + 1);
|
||||
SwapOrders(v->orders, order);
|
||||
} else {
|
||||
/* XXX -- The system currently can't handle a shared-order vehicle list
|
||||
* open when there aren't any orders in the list, so close the window
|
||||
* in this case. Of course it needs a better fix later */
|
||||
RemoveSharedOrderVehicleList(v);
|
||||
/* Last item, so clean the list */
|
||||
v->orders = NULL;
|
||||
}
|
||||
@@ -1144,7 +1098,7 @@ void DeleteVehicleOrders(Vehicle *v)
|
||||
/* If we have a shared order-list, don't delete the list, but just
|
||||
remove our pointer */
|
||||
if (IsOrderListShared(v)) {
|
||||
Vehicle *u = v;
|
||||
const Vehicle *u = v;
|
||||
|
||||
v->orders = NULL;
|
||||
v->num_orders = 0;
|
||||
@@ -1161,10 +1115,6 @@ void DeleteVehicleOrders(Vehicle *v)
|
||||
v->prev_shared = NULL;
|
||||
v->next_shared = NULL;
|
||||
|
||||
/* If we are the only one left in the Shared Order Vehicle List,
|
||||
* remove it, as we are no longer a Shared Order Vehicle */
|
||||
if (u->prev_shared == NULL && u->next_shared == NULL && u->orders != NULL) RemoveSharedOrderVehicleList(u);
|
||||
|
||||
/* We only need to update this-one, because if there is a third
|
||||
* vehicle which shares the same order-list, nothing will change. If
|
||||
* this is the last vehicle, the last line of the order-window
|
||||
@@ -1176,11 +1126,23 @@ void DeleteVehicleOrders(Vehicle *v)
|
||||
|
||||
/* Remove the orders */
|
||||
cur = v->orders;
|
||||
/* Delete the vehicle list of shared orders, if any */
|
||||
if (cur != NULL) RemoveSharedOrderVehicleList(v);
|
||||
v->orders = NULL;
|
||||
v->num_orders = 0;
|
||||
|
||||
if (cur != NULL) {
|
||||
/* Delete the vehicle list of shared orders, if any */
|
||||
int window_type = 0;
|
||||
|
||||
switch (v->type) {
|
||||
case VEH_Train: window_type = WC_TRAINS_LIST; break;
|
||||
case VEH_Road: window_type = WC_ROADVEH_LIST; break;
|
||||
case VEH_Ship: window_type = WC_SHIPS_LIST; break;
|
||||
case VEH_Aircraft: window_type = WC_AIRCRAFT_LIST; break;
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
DeleteWindowById(window_type, (cur->index << 16) | (v->type << 11) | VLW_SHARED_ORDERS | v->owner);
|
||||
}
|
||||
|
||||
while (cur != NULL) {
|
||||
next = cur->next;
|
||||
DeleteOrder(cur);
|
||||
|
||||
+1
-1
@@ -76,7 +76,7 @@ static void DrawOrdersWindow(Window *w)
|
||||
|
||||
/* delete */
|
||||
SetWindowWidgetDisabledState(w, 5,
|
||||
(uint)v->num_orders + ((shared_orders || v->num_orders != 0) ? 1 : 0) <= (uint)WP(w, order_d).sel);
|
||||
(uint)v->num_orders + (shared_orders ? 1 : 0) <= (uint)WP(w, order_d).sel);
|
||||
|
||||
/* non-stop only for trains */
|
||||
SetWindowWidgetDisabledState(w, 6, v->type != VEH_Train || order == NULL);
|
||||
|
||||
@@ -23,10 +23,10 @@ You should copy the data files from the original TTD into the data directory
|
||||
mixing. My VIA AC97 device cannot do hardware mixing, for example.
|
||||
|
||||
-Scenarios
|
||||
There are a few scenarios included in this release. When you start
|
||||
openttd it will look for scenarios in ~/.openttd/scenario, while the
|
||||
premade scenarios are in /usr/share/games/openttd/data/scenario. You
|
||||
have two options to use the scenarios.
|
||||
There are a few scenarios included in this release. When you start openttd
|
||||
it will look for scenarios in ~/.openttd/scenario, while the premade
|
||||
scenarios are in /usr/share/games/openttd/data/scenario. You have two
|
||||
options to use the scenarios.
|
||||
* Navigate to /usr/share/games/openttd/data/scenario within openttd.
|
||||
* Copy scenarios from /usr/share/games/openttd/data/scenario to
|
||||
~/.openttd/scenario. We are looking into a better solution for this.
|
||||
|
||||
+3
-60
@@ -1,80 +1,23 @@
|
||||
openttd (0.5.2-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Tue, 29 May 2007 20:00:00 +0100
|
||||
|
||||
openttd (0.5.2~rc1-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Wed, 16 May 2007 23:35:39 +0100
|
||||
|
||||
openttd (0.5.1-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Fri, 20 Apr 2007 21:45:32 +0100
|
||||
|
||||
openttd (0.5.1~rc3-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Tue, 17 Apr 2007 22:00:46 +0100
|
||||
|
||||
openttd (0.5.1~rc2-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Fri, 23 Mar 2007 23:45:46 +0100
|
||||
|
||||
openttd (0.5.1~rc1-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Wed, 20 Mar 2007 22:03:46 +0100
|
||||
|
||||
openttd (0.5.0-1) unstable; urgency=low
|
||||
|
||||
* New upstream release
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Mon, 26 Feb 2007 21:07:05 +0100
|
||||
|
||||
openttd (0.5.0~rc5-1) unstable; urgency=low
|
||||
|
||||
[ Matthijs Kooijman ]
|
||||
* New upstream release
|
||||
* Compile with freetype and fontconfig support.
|
||||
|
||||
[ Jordi Mallach ]
|
||||
* Convert debconf templates to podebconf.
|
||||
* Add a Catalan translation.
|
||||
* Minor packaging cleanups.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Mon, 12 Feb 2007 09:25:41 +0100
|
||||
-- Matthijs Kooijman <matthijs@xanthe> Thu, 8 Feb 2007 13:37:31 +0100
|
||||
|
||||
openttd (0.5.0~rc4-1) unstable; urgency=low
|
||||
|
||||
* New upstream release
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Thu, 18 Jan 2007 21:17:28 +0100
|
||||
-- Matthijs Kooijman <matthijs@xanthe> Wed, 17 Jan 2007 01:37:31 +0100
|
||||
|
||||
openttd (0.5.0~rc3-1) unstable; urgency=low
|
||||
|
||||
* New upstream release
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Thu, 18 Jan 2007 20:21:04 +0100
|
||||
-- Matthijs Kooijman <matthijs@xanthe> Sun, 7 Jan 2007 13:43:45 +0100
|
||||
|
||||
openttd (0.5.0~rc2-1) unstable; urgency=low
|
||||
|
||||
* New upstream release
|
||||
* Removed fix for empty scenarios dir, openttd Makefile now properly handles
|
||||
this.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Sun, 31 Dec 2006 12:24:37 +0100
|
||||
|
||||
openttd (0.5.0~rc1-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Fri, 22 Dec 2006 11:03:46 +0100
|
||||
|
||||
+1
-2
@@ -2,8 +2,7 @@ Source: openttd
|
||||
Section: contrib/games
|
||||
Priority: optional
|
||||
Maintainer: Matthijs Kooijman <m.kooijman@student.utwente.nl>
|
||||
Uploaders: Jordi Mallach <jordi@debian.org>
|
||||
Build-Depends: debhelper (>= 4.0.0), dpatch, libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev
|
||||
Build-Depends: debhelper (>= 4.0.0), dpatch, libsdl-dev, zlib1g-dev, libpng-dev
|
||||
Standards-Version: 3.7.2
|
||||
|
||||
Package: openttd
|
||||
|
||||
+4
-4
@@ -1,9 +1,9 @@
|
||||
This package was debianized by Matthijs Kooijman <m.kooijman@student.utwente.nl>
|
||||
on Wed, 15 Sep 2004 00:24:01 +0200.
|
||||
This package was debianized by Matthijs Kooijman <m.kooijman@student.utwente.nl> on
|
||||
Wed, 15 Sep 2004 00:24:01 +0200.
|
||||
|
||||
It was downloaded from http://sourceforge.net/projects/openttd
|
||||
|
||||
Upstream author: Ludvig Strigeus (ludde) and many others.
|
||||
Upstream Author: Ludvig Strigeus (ludde) and many others
|
||||
|
||||
License:
|
||||
|
||||
@@ -19,7 +19,7 @@ License:
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this package; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
On Debian systems, the complete text of the GNU General
|
||||
Public License can be found in `/usr/share/common-licenses/GPL'.
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
[type: gettext/rfc822deb] templates
|
||||
@@ -1,35 +0,0 @@
|
||||
# Catalan translation of openttd's Debconf templates.
|
||||
# Copyright © 2007 Software in the Public Interest
|
||||
# This file is distributed under the same license as the openttd package.
|
||||
# Jordi Mallach <jordi@debian.org>, 2007.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: openttd 0.5.0-1\n"
|
||||
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
|
||||
"POT-Creation-Date: 2007-02-01 12:25+0100\n"
|
||||
"PO-Revision-Date: 2007-02-01 12:16+0100\n"
|
||||
"Last-Translator: Jordi Mallach <jordi@debian.org>\n"
|
||||
"Language-Team: Catalan <debian-l10n-catalan@lists.debian.org>\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#. Type: note
|
||||
#. Description
|
||||
#: ../templates:1001
|
||||
msgid "You need to install data files"
|
||||
msgstr "Heu d'instal·lar els fitxers de dades"
|
||||
|
||||
#. Type: note
|
||||
#. Description
|
||||
#: ../templates:1001
|
||||
msgid ""
|
||||
"OpenTTD needs the data files from the original TTD game to run. You should "
|
||||
"install these data files before you can play the game. See README.Debian for "
|
||||
"more details on which files need to be copied where."
|
||||
msgstr ""
|
||||
"OpenTTD necessita els fitxers de dades del joc TTD original per a funcionar. "
|
||||
"Haureu d'instal·lar aquests fitxers de dades abans de poder jugar al joc. "
|
||||
"Llegiu el document README.Debian per a obtindre més detalls sobre quins "
|
||||
"fitxers s'han de copiar i a quina ubicació."
|
||||
@@ -1,32 +0,0 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
|
||||
"POT-Creation-Date: 2007-02-01 12:25+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#. Type: note
|
||||
#. Description
|
||||
#: ../templates:1001
|
||||
msgid "You need to install data files"
|
||||
msgstr ""
|
||||
|
||||
#. Type: note
|
||||
#. Description
|
||||
#: ../templates:1001
|
||||
msgid ""
|
||||
"OpenTTD needs the data files from the original TTD game to run. You should "
|
||||
"install these data files before you can play the game. See README.Debian for "
|
||||
"more details on which files need to be copied where."
|
||||
msgstr ""
|
||||
@@ -1,8 +1,44 @@
|
||||
#! /bin/sh
|
||||
# postinst script for openttd
|
||||
#
|
||||
# see: dh_installdeb(1)
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
# summary of how this script can be called:
|
||||
# * <postinst> `configure' <most-recently-configured-version>
|
||||
# * <old-postinst> `abort-upgrade' <new version>
|
||||
# * <conflictor's-postinst> `abort-remove' `in-favour' <package>
|
||||
# <new-version>
|
||||
# * <deconfigured's-postinst> `abort-deconfigure' `in-favour'
|
||||
# <failed-install-package> <version> `removing'
|
||||
# <conflicting-package> <version>
|
||||
# for details, see http://www.debian.org/doc/debian-policy/ or
|
||||
# the debian-policy package
|
||||
#
|
||||
|
||||
. /usr/share/debconf/confmodule
|
||||
|
||||
case "$1" in
|
||||
configure)
|
||||
;;
|
||||
|
||||
abort-upgrade|abort-remove|abort-deconfigure)
|
||||
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "postinst called with unknown argument \`$1'" >&2
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
|
||||
# dh_installdeb will replace this with shell code automatically
|
||||
# generated by other debhelper scripts.
|
||||
|
||||
#DEBHELPER#
|
||||
|
||||
exit 0
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
#! /bin/sh
|
||||
# postrm script for openttd
|
||||
#
|
||||
# see: dh_installdeb(1)
|
||||
|
||||
set -e
|
||||
|
||||
# summary of how this script can be called:
|
||||
# * <postrm> `remove'
|
||||
# * <postrm> `purge'
|
||||
# * <old-postrm> `upgrade' <new-version>
|
||||
# * <new-postrm> `failed-upgrade' <old-version>
|
||||
# * <new-postrm> `abort-install'
|
||||
# * <new-postrm> `abort-install' <old-version>
|
||||
# * <new-postrm> `abort-upgrade' <old-version>
|
||||
# * <disappearer's-postrm> `disappear' <r>overwrit>r> <new-version>
|
||||
# for details, see http://www.debian.org/doc/debian-policy/ or
|
||||
# the debian-policy package
|
||||
|
||||
|
||||
case "$1" in
|
||||
purge|remove)
|
||||
;;
|
||||
|
||||
upgrade|failed-upgrade|abort-install|abort-upgrade|disappear)
|
||||
|
||||
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "postrm called with unknown argument \`$1'" >&2
|
||||
exit 1
|
||||
|
||||
esac
|
||||
|
||||
# dh_installdeb will replace this with shell code automatically
|
||||
# generated by other debhelper scripts.
|
||||
|
||||
#DEBHELPER#
|
||||
|
||||
exit 0
|
||||
+2
-1
@@ -21,8 +21,9 @@ build-stamp:
|
||||
dh_testdir
|
||||
|
||||
# Add here commands to compile the package.
|
||||
|
||||
rm Makefile.config || true
|
||||
$(MAKE) PREFIX=/usr MIDI=/usr/bin/timidity INSTALL=1 BINARY_DIR=games DATA_DIR=share/games/openttd ICON_DIR=share/pixmaps PERSONAL_DIR=.openttd USE_HOMEDIR=1 WITH_FREETYPE=1 WITH_FONTCONFIG=1
|
||||
$(MAKE) PREFIX=/usr MIDI=/usr/bin/timidity INSTALL=1 BINARY_DIR=games DATA_DIR=share/games/openttd ICON_DIR=share/pixmaps PERSONAL_DIR=.openttd USE_HOMEDIR=1
|
||||
|
||||
#/usr/bin/docbook-to-man debian/openttd.sgml > openttd.1
|
||||
|
||||
|
||||
+4
-4
@@ -1,6 +1,6 @@
|
||||
Template: openttd/datafiles
|
||||
Type: note
|
||||
_Description: You need to install data files
|
||||
OpenTTD needs the data files from the original TTD game to run. You should
|
||||
install these data files before you can play the game. See README.Debian
|
||||
for more details on which files need to be copied where.
|
||||
Description: You need to install data files
|
||||
OpenTTD needs the datafiles from the original TTD game to run. You should
|
||||
install these datafiles before you can play the game. See README.Debian for
|
||||
more details on which files need to be copied where.
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user