mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2026-09-15 12:59:45 +00:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fbb9674688 |
@@ -268,7 +268,7 @@ ENDIAN_CHECK=endian_check$(EXE)
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||||
STRGEN=strgen/strgen$(EXE)
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||||
OSXAPP="OpenTTD.app"
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||||
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||||
REV := 0.5.0-RC5
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||||
REV := 0.5.0-RC4
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||||
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||||
# define flag to use for -lrt (some OSes overwrites this later for compatibility)
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||||
ifndef LRT
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||||
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||||
@@ -1,34 +1,3 @@
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||||
0.5.0-RC5 (2007-02-08)
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------------------------------------------------------------------------
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||||
- Feature: requery gameservers that did not respond to their first query (r8520, r8542)
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||||
- Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console (r8459, r8461)
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||||
- Feature: logging of the IP address and port of invalid/illegal UDP packets (r8490)
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||||
- Codechange: Add Korean, Simplified Chinese and Traditional Chinese languages as an official translation (r8286, r8324, r8616)
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||||
- Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example bufsize' and 'hz' (r8497)
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- Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's (r8253)
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- Codechange: Rename the 'New <vehtype>' button of the global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock. (r8420, r8421)
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- Codechange: replace missing sprites with a red question mark (8634)
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- Regression: Help window was empty for UNICODE builds (r8239)
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- Regression: When the latest news was deleted, the news queue wrapped back to the oldest item, showing all news again (r8409)
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- Regression: ShowLastNewsMessage could show an out-of-bounds news item because it did not checked if a previous item actually existed the first time it is called (forced news is INVALID_NEWS) [FS#573] (r8409)
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- Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared (r8294)
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- Fix: GenerateVehicleSortList()/CmdMassStartStopVehicle() tried to put a TileIndex into an uint16 (r8296)
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- Fix: [YAPF] Assert when buoy is placed on NE or NW map edge (r8540)
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- Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel (r8609)
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- Fix: Road Vehicles now can obtain a slot even if the station is very spread out [FS#577] (r8536)
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- Fix: bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge [FS#564] (r8593)
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- Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns (r8608)
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- Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile (r8619)
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- Fix: buoys on canal tiles do not flood anymore (r8620)
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- Fix: Put the output of -h to stdout and not to stderr (through ShowInfo) (r8240)
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- Fix: use ShowInfo over fprintf(stderr, as Windows doesn't always have a stderr visible/available (r8315)
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- Fix: return value from clamp was ignored (r8273)
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- Fix: When the currently selected player in the performance details window is no longer active, choose the first active player instead of the first player as that may also be inactive [FS#582] (r8612)
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- Fix: segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar (r8533)
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- Fix: [OSX] freetype and fontconfig detection (r8500)
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- Fix: draw canal edges under buoys that are in a canal (8635)
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- Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots (8637)
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0.5.0-RC4 (2007-01-18)
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------------------------------------------------------------------------
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- Feature: Increase spritecache size to 2MB, will increase performance in games using newgrf files (r8218)
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+1
-1
@@ -1,6 +1,6 @@
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.\" Hey, EMACS: -*- nroff -*-
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.\" Please adjust this date whenever revising the manpage.
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.Dd February 8, 2007
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.Dd January 18, 2007
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.Dt OPENTTD 6
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.Sh NAME
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.Nm openttd
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@@ -145,7 +145,7 @@ static bool FileMD5(const MD5File file, bool warn)
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while ((len = fread(buffer, 1, sizeof(buffer), f)) != 0)
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md5_append(&filemd5state, buffer, len);
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if (ferror(f) && warn) ShowInfoF("Error Reading from %s \n", buf);
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if (ferror(f) && warn) fprintf(stderr, "Error Reading from %s \n", buf);
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fclose(f);
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md5_finish(&filemd5state, digest);
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+10
-30
@@ -906,7 +906,7 @@ void ShowCompanyLeagueTable(void)
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static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
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{
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static PlayerID _performance_rating_detail_player = INVALID_PLAYER;
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static PlayerID _performance_rating_detail_player = 0;
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switch (e->event) {
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case WE_PAINT: {
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@@ -919,32 +919,6 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
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// Draw standard stuff
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DrawWindowWidgets(w);
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/* Check if the currently selected player is still active. */
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if (_performance_rating_detail_player == INVALID_PLAYER || !GetPlayer(_performance_rating_detail_player)->is_active) {
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if (_performance_rating_detail_player != INVALID_PLAYER) {
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/* Raise and disable the widget for the previous selection. */
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RaiseWindowWidget(w, _performance_rating_detail_player + 13);
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DisableWindowWidget(w, _performance_rating_detail_player + 13);
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SetWindowDirty(w);
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_performance_rating_detail_player = INVALID_PLAYER;
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}
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for (i = PLAYER_FIRST; i < MAX_PLAYERS; i++) {
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if (GetPlayer(i)->is_active) {
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/* Lower the widget corresponding to this player. */
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LowerWindowWidget(w, i + 13);
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SetWindowDirty(w);
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_performance_rating_detail_player = i;
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break;
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}
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}
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}
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/* If there are no active players, don't display anything else. */
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if (_performance_rating_detail_player == INVALID_PLAYER) break;
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// Paint the player icons
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for (i = 0; i < MAX_PLAYERS; i++) {
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if (!GetPlayer(i)->is_active) {
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@@ -952,11 +926,16 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
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if (!IsWindowWidgetDisabled(w, i + 13)) {
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// Bah, player gone :(
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DisableWindowWidget(w, i + 13);
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// Is this player selected? If so, select first player (always save? :s)
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if (IsWindowWidgetLowered(w, i + 13)) {
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RaiseWindowWidget(w, i + 13);
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LowerWindowWidget(w, 13);
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_performance_rating_detail_player = 0;
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}
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// We need a repaint
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SetWindowDirty(w);
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}
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continue;
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continue;
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}
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// Check if we have the player marked as inactive
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@@ -1075,7 +1054,8 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
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w->custom[0] = DAY_TICKS;
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w->custom[1] = 5;
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if (_performance_rating_detail_player != INVALID_PLAYER) LowerWindowWidget(w, _performance_rating_detail_player + 13);
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_performance_rating_detail_player = 0;
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LowerWindowWidget(w, _performance_rating_detail_player + 13);
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SetWindowDirty(w);
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break;
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+6
-18
@@ -19,24 +19,12 @@ Bugs for 0.5.0
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------------------------------------------------------------------------
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URL: http://bugs.openttd.org
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||||
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-601 airports can't get flooded when they have planes in them
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-599 reloaded game lost company passwords
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-596 Cloning Maglev in UKRS forgets Mail refit
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-595 Sort by max cargo rating does not sort correctly
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-594 terraforming wipes out canals
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-591 Autorenew fails under certain conditions
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-585 Huge losses with transfer
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-583 Fatal fault or crash during startup
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-578 No loading at my industrial centre
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-574 Open TTD overiding Power Warnings
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-571 Problems with vehicle purchase lists with NewGRFs
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-569 'Game Load Failed' when trying to open scenarios
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-559 Front-/Rear-facing engines don't line up with each other
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-553 Autorenew doesn't warn when replacement isn't available
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||||
-546 [0.5.0 RC3] Inflation overflow
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||||
-542 Assertion with Vehicle list
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||||
-540 Planes vanished when offered exclusive
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||||
-539 Trains can cash the same cargo multiple times
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-559 Front-/Rear-facing engines don't line up with each other 2007-01-17 Unconfirmed Smoovious
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-553 Autorenew doesn't warn when replacement isn't available 2007-01-14 Unconfirmed Smoovious Bjarni
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||||
-546 [0.5.0 RC3] Inflation overflow 2007-01-14 Unconfirmed zlavick
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-542 Assertion with Vehicle list 2007-01-12 Assigned Johannes E. Krause Bjarni
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-540 Planes vanished when offered exclusive 2007-01-12 Waiting for user Tony
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-539 Trains can cash the same cargo multiple times 2007-01-11 Unconfirmed Hans
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-529 newairport's sprite issue
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||||
-524 OSX sometimes (not always) fails to find free disk space
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||||
-522 overflow on vehicle costs
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||||
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+22
-23
@@ -1,6 +1,6 @@
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##name American
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##ownname English (US)
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##isocode en_US
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||||
##isocode en_US.UTF-8
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##plural 0
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||||
|
||||
##id 0x0000
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||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}New Game
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||||
STR_0141_LOAD_GAME :{BLACK}Load Game
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||||
STR_SINGLE_PLAYER :{BLACK}Single player
|
||||
STR_MULTIPLAYER :{BLACK}Multiplayer
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
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||||
|
||||
STR_64 :64
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||||
STR_128 :128
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||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³lbf
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STR_UNITS_FORCE_METRIC :{COMMA} tonne force
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||||
STR_UNITS_FORCE_SI :{COMMA} kN
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||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph
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||||
STR_0155_INCOME_GRAPH :Income graph
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||||
STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph
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||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Company value g
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||||
STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates
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||||
STR_015A_COMPANY_LEAGUE_TABLE :Company league table
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detailed performance rating
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||||
############ range for menu ends
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||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
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||||
STR_015C_SAVE_GAME :Save game
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Cargo Capacity
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||||
STR_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
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||||
STR_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Available Trains
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||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Road Vehicles
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Available Ships
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}See a list of available engine designs for this vehicle type.
|
||||
STR_MANAGE_LIST :{BLACK}Manage list
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||||
STR_MANAGE_LIST_TIP :{BLACK}Send instructions to all vehicles in this list
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :None
|
||||
STR_01AA_NAME :{BLACK}Name
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1st
|
||||
STR_01AD_2ND :2nd
|
||||
STR_01AE_3RD :3rd
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28th
|
||||
STR_01C8_29TH :29th
|
||||
STR_01C9_30TH :30th
|
||||
STR_01CA_31ST :31st
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land Generation
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Random Land
|
||||
STR_0227_RESET_LAND :{BLACK}Reset Land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Use Heightmap
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Use Heightmap
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Town generation
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation
|
||||
@@ -765,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Save customized vehicle design names
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Game options
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Difficulty settings
|
||||
STR_02C7_CONFIG_PATCHES :Configure patches
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Full a
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Full detail
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Land area information
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Toggle Console
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :About 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Off
|
||||
STR_02DA_ON :{BLACK}On
|
||||
@@ -845,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select '
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industry Directory
|
||||
STR_0313_FUND_NEW_INDUSTRY :Fund new industry
|
||||
############ range ends here
|
||||
@@ -891,7 +892,7 @@ STR_TOWNNAME_DANISH :Danish
|
||||
STR_TOWNNAME_TURKISH :Turkish
|
||||
STR_TOWNNAME_ITALIAN :Italian
|
||||
STR_TOWNNAME_CATALAN :Catalan
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pounds (£)
|
||||
STR_CURR_USD :Dollars ($)
|
||||
@@ -1413,7 +1414,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Client L
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network games
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Could not connect due to NewGRF mismatch
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronization failed.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load server-savegame.
|
||||
@@ -1435,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desync error
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :not authorized
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
|
||||
@@ -1856,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Bubble Generato
|
||||
STR_4825_TOFFEE_QUARRY :Toffee Quarry
|
||||
STR_4826_SUGAR_MINE :Sugar Mine
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transported)
|
||||
@@ -1933,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't pu
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Unnamed
|
||||
@@ -1977,7 +1976,7 @@ STR_SV_STNAME_LOWER :Lower {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Heliport
|
||||
STR_SV_STNAME_FOREST :{STRING} Forest
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level
|
||||
|
||||
+559
-562
File diff suppressed because it is too large
Load Diff
+24
-22
@@ -1,6 +1,6 @@
|
||||
##name Bulgarian
|
||||
##ownname Български
|
||||
##isocode bg_BG
|
||||
##isocode bg_BG.UTF-8
|
||||
##plural 0
|
||||
##case accusative dative vocative nominative instrumental locative genitive
|
||||
##gender мъжки женски среден
|
||||
@@ -345,7 +345,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ ф
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} тон{P "" а}
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Графика на капитала
|
||||
STR_0155_INCOME_GRAPH :Графика на приходите
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Графика на доставките
|
||||
@@ -354,7 +354,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Стойнос
|
||||
STR_0159_CARGO_PAYMENT_RATES :Тарифи за доставка на стоки
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Класиране на компаниите
|
||||
STR_PERFORMANCE_DETAIL_MENU :Рейтинг на представянето в детайли
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Относно OpenTTD
|
||||
STR_015C_SAVE_GAME :Запази игра
|
||||
@@ -396,10 +396,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Товарен
|
||||
STR_NO_WAITING_CARGO :{BLACK}Няма чакащ товар
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Избор на всички съоръжения
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Избор на всички товари (включително нечакащите)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Налични влакове
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Налични коли
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Налични кораби
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Налични самолети
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Виж списъкът с наличните видове машини за този тип превозно средство.
|
||||
STR_MANAGE_LIST :{BLACK}Направи списък
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Прати инструкциите до всички машини в този лист
|
||||
@@ -495,7 +491,7 @@ STR_01A9_NONE :Нищо
|
||||
STR_01AA_NAME :{BLACK}Име
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1-ви
|
||||
STR_01AD_2ND :2-ри
|
||||
STR_01AE_3RD :3-ти
|
||||
@@ -527,7 +523,7 @@ STR_01C7_28TH :28-и
|
||||
STR_01C8_29TH :29-и
|
||||
STR_01C9_30TH :30-ти
|
||||
STR_01CA_31ST :31-ви
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -615,16 +611,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} достигна статус '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} от {COMPANY} достигна статус '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Създай сценарий
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Редактор на сценарии
|
||||
STR_0223_LAND_GENERATION :{WHITE}Генератор на терен
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Случаен терен
|
||||
STR_0227_RESET_LAND :{BLACK}Изчисти терена
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Увеличи площа на терена, за да го понижиш/повишиш
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Намали площа на терена, за да го понижиш/повишиш
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Генерирай случаен терен
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Изчисти терена
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Изчисти терена
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Ползвай топо-карта
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Ползвай топо-карта
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Желаете ли да изчистите терена?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Създаване на терен
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Създаване на град
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Създаване на индустрия
|
||||
@@ -766,7 +768,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Избо
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Запис на имена на превозни средства
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Игрови опции
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Опции за трудност
|
||||
STR_02C7_CONFIG_PATCHES :Конфигурирай патчове
|
||||
@@ -780,16 +782,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Пъл
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Пълни подробности
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Прозрачни сгради
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Прозрачни табели на станциите
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Информация за терена
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Показване/скриване на конзола
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Огромен Screenshot (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :За 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Изключен
|
||||
STR_02DA_ON :{BLACK}Включен
|
||||
@@ -846,7 +848,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Избе
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Избери "играчков" тип на картата
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Инвестирай в нова индустрия
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Списък на индустриите
|
||||
STR_0313_FUND_NEW_INDUSTRY :Инвестирай в нова индустрия
|
||||
############ range ends here
|
||||
@@ -892,7 +894,7 @@ STR_TOWNNAME_DANISH :датски
|
||||
STR_TOWNNAME_TURKISH :турски
|
||||
STR_TOWNNAME_ITALIAN :италиански
|
||||
STR_TOWNNAME_CATALAN :каталонски
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :британска лира (£)
|
||||
STR_CURR_USD :долар ($)
|
||||
@@ -1414,7 +1416,8 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Спис
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Не са открити мрежови устройства или е компилирано без ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Не може да открия мрежови игри
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Сървърът не отговори на заявката
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Не може да се свърже поради различие в NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronisation failed
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Не може да зареди играта
|
||||
STR_NETWORK_ERR_SERVER_START :{WHITE} Сървъра не може да бъде стартиран
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Не може да се свърже
|
||||
@@ -1434,7 +1437,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :загуба н
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :не може да зареди картата
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :връзката прекъсна
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :грешка в протокола
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF се различават
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :не оторизиран
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :получен странен пакет
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :грешна ревизия
|
||||
@@ -1855,11 +1857,11 @@ STR_4824_BUBBLE_GENERATOR :Генерат
|
||||
STR_4825_TOFFEE_QUARRY :Карамелоломна
|
||||
STR_4826_SUGAR_MINE :Захарна мина
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Нуждае се от: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Нуждае се от: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Нуждае се от: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Произведено миналия месец:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% превозено)
|
||||
@@ -1932,8 +1934,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Земя
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...вие вече притежавате това!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Неименован
|
||||
@@ -1976,7 +1978,7 @@ STR_SV_STNAME_LOWER :Долно {STR
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Хелипорт
|
||||
STR_SV_STNAME_FOREST :{STRING} Дървета
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Ниво на трудност
|
||||
|
||||
+23
-24
@@ -1,6 +1,6 @@
|
||||
##name Catalan
|
||||
##ownname Català
|
||||
##isocode ca_ES
|
||||
##isocode ca_ES.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Joc Nou
|
||||
STR_0141_LOAD_GAME :{BLACK}Carrega un Joc
|
||||
STR_SINGLE_PLAYER :{BLACK}Jugador individual
|
||||
STR_MULTIPLAYER :{BLACK}Multijugador
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editor d'Escenaris
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} força per tona
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Gràfic de benefici operatiu
|
||||
STR_0155_INCOME_GRAPH :Gràfic d'ingressos
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Gràfic d'entrega de càrrega
|
||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Gràfic de valo
|
||||
STR_0159_CARGO_PAYMENT_RATES :Tarifes de pagament per càrrega
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Taula de la Lliga d'Empreses
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detall de ratis de rendiment
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Quant a OpenTTD
|
||||
STR_015C_SAVE_GAME :Desa el joc
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacitat de c
|
||||
STR_NO_WAITING_CARGO :{BLACK}No hi ha càrrega d'aquest tipus esperant
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar totes les instal·lacions
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Selecciona tots els tipus de càrrega (inloent carga sense espera)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Trens Disponibles
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehicles Disponibles
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Vaixells Disponibles
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Avions Disponibles
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Veure una llista dels motors disponibles per aquest tipus de vehicle
|
||||
STR_MANAGE_LIST :{BLACK}Administra llista
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Envia instruccions a tots els vehicles de la llista
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :Ningú
|
||||
STR_01AA_NAME :{BLACK}Nom
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} asoleix l'estat '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} asoleix l'estat '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crea un Escenari
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor d'Escenaris
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generador de Terreny
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreny Aleatori
|
||||
STR_0227_RESET_LAND :{BLACK}Restableix Terreny
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Augmenta la mida de l'àrea de terreny a rebaixar/elevar
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Disminueix la mida de l'àrea de terreny a rebaixar/elevar
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genera un terreny aleatori
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Restableix paisatge
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Restablir Paisatge
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Utilitza un mapa d'alçades
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Utilitza un mapa d'alçades
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Estàs segur que vols restablir el paisatge?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generació de Paisatges
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generació de Poblacions
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generació d'indústries
|
||||
@@ -765,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selecci
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Desa els noms de disseny de vehicles personalitzats al disc
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Opcions del Joc
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Paràmetres de dificultat
|
||||
STR_02C7_CONFIG_PATCHES :Configura pedaços
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animac
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Detall complet
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edificis Transparents
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Signes d'estació transparents
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Informació de l'àrea de terreny
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Canvia a cònsola
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Còpia de Pantalla (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Còpia de Pantalla Gran (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Quant a 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Inactiu
|
||||
STR_02DA_ON :{BLACK}Actiu
|
||||
@@ -845,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Seleccio
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Selecciona l'estil de paisatge 'toyland'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Patrocina la construcció d'una nova indústria
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Directori d'indústries
|
||||
STR_0313_FUND_NEW_INDUSTRY :Patrocina una nova indústria
|
||||
############ range ends here
|
||||
@@ -891,7 +892,7 @@ STR_TOWNNAME_DANISH :Danès
|
||||
STR_TOWNNAME_TURKISH :Turc
|
||||
STR_TOWNNAME_ITALIAN :Italià
|
||||
STR_TOWNNAME_CATALAN :Català
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Lliures (£)
|
||||
STR_CURR_USD :Dòlars ($)
|
||||
@@ -1413,7 +1414,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Llista d
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No s'han trobat dispositius de xarxa o s'ha compilat sense l'opció ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} No es pot trobar cap joc a la xarxa
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} El servidor no ha respós al requeriment
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} No s'ha pogut connectar degut a una diferència de NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Ha fallat la sincronització del joc de xarxa.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} S'ha perdut la connexió al joc de xarxa.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} No es pot carregar un joc desat al servidor.
|
||||
@@ -1435,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :error de desinc
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :no es pot carregar el mapa
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connexió perduda
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :error de protocol
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Diferència NewGRF
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :no autoritzat
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :s'ha rebut un paquet de dades extrany
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisió incorrecta
|
||||
@@ -1856,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Generador de Bo
|
||||
STR_4825_TOFFEE_QUARRY :Cantera de Caramel
|
||||
STR_4826_SUGAR_MINE :Mina de Sucre
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Necessita: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Necessita: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Necessita: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Producció del darrer mes:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportat)
|
||||
@@ -1933,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}No pots
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...ja és propietat teva!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Sense Nom
|
||||
@@ -1977,7 +1976,7 @@ STR_SV_STNAME_LOWER :Baix {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Heliport
|
||||
STR_SV_STNAME_FOREST :{STRING} Bosc
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nivell de Dificultat
|
||||
@@ -3055,7 +3054,7 @@ STR_PURCHASE_INFO_ALL_BUT :Tots menys {GOL
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Genera
|
||||
STR_RANDOM :{BLACK}Aleatoritza
|
||||
STR_RANDOM :{BLACK}Randomise
|
||||
STR_RANDOM_HELP :{BLACK}Canvia el nombre aleatori utilitzat pel Generador de Terrenys
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Generació del món
|
||||
STR_RANDOM_SEED :{BLACK}Nombre aleatori:
|
||||
|
||||
+36
-40
@@ -1,9 +1,9 @@
|
||||
##name Czech
|
||||
##ownname Česky
|
||||
##isocode cs_CS
|
||||
##isocode cs_CS.UTF-8
|
||||
##plural 6
|
||||
##case nom gen acc dat voc loc ins big news subs
|
||||
##gender m f n
|
||||
##gender m m_a m_i f n
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
@@ -409,7 +409,6 @@ STR_0140_NEW_GAME :{BLACK}Nová hr
|
||||
STR_0141_LOAD_GAME :{BLACK}Nahrát hru
|
||||
STR_SINGLE_PLAYER :{BLACK}1 hráč
|
||||
STR_MULTIPLAYER :{BLACK}Více hráčů
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editor scénáře
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -458,7 +457,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} megapond{P "" y ů}
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf provozního zisku
|
||||
STR_0155_INCOME_GRAPH :Graf příjmů
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf doručeného zboží
|
||||
@@ -467,7 +466,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf hodnoty sp
|
||||
STR_0159_CARGO_PAYMENT_RATES :Graf přepravních sazeb
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Tabulka společností
|
||||
STR_PERFORMANCE_DETAIL_MENU :Podrobné hodnocení výkonu
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}O OpenTTD
|
||||
STR_015C_SAVE_GAME :Uložit hru
|
||||
@@ -509,10 +508,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Přepravní kap
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nečeká žádná komodita jakéhokoli druhu
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Označit všechny druhy stanic
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Označit všechny druhy komodit (včetne žádného čekajícího nákladu)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupná vozidla
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Dostupné lodě
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupná letadla
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Ukázat seznam dostupných variant pro tento typ vozidla.
|
||||
STR_MANAGE_LIST :{BLACK}Upravit seznam
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Poslat příkazy všem vozidlům v tomto seznamu
|
||||
@@ -608,7 +603,7 @@ STR_01A9_NONE :Nic
|
||||
STR_01AA_NAME :{BLACK}Jméno
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -640,7 +635,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -728,16 +723,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} získal titul '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} získal titul '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Vytvořit mapu
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor mapy
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generovat zemi
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Náhodná země
|
||||
STR_0227_RESET_LAND :{BLACK}Vymaž zemi
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Zvětšit oblast země pro snížení/zvýšení
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmenšit oblast země pro snížení/zvýšení
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generovat náhodnou zemi
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Smazat krajinu
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Smazat krajinu
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Použít výškovou mapu
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Použít výškovou mapu
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Urcite chceš smazat krajinu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generování krajiny
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generování měst
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generování průmyslu
|
||||
@@ -801,7 +802,7 @@ STR_0268_CONSTRUCT_FACTORY :{BLACK}Postavit
|
||||
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Postavit ocelárnu
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Založit farmu
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Postavit důl na železnou rudu
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Postavit ropný vrt
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Postavit ropné vrty
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (lze vybudovat jen ve městech s populací vetší než 1200)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Postavit papírnu
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Postavit továrnu na zpracování potravin
|
||||
@@ -879,7 +880,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Výběr
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Uložit uživatelské názvy dopravních prostředků na disk
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Možnosti hry
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Nastavení obtížnosti
|
||||
STR_02C7_CONFIG_PATCHES :Nastavení patchů
|
||||
@@ -893,16 +894,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Plné
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Plné detaily
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Průhledné budovy
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Průhledná jména stanic
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Informace o zemi
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Zobrazit / skrýt konzoli
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Obrovský screenshot (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :O 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Vypnuto
|
||||
STR_02DA_ON :{BLACK}Zapnuto
|
||||
@@ -959,7 +960,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Subtropi
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Země hraček
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Průmysl
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Seznam průmyslu
|
||||
STR_0313_FUND_NEW_INDUSTRY :Investovat do průmyslu
|
||||
############ range ends here
|
||||
@@ -1005,7 +1006,7 @@ STR_TOWNNAME_DANISH :Dánská
|
||||
STR_TOWNNAME_TURKISH :Turecká
|
||||
STR_TOWNNAME_ITALIAN :Italská
|
||||
STR_TOWNNAME_CATALAN :Katalánská
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Libra (£)
|
||||
STR_CURR_USD :Dolar ($)
|
||||
@@ -1527,7 +1528,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Seznam h
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Žádná síťová zařízení nebyla nalezena (nebo je hra zkompilována bez ENABLE_NETWORK)
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Nenalezena žádná síťová hra
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server neodpověděl na požadavek
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nelze se připojit kvůli rozdílným GRF souborům
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Síť - synchronizace hry selhala
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Síť - spojení ztraceno
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nemohu nahrát uloženou hru ze serveru
|
||||
@@ -1549,7 +1549,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :chyba v synchro
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :nemohu nahrát hru
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojení ztraceno
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba v protokolu
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nesouhlasí grafiky
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nevydáno povolení
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :přišel neplatný paket
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :špatná revize hry
|
||||
@@ -1743,9 +1742,9 @@ STR_202A_NONE :{ORANGE}Nic
|
||||
STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Již přiznané dotace:
|
||||
STR_202C_FROM_TO :{ORANGE}{STRING.big} z {STATION} do {STATION}{YELLOW} ({COMPANY}
|
||||
STR_202D_UNTIL :{YELLOW}, do {DATE_SHORT})
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Nabídka dotace přepravy vypršela:{}{}Dotace dopravy {STRING.gen} z{NBSP}{STRING} do {STRING} nebude dále nabízena.
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Ukončení dotování dopravy:{}{}Dotace pro {STRING} z{NBSP}{STATION} do {STATION} již nebude dále poskytována.
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Nabídka dotace:{}{}Doprava {STRING} z{NBSP}{STRING} do {STRING} bude jeden rok dotována místní správou!
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Nabídka dotace přepravy vypršela:{}{}Dotace dopravy {STRING.gen} z {STRING} do {STRING} nebude dále nabízena.
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Ukončení dotování dopravy:{}{}Dotace pro {STRING} z {STATION} do {STATION} již nebude dále poskytována.
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Nabídka dotace:{}{}Doprava {STRING} z {STRING} do {STRING} bude jeden rok dotována místní správou!
|
||||
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet 150 % normální ceny.
|
||||
STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet dvojnásobek normální ceny!
|
||||
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet trojnásobek normální ceny!
|
||||
@@ -1943,7 +1942,7 @@ STR_4809_PRINTING_WORKS :Tiskárna
|
||||
STR_480A_STEEL_MILL :Ocelárna
|
||||
STR_480B_FARM :Farma
|
||||
STR_480C_COPPER_ORE_MINE :Důl na měděnou rudu
|
||||
STR_480D_OIL_WELLS :Ropný vrt
|
||||
STR_480D_OIL_WELLS :Ropné vrty
|
||||
STR_480E_BANK :Banka
|
||||
STR_480F_FOOD_PROCESSING_PLANT :Továrna na zpracování jídla
|
||||
STR_4810_PAPER_MILL :Papírna
|
||||
@@ -1970,11 +1969,11 @@ STR_4824_BUBBLE_GENERATOR :Generátor bubl
|
||||
STR_4825_TOFFEE_QUARRY :Karamelolom
|
||||
STR_4826_SUGAR_MINE :Cukerný důl
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Vyžaduje: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Vyžaduje: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Vyžaduje: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produkce minulý měsíc:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA} % přepraveno)
|
||||
@@ -2047,8 +2046,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nelze za
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}... již ji vlastníš!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Beze jména
|
||||
@@ -2091,7 +2090,7 @@ STR_SV_STNAME_LOWER :dolní {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} heliport
|
||||
STR_SV_STNAME_FOREST :{STRING} les
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Obtížnost
|
||||
@@ -2586,16 +2585,13 @@ STR_80FD_TRICARIO_HELICOPTER :Vrtulník Trica
|
||||
STR_80FE_GURU_X2_HELICOPTER :Vrtulník Guru X2
|
||||
STR_80FF_POWERNAUT_HELICOPTER :Vrtulník Powernaut
|
||||
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Zpráva od výrobce dopravních prostředků
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Právě jsme vyvinuli nov{G ý ou é} {STRING.dat}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
|
||||
STR_8102_RAILROAD_LOCOMOTIVE :{G=f}lokomotiva
|
||||
STR_8102_RAILROAD_LOCOMOTIVE.dat :{G=f}lokomotivu
|
||||
STR_8103_ROAD_VEHICLE :{G=n}silniční vozidlo
|
||||
STR_8104_AIRCRAFT :{G=n}letadlo
|
||||
STR_8105_SHIP :{G=f}loď
|
||||
STR_8106_MONORAIL_LOCOMOTIVE :{G=f}lokomotiva pro monorail
|
||||
STR_8106_MONORAIL_LOCOMOTIVE.dat :{G=f}lokomotivu pro monorail
|
||||
STR_8107_MAGLEV_LOCOMOTIVE :{G=f}lokomotiva Maglev
|
||||
STR_8107_MAGLEV_LOCOMOTIVE.dat :{G=f}lokomotivu Maglev
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Právě jsme vyvinuli nový dopravní prostředek - {STRING}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
|
||||
STR_8102_RAILROAD_LOCOMOTIVE :lokomotivu
|
||||
STR_8103_ROAD_VEHICLE :silniční vozidlo
|
||||
STR_8104_AIRCRAFT :letadlo
|
||||
STR_8105_SHIP :loď
|
||||
STR_8106_MONORAIL_LOCOMOTIVE :lokomotivu pro monorail
|
||||
STR_8107_MAGLEV_LOCOMOTIVE :lokomotivu Maglev
|
||||
|
||||
##id 0x8800
|
||||
STR_8800_TRAIN_DEPOT :{WHITE}Železniční depo {TOWN}
|
||||
@@ -3201,7 +3197,7 @@ STR_GENERATION_WORLD :{WHITE}Vytvář
|
||||
STR_GENERATION_ABORT :{BLACK}Přerušit
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Přerušit generování krajiny
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Opravdu chceš přerušit tento proces?
|
||||
STR_PROGRESS :{WHITE}Z {NUM} % hotovo
|
||||
STR_PROGRESS :Z {WHITE}{NUM} % hotovo
|
||||
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
|
||||
STR_WORLD_GENERATION :{BLACK}Tvorba krajiny
|
||||
STR_TREE_GENERATION :{BLACK}Výsadba stromů
|
||||
|
||||
+42
-43
@@ -1,6 +1,6 @@
|
||||
##name Danish
|
||||
##ownname Dansk
|
||||
##isocode da_DA
|
||||
##isocode da_DA.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -151,7 +151,7 @@ STR_ABBREV_ALL :{TINYFONT}ALT
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Kort - {STRING}
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Spilvalg
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Spilindstillinger
|
||||
STR_00B2_MESSAGE :{YELLOW}Besked
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Besked fra {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Nyt spil
|
||||
STR_0141_LOAD_GAME :{BLACK}Hent spil
|
||||
STR_SINGLE_PLAYER :{BLACK}En spiller
|
||||
STR_MULTIPLAYER :{BLACK}Netværksspil
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenarieeditor
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -305,7 +304,7 @@ STR_1024 :1024
|
||||
STR_2048 :2048
|
||||
STR_MAPSIZE :{BLACK}Kortstørrelse:
|
||||
STR_BY :{BLACK}*
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Spilvalg
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Spilindstillinger
|
||||
|
||||
STR_0150_SOMEONE :en eller anden{SKIP}{SKIP}
|
||||
STR_0151_MAP_OF_WORLD :Kort over verden
|
||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton kraft
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf over afkast
|
||||
STR_0155_INCOME_GRAPH :Graf over indkomster
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf over leveret last
|
||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf over selsk
|
||||
STR_0159_CARGO_PAYMENT_RATES :Graf over lastudbetalingsrater
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Selskabsoversigt
|
||||
STR_PERFORMANCE_DETAIL_MENU :Præstations oversigt
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Om OpenTTD
|
||||
STR_015C_SAVE_GAME :Gem spil
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Lasteevne
|
||||
STR_NO_WAITING_CARGO :{BLACK}Der er ingen fragt af nogen type, der venter
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Vælg alle faciliteter
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Vælg alle lasttyper (inklusiv fragttyper, der ikke venter)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Tilgængelige tog
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgængelige vejkøretøjer
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Tilgængelige skibe
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgængelige fly
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Se liste over tilgængelige designs for denne køretøjstype.
|
||||
STR_MANAGE_LIST :{BLACK}Administrer liste
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Send instruktioner til alle køretøjer i denne liste
|
||||
@@ -449,7 +444,7 @@ STR_0183_BUILD_SHIP_DOCKS :{BLACK}Byg havn
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Byg lufthavne
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant træer, placér skilte osv.
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Landområde information
|
||||
STR_0187_OPTIONS :{BLACK}Valg
|
||||
STR_0187_OPTIONS :{BLACK}Indstillinger
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
STR_0189 :{BLACK}{SMALLDOWNARROW}
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Kan ikke ændre serviceinterval...
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :Ingen
|
||||
STR_01AA_NAME :{BLACK}Navn
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -583,8 +578,8 @@ STR_01FF :{TINYFONT}{BLAC
|
||||
STR_0200_LAST_MESSAGE_NEWS_REPORT :Seneste besked/nyhedsrapport
|
||||
STR_0201_MESSAGE_SETTINGS :Beskedindstillinger
|
||||
STR_MESSAGE_HISTORY_MENU :Tidligere beskeder
|
||||
STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Vis sidste besked/nyhedsrapport, vis beskedvalg
|
||||
STR_0204_MESSAGE_OPTIONS :{WHITE}Beskedvalg
|
||||
STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Vis sidste besked/nyhedsrapport, vis beskedindstillinger
|
||||
STR_0204_MESSAGE_OPTIONS :{WHITE}Beskedindstillinger
|
||||
STR_0205_MESSAGE_TYPES :{BLACK}Beskedtyper:
|
||||
STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst af første køretøj til spillerens station
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst af første køretøj til modstanderens station
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} får '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} fra {COMPANY} får '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lav et scenarie
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarieeditor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land generering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfældigt land
|
||||
STR_0227_RESET_LAND :{BLACK}Nulstil land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Forstør landområdet der skal sænkes/hæves
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Formindsk landområdet der skal sænkes/hæves
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfældigt land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nulstil landskab
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nulstil landskab
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Brug højdekort
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Brug højdekort
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikker på, at du vil nulstille landskabet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskabsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
@@ -765,8 +766,8 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Valg af
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Gem brugerdefinerede køretøjsdesignnavne
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spilvalg
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spilindstillinger
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Sværhedsgrad
|
||||
STR_02C7_CONFIG_PATCHES :Indstil programrettelser
|
||||
STR_NEWGRF_SETTINGS :NewGRF indstillinger
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Fuld a
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Fuld detalje
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Gennemsigtige bygninger
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Gennemsigtige stationsskilte
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Landområde information
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Tænd/Sluk konsol
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Skærmbillede (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Kæmpe skærmbillede (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Om 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Fra
|
||||
STR_02DA_ON :{BLACK}Til
|
||||
@@ -832,8 +833,8 @@ STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Hent et
|
||||
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Lav en brugerdefineret verden/scenarie
|
||||
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Vælg enkeltspiller spil
|
||||
STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Vælg netværksspil med 2-8 spillere
|
||||
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Vis spilvalg
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Vis valg for sværhedsgrad
|
||||
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Vis spilindstillinger
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Vis sværhedsgrad-indstillinger
|
||||
STR_0303_START_A_NEW_GAME_USING :{BLACK}Start et nyt spil med et brugerdefineret scenarie
|
||||
STR_0304_QUIT :{BLACK}Afslut
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}Afslut 'OpenTTD'
|
||||
@@ -845,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Vælg 's
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Vælg 'legetøjsland' landskab
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financiér opførelse af ny industri
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industrioversigt
|
||||
STR_0313_FUND_NEW_INDUSTRY :Opfør ny industri
|
||||
############ range ends here
|
||||
@@ -891,7 +892,7 @@ STR_TOWNNAME_DANISH :Danske
|
||||
STR_TOWNNAME_TURKISH :Tyrkiske
|
||||
STR_TOWNNAME_ITALIAN :Italienske
|
||||
STR_TOWNNAME_CATALAN :Catalanske
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pund (£)
|
||||
STR_CURR_USD :Dollar ($)
|
||||
@@ -983,19 +984,19 @@ STR_EURO_INTRODUCE :{BLACK}{BIGFONT
|
||||
STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Tog {COMMA} har for få ordrer i sin odreliste
|
||||
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Tog {COMMA} har en ugyldig ordre
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Tog {COMMA} har dobbelt ordrer
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Tog {COMMA} har en ugyldig station i sin ordreliste
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Køretøj {COMMA} har for få ordrer i sin ruteplan
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Tog {COMMA} har en ugyldig station i sin køreplan
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Køretøj {COMMA} har for få ordrer i sin køreplan
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Køretøj {COMMA} har en ugyldig ordre
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Køretøj {COMMA} har dobbelt ordrer
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Køretøj {COMMA} har en ugyldig station i sin ordreliste
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Køretøj {COMMA} har en ugyldig station i sin køreplan
|
||||
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Skib {COMMA} har for få ordrer i sin ordreliste
|
||||
STR_SHIP_HAS_VOID_ORDER :{WHITE}Skib {COMMA} har en ugyldig ordre
|
||||
STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Skib {COMMA} har dobbelt ordrer
|
||||
STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Skib {COMMA} har en ugyldig havn i sin ordreliste
|
||||
STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Skib {COMMA} har en ugyldig havn i sin sejlplan
|
||||
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Fly {COMMA} har for få ordrer i sin ordreliste
|
||||
STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Fly {COMMA} har en ugyldig ordre
|
||||
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Fly {COMMA} har dobbelt ordrer
|
||||
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Fly {COMMA} har en ugyldig lufthavn i sin ordreliste
|
||||
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Fly {COMMA} har en ugyldig lufthavn i sin flyveplan
|
||||
# end of order system
|
||||
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Automatisk fornyelse af tog mislykkedes {COMMA} (ikke penge nok)
|
||||
@@ -1308,7 +1309,7 @@ STR_NETWORK_PASSWORD :{SILVER}Beskytt
|
||||
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVEREN ER OFFLINE
|
||||
STR_NETWORK_SERVER_FULL :{SILVER}SERVEREN ER FULD
|
||||
STR_NETWORK_VERSION_MISMATCH :{SILVER}Din og serverens version passer ikke sammen
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ULIGHED
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MATCHER IKKE
|
||||
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Tilslut dig et spil
|
||||
|
||||
@@ -1408,12 +1409,11 @@ STR_NETWORK_DISCONNECT :{BLACK}Afbryd f
|
||||
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Skriv det beløb, som du ønsker at give
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serveren er beskyttet. Skriv kodeordet
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Selskabet er beskyttet. Indtast kodeord
|
||||
STR_NETWORK_CLIENT_LIST :{WHITE}Klient liste
|
||||
STR_NETWORK_CLIENT_LIST :{WHITE}Klient Liste
|
||||
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ingen netværksheder fundet eller kompilet uden ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Kunne ikke finde nogen netværksspil
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Serveren besvarede ikke denne forspørgsel
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunne ikke tilslutte grundet NewGRF ulighed
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Netværks synkroniseringsfejl
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Netværksforbindelse mistet
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kunne ikke hente gemt spil
|
||||
@@ -1435,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :kunne ikke hente kortet
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :forbindelsen blev afbrudt
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokol fejl
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF ulighed
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikke autoriseret
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :modtog en underlig pakke
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :forkert revision
|
||||
@@ -1636,7 +1635,7 @@ STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT
|
||||
STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tilskudsordning tildelt {COMPANY}!{}{}{STRING} fragt fra {STATION} til {STATION} vil give dobbelt udbytte i de næste 12 måneder!
|
||||
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tilskudsordning tildelt {COMPANY}!{}{}{STRING} fragt fra {STATION} til {STATION} vil give tredobbelt udbytte i de næste 12 måneder!
|
||||
STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tilskudsordning tildelt {COMPANY}!{}{}{STRING} fragt fra {STATION} til {STATION} vil give firedobbelt udbytte i de næste 12 måneder!
|
||||
STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} lokale myndigheder nægter at tillade, at endnu en lufthavn bygges i byen
|
||||
STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} de lokale myndigheder tillader ikke, at der bliver bygget en lufthavn mere i byen
|
||||
STR_2036_COTTAGES :Hytter
|
||||
STR_2037_HOUSES :Huse
|
||||
STR_2038_FLATS :Lejligheder
|
||||
@@ -1744,7 +1743,7 @@ STR_3040_NOW_ACCEPTS :{WHITE}{STATION
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} accepterer nu {STRING} og {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Retning af rutebilstation
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Retning af fragtcentral
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Det er nødvendigt at nedrive rutebilstationen først
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Det er nødvendigt at rive rutebilstationen ned først
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Det er nødvendigt at rive fragtcentralen ned først
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Stationer
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
@@ -1856,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Boblegenerator
|
||||
STR_4825_TOFFEE_QUARRY :Karamelbrud
|
||||
STR_4826_SUGAR_MINE :Sukkermine
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Kræver: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Kræver: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Kræver: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produktion sidste måned:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transporteret)
|
||||
@@ -1933,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...du ejer det allerede!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Ikke navngivet
|
||||
@@ -1977,7 +1976,7 @@ STR_SV_STNAME_LOWER :Nedre {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Helikopterplads
|
||||
STR_SV_STNAME_FOREST :{STRING} Skov
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Sværhedsgrad
|
||||
@@ -2942,13 +2941,13 @@ STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION
|
||||
STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Fly
|
||||
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Skib{P "" e}
|
||||
|
||||
STR_SCHEDULED_TRAINS_TIP :{BLACK}Vis alle tog, som har denne station i deres ruteplan
|
||||
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Vis alle køretøjer, som har denne station i deres ruteplan
|
||||
STR_SCHEDULED_TRAINS_TIP :{BLACK}Vis alle tog, som har denne station i deres køreplan
|
||||
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Vis alle køretøjer, som har denne station i deres køreplan
|
||||
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Vis alle fly, som har denne lufthavn i deres ruteplan
|
||||
STR_SCHEDULED_SHIPS_TIP :{BLACK}Vis alle skibe, som har denne station i deres ruteplan
|
||||
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Delte ordrer af {COMMA} transportmid{P del ler}
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle transportmidler, der deler denne ruteplan
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle transportmidler, som har den samme rute
|
||||
|
||||
### depot strings
|
||||
|
||||
|
||||
+22
-23
@@ -1,6 +1,6 @@
|
||||
##name Dutch
|
||||
##ownname Nederlands
|
||||
##isocode nl_NL
|
||||
##isocode nl_NL.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Nieuw sp
|
||||
STR_0141_LOAD_GAME :{BLACK}Laad spel
|
||||
STR_SINGLE_PLAYER :{BLACK}Een speler
|
||||
STR_MULTIPLAYER :{BLACK}Multiplayer
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenario Bewerken
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10^3 lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton trekkracht
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Winstgrafiek
|
||||
STR_0155_INCOME_GRAPH :Inkomenstegrafiek
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Afgeleverde lading-grafiek
|
||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Bedrijfswaardeg
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ladingsprijzen
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Bedrijfscompetitietabel
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detail prestatiewaarde
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Spel opslaan
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Vracht capacite
|
||||
STR_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Kies alle vracht typen (inclusief niet wachtende vracht)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Beschikbare Treinen
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Beschikbare Voertuigen
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Beschikbare Schepen
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Beschikbare Vliegtuigen
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Bekijk een lijst van beschikbare ontwerpen voor dit type voertuig.
|
||||
STR_MANAGE_LIST :{BLACK}Beheer lijst
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Stuur instructies naar alle voertuigen in de lijst
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :Geen
|
||||
STR_01AA_NAME :{BLACK}Naam
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} bereikt '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} van {COMPANY} bereikt '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Maak scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landontwikkeling
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Willekeurig land
|
||||
STR_0227_RESET_LAND :{BLACK}Verwijder land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Vergroot het stuk land om te verhogen/verlagen
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verklein het stuk land om te verhogen/verlagen
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genereer willekeurig land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Verwijder landschap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Verwijder landschap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Gebruik hoogtekaart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Gebruik hoogtekaart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Weet je zeker dat je het land wilt verwijderen?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landschapproductie
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stadproductie
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrieproductie
|
||||
@@ -765,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Keuze va
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Sla aangepaste voertuignamen op
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spelopties
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Moeilijkheidsgraad
|
||||
STR_02C7_CONFIG_PATCHES :Kies patches
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Alle a
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Alle details
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparante gebouwen
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Transparant station bord
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Info over blok land
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Schakel console aan/uit
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Grote screenshot (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Over OpenTTD
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Uit
|
||||
STR_02DA_ON :{BLACK}Aan
|
||||
@@ -845,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Kies sub
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Kies 'speelgoedland'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Betaal plaatsing van nieuwe industrie
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industrielijst
|
||||
STR_0313_FUND_NEW_INDUSTRY :Subsidieer nieuwe industrie
|
||||
############ range ends here
|
||||
@@ -891,7 +892,7 @@ STR_TOWNNAME_DANISH :Deens
|
||||
STR_TOWNNAME_TURKISH :Turks
|
||||
STR_TOWNNAME_ITALIAN :Italiaans
|
||||
STR_TOWNNAME_CATALAN :Catalaans
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pond (£)
|
||||
STR_CURR_USD :Dollar ($)
|
||||
@@ -1413,7 +1414,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Spelers
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Geen netwerkapparaten gevonden of gecompileerd zonder ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Kon geen enkel netwerkspel vinden
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} De server beantwoorde het verzoek niet
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kan geen verbinding maken vanwege niet gelijke NewGRF instelling
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Netwerkspel synchronisatie mislukt.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Netwerkspel verbinding kwijt.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kon server-opgeslagen spel niet laden
|
||||
@@ -1435,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desynchronisati
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :kan kaart niet laden
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :verbinding verbroken
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol fout
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Niet gelijke NewGRF instelling
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :niet toegelaten
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :raar pakket ontvangen
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :foute revisie
|
||||
@@ -1856,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Bellenblazer
|
||||
STR_4825_TOFFEE_QUARRY :Toffeegroeve
|
||||
STR_4826_SUGAR_MINE :Suikermijn
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Productie vorige maand:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% getransporteerd)
|
||||
@@ -1933,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan dit
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...het is al van jou!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Geen naam
|
||||
@@ -1977,7 +1976,7 @@ STR_SV_STNAME_LOWER :Lager {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Helihaven
|
||||
STR_SV_STNAME_FOREST :{STRING} Bossen
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Moeilijksheidsgraad
|
||||
|
||||
+16
-23
@@ -1,6 +1,6 @@
|
||||
##name English
|
||||
##ownname English (UK)
|
||||
##isocode en_GB
|
||||
##isocode en_GB.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}New Game
|
||||
STR_0141_LOAD_GAME :{BLACK}Load Game
|
||||
STR_SINGLE_PLAYER :{BLACK}Single player
|
||||
STR_MULTIPLAYER :{BLACK}Multiplayer
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton force
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph
|
||||
STR_0155_INCOME_GRAPH :Income graph
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph
|
||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Company value g
|
||||
STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Company league table
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detailed performance rating
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}About OpenTTD
|
||||
STR_015C_SAVE_GAME :Save game
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Cargo Capacity
|
||||
STR_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Available Trains
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Vehicles
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Available Ships
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}See a list of available engine designs for this vehicle type.
|
||||
STR_MANAGE_LIST :{BLACK}Manage list
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Send instructions to all vehicles in this list
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :None
|
||||
STR_01AA_NAME :{BLACK}Name
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1st
|
||||
STR_01AD_2ND :2nd
|
||||
STR_01AE_3RD :3rd
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28th
|
||||
STR_01C8_29TH :29th
|
||||
STR_01C9_30TH :30th
|
||||
STR_01CA_31ST :31st
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -771,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Save customised vehicle design names
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Game options
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Difficulty settings
|
||||
STR_02C7_CONFIG_PATCHES :Configure patches
|
||||
@@ -785,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Full a
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Full detail
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Land area information
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Toggle Console
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :About 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Off
|
||||
STR_02DA_ON :{BLACK}On
|
||||
@@ -851,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select '
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industry Directory
|
||||
STR_0313_FUND_NEW_INDUSTRY :Fund new industry
|
||||
############ range ends here
|
||||
@@ -897,7 +892,7 @@ STR_TOWNNAME_DANISH :Danish
|
||||
STR_TOWNNAME_TURKISH :Turkish
|
||||
STR_TOWNNAME_ITALIAN :Italian
|
||||
STR_TOWNNAME_CATALAN :Catalan
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pounds (£)
|
||||
STR_CURR_USD :Dollars ($)
|
||||
@@ -1419,7 +1414,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Client L
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network games
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Could not connect due to NewGRF mismatch
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronisation failed
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load savegame
|
||||
@@ -1441,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desync error
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :not authorized
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
|
||||
@@ -1862,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Bubble Generato
|
||||
STR_4825_TOFFEE_QUARRY :Toffee Quarry
|
||||
STR_4826_SUGAR_MINE :Sugar Mine
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transported)
|
||||
@@ -1939,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't pu
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Unnamed
|
||||
@@ -1983,7 +1976,7 @@ STR_SV_STNAME_LOWER :Lower {STRING1}
|
||||
STR_SV_STNAME_HELIPORT :{STRING1} Heliport
|
||||
STR_SV_STNAME_FOREST :{STRING1} Forest
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level
|
||||
|
||||
+40
-41
@@ -1,6 +1,6 @@
|
||||
##name Esperanto
|
||||
##ownname Esperanto
|
||||
##isocode eo_EO
|
||||
##isocode eo_EO.UTF-8
|
||||
##plural 0
|
||||
##case n
|
||||
|
||||
@@ -17,8 +17,8 @@ STR_0008_WAITING :{BLACK}Atendas:
|
||||
STR_0009 :{WHITE}{CARGO}
|
||||
STR_000A_EN_ROUTE_FROM :{WHITE}{CARGO}{YELLOW} (survoje de
|
||||
STR_000B :{YELLOW}{STATION})
|
||||
STR_000C_ACCEPTS :{BLACK}Akceptiĝas: {WHITE}
|
||||
STR_000D_ACCEPTS :{BLACK}Akceptiĝas: {GOLD}
|
||||
STR_000C_ACCEPTS :{BLACK}Akceptas: {WHITE}
|
||||
STR_000D_ACCEPTS :{BLACK}Akceptas: {GOLD}
|
||||
STR_000E :
|
||||
STR_000F_PASSENGERS :Pasaĝeroj
|
||||
STR_0010_COAL :Karbo
|
||||
@@ -296,7 +296,6 @@ STR_0140_NEW_GAME :{BLACK}Nova Lud
|
||||
STR_0141_LOAD_GAME :{BLACK}Ŝarĝu ludon
|
||||
STR_SINGLE_PLAYER :{BLACK}Unu Ludanto
|
||||
STR_MULTIPLAYER :{BLACK}Pluraj Ludantoj
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenarkreilo
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -345,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} tuna forto
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Gajna grafiko
|
||||
STR_0155_INCOME_GRAPH :Enspeza grafiko
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Liveriteca grafiko
|
||||
@@ -354,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Kompanivalora g
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ŝarĝpaga grafiko
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Kompaniara tabelo
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detala rendimento
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Pri OpenTTD
|
||||
STR_015C_SAVE_GAME :Konservu ludon
|
||||
@@ -396,10 +395,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Ŝarĝkapablo
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nenia ŝarĝo atendas
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Elektu ĉiujn konstruaĵojn
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Elektu ĉiujn ŝarĝotipojn (inkluzive de ne atendanta ŝarĝo)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Haveblaj Trajnoj
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Haveblaj Veturiloj
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Haveblaj Ŝipoj
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Haveblaj Aviadiloj
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Vidu liston da ĉiuj haveblaj maŝinoj por ĉi tiu veturilspeco.
|
||||
STR_MANAGE_LIST :{BLACK}Manaĝu liston
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Sendu instrukciojn al ĉiuj veturiloj en la listo
|
||||
@@ -448,7 +443,7 @@ STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Konstruu
|
||||
STR_0182_BUILD_ROADS :{BLACK}Konstruu vojojn
|
||||
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Konstruu havenojn
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Konstruu flughavenojn
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plantu arbojn, metu afiŝojn ktp.
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plantu arbojn, metu signojn ktp.
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Landregionaj informoj
|
||||
STR_0187_OPTIONS :{BLACK}Opcioj
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
@@ -495,7 +490,7 @@ STR_01A9_NONE :Neniu
|
||||
STR_01AA_NAME :{BLACK}Nomo
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1a de
|
||||
STR_01AD_2ND :2a de
|
||||
STR_01AE_3RD :3a de
|
||||
@@ -527,7 +522,7 @@ STR_01C7_28TH :28a de
|
||||
STR_01C8_29TH :29a de
|
||||
STR_01C9_30TH :30a de
|
||||
STR_01CA_31ST :31a de
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -615,16 +610,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} atingis staton de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} atingis staton de '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Kreu Scenaron
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarkreilon
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landa Generado
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Hazarda Lando
|
||||
STR_0227_RESET_LAND :{BLACK}Reigu Landon
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Grandigu landparton por (mal)altigi
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Malgrandigu landparton por (mal)altigi
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Kreu landon hazarde
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reigu landaspekton
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reigu Landaspekton
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Uzu Altecmapon
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Uzu Altecmapon
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ĉu vi certas ke vi volas reigi la landaspekton?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landaspekta generado
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Urba generado
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industria generado
|
||||
@@ -717,7 +718,7 @@ STR_0285_CAN_T_BUILD_HERE :{WHITE}Ne povas
|
||||
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...antaŭe konstruu urbon
|
||||
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...nur unu permesiĝas en ĉiu urbo
|
||||
STR_0288_PLANT_TREES :{BLACK}Plantu arbojn
|
||||
STR_0289_PLACE_SIGN :{BLACK}Metu afiŝon
|
||||
STR_0289_PLACE_SIGN :{BLACK}Metu signon
|
||||
STR_028A_RANDOM_TREES :{BLACK}Hazardaj Arboj
|
||||
STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Hazarde plantu arbojn en la tuta lando
|
||||
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Metu rokecajn lokojn en la lando
|
||||
@@ -766,7 +767,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Elekto d
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Konservu ŝanĝitajn veturilajn nomojn
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Ludaj opcioj
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Malfacilec-agordoj
|
||||
STR_02C7_CONFIG_PATCHES :Agordu flikojn
|
||||
@@ -774,22 +775,22 @@ STR_NEWGRF_SETTINGS :Agordoj de NewG
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Urbonomoj montriĝas
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Staciaj nomoj montriĝas
|
||||
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Afiŝoj montriĝas
|
||||
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Signoj montriĝas
|
||||
STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Trairejoj montriĝas
|
||||
STR_02D0_FULL_ANIMATION :{SETX 12}Plena animado
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Plenaj detaloj
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Travideblaj konstruaĵoj
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Travideblaj staciaj afiŝoj
|
||||
############ range ends here
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Travideblaj staciaj signoj
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Landkvadrataj informoj
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Ŝaltu Tekstmodon
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Ekranfoto (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giganta Ekranfoto (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Pri 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Malaktiva
|
||||
STR_02DA_ON :{BLACK}Aktiva
|
||||
@@ -797,7 +798,7 @@ STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Montru s
|
||||
STR_02DD_SUBSIDIES :Subvencioj
|
||||
STR_02DE_MAP_OF_WORLD :Mondomapo
|
||||
STR_EXTRA_VIEW_PORT :Plia videjo
|
||||
STR_SIGN_LIST :Afiŝa listo
|
||||
STR_SIGN_LIST :Signolisto
|
||||
STR_02DF_TOWN_DIRECTORY :Urbaro
|
||||
STR_TOWN_POPULATION :{BLACK}Monda enloĝantaro: {COMMA}
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Videjo {COMMA}
|
||||
@@ -846,7 +847,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Elektu '
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Elektu 'ludlandan' landstilon
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fondu konstruadon de nova industrio
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industriaro
|
||||
STR_0313_FUND_NEW_INDUSTRY :Fondu novan industrion
|
||||
############ range ends here
|
||||
@@ -892,7 +893,7 @@ STR_TOWNNAME_DANISH :Dane
|
||||
STR_TOWNNAME_TURKISH :Turke
|
||||
STR_TOWNNAME_ITALIAN :Itale
|
||||
STR_TOWNNAME_CATALAN :Katalune
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pundoj (£)
|
||||
STR_CURR_USD :Dolaroj ($)
|
||||
@@ -1414,7 +1415,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Klientli
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ne trovis retstirilojn aŭ kompiliĝis sen ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Ne troveblas ajna reta ludo
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} La servilo ne respondis al la peto
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Ne povis konekti pro miso pri NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Retluda sinkronigado fiaskis
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Perdis konekton al Retludo
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Ne povis ŝarĝi konservitan ludon
|
||||
@@ -1436,7 +1436,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :sensinkroneca e
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :ne povis ŝarĝi mapon
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :konekto perdiĝis
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokola eraro
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Miso pri NewGRF
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ne rajtigite
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ricevis strangan pakaĵon
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :malĝusta revidaĵo
|
||||
@@ -1500,7 +1499,7 @@ STR_0802_INCOME :{TINYFONT}{GREE
|
||||
STR_0803_INCOME :{GREEN}Enspezo: {CURRENCY}
|
||||
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Transigo: {CURRENCY}
|
||||
STR_FEEDER :{YELLOW}Transigo: {CURRENCY}
|
||||
STR_0805_ESTIMATED_COST :{WHITE}Atendata Kosto: {CURRENCY}
|
||||
STR_0805_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY}
|
||||
STR_0807_ESTIMATED_INCOME :{WHITE}Atendata enspezo: {CURRENCY}
|
||||
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Ne povas altigi landon ĉi tie...
|
||||
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Ne povas malaltigi landon ĉi tie...
|
||||
@@ -1532,7 +1531,7 @@ STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Ne povas
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Ne povas konstrui relojn ĉi tie...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Ne povas forigi relojn de ĉi tie...
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Ne povas forigi signalojn de ĉi tie...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Deponeja Direkto
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Trajndeponeja Orientado
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Fervoja Konstruado
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Elektrofervoja konstruado
|
||||
STR_1016_MONORAIL_CONSTRUCTION :Unurelfervoja konstruado
|
||||
@@ -1563,7 +1562,7 @@ STR_1802_ROAD_CONSTRUCTION :{WHITE}Vojkonst
|
||||
STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Elektu Vojan Ponton
|
||||
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Ne povas konstrui vojon ĉi tie...
|
||||
STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Ne povas forigi vojon de ĉi tie...
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Deponeja Direkto
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Deponeja Orientado
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Ne povas konstrui vojveturilan deponejon ĉi tie...
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Ne povas konstrui bushaltejon...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Ne povas konstrui ŝarĝstacion...
|
||||
@@ -1687,17 +1686,17 @@ STR_STATION :{STATION}
|
||||
##id 0x2800
|
||||
STR_LANDSCAPING :Landaspektigi
|
||||
STR_2800_PLANT_TREES :Plantu arbojn
|
||||
STR_2801_PLACE_SIGN :Metu afiŝon
|
||||
STR_2801_PLACE_SIGN :Metu signon
|
||||
STR_2802_TREES :{WHITE}Arboj
|
||||
STR_2803_TREE_ALREADY_HERE :{WHITE}...jam estas arbo
|
||||
STR_2804_SITE_UNSUITABLE :{WHITE}...loko ne uzeblas
|
||||
STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Ne povas planti arbon ĉi tie...
|
||||
STR_2806 :{WHITE}{STRING}
|
||||
STR_2808_TOO_MANY_SIGNS :{WHITE}...tro da afiŝoj
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Ne povas meti afiŝon ĉi tie...
|
||||
STR_280A_SIGN :Afiŝo
|
||||
STR_280B_EDIT_SIGN_TEXT :{WHITE}Ŝanĝu afiŝan tekston
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ne povas ŝanĝi afiŝan nomon...
|
||||
STR_2808_TOO_MANY_SIGNS :{WHITE}...tro da signoj
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Ne povas meti signon ĉi tie...
|
||||
STR_280A_SIGN :Signo
|
||||
STR_280B_EDIT_SIGN_TEXT :{WHITE}Ŝanĝu signo-tekston
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ne povas ŝanĝi signan nomon...
|
||||
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Elektu arbo-tipon por plant
|
||||
STR_280E_TREES :Arboj
|
||||
STR_280F_RAINFOREST :Praarbaro
|
||||
@@ -1857,11 +1856,11 @@ STR_4824_BUBBLE_GENERATOR :Vezikgenerilo
|
||||
STR_4825_TOFFEE_QUARRY :Tofeminejo
|
||||
STR_4826_SUGAR_MINE :Sukerminejo
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Bezonas: {YELLOW}{STRING.n}
|
||||
STR_4828_REQUIRES :{BLACK}Bezonas: {YELLOW}{STRING.n}, {STRING.n}
|
||||
STR_4829_REQUIRES :{BLACK}Bezonas: {YELLOW}{STRING.n}, {STRING.n}, {STRING.n}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Lastmonata produktado:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportiĝis)
|
||||
@@ -1934,8 +1933,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ne povas
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...vi jam posedas ĝin!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Sennoma
|
||||
@@ -1978,7 +1977,7 @@ STR_SV_STNAME_LOWER :Malsupra {STRIN
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Helikopterejo
|
||||
STR_SV_STNAME_FOREST :Arbaro de {STRING}
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Malfacilec-nivelo
|
||||
@@ -2897,7 +2896,7 @@ STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vi ĉi
|
||||
STR_NEWGRF_ADD :{BLACK}Aldonu
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Aldonu NewGRF-dosieron al la listo
|
||||
STR_NEWGRF_REMOVE :{BLACK}Forviŝu
|
||||
STR_NEWGRF_REMOVE_TIP :{BLACK}Forviŝu la elektitan dosieron de NewGRF el la listo
|
||||
STR_NEWGRF_REMOVE_TIP :{BLACK}Remove the selected NewGRF file from the list
|
||||
STR_NEWGRF_MOVEUP :{BLACK}Supren
|
||||
STR_NEWGRF_MOVEUP_TIP :{BLACK}Movu la elektitan NewGRF-dosieron supren en la listo
|
||||
STR_NEWGRF_MOVEDOWN :{BLACK}Malsupren
|
||||
@@ -3021,7 +3020,7 @@ STR_MASS_STOP_LIST_TIP :{BLACK}Alklaku
|
||||
STR_MASS_START_LIST_TIP :{BLACK}Alklaku por starti ĉiujn veturilojn en la listo
|
||||
|
||||
STR_SHORT_DATE :{WHITE}{DATE_TINY}
|
||||
STR_SIGN_LIST_CAPTION :{WHITE}Afiŝa listo - {COMMA} Afiŝo{P "" j}
|
||||
STR_SIGN_LIST_CAPTION :{WHITE}Signolisto - {COMMA} Signo{P "" j}
|
||||
|
||||
STR_ORDER_REFIT_FAILED :{WHITE}Fiasko de ordeno transformi haltigis {STRING.n} {COMMA}
|
||||
|
||||
|
||||
+22
-22
@@ -1,6 +1,6 @@
|
||||
##name Estonian
|
||||
##ownname Eesti keel
|
||||
##isocode et_ET
|
||||
##isocode et_ET.UTF-8
|
||||
##plural 0
|
||||
##case g genitiiv
|
||||
|
||||
@@ -443,7 +443,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} tonnine jõud
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Opereerimiskasumi graafik
|
||||
STR_0155_INCOME_GRAPH :Sissetulekute graafik
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Transporditud kauba graafik
|
||||
@@ -452,7 +452,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Ettevõtte vä
|
||||
STR_0159_CARGO_PAYMENT_RATES :Veotasude määrad
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Ettevõtete edetabel
|
||||
STR_PERFORMANCE_DETAIL_MENU :Üksikasjalik tulemusreiting
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD lisainfo
|
||||
STR_015C_SAVE_GAME :Salvesta mäng
|
||||
@@ -494,10 +494,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Laadungi mahuta
|
||||
STR_NO_WAITING_CARGO :{BLACK}Kaupa pole ootamas
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Vali kõik tööstused
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Vali kõik kaubatüüpid (ka mitteoodatav kaup)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Saada olevad rongid
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Saada olevad maanteesõidukid
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Saada olevad laevad
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Saada olevad õhusõidukid
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Vaata nimekirja seda tüüpi veovahenditest
|
||||
STR_MANAGE_LIST :{BLACK}Halda nimekirja
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Saada juhised kõikidele selles nimekirjas olevatele veovahenditele
|
||||
@@ -593,7 +589,7 @@ STR_01A9_NONE :Mitte keegi
|
||||
STR_01AA_NAME :{BLACK}Nimi
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -625,7 +621,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -713,16 +709,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} saavutas '{STRING}' staatuse!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} {COMPANY}'st saavutas '{STRING}' staatuse!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Loo stsenaarium
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Kaardiredaktor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Maastiku loomine
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Juhuslik kaart
|
||||
STR_0227_RESET_LAND :{BLACK}Nulli kaart
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Suurenda kõrgendatava/madaldatava maa-ala pindala
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Vähenda kõrgendatava/madaldatava maa-ala pindala
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Juhusliku kaardi loomine
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nulli maastik
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nulli maastik
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Kasuta Kõrguskaarti
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Kasuta Kõrguskaarti
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Oled sa kindel, et sa tahad maastikku nullida?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Maastiku loomine
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Linnade loomine
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Tööstuste loomine
|
||||
@@ -864,7 +866,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Sõiduki
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Salvesta omatehtud disaininimed
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Mängu seaded
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Raskusastme seaded
|
||||
STR_02C7_CONFIG_PATCHES :Paranduste seaded
|
||||
@@ -878,16 +880,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Täiel
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Kõik üksikasjad
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Läbipaistvad hooned
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Läbinähtavad jaama nimesildid
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Maapinna informatsioon
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Lülita konsool sisse/välja
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Ekraanitõmmis (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Hiiglaslik ekraanitõmmis (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :'OpenTTD' kohta
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Väljas
|
||||
STR_02DA_ON :{BLACK}Sees
|
||||
@@ -944,7 +946,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Vali 'l
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Vali 'mänguasjamaa' maastik
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Rahasta uute ehitiste konstrueerimist
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Tööstuste nimistu
|
||||
STR_0313_FUND_NEW_INDUSTRY :Rahasta uue tööstuse ehitamist
|
||||
############ range ends here
|
||||
@@ -990,7 +992,7 @@ STR_TOWNNAME_DANISH :Taani
|
||||
STR_TOWNNAME_TURKISH :Türgi
|
||||
STR_TOWNNAME_ITALIAN :Itaalia
|
||||
STR_TOWNNAME_CATALAN :Katalaani
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Naelad (£)
|
||||
STR_CURR_USD :Dollarid ($)
|
||||
@@ -1512,7 +1514,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Klientid
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Võrgukaarti ei leitud või kompileeritud ilma võtmeta ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Ei leidnud ühtegi võrgumängu
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server ei vastanud päringule
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Ühendus ebaõnnestus NewGRF-i kokkusobimatuse tõttu
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Võrgumäng läks sünkroonist välja
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Võrgumängu ühendus katkes
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Mängu laadimine ebaõnnestus
|
||||
@@ -1534,7 +1535,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :sünkroniseerim
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :ei saa kaarti laadida
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :ühendus katkes
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokolli viga
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-i kokkusobimatus
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Keelatud
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :kahtlane pakett vastu võetud
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :vale versioon
|
||||
@@ -1955,11 +1955,11 @@ STR_4824_BUBBLE_GENERATOR :mulligeneraator
|
||||
STR_4825_TOFFEE_QUARRY :iirisekaevandus
|
||||
STR_4826_SUGAR_MINE :suhkrukaevandus
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Vajab: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Vajab: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Vajab: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Eelmise kuu toodang:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% veetud)
|
||||
@@ -2032,8 +2032,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Seda maa
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...see on juba sinu oma!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Nimetu
|
||||
@@ -2076,7 +2076,7 @@ STR_SV_STNAME_LOWER :Alumine {STRING
|
||||
STR_SV_STNAME_HELIPORT :{STRING} helikopteri maandumisplats
|
||||
STR_SV_STNAME_FOREST :{STRING} mets
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Raskusaste
|
||||
|
||||
+22
-21
@@ -1,6 +1,6 @@
|
||||
##name Finnish
|
||||
##ownname Suomi
|
||||
##isocode fi_FI
|
||||
##isocode fi_FI.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Uusi pel
|
||||
STR_0141_LOAD_GAME :{BLACK}Lataa peli
|
||||
STR_SINGLE_PLAYER :{BLACK}Yksinpeli
|
||||
STR_MULTIPLAYER :{BLACK}Moninpeli
|
||||
STR_SCENARIO_EDITOR :{BLACK}Maisemaeditori
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} tf
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Liikevoitto
|
||||
STR_0155_INCOME_GRAPH :Tulot
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Kuljetettu rahti
|
||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Yhtiön arvo
|
||||
STR_0159_CARGO_PAYMENT_RATES :Rahtimaksutaksat
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Yhtiökilpataulukko
|
||||
STR_PERFORMANCE_DETAIL_MENU :Suoritearviointi
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Tietoa OpenTTD:stä
|
||||
STR_015C_SAVE_GAME :Tallenna peli
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Rahtikapasiteet
|
||||
STR_NO_WAITING_CARGO :{BLACK}Minkäänlaista lastia ei ole odottamassa
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Valitse kaikki laitteet
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Valitse kaikki lastityypit (myös odottava lasti)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Käytettävissä olevat junat
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Käytettävissä olevat ajoneuvot
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Käytettävissä olevat laivat
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Käytettävissä olevat ilma-alukset
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Näytä lista mahdollisista moottorimalleista tälle kulkuneuvolle.
|
||||
STR_MANAGE_LIST :{BLACK}Muokkaa listaa
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Ohjaa kaikkia listan ajoneuvoja
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :Ei mitään
|
||||
STR_01AA_NAME :{BLACK}Nimi
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} saavuttaa arvon '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} yhtiöstä {COMPANY} saavuttaa arvon '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Luo skenaario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Skenaariomuokkain
|
||||
STR_0223_LAND_GENERATION :{WHITE}Maanrakennus
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Satunnainen maa
|
||||
STR_0227_RESET_LAND :{BLACK}Nollaa maa
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Suurenna madallettavan/korotettavan maa-alueen kokoa.
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pienennä madallettavan/korotettavan maa-alueen kokoa.
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Luo satunnainen maa
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nollaa maasto
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nollaa maasto
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Käytä korkeuskarttaa
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Käytä korkeuskarttaa
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Nollataanko maasto?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Luo maasto
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Luo kaupunkeja
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Luo teollisuutta
|
||||
@@ -765,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Liikenne
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Tallenna omat liikennevälineiden mallien nimet levylle.
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Pelin asetukset
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Vaikeusasetukset
|
||||
STR_02C7_CONFIG_PATCHES :Muokkaa paikkauksia
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Täysi
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Kaikki yksityiskohdat
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Läpinäkyvät rakennukset
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Läpinäkyvät asemakyltit
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Maa-alueen tiedot
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Konsoli
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Kuvakaappaus (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Valtava kuvakaapp. (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Tietoja "OpenTTD":stä
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}pois
|
||||
STR_02DA_ON :{BLACK}päällä
|
||||
@@ -845,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Valitse
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Valitse 'lelumaan' ilmasto.
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Rahoita uuden teollisuuden rakentamista.
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Teollisuushakemisto
|
||||
STR_0313_FUND_NEW_INDUSTRY :Rakenna uutta teollisuutta
|
||||
############ range ends here
|
||||
@@ -891,7 +892,7 @@ STR_TOWNNAME_DANISH :Tanskalainen
|
||||
STR_TOWNNAME_TURKISH :turkkilainen
|
||||
STR_TOWNNAME_ITALIAN :Italialainen
|
||||
STR_TOWNNAME_CATALAN :Katalonialainen
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Punta (£)
|
||||
STR_CURR_USD :Dollari ($)
|
||||
@@ -1854,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Kuplageneraatto
|
||||
STR_4825_TOFFEE_QUARRY :Toffeelouhos
|
||||
STR_4826_SUGAR_MINE :Sokerikaivos
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Tarvitsee: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Tarvitsee: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Tarvitsee: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Tuotto viime kuussa:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}{NBSP}% kuljetettu)
|
||||
@@ -1931,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Maa-alue
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...omistat sen jo!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Nimetön
|
||||
@@ -1975,7 +1976,7 @@ STR_SV_STNAME_LOWER :Ala-{STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING}, helikopterikenttä
|
||||
STR_SV_STNAME_FOREST :{STRING}, metsä
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Vaikeusaste
|
||||
|
||||
+55
-56
@@ -1,6 +1,6 @@
|
||||
##name French
|
||||
##ownname Français
|
||||
##isocode fr_FR
|
||||
##isocode fr_FR.UTF-8
|
||||
##plural 2
|
||||
##gender m m2 f
|
||||
|
||||
@@ -296,7 +296,6 @@ STR_0140_NEW_GAME :{BLACK}Nouvelle
|
||||
STR_0141_LOAD_GAME :{BLACK}Charger une Partie
|
||||
STR_SINGLE_PLAYER :{BLACK}Un joueur
|
||||
STR_MULTIPLAYER :{BLACK}Multijoueurs
|
||||
STR_SCENARIO_EDITOR :{BLACK}Éditeur de Scénario
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -345,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton-force
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Profit d'opération
|
||||
STR_0155_INCOME_GRAPH :Revenu
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Cargaison livrée
|
||||
@@ -354,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Valeur de la co
|
||||
STR_0159_CARGO_PAYMENT_RATES :Valeur des marchandises
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Classement des compagnies
|
||||
STR_PERFORMANCE_DETAIL_MENU :Détail des performances
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Sauvegarder la partie
|
||||
@@ -396,10 +395,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacité
|
||||
STR_NO_WAITING_CARGO :{BLACK}Pas de marchandises en attente
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Tous les types de station
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Tous les types de marchandise (y compris pas en attente)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Trains disponibles
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Véhicules disponibles
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Navires disponibles
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Aéronefs disponibles
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Voir la liste des modèles disponibles pour ce type de véhicules.
|
||||
STR_MANAGE_LIST :{BLACK}Gérer la liste
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Envoyer les instructions à tous les véhicules de cette liste
|
||||
@@ -495,7 +490,7 @@ STR_01A9_NONE :Aucun
|
||||
STR_01AA_NAME :{BLACK}Nom
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1er
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -527,7 +522,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -615,16 +610,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} atteint le niveau de '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} atteint le niveau de '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Créer Scénario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Éditeur de Scénario
|
||||
STR_0223_LAND_GENERATION :{WHITE}Génération de terrain
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Générer un terrain
|
||||
STR_0227_RESET_LAND :{BLACK}RAZ du terrain
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Augmenter la quantité de terre à modifier
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuer la quantité de terre à modifier
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Générer une terre aléatoire
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Réinitialiser le terrain
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Réinitialiser le terrain
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Carte d'altitude
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Utiliser une carte d'altitude
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Voulez-vous vraiment réinitialiser le terrain?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Créer le terrain
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Créer les villes
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Créer les industries
|
||||
@@ -642,7 +643,7 @@ STR_NO_SPACE_FOR_TOWN :{WHITE}...Il n'
|
||||
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Augmenter la taille de la ville
|
||||
STR_023C_EXPAND :{BLACK}Agrandir
|
||||
STR_023D_RANDOM_TOWN :{BLACK}Générer une ville
|
||||
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Construire une ville à un emplacement aléatoire
|
||||
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Construire une ville dans un emplacement aléatoire
|
||||
STR_023F_INDUSTRY_GENERATION :{WHITE}Créer les industries
|
||||
STR_0240_COAL_MINE :{BLACK}Mine de Charbon
|
||||
STR_0241_POWER_STATION :{BLACK}Centrale Électrique
|
||||
@@ -678,41 +679,41 @@ STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Usine de
|
||||
STR_025F_BUBBLE_GENERATOR :{BLACK}Générateur de Bulles
|
||||
STR_0260_TOFFEE_QUARRY :{BLACK}Carrière de Caramel
|
||||
STR_0261_SUGAR_MINE :{BLACK}Mine de Sucre
|
||||
STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Construire une mine de charbon
|
||||
STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Construire une centrale électrique
|
||||
STR_0264_CONSTRUCT_SAWMILL :{BLACK}Construire une scierie
|
||||
STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Construire Mine de Charbon
|
||||
STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Construire Centrale Électrique
|
||||
STR_0264_CONSTRUCT_SAWMILL :{BLACK}Construire Scierie
|
||||
STR_0265_PLANT_FOREST :{BLACK}Planter une Forêt
|
||||
STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Construire une raffinerie pétrolière
|
||||
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}La construire d'une plate-forme pétrolière ne peut se faire qu'aux bords de la carte
|
||||
STR_0268_CONSTRUCT_FACTORY :{BLACK}Construire une usine
|
||||
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Construire une aciérie
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Construire une ferme
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Construire une mine de fer
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Construire un puit de pétrole
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construire une banque (Peut seulement être construite dans les villes ayant plus de 1200 habitants)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Construire une usine papetière
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Construire une usine agroalimentaire
|
||||
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Construire une imprimerie
|
||||
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Construire une mine d'or
|
||||
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construire une banque (Peut seulement être construite en ville)
|
||||
STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Construire une scierie (pour la coupe de forêt tropicale et la production de Bois)
|
||||
STR_0268_CONSTRUCT_FACTORY :{BLACK}Construire Usine
|
||||
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Construire Aciérie
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Construire Ferme
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Construire Mine de Fer
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Construire puits de pétrole
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construire Banque (Peut seulement être construite dans les villes ayant plus de 1200 habitants)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Construire Usine papetière
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Construire Usine Agroalimentaire
|
||||
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Construire Imprimerie
|
||||
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Construire Mine d'Or
|
||||
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construire Banque (Peut seulement être construite en ville)
|
||||
STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Construire Scierie (pour la coupe de forêt tropicale et la production de Bois)
|
||||
STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Semer une Plantation de Fruits
|
||||
STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Semer une Plantation de Caoutchouc
|
||||
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Construire une source d'eau
|
||||
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Construire un château d'eau (Peut seulement être construite en ville)
|
||||
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Construire une mine de diamants
|
||||
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Construire une mine de cuivre
|
||||
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Construire Source d'eau
|
||||
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Construire Château d'eau (Peut seulement être construite en ville)
|
||||
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Construire Mine de Diamant
|
||||
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Construire Mine de Cuivre
|
||||
STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Semer une Forêt de Barbe à Papa
|
||||
STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Construire une usine de sucreries
|
||||
STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Construire une ferme de batteries
|
||||
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Construire un puit de cola
|
||||
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Construire une boutique de jouets
|
||||
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Construire une usine de jouets
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Construire une fontaine de plastique
|
||||
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Construire une usine de boissons gazeuses
|
||||
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Construire un générateur de bulles
|
||||
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Construire une carrière de caramel
|
||||
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Construire une mine de sucre
|
||||
STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Construire Usine de Sucreries
|
||||
STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Construire Ferme de Batteries
|
||||
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Construire Puits de Cola
|
||||
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Construire Boutique de Jouets
|
||||
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Construire Usine de Jouets
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Construire Fontaines de Plastique
|
||||
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Construire Usine de Boissons Gazeuses
|
||||
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Construire Générateur de Bulles
|
||||
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Construire Carrière de Caramel
|
||||
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Construire Mine de Sucre
|
||||
STR_0285_CAN_T_BUILD_HERE :{WHITE}Impossible de construire {STRING} ici...
|
||||
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...doit d'abord construire une ville
|
||||
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...Droit à un par ville seulement
|
||||
@@ -766,7 +767,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Sélecti
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Sauvegarder noms personnalisés de conception de véhicule
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Options du Jeu
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Niveau de Difficulté
|
||||
STR_02C7_CONFIG_PATCHES :Configuration Avancée
|
||||
@@ -780,16 +781,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animat
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Détails maximums
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Édifices transparents
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Nom de station transparent
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Outil d'Inspection
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Inverser Console
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Copie d'écran (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Copie géante d'écran (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :À Propos de 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Inactif
|
||||
STR_02DA_ON :{BLACK}Actif
|
||||
@@ -846,7 +847,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Sélecti
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Jouets'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financer la construction de nouvelles industries
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Annuaire des industries
|
||||
STR_0313_FUND_NEW_INDUSTRY :Financer une nouvelle industrie
|
||||
############ range ends here
|
||||
@@ -879,7 +880,7 @@ STR_TOWNNAME_LATIN_AMERICAN :Latino-Americai
|
||||
STR_TOWNNAME_SILLY :Drôles
|
||||
STR_TOWNNAME_SWEDISH :Suédois
|
||||
STR_TOWNNAME_DUTCH :Hollandais
|
||||
STR_TOWNNAME_FINNISH :Finlandais
|
||||
STR_TOWNNAME_FINNISH :Finnish
|
||||
STR_TOWNNAME_POLISH :Polonais
|
||||
STR_TOWNNAME_SLOVAKISH :Slovaques
|
||||
STR_TOWNNAME_NORWEGIAN :Norvégiens
|
||||
@@ -892,7 +893,7 @@ STR_TOWNNAME_DANISH :Danois
|
||||
STR_TOWNNAME_TURKISH :Turques
|
||||
STR_TOWNNAME_ITALIAN :Italien
|
||||
STR_TOWNNAME_CATALAN :Catalan
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Livre (£)
|
||||
STR_CURR_USD :Dollar ($)
|
||||
@@ -1241,7 +1242,7 @@ STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Construi
|
||||
STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construire une mine de fer
|
||||
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Financer une plantation de fruits
|
||||
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Financer une plantation de caoutchouc
|
||||
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Financer la construction d'une source d'eau
|
||||
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Financer la construction d'une Source d'eau
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Planter une forêt de barbe à papa
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Financer une ferme de piles
|
||||
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Forer pour trouver du cola
|
||||
@@ -1414,7 +1415,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste de
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Aucun périphérique réseau trouvé ou programme compilé sans ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Aucune partie réseau n'a été trouvée
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Le serveur n'a pas répondu à la requête
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Echec de la connexion à cause de NewGRF différents
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} La synchronisation de la partie réseau a échouée.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} La connection de la partie réseau a été perdue.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} La sauvegarde serveur n'a pas pu être chargée.
|
||||
@@ -1436,7 +1436,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :erreur de désy
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :chargement de la carte impossible
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection perdue
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erreur de protocole
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF différents
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :non autorisé
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :paquet étrange reçu
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :révision incorrecte
|
||||
@@ -1840,7 +1839,7 @@ STR_4813_DIAMOND_MINE :{G=f}Mine de di
|
||||
STR_4814_IRON_ORE_MINE :{G=f}Mine de fer
|
||||
STR_4815_FRUIT_PLANTATION :{G=f}Plantation de fruits
|
||||
STR_4816_RUBBER_PLANTATION :{G=f}Plantation de caoutchouc
|
||||
STR_4817_WATER_SUPPLY :{G=f}Source d'eau
|
||||
STR_4817_WATER_SUPPLY :{G=m}Réservoir d'eau
|
||||
STR_4818_WATER_TOWER :{G=m}Château d'eau
|
||||
STR_4819_FACTORY :{G=f}Usine
|
||||
STR_481A_FARM :{G=f}Ferme
|
||||
@@ -1857,11 +1856,11 @@ STR_4824_BUBBLE_GENERATOR :{G=m}Générate
|
||||
STR_4825_TOFFEE_QUARRY :{G=f}Carrière de caramel
|
||||
STR_4826_SUGAR_MINE :{G=f}Mine de sucre
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Nécessite: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Nécessite: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Nécessite: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production le mois dernier:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transporté)
|
||||
@@ -1934,8 +1933,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Impossib
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...il vous appartient déjà!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Non nommé
|
||||
@@ -1978,7 +1977,7 @@ STR_SV_STNAME_LOWER :Bas {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Héliport
|
||||
STR_SV_STNAME_FOREST :{STRING} Forêt
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Niveau de difficulté
|
||||
|
||||
+20
-16
@@ -1,6 +1,6 @@
|
||||
##name Galician
|
||||
##ownname Galego
|
||||
##isocode gl_ES
|
||||
##isocode gl_ES.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -341,7 +341,7 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :G. beneficios operativos
|
||||
STR_0155_INCOME_GRAPH :Gráfica de ingresos
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Gráfica de carga entregada
|
||||
@@ -350,7 +350,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Gráfica do Val
|
||||
STR_0159_CARGO_PAYMENT_RATES :Taxas de pago polas cargas
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Táboa da Liga de compañías
|
||||
STR_PERFORMANCE_DETAIL_MENU :Puntuación de rendemento detallado
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Acerca de OpenTTD
|
||||
STR_015C_SAVE_GAME :Grabar Partida
|
||||
@@ -478,7 +478,7 @@ STR_01A9_NONE :Ningún
|
||||
STR_01AA_NAME :{BLACK}Nome
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1º
|
||||
STR_01AD_2ND :2º
|
||||
STR_01AE_3RD :3º
|
||||
@@ -510,7 +510,7 @@ STR_01C7_28TH :28º
|
||||
STR_01C8_29TH :29º
|
||||
STR_01C9_30TH :30º
|
||||
STR_01CA_31ST :31º
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -597,16 +597,20 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}¡{COMPANY} logra o status de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}¡{PLAYERNAME} de {COMPANY} logra o status '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crear Escenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Escenario
|
||||
STR_0223_LAND_GENERATION :{WHITE}Xeración de Terreo
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreo Aleatorio
|
||||
STR_0227_RESET_LAND :{BLACK}Reiniciar Terreo
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumenta-lo tamaño de terreo a baixar/subir
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Disminuí-lo tamaño de terreo a baixar/subir
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Xerar terreo aleatorio
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reiniciar paisaxe
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reiniciar paisaxe
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}¿Está seguro de querer reinicia-la paisaxe?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Xeración de paisaxe
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Xeración de cidades
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Xeración de industrias
|
||||
@@ -746,7 +750,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selecci
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Graba-los nomes dos deseños dos vehículos persoalizados no disco
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Opcións da Partida
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Configuración de Dificultade
|
||||
STR_02C7_CONFIG_PATCHES :Configuración dos Parches
|
||||
@@ -760,16 +764,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animac
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Detalle completo
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edificios transparentes
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Sinais de estación transparentes
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Información de área de terreo
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Des/Activar Consola
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Captura de Pantalla (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Capt.Pant. Xigante (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Acerca de 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Off
|
||||
STR_02DA_ON :{BLACK}On
|
||||
@@ -825,7 +829,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Seleccio
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Selecciona-lo estilo da paisaxe 'Xoguetelandia'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fundar unha nova industria
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Directorio de Industrias
|
||||
STR_0313_FUND_NEW_INDUSTRY :Fundar unha nova industria
|
||||
############ range ends here
|
||||
@@ -871,7 +875,7 @@ STR_TOWNNAME_DANISH :Danés
|
||||
STR_TOWNNAME_TURKISH :Turco
|
||||
STR_TOWNNAME_ITALIAN :Italiano
|
||||
STR_TOWNNAME_CATALAN :Catalán
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Libras (£)
|
||||
STR_CURR_USD :Dólares ($)
|
||||
@@ -1801,11 +1805,11 @@ STR_4824_BUBBLE_GENERATOR :Xerador de Burb
|
||||
STR_4825_TOFFEE_QUARRY :Canteira de Toffee
|
||||
STR_4826_SUGAR_MINE :Mina de Azucre
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Require: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Require: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Require: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Producción no último mes:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportado)
|
||||
@@ -1878,8 +1882,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Non se p
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...¡xa é da túa propiedade!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Sen Nome
|
||||
@@ -1922,7 +1926,7 @@ STR_SV_STNAME_LOWER :Inferior {STRIN
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Heliporto
|
||||
STR_SV_STNAME_FOREST :{STRING} Bosque
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nivel de Dificultade
|
||||
|
||||
+39
-40
@@ -1,6 +1,6 @@
|
||||
##name German
|
||||
##ownname Deutsch
|
||||
##isocode de_DE
|
||||
##isocode de_DE.UTF-8
|
||||
##plural 0
|
||||
##gender m w n
|
||||
|
||||
@@ -296,7 +296,6 @@ STR_0140_NEW_GAME :{BLACK}Neues Sp
|
||||
STR_0141_LOAD_GAME :{BLACK}Spiel laden
|
||||
STR_SINGLE_PLAYER :{BLACK}Einzelspieler
|
||||
STR_MULTIPLAYER :{BLACK}Mehrspieler
|
||||
STR_SCENARIO_EDITOR :{BLACK}Szenario Editor
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -345,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} t Zugkraft
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Betriebsgewinndiagramm
|
||||
STR_0155_INCOME_GRAPH :Einkommensdiagramm
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Frachtlieferungsdiagramm
|
||||
@@ -354,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Firmenwertdiagr
|
||||
STR_0159_CARGO_PAYMENT_RATES :Frachtratendiagramm
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Firmentabelle
|
||||
STR_PERFORMANCE_DETAIL_MENU :Leistungsaufschlüsselung
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Spiel speichern
|
||||
@@ -396,10 +395,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Frachtkapazitä
|
||||
STR_NO_WAITING_CARGO :{BLACK}Keine Fracht wartet
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Wähle alle Anlagen
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Wähle alle Frachtarten (einschließlich ohne wartender Fracht)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Verfügbare Züge
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Verfügbare Fahrzeuge
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Verfügbare Schiffe
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Verfügbare Flugzeuge
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Zeige eine Liste von verfügbaren Fahrzeugen für diesen Fahrzeugtyp
|
||||
STR_MANAGE_LIST :{BLACK}Verwalte die Liste
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Aufträge an alle Fahrzeuge in der Liste verschicken
|
||||
@@ -495,7 +490,7 @@ STR_01A9_NONE :Keine
|
||||
STR_01AA_NAME :{BLACK}Name
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -527,7 +522,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -615,16 +610,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} erreicht '{STRING}' Status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} von {COMPANY} erreicht '{STRING}' Status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Szenario erstellen
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Szenario bearbeiten
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land erstellen
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Zufälliges Land
|
||||
STR_0227_RESET_LAND :{BLACK}Land wiederherstellen
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken vergrößern
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken verkleinern
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Erzeuge Land durch Zufall
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Landfläche wiederherstellen
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Landfläche wiederherstellen
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Reliefkarte nutzen
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Reliefkarte nutzen
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Bist du sicher, dass die Landschaft zurückgesetzt werden soll?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landfläche erzeugen
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stadt errichten
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrie errichten
|
||||
@@ -766,7 +767,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Auswahl
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Eigene Namen abspeichern
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spieleinstellungen
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Schwierigkeitsgrad
|
||||
STR_02C7_CONFIG_PATCHES :Einstellungen der Patches
|
||||
@@ -780,16 +781,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Vollst
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Vollständige Detailansicht
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Durchsichtige Gebäude
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Durchsichtige Stationsnamen
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Gebietsinformation
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Konsole öffnen/schließen
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Strg-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Riesiger Screenshot (Strg-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Über 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}aus
|
||||
STR_02DA_ON :{BLACK}an
|
||||
@@ -846,7 +847,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}'subtrop
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}'fantastische' Landschaft auswählen
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Errichtung und Finanzierung einer neuen Industrie
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industrieverzeichnis
|
||||
STR_0313_FUND_NEW_INDUSTRY :Neue Industrie finanzieren
|
||||
############ range ends here
|
||||
@@ -892,35 +893,35 @@ STR_TOWNNAME_DANISH :Dänisch
|
||||
STR_TOWNNAME_TURKISH :Türkisch
|
||||
STR_TOWNNAME_ITALIAN :italienisch
|
||||
STR_TOWNNAME_CATALAN :Katalanisch
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Engl. Pfund (GBP)
|
||||
STR_CURR_USD :US-Dollar (USD)
|
||||
STR_CURR_EUR :Euro (EUR)
|
||||
STR_CURR_YEN :Jap. Yen (JPY)
|
||||
STR_CURR_GBP :Pfund (£)
|
||||
STR_CURR_USD :Dollar ($)
|
||||
STR_CURR_EUR :Euro (€)
|
||||
STR_CURR_YEN :Yen (¥)
|
||||
STR_CURR_ATS :Österreich. Schilling (ATS)
|
||||
STR_CURR_BEF :Belgische Francs (BEF)
|
||||
STR_CURR_BEF :Belgische Franc (BEF)
|
||||
STR_CURR_CHF :Schweizer Franken (CHF)
|
||||
STR_CURR_CZK :Tschechische Kronen (CZK)
|
||||
STR_CURR_DEM :Deutsche Mark (DEM)
|
||||
STR_CURR_DKK :Dänische Kronen (DKK)
|
||||
STR_CURR_ESP :Span. Peseten (ESP)
|
||||
STR_CURR_FIM :Finnische Mark(FIM)
|
||||
STR_CURR_FRF :Frz. Francs (FRF)
|
||||
STR_CURR_ESP :Peseta (ESP)
|
||||
STR_CURR_FIM :Finnmark (FIM)
|
||||
STR_CURR_FRF :Franc (FRF)
|
||||
STR_CURR_GRD :Griech. Drachmen (GRD)
|
||||
STR_CURR_HUF :Ungarische Forint (HUF)
|
||||
STR_CURR_ISK :Isländische Kronen (ISK)
|
||||
STR_CURR_ITL :Italienische Lire (ITL)
|
||||
STR_CURR_ISK :Isländische Krona (ISK)
|
||||
STR_CURR_ITL :Italienische Lira (ITL)
|
||||
STR_CURR_NLG :Niederländ. Gulden (NLG)
|
||||
STR_CURR_NOK :Norwegische Kronen (NOK)
|
||||
STR_CURR_PLN :Polnische Zloty (PLN)
|
||||
STR_CURR_ROL :Rumänische Lei (ROL)
|
||||
STR_CURR_ROL :RumÀnische Lei (ROL)
|
||||
STR_CURR_RUR :Russische Rubel (RUR)
|
||||
STR_CURR_SIT :Slovenische Taler (SIT)
|
||||
STR_CURR_SIT :Slovenischer Tolar (SIT)
|
||||
STR_CURR_SEK :Schwedische Kronen (SEK)
|
||||
STR_CURR_YTL :Türkische Lire (YTL)
|
||||
STR_CURR_SKK :Slowakische Kronen (SKK)
|
||||
STR_CURR_BRR :Brasilianische Reais (BRL)
|
||||
STR_CURR_YTL :türkische Lira (YTL)
|
||||
STR_CURR_SKK :Slowakische Krone
|
||||
STR_CURR_BRR :Brasilianischer Real
|
||||
|
||||
STR_CURR_CUSTOM :Eigene...
|
||||
|
||||
@@ -1414,7 +1415,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Teilnehm
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Keine Netzwerkschnittstellen gefunden oder ohne ENABLE_NETWORK kompiliert
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE}Keine Netzwerkspiele gefunden
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE}Der Server antwortete nicht auf die Anfrage
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Konnte Verbindung nicht herstellen, da die NewGRF Versionen nicht übereinstimmen.
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE}Synchronisation des Netzwerkspiels fehlgeschlagen
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Verbindung zum Netzwerkspiel verloren
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Spielstand konnte nicht vom Server geladen werden
|
||||
@@ -1436,7 +1436,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :Synchronisation
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :Karte konnte nicht geladen werden.
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :Verbindung verloren
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :Protokollfehler
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF Versionen stimmen nicht überein
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nicht authorisiert
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :Unerwartetes Paket empfangen
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :Falsche Version
|
||||
@@ -1857,11 +1856,11 @@ STR_4824_BUBBLE_GENERATOR :{G=m}Luftblasen
|
||||
STR_4825_TOFFEE_QUARRY :{G=w}Karamellgrube
|
||||
STR_4826_SUGAR_MINE :{G=w}Zuckermine
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Benötigt: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Benötigt: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Benötigt: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produktion im letzten Monat:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% befördert)
|
||||
@@ -1934,8 +1933,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Das Land
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...Sie besitzen es bereits!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Unbenannt
|
||||
@@ -1978,7 +1977,7 @@ STR_SV_STNAME_LOWER :Unter-{STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Heliport
|
||||
STR_SV_STNAME_FOREST :{STRING} Wald
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Schwierigkeitsgrad
|
||||
@@ -2771,11 +2770,11 @@ SERVICE_AT_SHIP_DEPOT :Wartung in der
|
||||
STR_A000_AIRPORTS :{WHITE}Flughäfen
|
||||
STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Flughafen kann hier nicht gebaut werden...
|
||||
STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Flugzeughangar
|
||||
STR_A003_NEW_AIRCRAFT :{BLACK}Neue Flugzeuge
|
||||
STR_A003_NEW_AIRCRAFT :{BLACK}Neues Flugzeug
|
||||
STR_CLONE_AIRCRAFT :{BLACK}Flugzeug duplizieren
|
||||
STR_CLONE_AIRCRAFT_INFO :{BLACK}Baut eine Kopie des Flugzeuges. Strg+Klick erzeugt gemeinsamen Fahrplan
|
||||
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Baut eine Kopie des Flugzeuges. Klicke auf diese Schaltfläche und dann auf ein Flugzeug innerhalb oder außerhalb des Depots. Strg+Klick erzeugt gemeinsamen Fahrplan
|
||||
STR_A005_NEW_AIRCRAFT :{WHITE}Neue Flugzeuge
|
||||
STR_A005_NEW_AIRCRAFT :{WHITE}Neues Flugzeug
|
||||
STR_A006_BUILD_AIRCRAFT :{BLACK}Flugzeug bauen
|
||||
STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Kann das Flugzeug nicht bauen...
|
||||
STR_A009_AIRCRAFT :{WHITE}{COMPANY} - {COMMA} Flugzeug{P "" e}
|
||||
|
||||
+22
-23
@@ -1,6 +1,6 @@
|
||||
##name Hungarian
|
||||
##ownname Magyar
|
||||
##isocode hu_HU
|
||||
##isocode hu_HU.UTF-8
|
||||
##plural 1
|
||||
##case t ba
|
||||
|
||||
@@ -361,7 +361,6 @@ STR_0140_NEW_GAME :{BLACK}Új ját
|
||||
STR_0141_LOAD_GAME :{BLACK}Játék betöltése
|
||||
STR_SINGLE_PLAYER :{BLACK}Egyjátékos
|
||||
STR_MULTIPLAYER :{BLACK}Hálózati játék
|
||||
STR_SCENARIO_EDITOR :{BLACK}Pályaszerkesztő
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -410,7 +409,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} 9.81*10³ N
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Működési nyereség grafikon
|
||||
STR_0155_INCOME_GRAPH :Jövedelem grafikon
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Elszállított rakomány grafikon
|
||||
@@ -419,7 +418,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Vállalat ért
|
||||
STR_0159_CARGO_PAYMENT_RATES :Rakományok szállítási díja
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :A cégek helyezése
|
||||
STR_PERFORMANCE_DETAIL_MENU :Teljesítményértékelések részletezése
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Játék mentése
|
||||
@@ -461,10 +460,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Teherkapacitás
|
||||
STR_NO_WAITING_CARGO :{BLACK}Semmilyen áru nem várakozik
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Minden szállítóegység kiválasztása
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Minden rakománytípus mutatása (beleértve ha nincs várakozó rakomány)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Elérhető vonatok
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Elérhető közúti járművek
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Elérhető hajók
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Elérhető repülők
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Tekintsd meg az ehhez a járműtípushoz választható mozdonyok listáját
|
||||
STR_MANAGE_LIST :{BLACK}Lista kezelése
|
||||
STR_MANAGE_LIST_TIP :{BLACK}A listán szereplő járműveknek utasítás küldése
|
||||
@@ -560,7 +555,7 @@ STR_01A9_NONE :Nincs
|
||||
STR_01AA_NAME :{BLACK}Név
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -592,7 +587,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -680,16 +675,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} elérte a '{STRING}' rangot!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} - {COMPANY} elérte a '{STRING}' rangot!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Saját pálya készítése
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}pályaszerkesztő
|
||||
STR_0223_LAND_GENERATION :{WHITE}Táj szerkesztése
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Véletlenszerű táj
|
||||
STR_0227_RESET_LAND :{BLACK}Táj törlése
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Az emelendő/süllyesztendő földterület növelése
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Az emelendő/süllyesztendő földterület csökkentése
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Véletlenszerű táj készítése
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}A táj törlése
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Táj törlése
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Magasságtérkép használata
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Magasságtérkép használata
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Biztosan le akarod törölni az egész tájat?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Táj szerkesztése
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Városkészítés
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Gazdasági épület készítése
|
||||
@@ -831,7 +832,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}A járm
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}A saját jármű-márkanevek elmentése lemezre
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Beállítások
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Nehézségi beállítások
|
||||
STR_02C7_CONFIG_PATCHES :Foltok beállítása
|
||||
@@ -845,16 +846,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Teljes
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Minden részlet
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Átlátszó épületek
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Állomásnevek keret nélkül
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Terület-információ
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Átváltás Konzolra
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Képmentés (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Óriás képmentés (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Az 'OpenTTD'-ről
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Ki
|
||||
STR_02DA_ON :{BLACK}Be
|
||||
@@ -911,7 +912,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Szubtró
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Játékvilág táj kiválasztása
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Gazdasági épület építése
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Gazdasági épületek listája
|
||||
STR_0313_FUND_NEW_INDUSTRY :Új gazdasági épület építése
|
||||
############ range ends here
|
||||
@@ -957,7 +958,7 @@ STR_TOWNNAME_DANISH :Dán
|
||||
STR_TOWNNAME_TURKISH :Török
|
||||
STR_TOWNNAME_ITALIAN :Olasz
|
||||
STR_TOWNNAME_CATALAN :Katalán
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Font (£)
|
||||
STR_CURR_USD :Dollár ($)
|
||||
@@ -1479,7 +1480,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Kliens l
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nem található a hálózati csatoló, vagy nincs hálózati támogatás (ENABLE_NETWORK)
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Nem található semmilyen hálózati játék
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} A szerver nem reagált a kérésre
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} NewGRF eltérés(ek) miatt nem sikerült kapcsolódni
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Hálózat - Játék szinkronizáció sikertelen.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Hálózat - Játék kapcsolat elveszett.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nem sikerült a szerver játékmentés betöltése.
|
||||
@@ -1501,7 +1501,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :szinkronizálá
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :térkép betöltési hiba
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :elveszett a kapcsolat
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokoll hiba
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF eltérés(ek)
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nem engedélyezett
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ismeretlen csomag érkezett
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :rossz verzió
|
||||
@@ -1959,11 +1958,11 @@ STR_4825_TOFFEE_QUARRY.t :tejkaramella fe
|
||||
STR_4826_SUGAR_MINE :cukorbánya
|
||||
STR_4826_SUGAR_MINE.t :cukorbányát
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Felhasznál: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Felhasznál: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Felhasznál: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Múlt havi termelés:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% elszállítva)
|
||||
@@ -2036,8 +2035,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nem vehe
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...már a tiéd!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Névtelen
|
||||
@@ -2080,7 +2079,7 @@ STR_SV_STNAME_LOWER :{STRING}-alsó
|
||||
STR_SV_STNAME_HELIPORT :{STRING}i helikopter-leszálló
|
||||
STR_SV_STNAME_FOREST :{STRING}i erdőség
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nehézségi szint
|
||||
|
||||
+20
-16
@@ -1,6 +1,6 @@
|
||||
##name Icelandic
|
||||
##ownname Íslenska
|
||||
##isocode is_IS
|
||||
##isocode is_IS.UTF-8
|
||||
##plural 0
|
||||
##gender karlkyn kvenkyn hvorugkyn
|
||||
|
||||
@@ -341,7 +341,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ pu
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} tonnkraftur
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Línurit: Rekstrarhagnaður
|
||||
STR_0155_INCOME_GRAPH :Línurit: Tekjur
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Línurit: Fluttur farmur
|
||||
@@ -350,7 +350,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Línurit: Verð
|
||||
STR_0159_CARGO_PAYMENT_RATES :Línurit: Flutningsgróði
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Stigatafla fyrirtækja
|
||||
STR_PERFORMANCE_DETAIL_MENU :Nákvæm frammistöðumæling
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Um OpenTTD
|
||||
STR_015C_SAVE_GAME :Vista leik
|
||||
@@ -472,7 +472,7 @@ STR_01A9_NONE :Enginn
|
||||
STR_01AA_NAME :{BLACK}Nafn
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3
|
||||
@@ -504,7 +504,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -592,16 +592,20 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} öðlast '{STRING}' titil!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} úr {COMPANY} öðlast '{STRING}' titil!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Búa til kort
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Kortagerð
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landslagsgerð
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Handahófskennt land
|
||||
STR_0227_RESET_LAND :{BLACK}Eyða landi
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Stækka svæði til að lækka/hækka
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minnka svæði til að lækka/hækka
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Mynda til land af handahófi
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Eyða landi
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Eyða landi
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ertu viss um að þú viljir eyða landinu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landslagsgerð
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bæjargerð
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Iðnaðargerð
|
||||
@@ -741,7 +745,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Nöfn fa
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Vista breytt tegundanöfn farartækja
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Stillingar
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Erfiðleikastig
|
||||
STR_02C7_CONFIG_PATCHES :Viðbætur
|
||||
@@ -755,16 +759,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Fullar
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Full nákvæmni
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Gegnsæjar byggingar
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Gegnsæ stöðvanöfn
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Landssvæðisupplýsingar
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Kveikja á stjórnborði
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Skjámynd (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Risa skjámynd (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Um 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Fela
|
||||
STR_02DA_ON :{BLACK}Sýna
|
||||
@@ -821,7 +825,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Velja ey
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Leikfangalandslag
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fjármagna byggingu nýs iðnaðars
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Iðnaðalisti
|
||||
STR_0313_FUND_NEW_INDUSTRY :Fjármagna nýjan iðnað
|
||||
############ range ends here
|
||||
@@ -866,7 +870,7 @@ STR_TOWNNAME_SWISS :Svissnesk
|
||||
STR_TOWNNAME_DANISH :Dönsk
|
||||
STR_TOWNNAME_TURKISH :Tyrknesk
|
||||
STR_TOWNNAME_ITALIAN :Ítölsk
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pund (£)
|
||||
STR_CURR_USD :Bandaríkjadalur ($)
|
||||
@@ -1798,11 +1802,11 @@ STR_4824_BUBBLE_GENERATOR :Kúluframleiðs
|
||||
STR_4825_TOFFEE_QUARRY :Karamellunáma
|
||||
STR_4826_SUGAR_MINE :Sykurnáma
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Tekur við: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Tekur við: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Tekur við: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Framleiðsla síðasta mánaðar:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% flutt)
|
||||
@@ -1875,8 +1879,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Þú get
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...þú átt það nú þegar!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Ónefnt
|
||||
@@ -1919,7 +1923,7 @@ STR_SV_STNAME_LOWER :Neðri {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Þyrlupallur
|
||||
STR_SV_STNAME_FOREST :{STRING} Skógur
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Erfiðleikastig
|
||||
|
||||
+22
-23
@@ -1,6 +1,6 @@
|
||||
##name Italian
|
||||
##ownname Italian (IT)
|
||||
##isocode it_IT
|
||||
##isocode it_IT.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Nuovo Gi
|
||||
STR_0141_LOAD_GAME :{BLACK}Carica Gioco
|
||||
STR_SINGLE_PLAYER :{BLACK}Giocatore singolo
|
||||
STR_MULTIPLAYER :{BLACK}Multiplayer
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editore di Scenari
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton. forza
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Grafico profitto operativo
|
||||
STR_0155_INCOME_GRAPH :Grafico incassi
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Grafico merce consegnata
|
||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Grafico valore
|
||||
STR_0159_CARGO_PAYMENT_RATES :Grafico % pagamento merce
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Classifica società
|
||||
STR_PERFORMANCE_DETAIL_MENU :Dettagli prestazionali
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Informazioni su OpenTTD
|
||||
STR_015C_SAVE_GAME :Salva partita
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacità Cargo
|
||||
STR_NO_WAITING_CARGO :{BLACK}Non c'è nessun tipo di merce in attesa
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Seleziona tuti i fabbricati
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Seleziona tutti i tipi di merce (comprese le merci non in attesa)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Treni Disponibili
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Veicoli Disponibili
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Navi Disponibili
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Aeromobili Disponibili
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Mostra una lista di motrici disponibili per quel tipo di veicolo
|
||||
STR_MANAGE_LIST :{BLACK}Gestisci lista
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Manda istruzioni a tutti i veicoli in questa lista
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :Nessuno
|
||||
STR_01AA_NAME :{BLACK}Nome
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} raggiunge lo status di '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} di {COMPANY} raggiunge lo status di '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crea Scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor Scenario
|
||||
STR_0223_LAND_GENERATION :{WHITE}Genera Terreno
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno Casuale
|
||||
STR_0227_RESET_LAND :{BLACK}Azzerra Terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumenta ampiezza del terreno da abbassare/alzare
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrementa ampiezza del terreno da abbassare/alzare
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genera terreno casuale
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Azzerra paesaggio
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Azzerra Paesaggio
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usa Heightmap
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usa Heightmap
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Sei sicuro di voler azzerrare il paesaggio?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generazione paesaggio
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generazione città
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generazione industrie
|
||||
@@ -765,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selezion
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Salva nomi personalizzati dei veicoli
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Opzioni gioco
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Impostazioni difficoltà
|
||||
STR_02C7_CONFIG_PATCHES :Configura patch
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animaz
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Massimo dettaglio
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edifici trasparenti
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Nomi stazioni trasparenti
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Informazioni sull'area
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Linea di comando
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Screenshot Gigante (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Info su 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Off
|
||||
STR_02DA_ON :{BLACK}On
|
||||
@@ -845,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Selezion
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Seleziona paesaggio 'Città dei giocattoli'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finanzia la costruzione di nuove industrie
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Elenco Industrie
|
||||
STR_0313_FUND_NEW_INDUSTRY :Finanzia nuove industrie
|
||||
############ range ends here
|
||||
@@ -891,7 +892,7 @@ STR_TOWNNAME_DANISH :Danese
|
||||
STR_TOWNNAME_TURKISH :Turco
|
||||
STR_TOWNNAME_ITALIAN :Italiano
|
||||
STR_TOWNNAME_CATALAN :Catalano
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Sterlina (£)
|
||||
STR_CURR_USD :Dollaro USA ($)
|
||||
@@ -1413,7 +1414,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Lista de
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nessun dispositivo di rete trovato o compilato senza ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Impossibile trovare partite in rete
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Il server non ha risposto alla richiesta
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Impossibile collegarsi causa file NewGRF non corrispondenti
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Sincronizzazione alla partita in rete fallita.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Connessione alla partita in rete persa.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Impossibile caricare il savegame dal server.
|
||||
@@ -1435,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :errore di sincr
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :Impossibile caricare la mappa
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :Connessione perduta
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :errore di protocollo
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :File NewGRF non corrispondenti
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Non Autorizzato
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ricevuto uno strano pacchetto
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisione differente
|
||||
@@ -1856,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Generatore di B
|
||||
STR_4825_TOFFEE_QUARRY :Estrattore di Toffee
|
||||
STR_4826_SUGAR_MINE :Miniera di Zucchero
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Richiede: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Richiede: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Richiede: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produzione ultimo mese:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% trasportato)
|
||||
@@ -1933,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Non puoi
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...lo possiedi già!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Senza nome
|
||||
@@ -1977,7 +1976,7 @@ STR_SV_STNAME_LOWER :Bassa {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Eliporto
|
||||
STR_SV_STNAME_FOREST :{STRING} Foresta
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Livello di difficoltà
|
||||
|
||||
+95
-96
@@ -1,6 +1,6 @@
|
||||
##name Japanese
|
||||
##ownname 日本語
|
||||
##isocode ja_JP
|
||||
##isocode ja_JP.UTF-8
|
||||
##plural 1
|
||||
|
||||
##id 0x0000
|
||||
@@ -85,7 +85,7 @@ STR_004D_FIZZY_DRINK :ソーダ
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :乗客{COMMA}人
|
||||
STR_QUANTITY_COAL :石炭{WEIGHT}
|
||||
STR_QUANTITY_MAIL :郵便袋{COMMA}袋
|
||||
STR_QUANTITY_MAIL :郵便袋{COMMA}包
|
||||
STR_QUANTITY_OIL :石油{VOLUME}
|
||||
STR_QUANTITY_LIVESTOCK :家畜{COMMA}頭
|
||||
STR_QUANTITY_GOODS :商品{COMMA}箱
|
||||
@@ -93,20 +93,20 @@ STR_QUANTITY_GRAIN :穀物{WEIGHT}
|
||||
STR_QUANTITY_WOOD :木材{WEIGHT}
|
||||
STR_QUANTITY_IRON_ORE :鉄鉱{WEIGHT}
|
||||
STR_QUANTITY_STEEL :鋼鉄{WEIGHT}
|
||||
STR_QUANTITY_VALUABLES :貴重品{COMMA}袋
|
||||
STR_QUANTITY_VALUABLES :貴重品{COMMA}包
|
||||
STR_QUANTITY_COPPER_ORE :銅鉱{WEIGHT}
|
||||
STR_QUANTITY_MAIZE :トウモロコシ{WEIGHT}
|
||||
STR_QUANTITY_FRUIT :果物{WEIGHT}
|
||||
STR_QUANTITY_DIAMONDS :ダイヤモンド{COMMA}袋
|
||||
STR_QUANTITY_DIAMONDS :ダイヤモンド{COMMA}包
|
||||
STR_QUANTITY_FOOD :食品{WEIGHT}
|
||||
STR_QUANTITY_PAPER :紙{WEIGHT}
|
||||
STR_QUANTITY_GOLD :黄金{COMMA}袋
|
||||
STR_QUANTITY_GOLD :黄金{COMMA}包
|
||||
STR_QUANTITY_WATER :水{VOLUME}
|
||||
STR_QUANTITY_WHEAT :小麦{WEIGHT}
|
||||
STR_QUANTITY_RUBBER :ゴム{VOLUME}
|
||||
STR_QUANTITY_SUGAR :砂糖{WEIGHT}
|
||||
STR_QUANTITY_TOYS :玩具{COMMA}個
|
||||
STR_QUANTITY_SWEETS :菓子{COMMA}袋
|
||||
STR_QUANTITY_SWEETS :菓子{COMMA}包
|
||||
STR_QUANTITY_COLA :コーラ{VOLUME}
|
||||
STR_QUANTITY_CANDYFLOSS :綿菓子{WEIGHT}
|
||||
STR_QUANTITY_BUBBLES :泡{COMMA}つ
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}新し
|
||||
STR_0141_LOAD_GAME :{BLACK}ゲームを開く
|
||||
STR_SINGLE_PLAYER :{BLACK}一人でプレイ
|
||||
STR_MULTIPLAYER :{BLACK}多人数プレイ
|
||||
STR_SCENARIO_EDITOR :{BLACK}シナリオエディタ
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -318,7 +317,7 @@ STR_UNITS_SI :国際単位法
|
||||
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} m/s
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} m/秒
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}馬力
|
||||
STR_UNITS_POWER_METRIC :{COMMA}馬力
|
||||
@@ -342,18 +341,18 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA}m³
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
|
||||
STR_UNITS_FORCE_METRIC :{COMMA}重量トン
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
STR_UNITS_FORCE_SI :{COMMA}kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :営業利益
|
||||
STR_0155_INCOME_GRAPH :収入グラフ
|
||||
STR_0155_INCOME_GRAPH :所得グラフ
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :運送済み貨物のグラフ
|
||||
STR_0157_PERFORMANCE_HISTORY_GRAPH :成績グラフ
|
||||
STR_0158_COMPANY_VALUE_GRAPH :会社価値グラフ
|
||||
STR_0159_CARGO_PAYMENT_RATES :貨物運送料
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :会社の成績表
|
||||
STR_PERFORMANCE_DETAIL_MENU :詳しい成績表
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD について
|
||||
STR_015C_SAVE_GAME :ゲームを保存
|
||||
@@ -394,11 +393,7 @@ STR_ENGINE_SORT_POWER_VS_RUNNING_COST :出力/運転
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :貨物容量
|
||||
STR_NO_WAITING_CARGO :{BLACK}到着待ちの貨物がありません
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}すべての駅を選択
|
||||
STR_SELECT_ALL_TYPES :{BLACK}すべての貨物種類を選択(到着待たぬ貨物も含む)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}購入可能な列車
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}購入可能な道路車両
|
||||
STR_AVAILABLE_SHIPS :{BLACK}購入可能な船舶
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}購入可能な飛行機
|
||||
STR_SELECT_ALL_TYPES :{BLACK}すべての貨物種類を選択(include no waiting cargo)
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}この車両種類のデザインのリストを表示します
|
||||
STR_MANAGE_LIST :{BLACK}リストを管理
|
||||
STR_MANAGE_LIST_TIP :{BLACK}リスト内のすべての車両へこの指令を送信
|
||||
@@ -482,8 +477,8 @@ STR_019D_AIRCRAFT :飛行機
|
||||
STR_019E_SHIP :船舶
|
||||
STR_019F_TRAIN :列車
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING}{COMMA}は古くなっています
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING}{COMMA}はとても古くなっています
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING}{COMMA}はとても古くなっていて、緊急に交換しなければなりません
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING}{COMMA}はかねて古くなっています
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING}{COMMA}はかねて古くなっていて、緊急に交換しなければなりません
|
||||
STR_01A3_LAND_AREA_INFORMATION :{WHITE}地域情報
|
||||
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}破壊の価格:{LTBLUE}破壊不可
|
||||
STR_01A5_COST_TO_CLEAR :{BLACK}破壊の価格:{LTBLUE}{CURRENCY}
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :なし
|
||||
STR_01AA_NAME :{BLACK}名称
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1日
|
||||
STR_01AD_2ND :2日
|
||||
STR_01AE_3RD :3日
|
||||
@@ -526,11 +521,11 @@ STR_01C7_28TH :28日
|
||||
STR_01C8_29TH :29日
|
||||
STR_01C9_30TH :30日
|
||||
STR_01CA_31ST :31日
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
STR_01CE_CARGO_ACCEPTED :{BLACK}受入れる貨物:{LTBLUE}
|
||||
STR_01CE_CARGO_ACCEPTED :{BLACK}受け取る貨物:{LTBLUE}
|
||||
|
||||
STR_01D1_8 :({COMMA}/8 {STRING})
|
||||
STR_01D2_JAZZ_JUKEBOX :{WHITE}ジャズジュークボックス
|
||||
@@ -593,7 +588,7 @@ STR_0209_COMPANY_INFORMATION :{YELLOW}会社
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}経済の変化
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}プレヤーの車両についての情報
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}車両の新登場
|
||||
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}貨物の受入れの変化
|
||||
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}貨物の受け取りの変化
|
||||
STR_020E_SUBSIDIES :{YELLOW}助成金
|
||||
STR_020F_GENERAL_INFORMATION :{YELLOW}一般情報
|
||||
STR_MESSAGES_ALL :{YELLOW}すべてのメッセージ種類を:切/概要/完全
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} は「{STRING}」に当たった!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME}({COMPANY})は「{STRING}」に当たった!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}シナリオを作成
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}シナリオエディタ
|
||||
STR_0223_LAND_GENERATION :{WHITE}地形の作成
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}ランダムな地形
|
||||
STR_0227_RESET_LAND :{BLACK}地形をリセット
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}上げる/下げる地域のサイズを拡大します
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}上げる/下げる地域のサイズを縮小します
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}ランダムな地形を作成します
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}地形をリセットします
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}地形のリセット
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}ハイトマップを使用
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}ハイトマップを使用
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}地形をリセットしてもよろしいですか?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}地形の作成
|
||||
STR_022F_TOWN_GENERATION :{BLACK}市町村の建設
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}産業の建設
|
||||
@@ -765,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}車両
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}カスタマイズした車両の名称を保存します
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :ゲームの設定
|
||||
STR_02C5_DIFFICULTY_SETTINGS :難易度の設定
|
||||
STR_02C7_CONFIG_PATCHES :パッチの設定
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}高級
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}高級の画像
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}建物を半透明で表示
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}標示を半透明で表示
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :地域情報
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :コンソールの切り替え
|
||||
STR_02D7_SCREENSHOT_CTRL_S :スクリーンショット(Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :大型スクリーンショット(Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :OpenTTDについて
|
||||
############ range ends here
|
||||
STR_02D9_ABOUT_OPENTTD :OpenTTD について
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}切
|
||||
STR_02DA_ON :{BLACK}入
|
||||
@@ -798,7 +799,7 @@ STR_02DE_MAP_OF_WORLD :世界の地図
|
||||
STR_EXTRA_VIEW_PORT :特別ビューア
|
||||
STR_SIGN_LIST :標示のリスト
|
||||
STR_02DF_TOWN_DIRECTORY :市町村のリスト
|
||||
STR_TOWN_POPULATION :{BLACK}世界人口:{COMMA}人
|
||||
STR_TOWN_POPULATION :{BLACK}世界人口:{COMMA}
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}ビューア {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}ビューアへコピー
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}主の画面の場所をこのビューアにコピーします
|
||||
@@ -843,26 +844,26 @@ STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}温帯
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}亜寒帯国を選択します
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}亜熱帯国を選択します
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}玩具国を選択します
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}新規産業の建設を出資
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}新規産業の建設に資金を供給します
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :産業リスト
|
||||
STR_0313_FUND_NEW_INDUSTRY :新規産業の建設を出資
|
||||
STR_0313_FUND_NEW_INDUSTRY :新規産業の建設に資金を出す
|
||||
############ range ends here
|
||||
|
||||
STR_0314_FUND_NEW_INDUSTRY :{WHITE}新規産業の建設を出資
|
||||
STR_0314_FUND_NEW_INDUSTRY :{WHITE}新規産業の建設に資金の供給
|
||||
STR_JUST_STRING :{STRING}
|
||||
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...町内のみに建設できます
|
||||
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...雨林地域のみに建設できます
|
||||
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...砂漠地域のみに建設できます
|
||||
STR_0319_PAUSED :{YELLOW}**ポーズ**
|
||||
|
||||
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}スクリーンショットを'{STRING}'に正常に保存しました
|
||||
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}スクリーンショットを '{STRING}' に正常に保存しました
|
||||
STR_031C_SCREENSHOT_FAILED :{WHITE}スクリーンショットが失敗しました!
|
||||
|
||||
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}将来用に土地を購入
|
||||
STR_032F_AUTOSAVE :{RED}自動保存
|
||||
STR_SAVING_GAME :{RED}**ゲームを保存中**
|
||||
STR_SAVING_GAME :{RED}* * ゲームを保存中 * *
|
||||
STR_SAVE_STILL_IN_PROGRESS :{WHITE}ゲームを保存しています{}完了してからしばらくお待ちください!
|
||||
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}'Ezy Street 式の音楽'のプレイリストを選択します
|
||||
|
||||
@@ -891,12 +892,12 @@ STR_TOWNNAME_DANISH :デンマーク
|
||||
STR_TOWNNAME_TURKISH :トルコ
|
||||
STR_TOWNNAME_ITALIAN :イタリア
|
||||
STR_TOWNNAME_CATALAN :カタラン
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :英ポンド(£)
|
||||
STR_CURR_USD :米ドラー($)
|
||||
STR_CURR_EUR :ユーロ(€)
|
||||
STR_CURR_YEN :日本円(¥)
|
||||
STR_CURR_YEN :日本の円(¥)
|
||||
STR_CURR_ATS :オーストリアシリング(ATS)
|
||||
STR_CURR_BEF :ベルギーフランク(BEF)
|
||||
STR_CURR_CHF :スイスフランク(CHF)
|
||||
@@ -905,7 +906,7 @@ STR_CURR_DEM :ドイッチマ
|
||||
STR_CURR_DKK :デンマーククローネ(DKK)
|
||||
STR_CURR_ESP :スペインペセタ(ESP)
|
||||
STR_CURR_FIM :フィンランドマーカ(FIM)
|
||||
STR_CURR_FRF :フランスフランク(FRF)
|
||||
STR_CURR_FRF :仏フランク(FRF)
|
||||
STR_CURR_GRD :ギリシアドラクマ(GRD)
|
||||
STR_CURR_HUF :ハンガリーフォリント(HUF)
|
||||
STR_CURR_ISK :アイスランドクローナ(ISK)
|
||||
@@ -960,7 +961,7 @@ STR_NO_ORDERS :{LTBLUE}指令
|
||||
STR_NO_ORDERS_VEL :{LTBLUE}指令なし、{VELOCITY}
|
||||
|
||||
STR_PASSENGERS :人の乗客
|
||||
STR_BAGS :袋
|
||||
STR_BAGS :包
|
||||
STR_TONS :トン
|
||||
STR_LITERS :リットル
|
||||
STR_ITEMS :件
|
||||
@@ -972,10 +973,10 @@ STR_SMALL_RIGHT_ARROW :{TINYFONT}{RIGH
|
||||
|
||||
STR_CANT_SHARE_ORDER_LIST :{WHITE}指令リストが共有できません...
|
||||
STR_CANT_COPY_ORDER_LIST :{WHITE}指令リストがコピーできません...
|
||||
STR_END_OF_SHARED_ORDERS :{SETX 10}- - 共有指令の終了- -
|
||||
STR_END_OF_SHARED_ORDERS :{SETX 10}- - 共有指令の終わり - -
|
||||
|
||||
STR_TRAIN_IS_LOST :{WHITE}列車{COMMA}が行方不明です
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}昨年、列車{COMMA}の損益が{CURRENCY}でした
|
||||
STR_TRAIN_IS_LOST :{WHITE}列車{COMMA}は行方不明
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}昨年、列車{COMMA}の損益は{CURRENCY}
|
||||
STR_EURO_INTRODUCE :{BLACK}{BIGFONT}欧州通貨統合!{}{}我が国はここからユーロを通貨として使用!
|
||||
|
||||
# Start of order review system.
|
||||
@@ -1250,8 +1251,8 @@ STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}タフ
|
||||
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}砂糖鉱山を建設します
|
||||
|
||||
STR_INDUSTRYDIR_CAPTION :{WHITE}産業
|
||||
STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK}({CARGO}){YELLOW}({COMMA}%が運送済み)
|
||||
STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK}({CARGO}/{CARGO}){YELLOW}({COMMA}%/{COMMA}%が運送済み)
|
||||
STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK}({CARGO}){YELLOW}({COMMA}%が運送された)
|
||||
STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK}({CARGO}/{CARGO}){YELLOW}({COMMA}%/{COMMA}%が運送された)
|
||||
STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
||||
|
||||
STR_INDUSTRY_TOO_CLOSE :{WHITE}...他の産業に近すぎます。
|
||||
@@ -1264,9 +1265,9 @@ STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}列車
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}修理間隔をパーセントで表示:{ORANGE}{STRING}
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}生産量を変更
|
||||
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}開発中のAIへようこそ。問題があった場合は、スクリーンショットを取って、フォーラムに送ってください。
|
||||
TEMP_AI_ACTIVATED :{WHITE}注意:AIはまだ実験中です!現在道路車両のみに対応しています。
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}注意:AIはまだ実験中です!問題があった場合は、(英語で)truelight@openttd.orgまでご一報ください。
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}いらっしゃいませ!このAIは発展中です。問題があったら、スクリーンショットを取って、フォーラムに送ってください
|
||||
TEMP_AI_ACTIVATED :{WHITE}注意:AIはまだアルファです!今、貨物自動車とバスだけ疲われます!
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}注意:AIはまだ実験段階です!問題があったら、英語でtruelight@openttd.orgをメールしてください。
|
||||
|
||||
############ network gui strings
|
||||
|
||||
@@ -1352,7 +1353,7 @@ STR_NETWORK_COMBO5 :{BLACK}{SKIP}{S
|
||||
STR_NETWORK_START_GAME :{BLACK}ゲームを開始
|
||||
STR_NETWORK_START_GAME_TIP :{BLACK}ランダムな地図もしくはシナリオを用いて新規ネットワークゲームを開始します
|
||||
STR_NETWORK_LOAD_GAME :{BLACK}ゲームを開く
|
||||
STR_NETWORK_LOAD_GAME_TIP :{BLACK}以前に保存した多人数ゲームを再会します(注意:以前と同様のプレヤーとして接続しなければなりません)
|
||||
STR_NETWORK_LOAD_GAME_TIP :{BLACK}以前に保存した多人数ゲームを再会します(注:以前と同様のプレヤーとして接続しなければなりません)
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_LANG_ANY :何でも
|
||||
@@ -1413,7 +1414,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}クラ
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}ネットワークデバイスが見つかりませんでした。ENABLE_NETWORK を切にしてコンパイルされた可能性もあります。
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE}ネットワークゲームが見つかりませんでした
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE}サーバが応答しませんでした
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}NewGRF 不一致によって接続できませんでした
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE}ネットワークゲームの同期が失敗しました
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}ネットワークゲームへの接続が解除されました
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}保存したゲームが開けませんでした
|
||||
@@ -1435,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :同期エラー
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :保存したゲームが開けなかった
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :接続解除
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :プロトコルエラー
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF 不一致
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :認証していない
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :不明なパケットを受信した
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :対応していないバージョン
|
||||
@@ -1495,12 +1494,12 @@ STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...イ
|
||||
##id 0x0800
|
||||
STR_0800_COST :{TINYFONT}{RED}価値:{CURRENCY}
|
||||
STR_0801_COST :{RED}価値:{CURRENCY}
|
||||
STR_0802_INCOME :{TINYFONT}{GREEN}収入:{CURRENCY}
|
||||
STR_0803_INCOME :{GREEN}収入:{CURRENCY}
|
||||
STR_0802_INCOME :{TINYFONT}{GREEN}所得:{CURRENCY}
|
||||
STR_0803_INCOME :{GREEN}所得:{CURRENCY}
|
||||
STR_FEEDER_TINY :{TINYFONT}{YELLOW}送金:{CURRENCY}
|
||||
STR_FEEDER :{YELLOW}送金:{CURRENCY}
|
||||
STR_0805_ESTIMATED_COST :{WHITE}推定の価値:{CURRENCY}
|
||||
STR_0807_ESTIMATED_INCOME :{WHITE}推定の収入:{CURRENCY}
|
||||
STR_0805_ESTIMATED_COST :{WHITE}評価の価値:{CURRENCY}
|
||||
STR_0807_ESTIMATED_INCOME :{WHITE}評価の所得:{CURRENCY}
|
||||
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}ここに土地が上げられません
|
||||
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}ここに土地が下げられません
|
||||
STR_080A_ROCKS :岩石
|
||||
@@ -1598,7 +1597,7 @@ STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}町名 -
|
||||
STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}画面を町に集中します
|
||||
STR_200C_CHANGE_TOWN_NAME :{BLACK}町名を変更します
|
||||
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}先月の乗客:{ORANGE}{COMMA}人{BLACK} 最大:{ORANGE}{COMMA}人
|
||||
STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}先月の郵便袋:{ORANGE}{COMMA}袋{BLACK} 最大:{ORANGE}{COMMA}袋
|
||||
STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}先月の郵便物:{ORANGE}{COMMA}個{BLACK} 最大:{ORANGE}{COMMA}個
|
||||
STR_200F_TALL_OFFICE_BLOCK :超高層ビル
|
||||
STR_2010_OFFICE_BLOCK :オフィスビル
|
||||
STR_2011_SMALL_BLOCK_OF_FLATS :アパート
|
||||
@@ -1629,13 +1628,13 @@ STR_202A_NONE :{ORANGE}なし
|
||||
STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}すでに助成金を受けている運送経路:
|
||||
STR_202C_FROM_TO :{ORANGE}{STRING}を{STATION}から{STATION}へ{YELLOW}({COMPANY}
|
||||
STR_202D_UNTIL :{YELLOW}、{DATE_SHORT}まで)
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}助成金提案の有効期限が切られた:{}{STRING}を運ぶ{STRING}から{STRING}行き一便は{}今後助成金を受けず
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}助成金の終止{}{STRING}を運ぶ{STATION}から{STATION}行き一便は{}今後助成金を受けず
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}助成金提案の報告{}{STRING}を運ぶ{STRING}から{STRING}行き{}先駆の一便は一年間助成金を受ける!
|
||||
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}{COMPANY}が助成金を受けた!{}今後一年間{STRING}を運ぶ{STATION}から{STATION}行き一便は{}50%の助成金を受ける!
|
||||
STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}{COMPANY}が助成金を受けた!{}今後一年間{STRING}を運ぶ{STATION}から{STATION}行き一便は{}100%の助成金を受ける!
|
||||
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}{COMPANY}が助成金を受けた!{}今後一年間{STRING}を運ぶ{STATION}から{STATION}行き一便は{}200%の助成金を受ける!
|
||||
STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}{COMPANY}が助成金を受けた!{}今後一年間{STRING}を運ぶ{STATION}から{STATION}行き一便は{}300%の助成金を受ける!
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}助成金提案の有効期限が切られた:{}{}{STRING}の{STRING}から{STRING}への{}運送経路は今後助成金を受けず
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}助成金の終止{}{}{STRING}の{STATION}から{STATION}への{}運送は今後助成金を受けず
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}助成金提案の報告{}{}最初の{STRING}の{STRING}から{STRING}への運送は一年間助成金を受ける!
|
||||
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}{COMPANY}が助成金を受けた!{}{}{STRING}の{STATION}から{STATION}への運送は一年間に50%の助成金を受ける!
|
||||
STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}{COMPANY}が助成金を受けた!{}{}{STRING}の{STATION}から{STATION}への運送は一年間に100%の助成金を受ける!
|
||||
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}{COMPANY}が助成金を受けた!{}{}{STRING}の{STATION}から{STATION}への運送は一年間に200%の助成金を受ける!
|
||||
STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}{COMPANY}が助成金を受けた!{}{}{STRING}の{STATION}から{STATION}への運送は一年間に300%の助成金を受ける!
|
||||
STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN}町議会は町内に他の空港の建設を許可しません
|
||||
STR_2036_COTTAGES :小屋
|
||||
STR_2037_HOUSES :家屋
|
||||
@@ -1667,8 +1666,8 @@ STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW}町内の道路の再建を出資します。{}最高6ヶ月間まで、道路交通に途絶を与えます。{} 価格:{CURRENCY}
|
||||
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW}会社を推進するに彫像を建設{}価格:{CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW}町内の市街地の開発を出資{} 価格:{CURRENCY}
|
||||
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW}一年間独占的運送権利を買収します。{}町議会は乗客や貨物があなたの交通会社の運送経路の使用のみを制御します。{}価格:{CURRENCY}
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW}町議会間の評価を高めるに買収する。注意:露見された場合は処罰が厳しいです!{}価格:{CURRENCY}
|
||||
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW}一年間独占的運送権利を買収します。町議会は乗客や貨物があなたの交通会社の運送経路の使用のみを制御します。{}価格:{CURRENCY}
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW}町議会間の評価を高めるに買収する。注:露見された場合は処罰が厳しい!{}価格:{CURRENCY}
|
||||
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}{TOWN}で渋滞!{}{}{COMPANY}が出資した道路工事は6ヶ月間続く!
|
||||
STR_2056 :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2057 :{ORANGE}{TOWN}{BLACK}({COMMA})
|
||||
@@ -1738,10 +1737,10 @@ STR_303C_OUTSTANDING :最高
|
||||
############ range for rating ends
|
||||
|
||||
STR_303D :{WHITE}{STRING}:{YELLOW}{STRING}({COMMA}%)
|
||||
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION}は今後{STRING}が受入れません
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION}は今後{STRING}と{STRING}が受入れません
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION}は今後{STRING}が受入れます
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION}は今後{STRING}と{STRING}が受入れます
|
||||
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION}はもう{STRING}が受け取れません
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION}はもう{STRING}と{STRING}が受け取れません
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION}はこれから{STRING}が受け取れます
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION}はこれから{STRING}と{STRING}が受け取れます
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}バス停の配置
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}荷役所の配置
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}先にバス停を破壊しなければなりません
|
||||
@@ -1856,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :発泡所
|
||||
STR_4825_TOFFEE_QUARRY :タフィー鉱山
|
||||
STR_4826_SUGAR_MINE :砂糖鉱山
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}必要な原料:{YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}必要な原料:{YELLOW}{STRING}と{STRING}
|
||||
STR_4829_REQUIRES :{BLACK}必要な原料:{YELLOW}{STRING}、{STRING}、{STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}先月の生産量:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK}({COMMA}%運送済み)
|
||||
@@ -1933,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}この
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...すでに所有しています!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :名前無し
|
||||
@@ -1977,7 +1976,7 @@ STR_SV_STNAME_LOWER :下{STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING}ヘリポート
|
||||
STR_SV_STNAME_FOREST :{STRING}森林
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}難易度
|
||||
@@ -2001,7 +2000,7 @@ STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}車両
|
||||
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}競争者の建設速度:{ORANGE}{STRING}
|
||||
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}競争者の能力レベル:{ORANGE}{STRING}
|
||||
STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}車両の機能停止:{ORANGE}{STRING}
|
||||
STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}助成金のレベル:{ORANGE}{STRING}
|
||||
STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}助成金の乗数:{ORANGE}{STRING}
|
||||
STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}建設の価値:{ORANGE}{STRING}
|
||||
STR_6811_TERRAIN_TYPE :{LTBLUE}地形の種類:{ORANGE}{STRING}
|
||||
STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}海/湖の数量:{ORANGE}{STRING}
|
||||
@@ -2029,10 +2028,10 @@ STR_6822_HIGH :高い
|
||||
STR_6823_NONE :なし
|
||||
STR_6824_REDUCED :軽減
|
||||
STR_6825_NORMAL :通常
|
||||
STR_6826_X1_5 :50%
|
||||
STR_6827_X2 :100%
|
||||
STR_6828_X3 :200%
|
||||
STR_6829_X4 :300%
|
||||
STR_6826_X1_5 :1.5 倍
|
||||
STR_6827_X2 :2 倍
|
||||
STR_6828_X3 :3 倍
|
||||
STR_6829_X4 :4 倍
|
||||
STR_682A_VERY_FLAT :特に平地
|
||||
STR_682B_FLAT :平地
|
||||
STR_682C_HILLY :丘陵地
|
||||
@@ -2472,7 +2471,7 @@ STR_80FD_TRICARIO_HELICOPTER :Tricario社ヘ
|
||||
STR_80FE_GURU_X2_HELICOPTER :Guru社X2型ヘリコプター
|
||||
STR_80FF_POWERNAUT_HELICOPTER :パワーノート社ヘリコプター
|
||||
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}製造社からのメッセージ
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}新しい{STRING}をご設計いたしてきました。{}パフォーマンスなどを検査するには登場前に一年間の独占的利用を貴社にご提供いたしてもよろしいですか?
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}新しい{STRING}を設計いたしてきました。パフォーマンスなどを検査するには登場前に一年間の独占的利用を貴社に提供いたしてもよろしいですか?
|
||||
STR_8102_RAILROAD_LOCOMOTIVE :鉄道車両
|
||||
STR_8103_ROAD_VEHICLE :道路車両
|
||||
STR_8104_AIRCRAFT :飛行機
|
||||
@@ -2482,23 +2481,23 @@ STR_8107_MAGLEV_LOCOMOTIVE :磁気浮上式
|
||||
|
||||
##id 0x8800
|
||||
STR_8800_TRAIN_DEPOT :{WHITE}{TOWN}電車庫
|
||||
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}町民の祝賀{}初列車が{STATION}駅に到着!
|
||||
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}町民の祝賀{}初列車が{STATION}に到着!
|
||||
STR_8802_DETAILS :{WHITE}{STRING}(詳細)
|
||||
STR_8803_TRAIN_IN_THE_WAY :{WHITE}列車があります
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8806_GO_TO :{STATION}へ行く
|
||||
STR_8807_GO_TO_TRANSFER :{STATION}へ行く(運搬して貨物を積む)
|
||||
STR_8807_GO_TO_TRANSFER :{STATION}へ行く(Transfer and take cargo)
|
||||
STR_8808_GO_TO_UNLOAD :{STATION}へ行く(貨物を降ろす)
|
||||
STR_8809_GO_TO_TRANSFER_UNLOAD :{STATION}へ行く(運搬して空そのまま次へ行く)
|
||||
STR_8809_GO_TO_TRANSFER_UNLOAD :{STATION}へ行く(Transfer and leave empty)
|
||||
STR_880A_GO_TO_LOAD :{STATION}へ行く(全負荷)
|
||||
STR_880B_GO_TO_TRANSFER_LOAD :{STATION}へ行く(運搬して全負荷まで待つ)
|
||||
STR_880B_GO_TO_TRANSFER_LOAD :{STATION}へ行く(Transfer and wait for full load)
|
||||
STR_880C_GO_NON_STOP_TO :{STATION}へ直行で行く
|
||||
STR_880D_GO_TO_NON_STOP_TRANSFER :{STATION}へ直行で行く(運搬して貨物を積む)
|
||||
STR_880D_GO_TO_NON_STOP_TRANSFER :{STATION}へ直行で行く(Transfer and take cargo)
|
||||
STR_880E_GO_NON_STOP_TO_UNLOAD :{STATION}へ直行で行く(貨物を降ろす)
|
||||
STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :{STATION}へ直行で行く(運搬して空そのまま次へ行く)
|
||||
STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :{STATION}へ直行で行く(Transfer and leave empty)
|
||||
STR_8810_GO_NON_STOP_TO_LOAD :{STATION}へ直行で行く(全負荷)
|
||||
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :{STATION}へ直行で行く(運搬して全負荷まで待つ)
|
||||
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :{STATION}へ直行で行く(Transfer and wait for a full load)
|
||||
STR_GO_TO_TRAIN_DEPOT :{TOWN}電車庫へ回送
|
||||
STR_SERVICE_AT_TRAIN_DEPOT :{TOWN}電車庫で修理
|
||||
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :{TOWN}電車庫へ直行で回送
|
||||
@@ -2674,8 +2673,8 @@ STR_902A_COST_SPEED_RUNNING_COST :{BLACK}価格
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}道路車両を名付ける
|
||||
STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}道路車両が名付けません...
|
||||
STR_902E_NAME_ROAD_VEHICLE :{BLACK}道路車両を名付ける
|
||||
STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}町民の祝賀!{}初バスが{STATION}バス停に到着!
|
||||
STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}町民の祝賀!{}初トラックが{STATION}荷役所に到着!
|
||||
STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}町民の祝賀!{}初バスが{STATION}に到着!
|
||||
STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}町民の祝賀!{}初トラックが{STATION}に到着!
|
||||
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}交通事故!{}列車に衝突、運転者が死亡
|
||||
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}交通事故!{}列車に衝突、{COMMA}人が死亡
|
||||
STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}車両が逆転させられません...
|
||||
@@ -2816,7 +2815,7 @@ STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}飛行
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}飛行機の情報を表示
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}新しい飛行機が新登場!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}価格:{CURRENCY} 最大速度:{VELOCITY}{}容量:{COMMA}人の乗客、{COMMA}袋の郵便袋{}運転費:一年間{CURRENCY}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}価格:{CURRENCY} 最大速度:{VELOCITY}{}容量:{COMMA}人の乗客、{COMMA}包の郵便袋{}運転費:一年間{CURRENCY}
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}飛行機を名付ける
|
||||
STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}飛行機が名付けられません...
|
||||
@@ -2863,8 +2862,8 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}車両数:
|
||||
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}駅数:
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}最小収益:
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}最小収入:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}最大収入:
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}最小所得:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}最大所得:
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}運送済み:
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}貨物:
|
||||
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}資金:
|
||||
@@ -2882,8 +2881,8 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}この
|
||||
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}この会社が借入している残額を表示します
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}最大ポイントから合計ポイント
|
||||
|
||||
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRFの設定
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRFの設定
|
||||
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF設定
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF設定
|
||||
STR_NEWGRF_APPLY_CHANGES :{BLACK}変更を適用
|
||||
STR_NEWGRF_SET_PARAMETERS :{BLACK}パラメータの設定
|
||||
STR_NEWGRF_TIP :{BLACK}インストールしたNewGRFセットのリストです。設定を変更するにはセットをクリックします
|
||||
@@ -3035,7 +3034,7 @@ STR_PURCHASE_INFO_RELIABILITY :{BLACK}最高
|
||||
STR_PURCHASE_INFO_COST :{BLACK}価格:{GOLD}{CURRENCY}
|
||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}重量:{GOLD}{WEIGHT_S}({WEIGHT_S})
|
||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}価格:{GOLD}{CURRENCY}{BLACK} 最大速度:{GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}容量:{GOLD}{COMMA}人の乗客、{COMMA}袋の郵便袋
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}容量:{GOLD}{COMMA}人の乗客、{COMMA}包の郵便袋
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}動力貨車:{GOLD}+{POWER}{BLACK} 重量:{GOLD}+{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}再装備の貨物種類:{GOLD}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :すべて
|
||||
@@ -3046,11 +3045,11 @@ STR_PURCHASE_INFO_ALL_BUT :{GOLD}を除い
|
||||
STR_GENERATE :{WHITE}作成
|
||||
STR_RANDOM :{BLACK}ランダム化
|
||||
STR_RANDOM_HELP :{BLACK}地形作成のランダムシードを変更します
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}世界作成
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}世界作成中
|
||||
STR_RANDOM_SEED :{BLACK}ランダムシード:
|
||||
STR_RANDOM_SEED_HELP :{BLACK}ランダムシードを入力するにはクリックします
|
||||
STR_LAND_GENERATOR :{BLACK}地形作成:
|
||||
STR_TREE_PLACER :{BLACK}植林アルゴリズム:
|
||||
STR_TREE_PLACER :{BLACK}木アルゴリズム:
|
||||
STR_HEIGHTMAP_ROTATION :{BLACK}ハイトマップの回転:
|
||||
STR_TERRAIN_TYPE :{BLACK}地形種類:
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}海水位:
|
||||
|
||||
-3118
File diff suppressed because it is too large
Load Diff
+26
-20
@@ -1,6 +1,6 @@
|
||||
##name Lithuanian
|
||||
##ownname Lietuvių
|
||||
##isocode lt_LT
|
||||
##isocode lt_LT.UTF-8
|
||||
##plural 5
|
||||
##case kas ko kam ka kuo kur kreip
|
||||
##gender vyr mot
|
||||
@@ -367,17 +367,17 @@ STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m?
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} galon{P as ai ų}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litr{P as ai ų}
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m?
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ svar{P o ų ų} jėga (lbf)
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton{P os ų ų} jėga
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Įprastinės veiklos pelno diagrama
|
||||
STR_0155_INCOME_GRAPH :Pajamų diagrama
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Krovinių pristatymo diagrama
|
||||
@@ -386,7 +386,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Kompanijos vert
|
||||
STR_0159_CARGO_PAYMENT_RATES :Krovinių apmokėjimo lygis
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Kompanijos užimama vieta
|
||||
STR_PERFORMANCE_DETAIL_MENU :Issamus veiklos ivertinimas
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Apie OpenTTD
|
||||
STR_015C_SAVE_GAME :Išsaugoti žaidimą
|
||||
@@ -418,7 +418,7 @@ STR_SORT_BY_VALUE :Verte
|
||||
STR_SORT_BY_FACILITY :Stoties tipas
|
||||
STR_SORT_BY_WAITING :Laukiančio krovinio vertė
|
||||
STR_SORT_BY_RATING_MAX :Kroviniu reitingavimas
|
||||
STR_ENGINE_SORT_ENGINE_ID :VariklioID (numatytasis)
|
||||
STR_ENGINE_SORT_ENGINE_ID :VariklioID (klasikinis rūšiavimas)
|
||||
STR_ENGINE_SORT_COST :Kaina
|
||||
STR_ENGINE_SORT_POWER :Galia
|
||||
STR_ENGINE_SORT_INTRO_DATE :Atsiradimo data
|
||||
@@ -523,7 +523,7 @@ STR_01A9_NONE :Nėra
|
||||
STR_01AA_NAME :{BLACK}Vardas
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -555,7 +555,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -643,16 +643,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} pasiekė „{STRING}“ statusą!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} iš {COMPANY} pasiekė „{STRING}“ statusą!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Sukurti scenarijų
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarijaus redaktorius
|
||||
STR_0223_LAND_GENERATION :{WHITE}Kraštovaidžio kūrimas
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Atsitiktinis reljefas
|
||||
STR_0227_RESET_LAND :{BLACK}Anuliuoti reljefą
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Padidinkite sausumos plotą norėdami paaukštinti/pažeminti
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Sumažinkite sausumos plotą norėdami paaukštinti/pažeminti
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Kurti atsitiktinę sausumą
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Anuliuoti kraštovaizdį
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Anuliuoti kraštovaizdį
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Naudoti Papildoma Zemelapi
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Naudoti Papildoma Zemelapi
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ar tikrai norite anuliuoti kraštovaiždį?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Kraštovaizdžio kūrimas
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Miesto įkūrimas
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Pramonės kūrimas
|
||||
@@ -794,7 +800,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Transpor
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Išsaugoti transporto priemonių pavadinimus
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Žaidimo nustatymai
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Sunkumo lygio nustatymai
|
||||
STR_02C7_CONFIG_PATCHES :Papildomi nustatymai
|
||||
@@ -808,16 +814,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Visa a
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Visos smulkmenos
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Permatomi pastatai
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Permatomi stociu zenklai
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Langelio informacija
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Konsole
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Fotografuoti ekrano vaizdą (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Fotografuoti viso ekrano vaizdą (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Apie „OpenTTD“
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Išjungta
|
||||
STR_02DA_ON :{BLACK}Įjungta
|
||||
@@ -874,7 +880,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Pasirink
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Pasirink žemėlapio tipą 'žaislų šalis'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finansuoti pramonės įmonės statybas
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Pramones katalogas
|
||||
STR_0313_FUND_NEW_INDUSTRY :Finansuoti naują pramonės įmonę
|
||||
############ range ends here
|
||||
@@ -920,7 +926,7 @@ STR_TOWNNAME_DANISH :Danų
|
||||
STR_TOWNNAME_TURKISH :Turkiški
|
||||
STR_TOWNNAME_ITALIAN :Italų
|
||||
STR_TOWNNAME_CATALAN :Katalonų
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Svarai sterlingai (£)
|
||||
STR_CURR_USD :Doleriai ($)
|
||||
@@ -1060,7 +1066,7 @@ STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Leisti
|
||||
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Rodyti pilna data busenos eiluteje: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Sviesoforus rodyti vairuotojo puseje: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Rodyti finansine ataskaita metu pabaigoje: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch leidžia pravažiuoti nesustojant: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch suderinta nuolatine prieziura?: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Automobiliu vilkstine (su kvantavimo efektu): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Slinkti vaizdą pelei esant prie krašto: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Leisti papirkinėti miesto valdžią: {ORANGE}{STRING}
|
||||
@@ -1883,11 +1889,11 @@ STR_4824_BUBBLE_GENERATOR :burbulu generat
|
||||
STR_4825_TOFFEE_QUARRY :saldainiu fabrike
|
||||
STR_4826_SUGAR_MINE :cukraus kasykloje
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Reikalauja: {YELLOW}{STRING.ko}
|
||||
STR_4828_REQUIRES :{BLACK}Reikalauja: {YELLOW}{STRING.ko}, {STRING.ko}
|
||||
STR_4829_REQUIRES :{BLACK}Reikalauja: {YELLOW}{STRING.ko}, {STRING.ko}, {STRING.ko}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Praėjusio mėnesio produkcija:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportuota)
|
||||
@@ -1960,8 +1966,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Neimanom
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...jis ir taip priklauso jums!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Bevardis
|
||||
@@ -2004,7 +2010,7 @@ STR_SV_STNAME_LOWER :Žemutinė {STR
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Sraigtasparniu Aikstele
|
||||
STR_SV_STNAME_FOREST :{STRING} Miškas
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Sunkumo lygis
|
||||
|
||||
+22
-16
@@ -1,6 +1,6 @@
|
||||
##name Norwegian
|
||||
##ownname Norsk, bokmål
|
||||
##isocode nb_NO
|
||||
##isocode nb_NO.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -343,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} tonn kraft
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Fortjenestegraf
|
||||
STR_0155_INCOME_GRAPH :Inntektsgraf
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf over leverte varer
|
||||
@@ -352,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf over firma
|
||||
STR_0159_CARGO_PAYMENT_RATES :Prisliste for varer
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Firmarangeringstabell
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detaljert prestasjonsnivå
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Om OpenTTD
|
||||
STR_015C_SAVE_GAME :Lagre spill
|
||||
@@ -489,7 +489,7 @@ STR_01A9_NONE :Ingen
|
||||
STR_01AA_NAME :{BLACK}Navn
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -521,7 +521,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -609,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} oppnår '{STRING}'-status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} fra {COMPANY} oppnår '{STRING}'-status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lag scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarioredigerer
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landgenerering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfeldig landforming
|
||||
STR_0227_RESET_LAND :{BLACK}Tilbakestill land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Øk størrelse av landareal å heve/senke
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Mink størrelse av landareal å heve/senke
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfeldig landskap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Tilbakestill landskap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Tilbakestill landskap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Bruk høydekart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Bruk høydekart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikkert på du vil tilbakestille landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskapsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
@@ -760,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Velg nav
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Lagre egendefinerte navn på kjøretøy
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spillinnstillinger
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Vanskelighetsgrad
|
||||
STR_02C7_CONFIG_PATCHES :Konfigurer patcher
|
||||
@@ -774,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Fullst
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Maksimalt med detaljer
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Gjennomsiktige bygninger
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Gjennomsiktige stasjonsnavn
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Informasjon om felt
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Vis/skjul konsoll
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Skjermdump (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Stor skjermdump (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Om 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Av
|
||||
STR_02DA_ON :{BLACK}På
|
||||
@@ -840,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Velg sub
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Velg leketøyland-miljø
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finansier bygging av ny industri
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Oversikt over industrier
|
||||
STR_0313_FUND_NEW_INDUSTRY :Finansier ny industri
|
||||
############ range ends here
|
||||
@@ -886,7 +892,7 @@ STR_TOWNNAME_DANISH :Dansk
|
||||
STR_TOWNNAME_TURKISH :Tyrkisk
|
||||
STR_TOWNNAME_ITALIAN :Italiensk
|
||||
STR_TOWNNAME_CATALAN :Katalansk
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pund (£)
|
||||
STR_CURR_USD :Dollar ($)
|
||||
@@ -1849,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Boblegenerator
|
||||
STR_4825_TOFFEE_QUARRY :Karamellbrudd
|
||||
STR_4826_SUGAR_MINE :Sukkergruve
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Trenger: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Trenger: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Trenger: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produksjon forrige måned:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA} % transportert)
|
||||
@@ -1926,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...du eier det allerede!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Uten navn
|
||||
@@ -1970,7 +1976,7 @@ STR_SV_STNAME_LOWER :Nedre {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} helikopterstasjon
|
||||
STR_SV_STNAME_FOREST :{STRING}skogen
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Vanskelighetsgrad
|
||||
|
||||
+22
-20
@@ -1,6 +1,6 @@
|
||||
##name Norwegian new
|
||||
##ownname Norsk, Nynorsk
|
||||
##isocode nn_NO
|
||||
##isocode nn_NO.UTF-8
|
||||
##plural 0
|
||||
##gender masculine feminine neuter
|
||||
|
||||
@@ -344,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} tonn kraft
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Fortenestegraf
|
||||
STR_0155_INCOME_GRAPH :Inntektsgraf
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf over leverte varer
|
||||
@@ -353,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf over firma
|
||||
STR_0159_CARGO_PAYMENT_RATES :Prisliste for varer
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Firmarangeringstabell
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detaljert prestasjonsnivå
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Om OpenTTD
|
||||
STR_015C_SAVE_GAME :Lagre spel
|
||||
@@ -395,10 +395,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Lastekapasitet
|
||||
STR_NO_WAITING_CARGO :{BLACK}Inga last ventar
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Vel alle anlegga
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Vel alle lasttypar (inkludert last som ikkje ventar)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Tilgjengelege tog
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgjengelege køyretøy
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Tilgjengelege skip
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgjengelege fly
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Sjå ei liste over mogelege maskindesign for dette køyretøyet.
|
||||
STR_MANAGE_LIST :{BLACK}Behandle liste
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Send instruksjonar til alle køyretøy i denne lista
|
||||
@@ -494,7 +490,7 @@ STR_01A9_NONE :Ingen
|
||||
STR_01AA_NAME :{BLACK}Namn
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -526,7 +522,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -614,16 +610,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} oppnår status som '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} frå {COMPANY} oppnår status som '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lag scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarioredigering
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landgenerering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfeldig landforming
|
||||
STR_0227_RESET_LAND :{BLACK}Nullstill land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Øk storleiken på landarealet som skal hevast/senkast
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Mink storleiken på landarealet som skal hevast/senkast
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfeldig landskap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nullstill landskap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nullstill landskap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Bruk høgdekart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Bruk høgdekart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikker på at du vil nullstille landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskapsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
@@ -765,7 +767,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vel namn
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Lagre eigendefinerte namn på kjøretøy
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spelinstillingar
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Vanskegrad
|
||||
STR_02C7_CONFIG_PATCHES :Konfigurer patcher
|
||||
@@ -779,16 +781,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Full a
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Maksimalt med detaljar
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Gjennomsiktige bygningar
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Gjennomsiktige stasjonsnamn
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Informasjon om felt
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Vis/gjøym konsoll
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Skjermfoto (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Stort skjermfoto (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Om 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Av
|
||||
STR_02DA_ON :{BLACK}På
|
||||
@@ -845,7 +847,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Vel subt
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Vel leiketøyland-miljø
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finansier bygging av ny industri
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Oversikt over industriar
|
||||
STR_0313_FUND_NEW_INDUSTRY :Finansier ny industri
|
||||
############ range ends here
|
||||
@@ -891,7 +893,7 @@ STR_TOWNNAME_DANISH :Dansk
|
||||
STR_TOWNNAME_TURKISH :Tyrkisk
|
||||
STR_TOWNNAME_ITALIAN :Italiensk
|
||||
STR_TOWNNAME_CATALAN :Katalansk
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pund (£)
|
||||
STR_CURR_USD :Dollar ($)
|
||||
@@ -1854,11 +1856,11 @@ STR_4824_BUBBLE_GENERATOR :Boblegenerator
|
||||
STR_4825_TOFFEE_QUARRY :Karamellbrudd
|
||||
STR_4826_SUGAR_MINE :Sukkergruve
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Treng: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Treng: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Treng: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produksjon førre månad:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA} % transportert)
|
||||
@@ -1931,8 +1933,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikkj
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...du eig det alt!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Utan namn
|
||||
@@ -1975,7 +1977,7 @@ STR_SV_STNAME_LOWER :Nedre {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} helikopterstasjon
|
||||
STR_SV_STNAME_FOREST :{STRING}skogen
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Vanskegrad
|
||||
|
||||
+257
-257
@@ -1,261 +1,261 @@
|
||||
##name Original vehicle names (ENG)
|
||||
##ownname Original vehicle names (ENG)
|
||||
##isocode xx
|
||||
##isocode xx.UTF-8
|
||||
|
||||
##id 0x8000
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Collett Pannier Tank (Steam)
|
||||
STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
|
||||
STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
|
||||
STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
|
||||
STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
|
||||
STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel
|
||||
STR_8006_POWERNAUT_DIESEL :Powernaut Diesel
|
||||
STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
|
||||
STR_8008_CHANEY_JUBILEE_STEAM :Stanier 'Jubilee' (Steam)
|
||||
STR_8009_GINZU_A4_STEAM :Gresley 'A4' (Steam)
|
||||
STR_800A_SH_8P_STEAM :BR '8P' (Steam)
|
||||
STR_800B_MANLEY_MOREL_DMU_DIESEL :Metro Cammell DMU (Diesel)
|
||||
STR_800C_DASH_DIESEL :'Sprinter' (Diesel)
|
||||
STR_800D_SH_HENDRY_25_DIESEL :BR/Sulzer '25' (Diesel)
|
||||
STR_800E_UU_37_DIESEL :EE '37'
|
||||
STR_800F_FLOSS_47_DIESEL :Brush '47' (Diesel)
|
||||
STR_8010_CS_4000_DIESEL :CS 4000 (Diesel)
|
||||
STR_8011_CS_2400_DIESEL :CS 2400 (Diesel)
|
||||
STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel)
|
||||
STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
|
||||
STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
|
||||
STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel)
|
||||
STR_8016_SH_125_DIESEL :BR 'IC125' (Diesel)
|
||||
STR_8017_SH_30_ELECTRIC :BR '86' (Electric)
|
||||
STR_8018_SH_40_ELECTRIC :BR '87' (Electric)
|
||||
STR_8019_T_I_M_ELECTRIC :'T.G.V.' (Electric)
|
||||
STR_801A_ASIASTAR_ELECTRIC :'Eurostar' (Electric)
|
||||
STR_801B_PASSENGER_CAR :Passenger Carriage
|
||||
STR_801C_MAIL_VAN :Mail Van
|
||||
STR_801D_COAL_CAR :Coal Truck
|
||||
STR_801E_OIL_TANKER :Oil Tanker
|
||||
STR_801F_LIVESTOCK_VAN :Livestock Van
|
||||
STR_8020_GOODS_VAN :Goods Van
|
||||
STR_8021_GRAIN_HOPPER :Grain Hopper
|
||||
STR_8022_WOOD_TRUCK :Wood Truck
|
||||
STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper
|
||||
STR_8024_STEEL_TRUCK :Steel Truck
|
||||
STR_8025_ARMORED_VAN :Armoured Van
|
||||
STR_8026_FOOD_VAN :Food Van
|
||||
STR_8027_PAPER_TRUCK :Paper Truck
|
||||
STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper
|
||||
STR_8029_WATER_TANKER :Water Tanker
|
||||
STR_802A_FRUIT_TRUCK :Fruit Truck
|
||||
STR_802B_RUBBER_TRUCK :Rubber Truck
|
||||
STR_802C_SUGAR_TRUCK :Sugar Truck
|
||||
STR_802D_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
||||
STR_802E_TOFFEE_HOPPER :Toffee Hopper
|
||||
STR_802F_BUBBLE_VAN :Bubble Van
|
||||
STR_8030_COLA_TANKER :Cola Tanker
|
||||
STR_8031_CANDY_VAN :Sweets Van
|
||||
STR_8032_TOY_VAN :Toy Van
|
||||
STR_8033_BATTERY_TRUCK :Battery Truck
|
||||
STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
||||
STR_8035_PLASTIC_TRUCK :Plastic Truck
|
||||
STR_8036_X2001_ELECTRIC :'X2001' (Electric)
|
||||
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
|
||||
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
STR_8039_PASSENGER_CAR :Passenger Carriage
|
||||
STR_803A_MAIL_VAN :Mail Van
|
||||
STR_803B_COAL_CAR :Coal Truck
|
||||
STR_803C_OIL_TANKER :Oil Tanker
|
||||
STR_803D_LIVESTOCK_VAN :Livestock Van
|
||||
STR_803E_GOODS_VAN :Goods Van
|
||||
STR_803F_GRAIN_HOPPER :Grain Hopper
|
||||
STR_8040_WOOD_TRUCK :Wood Truck
|
||||
STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper
|
||||
STR_8042_STEEL_TRUCK :Steel Truck
|
||||
STR_8043_ARMORED_VAN :Armoured Van
|
||||
STR_8044_FOOD_VAN :Food Van
|
||||
STR_8045_PAPER_TRUCK :Paper Truck
|
||||
STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper
|
||||
STR_8047_WATER_TANKER :Water Tanker
|
||||
STR_8048_FRUIT_TRUCK :Fruit Truck
|
||||
STR_8049_RUBBER_TRUCK :Rubber Truck
|
||||
STR_804A_SUGAR_TRUCK :Sugar Truck
|
||||
STR_804B_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
||||
STR_804C_TOFFEE_HOPPER :Toffee Hopper
|
||||
STR_804D_BUBBLE_VAN :Bubble Van
|
||||
STR_804E_COLA_TANKER :Cola Tanker
|
||||
STR_804F_CANDY_VAN :Sweets Van
|
||||
STR_8050_TOY_VAN :Toy Van
|
||||
STR_8051_BATTERY_TRUCK :Battery Truck
|
||||
STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
||||
STR_8053_PLASTIC_TRUCK :Plastic Truck
|
||||
STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
|
||||
STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
|
||||
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
|
||||
STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
|
||||
STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
|
||||
STR_8059_PASSENGER_CAR :Passenger Car
|
||||
STR_805A_MAIL_VAN :Mail Van
|
||||
STR_805B_COAL_CAR :Coal Car
|
||||
STR_805C_OIL_TANKER :Oil Tanker
|
||||
STR_805D_LIVESTOCK_VAN :Livestock Van
|
||||
STR_805E_GOODS_VAN :Goods Van
|
||||
STR_805F_GRAIN_HOPPER :Grain Hopper
|
||||
STR_8060_WOOD_TRUCK :Wood Truck
|
||||
STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper
|
||||
STR_8062_STEEL_TRUCK :Steel Truck
|
||||
STR_8063_ARMORED_VAN :Armored Van
|
||||
STR_8064_FOOD_VAN :Food Van
|
||||
STR_8065_PAPER_TRUCK :Paper Truck
|
||||
STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper
|
||||
STR_8067_WATER_TANKER :Water Tanker
|
||||
STR_8068_FRUIT_TRUCK :Fruit Truck
|
||||
STR_8069_RUBBER_TRUCK :Rubber Truck
|
||||
STR_806A_SUGAR_TRUCK :Sugar Truck
|
||||
STR_806B_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
||||
STR_806C_TOFFEE_HOPPER :Toffee Hopper
|
||||
STR_806D_BUBBLE_VAN :Bubble Van
|
||||
STR_806E_COLA_TANKER :Cola Tanker
|
||||
STR_806F_CANDY_VAN :Sweets Van
|
||||
STR_8070_TOY_VAN :Toy Van
|
||||
STR_8071_BATTERY_TRUCK :Battery Truck
|
||||
STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
||||
STR_8073_PLASTIC_TRUCK :Plastic Truck
|
||||
STR_8074_MPS_REGAL_BUS :AEC Regal Bus
|
||||
STR_8075_HEREFORD_LEOPARD_BUS :Leyland Leopard Bus
|
||||
STR_8076_FOSTER_BUS :Volvo Bus
|
||||
STR_8077_FOSTER_MKII_SUPERBUS :Volvo MkII Superbus
|
||||
STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
|
||||
STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
|
||||
STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
|
||||
STR_807B_BALOGH_COAL_TRUCK :Bedford Coal Lorry
|
||||
STR_807C_UHL_COAL_TRUCK :Ford Coal Lorry
|
||||
STR_807D_DW_COAL_TRUCK :DW Coal Lorry
|
||||
STR_807E_MPS_MAIL_TRUCK :AEC Mail Truck
|
||||
STR_807F_REYNARD_MAIL_TRUCK :Renault Mail Truck
|
||||
STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck
|
||||
STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
|
||||
STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
|
||||
STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
|
||||
STR_8084_WITCOMBE_OIL_TANKER :Scammell Oil Tanker
|
||||
STR_8085_FOSTER_OIL_TANKER :Volvo Oil Tanker
|
||||
STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Dennis Livestock Van
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Ford Livestock Van
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Bedford Goods Lorry
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Fiat Goods Lorry
|
||||
STR_808C_GOSS_GOODS_TRUCK :Goss Goods Lorry
|
||||
STR_808D_HEREFORD_GRAIN_TRUCK :Leyland Grain Truck
|
||||
STR_808E_THOMAS_GRAIN_TRUCK :Peugeot Grain Truck
|
||||
STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck
|
||||
STR_8090_WITCOMBE_WOOD_TRUCK :Scammell Wood Truck
|
||||
STR_8091_FOSTER_WOOD_TRUCK :Volvo Wood Truck
|
||||
STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck
|
||||
STR_8093_MPS_IRON_ORE_TRUCK :AEC Iron Ore Truck
|
||||
STR_8094_UHL_IRON_ORE_TRUCK :Ford Iron Ore Truck
|
||||
STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
|
||||
STR_8096_BALOGH_STEEL_TRUCK :Bedford Steel Truck
|
||||
STR_8097_UHL_STEEL_TRUCK :Ford Steel Truck
|
||||
STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck
|
||||
STR_8099_BALOGH_ARMORED_TRUCK :Bedford Armoured Truck
|
||||
STR_809A_UHL_ARMORED_TRUCK :Ford Armoured Truck
|
||||
STR_809B_FOSTER_ARMORED_TRUCK :Foster Armored Truck
|
||||
STR_809C_FOSTER_FOOD_VAN :Foster Food Van
|
||||
STR_809D_PERRY_FOOD_VAN :Perry Food Van
|
||||
STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van
|
||||
STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck
|
||||
STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck
|
||||
STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck
|
||||
STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
|
||||
STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
|
||||
STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
|
||||
STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker
|
||||
STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker
|
||||
STR_80A7_MPS_WATER_TANKER :MPS Water Tanker
|
||||
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
|
||||
STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck
|
||||
STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
|
||||
STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
|
||||
STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck
|
||||
STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck
|
||||
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
|
||||
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
|
||||
STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
|
||||
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck
|
||||
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
|
||||
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
|
||||
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
|
||||
STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
|
||||
STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
|
||||
STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
|
||||
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Lorry
|
||||
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Lorry
|
||||
STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Lorry
|
||||
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
|
||||
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
|
||||
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
|
||||
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
|
||||
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
|
||||
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
|
||||
STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker
|
||||
STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
|
||||
STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry
|
||||
STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry
|
||||
STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
|
||||
STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
|
||||
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
|
||||
STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship
|
||||
STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
|
||||
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
|
||||
STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
|
||||
STR_80D7_SAMPSON_U52 :Junkers JU52
|
||||
STR_80D8_COLEMAN_COUNT :Vickers Viscount
|
||||
STR_80D9_FFP_DART :Aërospatiale SE-310 Caravelle
|
||||
STR_80DA_YATE_HAUGAN :BAC-Aërospatiale Concorde
|
||||
STR_80DB_BAKEWELL_COTSWALD_LB_3 :Douglas DC-3 Dakota
|
||||
STR_80DC_BAKEWELL_LUCKETT_LB_8 :McDonnell Douglas DC-8
|
||||
STR_80DD_BAKEWELL_LUCKETT_LB_9 :McDonnell Douglas DC-9
|
||||
STR_80DE_BAKEWELL_LUCKETT_LB80 :McDonnell Douglas MD80
|
||||
STR_80DF_BAKEWELL_LUCKETT_LB_10 :McDonnell Douglas DC-10
|
||||
STR_80E0_BAKEWELL_LUCKETT_LB_11 :McDonnell Douglas MD-11
|
||||
STR_80E1_YATE_AEROSPACE_YAC_1_11 :British Aerospace BAC 1-11
|
||||
STR_80E2_DARWIN_100 :Boeing 727
|
||||
STR_80E3_DARWIN_200 :Boeing 737
|
||||
STR_80E4_DARWIN_300 :Boeing 747
|
||||
STR_80E5_DARWIN_400 :Boeing 757
|
||||
STR_80E6_DARWIN_500 :Boeing 767
|
||||
STR_80E7_DARWIN_600 :Boeing 777
|
||||
STR_80E8_GURU_GALAXY :Lockheed Tristar
|
||||
STR_80E9_AIRTAXI_A21 :Airbus A300
|
||||
STR_80EA_AIRTAXI_A31 :Airbus A310
|
||||
STR_80EB_AIRTAXI_A32 :Airbus A320
|
||||
STR_80EC_AIRTAXI_A33 :Airbus A330
|
||||
STR_80ED_YATE_AEROSPACE_YAE46 :British Aerospace BAe46
|
||||
STR_80EE_DINGER_100 :Fokker 100
|
||||
STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000
|
||||
STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle
|
||||
STR_80F1_KELLING_K1 :Kelling K1
|
||||
STR_80F2_KELLING_K6 :Kelling K6
|
||||
STR_80F3_KELLING_K7 :Kelling K7
|
||||
STR_80F4_DARWIN_700 :Darwin 700
|
||||
STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2
|
||||
STR_80F6_DINGER_200 :Dinger 200
|
||||
STR_80F7_DINGER_1000 :Dinger 1000
|
||||
STR_80F8_PLODDYPHUT_100 :Ploddyphut 100
|
||||
STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
|
||||
STR_80FA_FLASHBANG_X1 :Flashbang X1
|
||||
STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
|
||||
STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
|
||||
STR_80FD_TRICARIO_HELICOPTER :Sikorsky Helicopter
|
||||
STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter
|
||||
STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Collett Pannier Tank (Steam)
|
||||
STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
|
||||
STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
|
||||
STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
|
||||
STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
|
||||
STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel
|
||||
STR_8006_POWERNAUT_DIESEL :Powernaut Diesel
|
||||
STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
|
||||
STR_8008_CHANEY_JUBILEE_STEAM :Stanier 'Jubilee' (Steam)
|
||||
STR_8009_GINZU_A4_STEAM :Gresley 'A4' (Steam)
|
||||
STR_800A_SH_8P_STEAM :BR '8P' (Steam)
|
||||
STR_800B_MANLEY_MOREL_DMU_DIESEL :Metro Cammell DMU (Diesel)
|
||||
STR_800C_DASH_DIESEL :'Sprinter' (Diesel)
|
||||
STR_800D_SH_HENDRY_25_DIESEL :BR/Sulzer '25' (Diesel)
|
||||
STR_800E_UU_37_DIESEL :EE '37'
|
||||
STR_800F_FLOSS_47_DIESEL :Brush '47' (Diesel)
|
||||
STR_8010_CS_4000_DIESEL :CS 4000 (Diesel)
|
||||
STR_8011_CS_2400_DIESEL :CS 2400 (Diesel)
|
||||
STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel)
|
||||
STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
|
||||
STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
|
||||
STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel)
|
||||
STR_8016_SH_125_DIESEL :BR 'IC125' (Diesel)
|
||||
STR_8017_SH_30_ELECTRIC :BR '86' (Electric)
|
||||
STR_8018_SH_40_ELECTRIC :BR '87' (Electric)
|
||||
STR_8019_T_I_M_ELECTRIC :'T.G.V.' (Electric)
|
||||
STR_801A_ASIASTAR_ELECTRIC :'Eurostar' (Electric)
|
||||
STR_801B_PASSENGER_CAR :Passenger Carriage
|
||||
STR_801C_MAIL_VAN :Mail Van
|
||||
STR_801D_COAL_CAR :Coal Truck
|
||||
STR_801E_OIL_TANKER :Oil Tanker
|
||||
STR_801F_LIVESTOCK_VAN :Livestock Van
|
||||
STR_8020_GOODS_VAN :Goods Van
|
||||
STR_8021_GRAIN_HOPPER :Grain Hopper
|
||||
STR_8022_WOOD_TRUCK :Wood Truck
|
||||
STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper
|
||||
STR_8024_STEEL_TRUCK :Steel Truck
|
||||
STR_8025_ARMORED_VAN :Armoured Van
|
||||
STR_8026_FOOD_VAN :Food Van
|
||||
STR_8027_PAPER_TRUCK :Paper Truck
|
||||
STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper
|
||||
STR_8029_WATER_TANKER :Water Tanker
|
||||
STR_802A_FRUIT_TRUCK :Fruit Truck
|
||||
STR_802B_RUBBER_TRUCK :Rubber Truck
|
||||
STR_802C_SUGAR_TRUCK :Sugar Truck
|
||||
STR_802D_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
||||
STR_802E_TOFFEE_HOPPER :Toffee Hopper
|
||||
STR_802F_BUBBLE_VAN :Bubble Van
|
||||
STR_8030_COLA_TANKER :Cola Tanker
|
||||
STR_8031_CANDY_VAN :Sweets Van
|
||||
STR_8032_TOY_VAN :Toy Van
|
||||
STR_8033_BATTERY_TRUCK :Battery Truck
|
||||
STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
||||
STR_8035_PLASTIC_TRUCK :Plastic Truck
|
||||
STR_8036_X2001_ELECTRIC :'X2001' (Electric)
|
||||
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
|
||||
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
STR_8039_PASSENGER_CAR :Passenger Carriage
|
||||
STR_803A_MAIL_VAN :Mail Van
|
||||
STR_803B_COAL_CAR :Coal Truck
|
||||
STR_803C_OIL_TANKER :Oil Tanker
|
||||
STR_803D_LIVESTOCK_VAN :Livestock Van
|
||||
STR_803E_GOODS_VAN :Goods Van
|
||||
STR_803F_GRAIN_HOPPER :Grain Hopper
|
||||
STR_8040_WOOD_TRUCK :Wood Truck
|
||||
STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper
|
||||
STR_8042_STEEL_TRUCK :Steel Truck
|
||||
STR_8043_ARMORED_VAN :Armoured Van
|
||||
STR_8044_FOOD_VAN :Food Van
|
||||
STR_8045_PAPER_TRUCK :Paper Truck
|
||||
STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper
|
||||
STR_8047_WATER_TANKER :Water Tanker
|
||||
STR_8048_FRUIT_TRUCK :Fruit Truck
|
||||
STR_8049_RUBBER_TRUCK :Rubber Truck
|
||||
STR_804A_SUGAR_TRUCK :Sugar Truck
|
||||
STR_804B_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
||||
STR_804C_TOFFEE_HOPPER :Toffee Hopper
|
||||
STR_804D_BUBBLE_VAN :Bubble Van
|
||||
STR_804E_COLA_TANKER :Cola Tanker
|
||||
STR_804F_CANDY_VAN :Sweets Van
|
||||
STR_8050_TOY_VAN :Toy Van
|
||||
STR_8051_BATTERY_TRUCK :Battery Truck
|
||||
STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
||||
STR_8053_PLASTIC_TRUCK :Plastic Truck
|
||||
STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
|
||||
STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
|
||||
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
|
||||
STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
|
||||
STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
|
||||
STR_8059_PASSENGER_CAR :Passenger Car
|
||||
STR_805A_MAIL_VAN :Mail Van
|
||||
STR_805B_COAL_CAR :Coal Car
|
||||
STR_805C_OIL_TANKER :Oil Tanker
|
||||
STR_805D_LIVESTOCK_VAN :Livestock Van
|
||||
STR_805E_GOODS_VAN :Goods Van
|
||||
STR_805F_GRAIN_HOPPER :Grain Hopper
|
||||
STR_8060_WOOD_TRUCK :Wood Truck
|
||||
STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper
|
||||
STR_8062_STEEL_TRUCK :Steel Truck
|
||||
STR_8063_ARMORED_VAN :Armored Van
|
||||
STR_8064_FOOD_VAN :Food Van
|
||||
STR_8065_PAPER_TRUCK :Paper Truck
|
||||
STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper
|
||||
STR_8067_WATER_TANKER :Water Tanker
|
||||
STR_8068_FRUIT_TRUCK :Fruit Truck
|
||||
STR_8069_RUBBER_TRUCK :Rubber Truck
|
||||
STR_806A_SUGAR_TRUCK :Sugar Truck
|
||||
STR_806B_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
||||
STR_806C_TOFFEE_HOPPER :Toffee Hopper
|
||||
STR_806D_BUBBLE_VAN :Bubble Van
|
||||
STR_806E_COLA_TANKER :Cola Tanker
|
||||
STR_806F_CANDY_VAN :Sweets Van
|
||||
STR_8070_TOY_VAN :Toy Van
|
||||
STR_8071_BATTERY_TRUCK :Battery Truck
|
||||
STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
||||
STR_8073_PLASTIC_TRUCK :Plastic Truck
|
||||
STR_8074_MPS_REGAL_BUS :AEC Regal Bus
|
||||
STR_8075_HEREFORD_LEOPARD_BUS :Leyland Leopard Bus
|
||||
STR_8076_FOSTER_BUS :Volvo Bus
|
||||
STR_8077_FOSTER_MKII_SUPERBUS :Volvo MkII Superbus
|
||||
STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
|
||||
STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
|
||||
STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
|
||||
STR_807B_BALOGH_COAL_TRUCK :Bedford Coal Lorry
|
||||
STR_807C_UHL_COAL_TRUCK :Ford Coal Lorry
|
||||
STR_807D_DW_COAL_TRUCK :DW Coal Lorry
|
||||
STR_807E_MPS_MAIL_TRUCK :AEC Mail Truck
|
||||
STR_807F_REYNARD_MAIL_TRUCK :Renault Mail Truck
|
||||
STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck
|
||||
STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
|
||||
STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
|
||||
STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
|
||||
STR_8084_WITCOMBE_OIL_TANKER :Scammell Oil Tanker
|
||||
STR_8085_FOSTER_OIL_TANKER :Volvo Oil Tanker
|
||||
STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Dennis Livestock Van
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Ford Livestock Van
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Bedford Goods Lorry
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Fiat Goods Lorry
|
||||
STR_808C_GOSS_GOODS_TRUCK :Goss Goods Lorry
|
||||
STR_808D_HEREFORD_GRAIN_TRUCK :Leyland Grain Truck
|
||||
STR_808E_THOMAS_GRAIN_TRUCK :Peugeot Grain Truck
|
||||
STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck
|
||||
STR_8090_WITCOMBE_WOOD_TRUCK :Scammell Wood Truck
|
||||
STR_8091_FOSTER_WOOD_TRUCK :Volvo Wood Truck
|
||||
STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck
|
||||
STR_8093_MPS_IRON_ORE_TRUCK :AEC Iron Ore Truck
|
||||
STR_8094_UHL_IRON_ORE_TRUCK :Ford Iron Ore Truck
|
||||
STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
|
||||
STR_8096_BALOGH_STEEL_TRUCK :Bedford Steel Truck
|
||||
STR_8097_UHL_STEEL_TRUCK :Ford Steel Truck
|
||||
STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck
|
||||
STR_8099_BALOGH_ARMORED_TRUCK :Bedford Armoured Truck
|
||||
STR_809A_UHL_ARMORED_TRUCK :Ford Armoured Truck
|
||||
STR_809B_FOSTER_ARMORED_TRUCK :Foster Armored Truck
|
||||
STR_809C_FOSTER_FOOD_VAN :Foster Food Van
|
||||
STR_809D_PERRY_FOOD_VAN :Perry Food Van
|
||||
STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van
|
||||
STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck
|
||||
STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck
|
||||
STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck
|
||||
STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
|
||||
STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
|
||||
STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
|
||||
STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker
|
||||
STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker
|
||||
STR_80A7_MPS_WATER_TANKER :MPS Water Tanker
|
||||
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
|
||||
STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck
|
||||
STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
|
||||
STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
|
||||
STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck
|
||||
STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck
|
||||
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
|
||||
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
|
||||
STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
|
||||
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck
|
||||
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
|
||||
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
|
||||
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
|
||||
STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
|
||||
STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
|
||||
STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
|
||||
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Lorry
|
||||
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Lorry
|
||||
STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Lorry
|
||||
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
|
||||
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
|
||||
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
|
||||
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
|
||||
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
|
||||
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
|
||||
STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker
|
||||
STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
|
||||
STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry
|
||||
STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry
|
||||
STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
|
||||
STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
|
||||
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
|
||||
STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship
|
||||
STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
|
||||
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
|
||||
STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
|
||||
STR_80D7_SAMPSON_U52 :Junkers JU52
|
||||
STR_80D8_COLEMAN_COUNT :Vickers Viscount
|
||||
STR_80D9_FFP_DART :Aërospatiale SE-310 Caravelle
|
||||
STR_80DA_YATE_HAUGAN :BAC-Aërospatiale Concorde
|
||||
STR_80DB_BAKEWELL_COTSWALD_LB_3 :Douglas DC-3 Dakota
|
||||
STR_80DC_BAKEWELL_LUCKETT_LB_8 :McDonnell Douglas DC-8
|
||||
STR_80DD_BAKEWELL_LUCKETT_LB_9 :McDonnell Douglas DC-9
|
||||
STR_80DE_BAKEWELL_LUCKETT_LB80 :McDonnell Douglas MD80
|
||||
STR_80DF_BAKEWELL_LUCKETT_LB_10 :McDonnell Douglas DC-10
|
||||
STR_80E0_BAKEWELL_LUCKETT_LB_11 :McDonnell Douglas MD-11
|
||||
STR_80E1_YATE_AEROSPACE_YAC_1_11 :British Aerospace BAC 1-11
|
||||
STR_80E2_DARWIN_100 :Boeing 727
|
||||
STR_80E3_DARWIN_200 :Boeing 737
|
||||
STR_80E4_DARWIN_300 :Boeing 747
|
||||
STR_80E5_DARWIN_400 :Boeing 757
|
||||
STR_80E6_DARWIN_500 :Boeing 767
|
||||
STR_80E7_DARWIN_600 :Boeing 777
|
||||
STR_80E8_GURU_GALAXY :Lockheed Tristar
|
||||
STR_80E9_AIRTAXI_A21 :Airbus A300
|
||||
STR_80EA_AIRTAXI_A31 :Airbus A310
|
||||
STR_80EB_AIRTAXI_A32 :Airbus A320
|
||||
STR_80EC_AIRTAXI_A33 :Airbus A330
|
||||
STR_80ED_YATE_AEROSPACE_YAE46 :British Aerospace BAe46
|
||||
STR_80EE_DINGER_100 :Fokker 100
|
||||
STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000
|
||||
STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle
|
||||
STR_80F1_KELLING_K1 :Kelling K1
|
||||
STR_80F2_KELLING_K6 :Kelling K6
|
||||
STR_80F3_KELLING_K7 :Kelling K7
|
||||
STR_80F4_DARWIN_700 :Darwin 700
|
||||
STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2
|
||||
STR_80F6_DINGER_200 :Dinger 200
|
||||
STR_80F7_DINGER_1000 :Dinger 1000
|
||||
STR_80F8_PLODDYPHUT_100 :Ploddyphut 100
|
||||
STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
|
||||
STR_80FA_FLASHBANG_X1 :Flashbang X1
|
||||
STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
|
||||
STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
|
||||
STR_80FD_TRICARIO_HELICOPTER :Sikorsky Helicopter
|
||||
STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter
|
||||
STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter
|
||||
|
||||
+22
-28
@@ -1,6 +1,6 @@
|
||||
##name Polish
|
||||
##ownname Polski
|
||||
##isocode pl_PL
|
||||
##isocode pl_PL.UTF-8
|
||||
##plural 7
|
||||
##case d c b n m w
|
||||
##gender m f n
|
||||
@@ -348,7 +348,6 @@ STR_0140_NEW_GAME :{BLACK}Nowa Gra
|
||||
STR_0141_LOAD_GAME :{BLACK}Wczytaj Grę
|
||||
STR_SINGLE_PLAYER :{BLACK}Gra Jednoosobowa
|
||||
STR_MULTIPLAYER :{BLACK}Gra Wieloosobowa
|
||||
STR_SCENARIO_EDITOR :{BLACK}Edytor Scenariuszy
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -397,7 +396,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} kilonewtony
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Wykres obrotu
|
||||
STR_0155_INCOME_GRAPH :Wykres przychodów
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Wykres przewożonego ładunku
|
||||
@@ -406,7 +405,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Wykres wartośc
|
||||
STR_0159_CARGO_PAYMENT_RATES :Stawki za ładunek
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Wykres Ligi Firm
|
||||
STR_PERFORMANCE_DETAIL_MENU :Szczegółowa tabela efektywności
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Zapisz grę
|
||||
@@ -448,10 +447,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Pojemność
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nie ma żadnego czekającego towaru
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Zaznacz wszystkie typy stacji
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Zaznacz wszystkie typy towaru (oraz brak czekającego towaru)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Dostępne Lokomotywy
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostępne Samochody
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Dostępne Statki
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Dostępne Samoloty
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Zobacz listę dostępnych wyglądów lokomotywy dla tego typu pojazdu
|
||||
STR_MANAGE_LIST :{BLACK}Zarządzaj listą
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Wyślij instrukcje wszystkim pojazdom na tej liĹ›cie
|
||||
@@ -547,7 +542,7 @@ STR_01A9_NONE :Brak
|
||||
STR_01AA_NAME :{BLACK}Nazwa
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1szy
|
||||
STR_01AD_2ND :2gi
|
||||
STR_01AE_3RD :3ci
|
||||
@@ -579,7 +574,7 @@ STR_01C7_28TH :28my
|
||||
STR_01C8_29TH :29ty
|
||||
STR_01C9_30TH :30ty
|
||||
STR_01CA_31ST :31szy
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -667,16 +662,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} osiąga status: '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} osiągnęło status '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Tworzenie Scenariusza
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Edytor Scenariuszy
|
||||
STR_0223_LAND_GENERATION :{WHITE}Tworzenie terenu
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Przypadkowy ląd
|
||||
STR_0227_RESET_LAND :{BLACK}Kasowanie lądu
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Zwiększ powierzchnie do podwyższenia/obniżenia
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmniejsz powierzchnie do podwyższenia/obniżenia
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Tworzenie przypadkowego lądu
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Resetuj krajobraz
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Resetuj krajobraz
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Użyj mapy wysokości
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Użyj mapy wysokości
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Jesteś pewien że chcesz zrestartować krajobraz?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Tworzenie krajobrazu
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Tworzenie miast
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Tworzenie przedsiębiorstw
|
||||
@@ -852,7 +853,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Wybór n
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Zapisz niestandardowe nazwy pojazdów na dysk
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Opcje gry
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Ustawienia trudności
|
||||
STR_02C7_CONFIG_PATCHES :Konfiguracja wtyczek
|
||||
@@ -866,16 +867,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Pełna
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Wszystkie detale
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Przezroczyste budynki
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Przezroczyste nazwy stacji
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Info o terenie
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Przełącz konsolę
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Zrzut ekranu (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Gigantyczny zrzut(Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Info o 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Wył.
|
||||
STR_02DA_ON :{BLACK}Wł.
|
||||
@@ -932,7 +933,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Wybierz
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Wybierz krajobraz 'Zabawkowy'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Ufunduj budowę nowego przedsiębiorstwa
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Katalog przedsiębiorstw
|
||||
STR_0313_FUND_NEW_INDUSTRY :Ufunduj nowe przedsięb.
|
||||
############ range ends here
|
||||
@@ -978,7 +979,7 @@ STR_TOWNNAME_DANISH :Duńskie
|
||||
STR_TOWNNAME_TURKISH :Tureckie
|
||||
STR_TOWNNAME_ITALIAN :Włoskie
|
||||
STR_TOWNNAME_CATALAN :Katalońskie
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Funty (ÂŁ)
|
||||
STR_CURR_USD :Dolar ($)
|
||||
@@ -1500,7 +1501,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Lista kl
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Brak interface'u sieciowego lub skompilowane bez opcji ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Nie można znaleźć żadnej gry w sieci
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Serwer nie odpowiada
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nie można było połączyć z powodu niezgodności NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Błąd synchronizacji gry sieciowej.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Połączenie utracone w grze sieciowej.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nie można wczytać zapisanej gry z serwera.
|
||||
@@ -1522,7 +1522,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :błąd synchron
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :nie można załadować mapy
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :połączenie utracone
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :błąd protokołu
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Niezgodność NewGRF
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nie autoryzowane
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :odebrany nieznany pakiet
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :zła wersja
|
||||
@@ -1979,11 +1978,11 @@ STR_4825_TOFFEE_QUARRY.d :{G=f}odkrywkę
|
||||
STR_4826_SUGAR_MINE :{G=f}Kopalnia Cukru
|
||||
STR_4826_SUGAR_MINE.d :{G=f}kopalni cukru
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Wymaga: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Wymaga: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Wymaga: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Wyprodukowano w ostatnim miesiącu:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% przetransportowano)
|
||||
@@ -2056,8 +2055,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nie moż
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...to już jest Twoje!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Bez nazwy
|
||||
@@ -2100,7 +2099,7 @@ STR_SV_STNAME_LOWER :{STRING} Dolny
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Lądowisko
|
||||
STR_SV_STNAME_FOREST :{STRING} Las
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Poziom Trudności
|
||||
@@ -3044,11 +3043,6 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nie moż
|
||||
|
||||
STR_NEWGRF_NOT_FOUND :{RED}Nie znaleziono pasującego pliku
|
||||
STR_NEWGRF_DISABLED :{RED}Niedostępny
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Nie znaleziono pasującego pliku (wczytano kompatybilny GRF)
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Wczytano kompatybilne GRF dla brakujących plików
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Brakujące pliki GRF zostały wyłączone
|
||||
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Brak plików GRF potrzebnych do wczytania gry
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Własna waluta
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Współczynnik wymiany: {ORANGE}{CURRENCY} = £ {COMMA}
|
||||
|
||||
+30
-31
@@ -1,6 +1,6 @@
|
||||
##name Portuguese
|
||||
##ownname Português
|
||||
##isocode pt_PT
|
||||
##isocode pt_PT.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -147,7 +147,7 @@ STR_ABBREV_BATTERIES :{TINYFONT}BA
|
||||
STR_ABBREV_PLASTIC :{TINYFONT}PL
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
|
||||
STR_ABBREV_NONE :{TINYFONT}NÃO
|
||||
STR_ABBREV_ALL :{TINYFONT}TUDO
|
||||
STR_ABBREV_ALL :{TINYFONT}TODOS
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Mapa - {STRING}
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Novo Jog
|
||||
STR_0141_LOAD_GAME :{BLACK}Abrir Jogo
|
||||
STR_SINGLE_PLAYER :{BLACK}1 jogador
|
||||
STR_MULTIPLAYER :{BLACK}Multi-jogador
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editor de Cenário
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -303,7 +302,7 @@ STR_256 :256
|
||||
STR_512 :512
|
||||
STR_1024 :1024
|
||||
STR_2048 :2048
|
||||
STR_MAPSIZE :{BLACK}Dim. do mapa:
|
||||
STR_MAPSIZE :{BLACK}Dimensões do mapa:
|
||||
STR_BY :{BLACK}*
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Opções do Jogo
|
||||
|
||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton force
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Benefícios operativos
|
||||
STR_0155_INCOME_GRAPH :Rendimentos
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Carga entregue
|
||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Valor da empres
|
||||
STR_0159_CARGO_PAYMENT_RATES :Tarifas por carga
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Classificação de empresas
|
||||
STR_PERFORMANCE_DETAIL_MENU :Avaliação detalhada
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Sobre o OpenTTD...
|
||||
STR_015C_SAVE_GAME :Guardar jogo
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacidade de C
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nenhuma carga em espera
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas as acções
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Seleccionar todos os tipos de carga (incluindo carga sem espera)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Comboios Disponíveis
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Veículos Disponíveis
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Barcos Disponíveis
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Aviões Disponíveis
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Ver lista de designs disponíveis de locomotivas para este tipo de veículo.
|
||||
STR_MANAGE_LIST :{BLACK}Gerir lista
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Enviar instruções a todos os veículos desta lista
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :Nenhum
|
||||
STR_01AA_NAME :{BLACK}Nome
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} conquista '{STRING}' desempenho!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista '{STRING}' desempenho!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Criar Cenário
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Cenário
|
||||
STR_0223_LAND_GENERATION :{WHITE}Gerar Terreno
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno Aleatório
|
||||
STR_0227_RESET_LAND :{BLACK}Repor Terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar área de terreno a baixar/levantar
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir área de terreno a baixar/levantar
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Repor terreno
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Repor Terreno
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar mapa de alturas
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar mapa de alturas
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Tem a certeza que deseja repor o terreno?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}A gerar terreno
|
||||
STR_022F_TOWN_GENERATION :{BLACK}A gerar cidades
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}A gerar indústrias
|
||||
@@ -765,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selecç
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Guardar nomes dos veículos personalizados no disco
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Opções do Jogo
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Configurações de dificuldade
|
||||
STR_02C7_CONFIG_PATCHES :Configurar correcções
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Anima
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Máximo de detalhes
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edifícios transparentes
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Sinais transparentes nas estações
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Informações do terreno
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Activar Consola
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Captura de ecrã (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Captura gigante (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Sobre o OpenTTD...
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Off
|
||||
STR_02DA_ON :{BLACK}On
|
||||
@@ -800,7 +801,7 @@ STR_SIGN_LIST :Lista de sinais
|
||||
STR_02DF_TOWN_DIRECTORY :Lista de cidades
|
||||
STR_TOWN_POPULATION :{BLACK}População Mundial: {COMMA}
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Visualizador {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copiar p/ o visualizador
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copiar para o visualizador
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copiar a localização do visualizador global para este visualizador
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Colar do visualizador
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Colar a localização deste visualizador para o visualizador global
|
||||
@@ -845,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Seleccio
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Seleccionar cenário do estilo 'toyland'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financiar a construção de uma nova indústria
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Lista de Indústrias
|
||||
STR_0313_FUND_NEW_INDUSTRY :Financiar nova indústria
|
||||
############ range ends here
|
||||
@@ -891,7 +892,7 @@ STR_TOWNNAME_DANISH :Dinamarquês
|
||||
STR_TOWNNAME_TURKISH :Turco
|
||||
STR_TOWNNAME_ITALIAN :Italiano
|
||||
STR_TOWNNAME_CATALAN :Catalão
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Libras (£)
|
||||
STR_CURR_USD :Dólar ($)
|
||||
@@ -1413,7 +1414,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Lista de
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Não foram encontradas interfaces de rede ou o jogo foi compilado sem ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Não foram encontrados jogos de rede
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} O servidor não respondeu ao pedido
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Impossível ligar devido a incompatibilidade de NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} A sincronização do jogo de rede falhou.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} A conexão do jogo de rede perdeu-se.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Não foi possível abrir o jogo.
|
||||
@@ -1435,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :erro de dessinc
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :não foi possível carregar o mapa
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :ligação perdida
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erro de protocolo
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF incompatível
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Não autorizado
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :recebido um pacote estranho
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisão incorrecta
|
||||
@@ -1856,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Produtor de Bol
|
||||
STR_4825_TOFFEE_QUARRY :Extracção de Caramelo
|
||||
STR_4826_SUGAR_MINE :Mina de Açúcar
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Necessário: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Necessário: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Necessário: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produção no último mês:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportado)
|
||||
@@ -1933,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Não é
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...já a possui!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Sem nome
|
||||
@@ -1977,7 +1976,7 @@ STR_SV_STNAME_LOWER :{STRING} de bai
|
||||
STR_SV_STNAME_HELIPORT :Heliporto de {STRING}
|
||||
STR_SV_STNAME_FOREST :Floresta de {STRING}
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :Nível de Dificuldade{WHITE}
|
||||
@@ -2863,8 +2862,8 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Veículos:
|
||||
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Estações:
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. lucros:
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. rendim.:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Máx. rendim.:
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. rendimentos:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Máx. rendimentos:
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Entregue:
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Carga:
|
||||
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinheiro:
|
||||
@@ -2986,8 +2985,8 @@ STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING}
|
||||
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Aeronave{P "" s}
|
||||
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituir {STRING}
|
||||
STR_REPLACE_VEHICLES_START :{BLACK}Iniciar Subst. de Veículos
|
||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Subst. de Veículos
|
||||
STR_REPLACE_VEHICLES_START :{BLACK}Iniciar Substituição de Veículos
|
||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição de Veículos
|
||||
STR_NOT_REPLACING :{BLACK}Não substituindo
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nenhum veículo seleccionado
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Seleccione o tipo de motor a substituir
|
||||
@@ -3027,7 +3026,7 @@ STR_ORDER_REFIT_FAILED :{WHITE}Erro na
|
||||
############ Lists rail types
|
||||
|
||||
STR_RAIL_VEHICLES :Comboios
|
||||
STR_ELRAIL_VEHICLES :Comboios eléctricos
|
||||
STR_ELRAIL_VEHICLES :Combóios para carris electrificados
|
||||
STR_MONORAIL_VEHICLES :Monocarris
|
||||
STR_MAGLEV_VEHICLES :Maglevs
|
||||
|
||||
|
||||
+24
-20
@@ -1,6 +1,6 @@
|
||||
##name Romanian
|
||||
##ownname Românã
|
||||
##isocode ro_RO
|
||||
##isocode ro_RO.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -343,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} tone fortã
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Profitul operational
|
||||
STR_0155_INCOME_GRAPH :Cifra de afaceri
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Numãr încãrcãturi livrate
|
||||
@@ -352,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Valoarea compan
|
||||
STR_0159_CARGO_PAYMENT_RATES :Valorile plãtilor pe încãrcãturi
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Clasamentul companiilor
|
||||
STR_PERFORMANCE_DETAIL_MENU :Rating de performantã detaliat
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Despre OpenTTD
|
||||
STR_015C_SAVE_GAME :Salveazã jocul (F3)
|
||||
@@ -390,13 +390,10 @@ STR_ENGINE_SORT_POWER :Putere
|
||||
STR_ENGINE_SORT_INTRO_DATE :Data lansarii
|
||||
STR_ENGINE_SORT_RUNNING_COST :Cost exploatare
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Cost exploatare/putere
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Cargo Capacity
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nu este în asteptare nici un fel de încãrcãturã
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Alege toate facilitãtile
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Alege toate tipurile de încãrcãturi (inclusiv încãrcãturile care nu sunt în asteptare)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Trenuri disponibile
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehicule disponibile
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Nave disponibile
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Aeronave disponibile
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Vezi o lista de proiecte disponibile de motoare pentru acest tip de vehicul.
|
||||
STR_MANAGE_LIST :{BLACK}Gestioneaza lista
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Trimite instructiunile tuturor vehiculelor din aceasta lista
|
||||
@@ -492,7 +489,7 @@ STR_01A9_NONE :nici una
|
||||
STR_01AA_NAME :{BLACK}Nume
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -524,7 +521,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -612,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} a dobandit titlul de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} al {COMPANY} dobandeste titlul de '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Creeazã scenariu
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarii
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generator suprafatã uscat
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Uscat aleatoriu
|
||||
STR_0227_RESET_LAND :{BLACK}Reseteazã terenul
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Mãreste aria de editare a terenului
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Micsoreazã aria de editare a terenului
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genereazã teren aleator
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reseteazã peisajul
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Resetare peisaj
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Foloseste harta de inaltimi
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Foloseste harta inaltimi
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Esti sigur cã vrei sa resetezi peisajul?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generare peisaj
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generare oras
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generare industrii
|
||||
@@ -763,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selectea
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Salveazã pe disc numele personalizate de mãrci si modele
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Optiunile jocului (F2)
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Setãri dificultate
|
||||
STR_02C7_CONFIG_PATCHES :Configurare patch
|
||||
@@ -777,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animat
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Detalii grafice complete
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Peisaj transparent (X)
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Numele statiilor transparente
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Informatii despre teren
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Consola On/Off
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Screenshot gigant(Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Despre 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}inactiv
|
||||
STR_02DA_ON :{BLACK}activ
|
||||
@@ -843,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Alege pe
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Alege peisajul 'tara jucãriilor'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finanteazã constructia de industrii noi
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Lista industriilor
|
||||
STR_0313_FUND_NEW_INDUSTRY :Obiectiv industrial nou
|
||||
############ range ends here
|
||||
@@ -889,7 +892,7 @@ STR_TOWNNAME_DANISH :Danezã
|
||||
STR_TOWNNAME_TURKISH :Turcã
|
||||
STR_TOWNNAME_ITALIAN :Italian
|
||||
STR_TOWNNAME_CATALAN :Catalan
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Lira sterlina (£)
|
||||
STR_CURR_USD :Dolar ($)
|
||||
@@ -1852,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Generator de ba
|
||||
STR_4825_TOFFEE_QUARRY :Carierã de caramel
|
||||
STR_4826_SUGAR_MINE :Minã de zahãr
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Are nevoie de: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Are nevoie de: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Are nevoie de: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Productia luna trecutã:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportat)
|
||||
@@ -1929,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nu poti
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...este deja in posesia ta!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :NoName
|
||||
@@ -1973,7 +1976,7 @@ STR_SV_STNAME_LOWER :{STRING} de Jos
|
||||
STR_SV_STNAME_HELIPORT :Heliportul {STRING}
|
||||
STR_SV_STNAME_FOREST :Pãdurea {STRING}
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nivel de dificultate
|
||||
@@ -2661,6 +2664,7 @@ STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Autovehi
|
||||
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Cumpãrã un autovehicul
|
||||
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Mutã un autovehicul aici pentru a-l vinde
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centreazã imaginea pe locatia acestei autobaze
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Cumpãrã autovehiculul selectat
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Un nou autovehicul disponibil!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
|
||||
+431
-447
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+26
-27
@@ -1,6 +1,6 @@
|
||||
##name Slovak
|
||||
##ownname Slovensky
|
||||
##isocode sk_SK
|
||||
##isocode sk_SK.UTF-8
|
||||
##plural 6
|
||||
##case g
|
||||
##gender m z s
|
||||
@@ -359,7 +359,6 @@ STR_0140_NEW_GAME :{BLACK}Nová hr
|
||||
STR_0141_LOAD_GAME :{BLACK}Nahrat hru
|
||||
STR_SINGLE_PLAYER :{BLACK}Jeden hrac
|
||||
STR_MULTIPLAYER :{BLACK}Viacero hrácov
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editor scenárov
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -408,7 +407,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} megapond{P "" y ov}
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf prevadzkoveho zisku
|
||||
STR_0155_INCOME_GRAPH :Graf trzieb
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveneho nakladu
|
||||
@@ -417,7 +416,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf hodnoty sp
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ceny prepravy
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocnosti
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detailny rating vykonu
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Ulozit hru
|
||||
@@ -459,10 +458,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Kapacita nákla
|
||||
STR_NO_WAITING_CARGO :{BLACK}Necaka ziadny typ nakladu
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Oznacit vsetky moznosti
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Oznacit vsetky druhy nakladu (vratane druhu, kt. necaka na prepravu)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupné vozidlá
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Dostupné lode
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupné lietadlá
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Zobrazit zoznam dostupných dizajnov rušňov pre tento typ.
|
||||
STR_MANAGE_LIST :{BLACK}Možnosti
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Zadat príkazy všetkým vozidlám v zozname
|
||||
@@ -558,7 +553,7 @@ STR_01A9_NONE :Nezname
|
||||
STR_01AA_NAME :{BLACK}Meno
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -590,7 +585,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -678,16 +673,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit scenar
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Nahodne uzemie
|
||||
STR_0227_RESET_LAND :{BLACK}Zresetovat uzemie
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Pouzit vyskovu mapu
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Pouzit vyskovu mapu
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Si si isty ze chces zresetovat uzemie ?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu
|
||||
@@ -829,7 +830,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vyber na
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Ulozit vlastne nazvy vozidiel na disk
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Nastavenia hry
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti
|
||||
STR_02C7_CONFIG_PATCHES :Nastavenia patchov
|
||||
@@ -843,16 +844,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Plna a
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Plne detaily
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Priesvitne budovy
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Transparentne nazvy stanic
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Informacie o pozemku
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Zobrazit / skryt konzolu
|
||||
STR_02D7_SCREENSHOT_CTRL_S :ScreenShot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Velky ScreenShot (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :O hre 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Vyp.
|
||||
STR_02DA_ON :{BLACK}Zap.
|
||||
@@ -909,7 +910,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Subtropi
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Detska krajina
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financovat vystavbu noveho priemyslu
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Zoznam priemyslu
|
||||
STR_0313_FUND_NEW_INDUSTRY :Financovat novy priemysel
|
||||
############ range ends here
|
||||
@@ -955,7 +956,7 @@ STR_TOWNNAME_DANISH :Danske
|
||||
STR_TOWNNAME_TURKISH :Turecké
|
||||
STR_TOWNNAME_ITALIAN :Talianske
|
||||
STR_TOWNNAME_CATALAN :Katalanske
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Libry (£)
|
||||
STR_CURR_USD :Dolare ($)
|
||||
@@ -1477,7 +1478,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Zoznam k
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Nebola najdena ziadna sietova hra
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server neodpoveda na ziadost
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Pripojenie zlyhalo kvoli nespravnemu NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Siet - Chyba synchronizacie hry
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Siet - Stratene spojenie
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nedokazem nahrat hru zo servera
|
||||
@@ -1499,7 +1499,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :chyba synchroni
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :neviem nahrat mapu
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojenie prerusene
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba protokolu
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nespravne NewGRF
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :overenie odmietnute
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :neplatny packet prijaty
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :chybna revizia hry
|
||||
@@ -1613,7 +1612,7 @@ STR_1021_RAILROAD_TRACK :Zeleznicne kola
|
||||
STR_1023_RAILROAD_TRAIN_DEPOT :Zeleznicne depo
|
||||
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... oblast vlastni ina spolocnost
|
||||
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Zeleznicne kolaje so standartnym semaforom
|
||||
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje s pre-signalmi
|
||||
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje s pre-signami
|
||||
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Zeleznicne kolaje s exit-signalmi
|
||||
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Zeleznicne kolaje s combo-signalmi
|
||||
|
||||
@@ -1920,11 +1919,11 @@ STR_4824_BUBBLE_GENERATOR :Bublifuk
|
||||
STR_4825_TOFFEE_QUARRY :Karamelovy lom
|
||||
STR_4826_SUGAR_MINE :Cukrova bana
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produkcia za posledny mesiac:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% prepravenych)
|
||||
@@ -1997,8 +1996,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tento po
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}... uz to vlastnis!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Bez mena
|
||||
@@ -2041,7 +2040,7 @@ STR_SV_STNAME_LOWER :Dolny {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Heliport
|
||||
STR_SV_STNAME_FOREST :{STRING} Les
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Uroven obtiaznosti
|
||||
@@ -2578,7 +2577,7 @@ STR_INVALID_ORDER :{RED} (Neplatny
|
||||
STR_UNKNOWN_DESTINATION :neznamy ciel
|
||||
STR_8812_EMPTY :{LTBLUE}Prazdny
|
||||
STR_8813_FROM :{LTBLUE}{CARGO} z {STATION}
|
||||
STR_FROM_MULT :{LTBLUE}{CARGO} z {STATION} (x{NUM})
|
||||
STR_FROM_MULT :{LTBLUE}{CARGO} from {STATION} (x{NUM})
|
||||
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Vlak {COMMA} caka v depe
|
||||
STR_8815_NEW_VEHICLES :{BLACK}Nove vozidla
|
||||
STR_8816 :{BLACK}-
|
||||
@@ -2665,10 +2664,10 @@ STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznac
|
||||
STR_SERVICE_HINT :{BLACK}Vynechat tento prikaz pokial nie je potrebna oprava
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove {STRING} je uz dostupne!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rýchlost: {VELOCITY} Výkon: {POWER}{}Náklady na prevádzku: {CURRENCY}/rok{}Kapacita: {CARGO}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Nosnost: {WEIGHT_S}{}Rychlost: {VELOCITY} Vykon: {POWER}{}Naklady na prevadzku: {CURRENCY}/rok{}Kapacita: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Pokazene
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Naklady na prevadzku: {LTBLUE}{CURRENCY}/rok
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnost: {LTBLUE}{WEIGHT_S} {BLACK}Výkon: {LTBLUE}{POWER}{BLACK} Max. rýchlost: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Nosnost: {LTBLUE}{WEIGHT_S} {BLACK}Vykon: {LTBLUE}{POWER}{BLACK} Max. rychlost: {LTBLUE}{VELOCITY}
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (predchadzajuci rok: {CURRENCY})
|
||||
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA}% {BLACK}Pocet poruch od posledneho servisu: {LTBLUE}{COMMA}
|
||||
STR_8861_STOPPED :{RED}Zastavene
|
||||
|
||||
+1116
-1197
File diff suppressed because it is too large
Load Diff
+24
-25
@@ -1,6 +1,6 @@
|
||||
##name Spanish
|
||||
##ownname Español (ES)
|
||||
##isocode es_ES
|
||||
##isocode es_ES.UTF-8
|
||||
##plural 0
|
||||
##gender masculino femenino
|
||||
|
||||
@@ -296,7 +296,6 @@ STR_0140_NEW_GAME :{BLACK}Nuevo Ju
|
||||
STR_0141_LOAD_GAME :{BLACK}Cargar Juego
|
||||
STR_SINGLE_PLAYER :{BLACK}Un jugador
|
||||
STR_MULTIPLAYER :{BLACK}Multijugador
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editor de Escenario
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -345,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton. fuerza
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Gráfico de benefício operativo
|
||||
STR_0155_INCOME_GRAPH :Gráfico de ingresos
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Gráfico de carga entregada
|
||||
@@ -354,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Gráfico del va
|
||||
STR_0159_CARGO_PAYMENT_RATES :Tarifas de pagos por carga
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Tabla de ranking de empresas
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detalles del rendimiento
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Acerca de OpenTTD
|
||||
STR_015C_SAVE_GAME :Guardar juego
|
||||
@@ -396,10 +395,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacidad de ca
|
||||
STR_NO_WAITING_CARGO :{BLACK}Ningún tipo de carga está esperando
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas las facilidades
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Seleccionar todos los tipos de carga (incluidas las que no están en espera)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Trenes disponibles
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehículos disponibles
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Barcos disponibles
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Aviones disponibles
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Ver la lista de los motores disponibles para este tipo de vehículo.
|
||||
STR_MANAGE_LIST :{BLACK}Administrar lista
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Enviar instrucciones a todos los vehículos de la lista
|
||||
@@ -495,7 +490,7 @@ STR_01A9_NONE :Ninguna
|
||||
STR_01AA_NAME :{BLACK}Nombre
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -527,7 +522,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -615,16 +610,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} logra el estado '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} logra el estado '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crear Escenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de escenarios
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generación de terrenos
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno al azar
|
||||
STR_0227_RESET_LAND :{BLACK}Reponer terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar el tamaño del bloque de terreno a bajar/subir
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Reducir tamaño del bloque de terreno a bajar/subir
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generar terreno al azar
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Hacer reset del paisaje
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Hacer reset del paisaje
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar Mapa de alturas
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar Mapa de alturas
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}¿Está seguro que desea realizar un reset al paisaje?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generación de paisaje
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generación de poblaciones
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generación de industria
|
||||
@@ -766,7 +767,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selecci
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Guardar nombres personalizados en disco
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Opciones de juego
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Configuración de dificultad
|
||||
STR_02C7_CONFIG_PATCHES :Configurar parches
|
||||
@@ -780,16 +781,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animac
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Detalle completo
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edificios transparentes
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Señales transparentes
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Información sobre terreno
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Activar consola
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Captura de pantalla (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Captura Gigante (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Acerca de 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Apagado
|
||||
STR_02DA_ON :{BLACK}Encendido
|
||||
@@ -846,7 +847,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Elegir e
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Elegir estilo de escenario 'fantasía'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Aportar fondos para construir una nueva industria
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Directorio de Industrias
|
||||
STR_0313_FUND_NEW_INDUSTRY :Fundar nueva industria
|
||||
############ range ends here
|
||||
@@ -892,7 +893,7 @@ STR_TOWNNAME_DANISH :Danes
|
||||
STR_TOWNNAME_TURKISH :Turco
|
||||
STR_TOWNNAME_ITALIAN :Italiano
|
||||
STR_TOWNNAME_CATALAN :Catalán
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Libras (£)
|
||||
STR_CURR_USD :Dólares ($)
|
||||
@@ -1414,7 +1415,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Lista de
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No se han encontrado dispositivos de red o juego compilado sin ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} No se puede encontrar ningún juego en red
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} El servidor no responde a la petición
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} No se puede conectar debido a un problema con los NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} La sincronización del juego ha fallado.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} La conexión con el juego en red se ha perdido.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} No es posible cargar el juego multijugador.
|
||||
@@ -1436,7 +1436,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :error de desync
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :no se puede cargar el mapa
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :conexión perdida
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :error protocolo
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF erroneo
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :no autorizado
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :recibido paquete extraño
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :versión incorrecta
|
||||
@@ -1695,7 +1694,7 @@ STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}No se pu
|
||||
STR_2806 :{WHITE}{STRING}
|
||||
STR_2808_TOO_MANY_SIGNS :{WHITE}...demasiadas señales
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}No se puede colocar una señal aquí...
|
||||
STR_280A_SIGN :
|
||||
STR_280A_SIGN :Sign
|
||||
STR_280B_EDIT_SIGN_TEXT :{WHITE}Editar texto de la señal
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}No se puede cambiar el nombre de la señal...
|
||||
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Seleccione el tipo de árboles a plantar
|
||||
@@ -1857,11 +1856,11 @@ STR_4824_BUBBLE_GENERATOR :Generador de Bu
|
||||
STR_4825_TOFFEE_QUARRY :Cantera de caramelos
|
||||
STR_4826_SUGAR_MINE :Mina de Azúcar
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Requiere: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Requiere: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Requiere: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Producción mes anterior:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportado)
|
||||
@@ -1934,8 +1933,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}No es po
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...ya es de su propiedad!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Sin nombre
|
||||
@@ -1978,7 +1977,7 @@ STR_SV_STNAME_LOWER :{STRING} Bajo
|
||||
STR_SV_STNAME_HELIPORT :Helipuerto de {STRING}
|
||||
STR_SV_STNAME_FOREST :Bosque de {STRING}
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nivel de dificultad
|
||||
@@ -3090,7 +3089,7 @@ STR_WORLD_GENERATION :{BLACK}Generaci
|
||||
STR_TREE_GENERATION :{BLACK}Generación de árboles
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Generación inamovible
|
||||
STR_CLEARING_TILES :{BLACK}Generación de area áspera y rocosa
|
||||
STR_SETTINGUP_GAME :{BLACK}Configurar juego
|
||||
STR_SETTINGUP_GAME :{BLACK}Setting up game
|
||||
STR_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop
|
||||
STR_PREPARING_GAME :{BLACK}Preparando juego
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acción cambia el nivel de dificultad a personalizado
|
||||
|
||||
+22
-20
@@ -1,6 +1,6 @@
|
||||
##name Swedish
|
||||
##ownname Svenska
|
||||
##isocode sv_SE
|
||||
##isocode sv_SE.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -343,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10^3 lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf över gångbar inkomst
|
||||
STR_0155_INCOME_GRAPH :Graf över inkomster
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf över levererat gods
|
||||
@@ -352,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf över för
|
||||
STR_0159_CARGO_PAYMENT_RATES :Fraktförtjänster
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Tabell över ledande företag
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detaljerade prestandabetyg
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Spara spelet
|
||||
@@ -394,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Lastkapacitet
|
||||
STR_NO_WAITING_CARGO :{BLACK}Ingen sorts last väntar
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Markera alla inrättningar
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Välj alla last-typer (inklusive icke väntande last)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Tillgängliga tåg
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tillgängliga fordon
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Tillgängliga skepp
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Tillgängliga flyplan
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Se lista med tillgängliga motordesigner för denna fordonstyp
|
||||
STR_MANAGE_LIST :{BLACK}Behandlingslista
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Skicka instruktioner till alla fordon på denna lista
|
||||
@@ -493,7 +489,7 @@ STR_01A9_NONE :Ingen
|
||||
STR_01AA_NAME :{BLACK}Namn
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -525,7 +521,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -613,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} uppnår '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} från {COMPANY} uppnår '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Nytt scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario-editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Skapa mark
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Slumpmässig mark
|
||||
STR_0227_RESET_LAND :{BLACK}Återställ mark
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Öka storlek av yta att höja/sänka
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minska storlek av yta att höja/sänka
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generera slumpmässig mark
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Återställ landskapet
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Återställ landskapet
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Använd höjdkarta
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Använd höjdkarta
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Vill du verkligen återställa landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Skapa landskap
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygg städer
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Bygg industrier
|
||||
@@ -764,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Fordonen
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Spara egna modellnamn för fordon till disk
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spelinställningar
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Svårighetsgrad
|
||||
STR_02C7_CONFIG_PATCHES :Ändra Patchar
|
||||
@@ -778,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Full a
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Full detaljnivå
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Genomskinliga byggnader
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Genomskinliga stationsskyltar
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Information om mark
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Visa/dölj konsolen
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Gigantisk Screenshot (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Om 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Av
|
||||
STR_02DA_ON :{BLACK}På
|
||||
@@ -844,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Välj 's
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Välj 'leksaksland' som typ av landskap
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Bekosta bygget av en ny industri
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industriförteckning
|
||||
STR_0313_FUND_NEW_INDUSTRY :Bekosta ny industri
|
||||
############ range ends here
|
||||
@@ -890,7 +892,7 @@ STR_TOWNNAME_DANISH :Danska
|
||||
STR_TOWNNAME_TURKISH :Turkiska
|
||||
STR_TOWNNAME_ITALIAN :Italienska
|
||||
STR_TOWNNAME_CATALAN :Katalanska
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pund (£)
|
||||
STR_CURR_USD :Dollar ($)
|
||||
@@ -1853,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Bubbelgenerator
|
||||
STR_4825_TOFFEE_QUARRY :Knäckbrott
|
||||
STR_4826_SUGAR_MINE :Sockergruva
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Kräver: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Kräver: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Kräver: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produktion förra månaden:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transporterat)
|
||||
@@ -1930,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan inte
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...du äger den redan!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Inget namn
|
||||
@@ -1974,7 +1976,7 @@ STR_SV_STNAME_LOWER :Nedre {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Helikopterplats
|
||||
STR_SV_STNAME_FOREST :{STRING} Skog
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Svårighetsgrad
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+22
-23
@@ -1,6 +1,6 @@
|
||||
##name Turkish
|
||||
##ownname Türkçe
|
||||
##isocode tr_TR
|
||||
##isocode tr_TR.UTF-8
|
||||
##plural 1
|
||||
|
||||
##id 0x0000
|
||||
@@ -295,7 +295,6 @@ STR_0140_NEW_GAME :{BLACK}Yeni Oyu
|
||||
STR_0141_LOAD_GAME :{BLACK}Oyun Yükle
|
||||
STR_SINGLE_PLAYER :{BLACK}Tek Oyunculu
|
||||
STR_MULTIPLAYER :{BLACK}Çok Oyunculu
|
||||
STR_SCENARIO_EDITOR :{BLACK}Senaryo Düzenleyici
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -344,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Kar grafiği
|
||||
STR_0155_INCOME_GRAPH :Gelir grafiği
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Taşınan kargo grafiği
|
||||
@@ -353,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Şirket değeri
|
||||
STR_0159_CARGO_PAYMENT_RATES :Kargo ödeme tablosu
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Şirketler ligi
|
||||
STR_PERFORMANCE_DETAIL_MENU :Ayrıntılı Performans
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD Hakkinda
|
||||
STR_015C_SAVE_GAME :Kaydet
|
||||
@@ -395,10 +394,6 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Kapasite
|
||||
STR_NO_WAITING_CARGO :{BLACK}Hiç kargo yok
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Tüm türleri seç
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Tüm kargo türlerini seç (hiç beklemeyenler dahil)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Kullanılabilir Trenler
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Kullanılabilir Arabalar
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Kullanılabilir Gemiler
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Kullanılabilir Uçaklar
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Bu araç türü için mümkün olan lokomotif tasarimlari
|
||||
STR_MANAGE_LIST :{BLACK}Listeyi yönet
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Listedeki tüm araçlara talimat ver
|
||||
@@ -494,7 +489,7 @@ STR_01A9_NONE :Hiçbiri
|
||||
STR_01AA_NAME :{BLACK}İsim
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -526,7 +521,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -614,16 +609,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} '{STRING}' ünvanını kazandı!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} - {COMPANY} '{STRING}' unvanını kazandı!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Senaryo Yap
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Senaryo Editörü
|
||||
STR_0223_LAND_GENERATION :{WHITE}Yer Yapımı
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Rastgele Yerler
|
||||
STR_0227_RESET_LAND :{BLACK}Yerleri Sıfırla
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Rastgele harita yap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Haritayı sıfırla
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Haritayı Sıfırla
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Yükseklik Haritasi Kullan
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Yükseklik Haritasi Kullan
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Her taraf su olsun mu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Harita yapımı
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Şehir yapımı
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Fabrika yapımı
|
||||
@@ -765,7 +766,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Araç is
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Özelleştirilmiş araç isimlerini kaydet
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Seçenekler
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Zorluk Ayarları
|
||||
STR_02C7_CONFIG_PATCHES :Yamaları Düzenle
|
||||
@@ -779,16 +780,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Tam ha
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Tam detay
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparan binalar
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Transparan istasyon tabelaları
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Arazi bilgisi
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Konsol Aç/Kapa
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Ekran Görüntüsü (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Dev Ekran Görüntüsü (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :'OpenTTD' Hakkında
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Kapalı
|
||||
STR_02DA_ON :{BLACK}Açık
|
||||
@@ -845,7 +846,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}'tropik'
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}'oyuncak' yer stilini seç
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Yeni bir fabrika aç
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Fabrika Listesi
|
||||
STR_0313_FUND_NEW_INDUSTRY :Yeni fabrika aç
|
||||
############ range ends here
|
||||
@@ -891,7 +892,7 @@ STR_TOWNNAME_DANISH :Danimarkaca
|
||||
STR_TOWNNAME_TURKISH :Türkçe
|
||||
STR_TOWNNAME_ITALIAN :Italyanca
|
||||
STR_TOWNNAME_CATALAN :Katalanca
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Sterlin (£)
|
||||
STR_CURR_USD :Dolar ($)
|
||||
@@ -1413,7 +1414,6 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Oyuncu l
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Network aygıtı bulunamadı veya ENABLE_NETWORK olmadan derlendi
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Network oyunu bulunamadı
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Sunucu isteğe cevap vermedi
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} NewGRF uyuşmazlığı yüzünden bağlanılamadı
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Oyunu senkronizasyonu başarısız
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Oyunu bağlatısı düştü
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kayıtlı oyun yüklenemedi
|
||||
@@ -1435,7 +1435,6 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desync hatası
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :harita yüklenemiyor
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :bağlantı kaybedildi
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokol hatası
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF uyuşmazlığı
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :izin Verilmedi
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ilginç paket alındı
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :yanlış düzeltme
|
||||
@@ -1856,11 +1855,11 @@ STR_4824_BUBBLE_GENERATOR :Balon Yapıcıs
|
||||
STR_4825_TOFFEE_QUARRY :Bonbon Madeni
|
||||
STR_4826_SUGAR_MINE :Şeker Madeni
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}İstenen: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}İstenenler: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}İstenenler: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Geçen ayki üretim:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} (%{COMMA} tasindi)
|
||||
@@ -1933,8 +1932,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Burası
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...zaten senin!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :İsimsiz
|
||||
@@ -1977,7 +1976,7 @@ STR_SV_STNAME_LOWER :Asağı {STRING
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Heliport
|
||||
STR_SV_STNAME_FOREST :{STRING} Ormanı
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Zorluk seviyesi
|
||||
|
||||
+281
-426
File diff suppressed because it is too large
Load Diff
+81
-133
@@ -1,6 +1,6 @@
|
||||
##name Afrikaans
|
||||
##ownname Afrikaans
|
||||
##isocode af_ZA
|
||||
##isocode af_ZA.UTF-8
|
||||
##plural 0
|
||||
|
||||
##id 0x0000
|
||||
@@ -81,20 +81,20 @@ STR_0049_BUBBLE :Borrel
|
||||
STR_004A_TOFFEE :Tameletjie
|
||||
STR_004B_BATTERY :Battery
|
||||
STR_004C_PLASTIC :Plastiek
|
||||
STR_004D_FIZZY_DRINK :Koeldrank
|
||||
STR_004D_FIZZY_DRINK :Koeldranke
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}PS
|
||||
STR_ABBREV_COAL :{TINYFONT}SK
|
||||
STR_ABBREV_MAIL :{TINYFONT}PS
|
||||
STR_ABBREV_OIL :{TINYFONT}OL
|
||||
STR_ABBREV_LIVESTOCK :{TINYFONT}LH
|
||||
STR_ABBREV_GOODS :{TINYFONT}GS
|
||||
STR_ABBREV_GOODS :{TINYFONT}GD
|
||||
STR_ABBREV_GRAIN :{TINYFONT}GR
|
||||
STR_ABBREV_WOOD :{TINYFONT}HT
|
||||
STR_ABBREV_IRON_ORE :{TINYFONT}YE
|
||||
STR_ABBREV_STEEL :{TINYFONT}ST
|
||||
STR_ABBREV_VALUABLES :{TINYFONT}KH
|
||||
STR_ABBREV_COPPER_ORE :{TINYFONT}KE
|
||||
STR_ABBREV_COPPER_ORE :{TINYFONT}CE
|
||||
STR_ABBREV_MAIZE :{TINYFONT}GR
|
||||
STR_ABBREV_FRUIT :{TINYFONT}VR
|
||||
STR_ABBREV_DIAMONDS :{TINYFONT}DM
|
||||
@@ -121,7 +121,7 @@ STR_00AF :{WHITE}{DATE_LO
|
||||
STR_00B0_MAP :{WHITE}Kaart - {STRING}
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Spel Opsies
|
||||
STR_00B2_MESSAGE :{YELLOW}Boodskap
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Boodskap van {STRING}
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Boodskap vanaf {STRING}
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Kan nie dit doen nie....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan nie die area reinig nie....
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklik kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
|
||||
@@ -145,7 +145,7 @@ STR_00D2_PALE_GREEN :Bleek Groen
|
||||
STR_00D3_PINK :Pienk
|
||||
STR_00D4_YELLOW :Geel
|
||||
STR_00D5_RED :Rooi
|
||||
STR_00D6_LIGHT_BLUE :Ligte Blou
|
||||
STR_00D6_LIGHT_BLUE :Lighte Blou
|
||||
STR_00D7_GREEN :Groen
|
||||
STR_00D8_DARK_GREEN :Donker Groen
|
||||
STR_00D9_BLUE :Blou
|
||||
@@ -156,7 +156,7 @@ STR_00DD_ORANGE :Oranje
|
||||
STR_00DE_BROWN :Bruin
|
||||
STR_00DF_GREY :Grys
|
||||
STR_00E0_WHITE :Wit
|
||||
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Te veel voertuie in spel
|
||||
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Te veel voertuie in die spel
|
||||
STR_00E2 :{BLACK}{COMMA}
|
||||
STR_00E3 :{RED}{COMMA}
|
||||
STR_00E4_LOCATION :{BLACK}Plek
|
||||
@@ -226,7 +226,7 @@ STR_0123_FIELDS :{BLACK}{TINYFON
|
||||
STR_0124_TREES :{BLACK}{TINYFONT}Boome
|
||||
STR_0125_ROCKS :{BLACK}{TINYFONT}Rotse
|
||||
STR_0126_WATER :{BLACK}{TINYFONT}Water
|
||||
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Geen Eienaar
|
||||
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Geen Besitter
|
||||
STR_0128_TOWNS :{BLACK}{TINYFONT}Stede
|
||||
STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Nywerheide
|
||||
STR_012A_DESERT :{BLACK}{TINYFONT}Woestyn
|
||||
@@ -237,7 +237,7 @@ STR_012E_CANCEL :{BLACK}Kanselle
|
||||
STR_012F_OK :{BLACK}OK
|
||||
STR_0130_RENAME :{BLACK}Hernaam
|
||||
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Te veel naame bepaal
|
||||
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Verkieste naam reeds in gebruik
|
||||
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Verkieste naam alreeds in gebruik
|
||||
|
||||
STR_0133_WINDOWS :Vensters
|
||||
STR_0134_UNIX :Unix
|
||||
@@ -270,9 +270,8 @@ STR_BY :{BLACK}*
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Spel Opsies
|
||||
|
||||
STR_0150_SOMEONE :iemand{SKIP}{SKIP}
|
||||
STR_0151_MAP_OF_WORLD :
|
||||
STR_0152_TOWN_DIRECTORY :Stad index
|
||||
STR_0153_SUBSIDIES :Subsidiëe
|
||||
STR_0153_SUBSIDIES :Subsidie
|
||||
|
||||
|
||||
|
||||
@@ -282,7 +281,7 @@ STR_0153_SUBSIDIES :Subsidiëe
|
||||
|
||||
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Opereer profyt grafiek
|
||||
STR_0155_INCOME_GRAPH :Inkoms grafiek
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Afgelewerde vrag grafiek
|
||||
@@ -290,18 +289,17 @@ STR_0157_PERFORMANCE_HISTORY_GRAPH :Prestasie geski
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Maatskappy waarde grafiek
|
||||
STR_0159_CARGO_PAYMENT_RATES :Vrag betaaling grade
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Maatskappy verbond tafel
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Omtrent OpenTTD
|
||||
STR_015C_SAVE_GAME :Bewaar spel
|
||||
STR_015D_LOAD_GAME :Laai spel
|
||||
STR_015E_QUIT_GAME :Verlaat Spel
|
||||
STR_015F_QUIT :Uitgang
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Is jy seker jy wil die spel verlaat?
|
||||
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Is jy seker jy wil die spel verlaat?
|
||||
STR_0161_QUIT_GAME :{WHITE}Verlaat Spel
|
||||
|
||||
STR_NO_WAITING_CARGO :{BLACK}Geen vrag van enige tipe is op wag
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Wys 'n lys van beskikbaare enjin tipes vir die voertiug tipe.
|
||||
|
||||
############ range for months starts
|
||||
STR_0162_JAN :Jan
|
||||
@@ -341,7 +339,7 @@ STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Bou spoo
|
||||
STR_0182_BUILD_ROADS :{BLACK}Bou Paaie
|
||||
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Bou skip hawe
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Bou lughawe
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant boome, plaas tekens ens.
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant boome, plaas teken ens.
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Land area inligting
|
||||
STR_0187_OPTIONS :{BLACK}Opsies
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
@@ -359,7 +357,7 @@ STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Vertoon
|
||||
STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Vertoon nywerheide op kaart
|
||||
STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Vertoon vervoer roete op kaart
|
||||
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Vertoon plantegroei op kaart
|
||||
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Vertoon land eienaars op kaart
|
||||
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Vertoon land besitters op kaart
|
||||
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Skakel stad naame aan/af op kaart
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profyt die jaar: {CURRENCY} (verlede jaar: {CURRENCY})
|
||||
|
||||
@@ -379,13 +377,13 @@ STR_01A3_LAND_AREA_INFORMATION :{WHITE}Land Are
|
||||
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Prys om te reinig: {LTBLUE}N/A
|
||||
STR_01A5_COST_TO_CLEAR :{BLACK}Prys om te reinig: {LTBLUE}{CURRENCY}
|
||||
STR_01A6_N_A :N/A
|
||||
STR_01A7_OWNER :{BLACK}Eienaar: {LTBLUE}{STRING}
|
||||
STR_01A7_OWNER :{BLACK}Besitter: {LTBLUE}{STRING}
|
||||
STR_01A8_LOCAL_AUTHORITY :{BLACK}Plaaslike raad: {LTBLUE}{STRING}
|
||||
STR_01A9_NONE :Geen
|
||||
STR_01AA_NAME :{BLACK}Naam
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1ste
|
||||
STR_01AD_2ND :2de
|
||||
STR_01AE_3RD :3de
|
||||
@@ -417,7 +415,7 @@ STR_01C7_28TH :28ste
|
||||
STR_01C8_29TH :29ste
|
||||
STR_01C9_30TH :30ste
|
||||
STR_01CA_31ST :31ste
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -465,7 +463,6 @@ STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Kies 'Ge
|
||||
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Reinig huidige musiek keuse (slegs Gewoonte 1 of Gewoonte 2)
|
||||
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Bewaar musiek stellings
|
||||
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Kliek op musiek liedjie om by huidige musiek lys in te sit (slegs Gewoonte 1 of Gewoonte 2)
|
||||
STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Kliek op musiek lied om te verwyder van huidige program (Slegs Gewoonte1 of Gewoonte2)
|
||||
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skakel musiek lys skuimel aan/af
|
||||
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vertoon musiek liedjie keuse venster
|
||||
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliek op diens om uitsig te senter op nywerheid/stad
|
||||
@@ -617,7 +614,7 @@ STR_028F_DEFINE_DESERT_AREA :{BLACK}Bepaal w
|
||||
STR_CREATE_LAKE :{BLACK}Bepaal water area.{}Dit sal die omgewing vloed as dit teen seevlak is
|
||||
STR_0290_DELETE :{BLACK}Uitwis
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Uitwis hele stad
|
||||
STR_0292_SAVE_SCENARIO :Bewaar draaiboek
|
||||
STR_0292_SAVE_SCENARIO :Bewaar Draaiboek
|
||||
STR_0293_LOAD_SCENARIO :Laai draaiboek
|
||||
STR_0294_QUIT_EDITOR :Verlaat redakteur
|
||||
STR_0295 :
|
||||
@@ -626,6 +623,7 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Bewaar d
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Laai Draaiboek
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Bewaar Draaiboek
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Speel Draaiboek
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Is jy seker jy wil die draaboek verlaat ?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Verlaat Redakteur
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...kan slegs in stede met 'n populasie van te minste 1200 gebou word
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum terug 1 jaar
|
||||
@@ -649,36 +647,34 @@ STR_02BE_DEFAULT :Gebrekte
|
||||
STR_02BF_CUSTOM :Gewoonte
|
||||
STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Bewaar gewoonte naame
|
||||
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Voertuig ontwerp name keuse
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Bewaar doelgeboude voertuig ontwerp naame
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Bewaar doelgeboude vortuig ontwerp naame
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spel opsies
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Moeilikheid stellings
|
||||
STR_NEWGRF_SETTINGS :Newgrf stellings
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Stad naame vertoon
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Stasie naame vertoon
|
||||
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Tekens vertoon
|
||||
STR_02D0_FULL_ANIMATION :{SETX 12}Volle animasie
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Volle aanwyse
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Deurskynend geboue
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Land area inligting
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Skakel troos
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Skermskut (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Reuse Skermskut (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Rakend 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Af
|
||||
STR_02DA_ON :{BLACK}An
|
||||
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Vertoon subsidiee
|
||||
STR_02DD_SUBSIDIES :Subsidiee
|
||||
STR_02DE_MAP_OF_WORLD :Kaart van wêreld
|
||||
STR_02DE_MAP_OF_WORLD :Kaart van wereld
|
||||
STR_EXTRA_VIEW_PORT :Ekstra gesigswerf
|
||||
STR_02DF_TOWN_DIRECTORY :Stad indeks
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Gesigswerf {COMMA}
|
||||
@@ -709,7 +705,7 @@ STR_02F9_EVERY_6_MONTHS :Elke 6 maande
|
||||
STR_02FA_EVERY_12_MONTHS :Elke 12 maande
|
||||
STR_02FB_START_A_NEW_GAME :{BLACK}Begin nuwe spel
|
||||
STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Laai 'n bewaarde spel
|
||||
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Skep 'n doelgeboude spel wêreld/draaiboek
|
||||
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Skep 'n doelgeboude spel w�eld/draaiboek
|
||||
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Kies enkel-spele spel
|
||||
STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Kies veelspeler spel met 2-8 spelers
|
||||
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Vertoon spel opsies
|
||||
@@ -725,7 +721,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Kies 'on
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Kies 'speelgoedland' landerye styl
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Befonds gebou van nuwe nywerheid
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Nywerheid Indeks
|
||||
STR_0313_FUND_NEW_INDUSTRY :Befonds nuwe nywerheid
|
||||
############ range ends here
|
||||
@@ -748,7 +744,7 @@ STR_0335_6 :{BLACK}6
|
||||
STR_0336_7 :{BLACK}7
|
||||
|
||||
############ start of townname region
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pounds ()
|
||||
STR_CURR_USD :Dollars ($)
|
||||
@@ -842,7 +838,7 @@ STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Stel in
|
||||
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Verbied triene en skepe om 90 graad draaie te maak: {ORANGE}{STRING} {LTBLUE} (benodig NPF)
|
||||
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Verbind trein stasies wat langsaan gebou is: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Verlaat stasie as enige vrag vol is, as 'volle gelaai': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Gebruik verebeterde laai algoritme: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Geruik verebeterde laai algoritme: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflasie: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Aflewer vrag na 'n stasie slegs as daar 'n aanvrag is:: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Toelaat opbou van baie lank bruge: {ORANGE}{STRING}
|
||||
@@ -873,21 +869,11 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Outoher
|
||||
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Tydgrens van fout boodskap: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Wys stad populasie in stad naam teken: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Onsigbaar boome (met deurskynend geboue): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Land ontwikkelaar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Oorspronklik
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Sneeu lyn hoogte: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Hoogtekaart rotasie: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max stasie omvang: {ORANGE}{STRING} {RED}Waarskuwing: Ho�stelling vertraag spel
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Versien helikopters by helihawes outomaties: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Verbind landereye werktuigbaan na spoor/pad/water/lughawe werktuigbaan: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Omkeer rol rigting: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Wys maatskappy lewerye: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Geen
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Eie maatskappy
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Alle maatskappye
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max treine per speler: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max pad voertuie per speler: {ORANGE}{STRING}
|
||||
@@ -912,9 +898,8 @@ STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Gebrekt
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Gebrekte versien tussentyd vir skepe: {ORANGE}gestrem
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Gestrem versiening wanneer oponthoude is na geen gestel: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Stel wa spoed limite in staak: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Gestrem elektriese spoore: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Gekleurde nuus verskyn in: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Gekleur nuus verskyn in: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Begins datum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Eindig spel in: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Stel vloeiende ekonomie in staak (meer, kleiner veranderings)
|
||||
@@ -951,7 +936,7 @@ STR_CHEAT_MONEY :{LTBLUE}Vermeer
|
||||
STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Speel as speler: {ORANGE}{COMMA}
|
||||
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Tower stootskraper (uitwis nywerheide, onbeweegbares): {ORANGE}{STRING}
|
||||
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tonnels mag vir mekaar kruis: {ORANGE}{STRING}
|
||||
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Bou terwyl in pouseer: {ORANGE}{STRING}
|
||||
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Bou terwyl in pouseer metode: {ORANGE}{STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Straalvliegtuie sal nie (dikwels) op klein lughawe bots nie: {ORANGE} {STRING}
|
||||
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Skakel klimaat: {ORANGE} {STRING}
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Verander datum: {ORANGE} {DATE_SHORT}
|
||||
@@ -989,7 +974,7 @@ STR_LEVEL_LAND_TOOLTIP :{BLACK}Vlakte l
|
||||
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan nie kanaale hier bou nie...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bou kanaale. Druk CRTL om see blokkies te plaas (slegs op see-vlak)
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bou kanaale
|
||||
STR_LANDINFO_CANAL :Kanaal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan nie sluite hier bou nie...
|
||||
@@ -1251,13 +1236,6 @@ STR_NETWORK_SEND :{BLACK}Stuur
|
||||
STR_CONFIG_PATCHES_MAP_X :{LTBLUE}X-groote van kaart: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-groote van kaart: {ORANGE}{STRING}
|
||||
|
||||
|
||||
##### PNG-MAP-Loader
|
||||
|
||||
|
||||
STR_BMPMAP_ERROR :{WHITE}Kan nie landerye van BMP laai nie...
|
||||
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kan nie prent tipe verdoel nie.
|
||||
|
||||
##id 0x0800
|
||||
STR_0800_COST :{TINYFONT}{RED}Prys: {CURRENCY}
|
||||
STR_0801_COST :{RED}Koste: {CURRENCY}
|
||||
@@ -1559,7 +1537,6 @@ STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Bewaar d
|
||||
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Kies Nuwe Spel Tipe
|
||||
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Kies draaiboek (groen), voor-gestelde spel (blou), of lukraak nuwe spel
|
||||
STR_4010_GENERATE_RANDOM_NEW_GAME :Onwikkel lukraak nuwe spel
|
||||
STR_4011_LOAD_HEIGHTMAP :{WHITE}Laai Hoogtekaart
|
||||
|
||||
##id 0x4800
|
||||
STR_4800_IN_THE_WAY :{WHITE}{STRING} in die pad
|
||||
@@ -1597,16 +1574,16 @@ STR_481F_COLA_WELLS :Cola Bron
|
||||
STR_4820_TOY_SHOP :Speelgoed Winkel
|
||||
STR_4821_TOY_FACTORY :Speelgoed Fabriek
|
||||
STR_4822_PLASTIC_FOUNTAINS :Plastiek Fonteine
|
||||
STR_4823_FIZZY_DRINK_FACTORY :Koeldrank Fabriek
|
||||
STR_4823_FIZZY_DRINK_FACTORY :Koeldranke Fabriek
|
||||
STR_4824_BUBBLE_GENERATOR :Borrel Ontwikkelaar
|
||||
STR_4825_TOFFEE_QUARRY :Tamletjie Prooi
|
||||
STR_4826_SUGAR_MINE :Suiker Myn
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Vereis: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Vereis: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Vereis: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produksie verlede maand:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% uitgevoer)
|
||||
@@ -1620,7 +1597,7 @@ STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Lewering probleme veroorsaak {INDUSTRY} om dreigend sluting te aankondig!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Gemis van naby boome veroorsaak {INDUSTRY} om dreigend sluiting te aankondig!
|
||||
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} vermeerder produksie!
|
||||
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nuwe steenkool laag gevind by {INDUSTRY}!{}Produksie is verwag om te verdubbel!
|
||||
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nuwe steenkool laag vevind by {INDUSTRY}!{}Produksie is verwag om te verdubbel!
|
||||
STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}Nuwe olie reserwes gevind by {INDUSTRY}!{}Produksie is verwag om te verdubbel!
|
||||
STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Verbeterde boerdery metodes by {INDUSTRY} sal produksie verdubbel!
|
||||
STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY} produksie verminder 50%
|
||||
@@ -1638,7 +1615,7 @@ STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Moet eer
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Moet eers brug afbreek
|
||||
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Kan nie in die selfde plek begin en eindig nie
|
||||
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Platte land of water nooding onder brug
|
||||
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Begin en einde moet in lyn wees
|
||||
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Begin en eindig moet in lyn wees
|
||||
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Plek ongeskik vir tonnel ingang
|
||||
STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_500E_SUSPENSION_STEEL :Staking, Staal
|
||||
@@ -1679,12 +1656,12 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Land are
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...jy besit dit alreeds!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Moeilikheids Vlakte
|
||||
@@ -1775,10 +1752,10 @@ STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Bestuurd
|
||||
STR_700E_FINANCES :{WHITE}{COMPANY} Finansies {BLACK}{PLAYERNAME}
|
||||
STR_700F_EXPENDITURE_INCOME :{WHITE}Onkoste/Inkome
|
||||
STR_7010 :{WHITE}{NUM}
|
||||
STR_7011_CONSTRUCTION :{GOLD}Konstruksie
|
||||
STR_7012_NEW_VEHICLES :{GOLD}Nuwe Voertuie
|
||||
STR_7011_CONSTRUCTION :{GOLD}Kostruksie
|
||||
STR_7012_NEW_VEHICLES :{GOLD}Nuwe Voetuie
|
||||
STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Trein Loopkoste
|
||||
STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Pad Voertuig Loopkoste
|
||||
STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Pad Voetuig Loopkoste
|
||||
STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Vliegtuig Loopkoste
|
||||
STR_7016_SHIP_RUNNING_COSTS :{GOLD}Skip loopkoste
|
||||
STR_7017_PROPERTY_MAINTENANCE :{GOLD}Eiendom Onderhoud
|
||||
@@ -1810,7 +1787,7 @@ STR_702F_CAN_T_REPAY_LOAN :{WHITE}Kan nie
|
||||
STR_INSUFFICIENT_FUNDS :{WHITE}Kan nie geld wat van die bank geleen is weggee nie...
|
||||
STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Kies nuwe gesig vir bestuurder
|
||||
STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Verander die maatskappy voertuig lewery
|
||||
STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Verander bestuurder se naam
|
||||
STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}verander bestuurder se naam
|
||||
STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Verander die maatskappy se naam
|
||||
STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Kliek op verkieste kleur skema
|
||||
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Vermeer groote van lening
|
||||
@@ -1828,7 +1805,7 @@ STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Kanselle
|
||||
STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Aanvar nuwe gesig keuse
|
||||
STR_7049_SELECT_MALE_FACES :{BLACK}Kies manlik gesige
|
||||
STR_704A_SELECT_FEMALE_FACES :{BLACK}Kies vroulik gesige
|
||||
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Ontwikkel lukrake nuwe gesig
|
||||
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Ontwikkel lukrake Nuwe Gesig
|
||||
STR_704C_KEY :{BLACK}Sleutel
|
||||
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Wys sleutel na grafieke
|
||||
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Sleutel na maatskappy grafieke
|
||||
@@ -1843,7 +1820,7 @@ STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT
|
||||
STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{COMPANY} sal binnekort afverkoop of bankrospeler verklaar word tensy prestasie verbeter!
|
||||
STR_7058_PRESIDENT :{BLACK}{PLAYERNAME}{}(Bestuurder)
|
||||
STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Vervoer maatskappy samesmelting!
|
||||
STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{COMPANY} is na {COMPANY} vir {CURRENCY} verkoop!
|
||||
STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{COMPANY} is na {COMPANY} vir {CURRENCY}! verkoop
|
||||
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Ons is opsoek na 'n vervoer maatskappy wat ons se maatskappy sal oorvat.{}{}Wil jy {COMPANY} koop vir {CURRENCY}?
|
||||
STR_705C_BANKRUPT :{BLACK}{BIGFONT}Bankrotspeler!
|
||||
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} is deur skuldeisers toegemaak en alle bates is afverkoop!
|
||||
@@ -1870,7 +1847,7 @@ STR_7072_VIEW_HQ :{BLACK}Wys HK
|
||||
STR_COMPANY_PASSWORD :{BLACK}Wagwoord
|
||||
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Wagwoord-beskerm jou maatskappy om onmagtig gebruikers te belet van verbinding
|
||||
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}W�eld Insinking!{}{}Finansieel eksperte vrees ergste as ekconomie inmekaar sak!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Insinking Oor!{}{}Oplewing in sake gee vertroue na nywerheide as ekonomie versterk!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Insinking Oor!{}{}Oplewing in sake gee vertroue na nywerheide as ekonomie Versterk!
|
||||
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Skakel groot/klein venster groote
|
||||
STR_7076_COMPANY_VALUE :{GOLD}Maatskappy waarde: {WHITE}{CURRENCY64}
|
||||
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Koop 25% aandeel in maatskappy
|
||||
@@ -1884,8 +1861,6 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
|
||||
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} is deur {COMPANY}! oorgevat!
|
||||
STR_7080_PROTECTED :{WHITE}Die maatskappy is nie oud genoeg om aandeele te handel nie...
|
||||
|
||||
|
||||
|
||||
##id 0x8000
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Stoom)
|
||||
STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
|
||||
@@ -2184,16 +2159,13 @@ STR_8813_FROM :{LTBLUE}{CARGO}
|
||||
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Trein {COMMA} wag in depot
|
||||
STR_8815_NEW_VEHICLES :{BLACK}Nuwe Voertuie
|
||||
STR_8816 :{BLACK}-
|
||||
STR_8819_TRAIN_TOO_LONG :{WHITE}Trein te lank
|
||||
STR_8819_TRAIN_TOO_LONG :{WHITE}Trein te lang
|
||||
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Treine kan slegs verander word as hulle in die depot gestop is
|
||||
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Trein{P "" e}
|
||||
|
||||
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Trein{P "" s}
|
||||
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nuwe Spoor Voertuie
|
||||
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nuwe Elektries Spoor Voertuie
|
||||
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nuwe Eenspoor Voertuie
|
||||
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nuwe Maglev Voertuie
|
||||
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Spoorweg Voertuie
|
||||
|
||||
STR_881F_BUILD_VEHICLE :{BLACK}Bou Voertuig
|
||||
STR_CLONE_ROAD_VEHICLE :{BLACK}Kloon Voertuig
|
||||
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dit sal 'n afskrywing van die pad voertuig bou. Control-kliek sal die opdrae deel
|
||||
@@ -2225,35 +2197,35 @@ STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Die opdr
|
||||
STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Voertuig kan nie beweeg nie...
|
||||
STR_8838_N_A :N/A{SKIP}
|
||||
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Kan nie spoorweg voertuig verkoop nie...
|
||||
STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan nie roete na plaaslike depot vind nie
|
||||
STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Trein kan nie stop/aanvang word nie...
|
||||
STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan nie roete vind na plaaslike depot nie
|
||||
STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Trein kan nie stop/ry word nie...
|
||||
STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Diens tussentyd: {LTBLUE}{COMMA}dae{BLACK} Laaste diens: {LTBLUE}{DATE_LONG}
|
||||
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Treine - kliek op trein vir inligting
|
||||
STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Bou nuwe treine (vereis trein depot)
|
||||
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Treine - kliek op trein vir info., sleep voertuig om te bysit/verwyder van trein
|
||||
STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Bou nuwe trein voertuig
|
||||
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Sleep trein voertuig hier om dit te verkoop
|
||||
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Senter skerm op trein depot
|
||||
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}senter skerm op trein depot
|
||||
STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Trein voertuig keuse lys - kliek op voertuig vir inligting
|
||||
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Bou die beklemtoonde trein voertuig
|
||||
STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Hernaam trein voertuig tipe
|
||||
STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Huidige trein aksie - kliek hier om trein te stop/aanvang trein
|
||||
STR_8847_SHOW_TRAIN_S_ORDERS :{BLACK}Wys trein se opdrae
|
||||
STR_8848_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Senter skerm op trein
|
||||
STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Stuur trein na depot. CTRL+kliek sal net diens
|
||||
STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Stuur trein na depot
|
||||
STR_884A_FORCE_TRAIN_TO_PROCEED :{BLACK}Dwing trein om voort te gaan sonder om vir seine te wag
|
||||
STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Omkeer rigting van trein
|
||||
STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Wys trein se aanwyse
|
||||
STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Vergroot diens tussentyd
|
||||
STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Verhoog diens tussentyd
|
||||
STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Verminder diens tussentyd
|
||||
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Wys aanwyse van vrag gedra
|
||||
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Wys aanwyse van trein voertuie
|
||||
STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Wys kapasiteite van elke voertuig
|
||||
STR_8852_SHOW_TOTAL_CARGO :{BLACK}Wys totaale kapasitiet van trein, verdeel by vrag tipe
|
||||
STR_8852_SHOW_TOTAL_CARGO :{BLACK}wys totaale kapasitiet van trein, verdeel by vrag tipe
|
||||
STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Opdraglys - kliek op 'n opdrag om dit te beklemtoon. CTRL + kliek senter op stasie
|
||||
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Sprong die huidige opdrag, en begin die volgende
|
||||
STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Uitwis die beklemtoonde opdrag
|
||||
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag deurgaande
|
||||
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag deaugaande
|
||||
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Invoeg 'n nuwe opdrag voor die beklemtoonde opdrag, of byvoeg na einde van lys
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag dwing die voertuig om vir 'n volle lading te wag
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag dwing die voertuig te aflaai
|
||||
@@ -2264,7 +2236,7 @@ STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ouderdom
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profyt die jaar: {LTBLUE}{CURRENCY} (verlede jaar: {CURRENCY})
|
||||
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Deeglikheid: {LTBLUE}{COMMA}% {BLACK}Oponthoude sedert laaste diens: {LTBLUE}{COMMA}
|
||||
STR_8861_STOPPED :{RED}Gestop
|
||||
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Kan nie trein dwing om sein te vermy op gevaar...
|
||||
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Kan nie tein dwing om sein te vermy op gevaar...
|
||||
STR_8863_CRASHED :{RED}Botsing!
|
||||
|
||||
STR_8865_NAME_TRAIN :{WHITE}Benaam trein
|
||||
@@ -2295,9 +2267,9 @@ STR_900F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profyt d
|
||||
STR_9010_RELIABILITY_BREAKDOWNS :{BLACK}Deeglikheid: {LTBLUE}{COMMA}% {BLACK}Oponthoude sedert laaste diens: {LTBLUE}{COMMA}
|
||||
STR_9011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Gebou: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY}
|
||||
STR_9012_CAPACITY :{BLACK}Kapasitiet: {LTBLUE}{CARGO}
|
||||
STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...moet gestop binne 'n pad voertuig depot wees
|
||||
STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...moet gestop binne 'n pad depot wees
|
||||
STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Kan nie pad voertuig verkoop nie
|
||||
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Kani nie pad voertuig stop/aanvang nie...
|
||||
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Kani nie pad voertuig stop/ry nie...
|
||||
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Pad voertuig {COMMA} wag in depot
|
||||
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Op pad na {TOWN} Pad Depot
|
||||
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Pad Depot, {VELOCITY}
|
||||
@@ -2305,10 +2277,10 @@ STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Kan nie
|
||||
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan nie plaaslike depot vind nie
|
||||
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Pad voertuie - kliek op voertuig vir inligting
|
||||
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Bou nuwe pad voertuie (vereis pad voertuig depot)
|
||||
STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Huidige voertuig aksie - kliek hier om voertuig to stop/aanvang
|
||||
STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Huidige voertuig aksie - kliek hier om voertuig to stop/ry
|
||||
STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Wys voertuig se opdrae
|
||||
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Senter skerm op voertuig
|
||||
STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Stuur voertuig na depot. CTRL+kliek sal net diens
|
||||
STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Stuur voertuig na depot
|
||||
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Dwing voertuig om om te draai
|
||||
STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Wys pad voertuig aanwyse
|
||||
STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Voertuie - kliek op voertuig vir inligting
|
||||
@@ -2317,9 +2289,9 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Sleep pa
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Senter skerm op pad voertuig depot
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Pad voertuig keuse lys - kliek op voertuig vir inligting
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bou die beklemtoonde pad voertuig
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe pad voertuig nou beskikbaar!
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe pad voertuig is nou beskikbaar!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Koste: {CURRENCY}{}Spoed: {VELOCITY}{}Loopkoste: {CURRENCY}/yr{}Kapasitiet: {CARGO}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Koste: {CURRENCY}{}Speod: {VELOCITY}{}Loopkoste: {CURRENCY}/yr{}Kapasitiet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Benaam pad voertuig
|
||||
STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Pad voertuig kan nie benaam word nie...
|
||||
@@ -2338,12 +2310,12 @@ STR_9038_GO_TO_ROADVEH_DEPOT :Gaan na {TOWN}
|
||||
|
||||
|
||||
##id 0x9800
|
||||
STR_9800_DOCK_CONSTRUCTION :Werf konstruksie
|
||||
STR_9800_DOCK_CONSTRUCTION :Werf Konstruksie
|
||||
STR_9801_DOCK_CONSTRUCTION :{WHITE}Werf konstruksie
|
||||
STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Kan nie werf hier bou nie...
|
||||
STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Skip Depot
|
||||
STR_9804_NEW_SHIPS :{BLACK}Nuwe Skepe
|
||||
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Skeep{P "" e}
|
||||
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Skeep{P "" s}
|
||||
STR_9808_NEW_SHIPS :{WHITE}Nuwe Skepe
|
||||
STR_9809_BUILD_SHIP :{BLACK}Bou Skip
|
||||
STR_CLONE_SHIP :{BLACK}Kloon Skip
|
||||
@@ -2361,8 +2333,8 @@ STR_9814_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profyt d
|
||||
STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Deeglikheid: {LTBLUE}{COMMA}% {BLACK}Oponthoude sedert laaste diens: {LTBLUE}{COMMA}
|
||||
STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Gebou: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY}
|
||||
STR_9817_CAPACITY :{BLACK}Kapasitiet: {LTBLUE}{CARGO}
|
||||
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Kan nie skip stop/aanvang nie
|
||||
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kan nie skip na depot stuur nie...
|
||||
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Kan nie skip stop/ry nie
|
||||
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kan nie skip na depot sttur nie...
|
||||
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan nie plaaslike depot vind nie
|
||||
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Op pad na {TOWN} Skip Depot
|
||||
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Skip Depot, {VELOCITY}
|
||||
@@ -2377,7 +2349,7 @@ STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Skepe -
|
||||
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Bou nuwe skepe (vereis skip depot)
|
||||
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Skip keuse lys - kliek op skip vir inligting
|
||||
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Bou die beklemtoonde skip
|
||||
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Huidige skip aksie - kliek hier om skip te stop/aanvang
|
||||
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Huidige skip aksie - kliek hier om skip te stop/ry
|
||||
STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Wys skip se opdrae
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Senter skerm op skip
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Stuur skip na depot
|
||||
@@ -2396,12 +2368,12 @@ STR_9836_RENAME :{BLACK}Hernaam
|
||||
STR_9837_RENAME_SHIP_TYPE :{BLACK}Hernaam skip tipe
|
||||
STR_9838_RENAME_SHIP_TYPE :{WHITE}Hernaam skip tipe
|
||||
STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Kan nie skip tipe hernaam nie...
|
||||
STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Herstel vrag skip om 'n ander vrag tipe te ontvoer
|
||||
STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Herstel vrag skip om 'n ander vrag tipe te vervoer
|
||||
STR_983B_REFIT :{WHITE}{VEHICLE} (Herstel)
|
||||
STR_983C_REFIT_SHIP :{BLACK}Herstel skip
|
||||
STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Kies vrag tipe vir skip te ontvoer
|
||||
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Herstel skip om die beklemtoonde vrag tipe te ontvoer
|
||||
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Kies vrag tipe vir skip te ontvoer:
|
||||
STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Kies vrag tipe vir skip te vervoer
|
||||
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Herstel skip om die beklemtoonde vrag tipe te vervoer
|
||||
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Kies vrag tipe vir skip te vervoer:
|
||||
STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nuwe kapasiteit: {GOLD}{CARGO}{}{BLACK}Herstelkoste: {GOLD}{CURRENCY}
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Skip kan nie herstel word nie...
|
||||
STR_9842_REFITTABLE :(herstelbaar)
|
||||
@@ -2433,7 +2405,7 @@ STR_HEADING_FOR_HANGAR :{ORANGE}Op pad
|
||||
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Op pad na {STATION} Hangar, {VELOCITY}
|
||||
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Vliegtuig {COMMA} wag in die vliegtuig hangar
|
||||
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Vliegtuig in die pad
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kan nie vliegtuig stop/aanvang nie...
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kan nie vliegtuig staak/aanvang nie...
|
||||
STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Vliegtuig is opvlug
|
||||
STR_A019_CAPACITY :{BLACK}Kapasiteit: {LTBLUE}{CARGO}, {CARGO}
|
||||
STR_A01A_CAPACITY :{BLACK}Kapasiteit: {LTBLUE}{CARGO}
|
||||
@@ -2449,10 +2421,10 @@ STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Sleep vl
|
||||
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Senter skerm op hangar
|
||||
STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Vliegtuig keuse lys - kliek op vliegtuig vir inligting
|
||||
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Bou die beklemtoonde vliegtuig
|
||||
STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Huidige vliegtuig aksie - kliek hier on vliegtuig te stop/aanvang
|
||||
STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Wys vliegtuig se opdrae
|
||||
STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Huidige vliegtuig aksie - kliek hier on vliegtuig te stop/ry
|
||||
STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Wys vliegtuig se bestellings
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Senter skerm op vliegtuig
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Stuur vliegtuig na hangar. CTRL+kliek sal net diens
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Stuur vliegtuig na hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Wys vliegtuig aanwyse
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe vliegtuig nou beskikbaar!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
@@ -2468,12 +2440,12 @@ STR_A037_RENAME :{BLACK}Hernaam
|
||||
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Hernaam vliegtuig tipe
|
||||
STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Hernaam vliegtuig tipe
|
||||
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Kan nie vliegtuig tipe hernaam nie...
|
||||
STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Hestel vliegtuig om 'n ander vrag tipe te ontvoer
|
||||
STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Hestel vliegtuig om 'n ander vrag tipe te vervoer
|
||||
STR_A03C_REFIT :{WHITE}{VEHICLE} (Herstel)
|
||||
STR_A03D_REFIT_AIRCRAFT :{BLACK}Herstel vliegtuig
|
||||
STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Kies vrag tipe vir vliegtuig om te ontvoer
|
||||
STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Herstel vliegtuig om beklemtoonde vrag tipe te ontvoer
|
||||
STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Kies vrag tipe om te ontvoer:
|
||||
STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Kies vrag tipe vir vliegtuig om te vervoer
|
||||
STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Herstel vliegtuig om beklemtoonde vrag tipe te vervoer
|
||||
STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Kies vrag tipe om te vervoer:
|
||||
STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nuwe kapasiteit: {GOLD}{STRING}{}{BLACK}Herstelkoste: {GOLD}{CURRENCY}
|
||||
STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Vliegtuig kan nie herstel word nie...
|
||||
STR_GO_TO_AIRPORT_HANGAR :Gaan na {STATION} Hangar
|
||||
@@ -2522,10 +2494,6 @@ STR_NEWGRF_TIP :{BLACK}'n Lys v
|
||||
STR_NEWGRF_FILENAME :{BLACK}Leernaam: {SILVER}{STRING}
|
||||
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Gewoonte koers
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wisselkoers: {ORANGE}{CURRENCY} = {COMMA}
|
||||
STR_CURRENCY_SEPARATOR :{LTBLUE}Afskeier
|
||||
@@ -2542,13 +2510,6 @@ STR_PLANE :{BLACK}{PLANE}
|
||||
|
||||
|
||||
|
||||
|
||||
### depot strings
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
STR_NOT_REPLACING :{BLACK}Word nie vervang nie
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Geen voertuig gekies
|
||||
STR_ENGINE_NOT_BUILDABLE :{WHITE}Enjin is nie boubaar nie
|
||||
@@ -2556,10 +2517,6 @@ STR_ENGINE_NOT_BUILDABLE :{WHITE}Enjin is
|
||||
STR_ENGINES :Enjine
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
############ Lists rail types
|
||||
|
||||
STR_ELRAIL_VEHICLES :Elektrifiseerde Spoor Voertuie
|
||||
@@ -2570,11 +2527,6 @@ STR_MAGLEV_VEHICLES :Maglev voertuie
|
||||
|
||||
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_CLEARING_TILES :{BLACK}Ru en rotserig area ontwikkeling
|
||||
|
||||
|
||||
########### String for new airports
|
||||
STR_CITY_AIRPORT :{BLACK}Stad
|
||||
STR_INTERNATIONAL_AIRPORT :{BLACK}Internasionaale lughawe
|
||||
@@ -2586,8 +2538,4 @@ STR_HELISTATION :{BLACK}Helistas
|
||||
|
||||
STR_LARGE_AIRPORTS :{BLACK}Groot Lughawe
|
||||
STR_HELIPORTS :{BLACK}Helikopter lughawe
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
|
||||
########
|
||||
|
||||
+27
-183
@@ -1,6 +1,6 @@
|
||||
##name Croatian
|
||||
##ownname Hrvatski
|
||||
##isocode hr_HR
|
||||
##isocode hr_HR.UTF-8
|
||||
##plural 6
|
||||
##gender male female middle
|
||||
|
||||
@@ -293,7 +293,6 @@ STR_0140_NEW_GAME :{BLACK}Nova igr
|
||||
STR_0141_LOAD_GAME :{BLACK}Učitaj igru
|
||||
STR_SINGLE_PLAYER :{BLACK}Jedan igrač
|
||||
STR_MULTIPLAYER :{BLACK}Više igrača
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editor scenarija
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -342,7 +341,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} sila britanske tone
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf dobiti od poslovanja
|
||||
STR_0155_INCOME_GRAPH :Graf prihoda
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf isporučenog tereta
|
||||
@@ -351,7 +350,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf vrijednost
|
||||
STR_0159_CARGO_PAYMENT_RATES :Iznosi plaćanja tereta
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Tablica lige tvrtki
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detaljna ocjena učinka
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}O OpenTTD-u
|
||||
STR_015C_SAVE_GAME :Spremi igru
|
||||
@@ -394,10 +393,7 @@ STR_SELECT_ALL_FACILITIES :{BLACK}Izaberi
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Izaberi sve vrste tereta (uključujući i teret koji ne čeka)
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Pogledaj popis dostupnih dizajna motora za ovu vrstu vozila.
|
||||
STR_MANAGE_LIST :{BLACK}Uredi popis
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Pošalji upute svim vozilima na ovoj listi
|
||||
STR_REPLACE_VEHICLES :Zamjeni vozila
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :
|
||||
STR_SEND_SHIP_TO_DEPOT :
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Pošalji u hangar
|
||||
STR_SEND_FOR_SERVICING :Pošalji na servis
|
||||
|
||||
@@ -485,7 +481,7 @@ STR_01A9_NONE :Nijedan/Nitko/N
|
||||
STR_01AA_NAME :{BLACK}Ime
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
@@ -517,7 +513,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -572,7 +568,6 @@ STR_01FE_DIFFICULTY :{BLACK}Težina
|
||||
STR_01FF :{TINYFONT}{BLACK}{DATE_LONG}
|
||||
STR_0200_LAST_MESSAGE_NEWS_REPORT :Poslijednja poruka/vijest
|
||||
STR_0201_MESSAGE_SETTINGS :Postavke poruka
|
||||
STR_MESSAGE_HISTORY_MENU :Povijest poruka
|
||||
STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Prikaži zadnju poruku/vijest, prikaži postavke poruka
|
||||
STR_0204_MESSAGE_OPTIONS :{WHITE}Mogućnosti poruka
|
||||
STR_0205_MESSAGE_TYPES :{BLACK}Vrste poruka:
|
||||
@@ -586,8 +581,6 @@ STR_020C_NEW_VEHICLES :{YELLOW}Nova vo
|
||||
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Promjene u prihvaćanju tereta
|
||||
STR_020E_SUBSIDIES :{YELLOW}Subvencije
|
||||
STR_020F_GENERAL_INFORMATION :{YELLOW}Opće informacije
|
||||
STR_MESSAGES_ALL :{YELLOW}Postavi sve tipove poruka na: Isključeno/Ukratko/Potpuno
|
||||
STR_MESSAGE_SOUND :{YELLOW} Pusti zvuk za sve skraćene novinske poruke
|
||||
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...predaleko od prethodnog odredišta
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Najbolje tvrtke koje su dosigle razinu {NUM}{}({STRING})
|
||||
STR_0212 :{BIGFONT}{COMMA}.
|
||||
@@ -603,18 +596,20 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} postigao je status '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} iz {COMPANY} postigao je status '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Izrada scenarija
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Uređivanje scenarija
|
||||
STR_0223_LAND_GENERATION :{WHITE}Stvaranje zemljišta
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Nasimično zemljište
|
||||
STR_0227_RESET_LAND :{BLACK}Poništi zemljište
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Povećaj područje koje će biti povišeno/sniženo
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Smanji podrčje koje će biti povišeno/sniženo
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Napravi nasumično zemljište
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Poništi krajolik
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Poništi krajolik
|
||||
STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Obriši sa mape sve u vlasništvu igrača
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Jeste li sigurni da želite obrisati sve u vlasništvu igrača?
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Jeste li sigurni da želite poništiti krajolik?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Stvaranje krajolika
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stvaranje gradova
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Stvaranje industrija
|
||||
@@ -726,9 +721,7 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Snimi sc
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Učitaj scenarij
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Spremi scenarij
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Igraj scenarij
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Igraj Rastersku Mapu
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Pokreni novu igru, koristeći rastersku mapu kao krajolik
|
||||
STR_QUIT_SCENARIO_QUERY :{YELLOW}Jeste li sigurni da želite završiti ovaj scenarij?
|
||||
STR_QUIT_SCENARIO_QUERY :{YELLOW}Jeste li sigurni da želite završiti obaj scenarij?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Završi uređivanje
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}..može se izgraditi u gradovima sa najmanje 1200 stanovnika
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Pomakni početni datum 1 godinu unatrag
|
||||
@@ -756,7 +749,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Odabir i
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Spremi prilagođena imena dizajna vozila
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Opcije igre
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Postavke težine
|
||||
STR_02C7_CONFIG_PATCHES :Konfiguriraj zakrpe
|
||||
@@ -770,16 +763,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Sve an
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Svi detalji
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Prozirne građevine
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Prozirni znakovi stanica
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Podatci o zemljištu
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Otvori konzolu
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Slika zaslona (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Ogromna slika zaslona (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :O 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Isključeno
|
||||
STR_02DA_ON :{BLACK}Uključeno
|
||||
@@ -833,7 +826,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Odaberi
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Odaberi 'zemlju igračka' za stil krajolika
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financiraj izgradnju nove industrije
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Lista gospodarstava
|
||||
STR_0313_FUND_NEW_INDUSTRY :Financiraj novo gospodarstvo
|
||||
############ range ends here
|
||||
@@ -879,7 +872,7 @@ STR_TOWNNAME_DANISH :Danski
|
||||
STR_TOWNNAME_TURKISH :Turski
|
||||
STR_TOWNNAME_ITALIAN :Talijanski
|
||||
STR_TOWNNAME_CATALAN :Katalonski
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Funte (£)
|
||||
STR_CURR_USD :Dolari ($)
|
||||
@@ -985,7 +978,6 @@ STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Zrakoplo
|
||||
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Zrakoplov {COMMA} ima nevažeću stanicu u voznom redu
|
||||
# end of order system
|
||||
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Automatska zamjena nije izvršena na cestovnom vozilu {COMMA} (money limit)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Neuspjela automatska zamjena zrakoplova {COMMA} (novčano ograničenje)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Nakon zamjene, vlak {COMMA} je postao predug
|
||||
|
||||
@@ -1095,9 +1087,6 @@ STR_CONFIG_PATCHES_YAPF_SHIPS :{LTBLUE}Koristi
|
||||
STR_CONFIG_PATCHES_YAPF_ROAD :{LTBLUE}Koristi YAPF za cestovna vozila: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_YAPF_RAIL :{LTBLUE}Koristi YAPF za vlakove: {ORANGE}{STRING}
|
||||
|
||||
STR_TEMPERATE_LANDSCAPE :Umjereni krajolik
|
||||
STR_SUB_ARCTIC_LANDSCAPE :Pod-arktički krajolik
|
||||
STR_TOYLAND_LANDSCAPE :Toyland krajolik
|
||||
|
||||
STR_CHEATS :{WHITE}Varanje
|
||||
STR_CHEATS_TIP :{BLACK}Kvačice ukazuju na to jesi li koristio ovo varanje prije
|
||||
@@ -1140,7 +1129,7 @@ STR_NO_TOWN_IN_SCENARIO :{WHITE}...u ovo
|
||||
STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Jeste li sigurni da želite napraviti nasumični krajolik?
|
||||
STR_MANY_RANDOM_TOWNS :{BLACK}Mnogo nasumičnih gradova
|
||||
STR_RANDOM_TOWNS_TIP :{BLACK}Popuni kartu nasumce smještenim gradovima
|
||||
STR_MANY_RANDOM_INDUSTRIES :{BLACK}Mnoge nasumične industrije
|
||||
STR_MANY_RANDOM_INDUSTRIES :{BLACK}Nmogo nasumične industrije
|
||||
STR_RANDOM_INDUSTRIES_TIP :{BLACK}Popuni kartu nasumce smještenim industrijama
|
||||
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ne možeš generirati gospodarstva...
|
||||
|
||||
@@ -1167,7 +1156,6 @@ STR_CANT_CONVERT_RAIL :{WHITE}Ne može
|
||||
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Povucite lokomotivu na ovo mjesto da bi prodaoli cijeli vlak
|
||||
|
||||
STR_DRAG_DROP :{BLACK}Povuci i spusti
|
||||
STR_STATION_DRAG_DROP :{BLACK}Napravi stanicu koristeći drag & drop
|
||||
STR_SELECT_STATION_CLASS_TIP :{BLACK}Odaberite vrstu stanice koju želite vidjeti
|
||||
STR_SELECT_STATION_TYPE_TIP :{BLACK}Izaberite vrstu stanice za izgradnju
|
||||
|
||||
@@ -1292,7 +1280,6 @@ STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maks tvr
|
||||
STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Ograniči poslužitelj na određeni broj tvrtki
|
||||
STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maks promatrača:
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Ograniči poslužitelj na određeni broj gledatelja
|
||||
STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
|
||||
STR_NETWORK_LANGUAGE_TIP :{BLACK}Drugi igrači znati će kojim se jezikom govori na poslužitelju
|
||||
@@ -1300,19 +1287,17 @@ STR_NETWORK_COMBO5 :{BLACK}{SKIP}{S
|
||||
STR_NETWORK_START_GAME :{BLACK}Započni igru
|
||||
STR_NETWORK_START_GAME_TIP :{BLACK}Započni novu igru u mreži na nasumičnoj mapi ili iz scenarija
|
||||
STR_NETWORK_LOAD_GAME :{BLACK}Učitaj igru
|
||||
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Nastavi snimljenu igru za više igrača (pazite da se spojite pod svojim imenom)
|
||||
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Nastavi snimljenu igru za više igrača (pazite da se spajojite pod svojim imenom)
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_LANG_ANY :Bilo koji
|
||||
STR_NETWORK_LANG_ANY :
|
||||
STR_NETWORK_LANG_ENGLISH :Engleski
|
||||
STR_NETWORK_LANG_GERMAN :Njemački
|
||||
STR_NETWORK_LANG_FRENCH :Francuski
|
||||
############ End of leave-in-this-order
|
||||
|
||||
STR_NETWORK_GAME_LOBBY :{WHITE}Predvorje multiplayer igre
|
||||
|
||||
STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Pripremanje za pridruživanje: {ORANGE}{STRING}
|
||||
STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Popis svih kompanija trenutno u igri. Možete se pridružiti jednoj ili osnovati novu ako postoji slobodno mjesto
|
||||
STR_NETWORK_NEW_COMPANY :{BLACK}Nova tvrtka
|
||||
STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Otvori novu tvrtku
|
||||
STR_NETWORK_SPECTATE_GAME :{BLACK}Gledaj igru
|
||||
@@ -1329,7 +1314,6 @@ STR_NETWORK_INAUGURATION_YEAR :{SILVER}Preuzim
|
||||
STR_NETWORK_VALUE :{SILVER}Vrijednost tvrtke: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_CURRENT_BALANCE :{SILVER}Trenutno stanje: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Prošlogodišnji prihod: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_PERFORMANCE :{SILVER}Izvršavanje: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
|
||||
STR_NETWORK_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
|
||||
@@ -1358,10 +1342,8 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Posluži
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Tvrtka je zaštićena. Unesite zaporku
|
||||
STR_NETWORK_CLIENT_LIST :{WHITE}Popis klijenata
|
||||
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Nisu pronađeni mrežni uređaji ili je kompajlirano bez ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Niti jedna mrežna igra nije pronađena
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Poslužitelj nije odgovorio na zahtjev
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Ne mogu se spojiti zbog neslaganja u NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Neuspješno usklađivanje mrežne igre
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Izgubljena veza sa mrežnom igrom
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nemoguće je učitati snimljenu igru
|
||||
@@ -1369,7 +1351,6 @@ STR_NETWORK_ERR_SERVER_START :{WHITE} Nemogu
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Nije se moguće spojiti
|
||||
STR_NETWORK_ERR_TIMEOUT :{WHITE} Istekla je veza #{NUM}
|
||||
STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Napravljena je greška u protokolu te se veza prekinula
|
||||
STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Revizija ovog klijenta ne slaže se sa revizijom servera
|
||||
STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Pogrešna zaporka
|
||||
STR_NETWORK_ERR_SERVER_FULL :{WHITE} Poslužitelj je pun
|
||||
STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Zabranjen vam je pristup ovom poslužitelju
|
||||
@@ -1379,17 +1360,13 @@ STR_NETWORK_ERR_CHEATER :{WHITE} Na ovom
|
||||
STR_NETWORK_ERR_LEFT :je napustio igru
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_ERR_CLIENT_GENERAL :opća greška
|
||||
STR_NETWORK_ERR_CLIENT_DESYNC :greška u sinkronizaciji
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :nije moguće učitati kartu
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :veza je izgubljena
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :greška u protokolu
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF nepodudaranje
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nije ovlašten
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :primljen je nepoznat paket
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :pogrešna revizija
|
||||
STR_NETWORK_ERR_CLIENT_NAME_IN_USE :ime se već koristi
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :pogrešna zaporka
|
||||
STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH :pogrešan igrač-id u DoCommand
|
||||
STR_NETWORK_ERR_CLIENT_KICKED :izbačen{G "" a o) od strane poslužitelja
|
||||
STR_NETWORK_ERR_CLIENT_CHEATER :je pokuša{G o la lo} varati
|
||||
STR_NETWORK_ERR_CLIENT_SERVER_FULL :poslužitelj je pun
|
||||
@@ -1434,7 +1411,6 @@ STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Veliči
|
||||
|
||||
STR_PNGMAP_ERROR :{WHITE}Nemoguće je učitati krajolik iz PNG-a...
|
||||
STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...datoteka nije pronađena.
|
||||
STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...ne mogu konvertirati tip slike. 8 ili 24-bitni PNG je potreban.
|
||||
STR_PNGMAP_ERR_MISC :{WHITE}...nešto je otišlo u krivom smjeru. Oprostite. (vjerojatno je pokvarena datoteka)
|
||||
|
||||
STR_BMPMAP_ERROR :{WHITE}Ne mogu učitati krajolik iz BMP...
|
||||
@@ -1616,7 +1592,6 @@ STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}
|
||||
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Izgradi kip u čast svoje tvrke.{} Trošak: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Financiraj izgradnju novih poslovnih prostora u gradu.{} Trošak: {CURRENCY}
|
||||
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Kupi jednogodišnje ekskluzivno pravo prijevoza u gradu. Gradska vlast će dopustiti putnicima i teretu da koriste samo stanice tvoje tvrtke.{} Trošak: {CURRENCY}
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW}Podmiti lokalnu vlast zbog povećanja rejtinga, riskirajući ozbiljne kazne ako vas uhvate{} Trošak: {CURRENCY}
|
||||
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}{TOWN} zahvatile prometne gužve!{}{}Program popravka cesta koji financira tvrtka {COMPANY} slijedećih će 6 mjeseci zadavati glavobolje motociskistima!
|
||||
STR_2056 :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
@@ -1800,11 +1775,11 @@ STR_4824_BUBBLE_GENERATOR :Generator balon
|
||||
STR_4825_TOFFEE_QUARRY :Iskop mliječne karamele
|
||||
STR_4826_SUGAR_MINE :Rudnik šećera
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Treba: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Treba: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Treba: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Prošlomjesečna proizvodnja:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% prevezeno)
|
||||
@@ -1877,8 +1852,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ova zeml
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...već je u tvom vlasništvu!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Neimenovan
|
||||
@@ -1894,7 +1869,7 @@ STR_SV_STNAME_EAST :{STRING} Istok
|
||||
STR_SV_STNAME_WEST :{STRING} Zapad
|
||||
STR_SV_STNAME_CENTRAL :{STRING} Centrala
|
||||
STR_SV_STNAME_TRANSFER :{STRING} Transfer
|
||||
STR_SV_STNAME_HALT :{STRING} Zaustavi
|
||||
STR_SV_STNAME_HALT :{STRING} Zaustav
|
||||
STR_SV_STNAME_VALLEY :{STRING} Dolina
|
||||
STR_SV_STNAME_HEIGHTS :{STRING} Visine
|
||||
STR_SV_STNAME_WOODS :{STRING} Šume
|
||||
@@ -1921,7 +1896,7 @@ STR_SV_STNAME_LOWER :Donji {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Heliodrom
|
||||
STR_SV_STNAME_FOREST :{STRING} Šuma
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Težina igre
|
||||
@@ -2106,10 +2081,8 @@ STR_706D_PRESIDENT :Predsjednik
|
||||
STR_706E_TYCOON :Tajkun
|
||||
STR_706F_BUILD_HQ :{BLACK}Izgradi sjedište tvrtke
|
||||
STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Izgradi središte tvrtke / pogledaj sjedište tvrtke
|
||||
STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Izgradi sjedište kompanije negdje dalje za 1% troška od vrijednosti kompanije
|
||||
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Ne mogu izgraditi sjedište tvrke...
|
||||
STR_7072_VIEW_HQ :{BLACK}Pogledaj sjedište tvrtke
|
||||
STR_RELOCATE_HQ :{BLACK}Premjesti sjedište kompanije
|
||||
STR_COMPANY_PASSWORD :{BLACK}Zaporka
|
||||
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Zaštiti svoju tvrku od neovlaštenog korištenje pomoću zaporke.
|
||||
STR_SET_COMPANY_PASSWORD :Postavi zaporku tvrtke
|
||||
@@ -2142,7 +2115,7 @@ STR_LIVERY_PASSENGER_SHIP :Trajekt
|
||||
STR_LIVERY_FREIGHT_SHIP :Teretni brod
|
||||
STR_LIVERY_HELICOPTER :Helikopter
|
||||
STR_LIVERY_SMALL_PLANE :Mali zrakoplov
|
||||
STR_LIVERY_LARGE_PLANE :Veliki zrakoplov
|
||||
STR_LIVERY_LARGE_PLANE :Veliko zrakoplov
|
||||
|
||||
|
||||
##id 0x8000
|
||||
@@ -2366,11 +2339,8 @@ STR_8826_GO_TO :{BLACK}Idi do
|
||||
STR_8827_FULL_LOAD :{BLACK}Puni utovar
|
||||
STR_8828_UNLOAD :{BLACK}Istovar
|
||||
STR_REFIT :{BLACK}Prenamijeni
|
||||
STR_REFIT_TIP :{BLACK}Odaberi tip tereta za prenamijeniti u ovoj narudžbi. CTRL-klik za brisanje uputa za prenamijenu
|
||||
STR_REFIT_ORDER :(Prenamijeni u {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Naredbe)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Kraj naredbi - -
|
||||
STR_SERVICE :{BLACK}Servis
|
||||
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Ne mogu izgraditi željezničko vozilo...
|
||||
STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Izgrađen: {LTBLUE}{NUM}{BLACK} Vrijednost: {LTBLUE}{CURRENCY}
|
||||
STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Vrijednost: {LTBLUE}{CURRENCY}
|
||||
@@ -2383,13 +2353,11 @@ STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Ne može
|
||||
STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Ne možeš obrisati ovu naredbu...
|
||||
STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Ne možeš izmjeniti ovu naredbu...
|
||||
STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Ne možeš pomaknuti vozilo...
|
||||
STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}Stražnja lokomotiva će uvijek pratiti svog prednjeg dvojnika
|
||||
STR_8838_N_A :N/A{SKIP}
|
||||
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Ne možeš prodati željezničko vozilo
|
||||
STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ne može pronaći put do lokalnog spremišta
|
||||
STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Ne možeš zaustaviti/pokrenuti vlak...
|
||||
STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Servisni interval: {LTBLUE}{COMMA}dana{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
|
||||
STR_SERVICING_INTERVAL_PERCENT :{BLACK}Servisni interval: {LTBLUE}{COMMA}%{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
|
||||
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Vlakovi - klikni na vlak za informacije
|
||||
STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Izgradi/kupi nove vlakove (zahtijeva spremište vlakova)
|
||||
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Vlakovi - klikni na vlak za informacije., vuci vozilo kako bi dodao/oduzeo od vlaka
|
||||
@@ -2399,10 +2367,8 @@ STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Smanji s
|
||||
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Pokaži detalje prevoženog tereta
|
||||
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Preskoči trenutnu naredbu i počni sa sljedećom
|
||||
STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Obriši označenu naredbu
|
||||
STR_SERVICE_HINT :{BLACK}Preskoči ovu narudžbu osim ako servis nije potreban
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Novi {STRING} od sada dostupan!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Trošak: {CURRENCY} Težina: {WEIGHT_S}{}Brzina: {VELOCITY} Snaga: {POWER}{}Troškovi održavanja: {CURRENCY}/god{}Kapacitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Pokvaren
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Starost: {LTBLUE}{STRING}{BLACK} Troškovi uporabe: {LTBLUE}{CURRENCY}/god
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zarada ove godine: {LTBLUE}{CURRENCY} (prošle godine: {CURRENCY})
|
||||
@@ -2419,8 +2385,6 @@ STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Ne mogu
|
||||
STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Preimenuj vrstu vlaka
|
||||
STR_886F_TRANSFER :{BLACK}Transfer
|
||||
|
||||
STR_TRAIN_STOPPING :{RED}Zaustavljam
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Zaustavljam, {VELOCITY}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Cestovno vozilo na putu
|
||||
@@ -2582,7 +2546,6 @@ STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Ne mogu
|
||||
STR_A032_NAME_AIRCRAFT :{BLACK}Imenuj zrakoplov
|
||||
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Građani slave . . .{}Prvi zrakoplov stigao je na {STATION}!
|
||||
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Pad zrakoplova!{}{COMMA} poginulih u eksploziji na {STATION}
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Avionska nesreća{}Avion je ostao bez goriva, {COMMA} poginulo u nesreći
|
||||
STR_A036 :{TINYFONT}{BLACK}{STATION}
|
||||
STR_A037_RENAME :{BLACK}Preimenuj
|
||||
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Preimenuj vrstu zrakoplova
|
||||
@@ -2610,68 +2573,15 @@ STR_BRIBE_FAILED :{WHITE}Tvoj pok
|
||||
STR_BRIBE_FAILED_2 :{WHITE}otkriven od strane regionalnog istražitelja
|
||||
STR_BUILD_DATE :{BLACK}Izgrađeno: {LTBLUE}{DATE_LONG}
|
||||
|
||||
STR_PERFORMANCE_DETAIL :{WHITE}Detaljna procjena rezultata
|
||||
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detalji
|
||||
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
|
||||
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
|
||||
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
|
||||
SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
|
||||
############ Those following lines need to be in this order!!
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vozila:
|
||||
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations:
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. prihod:
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. prihod:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Maks. prihod:
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Dostavljeno:
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo:
|
||||
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Novac:
|
||||
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Zajam:
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totalno:
|
||||
############ End of order list
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Broj vozila; ovo uključuje cestovna vozila, vlakove, brodove i avione
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Broj dijelova stanice. Svaki dio stanice (npr. željeznički kolodvor, autobusna postaja, aerodrom) se računa, čak i ako su spojene kao jedna stanica
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Profit vozila sa najnižim prihodom(od svih vozila starijih od 2 godine)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Količina gotovine ostvarene u mjesecu sa najnižim profitom u zadnjih 12 četvrtina
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Količina gotovine ostvarene u mjesecu za najvišim profitom u zadnjih 12 četvrtina
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Jedinice tereta dostavljene u zadnje četiri četvrtine
|
||||
STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Broj vrsta tereta dostavljenog u zadnjoj četvrtini
|
||||
STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Količina novca koji ova kompanija ima u banci
|
||||
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Iznos novca koji je ova kompanija pozajmila
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Totalni broj bodova od mogućih bodova
|
||||
|
||||
STR_NEWGRF_APPLY_CHANGES :{BLACK}Potvrdi promjene
|
||||
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Nema novih newgrf datoteka instaliranih! Molimo pogledajte manual za upute o tome kako instalirati novu grafiku
|
||||
STR_NEWGRF_FILENAME :{BLACK}Datoteka: {SILVER}{STRING}
|
||||
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5 suma: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Spremate se napraviti izmjene na pokrenutoj igri; to može srušiti OpenTTD.{}Jeste li potpuno sigurni u to?
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Dodaj
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Dodaj NewGRF datoteku u listu
|
||||
STR_NEWGRF_REMOVE :{BLACK}Obriši
|
||||
STR_NEWGRF_REMOVE_TIP :{BLACK}Obriši odabranu NewGRF datoteku sa liste
|
||||
STR_NEWGRF_MOVEUP :{BLACK}Pomakni gore
|
||||
STR_NEWGRF_MOVEUP_TIP :{BLACK}Pomakni odabranu NewGRF datoteku gore na listi
|
||||
STR_NEWGRF_MOVEDOWN :{BLACK} Pomakni dolje
|
||||
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Pomakni odabranu NewGRF datoteku dolje na listi
|
||||
STR_NEWGRF_FILE_TIP :{BLACK}Popis instaliranih NewGRF datoteka. Kliknite na datoteku da bi promijenili njene parametre
|
||||
STR_NEWGRF_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
|
||||
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Unesite NewGRF parametre
|
||||
STR_NEWGRF_NO_INFO :{BLACK}Nema dostupnih informacija
|
||||
|
||||
STR_NEWGRF_ADD_CAPTION :{WHITE}Dostupne NewGRF datoteke
|
||||
STR_NEWGRF_ADD_FILE :{BLACK}Dodaj u selekciju
|
||||
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Dodaj odabrane NewGRF datoteke u svoju konfiguraciju
|
||||
STR_NEWGRF_RESCAN_FILES :{BLACK}Ponovno skeniraj datoteke
|
||||
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Osvježi listu dostupnih NewGRF datoteka
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ne mogu dodati datoteku: dupli GRF ID
|
||||
|
||||
STR_NEWGRF_NOT_FOUND :{RED}Odgovarajuća datoteka nije pronađena
|
||||
STR_NEWGRF_DISABLED :{RED}Onemogućeno
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Odgovarajuća datoteka nije pronađena (kompatibilni GRF podignut)
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilni GRF(ovi) učitani umjesto nepronađenih datoteka
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Nepronađene GRF datoteke su isključene
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Proizvoljna valuta
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Devizni tečaj: {ORANGE}{CURRENCY} = £ {COMMA}
|
||||
@@ -2724,97 +2634,31 @@ STR_REPLACE_VEHICLES_STOP :{BLACK}Prestani
|
||||
STR_NOT_REPLACING :{BLACK}Ne zamijenjujem
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Niti jedno vozilo nije odabrano
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izaberi vrstu motora koju želiš zamijeniti
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Odaberite novi tip lokomotive koji želite koristiti umjesto lijevo odabranog tipa lokomotive
|
||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikni za zaustavljanje zamjene lijevo odabranog tipa lokomotive
|
||||
STR_REPLACE_HELP_START_BUTTON :{BLACK}Klikni za početak zamjene lijevo odabrane lokomotive sa desno odabranim tipom
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Odaberite tip tračnica za koji želite zamijeniti lokomotive
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Prikazuje sa kojom se lokomotivom zamjenjuje lijevo odabrana lokomotiva, ako postoji koji
|
||||
STR_REPLACE_HELP :{BLACK}Ovo dozvoljava zamjenu jednog tipa lokomotive sa drugim, kada vlakovi prvotnog tipa uđu u stovarište
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Brisanje vagona: {ORANGE}{SKIP}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Neka automatska zamijena drži dužinu vlaka istom brišući vagone(počevši od naprijed), ako bi zamijena lokomotive vlak učinila dužim.
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamjenjujem:{ORANGE}{SKIP}{SKIP}{STRING}
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}EXPERIMENTALNA FUNKCIJA {} Prebaci između prozora za izmjenu lokomotiva i vagona.{}Izmjena vagona će se izvršiti samo ako novi vagon može biti prenamijenjen za prijevoz istog tipa tereta kao i stari vagon. Ovo se provjerava za svaki vagon kada se stvarna zamjena odvija.
|
||||
|
||||
STR_WAGONS :Vagoni
|
||||
|
||||
|
||||
STR_MASS_START_HANGAR_TIP :{BLACK}Klikni za pokretanje svih aviona u hangaru
|
||||
|
||||
STR_MASS_STOP_LIST_TIP :{BLACK}Klikni za zaustavljanje svih vozila na listi
|
||||
STR_MASS_START_LIST_TIP :{BLACK}Klikni za pokretanje svih vozila na listi
|
||||
|
||||
STR_SHORT_DATE :{WHITE}{DATE_TINY}
|
||||
|
||||
|
||||
|
||||
############ Lists rail types
|
||||
|
||||
STR_RAIL_VEHICLES :Tračna Vozila
|
||||
STR_MONORAIL_VEHICLES :Jednotračna vozila
|
||||
|
||||
############ End of list of rail types
|
||||
|
||||
|
||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Trošak: {GOLD}{CURRENCY}{BLACK} Težina {GOLD}{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Brzina: {GOLD}{VELOCITY}{BLACK} Snaga: {GOLD}{POWER}
|
||||
STR_PURCHASE_INFO_SPEED :{BLACK}Brzina: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Radni trošak: {GOLD}{CURRENCY}/god
|
||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapacitet: {GOLD}{CARGO}{STRING}
|
||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Dizajnirana: {GOLD}{NUM}{BLACK} Životni vijek: {GOLD}{COMMA} godina
|
||||
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Maks. pouzdanost: {GOLD}{COMMA}%
|
||||
STR_PURCHASE_INFO_COST :{BLACK}Trošak: {GOLD}{CURRENCY}
|
||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Težina: {GOLD}{WEIGHT_S} ({WEIGHT_S})
|
||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Trošak: {GOLD}{CURRENCY}{BLACK} Brzina: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Promjenjivo u: {GOLD}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Svi tipovi tereta
|
||||
STR_PURCHASE_INFO_ALL_BUT :Sve osim {GOLD}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK} Maks. vučni napor: {GOLD}{FORCE}
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_RANDOM :{BLACK}Nasumično
|
||||
STR_RANDOM_HELP :{BLACK}Promijeni slučajni slijed koji se koristi za kreiranje terena
|
||||
STR_RANDOM_SEED :{BLACK}Nasumični slijed:
|
||||
STR_RANDOM_SEED_HELP :{BLACK}Klikni za unos nasumičnog slijeda
|
||||
STR_TREE_PLACER :{BLACK} Algoritam za drveće:
|
||||
STR_TERRAIN_TYPE :{BLACK}Tip terena:
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Razina mora:
|
||||
STR_SMOOTHNESS :{BLACK}Graduacija:
|
||||
STR_SNOW_LINE_HEIGHT :{BLACK}Visina linije snijega
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
|
||||
STR_SNOW_LINE_UP :{BLACK}Pomakni visinu linije snijega za jedan gore
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
|
||||
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Promijeni visinu linije snijega
|
||||
STR_START_DATE_QUERY_CAPT :{WHITE}Promijeni početnu godinu
|
||||
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
|
||||
STR_PROGRESS :{WHITE}{NUM}% gotovo
|
||||
STR_TREE_GENERATION :{BLACK}Generiranje drveća
|
||||
STR_CLEARING_TILES :{BLACK}Generiranje grubog i stjenovitog područja
|
||||
STR_SETTINGUP_GAME :{BLACK}Uspostavljam igru
|
||||
STR_PREPARING_TILELOOP :{BLACK}Izvršavam tile-petlju
|
||||
STR_PREPARING_GAME :{BLACK}Pripremam igru
|
||||
STR_SE_FLAT_WORLD :{WHITE}Ravna zemlja
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Kreiraj ravan teren
|
||||
STR_SE_RANDOM_LAND :{WHITE}Nasumični teren
|
||||
STR_SE_NEW_WORLD :{BLACK}Kreiraj novi scenarij
|
||||
STR_SE_CAPTION :{WHITE}Vrsta scenarija
|
||||
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centriraj malu mapu na trenutni položaj
|
||||
|
||||
########### String for new airports
|
||||
STR_SMALL_AIRPORT :{BLACK}Mala
|
||||
STR_CITY_AIRPORT :{BLACK}Grad
|
||||
STR_INTERNATIONAL_AIRPORT :{BLACK}Međunarodni aerodrom
|
||||
STR_COMMUTER_AIRPORT :{BLACK}Redoviti putnik
|
||||
|
||||
STR_SMALL_AIRPORTS :{BLACK}Mali aerodromi
|
||||
STR_LARGE_AIRPORTS :{BLACK}Veliki aerodromi
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
STR_MEASURE_LENGTH :{BLACK}Dužina:{NUM}
|
||||
STR_MEASURE_AREA :{BLACK}Područje:{NUM}x{NUM}
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dužina:{NUM}{}Visinska razlika:{NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Područje:{NUM}x{NUM}Visinska razlika:{NUM} m
|
||||
|
||||
########
|
||||
|
||||
+16
-65
@@ -1,6 +1,6 @@
|
||||
##name Frisian
|
||||
##ownname Frysk
|
||||
##isocode fy
|
||||
##isocode fy.UTF-8
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
@@ -251,7 +251,7 @@ STR_0153_SUBSIDIES :Subsydzjes
|
||||
|
||||
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Fertsjinst grafyk
|
||||
STR_0155_INCOME_GRAPH :Ynkomsten grafyk
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Ôflevere fracht grafyk
|
||||
@@ -259,7 +259,7 @@ STR_0157_PERFORMANCE_HISTORY_GRAPH :Prestaasje skie
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Bedriuwswearde grafyk
|
||||
STR_0159_CARGO_PAYMENT_RATES :Fracht ôfbetelling grafyk
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Bedriuwskompetysje tabel
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Oer OpenTTD
|
||||
STR_015C_SAVE_GAME :Spul opslaan
|
||||
@@ -348,7 +348,7 @@ STR_01A9_NONE :Neat
|
||||
STR_01AA_NAME :{BLACK}Namme
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
@@ -380,7 +380,7 @@ STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -606,7 +606,7 @@ STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Sla eige
|
||||
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Reau ûntwerp nammen seleksje
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Sla eigen reau ûntwerp nammen op
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spul Opsjes
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Swierrichheid ynstellings
|
||||
STR_02C7_CONFIG_PATCHES :Patches Ynstellings
|
||||
@@ -616,15 +616,15 @@ STR_02CE_SIGNS_DISPLAYED :{SETX 12}Buords
|
||||
STR_02D0_FULL_ANIMATION :{SETX 12}Folle animaasje
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Folle detail
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Trochsichtige gebouwen
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Gebiet Ynformaasje
|
||||
STR_02D6 :
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Skermfoto (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Grutte Skermfoto (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Oer 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Ut
|
||||
STR_02DA_ON :{BLACK}Oan
|
||||
@@ -671,7 +671,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Selektea
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Selektear 'boartersguodlân' lânskip
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Betelje de bou fan in nije yndustry
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0313_FUND_NEW_INDUSTRY :Betelje nije yndustry
|
||||
############ range ends here
|
||||
|
||||
@@ -692,7 +692,7 @@ STR_0335_6 :{BLACK}6
|
||||
STR_0336_7 :{BLACK}7
|
||||
|
||||
############ start of townname region
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
|
||||
|
||||
@@ -1043,74 +1043,26 @@ STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...stasj
|
||||
##id 0x3800
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...moat bout wurde op it wetter
|
||||
STR_3804_WATER :Wetter
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Kin net op it wetter bouwe
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Spul Opslaan
|
||||
STR_4001_LOAD_GAME :{WHITE}Spul Lade
|
||||
STR_4002_SAVE :{BLACK}Opslaan
|
||||
STR_4003_DELETE :{BLACK}Fuortsmite
|
||||
STR_4004 :{COMPANY}, {DATE_LONG}
|
||||
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Koe net fan 'e skiif lêze
|
||||
STR_4007_GAME_SAVE_FAILED :{WHITE}Opslaan Mislearre
|
||||
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Kin triem net fuortsmite
|
||||
STR_4009_GAME_LOAD_FAILED :{WHITE}Laden Mislearre
|
||||
STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}List fan skiven, mappen en triemen
|
||||
STR_4011_LOAD_HEIGHTMAP :{WHITE}Laad Hichtemap
|
||||
|
||||
##id 0x4800
|
||||
STR_4800_IN_THE_WAY :{WHITE}{STRING} yn it paad
|
||||
STR_4801 :{WHITE}{INDUSTRY}
|
||||
STR_4802_COAL_MINE :Stienkoalmyn
|
||||
STR_4803_POWER_STATION :Enerzjysintrale
|
||||
STR_4805_FOREST :Bosk
|
||||
STR_4807_OIL_RIG :Boarplatform
|
||||
STR_4808_FACTORY :Fabryk
|
||||
STR_4809_PRINTING_WORKS :Drukkerij
|
||||
STR_480B_FARM :Buorkerij
|
||||
STR_480C_COPPER_ORE_MINE :Koperertsmyn
|
||||
STR_480D_OIL_WELLS :Oaljebron
|
||||
STR_480E_BANK :Bank
|
||||
STR_4810_PAPER_MILL :Papierfabryk
|
||||
STR_4811_GOLD_MINE :Goudmyn
|
||||
STR_4812_BANK :Bank
|
||||
STR_4813_DIAMOND_MINE :Diamantmyn
|
||||
STR_4814_IRON_ORE_MINE :IIzerertsmyn
|
||||
STR_4817_WATER_SUPPLY :Wetterbron
|
||||
STR_4818_WATER_TOWER :Wettertoer
|
||||
STR_4819_FACTORY :Fabryk
|
||||
STR_481A_FARM :Buorkerij
|
||||
STR_481C_COTTON_CANDY_FOREST :Sûkerspinnebosk
|
||||
STR_481D_CANDY_FACTORY :Snobbersguodfabryk
|
||||
STR_481E_BATTERY_FARM :Batterijebuorkerij
|
||||
STR_481F_COLA_WELLS :Colabron
|
||||
STR_4820_TOY_SHOP :Boartersguodwinkel
|
||||
STR_4821_TOY_FACTORY :Boartersguodfabryk
|
||||
STR_4822_PLASTIC_FOUNTAINS :Plestikfontein
|
||||
STR_4824_BUBBLE_GENERATOR :Bubbelgenerator
|
||||
STR_4826_SUGAR_MINE :Sûkermyn
|
||||
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Nedich: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Nedich: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Nedich: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires starts
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produksje lêste moanne:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportearre)
|
||||
STR_482F_COST :{BLACK}Kostet: {YELLOW}{CURRENCY}
|
||||
|
||||
##id 0x5000
|
||||
|
||||
##id 0x5800
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
|
||||
@@ -1165,7 +1117,6 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
|
||||
|
||||
|
||||
|
||||
|
||||
### depot strings
|
||||
|
||||
|
||||
|
||||
+20
-34
@@ -1,6 +1,6 @@
|
||||
##name Greek
|
||||
##ownname Ελληνικά
|
||||
##isocode el_GR
|
||||
##isocode el_GR.UTF-8
|
||||
##plural 0
|
||||
##gender m f n
|
||||
|
||||
@@ -270,7 +270,7 @@ STR_UNITS_VELOCITY_METRIC :{COMMA} χλμ/
|
||||
|
||||
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Γράφημα λειτουργικού κέρδους
|
||||
STR_0155_INCOME_GRAPH :Γράφημα εισοδήματος
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Γράφημα παραδοθέντος φορτίου
|
||||
@@ -278,7 +278,7 @@ STR_0157_PERFORMANCE_HISTORY_GRAPH :Γράφημα
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Γράφημα εταιρικής αξίας
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ποσοστά πληρωμής φορτίου
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Πίνακας κατάταξης επιχείρησης
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Σχετικά με το OpenTTD
|
||||
STR_015C_SAVE_GAME :Αποθήκευση παιχνιδιού
|
||||
@@ -393,7 +393,7 @@ STR_01A9_NONE :Κανένα
|
||||
STR_01AA_NAME :{BLACK}Όνομα
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1{G ος η ο}
|
||||
STR_01AD_2ND :2{G ος η ο}
|
||||
STR_01AE_3RD :3{G ος η ο}
|
||||
@@ -425,7 +425,7 @@ STR_01C7_28TH :28{G ος η ο
|
||||
STR_01C8_29TH :29{G ος η ο}
|
||||
STR_01C9_30TH :30{G ος η ο}
|
||||
STR_01CA_31ST :31{G ος η ο}
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -656,7 +656,7 @@ STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Αποθ
|
||||
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Επιλογή ονομάτων σχεδίασης οχημάτων
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Αποθήκευση προσαρμοσμένων ονομάτων σχεδίασης οχημάτων
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Επιλογές παιχνιδιού
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Ρυθμίσεις δυσκολίας
|
||||
STR_02C7_CONFIG_PATCHES :Ρύθμιση διορθώσεων
|
||||
@@ -667,15 +667,15 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Πλή
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Πλήρης λεπτομέρεια
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Διαφανή κτίρια
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Διαφανές ταμπέλες σταθμών
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Πληροφορίες περιοχής εδάφους
|
||||
STR_02D6 :
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Φωτογραφία εικόνας (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Γιγαντιαία Φωτογραφία Εικόνας (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Σχετικά με το 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Ανενεργό
|
||||
STR_02DA_ON :{BLACK}Ενεργό
|
||||
@@ -723,7 +723,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Επιλ
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Επιλογή 'παιχνιδούπολης' στυλ τοπίου
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Χρηματοδοτήστε την κατασκευή νέας βιομηχανίας
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0313_FUND_NEW_INDUSTRY :Χρηματοδότηση νέας βιομηχανίας
|
||||
############ range ends here
|
||||
|
||||
@@ -744,7 +744,7 @@ STR_0335_6 :{BLACK}6
|
||||
STR_0336_7 :{BLACK}7
|
||||
|
||||
############ start of townname region
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Αγγλική Λίρα (£)
|
||||
STR_CURR_GRD :Δραχμή(δρχ.)
|
||||
@@ -852,30 +852,17 @@ STR_GO_TO_WAYPOINT :Πήγαινε
|
||||
|
||||
|
||||
|
||||
STR_NO_TOWN_IN_SCENARIO :{WHITE}...δεν υπάρχει καμία πόλη στην πίστα
|
||||
|
||||
STR_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
|
||||
STR_MANY_RANDOM_INDUSTRIES :{BLACK}Πολλές τυχαίες βιομηχανίες
|
||||
|
||||
|
||||
|
||||
STR_TREES_RANDOM_TYPE :{BLACK}Δέντρα τυχαίου τύπου
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Βάλε δέντρα τυχαίου τύπου
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Δεν μπορεί να χτιστεί κανάλι εδώ
|
||||
STR_LANDINFO_CANAL :Κανάλι
|
||||
|
||||
|
||||
STR_BUOY_IS_IN_USE :{WHITE}...σημαδούρα σε χρήση
|
||||
|
||||
STR_LANDINFO_COORDS :{BLACK}Συντεταγμένες: {LTBLUE}{NUM}x{NUM} ({STRING})
|
||||
|
||||
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Δεν μπορεί να διαλειθεί μέρος του σταθμού...
|
||||
STR_CONVERT_RAIL_TIP :{BLACK}Μετατρέψτε/Αλλάξτε τον τύπο της γραμμής
|
||||
|
||||
|
||||
STR_DRAG_DROP :{BLACK}Έλξη & πτώση
|
||||
STR_STATION_DRAG_DROP :{BLACK}Φτιάξε ένα σταθμό χρησιμοποιόντας έλξη & πτώση
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1266,11 +1253,11 @@ STR_4824_BUBBLE_GENERATOR :Γεννήτρ
|
||||
STR_4825_TOFFEE_QUARRY :Λατομείο Τόφυ
|
||||
STR_4826_SUGAR_MINE :Ορυχείο Ζάχαρης
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Απαιτεί: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Απαιτεί: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Απαιτεί: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
############ range for requires ends
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Παραγωγή προηγούμενου μήνα:
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% μεταφέρθηκαν)
|
||||
@@ -1340,12 +1327,12 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Αδύν
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...είστε ήδη ιδιοκτήτης!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Βαθμός Δυσκολίας
|
||||
@@ -1637,7 +1624,6 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
|
||||
|
||||
|
||||
|
||||
|
||||
### depot strings
|
||||
|
||||
|
||||
|
||||
+16
-16
@@ -1,6 +1,6 @@
|
||||
##name Latvian
|
||||
##ownname Latviešu valoda
|
||||
##isocode lv_LV
|
||||
##isocode lv_LV.UTF-8
|
||||
##plural 3
|
||||
|
||||
##id 0x0000
|
||||
@@ -306,7 +306,7 @@ STR_0151_MAP_OF_WORLD :Pasaules karte
|
||||
STR_0152_TOWN_DIRECTORY :Pilse'tu saraksts
|
||||
STR_0153_SUBSIDIES :Subsi'dijas
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Pana'kumu grafiks
|
||||
STR_0155_INCOME_GRAPH :Iena'kumu grafiks
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Transporte'ta's kravas grafiks
|
||||
@@ -315,7 +315,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Kompa'nijas ve'
|
||||
STR_0159_CARGO_PAYMENT_RATES :Kravas apmaksas cenas
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Kompa'nijas li'gu tabula
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detalize'ti uzn'e'me'jdarbi'bas rezulta'ti
|
||||
############ range for menu ends
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Par OpenTTD
|
||||
STR_015C_SAVE_GAME :Saglaba't spe'li
|
||||
@@ -428,7 +428,7 @@ STR_01A9_NONE :Neviens/neviena
|
||||
STR_01AA_NAME :{BLACK}Va'rds
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :Pirmais
|
||||
STR_01AD_2ND :Otrais
|
||||
STR_01AE_3RD :Tres'ais
|
||||
@@ -460,7 +460,7 @@ STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
@@ -699,7 +699,7 @@ STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Saglaba'
|
||||
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Transporta li'dzekl'u dizaina nosaukumu izve'le
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Saglaba't specia'los transporta li'dzekl'a dizaina nosaukumus
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spe'les rez'i'mi
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Gru'ti'bas paka'pes
|
||||
STR_02C7_CONFIG_PATCHES :Konfigure't labojumus (pac'us)
|
||||
@@ -713,16 +713,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Pilna
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Pilnas detal'as
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Caurspi'di'gas e'kas
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Caurspidi'gas staciju zi'mes
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Zemes apgabala informa'cija
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Pa'rsle'gt konsoli
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Ekra'na kopija (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Liela ekra'na kopija (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Par 'OpenTTD'
|
||||
############ range ends here
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Nav
|
||||
STR_02DA_ON :{BLACK}Ir
|
||||
@@ -777,7 +777,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Izve'le'
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Izve'le'ties ' rotal'u ' zemes stilu
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finanse't jaunas industrijas bu'vnieci'bu
|
||||
|
||||
############ range for menu starts
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industriju saraksts
|
||||
STR_0313_FUND_NEW_INDUSTRY :Finanse't jaunu industriju
|
||||
############ range ends here
|
||||
@@ -820,7 +820,7 @@ STR_TOWNNAME_ROMANIAN :Ruma'nijas
|
||||
STR_TOWNNAME_CZECH :C'ehijas
|
||||
STR_TOWNNAME_SWISS :S'veices
|
||||
STR_TOWNNAME_DANISH :Da'n'u
|
||||
############ end of townname region
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Ma'rcin'as (£)
|
||||
STR_CURR_USD :Dola'ri ($)
|
||||
@@ -1190,8 +1190,8 @@ STR_480B_FARM :Ferma
|
||||
STR_4812_BANK :Banka
|
||||
STR_4819_FACTORY :Rûpnîca
|
||||
|
||||
############ range for requires starts
|
||||
############ range for requires ends
|
||||
############ range for requires starts
|
||||
############ range for requires ends
|
||||
|
||||
|
||||
##id 0x5000
|
||||
@@ -1203,8 +1203,8 @@ STR_500E_SUSPENSION_STEEL :Vanšu, Terauda
|
||||
STR_5803_COMPANY_HEADQUARTERS :Firmas Ofiss
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_TRAIN_NAME :Vilciens {COMMA}
|
||||
@@ -1212,7 +1212,7 @@ STR_SV_TRAIN_NAME :Vilciens {COMMA
|
||||
STR_SV_STNAME :{STRING}
|
||||
STR_SV_STNAME_FOREST :{STRING} Mežs
|
||||
|
||||
############ end of savegame specific region!
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_OPTIONS_SAVE_CHANGES :{BLACK}Saglabât
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
##name Serbian
|
||||
##ownname Srpski
|
||||
##isocode sr_YU
|
||||
##isocode sr_YU.UTF-8
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -67,9 +67,7 @@ SDL_CONFIG:=sdl-config
|
||||
LIBPNG_CONFIG :=libpng-config
|
||||
|
||||
# set freetype-config to the default value
|
||||
ifndef FREETYPE_CONFIG
|
||||
FREETYPE_CONFIG:=freetype-config
|
||||
endif
|
||||
|
||||
# set pkg-config to the default value
|
||||
FONTCONFIG_CONFIG:=pkg-config fontconfig
|
||||
@@ -133,11 +131,6 @@ endif
|
||||
endif
|
||||
|
||||
ifdef OSX
|
||||
# OSX always has freetype, even though it can fail to be detected with our previous test
|
||||
# fontconfig is also present by default, but the default one is too old for OpenTTD
|
||||
# if the user installed a newer one, he/she can modify Makefile.config to enable it
|
||||
WITH_FREETYPE:=1
|
||||
WITH_FONTCONFIG:=
|
||||
# we prefer to use cocoa drivers rather than SDL drivers
|
||||
# if you really want SDL drivers, you can always modify Makefile.config
|
||||
ifndef DEDICATED
|
||||
|
||||
+1
-1
@@ -1822,7 +1822,7 @@ static void CheatsWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
/* Increase or decrease the value and clamp it to extremes */
|
||||
value += (x >= 30) ? step : -step;
|
||||
value = clamp(value, ce->min, ce->max);
|
||||
clamp(value, ce->min, ce->max);
|
||||
|
||||
// take whatever the function returns
|
||||
value = ce->proc(value, (x >= 30) ? 1 : -1);
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
extern const char _openttd_revision[];
|
||||
#elif defined(WITH_REV_HACK)
|
||||
#define WITH_REV
|
||||
const char _openttd_revision[] = "0.5.0-RC5";
|
||||
const char _openttd_revision[] = "0.5.0-RC4";
|
||||
#else
|
||||
const char _openttd_revision[] = NOREV_STRING;
|
||||
#endif
|
||||
@@ -235,10 +235,9 @@ static void NetworkClientError(NetworkRecvStatus res, NetworkClientState* cs)
|
||||
}
|
||||
|
||||
switch (res) {
|
||||
case NETWORK_RECV_STATUS_DESYNC: errorno = NETWORK_ERROR_DESYNC; break;
|
||||
case NETWORK_RECV_STATUS_SAVEGAME: errorno = NETWORK_ERROR_SAVEGAME_FAILED; break;
|
||||
case NETWORK_RECV_STATUS_NEWGRF_MISMATCH: errorno = NETWORK_ERROR_NEWGRF_MISMATCH; break;
|
||||
default: errorno = NETWORK_ERROR_GENERAL; break;
|
||||
case NETWORK_RECV_STATUS_DESYNC: errorno = NETWORK_ERROR_DESYNC; break;
|
||||
case NETWORK_RECV_STATUS_SAVEGAME: errorno = NETWORK_ERROR_SAVEGAME_FAILED; break;
|
||||
default: errorno = NETWORK_ERROR_GENERAL; break;
|
||||
}
|
||||
// This means we fucked up and the server closed the connection
|
||||
if (res != NETWORK_RECV_STATUS_SERVER_ERROR && res != NETWORK_RECV_STATUS_SERVER_FULL &&
|
||||
@@ -268,7 +267,6 @@ char* GetNetworkErrorMsg(char* buf, NetworkErrorCode err, const char* last)
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME,
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST,
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR,
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH,
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED,
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED,
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION,
|
||||
@@ -1267,7 +1265,6 @@ void NetworkUDPGameLoop(void)
|
||||
} else if (_udp_client_socket != INVALID_SOCKET) {
|
||||
NetworkUDPReceive(_udp_client_socket);
|
||||
if (_network_udp_broadcast > 0) _network_udp_broadcast--;
|
||||
NetworkGameListRequery();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -130,7 +130,6 @@ typedef struct NetworkGameList {
|
||||
uint16 port;
|
||||
bool online; // False if the server did not respond (default status)
|
||||
bool manually; // True if the server was added manually
|
||||
uint8 retries;
|
||||
struct NetworkGameList *next;
|
||||
} NetworkGameList;
|
||||
|
||||
|
||||
@@ -77,18 +77,6 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN)
|
||||
NetworkSend_Packet(p, MY_CLIENT);
|
||||
}
|
||||
|
||||
DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)
|
||||
{
|
||||
//
|
||||
// Packet: CLIENT_NEWGRFS_CHECKED
|
||||
// Function: Tell the server that we have the required GRFs
|
||||
// Data:
|
||||
//
|
||||
|
||||
Packet *p = NetworkSend_Init(PACKET_CLIENT_NEWGRFS_CHECKED);
|
||||
NetworkSend_Packet(p, MY_CLIENT);
|
||||
}
|
||||
|
||||
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, const char *password)
|
||||
{
|
||||
//
|
||||
@@ -419,39 +407,6 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR)
|
||||
return NETWORK_RECV_STATUS_SERVER_ERROR;
|
||||
}
|
||||
|
||||
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)
|
||||
{
|
||||
uint grf_count = NetworkRecv_uint8(MY_CLIENT, p);
|
||||
NetworkRecvStatus ret = NETWORK_RECV_STATUS_OKAY;
|
||||
|
||||
/* Check all GRFs */
|
||||
for (; grf_count > 0; grf_count--) {
|
||||
GRFConfig c;
|
||||
const GRFConfig *f;
|
||||
|
||||
NetworkRecv_GRFIdentifier(MY_CLIENT, p, &c);
|
||||
|
||||
/* Check whether we know this GRF */
|
||||
f = FindGRFConfig(c.grfid, c.md5sum);
|
||||
if (f == NULL) {
|
||||
/* We do not know this GRF, bail out of initialization */
|
||||
char buf[sizeof(c.md5sum) * 2 + 1];
|
||||
md5sumToString(buf, lastof(buf), c.md5sum);
|
||||
DEBUG(grf, 0)("NewGRF %08X not found; checksum %s", BSWAP32(c.grfid), buf);
|
||||
ret = NETWORK_RECV_STATUS_NEWGRF_MISMATCH;
|
||||
}
|
||||
}
|
||||
|
||||
if (ret == NETWORK_RECV_STATUS_OKAY) {
|
||||
/* Start receiving the map */
|
||||
SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)();
|
||||
} else {
|
||||
/* NewGRF mismatch, bail out */
|
||||
_switch_mode_errorstr = STR_NETWORK_ERR_NEWGRF_MISMATCH;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEED_PASSWORD)
|
||||
{
|
||||
NetworkPasswordType type = NetworkRecv_uint8(MY_CLIENT, p);
|
||||
@@ -833,8 +788,6 @@ static NetworkClientPacket* const _network_client_packet[] = {
|
||||
RECEIVE_COMMAND(PACKET_SERVER_NEWGAME),
|
||||
RECEIVE_COMMAND(PACKET_SERVER_RCON),
|
||||
NULL, /*PACKET_CLIENT_RCON,*/
|
||||
RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS),
|
||||
NULL, /*PACKET_CLIENT_NEWGRFS_CHECKED,*/
|
||||
};
|
||||
|
||||
// If this fails, check the array above with network_data.h
|
||||
|
||||
@@ -293,36 +293,6 @@ void NetworkRecv_string(NetworkClientState *cs, Packet *p, char *buffer, size_t
|
||||
// (the line: 'p->size = (uint16)p->buffer[0];' and below)
|
||||
assert_compile(sizeof(PacketSize) == 2);
|
||||
|
||||
|
||||
/**
|
||||
* Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet
|
||||
* @param p the packet to write the data to
|
||||
* @param c the configuration to write the GRF ID and MD5 checksum from
|
||||
*/
|
||||
void NetworkSend_GRFIdentifier(Packet *p, const GRFConfig *c)
|
||||
{
|
||||
uint j;
|
||||
NetworkSend_uint32(p, c->grfid);
|
||||
for (j = 0; j < sizeof(c->md5sum); j++) {
|
||||
NetworkSend_uint8 (p, c->md5sum[j]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet
|
||||
* @param p the packet to read the data from
|
||||
* @param c the configuration to write the GRF ID and MD5 checksum to
|
||||
*/
|
||||
void NetworkRecv_GRFIdentifier(NetworkClientState *cs, Packet *p, GRFConfig *c)
|
||||
{
|
||||
uint j;
|
||||
c->grfid = NetworkRecv_uint32(cs, p);
|
||||
for (j = 0; j < sizeof(c->md5sum); j++) {
|
||||
c->md5sum[j] = NetworkRecv_uint8(cs, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status)
|
||||
{
|
||||
ssize_t res;
|
||||
|
||||
@@ -10,8 +10,6 @@
|
||||
// Is the network enabled?
|
||||
#ifdef ENABLE_NETWORK
|
||||
|
||||
#include "newgrf_config.h"
|
||||
|
||||
#define SEND_MTU 1460
|
||||
#define MAX_TEXT_MSG_LEN 1024 /* long long long long sentences :-) */
|
||||
|
||||
@@ -66,7 +64,6 @@ typedef enum {
|
||||
typedef enum {
|
||||
NETWORK_RECV_STATUS_OKAY,
|
||||
NETWORK_RECV_STATUS_DESYNC,
|
||||
NETWORK_RECV_STATUS_NEWGRF_MISMATCH, ///< We did not have the required NewGRFs
|
||||
NETWORK_RECV_STATUS_SAVEGAME,
|
||||
NETWORK_RECV_STATUS_CONN_LOST,
|
||||
NETWORK_RECV_STATUS_MALFORMED_PACKET,
|
||||
@@ -84,7 +81,6 @@ typedef enum {
|
||||
NETWORK_ERROR_SAVEGAME_FAILED,
|
||||
NETWORK_ERROR_CONNECTION_LOST,
|
||||
NETWORK_ERROR_ILLEGAL_PACKET,
|
||||
NETWORK_ERROR_NEWGRF_MISMATCH,
|
||||
|
||||
// Signals from servers
|
||||
NETWORK_ERROR_NOT_AUTHORIZED,
|
||||
@@ -170,8 +166,6 @@ typedef enum {
|
||||
PACKET_SERVER_NEWGAME,
|
||||
PACKET_SERVER_RCON,
|
||||
PACKET_CLIENT_RCON,
|
||||
PACKET_SERVER_CHECK_NEWGRFS,
|
||||
PACKET_CLIENT_NEWGRFS_CHECKED,
|
||||
PACKET_END // Should ALWAYS be on the end of this list!! (period)
|
||||
} PacketType;
|
||||
|
||||
@@ -223,9 +217,6 @@ uint64 NetworkRecv_uint64(NetworkClientState *cs, Packet *packet);
|
||||
void NetworkRecv_string(NetworkClientState *cs, Packet *packet, char* buffer, size_t size);
|
||||
Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status);
|
||||
|
||||
void NetworkSend_GRFIdentifier(Packet *p, const GRFConfig *c);
|
||||
void NetworkRecv_GRFIdentifier(NetworkClientState *cs, Packet *p, GRFConfig *c);
|
||||
|
||||
bool NetworkSend_Packets(NetworkClientState *cs);
|
||||
void NetworkExecuteCommand(CommandPacket *cp);
|
||||
void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp);
|
||||
|
||||
@@ -6,10 +6,6 @@
|
||||
#include "debug.h"
|
||||
#include "network_data.h"
|
||||
#include "newgrf_config.h"
|
||||
#include "network_udp.h"
|
||||
|
||||
/** Should we stop/contiue requerying of offline servers? */
|
||||
static bool _stop_requerying = false;
|
||||
|
||||
// This file handles the GameList
|
||||
// Also, it handles the request to a server for data about the server
|
||||
@@ -43,7 +39,6 @@ NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port)
|
||||
DEBUG(net, 4) ("[NET][GameList] Added server to list");
|
||||
|
||||
UpdateNetworkGameWindow(false);
|
||||
_stop_requerying = false;
|
||||
|
||||
return item;
|
||||
}
|
||||
@@ -76,38 +71,4 @@ void NetworkGameListRemoveItem(NetworkGameList *remove)
|
||||
}
|
||||
}
|
||||
|
||||
enum {
|
||||
MAX_GAME_LIST_REQUERY_COUNT = 5,
|
||||
REQUERY_EVERY_X_GAMELOOPS = 60,
|
||||
};
|
||||
|
||||
/** Requeries the (game) servers we have not gotten a reply from */
|
||||
void NetworkGameListRequery(void)
|
||||
{
|
||||
static uint8 requery_cnt = 0;
|
||||
struct in_addr ip;
|
||||
NetworkGameList *item;
|
||||
|
||||
if (_stop_requerying || ++requery_cnt < REQUERY_EVERY_X_GAMELOOPS) return;
|
||||
|
||||
requery_cnt = 0;
|
||||
_stop_requerying = true;
|
||||
|
||||
for (item = _network_game_list; item != NULL; item = item->next) {
|
||||
uint8 retries;
|
||||
|
||||
if (item->online || item->retries >= MAX_GAME_LIST_REQUERY_COUNT) continue;
|
||||
|
||||
ip.s_addr = item->ip;
|
||||
|
||||
/* item gets mostly zeroed by NetworkUDPQueryServer */
|
||||
retries = item->retries;
|
||||
NetworkUDPQueryServer(inet_ntoa(ip), item->port);
|
||||
item->retries = retries + 1;
|
||||
|
||||
_stop_requerying = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
@@ -7,6 +7,5 @@ void NetworkGameListClear(void);
|
||||
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
|
||||
void NetworkGameListRemoveItem(NetworkGameList *remove);
|
||||
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);
|
||||
void NetworkGameListRequery(void);
|
||||
|
||||
#endif /* NETWORK_GAMELIST_H */
|
||||
|
||||
+12
-50
@@ -180,32 +180,6 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, Netwo
|
||||
NetworkCloseClient(cs);
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHECK_NEWGRFS)(NetworkClientState *cs)
|
||||
{
|
||||
//
|
||||
// Packet: PACKET_SERVER_CHECK_NEWGRFS
|
||||
// Function: Sends info about the used GRFs to the client
|
||||
// Data:
|
||||
// uint8: Amount of GRFs
|
||||
// And then for each GRF:
|
||||
// uint32: GRF ID
|
||||
// 16 * uint8: MD5 checksum of the GRF
|
||||
//
|
||||
|
||||
Packet *p = NetworkSend_Init(PACKET_SERVER_CHECK_NEWGRFS);
|
||||
const GRFConfig *c;
|
||||
uint grf_count = 0;
|
||||
|
||||
for (c = _grfconfig; c != NULL; c = c->next) grf_count++;
|
||||
|
||||
NetworkSend_uint8 (p, grf_count);
|
||||
for (c = _grfconfig; c != NULL; c = c->next) {
|
||||
NetworkSend_GRFIdentifier(p, c);
|
||||
}
|
||||
|
||||
NetworkSend_Packet(p, cs);
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientState *cs, NetworkPasswordType type)
|
||||
{
|
||||
//
|
||||
@@ -593,22 +567,6 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMPANY_INFO)
|
||||
SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)(cs);
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)
|
||||
{
|
||||
NetworkClientInfo *ci = DEREF_CLIENT_INFO(cs);
|
||||
|
||||
/* We now want a password from the client else we do not allow him in! */
|
||||
if (_network_game_info.use_password) {
|
||||
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_GAME_PASSWORD);
|
||||
} else {
|
||||
if (IsValidPlayer(ci->client_playas) && _network_player_info[ci->client_playas].password[0] != '\0') {
|
||||
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD);
|
||||
} else {
|
||||
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
|
||||
{
|
||||
char name[NETWORK_CLIENT_NAME_LENGTH];
|
||||
@@ -675,14 +633,20 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
|
||||
ci->client_playas = playas;
|
||||
ci->client_lang = client_lang;
|
||||
|
||||
// We now want a password from the client
|
||||
// else we do not allow him in!
|
||||
if (_network_game_info.use_password) {
|
||||
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_GAME_PASSWORD);
|
||||
} else {
|
||||
if (IsValidPlayer(ci->client_playas) && _network_player_info[ci->client_playas].password[0] != '\0') {
|
||||
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD);
|
||||
} else {
|
||||
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
}
|
||||
}
|
||||
|
||||
/* Make sure companies to which people try to join are not autocleaned */
|
||||
if (IsValidPlayer(playas)) _network_player_info[playas].months_empty = 0;
|
||||
|
||||
if (_grfconfig == NULL) {
|
||||
RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(cs, NULL);
|
||||
} else {
|
||||
SEND_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)(cs);
|
||||
}
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD)
|
||||
@@ -1217,8 +1181,6 @@ static NetworkServerPacket* const _network_server_packet[] = {
|
||||
NULL, /*PACKET_SERVER_NEWGAME,*/
|
||||
NULL, /*PACKET_SERVER_RCON,*/
|
||||
RECEIVE_COMMAND(PACKET_CLIENT_RCON),
|
||||
NULL, /*PACKET_CLIENT_CHECK_NEWGRFS,*/
|
||||
RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED),
|
||||
};
|
||||
|
||||
// If this fails, check the array above with network_data.h
|
||||
|
||||
+33
-7
@@ -45,6 +45,34 @@ static void NetworkSendUDP_Packet(SOCKET udp, Packet* p, struct sockaddr_in* rec
|
||||
|
||||
static NetworkClientState _udp_cs;
|
||||
|
||||
/**
|
||||
* Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet
|
||||
* @param p the packet to write the data to
|
||||
* @param c the configuration to write the GRF ID and MD5 checksum from
|
||||
*/
|
||||
static void NetworkSend_GRFIdentifier(Packet *p, const GRFConfig *c)
|
||||
{
|
||||
uint j;
|
||||
NetworkSend_uint32(p, c->grfid);
|
||||
for (j = 0; j < sizeof(c->md5sum); j++) {
|
||||
NetworkSend_uint8 (p, c->md5sum[j]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet
|
||||
* @param p the packet to read the data from
|
||||
* @param c the configuration to write the GRF ID and MD5 checksum to
|
||||
*/
|
||||
static void NetworkRecv_GRFIdentifier(Packet *p, GRFConfig *c)
|
||||
{
|
||||
uint j;
|
||||
c->grfid = NetworkRecv_uint32(&_udp_cs, p);
|
||||
for (j = 0; j < sizeof(c->md5sum); j++) {
|
||||
c->md5sum[j] = NetworkRecv_uint8(&_udp_cs, p);
|
||||
}
|
||||
}
|
||||
|
||||
DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER)
|
||||
{
|
||||
Packet *packet;
|
||||
@@ -145,7 +173,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
|
||||
|
||||
for (i = 0; i < num_grfs; i++) {
|
||||
c = calloc(1, sizeof(*c));
|
||||
NetworkRecv_GRFIdentifier(&_udp_cs, p, c);
|
||||
NetworkRecv_GRFIdentifier(p, c);
|
||||
|
||||
/* Find the matching GRF file */
|
||||
f = FindGRFConfig(c->grfid, c->md5sum);
|
||||
@@ -429,7 +457,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_GET_NEWGRFS)
|
||||
GRFConfig c;
|
||||
const GRFConfig *f;
|
||||
|
||||
NetworkRecv_GRFIdentifier(&_udp_cs, p, &c);
|
||||
NetworkRecv_GRFIdentifier(p, &c);
|
||||
|
||||
/* Find the matching GRF file */
|
||||
f = FindGRFConfig(c.grfid, c.md5sum);
|
||||
@@ -484,7 +512,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_NEWGRFS)
|
||||
char name[NETWORK_GRF_NAME_LENGTH];
|
||||
GRFConfig c;
|
||||
|
||||
NetworkRecv_GRFIdentifier(&_udp_cs, p, &c);
|
||||
NetworkRecv_GRFIdentifier(p, &c);
|
||||
NetworkRecv_string(&_udp_cs, p, name, sizeof(name));
|
||||
|
||||
/* An empty name is not possible under normal circumstances
|
||||
@@ -538,11 +566,9 @@ static void NetworkHandleUDPPacket(Packet* p, struct sockaddr_in* client_addr)
|
||||
_network_udp_packet[type](p, client_addr);
|
||||
} else {
|
||||
if (!_udp_cs.has_quit) {
|
||||
DEBUG(net, 0)("[NET][UDP] Received invalid packet type %d from %s:%d",
|
||||
type, inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port));
|
||||
DEBUG(net, 0)("[NET][UDP] Received invalid packet type %d", type);
|
||||
} else {
|
||||
DEBUG(net, 0)("[NET][UDP] Received illegal packet from %s:%d",
|
||||
inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port));
|
||||
DEBUG(net, 0)("[NET][UDP] Received illegal packet");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+4
-6
@@ -558,7 +558,7 @@ void ShowLastNewsMessage(void)
|
||||
/* Not forced any news yet, show the current one, unless a news window is
|
||||
* open (which can only be the current one), then show the previous item */
|
||||
const Window *w = FindWindowById(WC_NEWS_WINDOW, 0);
|
||||
ShowNewsMessage((w == NULL || (_current_news == _oldest_news)) ? _current_news : decreaseIndex(_current_news));
|
||||
ShowNewsMessage((w == NULL) ? _current_news : decreaseIndex(_current_news));
|
||||
} else if (_forced_news == _oldest_news) {
|
||||
/* We have reached the oldest news, start anew with the latest */
|
||||
ShowNewsMessage(_latest_news);
|
||||
@@ -918,11 +918,9 @@ void DeleteVehicleNews(VehicleID vid, StringID news)
|
||||
for (i = n;; i = decreaseIndex(i)) {
|
||||
_news_items[i] = _news_items[decreaseIndex(i)];
|
||||
|
||||
if (i != _latest_news) {
|
||||
if (i == _current_news) _current_news = increaseIndex(_current_news);
|
||||
if (i == _forced_news) _forced_news = increaseIndex(_forced_news);
|
||||
if (i == visible_news) WP(w, news_d).ni = &_news_items[increaseIndex(visible_news)];
|
||||
}
|
||||
if (i == _current_news) _current_news = increaseIndex(_current_news);
|
||||
if (i == _forced_news) _forced_news = increaseIndex(_forced_news);
|
||||
if (i == visible_news) WP(w, news_d).ni = &_news_items[increaseIndex(visible_news)];
|
||||
|
||||
if (i == _oldest_news) break;
|
||||
}
|
||||
|
||||
@@ -141,7 +141,7 @@ static void showhelp(void)
|
||||
"\n"
|
||||
"Command line options:\n"
|
||||
" -v drv = Set video driver (see below)\n"
|
||||
" -s drv = Set sound driver (see below) (param bufsize,hz)\n"
|
||||
" -s drv = Set sound driver (see below)\n"
|
||||
" -m drv = Set music driver (see below)\n"
|
||||
" -r res = Set resolution (for instance 800x600)\n"
|
||||
" -h = Display this help text\n"
|
||||
@@ -163,13 +163,7 @@ static void showhelp(void)
|
||||
|
||||
p = GetDriverList(p, lastof(buf));
|
||||
|
||||
/* ShowInfo put output to stderr, but version information should go
|
||||
* to stdout; this is the only exception */
|
||||
#if !defined(WIN32) && !defined(WIN64)
|
||||
printf("%s\n", buf);
|
||||
#else
|
||||
ShowInfo(buf);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -326,7 +320,7 @@ int ttd_main(int argc, char *argv[])
|
||||
MyGetOptData mgo;
|
||||
int i;
|
||||
const char *optformat;
|
||||
char musicdriver[32], sounddriver[32], videodriver[32];
|
||||
char musicdriver[16], sounddriver[16], videodriver[16];
|
||||
int resolution[2] = {0,0};
|
||||
Year startyear = INVALID_YEAR;
|
||||
uint generation_seed = GENERATE_NEW_SEED;
|
||||
@@ -334,7 +328,7 @@ int ttd_main(int argc, char *argv[])
|
||||
bool network = false;
|
||||
char *network_conn = NULL;
|
||||
|
||||
musicdriver[0] = sounddriver[0] = videodriver[0] = '\0';
|
||||
musicdriver[0] = sounddriver[0] = videodriver[0] = 0;
|
||||
|
||||
_game_mode = GM_MENU;
|
||||
_switch_mode = SM_MENU;
|
||||
@@ -410,10 +404,10 @@ int ttd_main(int argc, char *argv[])
|
||||
LoadFromHighScore();
|
||||
|
||||
// override config?
|
||||
if (musicdriver[0] != '\0') ttd_strlcpy(_ini_musicdriver, musicdriver, sizeof(_ini_musicdriver));
|
||||
if (sounddriver[0] != '\0') ttd_strlcpy(_ini_sounddriver, sounddriver, sizeof(_ini_sounddriver));
|
||||
if (videodriver[0] != '\0') ttd_strlcpy(_ini_videodriver, videodriver, sizeof(_ini_videodriver));
|
||||
if (resolution[0] != 0) { _cur_resolution[0] = resolution[0]; _cur_resolution[1] = resolution[1]; }
|
||||
if (musicdriver[0]) ttd_strlcpy(_ini_musicdriver, musicdriver, sizeof(_ini_musicdriver));
|
||||
if (sounddriver[0]) ttd_strlcpy(_ini_sounddriver, sounddriver, sizeof(_ini_sounddriver));
|
||||
if (videodriver[0]) ttd_strlcpy(_ini_videodriver, videodriver, sizeof(_ini_videodriver));
|
||||
if (resolution[0]) { _cur_resolution[0] = resolution[0]; _cur_resolution[1] = resolution[1]; }
|
||||
if (startyear != INVALID_YEAR) _patches_newgame.starting_year = startyear;
|
||||
if (generation_seed != GENERATE_NEW_SEED) _patches_newgame.generation_seed = generation_seed;
|
||||
|
||||
|
||||
@@ -83,9 +83,6 @@ typedef byte WindowClass;
|
||||
enum {
|
||||
INVALID_YEAR = -1,
|
||||
INVALID_DATE = -1,
|
||||
|
||||
PLAYER_FIRST = 0x00,
|
||||
INVALID_PLAYER = 0xFF,
|
||||
};
|
||||
|
||||
typedef int32 Year;
|
||||
|
||||
+1
-1
@@ -441,7 +441,7 @@ static void OrdersWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
switch (ord->type) {
|
||||
case OT_GOTO_STATION: xy = GetStation(ord->dest)->xy ; break;
|
||||
case OT_GOTO_DEPOT: xy = (v->type == VEH_Aircraft) ? GetStation(ord->dest)->xy : GetDepot(ord->dest)->xy; break;
|
||||
case OT_GOTO_DEPOT: xy = GetDepot(ord->dest)->xy; break;
|
||||
case OT_GOTO_WAYPOINT: xy = GetWaypoint(ord->dest)->xy; break;
|
||||
default: xy = 0; break;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,3 @@
|
||||
openttd (0.5.0~rc5-1) unstable; urgency=low
|
||||
|
||||
* New upstream release
|
||||
|
||||
-- Matthijs Kooijman <matthijs@xanthe> Thu, 8 Feb 2007 13:37:31 +0100
|
||||
|
||||
openttd (0.5.0~rc4-1) unstable; urgency=low
|
||||
|
||||
* New upstream release
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
!define APPNAME "OpenTTD"
|
||||
!define APPNAMEANDVERSION "OpenTTD 0.5.0.0"
|
||||
!define APPVERSION "0.5.0.0"
|
||||
!define INSTALLERVERSION 27 ;NEED TO UPDATE THIS FOR EVERY RELEASE!!!
|
||||
!define INSTALLERVERSION 26 ;NEED TO UPDATE THIS FOR EVERY RELEASE!!!
|
||||
!define MUI_ICON "..\..\..\openttd.ico"
|
||||
!define MUI_UNICON "..\..\..\openttd.ico"
|
||||
!define MUI_WELCOMEFINISHPAGE_BITMAP "welcome.bmp"
|
||||
|
||||
+1
-1
@@ -84,7 +84,7 @@ BEGIN
|
||||
VALUE "Comments", "This program is licensed under the GNU General Public License.\0"
|
||||
VALUE "CompanyName", "OpenTTD Development Team\0"
|
||||
VALUE "FileDescription", "OpenTTD\0"
|
||||
VALUE "FileVersion", "0.5.0-RC5 (r8640)\0"
|
||||
VALUE "FileVersion", "0.5.0-RC4 (r8229)\0"
|
||||
VALUE "InternalName", "openttd\0"
|
||||
VALUE "LegalCopyright", "Copyright © OpenTTD Developers 2002-2007. All Rights Reserved.\0"
|
||||
VALUE "LegalTrademarks", "\0"
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
OpenTTD README
|
||||
Last updated: 2007-02-08
|
||||
Release version: 0.5.0-RC5
|
||||
Last updated: 2007-01-18
|
||||
Release version: 0.5.0-RC4
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -293,7 +293,7 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
|
||||
/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
|
||||
* if a non-player is building the road */
|
||||
if ((p1 >> 4) || (IsValidPlayer(_current_player) && p2 != 0) || (_current_player == OWNER_TOWN && !IsValidTownID(p2))) return CMD_ERROR;
|
||||
if ((p1 >> 4) || (IsValidPlayer(_current_player) && p2 != 0) || !IsValidTownID(p2)) return CMD_ERROR;
|
||||
pieces = p1;
|
||||
|
||||
tileh = GetTileSlope(tile, NULL);
|
||||
|
||||
+3
-10
@@ -1330,14 +1330,12 @@ static void RoadVehController(Vehicle *v)
|
||||
BeginVehicleMove(v);
|
||||
|
||||
if (v->u.road.state == 255) {
|
||||
const Vehicle *u;
|
||||
GetNewVehiclePosResult gp;
|
||||
|
||||
GetNewVehiclePos(v, &gp);
|
||||
|
||||
u = RoadVehFindCloseTo(v, gp.x, gp.y, v->direction);
|
||||
if (u != NULL && u->cur_speed < v->cur_speed) {
|
||||
v->cur_speed = u->cur_speed;
|
||||
if (RoadVehFindCloseTo(v, gp.x, gp.y, v->direction) != NULL) {
|
||||
v->cur_speed = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1668,12 +1666,7 @@ void OnNewDay_RoadVeh(Vehicle *v)
|
||||
RoadStop* best = NULL;
|
||||
|
||||
if (rs != NULL) {
|
||||
/* We try to obtain a slot if:
|
||||
* 1) we're reasonably close to the primary road stop
|
||||
* or
|
||||
* 2) we're somewhere close to the station rectangle
|
||||
*/
|
||||
if (DistanceManhattan(v->tile, rs->xy) < 16 || PtInExtendedRect(&st->rect, TileX(v->tile), TileY(v->tile), 2)) {
|
||||
if (DistanceManhattan(v->tile, st->xy) < 16) {
|
||||
uint dist, badness;
|
||||
uint minbadness = UINT_MAX;
|
||||
|
||||
|
||||
+5
-4
@@ -92,10 +92,11 @@ static void* ReadSprite(SpriteID id)
|
||||
DEBUG(spritecache, 9) ("load sprite %d", id);
|
||||
|
||||
if (!SpriteExists(id)) {
|
||||
DEBUG(spritecache, 1) ("Tried to load non-existing sprite #%d. Probable cause: Wrong/missing NewGRFs", id);
|
||||
|
||||
/* SPR_IMG_QUERY is a BIG FAT RED ? */
|
||||
id = SPR_IMG_QUERY;
|
||||
error(
|
||||
"Tried to load non-existing sprite #%d.\n"
|
||||
"Probable cause: Wrong/missing NewGRFs",
|
||||
id
|
||||
);
|
||||
}
|
||||
|
||||
FioSeekToFile(_sprite_file_pos[id]);
|
||||
|
||||
@@ -228,7 +228,6 @@ RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type);
|
||||
uint GetNumRoadStops(const Station* st, RoadStopType type);
|
||||
RoadStop * AllocateRoadStop( void );
|
||||
void ClearSlot(Vehicle *v);
|
||||
bool PtInExtendedRect(Rect *r, int x, int y, int distance);
|
||||
|
||||
static inline bool IsBuoy(const Station* st)
|
||||
{
|
||||
|
||||
+7
-28
@@ -1895,22 +1895,13 @@ static int32 RemoveBuoy(Station *st, uint32 flags)
|
||||
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
Owner o;
|
||||
st->dock_tile = 0;
|
||||
/* Buoys are marked in the Station struct by this flag. Yes, it is this
|
||||
* braindead.. */
|
||||
st->facilities &= ~FACIL_DOCK;
|
||||
st->had_vehicle_of_type &= ~HVOT_BUOY;
|
||||
|
||||
/* We have to set the water tile's state to the same state as before the
|
||||
* buoy was placed. Otherwise one could plant a buoy on a canal edge,
|
||||
* remove it and flood the land (if the canal edge is at level 0) */
|
||||
o = GetTileOwner(tile);
|
||||
if (o == OWNER_WATER) {
|
||||
MakeWater(tile);
|
||||
} else {
|
||||
MakeCanal(tile, o);
|
||||
}
|
||||
MakeWater(tile);
|
||||
MarkTileDirtyByTile(tile);
|
||||
|
||||
UpdateStationVirtCoordDirty(st);
|
||||
@@ -2070,9 +2061,6 @@ const DrawTileSprites *GetStationTileLayout(byte gfx)
|
||||
return &_station_display_datas[gfx];
|
||||
}
|
||||
|
||||
/* For drawing canal edges on buoys */
|
||||
extern void DrawCanalWater(TileIndex tile);
|
||||
|
||||
static void DrawTile_Station(TileInfo *ti)
|
||||
{
|
||||
uint32 image;
|
||||
@@ -2139,8 +2127,6 @@ static void DrawTile_Station(TileInfo *ti)
|
||||
|
||||
if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC && IsStationTileElectrifiable(ti->tile)) DrawCatenary(ti);
|
||||
|
||||
if (IsBuoyTile(ti->tile) && (ti->z != 0 || !IsTileOwner(ti->tile, OWNER_WATER))) DrawCanalWater(ti->tile);
|
||||
|
||||
foreach_draw_tile_seq(dtss, t->seq) {
|
||||
image = dtss->image;
|
||||
if (relocation == 0 || HASBIT(image, 30)) {
|
||||
@@ -2239,14 +2225,7 @@ static uint32 GetTileTrackStatus_Station(TileIndex tile, TransportType mode)
|
||||
|
||||
case TRANSPORT_WATER:
|
||||
// buoy is coded as a station, it is always on open water
|
||||
if (IsBuoy_(tile)) {
|
||||
TrackBits ts = TRACK_BIT_ALL;
|
||||
// remove tracks that connect NE map edge
|
||||
if (TileX(tile) == 0) ts &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT);
|
||||
// remove tracks that connect NW map edge
|
||||
if (TileY(tile) == 0) ts &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER);
|
||||
return ts * 0x101;
|
||||
}
|
||||
if (IsBuoy_(tile)) return TRACK_BIT_ALL * 0x101;
|
||||
break;
|
||||
|
||||
case TRANSPORT_ROAD:
|
||||
@@ -3172,9 +3151,9 @@ const ChunkHandler _station_chunk_handlers[] = {
|
||||
};
|
||||
|
||||
|
||||
bool PtInExtendedRect(Rect *r, int x, int y, int distance)
|
||||
static inline bool PtInRectXY(Rect *r, int x, int y)
|
||||
{
|
||||
return (r->left - distance <= x && x <= r->right + distance && r->top - distance <= y && y <= r->bottom + distance);
|
||||
return (r->left <= x && x <= r->right && r->top <= y && y <= r->bottom);
|
||||
}
|
||||
|
||||
static void StationRect_Init(Station *st)
|
||||
@@ -3197,7 +3176,7 @@ static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMo
|
||||
// we are adding the first station tile
|
||||
r->left = r->right = x;
|
||||
r->top = r->bottom = y;
|
||||
} else if (!PtInExtendedRect(r, x, y, 0)) {
|
||||
} else if (!PtInRectXY(r, x, y)) {
|
||||
// current rect is not empty and new point is outside this rect
|
||||
// make new spread-out rectangle
|
||||
Rect new_rect = {min(x, r->left), min(y, r->top), max(x, r->right), max(y, r->bottom)};
|
||||
@@ -3288,8 +3267,8 @@ static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile)
|
||||
static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
|
||||
{
|
||||
bool empty;
|
||||
assert(PtInExtendedRect(&st->rect, TileX(tile), TileY(tile), 0));
|
||||
assert(PtInExtendedRect(&st->rect, TileX(tile) + w - 1, TileY(tile) + h - 1, 0));
|
||||
assert(PtInRectXY(&st->rect, TileX(tile), TileY(tile)));
|
||||
assert(PtInRectXY(&st->rect, TileX(tile) + w - 1, TileY(tile) + h - 1));
|
||||
empty = StationRect_AfterRemoveTile(st, tile);
|
||||
if (w != 1 || h != 1) empty = empty || StationRect_AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));
|
||||
return empty;
|
||||
|
||||
+1
-4
@@ -287,10 +287,7 @@ static inline void MakeAirport(TileIndex t, Owner o, StationID sid, byte section
|
||||
|
||||
static inline void MakeBuoy(TileIndex t, StationID sid)
|
||||
{
|
||||
/* Make the owner of the buoy tile the same as the current owner of the
|
||||
* water tile. In this way, we can reset the owner of the water to its
|
||||
* original state when the buoy gets removed. */
|
||||
MakeStation(t, GetTileOwner(t), sid, GFX_BUOY_BASE);
|
||||
MakeStation(t, OWNER_NONE, sid, GFX_BUOY_BASE);
|
||||
}
|
||||
|
||||
static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d)
|
||||
|
||||
+2
-6
@@ -910,12 +910,12 @@ static void ParseFile(const char *file, bool english)
|
||||
|
||||
_file = file;
|
||||
|
||||
/* For each new file we parse, reset the genders, and language codes */
|
||||
// For each new file we parse, reset the genders.
|
||||
_numgenders = 0;
|
||||
_lang_name[0] = _lang_ownname[0] = _lang_isocode[0] = '\0';
|
||||
// TODO:!! We can't reset the cases. In case the translated strings
|
||||
// derive some strings from english....
|
||||
|
||||
|
||||
in = fopen(file, "r");
|
||||
if (in == NULL) fatal("Cannot open file");
|
||||
_cur_line = 1;
|
||||
@@ -925,10 +925,6 @@ static void ParseFile(const char *file, bool english)
|
||||
_cur_line++;
|
||||
}
|
||||
fclose(in);
|
||||
|
||||
if (_lang_name[0] == '\0' || _lang_ownname[0] == '\0' || _lang_isocode[0] == '\0') {
|
||||
fatal("Language must include ##name, ##ownname and ##isocode");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -448,9 +448,7 @@ static const DrawTileSeqStruct _station_display_datas_81[] = {
|
||||
TILE_SEQ_END()
|
||||
};
|
||||
|
||||
/* Buoy, which will _always_ drown under the ship */
|
||||
static const DrawTileSeqStruct _station_display_datas_82[] = {
|
||||
{ 4, -1, 0, 0, 0, 0, SPR_IMG_BOUY },
|
||||
TILE_SEQ_END()
|
||||
};
|
||||
|
||||
|
||||
+3
-3
@@ -541,7 +541,7 @@ TileIndex CheckTunnelBusy(TileIndex tile, uint *length)
|
||||
GetTileZ(tile) != z
|
||||
);
|
||||
|
||||
v = FindVehicleBetween(starttile, tile, z, false);
|
||||
v = FindVehicleBetween(starttile, tile, z);
|
||||
if (v != NULL) {
|
||||
_error_message = v->type == VEH_Train ?
|
||||
STR_5000_TRAIN_IN_TUNNEL : STR_5001_ROAD_VEHICLE_IN_TUNNEL;
|
||||
@@ -688,7 +688,7 @@ static int32 DoClearBridge(TileIndex tile, uint32 flags)
|
||||
v = FindVehicleBetween(
|
||||
tile + delta,
|
||||
endtile - delta,
|
||||
GetBridgeHeightRamp(tile), false
|
||||
GetBridgeHeightRamp(tile)
|
||||
);
|
||||
if (v != NULL) return_cmd_error(VehicleInTheWayErrMsg(v));
|
||||
|
||||
@@ -820,7 +820,7 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bool exec)
|
||||
|
||||
if (!EnsureNoVehicle(tile) ||
|
||||
!EnsureNoVehicle(endtile) ||
|
||||
FindVehicleBetween(tile, endtile, GetBridgeHeightRamp(tile), false) != NULL) {
|
||||
FindVehicleBetween(tile, endtile, GetBridgeHeightRamp(tile)) != NULL) {
|
||||
return_cmd_error(STR_8803_TRAIN_IN_THE_WAY);
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -319,7 +319,7 @@ VARDEF byte _get_z_hint; // used as a hint to getslopez to return the right heig
|
||||
|
||||
VARDEF Vehicle *_place_clicked_vehicle;
|
||||
|
||||
VARDEF char _ini_videodriver[32], _ini_musicdriver[32], _ini_sounddriver[32];
|
||||
VARDEF char _ini_videodriver[16], _ini_musicdriver[16], _ini_sounddriver[16];
|
||||
|
||||
// Used for dynamic language support
|
||||
typedef struct {
|
||||
|
||||
@@ -174,7 +174,7 @@ Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z)
|
||||
return VehicleFromPos(tile, &ti, EnsureNoVehicleProcZ);
|
||||
}
|
||||
|
||||
Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed)
|
||||
Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z)
|
||||
{
|
||||
int x1 = TileX(from);
|
||||
int y1 = TileY(from);
|
||||
@@ -188,7 +188,6 @@ Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_c
|
||||
intswap(y1,y2);
|
||||
}
|
||||
FOR_ALL_VEHICLES(veh) {
|
||||
if (without_crashed && (veh->vehstatus & VS_CRASHED) != 0) continue;
|
||||
if ((veh->type == VEH_Train || veh->type == VEH_Road) && (z==0xFF || veh->z_pos == z)) {
|
||||
if ((veh->x_pos>>4) >= x1 && (veh->x_pos>>4) <= x2 &&
|
||||
(veh->y_pos>>4) >= y1 && (veh->y_pos>>4) <= y2) {
|
||||
@@ -576,7 +575,7 @@ void DestroyVehicle(Vehicle *v)
|
||||
|
||||
UpdateVehiclePosHash(v, INVALID_COORD, 0);
|
||||
v->next_hash = INVALID_VEHICLE;
|
||||
if (IsPlayerBuildableVehicleType(v)) DeleteVehicleOrders(v);
|
||||
if (v->orders != NULL) DeleteVehicleOrders(v);
|
||||
|
||||
/* Now remove any artic part. This will trigger an other
|
||||
* destroy vehicle, which on his turn can remove any
|
||||
@@ -1623,7 +1622,7 @@ int32 CmdMassStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
|
||||
}
|
||||
|
||||
if (vehicle_list_window) {
|
||||
uint32 id = p1;
|
||||
uint16 id = GB(p1, 0, 16);
|
||||
uint16 window_type = p2 & VLW_MASK;
|
||||
|
||||
engine_count = GenerateVehicleSortList((const Vehicle***)&vl, &engine_list_length, vehicle_type, _current_player, id, id, id, window_type);
|
||||
@@ -2368,7 +2367,7 @@ void BuildDepotVehicleList(byte type, TileIndex tile, Vehicle ***engine_list, ui
|
||||
* @param window_type tells what kind of window the list is for. Use the VLW flags in vehicle_gui.h
|
||||
* @return the number of vehicles added to the list
|
||||
*/
|
||||
uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array, byte type, PlayerID owner, StationID station, OrderID order, uint32 depot_airport_index, uint16 window_type)
|
||||
uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array, byte type, PlayerID owner, StationID station, OrderID order, uint16 depot_airport_index, uint16 window_type)
|
||||
{
|
||||
const uint subtype = (type != VEH_Aircraft) ? Train_Front : 2;
|
||||
uint n = 0;
|
||||
|
||||
@@ -299,7 +299,7 @@ Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVeh
|
||||
uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
|
||||
|
||||
StringID VehicleInTheWayErrMsg(const Vehicle* v);
|
||||
Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed);
|
||||
Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z);
|
||||
TileIndex GetVehicleOutOfTunnelTile(const Vehicle *v);
|
||||
|
||||
bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection direction);
|
||||
@@ -329,7 +329,7 @@ int CheckTrainStoppedInDepot(const Vehicle *v);
|
||||
|
||||
bool VehicleNeedsService(const Vehicle *v);
|
||||
|
||||
uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, StationID station, OrderID order, uint32 depot_airport_index, uint16 window_type);
|
||||
uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, StationID station, OrderID order, uint16 depot_airport_index, uint16 window_type);
|
||||
void BuildDepotVehicleList(byte type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
|
||||
int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
|
||||
bool IsVehicleInDepot(const Vehicle *v);
|
||||
@@ -403,18 +403,6 @@ static inline void DeleteVehicle(Vehicle *v)
|
||||
v->type = 0;
|
||||
}
|
||||
|
||||
static inline bool IsPlayerBuildableVehicleType(const Vehicle *v)
|
||||
{
|
||||
switch (v->type) {
|
||||
case VEH_Train:
|
||||
case VEH_Road:
|
||||
case VEH_Ship:
|
||||
case VEH_Aircraft:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#define FOR_ALL_VEHICLES_FROM(v, start) for (v = GetVehicle(start); v != NULL; v = (v->index + 1U < GetVehiclePoolSize()) ? GetVehicle(v->index + 1) : NULL) if (IsValidVehicle(v))
|
||||
#define FOR_ALL_VEHICLES(v) FOR_ALL_VEHICLES_FROM(v, 0)
|
||||
|
||||
|
||||
+8
-8
@@ -1400,7 +1400,7 @@ enum VehicleListWindowWidgets {
|
||||
VLW_WIDGET_LIST,
|
||||
VLW_WIDGET_SCROLLBAR,
|
||||
VLW_WIDGET_OTHER_PLAYER_FILLER,
|
||||
VLW_WIDGET_AVAILABLE_VEHICLES,
|
||||
VLW_WIDGET_NEW_VEHICLES,
|
||||
VLW_WIDGET_MANAGE_VEHICLES,
|
||||
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
|
||||
VLW_WIDGET_STOP_ALL,
|
||||
@@ -1448,10 +1448,10 @@ static void CreateVehicleListWindow(Window *w)
|
||||
* Some windows contains actions only fit for the owner */
|
||||
if (player == _local_player) {
|
||||
HideWindowWidget(w, VLW_WIDGET_OTHER_PLAYER_FILLER);
|
||||
SetWindowWidgetDisabledState(w, VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD);
|
||||
SetWindowWidgetDisabledState(w, VLW_WIDGET_NEW_VEHICLES, window_type != VLW_STANDARD);
|
||||
} else {
|
||||
SetWindowWidgetsHiddenState(w, true,
|
||||
VLW_WIDGET_AVAILABLE_VEHICLES,
|
||||
VLW_WIDGET_NEW_VEHICLES,
|
||||
VLW_WIDGET_MANAGE_VEHICLES,
|
||||
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
|
||||
VLW_WIDGET_STOP_ALL,
|
||||
@@ -1464,22 +1464,22 @@ static void CreateVehicleListWindow(Window *w)
|
||||
switch (vl->vehicle_type) {
|
||||
case VEH_Train:
|
||||
w->widget[VLW_WIDGET_LIST].tooltips = STR_883D_TRAINS_CLICK_ON_TRAIN_FOR;
|
||||
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_TRAINS;
|
||||
w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_8815_NEW_VEHICLES;
|
||||
break;
|
||||
|
||||
case VEH_Road:
|
||||
w->widget[VLW_WIDGET_LIST].tooltips = STR_901A_ROAD_VEHICLES_CLICK_ON;
|
||||
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_ROAD_VEHICLES;
|
||||
w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_9004_NEW_VEHICLES;
|
||||
break;
|
||||
|
||||
case VEH_Ship:
|
||||
w->widget[VLW_WIDGET_LIST].tooltips = STR_9823_SHIPS_CLICK_ON_SHIP_FOR;
|
||||
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_SHIPS;
|
||||
w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_9804_NEW_SHIPS;
|
||||
break;
|
||||
|
||||
case VEH_Aircraft:
|
||||
w->widget[VLW_WIDGET_LIST].tooltips = STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT;
|
||||
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_AIRCRAFT;
|
||||
w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_A003_NEW_AIRCRAFT;
|
||||
break;
|
||||
|
||||
default: NOT_REACHED();
|
||||
@@ -1742,7 +1742,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
|
||||
}
|
||||
} break;
|
||||
|
||||
case VLW_WIDGET_AVAILABLE_VEHICLES:
|
||||
case VLW_WIDGET_NEW_VEHICLES:
|
||||
switch (vl->vehicle_type) {
|
||||
case VEH_Train: ShowBuildTrainWindow(0); break;
|
||||
case VEH_Road: ShowBuildRoadVehWindow(0); break;
|
||||
|
||||
+4
-35
@@ -40,7 +40,6 @@ const SpriteID _water_shore_sprites[15] = {
|
||||
};
|
||||
|
||||
|
||||
static Vehicle *FindFloodableVehicleOnTile(TileIndex tile);
|
||||
static void FloodVehicle(Vehicle *v);
|
||||
|
||||
/** Build a ship depot.
|
||||
@@ -594,7 +593,7 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs)
|
||||
|
||||
_current_player = OWNER_WATER;
|
||||
{
|
||||
Vehicle *v = FindFloodableVehicleOnTile(target);
|
||||
Vehicle *v = FindVehicleOnTileZ(target, 0);
|
||||
if (v != NULL) FloodVehicle(v);
|
||||
}
|
||||
|
||||
@@ -605,36 +604,6 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a vehicle to flood.
|
||||
* It does not find vehicles that are already crashed on bridges, i.e. flooded.
|
||||
* @param tile the tile where to find a vehicle to flood
|
||||
* @return a vehicle too flood or NULL when there is no vehicle too flood.
|
||||
*/
|
||||
static Vehicle *FindFloodableVehicleOnTile(TileIndex tile)
|
||||
{
|
||||
TileIndex end;
|
||||
byte z;
|
||||
Vehicle *v;
|
||||
|
||||
if (!IsBridgeTile(tile)) return FindVehicleOnTileZ(tile, 0);
|
||||
|
||||
end = GetOtherBridgeEnd(tile);
|
||||
z = GetBridgeHeight(tile);
|
||||
|
||||
/* check the start tile first since as this is closest to the water */
|
||||
v = FindVehicleOnTileZ(tile, z);
|
||||
if (v != NULL && (v->vehstatus & VS_CRASHED) == 0) return v;
|
||||
|
||||
/* check a vehicle in between both bridge heads */
|
||||
v = FindVehicleBetween(tile, end, z, true);
|
||||
if (v != NULL) return v;
|
||||
|
||||
/* check the end tile last to give fleeing vehicles a chance to escape */
|
||||
v = FindVehicleOnTileZ(end, z);
|
||||
return (v != NULL && (v->vehstatus & VS_CRASHED) == 0) ? v : NULL;
|
||||
}
|
||||
|
||||
static void FloodVehicle(Vehicle *v)
|
||||
{
|
||||
if (!(v->vehstatus & VS_CRASHED)) {
|
||||
@@ -659,7 +628,6 @@ static void FloodVehicle(Vehicle *v)
|
||||
BEGIN_ENUM_WAGONS(v)
|
||||
if (v->cargo_type == CT_PASSENGERS) pass += v->cargo_count;
|
||||
v->vehstatus |= VS_CRASHED;
|
||||
MarkAllViewportsDirty(v->left_coord, v->top_coord, v->right_coord + 1, v->bottom_coord + 1);
|
||||
END_ENUM_WAGONS(v)
|
||||
|
||||
v = u;
|
||||
@@ -693,8 +661,9 @@ void TileLoop_Water(TileIndex tile)
|
||||
{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}}
|
||||
};
|
||||
|
||||
/* Ensure sea-level canals and buoys on canal borders do not flood */
|
||||
if ((IsTileType(tile, MP_WATER) || IsTileType(tile, MP_TUNNELBRIDGE) || IsBuoyTile(tile)) && !IsTileOwner(tile, OWNER_WATER)) return;
|
||||
/* Ensure sea-level canals do not flood */
|
||||
if ((IsTileType(tile, MP_WATER) || IsTileType(tile, MP_TUNNELBRIDGE)) &&
|
||||
!IsTileOwner(tile, OWNER_WATER)) return;
|
||||
|
||||
if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
|
||||
IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
|
||||
|
||||
@@ -369,7 +369,7 @@ static INT_PTR CALLBACK CrashDialogFunc(HWND wnd,UINT msg,WPARAM wParam,LPARAM l
|
||||
case WM_INITDIALOG: {
|
||||
#if defined(UNICODE)
|
||||
/* We need to put the crash-log in a seperate buffer because the default
|
||||
* buffer in MB_TO_WIDE is not large enough (512 chars) */
|
||||
* buffer in MB_TO_WIDE is not large enough (256 chars) */
|
||||
wchar_t crash_msgW[8096];
|
||||
#endif
|
||||
SetDlgItemText(wnd, 10, _crash_desc);
|
||||
@@ -839,16 +839,12 @@ void ShowInfo(const char *str)
|
||||
fprintf(stderr, "%s\n", str);
|
||||
} else {
|
||||
bool old;
|
||||
#if defined(UNICODE)
|
||||
/* We need to put the text in a seperate buffer because the default
|
||||
* buffer in MB_TO_WIDE might not be large enough (512 chars) */
|
||||
wchar_t help_msgW[4096];
|
||||
#endif
|
||||
|
||||
ReleaseCapture();
|
||||
_left_button_clicked =_left_button_down = false;
|
||||
|
||||
old = MyShowCursor(true);
|
||||
if (MessageBox(GetActiveWindow(), MB_TO_WIDE_BUFFER(str, help_msgW, lengthof(help_msgW)), _T("OpenTTD"), MB_ICONINFORMATION | MB_OKCANCEL) == IDCANCEL) {
|
||||
if (MessageBox(GetActiveWindow(), MB_TO_WIDE(str), _T("OpenTTD"), MB_ICONINFORMATION | MB_OKCANCEL) == IDCANCEL) {
|
||||
CreateConsole();
|
||||
}
|
||||
MyShowCursor(old);
|
||||
|
||||
Reference in New Issue
Block a user