mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2026-07-15 23:29:42 +00:00
Compare commits
110 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 957a4a44d8 | |||
| d15bf875a9 | |||
| d2258280bf | |||
| c87722e428 | |||
| 70d43a7b37 | |||
| c7dbb1fca0 | |||
| f6d62e18e0 | |||
| 9097f2b1d4 | |||
| 84d1c4e8c5 | |||
| 68d1b29e19 | |||
| 76d427fdfd | |||
| 4b6e53b31c | |||
| f167d9bc50 | |||
| 28235ceaaf | |||
| ca55aa310b | |||
| 3baf4aa4a2 | |||
| dbaf192ba0 | |||
| 9f333a98bc | |||
| 13259028b1 | |||
| 4ecd0b659d | |||
| 515849e764 | |||
| ed4a9edba5 | |||
| b83f6733ca | |||
| b0e8d229ee | |||
| fe8bb8da91 | |||
| a221bece84 | |||
| cd32a5f18c | |||
| a6c7987a43 | |||
| 10b6fc898b | |||
| e3a245369e | |||
| 71347cae43 | |||
| 5edc24e66a | |||
| 7fff0a71f2 | |||
| 79a7bf75a0 | |||
| 526b2ae81b | |||
| aa6a621f0a | |||
| 141da0127f | |||
| 95adb04eae | |||
| 516a01c761 | |||
| c40f10d6d4 | |||
| 4f757bb914 | |||
| aafb49b3c4 | |||
| 4bbc264c72 | |||
| f042798507 | |||
| 909edb84af | |||
| 906a606418 | |||
| 2c6a0e46a9 | |||
| 236237740a | |||
| 3a195edcad | |||
| c50cf74889 | |||
| 4b6d1f9027 | |||
| c9c087e858 | |||
| ac66e29910 | |||
| b7749bde91 | |||
| 635eff5e51 | |||
| 4cd6870777 | |||
| 54cfb12334 | |||
| 2d746c52c8 | |||
| cb001e017a | |||
| 9bee2fc641 | |||
| 7399e107e1 | |||
| 70db6b3f40 | |||
| ac6aefa07b | |||
| c04f0af19b | |||
| c8c8667dc8 | |||
| a0688e8d85 | |||
| c85022e3db | |||
| be39b87154 | |||
| 71aa3a4de2 | |||
| f7fd8eca21 | |||
| ab77a35093 | |||
| a808b77b2b | |||
| 52a0d04473 | |||
| 64f7b3a059 | |||
| b70c3613fa | |||
| 3158cdaa7a | |||
| 140abde4ef | |||
| 850f73719f | |||
| d2ce2009b5 | |||
| 6ad4716dc1 | |||
| 0ec558f99f | |||
| 41727b6e23 | |||
| c559703312 | |||
| 1e7cca8f8b | |||
| 759d155b08 | |||
| 11b1c6f2ee | |||
| 98f77876e6 | |||
| 5a703390ec | |||
| e925f8b2c3 | |||
| 01e3d92118 | |||
| 9321458918 | |||
| cd6d6d32d3 | |||
| 5bfdc6e75a | |||
| 274f841c61 | |||
| 2b8a0dfacb | |||
| 4ba3761ab1 | |||
| 93586cb6b6 | |||
| c4768438b7 | |||
| b3b28dced2 | |||
| 3b2bcbf0f0 | |||
| 1cdfa87b21 | |||
| 9e3f020ae8 | |||
| 36134a7285 | |||
| edc2ac8bbf | |||
| c92b6e1e8b | |||
| 524919326b | |||
| 2d3a64ffcc | |||
| 9aa9579283 | |||
| 3f987f460d | |||
| 23e62bfb15 |
@@ -1,12 +1,12 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
@@ -15,7 +15,7 @@ software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
@@ -55,8 +55,8 @@ patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
@@ -110,7 +110,7 @@ above, provided that you also meet all of these conditions:
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
@@ -168,7 +168,7 @@ access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
@@ -225,7 +225,7 @@ impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
@@ -255,7 +255,7 @@ make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
@@ -277,9 +277,9 @@ YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
@@ -303,10 +303,9 @@ the "copyright" line and a pointer to where the full notice is found.
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
@@ -336,5 +335,5 @@ necessary. Here is a sample; alter the names:
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
|
||||
@@ -268,14 +268,7 @@ ENDIAN_CHECK=endian_check$(EXE)
|
||||
STRGEN=strgen/strgen$(EXE)
|
||||
OSXAPP="OpenTTD.app"
|
||||
|
||||
ifdef RELEASE
|
||||
REV:=$(RELEASE)
|
||||
else
|
||||
ifeq ($(shell if test -d .svn; then echo 1; fi), 1)
|
||||
REV_MODIFIED := $(shell svnversion . | sed -n 's/.*\(M\).*/\1/p' )
|
||||
REV := $(shell LC_ALL=C svn info | awk '/^URL:.*branch/ { BRANCH="-"a[split($$2, a, "/")] } /^Last Changed Rev:/ { REV="r"$$4"$(REV_MODIFIED)" } END { print REV BRANCH }')
|
||||
endif
|
||||
endif
|
||||
REV := 0.5.3
|
||||
|
||||
# define flag to use for -lrt (some OSes overwrites this later for compatibility)
|
||||
ifndef LRT
|
||||
@@ -513,6 +506,14 @@ ifdef WITH_FREETYPE
|
||||
CDEFS += -DWITH_FREETYPE
|
||||
CCFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --cflags)
|
||||
LDFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --libs)
|
||||
|
||||
ifdef STATIC
|
||||
ifdef OSX
|
||||
# OSX needs a special lib setting when linking statically
|
||||
LDFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --prefix)/lib/libfreetype.a
|
||||
endif
|
||||
endif
|
||||
|
||||
CFLAGS += $(CCFLAGS_FREETYPE)
|
||||
LIBS += $(LDFLAGS_FREETYPE)
|
||||
endif
|
||||
@@ -835,8 +836,12 @@ ifdef WIN32
|
||||
SRCS += sound/win32_s.c
|
||||
SRCS += video/win32_v.c
|
||||
else
|
||||
SRCS += unix.c
|
||||
SRCS += music/extmidi.c
|
||||
ifdef OS2
|
||||
SRCS += os2.c
|
||||
else
|
||||
SRCS += unix.c
|
||||
SRCS += music/extmidi.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef OSX
|
||||
@@ -941,36 +946,31 @@ lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt
|
||||
ifdef MORPHOS
|
||||
|
||||
release: all
|
||||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.lha"
|
||||
$(Q)rm -fr "/t/openttd-$(REV)-morphos.lha"
|
||||
$(Q)mkdir -p "/t/"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/docs"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/data"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/lang"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario"
|
||||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario/heightmap"
|
||||
$(Q)cp -R $(TTD) "/t/openttd-$(RELEASE)-morphos/"
|
||||
$(Q)cp data/* "/t/openttd-$(RELEASE)-morphos/data/"
|
||||
$(Q)cp lang/*.lng "/t/openttd-$(RELEASE)-morphos/lang/"
|
||||
$(Q)-cp scenario/*.scn "/t/openttd-$(RELEASE)-morphos/scenario/"
|
||||
$(Q)-cp scenario/heightmap/* "/t/openttd-$(RELEASE)-morphos/scenario/heightmap/"
|
||||
$(Q)cp readme.txt "/t/openttd-$(RELEASE)-morphos/docs/ReadMe"
|
||||
$(Q)cp docs/console.txt "/t/openttd-$(RELEASE)-morphos/docs/Console"
|
||||
$(Q)cp COPYING "/t/openttd-$(RELEASE)-morphos/docs/"
|
||||
$(Q)cp changelog.txt "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog"
|
||||
$(Q)cp known-bugs.txt "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt"
|
||||
$(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(RELEASE)-morphos/$(TTD).info"
|
||||
$(Q)cp os/morphos/icons/docs.info "/t/openttd-$(RELEASE)-morphos/docs.info"
|
||||
$(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(RELEASE)-morphos.info"
|
||||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ReadMe.info"
|
||||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/Console.info"
|
||||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/COPYING.info"
|
||||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog.info"
|
||||
$(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(RELEASE)-morphos/$(TTD)"
|
||||
$(Q)lha a -r "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos"
|
||||
$(Q)lha a "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos.info"
|
||||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos"
|
||||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.info"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/docs"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/data"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/lang"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/scenario"
|
||||
$(Q)mkdir -p "/t/openttd-$(REV)-morphos/scenario/heightmap"
|
||||
$(Q)cp -R $(TTD) "/t/openttd-$(REV)-morphos/"
|
||||
$(Q)cp data/* "/t/openttd-$(REV)-morphos/data/"
|
||||
$(Q)cp lang/*.lng "/t/openttd-$(REV)-morphos/lang/"
|
||||
$(Q)-cp scenario/*.scn "/t/openttd-$(REV)-morphos/scenario/"
|
||||
$(Q)-cp scenario/heightmap/* "/t/openttd-$(REV)-morphos/scenario/heightmap/"
|
||||
$(Q)cp readme.txt "/t/openttd-$(REV)-morphos/docs/ReadMe"
|
||||
$(Q)cp COPYING "/t/openttd-$(REV)-morphos/docs/"
|
||||
$(Q)cp changelog.txt "/t/openttd-$(REV)-morphos/docs/ChangeLog"
|
||||
$(Q)cp known-bugs.txt "/t/openttd-$(REV)-morphos/docs/known-bugs.txt"
|
||||
$(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(REV)-morphos/$(TTD).info"
|
||||
$(Q)cp os/morphos/icons/docs.info "/t/openttd-$(REV)-morphos/docs.info"
|
||||
$(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(REV)-morphos.info"
|
||||
$(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(REV)-morphos/$(TTD)"
|
||||
$(Q)lha a -r "t:openttd-$(REV)-morphos.lha" "t:openttd-$(REV)-morphos"
|
||||
$(Q)lha a "t:openttd-$(REV)-morphos.lha" "t:openttd-$(REV)-morphos.info"
|
||||
$(Q)rm -fr "/t/openttd-$(REV)-morphos"
|
||||
$(Q)rm -fr "/t/openttd-$(REV)-morphos.info"
|
||||
@echo "Release archive can be found in RAM:t/ now."
|
||||
|
||||
.PHONY: release
|
||||
|
||||
@@ -105,7 +105,6 @@ int32 AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint pr
|
||||
|
||||
/* If we did a DC_EXEC, and the command did not return an error, execute it
|
||||
* over the network */
|
||||
if (flags & DC_AUTO) procc |= CMD_AUTO;
|
||||
if (flags & DC_NO_WATER) procc |= CMD_NO_WATER;
|
||||
|
||||
/* NetworkSend_Command needs _local_player to be set correctly, so
|
||||
|
||||
+13
-31
@@ -239,14 +239,6 @@ static int32 AiGetBasePrice(const Player* p)
|
||||
return base;
|
||||
}
|
||||
|
||||
#if 0
|
||||
static EngineID AiChooseShipToBuild(byte cargo, int32 money)
|
||||
{
|
||||
// XXX: not done
|
||||
return INVALID_ENGINE;
|
||||
}
|
||||
#endif
|
||||
|
||||
static EngineID AiChooseRoadVehToReplaceWith(const Player* p, const Vehicle* v)
|
||||
{
|
||||
int32 avail_money = p->player_money + v->value;
|
||||
@@ -277,9 +269,7 @@ static EngineID AiChooseTrainToReplaceWith(const Player* p, const Vehicle* v)
|
||||
|
||||
static EngineID AiChooseShipToReplaceWith(const Player* p, const Vehicle* v)
|
||||
{
|
||||
error("!AiChooseShipToReplaceWith");
|
||||
|
||||
/* maybe useless, but avoids compiler warning this way */
|
||||
/* Ships are not implemented in this (broken) AI */
|
||||
return INVALID_ENGINE;
|
||||
}
|
||||
|
||||
@@ -400,7 +390,7 @@ static void AiHandleReplaceAircraft(Player *p)
|
||||
|
||||
static void AiHandleReplaceShip(Player *p)
|
||||
{
|
||||
error("!AiHandleReplaceShip");
|
||||
/* Ships are not implemented in this (broken) AI */
|
||||
}
|
||||
|
||||
typedef EngineID CheckReplaceProc(const Player* p, const Vehicle* v);
|
||||
@@ -459,7 +449,10 @@ static Town *AiFindRandomTown(void)
|
||||
|
||||
static Industry *AiFindRandomIndustry(void)
|
||||
{
|
||||
return GetRandomIndustry();
|
||||
int num = RandomRange(GetMaxIndustryIndex());
|
||||
if (IsValidIndustry(GetIndustry(num))) return GetIndustry(num);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void AiFindSubsidyIndustryRoute(FoundRoute *fr)
|
||||
@@ -1475,12 +1468,6 @@ static void AiWantAircraftRoute(Player *p)
|
||||
}
|
||||
}
|
||||
|
||||
static void AiWantShipRoute(Player *p)
|
||||
{
|
||||
// XXX
|
||||
// error("AiWaitShipRoute");
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void AiStateWantNewRoute(Player *p)
|
||||
@@ -1514,8 +1501,7 @@ static void AiStateWantNewRoute(Player *p)
|
||||
if (_patches.ai_disable_veh_aircraft) continue;
|
||||
AiWantAircraftRoute(p);
|
||||
} else {
|
||||
if (_patches.ai_disable_veh_ship) continue;
|
||||
AiWantShipRoute(p);
|
||||
/* Ships are not implemented in this (broken) AI */
|
||||
}
|
||||
|
||||
// got a route?
|
||||
@@ -3507,20 +3493,17 @@ static void AiStateBuildAircraftVehicles(Player *p)
|
||||
|
||||
static void AiStateCheckShipStuff(Player *p)
|
||||
{
|
||||
// XXX
|
||||
error("!AiStateCheckShipStuff");
|
||||
/* Ships are not implemented in this (broken) AI */
|
||||
}
|
||||
|
||||
static void AiStateBuildDefaultShipBlocks(Player *p)
|
||||
{
|
||||
// XXX
|
||||
error("!AiStateBuildDefaultShipBlocks");
|
||||
/* Ships are not implemented in this (broken) AI */
|
||||
}
|
||||
|
||||
static void AiStateDoShipStuff(Player *p)
|
||||
{
|
||||
// XXX
|
||||
error("!AiStateDoShipStuff");
|
||||
/* Ships are not implemented in this (broken) AI */
|
||||
}
|
||||
|
||||
static void AiStateSellVeh(Player *p)
|
||||
@@ -3555,9 +3538,8 @@ static void AiStateSellVeh(Player *p)
|
||||
}
|
||||
|
||||
DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_AIRCRAFT);
|
||||
} else if (v->type == VEH_Ship) {
|
||||
// XXX: not implemented
|
||||
error("!v->type == VEH_Ship");
|
||||
} else if (v->type == VEH_Ship) {
|
||||
/* Ships are not implemented in this (broken) AI */
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3835,7 +3817,7 @@ static void AiHandleTakeover(Player *p)
|
||||
if (best_pl->player_money >> 1 >= p->bankrupt_value) {
|
||||
// Computer wants to buy it.
|
||||
old_p = _current_player;
|
||||
_current_player = p->index;
|
||||
_current_player = best_pl->index;
|
||||
DoCommand(0, old_p, 0, DC_EXEC, CMD_BUY_COMPANY);
|
||||
_current_player = old_p;
|
||||
}
|
||||
|
||||
+30
-5
@@ -1212,14 +1212,39 @@ static void ProcessAircraftOrder(Vehicle *v)
|
||||
|
||||
order = GetVehicleOrder(v, v->cur_order_index);
|
||||
|
||||
if (order == NULL) {
|
||||
v->current_order.type = OT_NOTHING;
|
||||
v->current_order.flags = 0;
|
||||
if (order == NULL|| (order->type == OT_DUMMY && !CheckForValidOrders(v))) {
|
||||
/*
|
||||
* We do not have an order. This can be divided into two cases:
|
||||
* 1) we are heading to an invalid station. In this case we must
|
||||
* find another airport to go to. If there is nowhere to go,
|
||||
* we will destroy the aircraft as it otherwise will enter
|
||||
* the holding pattern for the first airport, which can cause
|
||||
* the plane to go into an undefined state when building an
|
||||
* airport with the same StationID.
|
||||
* 2) we are (still) heading to a (still) valid airport, then we
|
||||
* can continue going there. This can happen when you are
|
||||
* changing the aircraft's orders while in-flight or in for
|
||||
* example a depot. However, when we have a current order to
|
||||
* go to a depot, we have to keep that order so the aircraft
|
||||
* actually stops.
|
||||
*/
|
||||
const Station *st = GetStation(v->u.air.targetairport);
|
||||
if (!IsValidStation(st) || st->airport_tile == 0) {
|
||||
int32 ret;
|
||||
PlayerID old_player = _current_player;
|
||||
|
||||
_current_player = v->owner;
|
||||
ret = DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
|
||||
_current_player = old_player;
|
||||
|
||||
if (CmdFailed(ret)) CrashAirplane(v);
|
||||
} else if (v->current_order.type != OT_GOTO_DEPOT) {
|
||||
v->current_order.type = OT_NOTHING;
|
||||
v->current_order.flags = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (order->type == OT_DUMMY && !CheckForValidOrders(v)) CrashAirplane(v);
|
||||
|
||||
if (order->type == v->current_order.type &&
|
||||
order->flags == v->current_order.flags &&
|
||||
order->dest == v->current_order.dest)
|
||||
|
||||
+1
-1
@@ -32,7 +32,7 @@ void CcBuildAirport(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
||||
|
||||
static void PlaceAirport(TileIndex tile)
|
||||
{
|
||||
DoCommandP(tile, _selected_airport_type, 0, CcBuildAirport, CMD_BUILD_AIRPORT | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_A001_CAN_T_BUILD_AIRPORT_HERE));
|
||||
DoCommandP(tile, _selected_airport_type, 0, CcBuildAirport, CMD_BUILD_AIRPORT | CMD_NO_WATER | CMD_MSG(STR_A001_CAN_T_BUILD_AIRPORT_HERE));
|
||||
}
|
||||
|
||||
static void PlaceAir_DemolishArea(TileIndex tile)
|
||||
|
||||
+2
-2
@@ -180,7 +180,7 @@ static const AirportMovingData _airport_moving_data_international[51] = {
|
||||
{ 193, 104, AMED_NOSPDCLAMP | AMED_SLOWTURN, 0 }, // 32 Fly to landing position in air
|
||||
{ 105, 104, AMED_NOSPDCLAMP | AMED_LAND, 0 }, // 33 Going down for land
|
||||
{ 3, 104, AMED_NOSPDCLAMP | AMED_BRAKE, 0 }, // 34 Just landed, brake until end of runway
|
||||
{ 12, 104, 0, 0 }, // 35 Just landed, turn around and taxi 1 square
|
||||
{ 12, 104, AMED_SLOWTURN, 0 }, // 35 Just landed, turn around and taxi 1 square
|
||||
{ 7, 84, 0, 0 }, // 36 Taxi from runway to crossing
|
||||
{ -31, 209, AMED_NOSPDCLAMP | AMED_SLOWTURN, 0 }, // 37 Fly around waiting for a landing spot (north-east)
|
||||
{ 1, 6, AMED_NOSPDCLAMP | AMED_SLOWTURN, 0 }, // 38 Fly around waiting for a landing spot (north-west)
|
||||
@@ -261,7 +261,7 @@ static const AirportMovingData _airport_moving_data_intercontinental[77] = {
|
||||
{ 136, 96, AMED_HELI_LOWER, 0 }, // 56 Land in front of hangar2
|
||||
{ 126, 104, 0, 3 }, // 57 Outway 2
|
||||
{ 136, 136, 0, 1 }, // 58 Airport OUTWAY 2
|
||||
{ 136, 152, AMED_EXACTPOS, 5 }, // 59 Accelerate to end of runway2
|
||||
{ 136, 152, AMED_EXACTPOS, 1 }, // 59 Accelerate to end of runway2
|
||||
{ 16, 152, AMED_NOSPDCLAMP, 0 }, // 60 Release control of runway2, for smoother movement
|
||||
{ 20, 152, AMED_NOSPDCLAMP, 0 }, // 61 End of runway2
|
||||
{ -56, 152, AMED_NOSPDCLAMP | AMED_TAKEOFF, 0 }, // 62 Take off2
|
||||
|
||||
@@ -27,5 +27,6 @@ extern const Bridge orig_bridge[MAX_BRIDGES];
|
||||
extern Bridge _bridge[MAX_BRIDGES];
|
||||
|
||||
uint GetBridgeFoundation(Slope tileh, Axis axis);
|
||||
uint GetBridgeHeightRamp(TileIndex t);
|
||||
|
||||
#endif /* BRIDGE_H */
|
||||
|
||||
+1
-1
@@ -35,7 +35,7 @@ static void BuildBridge(Window *w, int i)
|
||||
DeleteWindow(w);
|
||||
DoCommandP(_bridgedata.end_tile, _bridgedata.start_tile,
|
||||
_bridgedata.indexes[i] | (_bridgedata.type << 8), CcBuildBridge,
|
||||
CMD_BUILD_BRIDGE | CMD_AUTO | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
|
||||
CMD_BUILD_BRIDGE | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
|
||||
}
|
||||
|
||||
static void BuildBridgeWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
+3
-1
@@ -31,6 +31,7 @@ CommandCallback CcPlaySound10;
|
||||
CommandCallback CcPlaceSign;
|
||||
CommandCallback CcTerraform;
|
||||
CommandCallback CcBuildTown;
|
||||
CommandCallback CcGiveMoney;
|
||||
|
||||
/* rail_gui.c */
|
||||
CommandCallback CcPlaySound1E;
|
||||
@@ -85,7 +86,8 @@ CommandCallback *_callback_table[] = {
|
||||
/* 0x17 */ CcCloneShip,
|
||||
/* 0x18 */ CcCloneTrain,
|
||||
/* 0x19 */ CcAI,
|
||||
/* 0x1A */ CcCloneVehicle
|
||||
/* 0x1A */ CcCloneVehicle,
|
||||
/* 0x1B */ CcGiveMoney,
|
||||
};
|
||||
|
||||
const int _callback_table_count = lengthof(_callback_table);
|
||||
|
||||
+203
-30
@@ -1,33 +1,212 @@
|
||||
0.5.3 (2007-09-15)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Possible NULL pointer dereference that could be triggered remotely (r11074)
|
||||
- Fix: Removing CMD_AUTO from some commands could remotely trigger an assertion [FS#1179] (r11040)
|
||||
- Fix: Underflow that caused overflows in the performance rating [FS#1179] (r11039)
|
||||
- Fix: [Windows] MIDI does not stop when closing openttd [FS#1164] (r11029)
|
||||
- Fix: Do not unconditionally assume that a tile has a depot (r11027)
|
||||
- Fix: Give a more correct error when building some things on tile 0 [FS#1173] (r11024)
|
||||
- Fix: Do not display income/expenses when they do not belong to a "valid" tile, like the money cheat and giving money [FS#1175] (r11021)
|
||||
- Fix: One could not give money when (s)he had too much money [FS#1174] (r11020)
|
||||
- Fix: Disallow buying/selling shares in your own company or a bankrupt company [FS#1169] (r11018)
|
||||
- Fix: Crash when quiting the game in one of the end score windows [FS#1218] (r11071)
|
||||
|
||||
|
||||
0.5.3-RC3 (2007-08-30)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Spectators are not allowed to issue commands (r11006)
|
||||
- Fix: Make the AI not crash when it has ships as the AI does not support them [FS#1133] (r10942)
|
||||
- Fix: Trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding [FS#1127] (r10892)
|
||||
- Fix: Removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was [FS#1125] (r10890)
|
||||
- Fix: Some isocodes were wrong, resulting in some NewGRF not working properly for the affected languages (r10877)
|
||||
- Fix: [Windows] Do not try to minimise or restore the window when closing OpenTTD [FS#998] (r10835)
|
||||
- Fix: Trains going over bridges would get the "going down hill" accelerate bonus, which causes trains to go faster on bridges than they would be going on level land [FS#1096] (r10739)
|
||||
- Fix: Trains being split into two pieces when loading an old savegame [FS#1062] (r10735)
|
||||
- Fix: [OS/2] Fix chdir problem with open/save dialog (r10650)
|
||||
- Fix: One could not remove locks that were build in a (very) old version of OpenTTD [FS#1038] (r10593)
|
||||
- Fix: One cannot navigate using arrow keys in the game name text box [FS#1038] (r10500)
|
||||
- Fix: Ship's maximum speed wrongly shown [FS#1013] (r10497)
|
||||
- Fix: [OSX] Of the resolution is changed to something that is too high for the monitor, then it is reduced to fit the monitor size, solving several crashes and graphical glitches [FS#458] (r10410)
|
||||
- Fix: NPF was leaking memory each time it got initialized, except for the first time (r10357)
|
||||
- Fix: [YAPF] 'target_seen' flag that is set prematurely in some cases (1 tile long cached segment followed by target station) which caused asserts to trigger [FS#884] (r10199)
|
||||
|
||||
|
||||
0.5.3-RC2 (2007-07-07)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Visual glitches when a window is resized in the WE_CREATE callback (r10465)
|
||||
- Fix: [Windows] _wnd.has_focus was not properly set after using ALT-TAB [FS#962] (r10399)
|
||||
|
||||
|
||||
0.5.3-RC1 (2007-06-28)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Make the client list window (for network games) stickyable (r10293)
|
||||
- Feature: console command to get the current game date (r10137)
|
||||
- Fix: Waypoints could be renamed when you are not the owner (r10368)
|
||||
- Fix: Smooth economy did not close primary industries and it allowed increasing of production of industries that should not have rising productions (r10348, r10347, r10290)
|
||||
- Fix: Acceleration for trains on slopes is not calculated properly [FS#786] (r10344, r10317)
|
||||
- Fix: The 'old' pathfinders (OPF and NPF) for road vehicles could not find a path when in a tunnel [FS#290] (r10345)
|
||||
- Fix: Only add the autoreplace menu when autoreplace actually knows about the group [FS#880] (r10337)
|
||||
- Fix: Signal state sometimes not properly set when the signal "pathfinder" reached the end of a line [FS#910] (r10336)
|
||||
- Fix: News messages were shown over the endgame/highscore windows [FS#943] (r10333)
|
||||
- Fix: Rail could be destroyed when building tunnels (r10306)
|
||||
- Fix: Flush the output of the dedicated server console (r10295)
|
||||
- Fix: The "pause" key did not work in the scenario editor (r10294)
|
||||
- Fix: Age non-front engines too (so when you move engines around in the depot they do not get age 0 when they are much older [FS#202] (r10288)
|
||||
- Fix: Do not make everyone spectator if 1 joining client failed to create new company (r10284)
|
||||
- Fix: Remove invalid characters (for the file system) from savegame names [FS#916, FS#850] (r10272, r10116)
|
||||
- Fix: Some old savegames could have the wrong bits unset (r10268, r10147)
|
||||
- Fix: Do not look in every direction for tunnels when building one, one direction is enough (r10258)
|
||||
- Fix: [Windows] Do not mess desktop when using ALT-TAB [FS#876] (r10251, r10186)
|
||||
- Fix: Take the age of the front vehicle for station rating (r10246)
|
||||
- Fix: Terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal [FS#594] (r10240)
|
||||
- Fix: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could technically cause desyncs in network games as the collision hash order is not guaranteed [FS#892] (r10222)
|
||||
- Fix: Land under foundations was terraform when it shouldn't be terraformed [FS#882, FS#890] (r10219)
|
||||
- Fix: Do not make a 270 degree turn on the international airport when a 90 degree turn is enough (r10187)
|
||||
- Fix: Crash when trying to get the aircraft movement state of an aircraft going to a just deleted airport [FS#874] (r10165)
|
||||
- Fix: Airports did not flood when there are aircraft on the airport [FS#601] (r10155)
|
||||
- Fix: Some vehicles were not drawn when having a high resolution and a high zoom-out level [FS#870] (r10154)
|
||||
- Fix: Vehicles disappear when crossing certain tiles [FS#869] (r10153)
|
||||
- Fix: Train disconnects in some old TTD savegames [FS#862] (10151)
|
||||
- Fix: OpenTTD assumes that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1 (r10139)
|
||||
- Fix: When you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played (r10138)
|
||||
- Fix: When removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water [FS#810] (r10131)
|
||||
- Fix: SetCurrentGrfLangID returned the wrong language ids for most languages (r10130)
|
||||
- Fix: Some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD) [FS#838] (r10109)
|
||||
- Fix: Multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once, or tell you paid money when you did not [FS#834, FS#839] (r10087, r10085)
|
||||
- Fix: "Deactivate Electrified Railways" did not work [FS#836] (10083)
|
||||
- Fix: Memory leaks in the networking code [FS#846, FS#844] (r10082, r10075)
|
||||
- Fix: Coverage area highlight was still show when it was turned off for docks [FS#835] (r10068)
|
||||
- Fix: Do not use override engine type for articulated wagon parts (r10048)
|
||||
- Fix: Sprite resulting from '?' substitution was reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom (r10038)
|
||||
- Fix: One could build on (some) slopes when building on slopes was disabled [FS#823] (r10030)
|
||||
- Fix: When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company (r10028)
|
||||
- Fix: When selling trains, if there were no wagons between multiheaded engines the rear part could be checked despite having already been deleted (10023)
|
||||
|
||||
|
||||
0.5.2 (2007-05-29)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Add threading support for MorphOS (r9759)
|
||||
- Fix: Bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them (r9966)
|
||||
- Fix: Null pointer dereference under MorphOS and AmigaOS (r9861)
|
||||
|
||||
|
||||
0.5.2-RC1 (2007-05-16)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Windows 95/98/ME check in Windows 2000/XP/2003/Vista builds (r9834)
|
||||
- Feature: Add password protected status to 'players' (network server) console command (r9771)
|
||||
- Feature: Add server_lang in [network] section of openttd.cfg (r9716)
|
||||
- Fix: Loading some TTDP savegames caused an instant assertion on loading (r9857)
|
||||
- Fix: [NewGRF] Catch occurance of division-by-zero in varaction handling (r9837)
|
||||
- Fix: Only non dedicated servers cannot have 0 players [FS#765] (r9785)
|
||||
- Fix: Remove arbitrary limit on length of NewGRF strings (r9775)
|
||||
- Fix: [NewGRF] Ignore axis-bit of station tile layouts [FS#756] (r9758)
|
||||
- Fix: [win32] Dead key and open/close console. (r9728)
|
||||
- Fix: When you have closed the "Load game"/"New game" windows which you started from the "start server" menu, you shouldn't start a server when starting a new game [SF#1244842] (r9757)
|
||||
- Fix: Trains were lost after autorenewal/autoreplace [FS#732] (r9753)
|
||||
- Fix: Stop flooded towns from building roads on water [FS#598] (r9743)
|
||||
- Fix: Station signs were not resized when the language changed [FS#672] (r9741)
|
||||
- Fix: In news history, newlines were not replaced with spaces [FS#677] (r9731)
|
||||
- Fix: Crash when destroying bridge with train partially on it [FS#738] (r9726)
|
||||
- Fix: Planes made a 270 degree turn instead of a 90 degree turn on the southern runway of the intercontinental airport [FS#743] (r9725)
|
||||
- Fix: In-game private messages did not work for clients with high ClientIDs (r9719)
|
||||
- Fix: Do not allow building of rail vehicles whose railtype is not available (r9718)
|
||||
- Fix: [YAPF] The guessed path was ignored for ships [FS#736] (r9694)
|
||||
|
||||
|
||||
0.5.1 (2007-04-20)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
|
||||
|
||||
0.5.1-RC3 (2007-04-17)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Add list_patches to console commands; shows all patches and values (r9565)
|
||||
- Fix: Select "Custom" in the difficulty settings gui when changing a setting [FS#733] (r9647)
|
||||
- Fix: Building rail on steep slopes ignored build_on_slopes patch setting (r9602)
|
||||
- Fix: Wrong characters in Finnish town names (r9641)
|
||||
- Fix: When checking for no vehicle on ground-tiles, do not take into account vehicles that are in the air (r9542)
|
||||
- Fix: Bankrupt AIs no longer buy over themselves (also added safeguards to prevent in future) (r9540 / r9541)
|
||||
- Fix: When company is removed, sell all shares of the and in the company (r9533)
|
||||
- Fix: Crash when 2 or more clients joined at roughly the same time (r9529)
|
||||
- Fix: Custom currency was overwritten and fix euro introduction (r9467, r9469)
|
||||
- Fix: Values of diff_custom and snow_line in .cfg were not checked properly (r9455)
|
||||
- Fix: When deleting a vehicle which has shared orders with one more vehicle and no orders, segfaulted (r9429)
|
||||
|
||||
|
||||
0.5.1-RC2 (2007-03-23)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: crashes when the chatbox would be drawn outside of the main window [FS#701] (r9420)
|
||||
- Fix: reading out of an array caused a segmentation fault [FS#694] (r9394)
|
||||
|
||||
|
||||
0.5.1-RC1 (2007-03-20)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Translation dependant formatting of dates (r8906)
|
||||
- Feature: Kick inactive initial network connections after some time [FS#115] (r9038, r9061)
|
||||
- Feature: Add an extra news group for opening and closing of industries (r9097)
|
||||
- Codechange: Disable shares by default and increase the default maximum distance from edge for oil refineries (r9339)
|
||||
- Codechange: When you started openttd with '-g' you got the same map every run (r9205)
|
||||
- Codechange: When all news-setting buttons are 'full', make the for-all button show 'full' too (r9137)
|
||||
- Codechange: Disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flood water at height level 0 [FS#622, FS#629] (r9105, r9115)
|
||||
- Codechange: The station list, sorted by cargo rating, now takes stations into account that have no cargo waiting [FS#595] (r9062)
|
||||
- Fix: Close the Shared Order Vehicle List if you remove the shared link with only 2 vehicles (r9338)
|
||||
- Fix: A34-1000, Z-Shuttle, and Kelling K1 are now listed as small aircraft (r9298)
|
||||
- Fix: Shared orders got messed up when the 'first' trains got removed in the depot [FS#685] (r9277)
|
||||
- Fix: Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game [FS#644] (r9251)
|
||||
- Fix: When loading games, enroute_from was updated in the wrong place, causing issues with TTD savegames/scenarios (r9147)
|
||||
- Fix: "Train is lost" message is generated incorrectly [FS#676] (r9146)
|
||||
- Fix: Difficulty level button was not selected when opening the difficulty window (r9117)
|
||||
- Fix: The wrong catenary wires were drawn for tunnel entrances [FS#612] (r9077)
|
||||
- Fix: The intercontinental airport used 'T-junction' runway sprites when there is no exit in the middle of the runway as in the city airport [FS#529] (r9076)
|
||||
- Fix: [win] dedicated console now doesn't need an extra 'enter' to fully quit [FS#459] (r9074)
|
||||
- Fix: Take over companies properly in multiplayer games [FS#459] (r9071)
|
||||
- Fix: When a bribe failed and you haven't picked up cargo yet, you would never be able to do so for a given station [FS#404] (r9070)
|
||||
- Fix: Don't keep on scrolling for non-numeric values in settings, but require reclick [FS#663] (r9064)
|
||||
- Fix: The personal (.openttd) directories were hidden in the load/save directory listings [FS#652] (r9043)
|
||||
- Fix: Desync caused by buffer overflow [FS#664] (r9027)
|
||||
- Fix: When cutting strings into multiple lines also take into consideration whitespace characters of more than 1 byte length. (r9012)
|
||||
- Fix: Play the correct engine sound based on the engine type instead of the sprite (r9009)
|
||||
- Fix: New locomotive names were not announced in the news, it said "new railway locomotive available - railway locomotive" [FS#581] (r9000, r9001)
|
||||
- Fix: [NewGRF] Do not select a disabled platform length/number of track count when going out of drag-drop mode [FS#450] (r8999)
|
||||
- Fix: [win] Resolution doubled in cfg file when fullscreen mode used [FS#642] (r8994)
|
||||
- Fix: The industry list should also be (re)set when the number of industries is 0 [FS#656] (r8980)
|
||||
- Fix: [win] Possible buffer overflow if unicode text is pasted into an input box and needs trimming. (r8975)
|
||||
- Fix: [win] Support compilation with the Vista Platform SDK (r8974)
|
||||
- Fix: Crash on loading savegames with GRFs that do not have their GRF info/name set (r8955)
|
||||
- Fix: [NewGRF] support for vehicle variable 48 was wrong (r8943)
|
||||
|
||||
|
||||
0.5.0 (2007-02-27)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Add the ability to load newer TTDP games (the tile information for coasts has changed) (r8738)
|
||||
- Feature: Selecting "end of orders" and deleting will delete all the vehicle's orders (shared mode unchanged) (r8685)
|
||||
- Codechange: Call GetFirstVehicleInChain only for trains thus increasing performance in large games (r8744)
|
||||
- Fix: Possible crashes, problems with aircraft and airport removal (r8921)
|
||||
- Fix: Do not show the 'edit sign' window for spectators (r8808)
|
||||
- Fix: Adhere order types for ship order insertion to determine destination type (r8802)
|
||||
- Fix: It was possible to take over buoys by building a station next to them (r8794)
|
||||
- Fix: Cloning unaware of articulated locomotives that could refit without refitting the front unit (r8777)
|
||||
- Fix: Loading times for overhanging trains are miscomputed (r8709)
|
||||
|
||||
|
||||
0.5.0-RC5 (2007-02-08)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: requery gameservers that did not respond to their first query (r8520, r8542)
|
||||
- Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console (r8459, r8461)
|
||||
- Feature: logging of the IP address and port of invalid/illegal UDP packets (r8490)
|
||||
- Feature: Requery gameservers that did not respond to their first query (r8520, r8542)
|
||||
- Feature: Logging of the IP address and port of invalid/illegal UDP packets (r8490)
|
||||
- Codechange: Replace missing sprites with a red question mark (r8634)
|
||||
- Codechange: Add Korean, Simplified Chinese and Traditional Chinese languages as an official translation (r8286, r8324, r8616)
|
||||
- Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example bufsize' and 'hz' (r8497)
|
||||
- Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's (r8253)
|
||||
- Codechange: Rename the 'New <vehtype>' button of the global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock. (r8420, r8421)
|
||||
- Codechange: replace missing sprites with a red question mark (8634)
|
||||
- Regression: Help window was empty for UNICODE builds (r8239)
|
||||
- Regression: When the latest news was deleted, the news queue wrapped back to the oldest item, showing all news again (r8409)
|
||||
- Regression: ShowLastNewsMessage could show an out-of-bounds news item because it did not checked if a previous item actually existed the first time it is called (forced news is INVALID_NEWS) [FS#573] (r8409)
|
||||
- Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared (r8294)
|
||||
- Fix: GenerateVehicleSortList()/CmdMassStartStopVehicle() tried to put a TileIndex into an uint16 (r8296)
|
||||
- Fix: [YAPF] Assert when buoy is placed on NE or NW map edge (r8540)
|
||||
- Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel (r8609)
|
||||
- Fix: Road Vehicles now can obtain a slot even if the station is very spread out [FS#577] (r8536)
|
||||
- Fix: bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge [FS#564] (r8593)
|
||||
- Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns (r8608)
|
||||
- Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile (r8619)
|
||||
- Fix: buoys on canal tiles do not flood anymore (r8620)
|
||||
- Fix: Put the output of -h to stdout and not to stderr (through ShowInfo) (r8240)
|
||||
- Fix: use ShowInfo over fprintf(stderr, as Windows doesn't always have a stderr visible/available (r8315)
|
||||
- Fix: return value from clamp was ignored (r8273)
|
||||
- Fix: Draw canal edges under buoys that are in a canal (r8635)
|
||||
- Fix: Buoys on canal tiles do not flood anymore (r8620)
|
||||
- Fix: Store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. Prevents certain abuses (r8619)
|
||||
- Fix: When the currently selected player in the performance details window is no longer active, choose the first active player instead of the first player as that may also be inactive [FS#582] (r8612)
|
||||
- Fix: segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar (r8533)
|
||||
- Fix: [OSX] freetype and fontconfig detection (r8500)
|
||||
- Fix: draw canal edges under buoys that are in a canal (8635)
|
||||
- Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots (8637)
|
||||
- Fix: Road vehicle very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel (r8609)
|
||||
- Fix: Bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge [FS#564] (r8593)
|
||||
- Fix: Road Vehicles now can obtain a slot even if the station is very spread out [FS#577] (r8536)
|
||||
- Fix: Segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar (r8533)
|
||||
- Fix: Deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared (r8294)
|
||||
|
||||
|
||||
0.5.0-RC4 (2007-01-18)
|
||||
------------------------------------------------------------------------
|
||||
@@ -1293,7 +1472,6 @@
|
||||
|
||||
0.2.1 (2004-04-04)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Fix: copy orders crashed if you clicked on a wagon
|
||||
- Feature: 'A' hotkey now always opens autorail
|
||||
- Change: Moved autorail button
|
||||
@@ -1306,7 +1484,6 @@
|
||||
|
||||
0.2 (2004-04-03)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Feature: autoscroll (only works to left/right)
|
||||
- Feature: train checkpoints, instead of ttdpatch's nonstop handling
|
||||
- Feature: ttdpatch compatible nonstop handling
|
||||
@@ -1367,7 +1544,6 @@
|
||||
|
||||
0.1.4 (2004-03-25)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Feature: crash submit system on win32
|
||||
- Fix: train smoke clouds
|
||||
- Fix: train engine sounds
|
||||
@@ -1408,7 +1584,6 @@
|
||||
|
||||
0.1.3 (2004-03-18)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Fixed message options window
|
||||
- Fixed company takeover/purchase
|
||||
- Feature: Improved mouse scroll zooming
|
||||
@@ -1432,7 +1607,6 @@
|
||||
|
||||
0.1.2 (2004-03-15)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Mouse wheel can be used to zoom in out on win32 (ludde)
|
||||
- Implemented some support for resizing the window dynamically in win32 (ludde)
|
||||
- Fixed tunnel mouse icon for maglev and monorail
|
||||
@@ -1440,7 +1614,6 @@
|
||||
|
||||
0.1.1 (2004-03-14)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
- Preliminary presignal support
|
||||
- Added external MIDI driver for unix version (by robertnorris)
|
||||
- Added DirectMusic driver for Win32 version
|
||||
|
||||
+9
-3
@@ -17,6 +17,7 @@
|
||||
#include "unmovable_map.h"
|
||||
#include "genworld.h"
|
||||
#include "industry.h"
|
||||
#include "water_map.h"
|
||||
|
||||
typedef struct TerraformerHeightMod {
|
||||
TileIndex tile;
|
||||
@@ -111,7 +112,7 @@ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode)
|
||||
// basement and then you raise/lower the other corner.
|
||||
tileh = GetTileSlope(tile, &z);
|
||||
if (tileh == unsafe_slope[mode] ||
|
||||
tileh == ComplementSlope(unsafe_slope[mode])) {
|
||||
tileh == (SLOPE_STEEP | ComplementSlope(unsafe_slope[mode]))) {
|
||||
_terraform_err_tile = tile;
|
||||
_error_message = STR_1008_MUST_REMOVE_RAILROAD_TRACK;
|
||||
return -1;
|
||||
@@ -136,6 +137,13 @@ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode)
|
||||
}
|
||||
}
|
||||
|
||||
/* Canals can't be terraformed */
|
||||
if (IsClearWaterTile(tile) && IsCanal(tile)) {
|
||||
_terraform_err_tile = tile;
|
||||
_error_message = STR_MUST_DEMOLISH_CANAL_FIRST;
|
||||
return -1;
|
||||
}
|
||||
|
||||
ret = DoCommand(tile, 0,0, ts->flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
||||
|
||||
if (CmdFailed(ret)) {
|
||||
@@ -406,8 +414,6 @@ int32 CmdPurchaseLandArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
|
||||
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
|
||||
|
||||
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
|
||||
|
||||
if (IsOwnedLandTile(tile) && IsTileOwner(tile, _current_player)) {
|
||||
return_cmd_error(STR_5807_YOU_ALREADY_OWN_IT);
|
||||
}
|
||||
|
||||
@@ -166,20 +166,20 @@ DEF_COMMAND(CmdDepotMassAutoReplace);
|
||||
|
||||
/* The master command table */
|
||||
static const Command _command_proc_table[] = {
|
||||
{CmdBuildRailroadTrack, 0}, /* 0 */
|
||||
{CmdRemoveRailroadTrack, 0}, /* 1 */
|
||||
{CmdBuildSingleRail, 0}, /* 2 */
|
||||
{CmdRemoveSingleRail, 0}, /* 3 */
|
||||
{CmdBuildRailroadTrack, CMD_AUTO}, /* 0 */
|
||||
{CmdRemoveRailroadTrack, CMD_AUTO}, /* 1 */
|
||||
{CmdBuildSingleRail, CMD_AUTO}, /* 2 */
|
||||
{CmdRemoveSingleRail, CMD_AUTO}, /* 3 */
|
||||
{CmdLandscapeClear, 0}, /* 4 */
|
||||
{CmdBuildBridge, 0}, /* 5 */
|
||||
{CmdBuildRailroadStation, 0}, /* 6 */
|
||||
{CmdBuildTrainDepot, 0}, /* 7 */
|
||||
{CmdBuildSingleSignal, 0}, /* 8 */
|
||||
{CmdRemoveSingleSignal, 0}, /* 9 */
|
||||
{CmdTerraformLand, 0}, /* 10 */
|
||||
{CmdPurchaseLandArea, 0}, /* 11 */
|
||||
{CmdBuildBridge, CMD_AUTO}, /* 5 */
|
||||
{CmdBuildRailroadStation, CMD_AUTO}, /* 6 */
|
||||
{CmdBuildTrainDepot, CMD_AUTO}, /* 7 */
|
||||
{CmdBuildSingleSignal, CMD_AUTO}, /* 8 */
|
||||
{CmdRemoveSingleSignal, CMD_AUTO}, /* 9 */
|
||||
{CmdTerraformLand, CMD_AUTO}, /* 10 */
|
||||
{CmdPurchaseLandArea, CMD_AUTO}, /* 11 */
|
||||
{CmdSellLandArea, 0}, /* 12 */
|
||||
{CmdBuildTunnel, 0}, /* 13 */
|
||||
{CmdBuildTunnel, CMD_AUTO}, /* 13 */
|
||||
{CmdRemoveFromRailroadStation, 0}, /* 14 */
|
||||
{CmdConvertRail, 0}, /* 15 */
|
||||
{CmdBuildTrainWaypoint, 0}, /* 16 */
|
||||
@@ -187,19 +187,19 @@ static const Command _command_proc_table[] = {
|
||||
{CmdRemoveTrainWaypoint, 0}, /* 18 */
|
||||
{NULL, 0}, /* 19 */
|
||||
{NULL, 0}, /* 20 */
|
||||
{CmdBuildRoadStop, 0}, /* 21 */
|
||||
{CmdBuildRoadStop, CMD_AUTO}, /* 21 */
|
||||
{NULL, 0}, /* 22 */
|
||||
{CmdBuildLongRoad, 0}, /* 23 */
|
||||
{CmdRemoveLongRoad, 0}, /* 24 */
|
||||
{CmdBuildLongRoad, CMD_AUTO}, /* 23 */
|
||||
{CmdRemoveLongRoad, CMD_AUTO}, /* 24 */
|
||||
{CmdBuildRoad, 0}, /* 25 */
|
||||
{CmdRemoveRoad, 0}, /* 26 */
|
||||
{CmdBuildRoadDepot, 0}, /* 27 */
|
||||
{CmdBuildRoadDepot, CMD_AUTO}, /* 27 */
|
||||
{NULL, 0}, /* 28 */
|
||||
{CmdBuildAirport, 0}, /* 29 */
|
||||
{CmdBuildDock, 0}, /* 30 */
|
||||
{CmdBuildShipDepot, 0}, /* 31 */
|
||||
{CmdBuildBuoy, 0}, /* 32 */
|
||||
{CmdPlantTree, 0}, /* 33 */
|
||||
{CmdBuildAirport, CMD_AUTO}, /* 29 */
|
||||
{CmdBuildDock, CMD_AUTO}, /* 30 */
|
||||
{CmdBuildShipDepot, CMD_AUTO}, /* 31 */
|
||||
{CmdBuildBuoy, CMD_AUTO}, /* 32 */
|
||||
{CmdPlantTree, CMD_AUTO}, /* 33 */
|
||||
{CmdBuildRailVehicle, 0}, /* 34 */
|
||||
{CmdMoveRailVehicle, 0}, /* 35 */
|
||||
{CmdStartStopTrain, 0}, /* 36 */
|
||||
@@ -217,7 +217,7 @@ static const Command _command_proc_table[] = {
|
||||
{CmdChangeServiceInt, 0}, /* 46 */
|
||||
|
||||
{CmdBuildIndustry, 0}, /* 47 */
|
||||
{CmdBuildCompanyHQ, 0}, /* 48 */
|
||||
{CmdBuildCompanyHQ, CMD_AUTO}, /* 48 */
|
||||
{CmdSetPlayerFace, 0}, /* 49 */
|
||||
{CmdSetPlayerColor, 0}, /* 50 */
|
||||
|
||||
@@ -290,17 +290,17 @@ static const Command _command_proc_table[] = {
|
||||
{NULL, 0}, /* 101 */
|
||||
|
||||
{CmdMoneyCheat, CMD_OFFLINE}, /* 102 */
|
||||
{CmdBuildCanal, 0}, /* 103 */
|
||||
{CmdBuildCanal, CMD_AUTO}, /* 103 */
|
||||
{CmdPlayerCtrl, 0}, /* 104 */
|
||||
|
||||
{CmdLevelLand, 0}, /* 105 */
|
||||
{CmdLevelLand, CMD_AUTO}, /* 105 */
|
||||
|
||||
{CmdRefitRailVehicle, 0}, /* 106 */
|
||||
{CmdRestoreOrderIndex, 0}, /* 107 */
|
||||
{CmdBuildLock, 0}, /* 108 */
|
||||
{CmdBuildLock, CMD_AUTO}, /* 108 */
|
||||
{NULL, 0}, /* 109 */
|
||||
{CmdBuildSignalTrack, 0}, /* 110 */
|
||||
{CmdRemoveSignalTrack, 0}, /* 111 */
|
||||
{CmdBuildSignalTrack, CMD_AUTO}, /* 110 */
|
||||
{CmdRemoveSignalTrack, CMD_AUTO}, /* 111 */
|
||||
{NULL, 0}, /* 112 */
|
||||
{CmdGiveMoney, 0}, /* 113 */
|
||||
{CmdChangePatchSetting, CMD_SERVER}, /* 114 */
|
||||
@@ -335,7 +335,7 @@ int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
|
||||
CommandProc *proc;
|
||||
|
||||
/* Do not even think about executing out-of-bounds tile-commands */
|
||||
if (tile >= MapSize()) {
|
||||
if (tile >= MapSize() || IsTileType(tile, MP_VOID)) {
|
||||
_cmd_text = NULL;
|
||||
return CMD_ERROR;
|
||||
}
|
||||
@@ -413,7 +413,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
|
||||
int y = TileY(tile) * TILE_SIZE;
|
||||
|
||||
/* Do not even think about executing out-of-bounds tile-commands */
|
||||
if (tile >= MapSize()) {
|
||||
if (tile >= MapSize() || IsTileType(tile, MP_VOID)) {
|
||||
_cmd_text = NULL;
|
||||
return false;
|
||||
}
|
||||
@@ -433,7 +433,6 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
|
||||
}
|
||||
|
||||
flags = 0;
|
||||
if (cmd & CMD_AUTO) flags |= DC_AUTO;
|
||||
if (cmd & CMD_NO_WATER) flags |= DC_NO_WATER;
|
||||
|
||||
// get pointer to command handler
|
||||
@@ -444,6 +443,8 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (GetCommandFlags(cmd) & CMD_AUTO) flags |= DC_AUTO;
|
||||
|
||||
// Some commands have a different output in dryrun than the realrun
|
||||
// e.g.: if you demolish a whole town, the dryrun would say okay.
|
||||
// but by really destroying, your rating drops and at a certain point
|
||||
@@ -537,7 +538,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
|
||||
SubtractMoneyFromPlayer(res2);
|
||||
|
||||
if (IsLocalPlayer() && _game_mode != GM_EDITOR) {
|
||||
if (res2 != 0) ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2);
|
||||
if (res2 != 0 && tile != 0) ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2);
|
||||
if (_additional_cash_required) {
|
||||
SetDParam(0, _additional_cash_required);
|
||||
ShowErrorMessage(STR_0003_NOT_ENOUGH_CASH_REQUIRES, error_part1, x,y);
|
||||
|
||||
@@ -158,7 +158,6 @@ enum {
|
||||
#define CMD_MSG(x) ((x)<<16)
|
||||
|
||||
enum {
|
||||
CMD_AUTO = 0x0200,
|
||||
CMD_NO_WATER = 0x0400,
|
||||
CMD_NETWORK_COMMAND = 0x0800, // execute the command without sending it on the network
|
||||
CMD_NO_TEST_IF_IN_NETWORK = 0x1000, // When enabled, the command will bypass the no-DC_EXEC round if in network
|
||||
@@ -171,6 +170,7 @@ enum {
|
||||
enum {
|
||||
CMD_SERVER = 0x1, /// the command can only be initiated by the server
|
||||
CMD_OFFLINE = 0x2, /// the command cannot be executed in a multiplayer game; single-player only
|
||||
CMD_AUTO = 0x4, ///< set the DC_AUTO flag on this command
|
||||
};
|
||||
|
||||
typedef int32 CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);
|
||||
|
||||
@@ -385,7 +385,8 @@ void IConsolePrint(uint16 color_code, const char *string)
|
||||
str_validate(str);
|
||||
|
||||
if (_network_dedicated) {
|
||||
printf("%s\n", str);
|
||||
fprintf(stdout, "%s\n", str);
|
||||
fflush(stdout);
|
||||
IConsoleWriteToLogFile(str);
|
||||
free(str); // free duplicated string since it's not used anymore
|
||||
return;
|
||||
|
||||
+40
-6
@@ -529,6 +529,7 @@ DEF_CONSOLE_CMD(ConStatus)
|
||||
{
|
||||
static const char* const stat_str[] = {
|
||||
"inactive",
|
||||
"authorizing",
|
||||
"authorized",
|
||||
"waiting",
|
||||
"loading map",
|
||||
@@ -927,6 +928,20 @@ DEF_CONSOLE_CMD(ConGetSeed)
|
||||
return true;
|
||||
}
|
||||
|
||||
DEF_CONSOLE_CMD(ConGetDate)
|
||||
{
|
||||
YearMonthDay ymd;
|
||||
if (argc == 0) {
|
||||
IConsoleHelp("Returns the current date (day-month-year) of the game. Usage: 'getdate'");
|
||||
return true;
|
||||
}
|
||||
|
||||
ConvertDateToYMD(_date, &ymd);
|
||||
IConsolePrintF(_icolour_def, "Date: %d-%d-%d", ymd.day, ymd.month + 1, ymd.year);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
DEF_CONSOLE_CMD(ConAlias)
|
||||
{
|
||||
IConsoleAlias *alias;
|
||||
@@ -1215,16 +1230,20 @@ DEF_CONSOLE_CMD(ConPlayers)
|
||||
|
||||
FOR_ALL_PLAYERS(p) {
|
||||
char buffer[512];
|
||||
const NetworkPlayerInfo *npi;
|
||||
|
||||
if (!p->is_active) continue;
|
||||
|
||||
npi = &_network_player_info[p->index];
|
||||
|
||||
GetString(buffer, STR_00D1_DARK_BLUE + _player_colors[p->index], lastof(buffer));
|
||||
IConsolePrintF(8, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: %d Loan: %d Value: %" OTTD_PRINTF64 "d (T:%d, R:%d, P:%d, S:%d)",
|
||||
p->index + 1, buffer, _network_player_info[p->index].company_name, p->inaugurated_year, p->player_money, p->current_loan, CalculateCompanyValue(p),
|
||||
/* trains */ _network_player_info[p->index].num_vehicle[0],
|
||||
/* lorry + bus */ _network_player_info[p->index].num_vehicle[1] + _network_player_info[p->index].num_vehicle[2],
|
||||
/* planes */ _network_player_info[p->index].num_vehicle[3],
|
||||
/* ships */ _network_player_info[p->index].num_vehicle[4]);
|
||||
IConsolePrintF(8, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: %d Loan: %d Value: %" OTTD_PRINTF64 "d (T:%d, R:%d, P:%d, S:%d) %sprotected",
|
||||
p->index + 1, buffer, npi->company_name, p->inaugurated_year, p->player_money, p->current_loan, CalculateCompanyValue(p),
|
||||
/* trains */ npi->num_vehicle[0],
|
||||
/* lorry + bus */ npi->num_vehicle[1] + npi->num_vehicle[2],
|
||||
/* planes */ npi->num_vehicle[3],
|
||||
/* ships */ npi->num_vehicle[4],
|
||||
/* protected */ npi->password[0] == '\0' ? "un" : "");
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -1401,6 +1420,19 @@ DEF_CONSOLE_CMD(ConPatch)
|
||||
return true;
|
||||
}
|
||||
|
||||
DEF_CONSOLE_CMD(ConListPatches)
|
||||
{
|
||||
if (argc == 0) {
|
||||
IConsoleHelp("List patch options. Usage: 'list_patches'");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (argc != 1) return false;
|
||||
|
||||
IConsoleListPatches();
|
||||
return true;
|
||||
}
|
||||
|
||||
DEF_CONSOLE_CMD(ConListDumpVariables)
|
||||
{
|
||||
const IConsoleVar *var;
|
||||
@@ -1466,6 +1498,7 @@ void IConsoleStdLibRegister(void)
|
||||
IConsoleCmdRegister("newgame", ConNewGame);
|
||||
IConsoleCmdRegister("restart", ConRestart);
|
||||
IConsoleCmdRegister("getseed", ConGetSeed);
|
||||
IConsoleCmdRegister("getdate", ConGetDate);
|
||||
IConsoleCmdRegister("quit", ConExit);
|
||||
IConsoleCmdRegister("resetengines", ConResetEngines);
|
||||
IConsoleCmdRegister("return", ConReturn);
|
||||
@@ -1481,6 +1514,7 @@ void IConsoleStdLibRegister(void)
|
||||
IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
|
||||
IConsoleCmdRegister("clear", ConClearBuffer);
|
||||
IConsoleCmdRegister("patch", ConPatch);
|
||||
IConsoleCmdRegister("list_patches", ConListPatches);
|
||||
|
||||
IConsoleAliasRegister("dir", "ls");
|
||||
IConsoleAliasRegister("del", "rm %+");
|
||||
|
||||
+10
-5
@@ -153,12 +153,17 @@ void CheckSwitchToEuro(void)
|
||||
}
|
||||
|
||||
/**
|
||||
* Called only from newgrf.c. Will fill _currency_specs array with
|
||||
* Will fill _currency_specs array with
|
||||
* default values from origin_currency_specs
|
||||
**/
|
||||
void ResetCurrencies(void)
|
||||
* Called only from newgrf.c and settings.c.
|
||||
* @param preserve_custom will not reset custom currency (the latest one on the list)
|
||||
* if ever it is flagged to true. In which case, the total size of the memory to move
|
||||
* will be one currency spec less, thus preserving the custom curreny from been
|
||||
* overwritten.void ResetCurrencies(bool preserve_custom)
|
||||
*/
|
||||
void ResetCurrencies(bool preserve_custom)
|
||||
{
|
||||
memcpy(&_currency_specs, &origin_currency_specs, sizeof(origin_currency_specs));
|
||||
memcpy(&_currency_specs, &origin_currency_specs, sizeof(origin_currency_specs) - (preserve_custom ? sizeof(_custom_currency) : 0));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -168,7 +173,7 @@ void ResetCurrencies(void)
|
||||
StringID* BuildCurrencyDropdown(void)
|
||||
{
|
||||
/* Allow room for all currencies, plus a terminator entry */
|
||||
static StringID names[CUSTOM_CURRENCY_ID];
|
||||
static StringID names[NUM_CURRENCY + 1];
|
||||
uint i;
|
||||
|
||||
/* Add each name */
|
||||
|
||||
+1
-1
@@ -38,7 +38,7 @@ extern CurrencySpec _currency_specs[NUM_CURRENCY];
|
||||
|
||||
uint GetMaskOfAllowedCurrencies(void);
|
||||
void CheckSwitchToEuro(void);
|
||||
void ResetCurrencies(void);
|
||||
void ResetCurrencies(bool preserve_custom);
|
||||
StringID* BuildCurrencyDropdown(void);
|
||||
byte GetNewgrfCurrencyIdConverted(byte grfcurr_id);
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "oldpool.h"
|
||||
#include "tile.h"
|
||||
#include "variables.h"
|
||||
#include "station_map.h"
|
||||
|
||||
struct Depot {
|
||||
TileIndex xy;
|
||||
@@ -82,6 +83,21 @@ static inline bool IsTileDepotType(TileIndex tile, TransportType type)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Is the given tile a tile with a depot on it?
|
||||
* @param tile the tile to check
|
||||
* @return true if and only if there is a depot on the tile.
|
||||
*/
|
||||
static inline bool IsDepotTile(TileIndex tile)
|
||||
{
|
||||
switch (GetTileType(tile)) {
|
||||
case MP_STREET: return (_m[tile].m5 & 0xF0) == 0x20;
|
||||
case MP_WATER: return (_m[tile].m5 & ~3) == 0x80;
|
||||
case MP_RAILWAY: return (_m[tile].m5 & 0xFC) == 0xC0;
|
||||
case MP_STATION: return IsHangar(tile);
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Find out if the slope of the tile is suitable to build a depot of given direction
|
||||
|
||||
+11
-9
@@ -36,17 +36,17 @@ void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
||||
|
||||
static void PlaceDocks_Dock(TileIndex tile)
|
||||
{
|
||||
DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_DOCK | CMD_AUTO | CMD_MSG(STR_9802_CAN_T_BUILD_DOCK_HERE));
|
||||
DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_DOCK | CMD_MSG(STR_9802_CAN_T_BUILD_DOCK_HERE));
|
||||
}
|
||||
|
||||
static void PlaceDocks_Depot(TileIndex tile)
|
||||
{
|
||||
DoCommandP(tile, _ship_depot_direction, 0, CcBuildDocks, CMD_BUILD_SHIP_DEPOT | CMD_AUTO | CMD_MSG(STR_3802_CAN_T_BUILD_SHIP_DEPOT));
|
||||
DoCommandP(tile, _ship_depot_direction, 0, CcBuildDocks, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_3802_CAN_T_BUILD_SHIP_DEPOT));
|
||||
}
|
||||
|
||||
static void PlaceDocks_Buoy(TileIndex tile)
|
||||
{
|
||||
DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_BUOY | CMD_AUTO | CMD_MSG(STR_9835_CAN_T_POSITION_BUOY_HERE));
|
||||
DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_BUOY | CMD_MSG(STR_9835_CAN_T_POSITION_BUOY_HERE));
|
||||
}
|
||||
|
||||
static void PlaceDocks_DemolishArea(TileIndex tile)
|
||||
@@ -61,7 +61,7 @@ static void PlaceDocks_BuildCanal(TileIndex tile)
|
||||
|
||||
static void PlaceDocks_BuildLock(TileIndex tile)
|
||||
{
|
||||
DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_LOCK | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_LOCKS));
|
||||
DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_LOCK | CMD_MSG(STR_CANT_BUILD_LOCKS));
|
||||
}
|
||||
|
||||
|
||||
@@ -160,7 +160,7 @@ static void BuildDocksToolbWndProc(Window *w, WindowEvent *e)
|
||||
if ((e->we.place.userdata & 0xF) == VPM_X_AND_Y) { // dragged actions
|
||||
GUIPlaceProcDragXY(e);
|
||||
} else if (e->we.place.userdata == VPM_X_OR_Y) {
|
||||
DoCommandP(e->we.place.tile, e->we.place.starttile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
|
||||
DoCommandP(e->we.place.tile, e->we.place.starttile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS));
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -236,14 +236,16 @@ static void BuildDockStationWndProc(Window *w, WindowEvent *e)
|
||||
case WE_CREATE: LowerWindowWidget(w, _station_show_coverage + 3); break;
|
||||
|
||||
case WE_PAINT: {
|
||||
int rad;
|
||||
int rad = (_patches.modified_catchment) ? CA_DOCK : 4;
|
||||
|
||||
if (WP(w,def_d).close) return;
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
rad = (_patches.modified_catchment) ? CA_DOCK : 4;
|
||||
|
||||
if (_station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
|
||||
if (_station_show_coverage) {
|
||||
SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
|
||||
} else {
|
||||
SetTileSelectSize(1, 1);
|
||||
}
|
||||
|
||||
DrawStationCoverageAreaText(4, 50, (uint)-1, rad);
|
||||
break;
|
||||
|
||||
+12
-1
@@ -50,6 +50,9 @@ To enable music, start OpenTTD with the command line:
|
||||
If I hear enough responses that both music and sound work together (it might
|
||||
just be my system), I'll have the defaults changed.
|
||||
|
||||
Please note also that the GCC version does not currently support the MCI MIDI
|
||||
system.
|
||||
|
||||
A NOTE ABOUT DEDICATED MULTIPLAYER SERVERS
|
||||
------------------------------------------
|
||||
|
||||
@@ -74,9 +77,17 @@ may help to set one up (although some of the links from that page are broken):
|
||||
|
||||
http://www.mozilla.org/ports/os2/gccsetup.html
|
||||
|
||||
Alternatively, Paul Smedley's ready-to-go GCC build environment has been known to
|
||||
successfully build the game:
|
||||
|
||||
http://www.smedley.info/os2ports/index.php?page=build-environment
|
||||
|
||||
To build, you should, if your environment is set up well enough, be able to just
|
||||
type `./configure' (or `sh configure' if you're using the OS/2 shell) and `make'.
|
||||
|
||||
You may have to manually specify `--os OS2' on the configure command line, as
|
||||
configure cannot currently detect OS/2 manually.
|
||||
|
||||
A note on Open Watcom
|
||||
---------------------
|
||||
|
||||
@@ -122,4 +133,4 @@ issues, see the Contacting section of readme.txt.
|
||||
|
||||
Thanks to Paul Smedley for his help with getting OpenTTD to compile under GCC on OS/2.
|
||||
|
||||
- Owen Rudge, 8th January 2007
|
||||
- Owen Rudge, 24th June 2007
|
||||
|
||||
+4
-6
@@ -1,6 +1,6 @@
|
||||
.\" Hey, EMACS: -*- nroff -*-
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.Dd February 8, 2007
|
||||
.Dd Sep 15, 2007
|
||||
.Dt OPENTTD 6
|
||||
.Sh NAME
|
||||
.Nm openttd
|
||||
@@ -11,14 +11,14 @@
|
||||
.Op Fl G Ar seed
|
||||
.Op Fl d Ar [level | cat=lvl[, ...]]
|
||||
.Op Fl g Ar [savegame]
|
||||
.Op Fl n Ar [host[#player][:port]]
|
||||
.Op Fl n Ar host[:port][#player]
|
||||
.Op Fl r Ar widthxheight
|
||||
.Op Fl t Ar date
|
||||
.Op Fl m Ar driver
|
||||
.Op Fl s Ar driver
|
||||
.Op Fl v Ar driver
|
||||
.Sh OPTIONS
|
||||
.Bl -tag -width ".Fl n Ar host[#player][:port]"
|
||||
.Bl -tag -width ".Fl n Ar host[:port][#player]"
|
||||
.It Fl D
|
||||
Start a dedicated server
|
||||
.It Fl G Ar seed
|
||||
@@ -45,9 +45,7 @@ Force to use the DOS palette (use this if you see a lot of magenta)
|
||||
.It Fl m Ar driver
|
||||
Set the music driver, see
|
||||
.Fl h
|
||||
.It Fl n
|
||||
Start a network server
|
||||
.It Fl n Ar host[#player][:port]
|
||||
.It Fl n Ar host[:port][#player]
|
||||
Join a network game, optionally specify player to play as and port to connect to
|
||||
.It Fl r Ar widthxheight
|
||||
Set the resolution
|
||||
|
||||
@@ -58,7 +58,7 @@ static const DriverDesc _music_driver_descs[] = {
|
||||
M("qt", "QuickTime MIDI Driver", &_qtime_music_driver),
|
||||
#endif
|
||||
#ifdef UNIX
|
||||
#if !defined(__MORPHOS__) && !defined(__AMIGA__)
|
||||
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && !defined(__OS2__)
|
||||
M("extmidi", "External MIDI Driver", &_extmidi_music_driver),
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -217,10 +217,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update)
|
||||
// Skip the total
|
||||
if (i == SCORE_TOTAL) continue;
|
||||
// Check the score
|
||||
s = (_score_part[owner][i] >= _score_info[i].needed) ?
|
||||
_score_info[i].score :
|
||||
_score_part[owner][i] * _score_info[i].score / _score_info[i].needed;
|
||||
if (s < 0) s = 0;
|
||||
s = clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
|
||||
score += s;
|
||||
total_score += _score_info[i].score;
|
||||
}
|
||||
@@ -246,6 +243,41 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
|
||||
{
|
||||
Town *t;
|
||||
PlayerID old = _current_player;
|
||||
|
||||
assert(old_player != new_player);
|
||||
|
||||
{
|
||||
Player *p;
|
||||
uint i;
|
||||
|
||||
/* See if the old_player had shares in other companies */
|
||||
_current_player = old_player;
|
||||
FOR_ALL_PLAYERS(p) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
if (p->share_owners[i] == old_player) {
|
||||
/* Sell his shares */
|
||||
int32 res = DoCommand(0, p->index, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
|
||||
/* Because we are in a DoCommand, we can't just execute an other one and
|
||||
* expect the money to be removed. We need to do it ourself! */
|
||||
SubtractMoneyFromPlayer(res);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Sell all the shares that people have on this company */
|
||||
p = GetPlayer(old_player);
|
||||
for (i = 0; i < 4; i++) {
|
||||
_current_player = p->share_owners[i];
|
||||
if (_current_player != PLAYER_SPECTATOR) {
|
||||
/* Sell the shares */
|
||||
int32 res = DoCommand(0, old_player, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
|
||||
/* Because we are in a DoCommand, we can't just execute an other one and
|
||||
* expect the money to be removed. We need to do it ourself! */
|
||||
SubtractMoneyFromPlayer(res);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_current_player = old_player;
|
||||
|
||||
/* Temporarily increase the player's money, to be sure that
|
||||
@@ -338,30 +370,46 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
|
||||
/* Change color of existing windows */
|
||||
if (new_player != PLAYER_SPECTATOR) ChangeWindowOwner(old_player, new_player);
|
||||
|
||||
{
|
||||
Player *p;
|
||||
uint i;
|
||||
|
||||
/* Check for shares */
|
||||
FOR_ALL_PLAYERS(p) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
/* 'Sell' the share if this player has any */
|
||||
if (p->share_owners[i] == _current_player) {
|
||||
p->share_owners[i] = PLAYER_SPECTATOR;
|
||||
}
|
||||
}
|
||||
}
|
||||
p = GetPlayer(_current_player);
|
||||
/* Sell all the shares that people have on this company */
|
||||
for (i = 0; i < 4; i++)
|
||||
p->share_owners[i] = PLAYER_SPECTATOR;
|
||||
}
|
||||
|
||||
_current_player = old;
|
||||
|
||||
MarkWholeScreenDirty();
|
||||
}
|
||||
|
||||
static void ChangeNetworkOwner(PlayerID current_player, PlayerID new_player)
|
||||
{
|
||||
#ifdef ENABLE_NETWORK
|
||||
NetworkClientState *cs;
|
||||
NetworkClientInfo *ci;
|
||||
if (!_networking) return;
|
||||
|
||||
if (current_player == _local_player) {
|
||||
_network_playas = new_player;
|
||||
SetLocalPlayer(new_player);
|
||||
}
|
||||
|
||||
if (!_network_server) return;
|
||||
|
||||
/* The server has to handle all administrative issues, for example
|
||||
* updating and notifying all clients of what has happened */
|
||||
ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
|
||||
|
||||
/* The server has just changed from player */
|
||||
if (current_player == ci->client_playas) {
|
||||
ci->client_playas = new_player;
|
||||
NetworkUpdateClientInfo(NETWORK_SERVER_INDEX);
|
||||
}
|
||||
|
||||
/* Find all clients that were in control of this company, and mark them as new_player */
|
||||
FOR_ALL_CLIENTS(cs) {
|
||||
ci = DEREF_CLIENT_INFO(cs);
|
||||
if (current_player == ci->client_playas) {
|
||||
ci->client_playas = new_player;
|
||||
NetworkUpdateClientInfo(ci->client_index);
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
}
|
||||
|
||||
static void PlayersCheckBankrupt(Player *p)
|
||||
{
|
||||
PlayerID owner;
|
||||
@@ -419,35 +467,9 @@ static void PlayersCheckBankrupt(Player *p)
|
||||
p->bankrupt_asked = 0xFF;
|
||||
p->bankrupt_timeout = 0x456;
|
||||
break;
|
||||
} else if (owner == _local_player) {
|
||||
_network_playas = PLAYER_SPECTATOR;
|
||||
SetLocalPlayer(PLAYER_SPECTATOR);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_NETWORK
|
||||
/* The server has to handle all administrative issues, for example
|
||||
* updating and notifying all clients of what has happened */
|
||||
if (_network_server) {
|
||||
const NetworkClientState *cs;
|
||||
NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
|
||||
|
||||
/* The server has just gone belly-up, mark it as spectator */
|
||||
if (owner == ci->client_playas) {
|
||||
ci->client_playas = PLAYER_SPECTATOR;
|
||||
NetworkUpdateClientInfo(NETWORK_SERVER_INDEX);
|
||||
}
|
||||
|
||||
/* Find all clients that were in control of this company,
|
||||
* and mark them as spectator; broadcast this message to everyone */
|
||||
FOR_ALL_CLIENTS(cs) {
|
||||
ci = DEREF_CLIENT_INFO(cs);
|
||||
if (ci->client_playas == owner) {
|
||||
ci->client_playas = PLAYER_SPECTATOR;
|
||||
NetworkUpdateClientInfo(ci->client_index);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
ChangeNetworkOwner(owner, PLAYER_SPECTATOR);
|
||||
}
|
||||
|
||||
/* Remove the player */
|
||||
@@ -624,6 +646,8 @@ static void AddInflation(void)
|
||||
int i;
|
||||
int32 inf = _economy.infl_amount * 54;
|
||||
|
||||
if ((_cur_year - _patches.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
|
||||
|
||||
for (i = 0; i != NUM_PRICES; i++) {
|
||||
AddSingleInflation((int32*)&_price + i, _price_frac + i, inf);
|
||||
}
|
||||
@@ -1443,7 +1467,7 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
|
||||
|
||||
// if last speed is 0, we treat that as if no vehicle has ever visited the station.
|
||||
ge->last_speed = min(t, 255);
|
||||
ge->last_age = _cur_year - v->build_year;
|
||||
ge->last_age = _cur_year - u->build_year;
|
||||
|
||||
// If there's goods waiting at the station, and the vehicle
|
||||
// has capacity for it, load it on the vehicle.
|
||||
@@ -1572,6 +1596,7 @@ static void DoAcquireCompany(Player *p)
|
||||
|
||||
// original code does this a little bit differently
|
||||
pi = p->index;
|
||||
ChangeNetworkOwner(pi, _current_player);
|
||||
ChangeOwnershipOfPlayerItems(pi, _current_player);
|
||||
|
||||
if (p->bankrupt_value == 0) {
|
||||
@@ -1607,11 +1632,16 @@ int32 CmdBuyShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
Player *p;
|
||||
int64 cost;
|
||||
|
||||
/* Check if buying shares is allowed (protection against modified clients */
|
||||
if (!IsValidPlayer((PlayerID)p1) || !_patches.allow_shares) return CMD_ERROR;
|
||||
/* Check if buying shares is allowed (protection against modified clients) */
|
||||
/* Cannot buy own shares */
|
||||
if (!IsValidPlayer((PlayerID)p1) || !_patches.allow_shares || _current_player == (PlayerID)p1) return CMD_ERROR;
|
||||
|
||||
p = GetPlayer((PlayerID)p1);
|
||||
|
||||
/* Cannot buy shares of non-existent nor bankrupted company */
|
||||
if (!p->is_active) return CMD_ERROR;
|
||||
|
||||
SET_EXPENSES_TYPE(EXPENSES_OTHER);
|
||||
p = GetPlayer(p1);
|
||||
|
||||
/* Protect new companies from hostile takeovers */
|
||||
if (_cur_year - p->inaugurated_year < 6) return_cmd_error(STR_7080_PROTECTED);
|
||||
@@ -1652,11 +1682,16 @@ int32 CmdSellShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
Player *p;
|
||||
int64 cost;
|
||||
|
||||
/* Check if buying shares is allowed (protection against modified clients */
|
||||
if (!IsValidPlayer((PlayerID)p1) || !_patches.allow_shares) return CMD_ERROR;
|
||||
/* Check if selling shares is allowed (protection against modified clients) */
|
||||
/* Cannot sell own shares */
|
||||
if (!IsValidPlayer((PlayerID)p1) || !_patches.allow_shares || _current_player == (PlayerID)p1) return CMD_ERROR;
|
||||
|
||||
p = GetPlayer((PlayerID)p1);
|
||||
|
||||
/* Cannot sell shares of non-existent nor bankrupted company */
|
||||
if (!p->is_active) return CMD_ERROR;
|
||||
|
||||
SET_EXPENSES_TYPE(EXPENSES_OTHER);
|
||||
p = GetPlayer(p1);
|
||||
|
||||
/* Those lines are here for network-protection (clients can be slow) */
|
||||
if (GetAmountOwnedBy(p, _current_player) == 0) return 0;
|
||||
@@ -1685,12 +1720,16 @@ int32 CmdSellShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
int32 CmdBuyCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
{
|
||||
Player *p;
|
||||
PlayerID pid = (PlayerID)p1;
|
||||
|
||||
/* Disable takeovers in multiplayer games */
|
||||
if (!IsValidPlayer((PlayerID)p1) || _networking) return CMD_ERROR;
|
||||
if (!IsValidPlayer(pid) || _networking) return CMD_ERROR;
|
||||
|
||||
/* Do not allow players to take over themselves */
|
||||
if (pid == _current_player) return CMD_ERROR;
|
||||
|
||||
SET_EXPENSES_TYPE(EXPENSES_OTHER);
|
||||
p = GetPlayer(p1);
|
||||
p = GetPlayer(pid);
|
||||
|
||||
if (!p->is_ai) return CMD_ERROR;
|
||||
|
||||
|
||||
@@ -133,7 +133,7 @@ static void AdjustTileh(TileIndex tile, Slope *tileh)
|
||||
{
|
||||
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
|
||||
if (IsTunnel(tile)) {
|
||||
*tileh = SLOPE_FLAT;
|
||||
*tileh = SLOPE_STEEP; /* XXX - Hack to make tunnel entrances to always have a pylon */
|
||||
} else {
|
||||
if (IsBridgeRamp(tile)) {
|
||||
if (*tileh != SLOPE_FLAT) {
|
||||
@@ -294,12 +294,24 @@ static void DrawCatenaryRailway(const TileInfo *ti)
|
||||
/* Drawing of pylons is finished, now draw the wires */
|
||||
for (t = 0; t < TRACK_END; t++) {
|
||||
if (HASBIT(trackconfig[TS_HOME], t)) {
|
||||
byte PCPconfig;
|
||||
const SortableSpriteStruct *sss;
|
||||
int tileh_selector;
|
||||
|
||||
byte PCPconfig = HASBIT(PCPstatus, PCPpositions[t][0]) +
|
||||
if (IsTunnelTile(ti->tile)) {
|
||||
const SortableSpriteStruct* sss = &CatenarySpriteData_Tunnel[GetTunnelDirection(ti->tile)];
|
||||
|
||||
AddSortableSpriteToDraw(
|
||||
sss->image, ti->x + sss->x_offset, ti->y + sss->y_offset,
|
||||
sss->x_size, sss->y_size, sss->z_size,
|
||||
GetTileZ(ti->tile) + sss->z_offset
|
||||
);
|
||||
break;
|
||||
}
|
||||
PCPconfig = HASBIT(PCPstatus, PCPpositions[t][0]) +
|
||||
(HASBIT(PCPstatus, PCPpositions[t][1]) << 1);
|
||||
|
||||
const SortableSpriteStruct *sss;
|
||||
int tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; /* tileh for the slopes, 0 otherwise */
|
||||
tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; /* tileh for the slopes, 0 otherwise */
|
||||
|
||||
assert(PCPconfig != 0); /* We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that) */
|
||||
assert(!IsSteepSlope(tileh[TS_HOME]));
|
||||
@@ -367,7 +379,7 @@ void DrawCatenary(const TileInfo *ti)
|
||||
|
||||
switch (GetTileType(ti->tile)) {
|
||||
case MP_RAILWAY:
|
||||
if (IsRailDepot(ti->tile)) {
|
||||
if ( IsRailDepot(ti->tile)) {
|
||||
const SortableSpriteStruct* sss = &CatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)];
|
||||
|
||||
AddSortableSpriteToDraw(
|
||||
@@ -410,6 +422,7 @@ int32 SettingsDisableElrail(int32 p1)
|
||||
if (rv_info->engclass == 2 && e->railtype == old_railtype) {
|
||||
/* change it to the proper one */
|
||||
e->railtype = new_railtype;
|
||||
_engine_info[e_id].railtype = new_railtype;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -332,15 +332,7 @@ static void NewVehicleAvailable(Engine *e)
|
||||
}
|
||||
}
|
||||
|
||||
if (index < NUM_TRAIN_ENGINES) {
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_TRAINAVAIL), 0, 0);
|
||||
} else if (index < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES) {
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_ROADAVAIL), 0, 0);
|
||||
} else if (index < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES) {
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_SHIPAVAIL), 0, 0);
|
||||
} else {
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_AIRCRAFTAVAIL), 0, 0);
|
||||
}
|
||||
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_VEHICLEAVAIL), 0, 0);
|
||||
}
|
||||
|
||||
void EnginesMonthlyLoop(void)
|
||||
@@ -380,7 +372,7 @@ int32 CmdRenameEngine(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
{
|
||||
StringID str;
|
||||
|
||||
if (!IsEngineIndex(p1) || _cmd_text[0] == '\0') return CMD_ERROR;
|
||||
if (!IsEngineIndex(p1) || _cmd_text == NULL || _cmd_text[0] == '\0') return CMD_ERROR;
|
||||
|
||||
str = AllocateNameUnique(_cmd_text, 0);
|
||||
if (str == 0) return CMD_ERROR;
|
||||
@@ -422,6 +414,12 @@ bool IsEngineBuildable(EngineID engine, byte type, PlayerID player)
|
||||
// check if it's available
|
||||
if (!HASBIT(e->player_avail, player)) return false;
|
||||
|
||||
if (type == VEH_Train) {
|
||||
/* Check if the rail type is available to this player */
|
||||
const Player *p = GetPlayer(player);
|
||||
if (!HASBIT(p->avail_railtypes, EngInfo(engine)->railtype)) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+36
-121
@@ -14,26 +14,25 @@
|
||||
#include "news.h"
|
||||
#include "variables.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include "vehicle.h"
|
||||
|
||||
|
||||
static StringID GetEngineCategoryName(EngineID engine)
|
||||
{
|
||||
if (engine < NUM_TRAIN_ENGINES) {
|
||||
switch (GetEngine(engine)->railtype) {
|
||||
case RAILTYPE_RAIL: return STR_8102_RAILROAD_LOCOMOTIVE;
|
||||
case RAILTYPE_ELECTRIC: return STR_8102_RAILROAD_LOCOMOTIVE;
|
||||
case RAILTYPE_MONO: return STR_8106_MONORAIL_LOCOMOTIVE;
|
||||
case RAILTYPE_MAGLEV: return STR_8107_MAGLEV_LOCOMOTIVE;
|
||||
}
|
||||
switch (GetEngine(engine)->type) {
|
||||
default: NOT_REACHED();
|
||||
case VEH_Road: return STR_8103_ROAD_VEHICLE;
|
||||
case VEH_Aircraft: return STR_8104_AIRCRAFT;
|
||||
case VEH_Ship: return STR_8105_SHIP;
|
||||
case VEH_Train:
|
||||
switch (GetEngine(engine)->railtype) {
|
||||
default: NOT_REACHED();
|
||||
case RAILTYPE_RAIL: return STR_8102_RAILROAD_LOCOMOTIVE;
|
||||
case RAILTYPE_ELECTRIC: return STR_8102_RAILROAD_LOCOMOTIVE;
|
||||
case RAILTYPE_MONO: return STR_8106_MONORAIL_LOCOMOTIVE;
|
||||
case RAILTYPE_MAGLEV: return STR_8107_MAGLEV_LOCOMOTIVE;
|
||||
}
|
||||
}
|
||||
|
||||
if (engine < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES)
|
||||
return STR_8103_ROAD_VEHICLE;
|
||||
|
||||
if (engine < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES)
|
||||
return STR_8105_SHIP;
|
||||
|
||||
return STR_8104_AIRCRAFT;
|
||||
}
|
||||
|
||||
static const Widget _engine_preview_widgets[] = {
|
||||
@@ -59,10 +58,10 @@ static void DrawShipEngineInfo(EngineID engine, int x, int y, int maxw);
|
||||
static void DrawAircraftEngineInfo(EngineID engine, int x, int y, int maxw);
|
||||
|
||||
static const DrawEngineInfo _draw_engine_list[4] = {
|
||||
{DrawTrainEngine,DrawTrainEngineInfo},
|
||||
{DrawRoadVehEngine,DrawRoadVehEngineInfo},
|
||||
{DrawShipEngine,DrawShipEngineInfo},
|
||||
{DrawAircraftEngine,DrawAircraftEngineInfo},
|
||||
{ DrawTrainEngine, DrawTrainEngineInfo },
|
||||
{ DrawRoadVehEngine, DrawRoadVehEngineInfo },
|
||||
{ DrawShipEngine, DrawShipEngineInfo },
|
||||
{ DrawAircraftEngine, DrawAircraftEngineInfo },
|
||||
};
|
||||
|
||||
static void EnginePreviewWndProc(Window *w, WindowEvent *e)
|
||||
@@ -80,10 +79,7 @@ static void EnginePreviewWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
DrawStringCentered(w->width >> 1, 80, GetCustomEngineName(engine), 0x10);
|
||||
|
||||
(dei = _draw_engine_list,engine < NUM_TRAIN_ENGINES) ||
|
||||
(dei++,engine < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES) ||
|
||||
(dei++,engine < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES) ||
|
||||
(dei++, true);
|
||||
dei = &_draw_engine_list[GetEngine(engine)->type - VEH_Train];
|
||||
|
||||
width = w->width;
|
||||
dei->engine_proc(width >> 1, 100, engine, 0);
|
||||
@@ -139,35 +135,6 @@ static void DrawTrainEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
DrawStringMultiCenter(x, y, STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER, maxw);
|
||||
}
|
||||
|
||||
void DrawNewsNewTrainAvail(Window *w)
|
||||
{
|
||||
EngineID engine;
|
||||
|
||||
DrawNewsBorder(w);
|
||||
|
||||
engine = WP(w,news_d).ni->string_id;
|
||||
SetDParam(0, GetEngineCategoryName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_8859_NEW_NOW_AVAILABLE, w->width - 2);
|
||||
|
||||
GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
|
||||
|
||||
SetDParam(0, GetCustomEngineName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_885A, w->width - 2);
|
||||
|
||||
DrawTrainEngine(w->width >> 1, 88, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 112, 0x323 | USE_COLORTABLE);
|
||||
DrawTrainEngineInfo(engine, w->width >> 1, 129, w->width - 52);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewTrainAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, STR_8859_NEW_NOW_AVAILABLE);
|
||||
SetDParam(1, GetEngineCategoryName(engine));
|
||||
SetDParam(2, GetCustomEngineName(engine));
|
||||
return STR_02B6;
|
||||
}
|
||||
|
||||
static void DrawAircraftEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
{
|
||||
const AircraftVehicleInfo *avi = AircraftVehInfo(engine);
|
||||
@@ -180,33 +147,6 @@ static void DrawAircraftEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
DrawStringMultiCenter(x, y, STR_A02E_COST_MAX_SPEED_CAPACITY, maxw);
|
||||
}
|
||||
|
||||
void DrawNewsNewAircraftAvail(Window *w)
|
||||
{
|
||||
EngineID engine;
|
||||
|
||||
DrawNewsBorder(w);
|
||||
|
||||
engine = WP(w,news_d).ni->string_id;
|
||||
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE, w->width - 2);
|
||||
GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
|
||||
|
||||
SetDParam(0, GetCustomEngineName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_A02D, w->width - 2);
|
||||
|
||||
DrawAircraftEngine(w->width >> 1, 93, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 110, 0x323 | USE_COLORTABLE);
|
||||
DrawAircraftEngineInfo(engine, w->width >> 1, 131, w->width - 52);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewAircraftAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE);
|
||||
SetDParam(1, GetCustomEngineName(engine));
|
||||
return STR_02B6;
|
||||
}
|
||||
|
||||
static void DrawRoadVehEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
{
|
||||
const RoadVehicleInfo *rvi = RoadVehInfo(engine);
|
||||
@@ -220,32 +160,6 @@ static void DrawRoadVehEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
DrawStringMultiCenter(x, y, STR_902A_COST_SPEED_RUNNING_COST, maxw);
|
||||
}
|
||||
|
||||
void DrawNewsNewRoadVehAvail(Window *w)
|
||||
{
|
||||
EngineID engine;
|
||||
|
||||
DrawNewsBorder(w);
|
||||
|
||||
engine = WP(w,news_d).ni->string_id;
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE, w->width - 2);
|
||||
GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
|
||||
|
||||
SetDParam(0, GetCustomEngineName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_9029, w->width - 2);
|
||||
|
||||
DrawRoadVehEngine(w->width >> 1, 88, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 112, 0x323 | USE_COLORTABLE);
|
||||
DrawRoadVehEngineInfo(engine, w->width >> 1, 129, w->width - 52);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewRoadVehAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE);
|
||||
SetDParam(1, GetCustomEngineName(engine));
|
||||
return STR_02B6;
|
||||
}
|
||||
|
||||
static void DrawShipEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
{
|
||||
const ShipVehicleInfo *svi = ShipVehInfo(engine);
|
||||
@@ -257,29 +171,30 @@ static void DrawShipEngineInfo(EngineID engine, int x, int y, int maxw)
|
||||
DrawStringMultiCenter(x, y, STR_982E_COST_MAX_SPEED_CAPACITY, maxw);
|
||||
}
|
||||
|
||||
void DrawNewsNewShipAvail(Window *w)
|
||||
StringID GetNewsStringNewVehicleAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, GetEngineCategoryName(engine));
|
||||
SetDParam(1, GetCustomEngineName(engine));
|
||||
return STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE;
|
||||
}
|
||||
|
||||
void DrawNewsNewVehicleAvail(Window *w)
|
||||
{
|
||||
EngineID engine;
|
||||
EngineID engine = WP(w, news_d).ni->string_id;
|
||||
const DrawEngineInfo *dei = &_draw_engine_list[GetEngine(engine)->type - VEH_Train];
|
||||
|
||||
DrawNewsBorder(w);
|
||||
|
||||
engine = WP(w,news_d).ni->string_id;
|
||||
SetDParam(0, GetEngineCategoryName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_NEW_VEHICLE_NOW_AVAILABLE, w->width - 2);
|
||||
|
||||
DrawStringMultiCenter(w->width >> 1, 20, STR_982C_NEW_SHIP_NOW_AVAILABLE, w->width - 2);
|
||||
GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
|
||||
|
||||
SetDParam(0, GetCustomEngineName(engine));
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_982D, w->width - 2);
|
||||
DrawStringMultiCenter(w->width >> 1, 57, STR_NEW_VEHICLE_TYPE, w->width - 2);
|
||||
|
||||
DrawShipEngine(w->width >> 1, 93, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 110, 0x323 | USE_COLORTABLE);
|
||||
DrawShipEngineInfo(engine, w->width >> 1, 131, w->width - 52);
|
||||
}
|
||||
|
||||
StringID GetNewsStringNewShipAvail(const NewsItem *ni)
|
||||
{
|
||||
EngineID engine = ni->string_id;
|
||||
SetDParam(0, STR_982C_NEW_SHIP_NOW_AVAILABLE);
|
||||
SetDParam(1, GetCustomEngineName(engine));
|
||||
return STR_02B6;
|
||||
dei->engine_proc(w->width >> 1, 88, engine, 0);
|
||||
GfxFillRect(25, 56, w->width - 56, 112, 0x323 | USE_COLORTABLE);
|
||||
dei->info_proc(engine, w->width >> 1, 129, w->width - 52);
|
||||
}
|
||||
|
||||
@@ -149,3 +149,20 @@ void FioOpenFile(int slot, const char *filename)
|
||||
_fio.handles[slot] = f;
|
||||
FioSeekToFile(slot << 24);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sanitizes a filename, i.e. removes all illegal characters from it.
|
||||
* @param filename the "\0" terminated filename
|
||||
*/
|
||||
void SanitizeFilename(char *filename)
|
||||
{
|
||||
for (; *filename != '\0'; filename++) {
|
||||
switch (*filename) {
|
||||
/* The following characters are not allowed in filenames
|
||||
* on at least one of the supported operating systems: */
|
||||
case ':': case '\\': case '*': case '?': case '/': case '<': case '>': case '|': case '"':
|
||||
*filename = '_';
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,5 +15,6 @@ void FioOpenFile(int slot, const char *filename);
|
||||
void FioReadBlock(void *ptr, uint size);
|
||||
void FioSkipBytes(int n);
|
||||
bool FioCheckFileExists(const char *filename);
|
||||
void SanitizeFilename(char *filename);
|
||||
|
||||
#endif /* FILEIO_H */
|
||||
|
||||
@@ -17,10 +17,10 @@
|
||||
#include <sys/stat.h>
|
||||
|
||||
#ifdef WIN32
|
||||
# include <tchar.h>
|
||||
# include <io.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
# include <dirent.h>
|
||||
#endif /* WIN32 */
|
||||
|
||||
/* Variables to display file lists */
|
||||
@@ -33,6 +33,7 @@ static int _fios_count, _fios_alloc;
|
||||
/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
|
||||
extern bool FiosIsRoot(const char *path);
|
||||
extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
|
||||
extern bool FiosIsHiddenFile(const struct dirent *ent);
|
||||
extern void FiosGetDrives(void);
|
||||
extern bool FiosGetDiskFreeSpace(const char *path, uint32 *tot);
|
||||
|
||||
@@ -170,8 +171,8 @@ void FiosMakeSavegameName(char *buf, const char *name, size_t size)
|
||||
snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
|
||||
}
|
||||
|
||||
#if defined(WIN32) || defined(WIN64)
|
||||
# define unlink _wunlink
|
||||
#if defined(WIN32)
|
||||
# define unlink _tunlink
|
||||
#endif
|
||||
|
||||
bool FiosDelete(const char *name)
|
||||
@@ -201,6 +202,7 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
|
||||
DIR *dir;
|
||||
FiosItem *fios;
|
||||
int sort_start;
|
||||
char d_name[sizeof(fios->name)];
|
||||
|
||||
/* A parent directory link exists if we are not in the root directory */
|
||||
if (!FiosIsRoot(_fios_path) && mode != SLD_NEW_GAME) {
|
||||
@@ -212,13 +214,14 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
|
||||
}
|
||||
|
||||
/* Show subdirectories */
|
||||
if (mode != SLD_NEW_GAME && (dir = opendir(_fios_path)) != NULL) {
|
||||
if (mode != SLD_NEW_GAME && (dir = ttd_opendir(_fios_path)) != NULL) {
|
||||
while ((dirent = readdir(dir)) != NULL) {
|
||||
const char *d_name = FS2OTTD(dirent->d_name);
|
||||
ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
|
||||
|
||||
/* found file must be directory, but not '.' or '..' */
|
||||
if (FiosIsValidFile(_fios_path, dirent, &sb) && (sb.st_mode & S_IFDIR) &&
|
||||
strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
|
||||
(!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
|
||||
strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
|
||||
fios = FiosAlloc();
|
||||
fios->type = FIOS_TYPE_DIR;
|
||||
fios->mtime = 0;
|
||||
@@ -242,15 +245,15 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
|
||||
sort_start = _fios_count;
|
||||
|
||||
/* Show files */
|
||||
dir = opendir(_fios_path);
|
||||
dir = ttd_opendir(_fios_path);
|
||||
if (dir != NULL) {
|
||||
while ((dirent = readdir(dir)) != NULL) {
|
||||
char fios_title[64];
|
||||
char *t;
|
||||
char *d_name = (char*)FS2OTTD(dirent->d_name);
|
||||
byte type;
|
||||
ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
|
||||
|
||||
if (!FiosIsValidFile(_fios_path, dirent, &sb) || !(sb.st_mode & S_IFREG)) continue;
|
||||
if (!FiosIsValidFile(_fios_path, dirent, &sb) || !(sb.st_mode & S_IFREG) || FiosIsHiddenFile(dirent)) continue;
|
||||
|
||||
/* File has no extension, skip it */
|
||||
if ((t = strrchr(d_name, '.')) == NULL) continue;
|
||||
|
||||
@@ -57,7 +57,7 @@ int CDECL compare_FiosItems(const void *a, const void *b);
|
||||
typedef struct DIR DIR;
|
||||
|
||||
typedef struct dirent { // XXX - only d_name implemented
|
||||
wchar_t *d_name; /* name of found file */
|
||||
TCHAR *d_name; /* name of found file */
|
||||
/* little hack which will point to parent DIR struct which will
|
||||
* save us a call to GetFileAttributes if we want information
|
||||
* about the file (for example in function fio_bla */
|
||||
@@ -70,17 +70,32 @@ struct DIR {
|
||||
* note: having only one global instance is not possible because
|
||||
* multiple independent opendir/readdir sequences must be supported. */
|
||||
dirent ent;
|
||||
WIN32_FIND_DATAW fd;
|
||||
WIN32_FIND_DATA fd;
|
||||
/* since opendir calls FindFirstFile, we need a means of telling the
|
||||
* first call to readdir that we already have a file.
|
||||
* that's the case iff this is true */
|
||||
bool at_first_entry;
|
||||
};
|
||||
|
||||
DIR *opendir(const char *path);
|
||||
DIR *opendir(const TCHAR *path);
|
||||
struct dirent *readdir(DIR *d);
|
||||
int closedir(DIR *d);
|
||||
|
||||
#else
|
||||
/* Use system-supplied opendir/readdir/closedir functions */
|
||||
# include <sys/types.h>
|
||||
# include <dirent.h>
|
||||
#endif /* defined(WIN32) */
|
||||
|
||||
/**
|
||||
* A wrapper around opendir() which will convert the string from
|
||||
* OPENTTD encoding to that of the filesystem. For all purposes this
|
||||
* function behaves the same as the original opendir function
|
||||
* @param path string to open directory of
|
||||
* @return DIR pointer
|
||||
*/
|
||||
static inline DIR *ttd_opendir(const char *path)
|
||||
{
|
||||
return opendir(OTTD2FS(path));
|
||||
}
|
||||
|
||||
#endif /* FIOS_H */
|
||||
|
||||
+3
-3
@@ -144,10 +144,10 @@ static FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
|
||||
|
||||
|
||||
folder_error:
|
||||
#if defined(UNICODE)
|
||||
free(font_path);
|
||||
#endif
|
||||
registry_no_font_found:
|
||||
#if defined(UNICODE)
|
||||
free(font_namep);
|
||||
#endif
|
||||
RegCloseKey(hKey);
|
||||
return err;
|
||||
}
|
||||
|
||||
@@ -270,7 +270,7 @@ static int TruncateString(char *str, int maxw)
|
||||
if (w >= maxw) {
|
||||
// string got too big... insert dotdotdot
|
||||
ddd_pos[0] = ddd_pos[1] = ddd_pos[2] = '.';
|
||||
ddd_pos[3] = 0;
|
||||
ddd_pos[3] = '\0';
|
||||
return ddd_w;
|
||||
}
|
||||
} else {
|
||||
@@ -410,11 +410,12 @@ uint32 FormatStringLinebreaks(char *str, int maxw)
|
||||
for (;;) {
|
||||
char *last_space = NULL;
|
||||
int w = 0;
|
||||
char *s;
|
||||
|
||||
for (;;) {
|
||||
WChar c = Utf8Consume((const char **)&str);
|
||||
/* whitespace is where we will insert the line-break */
|
||||
if (c == ' ') last_space = str;
|
||||
if (IsWhitespace(c)) last_space = str;
|
||||
|
||||
if (IsPrintable(c)) {
|
||||
w += GetCharacterWidth(size, c);
|
||||
@@ -425,7 +426,7 @@ uint32 FormatStringLinebreaks(char *str, int maxw)
|
||||
* 2. In all other cases force a linebreak at the last seen whitespace */
|
||||
if (w > maxw) {
|
||||
if (last_space == NULL) {
|
||||
str[-1] = '\0';
|
||||
*Utf8PrevChar(str) = '\0';
|
||||
return num + (size << 16);
|
||||
}
|
||||
str = last_space;
|
||||
@@ -443,9 +444,17 @@ uint32 FormatStringLinebreaks(char *str, int maxw)
|
||||
}
|
||||
}
|
||||
end_of_inner_loop:
|
||||
/* string didn't fit on line, so 'dummy' terminate and increase linecount */
|
||||
/* String didn't fit on line (or a '\n' was encountered), so 'dummy' terminate
|
||||
* and increase linecount. We use Utf8PrevChar() as also non 1 char long
|
||||
* whitespace seperators are supported */
|
||||
num++;
|
||||
str[-1] = '\0';
|
||||
s = Utf8PrevChar(str);
|
||||
*s++ = '\0';
|
||||
|
||||
/* In which case (see above) we will shift remainder to left and close the gap */
|
||||
if (str - s >= 1) {
|
||||
for (; str[-1] != '\0';) *s++ = *str++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -206,7 +206,7 @@ static const SpriteID trg1idx[] = {
|
||||
/* Medium font */
|
||||
2, 92, // ' ' till 'z'
|
||||
SKIP, 36,
|
||||
160, 160, // Move ¾ to the correct position
|
||||
160, 160, // Move Ÿ to the correct position
|
||||
98, 98, // Up arrow
|
||||
131, 133,
|
||||
SKIP, 1, // skip currency sign
|
||||
@@ -231,7 +231,7 @@ static const SpriteID trg1idx[] = {
|
||||
/* Small font */
|
||||
226, 316, // ' ' till 'z'
|
||||
SKIP, 36,
|
||||
384, 384, // Move ¾ to the correct position
|
||||
384, 384, // Move Ÿ to the correct position
|
||||
322, 322, // Up arrow
|
||||
355, 357,
|
||||
SKIP, 1, // skip currency sign
|
||||
@@ -253,7 +253,7 @@ static const SpriteID trg1idx[] = {
|
||||
/* Big font */
|
||||
450, 540, // ' ' till 'z'
|
||||
SKIP, 36,
|
||||
608, 608, // Move ¾ to the correct position
|
||||
608, 608, // Move Ÿ to the correct position
|
||||
SKIP, 1,
|
||||
579, 581,
|
||||
SKIP, 1,
|
||||
@@ -292,47 +292,47 @@ static const SpriteID _openttd_grf_indexes[] = {
|
||||
582, 582, // euro symbol large size
|
||||
358, 358, // euro symbol tiny
|
||||
SPR_CURSOR_CANAL, SPR_IMG_FASTFORWARD, // more icons
|
||||
648, 648, // nordic char: æ
|
||||
616, 616, // nordic char: Æ
|
||||
666, 666, // nordic char: ø
|
||||
634, 634, // nordic char: Ø
|
||||
648, 648, // nordic char: æ
|
||||
616, 616, // nordic char: Æ
|
||||
666, 666, // nordic char: ø
|
||||
634, 634, // nordic char: Ø
|
||||
SPR_PIN_UP, SPR_CURSOR_CLONE_TRAIN, // more icons
|
||||
382, 383, // ¼ ½ tiny
|
||||
158, 159, // ¼ ½ medium
|
||||
606, 607, // ¼ ½ large
|
||||
360, 360, // ¦ tiny
|
||||
362, 362, // ¨ tiny
|
||||
136, 136, // ¦ medium
|
||||
138, 138, // ¨ medium
|
||||
584, 584, // ¦ large
|
||||
586, 586, // ¨ large
|
||||
626, 626, // Ð large
|
||||
658, 658, // ð large
|
||||
374, 374, // ´ tiny
|
||||
378, 378, // ¸ tiny
|
||||
150, 150, // ´ medium
|
||||
154, 154, // ¸ medium
|
||||
598, 598, // ´ large
|
||||
602, 602, // ¸ large
|
||||
640, 640, // Þ large
|
||||
672, 672, // þ large
|
||||
380, 380, // º tiny
|
||||
156, 156, // º medium
|
||||
604, 604, // º large
|
||||
382, 383, // Œ œ tiny
|
||||
158, 159, // Œ œ medium
|
||||
606, 607, // Œ œ large
|
||||
360, 360, // Š tiny
|
||||
362, 362, // š tiny
|
||||
136, 136, // Š medium
|
||||
138, 138, // š medium
|
||||
584, 584, // Š large
|
||||
586, 586, // š large
|
||||
626, 626, // Ð large
|
||||
658, 658, // ð large
|
||||
374, 374, // Ž tiny
|
||||
378, 378, // ž tiny
|
||||
150, 150, // Ž medium
|
||||
154, 154, // ž medium
|
||||
598, 598, // Ž large
|
||||
602, 602, // ž large
|
||||
640, 640, // Þ large
|
||||
672, 672, // þ large
|
||||
380, 380, // º tiny
|
||||
156, 156, // º medium
|
||||
604, 604, // º large
|
||||
317, 320, // { | } ~ tiny
|
||||
93, 96, // { | } ~ medium
|
||||
541, 544, // { | } ~ large
|
||||
SPR_HOUSE_ICON, SPR_HOUSE_ICON,
|
||||
585, 585, // § large
|
||||
587, 587, // © large
|
||||
592, 592, // ® large
|
||||
594, 597, // ° ± ² ³ large
|
||||
633, 633, // × large
|
||||
665, 665, // ÷ large
|
||||
585, 585, // § large
|
||||
587, 587, // © large
|
||||
592, 592, // ® large
|
||||
594, 597, // ° ± ² ³ large
|
||||
633, 633, // × large
|
||||
665, 665, // ÷ large
|
||||
SPR_SELL_TRAIN, SPR_SHARED_ORDERS_ICON,
|
||||
377, 377, // · small
|
||||
153, 153, // · medium
|
||||
601, 601, // · large
|
||||
377, 377, // · small
|
||||
153, 153, // · medium
|
||||
601, 601, // · large
|
||||
END
|
||||
};
|
||||
|
||||
|
||||
+2
-8
@@ -997,13 +997,7 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
|
||||
DrawStringRightAligned(107, y, SET_PERFORMANCE_DETAIL_INT, 0);
|
||||
|
||||
// Calculate the %-bar
|
||||
if (val > needed) {
|
||||
x = 50;
|
||||
} else if (val == 0) {
|
||||
x = 0;
|
||||
} else {
|
||||
x = val * 50 / needed;
|
||||
}
|
||||
x = clamp(val, 0, needed) * 50 / needed;
|
||||
|
||||
// SCORE_LOAN is inversed
|
||||
if (val < 0 && i == SCORE_LOAN) x = 0;
|
||||
@@ -1013,7 +1007,7 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
|
||||
if (x != 50) GfxFillRect(112 + x, y - 2, 112 + 50, y + 10, color_notdone);
|
||||
|
||||
// Calculate the %
|
||||
x = (val <= needed) ? val * 100 / needed : 100;
|
||||
x = clamp(val, 0, needed) * 100 / needed;
|
||||
|
||||
// SCORE_LOAN is inversed
|
||||
if (val < 0 && i == SCORE_LOAN) x = 0;
|
||||
|
||||
+1
-1
@@ -29,7 +29,7 @@ static inline byte RGBToGrayscale(byte red, byte green, byte blue)
|
||||
|
||||
#ifdef WITH_PNG
|
||||
|
||||
#include "png.h"
|
||||
#include <png.h>
|
||||
|
||||
/**
|
||||
* The PNG Heightmap loader.
|
||||
|
||||
+14
-11
@@ -1615,13 +1615,16 @@ static void ExtChangeIndustryProduction(Industry *i)
|
||||
int mag;
|
||||
|
||||
new = old = i->production_rate[j];
|
||||
if (CHANCE16I(20, 1024, r))
|
||||
new -= ((RandomRange(50) + 10) * old) >> 8;
|
||||
if (CHANCE16I(20 + (i->pct_transported[j] * 20 >> 8), 1024, r >> 16))
|
||||
new += ((RandomRange(50) + 10) * old) >> 8;
|
||||
if (CHANCE16I(20, 1024, r)) new -= max(((RandomRange(50) + 10) * old) >> 8, 1U);
|
||||
/* Chance of increasing becomes better when more is transported */
|
||||
if (CHANCE16I(20 + (i->pct_transported[j] * 20 >> 8), 1024, r >> 16) &&
|
||||
(i->type != IT_OIL_WELL || _opt.landscape != LT_NORMAL)) {
|
||||
new += max(((RandomRange(50) + 10) * old) >> 8, 1U);
|
||||
}
|
||||
|
||||
new = clamp(new, 0, 255);
|
||||
if (new == old) {
|
||||
new = clamp(new, 1, 255);
|
||||
/* Do not stop closing the industry when it has the lowest possible production rate */
|
||||
if (new == old && old > 1) {
|
||||
closeit = false;
|
||||
continue;
|
||||
}
|
||||
@@ -1629,8 +1632,8 @@ static void ExtChangeIndustryProduction(Industry *i)
|
||||
percent = new * 100 / old - 100;
|
||||
i->production_rate[j] = new;
|
||||
|
||||
if (new >= indspec->production_rate[j] / 4)
|
||||
closeit = false;
|
||||
/* Close the industry when it has the lowest possible production rate */
|
||||
if (new > 1) closeit = false;
|
||||
|
||||
mag = abs(percent);
|
||||
if (mag >= 10) {
|
||||
@@ -1653,7 +1656,7 @@ static void ExtChangeIndustryProduction(Industry *i)
|
||||
SetDParam(0, i->index);
|
||||
AddNewsItem(
|
||||
indspec->closure_text,
|
||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY, 0),
|
||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_OPENCLOSE, 0),
|
||||
i->xy + TileDiffXY(1, 1), 0
|
||||
);
|
||||
}
|
||||
@@ -1735,7 +1738,7 @@ static void MaybeNewIndustry(uint32 r)
|
||||
AddNewsItem(
|
||||
(type != IT_FOREST && type != IT_FRUIT_PLANTATION && type != IT_RUBBER_PLANTATION && type != IT_COTTON_CANDY) ?
|
||||
STR_482D_NEW_UNDER_CONSTRUCTION : STR_482E_NEW_BEING_PLANTED_NEAR,
|
||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY,0), i->xy, 0
|
||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_OPENCLOSE,0), i->xy, 0
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1803,7 +1806,7 @@ static void ChangeIndustryProduction(Industry *i)
|
||||
|
||||
if (str != STR_NULL) {
|
||||
SetDParam(0, i->index);
|
||||
AddNewsItem(str, NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY, 0), i->xy + TileDiffXY(1, 1), 0);
|
||||
AddNewsItem(str, NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, str == indspec->closure_text ? NT_OPENCLOSE : NT_ECONOMY, 0), i->xy + TileDiffXY(1, 1), 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+12
-8
@@ -553,26 +553,30 @@ static int CDECL GeneralIndustrySorter(const void *a, const void *b)
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes a sorted industry list.
|
||||
* When there are no industries, the list has to be made. This so when one
|
||||
* starts a new game without industries after playing a game with industries
|
||||
* the list is not populated with invalid industries from the previous game.
|
||||
*/
|
||||
static void MakeSortedIndustryList(void)
|
||||
{
|
||||
const Industry* i;
|
||||
int n = 0;
|
||||
|
||||
/* Don't attempt a sort if there are no industries */
|
||||
if (GetNumIndustries() == 0) return;
|
||||
|
||||
/* Create array for sorting */
|
||||
_industry_sort = realloc((void *)_industry_sort, (GetMaxIndustryIndex() + 1) * sizeof(_industry_sort[0]));
|
||||
if (_industry_sort == NULL)
|
||||
error("Could not allocate memory for the industry-sorting-list");
|
||||
if (_industry_sort == NULL) error("Could not allocate memory for the industry-sorting-list");
|
||||
|
||||
FOR_ALL_INDUSTRIES(i) _industry_sort[n++] = i;
|
||||
/* Don't attempt a sort if there are no industries */
|
||||
if (GetNumIndustries() != 0) {
|
||||
FOR_ALL_INDUSTRIES(i) _industry_sort[n++] = i;
|
||||
qsort((void*)_industry_sort, n, sizeof(_industry_sort[0]), GeneralIndustrySorter);
|
||||
}
|
||||
|
||||
_num_industry_sort = n;
|
||||
_last_industry = NULL; // used for "cache"
|
||||
|
||||
qsort((void*)_industry_sort, n, sizeof(_industry_sort[0]), GeneralIndustrySorter);
|
||||
|
||||
DEBUG(misc, 1) ("Resorting Industries list...");
|
||||
}
|
||||
|
||||
|
||||
@@ -64,6 +64,12 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
|
||||
break;
|
||||
|
||||
case WE_CLICK:
|
||||
/* Do not create a network server when you (just) have closed one of the game
|
||||
* creation/load windows for the network server. */
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (2 <= e->we.click.widget && e->we.click.widget <= 6) _is_network_server = false;
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
switch (e->we.click.widget) {
|
||||
case 2: ShowGenerateLandscape(); break;
|
||||
case 3: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
|
||||
|
||||
+15
-86
@@ -4,118 +4,47 @@ All bugs listed below are marked as known. Please do not submit any bugs
|
||||
that are the same as these. If you do, don't act surprised, because
|
||||
we WILL flame you!!
|
||||
|
||||
There is an experimental AI included in the game which you can enable
|
||||
from the "Configure Patches" window. All bugs related to this AI should
|
||||
go to: http://www.tt-forums.net/viewtopic.php?t=9576
|
||||
|
||||
Of course if you have more knowledge about any of these bugs, have more
|
||||
specifics, we welcome you to report them. React to the given bug indicated
|
||||
by the number below on http://sourceforge.net/tracker/?group_id=103924&atid=636365
|
||||
or http://bugs.openttd.org.
|
||||
by the number below on http://bugs.openttd.org.
|
||||
If the bug report is closed, it has been fixed, which then can be verified
|
||||
in the latest SVN version.
|
||||
|
||||
Bugs for 0.5.0
|
||||
Bugs for 0.5.3
|
||||
------------------------------------------------------------------------
|
||||
URL: http://bugs.openttd.org
|
||||
|
||||
-601 airports can't get flooded when they have planes in them
|
||||
-599 reloaded game lost company passwords
|
||||
-596 Cloning Maglev in UKRS forgets Mail refit
|
||||
-595 Sort by max cargo rating does not sort correctly
|
||||
-594 terraforming wipes out canals
|
||||
-944 Incorrect el-rail catenary pole/wire offsets
|
||||
-917 Load scenario with no towns failed without proper warning
|
||||
-873 Assertion window fails to open on OSX
|
||||
-820 Pillar drawing order glich, with newbridges
|
||||
-716 Train Crash in Depot
|
||||
-674 Map signs allow less nonenglish characters than english ones
|
||||
-669 Docks/Airports/RV Stations can be built without available vehicles
|
||||
-646 AI builds useless stations
|
||||
-599 Reloaded game lost company passwords
|
||||
-591 Autorenew fails under certain conditions
|
||||
-585 Huge losses with transfer
|
||||
-583 Fatal fault or crash during startup
|
||||
-578 No loading at my industrial centre
|
||||
-574 Open TTD overiding Power Warnings
|
||||
-571 Problems with vehicle purchase lists with NewGRFs
|
||||
-569 'Game Load Failed' when trying to open scenarios
|
||||
-559 Front-/Rear-facing engines don't line up with each other
|
||||
-553 Autorenew doesn't warn when replacement isn't available
|
||||
-546 [0.5.0 RC3] Inflation overflow
|
||||
-542 Assertion with Vehicle list
|
||||
-540 Planes vanished when offered exclusive
|
||||
-539 Trains can cash the same cargo multiple times
|
||||
-529 newairport's sprite issue
|
||||
-546 Overflows due to inflation
|
||||
-524 OSX sometimes (not always) fails to find free disk space
|
||||
-522 overflow on vehicle costs
|
||||
-519 Bridge building results in 'missing' pieces
|
||||
-508 Destroying trees and replanting => raised rating
|
||||
-522 Overflow on vehicle costs
|
||||
-502 OSX can incorrectly print "dbg: [sl] Cannot open savegame 'data/opntitle.dat' for saving/loading."
|
||||
-501 Mouse pointer gets hidden, when draging out of window and back again. Only affects Wacom etc.
|
||||
-494 Get free money abusing a stock bug
|
||||
-489 [0.5.0rc1] Sound choppy on Vista
|
||||
-474 Overtaking car doesn't hit the against-riding car.
|
||||
-459 Merging is buggy
|
||||
-458 Crash when changing Resolution on Mac OS X (x86)
|
||||
-450 GUI selecting disabled numbers (newstations)
|
||||
-442 Alt-tab behaviour flawed whilst full screen (win32)
|
||||
-441 Transparent stuff
|
||||
-435 Assertion window doesn't show when in fullscreen on Mac OS X
|
||||
-431 failure to autorenew (core/GUI desync)
|
||||
-423 Improved loading causes high CPU use with long trains
|
||||
-410 Openttd in dedicated mode don't run without data files
|
||||
-404 Cargo never delivered to station after bribe and before first pickup
|
||||
-365 Blimp Stuck at airport
|
||||
-362 Changing signal type affects whole square
|
||||
-357 CPU spikes in game
|
||||
-355 graphics bugs with trains - water, tunnels
|
||||
-354 Maglev Trains faster than All Planes
|
||||
-339 Crash in Quicktime when exiting game
|
||||
-299 disable 90 deg turns patch - AI builds 90 deg turns
|
||||
-290 NPF - no path to depot from tunnel
|
||||
-282 layers do not clear loans as soon as they could
|
||||
-274 Autoclean ignores any share holdings
|
||||
-265 Subsidy awarded detection bug
|
||||
-299 Disable 90 deg turns patch - AI builds 90 deg turns
|
||||
-282 AI Players do not clear loans as soon as they could
|
||||
-259 AIs start unnamed companies that do nothing
|
||||
-216 AI build train vans one van less
|
||||
-202 2 Locomotives in 1 Train - Selling one results in Age of the other one Being 0
|
||||
-193 Inconsistent directory usage on Mac OS X
|
||||
-165 vehicle length not taken into account
|
||||
-163 Cargo: Station destroyed / High payment
|
||||
-153 Language crash with app renaming OSX
|
||||
-119 Clipping problems with vehicles on slopes
|
||||
-115 inactive logins do not get auto kicked
|
||||
- 89 Able to build railways/stations before engines become available
|
||||
- 65 short wagons bug
|
||||
- 51 Windows doesn't support CUSTOM_LANG_DIR
|
||||
- 47 Low rating calculation and cargo loading priority
|
||||
|
||||
------------------------------------------------------------------------
|
||||
URL: http://sourceforge.net/tracker/?atid=636365&group_id=103924&func=browse
|
||||
|
||||
-1573339 0.4.8.dmg Crash with intel 64bit
|
||||
-1460218 0.4.7 normal industry bug (non_smooth)
|
||||
-1459262 Towns building too many roads way too long now
|
||||
-1458995 Another bug with smooth_economy
|
||||
-1393415 NPF & one-way sigs
|
||||
-1244842 Multiplayer interface bug (0.4.0.1)
|
||||
-1212267 station visited twice when servicing
|
||||
-1208170 Duplicate station names can be created
|
||||
-1116638 "More, but smaller changes" deficiency
|
||||
-1106356 re-offered prototypes
|
||||
|
||||
Minor Bugs for 0.5.0
|
||||
------------------------------------------------------------------------
|
||||
URL: http://sourceforge.net/tracker/?atid=669662&group_id=103924&func=browse
|
||||
|
||||
-1461629 [r4180]Subsidy calculated wrong
|
||||
-1412031 fast forward scrolling is also fast forward :)
|
||||
-1387424 overtake insolvent company is to cheap
|
||||
-1382782 Loan interest calculated 'wrong'
|
||||
-1201284 permanent hilight in a depot
|
||||
-1185852 Scrollbars get arbitrarily small
|
||||
-1184634 Replace vehicles window bug
|
||||
-1160732 little bug with transparency
|
||||
-1117731 Editor-StartingDate
|
||||
-1108046 game freezes
|
||||
-1102174 Bug if 3 people buy 25% shares in one company
|
||||
-1084620 Minor bug considering buses/trucks
|
||||
-1034310 color mauve in diagrams
|
||||
-1030661 It's possible to build a tunnel under oil wells
|
||||
- 993516 Canal + bouy -> wrong graphics.
|
||||
- 987891 Large UFO destruction bug
|
||||
- 987883 Aircraft landing/taking off
|
||||
- 987880 company league table updating
|
||||
- 985924 aircraft taxi speed
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "water_map.h"
|
||||
#include "tgp.h"
|
||||
#include "genworld.h"
|
||||
#include "heightmap.h"
|
||||
|
||||
extern const TileTypeProcs
|
||||
_tile_type_clear_procs,
|
||||
|
||||
+21
-10
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Company information
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Open / close of industries
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}New vehicles
|
||||
@@ -614,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land Generation
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Random Land
|
||||
STR_0227_RESET_LAND :{BLACK}Reset Land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Use Heightmap
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Use Heightmap
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Town generation
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation
|
||||
@@ -723,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place ro
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it
|
||||
STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level
|
||||
STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead
|
||||
STR_0290_DELETE :{BLACK}Delete
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
|
||||
STR_0292_SAVE_SCENARIO :Save scenario
|
||||
@@ -1201,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Build canals
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Build canals.
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
|
||||
@@ -1794,6 +1801,7 @@ STR_3804_WATER :Water
|
||||
STR_3805_COAST_OR_RIVERBANK :Coast or riverbank
|
||||
STR_3806_SHIP_DEPOT :Ship depot
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Save Game
|
||||
@@ -2599,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to wait for a full load
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to unload
|
||||
STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Broken down
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
|
||||
@@ -2627,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Incompatible ra
|
||||
STR_TRAIN_NO_POWER :{RED}No power
|
||||
STR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} now available! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
|
||||
@@ -2667,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag roa
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Center main view on road vehicle depot location
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle
|
||||
@@ -2740,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show shi
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Center main view on ship's location
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}New ship now available!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
|
||||
STR_982F_NAME_SHIP :{BLACK}Name ship
|
||||
|
||||
@@ -2814,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show air
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Center main view on aircraft's location
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}New aircraft now available!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA} passengers, {COMMA} bags of mail{}Running Cost: {CURRENCY}/yr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft
|
||||
@@ -2893,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Add
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Add a NewGRF file to the list
|
||||
STR_NEWGRF_REMOVE :{BLACK}Remove
|
||||
@@ -3130,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}Area: {N
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ STR_001A_COPPER_ORE :{G=m}Minério d
|
||||
STR_001B_MAIZE :{G=m}Milho
|
||||
STR_001C_FRUIT :{G=f}Fruta
|
||||
STR_001D_DIAMONDS :{G=m}Diamante
|
||||
STR_001E_FOOD :{G=m}Alimento
|
||||
STR_001E_FOOD :{G=f}Comida
|
||||
STR_001F_PAPER :{G=m}Papel
|
||||
STR_0020_GOLD :{G=m}Ouro
|
||||
STR_0021_WATER :{G=f}Água
|
||||
@@ -53,37 +53,37 @@ STR_002B_BATTERIES :{G=f}Pilhas
|
||||
STR_002C_PLASTIC :{G=m}Plástico
|
||||
STR_002D_FIZZY_DRINKS :{G=m}Refrigerantes
|
||||
STR_002E :
|
||||
STR_002F_PASSENGER :{G=m}passageiros
|
||||
STR_0030_COAL :{G=m}carvão
|
||||
STR_0031_MAIL :{G=f}cartas
|
||||
STR_0032_OIL :{G=m}petróleo
|
||||
STR_0033_LIVESTOCK :{G=m}gado
|
||||
STR_0034_GOODS :{G=m}bens
|
||||
STR_0035_GRAIN :{G=m}grãos
|
||||
STR_0036_WOOD :{G=f}madeira
|
||||
STR_0037_IRON_ORE :{G=m}minério de ferro
|
||||
STR_0038_STEEL :{G=m}aço
|
||||
STR_0039_VALUABLES :{G=m}dinheiro
|
||||
STR_003A_COPPER_ORE :{G=m}minério de cobre
|
||||
STR_003B_MAIZE :{G=m}milho
|
||||
STR_003C_FRUIT :{G=f}fruta
|
||||
STR_003D_DIAMOND :{G=m}diamante
|
||||
STR_003E_FOOD :{G=m}alimento
|
||||
STR_003F_PAPER :{G=m}papel
|
||||
STR_0040_GOLD :{G=m}ouro
|
||||
STR_0041_WATER :{G=f}água
|
||||
STR_0042_WHEAT :{G=m}trigo
|
||||
STR_0043_RUBBER :{G=f}borracha
|
||||
STR_0044_SUGAR :{G=m}açúcar
|
||||
STR_0045_TOY :{G=m}brinquedos
|
||||
STR_0046_CANDY :{G=m}doces
|
||||
STR_0047_COLA :{G=f}cola
|
||||
STR_0048_COTTON_CANDY :{G=m}algodão doce
|
||||
STR_0049_BUBBLE :{G=f}bolhas
|
||||
STR_004A_TOFFEE :{G=m}caramelo
|
||||
STR_004B_BATTERY :{G=f}pilhas
|
||||
STR_004C_PLASTIC :{G=m}plástico
|
||||
STR_004D_FIZZY_DRINK :{G=m}refrigerantes
|
||||
STR_002F_PASSENGER :{G=m}Passageiros
|
||||
STR_0030_COAL :{G=m}Carvão
|
||||
STR_0031_MAIL :{G=f}Cartas
|
||||
STR_0032_OIL :{G=m}Petróleo
|
||||
STR_0033_LIVESTOCK :{G=m}Gado
|
||||
STR_0034_GOODS :{G=m}Bens
|
||||
STR_0035_GRAIN :{G=m}Grãos
|
||||
STR_0036_WOOD :{G=f}Madeira
|
||||
STR_0037_IRON_ORE :{G=m}Minério de ferro
|
||||
STR_0038_STEEL :{G=m}Aço
|
||||
STR_0039_VALUABLES :{G=m}Dinheiro
|
||||
STR_003A_COPPER_ORE :{G=m}Minério de cobre
|
||||
STR_003B_MAIZE :{G=m}Milho
|
||||
STR_003C_FRUIT :{G=f}Fruta
|
||||
STR_003D_DIAMOND :{G=m}Diamante
|
||||
STR_003E_FOOD :{G=f}Comida
|
||||
STR_003F_PAPER :{G=m}Papel
|
||||
STR_0040_GOLD :{G=m}Ouro
|
||||
STR_0041_WATER :{G=f}Água
|
||||
STR_0042_WHEAT :{G=m}Trigo
|
||||
STR_0043_RUBBER :{G=f}Borracha
|
||||
STR_0044_SUGAR :{G=m}Açúcar
|
||||
STR_0045_TOY :{G=m}Brinquedos
|
||||
STR_0046_CANDY :{G=m}Doces
|
||||
STR_0047_COLA :{G=f}Cola
|
||||
STR_0048_COTTON_CANDY :{G=m}Algodão doce
|
||||
STR_0049_BUBBLE :{G=f}Bolhas
|
||||
STR_004A_TOFFEE :{G=m}Caramelo
|
||||
STR_004B_BATTERY :{G=f}Pilhas
|
||||
STR_004C_PLASTIC :{G=m}Plástico
|
||||
STR_004D_FIZZY_DRINK :{G=m}Refrigerantes
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA} passageiro{P "" s}
|
||||
STR_QUANTITY_COAL :{WEIGHT} de carvão
|
||||
@@ -186,7 +186,7 @@ STR_00D7_GREEN :Verde
|
||||
STR_00D8_DARK_GREEN :Verde Escuro
|
||||
STR_00D9_BLUE :Azul
|
||||
STR_00DA_CREAM :Creme
|
||||
STR_00DB_MAUVE :Preto
|
||||
STR_00DB_MAUVE :Malva
|
||||
STR_00DC_PURPLE :Roxo
|
||||
STR_00DD_ORANGE :Laranja
|
||||
STR_00DE_BROWN :Marrom
|
||||
@@ -214,7 +214,7 @@ STR_00F3_400M :{BLACK}{TINYFON
|
||||
STR_00F4_500M :{BLACK}{TINYFONT}500m
|
||||
STR_00F5_TRAINS :{BLACK}{TINYFONT}Trens
|
||||
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Automóveis
|
||||
STR_00F7_SHIPS :{BLACK}{TINYFONT}Embarcações
|
||||
STR_00F7_SHIPS :{BLACK}{TINYFONT}Navios
|
||||
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Aeronaves
|
||||
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Rotas de Transporte
|
||||
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Mina de Carvão
|
||||
@@ -234,10 +234,10 @@ STR_0107_GOLD_MINE :{BLACK}{TINYFON
|
||||
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Indústria Alimentícia
|
||||
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Mina de Diamante
|
||||
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Mina de Cobre
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Pomar
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Plantação de Frutas
|
||||
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Plantação de Seringueiras
|
||||
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Poço Artesiano
|
||||
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Reservatório de Água
|
||||
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Reservatório
|
||||
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Serraria
|
||||
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Floresta de Algodão Doce
|
||||
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Fábrica de Doces
|
||||
@@ -316,7 +316,7 @@ STR_0153_SUBSIDIES :Subsídios
|
||||
|
||||
STR_UNITS_IMPERIAL :Imperial
|
||||
STR_UNITS_METRIC :Métrico
|
||||
STR_UNITS_SI :SI
|
||||
STR_UNITS_SI :Sistema Internacional
|
||||
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
|
||||
@@ -592,6 +592,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Chegada
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Chegada do primeiro veículo à estação de um oponente
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Acidentes / desastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informações da empresa
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Abrir / fechar industrias
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Alterações econômicas
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Avisos / informações dos veículos do jogador
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Novos veículos
|
||||
@@ -616,16 +617,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} conquista o status de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista o status de '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Criar Cenário
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Cenário
|
||||
STR_0223_LAND_GENERATION :{WHITE}Gerar Terreno
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno Aleatório
|
||||
STR_0227_RESET_LAND :{BLACK}Limpar Terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar área de terreno a baixar/levantar
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir área de terreno a baixar/levantar
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Limpar terreno
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Limpar Terreno
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar mapa de altitudes
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar mapa de altitudes
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Tem a certeza que deseja limpar o terreno?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Gerar terreno
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Gerar cidades
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Gerar indústrias
|
||||
@@ -725,7 +732,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar farol
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmissor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desértica.{} Pressione e segure CTRL para removê-la
|
||||
STR_CREATE_LAKE :{BLACK}Define área de água.{} Ela irá inundar quando no nível do mar
|
||||
STR_CREATE_LAKE :{BLACK}Define área com água.{} Faz um canal, a menos se CTRL for pressionado ao nível do mar, neste caso inundará ao redor
|
||||
STR_0290_DELETE :{BLACK}Remover
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Remover esta cidade completamente
|
||||
STR_0292_SAVE_SCENARIO :Salvar cenário
|
||||
@@ -934,11 +941,11 @@ STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Selecion
|
||||
|
||||
STR_OPTIONS_RES :{BLACK}Resolução da tela
|
||||
STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_RES_TIP :{BLACK}Selecione a resolução de tela que deseja utilizar
|
||||
STR_OPTIONS_RES_TIP :{BLACK}Selecionar a resolução da tela que deseja utilizar
|
||||
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Formato da foto
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Selecione o formato de foto que deseja utilizar
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Selecionar o formato de foto que deseja utilizar
|
||||
|
||||
STR_AUTOSAVE_1_MONTH :A cada mês
|
||||
STR_AUTOSAVE_FAILED :{WHITE}Falha ao salvar automaticamente
|
||||
@@ -1155,7 +1162,7 @@ STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Jogar c
|
||||
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldozer mágico (destrói indústrias, etc.): {ORANGE}{STRING}
|
||||
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Os túneis poderão cruzar-se: {ORANGE}{STRING}
|
||||
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Permitir construção quando em pausa: {ORANGE}{STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Aeronaves a jato não irão acidentar (frequentemente) em aeroportos pequenos: {ORANGE} {STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Aeronaves a jato não irão se acidentar (frequentemente) em aeroportos pequenos: {ORANGE} {STRING}
|
||||
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Mudar de clima: {ORANGE} {STRING}
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Alterar data: {ORANGE} {DATE_SHORT}
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Ativar modificação de valores de produção: {ORANGE}{STRING}
|
||||
@@ -1203,7 +1210,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árvores
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plantar árvores de tipo aleatório
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Impossível construir canais aqui...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais.
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Impossível construir eclusas aqui...
|
||||
@@ -1267,7 +1274,7 @@ STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Os inte
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Modificar produção
|
||||
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Bem-vindo à nova IA, ainda em desenvolvimento. Se você encontrar problemas tire um printscreen e poste no fórum.
|
||||
TEMP_AI_ACTIVATED :{WHITE}Atenção: esta nova IA está ainda em versão alpha! Atualmente, só funcionam caminhões e ônibus!
|
||||
TEMP_AI_ACTIVATED :{WHITE}Atenção: esta nova IA está ainda em versão alfa! Atualmente, só funcionam caminhões e ônibus!
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}Atenção: esta função ainda é experimental (usando a nova IA). Por favor reporte quaisquer problemas para truelight@openttd.org.
|
||||
|
||||
############ network gui strings
|
||||
@@ -1525,7 +1532,7 @@ STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Precisa
|
||||
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Construir ferrovias
|
||||
STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Construir ferrovias (elétricas)
|
||||
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Construir ferrovias (monotrilho)
|
||||
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Construir ferrovias (trem-bala)
|
||||
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Construir ferrovias MagLev
|
||||
STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Selecionar Ponte Ferroviária
|
||||
STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Impossível construir depósito aqui...
|
||||
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Impossível construir estação ferroviária aqui...
|
||||
@@ -1537,7 +1544,7 @@ STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Orienta
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Construir ferrovias
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Construir ferrovias (elétricas)
|
||||
STR_1016_MONORAIL_CONSTRUCTION :Construir ferrovias (monotrilho)
|
||||
STR_1017_MAGLEV_CONSTRUCTION :Construir ferrovias (trem-bala)
|
||||
STR_1017_MAGLEV_CONSTRUCTION :Construir ferrovias MagLev
|
||||
STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Construir ferrovias
|
||||
STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Construir depósito (para construção e manutenção de trens)
|
||||
STR_101A_BUILD_RAILROAD_STATION :{BLACK}Construir estação ferroviária
|
||||
@@ -1567,7 +1574,7 @@ STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Impossí
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Orientação da Garagem
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Impossível construir garagem aqui...
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Impossível construir estação de ônibus...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Impossível construir carga de caminhões...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Impossível construir estação de caminhão
|
||||
STR_180A_ROAD_CONSTRUCTION :Construir rodovias
|
||||
STR_180B_BUILD_ROAD_SECTION :{BLACK}Construir trecho rodoviário
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construir garagem (para construção e manutenção de automóveis)
|
||||
@@ -1716,7 +1723,7 @@ STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Muito pe
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Muito perto de uma estação/local de carga já existente
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Muitas estações/áreas de carga nesta cidade
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Muitas estações/áreas de carga
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Muitos pontos de ônibus
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Muitas estações de ônibus
|
||||
STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}Muitos locais de carga
|
||||
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Muito perto de outra estação/local de carga
|
||||
STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
|
||||
@@ -1746,10 +1753,10 @@ STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} não aceita mais {STRING} ou {STRING}
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} agora aceita {STRING}
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} agora aceita {STRING} e {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientação do ponto de ônibus
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientação do local de carga
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Precisa demolir o ponto de ônibus primeiro
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Precisa demolir a área de carga primeiro
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientação do estação de ônibus
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientação da estação de caminhão
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Precisa demolir a estação de ônibus primeiro
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Precisa demolir a estação de caminhão
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Estações
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
STR_304A_NONE :{YELLOW}- Nenhuma -
|
||||
@@ -1759,7 +1766,7 @@ STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Precisa
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Selecionar a orientação da estação ferroviária
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Selecionar o número de linhas da estação ferroviária
|
||||
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Selecionar o tamanho da estação ferroviária
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Selecionar orientação do ponto de ônibus
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Selecionar orientação do estação de ônibus
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Selecionar orientação da área de carga
|
||||
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centralizar visualização no local estação
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Exibir avaliações da estação
|
||||
@@ -1773,7 +1780,7 @@ STR_305E_RAILROAD_STATION :Estação ferro
|
||||
STR_305F_AIRCRAFT_HANGAR :Hangar
|
||||
STR_3060_AIRPORT :Aeroporto
|
||||
STR_3061_TRUCK_LOADING_AREA :Área de carga de caminhões
|
||||
STR_3062_BUS_STATION :Ponto de ônibus
|
||||
STR_3062_BUS_STATION :Estação de ônibus
|
||||
STR_3063_SHIP_DOCK :Doca
|
||||
STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Destacar área de cobertura da construção proposta
|
||||
STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Não destacar área de cobertura da construção proposto
|
||||
@@ -1798,6 +1805,7 @@ STR_3804_WATER :Água
|
||||
STR_3805_COAST_OR_RIVERBANK :Costa ou margem
|
||||
STR_3806_SHIP_DEPOT :Depósito naval
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Impossível construir na água
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Deve demolir o canal primeiro
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Salvar Jogo
|
||||
@@ -1874,9 +1882,9 @@ STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT
|
||||
STR_482F_COST :{BLACK}Custo: {YELLOW}{CURRENCY}
|
||||
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossível construir este tipo de indústria aqui...
|
||||
STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...a floresta só pode ser plantada acima do nível de neve
|
||||
STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{INDUSTRY} anuncia falência iminente!
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Problemas de abastecimento forçaram {INDUSTRY} a anunciar falência iminente!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Falta de árvores nas proximidades forçaram {INDUSTRY} a anunciar falência iminente!
|
||||
STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{INDUSTRY} anuncia o fechamento!
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Problemas de abastecimento forçaram {INDUSTRY} a anunciar o fechamento!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Falta de árvores nas proximidades forçaram {INDUSTRY} a anunciar o fechamento!
|
||||
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} aumenta a produção!
|
||||
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nova jazida de carvão encontrada em {INDUSTRY}!{}A expectativa é dobrar a produção!
|
||||
STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}Novas reservas de petróleo encontradas em {INDUSTRY}!{}A expectativa é dobrar a produção!
|
||||
@@ -2214,9 +2222,9 @@ STR_LIVERY_TRAIN_TIP :{BLACK}Exibir e
|
||||
STR_LIVERY_ROADVEH_TIP :{BLACK}Exibir os esquemas de cor de automóveis
|
||||
STR_LIVERY_SHIP_TIP :{BLACK}Exibir esquemas de cor de embarcação
|
||||
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Exibir esquemas de cor de aviões
|
||||
STR_LIVERY_PRIMARY_TIP :{BLACK}Seleciona a cor principal para o esquema selecionado
|
||||
STR_LIVERY_SECONDARY_TIP :{BLACK}Seleciona a cor secundária para o esquema selecionado
|
||||
STR_LIVERY_PANEL_TIP :{BLACK}Selecione um esquema a mudar, ou múltiplos esquemas com CTRL+clique. Marque a opção para utilizar o esquema
|
||||
STR_LIVERY_PRIMARY_TIP :{BLACK}Escolha a cor principal para o esquema selecionado
|
||||
STR_LIVERY_SECONDARY_TIP :{BLACK}Escolha a cor secundária para o esquema selecionado
|
||||
STR_LIVERY_PANEL_TIP :{BLACK}Selecionar um esquema de cores para mudar, ou múltiplos esquemas com CTRL+clique. Marque a opção para utilizar o esquema
|
||||
|
||||
##id 0x8000
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Vapor)
|
||||
@@ -2547,7 +2555,7 @@ STR_8826_GO_TO :{BLACK}Ir Para
|
||||
STR_8827_FULL_LOAD :{BLACK}Carga
|
||||
STR_8828_UNLOAD :{BLACK}Descarga
|
||||
STR_REFIT :{BLACK}Readaptar
|
||||
STR_REFIT_TIP :{BLACK}Selecione a adaptação na ordem atual. CTRL + Clique para remover a instrução
|
||||
STR_REFIT_TIP :{BLACK}Selecionar a adaptação na ordem atual. CTRL + Clique para remover a instrução
|
||||
STR_REFIT_ORDER :(Readaptar para {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Ordens)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Fim de Ordens - -
|
||||
@@ -2603,8 +2611,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Inserir
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A ordem selecionada fará com que o veículo espere carregar completamente
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A ordem selecionada forçará o veículo a descarregar
|
||||
STR_SERVICE_HINT :{BLACK}Saltar esta ordem a menos que seja necessário manutenção
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nov{G o a} {STRING} agora disponível!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Quebrado
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Custo de circulação: {LTBLUE}{CURRENCY}/ano
|
||||
@@ -2631,6 +2637,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Tipo de ferrovi
|
||||
STR_TRAIN_NO_POWER :{RED}Sem força
|
||||
STR_TRAIN_START_NO_CATENARY :Essa linha não tem energia, portanto o trem não parte
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo {STRING} agora disponível!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Novo {STRING} agora disponível! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automóvel no caminho
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Automóve{P l is}
|
||||
@@ -2671,8 +2681,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arraste
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrar visualização na localização da garagem
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista de automóveis - clique num automóvel para informações
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construir o veículo selecionado
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo automóvel agora disponível!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Custo: {CURRENCY}{}Velocidade: {VELOCITY}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Renomear automóvel
|
||||
@@ -2744,8 +2752,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Exibir o
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrar visualização na localização da embarcação
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Enviar embarcação para o depósito. CTRL+clique fará apenas manutenção
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Exibir detalhes da embarcação
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova embarcação agora disponível!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO}{}Custo de circulação: {CURRENCY}/ano
|
||||
STR_982F_NAME_SHIP :{BLACK}Renomear embarcação
|
||||
|
||||
@@ -2818,8 +2824,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Exibir o
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrar visualização na localização da aeronave
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Enviar aeronave para o hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Exibir detalhes da aeronave
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova aeronave agora disponível!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {COMMA} passageiros, {COMMA} sacos de correio{}Custo de circulação: {CURRENCY}/ano
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Renomear aeronave
|
||||
@@ -2876,7 +2880,7 @@ STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Emprést
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
############ End of order list
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Número de veículos: Incluindo automóveis, trens, embarcações e aeronaves.
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, ponto de ônibus, aeroporto) é contado, mesmo se eles estiverem ligados a uma estação.
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, estação de ônibus, aeroporto) é contado, mesmo se eles estiverem ligados a uma estação.
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}O lucro do veículo com o rendimento menor (de todos os veículos com mais de 2 anos)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Dinheiro conseguido no mês com os lucros mais baixos dos últimos 12 trimestres
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Dinheiro conseguido no mês com os lucros mais altos dos últimos 12 trimestres
|
||||
@@ -2897,6 +2901,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}SomaMD5 (verf. de segurança): {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Você está prestes a efetuar alterações neste jogo atual; isto pode danificar o OpenTTD. {}Tem absoluta certeza que deseja fazer isto?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Adicionar
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Adiciona um NewGRF à lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Remover
|
||||
@@ -2995,11 +3000,11 @@ STR_REPLACE_VEHICLES_START :{BLACK}Iniciar
|
||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição
|
||||
STR_NOT_REPLACING :{BLACK}Não substituindo
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nenhum veículo selecionado
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selecione o tipo de motor para substituir
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selecione o novo tipo de motor para substituir o que selecionou à esquerda
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selecionar o tipo de motor para substituir
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selecionar o novo tipo de motor para substituir o que selecionou à esquerda
|
||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que selecionou à esquerda
|
||||
STR_REPLACE_HELP_START_BUTTON :{BLACK}Pressione para iniciar a substituição do tipo de motor que selecionou à esquerda, com o tipo de motor selecionado à direita
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Selecione o tipo de carga para o qual deseja efetuar a substituição dos motores
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Escolha o tipo de carga para o qual deseja efetuar a substituição dos motores
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Exibe o tipo de motor que substituirá o que está selecionado à esquerda, se algum
|
||||
STR_REPLACE_HELP :{BLACK}Permite substituir um tipo de motor por outro tipo, quando trens do tipo original entram num depósito
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Remoção de vagões: {ORANGE}{SKIP}{STRING}
|
||||
@@ -3134,4 +3139,10 @@ STR_MEASURE_AREA :{BLACK}Area: {N
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Comprimento: {NUM}{}Diferença de Altura: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Diferença de altura: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+25
-11
@@ -297,6 +297,7 @@ STR_0140_NEW_GAME :{BLACK}Нова
|
||||
STR_0141_LOAD_GAME :{BLACK}Отвори игра
|
||||
STR_SINGLE_PLAYER :{BLACK}Сам играч
|
||||
STR_MULTIPLAYER :{BLACK}Много играчи
|
||||
STR_SCENARIO_EDITOR :{BLACK}Редактор сценарии
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -591,6 +592,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Пър
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Първо пристигане на превозно средство в конкурентна станция
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Инциденти / бедствия
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Информация за компанията
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Отворени / затворени промишлености
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Промени в икономиката
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Съвет / информация за превозните средства
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Нови превозни средства
|
||||
@@ -615,16 +617,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} достигна статус '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} от {COMPANY} достигна статус '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Създай сценарий
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Редактор на сценарии
|
||||
STR_0223_LAND_GENERATION :{WHITE}Генератор на терен
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Случаен терен
|
||||
STR_0227_RESET_LAND :{BLACK}Изчисти терена
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Увеличи площа на терена, за да го понижиш/повишиш
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Намали площа на терена, за да го понижиш/повишиш
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Генерирай случаен терен
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Изчисти терена
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Изчисти терена
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Ползвай топо-карта
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Ползвай топо-карта
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Желаете ли да изчистите терена?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Създаване на терен
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Създаване на град
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Създаване на индустрия
|
||||
@@ -724,7 +732,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Пост
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Поставяне фар
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Постави предавател
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Избери пустинен терен.{}Задръж CTRL за да го премахнеш.
|
||||
STR_CREATE_LAKE :{BLACK}Посочване на водна зона.{}Ще наводни съседните ако са на морското ниво
|
||||
STR_CREATE_LAKE :{BLACK}Определи водна площ.{}Построи канал, освем когато CTRL е натиснат на морско ниво, когато ще наводни околната среда в замяна
|
||||
STR_0290_DELETE :{BLACK}Изтрий
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Премахни напълно града
|
||||
STR_0292_SAVE_SCENARIO :Запис на сценарий
|
||||
@@ -1202,7 +1210,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Дърв
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Постави дървета от произволен тип
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Тук не може да се строят канали...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Строене на канали. Натиснете CTRL за да поставите морска плочка (само на нивото на морето).
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Построи канал.
|
||||
STR_LANDINFO_CANAL :Канал
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Тук не може да се строят шлюзове...
|
||||
@@ -1415,6 +1423,8 @@ STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Не с
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Не може да открия мрежови игри
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Сървърът не отговори на заявката
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Не може да се свърже поради различие в NewGRF
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Синхронизацията на мрежовата игра се провали
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Връзката с мрежовата игра се загуби
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Не може да зареди играта
|
||||
STR_NETWORK_ERR_SERVER_START :{WHITE} Сървъра не може да бъде стартиран
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Не може да се свърже
|
||||
@@ -1793,6 +1803,7 @@ STR_3804_WATER :Вода
|
||||
STR_3805_COAST_OR_RIVERBANK :Бряг или поречие
|
||||
STR_3806_SHIP_DEPOT :Корабно депо
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Не може да бъде построено във водата
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Трябва да разрушиш каналът първо
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Запази играта
|
||||
@@ -1818,7 +1829,7 @@ STR_4011_LOAD_HEIGHTMAP :{WHITE}Заре
|
||||
STR_4800_IN_THE_WAY :{WHITE}{STRING} пречи
|
||||
STR_4801 :{WHITE}{INDUSTRY}
|
||||
STR_4802_COAL_MINE :Мина за въглища
|
||||
STR_4803_POWER_STATION :
|
||||
STR_4803_POWER_STATION :Електроцентрала
|
||||
STR_4804_SAWMILL :Дъскорезница
|
||||
STR_4805_FOREST :Гора
|
||||
STR_4806_OIL_REFINERY :Нефтена рафинерия
|
||||
@@ -2598,8 +2609,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Доба
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Изчакай на избраното назначение до пълно зареждане с товар
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Разтоварва на избраното назначение целия товар
|
||||
STR_SERVICE_HINT :{BLACK}Пропусни освен ако е необходим ремонт
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Нов {STRING} вече е достъпен!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Цена: {CURRENCY} Тегло: {WEIGHT_S}{}Скорост: {VELOCITY} Мощност: {POWER}{}Разход: {CURRENCY}/г.{}Капацитет: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Развален
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Възраст: {LTBLUE}{STRING}{BLACK} Оперативни разходи: {LTBLUE}{CURRENCY}/г.
|
||||
@@ -2626,6 +2635,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Несъвме
|
||||
STR_TRAIN_NO_POWER :{RED}Няма мощност
|
||||
STR_TRAIN_START_NO_CATENARY :Влака не може да тръгне, защото ЖП линията няма catenary
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Нов {STRING} е на разположение!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Нов {STRING} е на разположение! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Кола на пътя
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Кол{P а и}
|
||||
@@ -2666,8 +2679,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Прем
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Фокусирай общия план върху местонахождението на МПС-депото
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Списък с избор на МПС-та - натисни върху МПС за информация
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Купи посоченото МПС
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ново МПС излезе на пазара!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Цена: {CURRENCY}{}Скорост: {VELOCITY}{}Оперативен разход: {CURRENCY}/год{}Вместимост: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Преименувай МПС-то
|
||||
@@ -2739,8 +2750,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Пока
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Фокусирай общия план върху местонахождението на кораба
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Прати кораба в депото
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Покажи детайлите за кораба
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Нов кораб излезе на пазара!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Макс. Скорост: {VELOCITY}{}Вместимост: {CARGO}{}Разход: {CURRENCY}/год.
|
||||
STR_982F_NAME_SHIP :{BLACK}Наименувай кораба
|
||||
|
||||
@@ -2813,8 +2822,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Марш
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Центриране на главния прозорец върху самолета
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Изпращане на самолета в хангар
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Информация за самолета
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Нов самолет е достъпен!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Цена: {CURRENCY} Макс. скорост: {VELOCITY}{}Капацитет: {COMMA} пътника, {COMMA} чувала поща{}Разход: {CURRENCY}/г.
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Име на самолет
|
||||
@@ -2892,6 +2899,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5 сума: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}На път си да извършиш промени в активна игра; това може да крашне OpenTTD.{}Напълно ли си сигурен в това?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Добави
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Добавяне на NewGRF файл към списъка
|
||||
STR_NEWGRF_REMOVE :{BLACK}Махни
|
||||
@@ -3129,4 +3137,10 @@ STR_MEASURE_AREA :{BLACK}Площ
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Дължина: {NUM}{}Разлика във височината: {NUM} м
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Площ: {NUM} x {NUM}{}Разлика във височината: {NUM} м
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+206
-195
@@ -164,7 +164,7 @@ STR_TRANSLATED_BY :{BLACK} Traduc
|
||||
|
||||
STR_00C5 :{BLACK}{CROSS}
|
||||
STR_00C6 :{SILVER}{CROSS}
|
||||
STR_00C7_QUIT :{WHITE}Sortir
|
||||
STR_00C7_QUIT :{WHITE}Surt
|
||||
STR_00C8_YES :{BLACK}Si
|
||||
STR_00C9_NO :{BLACK}No
|
||||
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur que vols abandonar aquest joc i tornar a {STRING}?
|
||||
@@ -213,7 +213,7 @@ STR_00F4_500M :{BLACK}{TINYFON
|
||||
STR_00F5_TRAINS :{BLACK}{TINYFONT}Trens
|
||||
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Vehicles de carretera
|
||||
STR_00F7_SHIPS :{BLACK}{TINYFONT}Vaixells
|
||||
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Aeronaus
|
||||
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Avions
|
||||
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Rutes de Transport
|
||||
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Mina de Carbó
|
||||
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Central Tèrmica
|
||||
@@ -328,15 +328,15 @@ STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} tona{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tone{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton{P a es}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} ton{P a es}
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} galó{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} galó{P "" ns}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
|
||||
@@ -359,7 +359,7 @@ STR_015B_OPENTTD :{WHITE}Quant a
|
||||
STR_015C_SAVE_GAME :Desa el joc
|
||||
STR_015D_LOAD_GAME :Carrega el joc
|
||||
STR_015E_QUIT_GAME :Abandona el joc
|
||||
STR_015F_QUIT :Sortir
|
||||
STR_015F_QUIT :Surt
|
||||
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur que vols abandonar aquest joc?
|
||||
STR_0161_QUIT_GAME :{WHITE}Abandona el Joc
|
||||
STR_SORT_ORDER_TIP :{BLACK}Selecciona ordre de classificació (descendent/ascendent)
|
||||
@@ -440,7 +440,7 @@ STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Mostra l
|
||||
STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Mostra la llista de trens de l'empresa
|
||||
STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Mostra la llista de vehicles de l'empresa
|
||||
STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Mostra la llista de vaixells de l'empresa
|
||||
STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Mostra la llista d'aeronaus de l'empresa
|
||||
STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Mostra la llista d'avions de l'empresa
|
||||
STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Apropar-se
|
||||
STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Allunyar-se
|
||||
STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Construeix vies
|
||||
@@ -458,7 +458,7 @@ STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Títol d
|
||||
STR_STICKY_BUTTON :{BLACK}Marca aquesta finestra com a no eliminable pel 'Tanca totes les Finestres'
|
||||
STR_RESIZE_BUTTON :{BLACK}Prem i arrossega per canviar el tamany de la finestra
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Prem aquí per anar a la carpeta per defecte actual de desa/carrega
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolició d'edificis etc. en un quadre de terreny
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Enderroca edificis, etc. en un quadre de terreny
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Rebaixa una cantonada del terreny
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Eleva una cantonada del terreny
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplaçament - desplaça la llista amunt/avall
|
||||
@@ -478,7 +478,7 @@ STR_AGE_RED :{RED}{COMMA} an
|
||||
############ range for service numbers ends
|
||||
|
||||
STR_019C_ROAD_VEHICLE :Vehicle
|
||||
STR_019D_AIRCRAFT :Aeronau
|
||||
STR_019D_AIRCRAFT :Avió
|
||||
STR_019E_SHIP :Vaixell
|
||||
STR_019F_TRAIN :Tren
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} s'està envellint
|
||||
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arribad
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arribada del 1er. vehicle a una estació competidora
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / desastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informació de l'Empresa
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Obrir / tancar d'indústries
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Canvis de l'Economia
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Avisos / informació dels teus vehicles
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nous vehicles
|
||||
@@ -599,7 +600,7 @@ STR_020F_GENERAL_INFORMATION :{YELLOW}Informa
|
||||
STR_MESSAGES_ALL :{YELLOW}Adjust per tots els tipus de missatge (actiu/inactiu/resum)
|
||||
STR_MESSAGE_SOUND :{YELLOW}Emetre so per als nous missatges resumits
|
||||
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...massa lluny del destí previ
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Principals Empreses en asolir el Nivell {NUM}{}({STRING} )
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Principals empreses en aconseguir el Nivell {NUM}{}({STRING} )
|
||||
STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Taula de Lliga d'Empreses a {NUM}
|
||||
STR_0212 :{BIGFONT}{COMMA}.
|
||||
STR_0213_BUSINESSMAN :Empresari
|
||||
@@ -614,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} asoleix l'estat '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} asoleix l'estat '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crea un Escenari
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor d'Escenaris
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generador de Terreny
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreny Aleatori
|
||||
STR_0227_RESET_LAND :{BLACK}Restableix Terreny
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Augmenta la mida de l'àrea de terreny a rebaixar/elevar
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Disminueix la mida de l'àrea de terreny a rebaixar/elevar
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genera un terreny aleatori
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Restableix paisatge
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Restablir Paisatge
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Utilitza un mapa d'alçades
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Utilitza un mapa d'alçades
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Estàs segur que vols restablir el paisatge?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generació de Paisatges
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generació de Poblacions
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generació d'indústries
|
||||
@@ -723,14 +730,14 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Situa à
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Situa un far
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Situa un repetidor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineix àrea de desert.{}Prem i mantingues la tecla CTRL per treure'l
|
||||
STR_CREATE_LAKE :{BLACK}Defineix àrea d'aigua.{}Inundarà els voltants si és a nivell del mar
|
||||
STR_CREATE_LAKE :{BLACK}Defineix l'area d'aigua.{}Fa un canal, excepte si CTRL està apretat al nivell del mar, llavors s'inundaran els voltants
|
||||
STR_0290_DELETE :{BLACK}Esborra
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Esborra totalment aquesta població
|
||||
STR_0292_SAVE_SCENARIO :Desa l'escenari
|
||||
STR_0293_LOAD_SCENARIO :Carrega un escenari
|
||||
STR_0294_QUIT_EDITOR :Sortir de l'editor
|
||||
STR_0294_QUIT_EDITOR :Surt de l'editor
|
||||
STR_0295 :
|
||||
STR_0296_QUIT :Sortir
|
||||
STR_0296_QUIT :Surt
|
||||
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Desa l'escenari, carrega un escenari, abandona l'editor d'escenaris, sortir
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Carrega un Escenari
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Desa l'Escenari
|
||||
@@ -738,7 +745,7 @@ STR_029A_PLAY_SCENARIO :{BLACK}Juga un
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Juga un mapa d'alçades
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Comença un nou joc, utilitzant un mapa d'alçades com a terreny
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur que vols sortir d'aquest escenari ?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Sortir de l'Editor
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Surt de l'Editor
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...només es pot construir en poblacions de més de 1200 hab.
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Retarda la data d'inici 1 any
|
||||
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Avança la data d'inici 1 any
|
||||
@@ -769,7 +776,7 @@ STR_CHECKMARK :{CHECKMARK}
|
||||
STR_02C3_GAME_OPTIONS :Opcions del Joc
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Paràmetres de dificultat
|
||||
STR_02C7_CONFIG_PATCHES :Configura pedaços
|
||||
STR_NEWGRF_SETTINGS :Configuracions de Newgrf
|
||||
STR_NEWGRF_SETTINGS :Extensions NewGRF
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Mostra els noms de les poblacions
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Mostra els noms de les estacions
|
||||
@@ -835,22 +842,22 @@ STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Seleccio
|
||||
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Mostra les opcions del joc
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Mostra les opcions de dificultat
|
||||
STR_0303_START_A_NEW_GAME_USING :{BLACK}Comença un joc nou, utilitzant un escenari personalitzat
|
||||
STR_0304_QUIT :{BLACK}Sortir
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}Sortir d'OpenTTD
|
||||
STR_0304_QUIT :{BLACK}Surt
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}Surt d'OpenTTD
|
||||
STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...només es pot construir en poblacions
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Selecciona l'estil de paisatge 'temperat'
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Selecciona l'estil de paisatge 'subàrtic'
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Selecciona l'estil de paisatge 'subtropical'
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Selecciona l'estil de paisatge 'toyland'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Patrocina la construcció d'una nova indústria
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financia la construcció d'una nova indústria
|
||||
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Directori d'indústries
|
||||
STR_0313_FUND_NEW_INDUSTRY :Patrocina una nova indústria
|
||||
STR_0313_FUND_NEW_INDUSTRY :Financia una nova indústria
|
||||
############ range ends here
|
||||
|
||||
STR_0314_FUND_NEW_INDUSTRY :{WHITE}Patrocina una nova indústria
|
||||
STR_0314_FUND_NEW_INDUSTRY :{WHITE}Financia una nova indústria
|
||||
STR_JUST_STRING :{STRING}
|
||||
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...només es pot construir en poblacions
|
||||
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...només es pot construir en àrees de selva tropical
|
||||
@@ -895,7 +902,7 @@ STR_TOWNNAME_CATALAN :Català
|
||||
|
||||
STR_CURR_GBP :Lliures (£)
|
||||
STR_CURR_USD :Dòlars ($)
|
||||
STR_CURR_EUR :Euros (€)
|
||||
STR_CURR_EUR :Euro (€)
|
||||
STR_CURR_YEN :Iens (¥)
|
||||
STR_CURR_ATS :Shillings Austríacs (ATS)
|
||||
STR_CURR_BEF :Francs Belgues (BEF)
|
||||
@@ -903,7 +910,7 @@ STR_CURR_CHF :Francs Suissos
|
||||
STR_CURR_CZK :Corones Txeques (CZK)
|
||||
STR_CURR_DEM :Marcs Alemanys (DEM)
|
||||
STR_CURR_DKK :Corones Daneses (DKK)
|
||||
STR_CURR_ESP :Peseta (ESP)
|
||||
STR_CURR_ESP :Pesseta (ESP)
|
||||
STR_CURR_FIM :Marcs Finesos (FIM)
|
||||
STR_CURR_FRF :Franc (FRF)
|
||||
STR_CURR_GRD :Dracmes Gregues (GRD)
|
||||
@@ -913,7 +920,7 @@ STR_CURR_ITL :Lires Italianes
|
||||
STR_CURR_NLG :Florins Holandesos (NLG)
|
||||
STR_CURR_NOK :Corones Noruegues (NOK)
|
||||
STR_CURR_PLN :Zloty Polac (PLN)
|
||||
STR_CURR_ROL :Leu RomanÚs (ROL)
|
||||
STR_CURR_ROL :Leu Romanès (ROL)
|
||||
STR_CURR_RUR :Rubles Russos (RUR)
|
||||
STR_CURR_SIT :Eslovè Tolar (SIT)
|
||||
STR_CURR_SEK :Corones Sueques (SEK)
|
||||
@@ -984,24 +991,24 @@ STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Tren {CO
|
||||
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Tren {COMMA} té una ordre buida
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Tren {COMMA} té ordres duplicades
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Tren {COMMA} té una estació incorrecta en les ordres
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Vehicle Rodat {COMMA} té massa poques ordres a la planificació
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Vehicle Rodat {COMMA} té una ordre buida
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Vehicle Rodat {COMMA} té ordres duplicades
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Vehicle Rodat {COMMA} té una estació incorrecta en les ordres
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Vehicle {COMMA} té massa poques ordres a la planificació
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Vehicle {COMMA} té una ordre buida
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Vehicle {COMMA} té ordres duplicades
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Vehicle {COMMA} té una estació incorrecta en les ordres
|
||||
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Vaixell {COMMA} té massa poques ordres a la planificació
|
||||
STR_SHIP_HAS_VOID_ORDER :{WHITE}Vaixell {COMMA} té una ordre buida
|
||||
STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Vaixell {COMMA} té ordres duplicades
|
||||
STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Vaixell {COMMA} té una estació incorrecta en les ordres
|
||||
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Aeronau {COMMA} té massa poques ordres a la planificació
|
||||
STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Aeronau {COMMA} té una ordre buida
|
||||
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Aeronau {COMMA} has duplicate orders
|
||||
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Aeronau {COMMA} té una estació incorrecta en les ordres
|
||||
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}L'avió {COMMA} té massa poques ordres a la planificació
|
||||
STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}L'avió {COMMA} té una ordre buida
|
||||
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}L'avió {COMMA} té ordres duplicades
|
||||
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}L'avió {COMMA} té una estació incorrecta a les ordres
|
||||
# end of order system
|
||||
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Autorenovació ha fallat al tren {COMMA} (límit de diners)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Autorenovació ha fallat a l'automòbil {COMMA} (límit de diners)
|
||||
STR_SHIP_AUTORENEW_FAILED :{WHITE}Autorenovació ha fallat al vaixell {COMMA} (límit de diners)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Autorenovació ha fallat a l'aeronau {COMMA} (límit de diners)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}L'autorenovació ha fallat en l'avió {COMMA} (límit de diners)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}El tren {COMMA} és massa llarg després del canvi
|
||||
|
||||
STR_CONFIG_PATCHES :{BLACK}Configura Pedaços
|
||||
@@ -1087,12 +1094,12 @@ STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Prefere
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trens per jugador: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max automòbils per jugador: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Max aeronaus per jugador: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Max avions per jugador: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Max vaixells per jugador: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Desactiva trens per l'ordinador: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Desactiva automòbils per a l'ordinador: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Desactiva aeronaus per l'ordinador: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Desactiva els avions per l'ordinador: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Desactiva vaixells per l'ordinador: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Activa nova IA (alfa): {ORANGE}{STRING}
|
||||
@@ -1102,8 +1109,8 @@ STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Interva
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Interval de manteniment per defecte dels trens: {ORANGE}desactivat
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Interval de manteniment per defecte dels automòbils: {ORANGE}{STRING} dies/%
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Interval de manteniment per defecte dels automòbils: {ORANGE}desactivat
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Interval de manteniment per defecte de les aeronaus: {ORANGE}{STRING} dies/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Interval de manteniment per defecte de les aeronaus: {ORANGE}desactivat
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Interval de manteniment per defecte dels avions: {ORANGE}{STRING} dies/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Interval de manteniment per defecte dels avions: {ORANGE}desactivat
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Interval de manteniment per defecte dels vaixells: {ORANGE}{STRING} dies/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Interval de manteniment per defecte dels vaixells: {ORANGE}desactivat
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Desactiva manteniment quan les avaries s'estableixen a cap: {ORANGE}{STRING}
|
||||
@@ -1193,15 +1200,15 @@ STR_RANDOM_INDUSTRIES_TIP :{BLACK}Omple el
|
||||
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No es poden generar indústries...
|
||||
|
||||
STR_LANDSCAPING_TOOLBAR_TIP :{BLACK}Obre la barra d'eines del terreny per elevar/rebaixar nivell, plantar arbres, etc.
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}Creant paisatge
|
||||
STR_LEVEL_LAND_TOOLTIP :{BLACK}Nivell de terreny
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}Creació de paisatge
|
||||
STR_LEVEL_LAND_TOOLTIP :{BLACK}Nivella el terreny
|
||||
|
||||
|
||||
STR_TREES_RANDOM_TYPE :{BLACK}Arbres de tipus aleatori
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Situar arbres de tipus aleatori
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Aquí no es poden construir canals...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construeix canals
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canals.
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Aquí no es pot construir una resclosa...
|
||||
@@ -1230,23 +1237,23 @@ STR_MESSAGES_DISABLE_ALL :{BLACK}Desactiv
|
||||
STR_MESSAGES_ENABLE_ALL :{BLACK}Activa tots
|
||||
|
||||
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construeix Mina de Carbó
|
||||
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planta Bosc
|
||||
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planta un Bosc
|
||||
STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Construeix una Plataforma Petrolífera
|
||||
STR_CONSTRUCT_FARM_TIP :{BLACK}Funda Granja
|
||||
STR_CONSTRUCT_FARM_TIP :{BLACK}Financia Granja
|
||||
STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Construeix una Mina de Coure
|
||||
STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Perfora per buscar Petroli
|
||||
STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Construeix una Mina d'Or
|
||||
STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Construeix una Mina de Diamants
|
||||
STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construeix una Mina de Ferro
|
||||
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Funda Plantació de Fruita
|
||||
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Funda Plantació de Cautxú
|
||||
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Funda Surtidor d'Aigua
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Planta Bosc de Cotó de Sucre
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Funda Granja de Piles
|
||||
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Financia Plantació de Fruita
|
||||
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Financia Plantació de Cautxú
|
||||
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Financia Surtidor d'Aigua
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Planta un Bosc de Cotó de Sucre
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Financia Granja de Piles
|
||||
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Perfora per buscar Cola
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Funda Fonts de Plàstic
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Financia Fonts de Plàstic
|
||||
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Construeix un Generador de Bombolles
|
||||
STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Funda Cantera de Caramel
|
||||
STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Financia Cantera de Caramel
|
||||
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Construeix una Mina de Sucre
|
||||
|
||||
STR_INDUSTRYDIR_CAPTION :{WHITE}Indústries
|
||||
@@ -1465,7 +1472,7 @@ STR_NETWORK_SERVER :Servidor
|
||||
STR_NETWORK_CLIENT :Client
|
||||
STR_NETWORK_SPECTATORS :Espectadors
|
||||
|
||||
STR_NETWORK_CLIENTLIST_NONE :
|
||||
STR_NETWORK_CLIENTLIST_NONE :(cap)
|
||||
STR_NETWORK_CLIENTLIST_KICK :Breu
|
||||
STR_NETWORK_CLIENTLIST_GIVE_MONEY :Entrega diners
|
||||
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Parla a tothom
|
||||
@@ -1521,7 +1528,7 @@ STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Via de t
|
||||
STR_1007_ALREADY_BUILT :{WHITE}...ja construit
|
||||
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}S'ha de treure la via primer
|
||||
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Construcció de Ferrocarril
|
||||
STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Construcció de Via Electrificada
|
||||
STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Construcció de Ferrocarril Elèctric
|
||||
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Construcció de Monorail
|
||||
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Construcció de Maglev
|
||||
STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Selecciona pont per la via
|
||||
@@ -1533,7 +1540,7 @@ STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Aquí no
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Aquí no es poden treure les senyals...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Cotxeres de Tren
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Construcció de Ferrocarril
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Contrucció de Via Electrificada
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Construcció de Ferrocarril Elèctric
|
||||
STR_1016_MONORAIL_CONSTRUCTION :Construcció de Monorail
|
||||
STR_1017_MAGLEV_CONSTRUCTION :Construcció de Maglev
|
||||
STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Construeix via de tren
|
||||
@@ -1656,19 +1663,19 @@ STR_2045_ACTIONS_AVAILABLE :{BLACK}Accions
|
||||
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Petita campanya de publicitat
|
||||
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Mitjana campanya de publicitat
|
||||
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Gran campanya de publicitat
|
||||
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Patrocina la reconstrucció dels carrers de la població
|
||||
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Financia la reconstrucció dels carrers de la població
|
||||
STR_204A_BUILD_STATUE_OF_COMPANY :Construeix una estàtua del propietari de l'empresa
|
||||
STR_204B_FUND_NEW_BUILDINGS :Patrocina nous edificis
|
||||
STR_204B_FUND_NEW_BUILDINGS :Financia nous edificis
|
||||
STR_204C_BUY_EXCLUSIVE_TRANSPORT :Compra els drets de transport en exclusiva
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Subornar les autoritats locals
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Suborna les autoritats locals
|
||||
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Inicia una petita campanya de publicitat, per atraure més passatgers i càrregues als teus serveis de transport.{} Cost: {CURRENCY}
|
||||
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Inicia una mitjana campanya de publicitat, per atraure més passatgers i càrregues als teus serveis de transport.{} Cost: {CURRENCY}
|
||||
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Inicia una gran campanya de publicitat, per atraure més passatgers i càrregues als teus serveis de transport.{} Cost: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Patrocina la reconstrucció de la xarxa local de carrers. Causa una notable distorsió del trànsit durant 6 mesos.{} Cost: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Financia la reconstrucció de la xarxa local de carrers. Dificulta notablement el trànsit durant 6 mesos.{} Cost: {CURRENCY}
|
||||
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Construeix una estatua en honor a la teva empresa.{} Cost: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Patrocina la construcció de nous edificis comercials en la població.{} Cost: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Financia la construcció de nous edificis comercials a la població.{} Cost: {CURRENCY}
|
||||
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Compra per 1 any els drets exclusius de transport en la població. La autoritat local només permetrà utilitzar les instal·lacions de la teva empresa de transports als passatgers i les mercaderies.{} Cost: {CURRENCY}
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Subornar les autoritats locals per incrementar el teu rati, a risc de greus penalitzacions si et pesquen!!.{} Cost: {CURRENCY}
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Suborna les autoritats locals per incrementar el teu rati, a risc de greus penalitzacions si et pesquen!!.{} Cost: {CURRENCY}
|
||||
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}Caos de trànsit en {TOWN}!{}{}El programa de rehabilitació dels carrers patrocinat per {COMPANY} porta 6 mesos de misèria als motoristes!
|
||||
STR_2056 :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
@@ -1766,7 +1773,7 @@ STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Seleccio
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
|
||||
STR_305E_RAILROAD_STATION :Estació de Ferrocarril
|
||||
STR_305F_AIRCRAFT_HANGAR :Hangar d'Aeronaus
|
||||
STR_305F_AIRCRAFT_HANGAR :Hangar d'Avions
|
||||
STR_3060_AIRPORT :Aeroport
|
||||
STR_3061_TRUCK_LOADING_AREA :Àrea de càrrega de camions
|
||||
STR_3062_BUS_STATION :Parada d'autobús
|
||||
@@ -1794,6 +1801,7 @@ STR_3804_WATER :Aigua
|
||||
STR_3805_COAST_OR_RIVERBANK :Costa o marge de riu
|
||||
STR_3806_SHIP_DEPOT :Drassana
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...No es pot construir dins l'aigua
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Has de demolir el canal primer
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Desa el Joc
|
||||
@@ -1939,9 +1947,9 @@ STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...ja é
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Sense Nom
|
||||
STR_SV_TRAIN_NAME :Tren {COMMA}
|
||||
STR_SV_ROADVEH_NAME :Vehicle Rodat {COMMA}
|
||||
STR_SV_ROADVEH_NAME :Vehicle {COMMA}
|
||||
STR_SV_SHIP_NAME :Vaixell {COMMA}
|
||||
STR_SV_AIRCRAFT_NAME :Aeronau {COMMA}
|
||||
STR_SV_AIRCRAFT_NAME :Avió {COMMA}
|
||||
|
||||
STR_SV_STNAME :{STRING}
|
||||
STR_SV_STNAME_NORTH :{STRING} Nort
|
||||
@@ -2072,15 +2080,15 @@ STR_7010 :{WHITE}{NUM}
|
||||
STR_7011_CONSTRUCTION :{GOLD}Construcció
|
||||
STR_7012_NEW_VEHICLES :{GOLD}Nous Vehicles
|
||||
STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Desp. de Circ. de Trens
|
||||
STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Desp. de Circ. de Vehicles Rodats
|
||||
STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Desp. de Circ. d'Aeronaus
|
||||
STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Desp. de Circ. de Vehicles
|
||||
STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Desp. de Circ. d'Avions
|
||||
STR_7016_SHIP_RUNNING_COSTS :{GOLD}Desp. de Circ. de Vaixells
|
||||
STR_7017_PROPERTY_MAINTENANCE :{GOLD}Manteniment de Propietats
|
||||
STR_7018_TRAIN_INCOME :{GOLD}Ingressos de Tren
|
||||
STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Ingressos de Vehicles Rodats
|
||||
STR_701A_AIRCRAFT_INCOME :{GOLD}Ingressos d'Aeronaus
|
||||
STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Ingressos de Vehicles
|
||||
STR_701A_AIRCRAFT_INCOME :{GOLD}Ingressos d'Avions
|
||||
STR_701B_SHIP_INCOME :{GOLD}Ingressos de Vaixells
|
||||
STR_701C_LOAN_INTEREST :{GOLD}Interessos del Prèstec
|
||||
STR_701C_LOAN_INTEREST :{GOLD}Interessos del Préstec
|
||||
STR_701D_OTHER :{GOLD}Altres
|
||||
STR_701E :{BLACK}-{CURRENCY64}
|
||||
STR_701F :{BLACK}+{CURRENCY64}
|
||||
@@ -2114,7 +2122,7 @@ STR_7038_INAUGURATED :{GOLD}Inaugurat
|
||||
STR_7039_VEHICLES :{GOLD}Vehicles:
|
||||
STR_TRAINS :{WHITE}{COMMA} tren{P "" s}
|
||||
STR_ROAD_VEHICLES :{WHITE}{COMMA} automòbil{P "" s}
|
||||
STR_AIRCRAFT :{WHITE}{COMMA} aeronau{P "" s}
|
||||
STR_AIRCRAFT :{WHITE}{COMMA} avió{P "" ns}
|
||||
STR_SHIPS :{WHITE}{COMMA} vaixell{P "" s}
|
||||
STR_7042_NONE :{WHITE}Cap
|
||||
STR_7043_FACE_SELECTION :{WHITE}Selecció de cares
|
||||
@@ -2243,29 +2251,29 @@ STR_8018_SH_40_ELECTRIC :SH '40' (Elèct
|
||||
STR_8019_T_I_M_ELECTRIC :'T.I.M.' (Elèctric)
|
||||
STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (Elèctric)
|
||||
STR_801B_PASSENGER_CAR :Vagó per Passatgers
|
||||
STR_801C_MAIL_VAN :Furgó per Correu
|
||||
STR_801C_MAIL_VAN :Vagó per Correu
|
||||
STR_801D_COAL_CAR :Vagó per Carbó
|
||||
STR_801E_OIL_TANKER :Tanc de Petroli
|
||||
STR_801F_LIVESTOCK_VAN :Furgó per Bestiar
|
||||
STR_8020_GOODS_VAN :Furgó de Mercaderies
|
||||
STR_8021_GRAIN_HOPPER :Furgó per Gra
|
||||
STR_801F_LIVESTOCK_VAN :Vagó per Bestiar
|
||||
STR_8020_GOODS_VAN :Vagó de Mercaderies
|
||||
STR_8021_GRAIN_HOPPER :Vagó per Gra
|
||||
STR_8022_WOOD_TRUCK :Vagó per Fusta
|
||||
STR_8023_IRON_ORE_HOPPER :Vagó per Mineral de Ferro
|
||||
STR_8024_STEEL_TRUCK :Vagó per Acer
|
||||
STR_8025_ARMORED_VAN :Furgó Blindat
|
||||
STR_8026_FOOD_VAN :Furgó per Queviures
|
||||
STR_8025_ARMORED_VAN :Vagó Blindat
|
||||
STR_8026_FOOD_VAN :Vagó per Queviures
|
||||
STR_8027_PAPER_TRUCK :Vagó per Paper
|
||||
STR_8028_COPPER_ORE_HOPPER :Furgó per Mineral de Coure
|
||||
STR_8028_COPPER_ORE_HOPPER :Vagó per Mineral de Coure
|
||||
STR_8029_WATER_TANKER :Tanc d'Aigua
|
||||
STR_802A_FRUIT_TRUCK :Vagó per Fruita
|
||||
STR_802B_RUBBER_TRUCK :Vagó per Cautxú
|
||||
STR_802C_SUGAR_TRUCK :Vagó per Sucre
|
||||
STR_802D_COTTON_CANDY_HOPPER :Furgó per Cotó de Sucre
|
||||
STR_802E_TOFFEE_HOPPER :Furgó per Caramels
|
||||
STR_802F_BUBBLE_VAN :Furgó per Bombolles
|
||||
STR_802D_COTTON_CANDY_HOPPER :Vagó per Cotó de Sucre
|
||||
STR_802E_TOFFEE_HOPPER :Vagó per Caramels
|
||||
STR_802F_BUBBLE_VAN :Vagó per Bombolles
|
||||
STR_8030_COLA_TANKER :Tanc per Refresc
|
||||
STR_8031_CANDY_VAN :Furgó per Dolços
|
||||
STR_8032_TOY_VAN :Furgó per Joguines
|
||||
STR_8031_CANDY_VAN :Vagó per Dolços
|
||||
STR_8032_TOY_VAN :Vagó per Joguines
|
||||
STR_8033_BATTERY_TRUCK :Vagó per Piles
|
||||
STR_8034_FIZZY_DRINK_TRUCK :Vagó per Begudes Gasoses
|
||||
STR_8035_PLASTIC_TRUCK :Vagó per Plàstic
|
||||
@@ -2273,29 +2281,29 @@ STR_8036_X2001_ELECTRIC :'X2001' (Elèct
|
||||
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elèctric)
|
||||
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
STR_8039_PASSENGER_CAR :Vagó per Passatgers
|
||||
STR_803A_MAIL_VAN :Furgó per Correu
|
||||
STR_803A_MAIL_VAN :Vagó per Correu
|
||||
STR_803B_COAL_CAR :Vagó per Carbó
|
||||
STR_803C_OIL_TANKER :Tanc de Petroli
|
||||
STR_803D_LIVESTOCK_VAN :Furgó per Bestiar
|
||||
STR_803E_GOODS_VAN :Furgó de Mercaderies
|
||||
STR_803F_GRAIN_HOPPER :Furgó per Gra
|
||||
STR_803D_LIVESTOCK_VAN :Vagó per Bestiar
|
||||
STR_803E_GOODS_VAN :Vagó de Mercaderies
|
||||
STR_803F_GRAIN_HOPPER :Vagó per Gra
|
||||
STR_8040_WOOD_TRUCK :Vagó per Fusta
|
||||
STR_8041_IRON_ORE_HOPPER :Vagó per Mineral de Ferro
|
||||
STR_8042_STEEL_TRUCK :Vagó per Acer
|
||||
STR_8043_ARMORED_VAN :Furgó Blindat
|
||||
STR_8044_FOOD_VAN :Furgó per Queviures
|
||||
STR_8043_ARMORED_VAN :Vagó Blindat
|
||||
STR_8044_FOOD_VAN :Vagó per Queviures
|
||||
STR_8045_PAPER_TRUCK :Vagó per Paper
|
||||
STR_8046_COPPER_ORE_HOPPER :Furgó per Mineral de Coure
|
||||
STR_8046_COPPER_ORE_HOPPER :Vagó per Mineral de Coure
|
||||
STR_8047_WATER_TANKER :Tanc d'Aigua
|
||||
STR_8048_FRUIT_TRUCK :Vagó per Fruita
|
||||
STR_8049_RUBBER_TRUCK :Vagó per Cautxú
|
||||
STR_804A_SUGAR_TRUCK :Vagó per Sucre
|
||||
STR_804B_COTTON_CANDY_HOPPER :Furgó per Cotó de Sucre
|
||||
STR_804C_TOFFEE_HOPPER :Furgó per Caramels
|
||||
STR_804D_BUBBLE_VAN :Furgó per Bombolles
|
||||
STR_804B_COTTON_CANDY_HOPPER :Vagó per Cotó de Sucre
|
||||
STR_804C_TOFFEE_HOPPER :Vagó per Caramels
|
||||
STR_804D_BUBBLE_VAN :Vagó per Bombolles
|
||||
STR_804E_COLA_TANKER :Tanc per Refresc
|
||||
STR_804F_CANDY_VAN :Furgó per Dolços
|
||||
STR_8050_TOY_VAN :Furgó per Joguines
|
||||
STR_804F_CANDY_VAN :Vagó per Dolços
|
||||
STR_8050_TOY_VAN :Vagó per Joguines
|
||||
STR_8051_BATTERY_TRUCK :Vagó per Piles
|
||||
STR_8052_FIZZY_DRINK_TRUCK :Vagó per Begudes Gasoses
|
||||
STR_8053_PLASTIC_TRUCK :Vagó per Plàstic
|
||||
@@ -2305,29 +2313,29 @@ STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus'
|
||||
STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Quimera' (Elèctric)
|
||||
STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
|
||||
STR_8059_PASSENGER_CAR :Vagó per Passatgers
|
||||
STR_805A_MAIL_VAN :Furgó per Correu
|
||||
STR_805A_MAIL_VAN :Vagó per Correu
|
||||
STR_805B_COAL_CAR :Vagó per Carbó
|
||||
STR_805C_OIL_TANKER :Tanc de Petroli
|
||||
STR_805D_LIVESTOCK_VAN :Furgó per Bestiar
|
||||
STR_805E_GOODS_VAN :Furgó de Mercaderies
|
||||
STR_805F_GRAIN_HOPPER :Furgó per Gra
|
||||
STR_805D_LIVESTOCK_VAN :Vagó per Bestiar
|
||||
STR_805E_GOODS_VAN :Vagó de Mercaderies
|
||||
STR_805F_GRAIN_HOPPER :Vagó per Gra
|
||||
STR_8060_WOOD_TRUCK :Vagó per Fusta
|
||||
STR_8061_IRON_ORE_HOPPER :Vagó per Mineral de Ferro
|
||||
STR_8062_STEEL_TRUCK :Vagó per Acer
|
||||
STR_8063_ARMORED_VAN :Furgó Blindat
|
||||
STR_8064_FOOD_VAN :Furgó per Queviures
|
||||
STR_8063_ARMORED_VAN :Vagó Blindat
|
||||
STR_8064_FOOD_VAN :Vagó per Queviures
|
||||
STR_8065_PAPER_TRUCK :Vagó per Paper
|
||||
STR_8066_COPPER_ORE_HOPPER :Furgó per Mineral de Coure
|
||||
STR_8066_COPPER_ORE_HOPPER :Vagó per Mineral de Coure
|
||||
STR_8067_WATER_TANKER :Tanc d'Aigua
|
||||
STR_8068_FRUIT_TRUCK :Vagó per Fruita
|
||||
STR_8069_RUBBER_TRUCK :Vagó per Cautxú
|
||||
STR_806A_SUGAR_TRUCK :Vagó per Sucre
|
||||
STR_806B_COTTON_CANDY_HOPPER :Furgó per Cotó de Sucre
|
||||
STR_806C_TOFFEE_HOPPER :Furgó per Caramels
|
||||
STR_806D_BUBBLE_VAN :Furgó per Bombolles
|
||||
STR_806B_COTTON_CANDY_HOPPER :Vagó per Cotó de Sucre
|
||||
STR_806C_TOFFEE_HOPPER :Vagó per Caramels
|
||||
STR_806D_BUBBLE_VAN :Vagó per Bombolles
|
||||
STR_806E_COLA_TANKER :Tanc per Refresc
|
||||
STR_806F_CANDY_VAN :Furgó per Dolços
|
||||
STR_8070_TOY_VAN :Furgó per Joguines
|
||||
STR_806F_CANDY_VAN :Vagó per Dolços
|
||||
STR_8070_TOY_VAN :Vagó per Joguines
|
||||
STR_8071_BATTERY_TRUCK :Vagó per Piles
|
||||
STR_8072_FIZZY_DRINK_TRUCK :Vagó per Begudes Gasoses
|
||||
STR_8073_PLASTIC_TRUCK :Vagó per Plàstic
|
||||
@@ -2350,9 +2358,9 @@ STR_8083_WIZZOWOW_MAIL_TRUCK :Camió per Corr
|
||||
STR_8084_WITCOMBE_OIL_TANKER :Cuba de Petroli Witcombe
|
||||
STR_8085_FOSTER_OIL_TANKER :Cuba de Petroli Foster
|
||||
STR_8086_PERRY_OIL_TANKER :Cuba de Petroli Perry
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Furgó de Bestiar Talbott
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Furgó de Bestiar Uhl
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Furgó de Bestiar Foster
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Camió de Bestiar Talbott
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Vagó de Bestiar Uhl
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Camió de Bestiar Foster
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Camió de Mercaderies
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Camió de Mercaderies
|
||||
STR_808C_GOSS_GOODS_TRUCK :Camió de Mercaderies Goss
|
||||
@@ -2475,7 +2483,7 @@ STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Missatge
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Acabem de dissenyar el nou {STRING} - estàs interessat en fer ús exclusiu d'aquest vehicle durant un any, per veure com va, abans del seu llançament mundial ?
|
||||
STR_8102_RAILROAD_LOCOMOTIVE :locomotora de tren
|
||||
STR_8103_ROAD_VEHICLE :automòbil
|
||||
STR_8104_AIRCRAFT :aeronau
|
||||
STR_8104_AIRCRAFT :avió
|
||||
STR_8105_SHIP :vaixell
|
||||
STR_8106_MONORAIL_LOCOMOTIVE :locomotora de monorail
|
||||
STR_8107_MAGLEV_LOCOMOTIVE :locomotora de maglev
|
||||
@@ -2522,8 +2530,8 @@ STR_8819_TRAIN_TOO_LONG :{WHITE}Tren mas
|
||||
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Els trens només es poden modificar quan estan parats dins d'una cotxera
|
||||
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Trens
|
||||
|
||||
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nous Vehicles
|
||||
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nous vehicles de Via Electrificada
|
||||
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nous Trens
|
||||
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nous Trens de Via Electrificada
|
||||
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nous Trens Monorail
|
||||
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nous Trens Maglev
|
||||
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Vehicles amb Vies
|
||||
@@ -2538,10 +2546,10 @@ STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Fa una c
|
||||
STR_8820_RENAME :{BLACK}Reanomena
|
||||
STR_8823_SKIP :{BLACK}Salta
|
||||
STR_8824_DELETE :{BLACK}Esborra
|
||||
STR_8825_NON_STOP :{BLACK}Sense Parar
|
||||
STR_8825_NON_STOP :{BLACK}No paris
|
||||
STR_8826_GO_TO :{BLACK}Ves a
|
||||
STR_8827_FULL_LOAD :{BLACK}Carrega
|
||||
STR_8828_UNLOAD :{BLACK}Descarrega
|
||||
STR_8828_UNLOAD :{BLACK}Descarreg
|
||||
STR_REFIT :{BLACK}Remodela
|
||||
STR_REFIT_TIP :{BLACK}Selecciona quin tipus de càrrega vols remodelar en aquesta ordre. Control + Clic per eliminar l'ordre de remodelar
|
||||
STR_REFIT_ORDER :(Remodela a {STRING})
|
||||
@@ -2569,13 +2577,13 @@ STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Incapaç
|
||||
STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}No es pot parar/arrencar el tren...
|
||||
STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Interval de manteniment: {LTBLUE}{COMMA}dies{BLACK} Darrer manteniment: {LTBLUE}{DATE_LONG}
|
||||
STR_SERVICING_INTERVAL_PERCENT :{BLACK}Interval de manteniment: {LTBLUE}{COMMA}%{BLACK} Darrer manteniment: {LTBLUE}{DATE_LONG}
|
||||
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trens - clica al tren per informació
|
||||
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trens - clica al tren per més informació
|
||||
STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Construeix nous trens (es necessita cotxera)
|
||||
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trens - clica al tren per info., arrossega el vehicle per afegir/treure del tren
|
||||
STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Construeix un nou element de tren
|
||||
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Arrossega l'element de tren fins aquí per vendre'l
|
||||
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centra la vista de la pantalla principal en la situació de la cotxera
|
||||
STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Llista de selecció d'elements de tren - clica a l'element per informació
|
||||
STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Llista de selecció d'elements de tren - clica a l'element per més informació
|
||||
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Construeix l'element de tren seleccionat
|
||||
STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Reanomena el tipus d'element del tren
|
||||
STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Acció sobre el tren actual - clica aquí per parar/arrencar el tren
|
||||
@@ -2599,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Afegeix
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Fer que en l'ordre seleccionada s'esperi a que l'element tingui càrrega total
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Obliga en l'ordre seleccionada a descarregar l'element
|
||||
STR_SERVICE_HINT :{BLACK}Saltar l'ordre a menys que es necessiti manteniment
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova {STRING} disponible!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Pes: {WEIGHT_S}{}Velocitat: {VELOCITY} Potència: {POWER}{}Cost de circulació: {CURRENCY}/any{}Capacitat: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Avariat
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Edat: {LTBLUE}{STRING}{BLACK} Cost de Circulació: {LTBLUE}{CURRENCY}/any
|
||||
@@ -2619,7 +2625,7 @@ STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}No es po
|
||||
STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Reanomena el tipus d'element del tren
|
||||
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}No es pot reanomenar el tipus d'element del tren...
|
||||
STR_886D_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Fer que l'ordre marcada forci al vehicle a volcar la càrrega
|
||||
STR_886F_TRANSFER :{BLACK}Transfereix
|
||||
STR_886F_TRANSFER :{BLACK}Transf.
|
||||
|
||||
STR_TRAIN_STOPPING :{RED}Parant
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Parant, a {VELOCITY}
|
||||
@@ -2627,13 +2633,17 @@ STR_INCOMPATIBLE_RAIL_TYPES :Tipus de rail i
|
||||
STR_TRAIN_NO_POWER :{RED}Sense energia
|
||||
STR_TRAIN_START_NO_CATENARY :Aquesta via no té catenària, el tren no pot arrencar
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nou {STRING} disponible!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nou {STRING} disponible! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automòbil en camí
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vehicles Rodats
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vehicles
|
||||
STR_9002 :{WHITE}{VEHICLE}
|
||||
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Cotxera de Vehicles Rodats
|
||||
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Cotxera de Vehicles
|
||||
STR_9004_NEW_VEHICLES :{BLACK}Nous Vehicles
|
||||
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Nous Vehicles Rodats
|
||||
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Nous Vehicles
|
||||
STR_9007_BUILD_VEHICLE :{BLACK}Construeix Vehicle
|
||||
STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}No es pot construir l'automòbil...
|
||||
STR_900C_DETAILS :{WHITE}{VEHICLE} (Detalls)
|
||||
@@ -2646,14 +2656,14 @@ STR_9012_CAPACITY :{BLACK}Capacita
|
||||
STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...s'ha de parar dins d'una cotxera
|
||||
STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}No pots vendre l'automòbil...
|
||||
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}No es pot parar/arrencar l'automòbil...
|
||||
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Vehicle Rodat {COMMA} esperant en cotxera
|
||||
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Vehicle {COMMA} esperant en cotxera
|
||||
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Cap a la cotxera de {TOWN}.
|
||||
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Cap a la cotxera de {TOWN}, a {VELOCITY}
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Revisió a la cotxera de {TOWN}
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Revisió a la cotxera de {TOWN}, {VELOCITY}
|
||||
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}No es pot enviar el vehicle a cotxera...
|
||||
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Impossible trobar la cotxera local
|
||||
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Automòbils - clica en un vehicle per informació
|
||||
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Automòbils - clica en un vehicle per més informació
|
||||
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Construeix nous automòbils (necessita una cotxera)
|
||||
STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Acció sobre el vehicle actual - clica aquí per parar/arrencar el vehicle
|
||||
STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Mostra les ordres dels vehicles
|
||||
@@ -2661,14 +2671,12 @@ STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Centra l
|
||||
STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Envia el vehicle a cotxera
|
||||
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Obliga al vehicle a tornar
|
||||
STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Mostra els detalls del vehicle
|
||||
STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vehicles - clica en un vehicle per informació
|
||||
STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vehicles - clica en un vehicle per més informació
|
||||
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Construeix un nou automòbil
|
||||
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arrossega el vehicle fins aquí per vendre'l
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centra la pantalla principal en la situació de la cotxera
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Llista de selecció de Vehicles Rodats - clica en un vehicle per informació
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Llista de selecció de Vehicles - clica en un vehicle per més informació
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construeix l'automòbil seleccionat
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nou automòbil disponible!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Velocitat: {VELOCITY}{}Cost de circulació: {CURRENCY}/any{}Capacitat: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Anomena automòbil
|
||||
@@ -2676,8 +2684,8 @@ STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}No es po
|
||||
STR_902E_NAME_ROAD_VEHICLE :{BLACK}Anomena automòbil
|
||||
STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Celebració popular . . .{}Primer autobús arriba a {STATION}!
|
||||
STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Celebració popular . . .{}Primer camió arriba a {STATION}!
|
||||
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Accident de Vehicle Rodat!{}El conductor mor en una bola de foc després de la colisió amb un tren
|
||||
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Accident de Vehicle Rodat!{}{COMMA} moren en una bola de foc després d'una colisió amb un tren
|
||||
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Accident de Vehicle!{}El conductor mor en una bola de foc després de la colisió amb un tren
|
||||
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Accident de Vehicle!{}{COMMA} moren en una bola de foc després d'una colisió amb un tren
|
||||
STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}No es pot fer que el vehicle torni...
|
||||
STR_ONLY_TURN_SINGLE_UNIT :{WHITE}No es poden girar vehicles que estan formats per múltiples unitats
|
||||
STR_9034_RENAME :{BLACK}Reanomena
|
||||
@@ -2701,7 +2709,7 @@ STR_9803_SHIP_DEPOT :{WHITE}{TOWN} D
|
||||
STR_9804_NEW_SHIPS :{BLACK}Nous Vaixells
|
||||
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Vaixells
|
||||
STR_9808_NEW_SHIPS :{WHITE}Nous Vaixells
|
||||
STR_9809_BUILD_SHIP :{BLACK}Construeix un Vaixell
|
||||
STR_9809_BUILD_SHIP :{BLACK}Construeix Vaixell
|
||||
STR_CLONE_SHIP :{BLACK}Clona Vaixell
|
||||
STR_CLONE_SHIP_INFO :{BLACK}Fa una còpia del vaixell. Control-Clic compartirà les ordres
|
||||
STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Fa una còpia del vaixell. Prem aquest botó i després en un vaixell dins o fora les drassanes. Control-Clic compartirà les ordres
|
||||
@@ -2727,21 +2735,19 @@ STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Revisi
|
||||
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Vaixell {COMMA} esperant en drassana
|
||||
STR_981D_BUILD_SHIP_DOCK :{BLACK}Construeix un port
|
||||
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Construeix una drassana (per construir i revisar vaixells)
|
||||
STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Vaixells - clica en un vaixell per informació
|
||||
STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Vaixells - clica en un vaixell per més informació
|
||||
STR_9820_BUILD_NEW_SHIP :{BLACK}Construeix un nou vaixell
|
||||
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Arrossega el vaixell fins aquí per vendre'l
|
||||
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centra la pantalla principal en la situació de la drassana
|
||||
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Vaixells - clica en un vaixell per informació
|
||||
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Vaixells - clica en un vaixell per més informació
|
||||
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Construeix nous vaixells (necessites una drassana)
|
||||
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}LLista de selecció de Vaixells - clica en un vaixell per informació
|
||||
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Llista de selecció de Vaixells - clica en un vaixell per més informació
|
||||
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Construeix el vaixell seleccionat
|
||||
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Accions sobre el vaixell actual - clica aquí per parar/arrencar el vaixell
|
||||
STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Mostra les ordres del vaixell
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centra la pantalla principal en la situació del vaixell
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Envia el vaixell a la drassana. CTRL+Clic per només revisió
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Mostra els detalls del vaixell
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nou vaixell disponible!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Velocitat: {VELOCITY}{}Capacitat: {CARGO}{}Cost de Circulació: {CURRENCY}/any
|
||||
STR_982F_NAME_SHIP :{BLACK}Anomena vaixell
|
||||
|
||||
@@ -2769,15 +2775,15 @@ SERVICE_AT_SHIP_DEPOT :Manteniment a d
|
||||
##id 0xA000
|
||||
STR_A000_AIRPORTS :{WHITE}Aeroports
|
||||
STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Aquí no es pot construir un aeroport...
|
||||
STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Hangar d'Aeronaus
|
||||
STR_A003_NEW_AIRCRAFT :{BLACK}Nova Aeronau
|
||||
STR_CLONE_AIRCRAFT :{BLACK}Clona Aeronau
|
||||
STR_CLONE_AIRCRAFT_INFO :{BLACK}Fa una còpia de l'aeronau. Control-Clic compartirà les ordres
|
||||
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Fa una còpia de l'aeronau. Prem aquest botó i després en una aeronau dins o fora l'hangar. Control-Clic compartirà les ordres
|
||||
STR_A005_NEW_AIRCRAFT :{WHITE}Nova Aeronau
|
||||
STR_A006_BUILD_AIRCRAFT :{BLACK}Construeix una Aeronau
|
||||
STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}No es pot construir l'aeronau...
|
||||
STR_A009_AIRCRAFT :{WHITE}{COMPANY} - {COMMA} Aeronaus
|
||||
STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Hangar d'Avions
|
||||
STR_A003_NEW_AIRCRAFT :{BLACK}Nou Avió
|
||||
STR_CLONE_AIRCRAFT :{BLACK}Clona Avió
|
||||
STR_CLONE_AIRCRAFT_INFO :{BLACK}Fa una còpia de l'avió. Control-Clic compartirà les ordres
|
||||
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Fa una còpia de l'avió. Prem aquest botó i després en un avió dins o fora l'hangar. Control-Clic compartirà les ordres
|
||||
STR_A005_NEW_AIRCRAFT :{WHITE}Nou Avió
|
||||
STR_A006_BUILD_AIRCRAFT :{BLACK}Construeix Avió
|
||||
STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}No es pot construir l'avió...
|
||||
STR_A009_AIRCRAFT :{WHITE}{COMPANY} - {COMMA} Avions
|
||||
STR_A00A :{WHITE}{VEHICLE}
|
||||
STR_A00B_ORDERS :{WHITE}{VEHICLE} (Ordres)
|
||||
STR_A00C_DETAILS :{WHITE}{VEHICLE} (Detalls)
|
||||
@@ -2786,57 +2792,55 @@ STR_A00E_MAX_SPEED :{BLACK}Max. vel
|
||||
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Benefici enguany: {LTBLUE}{CURRENCY} (darrer any: {CURRENCY})
|
||||
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Rendibilitat: {LTBLUE}{COMMA}% {BLACK}Avaries des de l'últim manteniment: {LTBLUE}{COMMA}
|
||||
STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Construït: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY}
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}No es pot enviar l'aeronau a l'hangar...
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}No es pot enviar l'avió a l'hangar...
|
||||
STR_HEADING_FOR_HANGAR :{ORANGE}Cap a l'hangar de {STATION}.
|
||||
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Cap a l'hangar de {STATION}, a {VELOCITY}
|
||||
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Revisió a l'hangar de {STATION}
|
||||
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Revisió a l'hangar de {STATION}, {VELOCITY}
|
||||
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}L' aeronau {COMMA} esperant a l'hangar
|
||||
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Aeronau en el camí
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}No es pot parar/arrencar l'aeronau...
|
||||
STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aeronau en vol
|
||||
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}L'avió {COMMA} està esperant a l'hangar
|
||||
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Avió al camí
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}No es pot parar/arrencar l'avió...
|
||||
STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}L'avió està volant
|
||||
STR_A019_CAPACITY :{BLACK}Capacitat: {LTBLUE}{CARGO}, {CARGO}
|
||||
STR_A01A_CAPACITY :{BLACK}Capacitat: {LTBLUE}{CARGO}
|
||||
STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}L' aeronau s'ha de parar a l'hangar
|
||||
STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}No es pot vendre l' aeronau...
|
||||
STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}L'avió s'ha de parar a l'hangar
|
||||
STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}No es pot vendre l'avió...
|
||||
STR_A01D_AIRPORT_CONSTRUCTION :Construcció d'Aeroport
|
||||
STR_A01E_BUILD_AIRPORT :{BLACK}Construeix un aeroport
|
||||
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aeronau - clica en l'aeronau per informació
|
||||
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Construeix noves aeronaus (necessites un aeroport amb hangar)
|
||||
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aeronau - clica en l' aeronau per informació
|
||||
STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Construeix noves aeronaus
|
||||
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Arrossega l'aeronau fins aquí per vendre-la
|
||||
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Avió - clica sobre l'avió per més informació
|
||||
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Construeix nous avions (necessites un aeroport amb hangar)
|
||||
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Avió - clica sobre l'avió per més informació
|
||||
STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Construeix nous avions
|
||||
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Arrossega l'avió fins aquí per vendre'l
|
||||
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Centra la pantalla principal en la situació de l'hangar
|
||||
STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Llista de selecció d'Aeronaus - clica en una aeronau per informació
|
||||
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Construeix l'aeronau seleccionada
|
||||
STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Accions sobre l'aeronau actual - clica aquí per parar/arrencar l'aeronau
|
||||
STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Mostra les ordres de l'aeronau
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centra la pantalla principal a la situació de l'aeronau
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Envia aeronau a l'hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostra els detalls de l'aeronau
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova aeronau disponible!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Llista de selecció d'Avions - clica sobre l'avió per més informació
|
||||
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Construeix l'avió seleccionat
|
||||
STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Accions sobre l'avió actual - clica aquí per parar/arrencar l'avió
|
||||
STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Mostra les ordres de l'avió
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centra la pantalla principal a la situació de l'avió
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Envia avió a l'hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostra els detalls de l'avió
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Velocitat: {VELOCITY}{}Capacitat: {COMMA} passatgers, {COMMA} sacs de correu{}Cost de Circulació: {CURRENCY}/any
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Anomena aeronau
|
||||
STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}No es pot anomenar aeronaus...
|
||||
STR_A032_NAME_AIRCRAFT :{BLACK}Anomena aeronau
|
||||
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Celebració popular . . .{}La primera aeronau arriba a {STATION}!
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Anomena avió
|
||||
STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}No es pot anomenar l'avió...
|
||||
STR_A032_NAME_AIRCRAFT :{BLACK}Anomena avió
|
||||
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Celebració popular . . .{}El primer avió arriba a {STATION}!
|
||||
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Accident d'avió!{}{COMMA} moren en una bola de foc a {STATION}
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Accident d'aviació!{}Aeronau sense combustible, {COMMA} morts en una bola de foc!
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Accident d'aviació!{}L'avió s'ha quedat sense combustible, {COMMA} morts en l'accident!
|
||||
STR_A036 :{TINYFONT}{BLACK}{STATION}
|
||||
STR_A037_RENAME :{BLACK}Reanomena
|
||||
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Reanomena tipus d'aeronau
|
||||
STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Reanomena tipus d'aeronau
|
||||
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}No es pot reanomenar tipus d'aeronau...
|
||||
STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Remodela aeronaus per transportar diferent tipus de càrrega
|
||||
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Reanomena tipus d'avió
|
||||
STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Reanomena tipus d'avió
|
||||
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}No es pot reanomenar el tipus d'avió...
|
||||
STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Remodela avions per poder transportar diferents tipus de càrrega
|
||||
STR_A03C_REFIT :{WHITE}{VEHICLE} (Remodela)
|
||||
STR_A03D_REFIT_AIRCRAFT :{BLACK}Remodela aeronau
|
||||
STR_A03D_REFIT_AIRCRAFT :{BLACK}Remodela avió
|
||||
STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Selecciona tipus de càrrega a transportar
|
||||
STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Remodela aeronau per transportar el tipus de càrrega seleccionat
|
||||
STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Remodela l'avió per poder transportar el tipus de càrrega seleccionat
|
||||
STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Selecciona el tipus de càrrega a transportar:
|
||||
STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova capacitat: {GOLD}{STRING}{}{BLACK}Cost de la remodelació: {GOLD}{CURRENCY}
|
||||
STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}No es pot remodelar l'aeronau...
|
||||
STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}No es pot remodelar l'avió...
|
||||
STR_GO_TO_AIRPORT_HANGAR :Ves a l'hangar de {STATION}.
|
||||
SERVICE_AT_AIRPORT_HANGAR :Manteniment en l'hangar de {STATION}.
|
||||
|
||||
@@ -2868,10 +2872,10 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. ing
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Entregat:
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Càrrega:
|
||||
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Diner:
|
||||
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Prèstec:
|
||||
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstec:
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
############ End of order list
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Quantitat de vehicles. Inclou els automòbils, trens, vaixells i aeronaus.
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Quantitat de vehicles. Inclou els automòbils, trens, vaixells i avions.
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Quantitat de parts d'estacions. Cada part d'una estació es compta (ex. estació de tren, parada d'autobus, aeroport), encara que estigui connectada a una altra estació.
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}El benefici del vehicle amb els menors ingressos (de tots els vehicles més antics de 2 anys)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Quantitat de diners fets durant el mes amb el mínim benefici dels darrers 12 trimestres
|
||||
@@ -2882,26 +2886,27 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Quantita
|
||||
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Tens un prèstec elevat?
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total de punts sobre els punts possibles
|
||||
|
||||
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}Paràmetres NewGRF
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configuracions de Newgrf
|
||||
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}Extensions NewGRF
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Extensions NewGRF
|
||||
STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplica els canvis
|
||||
STR_NEWGRF_SET_PARAMETERS :{BLACK}Estableix els paràmetres
|
||||
STR_NEWGRF_TIP :{BLACK}Llista de totes les opcions de Newgrf que has instal·lat. Prem en un grup d'opcions per canviar els seus atributs.
|
||||
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Ara no hi ha arxius de Newgrf instal·lats! Consulta el manual per a les instruccions d'instal·lació de nous gràfics.
|
||||
STR_NEWGRF_TIP :{BLACK}Llista de totes les opcions de NewGRF que has instal·lat. Prem en un grup d'opcions per canviar els seus atributs.
|
||||
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Ara no hi ha arxius de NewGRF instal·lats! Consulta el manual per a les instruccions d'instal·lació de nous gràfics.
|
||||
STR_NEWGRF_FILENAME :{BLACK}Nom d'arxiu: {SILVER}{STRING}
|
||||
STR_NEWGRF_GRF_ID :{BLACK}Id de GRF: {SILVER}{STRING}
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Estàs a punt de fer canvis en un joc actiu; això pot fer que OpenTTD es pengi.{}Estàs completament segur que vols fer-los?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Afegeix
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Afegeix un arxiu NewGRF a la llista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Treu
|
||||
STR_NEWGRF_REMOVE_TIP :{BLACK}Treu l'arxiu NewGRF seleccionat de la llista
|
||||
STR_NEWGRF_MOVEUP :{BLACK}Mou Amunt
|
||||
STR_NEWGRF_MOVEUP :{BLACK}Mou amunt
|
||||
STR_NEWGRF_MOVEUP_TIP :{BLACK}Mou amunt l'arxiu NewGRF seleccionat de la llista
|
||||
STR_NEWGRF_MOVEDOWN :{BLACK}Mou Avall
|
||||
STR_NEWGRF_MOVEDOWN :{BLACK}Mou avall
|
||||
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Mou avall l'arxiu NewGRF seleccionat de la llista
|
||||
STR_NEWGRF_FILE_TIP :{BLACK}Una llista d'arxius NewGRF que ha estat instal·lada. Clica un arxiu per canviar els seus paràmetres
|
||||
STR_NEWGRF_FILE_TIP :{BLACK}Una llista d'arxius NewGRF que han estat instal·lats. Clica un arxiu per canviar els seus paràmetres
|
||||
STR_NEWGRF_PARAMETER :{BLACK}Paràmetres: {SILVER}{STRING}
|
||||
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Introdueix els paràmetres NewGRF
|
||||
STR_NEWGRF_NO_INFO :{BLACK}No hi ha informació disponible
|
||||
@@ -2939,13 +2944,13 @@ STR_SHIP :{BLACK}{SHIP}
|
||||
|
||||
STR_SCHEDULED_TRAINS :{WHITE}{STATION} - {COMMA} Trens
|
||||
STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION} - {COMMA} Vehicles
|
||||
STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Aeronaus
|
||||
STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Avions
|
||||
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Vaixells
|
||||
|
||||
STR_SCHEDULED_TRAINS_TIP :{BLACK}Mostra tots els trens que tinguin aquesta estació al seu itinerari
|
||||
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Mostra tots els vehicles que tinguin aquesta estació al seu itinerari
|
||||
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Mostra totes les aeronaus que tinguin aquest aeroport al seu itinerari
|
||||
STR_SCHEDULED_SHIPS_TIP :{BLACK}Mostra tots els vaixells que tinguin aquest port al seu itinerari
|
||||
STR_SCHEDULED_TRAINS_TIP :{BLACK}Mostra tots els trens que tinguin aquesta estació en el seu itinerari
|
||||
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Mostra tots els vehicles que tinguin aquesta estació en el seu itinerari
|
||||
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Mostra tots els avions que tinguin aquest aeroport en el seu itinerari
|
||||
STR_SCHEDULED_SHIPS_TIP :{BLACK}Mostra tots els vaixells que tinguin aquest port en el seu itinerari
|
||||
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordres compartides de {COMMA} Vehicle{P "" s}
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Mostra tots els vehicles que tenen les mateixes ordres
|
||||
@@ -2974,7 +2979,7 @@ STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vendre t
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Treure una llista de tots els trens amb aquesta cotxera en les seves ordres
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Treure una llista de tots els vehicles amb aquesta cotxera en les seves ordres
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Treure una llista de tots els vaixells amb aquesta drassana en les seves ordres
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Treu una llista de tots els avions amb algun hangar en aquest aeroport en les seves ordres
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Treu una llista de tots els avions amb algun hangar d'aquest aeroport en les seves ordres
|
||||
|
||||
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autosubstitueix tots els trens de la cotxera
|
||||
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Autosubstitueix tots els vehicles de la cotxera
|
||||
@@ -3071,8 +3076,8 @@ STR_DATE :{BLACK}Data:
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}No. de pobles:
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}No. d'indústries:
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_SNOW_LINE_UP :{BLACK}Moure la linia de neu un pas amunt
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Moure la linia de neu un pas avall
|
||||
STR_SNOW_LINE_UP :{BLACK}Mou la linia de neu un pas amunt
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Mou la linia de neu un pas avall
|
||||
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Canviar alçada de la linia de neu
|
||||
STR_START_DATE_QUERY_CAPT :{WHITE}Canviar l'any inicial
|
||||
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Alerta d'escala
|
||||
@@ -3099,8 +3104,8 @@ STR_SE_FLAT_WORLD_TIP :{BLACK}Generar
|
||||
STR_SE_RANDOM_LAND :{WHITE}Terreny aleatori
|
||||
STR_SE_NEW_WORLD :{BLACK}Crear nou escenari
|
||||
STR_SE_CAPTION :{WHITE}Tipus d'escenari
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Moure l'alçada del terreny pla un pas avall
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Moure l'alçada del terreny pla un pas amunt
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mou l'alçada del terreny pla un pas avall
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Mou l'alçada del terreny pla un pas amunt
|
||||
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Canvia alçada del terreny pla
|
||||
STR_FLAT_WORLD_HEIGHT :{BLACK}Alçada del terreny pla:
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
@@ -3109,10 +3114,10 @@ STR_SMALLMAP_CENTER :{BLACK}Centrar
|
||||
|
||||
########### String for new airports
|
||||
STR_SMALL_AIRPORT :{BLACK}Petit
|
||||
STR_CITY_AIRPORT :{BLACK}Ciutadà
|
||||
STR_CITY_AIRPORT :{BLACK}de Ciutat
|
||||
STR_METRO_AIRPORT :{BLACK}Metropolità
|
||||
STR_INTERNATIONAL_AIRPORT :{BLACK}Internacional
|
||||
STR_COMMUTER_AIRPORT :{BLACK}Viatjer
|
||||
STR_COMMUTER_AIRPORT :{BLACK}Regional
|
||||
STR_INTERCONTINENTAL_AIRPORT :{BLACK}Intercontinental
|
||||
STR_HELIPORT :{BLACK}Heliport
|
||||
STR_HELIDEPOT :{BLACK}Helihangar
|
||||
@@ -3130,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}Àrea: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Llargada: {NUM}{}Diferència d'alçada: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Àrea: {NUM} x {NUM}{}Diferència d'alçada: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+180
-222
@@ -2,8 +2,8 @@
|
||||
##ownname Česky
|
||||
##isocode cs_CS
|
||||
##plural 6
|
||||
##case nom gen acc dat voc loc ins big news subs
|
||||
##gender m f n
|
||||
##case nom gen dat acc voc loc ins big
|
||||
##gender f m n
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
@@ -24,146 +24,90 @@ STR_000E :
|
||||
STR_000F_PASSENGERS :cestující
|
||||
STR_000F_PASSENGERS.big :Cestující
|
||||
STR_000F_PASSENGERS.gen :cestujících
|
||||
STR_000F_PASSENGERS.news :cestujících
|
||||
STR_000F_PASSENGERS.subs :Cestující
|
||||
STR_0010_COAL :uhlí
|
||||
STR_0010_COAL.big :Uhlí
|
||||
STR_0010_COAL.subs :Uhlí
|
||||
STR_0011_MAIL :pošta
|
||||
STR_0011_MAIL.big :Pošta
|
||||
STR_0011_MAIL.gen :pošty
|
||||
STR_0011_MAIL.news :pošty
|
||||
STR_0011_MAIL.subs :Pošta
|
||||
STR_0012_OIL :ropa
|
||||
STR_0012_OIL.big :Ropa
|
||||
STR_0012_OIL.gen :ropy
|
||||
STR_0012_OIL.news :ropy
|
||||
STR_0012_OIL.subs :Ropa
|
||||
STR_0013_LIVESTOCK :dobytek
|
||||
STR_0013_LIVESTOCK.big :Dobytek
|
||||
STR_0013_LIVESTOCK.gen :dobytka
|
||||
STR_0013_LIVESTOCK.news :dobytka
|
||||
STR_0013_LIVESTOCK.subs :Dobytek
|
||||
STR_0014_GOODS :zboží
|
||||
STR_0014_GOODS.big :Zboží
|
||||
STR_0014_GOODS.subs :Zboží
|
||||
STR_0015_GRAIN :zrní
|
||||
STR_0015_GRAIN.big :Zrní
|
||||
STR_0015_GRAIN.subs :Zrní
|
||||
STR_0016_WOOD :dřevo
|
||||
STR_0016_WOOD.big :Dřevo
|
||||
STR_0016_WOOD.gen :dřeva
|
||||
STR_0016_WOOD.news :dreva
|
||||
STR_0016_WOOD.subs :Drevo
|
||||
STR_0017_IRON_ORE :železná ruda
|
||||
STR_0017_IRON_ORE.big :Železná ruda
|
||||
STR_0017_IRON_ORE.gen :železné rudy
|
||||
STR_0017_IRON_ORE.news :železné rudy
|
||||
STR_0017_IRON_ORE.subs :Železná ruda
|
||||
STR_0018_STEEL :ocel
|
||||
STR_0018_STEEL.big :Ocel
|
||||
STR_0018_STEEL.gen :oceli
|
||||
STR_0018_STEEL.news :oceli
|
||||
STR_0018_STEEL.subs :Ocel
|
||||
STR_0019_VALUABLES :ceniny
|
||||
STR_0019_VALUABLES.big :Ceniny
|
||||
STR_0019_VALUABLES.gen :cenin
|
||||
STR_0019_VALUABLES.news :cenin
|
||||
STR_0019_VALUABLES.subs :Ceniny
|
||||
STR_001A_COPPER_ORE :měděná ruda
|
||||
STR_001A_COPPER_ORE.big :Měděná ruda
|
||||
STR_001A_COPPER_ORE.gen :měděné rudy
|
||||
STR_001A_COPPER_ORE.news :medene rudy
|
||||
STR_001A_COPPER_ORE.subs :Medena ruda
|
||||
STR_001B_MAIZE :kukuřice
|
||||
STR_001B_MAIZE.big :Kukuřice
|
||||
STR_001B_MAIZE.subs :Kukurice
|
||||
STR_001C_FRUIT :ovoce
|
||||
STR_001C_FRUIT.big :Ovoce
|
||||
STR_001C_FRUIT.subs :Ovoce
|
||||
STR_001D_DIAMONDS :diamanty
|
||||
STR_001D_DIAMONDS.big :Diamanty
|
||||
STR_001D_DIAMONDS.gen :diamantů
|
||||
STR_001D_DIAMONDS.news :diamantu
|
||||
STR_001D_DIAMONDS.subs :Diamanty
|
||||
STR_001E_FOOD :jídlo
|
||||
STR_001E_FOOD.big :Jídlo
|
||||
STR_001E_FOOD.gen :jídlo
|
||||
STR_001E_FOOD.news :jídlo
|
||||
STR_001E_FOOD.subs :Jídlo
|
||||
STR_001F_PAPER :papír
|
||||
STR_001F_PAPER.big :Papír
|
||||
STR_001F_PAPER.gen :papíru
|
||||
STR_001F_PAPER.news :papíru
|
||||
STR_001F_PAPER.subs :Papír
|
||||
STR_0020_GOLD :zlato
|
||||
STR_0020_GOLD.big :Zlato
|
||||
STR_0020_GOLD.gen :zlata
|
||||
STR_0020_GOLD.news :zlata
|
||||
STR_0020_GOLD.subs :Zlato
|
||||
STR_0021_WATER :voda
|
||||
STR_0021_WATER.big :Voda
|
||||
STR_0021_WATER.gen :vody
|
||||
STR_0021_WATER.news :vody
|
||||
STR_0021_WATER.subs :Voda
|
||||
STR_0022_WHEAT :pšenice
|
||||
STR_0022_WHEAT.big :Pšenice
|
||||
STR_0022_WHEAT.subs :Pšenice
|
||||
STR_0023_RUBBER :kaučuk
|
||||
STR_0023_RUBBER.big :Kaučuk
|
||||
STR_0023_RUBBER.gen :kaučuku
|
||||
STR_0023_RUBBER.news :kaucuku
|
||||
STR_0023_RUBBER.subs :Kaucuk
|
||||
STR_0024_SUGAR :cukr
|
||||
STR_0024_SUGAR.big :Cukr
|
||||
STR_0024_SUGAR.gen :cukru
|
||||
STR_0024_SUGAR.news :cukru
|
||||
STR_0024_SUGAR.subs :Cukr
|
||||
STR_0025_TOYS :hračky
|
||||
STR_0025_TOYS.big :Hračky
|
||||
STR_0025_TOYS.gen :hraček
|
||||
STR_0025_TOYS.news :hracek
|
||||
STR_0025_TOYS.subs :Hracky
|
||||
STR_0026_CANDY :bonbony
|
||||
STR_0026_CANDY.big :Bonbony
|
||||
STR_0026_CANDY.gen :bonbonů
|
||||
STR_0026_CANDY.news :bonbonu
|
||||
STR_0026_CANDY.subs :Bonbony
|
||||
STR_0027_COLA :kola
|
||||
STR_0027_COLA.big :Kola
|
||||
STR_0027_COLA.gen :koly
|
||||
STR_0027_COLA.news :coly
|
||||
STR_0027_COLA.subs :Cola
|
||||
STR_0028_COTTON_CANDY :cukrová vata
|
||||
STR_0028_COTTON_CANDY.big :Cukrová vata
|
||||
STR_0028_COTTON_CANDY.gen :cukrové vaty
|
||||
STR_0028_COTTON_CANDY.news :cukrové vaty
|
||||
STR_0028_COTTON_CANDY.subs :Cukrová vata
|
||||
STR_0029_BUBBLES :bubliny
|
||||
STR_0029_BUBBLES.big :Bubliny
|
||||
STR_0029_BUBBLES.gen :bublin
|
||||
STR_0029_BUBBLES.news :bublin
|
||||
STR_0029_BUBBLES.subs :Bubliny
|
||||
STR_002A_TOFFEE :karamel
|
||||
STR_002A_TOFFEE.big :Karamel
|
||||
STR_002A_TOFFEE.gen :karamelu
|
||||
STR_002A_TOFFEE.news :karamelu
|
||||
STR_002A_TOFFEE.subs :Karamel
|
||||
STR_002B_BATTERIES :baterie
|
||||
STR_002B_BATTERIES.big :Baterie
|
||||
STR_002B_BATTERIES.gen :baterií
|
||||
STR_002B_BATTERIES.news :baterií
|
||||
STR_002B_BATTERIES.subs :Baterie
|
||||
STR_002C_PLASTIC :plast
|
||||
STR_002C_PLASTIC.big :Plast
|
||||
STR_002C_PLASTIC.gen :plastu
|
||||
STR_002C_PLASTIC.news :plastu
|
||||
STR_002C_PLASTIC.subs :Plast
|
||||
STR_002D_FIZZY_DRINKS :limonáda
|
||||
STR_002D_FIZZY_DRINKS.big :Limonáda
|
||||
STR_002D_FIZZY_DRINKS.gen :limonád
|
||||
STR_002D_FIZZY_DRINKS.news :limonád
|
||||
STR_002D_FIZZY_DRINKS.subs :Limonáda
|
||||
STR_002E :
|
||||
STR_002F_PASSENGER :cestujících
|
||||
STR_0030_COAL :uhlí
|
||||
@@ -499,13 +443,13 @@ STR_SORT_BY_VALUE :hodnoty
|
||||
STR_SORT_BY_FACILITY :druhu stanice
|
||||
STR_SORT_BY_WAITING :množství čekajícího nákladu
|
||||
STR_SORT_BY_RATING_MAX :hodnocení přepravy
|
||||
STR_ENGINE_SORT_ENGINE_ID :ID lokomotivy (klasické pořadí)
|
||||
STR_ENGINE_SORT_COST :Cena
|
||||
STR_ENGINE_SORT_POWER :Výkon
|
||||
STR_ENGINE_SORT_INTRO_DATE :Datum uvedení na trh
|
||||
STR_ENGINE_SORT_RUNNING_COST :Provozní náklady
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Výkon/Provozní náklady
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Přepravní kapacita
|
||||
STR_ENGINE_SORT_ENGINE_ID :ID vozu (klasické pořadí)
|
||||
STR_ENGINE_SORT_COST :ceny
|
||||
STR_ENGINE_SORT_POWER :výkonu
|
||||
STR_ENGINE_SORT_INTRO_DATE :data uvedení na trh
|
||||
STR_ENGINE_SORT_RUNNING_COST :provozních nákladů
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :výkonu/provozních nákladů
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :přepravní kapacity
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nečeká žádná komodita jakéhokoli druhu
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Označit všechny druhy stanic
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Označit všechny druhy komodit (včetne žádného čekajícího nákladu)
|
||||
@@ -704,6 +648,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Příje
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Příjezd prvního vozidla do konkurenční stanice
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Nehody / katastrofy
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informace o společnosti
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Otevření / zavření továren
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Změny v ekonomice
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Rady / informace o hráčových vozidlech
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nový dopravní prostředek
|
||||
@@ -728,16 +673,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} získal titul '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} získal titul '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Vytvořit mapu
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor mapy
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generovat zemi
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Náhodná země
|
||||
STR_0227_RESET_LAND :{BLACK}Vymaž zemi
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Zvětšit oblast země pro snížení/zvýšení
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmenšit oblast země pro snížení/zvýšení
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generovat náhodnou zemi
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Smazat krajinu
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Smazat krajinu
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Použít výškovou mapu
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Použít výškovou mapu
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Urcite chceš smazat krajinu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generování krajiny
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generování měst
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generování průmyslu
|
||||
@@ -837,7 +788,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umístit
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umístit maják
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Umístit vysílač
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvořit pouštní oblast{}Stiskem CTRL ji odstraníš
|
||||
STR_CREATE_LAKE :{BLACK}Vytvořit vodní plochu.{}Sousední dílky se zaplaví také, pokud jsou na úrovni moře
|
||||
STR_CREATE_LAKE :{BLACK}Vytvořit vodní plochu.{}Pokud není držen CTRL, vytvoří se na úrovni moře průplav; v opačném případě se zaplaví ostatní dílky
|
||||
STR_0290_DELETE :{BLACK}Smaž
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Smazat celé toto město
|
||||
STR_0292_SAVE_SCENARIO :Uložit mapu
|
||||
@@ -1079,7 +1030,7 @@ STR_TONS :tun
|
||||
STR_LITERS :litrů
|
||||
STR_ITEMS :kusů
|
||||
STR_CRATES :krabic
|
||||
STR_RES_OTHER :jiné
|
||||
STR_RES_OTHER :Jiné
|
||||
STR_NOTHING :
|
||||
|
||||
STR_SMALL_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
|
||||
@@ -1172,7 +1123,7 @@ STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Nevidit
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Tvůrce krajiny: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :původní
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Maximální vzdálenost ropných rafinerií od okraje mapy {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Maximální vzdálenost ropných rafinerií od okraje mapy: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Výška sněhové čáry: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Členitost krajiny (jen TerraGenesis): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :velmi rovná
|
||||
@@ -1315,7 +1266,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Různé
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umístit nahodné stromy
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Zde nemohu postavit průplav...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Stavět průplav. Podržením CTRL můžete vytvořit vodní plochu (pouze na úrovni moře).
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Vytvořit průplav
|
||||
STR_LANDINFO_CANAL :Průplav
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Zde nemohu postavit zdymadlo...
|
||||
@@ -1745,7 +1696,7 @@ STR_202C_FROM_TO :{ORANGE}{STRING
|
||||
STR_202D_UNTIL :{YELLOW}, do {DATE_SHORT})
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Nabídka dotace přepravy vypršela:{}{}Dotace dopravy {STRING.gen} z{NBSP}{STRING} do {STRING} nebude dále nabízena.
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Ukončení dotování dopravy:{}{}Dotace pro {STRING} z{NBSP}{STATION} do {STATION} již nebude dále poskytována.
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Nabídka dotace:{}{}Doprava {STRING} z{NBSP}{STRING} do {STRING} bude jeden rok dotována místní správou!
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Nabídka dotace:{}{}Doprava {STRING.gen} z{NBSP}{STRING} do {STRING} bude jeden rok dotována místní správou!
|
||||
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet 150 % normální ceny.
|
||||
STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet dvojnásobek normální ceny!
|
||||
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet trojnásobek normální ceny!
|
||||
@@ -1857,7 +1808,7 @@ STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} nyní přijímá {STRING}
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} nyní přijímá {STRING} a {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientace autobusové zastávky.
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientace nákladové rampy.
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientace nákladové rampy
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Musíš nejprve zničit autobusovou zastávku
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Musíš nejprve zničit nákladovou rampu
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} stanic{P e e ""}
|
||||
@@ -1908,6 +1859,7 @@ STR_3804_WATER :Voda
|
||||
STR_3805_COAST_OR_RIVERBANK :Pobřeží nebo břeh
|
||||
STR_3806_SHIP_DEPOT :Lodní depo
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}... nemohu stavět na vodě
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Nejprve je třeba zničit průplav
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Uložit hru
|
||||
@@ -2356,60 +2308,60 @@ STR_8017_SH_30_ELECTRIC :SH '30' (elektr
|
||||
STR_8018_SH_40_ELECTRIC :SH '40' (elektrická)
|
||||
STR_8019_T_I_M_ELECTRIC :'T.I.M.' (elektrická)
|
||||
STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (elektrická)
|
||||
STR_801B_PASSENGER_CAR :Osobní vagon pro cestující
|
||||
STR_801B_PASSENGER_CAR :Osobní vagon
|
||||
STR_801C_MAIL_VAN :Poštovní vagon
|
||||
STR_801D_COAL_CAR :Vagon na uhlí
|
||||
STR_801E_OIL_TANKER :Cisternový vagon na ropu
|
||||
STR_801F_LIVESTOCK_VAN :Vagon pro dobytek
|
||||
STR_8020_GOODS_VAN :Vagon na zboží
|
||||
STR_8021_GRAIN_HOPPER :Vagon na zrní
|
||||
STR_801F_LIVESTOCK_VAN :Krytý vůz na dobytek
|
||||
STR_8020_GOODS_VAN :Krytý vůz na zboží
|
||||
STR_8021_GRAIN_HOPPER :Násypný vůz na zrní
|
||||
STR_8022_WOOD_TRUCK :Vagon na dřevo
|
||||
STR_8023_IRON_ORE_HOPPER :Vagon na železnou rudu
|
||||
STR_8023_IRON_ORE_HOPPER :Násypný vůz na železnou rudu
|
||||
STR_8024_STEEL_TRUCK :Vagon na ocel
|
||||
STR_8025_ARMORED_VAN :Vagon na ceniny
|
||||
STR_8026_FOOD_VAN :Vagon na jídlo
|
||||
STR_8025_ARMORED_VAN :Krytý vůz na ceniny
|
||||
STR_8026_FOOD_VAN :Krytý vůz na jídlo
|
||||
STR_8027_PAPER_TRUCK :Vagon na papír
|
||||
STR_8028_COPPER_ORE_HOPPER :Vagon na měděnou rudu
|
||||
STR_8028_COPPER_ORE_HOPPER :Násypný vůz na měděnou rudu
|
||||
STR_8029_WATER_TANKER :Cisternový vagon na vodu
|
||||
STR_802A_FRUIT_TRUCK :Vagon na ovoce
|
||||
STR_802B_RUBBER_TRUCK :Vagon na kaučuk
|
||||
STR_802C_SUGAR_TRUCK :Vagon na cukr
|
||||
STR_802D_COTTON_CANDY_HOPPER :Vagon na cukrovou vatu
|
||||
STR_802E_TOFFEE_HOPPER :Vagon na karamel
|
||||
STR_802F_BUBBLE_VAN :Vagon na bubliny
|
||||
STR_802D_COTTON_CANDY_HOPPER :Násypný vůz na cukrovou vatu
|
||||
STR_802E_TOFFEE_HOPPER :Násypný vůz na karamel
|
||||
STR_802F_BUBBLE_VAN :Krytý vůz na bubliny
|
||||
STR_8030_COLA_TANKER :Cisternový vagon na kolu
|
||||
STR_8031_CANDY_VAN :Vagon na bonbony
|
||||
STR_8032_TOY_VAN :Vagon na hračky
|
||||
STR_8031_CANDY_VAN :Krytý vůz na bonbony
|
||||
STR_8032_TOY_VAN :Krytý vůz na hračky
|
||||
STR_8033_BATTERY_TRUCK :Vagon na baterie
|
||||
STR_8034_FIZZY_DRINK_TRUCK :Vagon na limonády
|
||||
STR_8035_PLASTIC_TRUCK :Vagon na plast
|
||||
STR_8036_X2001_ELECTRIC :'X2001' (elektrická)
|
||||
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (elektrická)
|
||||
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
STR_8039_PASSENGER_CAR :Osobní vagon pro cestující
|
||||
STR_8039_PASSENGER_CAR :Osobní vagon
|
||||
STR_803A_MAIL_VAN :Poštovní vagon
|
||||
STR_803B_COAL_CAR :Vagon na uhlí
|
||||
STR_803C_OIL_TANKER :Cisternový vagon na ropu
|
||||
STR_803D_LIVESTOCK_VAN :Vagon pro dobytek
|
||||
STR_803E_GOODS_VAN :Vagon na zboží
|
||||
STR_803F_GRAIN_HOPPER :Vagon na zrní
|
||||
STR_803D_LIVESTOCK_VAN :Krytý vůz na dobytek
|
||||
STR_803E_GOODS_VAN :Krytý vůz na zboží
|
||||
STR_803F_GRAIN_HOPPER :Násypný vůz na zrní
|
||||
STR_8040_WOOD_TRUCK :Vagon na dřevo
|
||||
STR_8041_IRON_ORE_HOPPER :Vagon na železnou rudu
|
||||
STR_8041_IRON_ORE_HOPPER :Násypný vůz na železnou rudu
|
||||
STR_8042_STEEL_TRUCK :Vagon na ocel
|
||||
STR_8043_ARMORED_VAN :Vagon na ceniny
|
||||
STR_8044_FOOD_VAN :Vagon na jídlo
|
||||
STR_8043_ARMORED_VAN :Krytý vůz na ceniny
|
||||
STR_8044_FOOD_VAN :Krytý vůz na jídlo
|
||||
STR_8045_PAPER_TRUCK :Vagon na papír
|
||||
STR_8046_COPPER_ORE_HOPPER :Vagon na měděnou rudu
|
||||
STR_8046_COPPER_ORE_HOPPER :Násypný vůz na měděnou rudu
|
||||
STR_8047_WATER_TANKER :Cisternový vagon na vodu
|
||||
STR_8048_FRUIT_TRUCK :Vagon na ovoce
|
||||
STR_8049_RUBBER_TRUCK :Vagon na kaučuk
|
||||
STR_804A_SUGAR_TRUCK :Vagon na cukr
|
||||
STR_804B_COTTON_CANDY_HOPPER :Vagon na cukrovou vatu
|
||||
STR_804C_TOFFEE_HOPPER :Vagon na karamel
|
||||
STR_804D_BUBBLE_VAN :Vagon na bubliny
|
||||
STR_804B_COTTON_CANDY_HOPPER :Násypný vůz na cukrovou vatu
|
||||
STR_804C_TOFFEE_HOPPER :Násypný vůz na karamel
|
||||
STR_804D_BUBBLE_VAN :Krytý vůz na bubliny
|
||||
STR_804E_COLA_TANKER :Cisternový vagon na kolu
|
||||
STR_804F_CANDY_VAN :Vagon na bonbony
|
||||
STR_8050_TOY_VAN :Vagon na hračky
|
||||
STR_804F_CANDY_VAN :Krytý vůz na bonbony
|
||||
STR_8050_TOY_VAN :Krytý vůz na hračky
|
||||
STR_8051_BATTERY_TRUCK :Vagon na baterie
|
||||
STR_8052_FIZZY_DRINK_TRUCK :Vagon na limonády
|
||||
STR_8053_PLASTIC_TRUCK :Vagon na plast
|
||||
@@ -2418,132 +2370,132 @@ STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops'
|
||||
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (elektrická)
|
||||
STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (elektrická)
|
||||
STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
|
||||
STR_8059_PASSENGER_CAR :Osobní vagon pro cestující
|
||||
STR_8059_PASSENGER_CAR :Osobní vagon
|
||||
STR_805A_MAIL_VAN :Poštovní vagon
|
||||
STR_805B_COAL_CAR :Vagon na uhlí
|
||||
STR_805C_OIL_TANKER :Cisternový vagon na ropu
|
||||
STR_805D_LIVESTOCK_VAN :Vagon pro dobytek
|
||||
STR_805E_GOODS_VAN :Vagon na zboží
|
||||
STR_805F_GRAIN_HOPPER :Vagon na zrní
|
||||
STR_805D_LIVESTOCK_VAN :Krytý vůz na dobytek
|
||||
STR_805E_GOODS_VAN :Krytý vůz na zboží
|
||||
STR_805F_GRAIN_HOPPER :Násypný vůz na zrní
|
||||
STR_8060_WOOD_TRUCK :Vagon na dřevo
|
||||
STR_8061_IRON_ORE_HOPPER :Vagon na železnou rudu
|
||||
STR_8061_IRON_ORE_HOPPER :Násypný vůz na železnou rudu
|
||||
STR_8062_STEEL_TRUCK :Vagon na ocel
|
||||
STR_8063_ARMORED_VAN :Vagon na ceniny
|
||||
STR_8064_FOOD_VAN :Vagon na jídlo
|
||||
STR_8063_ARMORED_VAN :Krytý vůz na ceniny
|
||||
STR_8064_FOOD_VAN :Krytý vůz na jídlo
|
||||
STR_8065_PAPER_TRUCK :Vagon na papír
|
||||
STR_8066_COPPER_ORE_HOPPER :Vagon na měděnou rudu
|
||||
STR_8066_COPPER_ORE_HOPPER :Násypný vůz na měděnou rudu
|
||||
STR_8067_WATER_TANKER :Cisternový vagon na vodu
|
||||
STR_8068_FRUIT_TRUCK :Vagon na ovoce
|
||||
STR_8069_RUBBER_TRUCK :Vagon na kaučuk
|
||||
STR_806A_SUGAR_TRUCK :Vagon na cukr
|
||||
STR_806B_COTTON_CANDY_HOPPER :Vagon na cukrovou vatu
|
||||
STR_806C_TOFFEE_HOPPER :Vagon na karamel
|
||||
STR_806D_BUBBLE_VAN :Vagon na bubliny
|
||||
STR_806B_COTTON_CANDY_HOPPER :Násypný vůz na cukrovou vatu
|
||||
STR_806C_TOFFEE_HOPPER :Násypný vůz na karamel
|
||||
STR_806D_BUBBLE_VAN :Krytý vůz na bubliny
|
||||
STR_806E_COLA_TANKER :Cisternový vagon na kolu
|
||||
STR_806F_CANDY_VAN :Vagon na bonbony
|
||||
STR_8070_TOY_VAN :Vagon na hračky
|
||||
STR_806F_CANDY_VAN :Krytý vůz na bonbony
|
||||
STR_8070_TOY_VAN :Krytý vůz na hračky
|
||||
STR_8071_BATTERY_TRUCK :Vagon na baterie
|
||||
STR_8072_FIZZY_DRINK_TRUCK :Vagon na limonády
|
||||
STR_8073_PLASTIC_TRUCK :Vagon na plast
|
||||
STR_8074_MPS_REGAL_BUS :MPS Regal Bus
|
||||
STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus
|
||||
STR_8076_FOSTER_BUS :Foster Bus
|
||||
STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Superbus
|
||||
STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
|
||||
STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
|
||||
STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
|
||||
STR_807B_BALOGH_COAL_TRUCK :Balogh vůz na uhlí
|
||||
STR_807C_UHL_COAL_TRUCK :Uhl vůz na uhlí
|
||||
STR_807D_DW_COAL_TRUCK :DW vůz na uhlí
|
||||
STR_807E_MPS_MAIL_TRUCK :MPS poštovní vůz
|
||||
STR_807F_REYNARD_MAIL_TRUCK :Reynard poštovní vůz
|
||||
STR_8080_PERRY_MAIL_TRUCK :Perry poštovní vůz
|
||||
STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover poštovní vůz
|
||||
STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught poštovní vůz
|
||||
STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow poštovní vůz
|
||||
STR_8084_WITCOMBE_OIL_TANKER :Witcombe cisterna na ropu
|
||||
STR_8085_FOSTER_OIL_TANKER :Foster cisterna na ropu
|
||||
STR_8086_PERRY_OIL_TANKER :Perry cisterna na ropu
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott vůz na dobytek
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Uhl vůz na dobytek
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Foster vůz na dobytek
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Balogh vůz na zboží
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead vůz na zboží
|
||||
STR_808C_GOSS_GOODS_TRUCK :Goss vůz na zboží
|
||||
STR_808D_HEREFORD_GRAIN_TRUCK :Hereford vůz na zrní
|
||||
STR_808E_THOMAS_GRAIN_TRUCK :Thomas vůz na zrní
|
||||
STR_808F_GOSS_GRAIN_TRUCK :Goss vůz na zrní
|
||||
STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe vůz na dřevo
|
||||
STR_8091_FOSTER_WOOD_TRUCK :Foster vůz na dřevo
|
||||
STR_8092_MORELAND_WOOD_TRUCK :Moreland vůz na dřevo
|
||||
STR_8093_MPS_IRON_ORE_TRUCK :MPS vůz na železnou rudu
|
||||
STR_8094_UHL_IRON_ORE_TRUCK :Uhl vůz na železnou rudu
|
||||
STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy vůz na železnou rudu
|
||||
STR_8096_BALOGH_STEEL_TRUCK :Balogh vůz na ocel
|
||||
STR_8097_UHL_STEEL_TRUCK :Uhl vůz na ocel
|
||||
STR_8098_KELLING_STEEL_TRUCK :Kelling vůz na ocel
|
||||
STR_8099_BALOGH_ARMORED_TRUCK :Balogh obrněný vůz
|
||||
STR_809A_UHL_ARMORED_TRUCK :Uhl obrněný vůz
|
||||
STR_809B_FOSTER_ARMORED_TRUCK :Foster obrněný vůz
|
||||
STR_809C_FOSTER_FOOD_VAN :Foster vůz na jídlo
|
||||
STR_809D_PERRY_FOOD_VAN :Perry vůz na jídlo
|
||||
STR_809E_CHIPPY_FOOD_VAN :Chippy vůz na jídlo
|
||||
STR_809F_UHL_PAPER_TRUCK :Uhl vůz na papír
|
||||
STR_80A0_BALOGH_PAPER_TRUCK :Balogh vůz na papír
|
||||
STR_80A1_MPS_PAPER_TRUCK :MPS vůz na papír
|
||||
STR_80A2_MPS_COPPER_ORE_TRUCK :MPS vůz na měděnou rudu
|
||||
STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl vůz na měděnou rudu
|
||||
STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss vůz na měděnou rudu
|
||||
STR_80A5_UHL_WATER_TANKER :Uhl cisterna na vodu
|
||||
STR_80A6_BALOGH_WATER_TANKER :Balogh cisterna na vodu
|
||||
STR_80A7_MPS_WATER_TANKER :MPS cisterna na vodu
|
||||
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh vůz na ovoce
|
||||
STR_80A9_UHL_FRUIT_TRUCK :Uhl vůz na ovoce
|
||||
STR_80AA_KELLING_FRUIT_TRUCK :Kelling vůz na ovoce
|
||||
STR_80AB_BALOGH_RUBBER_TRUCK :Balogh vůz na kaučuk
|
||||
STR_80AC_UHL_RUBBER_TRUCK :Uhl vůz na kaučuk
|
||||
STR_80AD_RMT_RUBBER_TRUCK :RMT vůz na kaučuk
|
||||
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover vůz na cukr
|
||||
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught vůz na cukr
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow vůz na cukr
|
||||
STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover cisterna na kolu
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught cisterna na kolu
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow cisterna na kolu
|
||||
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover vůz na cukrovou vatu
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught vůz na cukrovou vatu
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow vůz na cukrovou vatu
|
||||
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover vůz na karamel
|
||||
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught vůz na karamel
|
||||
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow vůz na karamel
|
||||
STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover vůz na hračky
|
||||
STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught vůz na hračky
|
||||
STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow vůz na hračky
|
||||
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover vůz na bonbony
|
||||
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught vůz na bonbony
|
||||
STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow vůz na bonbony
|
||||
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover vůz na baterie
|
||||
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught vůz na baterie
|
||||
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow vůz na baterie
|
||||
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover vůz na limonády
|
||||
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught vůz na limonády
|
||||
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow vůz na limonády
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover vůz na plast
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught vůz na plast
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow vůz na plast
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover vůz na bubliny
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught vůz na bubliny
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow vůz na bubliny
|
||||
STR_80CC_MPS_OIL_TANKER :MPS ropný tanker
|
||||
STR_80CD_CS_INC_OIL_TANKER :CS-Inc. ropný tanker
|
||||
STR_80CE_MPS_PASSENGER_FERRY :MPS trajekt pro cestující
|
||||
STR_80CF_FFP_PASSENGER_FERRY :FFP trajekt pro cestující
|
||||
STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 vznášedlo
|
||||
STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug trajekt pro cestující
|
||||
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake trajekt pro cestující
|
||||
STR_80D3_YATE_CARGO_SHIP :Yate nákladní loď
|
||||
STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell nákladní loď
|
||||
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover nákladní loď
|
||||
STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut nákladní loď
|
||||
STR_8074_MPS_REGAL_BUS :Autobus MPS Regal
|
||||
STR_8075_HEREFORD_LEOPARD_BUS :Autobus Hereford Leopard
|
||||
STR_8076_FOSTER_BUS :Autobus Foster
|
||||
STR_8077_FOSTER_MKII_SUPERBUS :Autobus Foster MkII Superbus
|
||||
STR_8078_PLODDYPHUT_MKI_BUS :Autobus Ploddyphut MkI
|
||||
STR_8079_PLODDYPHUT_MKII_BUS :Autobus Ploddyphut MkII
|
||||
STR_807A_PLODDYPHUT_MKIII_BUS :Autobus Ploddyphut MkIII
|
||||
STR_807B_BALOGH_COAL_TRUCK :Vůz na uhlí Balogh
|
||||
STR_807C_UHL_COAL_TRUCK :Vůz na uhlí Uhl
|
||||
STR_807D_DW_COAL_TRUCK :Vůz na uhlí DW
|
||||
STR_807E_MPS_MAIL_TRUCK :Poštovní vůz MPS
|
||||
STR_807F_REYNARD_MAIL_TRUCK :Poštovní vůz Reynard
|
||||
STR_8080_PERRY_MAIL_TRUCK :Poštovní vůz Perry
|
||||
STR_8081_MIGHTYMOVER_MAIL_TRUCK :Poštovní vůz MightyMover
|
||||
STR_8082_POWERNAUGHT_MAIL_TRUCK :Poštovní vůz Powernaught
|
||||
STR_8083_WIZZOWOW_MAIL_TRUCK :Poštovní vůz Wizzowow
|
||||
STR_8084_WITCOMBE_OIL_TANKER :Cisterna na ropu Witcombe
|
||||
STR_8085_FOSTER_OIL_TANKER :Cisterna na ropu Foster
|
||||
STR_8086_PERRY_OIL_TANKER :Cisterna na ropu Perry
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Vůz na dobytek Talbott
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Vůz na dobytek Uhl
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Vůz na dobytek Foster
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Vůz na zboží Balogh
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Vůz na zboží Craighead
|
||||
STR_808C_GOSS_GOODS_TRUCK :Vůz na zboží Goss
|
||||
STR_808D_HEREFORD_GRAIN_TRUCK :Vůz na zrní Hereford
|
||||
STR_808E_THOMAS_GRAIN_TRUCK :Vůz na zrní Thomas
|
||||
STR_808F_GOSS_GRAIN_TRUCK :Vůz na zrní Goss
|
||||
STR_8090_WITCOMBE_WOOD_TRUCK :Vůz na dřevo Witcombe
|
||||
STR_8091_FOSTER_WOOD_TRUCK :Vůz na dřevo Foster
|
||||
STR_8092_MORELAND_WOOD_TRUCK :Vůz na dřevo Moreland
|
||||
STR_8093_MPS_IRON_ORE_TRUCK :Vůz na železnou rudu MPS
|
||||
STR_8094_UHL_IRON_ORE_TRUCK :Vůz na železnou rudu Uhl
|
||||
STR_8095_CHIPPY_IRON_ORE_TRUCK :Vůz na železnou rudu Chippy
|
||||
STR_8096_BALOGH_STEEL_TRUCK :Vůz na ocel Balogh
|
||||
STR_8097_UHL_STEEL_TRUCK :Vůz na ocel Uhl
|
||||
STR_8098_KELLING_STEEL_TRUCK :Vůz na ocel Kelling
|
||||
STR_8099_BALOGH_ARMORED_TRUCK :Obrněný vůz Balogh
|
||||
STR_809A_UHL_ARMORED_TRUCK :Obrněný vůz Uhl
|
||||
STR_809B_FOSTER_ARMORED_TRUCK :Obrněný vůz Foster
|
||||
STR_809C_FOSTER_FOOD_VAN :Vůz na jídlo Foster
|
||||
STR_809D_PERRY_FOOD_VAN :Vůz na jídlo Perry
|
||||
STR_809E_CHIPPY_FOOD_VAN :Vůz na jídlo Chippy
|
||||
STR_809F_UHL_PAPER_TRUCK :Vůz na papír Uhl
|
||||
STR_80A0_BALOGH_PAPER_TRUCK :Vůz na papír Balogh
|
||||
STR_80A1_MPS_PAPER_TRUCK :Vůz na papír MPS
|
||||
STR_80A2_MPS_COPPER_ORE_TRUCK :Vůz na měděnou rudu MPS
|
||||
STR_80A3_UHL_COPPER_ORE_TRUCK :Vůz na měděnou rudu Uhl
|
||||
STR_80A4_GOSS_COPPER_ORE_TRUCK :Vůz na měděnou rudu Goss
|
||||
STR_80A5_UHL_WATER_TANKER :Cisterna na vodu Uhl
|
||||
STR_80A6_BALOGH_WATER_TANKER :Cisterna na vodu Balogh
|
||||
STR_80A7_MPS_WATER_TANKER :Cisterna na vodu MPS
|
||||
STR_80A8_BALOGH_FRUIT_TRUCK :Vůz na ovoce Balogh
|
||||
STR_80A9_UHL_FRUIT_TRUCK :Vůz na ovoce Uhl
|
||||
STR_80AA_KELLING_FRUIT_TRUCK :Vůz na ovoce Kelling
|
||||
STR_80AB_BALOGH_RUBBER_TRUCK :Vůz na kaučuk Balogh
|
||||
STR_80AC_UHL_RUBBER_TRUCK :Vůz na kaučuk Uhl
|
||||
STR_80AD_RMT_RUBBER_TRUCK :Vůz na kaučuk RMT
|
||||
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :Vůz na cukr MightyMover
|
||||
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Vůz na cukr Powernaught
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Vůz na cukr Wizzowow
|
||||
STR_80B1_MIGHTYMOVER_COLA_TRUCK :Cisterna na kolu MightyMover
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Cisterna na kolu Powernaught
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Cisterna na kolu Wizzowow
|
||||
STR_80B4_MIGHTYMOVER_COTTON_CANDY :Vůz na cukrovou vatu MightyMover
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Vůz na cukrovou vatu Powernaught
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Vůz na cukrovou vatu Wizzowow
|
||||
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :Vůz na karamel MightyMover
|
||||
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Vůz na karamel Powernaught
|
||||
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Vůz na karamel Wizzowow
|
||||
STR_80BA_MIGHTYMOVER_TOY_VAN :Vůz na hračky MightyMover
|
||||
STR_80BB_POWERNAUGHT_TOY_VAN :Vůz na hračky Powernaught
|
||||
STR_80BC_WIZZOWOW_TOY_VAN :Vůz na hračky Wizzowow
|
||||
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :Vůz na bonbony MightyMover
|
||||
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Vůz na bonbony Powernaught
|
||||
STR_80BF_WIZZOWOW_CANDY_TRUCK :Vůz na bonbony Wizzowow
|
||||
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :Vůz na baterie MightyMover
|
||||
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Vůz na baterie Powernaught
|
||||
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Vůz na baterie Wizzowow
|
||||
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :Vůz na limonády MightyMover
|
||||
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Vůz na limonády Powernaught
|
||||
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Vůz na limonády Wizzowow
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :Vůz na plast MightyMover
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Vůz na plast Powernaught
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Vůz na plast Wizzowow
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :Vůz na bubliny MightyMover
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Vůz na bubliny Powernaught
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Vůz na bubliny Wizzowow
|
||||
STR_80CC_MPS_OIL_TANKER :Ropný tanker MPS
|
||||
STR_80CD_CS_INC_OIL_TANKER :Ropný tanker CS-Inc.
|
||||
STR_80CE_MPS_PASSENGER_FERRY :Trajekt pro cestující MPS
|
||||
STR_80CF_FFP_PASSENGER_FERRY :Trajekt pro cestující FFP
|
||||
STR_80D0_BAKEWELL_300_HOVERCRAFT :Vznášedlo Bakewell 300
|
||||
STR_80D1_CHUGGER_CHUG_PASSENGER :Trajekt pro cestující Chugger-Chug
|
||||
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Trajekt pro cestující Shivershake
|
||||
STR_80D3_YATE_CARGO_SHIP :Nákladní loď Yate
|
||||
STR_80D4_BAKEWELL_CARGO_SHIP :Nákladní loď Bakewell
|
||||
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Nákladní loď Mightymover
|
||||
STR_80D6_POWERNAUT_CARGO_SHIP :Nákladní loď Powernaut
|
||||
STR_80D7_SAMPSON_U52 :Sampson U52
|
||||
STR_80D8_COLEMAN_COUNT :Coleman Count
|
||||
STR_80D9_FFP_DART :FFP Dart
|
||||
@@ -2582,20 +2534,23 @@ STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
|
||||
STR_80FA_FLASHBANG_X1 :Flashbang X1
|
||||
STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
|
||||
STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
|
||||
STR_80FD_TRICARIO_HELICOPTER :Vrtulník Tricairo
|
||||
STR_80FD_TRICARIO_HELICOPTER :Vrtulník Tricario
|
||||
STR_80FE_GURU_X2_HELICOPTER :Vrtulník Guru X2
|
||||
STR_80FF_POWERNAUT_HELICOPTER :Vrtulník Powernaut
|
||||
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Zpráva od výrobce dopravních prostředků
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Právě jsme vyvinuli nov{G ý ou é} {STRING.dat}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Právě jsme vyvinuli nov{G ou ý é} {STRING.acc}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
|
||||
STR_8102_RAILROAD_LOCOMOTIVE :{G=f}lokomotiva
|
||||
STR_8102_RAILROAD_LOCOMOTIVE.dat :{G=f}lokomotivu
|
||||
STR_8102_RAILROAD_LOCOMOTIVE.acc :{G=f}lokomotivu
|
||||
STR_8102_RAILROAD_LOCOMOTIVE.dat :
|
||||
STR_8103_ROAD_VEHICLE :{G=n}silniční vozidlo
|
||||
STR_8104_AIRCRAFT :{G=n}letadlo
|
||||
STR_8105_SHIP :{G=f}loď
|
||||
STR_8106_MONORAIL_LOCOMOTIVE :{G=f}lokomotiva pro monorail
|
||||
STR_8106_MONORAIL_LOCOMOTIVE.dat :{G=f}lokomotivu pro monorail
|
||||
STR_8106_MONORAIL_LOCOMOTIVE.acc :{G=f}lokomotivu pro monorail
|
||||
STR_8106_MONORAIL_LOCOMOTIVE.dat :
|
||||
STR_8107_MAGLEV_LOCOMOTIVE :{G=f}lokomotiva Maglev
|
||||
STR_8107_MAGLEV_LOCOMOTIVE.dat :{G=f}lokomotivu Maglev
|
||||
STR_8107_MAGLEV_LOCOMOTIVE.acc :{G=f}lokomotivu Maglev
|
||||
STR_8107_MAGLEV_LOCOMOTIVE.dat :
|
||||
|
||||
##id 0x8800
|
||||
STR_8800_TRAIN_DEPOT :{WHITE}Železniční depo {TOWN}
|
||||
@@ -2716,8 +2671,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Vložit
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Označený příkaz provádět do plného naložení
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Označený příkaz vyloží vozidlo
|
||||
STR_SERVICE_HINT :{BLACK}Přeskoč tento cíl, pokud není potřeba pravidelná údržba
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Další {STRING} je k dispozici!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY} ročně{}Kapacita: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Porucha
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Stáří: {LTBLUE}{STRING}{BLACK} Cena provozu: {LTBLUE}{CURRENCY} ročně
|
||||
@@ -2744,6 +2697,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Neslučitelné
|
||||
STR_TRAIN_NO_POWER :{RED}Bez proudu
|
||||
STR_TRAIN_START_NO_CATENARY :Tato trať není elektrifikována, vlak nemůže odjet
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nov{G á ý é} {STRING} k dispozici!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nov{G á ý é} {STRING} k dispozici! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Silniční vozidlo v cestě
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} silniční{P "" "" ch} vozid{P lo la el}
|
||||
@@ -2784,8 +2741,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Přesuň
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Nastav pohled na garáž
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Seznam silničních vozidel - klepni na vozidlo pro informace
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Koupit označené vozidlo
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nové silniční vozidlo je k dispozici!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Rychlost: {VELOCITY}{}Cena provozu: {CURRENCY} ročně{}Kapacita: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Přejmenovat silniční vozidlo
|
||||
@@ -2857,8 +2812,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Ukázat
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Nastavit pohled na loď
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Poslat loď do doku
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Ukázat detaily lodi
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nová loď je k dispozici!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO}{}Cena provozu: {CURRENCY} ročně
|
||||
STR_982F_NAME_SHIP :{BLACK}Přejmenovat loď
|
||||
|
||||
@@ -2931,8 +2884,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Ukázat
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Nastavit pohled na letadlo
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Poslat letadlo do hangáru
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Ukázat detaily letadla
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nové letadlo je k dispozici!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {COMMA} cestující{P "" "" ch}, {COMMA} balík{P "" y ů} pošty{}Cena provozu: {CURRENCY} ročně
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Přejmenovat letadlo
|
||||
@@ -3010,6 +2961,7 @@ STR_NEWGRF_GRF_ID :{BLACK}ID GRF:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Právě se chystáš změnit nastavení grafik za běžící hry; může to shodit OpenTTD.{}Jsi si s tím opravdu jist/a?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Přidat
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Přidat NewGRF soubor do seznamu
|
||||
STR_NEWGRF_REMOVE :{BLACK}Odebrat
|
||||
@@ -3247,4 +3199,10 @@ STR_MEASURE_AREA :{BLACK}Oblast:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Délka: {NUM}{}Výškový rozdíl: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Oblast: {NUM} x {NUM}{}Výškový rozdíl: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+110
-99
@@ -384,7 +384,7 @@ STR_SORT_BY_MODEL :Model
|
||||
STR_SORT_BY_VALUE :Værdi
|
||||
STR_SORT_BY_FACILITY :Stationstype
|
||||
STR_SORT_BY_WAITING :Værdi af ventende fragt
|
||||
STR_SORT_BY_RATING_MAX :Fragtrangering
|
||||
STR_SORT_BY_RATING_MAX :Fragtbedømmelse
|
||||
STR_ENGINE_SORT_ENGINE_ID :Lokomotiv ID (klassisk)
|
||||
STR_ENGINE_SORT_COST :Omkostning
|
||||
STR_ENGINE_SORT_POWER :Drivmiddel
|
||||
@@ -396,7 +396,7 @@ STR_NO_WAITING_CARGO :{BLACK}Der er i
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Vælg alle faciliteter
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Vælg alle lasttyper (inklusiv fragttyper, der ikke venter)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Tilgængelige tog
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgængelige vejkøretøjer
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgæn. vejkøretøjer
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Tilgængelige skibe
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgængelige fly
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Se liste over tilgængelige designs for denne køretøjstype.
|
||||
@@ -407,7 +407,7 @@ STR_SEND_TRAIN_TO_DEPOT :Send til remise
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Send til værksted
|
||||
STR_SEND_SHIP_TO_DEPOT :Send til skibsdok
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Send til hangar
|
||||
STR_SEND_FOR_SERVICING :Send til service
|
||||
STR_SEND_FOR_SERVICING :Send til eftersyn
|
||||
|
||||
############ range for months starts
|
||||
STR_0162_JAN :jan
|
||||
@@ -457,11 +457,11 @@ STR_018B_CLOSE_WINDOW :{BLACK}Luk vind
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Vinduestitel - træk her for at flytte vinduet
|
||||
STR_STICKY_BUTTON :{BLACK}Marker dette vindue som ulukkeligt af 'Luk ALLE vinduer' tasten
|
||||
STR_RESIZE_BUTTON :{BLACK}Klik og træk for at ændre vinduets størrelse
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik her for at gå til det nuværende default gemme/hente bibliotek
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik her for at gå til det nuværende standard gemme/hente bibliotek
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Nedriv bygninger osv. på et stykke land
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Sænk et hjørne af landet
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Hæv et hjørne af landet
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scroller listen op/ned
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollbar - scroller listen op/ned
|
||||
STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - flytter listen mod venstre/højre
|
||||
STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Vis landskabskonturer på kortet
|
||||
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Vis køretøjer på kortet
|
||||
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst af første køretøj til modstanderens station
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Uheld / katastrofer
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Selskabsinformation
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Åbning / lukning af industrier
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Økonomiændringer
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Rådgivning / information om spillerens køretøjer
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nye køretøjer
|
||||
@@ -614,23 +615,29 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} får '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} fra {COMPANY} får '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lav et scenarie
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarieeditor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land generering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfældigt land
|
||||
STR_0227_RESET_LAND :{BLACK}Nulstil land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Forstør landområdet der skal sænkes/hæves
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Formindsk landområdet der skal sænkes/hæves
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfældigt land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nulstil landskab
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nulstil landskab
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Brug højdekort
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Brug højdekort
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikker på, at du vil nulstille landskabet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskabsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
STR_0231_ROAD_CONSTRUCTION :{BLACK}Bygning af vej
|
||||
STR_0233_TOWN_GENERATION :{WHITE}Bygenerering
|
||||
STR_0234_NEW_TOWN :{BLACK}Ny by
|
||||
STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Byg en ny by
|
||||
STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Opfør en ny by
|
||||
STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Kan ikke bygge en by her...
|
||||
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...for tæt på kanten af kortet
|
||||
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...for tæt på en anden by
|
||||
@@ -677,41 +684,41 @@ STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Sodavand
|
||||
STR_025F_BUBBLE_GENERATOR :{BLACK}Boblegenerator
|
||||
STR_0260_TOFFEE_QUARRY :{BLACK}Karamelbrud
|
||||
STR_0261_SUGAR_MINE :{BLACK}Sukkermine
|
||||
STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Byg Kulmine
|
||||
STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Byg Kraftværk
|
||||
STR_0264_CONSTRUCT_SAWMILL :{BLACK}Byg Savværk
|
||||
STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Opfør Kulmine
|
||||
STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Opfør Kraftværk
|
||||
STR_0264_CONSTRUCT_SAWMILL :{BLACK}Opfør Savværk
|
||||
STR_0265_PLANT_FOREST :{BLACK}Plant Skov
|
||||
STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Byg Olieraffinaderi
|
||||
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Byg Boreplatform (Kan kun bygges tæt på kanten af kortet)
|
||||
STR_0268_CONSTRUCT_FACTORY :{BLACK}Byg Fabrik
|
||||
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Byg Stålværk
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Byg Bondegård
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Byg Jernmalmsmine
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Byg Oliekilde
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Byg Bank (Kan kun bygges i en by med mere end 1200 indbyggere)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Byg Papirmølle
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Byg Fødevareindustri
|
||||
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Byg Trykkeri
|
||||
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Byg Guldmine
|
||||
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Byg Bank (Kan kun bygges i en by)
|
||||
STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Byg Træfabrik (for at rydde regnskoven og producere træ)
|
||||
STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Opfør Olieraffinaderi
|
||||
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Opfør Boreplatform (Kan kun bygges tæt på kanten af kortet)
|
||||
STR_0268_CONSTRUCT_FACTORY :{BLACK}Opfør Fabrik
|
||||
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Opfør Stålværk
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Opfør Bondegård
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Opfør Jernmalmsmine
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Opfør Oliekilde
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Opfør Bank (Kan kun bygges i en by med mere end 1200 indbyggere)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Opfør Papirmølle
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Opfør Fødevareindustri
|
||||
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Opfør Trykkeri
|
||||
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Opfør Guldmine
|
||||
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Opfør Bank (Kan kun bygges i en by)
|
||||
STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Opfør Savværk (for at rydde regnskoven og producere træ)
|
||||
STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Plant Frugtplantage
|
||||
STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Plant Gummiplantage
|
||||
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Byg Vandværk
|
||||
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Byg Vandtårn (Kan kun bygges i byer)
|
||||
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Byg Diamantmine
|
||||
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Byg Kobbermalmsmine
|
||||
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Opfør Vandværk
|
||||
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Opfør Vandtårn (Kan kun bygges i byer)
|
||||
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Opfør Diamantmine
|
||||
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Opfør Kobbermalmsmine
|
||||
STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Plant Candyfloss-skov
|
||||
STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Byg Slikfabrik
|
||||
STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Byg Batterigård
|
||||
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Byg Colabrønd
|
||||
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Byg Legetøjsforretning
|
||||
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Byg Legetøjsfabrik
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Byg Plastikspringvand
|
||||
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Byg Sodavandsfabrik
|
||||
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Byg Boblegenerator
|
||||
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Byg Karamelbrud
|
||||
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Byg Sukkermine
|
||||
STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Opfør Slikfabrik
|
||||
STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Opfør Batterigård
|
||||
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Opfør Colabrønd
|
||||
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Opfør Legetøjsforretning
|
||||
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Opfør Legetøjsfabrik
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Opfør Plastikspringvand
|
||||
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Opfør Sodavandsfabrik
|
||||
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Opfør Boblegenerator
|
||||
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Opfør Karamelbrud
|
||||
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Opfør Sukkermine
|
||||
STR_0285_CAN_T_BUILD_HERE :{WHITE}Kan ikke bygge {STRING} her...
|
||||
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...det er nødvendigt at bygge en by først
|
||||
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...kun en tilladt per by
|
||||
@@ -723,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placér
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placér fyrtårn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Placér sender
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Hold CTRL nede for at fjerne det
|
||||
STR_CREATE_LAKE :{BLACK}Definer vandområde.{}Vil oversvømme nærlæggende land i samme plan
|
||||
STR_CREATE_LAKE :{BLACK}Definer vandområde.{}Lav en kanal, med mindre CTRL-tasten holdes ved havniveau, hvorved omgivelserne oversvømmes i stedet
|
||||
STR_0290_DELETE :{BLACK}Slet
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slet denne by fuldstændigt
|
||||
STR_0292_SAVE_SCENARIO :Gem scenarie
|
||||
@@ -843,14 +850,14 @@ STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Vælg 't
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Vælg 'subarktisk' landskab
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Vælg 'subtropisk' landskab
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Vælg 'legetøjsland' landskab
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financiér opførelse af ny industri
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finansiér opførelse af ny industri
|
||||
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Industrioversigt
|
||||
STR_0313_FUND_NEW_INDUSTRY :Opfør ny industri
|
||||
STR_0313_FUND_NEW_INDUSTRY :Finansiér ny industri
|
||||
############ range ends here
|
||||
|
||||
STR_0314_FUND_NEW_INDUSTRY :{WHITE}Opfør ny industri
|
||||
STR_0314_FUND_NEW_INDUSTRY :{WHITE}Finansiér ny industri
|
||||
STR_JUST_STRING :{STRING}
|
||||
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...kan kun bygges i byer
|
||||
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...kan kun bygges i regnskovsområder
|
||||
@@ -982,15 +989,15 @@ STR_EURO_INTRODUCE :{BLACK}{BIGFONT
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Tog {COMMA} har for få ordrer i sin odreliste
|
||||
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Tog {COMMA} har en ugyldig ordre
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Tog {COMMA} har dobbelt ordrer
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Tog {COMMA} har dobbelte ordrer
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Tog {COMMA} har en ugyldig station i sin ordreliste
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Køretøj {COMMA} har for få ordrer i sin ruteplan
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Køretøj {COMMA} har for få ordrer i sin ordreliste
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Køretøj {COMMA} har en ugyldig ordre
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Køretøj {COMMA} har dobbelt ordrer
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Køretøj {COMMA} har dobbelte ordrer
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Køretøj {COMMA} har en ugyldig station i sin ordreliste
|
||||
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Skib {COMMA} har for få ordrer i sin ordreliste
|
||||
STR_SHIP_HAS_VOID_ORDER :{WHITE}Skib {COMMA} har en ugyldig ordre
|
||||
STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Skib {COMMA} har dobbelt ordrer
|
||||
STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Skib {COMMA} har dobbelte ordrer
|
||||
STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Skib {COMMA} har en ugyldig havn i sin ordreliste
|
||||
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Fly {COMMA} har for få ordrer i sin ordreliste
|
||||
STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Fly {COMMA} har en ugyldig ordre
|
||||
@@ -1107,7 +1114,7 @@ STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Standar
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Standard service interval for skibe: {ORANGE}{STRING} dage/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Standard service interval for skibe: {ORANGE}slået fra
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Slå service fra, når nedbrud er sat til ingen: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Aktiver hastigheds begrænsning for vogne: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Aktiver hastighedsbegrænsning for vogne: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Slå elektriske jernbaner fra: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Farvede nyheder dukker op i: {ORANGE}{STRING}
|
||||
@@ -1201,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Træer a
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Placer træer af tilfældig type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan ikke bygge en kanal her...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Byg kanaler
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Byg kanaler.
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan ikke bygge en sluse her...
|
||||
@@ -1221,33 +1228,33 @@ STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Træk lo
|
||||
STR_DRAG_DROP :{BLACK}Træk & slip
|
||||
STR_STATION_DRAG_DROP :{BLACK}Byg en station vha. træk & slip
|
||||
STR_SELECT_STATION_CLASS_TIP :{BLACK}Vælg hvilken stationstype, der skal vises
|
||||
STR_SELECT_STATION_TYPE_TIP :{BLACK}Vælg hvilen stationstype du vil bygge
|
||||
STR_SELECT_STATION_TYPE_TIP :{BLACK}Vælg hvilken stationstype du vil bygge
|
||||
|
||||
STR_FAST_FORWARD :{BLACK}Kør spillet hurtigere
|
||||
STR_MESSAGE_HISTORY :{WHITE}Tidligere beskeder
|
||||
STR_MESSAGE_HISTORY_TIP :{BLACK}En liste of seneste nyheder
|
||||
STR_MESSAGE_HISTORY_TIP :{BLACK}En liste over seneste nyheder
|
||||
STR_MESSAGES_DISABLE_ALL :{BLACK}Slå alle fra
|
||||
STR_MESSAGES_ENABLE_ALL :{BLACK}Slå alle til
|
||||
|
||||
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Byg Kulmine
|
||||
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Opfør Kulmine
|
||||
STR_CONSTRUCT_FOREST_TIP :{BLACK}Plant Skov
|
||||
STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Byg Boreplatform
|
||||
STR_CONSTRUCT_FARM_TIP :{BLACK}Opfør en bondegård
|
||||
STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Byg Kobbermalmsmine
|
||||
STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Opfør Boreplatform
|
||||
STR_CONSTRUCT_FARM_TIP :{BLACK}Opfør Bondegård
|
||||
STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Opfør Kobbermalmsmine
|
||||
STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Bor efter olie
|
||||
STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Byg Guldmine
|
||||
STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Byg Diamandmine
|
||||
STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Byg Jernmalmsmine
|
||||
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Opfør Frugtplantage
|
||||
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Opfør Gummiplantage
|
||||
STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Opfør Guldmine
|
||||
STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Opfør Diamantmine
|
||||
STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Opfør Jernmalmsmine
|
||||
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Plant Frugtplantage
|
||||
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Plant Gummiplantage
|
||||
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Opfør Vandforsyning
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Plant Candyfloss Skov
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Plant Candyfloss-skov
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Opfør Batterigård
|
||||
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Bor efter Cola
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Opfør Plastikspringvand
|
||||
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Byg Boblegenerator
|
||||
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Opfør Boblegenerator
|
||||
STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Opfør Karamelbrud
|
||||
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Byg Sukkermine
|
||||
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Opfør Sukkermine
|
||||
|
||||
STR_INDUSTRYDIR_CAPTION :{WHITE}Industrier
|
||||
STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}){YELLOW} ({COMMA}% transporteret)
|
||||
@@ -1256,10 +1263,10 @@ STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUST
|
||||
|
||||
STR_INDUSTRY_TOO_CLOSE :{WHITE}...for tæt på en anden industribygning
|
||||
|
||||
STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Ombyg toget til at køre med en anden slags last
|
||||
STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Ombyg toget til at køre med en anden lasttype
|
||||
STR_RAIL_REFIT_VEHICLE :{BLACK}Ombyg toget
|
||||
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vælg den slags last toget skal køre med
|
||||
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Ombyg toget til at køre med den markerede slags last
|
||||
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vælg den lasttype toget skal køre med
|
||||
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Ombyg toget til at køre med den markerede lasttype
|
||||
STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Kan ikke ombygge toget...
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Service intervaller er i procent: {ORANGE}{STRING}
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Skift produktion
|
||||
@@ -1317,7 +1324,7 @@ STR_NETWORK_START_GAME_WINDOW :{WHITE}Start et
|
||||
|
||||
STR_NETWORK_NEW_GAME_NAME :{BLACK}Spillets navn:
|
||||
STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Navnet vil blive vist til andre spillere i menuen, hvor man vælger netværksspil
|
||||
STR_NETWORK_SET_PASSWORD :{BLACK}Set kodeord
|
||||
STR_NETWORK_SET_PASSWORD :{BLACK}Sæt kodeord
|
||||
STR_NETWORK_PASSWORD_TIP :{BLACK}Beskyt dit spil med et kodeord hvis du ikke vil have fremmede med
|
||||
STR_NETWORK_SELECT_MAP :{BLACK}Vælg et kort:
|
||||
STR_NETWORK_SELECT_MAP_TIP :{BLACK}Hvilket kort vil du spille?
|
||||
@@ -1395,9 +1402,9 @@ STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Go
|
||||
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Venter..
|
||||
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Henter kort..
|
||||
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Behandler data..
|
||||
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registere..
|
||||
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registrerer..
|
||||
|
||||
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Henter spil info..
|
||||
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Henter spil-info..
|
||||
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Henter selskabsinfo..
|
||||
############ End of leave-in-this-order
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" er} foran dig
|
||||
@@ -1406,7 +1413,7 @@ STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} /
|
||||
STR_NETWORK_DISCONNECT :{BLACK}Afbryd forbindelse
|
||||
|
||||
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Skriv det beløb, som du ønsker at give
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serveren er beskyttet. Skriv kodeordet
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serveren er beskyttet. Indtast kodeord
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Selskabet er beskyttet. Indtast kodeord
|
||||
STR_NETWORK_CLIENT_LIST :{WHITE}Klient liste
|
||||
|
||||
@@ -1419,7 +1426,7 @@ STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Netvær
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kunne ikke hente gemt spil
|
||||
STR_NETWORK_ERR_SERVER_START :{WHITE} Kunne ikke starte serveren
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Kunne ikke forbinde
|
||||
STR_NETWORK_ERR_TIMEOUT :{WHITE} Forbindelsen #{NUM} svare ikke
|
||||
STR_NETWORK_ERR_TIMEOUT :{WHITE} Forbindelsen #{NUM} svarer ikke
|
||||
STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Der opstod en protokol-fejl og forbindelse blev lukket
|
||||
STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Revisionen af denne klient passer ikke sammen med serverens revision
|
||||
STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Forkert kodeord
|
||||
@@ -1497,8 +1504,8 @@ STR_0800_COST :{TINYFONT}{RED}
|
||||
STR_0801_COST :{RED}Pris: {CURRENCY}
|
||||
STR_0802_INCOME :{TINYFONT}{GREEN}Indkomst: {CURRENCY}
|
||||
STR_0803_INCOME :{GREEN}Indkomst: {CURRENCY}
|
||||
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Overfør: {CURRENCY}
|
||||
STR_FEEDER :{YELLOW}Overfør: {CURRENCY}
|
||||
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Overført: {CURRENCY}
|
||||
STR_FEEDER :{YELLOW}Overført: {CURRENCY}
|
||||
STR_0805_ESTIMATED_COST :{WHITE}Anslået Pris: {CURRENCY}
|
||||
STR_0807_ESTIMATED_INCOME :{WHITE}Anslået Indkomst: {CURRENCY}
|
||||
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Kan ikke hæve landet her...
|
||||
@@ -1531,7 +1538,7 @@ STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Kan ikke
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Kan ikke bygge jernbane her...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kan ikke fjerne jernbane herfra...
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Kan ikke fjerne signaler herfra...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Retning for remise
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Retning af remise
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Jernbanekonstruktion
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Elektrisk jernbanekonstruktion
|
||||
STR_1016_MONORAIL_CONSTRUCTION :Monorailkonstruktion
|
||||
@@ -1549,15 +1556,15 @@ STR_1021_RAILROAD_TRACK :Jernbaneskinner
|
||||
STR_1023_RAILROAD_TRAIN_DEPOT :Remise
|
||||
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...området ejes af et andet selskab
|
||||
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Jernbane med almindelige signaler
|
||||
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Jernbane med indkørselssignaler
|
||||
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Jernbane med udkørselssignaler
|
||||
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Jernbane med kombinerede ind- og udkørselssignaler
|
||||
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Jernbane med præ-signaler
|
||||
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Jernbane med exit-signaler
|
||||
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Jernbane med kombi-signaler
|
||||
|
||||
|
||||
|
||||
##id 0x1800
|
||||
STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Det er nødvendigt at fjerne vejen først
|
||||
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vejarbejde er i gang
|
||||
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vejarbejde i gang
|
||||
STR_1802_ROAD_CONSTRUCTION :{WHITE}Vejkonstruktion
|
||||
STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Vælg vejbro
|
||||
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Kan ikke bygge vej her...
|
||||
@@ -1656,19 +1663,19 @@ STR_2045_ACTIONS_AVAILABLE :{BLACK}Handling
|
||||
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Lille reklamekampagne
|
||||
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Mellem reklamekampagne
|
||||
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Stor reklamekampagne
|
||||
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Betal for lokal vejfornyelse
|
||||
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Finansiér lokal vejfornyelse
|
||||
STR_204A_BUILD_STATUE_OF_COMPANY :Byg en statue af selskabets ejer
|
||||
STR_204B_FUND_NEW_BUILDINGS :Betal for opførsel af nye bygninger
|
||||
STR_204B_FUND_NEW_BUILDINGS :Finansiér opførsel af nye bygninger
|
||||
STR_204C_BUY_EXCLUSIVE_TRANSPORT :Køb eksklusive transportrettigheder i byen
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Bestik de lokale myndigheder
|
||||
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Start en lille reklamekampagne for at tiltrække flere passagerer og last til dine stationer.{} Pris: {CURRENCY}
|
||||
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Start en mellem reklamekampagne, for at tiltrække flere passagerer og last til dine stationer.{} Pris: {CURRENCY}
|
||||
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Start en stor reklamekampagne, for at tiltrække flere passagerer og last til dine stationer.{} Pris: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Betal for vejfornyelse i midtbyen. Forårsager stor forstyrrelse af vejnettet i de næste 6 måneder.{} Pris: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Finansiér vejfornyelse i midtbyen. Forårsager stor forstyrrelse af vejnettet i de næste 6 måneder.{} Pris: {CURRENCY}
|
||||
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Byg en statue til ære for dit selskab.{} Pris: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Betal for opførelse af forretningsbygninger i byen.{} Pris: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Finansiér opførelse af forretningsbygninger i byen.{} Pris: {CURRENCY}
|
||||
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Køb et års eksklusive rettigheder til transport i byen. De lokale myndigheder vil kun tillade passagerer og last at bruge dine stationer.{} Prist: {CURRENCY}
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Bestik de lokale myndigheder til at hæve din bedømmelse, med sandsynlighed for en stor straf hvis det bliver opdaget.{} Pris: {CURRENCY}
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Bestik de lokale myndigheder til at hæve din bedømmelse, med risiko for en stor straf hvis det bliver opdaget.{} Pris: {CURRENCY}
|
||||
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}Trafikkaos i byen {TOWN}!{}{}Vejfornyelse betalt af {COMPANY} forårsager 6 måneders kaos i trafikken!
|
||||
STR_2056 :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
@@ -1786,14 +1793,15 @@ STR_STAT_CLASS_DFLT :Standard statio
|
||||
STR_STAT_CLASS_WAYP :Kontrolsteder
|
||||
|
||||
##id 0x3800
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Skibsdok orientering
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Retning af skibsdok
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...skal bygges på vand
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kan ikke bygge en skibsdok her...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Vælg orientering af skibsdok
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Vælg retning af skibsdok
|
||||
STR_3804_WATER :Vand
|
||||
STR_3805_COAST_OR_RIVERBANK :Kyst eller flodbred
|
||||
STR_3806_SHIP_DEPOT :Skibsdok
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...kan ikke bygge på vand
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanal må fjernes først
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Gem spil
|
||||
@@ -2112,7 +2120,7 @@ STR_7036_REPAY_PART_OF_LOAN :{BLACK}Tilbageb
|
||||
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Direktør)
|
||||
STR_7038_INAUGURATED :{GOLD}Indviet: {WHITE}{NUM}
|
||||
STR_7039_VEHICLES :{GOLD}Køretøjer:
|
||||
STR_TRAINS :{WHITE}{COMMA} tog
|
||||
STR_TRAINS :{WHITE}{COMMA} tog{P "" e}
|
||||
STR_ROAD_VEHICLES :{WHITE}{COMMA} køretøj{P "" er}
|
||||
STR_AIRCRAFT :{WHITE}{COMMA} fly
|
||||
STR_SHIPS :{WHITE}{COMMA} skib{P "" e}
|
||||
@@ -2525,7 +2533,7 @@ STR_881B_TRAINS :{WHITE}{COMPANY
|
||||
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nye jernbanekøretøjer
|
||||
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nyt Elektrisk lokomotiv
|
||||
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nye monorailkøretøjer
|
||||
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nye magnetskinne køretøjer
|
||||
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nye magnetskinnekøretøjer
|
||||
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Jernbanekøretøjer
|
||||
|
||||
STR_881F_BUILD_VEHICLE :{BLACK}Byg køretøj
|
||||
@@ -2599,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Indsæt
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Få den markerede ordre til at tvinge toget til at vente på en fuld last
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Få den markerede ordre til at tvinge toget til at aflæsse
|
||||
STR_SERVICE_HINT :{BLACK}Spring denne ordre over medmindre der er behov for service
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Ny {STRING} tilgængelig nu!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Pris: {CURRENCY} Vægt: {WEIGHT_S}{}Hastighed: {VELOCITY} Styrke: {POWER}{}Driftsomkostninger: {CURRENCY}/år{}Kapacitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Gået i stykker
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftsomkostninger: {LTBLUE}{CURRENCY}/år
|
||||
@@ -2627,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Skinnetyperne p
|
||||
STR_TRAIN_NO_POWER :{RED}Ingen strøm
|
||||
STR_TRAIN_START_NO_CATENARY :Toget kan ikke køre, fordi sporet ikke har køreledninger
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ny {STRING} er nu tilgængelig!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING} er nu tilgængelig! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Køretøj i vejen
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Køretøj{P "" er}
|
||||
@@ -2667,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Træk k
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrer skærmen over værkstedets lokalitet
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Liste over køretøjstyper - klik på køretøj for information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Byg det markerede køretøj
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nyt vejkøretøj er tilgængeligt!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Pris: {CURRENCY}{}Hastighed: {VELOCITY}{}Driftsomkostninger: {CURRENCY}/år{}Kapacitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Giv køretøjet et navn
|
||||
@@ -2689,7 +2697,7 @@ STR_SERVICE_AT_ROADVEH_DEPOT :Service i {TOWN
|
||||
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Ombyg vejkøretøj til at laste en anden type last
|
||||
STR_REFIT_ROAD_VEHICLE :{BLACK}Ombyg lastbil
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Ombyg vejkøretøjet til at laste den markede type last
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Ombyg vejkøretøjet til at laste den markerede type last
|
||||
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Kan ikke ombygge vejkøretøj
|
||||
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vælg lasttype som lastbilen skal transportere
|
||||
|
||||
@@ -2740,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Vis skib
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrer skærmen over skibets lokalitet
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send skibet til dok. CTRL+klik vil kun servicere
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Vis detaljer omkring skibet
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nyt skib er tilgængeligt!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Pris: {CURRENCY} Maks. hastighed: {VELOCITY}{}Kapacitet: {CARGO}{}Driftsomkostninger: {CURRENCY}/år
|
||||
STR_982F_NAME_SHIP :{BLACK}Giv skibet et navn
|
||||
|
||||
@@ -2759,7 +2765,7 @@ STR_983B_REFIT :{WHITE}{VEHICLE
|
||||
STR_983C_REFIT_SHIP :{BLACK}Ombyg skibet
|
||||
STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vælg den slags last skibet skal sejle med
|
||||
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Ombyg skibet til den markerede slags last
|
||||
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vælg den lasttype der skal sejles med:
|
||||
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vælg den lasttype der skal transporteres:
|
||||
STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO}{}{BLACK}Pris for ombyggelse: {GOLD}{CURRENCY}
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Kan ikke ombygge skib...
|
||||
STR_9842_REFITTABLE :(kan ombygges)
|
||||
@@ -2814,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Vis flye
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrer skærmen over flyets lokalitet
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send flyet til en hangar. CTRL+klik vil kun servicere
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Vis detaljet omkring flyet
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nyt fly tilgængeligt!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Pris: {CURRENCY} Maks. hastighed: {VELOCITY}{}Kapacitet: {COMMA} passagerer, {COMMA} sække post{}Driftsomkostninger: {CURRENCY}/år
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Navngiv flyet
|
||||
@@ -2872,7 +2876,7 @@ STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Lån:
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
############ End of order list
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Antal af køretøjer; dette inkludere vejkøretøjer, tog, skibe og fly
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Antallet af stationer. Alle dele af en station (f.eks. tog station, bus station, lufthavn) tæller med, også selvom de er sat sammen til en station
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Antallet af stationer. Alle dele af en station (f.eks. banegård, rutebilstation, lufthavn) tæller med, selvom de er sammensat som én station
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Afkast for køretøjet med laveste indkomst (af alle køretøjer ældre end 2 år)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Indtægt i måneden med den laveste indtægt i de sidste 12 kvartaler
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Indkomst i måneden med det højeste afkast i de sidste 12 kvartaler
|
||||
@@ -2893,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er ved at ændre et igangværende spil; dette kan få OpenTTD til at gå ned.{}Er du helt sikker på at du vil fortsætte?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Tilføj
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Tilføj et NewGRF sæt til listen
|
||||
STR_NEWGRF_REMOVE :{BLACK}Fjern
|
||||
@@ -2942,7 +2947,7 @@ STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION
|
||||
STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Fly
|
||||
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Skib{P "" e}
|
||||
|
||||
STR_SCHEDULED_TRAINS_TIP :{BLACK}Vis alle tog, som har denne station i deres ruteplan
|
||||
STR_SCHEDULED_TRAINS_TIP :{BLACK}Vis alle toge, som har denne station i deres ruteplan
|
||||
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Vis alle køretøjer, som har denne station i deres ruteplan
|
||||
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Vis alle fly, som har denne lufthavn i deres ruteplan
|
||||
STR_SCHEDULED_SHIPS_TIP :{BLACK}Vis alle skibe, som har denne station i deres ruteplan
|
||||
@@ -2992,7 +2997,7 @@ STR_REPLACE_VEHICLES_STOP :{BLACK}Stop uds
|
||||
STR_NOT_REPLACING :{BLACK}Udskifter ikke
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Intet køretøj valgt
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vælg en køretøjstype, som du ønsker udskiftet
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vælg en køretøjstype, som du ønker at få i stedet for den type, du har valgt i venste side
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vælg en køretøjstype, som du ønker benyttet i stedet for den type, du har valgt i venste side
|
||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryk for at stoppe udskiftningen at den køretøjstype, som du har valgt til venstre
|
||||
STR_REPLACE_HELP_START_BUTTON :{BLACK}Tryk for at begynde at udskifte køretøjstypen til venstre med køretøjstypen til højre
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Vælg den skinnetype, hvor du vil udskifte lokomotiver
|
||||
@@ -3001,7 +3006,7 @@ STR_REPLACE_HELP :{BLACK}Dette gi
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Fjern vogn: {ORANGE}{SKIP}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Få autoudskift til at bevare længden af tog ved at fjerne vogne (startende fra fronten), hvis autoudskiftningen gør toget længere.
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Udskifter: {ORANGE}{SKIP}{SKIP}{STRING}
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} EKSPERIMENTEL EGENSKAB {}Skift imellem lokomotiv- og vogn-udskiftningsvindue.{}Vognudskiftning vil kun finde sted hvis den nye vogn kan ændres til at transportere samme godstype some den gamle vogn. Dette bliver checket for hver vogn, når udskiftningen finder sted.
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} EKSPERIMENTEL EGENSKAB {}Skift imellem lokomotiv- og vogn-udskiftningsvindue.{}Vognudskiftning vil kun finde sted hvis den nye vogn kan ændres til at transportere samme godstype som den gamle vogn. Dette bliver checket for hver vogn, når udskiftningen finder sted.
|
||||
STR_ENGINE_NOT_BUILDABLE :{WHITE}Køretøjet kan ikke bygges
|
||||
|
||||
STR_ENGINES :Lokomotiver
|
||||
@@ -3130,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}Areal: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Længde: {NUM}{}Højdeforskel: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Areal: {NUM} x {NUM}{}Højdeforskel: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+65
-54
@@ -229,7 +229,7 @@ STR_0104_STEEL_MILL :{BLACK}{TINYFON
|
||||
STR_0105_BANK :{BLACK}{TINYFONT}Bank
|
||||
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Papierfabriek
|
||||
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Goudmijn
|
||||
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Voedselverwerkings fabriek
|
||||
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Voedselverwerkingsfabriek
|
||||
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantmijn
|
||||
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Kopermijn
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Fruitplantage
|
||||
@@ -346,8 +346,8 @@ STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Winstgrafiek
|
||||
STR_0155_INCOME_GRAPH :Inkomenstegrafiek
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Afgeleverde lading-grafiek
|
||||
STR_0155_INCOME_GRAPH :Inkomstengrafiek
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Afgeleverde ladinggrafiek
|
||||
STR_0157_PERFORMANCE_HISTORY_GRAPH :Prestatiegrafiek
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Bedrijfswaardegrafiek
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ladingsprijzen
|
||||
@@ -355,7 +355,7 @@ STR_015A_COMPANY_LEAGUE_TABLE :Bedrijfscompeti
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detail prestatiewaarde
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015B_OPENTTD :{WHITE}Over OpenTTD
|
||||
STR_015C_SAVE_GAME :Spel opslaan
|
||||
STR_015D_LOAD_GAME :Spel laden
|
||||
STR_015E_QUIT_GAME :Spel stoppen
|
||||
@@ -382,9 +382,9 @@ STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Capaciteit per
|
||||
STR_SORT_BY_MAX_SPEED :Maximale snelheid
|
||||
STR_SORT_BY_MODEL :Model
|
||||
STR_SORT_BY_VALUE :Waarde
|
||||
STR_SORT_BY_FACILITY :
|
||||
STR_SORT_BY_WAITING :
|
||||
STR_SORT_BY_RATING_MAX :
|
||||
STR_SORT_BY_FACILITY :Station type
|
||||
STR_SORT_BY_WAITING :Waarde van wachtende vracht
|
||||
STR_SORT_BY_RATING_MAX :Vracht waardering
|
||||
STR_ENGINE_SORT_ENGINE_ID :Motor ID (klassieke soort)
|
||||
STR_ENGINE_SORT_COST :Kosten
|
||||
STR_ENGINE_SORT_POWER :Kracht
|
||||
@@ -394,7 +394,7 @@ STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Kracht/Operatie
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Vracht capaciteit
|
||||
STR_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Kies alle vracht typen (inclusief niet wachtende vracht)
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Kies alle vrachttypen (inclusief niet wachtende vracht)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Beschikbare Treinen
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Beschikbare Voertuigen
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Beschikbare Schepen
|
||||
@@ -403,10 +403,10 @@ STR_AVAILABLE_ENGINES_TIP :{BLACK}Bekijk e
|
||||
STR_MANAGE_LIST :{BLACK}Beheer lijst
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Stuur instructies naar alle voertuigen in de lijst
|
||||
STR_REPLACE_VEHICLES :Vervang voertuigen
|
||||
STR_SEND_TRAIN_TO_DEPOT :Stuur naar Depot
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Stuur naar Depot
|
||||
STR_SEND_SHIP_TO_DEPOT :Stuur naar Depot
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Stuur naar Hangar
|
||||
STR_SEND_TRAIN_TO_DEPOT :Stuur naar depot
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Stuur naar depot
|
||||
STR_SEND_SHIP_TO_DEPOT :Stuur naar depot
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Stuur naar hangar
|
||||
STR_SEND_FOR_SERVICING :Stuur naar onderhoud
|
||||
|
||||
############ range for months starts
|
||||
@@ -455,9 +455,9 @@ STR_0189 :{BLACK}{SMALLDO
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Kan onderhoudsinterval niet aanpassen...
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}Sluit venster
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Vensternaam - sleep om venster te verplaatsen
|
||||
STR_STICKY_BUTTON :{BLACK}Markeer dit venster als niet-verwijderbaar door de 'Sluit Alle Vensters' knop
|
||||
STR_STICKY_BUTTON :{BLACK}Markeer dit venster als niet-sluitbaar door de 'Sluit alle vensters'-knop
|
||||
STR_RESIZE_BUTTON :{BLACK}Klik en sleep om dit venster van grootte te veranderen
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik hier om naar de standaard bewaar/laad directorie te gaan
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik hier om naar de standaard bewaar/laadmap te gaan
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Sloop gebouwen etc. op een stuk land
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag een hoek van het land
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog een hoek van het land
|
||||
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Eerste
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Eerste voertuig bij concurrerend station
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Ongelukken/rampen
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Bedrijfsinformatie
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Openen / sluiten van industrieën
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Veranderingen in de economie
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advies/informatie over voertuigen van de speler
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nieuwe voertuigen
|
||||
@@ -614,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} bereikt '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} van {COMPANY} bereikt '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Maak scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landontwikkeling
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Willekeurig land
|
||||
STR_0227_RESET_LAND :{BLACK}Verwijder land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Vergroot het stuk land om te verhogen/verlagen
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verklein het stuk land om te verhogen/verlagen
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genereer willekeurig land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Verwijder landschap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Verwijder landschap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Gebruik hoogtekaart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Gebruik hoogtekaart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Weet je zeker dat je het land wilt verwijderen?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landschapproductie
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stadproductie
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrieproductie
|
||||
@@ -723,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaats s
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaats vuurtoren
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plaats radiomast
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definieer woestijn gebied.{}Gebruik CTRL om het te verwijderen
|
||||
STR_CREATE_LAKE :{BLACK}Definieer watergebied.{}Het zal de omgeving overstromen als deze op zeeniveau ligt
|
||||
STR_CREATE_LAKE :{BLACK}Definiëer water gebied.{}Maak een kanaal, tenzij CTRL wordt vastgehouden op zee niveau, dan zal de omgeving overstromen
|
||||
STR_0290_DELETE :{BLACK}Verwijder
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Verwijder deze hele stad
|
||||
STR_0292_SAVE_SCENARIO :Scenario opslaan
|
||||
@@ -863,7 +870,7 @@ STR_031C_SCREENSHOT_FAILED :{WHITE}Screensh
|
||||
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Koop land voor toekomstig gebruik
|
||||
STR_032F_AUTOSAVE :{RED}AUTOSAVE
|
||||
STR_SAVING_GAME :{RED}* * SPEL WORDT OPGESLAGEN * *
|
||||
STR_SAVE_STILL_IN_PROGRESS :{WHITE}Opslaan van spel is nog bezig,{}wacht tot dit voltooid is!
|
||||
STR_SAVE_STILL_IN_PROGRESS :{WHITE}Opslaan van spel is nog bezig,{}Wacht tot dit voltooid is!
|
||||
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Kies 'Ezy Street style music' programma
|
||||
|
||||
STR_0335_6 :{BLACK}6
|
||||
@@ -984,10 +991,10 @@ STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Trein {C
|
||||
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Trein {COMMA} heeft een lege opdracht
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Trein {COMMA} heeft dubbele orders
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Trein {COMMA} heeft een ongeldig station in de orders
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Wegvoertuig {COMMA} heeft te weinig orders in de orderlijst
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Wegvoertuig {COMMA} heeft lege order
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Wegvoertuig {COMMA} heeft dubbele orders
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Wegvoertuig {COMMA} heeft een ongeldig station in de orders
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Wagen {COMMA} heeft te weinig orders in de orderlijst
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Wagen {COMMA} heeft lege order
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Wagen {COMMA} heeft dubbele orders
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Wagen {COMMA} heeft een ongeldig station in de orders
|
||||
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Schip {COMMA} heeft te weinig order is orderlijst
|
||||
STR_SHIP_HAS_VOID_ORDER :{WHITE}Schip {COMMA} heeft lege order
|
||||
STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Schip {COMMA} heeft dubbele orders
|
||||
@@ -999,7 +1006,7 @@ STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Vliegtui
|
||||
# end of order system
|
||||
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Automatisch vernieuwen mislukt bij trein {COMMA} (onvoldoende geld)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Automatisch vernieuwen mislukt bij voertuig {COMMA} (onvoldoende geld)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Automatisch vernieuwen mislukt bij wagen {COMMA} (onvoldoende geld)
|
||||
STR_SHIP_AUTORENEW_FAILED :{WHITE}Automatisch vernieuwen mislukt bij schip {COMMA} (onvoldoende geld)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Automatisch vernieuwen mislukt bij vliegtuig {COMMA} (onvoldoende geld)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Trein {COMMA} is te lang na het vervangen
|
||||
@@ -1143,7 +1150,7 @@ STR_CONFIG_PATCHES_YAPF_RAIL :{LTBLUE}Gebruik
|
||||
STR_TEMPERATE_LANDSCAPE :gematigd landschap
|
||||
STR_SUB_ARCTIC_LANDSCAPE :subarctisch landschap
|
||||
STR_SUB_TROPICAL_LANDSCAPE :subtropisch landschap
|
||||
STR_TOYLAND_LANDSCAPE :speelgoed landschap
|
||||
STR_TOYLAND_LANDSCAPE :Speelgoedlandschap
|
||||
|
||||
STR_CHEATS :{WHITE}Cheats
|
||||
STR_CHEATS_TIP :{BLACK}Keuzevakjes geven aan of je deze cheat al ooit gebruikt hebt.
|
||||
@@ -1201,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Willekeu
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plant bomen van willekeurig type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan hier geen kanaal bouwen...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bouw kanaal
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bouw kanalen.
|
||||
STR_LANDINFO_CANAL :Kanaal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan hier geen sluis bouwen...
|
||||
@@ -1220,7 +1227,7 @@ STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Sleep lo
|
||||
|
||||
STR_DRAG_DROP :{BLACK}Slepen
|
||||
STR_STATION_DRAG_DROP :{BLACK}Bouw een station door te slepen
|
||||
STR_SELECT_STATION_CLASS_TIP :{BLACK}Selecteer een station type
|
||||
STR_SELECT_STATION_CLASS_TIP :{BLACK}Selecteer een stationtype
|
||||
STR_SELECT_STATION_TYPE_TIP :{BLACK}Selecteer het type station om te bouwen
|
||||
|
||||
STR_FAST_FORWARD :{BLACK}Verhoog de spelsnelheid
|
||||
@@ -1794,6 +1801,7 @@ STR_3804_WATER :Water
|
||||
STR_3805_COAST_OR_RIVERBANK :Kust of rivierbed
|
||||
STR_3806_SHIP_DEPOT :Scheepswerf
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Kan niet op water bouwen
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Het kanaal moet eerst verwijderd worden
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Spel Opslaan
|
||||
@@ -1939,7 +1947,7 @@ STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...het i
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Geen naam
|
||||
STR_SV_TRAIN_NAME :Trein {COMMA}
|
||||
STR_SV_ROADVEH_NAME :Automobiel {COMMA}
|
||||
STR_SV_ROADVEH_NAME :Wagen {COMMA}
|
||||
STR_SV_SHIP_NAME :Schip {COMMA}
|
||||
STR_SV_AIRCRAFT_NAME :Vliegtuig {COMMA}
|
||||
|
||||
@@ -2113,7 +2121,7 @@ STR_7037_PRESIDENT :{WHITE}{PLAYERN
|
||||
STR_7038_INAUGURATED :{GOLD}Gesticht: {WHITE}{NUM}
|
||||
STR_7039_VEHICLES :{GOLD}Voertuigen:
|
||||
STR_TRAINS :{WHITE}{COMMA} trein{P "" en}
|
||||
STR_ROAD_VEHICLES :{WHITE}{COMMA} wegvoertuig{P "" en}
|
||||
STR_ROAD_VEHICLES :{WHITE}{COMMA} wagen{P "" s}
|
||||
STR_AIRCRAFT :{WHITE}{COMMA} vliegtuig{P "" en}
|
||||
STR_SHIPS :{WHITE}{COMMA} sch{P ip epen}
|
||||
STR_7042_NONE :{WHITE}Geen
|
||||
@@ -2500,9 +2508,9 @@ STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :Ga non-stop naa
|
||||
STR_8810_GO_NON_STOP_TO_LOAD :Ga non-stop naar {STATION} (Laden)
|
||||
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :Ga non-stop naar {STATION} (Overladen en wacht tot vol geladen)
|
||||
STR_GO_TO_TRAIN_DEPOT :Ga naar {TOWN} Trein Depot
|
||||
STR_SERVICE_AT_TRAIN_DEPOT :Reparatie in {TOWN} Treindepot
|
||||
STR_SERVICE_AT_TRAIN_DEPOT :Reparatie in {TOWN} treindepot
|
||||
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Ga zonder tussenstop naar {TOWN} Treindepot
|
||||
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Reparatie zonder tussentop in {TOWN} Treindepot
|
||||
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Reparatie zonder tussentop in {TOWN} treindepot
|
||||
|
||||
STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Op weg naar {TOWN} Trein Depot
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Op weg naar {TOWN} Trein Depot, {VELOCITY}
|
||||
@@ -2599,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Voeg een
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Zorg dat de geselecteerde order het voertuig forceert te wachten voor een volledige belading
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Zorg dat de geselecteerde order het voertuig forceert uit te laden
|
||||
STR_SERVICE_HINT :{BLACK}Sla deze order over tenzij een reparatie nodig is
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuwe {STRING} nu beschikbaar!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Prijs: {CURRENCY} Gewicht: {WEIGHT_S}{}Snelheid: {VELOCITY} Kracht: {POWER}{}Brandstofprijs: {CURRENCY}/jr{}Capaciteit: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Kapot
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Leeftijd: {LTBLUE}{STRING}{BLACK} Brandstofkosten: {LTBLUE}{CURRENCY}/jr
|
||||
@@ -2627,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :spoortypes niet
|
||||
STR_TRAIN_NO_POWER :{RED}Geen stroom
|
||||
STR_TRAIN_START_NO_CATENARY :Er is geen bovenleiding, de trein kan niet starten
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuw {STRING} nu beschikbaar!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nieuw {STRING} nu beschikbaar! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Wegvoertuig in de weg
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Wegvoertuigen
|
||||
@@ -2667,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Sleep ee
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centreer hoofdscherm op wegvoertuigs depot lokatie
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Wegvoertuig selectie lijst - klik op voertuig voor informatie
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bouw het geselecteerde wegvoertuig
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuw wegvoertuig nu beschikbaar!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Prijs: {CURRENCY}{}Snelheid: {VELOCITY}{}Brandstofkosten: {CURRENCY}/jr{}Capaciteit: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Hernoem wegvoertuig
|
||||
@@ -2685,13 +2693,13 @@ STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Hernoem
|
||||
STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Hernoem wegvoertuigtype
|
||||
STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Kan wegvoertuigtype niet hernoemen...
|
||||
STR_9038_GO_TO_ROADVEH_DEPOT :Ga naar {TOWN} Wegvoertuig Depot
|
||||
STR_SERVICE_AT_ROADVEH_DEPOT :Repareren in {TOWN} Wegvoertuig Depot
|
||||
STR_SERVICE_AT_ROADVEH_DEPOT :Repareren in {TOWN} wagendepot
|
||||
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Verbouw het wegvoertuig om een andere lading the vervoeren
|
||||
STR_REFIT_ROAD_VEHICLE :{BLACK}Verbouw wegvoertuig
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Verbouw wegvoertuig om geselecteerd vrachttype te vervoeren
|
||||
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Kan wegvoertuig niet verbouwen
|
||||
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Selecteer welk type vracht het wegvoertuig moet vervoeren
|
||||
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Selecteer welk type vracht het wagen moet vervoeren
|
||||
|
||||
##id 0x9800
|
||||
STR_9800_DOCK_CONSTRUCTION :Dokbouw
|
||||
@@ -2740,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Laat ord
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centreer hoofdbeeld op de lokatie van dit schip
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Stuur schip naar depot
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Laat details van schip zien
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuw schip nu beschikbaar!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Prijs: {CURRENCY} Max. snelheid: {VELOCITY}{}Capaciteit: {CARGO}{}Brandstofkosten: {CURRENCY}/jr
|
||||
STR_982F_NAME_SHIP :{BLACK}Hernoem schip
|
||||
|
||||
@@ -2814,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Laat vli
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centreer hoofdbeeld op de vliegtuiglokatie
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Stuur vliegtuig naar hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Laat vliegtuigdetails zien
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nieuw vliegtuig nu beschikbaar!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Prijs: {CURRENCY} Max. snelheid: {VELOCITY}{}Capaciteit: {COMMA} passagiers, {COMMA} zakken post{}Brandstofkosten: {CURRENCY}/jr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Hernoem vliegtuig
|
||||
@@ -2893,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Je staat op het punt om wijzigingen te maken aan een lopend spel; dit dan OpenTTD laten crashen.{}Weet je het heel zeker?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Toevoegen
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Voeg een NewGRF bestand toe aan te lijst
|
||||
STR_NEWGRF_REMOVE :{BLACK}Verwijderen
|
||||
@@ -2918,8 +2923,8 @@ STR_NEWGRF_DISABLED :{RED}Uitgeschak
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Bijbehorend bestand niet gevonden (compatibel GRF geladen)
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatibele GRF(s) geladen voor ontbrekende bestanden
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Ontbrekende GRF bestand(en) zijn uitgeschakeld
|
||||
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}GRF bestand(en) om dit spel te kunnen laden ontbreken
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Missend(e) GRF bestand(en) zijn uitgeschakeld
|
||||
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Er zijn missende GRF bestanden om het spel te laden
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Aangepaste valuta
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wisselkoers: {ORANGE}{CURRENCY} = £ {COMMA}
|
||||
@@ -2937,13 +2942,13 @@ STR_LORRY :{BLACK}{LORRY}
|
||||
STR_PLANE :{BLACK}{PLANE}
|
||||
STR_SHIP :{BLACK}{SHIP}
|
||||
|
||||
STR_SCHEDULED_TRAINS :{WHITE}{STATION} - {COMMA} Treinen
|
||||
STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION} - {COMMA} Wegvoertuigen
|
||||
STR_SCHEDULED_TRAINS :{WHITE}{STATION} - {COMMA} Trein{P "" en}
|
||||
STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION} - {COMMA} Wagen{P "" s}
|
||||
STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Vliegtuigen
|
||||
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Schepen
|
||||
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Sch{P ip epen}
|
||||
|
||||
STR_SCHEDULED_TRAINS_TIP :{BLACK}Geef alle treinen weer die dit station in hun opdrachtenlijst hebben
|
||||
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Geef alle wegvoertuigen weer die dit station in hun opdrachtenlijst hebben
|
||||
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Geef alle wagens weer die dit station in hun opdrachtenlijst hebben
|
||||
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Geef alle vliegtuigen weer die dit station in hun opdrachtenlijst hebben
|
||||
STR_SCHEDULED_SHIPS_TIP :{BLACK}Geef alle schepen weer die dit station in hun opdrachtenlijst hebben
|
||||
|
||||
@@ -3054,7 +3059,7 @@ STR_PURCHASE_INFO_ALL_BUT :Alles behalve {
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Creeër
|
||||
STR_GENERATE :{WHITE}Maak aan
|
||||
STR_RANDOM :{BLACK}Willekeurig maken
|
||||
STR_RANDOM_HELP :{BLACK}Wijzig het willekeurige getal voor terrein creatie
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Wereld maken
|
||||
@@ -3063,17 +3068,17 @@ STR_RANDOM_SEED_HELP :{BLACK}Klik voo
|
||||
STR_LAND_GENERATOR :{BLACK}Land generator:
|
||||
STR_TREE_PLACER :{BLACK}Bos algoritme:
|
||||
STR_HEIGHTMAP_ROTATION :{BLACK}Aantal graden hoogtekaart:
|
||||
STR_TERRAIN_TYPE :{BLACK}Terrein type:
|
||||
STR_TERRAIN_TYPE :{BLACK}Terreintype:
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Zee niveau:
|
||||
STR_SMOOTHNESS :{BLACK}Vlakte:
|
||||
STR_SNOW_LINE_HEIGHT :{BLACK}Sneeuwlijn hoogte:
|
||||
STR_SMOOTHNESS :{BLACK}Gladheid:
|
||||
STR_SNOW_LINE_HEIGHT :{BLACK}Hoogte van sneeuwlijn:
|
||||
STR_DATE :{BLACK}Datum:
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}Aantal steden:
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}Aantal Industrieën:
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_SNOW_LINE_UP :{BLACK}Verschuif de sneeuwlijn één omhoog
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Verschuif de sneeuwlijn één naar beneden
|
||||
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Verander sneeuwlijn hoogte
|
||||
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Verander hoogte van sneeuwlijn
|
||||
STR_START_DATE_QUERY_CAPT :{WHITE}Verander begin jaar
|
||||
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Schaal waarschuwing
|
||||
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Het aanpassen van de grootte van een bronkaar is niet aan te bevelen. Toch doorgaan?
|
||||
@@ -3090,22 +3095,22 @@ STR_WORLD_GENERATION :{BLACK}Wereld m
|
||||
STR_TREE_GENERATION :{BLACK}Bos plaatsing
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Onverplaatsbare generatie
|
||||
STR_CLEARING_TILES :{BLACK}Ruig en
|
||||
STR_SETTINGUP_GAME :{BLACK}Spel aan het instellen
|
||||
STR_SETTINGUP_GAME :{BLACK}Spel aan het configureren
|
||||
STR_PREPARING_TILELOOP :{BLACK}Bezig met vlakken
|
||||
STR_PREPARING_GAME :{BLACK}Voorbereiden spel
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Deze aktie past de moeilijkheidsgraag aan naam custom
|
||||
STR_SE_FLAT_WORLD :{WHITE}Vlak land
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Genereer een platte kaart
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Genereer een vlakke kaart
|
||||
STR_SE_RANDOM_LAND :{WHITE}Willekeurig land
|
||||
STR_SE_NEW_WORLD :{BLACK}Creeër nieuw scenario
|
||||
STR_SE_CAPTION :{WHITE}Scenario type
|
||||
STR_SE_NEW_WORLD :{BLACK}Maak nieuw scenario aan
|
||||
STR_SE_CAPTION :{WHITE}Scenariotype
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Maak de hoogte van plat land een lager
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Maak de hoogte van plat land een hoger
|
||||
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander hoogte van vlak land
|
||||
STR_FLAT_WORLD_HEIGHT :{BLACK}Hoogte van platte grond:
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centreerd de kleine kaart op heidige positie
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centreer de kleine kaart op huidige positie
|
||||
|
||||
########### String for new airports
|
||||
STR_SMALL_AIRPORT :{BLACK}Klein
|
||||
@@ -3130,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}Gebied:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengte: {NUM}{}Hoogte verschil: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Gebied: {NUM} x {NUM}{}Hoogte verschil: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+13
-10
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Company information
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Open / close of industries
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}New vehicles
|
||||
@@ -729,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place ro
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it
|
||||
STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level
|
||||
STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead
|
||||
STR_0290_DELETE :{BLACK}Delete
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
|
||||
STR_0292_SAVE_SCENARIO :Save scenario
|
||||
@@ -1207,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.)
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Build canals.
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
|
||||
@@ -1800,6 +1801,7 @@ STR_3804_WATER :Water
|
||||
STR_3805_COAST_OR_RIVERBANK :Coast or riverbank
|
||||
STR_3806_SHIP_DEPOT :Ship depot
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Save Game
|
||||
@@ -2605,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to wait for a full load
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to unload
|
||||
STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Broken down
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
|
||||
@@ -2633,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Incompatible ra
|
||||
STR_TRAIN_NO_POWER :{RED}No power
|
||||
STR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} now available! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
|
||||
@@ -2673,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag roa
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre main view on road vehicle depot location
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle
|
||||
@@ -2746,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show shi
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship's location
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot. CTRL+click will only service
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}New ship now available!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
|
||||
STR_982F_NAME_SHIP :{BLACK}Name ship
|
||||
|
||||
@@ -2820,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show air
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centre main view on aircraft's location
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar. CTRL+click will only service
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}New aircraft now available!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA} passengers, {COMMA} bags of mail{}Running Cost: {CURRENCY}/yr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft
|
||||
@@ -3136,4 +3134,9 @@ STR_MEASURE_AREA :{BLACK}Area: {N
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
+25
-13
@@ -591,6 +591,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Unua ve
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Unua veturilo atingas konkurantan stacion
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Akcidentoj / katastrofoj
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Kompaniaj informoj
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Malfermo / fermo de industrioj
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Ekonomiaj ŝanĝoj
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Konsiloj / informoj pri propraj veturiloj
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Novaj veturiloj
|
||||
@@ -615,16 +616,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} atingis staton de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} atingis staton de '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Kreu Scenaron
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarkreilon
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landa Generado
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Hazarda Lando
|
||||
STR_0227_RESET_LAND :{BLACK}Reigu Landon
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Grandigu landparton por (mal)altigi
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Malgrandigu landparton por (mal)altigi
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Kreu landon hazarde
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reigu landaspekton
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reigu Landaspekton
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Uzu Altecmapon
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Uzu Altecmapon
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ĉu vi certas ke vi volas reigi la landaspekton?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landaspekta generado
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Urba generado
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industria generado
|
||||
@@ -724,7 +731,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Metu rok
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Metu lumturon
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Metu transmitilon
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Difinu dezertan regionon.{}Premu kaj tenu CTRL por forigi ĝin
|
||||
STR_CREATE_LAKE :{BLACK}Difinu akvoregionon.{}Inundos la ĉirkaŭon se marnivele
|
||||
STR_CREATE_LAKE :{BLACK}Difinu akvoregionon.{}Faru kanalon, krom se CTRL estas tenata marnivele, kiukaze ĝi anstataŭe transfluas al la ĉirkaŭo
|
||||
STR_0290_DELETE :{BLACK}Forigu
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Plene forigu ĉi tiun urbon
|
||||
STR_0292_SAVE_SCENARIO :Konservu scenaron
|
||||
@@ -984,7 +991,7 @@ STR_EURO_INTRODUCE :{BLACK}{BIGFONT
|
||||
STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Trajno {COMMA} havas maltro da ordenoj enplane
|
||||
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Trajno {COMMA} havas malplenan ordenon
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Trajno {COMMA} havas duoblajn ordenojn
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Trajnno {COMMA} havas nevalidan stacion en la ordenoj
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Trajno {COMMA} havas nevalidan stacion en la ordenoj
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Vojveturilo {COMMA} havas maltro da ordenoj enplane
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Vojveturilo {COMMA} havas malplenan ordenon
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Vojveturilo {COMMA} havas duoblajn ordenojn
|
||||
@@ -1202,7 +1209,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arboj de
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Metu arbojn de hazardaj tipoj
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Ne povas konstrui kanalojn ĉi tie...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Konstruu kanalojn. Premu CTRL por meti mar-kvadratojn (nur marnivele.)
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Konstruu kanalojn.
|
||||
STR_LANDINFO_CANAL :Kanalo
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Ne povas konstrui kluzojn ĉi tie...
|
||||
@@ -1378,7 +1385,7 @@ STR_NETWORK_REFRESH_TIP :{BLACK}Refreŝi
|
||||
STR_NETWORK_COMPANY_INFO :{SILVER}KOMPANIAJ INFORMOJ
|
||||
|
||||
STR_NETWORK_COMPANY_NAME :{SILVER}Kompaninomo: {WHITE}{STRING}
|
||||
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Enaŭguro: {WHITE}{NUM}
|
||||
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inaŭguro: {WHITE}{NUM}
|
||||
STR_NETWORK_VALUE :{SILVER}Kompanivaloro: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_CURRENT_BALANCE :{SILVER}Nuna monstato: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Lastjara enspezo: {WHITE}{CURRENCY64}
|
||||
@@ -2111,7 +2118,7 @@ STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Alklaku
|
||||
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Grandigu prunton
|
||||
STR_7036_REPAY_PART_OF_LOAN :{BLACK}Repagu pruntparton
|
||||
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Manaĝanto)
|
||||
STR_7038_INAUGURATED :{GOLD}Enaŭguris: {WHITE}{NUM}
|
||||
STR_7038_INAUGURATED :{GOLD}Inaŭgurita: {WHITE}{NUM}
|
||||
STR_7039_VEHICLES :{GOLD}Veturiloj:
|
||||
STR_TRAINS :{WHITE}{COMMA} trajno{P "" j}
|
||||
STR_ROAD_VEHICLES :{WHITE}{COMMA} vojveturilo{P "" j}
|
||||
@@ -2600,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Enigu no
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}La elektita ordeno igu la veturilon atendi ĝis plena ŝarĝo
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}La elektita ordeno igu la veturilon deŝarĝi
|
||||
STR_SERVICE_HINT :{BLACK}Transsaltu ordenon ĝis prizorgo necesos
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova {STRING} nun haveblas!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kosto: {CURRENCY} Pezo: {WEIGHT_S}{}Rapideco: {VELOCITY} Forto: {POWER}{}Irkosto: po {CURRENCY} jare{}Kapablo: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Rompite
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Aĝo: {LTBLUE}{STRING}{BLACK} Irkosto: {LTBLUE}po {CURRENCY} jare
|
||||
@@ -2628,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Neinterŝanĝeb
|
||||
STR_TRAIN_NO_POWER :{RED}Senforte
|
||||
STR_TRAIN_START_NO_CATENARY :Mankas ĉi-trake supera elektro, do la trajno ne povas starti
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova {STRING} nun haveblas!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nova {STRING} nun haveblas! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vojveturilo okupas la lokon
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vojveturilo{P "" j}
|
||||
@@ -2668,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Tiru voj
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre vidu vojveturilan deponejon en la ĉefvido
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Vojveturilelektan liston - alklaku veturilon por informoj
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Kreu la elektitan vojveturilon
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova vojveturilo nun haveblas!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kosto: {CURRENCY}{}Rapideco: {VELOCITY}{}Irkosto: po {CURRENCY} jare{}Kapablo: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nomu vojveturilon
|
||||
@@ -2741,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Montru
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre vidu ŝipon en ĉefvido
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Sendu ŝipon al deponejo. CTRL+klako nur prizorgos
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Montru ŝipajn detalojn
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova ŝipo nun haveblas!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kosto: {CURRENCY} Maksimuma rapideco: {VELOCITY}{}Kapablo: {CARGO}{}Irkosto: po {CURRENCY} jare
|
||||
STR_982F_NAME_SHIP :{BLACK}Nomu ŝipon
|
||||
|
||||
@@ -2815,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Montru a
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centre vidu aviadilon en la ĉefvido
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Sendu aviadilon al hangaro. CTRL+klako nur prizorgos
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Montru aviadilajn detalojn
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova aviadilo nun haveblas!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kosto: {CURRENCY} Maksimuma rapideco: {VELOCITY}{}Kapablo: {COMMA} pasaĝeroj, {COMMA} sakoj da poŝto{}Irkosto: po {CURRENCY} jare
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nomu aviadilon
|
||||
@@ -2894,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vi ĉi tiel ŝanĝos al kuranta ludo; tio povas kraŝigi la ludon.{}Ĉu vi nepre volas fari tion?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Aldonu
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Aldonu NewGRF-dosieron al la listo
|
||||
STR_NEWGRF_REMOVE :{BLACK}Forviŝu
|
||||
@@ -2953,6 +2957,8 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Montru
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Vendu
|
||||
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Vi intencas vendi ĉiujn veturilojn en la deponejo.
|
||||
STR_ARE_YOU_SURE :{BLACK}Ĉu vi certas?
|
||||
|
||||
@@ -3130,4 +3136,10 @@ STR_MEASURE_AREA :{BLACK}Regiono:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Longo: {NUM}{}Altecdiferenco: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Regiono: {NUM} x {NUM}{}Altecdiferenco: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+454
-442
File diff suppressed because it is too large
Load Diff
+94
-81
@@ -47,7 +47,7 @@ STR_0027_COLA :Limsaa
|
||||
STR_0028_COTTON_CANDY :Hattaraa
|
||||
STR_0029_BUBBLES :Kuplia
|
||||
STR_002A_TOFFEE :Toffeeta
|
||||
STR_002B_BATTERIES :Pattereita
|
||||
STR_002B_BATTERIES :Paristoja
|
||||
STR_002C_PLASTIC :Muovia
|
||||
STR_002D_FIZZY_DRINKS :Sihijuomaa
|
||||
STR_002E :
|
||||
@@ -203,7 +203,7 @@ STR_00EA_OWNERS :Omistajat
|
||||
STR_00EB_ROADS :{BLACK}{TINYFONT}Tie
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Rautatie
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Asemat/lentokentät/satamat
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Rakennus
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Rakennukset/Teollisuus
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Liikennevälineet
|
||||
STR_00F0_100M :{BLACK}{TINYFONT}100 m
|
||||
STR_00F1_200M :{BLACK}{TINYFONT}200 m
|
||||
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ensimm
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ensimmäinen ajoneuvo saapuu kilpailijan asemalle.
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Vahingot/onnettomuudet
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Yhtiön tiedot
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Avaa / tehtaiden sulkemiset
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Talouden muutokset
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Neuvoja/tietoja pelaajan ajoneuvoista
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Uudet ajoneuvot
|
||||
@@ -614,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} saavuttaa arvon '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} yhtiöstä {COMPANY} saavuttaa arvon '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Luo skenaario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Skenaariomuokkain
|
||||
STR_0223_LAND_GENERATION :{WHITE}Maanrakennus
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Satunnainen maa
|
||||
STR_0227_RESET_LAND :{BLACK}Nollaa maa
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Suurenna madallettavan/korotettavan maa-alueen kokoa.
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pienennä madallettavan/korotettavan maa-alueen kokoa.
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Luo satunnainen maa
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nollaa maasto
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nollaa maasto
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Käytä korkeuskarttaa
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Käytä korkeuskarttaa
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Nollataanko maasto?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Luo maasto
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Luo kaupunkeja
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Luo teollisuutta
|
||||
@@ -723,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sijoita
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Sijoita majakka.
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Sijoita lähetin.
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Määrittele aavikon alue.{}Paina ja pidä pohjassa CTRL-nappia poistaaksesi aavikkoa.
|
||||
STR_CREATE_LAKE :{BLACK}Määrittele veden alue.{}Vesi tulvii ympäröivään maastoon, jos se on merenpinnan tasolla.
|
||||
STR_CREATE_LAKE :{BLACK}Määrittele vesialue.{}Tee kanava, paitsi jos CTRL on alaspainettuna merenpinnalla. Tällöin meri laajenee ympäristöön.
|
||||
STR_0290_DELETE :{BLACK}Poista
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Poista tämä kaupunki kokonaan.
|
||||
STR_0292_SAVE_SCENARIO :Tallenna skenaario
|
||||
@@ -738,7 +745,7 @@ STR_029A_PLAY_SCENARIO :{BLACK}Pelaa sk
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Pelaa korkeuskartta
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Aloita uusi peli, käyttäen korkeuskarttaa maastona
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Lopetetaanko skenaario?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Sulje muokkain
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Sulje editori
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...voidaan rakentaa vain kaupunkeihin, joissa on yli 1200 asukasta.
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Siirrä aloituspäivää vuodella taaksepäin.
|
||||
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Siirrä aloituspäivää vuodella eteenpäin.
|
||||
@@ -813,12 +820,12 @@ STR_02E4 :{BLACK}{SKIP}{S
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Mittayksiköiden valinta
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Ajoneuvot
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Valitse, kummalla puolella tietä ajetaan.
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Valitse kummalla puolella tietä ajetaan.
|
||||
STR_02E9_DRIVE_ON_LEFT :Vasemmalla kaistalla
|
||||
STR_02EA_DRIVE_ON_RIGHT :Oikealla kaistalla
|
||||
STR_02EB_TOWN_NAMES :{BLACK}Kaupunkien nimet
|
||||
STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Valitse tyyli kaupunkien nimille.
|
||||
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Valitse kaupunkien nimien tyyli.
|
||||
|
||||
STR_02F4_AUTOSAVE :{BLACK}Automaattitallennus
|
||||
STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
@@ -826,7 +833,7 @@ STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Valitse
|
||||
STR_02F7_OFF :Pois
|
||||
STR_02F8_EVERY_3_MONTHS :Joka 3. kuukausi
|
||||
STR_02F9_EVERY_6_MONTHS :Joka 6. kuukausi
|
||||
STR_02FA_EVERY_12_MONTHS :Joka 12. kuukausi
|
||||
STR_02FA_EVERY_12_MONTHS :Kerran vuodessa
|
||||
STR_02FB_START_A_NEW_GAME :{BLACK}Aloita uusi peli.
|
||||
STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Lataa tallennettu peli.
|
||||
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Luo oma pelimaailma/skenaario.
|
||||
@@ -836,7 +843,7 @@ STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Näytä
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Näytä vaikeusasetukset.
|
||||
STR_0303_START_A_NEW_GAME_USING :{BLACK}Aloita uusi peli käyttäen omaa skenaariota.
|
||||
STR_0304_QUIT :{BLACK}Sulje
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}Sulje "OpenTTD".
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}Sulje OpenTTD.
|
||||
STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...voidaan rakentaa vain kaupunkeihin.
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Valitse 'lauhkea' ilmasto.
|
||||
@@ -857,7 +864,7 @@ STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...voida
|
||||
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...voidaan rakentaa vain aavikkoalueisiin.
|
||||
STR_0319_PAUSED :{YELLOW}* * TAUKO * *
|
||||
|
||||
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Kuvankaappaus tallennettu levyllä nimellä '{STRING}'.
|
||||
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Kuvakaappaus tallennettu nimellä '{STRING}'.
|
||||
STR_031C_SCREENSHOT_FAILED :{WHITE}Kuvakaappaus epäonnistui!
|
||||
|
||||
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Osta maata tulevaa käyttöä varten.
|
||||
@@ -1201,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Sattuman
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Aseta sattumanvaraisia puita
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kanaalia ei voi rakentaa tähän...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Rakenna kanaali
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Rakenna kanavia.
|
||||
STR_LANDINFO_CANAL :Kanaali
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Sulkua ei voi rakentaa tähän...
|
||||
@@ -1413,6 +1420,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Asiakasl
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Verkkolaitteita ei löytynyt tai käännetty ilman ENABLE_NETWORK-valintaa.
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Verkkopelejä ei löytynyt.
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Palvelin ei vastannut pyyntöön.
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Yhteyden muodostaminen epäonnistui NewGRF-virheen vuoksi
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Verkkopelin tahdistus epäonnistui.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Verkkopeliyhteys katkesi.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Palvelimen pelitallennetta ei voi ladata.
|
||||
@@ -1434,6 +1442,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :tahdistusvirhe
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :karttaa ei voitu ladata
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :yhteys katkesi
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollavirhe
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-virhe
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ei valtuutettu
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :vastaanotettiin omituinen paketti
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :väärä revisio
|
||||
@@ -1499,14 +1508,14 @@ STR_FEEDER_TINY :{TINYFONT}{YELL
|
||||
STR_FEEDER :{YELLOW}Siirrä: {CURRENCY}
|
||||
STR_0805_ESTIMATED_COST :{WHITE}Arvioitu kustannus: {CURRENCY}
|
||||
STR_0807_ESTIMATED_INCOME :{WHITE}Arvioitu tulo: {CURRENCY}
|
||||
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Maata ei voi korottaa...
|
||||
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Maata ei voi madaltaa...
|
||||
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Maata ei voi korottaa.
|
||||
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Maata ei voi laskea.
|
||||
STR_080A_ROCKS :Kalliota
|
||||
STR_080B_ROUGH_LAND :Epätasaista maata
|
||||
STR_080C_BARE_LAND :Paljasta maata
|
||||
STR_080D_GRASS :Ruohikkoa
|
||||
STR_080E_FIELDS :Peltoja
|
||||
STR_080F_SNOW_COVERED_LAND :Lumenpeittämää maata
|
||||
STR_080F_SNOW_COVERED_LAND :Lumen peittämää maata
|
||||
STR_0810_DESERT :Aavikkoa
|
||||
|
||||
##id 0x1000
|
||||
@@ -1523,12 +1532,12 @@ STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Sähkör
|
||||
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Yksiraiteisen rakentaminen
|
||||
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}MagLevin rakentaminen
|
||||
STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Valitse rautatiesilta.
|
||||
STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Veturitallia ei voi rakentaa...
|
||||
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Rautatieasemaa ei voi rakentaa...
|
||||
STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Opastinta ei voi rakentaa...
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Rautatietä ei voi rakentaa...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Rautatietä ei voi poistaa tästä...
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Opastinta ei voi poistaa tästä...
|
||||
STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Veturitallia ei voi rakentaa.
|
||||
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Rautatieasemaa ei voi rakentaa.
|
||||
STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Opastinta ei voi rakentaa.
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Rautatietä ei voi rakentaa.
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Rautatietä ei voi poistaa.
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Opastinta ei voi poistaa tästä.
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Veturitallin suunta
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Rautatien rakentaminen
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Sähköradan rakentaminen
|
||||
@@ -1558,25 +1567,25 @@ STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Tie pit
|
||||
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Tietyöt ovat käynnissä.
|
||||
STR_1802_ROAD_CONSTRUCTION :{WHITE}Tien rakentaminen
|
||||
STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Valitse maantiesilta
|
||||
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Tietä ei voi rakentaa...
|
||||
STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tietä ei voi poistaa tästä...
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Huoltoaseman suunta
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Huoltoasemaa ei voi rakentaa...
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Linja-autoasemaa ei voi rakentaa...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Lastauslaituria ei voi rakentaa...
|
||||
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Tietä ei voi rakentaa.
|
||||
STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tietä ei voi poistaa.
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Autovarikon suunta
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Autovarikkoa ei voi rakentaa.
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Linja-autoasemaa ei voi rakentaa.
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Lastauslaituria ei voi rakentaa.
|
||||
STR_180A_ROAD_CONSTRUCTION :Tien rakentaminen
|
||||
STR_180B_BUILD_ROAD_SECTION :{BLACK}Rakenna tieosuus.
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Rakenna huoltoasema (ajoneuvojen rakentamista ja huoltoa varten)
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Rakenna autovarikko (ajoneuvojen rakentamista ja huoltoa varten)
|
||||
STR_180D_BUILD_BUS_STATION :{BLACK}Rakenna linja-autoasema
|
||||
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Rakenna lastauslaituri
|
||||
STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Rakenna maantiesilta
|
||||
STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Rakenna maantietunneli
|
||||
STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Tien rakentaminen/siirtäminen päälle/pois
|
||||
STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Valitse huoltoaseman suunta.
|
||||
STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Valitse autovarikon suunta.
|
||||
STR_1814_ROAD :Tie
|
||||
STR_1815_ROAD_WITH_STREETLIGHTS :Tie katuvaloilla
|
||||
STR_1816_TREE_LINED_ROAD :Puilla reunustettu tie
|
||||
STR_1817_ROAD_VEHICLE_DEPOT :Huoltoasema
|
||||
STR_1817_ROAD_VEHICLE_DEPOT :Autovarikko
|
||||
STR_1818_ROAD_RAIL_LEVEL_CROSSING :Tasoristeys
|
||||
|
||||
##id 0x2000
|
||||
@@ -1586,23 +1595,23 @@ STR_TOWN_LABEL :{WHITE}{TOWN}
|
||||
STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
|
||||
STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2002 :{TINYFONT}{BLACK}{STRING}
|
||||
STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Rakennus täytyy tuhota ensin.
|
||||
STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Rakennus täytyy purkaa ensin.
|
||||
STR_2005 :{WHITE}{TOWN}
|
||||
STR_2006_POPULATION :{BLACK}Asukasluku: {ORANGE}{COMMA}{BLACK} Taloja: {ORANGE}{COMMA}
|
||||
STR_2007_RENAME_TOWN :Nimeä kaupunki
|
||||
STR_2008_CAN_T_RENAME_TOWN :{WHITE}Kaupunkia ei voi uudelleennimetä...
|
||||
STR_2008_CAN_T_RENAME_TOWN :{WHITE}Kaupungin nimeä ei voi vaihtaa.
|
||||
STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN}: paikallisviranomaiset kieltäytyvät.
|
||||
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Kaupunkien nimet - napsauta nimeä keskittääksesi päänäkymän kaupunkiin.
|
||||
STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Keskitä päänäkymä kaupungin sijaintiin.
|
||||
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Kaupunkien nimet - kaupungin valitseminen keskittää näkymän.
|
||||
STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Keskitä näkymä kaupungkiin.
|
||||
STR_200C_CHANGE_TOWN_NAME :{BLACK}Vaihda kaupungin nimeä.
|
||||
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Matkustajia viime kuussa: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Postia viime kuussa: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_200F_TALL_OFFICE_BLOCK :Korkea toimistorakennus
|
||||
STR_2010_OFFICE_BLOCK :Tomistorakennus
|
||||
STR_2011_SMALL_BLOCK_OF_FLATS :Pienasuntokortteli
|
||||
STR_2011_SMALL_BLOCK_OF_FLATS :Pientaloalue
|
||||
STR_2012_CHURCH :Kirkko
|
||||
STR_2013_LARGE_OFFICE_BLOCK :Suuri toimistorakennus
|
||||
STR_2014_TOWN_HOUSES :Kaupungin talot
|
||||
STR_2014_TOWN_HOUSES :Kaupungintalot
|
||||
STR_2015_HOTEL :Hotelli
|
||||
STR_2016_STATUE :Patsas
|
||||
STR_2017_FOUNTAIN :Suihkulähde
|
||||
@@ -1620,14 +1629,14 @@ STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN}:
|
||||
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Kuljetusyhtiön arvioinnit:
|
||||
STR_2024 :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING}
|
||||
STR_2025_SUBSIDIES :{WHITE}Tuet
|
||||
STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Tarjolla olevat tuet:
|
||||
STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Tarjotut tuet:
|
||||
STR_2027_FROM_TO :{ORANGE}{STRING} välille {STRING}-{STRING}
|
||||
STR_2028_BY :{YELLOW} ({DATE_SHORT})
|
||||
STR_202A_NONE :{ORANGE}Ei mitään
|
||||
STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Käytetyt tuet-
|
||||
STR_202C_FROM_TO :{ORANGE}{STRING} välille {STATION}-{STATION}{YELLOW} ({COMPANY}
|
||||
STR_202D_UNTIL :{YELLOW}, {DATE_SHORT} asti)
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Tuki päättynyt:{}{}{STRING} väli {STRING} - {STRING} ei sisällä enää tukia.
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Tuki päättynyt:{}{}{STRING} väli {STRING} - {STRING} ei ole enää tuettu.
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Tuki vedetty pois:{}{}{STRING} kuljetuspalvelu välille {STATION}-{STATION} ei ole enää tuettu.
|
||||
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Tuki tarjottu:{}{}Ensimmäinen {STRING}kuljetus välillä {STRING} - {STRING} saa vuoden mittaisen tuen paikallisviranomaisilta!
|
||||
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tuki myönnetty yhtiölle {COMPANY}!{}{}{STRING}kuljetus välillä {STATION}-{STATION} tuottaa 50{NBSP}% enemmän seuraavan vuoden ajan!
|
||||
@@ -1635,22 +1644,22 @@ STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT
|
||||
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tuki myönnetty yhtiölle {COMPANY}!{}{}{STRING}kuljetus välillä {STATION}-{STATION} tuottaa kolminkertaisesti seuraavan vuoden ajan!
|
||||
STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Tuki myönnetty yhtiölle {COMPANY}!{}{}{STRING}kuljetus välillä {STATION}-{STATION} tuottaa nelinkertaisesti seuraavan vuoden ajan!
|
||||
STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN}: paikallisviranomaiset eivät salli toisen lentokentän rakentamista tähän kaupunkiin.
|
||||
STR_2036_COTTAGES :Mökkiä
|
||||
STR_2037_HOUSES :Taloa
|
||||
STR_2038_FLATS :Asuntoa
|
||||
STR_2039_TALL_OFFICE_BLOCK :Korkeata toimistorakennusta
|
||||
STR_203A_SHOPS_AND_OFFICES :Kauppaa ja toimistoa
|
||||
STR_203B_SHOPS_AND_OFFICES :Kauppaa ja toimistoa
|
||||
STR_2036_COTTAGES :Mökkejä
|
||||
STR_2037_HOUSES :Taloja
|
||||
STR_2038_FLATS :Asuntoja
|
||||
STR_2039_TALL_OFFICE_BLOCK :Korkeita toimistorakennuksia
|
||||
STR_203A_SHOPS_AND_OFFICES :Liikkeitä ja toimistoja
|
||||
STR_203B_SHOPS_AND_OFFICES :Liikkeitä ja toimistoja
|
||||
STR_203C_THEATER :Teatteri
|
||||
STR_203D_STADIUM :Stadion
|
||||
STR_203E_OFFICES :Toimistoa
|
||||
STR_203F_HOUSES :Taloa
|
||||
STR_203E_OFFICES :Toimistoja
|
||||
STR_203F_HOUSES :Taloja
|
||||
STR_2040_CINEMA :Elokuvateatteri
|
||||
STR_2041_SHOPPING_MALL :Kauppakeskus
|
||||
STR_2042_DO_IT :{BLACK}Sijoita
|
||||
STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Luettelo kaupungissa tehtävistä asioista - napsauta kohdetta saadaksesi lisätietoja.
|
||||
STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Suorita valittu toiminto.
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Saatavilla olevat toiminnot:
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Toiminnot:
|
||||
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Pieni mainoskampanja
|
||||
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Keskikokoinen mainoskampanja
|
||||
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Suuri mainoskampanja
|
||||
@@ -1659,9 +1668,9 @@ STR_204A_BUILD_STATUE_OF_COMPANY :Rakenna patsas
|
||||
STR_204B_FUND_NEW_BUILDINGS :Rahoita uusia rakennuksia
|
||||
STR_204C_BUY_EXCLUSIVE_TRANSPORT :Osta yksinoikeudet kuljetuksiin
|
||||
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Lahjo viranomaisia
|
||||
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Tee aloite pienestä mainoskampanjasta hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Tee aloite keskikokoisesta mainoskampanjasta hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Tee aloite suuresta mainoskampanjasta hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Käynnistä pieni mainoskampanja hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Käynnistä keskikokoinen mainoskampanja houkutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW}Käynnistä suuri mainoskampanja hoikutellaksesi lisää matkustajia ja rahtia kuljetuspalveluihisi.{} Kustannus: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Rahoita kaupungin tieverkon rakentamista. Aiheuttaa huomattavaa häiriötä tieliikenteessä kuuden kuukauden ajan.{} Kustannus: {CURRENCY}
|
||||
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Rakenna patsas yhtiösi kunniaksi.{} Kustannus: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Rahoita uusien kaupparakennusten rakentamista kaupungissa.{} Kustannus: {CURRENCY}
|
||||
@@ -1686,15 +1695,15 @@ STR_LANDSCAPING :Maastonmuokkaus
|
||||
STR_2800_PLANT_TREES :Istuta puita
|
||||
STR_2801_PLACE_SIGN :Aseta kyltti
|
||||
STR_2802_TREES :{WHITE}Puita
|
||||
STR_2803_TREE_ALREADY_HERE :{WHITE}...puu on jo tässä.
|
||||
STR_2804_SITE_UNSUITABLE :{WHITE}...paikka sopimaton.
|
||||
STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Puuta ei voi istuttaa...
|
||||
STR_2803_TREE_ALREADY_HERE :{WHITE}...tässä on jo puu.
|
||||
STR_2804_SITE_UNSUITABLE :{WHITE}...huono paikka.
|
||||
STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Puuta ei voi istuttaa.
|
||||
STR_2806 :{WHITE}{STRING}
|
||||
STR_2808_TOO_MANY_SIGNS :{WHITE}...liian monta kylttiä.
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Kylttiä ei voi sijoittaa...
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Kylttiä ei voi sijoittaa.
|
||||
STR_280A_SIGN :Kyltti
|
||||
STR_280B_EDIT_SIGN_TEXT :{WHITE}Muokkaa kyltin tekstiä.
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kyltin nimeä ei voi muuttaa...
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kyltin nimeä ei voi muuttaa.
|
||||
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Valitse istutettava puutyyppi.
|
||||
STR_280E_TREES :Puita
|
||||
STR_280F_RAINFOREST :Sademetsää
|
||||
@@ -1707,19 +1716,19 @@ STR_3002_ORIENTATION :{BLACK}Suunta
|
||||
STR_3003_NUMBER_OF_TRACKS :{BLACK}Ratojen määrä
|
||||
STR_3004_PLATFORM_LENGTH :{BLACK}Asemalaiturin pituus
|
||||
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Liian lähellä toista rautatieasemaa.
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Liitä yhteen useampi kuin yksi olemassaoleva asema/lastausalue.
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa/lastausaluetta kaupungissa.
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa/lastausaluetta.
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Liitä yhteen useampi asema/lastausalue.
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa ja lastausaluetta kaupungissa.
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa ja lastausaluetta.
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Liian monta linja-autopysäkkiä.
|
||||
STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}Liian monta lastauslaituria.
|
||||
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Liian lähellä toista asemaa/lastausaluetta.
|
||||
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Liian lähellä toista asemaa tai lastausaluetta.
|
||||
STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
|
||||
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Rautatieasema pitää tuhota ensin.
|
||||
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Liian lähellä toista lentokenttää.
|
||||
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Lentokenttä pitää tuhota ensin.
|
||||
|
||||
STR_3030_RENAME_STATION_LOADING :Nimeä asema/lastausalue
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Asemaa ei voi nimetä uudelleen...
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Asemaa ei voi nimetä uudelleen.
|
||||
STR_3032_RATINGS :{BLACK}Arviot
|
||||
STR_3033_ACCEPTS :{BLACK}Ottaa vastaan
|
||||
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Paikallinen arvio kuljetuspalvelusta:
|
||||
@@ -1730,24 +1739,24 @@ STR_3036_VERY_POOR :Hyvin kehno
|
||||
STR_3037_POOR :Kehno
|
||||
STR_3038_MEDIOCRE :Keskinkertainen
|
||||
STR_3039_GOOD :Hyvä
|
||||
STR_303A_VERY_GOOD :Oikein hyvä
|
||||
STR_303A_VERY_GOOD :Erittäin hyvä
|
||||
STR_303B_EXCELLENT :Mainio
|
||||
STR_303C_OUTSTANDING :Loistava
|
||||
############ range for rating ends
|
||||
|
||||
STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}{NBSP}%)
|
||||
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} ei enää ota vastaan {STRING}.
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} ei enää ota vastaan {STRING} tai {STRING}.
|
||||
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} ei ota enää vastaan {STRING}.
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} ei ota enää vastaan {STRING} tai {STRING}.
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} ottaa nyt vastaan {STRING}.
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} ottaa nyt vastaan {STRING} ja {STRING}.
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Linja-autoaseman suunta
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Lastauslaiturin suunta
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Linja-autoasema pitää tuhota ensin.
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Lastauslaituri pitää tuhota ensin.
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Linja-autoasema pitää purkaa ensin.
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Lastauslaituri pitää purkaa ensin.
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} asema{P "" a}
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
STR_304A_NONE :{YELLOW}- Ei mitään -
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...paikka sopimaton.
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...huono paikka
|
||||
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Liian lähellä toista satamaa.
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Satama pitää tuhota ensin.
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Valitse rautatieaseman suunta.
|
||||
@@ -1760,7 +1769,7 @@ STR_3054_SHOW_STATION_RATINGS :{BLACK}Näytä
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Muuta aseman nimi.
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Näytä luettelo vastaanotettavasta rahdista.
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Asemien nimet - napsauta nimeä keskittääksesi näkymän asemaan.
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Valitse lentokentän koko/tyyppi.
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Valitse lentokentän koko ja tyyppi.
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
|
||||
STR_305E_RAILROAD_STATION :Rautatieasema
|
||||
@@ -1776,7 +1785,7 @@ STR_3068_DOCK :{WHITE}Satama
|
||||
STR_3069_BUOY :Poiju
|
||||
STR_306A_BUOY_IN_THE_WAY :{WHITE}...poiju on tiellä.
|
||||
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...asema liian levittäytynyt.
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...epäyhdenmukaiset asemat poissa käytöstä.
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...epäsymmetriset asemat poissa käytöstä.
|
||||
STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Pidä CTRL painettuna valitaksesi enemmän kuin yhden tavaran
|
||||
|
||||
STR_UNDEFINED :(määrittelemätön)
|
||||
@@ -1784,14 +1793,15 @@ STR_STAT_CLASS_DFLT :Oletusasema
|
||||
STR_STAT_CLASS_WAYP :Rastit
|
||||
|
||||
##id 0x3800
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Telakan suunn.
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Telakan suunta
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...se pitää rakentaa veteen.
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Telakkaa ei voi rakentaa...
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Telakkaa ei voi rakentaa.
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Valitse telakan suunta
|
||||
STR_3804_WATER :Vettä
|
||||
STR_3805_COAST_OR_RIVERBANK :Rannikko tai joenpenkka
|
||||
STR_3806_SHIP_DEPOT :Telakka
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...veteen ei voi rakentaa.
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanava täytyy purkaa ensin
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Tallenna peli
|
||||
@@ -1878,8 +1888,8 @@ STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT
|
||||
STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY}: tuotanto vähenee 50{NBSP}%:lla.
|
||||
STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}{INDUSTRY}: hyönteisparvet aiheuttavat tuhoa!{}Tuotanto vähenee 50{NBSP}%:lla.
|
||||
STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...voidaan asettaa vain kartan reunoille.
|
||||
STR_INDUSTRY_PROD_GOUP ::{BLACK}{BIGFONT}{1:INDUSTRY} tuottaa {0:STRING} {2:COMMA}{NBSP}% entistä enemmän!
|
||||
STR_INDUSTRY_PROD_GODOWN ::{BLACK}{BIGFONT}{1:INDUSTRY} tuottaa {0:STRING} {2:COMMA}{NBSP}% entistä vähemmän!
|
||||
STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{1:INDUSTRY} tuottaa {0:STRING} {2:COMMA}{NBSP}% entistä enemmän!
|
||||
STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{1:INDUSTRY} tuottaa {0:STRING} {2:COMMA}{NBSP}% entistä vähemmän!
|
||||
|
||||
##id 0x5000
|
||||
STR_5000_TRAIN_IN_TUNNEL :{WHITE}Juna on tunnelissa.
|
||||
@@ -2043,8 +2053,8 @@ STR_6832_6_MONTHS_AFTER_PLAYER :6 kuukautta pel
|
||||
STR_6833_9_MONTHS_AFTER_PLAYER :9 kuukautta pelaajan jälkeen
|
||||
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :Radan päässä ja asemilla
|
||||
STR_6835_AT_END_OF_LINE_ONLY :Vain radan päässä
|
||||
STR_6836_OFF :Päällä
|
||||
STR_6837_ON :Pois
|
||||
STR_6836_OFF :Pois
|
||||
STR_6837_ON :Päällä
|
||||
STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Näytä pistetaulukko
|
||||
STR_6839_PERMISSIVE :Salliva
|
||||
STR_683A_TOLERANT :Suvaitseva
|
||||
@@ -2183,7 +2193,7 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
|
||||
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}Yhtiön {COMPANY} on ottanut haltuun {COMPANY}!
|
||||
STR_7080_PROTECTED :{WHITE}Tällä yhtiöllä ei ole vielä osakkeita...
|
||||
|
||||
STR_LIVERY_DEFAULT :
|
||||
STR_LIVERY_DEFAULT :Normaalit tunnusvärit
|
||||
STR_LIVERY_STEAM :Höyryveturi
|
||||
STR_LIVERY_DIESEL :Dieselveturi
|
||||
STR_LIVERY_ELECTRIC :Sähköveturi
|
||||
@@ -2597,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Lisää
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Aseta korostettu pysähdys pakottamaan ajoneuvon odottamaan täyttä lastausta.
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Aseta korostettu pysähdys pakottamaan ajoneuvo odottamaan purkua.
|
||||
STR_SERVICE_HINT :{BLACK}Ohita tämä määräys, ellei palvelua tarvita.
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi {STRING} saatavilla!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kulu: {CURRENCY} Paino: {WEIGHT_S}{}Nopeus: {VELOCITY} Teho: {POWER}{}Käyttökustannukset: {CURRENCY}/vuosi{}Kapasiteetti: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Rikki
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ikä: {LTBLUE}{STRING}{BLACK} Käyttökustannukset: {LTBLUE}{CURRENCY}/vuosi
|
||||
@@ -2625,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Raiteet eivät
|
||||
STR_TRAIN_NO_POWER :{RED}Ei virtaa
|
||||
STR_TRAIN_START_NO_CATENARY :Radasta puuttuu "catenary"; junaa ei voi käynnistää
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi {STRING} on nyt saatavilla!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Uusi {STRING} on nyt saatavilla! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Ajoneuvo tiellä.
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} ajoneuvoa
|
||||
@@ -2665,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Vedä aj
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Keskitä päänäkymä huoltoaseman sijaintiin.
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Ajoneuvon valintalista - napsauta ajoneuvoa saadaksesi tietoja.
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Rakenna valittu ajoneuvo.
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi ajoneuvo on saatavilla!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kulu: {CURRENCY}{}Nopeus: {VELOCITY}{}Käyttökustannukset: {CURRENCY}/vuosi{}Kapasiteetti: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nimeä ajoneuvo
|
||||
@@ -2738,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Näytä
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Keskitä näkymä laivan sijaintiin.
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Lähetä laiva telakalle.
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Näytä laivan tiedot.
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi laiva saatavilla!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kulu: {CURRENCY} Huippunopeus: {VELOCITY}{}Kapasiteetti: {CARGO}{}Käyttökustannukset: {CURRENCY}/vuosi
|
||||
STR_982F_NAME_SHIP :{BLACK}Nimeä laiva
|
||||
|
||||
@@ -2812,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Näytä
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Keskitä näkymä lentokoneen sijaintiin.
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Lähetä lentokone lentokonehalliin.
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Näytä lentokoneen tiedot.
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Uusi lentokone saatavilla!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kulu: {CURRENCY} Huippunopeus: {VELOCITY}{}Kapasiteetti: {COMMA} matkustajaa, {COMMA} säkkiä postia{}Käyttökustannus: {CURRENCY}/vuosi
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nimeä lentokone
|
||||
@@ -2891,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5-summa: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Olet tekemässä muutoksia käynnissä olevaan peliin. OpenTTD voi kaatua.{}Oletko varma?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Lisää
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Lisää NewGRF-tiedosto listaan
|
||||
STR_NEWGRF_REMOVE :{BLACK}Poista
|
||||
@@ -3128,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}Pinta-al
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Pituus: {NUM}{}Korkeusero: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Pinta-ala: {NUM} x {NUM}{}Korkeusero: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+152
-141
@@ -25,8 +25,8 @@ STR_0010_COAL :Charbon
|
||||
STR_0011_MAIL :Courrier
|
||||
STR_0012_OIL :Pétrole
|
||||
STR_0013_LIVESTOCK :Bétail
|
||||
STR_0014_GOODS :Biens
|
||||
STR_0015_GRAIN :Grain
|
||||
STR_0014_GOODS :Marchandise
|
||||
STR_0015_GRAIN :Céréales
|
||||
STR_0016_WOOD :Bois
|
||||
STR_0017_IRON_ORE :Fer
|
||||
STR_0018_STEEL :Acier
|
||||
@@ -43,7 +43,7 @@ STR_0022_WHEAT :Blé
|
||||
STR_0023_RUBBER :Caoutchouc
|
||||
STR_0024_SUGAR :Sucre
|
||||
STR_0025_TOYS :Jouets
|
||||
STR_0026_CANDY :Sucreries
|
||||
STR_0026_CANDY :Bonbons
|
||||
STR_0027_COLA :Cola
|
||||
STR_0028_COTTON_CANDY :Barbe à Papa
|
||||
STR_0029_BUBBLES :Bulles
|
||||
@@ -57,8 +57,8 @@ STR_0030_COAL :Charbon
|
||||
STR_0031_MAIL :Courrier
|
||||
STR_0032_OIL :Pétrole
|
||||
STR_0033_LIVESTOCK :Bétail
|
||||
STR_0034_GOODS :Biens
|
||||
STR_0035_GRAIN :Grain
|
||||
STR_0034_GOODS :Marchandise
|
||||
STR_0035_GRAIN :Céréales
|
||||
STR_0036_WOOD :Bois
|
||||
STR_0037_IRON_ORE :Fer
|
||||
STR_0038_STEEL :Acier
|
||||
@@ -75,7 +75,7 @@ STR_0042_WHEAT :Blé
|
||||
STR_0043_RUBBER :Caoutchouc
|
||||
STR_0044_SUGAR :Sucre
|
||||
STR_0045_TOY :Jouet
|
||||
STR_0046_CANDY :Sucrerie
|
||||
STR_0046_CANDY :Bonbon
|
||||
STR_0047_COLA :Cola
|
||||
STR_0048_COTTON_CANDY :Barbe à Papa
|
||||
STR_0049_BUBBLE :Bulle
|
||||
@@ -157,7 +157,7 @@ STR_00B2_MESSAGE :{YELLOW}Message
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Message de {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Attention!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Impossible d'exécuter....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossible de balayer....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossible de démolir....
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tous droits réservés
|
||||
STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 L'équipe OpenTTD
|
||||
@@ -188,7 +188,7 @@ STR_00DA_CREAM :Beige
|
||||
STR_00DB_MAUVE :Mauve
|
||||
STR_00DC_PURPLE :Violet
|
||||
STR_00DD_ORANGE :Orange
|
||||
STR_00DE_BROWN :Brun
|
||||
STR_00DE_BROWN :Marron
|
||||
STR_00DF_GREY :Gris
|
||||
STR_00E0_WHITE :Blanc
|
||||
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Trop de véhicules en jeu
|
||||
@@ -203,8 +203,8 @@ STR_00E9_VEGETATION :Végétation
|
||||
STR_00EA_OWNERS :Propriétaires
|
||||
STR_00EB_ROADS :{BLACK}{TINYFONT}Routes
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Voies ferrées
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Gares/Aéroports/Ports
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Édifices/Industries
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Gares/Aéroports/Ports maritimes
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Bâtiments/Industries
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Véhicules
|
||||
STR_00F0_100M :{BLACK}{TINYFONT}100m
|
||||
STR_00F1_200M :{BLACK}{TINYFONT}200m
|
||||
@@ -239,7 +239,7 @@ STR_010D_WATER_SUPPLY :{BLACK}{TINYFON
|
||||
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Château d'eau
|
||||
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Scierie
|
||||
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Forêt de Barbe à Papa
|
||||
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Usine de Sucreries
|
||||
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Usine de Bonbons
|
||||
STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Ferme de Batteries
|
||||
STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Puits de Cola
|
||||
STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Boutique de Jouets
|
||||
@@ -250,16 +250,16 @@ STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFON
|
||||
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Carrière de Caramel
|
||||
STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Mine de Sucre
|
||||
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Gare ferroviaire
|
||||
STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Zone de Chargement
|
||||
STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Aire de chargement
|
||||
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Arrêt d'autobus
|
||||
STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Aéroport/Héliport
|
||||
STR_011F_DOCK :{BLACK}{TINYFONT}Port
|
||||
STR_011F_DOCK :{BLACK}{TINYFONT}Port maritime
|
||||
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Terre en friche
|
||||
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Herbe
|
||||
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Terre nue
|
||||
STR_0123_FIELDS :{BLACK}{TINYFONT}Champs
|
||||
STR_0124_TREES :{BLACK}{TINYFONT}Arbres
|
||||
STR_0125_ROCKS :{BLACK}{TINYFONT}Roches
|
||||
STR_0125_ROCKS :{BLACK}{TINYFONT}Rochers
|
||||
STR_0126_WATER :{BLACK}{TINYFONT}Eau
|
||||
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Sans Propriétaire
|
||||
STR_0128_TOWNS :{BLACK}{TINYFONT}Villes
|
||||
@@ -295,7 +295,7 @@ STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARG
|
||||
STR_0140_NEW_GAME :{BLACK}Nouvelle Partie
|
||||
STR_0141_LOAD_GAME :{BLACK}Charger une Partie
|
||||
STR_SINGLE_PLAYER :{BLACK}Un joueur
|
||||
STR_MULTIPLAYER :{BLACK}Multijoueurs
|
||||
STR_MULTIPLAYER :{BLACK}Mode Multijoueur
|
||||
STR_SCENARIO_EDITOR :{BLACK}Éditeur de Scénario
|
||||
|
||||
STR_64 :64
|
||||
@@ -356,13 +356,13 @@ STR_015A_COMPANY_LEAGUE_TABLE :Classement des
|
||||
STR_PERFORMANCE_DETAIL_MENU :Détail des performances
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015B_OPENTTD :{WHITE}A propos de OpenTTD
|
||||
STR_015C_SAVE_GAME :Sauvegarder la partie
|
||||
STR_015D_LOAD_GAME :Charger une partie
|
||||
STR_015E_QUIT_GAME :Abandonner la partie
|
||||
STR_015F_QUIT :Quitter le jeu
|
||||
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Êtes vous sur de vouloir abandonner cette partie?
|
||||
STR_0161_QUIT_GAME :{WHITE}Abandonner
|
||||
STR_0161_QUIT_GAME :{WHITE}Abandonner la partie
|
||||
STR_SORT_ORDER_TIP :{BLACK}Choisir l'ordre de tri croissant/décroissant
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}Choisir le critère de tri
|
||||
STR_SORT_BY :{BLACK}Trier par
|
||||
@@ -428,7 +428,7 @@ STR_016D_DEC :Déc
|
||||
STR_016E :{TINYFONT}{STRING}{} {STRING}
|
||||
STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
|
||||
STR_0170 :{TINYFONT}{STRING}-
|
||||
STR_0171_PAUSE_GAME :{BLACK}Suspendre la partie
|
||||
STR_0171_PAUSE_GAME :{BLACK}Mettre le jeu en pause
|
||||
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Sauvegarder, abandonner, quitter
|
||||
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Afficher la liste des stations de la compagnie
|
||||
STR_0174_DISPLAY_MAP :{BLACK}Afficher la carte
|
||||
@@ -591,13 +591,14 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}1er vé
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}1er véhicule dans la station d'un competiteur
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / désastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informations corporatives
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Ouvertures/fermetures d'industries
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Changements économiques
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Conseils / information sur les véhicules du joueur
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nouveaux véhicules
|
||||
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changements d'acceptation de marchandises
|
||||
STR_020E_SUBSIDIES :{YELLOW}Subventions
|
||||
STR_020F_GENERAL_INFORMATION :{YELLOW}Information génerale
|
||||
STR_MESSAGES_ALL :{YELLOW}Pour tout types de messages (aucun/sommaire/complet)
|
||||
STR_MESSAGES_ALL :{YELLOW}Paramétrer tous les types de messages: Aucun / Sommaire / Complet
|
||||
STR_MESSAGE_SOUND :{YELLOW}Émettre son pour les bulletins sommaires
|
||||
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...trop loin de la destination précédente
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Meilleures compagnies, qui ont atteint {NUM}{}(Niveau {STRING})
|
||||
@@ -615,16 +616,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} atteint le niveau de '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} atteint le niveau de '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Créer Scénario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Éditeur de Scénario
|
||||
STR_0223_LAND_GENERATION :{WHITE}Génération de terrain
|
||||
STR_0223_LAND_GENERATION :{WHITE}Création du terrain
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Générer un terrain
|
||||
STR_0227_RESET_LAND :{BLACK}RAZ du terrain
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Augmenter la quantité de terre à modifier
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuer la quantité de terre à modifier
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Générer une terre aléatoire
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Créer un monde aléatoire
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Réinitialiser le terrain
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Réinitialiser le terrain
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Carte d'altitude
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Utiliser une carte d'altitude
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Voulez-vous vraiment réinitialiser le terrain?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Créer le terrain
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Créer les villes
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Créer les industries
|
||||
@@ -641,7 +648,7 @@ STR_CANNOT_GENERATE_TOWN :{WHITE}Ne peut
|
||||
STR_NO_SPACE_FOR_TOWN :{WHITE}...Il n'y a plus d'emplacement sur la carte
|
||||
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Augmenter la taille de la ville
|
||||
STR_023C_EXPAND :{BLACK}Agrandir
|
||||
STR_023D_RANDOM_TOWN :{BLACK}Générer une ville
|
||||
STR_023D_RANDOM_TOWN :{BLACK}Créer une ville
|
||||
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Construire une ville à un emplacement aléatoire
|
||||
STR_023F_INDUSTRY_GENERATION :{WHITE}Créer les industries
|
||||
STR_0240_COAL_MINE :{BLACK}Mine de Charbon
|
||||
@@ -668,7 +675,7 @@ STR_0254_WATER_TOWER :{BLACK}Château
|
||||
STR_0255_DIAMOND_MINE :{BLACK}Mine de Diamant
|
||||
STR_0256_COPPER_ORE_MINE :{BLACK}Mine de Cuivre
|
||||
STR_0257_COTTON_CANDY_FOREST :{BLACK}Forêt de Barbe à Papa
|
||||
STR_0258_CANDY_FACTORY :{BLACK}Usine de Sucreries
|
||||
STR_0258_CANDY_FACTORY :{BLACK}Usine de Bonbons
|
||||
STR_0259_BATTERY_FARM :{BLACK}Ferme de Batteries
|
||||
STR_025A_COLA_WELLS :{BLACK}Puits de Cola
|
||||
STR_025B_TOY_SHOP :{BLACK}Boutique de Jouets
|
||||
@@ -718,13 +725,13 @@ STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...doit
|
||||
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...Droit à un par ville seulement
|
||||
STR_0288_PLANT_TREES :{BLACK}Semer des arbres
|
||||
STR_0289_PLACE_SIGN :{BLACK}Placer un panneau
|
||||
STR_028A_RANDOM_TREES :{BLACK}Générer des arbres
|
||||
STR_028A_RANDOM_TREES :{BLACK}Ajouter des arbres aléatoires
|
||||
STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Semer des arbres sur l'ensemble du terrain de façon aléatoire
|
||||
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placer des endroits rocheux sur le terrain
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placer un Phare
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Placer un Transmetteur
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Définir une zone désertique.{}Garder Ctrl enfoncé pour retrait
|
||||
STR_CREATE_LAKE :{BLACK}Définir une zone d'eau.{}Inondera ses abords si au niveau de la mer
|
||||
STR_CREATE_LAKE :{BLACK}Définir une zone d'eau.{}Construit un canal, si Ctrl est enfoncé au niveau de la mer, le voisinage sera innondé.
|
||||
STR_0290_DELETE :{BLACK}Supprimer
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Supprimer complètement cette ville
|
||||
STR_0292_SAVE_SCENARIO :Sauvegarder scénario
|
||||
@@ -735,7 +742,7 @@ STR_0296_QUIT :Quitter
|
||||
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Sauvegarder scénario, charger scénario, abandonner éditeur de scénario, quitter
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Charger Scénario
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Sauvegarder Scénario
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Jouer Scénario
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Jouer un Scénario
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Jouer une carte d'altitude
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Démarrer une nouvelle partie, utilisant une carte d'altitude comme paysage
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Voulez-vous vraiment quitter ce scénario ?
|
||||
@@ -785,14 +792,14 @@ STR_TRANSPARENT_SIGNS :{SETX 12}Nom de
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Outil d'Inspection
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Inverser Console
|
||||
STR_CONSOLE_SETTING :Afficher la console
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Copie d'écran (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Copie géante d'écran (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :À Propos de 'OpenTTD'
|
||||
############ range ends here
|
||||
|
||||
STR_02DB_OFF :{BLACK}Inactif
|
||||
STR_02DA_ON :{BLACK}Actif
|
||||
STR_02DB_OFF :{BLACK}Désactivé
|
||||
STR_02DA_ON :{BLACK}Activé
|
||||
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Afficher les subventions
|
||||
STR_02DD_SUBSIDIES :Subventions
|
||||
STR_02DE_MAP_OF_WORLD :Carte du monde
|
||||
@@ -806,7 +813,7 @@ STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copie l'
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Coller depuis la vue
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Colle l'emplacement de cette vue vers la vue globale
|
||||
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Unité monétaire
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Devise monétaire
|
||||
STR_02E1 :{BLACK}{SKIP}{STRING}
|
||||
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Sélectionner l'unité monétaire
|
||||
STR_MEASURING_UNITS :{BLACK}Unité de mesure
|
||||
@@ -824,7 +831,7 @@ STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Sélecti
|
||||
STR_02F4_AUTOSAVE :{BLACK}Sauvegarde automatique
|
||||
STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Sélectionner l'intervalle de temps entre les sauvegardes automatiques
|
||||
STR_02F7_OFF :Inactif
|
||||
STR_02F7_OFF :Désactivé
|
||||
STR_02F8_EVERY_3_MONTHS :Tous les 3 mois
|
||||
STR_02F9_EVERY_6_MONTHS :Tous les 6 mois
|
||||
STR_02FA_EVERY_12_MONTHS :Tous les 12 mois
|
||||
@@ -843,7 +850,7 @@ STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...peut
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Tempéré'
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Arctique'
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Tropical'
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Jouets'
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Monde des jouets'
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financer la construction de nouvelles industries
|
||||
|
||||
############ range for menu starts
|
||||
@@ -875,7 +882,7 @@ STR_TOWNNAME_ORIGINAL_ENGLISH :Anglais (Origin
|
||||
STR_TOWNNAME_FRENCH :Français
|
||||
STR_TOWNNAME_GERMAN :Allemand
|
||||
STR_TOWNNAME_ADDITIONAL_ENGLISH :Anglais (Additionels)
|
||||
STR_TOWNNAME_LATIN_AMERICAN :Latino-Americain
|
||||
STR_TOWNNAME_LATIN_AMERICAN :Latino-Americains
|
||||
STR_TOWNNAME_SILLY :Drôles
|
||||
STR_TOWNNAME_SWEDISH :Suédois
|
||||
STR_TOWNNAME_DUTCH :Hollandais
|
||||
@@ -885,13 +892,13 @@ STR_TOWNNAME_SLOVAKISH :Slovaques
|
||||
STR_TOWNNAME_NORWEGIAN :Norvégiens
|
||||
STR_TOWNNAME_HUNGARIAN :Hongrois
|
||||
STR_TOWNNAME_AUSTRIAN :Autrichiens
|
||||
STR_TOWNNAME_ROMANIAN :Roumain
|
||||
STR_TOWNNAME_ROMANIAN :Roumains
|
||||
STR_TOWNNAME_CZECH :Tchèques
|
||||
STR_TOWNNAME_SWISS :Suisse
|
||||
STR_TOWNNAME_SWISS :Suisses
|
||||
STR_TOWNNAME_DANISH :Danois
|
||||
STR_TOWNNAME_TURKISH :Turques
|
||||
STR_TOWNNAME_ITALIAN :Italien
|
||||
STR_TOWNNAME_CATALAN :Catalan
|
||||
STR_TOWNNAME_ITALIAN :Italiens
|
||||
STR_TOWNNAME_CATALAN :Catalans
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Livre (£)
|
||||
@@ -1002,15 +1009,15 @@ STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Aéronef
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Train {COMMA} (limite d'argent)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Véhicule {COMMA} (limite d'argent)
|
||||
STR_SHIP_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Navire {COMMA} (limite d'argent)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Aéronef {COMMA} (limite d'argent)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique d'Aéronef {COMMA} a échoué (limite d'argent)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Train {COMMA} est trop long après remplacement
|
||||
|
||||
STR_CONFIG_PATCHES :{BLACK}Options Avancées
|
||||
STR_CONFIG_PATCHES_TIP :{BLACK}Configurer les options avancées
|
||||
STR_CONFIG_PATCHES_CAPTION :{WHITE}Options Avancées
|
||||
|
||||
STR_CONFIG_PATCHES_OFF :Inactif
|
||||
STR_CONFIG_PATCHES_ON :Actif
|
||||
STR_CONFIG_PATCHES_OFF :Désactivé
|
||||
STR_CONFIG_PATCHES_ON :Activé
|
||||
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Afficher vitesse du véhicule dans la barre d'état: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Construction côtière et sur pentes: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Autoriser des zones de désserte plus réalistes : {ORANGE}{STRING}
|
||||
@@ -1023,7 +1030,7 @@ STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Pleine
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Utiliser l'algorithme amélioré de chargement : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Charger les véhicules graduellement: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Livrer cargaison seulement sur demande: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Livrer la cargaison seulement sur demande: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Permettre la construction de longs ponts: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Permettre l'ordre d'aller au dépôt: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Permettre la construction de ressources primaires: {ORANGE}{STRING}
|
||||
@@ -1037,8 +1044,8 @@ STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Mise en
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Défiler la vue horizontalement avec le pointeur: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Permettre la corruption de la municipalité: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Gares non uniformes: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nouvelle recherche de chemin globale (NPF, écrase NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplieur de poids pour le fret (simule les trains lourds): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nouvelle recherche de chemin global (NPF, écrase NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplier le poid pour les trains fret (simule des trains lourds): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Toujours permettre les petits aéroports: {ORANGE}{STRING}
|
||||
|
||||
@@ -1169,8 +1176,8 @@ STR_WAYPOINTNAME_CITY :Point de contr
|
||||
STR_WAYPOINTNAME_CITY_SERIAL :Point de contrôle {TOWN} #{COMMA}
|
||||
STR_LANDINFO_WAYPOINT :Point de contrôle
|
||||
|
||||
STR_WAYPOINT :{WHITE}Point de passage
|
||||
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Choisir le type de point de passage
|
||||
STR_WAYPOINT :{WHITE}Point de contrôle
|
||||
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Choisir le type de point de contrôle
|
||||
|
||||
STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT}
|
||||
@@ -1202,7 +1209,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Au hasar
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Planter des arbres de types choisis au hasard
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Impossible de construire un canal ici...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construire des canaux. Appuyer sur Ctrl pour placer de l'eau non canalisée (seulement au niveau de la mer).
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construire des canaux.
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Impossible de construire un écluse ici...
|
||||
@@ -1227,8 +1234,8 @@ STR_SELECT_STATION_TYPE_TIP :{BLACK}Choisir
|
||||
STR_FAST_FORWARD :{BLACK}Avance rapide du jeu
|
||||
STR_MESSAGE_HISTORY :{WHITE}Historique des Messages
|
||||
STR_MESSAGE_HISTORY_TIP :{BLACK}Liste des messages récents
|
||||
STR_MESSAGES_DISABLE_ALL :{BLACK}Tous en sommaire
|
||||
STR_MESSAGES_ENABLE_ALL :{BLACK}Tous en complet
|
||||
STR_MESSAGES_DISABLE_ALL :{BLACK}Tous sommaires
|
||||
STR_MESSAGES_ENABLE_ALL :{BLACK}Tous complets
|
||||
|
||||
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construire une mine de charbon
|
||||
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planter une forêt
|
||||
@@ -1265,9 +1272,9 @@ STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Impossib
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Les intervalles de service sont en pourcentage: {ORANGE}{STRING}
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Changer la production
|
||||
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Bienvenue dans la nouvelle IA, en élaboration. Copiez l'écran des problèmes et postez-le sur le forum. Bonne partie!
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Bienvenue dans la nouvelle IA en élaboration. Si vous rencontrez des problèmes, postez-les sur le forum. Bonne partie!
|
||||
TEMP_AI_ACTIVATED :{WHITE}Attention: cette nouvelle IA est en version alpha ! Pour le moment seuls les camions et les bus fonctionnent !
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}Attention: cette fonction est encore expérimentale. Veuillez en rapporter les problèmes à truelight@openttd.org.
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}Attention: cette fonction est encore expérimentale. Veuillez reporter tout problème à truelight@openttd.org.
|
||||
|
||||
############ network gui strings
|
||||
|
||||
@@ -1275,15 +1282,15 @@ STR_NETWORK_MULTIPLAYER :{WHITE}Multijou
|
||||
|
||||
STR_NETWORK_PLAYER_NAME :{BLACK}Nom du joueur:
|
||||
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Ceci est le nom avec lequel les autres joueurs pourront vous identifier
|
||||
STR_NETWORK_CONNECTION :{BLACK}Connection :
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Choisir entre un jeu Internet ou sur réseau local
|
||||
STR_NETWORK_CONNECTION :{BLACK}Connexion :
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Choisir entre un jeu sur Internet ou sur réseau local
|
||||
|
||||
STR_NETWORK_START_SERVER :{BLACK}Démarrer le serveur
|
||||
STR_NETWORK_START_SERVER_TIP :{BLACK}Démarre son propre serveur
|
||||
|
||||
STR_NETWORK_GAME_NAME :{BLACK}Nom
|
||||
STR_NETWORK_GAME_NAME_TIP :{BLACK}Nom de la partie
|
||||
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Langage, version du serveur, etc.
|
||||
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Langue, version du serveur, etc.
|
||||
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Cliquer sur une partie de la liste pour la sélectionner
|
||||
|
||||
STR_NETWORK_FIND_SERVER :{BLACK}Trouver un serveur
|
||||
@@ -1295,7 +1302,7 @@ STR_NETWORK_ENTER_IP :{BLACK}Saisir l
|
||||
STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
|
||||
STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
|
||||
STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients en ligne / clients max
|
||||
STR_NETWORK_GAME_INFO :{SILVER}INFO DE LA PARTIE
|
||||
STR_NETWORK_GAME_INFO :{SILVER}INFOS SUR LE SERVEUR
|
||||
STR_ORANGE :{ORANGE}{STRING}
|
||||
STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
|
||||
STR_NETWORK_LANGUAGE :{SILVER}Langue: {WHITE}{STRING}
|
||||
@@ -1309,7 +1316,7 @@ STR_NETWORK_PASSWORD :{SILVER}Protég
|
||||
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVEUR HORS-LIGNE
|
||||
STR_NETWORK_SERVER_FULL :{SILVER}SERVEUR PLEIN
|
||||
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION NON CORRESPONDANTE
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF DIFFERENTS
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF REQUIS
|
||||
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Rejoindre la partie
|
||||
|
||||
@@ -1330,7 +1337,7 @@ STR_NETWORK_INTERNET :Internet
|
||||
STR_NETWORK_LAN_INTERNET :LAN / Internet
|
||||
STR_NETWORK_INTERNET_ADVERTISE :Internet (publier)
|
||||
STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_0_PLAYERS :0 joueur
|
||||
STR_NETWORK_0_PLAYERS :0 joueurs
|
||||
STR_NETWORK_1_PLAYERS :1 joueur
|
||||
STR_NETWORK_2_PLAYERS :2 joueurs
|
||||
STR_NETWORK_3_PLAYERS :3 joueurs
|
||||
@@ -1347,7 +1354,7 @@ STR_NETWORK_COMBO3 :{BLACK}{SKIP}{S
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectateurs:
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limiter le serveur à un certain nombre de spectateurs
|
||||
STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Langue parlée :
|
||||
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Langue utilisée :
|
||||
STR_NETWORK_LANGUAGE_TIP :{BLACK}Les autres joueurs sauront quelle langue est parlée sur ce serveur.
|
||||
STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_START_GAME :{BLACK}Démarrer la partie
|
||||
@@ -1356,13 +1363,13 @@ STR_NETWORK_LOAD_GAME :{BLACK}Charger
|
||||
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Continuer une partie multijoueur sauvée précédemment (attention à reprendre le même joueur)
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_LANG_ANY :Peu importe
|
||||
STR_NETWORK_LANG_ANY :Aucune
|
||||
STR_NETWORK_LANG_ENGLISH :Anglais
|
||||
STR_NETWORK_LANG_GERMAN :Allemand
|
||||
STR_NETWORK_LANG_FRENCH :Français
|
||||
############ End of leave-in-this-order
|
||||
|
||||
STR_NETWORK_GAME_LOBBY :{WHITE}Chat d'avant jeu
|
||||
STR_NETWORK_GAME_LOBBY :{WHITE}Préparation de la partie
|
||||
|
||||
STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Se prépare à rejoindre : {ORANGE}{STRING}
|
||||
STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Liste des compagnies présentes dans le jeu. Vous pouvez soit en rejoindre une, soit en créer une.
|
||||
@@ -1372,10 +1379,10 @@ STR_NETWORK_SPECTATE_GAME :{BLACK}Observer
|
||||
STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Permet d'observer une partie en tant que spectateur
|
||||
STR_NETWORK_JOIN_COMPANY :{BLACK}Rejoindre la compagnie
|
||||
STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Aider à gérer cette compagnie
|
||||
STR_NETWORK_REFRESH :{BLACK}Rafraîchir
|
||||
STR_NETWORK_REFRESH_TIP :{BLACK}Rafraîchir les infos à propos du serveur
|
||||
STR_NETWORK_REFRESH :{BLACK}Actualiser
|
||||
STR_NETWORK_REFRESH_TIP :{BLACK}Actualiser les infos sur le serveur
|
||||
|
||||
STR_NETWORK_COMPANY_INFO :{SILVER}INFO DE LA COMPAGNIE
|
||||
STR_NETWORK_COMPANY_INFO :{SILVER}INFOS SUR LA COMPAGNIE
|
||||
|
||||
STR_NETWORK_COMPANY_NAME :{SILVER}Nom de la compagnie : {WHITE}{STRING}
|
||||
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration : {WHITE}{NUM}
|
||||
@@ -1388,10 +1395,10 @@ STR_NETWORK_VEHICLES :{SILVER}Véhicu
|
||||
STR_NETWORK_STATIONS :{SILVER}Stations : {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
|
||||
STR_NETWORK_PLAYERS :{SILVER}Joueurs : {WHITE}{STRING}
|
||||
|
||||
STR_NETWORK_CONNECTING :{WHITE}Connection en cours...
|
||||
STR_NETWORK_CONNECTING :{WHITE}Connexion en cours...
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connection en cours..
|
||||
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connexion en cours..
|
||||
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autorisation en cours..
|
||||
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Attente..
|
||||
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Téléchargement de la carte..
|
||||
@@ -1401,8 +1408,8 @@ STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) En
|
||||
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Rapatriement des infos sur le jeu..
|
||||
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Rapatriement des infos sur la compagnie..
|
||||
############ End of leave-in-this-order
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} avant nous
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} / {NUM} ko déjà téléchargés
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} avant vous
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} / {NUM} ko téléchargés
|
||||
|
||||
STR_NETWORK_DISCONNECT :{BLACK}Déconnecter
|
||||
|
||||
@@ -1414,17 +1421,17 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste de
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Aucun périphérique réseau trouvé ou programme compilé sans ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Aucune partie réseau n'a été trouvée
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Le serveur n'a pas répondu à la requête
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Echec de la connexion à cause de NewGRF différents
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Echec de la connexion : NewGRF requis
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} La synchronisation de la partie réseau a échouée.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} La connection de la partie réseau a été perdue.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} La sauvegarde serveur n'a pas pu être chargée.
|
||||
STR_NETWORK_ERR_SERVER_START :{WHITE} Le serveur n'a pas pu être démarré.
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Connection échouée.
|
||||
STR_NETWORK_ERR_CLIENT_START :{WHITE} Connexion échouée.
|
||||
STR_NETWORK_ERR_TIMEOUT :{WHITE} La connection #{NUM} a dépassé le temps d'attente.
|
||||
STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Il y a eu une erreur de protocole et la connection est donc fermée.
|
||||
STR_NETWORK_ERR_WRONG_REVISION :{WHITE} La révision de ce client ne correspond pas à celle du serveur.
|
||||
STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Mot de passe incorrect.
|
||||
STR_NETWORK_ERR_SERVER_FULL :{WHITE} Le serveur est plein
|
||||
STR_NETWORK_ERR_SERVER_FULL :{WHITE} Le serveur est complet
|
||||
STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Vous êtes bannis de ce serveur
|
||||
STR_NETWORK_ERR_KICKED :{WHITE} Vous avez été exclu de la partie
|
||||
STR_NETWORK_ERR_CHEATER :{WHITE} Tricher n'est pas autorisé sur ce serveur
|
||||
@@ -1436,7 +1443,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :erreur de désy
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :chargement de la carte impossible
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection perdue
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erreur de protocole
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF différents
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF requis
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :non autorisé
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :paquet étrange reçu
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :révision incorrecte
|
||||
@@ -1520,7 +1527,7 @@ STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Déjà a
|
||||
STR_1004_TOO_HIGH :{WHITE}Trop élevé
|
||||
STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Aucuns rails convenables
|
||||
STR_1007_ALREADY_BUILT :{WHITE}...déjà construit
|
||||
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Doit d'abord enlever les rails
|
||||
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Vous devez d'abord enlever les rails
|
||||
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Construction de voie ferrée
|
||||
STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Construction de voie ferrée électrifiée
|
||||
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Construction de Monorail
|
||||
@@ -1532,7 +1539,7 @@ STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Impossib
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Impossible de construire des rails ici...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Impossible de retirer les rails d'ici...
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Impossible de retirer les signaux d'ici...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Orientation du Dépôt
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Orientation du dépôt
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Construction de voie ferrée
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Construction de voie ferrée électrifiée
|
||||
STR_1016_MONORAIL_CONSTRUCTION :Construction de Monorail
|
||||
@@ -1550,14 +1557,14 @@ STR_1021_RAILROAD_TRACK :Rails
|
||||
STR_1023_RAILROAD_TRAIN_DEPOT :Dépôt ferroviaire
|
||||
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...appartient à une autre compagnie
|
||||
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Rails avec des signaux normaux
|
||||
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Rails avec des pré-signaux
|
||||
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Rails avec des signaux d'entrée
|
||||
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Rails avec des signaux de sortie
|
||||
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Rails avec des signaux combinés
|
||||
|
||||
|
||||
|
||||
##id 0x1800
|
||||
STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Doit d'abord retirer la route
|
||||
STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Vous devez d'abord retirer la route
|
||||
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Route en travaux
|
||||
STR_1802_ROAD_CONSTRUCTION :{WHITE}Construction routière
|
||||
STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Choisir Pont Routier
|
||||
@@ -1566,12 +1573,12 @@ STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Impossib
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Orientation du dépôt
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Impossible de construire un dépôt routier ici...
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Impossible de construire un arrêt d'autobus...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Impossible de construire une station de camions...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Impossible de construire une aire de chargement...
|
||||
STR_180A_ROAD_CONSTRUCTION :Construction routière
|
||||
STR_180B_BUILD_ROAD_SECTION :{BLACK}Construire une section de route
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construire un dépôt routier (pour construire et entretenir les véhicules routiers)
|
||||
STR_180D_BUILD_BUS_STATION :{BLACK}Construire un arrêt d'autobus
|
||||
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Construire une station de camions
|
||||
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Construire une aire de chargement
|
||||
STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Construire un pont routier
|
||||
STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Construire un tunnel routier
|
||||
STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Basculer construire/détruire routes
|
||||
@@ -1620,7 +1627,7 @@ STR_201F_OLD_HOUSES :Vieilles maison
|
||||
STR_2020_LOCAL_AUTHORITY :{BLACK}Municipalité
|
||||
STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Afficher des informations sur la municipalité
|
||||
STR_2022_LOCAL_AUTHORITY :{WHITE}Municipalité de {TOWN}
|
||||
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Notation de la compagnie de transport:
|
||||
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Qualité de service des compagnies:
|
||||
STR_2024 :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING}
|
||||
STR_2025_SUBSIDIES :{WHITE}Subventions
|
||||
STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Offres de subvention pour le transport de:
|
||||
@@ -1710,7 +1717,7 @@ STR_3002_ORIENTATION :{BLACK}Orientat
|
||||
STR_3003_NUMBER_OF_TRACKS :{BLACK}Nombre de voies
|
||||
STR_3004_PLATFORM_LENGTH :{BLACK}Longueur du quai
|
||||
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Trop près d'une autre gare
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Ajouter une ou plusieurs gares
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjacent à plus d'une gare à la fois
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Trop de gares dans cette ville
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Trop de gares
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Trop d'arrêts d'autobus
|
||||
@@ -1723,9 +1730,9 @@ STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Vous dev
|
||||
|
||||
STR_3030_RENAME_STATION_LOADING :Renommer la gare
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Impossible de renommer la gare...
|
||||
STR_3032_RATINGS :{BLACK}Notations
|
||||
STR_3032_RATINGS :{BLACK}Qualité
|
||||
STR_3033_ACCEPTS :{BLACK}Accepte
|
||||
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Notation du service de transport:
|
||||
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Qualité du service de transport:
|
||||
|
||||
############ range for rating starts
|
||||
STR_3035_APPALLING :Épouvantable
|
||||
@@ -1745,14 +1752,14 @@ STR_3040_NOW_ACCEPTS :{WHITE}{STATION
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} accepte désormais: {STRING} et {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Arrêt d'autobus
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Station de camions
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Détruire d'abord l'arrêt d'autobus
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Détruisez d'abord la station
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Vous devez d'abord détruire l'arrêt d'autobus
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Vous devez d'abord détruire l'aire de chargement
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Station{P 2 "" s}
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
STR_304A_NONE :{YELLOW}- Aucun -
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...l'endroit ne convient pas
|
||||
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Trop près d'un autre port
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Détruisez d'abord le port
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Vous devez d'abord détruire le port
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Choisir l'orientation de la gare ferroviaire
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Choix du nombre de voies
|
||||
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Choisir la longueur de la gare
|
||||
@@ -1787,7 +1794,7 @@ STR_STAT_CLASS_DFLT :Station par dé
|
||||
STR_STAT_CLASS_WAYP :Points de passage
|
||||
|
||||
##id 0x3800
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Orientation du dépot naval
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Orientation du dépôt
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...doit être construit sur l'eau
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Impossible de construire le dépôt naval ici...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Choisir l'orientation du dépôt naval
|
||||
@@ -1795,6 +1802,7 @@ STR_3804_WATER :Eau
|
||||
STR_3805_COAST_OR_RIVERBANK :Rivage ou berge
|
||||
STR_3806_SHIP_DEPOT :Dépôt naval
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Impossible de construire sur l'eau
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Vous devez d'abord détruire le canal
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Sauvegarder la partie
|
||||
@@ -1802,7 +1810,7 @@ STR_4001_LOAD_GAME :{WHITE}Charger
|
||||
STR_4002_SAVE :{BLACK}Sauvegarder
|
||||
STR_4003_DELETE :{BLACK}Supprimer
|
||||
STR_4004 :{COMPANY}, {DATE_LONG}
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} Mo libres
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} Mo libre{P "" s}
|
||||
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Impossible d'accéder au disque
|
||||
STR_4007_GAME_SAVE_FAILED :{WHITE}La sauvegarde à échoué
|
||||
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Impossible de supprimer le fichier
|
||||
@@ -1813,7 +1821,7 @@ STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Supprime
|
||||
STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Sauvegarde la partie avec le nom choisi
|
||||
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Choix du type de partie
|
||||
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Choisir un scénario (vert), une partie préparée (bleu), ou une partie aléatoire
|
||||
STR_4010_GENERATE_RANDOM_NEW_GAME :Générer une partie aléatoirement
|
||||
STR_4010_GENERATE_RANDOM_NEW_GAME :Créer une partie aléatoirement
|
||||
STR_4011_LOAD_HEIGHTMAP :{WHITE}Charger une carte d'altitude
|
||||
|
||||
##id 0x4800
|
||||
@@ -1846,7 +1854,7 @@ STR_4819_FACTORY :{G=f}Usine
|
||||
STR_481A_FARM :{G=f}Ferme
|
||||
STR_481B_LUMBER_MILL :{G=f}Scierie
|
||||
STR_481C_COTTON_CANDY_FOREST :{G=f}Forêt de Barbe à Papa
|
||||
STR_481D_CANDY_FACTORY :{G=f}Usine de Sucreries
|
||||
STR_481D_CANDY_FACTORY :{G=f}Usine de Bonbons
|
||||
STR_481E_BATTERY_FARM :{G=f}Ferme de Batteries
|
||||
STR_481F_COLA_WELLS :{G=m}Puits de Cola
|
||||
STR_4820_TOY_SHOP :{G=f}Boutique de Jouets
|
||||
@@ -1872,8 +1880,8 @@ STR_482F_COST :{BLACK}Prix: {Y
|
||||
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossible de construire cette industrie ici...
|
||||
STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...les forêts ne peuvent pas être plantées sur de la neige
|
||||
STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{INDUSTRY} annonce une fermeture imminente!
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Des problèmes d'approvisionnement forcent {INDUSTRY} à fermer bientôt!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Le manque d'arbres proches force {INDUSTRY} à fermer bientôt!
|
||||
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Des problèmes d'approvisionnement obligent {INDUSTRY} à fermer bientôt!
|
||||
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Le manque d'arbres proches oblige {INDUSTRY} à fermer bientôt!
|
||||
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} augmente la production!
|
||||
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nouveau filon de charbon trouvé à {INDUSTRY}!{}La production devrait doubler!
|
||||
STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}Nouveaux gisements pétrolifères découverts à {INDUSTRY}!{}La production devrait doubler!
|
||||
@@ -1889,7 +1897,7 @@ STR_5000_TRAIN_IN_TUNNEL :{WHITE}Train da
|
||||
STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Véhicule dans le tunnel
|
||||
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Autre tunnel présent
|
||||
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossible de creuser pour faire déboucher le tunnel
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Vous devez démolir le tunnel avant
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Vous devez d'abord démolir le tunnel
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Vous devez d'abord démolir le pont
|
||||
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Impossible de commencer et de terminer au même endroit
|
||||
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Crevasse ou eau requise sous le pont
|
||||
@@ -1992,15 +2000,15 @@ STR_6804_CUSTOM :{BLACK}Personna
|
||||
############ range for difficulty levels ends
|
||||
|
||||
############ range for difficulty settings starts
|
||||
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nombre maximum de compétiteurs: {ORANGE}{COMMA}
|
||||
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Arrivée des compétiteurs: {ORANGE}{STRING}
|
||||
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nombre maximal de concurents: {ORANGE}{COMMA}
|
||||
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Arrivée des concurents: {ORANGE}{STRING}
|
||||
STR_6807_NO_OF_TOWNS :{LTBLUE}Nombre de villes: {ORANGE}{STRING}
|
||||
STR_6808_NO_OF_INDUSTRIES :{LTBLUE}Nombre d'industries: {ORANGE}{STRING}
|
||||
STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Prêt initial maximum: {ORANGE}{CURRENCY}
|
||||
STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Emprunt initial maximum: {ORANGE}{CURRENCY}
|
||||
STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Taux d'interêt initial: {ORANGE}{COMMA}%
|
||||
STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Coûts d'entretien: {ORANGE}{STRING}
|
||||
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Vitesse de développement des compétiteurs: {ORANGE}{STRING}
|
||||
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence des compétiteurs: {ORANGE}{STRING}
|
||||
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Vitesse de développement des concurents: {ORANGE}{STRING}
|
||||
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence des concurents: {ORANGE}{STRING}
|
||||
STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Pannes des véhicules: {ORANGE}{STRING}
|
||||
STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Multiplicateur de subvention: {ORANGE}{STRING}
|
||||
STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Coût des constructions: {ORANGE}{STRING}
|
||||
@@ -2009,7 +2017,7 @@ STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantit
|
||||
STR_6813_ECONOMY :{LTBLUE}Economie: {ORANGE}{STRING}
|
||||
STR_6814_TRAIN_REVERSING :{LTBLUE}Demi-tour des trains: {ORANGE}{STRING}
|
||||
STR_6815_DISASTERS :{LTBLUE}Désastres: {ORANGE}{STRING}
|
||||
STR_16816_CITY_APPROVAL :{LTBLUE}Attitude de l'hotel de ville face au repaysagement : {ORANGE}{STRING}
|
||||
STR_16816_CITY_APPROVAL :{LTBLUE}Attitude de la municipalité face au repaysagement : {ORANGE}{STRING}
|
||||
############ range for difficulty settings ends
|
||||
|
||||
STR_26816_NONE :Aucune
|
||||
@@ -2046,8 +2054,8 @@ STR_6832_6_MONTHS_AFTER_PLAYER :6 mois après l
|
||||
STR_6833_9_MONTHS_AFTER_PLAYER :9 mois après le joueur
|
||||
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :À la fin de la ligne et aux gares
|
||||
STR_6835_AT_END_OF_LINE_ONLY :A la fin de la ligne seulement
|
||||
STR_6836_OFF :Inactif
|
||||
STR_6837_ON :Actif
|
||||
STR_6836_OFF :Désactivé
|
||||
STR_6837_ON :Activé
|
||||
STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Afficher le tableau des scores
|
||||
STR_6839_PERMISSIVE :Laxiste
|
||||
STR_683A_TOLERANT :Tolérant
|
||||
@@ -2092,14 +2100,14 @@ STR_CURRCOMPACT :{CURRCOMPACT64}
|
||||
STR_7024 :{COMMA}
|
||||
STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Graphique du profit d'opération
|
||||
STR_7026_BANK_BALANCE :{WHITE}Equilibre bancaire
|
||||
STR_7027_LOAN :{WHITE}Prêt
|
||||
STR_7027_LOAN :{WHITE}Emprunt
|
||||
STR_MAX_LOAN :{WHITE}Emprunt maximum : {BLACK}{CURRENCY64}
|
||||
STR_7028 :{BLACK}{CURRENCY64}
|
||||
STR_7029_BORROW :{BLACK}Emprunter {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
|
||||
STR_702A_REPAY :{BLACK}Rembourser {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
|
||||
STR_702B_MAXIMUM_PERMITTED_LOAN :{WHITE}...le prêt maximum est de {CURRENCY}
|
||||
STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Impossible d'emprunter plus...
|
||||
STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...Prêt déjà remboursé
|
||||
STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...emprunt déjà remboursé
|
||||
STR_702E_REQUIRED :{WHITE}...{CURRENCY} nécessaires
|
||||
STR_702F_CAN_T_REPAY_LOAN :{WHITE}Impossible de rembourser...
|
||||
STR_INSUFFICIENT_FUNDS :{WHITE}On ne peut pas distribuer de l'argent qui est emprunté à la banque...
|
||||
@@ -2132,7 +2140,7 @@ STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Affiche
|
||||
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Légende du graphique des compagnies
|
||||
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Cliquer ici pour activer/désactiver l'affichage de la compagnie
|
||||
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Cargaison livrée
|
||||
STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Historique de performace (performance max=1000)
|
||||
STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Historique de performance (performance max=1000)
|
||||
STR_7052_COMPANY_VALUES :{WHITE}Valeur de la compagnie
|
||||
STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Classement des compagnies
|
||||
STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{PLAYERNAME} '{STRING}'
|
||||
@@ -2145,7 +2153,7 @@ STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT
|
||||
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Nous sommes à la recherche d'un acheteur pour notre compagnie{}{}Voulez vous acheter {COMPANY} pour {CURRENCY}?
|
||||
STR_705C_BANKRUPT :{BLACK}{BIGFONT}Banqueroute!
|
||||
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} à été fermée par ses créanciers et tous ses actifs vendus!
|
||||
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Fondation d'une nouvelle compagnie de transport!
|
||||
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Nouvelle compagnie de transport!
|
||||
STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{COMPANY} commence à construire près de {TOWN}!
|
||||
STR_7060_CAN_T_BUY_COMPANY :{WHITE}Impossible d'acheter la compagnie...
|
||||
STR_7061_CARGO_PAYMENT_RATES :{WHITE}Valeur des marchandises
|
||||
@@ -2483,7 +2491,7 @@ STR_8107_MAGLEV_LOCOMOTIVE :{G=f}locomotive
|
||||
|
||||
##id 0x8800
|
||||
STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Dépôt ferroviaire
|
||||
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier train à {STATION}!
|
||||
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent{}l'arrivée du premier train à {STATION}!
|
||||
STR_8802_DETAILS :{WHITE}{STRING} (Détails)
|
||||
STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train présent
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
@@ -2600,8 +2608,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insérer
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Forcer le véhicule à attendre un chargement complet pour l'ordre sélectionné
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Forcer le véhicule à attendre un déchargement complet pour l'ordre sélectionné
|
||||
STR_SERVICE_HINT :{BLACK}Sauter cet ordre tant qu'aucun entretien n'est requis
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouv{G eau el elle} {STRING} disponible!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Prix: {CURRENCY} Poids: {WEIGHT_S}{}Vitesse: {VELOCITY} Puissance: {POWER}{}Coût d'entretien: {CURRENCY}/an{}Capacité: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}En panne
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Âge: {LTBLUE}{STRING}{BLACK} Coût d'entretien: {LTBLUE}{CURRENCY}/an
|
||||
@@ -2615,7 +2621,7 @@ STR_8863_CRASHED :{RED}Crashé!
|
||||
STR_8865_NAME_TRAIN :{WHITE}Renommer le train
|
||||
STR_8866_CAN_T_NAME_TRAIN :{WHITE}Impossible de renommer le train...
|
||||
STR_8867_NAME_TRAIN :{BLACK}Renommer le train
|
||||
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Tragédie ferroviaire!{}{COMMA} mort{P "" s} brûlé{P "" s} vif{P "" s} dans la collision
|
||||
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Accident ferroviaire!{}{COMMA} mort{P "" s} brûlé{P "" s} vif{P "" s} dans la collision
|
||||
STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Impossible de faire faire demi-tour...
|
||||
STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Renommer le type de train
|
||||
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Impossible de renommer le type de train...
|
||||
@@ -2628,6 +2634,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Types de rail i
|
||||
STR_TRAIN_NO_POWER :{RED}Pas de puissance
|
||||
STR_TRAIN_START_NO_CATENARY :Cette voie n'a pas de caténaire, le train ne peut pas démarrer
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouv{G eau el elle} {STRING} disponible!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nouv{G eau el elle} {STRING} disponible! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Véhicule Routier présent
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Véhicule{P "" s} routier{P "" s}
|
||||
@@ -2668,8 +2678,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Glisser
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre la vue sur le dépôt
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Choix du véhicule - cliquer sur un véhicule pour obtenir des informations
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construire le véhicule sélectionné
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouveau véhicule disponible!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Prix: {CURRENCY}{}Vitesse: {VELOCITY}{}Coût d'entretien: {CURRENCY}/an{}Capacité: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Renommer le véhicule
|
||||
@@ -2677,8 +2685,8 @@ STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Impossib
|
||||
STR_902E_NAME_ROAD_VEHICLE :{BLACK}Renommer le véhicule
|
||||
STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Le premier bus arrive à {STATION}!
|
||||
STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Le premier camion arrive à {STATION}!
|
||||
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Tragédie routière!{}Un automobiliste meurt brûlé vif lors d'une collision avec un train
|
||||
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Tragédie routière!{}{COMMA} morts, brûlés vifs lors d'une collision avec un train
|
||||
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Accident routier!{}Un automobiliste meurt brûlé vif lors d'une collision avec un train
|
||||
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Accident routier!{}{COMMA} mort{P "" s} lors d'une collision avec un train
|
||||
STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Impossible de faire faire demi-tour au véhicule...
|
||||
STR_ONLY_TURN_SINGLE_UNIT :{WHITE}Impossible de faire faire demi-tour aux unités multiples
|
||||
STR_9034_RENAME :{BLACK}Renommer
|
||||
@@ -2706,7 +2714,7 @@ STR_9809_BUILD_SHIP :{BLACK}Construi
|
||||
STR_CLONE_SHIP :{BLACK}Copier Navire
|
||||
STR_CLONE_SHIP_INFO :{BLACK}Effectuer la copie d'un navire. Ctrl-clic partagera les ordres
|
||||
STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Effectuer la copie d'un navire. Cliquer ici puis sur un navire dans ou hors d'un dépôt. Ctrl-clic partagera les ordres
|
||||
STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Navire doit être arrêté au dépôt
|
||||
STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Le navire doit être arrêté au dépôt
|
||||
STR_980C_CAN_T_SELL_SHIP :{WHITE}Impossible de vendre navire...
|
||||
STR_980D_CAN_T_BUILD_SHIP :{WHITE}Impossible de construire navire...
|
||||
STR_980E_SHIP_IN_THE_WAY :{WHITE}Navire présent
|
||||
@@ -2741,14 +2749,12 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Afficher
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrer la vue sur l'emplacement du navire
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Envoyer le navire au dépôt. Ctrl-clic pour entretien seul
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Afficher détails du navire
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouveau navire maintenant disponible!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Prix: {CURRENCY} Vitesse max.: {VELOCITY}{}Capacité: {CARGO}{}Coût d'entretien: {CURRENCY}/an
|
||||
STR_982F_NAME_SHIP :{BLACK}Nommer navire
|
||||
|
||||
STR_9831_NAME_SHIP :{WHITE}Nommer navire
|
||||
STR_9832_CAN_T_NAME_SHIP :{WHITE}Impossible de nommer le navire...
|
||||
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier navire à {STATION}!
|
||||
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent {}l'arrivée du premier navire à {STATION}!
|
||||
STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Placer une bouée, peut servir de guide aux navires
|
||||
STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Impossible de placer une bouée ici...
|
||||
STR_9836_RENAME :{BLACK}Renommer
|
||||
@@ -2785,7 +2791,7 @@ STR_A00C_DETAILS :{WHITE}{VEHICLE
|
||||
STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Âge: {LTBLUE}{STRING}{BLACK} Coût d'entretien: {LTBLUE}{CURRENCY}/an
|
||||
STR_A00E_MAX_SPEED :{BLACK}Vitesse max.: {LTBLUE}{VELOCITY}
|
||||
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profits cette année: {LTBLUE}{CURRENCY} (l'an dernier: {CURRENCY})
|
||||
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilité: {LTBLUE}{COMMA}% {BLACK}Cafouillages depuis le dernier service: {LTBLUE}{COMMA}
|
||||
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilité: {LTBLUE}{COMMA}% {BLACK}Pannes depuis le dernier service: {LTBLUE}{COMMA}
|
||||
STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Construit: {LTBLUE}{NUM}{BLACK} Valeur: {LTBLUE}{CURRENCY}
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Impossible d'envoyer l'aéronef au hangar...
|
||||
STR_HEADING_FOR_HANGAR :{ORANGE}En route pour le hangar de {STATION}
|
||||
@@ -2798,7 +2804,7 @@ STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Impossib
|
||||
STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}L'aéronef est en vol
|
||||
STR_A019_CAPACITY :{BLACK}Capacité: {LTBLUE}{CARGO}, {CARGO}
|
||||
STR_A01A_CAPACITY :{BLACK}Capacité: {LTBLUE}{CARGO}
|
||||
STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aéronef doit être arrêté au hangar
|
||||
STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}L'aéronef doit être arrêté au hangar
|
||||
STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}Impossible de vendre l'aéronef...
|
||||
STR_A01D_AIRPORT_CONSTRUCTION :Construction d'aéroport
|
||||
STR_A01E_BUILD_AIRPORT :{BLACK}Construire un aéroport
|
||||
@@ -2815,16 +2821,14 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Afficher
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrer la vue principale sur l'emplacement de l'aéronef
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Envoyer l'aéronef au hangar. Ctrl-clic pour entretien seul
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Afficher détails de l'aéronef
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nouvel aéronef maintenant disponible!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Prix: {CURRENCY} Vitesse max.: {VELOCITY}{}Capacité: {COMMA} passagers, {COMMA} sacs de courrier{}Coût d'entretien: {CURRENCY}/an
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nommer l'aéronef
|
||||
STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Impossible de nommer l'aéronef...
|
||||
STR_A032_NAME_AIRCRAFT :{BLACK}Nommer l'aéronef
|
||||
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier aéronef à {STATION}!
|
||||
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Tragédie aérienne!{}{COMMA} morts brûlés vifs à {STATION}
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Tragédie aérienne !{}L'aéronef n'avait plus de carburant, {COMMA} passagers meurent dans l'incendie!
|
||||
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent{}l'arrivée du premier aéronef à {STATION}!
|
||||
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Accident d'avion!{}{COMMA} mort{P "" s} dans un crash à {STATION}
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Accident d'avion!{}L'aéronef n'avait plus de carburant, {COMMA} passager{P "" s} meurent dans le crash!
|
||||
STR_A036 :{TINYFONT}{BLACK}{STATION}
|
||||
STR_A037_RENAME :{BLACK}Renommer
|
||||
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Renommer type d'aéronef
|
||||
@@ -2843,12 +2847,12 @@ SERVICE_AT_AIRPORT_HANGAR :Entretien au ha
|
||||
|
||||
##id 0xB000
|
||||
STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Désastre impliquant un Zeppelin à {STATION}!
|
||||
STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Véhicule routier détruit dans use collision avec un 'OVNI'!
|
||||
STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Un véhicule routier est détruit dans une collision avec un 'OVNI'!
|
||||
STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Explosion d'une raffinerie pétrolière près de {TOWN}!
|
||||
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Usine détruite dans des circonstances suspectes près de {TOWN}!
|
||||
STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}Un 'OVNI' attérit près de {TOWN}!
|
||||
STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}Un 'OVNI' a été découvert près de {TOWN}!
|
||||
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Affaissement d'une veine de charbon entraîne la desctruction de la mine de {TOWN}!
|
||||
STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Inondations!{}Au moins {COMMA} présumés manquants ou morts après des inondations meurtrières!
|
||||
STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Inondations!{}Au moins {COMMA} présumé{P "" s} manquant{P "" s} ou mort{P "" s} après des inondations meurtrières!
|
||||
|
||||
STR_BRIBE_FAILED :{WHITE}Votre tentative de corruption à été
|
||||
STR_BRIBE_FAILED_2 :{WHITE}révélée à la presse par un journaliste régional.
|
||||
@@ -2869,7 +2873,7 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Revenu m
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Livré :
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo :
|
||||
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Argent :
|
||||
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Prêt :
|
||||
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Emprunt :
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total :
|
||||
############ End of order list
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Nombre de véhicules. Ceci inclut les véhicules routiers, les trains, les navies et les aéronefs.
|
||||
@@ -2894,6 +2898,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vous êtes sur le point de faire des changements dans une partie en cours; cela peut faire planter OpenTTD.{}Etes-vous absolument sûr ?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Ajouter
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Ajouter un fichier NewGRF à la liste
|
||||
STR_NEWGRF_REMOVE :{BLACK}Retirer
|
||||
@@ -2907,10 +2912,10 @@ STR_NEWGRF_PARAMETER :{BLACK}Paramèt
|
||||
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Entrer les paramètres NewGRF
|
||||
STR_NEWGRF_NO_INFO :{BLACK}Pas d'informations disponibles
|
||||
|
||||
STR_NEWGRF_ADD_CAPTION :{WHITE}Fichier NewGRF disponibles
|
||||
STR_NEWGRF_ADD_CAPTION :{WHITE}Fichiers NewGRF disponibles
|
||||
STR_NEWGRF_ADD_FILE :{BLACK}Ajouter à la sélection
|
||||
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Ajouter le fichier NewGRF sélectionné à votre configuration
|
||||
STR_NEWGRF_RESCAN_FILES :{BLACK}Re-scanner les fichiers
|
||||
STR_NEWGRF_RESCAN_FILES :{BLACK}Actualiser la liste
|
||||
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Mettre à jour la liste des fichiers NewGRF disponibles
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ajout impossible: GRF ID en double
|
||||
|
||||
@@ -3054,22 +3059,22 @@ STR_PURCHASE_INFO_ALL_BUT :Tous sauf {GOLD
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Générer
|
||||
STR_GENERATE :{WHITE}Créer
|
||||
STR_RANDOM :{BLACK}Nouvelle Amorce
|
||||
STR_RANDOM_HELP :{BLACK}Modifer l'amorce utilisée pour la Génération du Terrain
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Génération du terrain
|
||||
STR_RANDOM_HELP :{BLACK}Modifier l'amorce utilisée pour la Création du Terrain
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Création du monde
|
||||
STR_RANDOM_SEED :{BLACK}Amorce :
|
||||
STR_RANDOM_SEED_HELP :{BLACK}Cliquer pour saisir une amorce
|
||||
STR_LAND_GENERATOR :{BLACK}Générateur :
|
||||
STR_TREE_PLACER :{BLACK}Placement arbres :
|
||||
STR_TREE_PLACER :{BLACK}Ajout des arbres :
|
||||
STR_HEIGHTMAP_ROTATION :{BLACK}Rotation de la carte d'altitude :
|
||||
STR_TERRAIN_TYPE :{BLACK}Type de terrain :
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Niveau de la mer :
|
||||
STR_SMOOTHNESS :{BLACK}Lissage :
|
||||
STR_SNOW_LINE_HEIGHT :{BLACK}Alt. d'enneigement :
|
||||
STR_DATE :{BLACK}Date:
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}No. de villes :
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}No. d'industries :
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}Nb. de villes :
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}Nb. d'industries :
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_SNOW_LINE_UP :{BLACK}Augmenter l'altitude d'enneigement
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Baisser l'altitude d'enneigement
|
||||
@@ -3080,22 +3085,22 @@ STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Trop re
|
||||
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
|
||||
STR_HEIGHTMAP_NAME :{BLACK}Nom de la carte d'altitude :
|
||||
STR_HEIGHTMAP_SIZE :{BLACK}Taille: {ORANGE}{NUM} x {NUM}
|
||||
STR_GENERATION_WORLD :{WHITE}Génération du terrain...
|
||||
STR_GENERATION_WORLD :{WHITE}Création du monde...
|
||||
STR_GENERATION_ABORT :{BLACK}Annuler
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Annuler la génération du terrain
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Voulez-vous vraiment annuler la génération ?
|
||||
STR_PROGRESS :{WHITE}{NUM}% terminé
|
||||
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
|
||||
STR_WORLD_GENERATION :{BLACK}Génération du terrain
|
||||
STR_TREE_GENERATION :{BLACK}Génération des arbres
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Génération des non-déplacables
|
||||
STR_CLEARING_TILES :{BLACK}Génération des zones rugueuses et pierreuses
|
||||
STR_WORLD_GENERATION :{BLACK}Création du monde
|
||||
STR_TREE_GENERATION :{BLACK}Création des arbres
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Création des non-déplacables
|
||||
STR_CLEARING_TILES :{BLACK}Création des zones rugueuses et rocheuses
|
||||
STR_SETTINGUP_GAME :{BLACK}Configuration du jeu
|
||||
STR_PREPARING_TILELOOP :{BLACK}Rafraîchissement du terrain
|
||||
STR_PREPARING_GAME :{BLACK}Préparation du jeu
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Cette action a modifié le niveau de difficulté en personnalisé
|
||||
STR_SE_FLAT_WORLD :{WHITE}Terrain plat
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Générer un terrain plat
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Créer un monde plat
|
||||
STR_SE_RANDOM_LAND :{WHITE}Terrain aléatoire
|
||||
STR_SE_NEW_WORLD :{BLACK}Nouveau scénario
|
||||
STR_SE_CAPTION :{WHITE}Type de scénario
|
||||
@@ -3120,7 +3125,7 @@ STR_HELISTATION :{BLACK}Hélista
|
||||
|
||||
STR_SMALL_AIRPORTS :{BLACK}Petits aéroports
|
||||
STR_LARGE_AIRPORTS :{BLACK}Grands aéroports
|
||||
STR_HUB_AIRPORTS :{BLACK}Aéroports Internodaux
|
||||
STR_HUB_AIRPORTS :{BLACK}Aéroports Internationaux
|
||||
STR_HELIPORTS :{BLACK}Héliports
|
||||
|
||||
############ Tooltip measurment
|
||||
@@ -3130,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}Région:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Longueur: {NUM}{}Ecart d'altitude: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Région: {NUM} x {NUM}{}Ecart d'altitude: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}/{STRING}/{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+23
-17
@@ -294,6 +294,7 @@ STR_0140_NEW_GAME :{BLACK}Nova Par
|
||||
STR_0141_LOAD_GAME :{BLACK}Cargar Partida
|
||||
STR_SINGLE_PLAYER :{BLACK}Un Xogador
|
||||
STR_MULTIPLAYER :{BLACK}Multixogador
|
||||
STR_SCENARIO_EDITOR :{BLACK}Editor De Escenarios
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -387,6 +388,7 @@ STR_ENGINE_SORT_RUNNING_COST :Coste Mantement
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Potencia/Coste Mantemento
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Capacidade De Carga
|
||||
STR_NO_WAITING_CARGO :{BLACK}Non queda ningún tipo de carga en espera
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar tódolos edificios
|
||||
STR_MANAGE_LIST :{BLACK}Xestionar lista
|
||||
STR_REPLACE_VEHICLES :Reemplazar Vehículos
|
||||
STR_SEND_TRAIN_TO_DEPOT :Enviar o Depósito
|
||||
@@ -597,16 +599,20 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}¡{COMPANY} logra o status de '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}¡{PLAYERNAME} de {COMPANY} logra o status '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crear Escenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Escenario
|
||||
STR_0223_LAND_GENERATION :{WHITE}Xeración de Terreo
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreo Aleatorio
|
||||
STR_0227_RESET_LAND :{BLACK}Reiniciar Terreo
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumenta-lo tamaño de terreo a baixar/subir
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Disminuí-lo tamaño de terreo a baixar/subir
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Xerar terreo aleatorio
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Reiniciar paisaxe
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Reiniciar paisaxe
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}¿Está seguro de querer reinicia-la paisaxe?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Xeración de paisaxe
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Xeración de cidades
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Xeración de industrias
|
||||
@@ -706,7 +712,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar faro
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmisor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir área de deserto
|
||||
STR_CREATE_LAKE :{BLACK}Definir área de auga.{}Inundará os arredores se está a nivel do mar
|
||||
STR_0290_DELETE :{BLACK}Borrar
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Borrar completamente esta cidade
|
||||
STR_0292_SAVE_SCENARIO :Grabar Escenario
|
||||
@@ -718,7 +723,6 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Grabar e
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Cargar Escenario
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Grabar Escenario
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Xogar Escenario
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}¿Estás seguro de que desexas saír deste escenario?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Saír do Editor
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...só se pode construír en cidades con polo menos 1200 hab.
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move-lo ano de comezo un ano hacia atrás
|
||||
@@ -750,7 +754,7 @@ STR_CHECKMARK :{CHECKMARK}
|
||||
STR_02C3_GAME_OPTIONS :Opcións da Partida
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Configuración de Dificultade
|
||||
STR_02C7_CONFIG_PATCHES :Configuración dos Parches
|
||||
STR_NEWGRF_SETTINGS :Configuración de Newgrf
|
||||
STR_NEWGRF_SETTINGS :Configuración NewGRF
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Amosar nomes de cidades
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Amosae nomes de estacións
|
||||
@@ -1159,7 +1163,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árbores
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árbores dun tipo aleatorio
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Non se pode construí-los canais aí...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construír canais
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais.
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Non se pode construí-lo peche aí...
|
||||
@@ -2528,8 +2532,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insertar
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A orde seleccionada forzará o vehículo a esperar ata que a carga estea completa
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A orde seleccionada forzará o vehículo a descargar
|
||||
STR_SERVICE_HINT :{BLACK}saltar esta orde a non ser que sexa necesario o servicio
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nov@ {STRING} dispoñible!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potencia: {POWER}{}Coste de Mantemento: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Roto
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Coste de Mantemento: {LTBLUE}{CURRENCY}/ano
|
||||
@@ -2553,6 +2555,7 @@ STR_TRAIN_STOPPING :{RED}Parando
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Parando, {VELOCITY}
|
||||
STR_TRAIN_NO_POWER :{RED}Sen enerxía
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Novo {STRING} agora dispoñible!
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Haí un vehículo de estrada no camiño
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vehículos de Estrada
|
||||
@@ -2593,8 +2596,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arrastra
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centra-la vista principal na situación do depósito de vehículos de estrada
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista de selección de vehículos de estrada - pincha nun vehículo para máis información
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construí-lo vehículo de estrada seleccionado
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Novo vehículo de estrada dispoñible!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Coste: {CURRENCY}{}Velocidade: {VELOCITY}{}Coste de Mantemento: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Renomear vehículo de estrada
|
||||
@@ -2664,8 +2665,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Mostra-l
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centra-la vista principal na situación do barco
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Envia-lo barco o depósito
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Mostra-los detalles do barco
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Novo barco dispoñible!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Coste: {CURRENCY} Velocidade Máx: {VELOCITY}{}Capacidade: {CARGO}{}Coste de Mantemento: {CURRENCY}/ano
|
||||
STR_982F_NAME_SHIP :{BLACK}Renomear barco
|
||||
|
||||
@@ -2738,8 +2737,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Mostra-l
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centra-la vista principal na situación da aeronave
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Envia-la aeronave ó hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostra-los detalles da aeronave
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nova aeronave dispoñible!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Coste: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {COMMA} pasaxeiros, {COMMA} sacos de correo{}Coste de Mantemento: {CURRENCY}/ano
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Cambia-lo nome da aeronave
|
||||
@@ -2803,25 +2800,26 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Amount o
|
||||
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Valor do préstamo que ten a compañía
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Puntos totais de puntos posibles
|
||||
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configuración Newgrf
|
||||
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}Configuración NewGRF
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configuración NewGRF
|
||||
STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplica-los cambios
|
||||
STR_NEWGRF_SET_PARAMETERS :{BLACK}Conf. parámetros
|
||||
STR_NEWGRF_TIP :{BLACK}Unha lista de tódolos sets Newgrf que tes instalados. Pincha nun set para cambia-la configuración
|
||||
STR_NEWGRF_TIP :{BLACK}Unha lista de tódolos sets NewGRF que tes instalados. Pincha nun set para cambia-la configuración
|
||||
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}¡Non hai ficheiros newgrf instalados! Consulta no manual as instruccións para instalar novos gráficos
|
||||
STR_NEWGRF_FILENAME :{BLACK}Ficheiro: {SILVER}{STRING}
|
||||
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
|
||||
STR_NEWGRF_MD5SUM :{BLACK}Suma MD5: {SILVER}{STRING}
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Engadir
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Engadir un novo arquivo NewGRF á lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Eliminar
|
||||
STR_NEWGRF_REMOVE_TIP :{BLACK}Elimina-lo arquivo NewGRF seleccionado da lista
|
||||
STR_NEWGRF_MOVEUP :{BLACK}Mover Arriba
|
||||
STR_NEWGRF_MOVEUP :{BLACK}Subir
|
||||
STR_NEWGRF_MOVEUP_TIP :{BLACK}Move-lo arquivo NewGRF seleccionado arriba na lista
|
||||
STR_NEWGRF_MOVEDOWN :{BLACK}Mover Abaixo
|
||||
STR_NEWGRF_MOVEDOWN :{BLACK}Baixar
|
||||
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Move-lo arquivo NewGRF seleccionado abaixo na lista
|
||||
STR_NEWGRF_PARAMETER :{BLACK}Parámetros: {SILVER}{STRING}
|
||||
|
||||
|
||||
STR_NEWGRF_DISABLED :{RED}Desactivado
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Moeda persoalizada
|
||||
@@ -2928,6 +2926,7 @@ STR_WORLD_GENERATION_CAPTION :{WHITE}Xeració
|
||||
STR_RANDOM_SEED :{BLACK}Semilla Aleatoria:
|
||||
STR_RANDOM_SEED_HELP :{BLACK}Pincha para introducir unha semilla
|
||||
STR_LAND_GENERATOR :{BLACK}Xerador de terreo:
|
||||
STR_TREE_PLACER :{BLACK}Algoritmo para árbores:
|
||||
STR_TERRAIN_TYPE :{BLACK}Tipo de terreo:
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel do mar:
|
||||
STR_SMOOTHNESS :{BLACK}Suavidade:
|
||||
@@ -2948,7 +2947,9 @@ STR_GENERATION_PROGRESS :{BLACK}{NUM} /
|
||||
STR_WORLD_GENERATION :{BLACK}Xeración do mundo
|
||||
STR_SETTINGUP_GAME :{BLACK}Configurando partida
|
||||
STR_PREPARING_GAME :{BLACK}Preparando partida
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acción cambiou o nivel de dificultade a Personalizado
|
||||
STR_SE_FLAT_WORLD :{WHITE}Terreo Chan
|
||||
STR_SE_RANDOM_LAND :{WHITE}Terreo aleatorio
|
||||
STR_SE_NEW_WORLD :{BLACK}Crear novo escenario
|
||||
STR_SE_CAPTION :{WHITE}Tipo de escenario
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
@@ -2977,4 +2978,9 @@ STR_MEASURE_AREA :{BLACK}Área: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lonxitude: {NUM}{}Diferencia de altura: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Área: {NUM} x {NUM}{}Diferencia de altura: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
+476
-451
File diff suppressed because it is too large
Load Diff
+23
-12
@@ -656,6 +656,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Első j
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Első jármű megérkezése az ellenfél megállójába
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Balesetek / természeti csapások
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Céginformációk
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Ipari létesítmények létrejötte / bezárása
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Gazdasági változások
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Tanácsok / információk a játékos járműveiről
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Új járművek
|
||||
@@ -680,16 +681,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} elérte a '{STRING}' rangot!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} - {COMPANY} elérte a '{STRING}' rangot!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Saját pálya készítése
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}pályaszerkesztő
|
||||
STR_0223_LAND_GENERATION :{WHITE}Táj szerkesztése
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Véletlenszerű táj
|
||||
STR_0227_RESET_LAND :{BLACK}Táj törlése
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Az emelendő/süllyesztendő földterület növelése
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Az emelendő/süllyesztendő földterület csökkentése
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Véletlenszerű táj készítése
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}A táj törlése
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Táj törlése
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Magasságtérkép használata
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Magasságtérkép használata
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Biztosan le akarod törölni az egész tájat?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Táj szerkesztése
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Városkészítés
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Gazdasági épület készítése
|
||||
@@ -789,7 +796,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sziklás
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Világítótorony építése
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Rádióadó építése
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Sivatagot hoz létre.{}Nyomj CTRL-t az eltávolításához
|
||||
STR_CREATE_LAKE :{BLACK}Vizet hoz létre.{}A tengerszinten lévő elemeket elárasztja
|
||||
STR_CREATE_LAKE :{BLACK}Vizi terület definiálása.{}Csatornát készít, kivéve ha tengerszinten CTRL-t lenyomva hívod meg, ekkor elárasztja a területet
|
||||
STR_0290_DELETE :{BLACK}Töröl
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}A város teljes eltüntetése
|
||||
STR_0292_SAVE_SCENARIO :Pálya mentése
|
||||
@@ -880,8 +887,8 @@ STR_MEASURING_UNITS_SELECTION :{BLACK}Mérték
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Közúti járművek
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Válaszd ki,az út melyik oldalán haladjanak a közúti járművek
|
||||
STR_02E9_DRIVE_ON_LEFT :Balra hajts
|
||||
STR_02EA_DRIVE_ON_RIGHT :Jobbra hajts
|
||||
STR_02E9_DRIVE_ON_LEFT :Balra hajtás
|
||||
STR_02EA_DRIVE_ON_RIGHT :Jobbra hajtás
|
||||
STR_02EB_TOWN_NAMES :{BLACK}Városnevek
|
||||
STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}A városnevek stílusának kiválasztása
|
||||
@@ -1267,7 +1274,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Véletle
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Véletlenszerűen kiválasztott fákat helyez el
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Nem lehet csatornát építeni ide...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Csatorna építése. Nyomj CTRL-t hogy tengert csinálj (tengerszinten csak).
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Csatorna építése (vagy rosszabb esetben terület elárasztása!)
|
||||
STR_LANDINFO_CANAL :Csatorna
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Nem lehet zsilipet építeni ide...
|
||||
@@ -1860,6 +1867,7 @@ STR_3804_WATER :Víz
|
||||
STR_3805_COAST_OR_RIVERBANK :Tenger- vagy folyópart
|
||||
STR_3806_SHIP_DEPOT :Dokk
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...nem építhető vízen
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}A csatornát előbb le kell rombolni
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Játék mentése
|
||||
@@ -2702,8 +2710,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Új cél
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A kijelölt célponton meg kell várni, amíg telerakják a járművet
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A kijelölt célponton le kell pakolni a rakományt
|
||||
STR_SERVICE_HINT :{BLACK}Célpont kihagyása, ha javítás szükséges
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Új {STRING} használható!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Ár: {CURRENCY} Súly: {WEIGHT_S}{}Sebesség: {VELOCITY} Teljesítmény: {POWER}{}Működtetési költség: {CURRENCY}/év{}Kapacitás: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Lerobbant
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Kor: {LTBLUE}{STRING}{BLACK} Működtetési költség: {LTBLUE}{CURRENCY}/év
|
||||
@@ -2730,6 +2736,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :inkompatibilis
|
||||
STR_TRAIN_NO_POWER :{RED}Nincs áram
|
||||
STR_TRAIN_START_NO_CATENARY :Ennek a sínnek nincs felsővezetéke, a vonat nem tud indulni
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Új {STRING} elérhető!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Új {STRING} elérhető! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Közúti jármű van az útban
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} közúti járművei - {COMMA}
|
||||
@@ -2770,8 +2780,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dobj ide
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}A fő nézetet a garázsra állítja
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Közúti jármű kiválasztása - kattints egy járműre az adataihoz
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}A kijelölt közúti jármű megvétele
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Új közúti jármű használható!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Ár: {CURRENCY}{}Sebesség: {VELOCITY}{}Működtetési költség: {CURRENCY}/év{}Kapacitás: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Közúti jármű átnevezése
|
||||
@@ -2843,8 +2851,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}A hajó
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}A fő nézetet a hajóra állítja
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Dokkba küldi a hajót
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}A hajó adatai
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Új hajó használható!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Ár: {CURRENCY} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO}{}Működtetési költség: {CURRENCY}/év
|
||||
STR_982F_NAME_SHIP :{BLACK}Hajó átnevezése
|
||||
|
||||
@@ -2917,8 +2923,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}A repül
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}A fő nézetet a repülőgépre állítja
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Hangárba küldi a repülőgépet
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}A repülőgép adatai
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Új repülőgép használható!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Ár: {CURRENCY} Végsebesség: {VELOCITY}{}Kapacitás: {COMMA} utas, {COMMA} csomag levél{}Működtetési költség: {CURRENCY}/év
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Repülőgép átnevezése
|
||||
@@ -2996,6 +3000,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Te éppen a jelenleg futó játékot akarod megváltoztatni; ettől elszállhat az OpenTTD.{}Teljesen biztos vagy benne, hogy ezt akarod?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Hozzáad
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}A NewGRF-et hozzáadja a listához
|
||||
STR_NEWGRF_REMOVE :{BLACK}Eltávolít
|
||||
@@ -3232,4 +3237,10 @@ STR_MEASURE_AREA :{BLACK}Terület
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Távolság: {NUM}{}Magasságkülönbség: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Terület: {NUM} x {NUM}{}Magasságkülönbség: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+308
-75
@@ -155,6 +155,7 @@ STR_00B0_MAP :{WHITE}Kort - {
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Stillingar
|
||||
STR_00B2_MESSAGE :{YELLOW}Skilaboð
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Skilaboð frá {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Varúð!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Get ekki gert þetta....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Get ekki hreinsað þetta svæði....
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Upphaflegur höfundarréttur {COPYRIGHT} 1995 Chris Sawyer, Öll réttindi áskilin
|
||||
@@ -287,12 +288,15 @@ STR_013D_INFORMATION :{BLACK}Upplýsi
|
||||
STR_013E_CAPACITIES :{BLACK}Burðargeta
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Heildarfarmur
|
||||
STR_013F_CAPACITY :{BLACK}Burðargeta: {LTBLUE}{CARGO}
|
||||
STR_CAPACITY_MULT :{BLACK}Burðargeta: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Farmur alls (burðargeta) þessarar lestar:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Nýr leikur
|
||||
STR_0141_LOAD_GAME :{BLACK}Opna leik
|
||||
STR_SINGLE_PLAYER :{BLACK}Einspilun
|
||||
STR_MULTIPLAYER :{BLACK}Fjölspilun
|
||||
STR_SCENARIO_EDITOR :{BLACK}Landslagsgerð
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -317,8 +321,8 @@ STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mílur/
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} km/klst
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} m/s
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}hestöfl
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hestöfl
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}hö.
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hö.
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}tonn
|
||||
@@ -382,10 +386,29 @@ STR_SORT_BY_VALUE :Virði
|
||||
STR_SORT_BY_FACILITY :Tegund stöðvar
|
||||
STR_SORT_BY_WAITING :Verðgildi farms á stöð
|
||||
STR_SORT_BY_RATING_MAX :Flutningur farms
|
||||
STR_ENGINE_SORT_ENGINE_ID :Einkenni (hefðbundin röðun)
|
||||
STR_ENGINE_SORT_COST :Kostnaður
|
||||
STR_ENGINE_SORT_POWER :Afl
|
||||
STR_ENGINE_SORT_INTRO_DATE :Árgerð
|
||||
STR_ENGINE_SORT_RUNNING_COST :Rekstrarkostnaður
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Afl/Rekstrarkostnaður
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Burðargeta
|
||||
STR_NO_WAITING_CARGO :{BLACK}Enginn farmur bíður
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Velja allar gerðir
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Velja allar tegundir farms (einnig þær sem ekki bíða)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Lestaúrval
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Bifreiðaúrval
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Skipaúrval
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Flugvélaúrval
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Skoða lista yfir tegundir í boði af þessari gerð farartækja
|
||||
STR_MANAGE_LIST :{BLACK}Stýra lista
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Senda boð til allra farartækja á listanum
|
||||
STR_REPLACE_VEHICLES :Skipta út vögnum
|
||||
STR_SEND_TRAIN_TO_DEPOT :Senda í skýli
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Senda í skýli
|
||||
STR_SEND_SHIP_TO_DEPOT :Senda í slipp
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Senda í skýli
|
||||
STR_SEND_FOR_SERVICING :Senda í skoðun
|
||||
|
||||
############ range for months starts
|
||||
STR_0162_JAN :Jan
|
||||
@@ -592,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} öðlast '{STRING}' titil!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} úr {COMPANY} öðlast '{STRING}' titil!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Búa til kort
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Kortagerð
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landslagsgerð
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Handahófskennt land
|
||||
STR_0227_RESET_LAND :{BLACK}Eyða landi
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Stækka svæði til að lækka/hækka
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minnka svæði til að lækka/hækka
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Mynda til land af handahófi
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Eyða landi
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Eyða landi
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Nota hæðarkort
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Nota hæðarkort
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ertu viss um að þú viljir eyða landinu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landslagsgerð
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bæjargerð
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Iðnaðargerð
|
||||
@@ -701,7 +730,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Setja kl
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Setja vita
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Setja sendi
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Afmarkaðu eyðimörk.{}Smelltu og haltu CTRL til að fjarlægja hana
|
||||
STR_CREATE_LAKE :{BLACK}Afmarkaðu vantssvæði.{}Það mun flæða yfir aðlægt svæði ef það er við sjávarmál
|
||||
STR_0290_DELETE :{BLACK}Eyða
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Eyða þessum bæ algjörlega
|
||||
STR_0292_SAVE_SCENARIO :Vista kort
|
||||
@@ -713,6 +741,8 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Vista ko
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Opna kort
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Vista kort
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Spila kort
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Spila á hæðarkorti
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Hefja nýjan leik byggðan á hæðarkorti
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Ertu viss um að þú viljir hætta í þessu korti ?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Hætta í kortagerð
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...aðeins hægt að byggja í bæjum með fleiri en 1200 íbúum
|
||||
@@ -745,7 +775,7 @@ STR_CHECKMARK :{CHECKMARK}
|
||||
STR_02C3_GAME_OPTIONS :Stillingar
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Erfiðleikastig
|
||||
STR_02C7_CONFIG_PATCHES :Viðbætur
|
||||
STR_NEWGRF_SETTINGS :Nýgrf stillingar
|
||||
STR_NEWGRF_SETTINGS :NewGRF stillingar
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Bæjarnöfn sýnd
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Stöðvarnöfn sýnd
|
||||
@@ -817,7 +847,7 @@ STR_0307_OPENTTD :{WHITE}OpenTTD
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...aðeins hægt að byggja í bæjum
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Temprað landslag
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Heimskautalandslag
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Velja eyðimerkurlandslag
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Eyðimerkurlandslag
|
||||
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Leikfangalandslag
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fjármagna byggingu nýs iðnaðars
|
||||
|
||||
@@ -866,6 +896,7 @@ STR_TOWNNAME_SWISS :Svissnesk
|
||||
STR_TOWNNAME_DANISH :Dönsk
|
||||
STR_TOWNNAME_TURKISH :Tyrknesk
|
||||
STR_TOWNNAME_ITALIAN :Ítölsk
|
||||
STR_TOWNNAME_CATALAN :Katalónsk
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pund (£)
|
||||
@@ -890,7 +921,11 @@ STR_CURR_NOK :Norsk króna (N
|
||||
STR_CURR_PLN :Pólsk zloty (PLN)
|
||||
STR_CURR_ROL :Rúmensk leu (ROL)
|
||||
STR_CURR_RUR :Rússnesk rúbla (RUR)
|
||||
STR_CURR_SIT :Slóvensk tolar (SIT)
|
||||
STR_CURR_SEK :Sænsk króna (SEK)
|
||||
STR_CURR_YTL :Tyrknesk líra (YTL)
|
||||
STR_CURR_SKK :Slóvakísk kórúna (SKK)
|
||||
STR_CURR_BRR :Brasilísk ríla (BRL)
|
||||
|
||||
STR_CURR_CUSTOM :Sérvalið...
|
||||
|
||||
@@ -981,16 +1016,17 @@ STR_CONFIG_PATCHES_CAPTION :{WHITE}Viðbæt
|
||||
|
||||
STR_CONFIG_PATCHES_OFF :Nei
|
||||
STR_CONFIG_PATCHES_ON :Já
|
||||
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Sýna hraða farartækis í upplýsingaslá: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Sýna hraða farartækis á upplýsingaslá: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Leyfilegt að byggja í halla og á strönd: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Raunverulegri stærð svæðis sem stöðvar ná yfir: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Leyfa meiri eyðingu vega, brúa, gangna o.s.frv. í eigu bæjar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Leyfa byggingu mjög langra lesta: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Leyfa mjög langar lestir: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Raunveruleg hröðun lesta: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Banna lestum og skipum að taka 90° beygjur: {ORANGE}{STRING} {LTBLUE} (þarfnast NPF)
|
||||
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Sameina lestarstöðvar sem byggðar eru samsíða: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Yfirgefa stöð þegar einn farmur er fullfermdur, ef valið er 'fullferma': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}'Fullferma' á við um frysta farm sem fullfermist: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Nota endurbættan algóriþma við hleðslu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Ferma farartæki smám saman: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Verðbólga: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Aðeins afhlaða farmi á stöðvum þar sem er eftirspurn: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Leyfa byggingu mjög langra brúa: {ORANGE}{STRING}
|
||||
@@ -998,27 +1034,29 @@ STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Skýli
|
||||
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Leyfa byggingu hráefnaframleiðsluiðnaðar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Leyfa marga svipaða iðnaði í sama bæ: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Má byggja iðnaði af sömu gerð nálægt hvor öðrum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Sýna alltaf fulla dagsetningu í upplýsingaslá: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Sýna alltaf fulla dagsetningu á upplýsingaslá: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Sýna umferðarljós akstursmegin: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Sýna fjármálaglugga í lok árs: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch samhæfð meðhöndlun stansleysu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Bifreiðir fara í biðraðir (með stórvægilegum aukaverkunum): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Bifreiðir bíða í röð (með skömmtunaráhrifum): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Færa sjónarhorn þegar músin nálgast brún gluggans: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Leyfilegt að múta bæjaryfirvöldum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Órétthyrndar lestarstöðvar leyfðar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nýtt heildar-leiðarkerfi (NPF, yfirtekur NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nýtt alhliða leiðsögukerfi (NPF, yfirtekur NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Margfalda þyngd farms til að líkja eftir þyngri lestum: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Alltaf leyfa litla flugvelli: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Endurskoða skipanir farartækis: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Gera viðvart ef lest týnist: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Fara yfir áætlanir farartækja: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :nei
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :já, en útiloka kyrrstæð farartæki
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :allra nema kyrrstæðra farartækja
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_ON :allra farartækja
|
||||
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Gera viðvart ef lest skilar tapi: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Gera viðvart ef lest skilar ekki hagnaði: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Farartæki úreldast aldrei: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Uppfæra faratæki sjálfvirkt þegar það eldist
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Uppfæra farartæki sjálfkrafa {ORANGE}{STRING}{LTBLUE} mánuðum fyrir/eftir hámarksaldur þess
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Lægsta upphæð peninga sem þörf er á fyrir sjálfvirka uppfæringu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Uppfæra faratæki sjálfvirkt þegar þau eldast
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Sjálfvirk uppfæring {ORANGE}{STRING}{LTBLUE} {P mánuði mánuðum} fyrir/eftir hámarksaldur
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Lágmarks bankainnistæða fyrir sjálfvirka uppfæringu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Birtingartími villuskilaboða: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Sýna íbúafjölda í bæjarmerki: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Ósýnileg tré (með gagnsæjum byggingum): {ORANGE}{STRING}
|
||||
@@ -1026,15 +1064,32 @@ STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Ósýni
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Landslagsmótun: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Upphafleg
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Hámarfjarlægð olíuborpalla frá brún korts {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Hæð snjólínu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Hrjúfleiki landslags (TerraGenesis stilling) : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Mjög slétt
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Slétt
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Hrjúft
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Mjög hrjúft
|
||||
STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Staðsetning trjáa: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Hvergi
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Venjulega
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Nýstárlega
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Snúningur hæðakorts: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Rangsælis
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Réttsælis
|
||||
STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Hæð jafnslétts lands yfir sjávarmáli: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Dreyfing stöðva mest: {ORANGE}{STRING} {RED}Ath.: Há stilling hægir á leiknum
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Skoða þyrlur sjálfvirkt á þyrlupalli: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Opna landmótunarglugga samhliða lestar-, vegar-, hafnar- og flugvallarframkvæmdarglugga: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Opna landmótunarglugga samhliða öðrum framkvæmdum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Færa sjónarhorn í öfuga átt miðað við mús: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Sýna mælstiku við byggingu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Sýna auka litastillingar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Aldrei
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Eigin fyrirtækis
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Allra fyrirtækja
|
||||
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Nota liðsspjall með <ENTER>: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Lestir á leikmann mest: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Bifreiðir á leikmann mest: {ORANGE}{STRING}
|
||||
@@ -1049,18 +1104,19 @@ STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Útilok
|
||||
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Virkja nýja gervigreind (alfa): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Leyfa gervigreind í fjölspilunarleik (á tilraunastigi): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Bið milli skoðana á lestum: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Bið milli skoðana á lestum: {ORANGE}óvirkt
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Bið milli skoðana á bílum: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Bið milli skoðana á bílum: {ORANGE}óvrikt
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Bið milli skoðana á flugvélum: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Bið milli skoðana á flugvélum: {ORANGE}óvrikt
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Bið milli skoðana á skipum: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Bið milli skoðana á skipum: {ORANGE}óvirkt
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Hætta skoðunum þegar bilanir eru afvirktar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Tími milli viðhalds lesta: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Tími milli viðhalds lesta: {ORANGE}óvirkt
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Tími milli viðhalds bifreiða: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Tími milli viðhalds bifreiða: {ORANGE}óvrikt
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Tími milli viðhalds flugvéla: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Tími milli viðhalds flugvéla: {ORANGE}óvrikt
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Tími milli viðhalds skipa: {ORANGE}{STRING} dagar/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Tími milli viðhalds skipa: {ORANGE}óvirkt
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Leggja niður viðhald þegar bilanir eru stilltar af: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Leyfa hraðatakmarkanir vagna: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Ekki nota rafknúnar lestir: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Fréttir birtast í lit: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Fréttir byrja að birtast í lit árið: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Upphafsár: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Enda leik árið: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Virkja jafnan efnahag (fleiri og minni breytingar)
|
||||
@@ -1068,7 +1124,7 @@ STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Leyfa h
|
||||
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Þegar dregið er, setja skilti á: {ORANGE}{STRING} hvern reit
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Staðsetning tækjasláar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Vinstri
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Miðjað
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Miðja
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Hægri
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Gluggar smella saman við: {ORANGE}{STRING} punkta radíus
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Gluggar smella: {ORANGE}ekki saman
|
||||
@@ -1151,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Tré af
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Gróðursetja tré af handahófskenndri gerð
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Ekki hægt að grafa skipaskurð hér...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Grafa skipaskurð
|
||||
STR_LANDINFO_CANAL :Skipaskurður
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Ekki hægt að gera skurðgátt hér
|
||||
@@ -1164,7 +1219,7 @@ STR_LANDINFO_COORDS :{BLACK}Hnit: {L
|
||||
|
||||
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Get ekki fjarlægt hluta af stöð...
|
||||
STR_CANT_CONVERT_RAIL :{WHITE}Get ekki breytt lestarteini...
|
||||
STR_CONVERT_RAIL_TIP :{BLACK}Breyta/Uppfæra gerð af lestarteini
|
||||
STR_CONVERT_RAIL_TIP :{BLACK}Breyta/uppfæra gerð lestarteins
|
||||
|
||||
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Dragðu eimreið hingað til að selja alla lestina
|
||||
|
||||
@@ -1211,7 +1266,7 @@ STR_RAIL_REFIT_VEHICLE :{BLACK}Breyta l
|
||||
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Veldu hvernig farm lestin á að flytja
|
||||
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Breyta lest svo hún flytji valinn farm
|
||||
STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Get ekki breytt lest...
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Bil milli skoðana er í hundraðshlutum: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Tími milli viðhalds farartækja sýndur í hundraðshlutum: {ORANGE}{STRING}
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Breyta framleiðslu
|
||||
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Velkomin/n í nýju gervigreindina, verk í vinnslu. Þú mátt búast við vandamálum, og þegar þau koma upp skaltu taktu skjámynd þegar og senda á spjallborðið. Njóttu!
|
||||
@@ -1258,6 +1313,7 @@ STR_NETWORK_PASSWORD :{SILVER}Varið
|
||||
STR_NETWORK_SERVER_OFFLINE :{SILVER}ÞJÓNN AFTENGDUR
|
||||
STR_NETWORK_SERVER_FULL :{SILVER}ÞJÓNN FULLUR
|
||||
STR_NETWORK_VERSION_MISMATCH :{SILVER}ÚTGÁFA STEMMIR EKKI
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISRÆMI
|
||||
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Tengjast leik
|
||||
|
||||
@@ -1362,6 +1418,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Listi yf
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Enginn netbúnaður fannst eða vistþýtt án ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Fann enga netleiki
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Þjóninn svaraði ekki fyrirspurninni
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Gat ekki tengst vegna NewGRF misræmis
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Samstilling netleiks mistókst.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Tenging við netleik glataðist.
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Gat ekki hlaðið vistuðum leik af þjóni.
|
||||
@@ -1383,6 +1440,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :samstillingarvi
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :gat ekki opnað kort
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :tenging rofnaði
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :samskiptavilla
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF misræmi
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Ekki leyfilegt
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :tók á móti undarlegum pakka
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :röng útgáfa
|
||||
@@ -1410,6 +1468,7 @@ STR_NETWORK_SERVER_REBOOT :{WHITE} Verið
|
||||
|
||||
STR_NETWORK_SERVER :Þjónn
|
||||
STR_NETWORK_CLIENT :Notandi
|
||||
STR_NETWORK_SPECTATORS :Áhorfendur
|
||||
|
||||
STR_NETWORK_CLIENTLIST_NONE :(ekkert)
|
||||
STR_NETWORK_CLIENTLIST_KICK :Sparka
|
||||
@@ -1430,6 +1489,10 @@ STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Breidd
|
||||
|
||||
##### PNG-MAP-Loader
|
||||
|
||||
STR_PNGMAP_ERROR :{WHITE}Get ekki hlaðið landslagi úr PNG skrá...
|
||||
STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...skrá ekki til staðar.
|
||||
STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...gat ekki meðhöndlað myndsniðið. 8 eða 24 bita PNG myndir nauðsynlegar.
|
||||
STR_PNGMAP_ERR_MISC :{WHITE}...eitthvað fór úrskeiðis (mögulega gölluð skrá).
|
||||
|
||||
STR_BMPMAP_ERROR :{WHITE}Get ekki hlaðið landslagi úr BMP skrá...
|
||||
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... gat ekki breytt myndsniði.
|
||||
@@ -1728,13 +1791,13 @@ STR_STAT_CLASS_DFLT :Sjálfgefin st
|
||||
STR_STAT_CLASS_WAYP :Millistöð
|
||||
|
||||
##id 0x3800
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Staða skipaslipps
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Staða slipps
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...verður að byggjast á vatni
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Get ekki byggt skipaslipp hér...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Velja stöðu skipaslipps
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Get ekki reist slipp hér...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Velja stöðu slipps
|
||||
STR_3804_WATER :Vatn
|
||||
STR_3805_COAST_OR_RIVERBANK :Strönd
|
||||
STR_3806_SHIP_DEPOT :Skipaslippur
|
||||
STR_3806_SHIP_DEPOT :Slippur
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Get ekki byggt á vatni
|
||||
|
||||
##id 0x4000
|
||||
@@ -1954,9 +2017,9 @@ STR_16816_CITY_APPROVAL :{LTBLUE}Afstað
|
||||
############ range for difficulty settings ends
|
||||
|
||||
STR_26816_NONE :Engin
|
||||
STR_6816_LOW :Lág
|
||||
STR_6817_NORMAL :Venjuleg
|
||||
STR_6818_HIGH :Há
|
||||
STR_6816_LOW :Fáir
|
||||
STR_6817_NORMAL :Miðlungs
|
||||
STR_6818_HIGH :Margir
|
||||
STR_6819 :{BLACK}{SMALLLEFTARROW}
|
||||
STR_681A :{BLACK}{SMALLRIGHTARROW}
|
||||
STR_681B_VERY_SLOW :Mjög hægt
|
||||
@@ -1964,10 +2027,10 @@ STR_681C_SLOW :Hægt
|
||||
STR_681D_MEDIUM :Miðlungs
|
||||
STR_681E_FAST :Hratt
|
||||
STR_681F_VERY_FAST :Mjög hratt
|
||||
STR_VERY_LOW :Mjög lágt
|
||||
STR_6820_LOW :Lágt
|
||||
STR_VERY_LOW :Mjög lítið
|
||||
STR_6820_LOW :Lítið
|
||||
STR_6821_MEDIUM :Miðlungs
|
||||
STR_6822_HIGH :Hátt
|
||||
STR_6822_HIGH :Mikið
|
||||
STR_6823_NONE :Ekkert
|
||||
STR_6824_REDUCED :Minnkað
|
||||
STR_6825_NORMAL :Venjulegt
|
||||
@@ -1975,8 +2038,8 @@ STR_6826_X1_5 :x1.5
|
||||
STR_6827_X2 :x2
|
||||
STR_6828_X3 :x3
|
||||
STR_6829_X4 :x4
|
||||
STR_682A_VERY_FLAT :Mjög flatt
|
||||
STR_682B_FLAT :Flatt
|
||||
STR_682A_VERY_FLAT :Mjög slétt
|
||||
STR_682B_FLAT :Slétt
|
||||
STR_682C_HILLY :Hæðótt
|
||||
STR_682D_MOUNTAINOUS :Fjallótt
|
||||
STR_682E_STEADY :Stöðugur
|
||||
@@ -2127,7 +2190,34 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
|
||||
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} hefur verið yfirtekið af {COMPANY}!
|
||||
STR_7080_PROTECTED :{WHITE}Þetta fyrirtæki er ekki nógu gamalt til að versla með hluti ...
|
||||
|
||||
STR_LIVERY_DEFAULT :Aðal litaskema
|
||||
STR_LIVERY_STEAM :Gufuvagnar
|
||||
STR_LIVERY_DIESEL :Díselvagnar
|
||||
STR_LIVERY_ELECTRIC :Rafmagnsvagnar
|
||||
STR_LIVERY_MONORAIL :Einteingungsvagnar
|
||||
STR_LIVERY_MAGLEV :Segulsvifvagnar
|
||||
STR_LIVERY_DMU :Fjölvagna dísellest
|
||||
STR_LIVERY_EMU :Fjölvagna rafmagnslest
|
||||
STR_LIVERY_PASSENGER_WAGON_STEAM :Farþegavagn (Gufu)
|
||||
STR_LIVERY_PASSENGER_WAGON_DIESEL :Farþegavagn (Dísel)
|
||||
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Farþegavagn (Rafmagns)
|
||||
STR_LIVERY_FREIGHT_WAGON :Flutningsvagnar
|
||||
STR_LIVERY_BUS :Strætó
|
||||
STR_LIVERY_TRUCK :Flutningabílar
|
||||
STR_LIVERY_PASSENGER_SHIP :Farþegaferjur
|
||||
STR_LIVERY_FREIGHT_SHIP :Flutningsskip
|
||||
STR_LIVERY_HELICOPTER :Þyrlur
|
||||
STR_LIVERY_SMALL_PLANE :Flugvélar
|
||||
STR_LIVERY_LARGE_PLANE :Þotur
|
||||
|
||||
STR_LIVERY_GENERAL_TIP :{BLACK}Grunnlitur fyrirtækis
|
||||
STR_LIVERY_TRAIN_TIP :{BLACK}Litaskema lesta
|
||||
STR_LIVERY_ROADVEH_TIP :{BLACK}Litaskema bifreiða
|
||||
STR_LIVERY_SHIP_TIP :{BLACK}Litaskema skipa
|
||||
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Litaskema flugvéla
|
||||
STR_LIVERY_PRIMARY_TIP :{BLACK}Veldu lit fyrir valda hluti á listanum
|
||||
STR_LIVERY_SECONDARY_TIP :{BLACK}Veldu seinni lit fyrir valda hluti á listanum
|
||||
STR_LIVERY_PANEL_TIP :{BLACK}Veldu hluti til að breyta lit á, CTRL-smelltu til að velja marga saman. Smelltu í reitinn til að virkja valinn lit.
|
||||
|
||||
##id 0x8000
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Gufu)
|
||||
@@ -2421,22 +2511,28 @@ STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Viðgerð viðs
|
||||
|
||||
STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Á leið í {TOWN} Lestar Byggingu
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Á leið í {TOWN} Lestar Byggingu, {VELOCITY}
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} lestaskýli
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} lestaskýli, {VELOCITY}
|
||||
|
||||
STR_INVALID_ORDER :{RED} (Ógild Skipun)
|
||||
|
||||
STR_UNKNOWN_DESTINATION :óþekktur áfangastaður
|
||||
STR_8812_EMPTY :{LTBLUE}Tómt
|
||||
STR_8813_FROM :{LTBLUE}{CARGO} frá {STATION}
|
||||
STR_FROM_MULT :{LTBLUE}{CARGO} frá {STATION} (x{NUM})
|
||||
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Lest {COMMA} bíður í skýli
|
||||
STR_8815_NEW_VEHICLES :{BLACK}Ný faratæki
|
||||
STR_8816 :{BLACK}-
|
||||
STR_8819_TRAIN_TOO_LONG :{WHITE}Lestin er of löng
|
||||
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Aðeins er hægt að eiga við lestir þegar þær bíða í skýli
|
||||
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Lestir
|
||||
|
||||
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nýir lestarvagnar
|
||||
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nýjir rafdrifnir lestarvagnar
|
||||
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nýir einteingungsvagnar
|
||||
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nýir segullestarvagnar
|
||||
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Járnbrautarlestir
|
||||
|
||||
STR_881F_BUILD_VEHICLE :{BLACK}Smíða vagn
|
||||
STR_CLONE_ROAD_VEHICLE :{BLACK}Afrita bifreið
|
||||
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Þetta býr til aðra eins bifreið. Control smelltu til að deila áætlun
|
||||
@@ -2451,6 +2547,9 @@ STR_8825_NON_STOP :{BLACK}Viðstö
|
||||
STR_8826_GO_TO :{BLACK}Fara að
|
||||
STR_8827_FULL_LOAD :{BLACK}Fullferma
|
||||
STR_8828_UNLOAD :{BLACK} Afferma
|
||||
STR_REFIT :{BLACK}Breyta
|
||||
STR_REFIT_TIP :{BLACK}Veldu farm til að breyta í. CTRL smelltu til að fjarlægja breytiskipun
|
||||
STR_REFIT_ORDER :(Breyta í {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Skipanir)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Endi skipana - -
|
||||
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
|
||||
@@ -2505,12 +2604,10 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Skeyta i
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Neyða lest til að bíða eftir fullum farmi í valdri skipun
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Neyða lest til að afferma sig í valdri skipun
|
||||
STR_SERVICE_HINT :{BLACK}Sleppa þessarri skipun nema þörf sé á viðgerð
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Ný {STRING} er nú fáanleg!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY} Þyngd: {WEIGHT_S}{}Hraði: {VELOCITY} Hestöfl: {POWER}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY} Þyngd: {WEIGHT_S}{}Hraði: {VELOCITY} Afl: {POWER}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Bilaður
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Aldur: {LTBLUE}{STRING}{BLACK} Rekstrarkostnaður: {LTBLUE}{CURRENCY} á ári
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Þyngd: {LTBLUE}{WEIGHT_S} {BLACK}Hestöfl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Þyngd: {LTBLUE}{WEIGHT_S} {BLACK}Afl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY}
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Hagnaður á þessu ári: {LTBLUE}{CURRENCY} (síðasta ár: {CURRENCY})
|
||||
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Áreiðanleiki: {LTBLUE}{COMMA}% {BLACK}Bilanir frá síðustu viðgerð: {LTBLUE}{COMMA}
|
||||
STR_8861_STOPPED :{RED}Stöðvaður
|
||||
@@ -2530,14 +2627,16 @@ STR_886F_TRANSFER :{BLACK}Yfirfær
|
||||
STR_TRAIN_STOPPING :{RED}Stöðva
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Stöðva, {VELOCITY}
|
||||
STR_INCOMPATIBLE_RAIL_TYPES :Ósamstæðir lestarteinar
|
||||
STR_TRAIN_NO_POWER :{RED}Ekkert afl
|
||||
STR_TRAIN_START_NO_CATENARY :Á þetta lestarspor vantar rafmagnsvíra, lestin kemst ekki af stað
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Bíll fyrir
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Bílar
|
||||
STR_9002 :{WHITE}{VEHICLE}
|
||||
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Bílastöð
|
||||
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} bifreiðastöð
|
||||
STR_9004_NEW_VEHICLES :{BLACK}Kaupa bifreiðar
|
||||
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Nýjir bílar
|
||||
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Bifreiðaúrval
|
||||
STR_9007_BUILD_VEHICLE :{BLACK}Kaupa bifreið
|
||||
STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Get ekki byggt bíl...
|
||||
STR_900C_DETAILS :{WHITE}{VEHICLE} (Upplýsingar)
|
||||
@@ -2553,10 +2652,12 @@ STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Get ekki
|
||||
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Bifreið {COMMA} bíður nú í skýli
|
||||
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Er á leið til bifreiðaskýlis {TOWN}
|
||||
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Er á leið til bifreiðaskýlis {TOWN}, {VELOCITY}
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli, {VELOCITY}
|
||||
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Get ekki sent bifreið í skýli...
|
||||
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Finnur ekkert nálægt skýli
|
||||
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Bifreið - smelltu á bifreið fyrir nánari upplýsingar
|
||||
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Smíða nýja bifreið (þarfnast bifreiðaskýlis)
|
||||
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Bæta við bílaflota fyrirtækisins (þarfnast bifreiðaskýlis)
|
||||
STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Núverandi aðgerð bifreiðar - smelltu hér til að stöðva/ræsa bifreið
|
||||
STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Sýna skipanir bifreiðar
|
||||
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Miðja aðalsjónarhornið á bifreið
|
||||
@@ -2564,13 +2665,11 @@ STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Senda bi
|
||||
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Þvinga bifreið til að snúa við
|
||||
STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Sýna upplýsingar um bifreið
|
||||
STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Bifreið - smelltu á bifreið fyrir nánari upplýsingar
|
||||
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Smíða nýja bifreið
|
||||
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Bæta við bílaflota fyrirtækisins
|
||||
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dragðu bifreið hingað til að selja hana
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Miðja aðalsjónarhorn á bifreiðaskýli
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Bifreiðalisti - ýttu á bifreið fyrir nánari upplýsingar
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Smíða valda bifreið
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ný bifreið fáanleg!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Verð: {CURRENCY}{}Hraði: {VELOCITY}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nefna bifreið
|
||||
@@ -2593,6 +2692,7 @@ STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Breyta b
|
||||
STR_REFIT_ROAD_VEHICLE :{BLACK}Breyta bifreið
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Breyta bifreið svo hún flytji valinn farm
|
||||
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Get ekki breytt bifreið...
|
||||
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Veldu tegund farms sem bifreið mun flytja
|
||||
|
||||
##id 0x9800
|
||||
STR_9800_DOCK_CONSTRUCTION :Hafnarframkvæmdir
|
||||
@@ -2619,28 +2719,28 @@ STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Áreiða
|
||||
STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Smíðað: {LTBLUE}{NUM}{BLACK} Verðmæti: {LTBLUE}{CURRENCY}
|
||||
STR_9817_CAPACITY :{BLACK}Burðargeta: {LTBLUE}{CARGO}
|
||||
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Get ekki stöðvað/ræst skip...
|
||||
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Get ekki sent skip í skýli...
|
||||
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Get ekki sent skip í slipp...
|
||||
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Finnur ekkert nálægt skýli
|
||||
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Stefnir að {TOWN} skipaskýlinu
|
||||
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Stefnir að {TOWN} skipaskýlinu, {VELOCITY}
|
||||
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skip {COMMA} bíður í skýli
|
||||
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Stefnir að {TOWN} slippi
|
||||
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Stefnir að {TOWN} slippi, {VELOCITY}
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} slippi
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} slippi, {VELOCITY}
|
||||
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skip {COMMA} bíður í slippi
|
||||
STR_981D_BUILD_SHIP_DOCK :{BLACK}Byggja höfn
|
||||
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Reisa skipaskýli (til að smíða og skoða skip)
|
||||
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Reisa slipp (til að smíða og viðhalda skipum)
|
||||
STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Skip - smelltu á skip fyrir nánari upplýsingar
|
||||
STR_9820_BUILD_NEW_SHIP :{BLACK}Smíða nýtt skip
|
||||
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Dragðu skip hingað til að selja það
|
||||
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á skipaskýli
|
||||
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á slipp
|
||||
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Skip - smelltu fyrir nánari upplýsingar
|
||||
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Smíða nýtt skip (þarfnast skipaskýlis)
|
||||
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Smíða nýtt skip (þarfnast slipps)
|
||||
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Skipalisti - smelltu á skip fyrir nánari upplýsingar
|
||||
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Smíða valið skip
|
||||
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Núverandi aðgerð skips - smelltu hér til að stöðva/ræsa skipið
|
||||
STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Sýna skipanir skips
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á staðsetningu skips
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Senda skipið í skipaskýli
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Senda skipið í slipp
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Sýna nánari upplýsingar um skip
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nýtt skip fáanlegt!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Verð: {CURRENCY} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO}{}Rekstrarkostnaður: {CURRENCY}á ári
|
||||
STR_982F_NAME_SHIP :{BLACK}Nefna skip
|
||||
|
||||
@@ -2688,6 +2788,8 @@ STR_A011_BUILT_VALUE :{LTBLUE}{STRING
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Get ekki sent flugvél í flugskýli...
|
||||
STR_HEADING_FOR_HANGAR :{ORANGE}Stefnir á {STATION} flugskýli
|
||||
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Stefnir á {STATION} flugskýli, {VELOCITY}
|
||||
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Viðhald í {STATION} flugskýli
|
||||
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Viðhald í {STATION} flugskýli, {VELOCITY}
|
||||
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Flugvél {COMMA} bíður í flugskýli
|
||||
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Flugvél er fyrir
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Get ekki stöðvað/ræst flugvél...
|
||||
@@ -2711,8 +2813,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Sýna sk
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Miðja aðalsjónarhorn á flugvélina
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Senda flugvélina i flugskýli
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Sýna nánari upplýsingar um skip
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Ný flugvél nú fáanleg!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Verð: {CURRENCY} Hámarkshraði: {VELOCITY}{}Burðargeta: {COMMA} farþegar, {COMMA} pokar af pósti{}Rekstrarkostnaður: {CURRENCY}á ári
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nefna flugvélina
|
||||
@@ -2779,13 +2879,45 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Peningar
|
||||
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Peningar sem þetta fyrirtæki hefur tekið að láni
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Heildarpunktar af mögulegum punktum
|
||||
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nýgrf stillingar
|
||||
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Stillingar
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF stillingar
|
||||
STR_NEWGRF_APPLY_CHANGES :{BLACK}Virkja breytingar
|
||||
STR_NEWGRF_SET_PARAMETERS :{BLACK}Stilla breytur
|
||||
STR_NEWGRF_TIP :{BLACK}Listi yfir öll nýgrf sett sem þú hefur sett inn. Smelltu til að breyta stillingunum
|
||||
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Það eru engar nýgrf skrár innsettar! Vinsamlegast skoðaðu leiðbeiningarnar fyrir upplýsingar um hvernig setja á inn nýja grafík
|
||||
STR_NEWGRF_TIP :{BLACK}Listi yfir öll NewGRF sett sem þú hefur sett inn. Smelltu til að breyta stillingunum
|
||||
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Það eru engar NewGRF skrár innsettar! Vinsamlegast skoðaðu leiðbeiningarnar fyrir upplýsingar um hvernig setja á inn nýja grafík
|
||||
STR_NEWGRF_FILENAME :{BLACK}Skráarnafn: {SILVER}{STRING}
|
||||
STR_NEWGRF_GRF_ID :{BLACK}GRF einkenni: {SILVER}{STRING}
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5 summa: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Þú ert í þann mund að eiga við leik í gangi, við það gæti OpenTTD hrunið.{}Ertu viss um að þú viljir halda áfram?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Bæta við
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Bæta NewGRF skrá við listann
|
||||
STR_NEWGRF_REMOVE :{BLACK}Fjarlægja
|
||||
STR_NEWGRF_REMOVE_TIP :{BLACK}Fjarlægja valda NewGRF skrá af listanum
|
||||
STR_NEWGRF_MOVEUP :{BLACK}Færa ofar
|
||||
STR_NEWGRF_MOVEUP_TIP :{BLACK}Færa valda NewGRF skrá ofar á listann
|
||||
STR_NEWGRF_MOVEDOWN :{BLACK}Færa neðar
|
||||
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Færa valda NewGRF skrá neðar á listann
|
||||
STR_NEWGRF_FILE_TIP :{BLACK}Listi yfir NewGRF skrár sem eru til staðar. Smelltu á skrá til að eiga við eiginleika hennar.
|
||||
STR_NEWGRF_PARAMETER :{BLACK}Eiginleikar: {SILVER}{STRING}
|
||||
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Sláðu inn NewGRF breytur
|
||||
STR_NEWGRF_NO_INFO :{BLACK}Engar upplýsingar tiltækar
|
||||
|
||||
STR_NEWGRF_ADD_CAPTION :{WHITE}Tiltækar NewGRF skrár
|
||||
STR_NEWGRF_ADD_FILE :{BLACK}Bæta á lista
|
||||
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Bæta valinni NewGRF skrá í stillingarnar
|
||||
STR_NEWGRF_RESCAN_FILES :{BLACK}Uppfæra lista
|
||||
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Uppfæra listann yfir tiltækar NewGRF skrár
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Get ekki bætt skrá við: tvö eins GRF einkenni
|
||||
|
||||
STR_NEWGRF_NOT_FOUND :{RED}Viðeigandi skrá finnst ekki
|
||||
STR_NEWGRF_DISABLED :{RED}Óvirkt
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Viðeigandi skrá finnst ekki (samsvarandi GRF hlaðið)
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Samsvarandi GRF hlaðið í staðin týndrar skrár
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Týndar GRF skrár hafa verið gerðar óvirkar
|
||||
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Vantar GRF skrár til að hægt sé að hlaða leik
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Sérvalinn gjaldeyrir
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Gengi: {ORANGE}{CURRENCY} = £ {COMMA}
|
||||
@@ -2813,16 +2945,42 @@ STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Sýna al
|
||||
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Sýna allar flugvélar sem hafa þessa stöð á áætlun
|
||||
STR_SCHEDULED_SHIPS_TIP :{BLACK}Sýna öll skip sem hafa þessa stöð á áætlun
|
||||
|
||||
|
||||
|
||||
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Samnýttar skipanir {COMMA} {P farartækis farartækja}
|
||||
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Sýna öll farartæki sem deila þessari áætlun
|
||||
STR_SELL :{BLACK}Selja
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Þú ert í þann mund að selja öll farartækin.
|
||||
STR_ARE_YOU_SURE :{BLACK}Ertu viss?
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Staðfestu að þú viljir selja allar lestirnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Staðfestu að þú viljir selja allar bifreiðarnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Staðfestu að þú viljir selja öll skipin í slippnum
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Staðfestu að þú viljir selja allar flugvélarnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Ekki selja allar lestirnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Ekki selja allar bifreiðarnar í skýlinu
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Ekki selja öll skipin í slippnum
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Ekki selja allar flugvélarnar í skýlinu
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Selja allar lestir í skýli
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Selja allar bifreiðar í skýli
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Selja öll skip í slippi
|
||||
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Selja allar flugvélar í skýli
|
||||
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Fá lista yfir allar lestir sem hafa þetta skýli á áætlun
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Fá lista yfir allar bifreiðir sem hafa þetta skýli á áætlun
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Fá lista yfir öll skip sem hafa þennan slipp á áætlun
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Fá lista yfir allar flugvélar sem hafa flugskýli á þessum velli á áætlun
|
||||
|
||||
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Skipta öllum lestum í skýlinu sjálfvirkt út
|
||||
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Skipta öllum bifreiðum í skýlinu sjálfvirkt út
|
||||
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Skipta öllum skipum í slippnum sjálfvirkt út
|
||||
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Skipta öllum flugvélum í skýlinu sjálfvirkt út
|
||||
|
||||
|
||||
|
||||
|
||||
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - {COMMA} Lest{P "" ir}
|
||||
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - {COMMA} Bifreið{P "" ar}
|
||||
STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING} - {COMMA} Skip
|
||||
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Flugvél{P "" ar}
|
||||
|
||||
|
||||
|
||||
@@ -2847,12 +3005,24 @@ STR_ENGINE_NOT_BUILDABLE :{WHITE}Ekki hæ
|
||||
STR_ENGINES :Dráttarvagnar
|
||||
STR_WAGONS :Vagnar
|
||||
|
||||
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Smelltu til að stöðva allar lestir í skýlinu
|
||||
STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Smelltu til að stöðva allar bifreiðar í skýlinu
|
||||
STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Smelltu til að stöðva öll skip í slippnum
|
||||
STR_MASS_STOP_HANGAR_TIP :{BLACK}Smelltu til að stöðva allar flugvélar í flugskýlinu
|
||||
|
||||
STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Smelltu til að ræsa allar lestir í skýlinu
|
||||
STR_MASS_START_DEPOT_ROADVEH_TIP :{BLACK}Smelltu til að ræsa allar bifreiðar í skýlinu
|
||||
STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Smelltu til að ræsa öll skip í slippnum
|
||||
STR_MASS_START_HANGAR_TIP :{BLACK}Smelltu til að ræsa allar flugvélar í flugskýlinu
|
||||
|
||||
STR_MASS_STOP_LIST_TIP :{BLACK}Smelltu til að stöðva öll farartæki á listanum
|
||||
STR_MASS_START_LIST_TIP :{BLACK}Smelltu til að ræsa öll farartæki á listanum
|
||||
|
||||
STR_SHORT_DATE :{WHITE}{DATE_TINY}
|
||||
STR_SIGN_LIST_CAPTION :{WHITE}Merkjalisti - {COMMA} merki
|
||||
|
||||
STR_ORDER_REFIT_FAILED :{WHITE}Order refit failure stopped {STRING} {COMMA}
|
||||
|
||||
############ Lists rail types
|
||||
|
||||
STR_RAIL_VEHICLES :Járnbrautavagnar
|
||||
@@ -2865,7 +3035,7 @@ STR_MAGLEV_VEHICLES :Segulsvifvagnar
|
||||
STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA}
|
||||
|
||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Verð: {GOLD}{CURRENCY}{BLACK} Þyngd: {GOLD}{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hámarkshraði: {GOLD}{VELOCITY}{BLACK} Hestöfl: {GOLD}{POWER}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hámarkshraði: {GOLD}{VELOCITY}{BLACK} Afl: {GOLD}{POWER}
|
||||
STR_PURCHASE_INFO_SPEED :{BLACK}Hraði: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Rekstrarkostnaður: {GOLD}{CURRENCY} á ári
|
||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}Burðargeta: {GOLD}{CARGO} {STRING}
|
||||
@@ -2876,11 +3046,64 @@ STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Þyngd:
|
||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Verð: {GOLD}{CURRENCY}{BLACK} Hámarkshraði: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Burðargeta: {GOLD}{COMMA} farþegar, {COMMA} pokar af pósti
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Drifvagnar: {GOLD}+{POWER}{BLACK} Þyngd: {GOLD}+{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Hægt að breyta farmi í: {GOLD}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Allar tegundir farms
|
||||
STR_PURCHASE_INFO_ALL_BUT :Allt nema {GOLD}
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Mynda land
|
||||
STR_RANDOM :{BLACK}Nýtt raðnúmer
|
||||
STR_RANDOM_HELP :{BLACK}Fá tilviljanakennt raðnúmer fyrir myndun lands
|
||||
STR_WORLD_GENERATION_CAPTION :{WHITE}Sköpun heims
|
||||
STR_RANDOM_SEED :{BLACK}Raðnúmer lands:
|
||||
STR_RANDOM_SEED_HELP :{BLACK}Smelltu til að skrifa inn raðnúmer
|
||||
STR_LAND_GENERATOR :{BLACK}Landmyndun:
|
||||
STR_TREE_PLACER :{BLACK}Planta trjám:
|
||||
STR_HEIGHTMAP_ROTATION :{BLACK}Snúningur hæðarkorts:
|
||||
STR_TERRAIN_TYPE :{BLACK}Gerð lands:
|
||||
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Magn sjávar:
|
||||
STR_SMOOTHNESS :{BLACK}Sléttleiki lands:
|
||||
STR_SNOW_LINE_HEIGHT :{BLACK}Hæð snjólínu:
|
||||
STR_DATE :{BLACK}Dags.:
|
||||
STR_NUMBER_OF_TOWNS :{BLACK}Fjöldi bæja:
|
||||
STR_NUMBER_OF_INDUSTRIES :{BLACK}Fjöldi iðnaða:
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_SNOW_LINE_UP :{BLACK}Hækka snjólínu upp um eitt þrep
|
||||
STR_SNOW_LINE_DOWN :{BLACK}Lækka snjólínu niður um eitt þrep
|
||||
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Breyta hæð snjólínu
|
||||
STR_START_DATE_QUERY_CAPT :{WHITE}Breyta upphafsári
|
||||
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Stærð hæðarlínukorts
|
||||
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ekki er mælt með því að breyta stærð grunnkorts of mikið. Viltu halda áfram?
|
||||
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
|
||||
STR_HEIGHTMAP_NAME :{BLACK}Nafn hæðarlínukorts:
|
||||
STR_HEIGHTMAP_SIZE :{BLACK}Stærð: {ORANGE}{NUM} x {NUM}
|
||||
STR_GENERATION_WORLD :{WHITE}Skapa heim...
|
||||
STR_GENERATION_ABORT :{BLACK}Hætta
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Hætta við sköpun heims
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ertu viss um að þú viljir hætta við sköpunina?
|
||||
STR_PROGRESS :{WHITE}{NUM}% tilbúið
|
||||
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
|
||||
STR_WORLD_GENERATION :{BLACK}Sköpun heims
|
||||
STR_TREE_GENERATION :{BLACK}Gróðursetning trjáa
|
||||
STR_UNMOVABLE_GENERATION :{BLACK}Staðsetning fastra hluta
|
||||
STR_CLEARING_TILES :{BLACK}Hrjúft og grýtt landslag
|
||||
STR_SETTINGUP_GAME :{BLACK}Set upp leik
|
||||
STR_PREPARING_TILELOOP :{BLACK}Keyri reitalykkju
|
||||
STR_PREPARING_GAME :{BLACK}Undirbý leik
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Þessi stilling breytti erfiðleikastigi í sérsniðið
|
||||
STR_SE_FLAT_WORLD :{WHITE}Slétt land
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Mynda slétt land
|
||||
STR_SE_RANDOM_LAND :{WHITE}Handahófskennt land
|
||||
STR_SE_NEW_WORLD :{BLACK}Búa til nýtt kort
|
||||
STR_SE_CAPTION :{WHITE}Tegund korts
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Lækka slétt land niður um eitt þrep
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Hækka slétt land upp um eitt þrep
|
||||
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Breyta hæð á sléttu landi
|
||||
STR_FLAT_WORLD_HEIGHT :{BLACK}Hæð slétts lands yfir sjávarmáli
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
|
||||
STR_SMALLMAP_CENTER :{BLACK}Miðja heimskort á núverandi staðsetningu
|
||||
|
||||
########### String for new airports
|
||||
STR_SMALL_AIRPORT :{BLACK}Lítill flugvöllur
|
||||
@@ -2897,4 +3120,14 @@ STR_SMALL_AIRPORTS :{BLACK}Litlir f
|
||||
STR_LARGE_AIRPORTS :{BLACK}Stórir flugvellir
|
||||
STR_HUB_AIRPORTS :{BLACK}Háannaflugvellir
|
||||
STR_HELIPORTS :{BLACK}Þyrluflugvellir
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
STR_MEASURE_LENGTH :{BLACK}Lengd: {NUM}
|
||||
STR_MEASURE_AREA :{BLACK}Svæði: {NUM} x {NUM}
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengd: {NUM}{}Hæðarmunur {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Svæði: {NUM} x {NUM}{}Hæðarmunur: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
|
||||
########
|
||||
|
||||
+1613
-1600
File diff suppressed because it is too large
Load Diff
+40
-18
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}プレ
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}競争者の駅へ車両の初めての到着
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}事故/災害
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}会社情報
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}産業の開業/閉業
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}経済の変化
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}プレヤーの車両についての情報
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}車両の新登場
|
||||
@@ -614,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} は「{STRING}」に当たった!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME}({COMPANY})は「{STRING}」に当たった!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}シナリオを作成
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}シナリオエディタ
|
||||
STR_0223_LAND_GENERATION :{WHITE}地形の作成
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}ランダムな地形
|
||||
STR_0227_RESET_LAND :{BLACK}地形をリセット
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}上げる/下げる地域のサイズを拡大します
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}上げる/下げる地域のサイズを縮小します
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}ランダムな地形を作成します
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}地形をリセットします
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}地形のリセット
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}ハイトマップを使用
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}ハイトマップを使用
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}地形をリセットしてもよろしいですか?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}地形の作成
|
||||
STR_022F_TOWN_GENERATION :{BLACK}市町村の建設
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}産業の建設
|
||||
@@ -723,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}土地
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}灯台を建設します
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}送信機を建設します
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}砂漠を作成します。{}Control+クリックすると消去します
|
||||
STR_CREATE_LAKE :{BLACK}湖を作成します。{}海水位の場合は周辺地域を水浸します
|
||||
STR_CREATE_LAKE :{BLACK}。水を作成します。{}通常の使用時に運河を建設します。Controlをクリックすると、海水位にある地域が浸水できます。
|
||||
STR_0290_DELETE :{BLACK}破壊
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}この町を完全に破壊します
|
||||
STR_0292_SAVE_SCENARIO :シナリオを保存
|
||||
@@ -1201,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}ラン
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}ランドムな木を植林します
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}ここに運河が建設できません...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}運河を建設します。Control+クリックすると海のタイルも建設できます(海水位にのみ)
|
||||
STR_BUILD_CANALS_TIP :{BLACK}運河を建設します
|
||||
STR_LANDINFO_CANAL :運河
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}ここに水門が建設できません...
|
||||
@@ -1794,6 +1801,7 @@ STR_3804_WATER :水
|
||||
STR_3805_COAST_OR_RIVERBANK :海岸または川岸
|
||||
STR_3806_SHIP_DEPOT :造船所
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...水上に建設できません
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}先に運河を破壊しなければなりません
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}ゲームを保存
|
||||
@@ -2114,8 +2122,8 @@ STR_7038_INAUGURATED :{GOLD}開業日
|
||||
STR_7039_VEHICLES :{GOLD}車両数:
|
||||
STR_TRAINS :{WHITE}列車{COMMA}本
|
||||
STR_ROAD_VEHICLES :{WHITE}道路車両{COMMA}両
|
||||
STR_AIRCRAFT :{WHITE}{COMMA}台の飛行機
|
||||
STR_SHIPS :{WHITE}{COMMA}隻の船舶
|
||||
STR_AIRCRAFT :{WHITE}飛行機{COMMA}台
|
||||
STR_SHIPS :{WHITE}船舶{COMMA}隻
|
||||
STR_7042_NONE :{WHITE}なし
|
||||
STR_7043_FACE_SELECTION :{WHITE}顔の選択
|
||||
STR_7044_MALE :{BLACK}男性
|
||||
@@ -2599,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}選択
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}選択した指令に全負荷まで待つことを強制します
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}選択した指令に降ろすことを強制します
|
||||
STR_SERVICE_HINT :{BLACK}修理が必要でないとこの指令をスキップ
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}{STRING}が新登場!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}価格:{CURRENCY} 重量:{WEIGHT_S}{}最大速度:{VELOCITY} 出力:{POWER}{}運転費:一年間{CURRENCY}{}容量:{CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}故障
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}使用年数:{LTBLUE}{STRING}{BLACK} 運転費:{LTBLUE}1年間に{CURRENCY}
|
||||
@@ -2627,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :互換性がな
|
||||
STR_TRAIN_NO_POWER :{RED}電源はありません
|
||||
STR_TRAIN_START_NO_CATENARY :線路は懸垂線がないため、この列車が動けません
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}{STRING}が新登場!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}{STRING}が新登場!ー{STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}道路車両があります
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - 道路車両{COMMA}両
|
||||
@@ -2667,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}販売
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}主の画面を車庫の場所に移動します
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}道路車両のリスト - 情報を見るには車両をクリックします
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}選択した道路車両を購入します
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}新しい道路車両が新登場!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}価格:{CURRENCY}{}最大速度:{VELOCITY}{}運転費:一年間{CURRENCY}{}容量:{CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}道路車両を名付ける
|
||||
@@ -2699,7 +2707,7 @@ STR_9801_DOCK_CONSTRUCTION :{WHITE}埠頭
|
||||
STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}ここに埠頭が建設できません...
|
||||
STR_9803_SHIP_DEPOT :{WHITE}{TOWN}造船所
|
||||
STR_9804_NEW_SHIPS :{BLACK}新規船舶
|
||||
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA}隻の船舶
|
||||
STR_9805_SHIPS :{WHITE}{COMPANY} - 船舶{COMMA}隻
|
||||
STR_9808_NEW_SHIPS :{WHITE}新規船舶
|
||||
STR_9809_BUILD_SHIP :{BLACK}船舶を購入
|
||||
STR_CLONE_SHIP :{BLACK}船舶をクローン
|
||||
@@ -2740,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}船舶
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}主の画面を船舶の場所に移動します
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}船舶を造船所へ回送します。Contorl+クリックすると修理のみをします
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}船舶の情報を表示
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}新しい船舶が新登場!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}価格:{CURRENCY} 最大速度:{VELOCITY}{}容量:{CARGO}{}運転費:一年間{CURRENCY}
|
||||
STR_982F_NAME_SHIP :{BLACK}船舶を名付ける
|
||||
|
||||
@@ -2777,7 +2783,7 @@ STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}飛行
|
||||
STR_A005_NEW_AIRCRAFT :{WHITE}新規飛行機
|
||||
STR_A006_BUILD_AIRCRAFT :{BLACK}飛行機を購入
|
||||
STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}飛行機が購入できません...
|
||||
STR_A009_AIRCRAFT :{WHITE}{COMPANY} - {COMMA}台の飛行機
|
||||
STR_A009_AIRCRAFT :{WHITE}{COMPANY} - 飛行機{COMMA}台
|
||||
STR_A00A :{WHITE}{VEHICLE}
|
||||
STR_A00B_ORDERS :{WHITE}{VEHICLE}(指令)
|
||||
STR_A00C_DETAILS :{WHITE}{VEHICLE}(詳細)
|
||||
@@ -2814,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}飛行
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}主の画面を飛行機の場所に移動します
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}飛行機を格納庫へ回送します。Control+クリックすると修理のみします
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}飛行機の情報を表示
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}新しい飛行機が新登場!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}価格:{CURRENCY} 最大速度:{VELOCITY}{}容量:{COMMA}人の乗客、{COMMA}袋の郵便袋{}運転費:一年間{CURRENCY}
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}飛行機を名付ける
|
||||
@@ -2893,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum:{SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}実行中のゲームに変更を適用して、クラッシュのリスクがあります。{}続けてもよろしいですか?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}追加
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}NewGRFファイルをリストに追加します
|
||||
STR_NEWGRF_REMOVE :{BLACK}削除
|
||||
@@ -2952,9 +2957,20 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}この
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}売却
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}車庫/格納庫/造船所内のすべての車両を販売します。
|
||||
STR_ARE_YOU_SURE :{BLACK}続けてもよろしいですか?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}電車庫内のすべての列車の売却を確認
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}車庫内のすべての道路車両の売却を確認
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}造船所内のすべての船舶の売却を確認
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}格納庫内のすべての飛行機の売却を確認
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}電車庫内のすべての列車を売却しない
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}車庫内のすべての道路車両を売却しない
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}造船所内のすべての船舶を売却しない
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}格納庫内のすべての飛行機を売却しない
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}電車庫内のすべての列車を販売します
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}車庫内のすべての道路車両を販売します
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}造船所内のすべての船舶を販売します
|
||||
@@ -2970,10 +2986,10 @@ STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}車庫
|
||||
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}造船所内のすべての船舶を自動的に交換します
|
||||
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}格納庫内のすべての飛行機を自動的に交換します
|
||||
|
||||
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - {COMMA}本の列車
|
||||
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - {COMMA}両の道路車両
|
||||
STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING} - {COMMA}隻の船舶
|
||||
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA}台の飛行機
|
||||
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - 列車{COMMA}本
|
||||
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - 道路車両{COMMA}両
|
||||
STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING} - 船舶{COMMA}隻
|
||||
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - 飛行機{COMMA}台
|
||||
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING}を交換
|
||||
STR_REPLACE_VEHICLES_START :{BLACK}車両の交換を開始
|
||||
@@ -3119,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}地域
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}長さ:{NUM}{}高さの違い:{NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}地域:{NUM} x {NUM}{}高さの違い:{NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{2:NUM}-{1:STRING}-{0:STRING}
|
||||
STR_DATE_SHORT :{1:NUM}年{0:STRING}
|
||||
STR_DATE_LONG :{2:NUM}年{1:STRING}{0:STRING}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+54
-27
@@ -46,7 +46,7 @@ STR_0025_TOYS :장난감
|
||||
STR_0026_CANDY :사탕
|
||||
STR_0027_COLA :콜라
|
||||
STR_0028_COTTON_CANDY :솜사탕
|
||||
STR_0029_BUBBLES :풍선껌
|
||||
STR_0029_BUBBLES :거품
|
||||
STR_002A_TOFFEE :태피
|
||||
STR_002B_BATTERIES :배터리
|
||||
STR_002C_PLASTIC :플라스틱
|
||||
@@ -78,7 +78,7 @@ STR_0045_TOY :장난감
|
||||
STR_0046_CANDY :사탕
|
||||
STR_0047_COLA :콜라
|
||||
STR_0048_COTTON_CANDY :솜사탕
|
||||
STR_0049_BUBBLE :풍선껌
|
||||
STR_0049_BUBBLE :거품
|
||||
STR_004A_TOFFEE :태피
|
||||
STR_004B_BATTERY :배터리
|
||||
STR_004C_PLASTIC :플라스틱
|
||||
@@ -110,7 +110,7 @@ STR_QUANTITY_TOYS :장난감 {COMM
|
||||
STR_QUANTITY_SWEETS :{COMMA} 자루의 사탕
|
||||
STR_QUANTITY_COLA :{VOLUME}의 콜라
|
||||
STR_QUANTITY_CANDYFLOSS :{WEIGHT}의 솜사탕
|
||||
STR_QUANTITY_BUBBLES :풍선껌 {COMMA} 상자
|
||||
STR_QUANTITY_BUBBLES :거품 {COMMA} 상자
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT}의 태피
|
||||
STR_QUANTITY_BATTERIES :배터리 {COMMA} 상자
|
||||
STR_QUANTITY_PLASTIC :{VOLUME}의 플라스틱
|
||||
@@ -246,7 +246,7 @@ STR_0114_TOY_SHOP :{BLACK}{TINYFON
|
||||
STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}장난감 공장
|
||||
STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}플라스틱 분수
|
||||
STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}탄산음료 공장
|
||||
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}풍선껌 제조 공장
|
||||
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}거품 제조 공장
|
||||
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}태피 채취장
|
||||
STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}설탕 광산
|
||||
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}철도역
|
||||
@@ -361,6 +361,7 @@ STR_015C_SAVE_GAME :게임 저장
|
||||
STR_015D_LOAD_GAME :불러오기
|
||||
STR_015E_QUIT_GAME :그만하기
|
||||
STR_015F_QUIT :종료
|
||||
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}정말로 이 게임을 중단하시겠습니까?
|
||||
STR_0161_QUIT_GAME :{WHITE}게임 그만두기
|
||||
STR_SORT_ORDER_TIP :{BLACK}정렬 방법을 선택하십시오 (내림차순/오름차순)
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}정렬 기준 선택
|
||||
@@ -456,7 +457,7 @@ STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}점검
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}창닫기
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}창 제목 - 창을 움직이려면 여기를 드래그하세요
|
||||
STR_STICKY_BUTTON :{BLACK}이 창을 '모든 창 닫기' 키로 닫을 수 없게 하기
|
||||
STR_RESIZE_BUTTON :{BLACK}이 창의 크기를 조절하려면 여기를 클릭하고 드래그하세요.
|
||||
STR_RESIZE_BUTTON :{BLACK}이 창의 크기를 조절하려면 여기를 클릭하고 드래그하세요
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}기본 저장/로드 디렉토리로 이동하려면 여기를 클릭하세요
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}사각형 모양의 땅에 있는 건물과 땅 등을 부숩니다.
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}땅의 모퉁이를 낮춥니다.
|
||||
@@ -590,6 +591,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}당신
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}경쟁사의 첫 차량 도착
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}사고 / 재앙
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}회사 정보
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}산업 띄우기 / 끄기
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}경제적 변화
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}조언 / 당신 차량에 대한 정보
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}새로운 차량
|
||||
@@ -614,16 +616,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY}가 '{STRING}'를(을) 달성했습니다!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME}의 {COMPANY}, 드디어 {STRING}를(을) 달성했습니다!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}시나리오 생성
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}시나리오 에디터
|
||||
STR_0223_LAND_GENERATION :{WHITE}지형 생성기
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}무작위 지형
|
||||
STR_0227_RESET_LAND :{BLACK}지형 초기화
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}지형 편집툴의 크기를 키움
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}지형 편집툴의 크기를 줄임
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}무작위 지형을 생성
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}풍경 초기화
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}풍경 리셋
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}DEM지형 사용
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}DEM지형 사용
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}정말로 지형을 초기화하시겠습니까?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}지형 생성기
|
||||
STR_022F_TOWN_GENERATION :{BLACK}마을 생성
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}산업 시설 생성
|
||||
@@ -674,7 +682,7 @@ STR_025B_TOY_SHOP :{BLACK}장난
|
||||
STR_025C_TOY_FACTORY :{BLACK}장난감 공장
|
||||
STR_025D_PLASTIC_FOUNTAINS :{BLACK}플라스틱 분수
|
||||
STR_025E_FIZZY_DRINK_FACTORY :{BLACK}탄산음료 공장
|
||||
STR_025F_BUBBLE_GENERATOR :{BLACK}풍선껌 제조 공장
|
||||
STR_025F_BUBBLE_GENERATOR :{BLACK}거품 제조 공장
|
||||
STR_0260_TOFFEE_QUARRY :{BLACK}태피 채취장
|
||||
STR_0261_SUGAR_MINE :{BLACK}설탕 광산
|
||||
STR_0262_CONSTRUCT_COAL_MINE :{BLACK}석탄 광산 건설
|
||||
@@ -709,7 +717,7 @@ STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}장난
|
||||
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}장난감 공장 건설
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}플라스틱 분수 건설
|
||||
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}탄산음료 공장 건설
|
||||
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}풍선껌 제조 공장 건설
|
||||
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}거품 제조 공장 건설
|
||||
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}태피 채취장 건설
|
||||
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}설탕 광산 건설
|
||||
STR_0285_CAN_T_BUILD_HERE :{WHITE}{STRING}을/를 여기에 건설할 수 없습니다...
|
||||
@@ -723,7 +731,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}암석
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}등대를 놓습니다.
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}송신기를 놓습니다.
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}사막 지역을 지정합니다.{}CTRL키를 누른채로 지우십시오.
|
||||
STR_CREATE_LAKE :{BLACK}물을 지정합니다.{}해수면에 둘러싸이면 물로 채워질 것입니다.
|
||||
STR_CREATE_LAKE :{BLACK}수면 지역을 정의하세요.{}바다 높이에서 CTRL이 눌려 있지 않으면, 운하를 만들때 침수할 것입니다.
|
||||
STR_0290_DELETE :{BLACK}삭제
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}이 도시를 완전히 삭제
|
||||
STR_0292_SAVE_SCENARIO :시나리오 저장
|
||||
@@ -736,7 +744,8 @@ STR_0298_LOAD_SCENARIO :{WHITE}시나
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}시나리오 저장하기
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}시나리오 플레이
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}DEM지형 플레이
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}DEM지형을 풍경으로 하여 게임을 시작합
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}DEM지형을 풍경으로 하여 게임을 시작합니다.
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}이 시나리오를 종료하시겠습니까?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}에디터 종료
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...1200명 이상의 도시에만 건설할 수 있습니다!
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}시작년도를 1년 앞당깁니다.
|
||||
@@ -1200,7 +1209,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}무작
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}모든 종류의 나무를 무작위로 심습니다.
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}여기에 운하를 건설할 수 없습니다...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}운하를 건설합니다. CTRL키를 눌러 바다 타일을 건설하십시오 (해수면 높이에서만)
|
||||
STR_BUILD_CANALS_TIP :{BLACK}운하 만들기
|
||||
STR_LANDINFO_CANAL :운하
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}여기에 갑문을 지을 수 없습니다...
|
||||
@@ -1244,7 +1253,7 @@ STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}솜사
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}배터리 농장에 투자합니다.
|
||||
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}콜라 우물을 팝니다.
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}플라스틱 분수에 투자합니다.
|
||||
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}풍선껌 제조 공장을 건설합니다.
|
||||
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}거품 제조 공장을 건설합니다.
|
||||
STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}태피 채취장에 투자합니다.
|
||||
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}설탕 광산을 건설합니다.
|
||||
|
||||
@@ -1626,7 +1635,7 @@ STR_2027_FROM_TO :{ORANGE}{1:STRI
|
||||
STR_2028_BY :{YELLOW} ({DATE_SHORT}까지)
|
||||
STR_202A_NONE :{ORANGE}없음
|
||||
STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}이미 지급된 보조금:
|
||||
STR_202C_FROM_TO :{ORANGE}{STRING}에서 {STATION}까지 {STATION}{YELLOW} ({COMPANY}
|
||||
STR_202C_FROM_TO :{ORANGE}{1:STATION}에서 {2:STATION}까지 {0:STRING} 수송{YELLOW} ({3:COMPANY}
|
||||
STR_202D_UNTIL :{YELLOW}, {DATE_SHORT}까지)
|
||||
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}보조금 제공 계약 파기:{}{}{0:STRING}에서 {1:STRING}까지의 {2:STRING} 수송은 더이상 보조금을 지급하지 않습니다.
|
||||
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}보조금 제공 철회:{}{}{1:STATION}에서 {2:STATION}까지의 {0:STRING} 수송은 더이상 보조금을 지급하지 않습니다.
|
||||
@@ -1793,6 +1802,7 @@ STR_3804_WATER :물
|
||||
STR_3805_COAST_OR_RIVERBANK :해안 또는 강기슭
|
||||
STR_3806_SHIP_DEPOT :정박소
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...물 위에 지을 수 없습니다
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}운하를 먼저 제거하십시오
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}게임 저장
|
||||
@@ -1851,7 +1861,7 @@ STR_4820_TOY_SHOP :장난감 가
|
||||
STR_4821_TOY_FACTORY :장난감 공장
|
||||
STR_4822_PLASTIC_FOUNTAINS :플라스틱 분수
|
||||
STR_4823_FIZZY_DRINK_FACTORY :탄산음료 공장
|
||||
STR_4824_BUBBLE_GENERATOR :풍선껌 제조 공장
|
||||
STR_4824_BUBBLE_GENERATOR :거품 제조 공장
|
||||
STR_4825_TOFFEE_QUARRY :태피 채취장
|
||||
STR_4826_SUGAR_MINE :설탕 광산
|
||||
|
||||
@@ -2261,7 +2271,7 @@ STR_802B_RUBBER_TRUCK :고무 수송
|
||||
STR_802C_SUGAR_TRUCK :설탕 수송차량
|
||||
STR_802D_COTTON_CANDY_HOPPER :솜사탕 수송차량
|
||||
STR_802E_TOFFEE_HOPPER :태피 수송차량
|
||||
STR_802F_BUBBLE_VAN :풍선껌 수송차량
|
||||
STR_802F_BUBBLE_VAN :거품 수송차량
|
||||
STR_8030_COLA_TANKER :콜라 탱크
|
||||
STR_8031_CANDY_VAN :사탕 수송차량
|
||||
STR_8032_TOY_VAN :장난감 수송차량
|
||||
@@ -2291,7 +2301,7 @@ STR_8049_RUBBER_TRUCK :고무 수송
|
||||
STR_804A_SUGAR_TRUCK :설탕 수송차량
|
||||
STR_804B_COTTON_CANDY_HOPPER :솜사탕
|
||||
STR_804C_TOFFEE_HOPPER :태피 수송차량
|
||||
STR_804D_BUBBLE_VAN :풍선껌
|
||||
STR_804D_BUBBLE_VAN :거품 수송차량
|
||||
STR_804E_COLA_TANKER :콜라 탱크
|
||||
STR_804F_CANDY_VAN :사탕 수송차량
|
||||
STR_8050_TOY_VAN :장난감 수송차량
|
||||
@@ -2323,7 +2333,7 @@ STR_8069_RUBBER_TRUCK :고무 수송
|
||||
STR_806A_SUGAR_TRUCK :설탕 수송차량
|
||||
STR_806B_COTTON_CANDY_HOPPER :솜사탕
|
||||
STR_806C_TOFFEE_HOPPER :태피 수송차량
|
||||
STR_806D_BUBBLE_VAN :풍선껌
|
||||
STR_806D_BUBBLE_VAN :거품 수송차량
|
||||
STR_806E_COLA_TANKER :콜라 탱크
|
||||
STR_806F_CANDY_VAN :사탕 수송차량
|
||||
STR_8070_TOY_VAN :장난감 수송차량
|
||||
@@ -2415,9 +2425,9 @@ STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow 탄산
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover 플라스틱 수송차
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught 플라스틱 수송차
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow 플라스틱 수송차
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover 풍선껌 트럭
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught 풍선껌 트럭
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow 풍선껌 트럭
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover 거품 트럭
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught 거품 트럭
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow 거품 트럭
|
||||
STR_80CC_MPS_OIL_TANKER :MPS 석유 탱크
|
||||
STR_80CD_CS_INC_OIL_TANKER :CS-Inc. 석유 탱크
|
||||
STR_80CE_MPS_PASSENGER_FERRY :MPS 여객선
|
||||
@@ -2598,8 +2608,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}선택
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}선택된 경로에서 모든 화물을 가득 싣도록 변경합니다.
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}선택된 경로에서 모든 화물을 전부 내리도록 변경합니다.
|
||||
STR_SERVICE_HINT :{BLACK}점검이 필요하면 이 경로를 건너뜁니다.
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}새로운 {STRING}을/를 이제 사용할 수 있습니다!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}가격: {CURRENCY} 무게: {WEIGHT_S}{}속도: {VELOCITY} 힘: {POWER}{}운행비용: {CURRENCY}/년{}수송량: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}고장
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}수명: {LTBLUE}{STRING}{BLACK} 운행비용: {LTBLUE}{CURRENCY}/년
|
||||
@@ -2626,6 +2634,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :알맞지 않
|
||||
STR_TRAIN_NO_POWER :{RED}기관차 없음
|
||||
STR_TRAIN_START_NO_CATENARY :연결고리가 모자라 운행을 시작할 수 없습니다.
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}신형 {STRING} 이(가) 출시되었습니다!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}신형 {STRING} 자동차가 출시되었습니다! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}중간에 자동차가 있습니다.
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA}대의 자동차
|
||||
@@ -2666,8 +2678,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}자동
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}이 차고가 있는 곳으로 이동
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}자동차 선택 목록 - 차량 정보를 보려면 클릭
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}선택한 자동차 만들기
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}새로운 자동차를 이제 사용할 수 있습니다!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}가격: {CURRENCY}{}속력: {VELOCITY}{}운행비용: {CURRENCY}/년{}수송량: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}자동차 이름 지정
|
||||
@@ -2739,8 +2749,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}선박
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}이 선박이 있는 곳으로 이동합니다
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}선박을 정박소로 보냅니다. CTRL+클릭하면 점검만 합니다.
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}선박 상세정보 보기
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}새로운 선박을 이제 사용할 수 있습니다!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}가격: {CURRENCY} 최고속력: {VELOCITY}{}수송량: {CARGO}{}운행비용: {CURRENCY}/년
|
||||
STR_982F_NAME_SHIP :{BLACK}선박 이름 지정
|
||||
|
||||
@@ -2813,8 +2821,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}항공
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}이 항공기가 있는 곳으로 이동
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}항공기를 격납고로 보냅니다. CTRL+클릭하면 점검만 합니다
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}항공기 상세정보 보기
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}새로운 항공기를 이제 사용할 수 있습니다!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}가격: {CURRENCY} 최고속력: {VELOCITY}{}수송량: 승객 {COMMA}명, 우편 {COMMA}가방{}운행비용: {CURRENCY}/년
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}항공기 이름 지정
|
||||
@@ -2892,6 +2898,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}게임이 진행중인데 설정을 변경하려고 하면 게임과 충돌할 수도 있습니다.{}정말로 설정을 변경하시겠습니까?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}추가
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}NewGRF 파일을 목록에 추가
|
||||
STR_NEWGRF_REMOVE :{BLACK}제거
|
||||
@@ -2951,6 +2958,20 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}이 스
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}팔기
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}이 차고에 있는 모든 차량을 팔 것입니다.
|
||||
STR_ARE_YOU_SURE :{BLACK}정말로 파시겠습니까?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}이 차량기지에 있는 모든 열차를 팔 것인지 확인합니다.
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}이 차고에 있는 모든 자동차를 팔 것인지 확인합니다.
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}이 정박소에 있는 모든 선박을 팔 것인지 확인합니다.
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}이 격납고에 있는 모든 선박을 팔 것인지 확인합니다.
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}이 차량기지에 있는 모든 열차를 팔지 않습니다.
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}이 차량기지에 있는 모든 자동차를 팔지 않습니다.
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}이 차량기지에 있는 모든 선박을 팔지 않습니다.
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}이 차량기지에 있는 모든 항공기를 팔지 않습니다.
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}이 차량기지에 있는 모든 열차를 팝니다.
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}이 차량기지에 있는 모든 자동차를 팝니다.
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}이 차량기지에 있는 모든 선박을 팝니다.
|
||||
@@ -3115,4 +3136,10 @@ STR_MEASURE_AREA :{BLACK}넓이:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}길이: {NUM}{}고도차: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}넓이: {NUM} x {NUM}{}고도차: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+8
-11
@@ -329,6 +329,7 @@ STR_0140_NEW_GAME :{BLACK}Naujas
|
||||
STR_0141_LOAD_GAME :{BLACK}Atverti žaidimą
|
||||
STR_SINGLE_PLAYER :{BLACK}Vienas zaidejas
|
||||
STR_MULTIPLAYER :{BLACK}Žaidimas tinkle
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenarijaus redaktorius
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -428,6 +429,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Vagono talpa
|
||||
STR_NO_WAITING_CARGO :{BLACK}Jokiu kroviniu nera pakrovimui
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Pazymeti visus pastatus
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Pazymeti visus krovinio tipus (iskaitant nelaukiancius kroviniu)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Galimi traukiniai
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Galimi automobiliai
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Galimi laivai
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Galimi lėktuvai
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Peržiūrėti galimų variklių sąrašą tinkamų šiai transporto priemonei.
|
||||
STR_MANAGE_LIST :{BLACK}Tvarkyti sąrašą
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Siųsti nurodymus visoms šio sąrašo tr. priemonėms
|
||||
@@ -752,7 +757,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sukurti
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Statyti švyturį
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Statyti siųstuvą
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Nurodyti dykumos plotus{}Laikant nuspaustą VALD (CTRL) galima ją pašalinti
|
||||
STR_CREATE_LAKE :{BLACK}Pazymeti kaip vandeni, aplinkines zemes bus uztvindytos, jei bus juros lygyje
|
||||
STR_0290_DELETE :{BLACK}Šalinti
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Šalinti šį miestą
|
||||
STR_0292_SAVE_SCENARIO :Išsaugoti scenarijų
|
||||
@@ -1230,7 +1234,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Atsitikt
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sodina atsitiktinės rūšies medžius
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Neimanoma cia iskasti kanalu...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kasti kanalus
|
||||
STR_LANDINFO_CANAL :Kanalas
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Neimanoma cia irengti sliuzu...
|
||||
@@ -1442,6 +1445,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Zaideju
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nerastas tinklo irenginys arba sukompiliuota be ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Nerado nei vieno zidimo tinkle
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Serveris neatsake i uzklausa
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nepavyko prisijungti dėl Papild. grafikos neatitikimo
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Zaidimo tinkle sinchronizacija nepavyko
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Nutruko rysys
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Negali atverti issaugoto zaidimo
|
||||
@@ -1463,6 +1467,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :sinchronizacijo
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :negali uzkrauti zemelapio
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :prarastas rysys
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokolo klaida
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Papild. grafikos neatitikimas
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Ne autorizuota
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :gautas neteisingas paketas
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :bloga versija
|
||||
@@ -1679,7 +1684,7 @@ STR_2041_SHOPPING_MALL :Parduotuvių ra
|
||||
STR_2042_DO_IT :{BLACK}Pirmyn!
|
||||
STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Sąrašas veiksmų, kuriuos galima atlikti šiame mieste - spragtelėjus pavadinimą, pateikiama daugiau informacijos
|
||||
STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Atlikti aukščiau pasirinktą veiksmą
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Galimos akcijos:
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Galimi veiksmai:
|
||||
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Maža reklamos kompanija
|
||||
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Vidutinė reklamos kompanija
|
||||
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Didelė reklamos kompanija
|
||||
@@ -2626,8 +2631,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Iterpti
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Pazymetoje stoteleje laukti, kol transporto priemone pilnai pasikraus
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Iskrauti krovini pazymetoje stoteleje
|
||||
STR_SERVICE_HINT :{BLACK}Nevykdyti sios uzduoties iki tol, kol nereikes remonto
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}{STRING} jau išrastas!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kaina: {CURRENCY} Svoris: {WEIGHT_S}{}Greitis: {VELOCITY} Galia: {POWER}{}Eksplotacijos išlaidos: {CURRENCY}/metus{}Talpa: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Sugedo
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Amzius: {LTBLUE}{STRING}{BLACK} Eksploatacijos islaidos: {LTBLUE}{CURRENCY}/met
|
||||
@@ -2694,8 +2697,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Nutempk
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Rodyti automobiliu garaza ekrano centre
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Automobiliu pasirinkimo sarasas - paspausk ant automobilio jei nori detalesnes informacijos
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Isigyti pazymeta automobili
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Atsirado naujas automobilis!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kaina: {CURRENCY}{}Greitis: {VELOCITY}{}Eksploatavimo kaina: {CURRENCY}/met{}Talpa: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Pavadinti automobili
|
||||
@@ -2767,8 +2768,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Rodyti l
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Rodyti laiva ekrano centre
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Nukreipti laiva i depa
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Rodyti laivo informacija
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Atsirado naujas laivas!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kainuoja: {CURRENCY} Maks. Greitis: {VELOCITY}{}Talpa: {CARGO}{}Vaziavimo kaina: {CURRENCY}/m
|
||||
STR_982F_NAME_SHIP :{BLACK}Laivo vardas
|
||||
|
||||
@@ -2841,8 +2840,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Rodyti l
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Rodyti lektuva ektrano centre
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Siusti lektuva i angara
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Rodyti lektuvo informacija
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Atsirado naujas lektuvas!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kaina: {CURRENCY} Maks. greitis: {VELOCITY}{}Talpa: {COMMA} keleiviu, {COMMA} pasto maisail{}Eksploatacijos islaidos: {CURRENCY}/met.
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Pervardinti lektuva
|
||||
|
||||
+38
-10
@@ -295,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}Nytt spi
|
||||
STR_0141_LOAD_GAME :{BLACK}Last inn spill
|
||||
STR_SINGLE_PLAYER :{BLACK}Énspiller
|
||||
STR_MULTIPLAYER :{BLACK}Flerspiller
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -394,6 +395,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Lastkapasitet
|
||||
STR_NO_WAITING_CARGO :{BLACK}Ingen last venter
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Velg alle anlegg
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Velg alle lasttyper (inkludert last som ikke venter)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Tilgjengelige tog
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgjengelige kjøretøy
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Tilgjengelige skip
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgjengelige luftfartøy
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Se en liste over tilgjengelige maskindesigner for dette kjøretøyet.
|
||||
STR_MANAGE_LIST :{BLACK}Behandl liste
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Send instruksjoner til alle kjøretøyer i denne listen
|
||||
@@ -585,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomms
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankommst av første kjøretøy på motstanders stasjon
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Ulykker/katastrofer
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Firmainformasjon
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Åpninger / Stengninger av industrier
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Økonomiske endringer
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Råd/informasjon om spillers kjøretøy
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nye kjøretøy
|
||||
@@ -609,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} oppnår '{STRING}'-status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} fra {COMPANY} oppnår '{STRING}'-status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lag scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarioredigerer
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landgenerering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfeldig landforming
|
||||
STR_0227_RESET_LAND :{BLACK}Tilbakestill land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Øk størrelse av landareal å heve/senke
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Mink størrelse av landareal å heve/senke
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfeldig landskap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Tilbakestill landskap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Tilbakestill landskap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Bruk høydekart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Bruk høydekart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikkert på du vil tilbakestille landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskapsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
@@ -718,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plasser radiosender
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og hold inne CTRL for å fjerne den
|
||||
STR_CREATE_LAKE :{BLACK}Definer vannområde.{}Det vil oversvømme området rundt hvis det er på sjønivå
|
||||
STR_CREATE_LAKE :{BLACK}Definer vannområde.{}Lag en kanal, untatt hvis CTRL holdes nede på havnivå, hvor områdene vil fylles istedenfor
|
||||
STR_0290_DELETE :{BLACK}Slett
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slett denne byen fullstendig
|
||||
STR_0292_SAVE_SCENARIO :Lagre scenario
|
||||
@@ -1196,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trær av
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plasser trær av tilfeldig type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan ikke bygge kanaler her...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler. Trykk CTRL for å plassere sjøområder (kun på havnivå).
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler.
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan ikke bygge sluser her...
|
||||
@@ -1408,6 +1420,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste ov
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ingen nettverksadapter funnet eller kompilert uten ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Kunne ikke finne noen nettverksspill
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Tjeneren svarte ikke på forespørselen
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunne ikke koble til på grunn av en NewGRF som ikke stemmer
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Nettverksspill synkronisering feilet.
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Nettverksspill tilkobling mistet
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kunne ikke laste server-lagret spill
|
||||
@@ -1429,6 +1442,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :klarte ikke å åpne kartet
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :forbindelsen ble brutt
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfeil
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF stemmer ikke
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikke autorisert
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottok merkelig pakke
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :feil versjon
|
||||
@@ -2592,8 +2606,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Sett inn
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Fyll alltid kjøretøyet ved valgte stasjon
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Tøm alltid kjøretøyet ved valgte stasjon
|
||||
STR_SERVICE_HINT :{BLACK}Hopp over ordren med mindre vedlikehold trengs.
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt {STRING} er nå tilgjengelig!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Koster: {CURRENCY} Vekt: {WEIGHT_S}{}Fart: {VELOCITY} Kraft: {POWER}{}Driftkostnader: {CURRENCY}/år{}Kapasitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Havarert
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftkostnad: {LTBLUE}{CURRENCY}/år
|
||||
@@ -2620,6 +2632,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Inkompatible je
|
||||
STR_TRAIN_NO_POWER :{RED}Ingen strøm
|
||||
STR_TRAIN_START_NO_CATENARY :Dette sporet mangler et kjede, så toget kan ikke starte
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ny {STRING} nå tilgjengelig!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING} Nå tilgjengelig! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Kjøretøy i veien
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} kjøretøy
|
||||
@@ -2660,8 +2676,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dra kjø
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Vis hvor garasjen ligger
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Kjøretøyliste - trykk på kjøretøy for mer informasjon
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bygg det valgte kjøretøyet
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt kjøretøy er nå tilgjengelig!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Koster: {CURRENCY}{}Fart: {VELOCITY}{}Driftkostnader: {CURRENCY}/år{}Kapasitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Navngi kjøretøy
|
||||
@@ -2733,8 +2747,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Vis skip
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vis skipets gjeldende posisjon
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send skipet til depotet
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Vis detaljer om skipet
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt skip er nå tilgjengelig!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Koster: {CURRENCY} Maks. fart: {VELOCITY}{}Kapasitet: {CARGO}{}Driftkostnader: {CURRENCY}/år
|
||||
STR_982F_NAME_SHIP :{BLACK}Navngi skip
|
||||
|
||||
@@ -2807,8 +2819,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Vis flye
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vis flyets gjeldende posisjon
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send fly til hangar. CTRL-klikk for kun å utføre vedlikehold
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Vis detaljer om flyet
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt fly er nå tilgjengelig
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Koster: {CURRENCY} Maks. fart: {VELOCITY}{}Kapasitet: {COMMA} passasjerer, {COMMA} sekker post {}Driftkostnader: {CURRENCY}/år
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Navngi fly
|
||||
@@ -2886,6 +2896,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er i ferd med å gjøre forandringer i et kjørende spill; Dette kan krasje OpenTTD.{}Er du helt sikker på at du vil gjøre dette?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Legg til
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Legg en ny NewGRF-fil til listen
|
||||
STR_NEWGRF_REMOVE :{BLACK}Fjern
|
||||
@@ -2945,9 +2956,20 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Selg
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Du er nå i ferd med å selge alle kjøretøyene i depoet.
|
||||
STR_ARE_YOU_SURE :{BLACK}Er du sikker på at du vil dette?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Bekreft at du vil selge alle togene i depotet
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Bekreft at du vil selge alle bilene i depotet
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Bekreft at du vil selge alle skipene i depotet
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Bekreft at du vil slge all flyene i hangaren
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Ikke selg alle skip i depodet
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Ikke selg alle bilene i garasjen
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Ikke selg alle skip i depodet
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Ikke selg alle flyene i hangaren
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Selg alle tog i depodet
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Selg alle kjøretøy i garasjen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Selg alle skip i depotet
|
||||
@@ -3112,4 +3134,10 @@ STR_MEASURE_AREA :{BLACK}Område:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengde: {NUM}{}Høydeforskjell: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Område: {NUM} x {NUM}{}Høydeforskjell: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+38
-13
@@ -296,6 +296,7 @@ STR_0140_NEW_GAME :{BLACK}Nytt spe
|
||||
STR_0141_LOAD_GAME :{BLACK}Last inn spel
|
||||
STR_SINGLE_PLAYER :{BLACK}Einspelar
|
||||
STR_MULTIPLAYER :{BLACK}Fleirspelar
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenarioredigering
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -590,6 +591,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Første
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Første køyretøy kjem fram på stasjonen til motstandaren
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Ulykker/katastrofar
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Firma informasjon
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Opning / stenging av industriar
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Økonomiske endringar
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Råd/informasjon om køyretøya til spelaren
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nye køyretøy
|
||||
@@ -614,16 +616,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} oppnår status som '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} frå {COMPANY} oppnår status som '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Lag scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenarioredigering
|
||||
STR_0223_LAND_GENERATION :{WHITE}Landgenerering
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Tilfeldig landforming
|
||||
STR_0227_RESET_LAND :{BLACK}Nullstill land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Øk storleiken på landarealet som skal hevast/senkast
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Mink storleiken på landarealet som skal hevast/senkast
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generer tilfeldig landskap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Nullstill landskap
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Nullstill landskap
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Bruk høgdekart
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Bruk høgdekart
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Er du sikker på at du vil nullstille landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landskapsgenerering
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygenerering
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrigenerering
|
||||
@@ -723,7 +731,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plasser radiosendar
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og held inne CTRL for å fjerne det
|
||||
STR_CREATE_LAKE :{BLACK}Definer vassområde.{}Det vil fløyme landa rundt dersom det er på høgd med sjøen.
|
||||
STR_CREATE_LAKE :{BLACK}Definer vassområde.{}Lag ein kanal. Viss CTRL er halde nede ved havnivå, vil vatnet i staden fløyme over omgivnadene
|
||||
STR_0290_DELETE :{BLACK}Slett
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slett byen heilt
|
||||
STR_0292_SAVE_SCENARIO :Lagre scenario
|
||||
@@ -1201,7 +1209,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Tre av t
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plasser tre av tilfeldig type
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan ikkje byggje kanalar her...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanalar. Trykk CTRL for å plassere sjøområde (kun på havnivå)
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Lag kanalar
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan ikkje byggje sluser her...
|
||||
@@ -1310,7 +1318,7 @@ STR_NETWORK_SERVER_FULL :{SILVER}TENAREN
|
||||
STR_NETWORK_VERSION_MISMATCH :{SILVER}DU HAR EIN ANNAN VERSJON ENN TENAREN
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF PASSAR IKKJE
|
||||
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Ver med på spel
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Bli med på spel
|
||||
|
||||
|
||||
STR_NETWORK_START_GAME_WINDOW :{WHITE}Start eit nytt fleirspelarspel
|
||||
@@ -1413,6 +1421,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste ov
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Finn inkje nettverksadapter eller kompilert utan ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Kunne ikkje finne noko nettverksspel
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Tenaren svarte ikkje på spørringa
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunne ikkje koble til grunna NewGRF-filer som ikkje passar saman
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE} Synkronisering i nettverksspelet feila
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Mista tilkoblinga til nettverksspelet
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kunne ikkje laste spel som var lagra på tenaren
|
||||
@@ -1434,11 +1443,12 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :klarte ikkje å opne kartet
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :sambandet vart brote
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfeil
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-filer passar ikkje saman
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikkje autorisert
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottok merkeleg pakke
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :feil versjon
|
||||
STR_NETWORK_ERR_CLIENT_NAME_IN_USE :namnet er brukt av nokon andre
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :feil passord til spelet
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :feil passord for til spelet
|
||||
STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH :feil spelar-id i DoCommand
|
||||
STR_NETWORK_ERR_CLIENT_KICKED :sparka ut av tenaren
|
||||
STR_NETWORK_ERR_CLIENT_CHEATER :freista å jukse
|
||||
@@ -1792,6 +1802,7 @@ STR_3804_WATER :Vatn
|
||||
STR_3805_COAST_OR_RIVERBANK :Kyst eller elvebreidd
|
||||
STR_3806_SHIP_DEPOT :Skipsdepot
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Kan ikkje byggje på vatn
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Må fjerna kanal først
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Lagre spel
|
||||
@@ -2597,8 +2608,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Sett inn
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Alltid fyll køyretøyet ved den valde stasjonen
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Alltid tøm køyretøyet ved den valde stasjonen
|
||||
STR_SERVICE_HINT :{BLACK}Hopp over ordren dersom ikkje vedlikehald trengst
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt {STRING} er no tilgjengeleg!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vekt: {WEIGHT_S}{}Fart: {VELOCITY} Kraft: {POWER}{}Driftskostnader: {CURRENCY}/år{}Kapasitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Havarert
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftskostnad: {LTBLUE}{CURRENCY}/år
|
||||
@@ -2625,6 +2634,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Jernbanetypane
|
||||
STR_TRAIN_NO_POWER :{RED}Ingen straum
|
||||
STR_TRAIN_START_NO_CATENARY :Dette sporet manglar eit kjede, så toget kan ikkje starte
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Ny {STRING}type er tilgjengeleg!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING}type er tilgjengeleg! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Køyretøy i vegen
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} køyretøy
|
||||
@@ -2665,8 +2678,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dra køy
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Vis kvar garasjen ligg
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Køyretøyliste - trykk på køyretøy for meir informasjon
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bygg det valde køyretøyet
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt køyretøy er no tilgjengeleg!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kostnad: {CURRENCY}{}Fart: {VELOCITY}{}Driftskostnader: {CURRENCY}/år{}Kapasitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Namngje køyretøy
|
||||
@@ -2738,8 +2749,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Vis ordr
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vis skipet sin gjeldande posisjon
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send skipet til depotet. CTRL-klikk for å berre sende til vedlikehald
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Vis detaljar om skipet
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt skip er no tilgjengeleg!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kostnad: {CURRENCY} Maks. fart: {VELOCITY}{}Kapasitet: {CARGO}{}Driftskostnader: {CURRENCY}/år
|
||||
STR_982F_NAME_SHIP :{BLACK}Namngje skip
|
||||
|
||||
@@ -2762,7 +2771,7 @@ STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapas
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Kan ikkje bygge om skip...
|
||||
STR_9842_REFITTABLE :(ombyggbart)
|
||||
STR_GO_TO_SHIP_DEPOT :Seil til {TOWN} skipsdepot
|
||||
SERVICE_AT_SHIP_DEPOT :Vedlikehald ved {TOWN} skipsdepot
|
||||
SERVICE_AT_SHIP_DEPOT :Vedlikehald ved {TOWN} Skipsdepot
|
||||
|
||||
##id 0xA000
|
||||
STR_A000_AIRPORTS :{WHITE}Flyplassar
|
||||
@@ -2812,8 +2821,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Vis ordr
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vis flyet sin gjeldande posisjon
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send fly til hangar. CTRL-klikk for å berre utføre vedlikehald
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Vis detaljar om flyet
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt fly er no tilgjengeleg
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kostnad: {CURRENCY} Maks. fart: {VELOCITY}{}Kapasitet: {COMMA} passasjerar, {COMMA} sekkar post {}Driftskostnadar: {CURRENCY}/år
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Namngje fly
|
||||
@@ -2891,6 +2898,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er i ferd med å gjere forandringar i eit spel som er i gang. Det kan få OpenTTD til å krasje. Er du heilt sikker på at du vil gjere dette?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Legg til
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Legg ei ny NewGRF-fil til lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Fjern
|
||||
@@ -2950,9 +2958,20 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Sel
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Du er i ferd med å selje alle køyretøya i depotet.
|
||||
STR_ARE_YOU_SURE :{BLACK}Er du sikker?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Stadfest at du vil selje alle toga i togstallen.
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Stadfest at du vil selje alle køyretøya i depotet.
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Stadfest at du vil selje alle skipa i depotet.
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Stadfest at du vil selje alle flya i hangaren.
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Ikkje sel alle toga i togstallen
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Ikkje sel alle køyretøya i depotet
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Ikkje sel alle skipa i depotet
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Ikkje sel alle flya i hangaren
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sel alle toga i togstallen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Sel alle køyretøya i garasjen
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sel alle skipa i depotet
|
||||
@@ -3117,4 +3136,10 @@ STR_MEASURE_AREA :{BLACK}Område:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengd: {NUM}{}Høgdeskilnad: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Område: {NUM} x {NUM}{}Høgdeskilnad: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+101
-90
@@ -132,7 +132,7 @@ STR_QUANTITY_COAL :{WEIGHT} węgla
|
||||
STR_QUANTITY_MAIL :{COMMA} pacz{P ka ki ek} poczty
|
||||
STR_QUANTITY_OIL :{VOLUME} ropy
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA} sztuk{P a i ""} żywca
|
||||
STR_QUANTITY_GOODS :{COMMA} towarów
|
||||
STR_QUANTITY_GOODS :{COMMA} skrzy{P nia nie ń} towarów
|
||||
STR_QUANTITY_GRAIN :{WEIGHT} zboża
|
||||
STR_QUANTITY_WOOD :{WEIGHT} drewna
|
||||
STR_QUANTITY_IRON_ORE :{WEIGHT} rudy żelaza
|
||||
@@ -275,7 +275,7 @@ STR_0100_FACTORY :{BLACK}{TINYFON
|
||||
STR_0100_FACTORY.d :{BLACK}{TINYFONT}{G=f}Fabryki
|
||||
STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}{G=f}Drukarnia
|
||||
STR_0101_PRINTING_WORKS.d :{BLACK}{TINYFONT}{G=f}Drukarnii
|
||||
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}{G=m}Pole naftowe
|
||||
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}{G=m}Pole Naftowe
|
||||
STR_0102_OIL_WELLS.d :{BLACK}{TINYFONT}{G=m}Pola naftowego
|
||||
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}{G=f}Kopalnia rudy żelaza
|
||||
STR_0104_STEEL_MILL :{BLACK}{TINYFONT}{G=f}Huta
|
||||
@@ -431,13 +431,13 @@ STR_SORT_BY_PROFIT_LAST_YEAR :Zysk w ostatnim
|
||||
STR_SORT_BY_PROFIT_THIS_YEAR :Zysk w tym roku
|
||||
STR_SORT_BY_AGE :Wiek
|
||||
STR_SORT_BY_RELIABILITY :Niezawodność
|
||||
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Całkowita pojemność typu towaru
|
||||
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Całkowita pojemność typu ładunku
|
||||
STR_SORT_BY_MAX_SPEED :Prędkość maks.
|
||||
STR_SORT_BY_MODEL :Model
|
||||
STR_SORT_BY_VALUE :Wartość
|
||||
STR_SORT_BY_FACILITY :Typ stacji
|
||||
STR_SORT_BY_WAITING :Wartość czekającego towaru
|
||||
STR_SORT_BY_RATING_MAX :Ocena towaru
|
||||
STR_SORT_BY_WAITING :Wartość czekającego ładunku
|
||||
STR_SORT_BY_RATING_MAX :Ocena ładunku
|
||||
STR_ENGINE_SORT_ENGINE_ID :ID pojazdu
|
||||
STR_ENGINE_SORT_COST :Cena
|
||||
STR_ENGINE_SORT_POWER :Moc
|
||||
@@ -445,9 +445,9 @@ STR_ENGINE_SORT_INTRO_DATE :Data wprowadzen
|
||||
STR_ENGINE_SORT_RUNNING_COST :Koszty użytkowania
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Moc/Koszty użytkowania
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Pojemność
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nie ma żadnego czekającego towaru
|
||||
STR_NO_WAITING_CARGO :{BLACK}Nie ma żadnego czekającego ładunku
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Zaznacz wszystkie typy stacji
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Zaznacz wszystkie typy towaru (oraz brak czekającego towaru)
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Zaznacz wszystkie typy ładunku (oraz brak czekającego ładunku)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Dostępne Lokomotywy
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostępne Samochody
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Dostępne Statki
|
||||
@@ -643,6 +643,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Przybyc
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Przybycie pierwszego pojazdu do stacji przeciwnika
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Wypadki / klęski
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informacja firmy
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Otwarcie / zamknięcie przedsiębiorstw
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Zmiany ekonomiczne
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Porady / informacje o pojazdach gracza
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nowe pojazdy
|
||||
@@ -667,16 +668,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} osiąga status: '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} osiągnęło status '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Tworzenie Scenariusza
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Edytor Scenariuszy
|
||||
STR_0223_LAND_GENERATION :{WHITE}Tworzenie terenu
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Przypadkowy ląd
|
||||
STR_0227_RESET_LAND :{BLACK}Kasowanie lądu
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Zwiększ powierzchnie do podwyższenia/obniżenia
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmniejsz powierzchnie do podwyższenia/obniżenia
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Tworzenie przypadkowego lądu
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Resetuj krajobraz
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Resetuj krajobraz
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Użyj mapy wysokości
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Użyj mapy wysokości
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Jesteś pewien że chcesz zrestartować krajobraz?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Tworzenie krajobrazu
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Tworzenie miast
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Tworzenie przedsiębiorstw
|
||||
@@ -693,7 +700,7 @@ STR_CANNOT_GENERATE_TOWN :{WHITE}Nie moż
|
||||
STR_NO_SPACE_FOR_TOWN :{WHITE}...nie ma więcej miejsca na mapie
|
||||
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Zwiększ rozmiar miasta
|
||||
STR_023C_EXPAND :{BLACK}Rozszerz
|
||||
STR_023D_RANDOM_TOWN :{BLACK}Dowolne miasto
|
||||
STR_023D_RANDOM_TOWN :{BLACK}Losowe miasto
|
||||
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Budowanie miasta w losowym miejscu
|
||||
STR_023F_INDUSTRY_GENERATION :{WHITE}Tworzenie przedsiębiorstw
|
||||
STR_0240_COAL_MINE :{BLACK}{G=f}Kopalnia Węgla
|
||||
@@ -774,7 +781,7 @@ STR_0268_CONSTRUCT_FACTORY :{BLACK}Zbuduj F
|
||||
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Zbuduj Hutę
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Zbuduj Farmę
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Zbuduj Kopalnię Rudy Żelaza
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Zbuduj Pole naftowe
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Zbuduj Pole Naftowe
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Zbuduj Bank (Można zbudować tylko w miastach z populacją wiekszą niż 1200)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Zbuduj Zakłady Papiernicze
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Zbuduj Przetwórnię Żywności
|
||||
@@ -800,17 +807,17 @@ STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Zbuduj G
|
||||
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Zbuduj Odkrywkę Toffi
|
||||
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Zbuduj Kopalnię cukru
|
||||
STR_0285_CAN_T_BUILD_HERE :{WHITE}Nie można tutaj wybudować: {STRING}...
|
||||
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...najpierw trzeba wybudować miasto
|
||||
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...należy najpierw wybudować miasto
|
||||
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...dozwolone jedno na miasto
|
||||
STR_0288_PLANT_TREES :{BLACK}Posadź drzewa
|
||||
STR_0289_PLACE_SIGN :{BLACK}Umieść napis
|
||||
STR_028A_RANDOM_TREES :{BLACK}Dowolne drzewa
|
||||
STR_028A_RANDOM_TREES :{BLACK}Losowe drzewa
|
||||
STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Pokryj krajobraz losowymi drzewami
|
||||
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umieść kamieniste tereny
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umieść latarnię morską
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Umieść nadajnik
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definiuj obszar pustyni.{}Wciśnij i trzymaj CTRL by usunąć
|
||||
STR_CREATE_LAKE :{BLACK}Definiuj akwen wodny.{}Okolice będą zalane jeśli są na poziomie morza
|
||||
STR_CREATE_LAKE :{BLACK}Stwórz akwen wodny.{}Tworzy kanał, chyba że przyrzymany jest CTRL na poziomie morza, wtedy pobliski teren zostanie zatopiony
|
||||
STR_0290_DELETE :{BLACK}Skasuj
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Skasuj to miasto
|
||||
STR_0292_SAVE_SCENARIO :Zapisz scenariusz
|
||||
@@ -980,10 +987,10 @@ STR_TOWNNAME_ITALIAN :Włoskie
|
||||
STR_TOWNNAME_CATALAN :Katalońskie
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Funty (ÂŁ)
|
||||
STR_CURR_GBP :Funty (£)
|
||||
STR_CURR_USD :Dolar ($)
|
||||
STR_CURR_EUR :Euro (€)
|
||||
STR_CURR_YEN :Jeny (ÂĄ)
|
||||
STR_CURR_EUR :Euro (€)
|
||||
STR_CURR_YEN :Jeny (¥)
|
||||
STR_CURR_ATS :Szyling austriacki (ATS)
|
||||
STR_CURR_BEF :Frank belgijski (BEF)
|
||||
STR_CURR_CHF :Frank szwajcarski (CHF)
|
||||
@@ -1000,7 +1007,7 @@ STR_CURR_ITL :Lira włoska (I
|
||||
STR_CURR_NLG :Gulden holenderski (NLG)
|
||||
STR_CURR_NOK :Korona norweska (NOK)
|
||||
STR_CURR_PLN :Złoty polski (PLN)
|
||||
STR_CURR_ROL :Lewy rumuńskie (ROL)
|
||||
STR_CURR_ROL :Lej rumuński (ROL)
|
||||
STR_CURR_RUR :Rubel rosyjski (RUR)
|
||||
STR_CURR_SIT :Tolar słowenski (SIT)
|
||||
STR_CURR_SEK :Korona szwedzka (SEK)
|
||||
@@ -1105,7 +1112,7 @@ STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Pozwól
|
||||
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Realistyczne przyspieszenie pociągów: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Zabroń pociągom i statkom skręcać o 90st: {ORANGE}{STRING} {LTBLUE} (wymaga NPF)
|
||||
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Połącz stacje budowane jedna obok drugiej: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Opuść stację gdy dowolny towar jest pełny, gdy 'Załadunek': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Opuść stację gdy dowolny ładunek jest pełny, przy 'Załadunku': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Użyj ulepszonego algorytmu załadunku: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Stopniowy załadunek pojazdów: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflacja: {ORANGE}{STRING}
|
||||
@@ -1135,7 +1142,7 @@ STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :tak, ale wykluc
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_ON :wszystkich pojazdów
|
||||
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Ostrzegaj, jeśli pociąg przynosi straty: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Pojazdy nigdy nie są wycofywane: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autoodnowienie pojazdu gdy staje się stary
|
||||
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autoodnawianie pojazdów gdy stają się stare
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autoodnowienie następuje {ORANGE}{STRING}{LTBLUE} miesięcy przed/po maks. wieku
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Min. ilość pieniędzy potrzebna do autoodnowienia: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Czas trwania komunikatu o błędzie: {ORANGE}{STRING} sekund{P a y ""}
|
||||
@@ -1164,7 +1171,7 @@ STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Wysoko
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Maks. wielkość stacji: {ORANGE}{STRING} {RED}Uwaga: Duże wartości spowalniają grę
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Automatycznie serwisuj helikoptery na lądowiskach: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Przyłącz okno narzędzi krajobrazu do okien środków transportu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Przewijaj obraz myszka w przeciwnym kierunku: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Przewijaj obraz myszką w przeciwnym kierunku: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Pokaż dymek z pomiarem podczas używania rożnych narzędzi: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Pokaż poboczne schematy koloru: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Żadne
|
||||
@@ -1201,7 +1208,7 @@ STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Pojawia
|
||||
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Data rozpoczęcia gry: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Data zakończenia gry: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Pozwól na łagodną ekonomię (więcej małych zmian)
|
||||
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Pozwól kupować odziały w innych firmach
|
||||
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Pozwól kupować udziały w innych firmach
|
||||
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}W trakcie przeciągania ustaw sygnały co: {ORANGE}{STRING} kratk{P e i ek}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Pozycja głównego paska narzędzi: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Z lewej strony
|
||||
@@ -1288,7 +1295,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Drzewa r
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sadzenie drzew rożnych rodzajów
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Nie można tutaj wybudować kanału...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Buduj kanały
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Buduj kanały.
|
||||
STR_LANDINFO_CANAL :Kanał
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Nie można tutaj wybudować śluzy...
|
||||
@@ -1343,10 +1350,10 @@ STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUST
|
||||
|
||||
STR_INDUSTRY_TOO_CLOSE :{WHITE}...zbyt blisko innego przedsiębiorstwa
|
||||
|
||||
STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Przebudowa pociągu do przewozu innego typu towaru
|
||||
STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Przebudowa pociągu do przewozu innego typu ładunku
|
||||
STR_RAIL_REFIT_VEHICLE :{BLACK}Przebudowa pociągu
|
||||
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Wybierz jaki ładunek ma przewozić pociąg
|
||||
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Przebuduj pociąg do przewozu zaznaczonego typu towaru
|
||||
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Przebuduj pociąg do przewozu zaznaczonego typu ładunku
|
||||
STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Nie można przebudować pociągu...
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Okres między serwisowaniami w procentach: {ORANGE}{STRING}
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Zmiana produkcji
|
||||
@@ -1364,8 +1371,8 @@ STR_NETWORK_ENTER_NAME_TIP :{BLACK}To jest
|
||||
STR_NETWORK_CONNECTION :{BLACK}Połączenie:
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Wybierz między grą w internecie a grą w sieci lokalnej
|
||||
|
||||
STR_NETWORK_START_SERVER :{BLACK}Uruchomienie serwera
|
||||
STR_NETWORK_START_SERVER_TIP :{BLACK}Uruchomienie własnego serwera
|
||||
STR_NETWORK_START_SERVER :{BLACK}Uruchom serwer
|
||||
STR_NETWORK_START_SERVER_TIP :{BLACK}Uruchom własny serwer
|
||||
|
||||
STR_NETWORK_GAME_NAME :{BLACK}Nazwa
|
||||
STR_NETWORK_GAME_NAME_TIP :{BLACK}Nazwa gry
|
||||
@@ -1433,7 +1440,7 @@ STR_NETWORK_COMBO3 :{BLACK}{SKIP}{S
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maksymalna ilość widzów:
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Ogranicz serwer do określonej ilości widzów
|
||||
STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Wzywany język w grze:
|
||||
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Używany język:
|
||||
STR_NETWORK_LANGUAGE_TIP :{BLACK}Inni gracze będą poinformowani jaki język jest używany na serwerze
|
||||
STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_START_GAME :{BLACK}Rozpocznij grę
|
||||
@@ -1490,14 +1497,14 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Uzyskiwa
|
||||
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" ów ów} chce się przyłączyć
|
||||
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} / {NUM} kB dotąd pobranych
|
||||
|
||||
STR_NETWORK_DISCONNECT :{BLACK}Rozłączony
|
||||
STR_NETWORK_DISCONNECT :{BLACK}Rozłącz
|
||||
|
||||
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Wprowadź ilość pieniędzy jaką chcesz przekazać
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serwer jest chroniony. Wprowadź hasło
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firma jest chroniona. Wprowadź hasło
|
||||
STR_NETWORK_CLIENT_LIST :{WHITE}Lista klientów
|
||||
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Brak interface'u sieciowego lub skompilowane bez opcji ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Brak interface'u sieciowego lub skompilowano bez opcji ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE} Nie można znaleźć żadnej gry w sieci
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Serwer nie odpowiada
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nie można było połączyć z powodu niezgodności NewGRF
|
||||
@@ -1606,7 +1613,7 @@ STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Już na
|
||||
STR_1004_TOO_HIGH :{WHITE}Zbyt wysoko
|
||||
STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nieodpowiednie tory
|
||||
STR_1007_ALREADY_BUILT :{WHITE}...już zbudowano
|
||||
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najpierw trzeba usunąć tory
|
||||
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Należy najpierw usunąć tory
|
||||
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Konstrukcja torowiska
|
||||
STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Konstrukcja elektryfikowanego torowiska
|
||||
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Konstrukcja torowiska jednoszynowego
|
||||
@@ -1618,7 +1625,7 @@ STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Nie moż
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Nie można tutaj ułożyć torów...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Nie można stąd usunąć torów...
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Nie można stąd usunąć sygnałów...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Orientacja zajezdni
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Ukierunkowanie zajezdni
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Konstrukcja torowiska
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Konstrukcja elektryfikowanego torowiska
|
||||
STR_1016_MONORAIL_CONSTRUCTION :Konstrukcja torowiska jednoszynowego
|
||||
@@ -1631,31 +1638,31 @@ STR_101C_BUILD_RAILROAD_BRIDGE :{BLACK}Budowa m
|
||||
STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Budowa tunelu kolejowego
|
||||
STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Przełącz buduj/usuń dla torów i semaforów
|
||||
STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Wybór mostu - klik na wybranym moście aby go zbudować
|
||||
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Wybierz orientacje zajezdni kolejowej
|
||||
STR_1021_RAILROAD_TRACK :Tory
|
||||
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Wybierz ukierunkowanie zajezdni kolejowej
|
||||
STR_1021_RAILROAD_TRACK :Tory kolejowe
|
||||
STR_1023_RAILROAD_TRAIN_DEPOT :Zajezdnia kolejowa
|
||||
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...teren jest własnością innej firmy
|
||||
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Tory kolejowe ze zwykłą sygnalizacją
|
||||
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Tory kolejowe z pre-sygnałami
|
||||
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Tory kolejowe z sygnalizacją wyjsciową
|
||||
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Tory kolejowe z sygnalizacja combo
|
||||
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Tory kolejowe z exit-sygnałami
|
||||
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Tory kolejowe z combo-sygnałami
|
||||
|
||||
|
||||
|
||||
##id 0x1800
|
||||
STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Trzeba najpierw usunąć drogę
|
||||
STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Należy najpierw usunąć drogę
|
||||
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trwają roboty drogowe
|
||||
STR_1802_ROAD_CONSTRUCTION :{WHITE}Tworzenie dróg
|
||||
STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Wybierz most drogowy
|
||||
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Nie można tutaj zbudować drogi...
|
||||
STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Nie można usunąć drogi z tego miejsca...
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Orientacja zajezdni samochodowej
|
||||
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Ukierunkowanie zajezdni samochodowej
|
||||
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Nie można tutaj zbudować zajezdni...
|
||||
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Nie można zbudować przystanku...
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Nie można zbudować stacji ciężarówek...
|
||||
STR_180A_ROAD_CONSTRUCTION :Budowa drogi
|
||||
STR_180B_BUILD_ROAD_SECTION :{BLACK}Sekcja budowy dróg
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Zbuduj zajezdnie samochodową (do budowania i serwisowania pojazdów)
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Zbuduj zajezdnię samochodową (do budowania i serwisowania pojazdów)
|
||||
STR_180D_BUILD_BUS_STATION :{BLACK}Budowa przystanku
|
||||
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Zbuduj stację załadunku ciężarówek
|
||||
STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Budowa mostu drogowego
|
||||
@@ -1675,7 +1682,7 @@ STR_TOWN_LABEL :{WHITE}{TOWN}
|
||||
STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
|
||||
STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2002 :{TINYFONT}{BLACK}{STRING}
|
||||
STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Budynek musi być najpierw zburzony
|
||||
STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Należy najpierw zburzyć budynek
|
||||
STR_2005 :{WHITE}{TOWN}
|
||||
STR_2006_POPULATION :{BLACK}Populacja: {ORANGE}{COMMA}{BLACK} Domów: {ORANGE}{COMMA}
|
||||
STR_2007_RENAME_TOWN :Zmień nazwę miasta
|
||||
@@ -1739,7 +1746,7 @@ STR_2041_SHOPPING_MALL :Centrum handlow
|
||||
STR_2042_DO_IT :{BLACK}Wykonaj
|
||||
STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Lista rzeczy do zrobienia w tym mieście - klik po więcej detali
|
||||
STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Wykonaj podświetloną akcję z poniższej listy
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Możliwe działanie:
|
||||
STR_2045_ACTIONS_AVAILABLE :{BLACK}Możliwe działania:
|
||||
STR_2046_SMALL_ADVERTISING_CAMPAIGN :Mała kampania reklamowa
|
||||
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Średnia kampania reklamowa
|
||||
STR_2048_LARGE_ADVERTISING_CAMPAIGN :Duża kampania reklamowa
|
||||
@@ -1792,20 +1799,20 @@ STR_2810_CACTUS_PLANTS :Kaktusy
|
||||
##id 0x3000
|
||||
STR_3000_RAIL_STATION_SELECTION :{WHITE}Wybór stacji
|
||||
STR_3001_AIRPORT_SELECTION :{WHITE}Wybór lotniska
|
||||
STR_3002_ORIENTATION :{BLACK}Orientacja
|
||||
STR_3002_ORIENTATION :{BLACK}Ukierunkowanie
|
||||
STR_3003_NUMBER_OF_TRACKS :{BLACK}Ilość peronów
|
||||
STR_3004_PLATFORM_LENGTH :{BLACK}Długość peronu
|
||||
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Zbyt blisko innej stacji
|
||||
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Przylega do więcej niż jednej stacji
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Za dużo stacji w tym mieście
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Za duzo stacji
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Za dużo wiele przystankow autobusowych
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Za dużo przystankow autobusowych
|
||||
STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}Za dużo wiele stacji załadunku ciężarówek
|
||||
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Zbyt blisko innej stacji
|
||||
STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
|
||||
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Najpierw musisz zniszczyć stację
|
||||
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Należy najpierw usunąc stację
|
||||
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Zbyt blisko innego lotniska
|
||||
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Najpierw musisz zniszczyć lotnisko
|
||||
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Należy najpierw usunąć lotnisko
|
||||
|
||||
STR_3030_RENAME_STATION_LOADING :Zmień nazwę stacji
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Nie można zmienić nazwy.
|
||||
@@ -1829,25 +1836,25 @@ STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} już nie akceptuje {STRING.d} ani {STRING.d}
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} już akceptuje {STRING}
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} już akceptuje {STRING} i {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientacja przystanku
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Ukierunkowanie przystanku
|
||||
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientacja st. załadunku
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Najpierw musisz zniszczyć przystanek
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Najpierw musisz zniszczyć stację załadunku ciężarówek
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Należy najpierw usunąć przystanek
|
||||
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Należy najpierw usunąć stację załadunku ciężarówek
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA}
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
STR_304A_NONE :{YELLOW}- Nic -
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...niewłaściwe miejsce
|
||||
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Zbyt blisko innego portu
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Najpierw musisz zniszczyć port
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Wybierz orientacje stacji
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Należy najpierw usunąć port
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Wybierz ukierunkowanie stacji
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Wybierz ilość peronów na stacji
|
||||
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Wybierz długość stacji
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Wybierz orientacje przystanku
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Orientacja stacji załadunku ciężarówek
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Wybierz ukierunkowanie przystanku
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Ukierunkowanie stacji załadunku ciężarówek
|
||||
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centruj główny widok na stacji
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Pokaż ocenę stacji
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Zmień nazwę stacji
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Pokaż listę akceptowanych towarów
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Pokaż listę akceptowanych ładunków
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Nazwa stacji - kliknij na nazwie aby wycentrować główny widok na stacji
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Wybierz wielkość/typ lotniska
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
@@ -1873,14 +1880,15 @@ STR_STAT_CLASS_DFLT :Typowa stacja
|
||||
STR_STAT_CLASS_WAYP :Pkt. kontrolne
|
||||
|
||||
##id 0x3800
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Orientacja stoczni
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Ukierunkowanie stoczni
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...musi być wybudowane na wodzie
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Nie można tutaj wybudować stoczni...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}wybierz orientację stoczni
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}wybierz ukierunkowanie stoczni
|
||||
STR_3804_WATER :Woda
|
||||
STR_3805_COAST_OR_RIVERBANK :Wybrzeże lub brzeg rzeki
|
||||
STR_3806_SHIP_DEPOT :Stocznia
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Nie można wybudować na wodzie
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Należy najpierw usunąć kanał
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Zapisz grę
|
||||
@@ -1989,7 +1997,7 @@ STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Wyproduk
|
||||
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% przetransportowano)
|
||||
STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centruj główny widok na przedsiębiorstwie
|
||||
STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}Rozpoczęto budowę nowe{G go j go} {STRING.d} blisko {TOWN}!
|
||||
STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}Now{G y a e} {STRING} został{G "" a o} posadzon{G y a e} blisko {TOWN}!
|
||||
STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}Now{G y a e} {STRING} został{G 0 "" a o} posadzon{G 0 y a e} blisko {TOWN}!
|
||||
STR_482F_COST :{BLACK}Koszt: {YELLOW}{CURRENCY}
|
||||
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Nie można tutaj wybudować tego przedsiębiorstwa...
|
||||
STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...las może być posadzony tylko powyżej linii śniegu
|
||||
@@ -2011,8 +2019,8 @@ STR_5000_TRAIN_IN_TUNNEL :{WHITE}Pociąg
|
||||
STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Samochód w tunelu
|
||||
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Inny tunel na drodze
|
||||
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nie można wydrążyć drugiego końca tunelu
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Trzeba najpierw zniszczyć tunel
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Trzeba najpierw zniszczyć most
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Należy najpierw usunąć tunel
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Należy najpierw usunąć most
|
||||
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Nie można zaczynać i kończyć w tym samym miejscu
|
||||
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Wymagany równy ląd lub woda pod mostem
|
||||
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Początek i koniec muszą być w jednej linii
|
||||
@@ -2080,7 +2088,7 @@ STR_SV_STNAME_WOODS :{STRING} Las
|
||||
STR_SV_STNAME_LAKESIDE :{STRING} Jezioro
|
||||
STR_SV_STNAME_EXCHANGE :{STRING} Wymiana
|
||||
STR_SV_STNAME_AIRPORT :Lotnisko {STRING}
|
||||
STR_SV_STNAME_OILFIELD :{STRING} Pole naftowe
|
||||
STR_SV_STNAME_OILFIELD :{STRING} Platforma Wiertnicza
|
||||
STR_SV_STNAME_MINES :{STRING} Kopalnia
|
||||
STR_SV_STNAME_DOCKS :{STRING} Port
|
||||
STR_SV_STNAME_BUOY_1 :{STRING} Boja 1
|
||||
@@ -2272,7 +2280,7 @@ STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT
|
||||
STR_7060_CAN_T_BUY_COMPANY :{WHITE}Nie można kupić firmy...
|
||||
STR_7061_CARGO_PAYMENT_RATES :{WHITE}Stawki za Ładunek
|
||||
STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Dni w transporcie
|
||||
STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Oplata za przewóz 10 jednostek (lub 10,000 litrów) towaru na odległość 20 pól
|
||||
STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Oplata za przewóz 10 jednostek (lub 10,000 litrów) ładunku na odległość 20 pól
|
||||
STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Przełącznik wykresu ładunku wł./wył.
|
||||
STR_7065 :{BLACK}{TINYFONT}{STRING}
|
||||
STR_7066_ENGINEER :Inżynier
|
||||
@@ -2476,7 +2484,7 @@ STR_8086_PERRY_OIL_TANKER :Cysterna Perry
|
||||
STR_8087_TALBOTT_LIVESTOCK_VAN :Ciężarówka na żywiec Talbott
|
||||
STR_8088_UHL_LIVESTOCK_VAN :Ciężarówka na żywiec Uhl
|
||||
STR_8089_FOSTER_LIVESTOCK_VAN :Ciężarówka na żywiec Foster
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Ciężarówka towarowy Balogh
|
||||
STR_808A_BALOGH_GOODS_TRUCK :Ciężarówka towarowa Balogh
|
||||
STR_808B_CRAIGHEAD_GOODS_TRUCK :Ciężarówka towarowa Craighead
|
||||
STR_808C_GOSS_GOODS_TRUCK :Ciężarówka towarowa Goss
|
||||
STR_808D_HEREFORD_GRAIN_TRUCK :Ciężarówka na ziarno Hereford
|
||||
@@ -2514,7 +2522,7 @@ STR_80AC_UHL_RUBBER_TRUCK :Ciężarówka n
|
||||
STR_80AD_RMT_RUBBER_TRUCK :Ciężarówka na kauczuk RMT
|
||||
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :Ciężarówka na cukier MightyMover
|
||||
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Ciężarówka na cukier Powernaught
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Ciężarówka do cukier Wizzowow
|
||||
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Ciężarówka na cukier Wizzowow
|
||||
STR_80B1_MIGHTYMOVER_COLA_TRUCK :Cysterna na Colę MightyMover
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Cysterna na Colę Powernaught
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Cysterna na Colę Wizzowow
|
||||
@@ -2617,15 +2625,15 @@ STR_8803_TRAIN_IN_THE_WAY :{WHITE}Pociąg
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8806_GO_TO :Idź do {STATION}
|
||||
STR_8807_GO_TO_TRANSFER :Idź do {STATION} (Przewieź i weź towar)
|
||||
STR_8807_GO_TO_TRANSFER :Idź do {STATION} (Przewieź i weź ładunek)
|
||||
STR_8808_GO_TO_UNLOAD :Idź do {STATION} (Wyładunek)
|
||||
STR_8809_GO_TO_TRANSFER_UNLOAD :Idź do {STATION} (Przewieź i nie bierz towaru)
|
||||
STR_8809_GO_TO_TRANSFER_UNLOAD :Idź do {STATION} (Przewieź i nie bierz ładunku)
|
||||
STR_880A_GO_TO_LOAD :Idź do {STATION} (Załadunek)
|
||||
STR_880B_GO_TO_TRANSFER_LOAD :Idź do {STATION} (Przewieź i czekaj na pełen załadunek)
|
||||
STR_880C_GO_NON_STOP_TO :Idź bez zatrzymywania do {STATION}
|
||||
STR_880D_GO_TO_NON_STOP_TRANSFER :Idź bez zatrzymywania do {STATION} (Przewieź i weź towar)
|
||||
STR_880D_GO_TO_NON_STOP_TRANSFER :Idź bez zatrzymywania do {STATION} (Przewieź i weź ładunek)
|
||||
STR_880E_GO_NON_STOP_TO_UNLOAD :Idź bez zatrzymywania do {STATION} (Wyładunek)
|
||||
STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :Idź bez zatrzymywania do {STATION} (Przewieź i nie bierz towaru)
|
||||
STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :Idź bez zatrzymywania do {STATION} (Przewieź i nie bierz ładunku)
|
||||
STR_8810_GO_NON_STOP_TO_LOAD :Idź bez zatrzymywania do {STATION} (Załadunek)
|
||||
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :Idź bez zatrzymywania do {STATION} (Przewieź i czekaj na pełen załadunek)
|
||||
STR_GO_TO_TRAIN_DEPOT :Idź do zajezdni w {TOWN}
|
||||
@@ -2672,7 +2680,7 @@ STR_8826_GO_TO :{BLACK}Idź do
|
||||
STR_8827_FULL_LOAD :{BLACK}Załadunek
|
||||
STR_8828_UNLOAD :{BLACK}Wyładunek
|
||||
STR_REFIT :{BLACK}Przebuduj
|
||||
STR_REFIT_TIP :{BLACK}Wybierz do przewozu jakiego towaru przebudować pojazd w tym zadaniu. CTRL+klik usuwa polecenie przebudowy
|
||||
STR_REFIT_TIP :{BLACK}Wybierz do przewozu jakiego ładunku przebudować pojazd w tym zadaniu. CTRL+klik usuwa polecenie przebudowy
|
||||
STR_REFIT_ORDER :(Przebuduj na {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Polecenia)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Koniec poleceń - -
|
||||
@@ -2716,7 +2724,7 @@ STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Odwróć
|
||||
STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Pokaż szczegóły pociągu
|
||||
STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Zwiększ okres między serwisowaniem
|
||||
STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Zmniejsz okres między serwisowaniem
|
||||
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Pokaż szczegóły przewożonych towarów
|
||||
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Pokaż szczegóły przewożonych ładunków
|
||||
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Pokaż szczegóły pociągu
|
||||
STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Pokaż pojemność każdego wagonu
|
||||
STR_8852_SHOW_TOTAL_CARGO :{BLACK}Pokaż całkowitą pojemność pociągu, według typu ładunku
|
||||
@@ -2728,8 +2736,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Wstaw no
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Spraw aby zaznaczone polecenie zmusiło pojazd do czekania na pełny załadunek
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Spraw aby zaznaczone polecenie zmusiło pojazd do wyładunku
|
||||
STR_SERVICE_HINT :{BLACK}Pomiń to polecenie jesli serwis nie jest wymagany
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępna nowa {STRING}!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Koszt: {CURRENCY} Waga: {WEIGHT_S}{}Prędkość: {VELOCITY} Moc: {POWER}{}Utrzymanie: {CURRENCY}/rok{}Pojemność: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Awaria
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Wiek: {LTBLUE}{STRING}{BLACK} Utrzymanie: {LTBLUE}{CURRENCY}/rok
|
||||
@@ -2747,7 +2753,7 @@ STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT
|
||||
STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Nie można odwrócić kierunku jazdy pociągu...
|
||||
STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Zmiana nazwy typu pociągu
|
||||
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Nie można zmienić nazwy typu pojazdu...
|
||||
STR_886D_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Spraw by w zaznaczonym poleceniu pojazd był zmuszony do pozostawienia towaru dla kolejnego pojazdu
|
||||
STR_886D_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Spraw by w zaznaczonym poleceniu pojazd był zmuszony do pozostawienia ładunku dla kolejnego pojazdu
|
||||
STR_886F_TRANSFER :{BLACK}Przewieź
|
||||
|
||||
STR_TRAIN_STOPPING :{RED}Hamowanie
|
||||
@@ -2756,6 +2762,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Niezgodne typy
|
||||
STR_TRAIN_NO_POWER :{RED}Brak zasilania
|
||||
STR_TRAIN_START_NO_CATENARY :Ta trasa nie jest zelektryfikowana, wiec pociąg nie wystartuje
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępn{G y a e} now{G y a e} {STRING}!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Dostępn{G y a e} now{G y a e} {STRING} - {STRING}!
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Samochód na drodze
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Samoch{P ód ody odów}
|
||||
@@ -2796,8 +2806,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Przecią
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centruj główne okno na pozycji zajezdni samochodowej
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista wyboru samochodów - klik na pojeździe po więcej informacji
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Zbuduj wybrany samochód
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępny nowy samochód!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Koszt: {CURRENCY}{}Prędkość: {VELOCITY}{}Utrzymanie: {CURRENCY}/rok{}Pojemność: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nazwij samochód
|
||||
@@ -2816,9 +2824,9 @@ STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Nie moż
|
||||
STR_9038_GO_TO_ROADVEH_DEPOT :Idź do zajezdni sam. w {TOWN}
|
||||
STR_SERVICE_AT_ROADVEH_DEPOT :Serwisuj w zajezdni sam. w {TOWN}
|
||||
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Przebudowa samochodu do przewozu innego typu towaru
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Przebudowa samochodu do przewozu innego typu ładunku
|
||||
STR_REFIT_ROAD_VEHICLE :{BLACK}Przebudowa samochodu
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Przebuduj samochód do przewozu zaznaczonego typu towaru
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Przebuduj samochód do przewozu zaznaczonego typu ładunku
|
||||
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Nie można przebudować samochodu...
|
||||
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Wybierz ładunek jaki ma przewozić ten samochód
|
||||
|
||||
@@ -2869,8 +2877,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Pokaż p
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centruj główne okno na pozycji statku
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Wyślij statek do stoczni
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Pokaż szczegóły statku
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępny nowy statek!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Koszt: {CURRENCY} Max. Prędkość: {VELOCITY}{}Pojemność: {CARGO}{}Utrzymanie: {CURRENCY}/rok
|
||||
STR_982F_NAME_SHIP :{BLACK}Nazwa statku
|
||||
|
||||
@@ -2883,11 +2889,11 @@ STR_9836_RENAME :{BLACK}Zmień n
|
||||
STR_9837_RENAME_SHIP_TYPE :{BLACK}Zmień nazwę typu statku
|
||||
STR_9838_RENAME_SHIP_TYPE :{WHITE}Zmień nazwę typu statku
|
||||
STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Nie można zmienić nazwy typu statku...
|
||||
STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Przebudowa statku do przewozu innego typu towaru
|
||||
STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Przebudowa statku do przewozu innego typu ładunku
|
||||
STR_983B_REFIT :{WHITE}{VEHICLE} (Przebudowa)
|
||||
STR_983C_REFIT_SHIP :{BLACK}Przebudowa statku
|
||||
STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Wybierz jaki ładunek ma przewozić statek
|
||||
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Przebuduj statek do przewozu zaznaczonego typu towaru
|
||||
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Przebuduj statek do przewozu zaznaczonego typu ładunku
|
||||
STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Wybierz typ ładunku do przewozu:
|
||||
STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nowa pojemność: {GOLD}{CARGO}{}{BLACK}Koszt przebudowy: {GOLD}{CURRENCY}
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Nie można przebudować statku...
|
||||
@@ -2943,8 +2949,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Pokaż p
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centruj główne okno na pozycji samolotu
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Wyślij samolot do hangaru
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Pokaż szczegóły samolotu
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Dostępny nowy samolot!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Koszt: {CURRENCY} Max. Prędkość: {VELOCITY}{}Pojemność: {COMMA} pasażerów, {COMMA} paczek poczty{}Utrzymanie: {CURRENCY}/rok
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nazwa samolotu
|
||||
@@ -2958,12 +2962,12 @@ STR_A037_RENAME :{BLACK}Zmień n
|
||||
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Zmień nazwę typu samolotu
|
||||
STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Zmień nazwę typu samolotu
|
||||
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Nie można zmienić nazwy typu samolotu...
|
||||
STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Przebudowa samolotu do przewozu innego typu towaru
|
||||
STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Przebudowa samolotu do przewozu innego typu ładunku
|
||||
STR_A03C_REFIT :{WHITE}{VEHICLE} (Przebudowa)
|
||||
STR_A03D_REFIT_AIRCRAFT :{BLACK}Przebudowa samolotu
|
||||
STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Wybierz jaki ładunek ma przenosić samolot
|
||||
STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Przebuduj samolot do przewozu zaznaczonego typu towaru
|
||||
STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Wybierz typ towaru do przewozu:
|
||||
STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Przebuduj samolot do przewozu zaznaczonego typu ładunku
|
||||
STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Wybierz typ ładunku do przewozu:
|
||||
STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nowa pojemność: {GOLD}{STRING}{}{BLACK}Koszt przebudowy: {GOLD}{CURRENCY}
|
||||
STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Nie można przebudować samolotu...
|
||||
STR_GO_TO_AIRPORT_HANGAR :Idź do hangaru na {STATION}
|
||||
@@ -2995,7 +2999,7 @@ STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. zys
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. przychód:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Maks. przychód:
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Przewieziono:
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Towar:
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Ładunek:
|
||||
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Pieniądze:
|
||||
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Pożyczka:
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Łącznie:
|
||||
@@ -3005,8 +3009,8 @@ STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Liczba s
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Minimalny zysk spośród wszystkich pojazdów, które mają conajmniej 2 lata.
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Ilość pieniędzy zarobiona w miesiącu z najmniejszym zyskiem w ostatnich 12 kwartałach
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Ilość pieniędzy zarobiona w miesiącu z największym zyskiem w ostatnich 12 kwartałach
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Ilość towaru przewieziona w poprzednich 4 kwartałach
|
||||
STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Ilość rożnych towarów przewiezionych w ostatnim kwartale
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Ilość ładunku przewiezionego w poprzednich 4 kwartałach
|
||||
STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Ilość rożnych typów ładunku przewiezionych w ostatnim kwartale
|
||||
STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Ilość pieniędzy w ręku
|
||||
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Wielkość pożyczki wziętej przez firmę
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Suma przyznanych punktów
|
||||
@@ -3022,6 +3026,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}suma MD5: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Zamierzasz wprowadzić zmiany do gry w toku; to może zawiesić OpenTTD.{}Czy jesteś całkowicie pewien?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Dodaj
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Dodaj plik NewGRF do listy
|
||||
STR_NEWGRF_REMOVE :{BLACK}Usuń
|
||||
@@ -3129,7 +3134,7 @@ STR_REPLACE_HELP :{BLACK}Ta funkc
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Usunięcie wagonów: {ORANGE}{SKIP}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Autowymiana zachowuje długość pociągu poprzez usuwanie wagonów (począwszy od początku), jeśli wymiana lokomotywy spowoduje wydłużenie pociągu.
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zastępowanie: {ORANGE}{SKIP}{SKIP}{STRING}
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} EKSPERYMENTALNE NARZEDZIE {}Przejdź pomiędzy oknami zamiany lokomotyw i wagonów.{}Wymiana wagonu nastąpi tylko jeśli nowy wagon może być przebudowany do przewożenia tego samego towaru co poprzedni. Każdy wagon pociągu jest sprawdzany podczas procesu zamiany.
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} EKSPERYMENTALNE NARZĘDZIE {}Przejdź pomiędzy oknami zamiany lokomotyw i wagonów.{}Wymiana wagonu nastąpi tylko jeśli nowy wagon może być przebudowany do przewożenia tego samego typu ładunku co poprzedni. Każdy wagon pociągu jest sprawdzany podczas procesu zamiany.
|
||||
STR_ENGINE_NOT_BUILDABLE :{WHITE}Lokomotywa nie może być zbudowana
|
||||
|
||||
STR_ENGINES :Lokomotywy
|
||||
@@ -3158,7 +3163,7 @@ STR_ORDER_REFIT_FAILED :{WHITE}Niepowod
|
||||
STR_RAIL_VEHICLES :Kolej
|
||||
STR_ELRAIL_VEHICLES :Kolej elektryczna
|
||||
STR_MONORAIL_VEHICLES :Kolej jednoszynowa
|
||||
STR_MAGLEV_VEHICLES :Kolej Maglev
|
||||
STR_MAGLEV_VEHICLES :Kolej MagLev
|
||||
|
||||
############ End of list of rail types
|
||||
|
||||
@@ -3177,8 +3182,8 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Koszt: {
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Pojemność: {GOLD}{COMMA} pasażerów, {COMMA} paczek poczty
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Moc: {GOLD}+{POWER}{BLACK} Waga: {GOLD}+{WEIGHT_S}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Można przebudować na: {GOLD}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Wszystkie typy towarów
|
||||
STR_PURCHASE_INFO_ALL_BUT :Wszystko oprócz {GOLD}}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Wszystkie typy ładunków
|
||||
STR_PURCHASE_INFO_ALL_BUT :Wszystko oprócz {GOLD}
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
@@ -3221,7 +3226,7 @@ STR_CLEARING_TILES :{BLACK}Generowa
|
||||
STR_SETTINGUP_GAME :{BLACK}Ustawianie gry
|
||||
STR_PREPARING_TILELOOP :{BLACK}Uaktywnianie pól
|
||||
STR_PREPARING_GAME :{BLACK}Przygotowywanie gry
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ta akcja zmieniła poziom trudności na "własny"
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Zmieniono poziom trudności na "własny"
|
||||
STR_SE_FLAT_WORLD :{WHITE}Płaski świat
|
||||
STR_SE_FLAT_WORLD_TIP :{BLACK}Stwórz płaski świat
|
||||
STR_SE_RANDOM_LAND :{WHITE}Losowy teren
|
||||
@@ -3258,4 +3263,10 @@ STR_MEASURE_AREA :{BLACK}Obszar:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Długość: {NUM}{}Różnica wysokości: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Obszar: {NUM} x {NUM}{}Różnica wysokości: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+61
-50
@@ -29,7 +29,7 @@ STR_0015_GRAIN :Cereais
|
||||
STR_0016_WOOD :Madeira
|
||||
STR_0017_IRON_ORE :Minério de Ferro
|
||||
STR_0018_STEEL :Aço
|
||||
STR_0019_VALUABLES :Valores
|
||||
STR_0019_VALUABLES :Bens Valiosos
|
||||
STR_001A_COPPER_ORE :Minério de Cobre
|
||||
STR_001B_MAIZE :Milho
|
||||
STR_001C_FRUIT :Fruta
|
||||
@@ -116,36 +116,36 @@ STR_QUANTITY_PLASTIC :{VOLUME} de pl
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} bebida{P "" s} gasosa{P "" s}
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}PS
|
||||
STR_ABBREV_COAL :{TINYFONT}CL
|
||||
STR_ABBREV_MAIL :{TINYFONT}ML
|
||||
STR_ABBREV_OIL :{TINYFONT}OL
|
||||
STR_ABBREV_LIVESTOCK :{TINYFONT}LV
|
||||
STR_ABBREV_GOODS :{TINYFONT}GD
|
||||
STR_ABBREV_GRAIN :{TINYFONT}GR
|
||||
STR_ABBREV_WOOD :{TINYFONT}WD
|
||||
STR_ABBREV_IRON_ORE :{TINYFONT}OR
|
||||
STR_ABBREV_STEEL :{TINYFONT}ST
|
||||
STR_ABBREV_COAL :{TINYFONT}CV
|
||||
STR_ABBREV_MAIL :{TINYFONT}CR
|
||||
STR_ABBREV_OIL :{TINYFONT}PT
|
||||
STR_ABBREV_LIVESTOCK :{TINYFONT}GD
|
||||
STR_ABBREV_GOODS :{TINYFONT}BN
|
||||
STR_ABBREV_GRAIN :{TINYFONT}CR
|
||||
STR_ABBREV_WOOD :{TINYFONT}MD
|
||||
STR_ABBREV_IRON_ORE :{TINYFONT}FR
|
||||
STR_ABBREV_STEEL :{TINYFONT}AÇ
|
||||
STR_ABBREV_VALUABLES :{TINYFONT}VL
|
||||
STR_ABBREV_COPPER_ORE :{TINYFONT}CO
|
||||
STR_ABBREV_MAIZE :{TINYFONT}MZ
|
||||
STR_ABBREV_MAIZE :{TINYFONT}ML
|
||||
STR_ABBREV_FRUIT :{TINYFONT}FT
|
||||
STR_ABBREV_DIAMONDS :{TINYFONT}DM
|
||||
STR_ABBREV_FOOD :{TINYFONT}FD
|
||||
STR_ABBREV_PAPER :{TINYFONT}PR
|
||||
STR_ABBREV_GOLD :{TINYFONT}GD
|
||||
STR_ABBREV_WATER :{TINYFONT}WR
|
||||
STR_ABBREV_WHEAT :{TINYFONT}WH
|
||||
STR_ABBREV_RUBBER :{TINYFONT}RB
|
||||
STR_ABBREV_SUGAR :{TINYFONT}SG
|
||||
STR_ABBREV_FOOD :{TINYFONT}CM
|
||||
STR_ABBREV_PAPER :{TINYFONT}PP
|
||||
STR_ABBREV_GOLD :{TINYFONT}OU
|
||||
STR_ABBREV_WATER :{TINYFONT}AG
|
||||
STR_ABBREV_WHEAT :{TINYFONT}TR
|
||||
STR_ABBREV_RUBBER :{TINYFONT}BR
|
||||
STR_ABBREV_SUGAR :{TINYFONT}AÇ
|
||||
STR_ABBREV_TOYS :{TINYFONT}TY
|
||||
STR_ABBREV_SWEETS :{TINYFONT}SW
|
||||
STR_ABBREV_SWEETS :{TINYFONT}DC
|
||||
STR_ABBREV_COLA :{TINYFONT}CL
|
||||
STR_ABBREV_CANDYFLOSS :{TINYFONT}CF
|
||||
STR_ABBREV_BUBBLES :{TINYFONT}BU
|
||||
STR_ABBREV_TOFFEE :{TINYFONT}TF
|
||||
STR_ABBREV_CANDYFLOSS :{TINYFONT}AD
|
||||
STR_ABBREV_BUBBLES :{TINYFONT}BO
|
||||
STR_ABBREV_TOFFEE :{TINYFONT}CM
|
||||
STR_ABBREV_BATTERIES :{TINYFONT}BA
|
||||
STR_ABBREV_PLASTIC :{TINYFONT}PL
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}BG
|
||||
STR_ABBREV_NONE :{TINYFONT}NÃO
|
||||
STR_ABBREV_ALL :{TINYFONT}TUDO
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
@@ -385,7 +385,7 @@ STR_SORT_BY_VALUE :Valor
|
||||
STR_SORT_BY_FACILITY :Tipo de Estação
|
||||
STR_SORT_BY_WAITING :Valor da carga em espera
|
||||
STR_SORT_BY_RATING_MAX :Avaliação de carga
|
||||
STR_ENGINE_SORT_ENGINE_ID :Ordenação clássica
|
||||
STR_ENGINE_SORT_ENGINE_ID :EngineID (ordernação clássica)
|
||||
STR_ENGINE_SORT_COST :Custo
|
||||
STR_ENGINE_SORT_POWER :Potência
|
||||
STR_ENGINE_SORT_INTRO_DATE :Data de Introdução
|
||||
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Chegada
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Chegada do primeiro veículo à estação de um oponente
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Acidentes / desastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informações da empresa
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Abertura / Fecho de indústrias
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Alterações económicas
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Avisos / informações dos veículos do jogador
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Novos veículos
|
||||
@@ -606,24 +607,30 @@ STR_0213_BUSINESSMAN :Negociante
|
||||
STR_0214_ENTREPRENEUR :Empresário
|
||||
STR_0215_INDUSTRIALIST :Industrial
|
||||
STR_0216_CAPITALIST :Capitalista
|
||||
STR_0217_MAGNATE :Magnate
|
||||
STR_0218_MOGUL :Grande magnate
|
||||
STR_0219_TYCOON_OF_THE_CENTURY :Magnate do século
|
||||
STR_0217_MAGNATE :Magnata
|
||||
STR_0218_MOGUL :Grande magnata
|
||||
STR_0219_TYCOON_OF_THE_CENTURY :Magnata do século
|
||||
STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY}
|
||||
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} conquista '{STRING}' desempenho!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista '{STRING}' desempenho!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Criar Cenário
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Cenário
|
||||
STR_0223_LAND_GENERATION :{WHITE}Gerar Terreno
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno Aleatório
|
||||
STR_0227_RESET_LAND :{BLACK}Repor Terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar área de terreno a baixar/levantar
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir área de terreno a baixar/levantar
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Repor terreno
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Repor Terreno
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar mapa de alturas
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar mapa de alturas
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Tem a certeza que deseja repor o terreno?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}A gerar terreno
|
||||
STR_022F_TOWN_GENERATION :{BLACK}A gerar cidades
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}A gerar indústrias
|
||||
@@ -723,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar farol
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmissor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir área de deserto.{}Manter a tecla CTRL pressionada para remover
|
||||
STR_CREATE_LAKE :{BLACK}Definir área de água.{}A área adjacente será inundada se estiver ao nível do mar
|
||||
STR_CREATE_LAKE :{BLACK}Definir área de água.{}Construir um canal com a tecla CTRL numa área que não seja a do mar, senão inundar-se-iam as zonas circundantes
|
||||
STR_0290_DELETE :{BLACK}Apagar
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Apagar completamente esta cidade
|
||||
STR_0292_SAVE_SCENARIO :Guardar cenário
|
||||
@@ -1036,12 +1043,12 @@ STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Fila de
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Deslocar janela quando o rato está na borda do mapa: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Permitir o suborno da autoridade local: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Estações não uniformes: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nova procura de caminho global (NPF, overrides NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nova procura de caminho global (NPF, substitui NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplicador de peso para simular comboios pesados: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Permitir sempre aeroportos pequenos: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Avisar quando comboios andam perdidos: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Alertar em caso de perda do comboio: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Analisar ordens dos veículos: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :Não
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :Sim, mas excluir veículos parados
|
||||
@@ -1078,7 +1085,7 @@ STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Tamanho
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Manutenção automática de helicópteros em heliportos: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Ligar ferramentas de paisagem com as de construção: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Ao deslizar com o rato, mover a vista na direcção oposta: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Mostrar medidas ao usar ferramentas de construção: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Mostrar as medidas nas várias ferramentas de construção: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Mostrar estampagens da companhia: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Nenhum
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Própria companhia
|
||||
@@ -1201,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árvores
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árvores de tipo aleatório
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Não é possível construir canais aqui...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canais.
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Não é possível construir diques aqui...
|
||||
@@ -1680,7 +1687,7 @@ STR_205C_PIGGY_BANK :Mealheiro
|
||||
|
||||
STR_INDUSTRY :{INDUSTRY}
|
||||
STR_TOWN :{TOWN}
|
||||
STR_INDUSTRY_FORMAT :{TOWN} {STRING}
|
||||
STR_INDUSTRY_FORMAT :{1:STRING} de {0:TOWN}
|
||||
STR_STATION :{STATION}
|
||||
|
||||
##id 0x2800
|
||||
@@ -1794,6 +1801,7 @@ STR_3804_WATER :Água
|
||||
STR_3805_COAST_OR_RIVERBANK :Costa ou margem
|
||||
STR_3806_SHIP_DEPOT :Depósito naval
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Não é possível construir na água
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Precisa de demolir o canal primeiro
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Guardar Jogo
|
||||
@@ -2206,7 +2214,7 @@ STR_LIVERY_SMALL_PLANE :Aeronave de Peq
|
||||
STR_LIVERY_LARGE_PLANE :Aeronave de Grandes Dimensões
|
||||
|
||||
STR_LIVERY_GENERAL_TIP :{BLACK}Exibir esquema de cores geral
|
||||
STR_LIVERY_TRAIN_TIP :{BLACK}Exibir esquemas de cores dos combóios
|
||||
STR_LIVERY_TRAIN_TIP :{BLACK}Exibir esquemas de cores dos comboios
|
||||
STR_LIVERY_ROADVEH_TIP :{BLACK}Exibir esquemas de cores dos veículos de estrada
|
||||
STR_LIVERY_SHIP_TIP :{BLACK}Exibir esquemas de cores dos navios
|
||||
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Exibir esquema de cores da aeronave
|
||||
@@ -2542,9 +2550,9 @@ STR_8825_NON_STOP :{BLACK}Sem para
|
||||
STR_8826_GO_TO :{BLACK}Ir Para
|
||||
STR_8827_FULL_LOAD :{BLACK}Carga
|
||||
STR_8828_UNLOAD :{BLACK}Descarga
|
||||
STR_REFIT :{BLACK}Reconverter
|
||||
STR_REFIT_TIP :{BLACK}Escolha o tipo de carga para reconverter nesta ordem. Control click para remover a instrução de reconversão
|
||||
STR_REFIT_ORDER :(Reconverter para {STRING})
|
||||
STR_REFIT :{BLACK}Converter
|
||||
STR_REFIT_TIP :{BLACK}Seleccionar o tipo de carga a converter nesta ordem. Pressionar Ctrl e botão-esquerdo do rato para remover instrução de conversão
|
||||
STR_REFIT_ORDER :(Converter para {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Ordens)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Fim de Ordens - -
|
||||
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
|
||||
@@ -2599,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Inserir
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A ordem seleccionada fará com que o veículo espere carregar completamente
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}A ordem seleccionada forçará o veículo a descarregar
|
||||
STR_SERVICE_HINT :{BLACK}Saltar esta ordem a menos que seja necessário manutenção
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo {STRING} disponível!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Avariado
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Custo de circulação: {LTBLUE}{CURRENCY}/ano
|
||||
@@ -2627,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Vias férreas i
|
||||
STR_TRAIN_NO_POWER :{RED}Sem energia
|
||||
STR_TRAIN_START_NO_CATENARY :Esta linha não tem catenária, o comboio não pode arrancar
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo {STRING} agora disponível!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Novo {STRING} agora disponível! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Veículo de estrada no caminho
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Veículos de Estrada
|
||||
@@ -2667,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arraste
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrar visualização na localização do depósito de veículos de estrada
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista de veículos de estrada - clique num veículo para informações
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construir o veículo de estrada seleccionado
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo veículo de estrada disponível!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Custo: {CURRENCY}{}Velocidade: {VELOCITY}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Renomear veículo de estrada
|
||||
@@ -2740,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Mostrar
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrar visualização na localização do barco
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Mandar barco para o depósito
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Mostrar detalhes do barco
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo barco disponível!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO}{}Custo de circulação: {CURRENCY}/ano
|
||||
STR_982F_NAME_SHIP :{BLACK}Renomear barco
|
||||
|
||||
@@ -2764,7 +2770,7 @@ STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova cap
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Não é possível adaptar barco...
|
||||
STR_9842_REFITTABLE :(adaptável)
|
||||
STR_GO_TO_SHIP_DEPOT :Ir para o depósito naval de {TOWN}
|
||||
SERVICE_AT_SHIP_DEPOT :Manutenção no depósito de {TOWN}
|
||||
SERVICE_AT_SHIP_DEPOT :Manutenção no estaleiro de {TOWN}
|
||||
|
||||
##id 0xA000
|
||||
STR_A000_AIRPORTS :{WHITE}Aeroportos
|
||||
@@ -2814,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Mostrar
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrar visualização na localização da aeronave
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Mandar aeronave para o hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostrar detalhes da aeronave
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova aeronave disponível!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {COMMA} passageiros, {COMMA} sacos de correio{}Custo de circulação: {CURRENCY}/ano
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Renomear aeronave
|
||||
@@ -2893,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vai alterar um jogo em andamento; o OpenTTD pode terminar abruptamente.{}Tem a certeza que quer continuar?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Adicionar
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Adicionar um ficheiro NewGRF à lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Remover
|
||||
@@ -2965,12 +2970,12 @@ STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Não ven
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Não vender os navios no depósito
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Não vender as aeronaves no hangar
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vender todos os combóios no depósito
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vender todos os comboios no depósito
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Vender todos os veículos no depósito
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vender todos os navios no depósito
|
||||
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vender todos os aviões no hangar
|
||||
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Obter uma lista de todos os combóios em cujas ordens conste este depósito
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Obter uma lista de todos os comboios em cujas ordens conste este depósito
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Obter uma lista de todos os veículos em cujas ordens conste este depósito
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Obter uma lista de todos os navios em cujas ordens conste este depósito
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Obter uma lista de todas as aeronaves em cujas ordens conste um hangar deste aeroporto
|
||||
@@ -3006,12 +3011,12 @@ STR_ENGINE_NOT_BUILDABLE :{WHITE}Locomoti
|
||||
STR_ENGINES :Locomotivas
|
||||
STR_WAGONS :Vagões
|
||||
|
||||
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os combóios no depósito
|
||||
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os comboios no depósito
|
||||
STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os veículos no depósito
|
||||
STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os navios no depósito
|
||||
STR_MASS_STOP_HANGAR_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todas as aeronaves no hangar
|
||||
|
||||
STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os combóios no depósito
|
||||
STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os comboios no depósito
|
||||
STR_MASS_START_DEPOT_ROADVEH_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os veículos de estrada no depósito
|
||||
STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os navios no depósito
|
||||
STR_MASS_START_HANGAR_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todas as aeronaves no hangar
|
||||
@@ -3129,4 +3134,10 @@ STR_MEASURE_AREA :{BLACK}Área: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Comprimento: {NUM}{}Diferença de altura: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Área: {NUM} x {NUM}{}Diferença de altura: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+821
-805
File diff suppressed because it is too large
Load Diff
+413
-402
File diff suppressed because it is too large
Load Diff
+36
-10
@@ -360,6 +360,7 @@ STR_015C_SAVE_GAME :保存游戏
|
||||
STR_015D_LOAD_GAME :读取存档
|
||||
STR_015E_QUIT_GAME :放弃游戏
|
||||
STR_015F_QUIT :退出
|
||||
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}你确定要放弃当前的游戏吗?
|
||||
STR_0161_QUIT_GAME :{WHITE}放弃游戏
|
||||
STR_SORT_ORDER_TIP :{BLACK}选择排序方法 (降序/升序)
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}选择排序标准
|
||||
@@ -589,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}玩家
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}对手车站的剪彩仪式
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}事故/灾难
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}公司信息
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}开启/关闭工业设施
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}经济变化
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}玩家车辆的状况报告
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}新的车辆类型
|
||||
@@ -613,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} 达到 '{STRING}' 的状态!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} 在 {COMPANY} 达到 '{STRING}' 状态!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}创建场景
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}场景编辑器
|
||||
STR_0223_LAND_GENERATION :{WHITE}生成土地
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}随机地形
|
||||
STR_0227_RESET_LAND :{BLACK}重置地形
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}增加要升高/降低的土地面积
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}减少要升高/降低的土地面积
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}随机生成土地
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}重置景观
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}重置景观
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}使用高度图
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}使用高度图
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}你确定要重置地形吗?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}生成景观
|
||||
STR_022F_TOWN_GENERATION :{BLACK}生成城镇
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}生成工业
|
||||
@@ -722,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}在地
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}放置灯塔
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}放置转播塔
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}定义沙漠区域。{}摁住 CTRL 可以去掉沙漠区域。
|
||||
STR_CREATE_LAKE :{BLACK}定义睡眠。{}在海平面高度的水面将淹没周围的区域。
|
||||
STR_CREATE_LAKE :{BLACK}定义水域。{}修建运河,仅在CTRL被按下的情况下不会在海平面淹没周围的区域。
|
||||
STR_0290_DELETE :{BLACK}删除
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}完全删除这座城镇
|
||||
STR_0292_SAVE_SCENARIO :保存场景
|
||||
@@ -736,6 +744,7 @@ STR_0299_SAVE_SCENARIO :{WHITE}保存
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}以场景开始游戏
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}以高度图开始游戏
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}以高度图决定的地形开始一个新游戏。
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}你确定要推出当前场景吗?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}推出编辑器
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}只能在人口超过 1200 的城镇建造……
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}将开始年份向前调整 1 年
|
||||
@@ -1199,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}随机
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}种植随机类型的树木
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}不能在这里兴建运河……
|
||||
STR_BUILD_CANALS_TIP :{BLACK}兴建运河。点击 CTRL 可以增加海面 (仅在平面有效)。
|
||||
STR_BUILD_CANALS_TIP :{BLACK}修建运河。
|
||||
STR_LANDINFO_CANAL :运河
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}不能在这里兴建船闸……
|
||||
@@ -2597,8 +2606,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}在调
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}命令列车在高亮项目对应的车站装满货物
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}命令列车在高亮项目对应的车站卸载货物
|
||||
STR_SERVICE_HINT :{BLACK}除非需要在此处保养,否则跳过这一项目
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}新的 {STRING} 投入使用!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}费用:{CURRENCY} 重量:{WEIGHT_S}{}速度:{VELOCITY} 功率:{POWER}{}运行费用:{CURRENCY}/yr{}Capacity: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}抛锚
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}年龄: {LTBLUE}{STRING}{BLACK} 运行成本: {LTBLUE}{CURRENCY}/年
|
||||
@@ -2625,6 +2632,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :铁路类型不
|
||||
STR_TRAIN_NO_POWER :{RED}没有电力
|
||||
STR_TRAIN_START_NO_CATENARY :这不是电气化铁路,电力机车不能启动
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}新 {STRING} 上市了!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}新 {STRING} 上市了! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}指定的位置有汽车
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} 汽车
|
||||
@@ -2665,8 +2676,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}将汽
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}将屏幕中心移动到车库所在的位置
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}汽车列表 - 点击可以查看详细信息
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}购买高亮的汽车
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}新的汽车上市!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}价格:{CURRENCY}{}速度:{VELOCITY}{}运行成本:{CURRENCY}/年{}装载能力:{CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}命名汽车
|
||||
@@ -2738,8 +2747,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}显示
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}将屏幕中心移动到船只所在的位置
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}命令船只前往船坞。Ctrl+单击时船只只进行保养。
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}显示船只的详情
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}新的船只上市!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}价格:{CURRENCY} 最大速度:{VELOCITY}{}装载能力:{CARGO}{}运行费用:{CURRENCY}/yr
|
||||
STR_982F_NAME_SHIP :{BLACK}命名船只
|
||||
|
||||
@@ -2812,8 +2819,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}显示
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}将屏幕中心移动到飞机所在的位置
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}命令飞机前往机库。Ctrl+单击时飞机只进行保养。
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}显示飞机的详情
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}新的飞机上市!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}价格:{CURRENCY} 最大速度:{VELOCITY}{}运载能力:{COMMA} 位旅客,{COMMA} 包邮件{}运行费用:{CURRENCY}/年
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}命名飞机
|
||||
@@ -2891,6 +2896,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum:{SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}你将要改变一个正在运行的游戏,这可能导致该游戏崩溃,你确定要这样做吗?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}增加
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}向列表中增加一个 NewGRF 文件
|
||||
STR_NEWGRF_REMOVE :{BLACK}删除
|
||||
@@ -2950,6 +2956,20 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}显示
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}出售
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}你将出售车库/船坞/机库中的全部车辆/船只/飞机
|
||||
STR_ARE_YOU_SURE :{BLACK}你确定吗?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}确认你将要出售车库中的所有列车
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}确定你将要出售车库中的所有汽车
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}确定你要你将要出售船坞中的全部船只
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}确定你将要出售机库中的全部飞机
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}不要出售车库中的列车
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}不要出售车库中的汽车
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}不要出售船坞中的船只
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}不要出售机库中的飞机
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}出售车库中的所有列车
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}出售车库中的所有汽车
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}出售船坞中的所有船只
|
||||
@@ -3114,4 +3134,10 @@ STR_MEASURE_AREA :{BLACK}面积
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}长度:{NUM}{}高度差:{NUM} 米
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}面积:{NUM} x {NUM}{}高度差:{NUM}米
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+195
-184
@@ -8,24 +8,24 @@
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
STR_0001_OFF_EDGE_OF_MAP :{WHITE}Za okrajom mapy
|
||||
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Prilis blizko okraja mapy
|
||||
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Mala hotovost - potrebna {CURRENCY}
|
||||
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Príliš blízko okraja mapy
|
||||
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Malá hotovost - potrebných {CURRENCY}
|
||||
STR_0004 :{WHITE}{CURRENCY64}
|
||||
STR_0005 :{RED}{CURRENCY64}
|
||||
STR_EMPTY :
|
||||
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Potrebny rovny teren
|
||||
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Potrebný rovný terén
|
||||
STR_0008_WAITING :{BLACK}Caka: {WHITE}{STRING}
|
||||
STR_0009 :{WHITE}{CARGO}
|
||||
STR_000A_EN_ROUTE_FROM :{WHITE}{CARGO}{YELLOW} (na ceste z
|
||||
STR_000B :{YELLOW}{STATION})
|
||||
STR_000C_ACCEPTS :{BLACK}Prijima: {WHITE}
|
||||
STR_000D_ACCEPTS :{BLACK}Prijima: {GOLD}
|
||||
STR_000C_ACCEPTS :{BLACK}Prijíma: {WHITE}
|
||||
STR_000D_ACCEPTS :{BLACK}Prijíma: {GOLD}
|
||||
STR_000E :
|
||||
STR_000F_PASSENGERS :Cestujucich
|
||||
STR_000F_PASSENGERS :Cestujúcich
|
||||
STR_000F_PASSENGERS.g :cestujucich
|
||||
STR_0010_COAL :Uhlie
|
||||
STR_0010_COAL.g :uhlia
|
||||
STR_0011_MAIL :Postu
|
||||
STR_0011_MAIL :Poštu
|
||||
STR_0011_MAIL.g :posty
|
||||
STR_0012_OIL :Ropu
|
||||
STR_0012_OIL.g :ropy
|
||||
@@ -37,13 +37,13 @@ STR_0015_GRAIN :Obilie
|
||||
STR_0015_GRAIN.g :obilia
|
||||
STR_0016_WOOD :Drevo
|
||||
STR_0016_WOOD.g :dreva
|
||||
STR_0017_IRON_ORE :Zeleznu rudu
|
||||
STR_0017_IRON_ORE :Železnú rudu
|
||||
STR_0017_IRON_ORE.g :zeleznej rudy
|
||||
STR_0018_STEEL :Ocel
|
||||
STR_0018_STEEL.g :ocele
|
||||
STR_0019_VALUABLES :Cennosti
|
||||
STR_0019_VALUABLES.g :cennosti
|
||||
STR_001A_COPPER_ORE :Medenna ruda
|
||||
STR_001A_COPPER_ORE :Medenná ruda
|
||||
STR_001A_COPPER_ORE.g :medennej rudy
|
||||
STR_001B_MAIZE :Kukuricu
|
||||
STR_001B_MAIZE.g :kukurice
|
||||
@@ -84,7 +84,7 @@ STR_002C_PLASTIC.g :zuvaciek
|
||||
STR_002D_FIZZY_DRINKS :Sumienku
|
||||
STR_002D_FIZZY_DRINKS.g :sumienky
|
||||
STR_002E :
|
||||
STR_002F_PASSENGER :Cestujuci
|
||||
STR_002F_PASSENGER :Cestujúci
|
||||
STR_002F_PASSENGER.g :cestujucich
|
||||
STR_0030_COAL :Uhlie
|
||||
STR_0030_COAL.g :uhlia
|
||||
@@ -100,13 +100,13 @@ STR_0035_GRAIN :Obilie
|
||||
STR_0035_GRAIN.g :obilia
|
||||
STR_0036_WOOD :Drevo
|
||||
STR_0036_WOOD.g :dreva
|
||||
STR_0037_IRON_ORE :Zelezna ruda
|
||||
STR_0037_IRON_ORE :Železná ruda
|
||||
STR_0037_IRON_ORE.g :zeleznej rudy
|
||||
STR_0038_STEEL :Ocel
|
||||
STR_0038_STEEL.g :ocele
|
||||
STR_0039_VALUABLES :Cennosti
|
||||
STR_0039_VALUABLES.g :cennosti
|
||||
STR_003A_COPPER_ORE :Medenna ruda
|
||||
STR_003A_COPPER_ORE :Medenná ruda
|
||||
STR_003A_COPPER_ORE.g :medennej rudy
|
||||
STR_003B_MAIZE :Kukurica
|
||||
STR_003B_MAIZE.g :kukurice
|
||||
@@ -165,7 +165,7 @@ STR_QUANTITY_DIAMONDS :{COMMA} deb{P n
|
||||
STR_QUANTITY_FOOD :{WEIGHT} jedla
|
||||
STR_QUANTITY_PAPER :{WEIGHT} papiera
|
||||
STR_QUANTITY_GOLD :{COMMA} deb{P na ny ien} zlata
|
||||
STR_QUANTITY_WATER :{VOLUME} voda
|
||||
STR_QUANTITY_WATER :{VOLUME} vody
|
||||
STR_QUANTITY_WHEAT :{WEIGHT} psenice
|
||||
STR_QUANTITY_RUBBER :{VOLUME} kaucuk
|
||||
STR_QUANTITY_SUGAR :{WEIGHT} cukru
|
||||
@@ -216,12 +216,12 @@ STR_00AE :{WHITE}{DATE_SH
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Mapa - {STRING}
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Nastavenia hry
|
||||
STR_00B2_MESSAGE :{YELLOW}Sprava
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Sprava od {STRING}
|
||||
STR_00B2_MESSAGE :{YELLOW}Správa
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Správa od {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Upozornenie!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Nie je mozne vykonat ...
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast nie je mozne vycistit ...
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Povodny copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Nie je možné vykonat ...
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast nie je možné vycistit ...
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Povodný copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
|
||||
STR_00B7_VERSION :{BLACK}OpenTTD verzia {REV}
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 team OpenTTD
|
||||
STR_TRANSLATED_BY :{BLACK} Preklad - Lukas Lengyel & gpsoft
|
||||
@@ -229,78 +229,78 @@ STR_TRANSLATED_BY :{BLACK} Preklad
|
||||
STR_00C5 :{BLACK}{CROSS}
|
||||
STR_00C6 :{SILVER}{CROSS}
|
||||
STR_00C7_QUIT :{WHITE}Koniec
|
||||
STR_00C8_YES :{BLACK}Ano
|
||||
STR_00C8_YES :{BLACK}Áno
|
||||
STR_00C9_NO :{BLACK}Nie
|
||||
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit hru a vratit sa do {STRING}?
|
||||
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si istý že chces ukoncit hru a vrátit sa do {STRING}?
|
||||
STR_00CB_1 :{BLACK}1
|
||||
STR_00CC_2 :{BLACK}2
|
||||
STR_00CD_3 :{BLACK}3
|
||||
STR_00CE_4 :{BLACK}4
|
||||
STR_00CF_5 :{BLACK}5
|
||||
STR_00D0_NOTHING :Nic
|
||||
STR_00D1_DARK_BLUE :Tmavomodra
|
||||
STR_00D2_PALE_GREEN :Svetlozelena
|
||||
STR_00D3_PINK :Ruzova
|
||||
STR_00D4_YELLOW :Zlta
|
||||
STR_00D5_RED :Cervena
|
||||
STR_00D6_LIGHT_BLUE :Svetlomodra
|
||||
STR_00D7_GREEN :Zelena
|
||||
STR_00D8_DARK_GREEN :Tmavozelena
|
||||
STR_00D9_BLUE :Modra
|
||||
STR_00DA_CREAM :Kremova
|
||||
STR_00DB_MAUVE :Ruzova
|
||||
STR_00DC_PURPLE :Fialova
|
||||
STR_00DD_ORANGE :Oranzova
|
||||
STR_00DE_BROWN :Hneda
|
||||
STR_00DF_GREY :Seda
|
||||
STR_00D1_DARK_BLUE :Tmavomodrá
|
||||
STR_00D2_PALE_GREEN :Svetlozelená
|
||||
STR_00D3_PINK :Ružová
|
||||
STR_00D4_YELLOW :Žltá
|
||||
STR_00D5_RED :Cervená
|
||||
STR_00D6_LIGHT_BLUE :Svetlomodrá
|
||||
STR_00D7_GREEN :Zelená
|
||||
STR_00D8_DARK_GREEN :Tmavozelená
|
||||
STR_00D9_BLUE :Modrá
|
||||
STR_00DA_CREAM :Krémová
|
||||
STR_00DB_MAUVE :Ružová
|
||||
STR_00DC_PURPLE :Fialová
|
||||
STR_00DD_ORANGE :Oranžová
|
||||
STR_00DE_BROWN :Hnedá
|
||||
STR_00DF_GREY :Sedá
|
||||
STR_00E0_WHITE :Biela
|
||||
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prilis vela dopravnych prostriedkov
|
||||
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prílis vela dopravných prostriedkov
|
||||
STR_00E2 :{BLACK}{COMMA}
|
||||
STR_00E3 :{RED}{COMMA}
|
||||
STR_00E4_LOCATION :{BLACK}Pozicia
|
||||
STR_00E4_LOCATION :{BLACK}Pozícia
|
||||
STR_00E5_CONTOURS :Vrstevnice
|
||||
STR_00E6_VEHICLES :Dopravne Prostriedky
|
||||
STR_00E6_VEHICLES :Dopravné prostriedky
|
||||
STR_00E7_INDUSTRIES :Priemysel
|
||||
STR_00E8_ROUTES :Trasy
|
||||
STR_00E9_VEGETATION :Vegetacia
|
||||
STR_00EA_OWNERS :Vlastnici
|
||||
STR_00E9_VEGETATION :Vegetácia
|
||||
STR_00EA_OWNERS :Vlastníci
|
||||
STR_00EB_ROADS :{BLACK}{TINYFONT}Cesty
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Zeleznicne drahy
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stanice/Letiska/Pristavy
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Budovy/Tovarne
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Dopravne Prostriedky
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Železnicné trate
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stanice/Letiská/Prístavy
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Budovy/Priemysel
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Dopravné prostriedky
|
||||
STR_00F0_100M :{BLACK}{TINYFONT}100m
|
||||
STR_00F1_200M :{BLACK}{TINYFONT}200m
|
||||
STR_00F2_300M :{BLACK}{TINYFONT}300m
|
||||
STR_00F3_400M :{BLACK}{TINYFONT}400m
|
||||
STR_00F4_500M :{BLACK}{TINYFONT}500m
|
||||
STR_00F5_TRAINS :{BLACK}{TINYFONT}Vlaky
|
||||
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Auta
|
||||
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Cestné vozidlá
|
||||
STR_00F7_SHIPS :{BLACK}{TINYFONT}Lode
|
||||
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lietadla
|
||||
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Dopravne Trasy
|
||||
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Uholna bana
|
||||
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Elektraren
|
||||
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lietadlá
|
||||
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Dopravné trasy
|
||||
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Uholná bana
|
||||
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Elektráren
|
||||
STR_00FC_FOREST :{BLACK}{TINYFONT}Les
|
||||
STR_00FD_SAWMILL :{BLACK}{TINYFONT}Pila
|
||||
STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Ropna rafineria
|
||||
STR_00FD_SAWMILL :{BLACK}{TINYFONT}Píla
|
||||
STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Ropná rafinéria
|
||||
STR_00FF_FARM :{BLACK}{TINYFONT}Farma
|
||||
STR_0100_FACTORY :{BLACK}{TINYFONT}Tovaren
|
||||
STR_0100_FACTORY :{BLACK}{TINYFONT}Továren
|
||||
STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Tlaciaren
|
||||
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropny vrt
|
||||
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Zelezorudna bana
|
||||
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropné vrty
|
||||
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Železorudná bana
|
||||
STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Oceliaren
|
||||
STR_0105_BANK :{BLACK}{TINYFONT}Banka
|
||||
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Vyroba papiera
|
||||
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Zlata bana
|
||||
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Vyroba potravin
|
||||
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantova bana
|
||||
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Medenna bana
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Ovocny sad
|
||||
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kaucukova plantaz
|
||||
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Vodny zdroj
|
||||
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Výroba papiera
|
||||
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Zlatá bana
|
||||
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Výroba potravín
|
||||
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantová bana
|
||||
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Medenná bana
|
||||
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Ovocný sad
|
||||
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kaucuková plantáž
|
||||
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Vodný zdroj
|
||||
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Vodojem
|
||||
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Pila
|
||||
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Píla
|
||||
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Les cukrovej vaty
|
||||
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Cukrovar
|
||||
STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Vyroba baterii
|
||||
@@ -312,30 +312,30 @@ STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFON
|
||||
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bublifuk
|
||||
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Karamelovy lom
|
||||
STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Cukrova bana
|
||||
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Zeleznicna stanica
|
||||
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Železnicná stanica
|
||||
STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Nakladacia rampa
|
||||
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Autobusova zastavka
|
||||
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Autobusová stanica
|
||||
STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Letisko
|
||||
STR_011F_DOCK :{BLACK}{TINYFONT}Pristav
|
||||
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Hruby teren
|
||||
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Travnaty teren
|
||||
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Holy teren
|
||||
STR_011F_DOCK :{BLACK}{TINYFONT}Prístav
|
||||
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Nerovný terén
|
||||
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Trávnatý terén
|
||||
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Holý terén
|
||||
STR_0123_FIELDS :{BLACK}{TINYFONT}Polia
|
||||
STR_0124_TREES :{BLACK}{TINYFONT}Lesy
|
||||
STR_0125_ROCKS :{BLACK}{TINYFONT}Skaly
|
||||
STR_0126_WATER :{BLACK}{TINYFONT}Voda
|
||||
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Bez vlastnika
|
||||
STR_0128_TOWNS :{BLACK}{TINYFONT}Mesta
|
||||
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Bez vlastníka
|
||||
STR_0128_TOWNS :{BLACK}{TINYFONT}Mestá
|
||||
STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Priemysel
|
||||
STR_012A_DESERT :{BLACK}{TINYFONT}Pust
|
||||
STR_012A_DESERT :{BLACK}{TINYFONT}Púšt
|
||||
STR_012B_SNOW :{BLACK}{TINYFONT}Sneh
|
||||
STR_012C_MESSAGE :{WHITE}Sprava
|
||||
STR_012C_MESSAGE :{WHITE}Správa
|
||||
STR_012D :{WHITE}{STRING}
|
||||
STR_012E_CANCEL :{BLACK}Zrusit
|
||||
STR_012E_CANCEL :{BLACK}Zrušit
|
||||
STR_012F_OK :{BLACK}OK
|
||||
STR_0130_RENAME :{BLACK}Premenovat
|
||||
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Pouzitych prilis vela mien
|
||||
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Vybrane meno je uz pouzite
|
||||
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Použitých príliš vela mien
|
||||
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Vybrané meno je už použité
|
||||
|
||||
STR_0133_WINDOWS :Windows
|
||||
STR_0134_UNIX :Unix
|
||||
@@ -345,14 +345,14 @@ STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
|
||||
STR_013B_OWNED_BY :{WHITE}...vlastnik {STRING}
|
||||
STR_013C_CARGO :{BLACK}Naklad
|
||||
STR_013D_INFORMATION :{BLACK}Informacie
|
||||
STR_013B_OWNED_BY :{WHITE}... vlastníkom je {STRING}
|
||||
STR_013C_CARGO :{BLACK}Náklad
|
||||
STR_013D_INFORMATION :{BLACK}Informácie
|
||||
STR_013E_CAPACITIES :{BLACK}Kapacita
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Celkovy naklad
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Celkový náklad
|
||||
STR_013F_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO}
|
||||
STR_CAPACITY_MULT :{BLACK}Kapacita: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkovy naklad (kapacita) tohoto vlaku:
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkový náklad (kapacita) tohto vlaku:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Nová hra
|
||||
@@ -374,7 +374,7 @@ STR_0148_GAME_OPTIONS :{BLACK}Nastaven
|
||||
STR_0150_SOMEONE :niekto{SKIP}{SKIP}
|
||||
STR_0151_MAP_OF_WORLD :Mapa sveta
|
||||
STR_0152_TOWN_DIRECTORY :Zoznam miest
|
||||
STR_0153_SUBSIDIES :Dotacie
|
||||
STR_0153_SUBSIDIES :Dotácie
|
||||
|
||||
STR_UNITS_IMPERIAL :Imperialne
|
||||
STR_UNITS_METRIC :Metricke
|
||||
@@ -409,18 +409,18 @@ STR_UNITS_FORCE_METRIC :{COMMA} megapon
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf prevadzkoveho zisku
|
||||
STR_0155_INCOME_GRAPH :Graf trzieb
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveneho nakladu
|
||||
STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia vykonu
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Graf prevádzkového zisku
|
||||
STR_0155_INCOME_GRAPH :Graf tržieb
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveného nákladu
|
||||
STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia výkonu
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Graf hodnoty spolocnosti
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ceny prepravy
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocnosti
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocností
|
||||
STR_PERFORMANCE_DETAIL_MENU :Detailny rating vykonu
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}OpenTTD
|
||||
STR_015C_SAVE_GAME :Ulozit hru
|
||||
STR_015C_SAVE_GAME :Uložit hru
|
||||
STR_015D_LOAD_GAME :Nahrat hru
|
||||
STR_015E_QUIT_GAME :Ukoncit hru
|
||||
STR_015F_QUIT :Ukoncit OpenTTD
|
||||
@@ -492,49 +492,49 @@ STR_016E :{TINYFONT}{STRI
|
||||
STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
|
||||
STR_0170 :{TINYFONT}{STRING}-
|
||||
STR_0171_PAUSE_GAME :{BLACK}Pauza
|
||||
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Ulozit hru, opustit hru, ukoncit program
|
||||
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam stanic spolocnosti
|
||||
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Uložit hru, opustit hru, ukoncit program
|
||||
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam staníc spolocnosti
|
||||
STR_0174_DISPLAY_MAP :{BLACK}Zobrazit mapu
|
||||
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Zobrazit mapu, zoznam miest
|
||||
STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Zobrazit zoznam miest
|
||||
STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Financne informacie o spolocnosti
|
||||
STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Informacie o spolocnosti
|
||||
STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Financné informécie o spolocnosti
|
||||
STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Informácie o spolocnosti
|
||||
STR_0179_DISPLAY_GRAPHS :{BLACK}Grafy
|
||||
STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocnosti
|
||||
STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocností
|
||||
STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam vlakov
|
||||
STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam automobilov
|
||||
STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lodi
|
||||
STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lodí
|
||||
STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lietadiel
|
||||
STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Priblizit
|
||||
STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Priblížit
|
||||
STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Oddialit
|
||||
STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Vystavba zeleznice
|
||||
STR_0182_BUILD_ROADS :{BLACK}Vystavba ciest
|
||||
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Vystavba pristavov
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Vystavba letisk
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Vysadba stromov, rezervacia pozemku
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informacie o pozemku
|
||||
STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Výstavba železnice
|
||||
STR_0182_BUILD_ROADS :{BLACK}Výstavba ciest
|
||||
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Výstavba prístavov
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Výstavba letísk
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Výsadba stromov, kúpa pozemku, ...
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informácie o pozemku
|
||||
STR_0187_OPTIONS :{BLACK}Nastavenia
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
STR_0189 :{BLACK}{SMALLDOWNARROW}
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nieje mozne zmenit servisny interval...
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nie je možné zmenit servisný interval ...
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}Zavriet okno
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Nadpis okna - potiahni pre posun okna
|
||||
STR_STICKY_BUTTON :{BLACK}Oznacit toto okno, aby sa nedalo zatvorit klavesou 'Zavri vsetky okna'
|
||||
STR_RESIZE_BUTTON :{BLACK}Uchop a tahaj pre zmenu velkosti okna
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliknutim sem sa presuniete do sucasneho vychodzieho adresara pre ukladanie
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Zburanie budov, cistenie terenu
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Znizit roh terenu
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Zvysit roh terenu
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacna lista
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolácia budov, úprava terénu, ...
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Znížit roh terénu
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh terénu
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacná lišta
|
||||
STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacna lista - posuva vypis dolava/doprava
|
||||
STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Zobrazit vrstevnice na mape
|
||||
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravne prostriedky na mape
|
||||
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravné prostriedky na mape
|
||||
STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Zobrazit priemysel na mape
|
||||
STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravne trasy na mape
|
||||
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetaciu na mape
|
||||
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastnikov pozemkov na mape
|
||||
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnut / Vypnut nazvy miest na mape
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledny rok: {CURRENCY})
|
||||
STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravné trasy na mape
|
||||
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetáciu na mape
|
||||
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastníkov pozemkov na mape
|
||||
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnút / Vypnút názvy miest na mape
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledný rok: {CURRENCY})
|
||||
|
||||
############ range for service numbers starts
|
||||
STR_AGE :{COMMA} rok{P "" y ov} ({COMMA})
|
||||
@@ -545,92 +545,92 @@ STR_019C_ROAD_VEHICLE :{G=m}Automobil
|
||||
STR_019D_AIRCRAFT :{G=s}Lietadlo
|
||||
STR_019E_SHIP :{G=z}Lod
|
||||
STR_019F_TRAIN :{G=m}Vlak
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} je star{G y a e}
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} je velmi star{G y a e}
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} je velmi star{G y a e} a potrebuje vymenit
|
||||
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informacie o pozemku
|
||||
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Naklady na odstranenie: {LTBLUE}N/A
|
||||
STR_01A5_COST_TO_CLEAR :{BLACK}Naklady na odstranenie: {LTBLUE}{CURRENCY}
|
||||
STR_01A6_N_A :Nezname
|
||||
STR_01A7_OWNER :{BLACK}Vlastnik: {LTBLUE}{STRING}
|
||||
STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna sprava: {LTBLUE}{STRING}
|
||||
STR_01A9_NONE :Nezname
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} je star{G ý á é}
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} je velmi star{G ý á é}
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} je velmi star{G ý á é} a potrebuje vymenit
|
||||
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informácie o pozemku
|
||||
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Náklady na odstránenie: {LTBLUE}N/A
|
||||
STR_01A5_COST_TO_CLEAR :{BLACK}Náklady na odstránenie: {LTBLUE}{CURRENCY}
|
||||
STR_01A6_N_A :Neznáme
|
||||
STR_01A7_OWNER :{BLACK}Vlastník: {LTBLUE}{STRING}
|
||||
STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna správa: {LTBLUE}{STRING}
|
||||
STR_01A9_NONE :Neznáme
|
||||
STR_01AA_NAME :{BLACK}Meno
|
||||
STR_01AB :{BLACK}{TINYFONT}{STRING}
|
||||
|
||||
############ range for days starts
|
||||
STR_01AC_1ST :1
|
||||
STR_01AD_2ND :2
|
||||
STR_01AE_3RD :3
|
||||
STR_01AF_4TH :4
|
||||
STR_01B0_5TH :5
|
||||
STR_01B1_6TH :6
|
||||
STR_01B2_7TH :7
|
||||
STR_01B3_8TH :8
|
||||
STR_01B4_9TH :9
|
||||
STR_01B5_10TH :10
|
||||
STR_01B6_11TH :11
|
||||
STR_01B7_12TH :12
|
||||
STR_01B8_13TH :13
|
||||
STR_01B9_14TH :14
|
||||
STR_01BA_15TH :15
|
||||
STR_01BB_16TH :16
|
||||
STR_01BC_17TH :17
|
||||
STR_01BD_18TH :18
|
||||
STR_01BE_19TH :19
|
||||
STR_01BF_20TH :20
|
||||
STR_01C0_21ST :21
|
||||
STR_01C1_22ND :22
|
||||
STR_01C2_23RD :23
|
||||
STR_01C3_24TH :24
|
||||
STR_01C4_25TH :25
|
||||
STR_01C5_26TH :26
|
||||
STR_01C6_27TH :27
|
||||
STR_01C7_28TH :28
|
||||
STR_01C8_29TH :29
|
||||
STR_01C9_30TH :30
|
||||
STR_01CA_31ST :31
|
||||
STR_01AC_1ST :1.
|
||||
STR_01AD_2ND :2.
|
||||
STR_01AE_3RD :3.
|
||||
STR_01AF_4TH :4.
|
||||
STR_01B0_5TH :5.
|
||||
STR_01B1_6TH :6.
|
||||
STR_01B2_7TH :7.
|
||||
STR_01B3_8TH :8.
|
||||
STR_01B4_9TH :9.
|
||||
STR_01B5_10TH :10.
|
||||
STR_01B6_11TH :11.
|
||||
STR_01B7_12TH :12.
|
||||
STR_01B8_13TH :13.
|
||||
STR_01B9_14TH :14.
|
||||
STR_01BA_15TH :15.
|
||||
STR_01BB_16TH :16.
|
||||
STR_01BC_17TH :17.
|
||||
STR_01BD_18TH :18.
|
||||
STR_01BE_19TH :19.
|
||||
STR_01BF_20TH :20.
|
||||
STR_01C0_21ST :21.
|
||||
STR_01C1_22ND :22.
|
||||
STR_01C2_23RD :23.
|
||||
STR_01C3_24TH :24.
|
||||
STR_01C4_25TH :25.
|
||||
STR_01C5_26TH :26.
|
||||
STR_01C6_27TH :27.
|
||||
STR_01C7_28TH :28.
|
||||
STR_01C8_29TH :29.
|
||||
STR_01C9_30TH :30.
|
||||
STR_01CA_31ST :31.
|
||||
############ range for days ends
|
||||
|
||||
STR_01CB :{TINYFONT}{COMMA}
|
||||
|
||||
STR_01CE_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE}
|
||||
STR_01CE_CARGO_ACCEPTED :{BLACK}Prijíma náklad: {LTBLUE}
|
||||
|
||||
STR_01D1_8 :({COMMA}/8 {STRING})
|
||||
STR_01D2_JAZZ_JUKEBOX :{WHITE}Jukebox
|
||||
STR_01D3_SOUND_MUSIC :Zvuk/Hudba
|
||||
STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Zobraz okno zvuku a hudby
|
||||
STR_01D5_ALL :{TINYFONT}Vsetko
|
||||
STR_01D6_OLD_STYLE :{TINYFONT}Stary styl
|
||||
STR_01D7_NEW_STYLE :{TINYFONT}Novy styl
|
||||
STR_01D5_ALL :{TINYFONT}Všetko
|
||||
STR_01D6_OLD_STYLE :{TINYFONT}Starý štýl
|
||||
STR_01D7_NEW_STYLE :{TINYFONT}Nový štýl
|
||||
STR_01D8_EZY_STREET :{TINYFONT}Ezy Street
|
||||
STR_01D9_CUSTOM_1 :{TINYFONT}Vlastne 1
|
||||
STR_01DA_CUSTOM_2 :{TINYFONT}Vlastne 2
|
||||
STR_01D9_CUSTOM_1 :{TINYFONT}Vlastné 1
|
||||
STR_01DA_CUSTOM_2 :{TINYFONT}Vlastné 2
|
||||
STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Hlasitost hudby
|
||||
STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Hlasitost zvuk. efektov
|
||||
STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX
|
||||
STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Predchadzajuca stopa
|
||||
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Nasledujuca stopa
|
||||
STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Zastavit prehravanie hudby
|
||||
STR_01E1_START_PLAYING_MUSIC :{BLACK}Spustit prehravanie hudby
|
||||
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Tahat posuvace pre zmenu hlasitosti
|
||||
STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Predchádzajúca stopa
|
||||
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Nasledujúca stopa
|
||||
STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Zastavit prehrávanie hudby
|
||||
STR_01E1_START_PLAYING_MUSIC :{BLACK}Spustit prehrávanie hudby
|
||||
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Tahat posúvace pre zmenu hlasitosti
|
||||
STR_01E3 :{DKGREEN}{TINYFONT}--
|
||||
STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA}
|
||||
STR_01E5 :{DKGREEN}{TINYFONT}{COMMA}
|
||||
STR_01E6 :{DKGREEN}{TINYFONT}------
|
||||
STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}"
|
||||
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Stopa{SETX 88}Title
|
||||
STR_01E9_SHUFFLE :{TINYFONT}Nahodne
|
||||
STR_01E9_SHUFFLE :{TINYFONT}Náhodne
|
||||
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Program
|
||||
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Vyber hudobneho programu
|
||||
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Výber hudobného programu
|
||||
STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
|
||||
STR_01ED :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
|
||||
STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Cislo stopy
|
||||
STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Císlo stopy
|
||||
STR_01EF_PROGRAM :{TINYFONT}{BLACK}Program - '{STRING}'
|
||||
STR_01F0_CLEAR :{TINYFONT}{BLACK}Zmazat
|
||||
STR_01F1_SAVE :{TINYFONT}{BLACK}Ulozit
|
||||
STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Aktualny program
|
||||
STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Vybrat 'Vsetko'
|
||||
STR_01F1_SAVE :{TINYFONT}{BLACK}Uložit
|
||||
STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Aktuálny program
|
||||
STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Vybrat 'Všetko'
|
||||
STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Vybrat 'Stary styl'
|
||||
STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Vybrat 'Novy styl'
|
||||
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Vybrat 'Vlastny 1' (uzivatelom definovany) program
|
||||
@@ -654,6 +654,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd prveho vozidla do stanice konkurencie
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Havarie / Katastrofy
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informacie o spolocnosti
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Vznik a zánik priemyslu
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Zmeny v ekonomike
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Oznamenia / Informacie o vozidlach hraca
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nove vozidla
|
||||
@@ -678,16 +679,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' !
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit scenar
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Nahodne uzemie
|
||||
STR_0227_RESET_LAND :{BLACK}Zresetovat uzemie
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Pouzit vyskovu mapu
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Pouzit vyskovu mapu
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Si si isty ze chces zresetovat uzemie ?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu
|
||||
@@ -787,7 +794,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiestni
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umiestnit majak
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Umiestnit vysielac
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvorit oblast puste.{}Drzanim CTRL ju odstranite
|
||||
STR_CREATE_LAKE :{BLACK}Vytvorit oblast vody.{}Okolie bude tiez zaplavene, ak je na urovni mora
|
||||
STR_CREATE_LAKE :{BLACK}Definovat oblast vody.{}Vytvorí kanál, pri stlacení CTRL na úrovni mora zaplaví okolie
|
||||
STR_0290_DELETE :{BLACK}Vymazat
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Kompletne vymazat toto mesto
|
||||
STR_0292_SAVE_SCENARIO :Ulozit scenar
|
||||
@@ -1265,7 +1272,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Nahodne
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umiestnit nahodne stromy
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Tu sa neda postavit prieplav ...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Postavit prieplavy
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Stavba kanálov.
|
||||
STR_LANDINFO_CANAL :Prieplav
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Tu sa neda postavit stavidlo ...
|
||||
@@ -1736,7 +1743,7 @@ STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}
|
||||
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {COMPANY} prinesie 6 mesiacov utrpenia pre motoristov!
|
||||
STR_2056 :{TINYFONT}{WHITE}{TOWN}
|
||||
STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_2058_UNDER_CONSTRUCTION :{STRING} (v rekonstrukcii)
|
||||
STR_2058_UNDER_CONSTRUCTION :{STRING} (vo výstavbe)
|
||||
STR_2059_IGLOO :Iglu
|
||||
STR_205A_TEPEES :Vigvam
|
||||
STR_205B_TEAPOT_HOUSE :Kaviaren
|
||||
@@ -1858,6 +1865,7 @@ STR_3804_WATER :Voda
|
||||
STR_3805_COAST_OR_RIVERBANK :Pobrezie alebo nabrezie
|
||||
STR_3806_SHIP_DEPOT :Lodenica
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}... nemoze byt postavene na vode
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprv sa musí zbúrat kanál
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Ulozit hru
|
||||
@@ -1955,7 +1963,7 @@ STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemozno
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunel musi byt najskor zburany
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Most musi byt najskor zburany
|
||||
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Nemozno zacat a skoncit na tom istom mieste
|
||||
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Pod mostom je potrebna voda alebo udolie
|
||||
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Pod mostom je potrebná voda alebo údolie
|
||||
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Zaciatok a koniec musi byt v rovine
|
||||
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}To miesto je nepouzitelne ako vstup do tunela
|
||||
STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
@@ -2663,8 +2671,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Vlozit n
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznacenom prikaze bude vozidlo cakat na plne nalozenie
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznacenom prikaze bude vozidlo uplne vylozene
|
||||
STR_SERVICE_HINT :{BLACK}Vynechat tento prikaz pokial nie je potrebna oprava
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove {STRING} je uz dostupne!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rýchlost: {VELOCITY} Výkon: {POWER}{}Náklady na prevádzku: {CURRENCY}/rok{}Kapacita: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Pokazene
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Naklady na prevadzku: {LTBLUE}{CURRENCY}/rok
|
||||
@@ -2691,6 +2697,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Nekompatibilne
|
||||
STR_TRAIN_NO_POWER :{RED}Nie je prud
|
||||
STR_TRAIN_START_NO_CATENARY :Vlak nemoze nastartovat, pretoze trat nie je pripojena
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nové {STRING} dostupné!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nové {STRING} dostupné! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automobil v ceste
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Automobil{P "" y ov}
|
||||
@@ -2731,8 +2741,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Potiahni
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrovat pohlad na poziciu garaze
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Vyber vozidiel - kliknut pre detaily
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Zakupit vybrany automobil
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novy automobil dostupny!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Rychlost: {VELOCITY}{}Naklady na prevadzku: {CURRENCY}/rok{}Kapacita: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Pomenovat automobil
|
||||
@@ -2804,8 +2812,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Zobrazit
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vycentrovat pohlad na lod
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Poslat lod do lodenice
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Zobrazit detaily o lodi
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nová lod je dostupná!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO}{}Naklady na prevadzku: {CURRENCY}/rok
|
||||
STR_982F_NAME_SHIP :{BLACK}Pomenovat lod
|
||||
|
||||
@@ -2828,7 +2834,7 @@ STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová ka
|
||||
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Nemozno prestavat lod...
|
||||
STR_9842_REFITTABLE :(mozna prestavba)
|
||||
STR_GO_TO_SHIP_DEPOT :Chod do {TOWN} Lodenice
|
||||
SERVICE_AT_SHIP_DEPOT :Opravit v {TOWN} Lodenici
|
||||
SERVICE_AT_SHIP_DEPOT :Opravit v {TOWN} lodenici
|
||||
|
||||
##id 0xA000
|
||||
STR_A000_AIRPORTS :{WHITE}Letiska
|
||||
@@ -2878,8 +2884,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Zobrazit
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vycentrovat pohlad na lietadlo
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Poslat lietadlo do hangaru
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Zobrazit detaily o lietadle
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove lietadlo dostupne!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {COMMA} cestujucich, {COMMA} balikov posty{}Naklady na prevadzku: {CURRENCY}/rok
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Pomenovat lietadlo
|
||||
@@ -2902,7 +2906,7 @@ STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vybrat ty
|
||||
STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová kapacita: {GOLD}{STRING}{}{BLACK}Náklady na prestavbu: {GOLD}{CURRENCY}
|
||||
STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Nie je mozne prestavat na novy typ nakladu ...
|
||||
STR_GO_TO_AIRPORT_HANGAR :Chod do {STATION} Hangaru
|
||||
SERVICE_AT_AIRPORT_HANGAR :Opravit v {STATION} Hangare
|
||||
SERVICE_AT_AIRPORT_HANGAR :Opravit v {STATION} hangári
|
||||
|
||||
##id 0xB000
|
||||
STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin zniceny pri nehode na {STATION}!
|
||||
@@ -2957,6 +2961,7 @@ STR_NEWGRF_GRF_ID :{BLACK}ID GRF:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Chystáte sa vykonat zmeny v spustenej hre, co može sposobit pád hry.{}Naozaj ich chcete vykonat?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Pridat
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Pridat NewGRF súbor do zoznamu
|
||||
STR_NEWGRF_REMOVE :{BLACK}Odstránit
|
||||
@@ -3194,4 +3199,10 @@ STR_MEASURE_AREA :{BLACK}Plocha:
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dlžka: {NUM}{}Výškový rozdiel: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Plocha: {NUM} x {NUM}{}Výškový rozdiel: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+33
-12
@@ -2,7 +2,7 @@
|
||||
##ownname Slovenščina
|
||||
##isocode sl_SL
|
||||
##plural 8
|
||||
##case r d t 3sk
|
||||
##case r d t
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
@@ -632,6 +632,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prihod
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prihod prvega vozila na nasprotnikovo postajo
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Nesreče / katastrofe
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Informacije o podjetju
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Odpiranje / zapiranje industrij
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Ekonomske spremembe
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Nasveti / informacije o igralčevem vozilu
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nova vozila
|
||||
@@ -656,16 +657,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} dosega naslov '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} iz podjetja {COMPANY} prejema naslov '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Ustvari Scenarij
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Urejevalnik scenarijev
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generator terena
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Nakljucni teren
|
||||
STR_0227_RESET_LAND :{BLACK}Ponastavi teren
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Povečaj območje za nižanje/višanje terena
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmanjšaj območje za nižanje/višanje terena
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Ustvari naključni teren
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Zbriši pokrajino
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Zbriši pokrajino
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Uporabi višinsko karto
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Uporabi višinsko karto
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Zagotovo zelis uniciti pokrajino?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generator pokrajine
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generator mest
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generator industrije
|
||||
@@ -765,7 +772,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Ustvari
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Postavi svetilnik
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Postavi oddajnik
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Določi območja puščave.{}Pritisni in drži CTRL za odstranitev
|
||||
STR_CREATE_LAKE :{BLACK}Določi vodno območje.{}Voda bo poplavila okolico, če bo na višini morja
|
||||
STR_CREATE_LAKE :{BLACK}Določi področje vode.{}Naredi kanal, razen če je pritisnjen CTRL na morski gladini, ko bo poplavilo okolico.
|
||||
STR_0290_DELETE :{BLACK}Izbriši
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Popolnoma izbriši mesto
|
||||
STR_0292_SAVE_SCENARIO :Shrani scenarij
|
||||
@@ -1243,7 +1250,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Drevesa
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Postavi drevesa naključne vrste
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Ni mogoče zgraditi kanalov tukaj ...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Gradnja kanalov. CTRL+klik za postavitev morskih kvadratkov{}(samo na višini gladine morja)
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Zgradi kanale.
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Ni mogoče zgraditi zapornic tukaj ...
|
||||
@@ -1837,6 +1844,7 @@ STR_3804_WATER :Voda
|
||||
STR_3805_COAST_OR_RIVERBANK :Obala ali nabrežje
|
||||
STR_3806_SHIP_DEPOT :Ladjedelnica
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE} ... Nemogoča gradnja na vodi
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprej moraš porušiti kanal
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Shrani igro
|
||||
@@ -1864,7 +1872,6 @@ STR_4801 :{WHITE}{INDUSTR
|
||||
STR_4802_COAL_MINE :Premogovnik
|
||||
STR_4802_COAL_MINE.r :Premogovnika
|
||||
STR_4803_POWER_STATION :Termo elektrarna
|
||||
STR_4803_POWER_STATION.3sk :Termo elektrarni
|
||||
STR_4803_POWER_STATION.r :Termo elektrarne
|
||||
STR_4804_SAWMILL :Žaga
|
||||
STR_4804_SAWMILL.r :Žage
|
||||
@@ -2680,8 +2687,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Vstavi n
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Označi izbran ukaz, naj vozilo čaka na polno obremenitev
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Označi izbran ukaz, naj se vozilo v celoti raztovori
|
||||
STR_SERVICE_HINT :{BLACK}Preskoči ta ukaz, razen če je potreben servis
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo prevozno sredstvo {STRING} je sedaj na voljo!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Teža: {WEIGHT_S}{}Hitrost: {VELOCITY} Moč: {POWER}{}Cena delovanja: {CURRENCY}/leto{}Zmogljivost: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}V okvari
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Starost: {LTBLUE}{STRING}{BLACK} Cena delovanja: {LTBLUE}{CURRENCY}/leto
|
||||
@@ -2708,6 +2713,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Nezdružljiv ti
|
||||
STR_TRAIN_NO_POWER :{RED}Ni napetosti
|
||||
STR_TRAIN_START_NO_CATENARY :Ta proga nima napetostnih vodov, zato vlak ne more z mesta
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo! {STRING} sedaj na razpolago!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Novo! {STRING} sedaj na razpolago! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Cestno vozilo na poti
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Cestn{P o i a ih} vozil{P o i a ""}
|
||||
@@ -2748,8 +2757,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Povleci
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Pogled na garažo
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Seznam cestnih vozil - klikni na vozilo za informacije
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Zgradi izbrano cestno vozilo
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo cestno vozilo sedaj na voljo!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Hitrost: {VELOCITY}{}Cena delovanja: {CURRENCY}/leto{}Zmogljivost: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Poimenuj cestno vozilo
|
||||
@@ -2821,8 +2828,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Prikaži
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Pogled na ladjo
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Pošlji ladjo v ladjedelnico. CTRL+klik samo na servis
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Prikaži podrobnosti ladje
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova ladja na voljo!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO}{}Cena delovanja: {CURRENCY}/leto
|
||||
STR_982F_NAME_SHIP :{BLACK}Poimenuj ladjo
|
||||
|
||||
@@ -2895,8 +2900,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Prikaži
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Pogled na letalo
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Pošlji letalo v hangar. CTRL+klik samo na servis
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Prikaži podrobnosti letala
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Novo letalo na voljo!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. hitrost: {VELOCITY}{}Zmogljivost: {COMMA} potnikov, {COMMA} vreč pošte{}Cena delovanja: {CURRENCY}/leto
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Poimenuj letalo
|
||||
@@ -2974,6 +2977,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Pripravljaš se narediti spremembe na zagnani igri; to lahko sesuje OpenTTD.{}Si zagotovo želiš tega?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Dodaj
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Dodaj NewGRF datoteko na seznam
|
||||
STR_NEWGRF_REMOVE :{BLACK}Odstrani
|
||||
@@ -3033,9 +3037,20 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Prikaz v
|
||||
|
||||
### depot strings
|
||||
|
||||
STR_SELL :{BLACK}Prodaj
|
||||
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Pripravljas se na prodajo vseh vozil v garazi.
|
||||
STR_ARE_YOU_SURE :{BLACK}Zagotovo?
|
||||
|
||||
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Potrditev prodaje vseh vlakov v garazi
|
||||
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Potrditev prodaje vseh cestnih vozil v garazi
|
||||
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Potrditev prodaje vseh ladij v garazi
|
||||
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Potrditev prodaje vseh letal v hangarju
|
||||
|
||||
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Preklic prodaje vseh vlakov v garazi
|
||||
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Preklic prodaje vseh cestnih vozil v garazi
|
||||
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Preklic prodaje vseh ladij v garazi
|
||||
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Preklic prodaje vseh letal v hangarju
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Prodaj vse vlake v garaži
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Prodaj vsa vestna vozila v garaži
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Prodaj vse ladje v garaži
|
||||
@@ -3200,4 +3215,10 @@ STR_MEASURE_AREA :{BLACK}Območje
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dolžina: {NUM}{}Višinska razlika: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Območje: {NUM} x {NUM}{}Višinska razlika: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+25
-14
@@ -591,6 +591,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Llegada
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Llegada del 1er veh. estación de la competencia
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidentes / desastres
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Información de la empresa
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Aperturas/ cierres de industrias
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Cambios en la economía
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Sugerencias/info. sobre vehículos del jugador
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nuevos vehículos
|
||||
@@ -615,16 +616,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} logra el estado '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} logra el estado '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Crear Escenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de escenarios
|
||||
STR_0223_LAND_GENERATION :{WHITE}Generación de terrenos
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Terreno al azar
|
||||
STR_0227_RESET_LAND :{BLACK}Reponer terreno
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar el tamaño del bloque de terreno a bajar/subir
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Reducir tamaño del bloque de terreno a bajar/subir
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generar terreno al azar
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Hacer reset del paisaje
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Hacer reset del paisaje
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar Mapa de alturas
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar Mapa de alturas
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}¿Está seguro que desea realizar un reset al paisaje?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generación de paisaje
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Generación de poblaciones
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Generación de industria
|
||||
@@ -724,7 +731,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca z
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar faro
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmisor
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desertica.{}Pulsa y mantén CTRL para quitarla
|
||||
STR_CREATE_LAKE :{BLACK}Define zona de água.{}Inundará los alrededores hasta nivel del mar
|
||||
STR_CREATE_LAKE :{BLACK}Define el area de agua.{}Haz un canal, a menos que mantengas pulsado CTRL a nivel del mar, entonces se inundarán los alrededores del lugar
|
||||
STR_0290_DELETE :{BLACK}Borrar
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Borrar esta población completamente
|
||||
STR_0292_SAVE_SCENARIO :Guardar escenario
|
||||
@@ -1000,7 +1007,7 @@ STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}La aeron
|
||||
# end of order system
|
||||
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Auto renovar ha fallado con el tren {COMMA} (límite de dinero)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}AAuto renovar ha fallado con el vehículo de carretera {COMMA} (límite de dinero)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Auto renovar ha fallado con el vehículo de carretera {COMMA} (límite de dinero)
|
||||
STR_SHIP_AUTORENEW_FAILED :{WHITE}Auto renovar ha fallado con el barco {COMMA} (límite de dinero)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Auto renovar ha fallado con la aeronave {COMMA} (límite de dinero)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}El tren {COMMA} es demasiado largo tras el cambio
|
||||
@@ -1202,7 +1209,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árboles
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar distintos árboles al azar
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}No se pueden construir canales aquí...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canales
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Construir canales.
|
||||
STR_LANDINFO_CANAL :Canal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}No se pueden construir dársenas aquí...
|
||||
@@ -1534,7 +1541,7 @@ STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}No se pu
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}No se pueden retirar señales de aquí...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Orientación del depósito
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Construcción de ferrocarril
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Construcción Línea Eléctrica de Ferrocarril
|
||||
STR_TOOLB_ELRAIL_CONSTRUCTION :Construcción línea eléctrica de ferrocarril
|
||||
STR_1016_MONORAIL_CONSTRUCTION :Construcción de monorraíl
|
||||
STR_1017_MAGLEV_CONSTRUCTION :Construcción de maglev
|
||||
STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Construir tramo de ferrocarril
|
||||
@@ -1695,7 +1702,7 @@ STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}No se pu
|
||||
STR_2806 :{WHITE}{STRING}
|
||||
STR_2808_TOO_MANY_SIGNS :{WHITE}...demasiadas señales
|
||||
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}No se puede colocar una señal aquí...
|
||||
STR_280A_SIGN :
|
||||
STR_280A_SIGN :Señal
|
||||
STR_280B_EDIT_SIGN_TEXT :{WHITE}Editar texto de la señal
|
||||
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}No se puede cambiar el nombre de la señal...
|
||||
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Seleccione el tipo de árboles a plantar
|
||||
@@ -1795,6 +1802,7 @@ STR_3804_WATER :Agua
|
||||
STR_3805_COAST_OR_RIVERBANK :Costa o rivera
|
||||
STR_3806_SHIP_DEPOT :Astillero
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...No se puede construir sobre el agua
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Debes demoler el canal primero
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Guardar Juego
|
||||
@@ -2600,8 +2608,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Añadir
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Hacer que en la orden resaltada, el vehículo espere a carga completa
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Hacer que en la orden resaltada, el vehículo espere a descargar completamente
|
||||
STR_SERVICE_HINT :{BLACK}Saltar esta orden a menos que el servicio sea necesario
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuevo {STRING} ahora disponible!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY} Peso: {WEIGHT_S}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Coste Operativo: {CURRENCY}/año{}Capacidad: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Averiado
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Edad: {LTBLUE}{STRING}{BLACK} Coste Operativo: {LTBLUE}{CURRENCY}/año
|
||||
@@ -2628,6 +2634,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Tipo de vía in
|
||||
STR_TRAIN_NO_POWER :{RED}Sin potencia
|
||||
STR_TRAIN_START_NO_CATENARY :Esta vía carece la catenaria, así que el tren no puede comenzar
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuevo{STRING} ahora disponible!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nuevo {STRING} ahora disponible! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vehículo de carretera en camino
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vehículos de Carretera
|
||||
@@ -2668,8 +2678,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Arrastra
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrar vista en posición del depósito
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista de selección de vehículos - click en vehículo para información
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Construir el vehículo resaltado
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nuevo vehículo de carretera disponible!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Coste: {CURRENCY}{}Velocidad: {VELOCITY}{}Coste Operativo: {CURRENCY}/año{}Capacidad: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Nombrar vehículo
|
||||
@@ -2741,8 +2749,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Ver órd
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrar vista en posición del barco
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Mandar barco al astillero
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Mostrar detalles del barco
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nuevo barco ya disponible!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Coste: {CURRENCY} Velocidad Máx.: {VELOCITY}{}Capacidad: {CARGO}{}Coste Operativo: {CURRENCY}/año
|
||||
STR_982F_NAME_SHIP :{BLACK}Nombrar barco
|
||||
|
||||
@@ -2815,8 +2821,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Ver órd
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrar vista en posición de la aeronave
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Enviar aeronave al hangar
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Mostrar detalles de la aeronave
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}¡Nueva aeronave ya disponible!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Coste: {CURRENCY} Velocidad Máx.: {VELOCITY}{}Capacidad: {COMMA} pasajeros, {COMMA} sacas de correo{}Coste Operativo: {CURRENCY}/año
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Nombrar aeronave
|
||||
@@ -2894,6 +2898,7 @@ STR_NEWGRF_GRF_ID :{BLACK}ID GRF:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se van a realizar cambios a un juego en ejecución; esto puede cerrar OpenTTD.{}¿Estás completamente seguro de realizar esto?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Añadir
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Añadir un NewGRF a la lista
|
||||
STR_NEWGRF_REMOVE :{BLACK}Quitar
|
||||
@@ -3028,7 +3033,7 @@ STR_ORDER_REFIT_FAILED :{WHITE}La orden
|
||||
############ Lists rail types
|
||||
|
||||
STR_RAIL_VEHICLES :Vehículos de rail
|
||||
STR_ELRAIL_VEHICLES :Vehícules de Rail Eléctrico
|
||||
STR_ELRAIL_VEHICLES :Vehículos de Rail Eléctrico
|
||||
STR_MONORAIL_VEHICLES :Vehículos monorail
|
||||
STR_MAGLEV_VEHICLES :Vehículos de Lev. Mag.
|
||||
|
||||
@@ -3130,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}Área: {
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Longitud: {NUM}{}Diferencia altura: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Área: {NUM} x {NUM}{}Diferencia altura: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+26
-12
@@ -295,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}Nytt spe
|
||||
STR_0141_LOAD_GAME :{BLACK}Ladda spel
|
||||
STR_SINGLE_PLAYER :{BLACK}En spelare
|
||||
STR_MULTIPLAYER :{BLACK}Flera spelare
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenario editor
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -589,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Ankomst av första fordonet vid konkurrenternas stn.
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Olyckor / katastrofer
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Företagsinformation
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Öppning / stängning av industrier
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Förändringar av ekonomin
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Råd / information om spelarens fordon
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Nya fordon
|
||||
@@ -613,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} uppnår '{STRING}' status!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} från {COMPANY} uppnår '{STRING}' status!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Nytt scenario
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario-editor
|
||||
STR_0223_LAND_GENERATION :{WHITE}Skapa mark
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Slumpmässig mark
|
||||
STR_0227_RESET_LAND :{BLACK}Återställ mark
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Öka storlek av yta att höja/sänka
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minska storlek av yta att höja/sänka
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generera slumpmässig mark
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Återställ landskapet
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Återställ landskapet
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Använd höjdkarta
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Använd höjdkarta
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Vill du verkligen återställa landskapet?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Skapa landskap
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Bygg städer
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Bygg industrier
|
||||
@@ -722,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placera
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placera fyrtorn
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Placera radiosändare
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definiera ökenområde.{}Tryck och håll CTRL för att ta bort
|
||||
STR_CREATE_LAKE :{BLACK}Definiera vattenområde.{}Den fyller närområdet om det ligger i sjönivå
|
||||
STR_CREATE_LAKE :{BLACK}Definiera vattenyta.{}Skapa en kanal, om inte CTRL är nedhållen vid havsnivå, då den kommer att översvämma närliggande områden istället
|
||||
STR_0290_DELETE :{BLACK}Ta bort
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Ta bort staden helt och hållet
|
||||
STR_0292_SAVE_SCENARIO :Spara scenario
|
||||
@@ -1200,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Träd av
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Placera träd av olika typ
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan inte bygga kanaler här...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler. Håll ner CTRL för att bygga vid angränsande vatten.
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler.
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan inte bygga slussar här...
|
||||
@@ -1412,6 +1420,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Klientli
|
||||
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Inget nätverkskort funnet eller så är spelet kompilerat utan ENABLE_NETWORK
|
||||
STR_NETWORK_ERR_NOSERVER :{WHITE}Kunde inte hitta några nätverksspel
|
||||
STR_NETWORK_ERR_NOCONNECTION :{WHITE}Servern svarade inte på förfrågan
|
||||
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunde inte ansluta på grund av att NewGRF är omaka
|
||||
STR_NETWORK_ERR_DESYNC :{WHITE}Nätverk, Spelsynkronisering misslyckades
|
||||
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Nätverk, koppling förlorad
|
||||
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Kunde inte ladda det sparade spelet från servern
|
||||
@@ -1433,6 +1442,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
|
||||
STR_NETWORK_ERR_CLIENT_SAVEGAME :kunde inte ladda kartan
|
||||
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :anslutning förlorad
|
||||
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfel
|
||||
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF är omaka
|
||||
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :inte godkänd
|
||||
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottog konstigt paket
|
||||
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :fel revision
|
||||
@@ -1661,7 +1671,7 @@ STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Muta de lokala
|
||||
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Starta en liten lokal reklamkampanj, för att attrahera fler passagerare och gods till dina tranporttjänster.{} Kostnad: {CURRENCY}
|
||||
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Starta en mellanstor lokal reklamkampanj, för att attrahera fler passagerare och gods till dina tranporttjänster.{} Kostnad: {CURRENCY}
|
||||
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Starta en stor lokal reklamkampanj, för att attrahera fler passagerare och gods till dina tranporttjänster.{} Kostnad: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Bekosta ombyggnad av stadens vägnätverk. Orsakar ansenlig splittring för vägtrafik upp till 6 månader.{} Kostnad: {CURRENCY}
|
||||
STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Bekosta ombyggnad av stadens vägnätverk. Orsakar ansenliga störningar för vägtrafik i upp till 6 månader.{} Kostnad: {CURRENCY}
|
||||
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Bygg en staty i ditt företags ära.{} Kostnad: {CURRENCY}
|
||||
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Bekosta uppbyggnad av nya kommersiella byggnader i staden.{} Kostnad: {CURRENCY}
|
||||
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Köp 1 års exklusiv transporträttighet i staden. Stadens myndigheter kommer bara tillåta passagerare och gods till användning för ditt företags stationer.{} Kostnad: {CURRENCY}
|
||||
@@ -1791,6 +1801,7 @@ STR_3804_WATER :Vatten
|
||||
STR_3805_COAST_OR_RIVERBANK :Kust eller flodbank
|
||||
STR_3806_SHIP_DEPOT :Skeppsdepå
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Kan inte bygga på vatten
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Måste först ta bort kanalen
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Spara spel
|
||||
@@ -2596,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Infoga n
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Gör markerad order att tvinga fordonet att vänta på full last
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Gör markerad order att tvinga fordonet att vänta på tom last
|
||||
STR_SERVICE_HINT :{BLACK}Skippa den här ordern om inte servning behövs
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt {STRING} nu tillgängligt!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vikt: {WEIGHT_S}{}Hastighet: {VELOCITY} Kraft {POWER}{}Löpande kostnad: {CURRENCY}/år{}Kapacitet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Motorstopp
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ålder: {LTBLUE}{STRING}{BLACK} Löpande kostnad: {LTBLUE}{CURRENCY}/år
|
||||
@@ -2622,7 +2631,11 @@ STR_TRAIN_STOPPING :{RED}Stannar
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Stannar, {VELOCITY}
|
||||
STR_INCOMPATIBLE_RAIL_TYPES :Fel järnvägstyp
|
||||
STR_TRAIN_NO_POWER :{RED}Ingen Kraft
|
||||
STR_TRAIN_START_NO_CATENARY :
|
||||
STR_TRAIN_START_NO_CATENARY :Detta spår saknar kedjekurva, så tåget kan inte starta
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nya {STRING} är nu tillgänglig!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nya {STRING} är nu tillgänglig - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vägfordon i vägen
|
||||
@@ -2664,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dra väg
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrera vyn ovanför bussgaraget
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Vägfordonslista - klicka på fordon för information
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bygg markerat vägfordon
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt vägfordon tillgängligt!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Kostnad: {CURRENCY}{}Hastighet: {VELOCITY}{}Löpande kostnad: {CURRENCY}/år{}Kapacitet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Byt namn på vägfordon
|
||||
@@ -2737,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Visa ske
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centrera vyn ovanför skeppet
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Skicka skepp till depå. CTRL + klick servar endast
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Visa skeppdetaljer
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt skepp tillgängligt!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Kostnad: {CURRENCY} Tophastighet: {VELOCITY}{}Kapacitet: {CARGO}{}Löpande kostnad: {CURRENCY}/år
|
||||
STR_982F_NAME_SHIP :{BLACK}Byt namn på skepp
|
||||
|
||||
@@ -2811,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Visa fly
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centrera vyn ovanför flygplanet
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Skicka flygplan till hangar. CTRL + klick servar endast
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Visa flygplan detaljer
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt flygplan tillgängligt!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Kostnad: {CURRENCY} Tophastighet: {VELOCITY}{}Kapacitet: {COMMA} passagerare, {COMMA} postsäckar{}Löpande kostnad: {CURRENCY}/år
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Byt namn på flygplan
|
||||
@@ -2890,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du håller på att göra ändringar i ett spel som används; detta kan krascha OpenTTD.{}Är du helt säker på detta?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Lägg till
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Lägg till en ny NewGRF-fil till listan
|
||||
STR_NEWGRF_REMOVE :{BLACK}Ta bort
|
||||
@@ -3127,4 +3135,10 @@ STR_MEASURE_AREA :{BLACK}Yta: {NU
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Längd: {NUM}{}Höjdskillnad: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Yta: {NUM} x {NUM}{}Höjdskillnad: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+601
-574
File diff suppressed because it is too large
Load Diff
+20
-10
@@ -590,6 +590,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Oyuncun
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Rakibin durağına ilk aracın gelişi
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Kazalar / felaketler
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Şirket bilgisi
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Fabrika açılış/kapanışları
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Ekonomi değişimleri
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Oyuncunun araçlarıyla ilgili ögüt / bilgi
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Yeni araçlar
|
||||
@@ -614,16 +615,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} '{STRING}' ünvanını kazandı!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} - {COMPANY} '{STRING}' unvanını kazandı!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Senaryo Yap
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Senaryo Editörü
|
||||
STR_0223_LAND_GENERATION :{WHITE}Yer Yapımı
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Rastgele Yerler
|
||||
STR_0227_RESET_LAND :{BLACK}Yerleri Sıfırla
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Rastgele harita yap
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Haritayı sıfırla
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Haritayı Sıfırla
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Yükseklik Haritasi Kullan
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Yükseklik Haritasi Kullan
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Her taraf su olsun mu?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Harita yapımı
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Şehir yapımı
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Fabrika yapımı
|
||||
@@ -723,7 +730,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Deniz feneri koy
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Verici koy
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Çöl yap, kaldırmak için CTRL'ye basılı tut
|
||||
STR_CREATE_LAKE :{BLACK}Su yap, deniz seviyesindeki yerler suyla dolar
|
||||
STR_CREATE_LAKE :{BLACK}Su alanını belirle.{}Deniz seviyesinde CTRL tuşu basılı olmadığı sürece kanal yapar, basılıysa etraftakileri su altında bırakır
|
||||
STR_0290_DELETE :{BLACK}Sil
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Sehri tamamen sil
|
||||
STR_0292_SAVE_SCENARIO :Kaydet
|
||||
@@ -1201,7 +1208,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Rastgele
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Rastgele türde ağaçlar koy
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Buraya kanal yapılamaz...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kanal Yap
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Kanal yap.
|
||||
STR_LANDINFO_CANAL :Kanal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Buraya kilit yapılamaz...
|
||||
@@ -1794,6 +1801,7 @@ STR_3804_WATER :Su
|
||||
STR_3805_COAST_OR_RIVERBANK :Sahil veya göl kenarı
|
||||
STR_3806_SHIP_DEPOT :Tersane
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Suya yapılamaz
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Önce kanal kaldırılmalı
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Kaydet
|
||||
@@ -2599,8 +2607,6 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Seçili
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili talimatı yaparken tren dolana kadar beklesin
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili talimatı yaparken tren mutlaka yükünü boşaltsın
|
||||
STR_SERVICE_HINT :{BLACK}Bakım gerekmiyorsa bunu atla
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni bir araç üretildi: {STRING}
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY} Ağırlık: {WEIGHT_S}{}Hız: {VELOCITY} Güç: {POWER}{}Bakım: {CURRENCY}/sene{}Kapasite: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Bozuldu
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Yaş: {LTBLUE}{STRING}{BLACK} Bakım: {LTBLUE}{CURRENCY}/sene
|
||||
@@ -2627,6 +2633,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Uyumsuz ray tü
|
||||
STR_TRAIN_NO_POWER :{RED}Elektrik yok
|
||||
STR_TRAIN_START_NO_CATENARY :Bu rayda elektrik olmadiği için bu tren çalışamaz
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}{STRING} artık kullanılabilir!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}{STRING} artık kullanılabilir! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Yolda araba var
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Arabalar
|
||||
@@ -2667,8 +2677,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Satmak i
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Araba garajını göster
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Araba listesi - bilgi için arabayı tıklayın
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Seçili arabayı al
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni bir araba üretildi!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Fiyat: {CURRENCY}{}Hız: {VELOCITY}{}Bakım: {CURRENCY}/sene{}Kapasite: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Arabayı adlandır
|
||||
@@ -2740,8 +2748,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Geminin
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Gemiyi göster
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Tersaneye gönder
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Gemi ayrıntılarını göster
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni gemi üretildi!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Fiyatı: {CURRENCY} Mak. Hız: {VELOCITY}{}Kapasite: {CARGO}{}Bakım: {CURRENCY}/sene
|
||||
STR_982F_NAME_SHIP :{BLACK}Gemiyi adlandır
|
||||
|
||||
@@ -2814,8 +2820,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Uçağı
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Uçağı göster
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Uçağı hangara gönder
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Uçak ayrıntılarını göster
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni bir uçak yapıldı!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Fiyat: {CURRENCY} Mak. Hız: {VELOCITY}{}Kapasite: {COMMA} yolcu, {COMMA} çanta posta{}Bakım: {CURRENCY}/yıl
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Uçağı adlandır
|
||||
@@ -2893,6 +2897,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Çalışan bir oyunu değiştirmek üzeresiniz; bu OpenTTD'yi çökertebilir.{}Emin misiniz?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Ekle
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Listeye NewGRF dosyası ekle
|
||||
STR_NEWGRF_REMOVE :{BLACK}Kaldır
|
||||
@@ -3129,4 +3134,9 @@ STR_MEASURE_AREA :{BLACK}Alan: {N
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Uzunluk: {NUM}{}Yükseklik farkı: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Alan: {NUM} x {NUM}{}Yükseklik farkı: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
+110
-81
@@ -23,38 +23,55 @@ STR_000D_ACCEPTS :{BLACK}Прий
|
||||
STR_000E :
|
||||
STR_000F_PASSENGERS :пасажири
|
||||
STR_000F_PASSENGERS.r :пасажирів
|
||||
STR_000F_PASSENGERS.z :пасажирів
|
||||
STR_0010_COAL :вугілля
|
||||
STR_0010_COAL.r :вугілля
|
||||
STR_0011_MAIL :пошту
|
||||
STR_0010_COAL.z :вугілля
|
||||
STR_0011_MAIL :пошта
|
||||
STR_0011_MAIL.r :пошти
|
||||
STR_0012_OIL :нафту
|
||||
STR_0011_MAIL.z :пошту
|
||||
STR_0012_OIL :нафта
|
||||
STR_0012_OIL.r :нафти
|
||||
STR_0013_LIVESTOCK :тварин
|
||||
STR_0012_OIL.z :нафту
|
||||
STR_0013_LIVESTOCK :тварини
|
||||
STR_0013_LIVESTOCK.r :тварин
|
||||
STR_0013_LIVESTOCK.z :тварин
|
||||
STR_0014_GOODS :товари
|
||||
STR_0014_GOODS.r :товарів
|
||||
STR_0014_GOODS.z :товари
|
||||
STR_0015_GRAIN :зерно
|
||||
STR_0015_GRAIN.r :зерна
|
||||
STR_0016_WOOD :деревину
|
||||
STR_0015_GRAIN.z :зерно
|
||||
STR_0016_WOOD :деревина
|
||||
STR_0016_WOOD.r :деревини
|
||||
STR_0017_IRON_ORE :залізну руду
|
||||
STR_0016_WOOD.z :деревину
|
||||
STR_0017_IRON_ORE :залізна руда
|
||||
STR_0017_IRON_ORE.r :залізної руди
|
||||
STR_0017_IRON_ORE.z :залізну руду
|
||||
STR_0018_STEEL :сталь
|
||||
STR_0018_STEEL.r :сталі
|
||||
STR_0018_STEEL.z :сталь
|
||||
STR_0019_VALUABLES :коштовності
|
||||
STR_0019_VALUABLES.r :коштовностей
|
||||
STR_001A_COPPER_ORE :мідну руду
|
||||
STR_0019_VALUABLES.z :коштовності
|
||||
STR_001A_COPPER_ORE :мідна руда
|
||||
STR_001A_COPPER_ORE.r :мідної руди
|
||||
STR_001B_MAIZE :кукурудзу
|
||||
STR_001A_COPPER_ORE.z :мідну руду
|
||||
STR_001B_MAIZE :кукурудза
|
||||
STR_001B_MAIZE.r :кукурудзи
|
||||
STR_001B_MAIZE.z :кукурудзу
|
||||
STR_001C_FRUIT :фрукти
|
||||
STR_001C_FRUIT.r :фруктів
|
||||
STR_001C_FRUIT.z :фрукти
|
||||
STR_001D_DIAMONDS :діаманти
|
||||
STR_001D_DIAMONDS.r :діамантів
|
||||
STR_001D_DIAMONDS.z :діаманти
|
||||
STR_001E_FOOD :продукти
|
||||
STR_001E_FOOD.r :продуктів
|
||||
STR_001E_FOOD.z :продукти
|
||||
STR_001F_PAPER :папір
|
||||
STR_001F_PAPER.r :паперу
|
||||
STR_001F_PAPER.z :папір
|
||||
STR_0020_GOLD :золото
|
||||
STR_0020_GOLD.r :золота
|
||||
STR_0020_GOLD.z :золото
|
||||
@@ -79,7 +96,7 @@ STR_0026_CANDY.z :солодощ
|
||||
STR_0027_COLA :кола
|
||||
STR_0027_COLA.r :коли
|
||||
STR_0027_COLA.z :колу
|
||||
STR_0028_COTTON_CANDY :солодку вату
|
||||
STR_0028_COTTON_CANDY :солодка вата
|
||||
STR_0028_COTTON_CANDY.r :солодкої вати
|
||||
STR_0028_COTTON_CANDY.z :солодку вату
|
||||
STR_0029_BUBBLES :бульбашки
|
||||
@@ -91,14 +108,14 @@ STR_002A_TOFFEE.z :іриски
|
||||
STR_002B_BATTERIES :батарейки
|
||||
STR_002B_BATTERIES.r :батарейок
|
||||
STR_002B_BATTERIES.z :батарейки
|
||||
STR_002C_PLASTIC :пластик
|
||||
STR_002C_PLASTIC.r :пластику
|
||||
STR_002C_PLASTIC.z :ластик
|
||||
STR_002D_FIZZY_DRINKS :газовану воду
|
||||
STR_002C_PLASTIC :пластилін
|
||||
STR_002C_PLASTIC.r :пластиліну
|
||||
STR_002C_PLASTIC.z :пластилін
|
||||
STR_002D_FIZZY_DRINKS :газована вода
|
||||
STR_002D_FIZZY_DRINKS.r :газованої води
|
||||
STR_002D_FIZZY_DRINKS.z :газовану воду
|
||||
STR_002E :
|
||||
STR_002F_PASSENGER :пасажирів
|
||||
STR_002F_PASSENGER :пасажири
|
||||
STR_002F_PASSENGER.r :пасажирів
|
||||
STR_002F_PASSENGER.z :пасажирів
|
||||
STR_0030_COAL :вугілля
|
||||
@@ -141,6 +158,7 @@ STR_003C_FRUIT :фрукти
|
||||
STR_003C_FRUIT.r :фруктів
|
||||
STR_003C_FRUIT.z :фрукти
|
||||
STR_003D_DIAMOND :діаманти
|
||||
STR_003D_DIAMOND.r :діамантів
|
||||
STR_003D_DIAMOND.z :діаманти
|
||||
STR_003E_FOOD :продукти
|
||||
STR_003E_FOOD.r :продуктів
|
||||
@@ -184,9 +202,9 @@ STR_004A_TOFFEE.z :іриски
|
||||
STR_004B_BATTERY :батарейки
|
||||
STR_004B_BATTERY.r :батарейок
|
||||
STR_004B_BATTERY.z :батарейки
|
||||
STR_004C_PLASTIC :пластик
|
||||
STR_004C_PLASTIC.r :пластику
|
||||
STR_004C_PLASTIC.z :пластик
|
||||
STR_004C_PLASTIC :пластилін
|
||||
STR_004C_PLASTIC.r :пластиліну
|
||||
STR_004C_PLASTIC.z :пластилін
|
||||
STR_004D_FIZZY_DRINK :газована вода
|
||||
STR_004D_FIZZY_DRINK.r :газованої води
|
||||
STR_004D_FIZZY_DRINK.z :газовану воду
|
||||
@@ -221,7 +239,7 @@ STR_QUANTITY_BUBBLES :{COMMA} бул
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT} ірисок
|
||||
STR_QUANTITY_BATTERIES :{COMMA} батарей{P ка ки ок}
|
||||
STR_QUANTITY_PLASTIC :{VOLUME} пластику
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} газованої вод{P а "" и}!!!
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} пляш{P ка ки ок} газованої води
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}ПС
|
||||
STR_ABBREV_COAL :{TINYFONT}ВГ
|
||||
@@ -259,15 +277,15 @@ STR_ABBREV_ALL :{TINYFONT}Вс
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Карта - {STRING}
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Опції ігри
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Опції гри
|
||||
STR_00B2_MESSAGE :{YELLOW}Повідомлення
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Повідомлення від {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Обережно!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Неможливо це зробити...
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Неможливо зробити це...
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Неможливо очистити цю ділянку...
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Авторське право {COPYRIGHT} 1995 Кріс Сойєр, Всі права захищені
|
||||
STR_00B7_VERSION :{BLACK}OpenTTD версія {REV}
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 OpenTTD-група
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 команда OpenTTD
|
||||
STR_TRANSLATED_BY :{BLACK} Перекладач(і) -
|
||||
|
||||
STR_00C5 :{BLACK}{CROSS}
|
||||
@@ -281,7 +299,7 @@ STR_00CC_2 :{BLACK}2
|
||||
STR_00CD_3 :{BLACK}3
|
||||
STR_00CE_4 :{BLACK}4
|
||||
STR_00CF_5 :{BLACK}5
|
||||
STR_00D0_NOTHING :Нічого
|
||||
STR_00D0_NOTHING :нічого
|
||||
STR_00D1_DARK_BLUE :Темно-синій
|
||||
STR_00D2_PALE_GREEN :Світло-зелений
|
||||
STR_00D3_PINK :Рожевий
|
||||
@@ -351,7 +369,7 @@ STR_0112_BATTERY_FARM :{BLACK}{TINYFON
|
||||
STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Джерело Кока-Коли
|
||||
STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Іграшковий магазин
|
||||
STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Іграшкова фабрика
|
||||
STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Пластикові фонтани
|
||||
STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Пластилінові фонтани
|
||||
STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Завод газованої води
|
||||
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Бульбашкова фабрика
|
||||
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Ірисковий кар'єр
|
||||
@@ -453,7 +471,7 @@ STR_UNITS_FORCE_METRIC :{COMMA} ton for
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Прибуток виробництва
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Операційний прибуток
|
||||
STR_0155_INCOME_GRAPH :Графік доходів
|
||||
STR_0156_DELIVERED_CARGO_GRAPH :Доставлення вантажів
|
||||
STR_0157_PERFORMANCE_HISTORY_GRAPH :Графік продуктивності
|
||||
@@ -555,7 +573,7 @@ STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Буду
|
||||
STR_0182_BUILD_ROADS :{BLACK}Будувати дороги
|
||||
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Будувати порти
|
||||
STR_0184_BUILD_AIRPORTS :{BLACK}Будувати аеропорти
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Садити дерева, позначити місце, тощо
|
||||
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Посадити дерева, позначити місце, тощо
|
||||
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Інформація про земельну ділянку
|
||||
STR_0187_OPTIONS :{BLACK}Опції
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
@@ -578,7 +596,7 @@ STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Пока
|
||||
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Показати рослинність на карті
|
||||
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Показати власників землі на карті
|
||||
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Показати назви міст на карті
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Прибуток цього року: {CURRENCY} (минулого року: {CURRENCY})
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Прибуток цього року: {CURRENCY} (торік: {CURRENCY})
|
||||
|
||||
############ range for service numbers starts
|
||||
STR_AGE :{COMMA} р{P ік оки оків} ({COMMA})
|
||||
@@ -589,9 +607,9 @@ STR_019C_ROAD_VEHICLE :Авто
|
||||
STR_019D_AIRCRAFT :Літак
|
||||
STR_019E_SHIP :Корабель
|
||||
STR_019F_TRAIN :Поїзд
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} зістарився
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} дуже зістарився
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} зістарився і терміново потребує заміни
|
||||
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} старіє
|
||||
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} вже дуже старий
|
||||
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} вже дуже старий і терміново потребує заміни
|
||||
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Інформація про ділянку
|
||||
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Вартість очистки: {LTBLUE}неможливо
|
||||
STR_01A5_COST_TO_CLEAR :{BLACK}Вартість очистки: {LTBLUE}{CURRENCY}
|
||||
@@ -698,6 +716,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}При
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Прибуття першого транспорту на станцію конкурента
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Нещасні випадки/стихійні лиха
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Інформація компанії
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Відкриття / закриття підприємств
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Зміни в економіці
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Поради/інформація про транспорт гравця
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Новий транспорт
|
||||
@@ -722,16 +741,22 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} досягла статусу '{STRING}'!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}Гравець {PLAYERNAME} з {COMPANY} досяг статусу '{STRING}'
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Створити сценарій
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Редактор сценарію
|
||||
STR_0223_LAND_GENERATION :{WHITE}Створити ландшафт
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Випадковий ландшафт
|
||||
STR_0227_RESET_LAND :{BLACK}Очистити ділянку
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Збільшити область ділянки для підняття/опускання
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Зменшити область ділянки для підняття/опускання
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Створити випадкову ділянку
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Очистити ландшафт
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Очистити ландшафт
|
||||
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Викортстовувати рельєф
|
||||
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Взяти з карти висот
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ви дійсно бажаєте очистити ландшафт?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Створення ландшафту
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Створення міст
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Створення виробництва
|
||||
@@ -740,7 +765,7 @@ STR_0233_TOWN_GENERATION :{WHITE}Ство
|
||||
STR_0234_NEW_TOWN :{BLACK}Нове місто
|
||||
STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Будувати нове місто
|
||||
STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Тут не можна будувати місто...
|
||||
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...близько до краю карти
|
||||
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...надто близько до краю карти
|
||||
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...надто близько до іншого міста
|
||||
STR_0239_SITE_UNSUITABLE :{WHITE}...невідповідне місце
|
||||
STR_023A_TOO_MANY_TOWNS :{WHITE}...забагато міст
|
||||
@@ -780,7 +805,7 @@ STR_0259_BATTERY_FARM :{BLACK}{G=s}Б
|
||||
STR_025A_COLA_WELLS :{BLACK}Джерело Кока-коли
|
||||
STR_025B_TOY_SHOP :{BLACK}Іграшковий магазин
|
||||
STR_025C_TOY_FACTORY :{BLACK}Іграшкова фабрика
|
||||
STR_025D_PLASTIC_FOUNTAINS :{BLACK}Пластикові фонтани
|
||||
STR_025D_PLASTIC_FOUNTAINS :{BLACK}Пластилінові фонтани
|
||||
STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Фабрика газованої води
|
||||
STR_025F_BUBBLE_GENERATOR :{BLACK}Бульбашкова фабрика
|
||||
STR_0260_TOFFEE_QUARRY :{BLACK}Ірисковий кар'єр
|
||||
@@ -806,7 +831,7 @@ STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Буду
|
||||
STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Посадити фруктовий сад
|
||||
STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Посадити каучуковий сад
|
||||
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Будувати водопостачання
|
||||
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Будувати водонапірна башту (тільки у містах)
|
||||
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Будувати водонапірну башту (тільки у містах)
|
||||
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Будувати діамантову шахту
|
||||
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Будувати міднорудну шахту
|
||||
STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Посадити ліс солодкої вати
|
||||
@@ -815,7 +840,7 @@ STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Поса
|
||||
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Будувати джерело Кока-коли
|
||||
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Будувати іграшковий магазин
|
||||
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Будувати іграшкову фабрику
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Будувати пластикові фонтани
|
||||
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Будувати пластилінові фонтани
|
||||
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Будувати завод газованої води
|
||||
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Будувати бульбашкову фабрику
|
||||
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Будувати ірисковий кар'єр
|
||||
@@ -831,7 +856,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Розм
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Поставити маяк
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Поставити ретранслятор
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Позначити територію пустелі.{}Натисніть і утримуйте CTRL, щоб відмінити
|
||||
STR_CREATE_LAKE :{BLACK}Позначити територію води.{}Заповниться водою, якщо на рівні моря
|
||||
STR_CREATE_LAKE :{BLACK}Позначити, де буде вода.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead
|
||||
STR_0290_DELETE :{BLACK}Видалити
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Видалити місто повністю
|
||||
STR_0292_SAVE_SCENARIO :Зберегти сценарій
|
||||
@@ -859,7 +884,7 @@ STR_02A5_TOWN_SIZE :{YELLOW}Роз
|
||||
|
||||
STR_02B6 :{STRING} - {STRING}
|
||||
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Показує останнє повідомлення або новини
|
||||
STR_OFF :Викл
|
||||
STR_OFF :Відкл.
|
||||
STR_SUMMARY :Коротко
|
||||
STR_FULL :Повністю
|
||||
STR_02BA :{SILVER}- - {COMPANY} - -
|
||||
@@ -919,11 +944,11 @@ STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Вибе
|
||||
STR_MEASURING_UNITS :{BLACK}Система одиниць виміру
|
||||
STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Вибір системи одиниць виміру
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Напрямок руху
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Транспорт
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Виберіть по якій стороні їхатиме транспорт
|
||||
STR_02E9_DRIVE_ON_LEFT :Лівосторонній
|
||||
STR_02EA_DRIVE_ON_RIGHT :Правосторонній
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Виберіть, по якій стороні їхатиме транспорт
|
||||
STR_02E9_DRIVE_ON_LEFT :їде по лівій стороні
|
||||
STR_02EA_DRIVE_ON_RIGHT :їде по правій стороні
|
||||
STR_02EB_TOWN_NAMES :{BLACK}Назви міст
|
||||
STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Виберіть стиль назв міст
|
||||
@@ -942,11 +967,11 @@ STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Грат
|
||||
STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Грати з 2-8 гравцями
|
||||
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Показати налашування гри
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Показати налашування складності
|
||||
STR_0303_START_A_NEW_GAME_USING :{BLACK}Почати нову використовуючи сценарій
|
||||
STR_0303_START_A_NEW_GAME_USING :{BLACK}Почати нову гру, використовуючи сценарій
|
||||
STR_0304_QUIT :{BLACK}Вихід
|
||||
STR_0305_QUIT_OPENTTD :{BLACK}покинути 'OpenTTD'
|
||||
STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...можна збудувати лише в містах
|
||||
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...можна будувати лише у містах
|
||||
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Вибрати 'помірний' клімат
|
||||
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Вибрати 'субарктичний' клімат
|
||||
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Вибрати 'тропічний' клімат
|
||||
@@ -1083,7 +1108,7 @@ STR_CANT_COPY_ORDER_LIST :{WHITE}Немо
|
||||
STR_END_OF_SHARED_ORDERS :{SETX 10}- - Кінець наказів - -
|
||||
|
||||
STR_TRAIN_IS_LOST :{WHITE}Поїзд {COMMA} заблукав.
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Поїзд {COMMA} приніс прибуток минулого року {CURRENCY}
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Поїзд {COMMA} торік приніс прибуток {CURRENCY}
|
||||
STR_EURO_INTRODUCE :{BLACK}{BIGFONT}Європейська грошова одиниця!{}{}У вашій країні введено євро - єдину валюту для розрахунків!
|
||||
|
||||
# Start of order review system.
|
||||
@@ -1141,7 +1166,7 @@ STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Пок
|
||||
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Показувати вікно фінансів в кінці року: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch сумісна команда "без зупинки": {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Ставати транспорту в чергу: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Прокручувати вікно коли курсор з краю: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Прокручувати вікно, коли курсор з краю: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Дозволити підкупляти місцеву владу: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Неоднорідні станції: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Новий глобальний пошук шляху(NPF, замість NTP): {ORANGE}{STRING}
|
||||
@@ -1309,7 +1334,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Дере
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Садити дерева випадкового типу
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Неможливо будувати канал тут...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Будувати канал
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Будувати канали.
|
||||
STR_LANDINFO_CANAL :Канал
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Неможливо будувати шлюз тут...
|
||||
@@ -1352,7 +1377,7 @@ STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Збуд
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Посадити ліс солодкої вати
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Посадити батарейкове поле
|
||||
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Будувати джерело кока-коли
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Будувати пластикові фонтани
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Будувати пластилінові фонтани
|
||||
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Збудувати бульбашкову фабрику
|
||||
STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Будувати ірисковий кар'єр
|
||||
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Збудувати цукрову копальню
|
||||
@@ -1488,7 +1513,7 @@ STR_NETWORK_COMPANY_NAME :{SILVER}Наз
|
||||
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Засновано: {WHITE}{NUM}
|
||||
STR_NETWORK_VALUE :{SILVER}Вартість компанії: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_CURRENT_BALANCE :{SILVER}Поточний баланс: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Прибуток минулого року: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Прибуток торік: {WHITE}{CURRENCY64}
|
||||
STR_NETWORK_PERFORMANCE :{SILVER}Продуктивність: {WHITE}{NUM}
|
||||
|
||||
STR_NETWORK_VEHICLES :{SILVER}Транспорт: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
|
||||
@@ -1860,16 +1885,16 @@ STR_304A_NONE :{YELLOW}- не
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...ділянка не підходить для цього
|
||||
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Дуже близько до іншого порту
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Спочатку зруйнуйте порт
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Виберіть направлення залізничної станції
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Виберіть орієнтацію залізничної станції
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Виберіть кількість колій залізничної станції
|
||||
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Виберіть довжину залізничної станції
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Виберіть направлення зупинки
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Виберіть направлення вантажної станції
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Виберіть орієнтацію зупинки
|
||||
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Виберіть орієнтацію вантажної станції
|
||||
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Показати станцію в центрі екрану
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Показати рейтинг станції
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Перейменувати станцію
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Показати список приймання вантажів
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Назва станції - натисніть на назву щоб показати в центрі екрану
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Назва станції - натисніть на назву, щоб показати в центрі екрану
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Виберіть розмір/тип аеропорту
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
|
||||
@@ -1885,8 +1910,8 @@ STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Підс
|
||||
STR_3068_DOCK :{WHITE}Порт
|
||||
STR_3069_BUOY :Бакен
|
||||
STR_306A_BUOY_IN_THE_WAY :{WHITE}...бакен на шляху
|
||||
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...станції дуже розкидані
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...неоднорідні станції відмінено
|
||||
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...станція занадто велика
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...неоднорідні станції відключені
|
||||
STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Утримуйте CTRL для вибору більш ніж одного пункту
|
||||
|
||||
STR_UNDEFINED :(невизначено)
|
||||
@@ -1897,11 +1922,12 @@ STR_STAT_CLASS_WAYP :Пункт
|
||||
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Орієнтація депо
|
||||
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...має бути збудовано на воді
|
||||
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Неможливо будувати корабельне депо тут...
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Виберіть направлення корабельного депо
|
||||
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Виберіть орієнтацію корабельного депо
|
||||
STR_3804_WATER :Вода
|
||||
STR_3805_COAST_OR_RIVERBANK :Берег
|
||||
STR_3806_SHIP_DEPOT :Корабельне депо
|
||||
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Неможливо будувати на воді
|
||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Спочатку потрібно прибрати канал
|
||||
|
||||
##id 0x4000
|
||||
STR_4000_SAVE_GAME :{WHITE}Зберегти гру
|
||||
@@ -1909,14 +1935,14 @@ STR_4001_LOAD_GAME :{WHITE}Зава
|
||||
STR_4002_SAVE :{BLACK}Зберегти
|
||||
STR_4003_DELETE :{BLACK}Видалити
|
||||
STR_4004 :{COMPANY}, {DATE_LONG}
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} мегабайт вільно
|
||||
STR_4005_BYTES_FREE :{BLACK}{COMMA} мегабайт{P "" и ""} вільно
|
||||
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Неможливо прочитати пристрій
|
||||
STR_4007_GAME_SAVE_FAILED :{WHITE}Помилка запису гри
|
||||
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Неможлтво видалити файл
|
||||
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Неможливо стерти файл
|
||||
STR_4009_GAME_LOAD_FAILED :{WHITE}Помилка завантаження гри
|
||||
STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}Список пристроїв, каталогів і збережених файлів гри
|
||||
STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Поточне вибране ім'я файлу для збереження гри
|
||||
STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Видалити поточну вибрану збережену гру
|
||||
STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Стерти вибрану збережену гру
|
||||
STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Зберегти поточну гру, використовуючи вибране ім'я файлу
|
||||
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Виберіть новий тип гри
|
||||
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Виберіть сценарій (зелений), встановлена гра (синій), або випадкова нова гра
|
||||
@@ -1990,8 +2016,8 @@ STR_4820_TOY_SHOP :Іграшко
|
||||
STR_4820_TOY_SHOP.z :іграшковий магазин
|
||||
STR_4821_TOY_FACTORY :Іграшкова фабрика
|
||||
STR_4821_TOY_FACTORY.z :іграшкову фабрику
|
||||
STR_4822_PLASTIC_FOUNTAINS :Пластиковий фонтан
|
||||
STR_4822_PLASTIC_FOUNTAINS.z :пластиковий фонтан
|
||||
STR_4822_PLASTIC_FOUNTAINS :Пластиліновий фонтан
|
||||
STR_4822_PLASTIC_FOUNTAINS.z :пластиліновий фонтан
|
||||
STR_4823_FIZZY_DRINK_FACTORY :Завод газованої води
|
||||
STR_4823_FIZZY_DRINK_FACTORY.z :завод газованої води
|
||||
STR_4824_BUBBLE_GENERATOR :Бульбашкова фабрика
|
||||
@@ -2286,16 +2312,16 @@ STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT
|
||||
STR_7058_PRESIDENT :{BLACK}{PLAYERNAME}{}(Керівник)
|
||||
STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Компанії об'єдналися!
|
||||
STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{COMPANY} була викуплена {COMPANY} за {CURRENCY}!
|
||||
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Ми шукаємо нового власника нашої компанії.{}{}Ви бажаєте купити {COMPANY} за {CURRENCY}?
|
||||
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Ми шукаємо нового власника нашої компанії.{}{}Чи бажаєте Ви купити {COMPANY} за {CURRENCY}?
|
||||
STR_705C_BANKRUPT :{BLACK}{BIGFONT}БАНКРУТ!
|
||||
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} буде закрита кредиторами і все майно буде продане!
|
||||
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} була закрита кредиторами і все майно продане!
|
||||
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Засновано нову компанію!
|
||||
STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{COMPANY} починає будівництво біля {TOWN}!
|
||||
STR_7060_CAN_T_BUY_COMPANY :{WHITE}Неможливо купити компанію...
|
||||
STR_7061_CARGO_PAYMENT_RATES :{WHITE}Тарифи на доставку вантажів
|
||||
STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Днів у дорозі
|
||||
STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Плата за доставку 10 одиниць (або 10,000 літрів) вантажу на відстань 20 квадратів
|
||||
STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Вкл/викл графік типів вантажу
|
||||
STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Вкл/відкл графік типів вантажу
|
||||
STR_7065 :{BLACK}{TINYFONT}{STRING}
|
||||
STR_7066_ENGINEER :Інженер
|
||||
STR_7067_TRAFFIC_MANAGER :Регулювальник
|
||||
@@ -2316,7 +2342,7 @@ STR_COMPANY_PASSWORD :{BLACK}Паро
|
||||
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Пароль захищає вашу компанію від приєднання інших гравців.
|
||||
STR_SET_COMPANY_PASSWORD :Встановлення паролю
|
||||
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}Світова економічна криза!{}{}Фінансисти очікують спад виробництва та попиту!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Криза минула!{}{}Збільшення діяльності підніме промисловість коли економіка стабілізується!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Криза минула!{}{}Збільшення виробництва внаслідок стабілізації економіки надає впевненості підприємствам!
|
||||
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Розмір вікна великий/малий
|
||||
STR_7076_COMPANY_VALUE :{GOLD}Вартість компанії: {WHITE}{CURRENCY64}
|
||||
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Купити 25% акцій компанії
|
||||
@@ -2336,8 +2362,8 @@ STR_LIVERY_DIESEL :Дизельн
|
||||
STR_LIVERY_ELECTRIC :Електричні потяги
|
||||
STR_LIVERY_MONORAIL :Монорельс
|
||||
STR_LIVERY_MAGLEV :Потяги на магнітній подушці
|
||||
STR_LIVERY_DMU :
|
||||
STR_LIVERY_EMU :
|
||||
STR_LIVERY_DMU :DMU
|
||||
STR_LIVERY_EMU :EMU
|
||||
STR_LIVERY_PASSENGER_WAGON_STEAM :Пасажирський вагон (пар)
|
||||
STR_LIVERY_PASSENGER_WAGON_DIESEL :Пасажирський вагон (дизель)
|
||||
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Пасажирський вагон (електричка)
|
||||
@@ -2413,7 +2439,7 @@ STR_8031_CANDY_VAN :Вагон дл
|
||||
STR_8032_TOY_VAN :Вагон для іграшок
|
||||
STR_8033_BATTERY_TRUCK :вантажівка для батарейок
|
||||
STR_8034_FIZZY_DRINK_TRUCK :вантажівка для газованої води
|
||||
STR_8035_PLASTIC_TRUCK :вантажівка для пластику
|
||||
STR_8035_PLASTIC_TRUCK :вантажівка для пластиліну
|
||||
STR_8036_X2001_ELECTRIC :'X2001' (Електричка)
|
||||
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Електричка)
|
||||
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
@@ -2443,7 +2469,7 @@ STR_804F_CANDY_VAN :вагон дл
|
||||
STR_8050_TOY_VAN :вагон для іграшок
|
||||
STR_8051_BATTERY_TRUCK :вагон для батарейок
|
||||
STR_8052_FIZZY_DRINK_TRUCK :вантажівка для газованої води
|
||||
STR_8053_PLASTIC_TRUCK :вантажівка для пластику
|
||||
STR_8053_PLASTIC_TRUCK :вантажівка для пластиліну
|
||||
STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (електричка)
|
||||
STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (електричка)
|
||||
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (електричка)
|
||||
@@ -2475,7 +2501,7 @@ STR_806F_CANDY_VAN :вагон дл
|
||||
STR_8070_TOY_VAN :вагон для іграшок
|
||||
STR_8071_BATTERY_TRUCK :вагон для батарейок
|
||||
STR_8072_FIZZY_DRINK_TRUCK :вагон для газованої води
|
||||
STR_8073_PLASTIC_TRUCK :вагон для пластику
|
||||
STR_8073_PLASTIC_TRUCK :вагон для пластиліну
|
||||
STR_8074_MPS_REGAL_BUS :MPS Regal автобус
|
||||
STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard автобус
|
||||
STR_8076_FOSTER_BUS :Foster автобус
|
||||
@@ -2541,8 +2567,8 @@ STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover в
|
||||
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught вантажівка для коли
|
||||
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow вантажівка для коли
|
||||
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover вантажівка для цукрової вати
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught вантажівка для солодощів
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow вантажівка для солодощів
|
||||
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught вантажівка для цукрової вати
|
||||
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow вантажівка для цукрової вати
|
||||
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover вантажівка для ірисок
|
||||
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught вантажівка для ірисок
|
||||
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow вантажівка для ірисок
|
||||
@@ -2558,9 +2584,9 @@ STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow ван
|
||||
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover вантажівка для газованої води
|
||||
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught вантажівка для газованої води
|
||||
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow вантажівка для газованої води
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover вантажівка для пластику
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught вантажівка для пластику
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow вантажівка для пластику
|
||||
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover вантажівка для пластиліну
|
||||
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught вантажівка для пластиліну
|
||||
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow вантажівка для пластиліну
|
||||
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover вантажівка для кульок
|
||||
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught вантажівка для кульок
|
||||
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow вантажівка для кульок
|
||||
@@ -2617,7 +2643,7 @@ STR_80FD_TRICARIO_HELICOPTER :Tricario гел
|
||||
STR_80FE_GURU_X2_HELICOPTER :Guru X2 гелікоптер
|
||||
STR_80FF_POWERNAUT_HELICOPTER :Powernaut гелікоптер
|
||||
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Повідомлення від виробника транспорту
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Ми розробили новий {STRING} - бажаєте екслюзивно користуватись ним протягом року, так ми побачимо як він зарекомендує себе перед тим як буде доступним для всіх?
|
||||
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Ми розробили новий {STRING} - чи бажаєте ексклюзивно користуватись ним протягом року, так ми побачимо, як він зарекомендує себе, перед тим як буде доступним для всіх?
|
||||
STR_8102_RAILROAD_LOCOMOTIVE :локомотив
|
||||
STR_8103_ROAD_VEHICLE :автомобіль
|
||||
STR_8104_AIRCRAFT :літак
|
||||
@@ -2744,13 +2770,11 @@ STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Вста
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Чекати повного завантаження на цій станції
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Лише розвантажитися на цій станції
|
||||
STR_SERVICE_HINT :{BLACK}Пропустити це завдання поки обслуговування потрібне!!!
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Доступний новий {STRING}!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY} Вага: {WEIGHT_S}{}Швидкість: {VELOCITY}{}Потужність: {POWER}{}Вартість експлуатації: {CURRENCY}/рік{}Місткість: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Зламався
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Вік: {LTBLUE}{STRING}{BLACK} Транспортні витрати: {LTBLUE}{CURRENCY}/рік
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_S} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Прибуток: {LTBLUE}{CURRENCY} (минулого року: {CURRENCY})
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Прибуток: {LTBLUE}{CURRENCY} (торік: {CURRENCY})
|
||||
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Надійність: {LTBLUE}{COMMA}% {BLACK}Поломок після останнього техогляду: {LTBLUE}{COMMA}
|
||||
STR_8861_STOPPED :{RED}Зупинений
|
||||
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Неможливо проїхати сигнал - небезпечно...
|
||||
@@ -2772,6 +2796,10 @@ STR_INCOMPATIBLE_RAIL_TYPES :Залізни
|
||||
STR_TRAIN_NO_POWER :{RED}Неелектрифіковано
|
||||
STR_TRAIN_START_NO_CATENARY :Нема електрики, поїзд стоїть
|
||||
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Став доступним новий {STRING}!
|
||||
STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{STRING}
|
||||
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Став доступним новий {STRING}! - {STRING}
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}На шляху авто
|
||||
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} автомобіл{P ь і ів}
|
||||
@@ -2812,8 +2840,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Пере
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Показати авто депо в центрі екрану
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Список авто - натисніть на авто для інформації
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Будувати вибране авто
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Доступне нове авто!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Ціна: {CURRENCY}{}Швидкість: {VELOCITY}{}Транспортні витрати: {CURRENCY}/рік{}Місткість: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Назвати авто
|
||||
@@ -2885,8 +2911,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Пока
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Показати корабель в центрі екрану
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Направити корабель в депо
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Показати корабель детально
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Доступний новий корабель!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Ціна: {CURRENCY} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO}{}Транспортні витрати: {CURRENCY}/рік
|
||||
STR_982F_NAME_SHIP :{BLACK}Назвати корабель
|
||||
|
||||
@@ -2959,8 +2983,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Пока
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Показати літак в центрі екрану
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Направити літак в ангар
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Показати літак детально
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Доступний новий літак!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Ціна: {CURRENCY} Макс. швидкість: {VELOCITY}{}Місткість: {COMMA} пасажирів, {COMMA} мішків пошти{}Транспортні витрати: {CURRENCY}/рік
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Назвати літак
|
||||
@@ -3038,6 +3060,7 @@ STR_NEWGRF_GRF_ID :{BLACK}ID гр
|
||||
STR_NEWGRF_MD5SUM :{BLACK}MD5сума: {SILVER}{STRING}
|
||||
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Ви хочете зробити зміни у вже запущеній грі; це може привести до зависання OpenTTD.{}Ви впевнені що хочете зробити це?
|
||||
|
||||
|
||||
STR_NEWGRF_ADD :{BLACK}Додати
|
||||
STR_NEWGRF_ADD_TIP :{BLACK}Додати файли NewGRF до списку
|
||||
STR_NEWGRF_REMOVE :{BLACK}Видалити
|
||||
@@ -3275,4 +3298,10 @@ STR_MEASURE_AREA :{BLACK}Обла
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Довжина: {NUM}{}Різниця висот: {NUM} м
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Ділянка: {NUM} x {NUM}{}Різниця висот: {NUM} м
|
||||
|
||||
############ Date formatting
|
||||
STR_DATE_TINY :{STRING}-{STRING}-{NUM}
|
||||
STR_DATE_SHORT :{STRING} {NUM}
|
||||
STR_DATE_LONG :{STRING} {STRING} {NUM}
|
||||
|
||||
########
|
||||
|
||||
|
||||
+324
-43
@@ -82,6 +82,38 @@ STR_004A_TOFFEE :Tameletjie
|
||||
STR_004B_BATTERY :Battery
|
||||
STR_004C_PLASTIC :Plastiek
|
||||
STR_004D_FIZZY_DRINK :Koeldrank
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA} Passasier{P "" s}
|
||||
STR_QUANTITY_COAL :{WEIGHT} van steenkool
|
||||
STR_QUANTITY_MAIL :{COMMA} sak{P "" e} van pos
|
||||
STR_QUANTITY_OIL :{VOLUME} van olie
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} van lewende hawe
|
||||
STR_QUANTITY_GOODS :{COMMA} hok{P "" ke} van goedere
|
||||
STR_QUANTITY_GRAIN :{WEIGHT} van graan
|
||||
STR_QUANTITY_WOOD :{WEIGHT} van hout
|
||||
STR_QUANTITY_IRON_ORE :{WEIGHT} van yster erts
|
||||
STR_QUANTITY_STEEL :{WEIGHT} van staal
|
||||
STR_QUANTITY_VALUABLES :{COMMA} sak{P "" ke} van kosbaarhede
|
||||
STR_QUANTITY_COPPER_ORE :{WEIGHT} van koper erts
|
||||
STR_QUANTITY_MAIZE :{WEIGHT} van graan
|
||||
STR_QUANTITY_FRUIT :{WEIGHT} van vrugte
|
||||
STR_QUANTITY_DIAMONDS :{COMMA} sak{P "" ke} van diamante
|
||||
STR_QUANTITY_FOOD :{WEIGHT} van kos
|
||||
STR_QUANTITY_PAPER :{WEIGHT} van papier
|
||||
STR_QUANTITY_GOLD :{COMMA} sak{P "" ke} van goud
|
||||
STR_QUANTITY_WATER :{VOLUME} van water
|
||||
STR_QUANTITY_WHEAT :{WEIGHT} van koring
|
||||
STR_QUANTITY_RUBBER :{VOLUME} van gomlastiek
|
||||
STR_QUANTITY_SUGAR :{WEIGHT} van suiker
|
||||
STR_QUANTITY_TOYS :{COMMA} speel{P ding goed}
|
||||
STR_QUANTITY_SWEETS :{COMMA} sak{P "" ke} van lekkers
|
||||
STR_QUANTITY_COLA :{VOLUME} van cola
|
||||
STR_QUANTITY_CANDYFLOSS :{WEIGHT} van spookasem
|
||||
STR_QUANTITY_BUBBLES :{COMMA} borrel{P "" s}
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT} van tameletjie
|
||||
STR_QUANTITY_BATTERIES :{COMMA} batter{P y ye}
|
||||
STR_QUANTITY_PLASTIC :{VOLUME} van plastiek
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} koeldran{P k ke}
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}PS
|
||||
STR_ABBREV_COAL :{TINYFONT}SK
|
||||
@@ -122,11 +154,13 @@ STR_00B0_MAP :{WHITE}Kaart -
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Spel Opsies
|
||||
STR_00B2_MESSAGE :{YELLOW}Boodskap
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Boodskap van {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Waarskuwing!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Kan nie dit doen nie....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan nie die area reinig nie....
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklik kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
|
||||
STR_00B7_VERSION :{BLACK}OpenTTD bewerking {REV}
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 Die OpenTTD span
|
||||
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 Die OpenTTD span
|
||||
STR_TRANSLATED_BY :{BLACK} Vertaler(s) -
|
||||
|
||||
STR_00C5 :{BLACK}{CROSS}
|
||||
STR_00C6 :{SILVER}{CROSS}
|
||||
@@ -168,7 +202,7 @@ STR_00E9_VEGETATION :Plantegroei
|
||||
STR_00EA_OWNERS :Eienaars
|
||||
STR_00EB_ROADS :{BLACK}{TINYFONT}Paaie
|
||||
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Spoorwege
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stasies/Lughawe/Werfe
|
||||
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stasies/Lughawes/Werfe
|
||||
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Geboue/Nywerheide
|
||||
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Voertuie
|
||||
STR_00F0_100M :{BLACK}{TINYFONT}100m
|
||||
@@ -239,7 +273,7 @@ STR_0130_RENAME :{BLACK}Hernaam
|
||||
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Te veel naame bepaal
|
||||
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Verkieste naam reeds in gebruik
|
||||
|
||||
STR_0133_WINDOWS :Vensters
|
||||
STR_0133_WINDOWS :Windows
|
||||
STR_0134_UNIX :Unix
|
||||
STR_0135_OSX :OS X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
@@ -253,11 +287,15 @@ STR_013D_INFORMATION :{BLACK}Inligtin
|
||||
STR_013E_CAPACITIES :{BLACK}Kapasiteite
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Totaale Vrag
|
||||
STR_013F_CAPACITY :{BLACK}Kapasiteit: {LTBLUE}{CARGO}
|
||||
STR_CAPACITY_MULT :{BLACK}Kapasiteit: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Totaale vrag kapasitiet van die trein:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Nuwe Spel
|
||||
STR_0141_LOAD_GAME :{BLACK}Laai Spel
|
||||
STR_SINGLE_PLAYER :{BLACK}Enkel speeler
|
||||
STR_MULTIPLAYER :{BLACK}Veelspeler
|
||||
STR_SCENARIO_EDITOR :{BLACK}Draaiboek Redakteur
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -270,17 +308,41 @@ STR_BY :{BLACK}*
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Spel Opsies
|
||||
|
||||
STR_0150_SOMEONE :iemand{SKIP}{SKIP}
|
||||
STR_0151_MAP_OF_WORLD :
|
||||
STR_0151_MAP_OF_WORLD :Kaart van die wereld
|
||||
STR_0152_TOWN_DIRECTORY :Stad index
|
||||
STR_0153_SUBSIDIES :Subsidiëe
|
||||
|
||||
STR_UNITS_IMPERIAL :Imperiaal
|
||||
STR_UNITS_METRIC :Metriek
|
||||
STR_UNITS_SI :SI
|
||||
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} m/s
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} ton krag
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Opereer profyt grafiek
|
||||
@@ -290,6 +352,7 @@ STR_0157_PERFORMANCE_HISTORY_GRAPH :Prestasie geski
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Maatskappy waarde grafiek
|
||||
STR_0159_CARGO_PAYMENT_RATES :Vrag betaaling grade
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Maatskappy verbond tafel
|
||||
STR_PERFORMANCE_DETAIL_MENU :Omstandig prestasie gradering
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Omtrent OpenTTD
|
||||
@@ -299,9 +362,45 @@ STR_015E_QUIT_GAME :Verlaat Spel
|
||||
STR_015F_QUIT :Uitgang
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Is jy seker jy wil die spel verlaat?
|
||||
STR_0161_QUIT_GAME :{WHITE}Verlaat Spel
|
||||
STR_SORT_ORDER_TIP :{BLACK}Selekteer sorteer orde (afklimende/klimende)
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}Selekteer sorteer maatstaf
|
||||
STR_SORT_BY :{BLACK}Sorteer by
|
||||
|
||||
STR_SORT_BY_POPULATION :{BLACK}Populasie
|
||||
STR_SORT_BY_PRODUCTION :{BLACK}Produksie
|
||||
STR_SORT_BY_TYPE :{BLACK}Tipe
|
||||
STR_SORT_BY_TRANSPORTED :{BLACK}Uitvervoer
|
||||
STR_SORT_BY_NAME :{BLACK}Naam
|
||||
STR_SORT_BY_DROPDOWN_NAME :Naam
|
||||
STR_SORT_BY_DATE :{BLACK}Datum
|
||||
STR_SORT_BY_NUMBER :Nommer
|
||||
STR_SORT_BY_PROFIT_LAST_YEAR :Profyt verlede jaar
|
||||
STR_SORT_BY_PROFIT_THIS_YEAR :Profyt die jaar
|
||||
STR_SORT_BY_AGE :Ouderdom
|
||||
STR_SORT_BY_RELIABILITY :Deeglikheid
|
||||
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Totaale kapasitiet per vrag tipe
|
||||
STR_SORT_BY_MAX_SPEED :Maksimum spoed
|
||||
STR_SORT_BY_MODEL :Model
|
||||
STR_SORT_BY_VALUE :Waarde
|
||||
STR_SORT_BY_FACILITY :Stasie tipe
|
||||
STR_SORT_BY_WAITING :Wagtend vrag waarde
|
||||
STR_SORT_BY_RATING_MAX :Vrag gradering
|
||||
STR_ENGINE_SORT_ENGINE_ID :EngineID (klassieke sorteer)
|
||||
STR_ENGINE_SORT_COST :Koste
|
||||
STR_ENGINE_SORT_POWER :Krag
|
||||
STR_ENGINE_SORT_INTRO_DATE :Inleiding Datum
|
||||
STR_ENGINE_SORT_RUNNING_COST :Loopkoste
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Vrag Kapasiteit
|
||||
STR_NO_WAITING_CARGO :{BLACK}Geen vrag van enige tipe is op wag
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Wys 'n lys van beskikbaare enjin tipes vir die voertiug tipe.
|
||||
STR_MANAGE_LIST :{BLACK}Bestuur lys
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Stuur instruksies na alle voertuie in die lys
|
||||
STR_REPLACE_VEHICLES :Vervang voertuie
|
||||
STR_SEND_TRAIN_TO_DEPOT :Stuur na Depot
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Stuur na Depot
|
||||
STR_SEND_SHIP_TO_DEPOT :Stuur na Depot
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Stuur na Hangar
|
||||
STR_SEND_FOR_SERVICING :Stuur vir Diens
|
||||
|
||||
############ range for months starts
|
||||
STR_0162_JAN :Jan
|
||||
@@ -346,9 +445,12 @@ STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Land are
|
||||
STR_0187_OPTIONS :{BLACK}Opsies
|
||||
STR_0188 :{BLACK}{SMALLUPARROW}
|
||||
STR_0189 :{BLACK}{SMALLDOWNARROW}
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}kan nie tussendiens tydperk verander nie...
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}kan nie versiening tussentyd verander nie...
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}Maak venster toe
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Venster titel - sleep die om venster te beweeg
|
||||
STR_STICKY_BUTTON :{BLACK}Bemerk die venste as ontoemaakbaar by die"Sluit Alle Vensters" sleutel
|
||||
STR_RESIZE_BUTTON :{BLACK}Kliek en sleep om venster te vergroot
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliek hier om na die huidige bewaar/laai leer te spring
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Breek gebou af ens. op 'n landblokkie
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag 'n hoek van land
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog 'n hoek van land
|
||||
@@ -449,7 +551,7 @@ STR_01E7 :{DKGREEN}{TINYF
|
||||
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Liedjie{SETX 88}Titel
|
||||
STR_01E9_SHUFFLE :{TINYFONT}Skuifel
|
||||
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Musiek lys
|
||||
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Musiek Lys Seleksie
|
||||
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Musiek Lys Keuse
|
||||
STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
|
||||
STR_01ED :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
|
||||
STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Liedjie Index
|
||||
@@ -466,7 +568,7 @@ STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Reinig h
|
||||
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Bewaar musiek stellings
|
||||
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Kliek op musiek liedjie om by huidige musiek lys in te sit (slegs Gewoonte 1 of Gewoonte 2)
|
||||
STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Kliek op musiek lied om te verwyder van huidige program (Slegs Gewoonte1 of Gewoonte2)
|
||||
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skakel musiek lys skuimel aan/af
|
||||
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skakel musiek lys skuifel aan/af
|
||||
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vertoon musiek liedjie keuse venster
|
||||
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliek op diens om uitsig te senter op nywerheid/stad
|
||||
STR_01FE_DIFFICULTY :{BLACK}Moeilikheid ({STRING})
|
||||
@@ -491,30 +593,30 @@ STR_MESSAGES_ALL :{YELLOW}Stel al
|
||||
STR_MESSAGE_SOUND :{YELLOW}Speel geluid vir opsommige nuus boodskappe
|
||||
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...te ver van vorige destinasie
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Hoof maatskappye wat het {NUM}{}({STRING} Vlak) gekry
|
||||
STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Maatskappy Liga Tafel in {NUM}
|
||||
STR_0212 :{BIGFONT}{COMMA}.
|
||||
STR_0213_BUSINESSMAN :Sakeman
|
||||
STR_0214_ENTREPRENEUR :Ondernemer
|
||||
STR_0215_INDUSTRIALIST :Nyweraar
|
||||
STR_0216_CAPITALIST :Kapitalis
|
||||
STR_0217_MAGNATE :Magnaat
|
||||
STR_0218_MOGUL :Mongool
|
||||
STR_0219_TYCOON_OF_THE_CENTURY :Magnaat van die eeu
|
||||
STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY}
|
||||
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} behaal '{STRING}' stand!
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} van {COMPANY} behaal '{STRING}' stand!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Skep Draaiboek
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Draaiboek Redakteur
|
||||
STR_0223_LAND_GENERATION :{WHITE}Land Ontwikkeling
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Lukraak Land
|
||||
STR_0227_RESET_LAND :{BLACK}Herstel Land
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Vergroot land area om te verlaag/verhoog
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verminder land area om te verlaag/verhoog
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Ontwikkel lukraak land
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Herstel landerye
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Herstel landerye
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Is jy seker jy wil die landerye herstel?
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landerye ontwikkeling
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Stad ontwikkeling
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Nyweheid ontwikkeling
|
||||
@@ -579,7 +681,7 @@ STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Bou Staa
|
||||
STR_026A_CONSTRUCT_FARM :{BLACK}Bou Plaas
|
||||
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Bou Yster Erts Myn
|
||||
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Bou Olie Bron
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Bou Bank (kan slegs in stede met 'n populasie grooter as 1200 gebou)
|
||||
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Bou Bank (kan slegs in stede met 'n populasie grooter as 1200 gebou word)
|
||||
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Bou Papiermeul
|
||||
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Bou Kos Verwerkings Fabriek
|
||||
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Bou Drukwerke
|
||||
@@ -613,12 +715,12 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Beplant
|
||||
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaas rotse op landerye
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaas vuurtoring
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Plaas sender
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Bepaal woestyn ares.{}Druk en hou CTRL om te verwyder
|
||||
STR_CREATE_LAKE :{BLACK}Bepaal water area.{}Dit sal die omgewing vloed as dit teen seevlak is
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Bepaal woestyn area.{}Druk en hou CTRL om te verwyder
|
||||
STR_0290_DELETE :{BLACK}Uitwis
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Uitwis hele stad
|
||||
STR_0292_SAVE_SCENARIO :Bewaar draaiboek
|
||||
STR_0293_LOAD_SCENARIO :Laai draaiboek
|
||||
STR_LOAD_HEIGHTMAP :Laai Hoogtekaart
|
||||
STR_0294_QUIT_EDITOR :Verlaat redakteur
|
||||
STR_0295 :
|
||||
STR_0296_QUIT :Verlaat
|
||||
@@ -626,11 +728,14 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Bewaar d
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Laai Draaiboek
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Bewaar Draaiboek
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Speel Draaiboek
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Speel Hoogtekaart
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}begin 'n nuwe spel, gebruikend 'n hoogtekaart as oStart a new game, using a heightmap as landscape
|
||||
STR_QUIT_SCENARIO_QUERY :{YELLOW}Is jy seker jy wil die draaiboek verlaat?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Verlaat Redakteur
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...kan slegs in stede met 'n populasie van te minste 1200 gebou word
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum terug 1 jaar
|
||||
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum voor 1 jaar
|
||||
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...altbei einde van brug moet op land wees
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum 1 jaar terug
|
||||
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Beweeg die begin datum 1 jaar voor
|
||||
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...albei einde van brug moet op land wees
|
||||
STR_02A1_SMALL :{BLACK}Klein
|
||||
STR_02A2_MEDIUM :{BLACK}Middel
|
||||
STR_02A3_LARGE :{BLACK}Groot
|
||||
@@ -638,8 +743,9 @@ STR_02A4_SELECT_TOWN_SIZE :{BLACK}Kies sta
|
||||
STR_02A5_TOWN_SIZE :{YELLOW}Stad groote:
|
||||
|
||||
STR_02B6 :{STRING} - {STRING}
|
||||
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Vertoon laaste boodskap of nuus verslag
|
||||
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Wys laaste boodskap of nuus verslag
|
||||
STR_OFF :Af
|
||||
STR_SUMMARY :Opsomming
|
||||
STR_FULL :Vol
|
||||
STR_02BA :{SILVER}- - {COMPANY} - -
|
||||
STR_02BB_TOWN_DIRECTORY :Stad index
|
||||
@@ -655,14 +761,17 @@ STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spel opsies
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Moeilikheid stellings
|
||||
STR_02C7_CONFIG_PATCHES :Skep stukke
|
||||
STR_NEWGRF_SETTINGS :Newgrf stellings
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Stad naame vertoon
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Stasie naame vertoon
|
||||
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Tekens vertoon
|
||||
STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Wegpunte vertoon
|
||||
STR_02D0_FULL_ANIMATION :{SETX 12}Volle animasie
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Volle aanwyse
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Deurskynend geboue
|
||||
STR_TRANSPARENT_SIGNS :{SETX 12}Deurskynend stasie tekens
|
||||
############ range ends here
|
||||
|
||||
############ range for menu starts
|
||||
@@ -680,10 +789,14 @@ STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Vertoon
|
||||
STR_02DD_SUBSIDIES :Subsidiee
|
||||
STR_02DE_MAP_OF_WORLD :Kaart van wêreld
|
||||
STR_EXTRA_VIEW_PORT :Ekstra gesigswerf
|
||||
STR_SIGN_LIST :Teken lys
|
||||
STR_02DF_TOWN_DIRECTORY :Stad indeks
|
||||
STR_TOWN_POPULATION :{BLACK}Wereld populasie: {COMMA}
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Gesigswerf {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Afskryf na gesigswerf
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Afskryf die lokasie van die wereldwerf na die gesigswerf
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Deeg van gesigswerf
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Deeg die lokasie van die gesigspunt na die hoofskerm
|
||||
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Koers eenheide
|
||||
STR_02E1 :{BLACK}{SKIP}{STRING}
|
||||
@@ -693,7 +806,7 @@ STR_02E4 :{BLACK}{SKIP}{S
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Maatre� eenheide keuse
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Pad voertuie
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Selekteer kant van pad waarop voetuie bestuur
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Kies kant van pad waarop voetuie bestuur
|
||||
STR_02E9_DRIVE_ON_LEFT :Bestuur op links
|
||||
STR_02EA_DRIVE_ON_RIGHT :Bestuur op regs
|
||||
STR_02EB_TOWN_NAMES :{BLACK}Stad naame
|
||||
@@ -710,7 +823,7 @@ STR_02FA_EVERY_12_MONTHS :Elke 12 maande
|
||||
STR_02FB_START_A_NEW_GAME :{BLACK}Begin nuwe spel
|
||||
STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Laai 'n bewaarde spel
|
||||
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Skep 'n doelgeboude spel wêreld/draaiboek
|
||||
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Kies enkel-spele spel
|
||||
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Kies enkel-speler spel
|
||||
STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Kies veelspeler spel met 2-8 spelers
|
||||
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Vertoon spel opsies
|
||||
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Vertoon moeilikheid opsies
|
||||
@@ -742,18 +855,32 @@ STR_031C_SCREENSHOT_FAILED :{WHITE}Skermsku
|
||||
|
||||
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Koop land vir toekomende gebruik
|
||||
STR_032F_AUTOSAVE :{RED}OUTOBEWAAR
|
||||
STR_SAVING_GAME :{RED}* * BEWAAR SPEL * *
|
||||
STR_SAVE_STILL_IN_PROGRESS :{WHITE}Bewaar nog in vorder, wag asb tot dit klaar is!
|
||||
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Kies 'Ezy Straat styl musiek' musiek lys
|
||||
|
||||
STR_0335_6 :{BLACK}6
|
||||
STR_0336_7 :{BLACK}7
|
||||
|
||||
############ start of townname region
|
||||
STR_TOWNNAME_ORIGINAL_ENGLISH :Engels (Oorspronkilik)
|
||||
STR_TOWNNAME_FRENCH :Frans
|
||||
STR_TOWNNAME_DUTCH :Hollands
|
||||
STR_TOWNNAME_FINNISH :Finnish
|
||||
STR_TOWNNAME_POLISH :Polish
|
||||
STR_TOWNNAME_SLOVAKISH :Slovakish
|
||||
STR_TOWNNAME_NORWEGIAN :Norwegian
|
||||
STR_TOWNNAME_HUNGARIAN :Hungarian
|
||||
STR_TOWNNAME_AUSTRIAN :Austrian
|
||||
STR_TOWNNAME_ROMANIAN :Romanian
|
||||
STR_TOWNNAME_CZECH :Czech
|
||||
STR_TOWNNAME_SWISS :Swiss
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Pounds ()
|
||||
STR_CURR_USD :Dollars ($)
|
||||
STR_CURR_EUR :Euro ()
|
||||
STR_CURR_YEN :Yen ()
|
||||
STR_CURR_EUR :Euro (€)
|
||||
STR_CURR_YEN :Yen (¥)
|
||||
STR_CURR_ATS :Austrian Shilling (ATS)
|
||||
STR_CURR_BEF :Belgian Franc (BEF)
|
||||
STR_CURR_CHF :Swiss Franc (CHF)
|
||||
@@ -772,7 +899,11 @@ STR_CURR_NOK :Norwegian Krone
|
||||
STR_CURR_PLN :Polish Zloty (PLN)
|
||||
STR_CURR_ROL :Romanian Leu (ROL)
|
||||
STR_CURR_RUR :Russian Rubles (RUR)
|
||||
STR_CURR_SIT :Slovenian Tolar (SIT)
|
||||
STR_CURR_SEK :Swedish Krona (SEK)
|
||||
STR_CURR_YTL :Turkish Lira (YTL)
|
||||
STR_CURR_SKK :Slovak Koruna (SKK)
|
||||
STR_CURR_BRR :Brazilian Real (BRL)
|
||||
|
||||
STR_CURR_CUSTOM :Gewoonte...
|
||||
|
||||
@@ -861,6 +992,7 @@ STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Ongelyk
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Klein lughawe is altyd toegelaat: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Waarsku as trein verloor is: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Bespreek voertuig se opdrae: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :nee
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :ja, maar uitsluit gestopde voertuie
|
||||
@@ -877,8 +1009,19 @@ STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Onsigba
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Land ontwikkelaar: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Oorspronklik
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Max afstand van kant vir Olie Raffineerderye {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Sneeu lyn hoogte: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Ruheid van terrein (slegs TerraGenesis) : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Baie Glad
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Glad
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Ru
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Baie Ru
|
||||
STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Boom plaas algoritme: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Geen
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Oorspronklik
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Verbeterde
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Hoogtekaart rotasie: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Die hoogtevlak 'n platte landerye kaart kry: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max stasie omvang: {ORANGE}{STRING} {RED}Waarskuwing: Ho�stelling vertraag spel
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Versien helikopters by helihawes outomaties: {ORANGE}{STRING}
|
||||
@@ -888,6 +1031,7 @@ STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Wys maa
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Geen
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Eie maatskappy
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Alle maatskappye
|
||||
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Verkies span gesels met <ENTER>: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max treine per speler: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max pad voertuie per speler: {ORANGE}{STRING}
|
||||
@@ -920,6 +1064,7 @@ STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Eindig
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Stel vloeiende ekonomie in staak (meer, kleiner veranderings)
|
||||
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Toelaat deele aankoop van ander maatskappye
|
||||
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Wanneer sleeping, plaas seine elke: {ORANGE}{STRING} teel(e)
|
||||
STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Outomaties bou semaphores voor: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Posisie van hoof werktuigbaan: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Links
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Senter
|
||||
@@ -989,7 +1134,6 @@ STR_LEVEL_LAND_TOOLTIP :{BLACK}Vlakte l
|
||||
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Kan nie kanaale hier bou nie...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Bou kanaale. Druk CRTL om see blokkies te plaas (slegs op see-vlak)
|
||||
STR_LANDINFO_CANAL :Kanaal
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Kan nie sluite hier bou nie...
|
||||
@@ -1052,7 +1196,7 @@ STR_NETWORK_MULTIPLAYER :{WHITE}Veelspel
|
||||
STR_NETWORK_PLAYER_NAME :{BLACK}Speler naam:
|
||||
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Die is die naam waarmee ander spelers sal jou aanwys
|
||||
STR_NETWORK_CONNECTION :{BLACK}Verbinding:
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Kies tueen internet spel of 'n Plaaslike Area Netwerk (LAN) spel
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Kies teen internet spel of 'n Plaaslike Area Netwerk (LAN) spel
|
||||
|
||||
STR_NETWORK_START_SERVER :{BLACK}Begin bediender
|
||||
STR_NETWORK_START_SERVER_TIP :{BLACK}Begin u eie bediender
|
||||
@@ -1223,10 +1367,13 @@ STR_NETWORK_ERR_CLIENT_SERVER_FULL :bediender vol
|
||||
STR_NETWORK_CLIENT_JOINED :het die spel verbind
|
||||
STR_NETWORK_GIVE_MONEY :het vir u maatskappy geld gegee ({CURRENCY})
|
||||
STR_NETWORK_GAVE_MONEY_AWAY :u het vir {STRING} geld ({CURRENCY}) gegee
|
||||
STR_NETWORK_CHAT_COMPANY_CAPTION :[Span] :
|
||||
STR_NETWORK_CHAT_COMPANY :[Span] {STRING}:
|
||||
STR_NETWORK_CHAT_TO_COMPANY :[Span] Na {STRING}:
|
||||
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privaat] :
|
||||
STR_NETWORK_CHAT_CLIENT :[Privaat] {STRING}:
|
||||
STR_NETWORK_CHAT_TO_CLIENT :[Privaat] Na {STRING}:
|
||||
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
|
||||
STR_NETWORK_CHAT_ALL :[All] {STRING}:
|
||||
STR_NETWORK_NAME_CHANGE :het hy/sy naam verander na
|
||||
STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Die bediender het die sessie toegemaak
|
||||
@@ -1259,7 +1406,7 @@ STR_BMPMAP_ERROR :{WHITE}Kan nie
|
||||
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kan nie prent tipe verdoel nie.
|
||||
|
||||
##id 0x0800
|
||||
STR_0800_COST :{TINYFONT}{RED}Prys: {CURRENCY}
|
||||
STR_0800_COST :{TINYFONT}{RED}Koste: {CURRENCY}
|
||||
STR_0801_COST :{RED}Koste: {CURRENCY}
|
||||
STR_0802_INCOME :{TINYFONT}{GREEN}Inkome: {CURRENCY}
|
||||
STR_0803_INCOME :{GREEN}Inkome: {CURRENCY}
|
||||
@@ -1294,7 +1441,7 @@ STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Kan nie
|
||||
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Kan nie spoorweg stasie hier bou nie...
|
||||
STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Kan nie seine hier bou nie...
|
||||
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Kan nie spoorweg spoor hier bou nie...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kan nie spoorweg spoor van hier verwyder nie...
|
||||
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kan nie spoorweg spoor van hier af verwyder nie...
|
||||
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Kan nie seine van hier verwyder nie...
|
||||
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Trein Depot Ori�tering
|
||||
STR_1015_RAILROAD_CONSTRUCTION :Spoorweg konstruksie
|
||||
@@ -1327,7 +1474,7 @@ STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Kan nie
|
||||
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Kan nie vraagmotor stasie bou nie...
|
||||
STR_180A_ROAD_CONSTRUCTION :Pad konstruksie
|
||||
STR_180B_BUILD_ROAD_SECTION :{BLACK}Bou pad afdeling
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bou pad voertuig depot (vir bou en diens van voertuie)
|
||||
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bou pad voertuig depot (vir bou en versiening van voertuie)
|
||||
STR_180D_BUILD_BUS_STATION :{BLACK}Bou bus stasie
|
||||
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Bou vraagmotor laai area
|
||||
STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Bou pad brug
|
||||
@@ -1349,7 +1496,7 @@ STR_2006_POPULATION :{BLACK}Populasi
|
||||
STR_2007_RENAME_TOWN :Hernaam Stad
|
||||
STR_2008_CAN_T_RENAME_TOWN :{WHITE}Kan nie stad hernaam nie...
|
||||
STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} plaaslike raad weier om dit te toelaat
|
||||
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Stad naame - kliek op naam om skerm op stad te senter
|
||||
STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Stad naame - kliek naam om skerm op stad te senter
|
||||
STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Senter skerm op stad
|
||||
STR_200C_CHANGE_TOWN_NAME :{BLACK}Verander stad naam
|
||||
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passasiers verlede maand: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
@@ -1512,11 +1659,11 @@ STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Senter s
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Wys stasie graderings
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Verander naam van stasie
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Wys lys van aanvaarde vrag
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Stasie naame - Kliek op naam om skerm op stasie te senter
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Stasie naame - Kliek naam om skerm op stasie te senter
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Kies groote/tipe van lughawe
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_305E_RAILROAD_STATION :Spoorweg stasie
|
||||
STR_305F_AIRCRAFT_HANGAR :Vlietuig hangar
|
||||
STR_305F_AIRCRAFT_HANGAR :Vliegtuig hangar
|
||||
STR_3060_AIRPORT :Lughawe
|
||||
STR_3061_TRUCK_LOADING_AREA :Vraagmotor laai area
|
||||
STR_3062_BUS_STATION :Bus stasie
|
||||
@@ -1672,7 +1819,7 @@ STR_5028_TUBULAR_ROAD_BRIDGE :Buis pad brug
|
||||
STR_5800_OBJECT_IN_THE_WAY :{WHITE}Voorwerp in die pad
|
||||
STR_5801_TRANSMITTER :Sender
|
||||
STR_5802_LIGHTHOUSE :Vuurtoring
|
||||
STR_5803_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartier
|
||||
STR_5803_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartiers
|
||||
STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...maatskappy hoofkwartiers in die pad
|
||||
STR_5805_COMPANY_OWNED_LAND :Maatskappy-besitte land
|
||||
STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Land area kan nie aangekoop word nie...
|
||||
@@ -1683,6 +1830,34 @@ STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...jy be
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
|
||||
STR_SV_STNAME_CENTRAL :{STRING} Sentraal
|
||||
STR_SV_STNAME_TRANSFER :{STRING} Verplaas
|
||||
STR_SV_STNAME_HALT :{STRING} Halte
|
||||
STR_SV_STNAME_VALLEY :{STRING} Vallei
|
||||
STR_SV_STNAME_HEIGHTS :{STRING} Hoogtes
|
||||
STR_SV_STNAME_WOODS :{STRING} Woude
|
||||
STR_SV_STNAME_LAKESIDE :{STRING} Meerkant
|
||||
STR_SV_STNAME_EXCHANGE :{STRING} Wissel
|
||||
STR_SV_STNAME_AIRPORT :{STRING} Lughawe
|
||||
STR_SV_STNAME_OILFIELD :{STRING} Olieveld
|
||||
STR_SV_STNAME_MINES :{STRING} Myne
|
||||
STR_SV_STNAME_DOCKS :{STRING} Werfe
|
||||
STR_SV_STNAME_BUOY_1 :{STRING} Baken 1
|
||||
STR_SV_STNAME_BUOY_2 :{STRING} Baken 2
|
||||
STR_SV_STNAME_BUOY_3 :{STRING} Baken 3
|
||||
STR_SV_STNAME_BUOY_4 :{STRING} Baken 4
|
||||
STR_SV_STNAME_BUOY_5 :{STRING} Baken 5
|
||||
STR_SV_STNAME_BUOY_6 :{STRING} Baken 6
|
||||
STR_SV_STNAME_BUOY_7 :{STRING} Baken 7
|
||||
STR_SV_STNAME_BUOY_8 :{STRING} Baken 8
|
||||
STR_SV_STNAME_BUOY_9 :{STRING} Baken 9
|
||||
STR_SV_STNAME_ANNEXE :{STRING} Anneks
|
||||
STR_SV_STNAME_SIDINGS :{STRING} Wisselspoore
|
||||
STR_SV_STNAME_BRANCH :{STRING} Tak
|
||||
STR_SV_STNAME_UPPER :Bo {STRING}
|
||||
STR_SV_STNAME_LOWER :Laer {STRING}
|
||||
STR_SV_STNAME_HELIPORT :{STRING} Helihawe
|
||||
STR_SV_STNAME_FOREST :{STRING} Woud
|
||||
|
||||
############ end of savegame specific region!
|
||||
|
||||
@@ -1729,6 +1904,7 @@ STR_681C_SLOW :Stadig
|
||||
STR_681D_MEDIUM :Gemiddel
|
||||
STR_681E_FAST :Vinnig
|
||||
STR_681F_VERY_FAST :Baie Vinnig
|
||||
STR_VERY_LOW :Baie Laag
|
||||
STR_6820_LOW :Laag
|
||||
STR_6821_MEDIUM :Gemiddel
|
||||
STR_6822_HIGH :Hoog
|
||||
@@ -1818,7 +1994,10 @@ STR_7036_REPAY_PART_OF_LOAN :{BLACK}Terugbet
|
||||
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Bestuurder)
|
||||
STR_7038_INAUGURATED :{GOLD}Bevestig: {WHITE}{NUM}
|
||||
STR_7039_VEHICLES :{GOLD}Voertuie
|
||||
STR_TRAINS :{WHITE}{COMMA} trein{P "" e}
|
||||
STR_ROAD_VEHICLES :{WHITE}{COMMA} pad voertui{P g e}
|
||||
STR_AIRCRAFT :{WHITE}{COMMA} vliegtuig
|
||||
STR_SHIPS :{WHITE}{COMMA} sk{P ip epe}
|
||||
STR_7042_NONE :{WHITE}Geen
|
||||
STR_7043_FACE_SELECTION :{WHITE}Gesig Keuse
|
||||
STR_7044_MALE :{BLACK}Manlik
|
||||
@@ -1865,10 +2044,13 @@ STR_706C_CHAIRMAN :Voorsitter
|
||||
STR_706D_PRESIDENT :President
|
||||
STR_706F_BUILD_HQ :{BLACK}Bou HK
|
||||
STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Bou maatskappy hoofkwartiers / wys maatskappy hoofkwartiers
|
||||
STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbou maatskappy hoofkwartiers elders vir 1% koste van maatskappy waarde
|
||||
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Maatskappy hoofkwartiers kan nie hier gebou word nie...
|
||||
STR_7072_VIEW_HQ :{BLACK}Wys HK
|
||||
STR_RELOCATE_HQ :{BLACK}Beweeg HQ
|
||||
STR_COMPANY_PASSWORD :{BLACK}Wagwoord
|
||||
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Wagwoord-beskerm jou maatskappy om onmagtig gebruikers te belet van verbinding
|
||||
STR_SET_COMPANY_PASSWORD :Stel maatskappy wagwoord
|
||||
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}W�eld Insinking!{}{}Finansieel eksperte vrees ergste as ekconomie inmekaar sak!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Insinking Oor!{}{}Oplewing in sake gee vertroue na nywerheide as ekonomie versterk!
|
||||
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Skakel groot/klein venster groote
|
||||
@@ -1884,7 +2066,34 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
|
||||
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} is deur {COMPANY}! oorgevat!
|
||||
STR_7080_PROTECTED :{WHITE}Die maatskappy is nie oud genoeg om aandeele te handel nie...
|
||||
|
||||
STR_LIVERY_DEFAULT :Standaard Lewery
|
||||
STR_LIVERY_STEAM :Stoom Enjin
|
||||
STR_LIVERY_DIESEL :Diesel Enjin
|
||||
STR_LIVERY_ELECTRIC :Elektriese Enjin
|
||||
STR_LIVERY_MONORAIL :Eenspoor Enjin
|
||||
STR_LIVERY_MAGLEV :Maglev Enjin
|
||||
STR_LIVERY_DMU :DMU
|
||||
STR_LIVERY_EMU :EMU
|
||||
STR_LIVERY_PASSENGER_WAGON_STEAM :Passasier Rytuig (Stoom)
|
||||
STR_LIVERY_PASSENGER_WAGON_DIESEL :Passasier Rytuig (Diesel)
|
||||
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passasier Rytuig (Elektries)
|
||||
STR_LIVERY_FREIGHT_WAGON :Vraag Wa
|
||||
STR_LIVERY_BUS :Bus
|
||||
STR_LIVERY_TRUCK :Vraagmotor
|
||||
STR_LIVERY_PASSENGER_SHIP :Passasier Veer
|
||||
STR_LIVERY_FREIGHT_SHIP :Vraag Skip
|
||||
STR_LIVERY_HELICOPTER :Helikopter
|
||||
STR_LIVERY_SMALL_PLANE :Klein Vliegtuig
|
||||
STR_LIVERY_LARGE_PLANE :Groot Vliegtuig
|
||||
|
||||
STR_LIVERY_GENERAL_TIP :{BLACK}Wys generaal kleur skemas
|
||||
STR_LIVERY_TRAIN_TIP :{BLACK}Wys trein kleur skemas
|
||||
STR_LIVERY_ROADVEH_TIP :{BLACK}Wys pad voertuig kleur skemas
|
||||
STR_LIVERY_SHIP_TIP :{BLACK}Wys skip kleur skemas
|
||||
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Wys vliegtuig kleurskemas
|
||||
STR_LIVERY_PRIMARY_TIP :{BLACK}Kies die premere kleur vir die verkieste skema
|
||||
STR_LIVERY_SECONDARY_TIP :{BLACK}Kies die sekondere kleur vir die verkieste skema
|
||||
STR_LIVERY_PANEL_TIP :{BLACK}Kies 'n kleur skema te verander, of veelvoud skemas met CTRL+kliek. Kliek op die boks te skakel gebruik van skema
|
||||
|
||||
##id 0x8000
|
||||
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Stoom)
|
||||
@@ -2157,8 +2366,8 @@ STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} T
|
||||
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Burgers herdenk . . .{}Eerste trein arriveer by {STATION}!
|
||||
STR_8802_DETAILS :{WHITE}{STRING} (Aanwyse)
|
||||
STR_8803_TRAIN_IN_THE_WAY :{WHITE}Trein in die pad
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING}
|
||||
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING}
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8806_GO_TO :Gaan na {STATION}
|
||||
STR_8807_GO_TO_TRANSFER :Gaan na {STATION} (Oordrag en vat vrag)
|
||||
STR_8808_GO_TO_UNLOAD :Gaan na {STATION} (Aflaai)
|
||||
@@ -2172,15 +2381,21 @@ STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :Gaan deurgaande
|
||||
STR_8810_GO_NON_STOP_TO_LOAD :Gaan deurgaande na {STATION} (Laai)
|
||||
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :Gaan deurgaande na {STATION} (Oordrag en wag vir volle lading)
|
||||
STR_GO_TO_TRAIN_DEPOT :Gaan na {TOWN} Trein Depot
|
||||
STR_SERVICE_AT_TRAIN_DEPOT :Diens by {TOWN} Trein Depot
|
||||
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Gaan deurgaande na {TOWN} Trein Depot
|
||||
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Diens deurgaande by {TOWN} Trein Depot
|
||||
|
||||
STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Op pad na {TOWN} Trein Depot
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Trein Depot, {VELOCITY}
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Trein Depot
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Trein Depot, {VELOCITY}
|
||||
|
||||
STR_INVALID_ORDER :{RED} (Swak Opdrag)
|
||||
|
||||
STR_UNKNOWN_DESTINATION :onbekende destinasie
|
||||
STR_8812_EMPTY :{LTBLUE}Leeg
|
||||
STR_8813_FROM :{LTBLUE}{CARGO} vanaf {STATION}
|
||||
STR_FROM_MULT :{LTBLUE}{CARGO} van {STATION} (x{NUM})
|
||||
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Trein {COMMA} wag in depot
|
||||
STR_8815_NEW_VEHICLES :{BLACK}Nuwe Voertuie
|
||||
STR_8816 :{BLACK}-
|
||||
@@ -2208,14 +2423,19 @@ STR_8825_NON_STOP :{BLACK}Deurgaan
|
||||
STR_8826_GO_TO :{BLACK}Gaan Na
|
||||
STR_8827_FULL_LOAD :{BLACK}Volle Lading
|
||||
STR_8828_UNLOAD :{BLACK}Aflaai
|
||||
STR_REFIT :{BLACK}Herpas
|
||||
STR_REFIT_TIP :{BLACK}Kies watter vrag tipe te herpas na in die opdraag. CTRL-kliek om herpas instruksie te verwyder
|
||||
STR_REFIT_ORDER :(Herpas na {STRING})
|
||||
STR_8829_ORDERS :{WHITE}{VEHICLE} (Opdrae)
|
||||
STR_882A_END_OF_ORDERS :{SETX 10}- - Einde van Opdrae - -
|
||||
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
|
||||
STR_SERVICE :{BLACK}Diens
|
||||
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Kan nie spoorweg voertuig bou nie...
|
||||
STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Gebou: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY}
|
||||
STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Waarde: {LTBLUE}{CURRENCY}
|
||||
STR_882E :{WHITE}{VEHICLE}
|
||||
STR_882F_LOADING_UNLOADING :{LTBLUE}Laai / Aflaai
|
||||
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Trein moet binne in 'n depot gestop word
|
||||
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Kan nie trein na depot stuur nie...
|
||||
STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Geen spasie vir nog opdrae
|
||||
STR_8832_TOO_MANY_ORDERS :{WHITE}Te veel opdrae
|
||||
@@ -2228,6 +2448,7 @@ STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Kan nie
|
||||
STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan nie roete na plaaslike depot vind nie
|
||||
STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Trein kan nie stop/aanvang word nie...
|
||||
STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Diens tussentyd: {LTBLUE}{COMMA}dae{BLACK} Laaste diens: {LTBLUE}{DATE_LONG}
|
||||
STR_SERVICING_INTERVAL_PERCENT :{BLACK}Versiens tussentyd: {LTBLUE}{COMMA}%{BLACK} Laaste versiening: {LTBLUE}{DATE_LONG}
|
||||
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Treine - kliek op trein vir inligting
|
||||
STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Bou nuwe treine (vereis trein depot)
|
||||
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Treine - kliek op trein vir info., sleep voertuig om te bysit/verwyder van trein
|
||||
@@ -2257,10 +2478,12 @@ STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die
|
||||
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Invoeg 'n nuwe opdrag voor die beklemtoonde opdrag, of byvoeg na einde van lys
|
||||
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag dwing die voertuig om vir 'n volle lading te wag
|
||||
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag dwing die voertuig te aflaai
|
||||
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe {STRING} nou beskikbaar!
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_SERVICE_HINT :{BLACK}Sprong die opdraag tensy 'n versiening nodig is
|
||||
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Koste: {CURRENCY} Gewig: {WEIGHT_S}{}Spoed: {VELOCITY} Krag: {POWER}{}Loopkoste: {CURRENCY}/jr{}Kapasitiet: {CARGO}
|
||||
STR_885C_BROKEN_DOWN :{RED}Oponthoud
|
||||
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ouderdom: {LTBLUE}{STRING}{BLACK} Loopkoste: {LTBLUE}{CURRENCY}/Jr
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewig: {LTBLUE}{WEIGHT_S} {BLACK}Krag: {LTBLUE}{POWER}{BLACK} Max. spoed: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewig: {LTBLUE}{WEIGHT_S} {BLACK}Krag: {LTBLUE}{POWER}{BLACK} Max. spoed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
||||
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profyt die jaar: {LTBLUE}{CURRENCY} (verlede jaar: {CURRENCY})
|
||||
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Deeglikheid: {LTBLUE}{COMMA}% {BLACK}Oponthoude sedert laaste diens: {LTBLUE}{COMMA}
|
||||
STR_8861_STOPPED :{RED}Gestop
|
||||
@@ -2277,7 +2500,10 @@ STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Trein vo
|
||||
STR_886D_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Maak die beklemtoonde opdrag dwing die voertuig om sy vrag te stort
|
||||
STR_886F_TRANSFER :{BLACK}Oordrag
|
||||
|
||||
STR_TRAIN_STOPPING :{RED}Ophou
|
||||
STR_TRAIN_STOPPING_VEL :{RED}Ophou, {VELOCITY}
|
||||
STR_INCOMPATIBLE_RAIL_TYPES :Onbestaaanbaar spoor tipes
|
||||
STR_TRAIN_NO_POWER :{RED}Geen Krag
|
||||
|
||||
##id 0x9000
|
||||
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Pad voertuig in die pad
|
||||
@@ -2301,6 +2527,8 @@ STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Kani nie
|
||||
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Pad voertuig {COMMA} wag in depot
|
||||
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Op pad na {TOWN} Pad Depot
|
||||
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Pad Depot, {VELOCITY}
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Pad Depot
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Pad Depot, {VELOCITY}
|
||||
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Kan nie voertuig na depot stuur nie...
|
||||
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan nie plaaslike depot vind nie
|
||||
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Pad voertuie - kliek op voertuig vir inligting
|
||||
@@ -2317,8 +2545,6 @@ STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Sleep pa
|
||||
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Senter skerm op pad voertuig depot
|
||||
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Pad voertuig keuse lys - kliek op voertuig vir inligting
|
||||
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Bou die beklemtoonde pad voertuig
|
||||
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe pad voertuig nou beskikbaar!
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Koste: {CURRENCY}{}Spoed: {VELOCITY}{}Loopkoste: {CURRENCY}/yr{}Kapasitiet: {CARGO}
|
||||
|
||||
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Benaam pad voertuig
|
||||
@@ -2335,7 +2561,11 @@ STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Hernaam
|
||||
STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Hernaam pad voertuig tipe
|
||||
STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Pad voertuig tipe kan nie hernaam word nie...
|
||||
STR_9038_GO_TO_ROADVEH_DEPOT :Gaan na {TOWN} Pad Voertuig Depot
|
||||
STR_SERVICE_AT_ROADVEH_DEPOT :Versien by {TOWN} Pad Voertuig Depot
|
||||
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Herpas pad voertuig om 'n ander vrag tipe te ontvoer
|
||||
STR_REFIT_ROAD_VEHICLE :{BLACK}Herpas pad voertuig
|
||||
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Herpas pad voertuig om beklemtoonde vrat tipe te ontvoer
|
||||
|
||||
##id 0x9800
|
||||
STR_9800_DOCK_CONSTRUCTION :Werf konstruksie
|
||||
@@ -2366,6 +2596,8 @@ STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kan nie
|
||||
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan nie plaaslike depot vind nie
|
||||
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Op pad na {TOWN} Skip Depot
|
||||
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Skip Depot, {VELOCITY}
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Skip Depot
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Skip Depot, {VELOCITY}
|
||||
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skip {COMMA} wag in depot
|
||||
STR_981D_BUILD_SHIP_DOCK :{BLACK}Bou skip werf
|
||||
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Bou skip depot (vir opbou en diens van skepe)
|
||||
@@ -2382,8 +2614,6 @@ STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Wys skip
|
||||
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Senter skerm op skip
|
||||
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Stuur skip na depot
|
||||
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Wys skip se aanwyse
|
||||
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe skip nou beskikbaar!
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Koste: {CURRENCY} Max. Spoed: {VELOCITY}{}Kapasitiet: {CARGO}{}Loopkoste: {CURRENCY}/yr
|
||||
STR_982F_NAME_SHIP :{BLACK}Benaam skip
|
||||
|
||||
@@ -2431,6 +2661,8 @@ STR_A011_BUILT_VALUE :{LTBLUE}{STRING
|
||||
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Kan nie vlietuig na hangar stuur nie...
|
||||
STR_HEADING_FOR_HANGAR :{ORANGE}Op pad na {STATION} Hangar
|
||||
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Op pad na {STATION} Hangar, {VELOCITY}
|
||||
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Diens by {STATION} Hangar
|
||||
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Diens by {STATION} Hangar, {VELOCITY}
|
||||
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Vliegtuig {COMMA} wag in die vliegtuig hangar
|
||||
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Vliegtuig in die pad
|
||||
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kan nie vliegtuig stop/aanvang nie...
|
||||
@@ -2454,8 +2686,6 @@ STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Wys vlie
|
||||
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Senter skerm op vliegtuig
|
||||
STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Stuur vliegtuig na hangar. CTRL+kliek sal net diens
|
||||
STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Wys vliegtuig aanwyse
|
||||
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nuwe vliegtuig nou beskikbaar!
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Koste: {CURRENCY} Max. Spoed: {VELOCITY}{}Kapasiteit: {COMMA} passasiers, {COMMA} sakke van pos{}Loopkoste: {CURRENCY}/Jr
|
||||
|
||||
STR_A030_NAME_AIRCRAFT :{WHITE}Benaam vliegtuig
|
||||
@@ -2526,6 +2756,7 @@ STR_NEWGRF_GRF_ID :{BLACK}GRF ID:
|
||||
|
||||
|
||||
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Gewoonte koers
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wisselkoers: {ORANGE}{CURRENCY} = {COMMA}
|
||||
STR_CURRENCY_SEPARATOR :{LTBLUE}Afskeier
|
||||
@@ -2544,19 +2775,41 @@ STR_PLANE :{BLACK}{PLANE}
|
||||
|
||||
|
||||
### depot strings
|
||||
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Is jy seker jy wil al die voertuie in die depot nou verkoop?
|
||||
|
||||
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Verkoop allep treine in die depot
|
||||
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Verkoop alle pad voertuie in die depot
|
||||
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Verkoop alle skepe in die depot
|
||||
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Verkoop alle vliegtuie in die hangar
|
||||
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Kry 'n lys van alle treine met die huidige depot in sy opdrae
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Kry 'n lys van alle pad voertuie met die huidige depot in sy opdrae
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Kry 'n lys van alle skepe met die huidige depot in sy opdrae
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Kry 'n lys van alle vliegtuie wat enige hangar by die lughawe in sy opdrae het
|
||||
|
||||
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Outovervang alle treine in die depot
|
||||
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Outovervang alle pad voertuie in die depot
|
||||
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Outovervang alle skepe in die depot
|
||||
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Outovervang alle vlietuie in die hangar
|
||||
|
||||
|
||||
STR_NOT_REPLACING :{BLACK}Word nie vervang nie
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Geen voertuig gekies
|
||||
STR_ENGINE_NOT_BUILDABLE :{WHITE}Enjin is nie boubaar nie
|
||||
|
||||
STR_ENGINES :Enjine
|
||||
|
||||
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Kliek om alle treine in die depot te stop
|
||||
STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Kliek om alle pad voertuie in die depot te stop
|
||||
STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Kliek om alle skepe in die depot te stop
|
||||
STR_MASS_STOP_HANGAR_TIP :{BLACK}Kliek om alle vlietuie in die hangar te stop
|
||||
|
||||
STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Kliek om alle treine in die depot te laat ry
|
||||
STR_MASS_START_DEPOT_ROADVEH_TIP :{BLACK}Kliek om alle pad voertuie in die depot te laayt ry
|
||||
STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Kliek om alle skepe in die depot te laat ry
|
||||
STR_MASS_START_HANGAR_TIP :{BLACK}Kliek om alle vliegtuie in die hangar te laat ry
|
||||
|
||||
STR_MASS_STOP_LIST_TIP :{BLACK}Kliek om alle voertuie in die lys te stop
|
||||
STR_MASS_START_LIST_TIP :{BLACK}Kliek om aller voertuie in die lys te laat ry
|
||||
|
||||
|
||||
|
||||
@@ -2564,7 +2817,7 @@ STR_ENGINES :Enjine
|
||||
|
||||
STR_ELRAIL_VEHICLES :Elektrifiseerde Spoor Voertuie
|
||||
STR_MONORAIL_VEHICLES :Eenspoor Voertuie
|
||||
STR_MAGLEV_VEHICLES :Maglev voertuie
|
||||
STR_MAGLEV_VEHICLES :Maglev Voertuie
|
||||
|
||||
############ End of list of rail types
|
||||
|
||||
@@ -2572,11 +2825,32 @@ STR_MAGLEV_VEHICLES :Maglev voertuie
|
||||
|
||||
########### String for New Landscape Generator
|
||||
|
||||
STR_GENERATE :{WHITE}Ontwikkel
|
||||
STR_LAND_GENERATOR :{BLACK}Land ontwikkelaar:
|
||||
STR_HEIGHTMAP_ROTATION :{BLACK}Hoogtekaart rotasie:
|
||||
STR_DATE :{BLACK}Date:
|
||||
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
|
||||
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skaal waaskuwing
|
||||
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Te veel afskaaling van oorpsrong kaart is nie goedgekeur nie. Gaan aan met ontwikkeling?
|
||||
STR_HEIGHTMAP_NAME :{BLACK}Hoogtekaart name:
|
||||
STR_HEIGHTMAP_SIZE :{BLACK}Groote: {ORANGE}{NUM} x {NUM}
|
||||
STR_GENERATION_WORLD :{WHITE}Wereld Ontwikkeling...
|
||||
STR_GENERATION_ABORT :{BLACK}Verlaat
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Verlaat Wereld Ontwikkeling
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Wil jy rerig die ontwikkeling verlaat?
|
||||
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
|
||||
STR_CLEARING_TILES :{BLACK}Ru en rotserig area ontwikkeling
|
||||
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Die aksie het die moeilikheids vlak na gewoonte verander
|
||||
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Beweeg die hoogte van platte land een af
|
||||
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Beweeg die hoogte van platte land bo een
|
||||
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander die hoogte van platte land
|
||||
STR_FLAT_WORLD_HEIGHT :{BLACK}Hoogte van platte land:
|
||||
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
|
||||
|
||||
|
||||
########### String for new airports
|
||||
STR_CITY_AIRPORT :{BLACK}Stad
|
||||
STR_METRO_AIRPORT :{BLACK}Metropolitaans lughawe
|
||||
STR_INTERNATIONAL_AIRPORT :{BLACK}Internasionaale lughawe
|
||||
STR_COMMUTER_AIRPORT :{BLACK}Pendelaar
|
||||
STR_INTERCONTINENTAL_AIRPORT :{BLACK}Tussenkontinentaal
|
||||
@@ -2585,9 +2859,16 @@ STR_HELIDEPOT :{BLACK}Helidepo
|
||||
STR_HELISTATION :{BLACK}Helistasie
|
||||
|
||||
STR_LARGE_AIRPORTS :{BLACK}Groot Lughawe
|
||||
STR_HUB_AIRPORTS :{BLACK}Naaf lughawe
|
||||
STR_HELIPORTS :{BLACK}Helikopter lughawe
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
STR_MEASURE_LENGTH :{BLACK}Lengte: {NUM}
|
||||
STR_MEASURE_AREA :{BLACK}Area: {NUM} x {NUM}
|
||||
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengte: {NUM}{}Hoogte verskil: {NUM} m
|
||||
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Hoogte verskil: {NUM} m
|
||||
|
||||
############ Date formatting
|
||||
|
||||
########
|
||||
|
||||
+101
-3
@@ -1,6 +1,6 @@
|
||||
##name Frisian
|
||||
##ownname Frysk
|
||||
##isocode fy
|
||||
##isocode fy_NL
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
@@ -232,8 +232,10 @@ STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARG
|
||||
STR_0140_NEW_GAME :{BLACK}Nei Spul
|
||||
STR_0141_LOAD_GAME :{BLACK}Laad Spul
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
STR_256 :256
|
||||
STR_512 :512
|
||||
STR_1024 :1024
|
||||
STR_2048 :2048
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Spul Opsjes
|
||||
@@ -1010,8 +1012,6 @@ STR_3036_VERY_POOR :Hiel Min
|
||||
STR_3037_POOR :Min
|
||||
STR_3039_GOOD :Goed
|
||||
STR_303A_VERY_GOOD :Hiel Goed
|
||||
STR_303B_EXCELLENT :
|
||||
STR_303C_OUTSTANDING :
|
||||
############ range for rating ends
|
||||
|
||||
STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
|
||||
@@ -1101,8 +1101,26 @@ STR_482B_TRANSPORTED :{YELLOW}{CARGO}
|
||||
STR_482F_COST :{BLACK}Kostet: {YELLOW}{CURRENCY}
|
||||
|
||||
##id 0x5000
|
||||
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunnel mat earst fuorthelle wurde
|
||||
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Brêge mat earst fuorthelle wurde
|
||||
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Begjin en ein kin net op itselde plak wêze
|
||||
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Begjin en ein mat yn ien lijn wêze
|
||||
STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
STR_5012_WOODEN :Hout
|
||||
STR_5013_CONCRETE :Beton
|
||||
STR_5014_TUBULAR_STEEL :Buis, Stiel
|
||||
STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kin hjir gjin brêge bouwe...
|
||||
STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kin hjir gjin tunnel bouwe...
|
||||
STR_5017_RAILROAD_TUNNEL :Spoartunnel
|
||||
STR_501F_WOODEN_RAIL_BRIDGE :Houten spoarbrêge
|
||||
STR_5020_CONCRETE_RAIL_BRIDGE :Betonnen spoarbrêge
|
||||
|
||||
##id 0x5800
|
||||
STR_5800_OBJECT_IN_THE_WAY :{WHITE}Objekt yn it paad
|
||||
STR_5801_TRANSMITTER :Sendmast
|
||||
STR_5802_LIGHTHOUSE :Fjoertoer
|
||||
STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kin dit stikje lân net keapje...
|
||||
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...it is al fan dy!
|
||||
|
||||
|
||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||
@@ -1115,14 +1133,93 @@ STR_482F_COST :{BLACK}Kostet:
|
||||
##id 0x6800
|
||||
|
||||
############ range for difficulty levels starts
|
||||
STR_6801_EASY :{BLACK}Maklik
|
||||
STR_6802_MEDIUM :{BLACK}Gewoan
|
||||
############ range for difficulty levels ends
|
||||
|
||||
############ range for difficulty settings starts
|
||||
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maksimum oantal tsjinstanders: {ORANGE}{COMMA}
|
||||
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Tsjinstander begjint: {ORANGE}{STRING}
|
||||
STR_6807_NO_OF_TOWNS :{LTBLUE}Oantal stêden: {ORANGE}{STRING}
|
||||
STR_6808_NO_OF_INDUSTRIES :{LTBLUE}Oantal yndustrieen: {ORANGE}{STRING}
|
||||
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Konstruksjesnelhyd fan tsjinstanders: {ORANGE}{STRING}
|
||||
STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Konstruksjekosten: {ORANGE}{STRING}
|
||||
STR_6811_TERRAIN_TYPE :{LTBLUE}Terreinsoart: {ORANGE}{STRING}
|
||||
STR_6813_ECONOMY :{LTBLUE}Ekonomy: {ORANGE}{STRING}
|
||||
############ range for difficulty settings ends
|
||||
|
||||
STR_26816_NONE :Gjin
|
||||
STR_6816_LOW :Leech
|
||||
STR_6817_NORMAL :Gewoan
|
||||
STR_6818_HIGH :Heech
|
||||
STR_6819 :{BLACK}{SMALLLEFTARROW}
|
||||
STR_681A :{BLACK}{SMALLRIGHTARROW}
|
||||
STR_681B_VERY_SLOW :Hiel dreech
|
||||
STR_681C_SLOW :Dreech
|
||||
STR_681D_MEDIUM :Gewoan
|
||||
STR_681E_FAST :Hurd
|
||||
STR_681F_VERY_FAST :Hiel hurd
|
||||
STR_6820_LOW :Leech
|
||||
STR_6821_MEDIUM :Gewoan
|
||||
STR_6822_HIGH :Heech
|
||||
STR_6823_NONE :Gjin
|
||||
STR_6824_REDUCED :Minder
|
||||
STR_6825_NORMAL :Gewoan
|
||||
STR_6826_X1_5 :x1.5
|
||||
STR_6827_X2 :x2
|
||||
STR_6828_X3 :x3
|
||||
STR_6829_X4 :x4
|
||||
STR_682A_VERY_FLAT :Hiel Flak
|
||||
STR_682B_FLAT :Flak
|
||||
STR_682D_MOUNTAINOUS :Bergachtich
|
||||
STR_682F_FLUCTUATING :Wikseljend
|
||||
STR_6830_IMMEDIATE :Fuortendaliks
|
||||
STR_6831_3_MONTHS_AFTER_PLAYER :3 moannen nei spyler
|
||||
STR_6832_6_MONTHS_AFTER_PLAYER :6 moannen nei spyler
|
||||
STR_6833_9_MONTHS_AFTER_PLAYER :9 moannen nei spyler
|
||||
STR_6836_OFF :Ut
|
||||
STR_6837_ON :Oan
|
||||
|
||||
##id 0x7000
|
||||
STR_7000 :
|
||||
STR_7001 :{WHITE}{COMPANY} {BLACK}{PLAYERNAME}
|
||||
STR_7002_PLAYER :(Spyler {COMMA})
|
||||
STR_7004_NEW_FACE :{BLACK}Nei Gesicht
|
||||
STR_7005_COLOR_SCHEME :{BLACK}Kleurenskema
|
||||
STR_7006_COLOR_SCHEME :{GOLD}Kleurenskema:
|
||||
STR_7007_NEW_COLOR_SCHEME :{WHITE}Nei Kleurenskema
|
||||
STR_700E_FINANCES :{WHITE}{COMPANY} Finansieen {BLACK}{PLAYERNAME}
|
||||
STR_700F_EXPENDITURE_INCOME :{WHITE}Utjeften/Ynkomsten
|
||||
STR_7010 :{WHITE}{NUM}
|
||||
STR_7011_CONSTRUCTION :{GOLD}Konstruksje
|
||||
STR_7018_TRAIN_INCOME :{GOLD}Ynkomsten Treinen
|
||||
STR_701A_AIRCRAFT_INCOME :{GOLD}Ynkomsten Fleantúgen
|
||||
STR_701B_SHIP_INCOME :{GOLD}Ynkomsten Skepen
|
||||
STR_701C_LOAN_INTEREST :{GOLD}Rinte Liening
|
||||
STR_701D_OTHER :{GOLD}Oaren
|
||||
STR_701E :{BLACK}-{CURRENCY64}
|
||||
STR_701F :{BLACK}+{CURRENCY64}
|
||||
STR_7020_TOTAL :{WHITE}Totaal:
|
||||
STR_7021 :{COMPANY}{PLAYERNAME}
|
||||
STR_7022_INCOME_GRAPH :{WHITE}Ynkomsten Grafyk
|
||||
STR_7024 :{COMMA}
|
||||
STR_7027_LOAN :{WHITE}Liening
|
||||
STR_7028 :{BLACK}{CURRENCY64}
|
||||
STR_7029_BORROW :{BLACK}Lien {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
|
||||
STR_702A_REPAY :{BLACK}Betelje {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} werom
|
||||
STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kin net mear jild liene
|
||||
STR_702E_REQUIRED :{WHITE}...{CURRENCY} nedich
|
||||
STR_702F_CAN_T_REPAY_LOAN :{WHITE}Kin liening net werombetelje
|
||||
STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Selektear nei gesicht foar de bedriuwslieder
|
||||
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Lien mear jild
|
||||
STR_7036_REPAY_PART_OF_LOAN :{BLACK}Betelje in diel fan de liening werom
|
||||
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Bedriuwslieder)
|
||||
STR_7038_INAUGURATED :{GOLD}Oprjochte: {WHITE}{NUM}
|
||||
STR_7042_NONE :{WHITE}Gjin
|
||||
STR_7044_MALE :{BLACK}Man
|
||||
STR_7045_FEMALE :{BLACK}Frou
|
||||
STR_7046_NEW_FACE :{BLACK}Nei Gesicht
|
||||
STR_704C_KEY :{BLACK}Kaai
|
||||
|
||||
|
||||
|
||||
@@ -1195,5 +1292,6 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
|
||||
|
||||
############ Tooltip measurment
|
||||
|
||||
############ Date formatting
|
||||
|
||||
########
|
||||
|
||||
+345
-5
@@ -5,11 +5,13 @@
|
||||
##gender m f n
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
STR_0001_OFF_EDGE_OF_MAP :{WHITE}Απο την άκρη του χάρτη
|
||||
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Πολυ κοντά στην άκρη του χάρτη
|
||||
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Δεν υπάρχουν αρκετά χρήματα - απαιτούνται {CURRENCY}
|
||||
STR_0004 :{WHITE}{CURRENCY64}.
|
||||
STR_0005 :{RED}{CURRENCY64}.
|
||||
STR_EMPTY :
|
||||
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Απαιτείται επίπεδο εδαφος
|
||||
STR_0008_WAITING :{BLACK}Αναμονη: {WHITE}{STRING}
|
||||
STR_0009 :{WHITE}{CARGO}
|
||||
@@ -81,6 +83,14 @@ STR_004A_TOFFEE :Τόφυ
|
||||
STR_004B_BATTERY :Μπαταρία
|
||||
STR_004C_PLASTIC :Πλαστικό
|
||||
STR_004D_FIZZY_DRINK :Αναψυκτικό
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA} επιβάτης{P "" s}
|
||||
STR_QUANTITY_COAL :{WEIGHT} άνθρακα
|
||||
STR_QUANTITY_MAIL :{COMMA} σάκος{P "" s} με αλληλογραφία
|
||||
STR_QUANTITY_OIL :{VOLUME} πετρελαίου
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA} αντικείμενο{P "" s} ζώων
|
||||
STR_QUANTITY_GOODS :{COMMA} κιβώτιο{P "" s} αγαθών
|
||||
STR_QUANTITY_GRAIN :{WEIGHT} σιτάρι
|
||||
STR_QUANTITY_WOOD :{WEIGHT} ξύλου
|
||||
STR_QUANTITY_IRON_ORE :{WEIGHT} μεταλλεύματος σιδήρου
|
||||
STR_QUANTITY_STEEL :{WEIGHT} ατσαλιού
|
||||
@@ -101,9 +111,44 @@ STR_QUANTITY_SWEETS :{COMMA} τσά
|
||||
STR_QUANTITY_COLA :{VOLUME} κόλας
|
||||
STR_QUANTITY_CANDYFLOSS :{WEIGHT} μαλλί της γριάς
|
||||
STR_QUANTITY_BUBBLES :{COMMA} φυσαλίδ{P α ες}
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT} τόφυ
|
||||
STR_QUANTITY_BATTERIES :{COMMA} μπαταρί{P α ες}
|
||||
STR_QUANTITY_PLASTIC :{VOLUME} πλαστικού
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} αναψυκτικ{P ό ά}
|
||||
STR_ABBREV_NOTHING :
|
||||
STR_ABBREV_PASSENGERS :{TINYFONT}PS
|
||||
STR_ABBREV_COAL :{TINYFONT}CL
|
||||
STR_ABBREV_MAIL :{TINYFONT}ML
|
||||
STR_ABBREV_OIL :{TINYFONT}OL
|
||||
STR_ABBREV_LIVESTOCK :{TINYFONT}LV
|
||||
STR_ABBREV_GOODS :{TINYFONT}GD
|
||||
STR_ABBREV_GRAIN :{TINYFONT}GR
|
||||
STR_ABBREV_WOOD :{TINYFONT}WD
|
||||
STR_ABBREV_IRON_ORE :{TINYFONT}OR
|
||||
STR_ABBREV_STEEL :{TINYFONT}ST
|
||||
STR_ABBREV_VALUABLES :{TINYFONT}VL
|
||||
STR_ABBREV_COPPER_ORE :{TINYFONT}CO
|
||||
STR_ABBREV_MAIZE :{TINYFONT}MZ
|
||||
STR_ABBREV_FRUIT :{TINYFONT}FT
|
||||
STR_ABBREV_DIAMONDS :{TINYFONT}DM
|
||||
STR_ABBREV_FOOD :{TINYFONT}FD
|
||||
STR_ABBREV_PAPER :{TINYFONT}PR
|
||||
STR_ABBREV_GOLD :{TINYFONT}GD
|
||||
STR_ABBREV_WATER :{TINYFONT}WR
|
||||
STR_ABBREV_WHEAT :{TINYFONT}WH
|
||||
STR_ABBREV_RUBBER :{TINYFONT}RB
|
||||
STR_ABBREV_SUGAR :{TINYFONT}SG
|
||||
STR_ABBREV_TOYS :{TINYFONT}TY
|
||||
STR_ABBREV_SWEETS :{TINYFONT}SW
|
||||
STR_ABBREV_COLA :{TINYFONT}CL
|
||||
STR_ABBREV_CANDYFLOSS :{TINYFONT}CF
|
||||
STR_ABBREV_BUBBLES :{TINYFONT}BU
|
||||
STR_ABBREV_TOFFEE :{TINYFONT}TF
|
||||
STR_ABBREV_BATTERIES :{TINYFONT}BA
|
||||
STR_ABBREV_PLASTIC :{TINYFONT}PL
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
|
||||
STR_ABBREV_NONE :{TINYFONT}NO
|
||||
STR_ABBREV_ALL :{TINYFONT}ALL
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Χάρτης - {STRING}
|
||||
@@ -232,6 +277,10 @@ STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Το ό
|
||||
STR_0133_WINDOWS :Windows
|
||||
STR_0134_UNIX :Unix
|
||||
STR_0135_OSX :OS X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
|
||||
STR_013B_OWNED_BY :{WHITE}...ιδιοκτησία του {STRING}
|
||||
STR_013C_CARGO :{BLACK}Φορτίο
|
||||
@@ -242,10 +291,12 @@ STR_013F_CAPACITY :{BLACK}Χωρη
|
||||
STR_CAPACITY_MULT :{BLACK}Χωριτηκότητα: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Συνολική χωρητικότητα φορτίου του τραίνου:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Νέο Παιχνίδι
|
||||
STR_0141_LOAD_GAME :{BLACK}Φόρτωση Παιχνιδιού
|
||||
STR_SINGLE_PLAYER :{BLACK}Ένας παίκτης
|
||||
STR_MULTIPLAYER :{BLACK}Πολοί παίκτες
|
||||
STR_SCENARIO_EDITOR :{BLACK}Διαμόρφωση Σεναρίου
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -254,6 +305,7 @@ STR_512 :512
|
||||
STR_1024 :1024
|
||||
STR_2048 :2048
|
||||
STR_MAPSIZE :{BLACK}Διάσταση χάρτη:
|
||||
STR_BY :{BLACK}*
|
||||
STR_0148_GAME_OPTIONS :{BLACK}Επιλογές Παιχνιδιού
|
||||
|
||||
STR_0150_SOMEONE :κάποιος{SKIP}{SKIP}
|
||||
@@ -261,14 +313,37 @@ STR_0151_MAP_OF_WORLD :Χάρτης τ
|
||||
STR_0152_TOWN_DIRECTORY :Κατάλογος Πόλεων
|
||||
STR_0153_SUBSIDIES :Επιχορηγήσεις
|
||||
|
||||
STR_UNITS_IMPERIAL :Αυτοκρατορικό
|
||||
STR_UNITS_METRIC :Μετρικό
|
||||
STR_UNITS_SI :SI
|
||||
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} μαω
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} χλμ/ώρα
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} μ/δ
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} τονος{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} τόνοι{P "" s}
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}γαλ
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}λ
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} γαλλόνι{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} λίτρα{P "" s}
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} δύναμη τόνου
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Γράφημα λειτουργικού κέρδους
|
||||
@@ -278,6 +353,7 @@ STR_0157_PERFORMANCE_HISTORY_GRAPH :Γράφημα
|
||||
STR_0158_COMPANY_VALUE_GRAPH :Γράφημα εταιρικής αξίας
|
||||
STR_0159_CARGO_PAYMENT_RATES :Ποσοστά πληρωμής φορτίου
|
||||
STR_015A_COMPANY_LEAGUE_TABLE :Πίνακας κατάταξης επιχείρησης
|
||||
STR_PERFORMANCE_DETAIL_MENU :Λεπτομερής εκτίμηση απόδοσης
|
||||
############ range for menu ends
|
||||
|
||||
STR_015B_OPENTTD :{WHITE}Σχετικά με το OpenTTD
|
||||
@@ -285,10 +361,16 @@ STR_015C_SAVE_GAME :Αποθήκε
|
||||
STR_015D_LOAD_GAME :Φόρτωση παιχνιδιού
|
||||
STR_015E_QUIT_GAME :Παραίτηση από το παιχνίδι
|
||||
STR_015F_QUIT :Έξοδος
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Είστε σίγουρος ότι θέλετε να εγκαταλείψετε το παιχνίδι;
|
||||
STR_0161_QUIT_GAME :{WHITE}Παραίτηση από το Παιχνίδι
|
||||
STR_SORT_ORDER_TIP :{BLACK}Επιλογή σειράς ταξινόμησης (καθοδικά/ανοδικά)
|
||||
STR_SORT_CRITERIA_TIP :{BLACK}Επιλογή κριτηρίου ταξινόμησης
|
||||
STR_SORT_BY :{BLACK}Ταξινόμηση κατά
|
||||
|
||||
STR_SORT_BY_POPULATION :{BLACK}Πληθυσμός
|
||||
STR_SORT_BY_PRODUCTION :{BLACK}Παραγωγή
|
||||
STR_SORT_BY_TYPE :{BLACK}Τύπος
|
||||
STR_SORT_BY_TRANSPORTED :{BLACK}Μεταφέρθηκαν
|
||||
STR_SORT_BY_NAME :{BLACK}Όνομα
|
||||
STR_SORT_BY_DROPDOWN_NAME :Όνομα
|
||||
STR_SORT_BY_DATE :{BLACK}Μέρα
|
||||
@@ -297,13 +379,29 @@ STR_SORT_BY_PROFIT_LAST_YEAR :Κέρδος π
|
||||
STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος αυτού του χρόνου
|
||||
STR_SORT_BY_AGE :Ηλικία
|
||||
STR_SORT_BY_RELIABILITY :αξιοπιστία
|
||||
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Συνολική χωρητικότητα ανά τύπο φορτίου
|
||||
STR_SORT_BY_MAX_SPEED :Μέγιστη ταχύτητα
|
||||
STR_SORT_BY_MODEL :Μοντέλο
|
||||
STR_SORT_BY_VALUE :Αξία
|
||||
STR_SORT_BY_FACILITY :Τύπος σταθμού
|
||||
STR_SORT_BY_WAITING :Αξία φορτίου σε αναμονή
|
||||
STR_SORT_BY_RATING_MAX :Εκτίμηση φορτίου
|
||||
STR_ENGINE_SORT_ENGINE_ID :EngineID (κλασσική ταξινόμηση)
|
||||
STR_ENGINE_SORT_COST :Κόστος
|
||||
STR_ENGINE_SORT_POWER :Δύναμη
|
||||
STR_ENGINE_SORT_INTRO_DATE :Ημέρα Κυκλοφορίας
|
||||
STR_ENGINE_SORT_RUNNING_COST :Κόστος Συντήρησης
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Δύναμη/Κόστος Συντήρησης
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Χωρητικότητα Φορτίου
|
||||
STR_NO_WAITING_CARGO :{BLACK}Κανένα εμπόρευμα κανενός τύπου δεν περιμένει
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Επιλογή όλων των εγκαταστάσεων
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Επιλογή όλων των τύπων φορτίου (συμπεριλαμβανομένου φορτίου μη-αναμονής)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Διαθέσιμα Τρένα
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Διαθέσιμα Οχήματα
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Διαθέσιμα Πλοία
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Διαθέσιμα Αεροσκάφη
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Προβολή λίστας διαθέσιμων σχεδίων μηχανών για τον τύπο οχήματος.
|
||||
STR_MANAGE_LIST :{BLACK}Διαχείριση λίστας
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Στείλε οδηγίες σε όλα τα οχήματα σε αυτή λίστα
|
||||
STR_REPLACE_VEHICLES :Αντικατέστησε τα οχήματα
|
||||
STR_SEND_TRAIN_TO_DEPOT :Στείλε στο υπόστεγο
|
||||
@@ -358,10 +456,14 @@ STR_0189 :{BLACK}{SMALLDO
|
||||
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Δεν μπορεί να αλλάξει το διάστημα της συντήρησης...
|
||||
STR_018B_CLOSE_WINDOW :{BLACK}Κλείσιμο παραθύρου
|
||||
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Τίτλος παραθύρου - σύρετε για να το μετακινήσετε
|
||||
STR_STICKY_BUTTON :{BLACK}Σημείωση αυτού του παραθύρου να μην κλείνει από το πλήκτρο 'Κλείσιμο Παραθύρων'
|
||||
STR_RESIZE_BUTTON :{BLACK}Κάντε κλίκ και σύρετε για να αλλάξετε το μέγεθος του παραθύρου
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Κάντε κλίκ εδώ για να πάτε στον τρέχων φάκελλο αποθήκευσης
|
||||
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Κατεδάφιση των κτηρίων κ.λπ. σε ένα τετράγωνο εδάφους
|
||||
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Χαμηλώστε μια γωνία του εδάφους
|
||||
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Ανυψώστε μια γωνία του εδάφους
|
||||
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα Κύλισης - μετακινεί την λίστα πάνω/κάτω
|
||||
STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα κίνησης - κινεί τη λίστα αριστερά/δεξιά
|
||||
STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Εμφάνιση περιγραμμάτων εδάφους στο χάρτη
|
||||
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Εμφάνιση οχημάτων στο χάρτη
|
||||
STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Εμφάνιση βιομηχανιών στο χάρτη
|
||||
@@ -473,6 +575,7 @@ STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Επιλ
|
||||
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Καθαρισμός τρέχοντος προγράμματος (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο)
|
||||
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Αποθήκευση επιλογών μουσικής
|
||||
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Κάντε κλίκ στο μουσικό κομμάτι για προσθήκη στο τρέχον πρόγραμμα (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο)
|
||||
STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Κάντε κλικ στο τραγούδι για να το αφαιρέσετε από το πρόγραμμα (Προσαρμοσμένο 1 ή 2 μόνο)
|
||||
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Εναλλαγή τυχαίας αναπαραγωγής on/off στο πρόγραμμα
|
||||
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Εμφάνιση παραθύρου επιλογής μουσικού κομματιού
|
||||
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάντε κλίκ στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη
|
||||
@@ -480,7 +583,6 @@ STR_01FE_DIFFICULTY :{BLACK}{G=f}Δ
|
||||
STR_01FF :{TINYFONT}{BLACK}{DATE_LONG}
|
||||
STR_0200_LAST_MESSAGE_NEWS_REPORT :Τελευταίο μήνυμα/αναφορά νέων
|
||||
STR_0201_MESSAGE_SETTINGS :Ρυθμίσεις μηνυμάτων
|
||||
STR_MESSAGE_HISTORY_MENU :
|
||||
STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Εμφάνιση τελευταίου μηνύματος/αναφοράς νέων, επιλογές μηνυμάτων
|
||||
STR_0204_MESSAGE_OPTIONS :{WHITE}Επιλογές Μηνυμάτων
|
||||
STR_0205_MESSAGE_TYPES :{BLACK}Τύποι μηνυμάτων:
|
||||
@@ -488,14 +590,18 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Άφι
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Άφιξη του πρώτου οχήματος το σταθμό του αντιπάλου
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Ατυχήματα / καταστροφές
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Πληροφορίες εταιρείας
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Άνοιγμα / κλείσιμο των βιομηχανιών
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Οικονομικές αλλαγές
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Συμβουλές / πληροφορίες για τα οχήματα του παίκτη
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Νέα οχήματα
|
||||
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Αλλαγές στην αποδοχή φορτίου
|
||||
STR_020E_SUBSIDIES :{YELLOW}Επιχορηγήσεις
|
||||
STR_020F_GENERAL_INFORMATION :{YELLOW}Γενικές πληροφορίες
|
||||
STR_MESSAGES_ALL :{YELLOW}Ρύθμιση όλων των μηνυμάτων σε: Κλειστά / Περιγραφή / Ολόκληρα
|
||||
STR_MESSAGE_SOUND :{YELLOW}Αναπαραγωγή ήχου για μηνύματα σε περιγραφή
|
||||
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...πολύ μακριά από τον προηγούμενο προορισμό
|
||||
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Οι καλύτερες εταιρείες που έφτασαν το {NUM}{}({STRING} Επίπεδο)
|
||||
STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Πίνακας Πρωταθλήματος Εταιρειών σε {NUM}
|
||||
STR_0212 :{BIGFONT}{COMMA},
|
||||
STR_0213_BUSINESSMAN :Επαγγελματίας
|
||||
STR_0214_ENTREPRENEUR :Επιχειρηματίας
|
||||
@@ -509,20 +615,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
|
||||
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} έφτασε στο επίπεδο '{STRING}'
|
||||
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} της εταιρείας {COMPANY} έφτασε στο επίπεδο '{STRING}'!
|
||||
STR_021F :{BLUE}{COMMA}
|
||||
STR_0220_CREATE_SCENARIO :{BLACK}Δημιουργία Σεναρίου
|
||||
STR_0221_OPENTTD :{YELLOW}OpenTTD
|
||||
STR_0222_SCENARIO_EDITOR :{YELLOW}Πρόγραμμα Επεξερτασίας Σεναρίου
|
||||
STR_0223_LAND_GENERATION :{WHITE}Δημιουργία Γης
|
||||
STR_0224 :{BLACK}{UPARROW}
|
||||
STR_0225 :{BLACK}{DOWNARROW}
|
||||
STR_0226_RANDOM_LAND :{BLACK}Τυχαία Γη
|
||||
STR_0227_RESET_LAND :{BLACK}Επαναφορά Γης
|
||||
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Αύξηση περιοχής για χαμήλωμα/ανύψωση γης
|
||||
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Μείωση περιοχής για χαμήλωμα/ανύψωση γης
|
||||
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Δημιουργία τυχαίου εδάφους
|
||||
STR_022B_RESET_LANDSCAPE :{BLACK}Επαναφορά τοπίου
|
||||
STR_022C_RESET_LANDSCAPE :{WHITE}Επαναφορά Τοπίου
|
||||
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Είστε σίγουρος ότι θέλετε να επαναφέρετε το τοπίο;
|
||||
STR_022E_LANDSCAPE_GENERATION :{BLACK}Δημιουργία τοπίου
|
||||
STR_022F_TOWN_GENERATION :{BLACK}Δημιουργία πόλης
|
||||
STR_0230_INDUSTRY_GENERATION :{BLACK}Δημιουργία Βιομηχανίας
|
||||
@@ -535,6 +637,7 @@ STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...πο
|
||||
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...πολύ κοντά σε άλλη πόλη
|
||||
STR_0239_SITE_UNSUITABLE :{WHITE}...ακατάλληλη περιοχή
|
||||
STR_023A_TOO_MANY_TOWNS :{WHITE}...πάρα πολλές πόλεις
|
||||
STR_CANNOT_GENERATE_TOWN :{WHITE}Αδύνατο να χτιστούν πόλεις
|
||||
STR_NO_SPACE_FOR_TOWN :{WHITE}...δεν υπάρχει αλλος χώρος στον χάρτη
|
||||
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Αύξηση μεγέθους πόλεως
|
||||
STR_023C_EXPAND :{BLACK}Επέκταση
|
||||
@@ -625,6 +728,7 @@ STR_0290_DELETE :{BLACK}Διαγ
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Πλήρης διαγραφή πόλεως
|
||||
STR_0292_SAVE_SCENARIO :Απποθήκευση σεναρίου
|
||||
STR_0293_LOAD_SCENARIO :Φόρτωση σεναρίου
|
||||
STR_LOAD_HEIGHTMAP :Φόρτωση heightmap
|
||||
STR_0294_QUIT_EDITOR :Έξοδος από το πρόγραμμα επεξεργασίας
|
||||
STR_0295 :
|
||||
STR_0296_QUIT :Έξοδος
|
||||
@@ -632,6 +736,8 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Αποθ
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Φόρτωση Σεναρίου
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Αποθήκευση Σεναρίου
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Παιξτε το Σενάριο
|
||||
STR_PLAY_HEIGHTMAP :{BLACK}Παίξτε Heightmap
|
||||
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Εκκίνηση νέου παιχνιδιού, χρησιμοποιώντας heightmap για χάρτη
|
||||
STR_QUIT_SCENARIO_QUERY :{YELLOW}Είστε σίγουροι οτι θέλετε ναφύγετε από το πίστα;
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Έξοδος από το Πρόγραμμα Επεξεργασίας
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...μπορεί να χτιστεί μόνο σε πόλεις με πληθυσμό άνω των 1200
|
||||
@@ -646,6 +752,9 @@ STR_02A5_TOWN_SIZE :{YELLOW}Μέγ
|
||||
|
||||
STR_02B6 :{STRING} - {STRING}
|
||||
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Εμφάνιση τελευταίου μηνύματος ή αναφοράς νέων
|
||||
STR_OFF :Κλειστό
|
||||
STR_SUMMARY :Περιγραφή
|
||||
STR_FULL :Ολόκληρο
|
||||
STR_02BA :{SILVER}- - {COMPANY} - -
|
||||
STR_02BB_TOWN_DIRECTORY :Καταλογος πόλεων
|
||||
STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Ονόματα σχεδίων οχημάτων
|
||||
@@ -656,13 +765,17 @@ STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Αποθ
|
||||
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Επιλογή ονομάτων σχεδίασης οχημάτων
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Αποθήκευση προσαρμοσμένων ονομάτων σχεδίασης οχημάτων
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Επιλογές παιχνιδιού
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Ρυθμίσεις δυσκολίας
|
||||
STR_02C7_CONFIG_PATCHES :Ρύθμιση διορθώσεων
|
||||
STR_NEWGRF_SETTINGS :Ρυθμίσεις NewGRF
|
||||
STR_GAMEOPTMENU_0A :
|
||||
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Ονόματα πόλεων που εμφανίζονται
|
||||
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Ονόματα σταθμών που εμφανίζονται
|
||||
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Πινακίδες που εμφανίζονται
|
||||
STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Εμφάνιση σημείων διαδρομής
|
||||
STR_02D0_FULL_ANIMATION :{SETX 12}Πλήρες animation
|
||||
STR_02D2_FULL_DETAIL :{SETX 12}Πλήρης λεπτομέρεια
|
||||
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Διαφανή κτίρια
|
||||
@@ -672,6 +785,7 @@ STR_TRANSPARENT_SIGNS :{SETX 12}Δια
|
||||
############ range for menu starts
|
||||
STR_02D5_LAND_BLOCK_INFO :Πληροφορίες περιοχής εδάφους
|
||||
STR_02D6 :
|
||||
STR_CONSOLE_SETTING :Ενναλαγή Κονσόλας
|
||||
STR_02D7_SCREENSHOT_CTRL_S :Φωτογραφία εικόνας (Ctrl-S)
|
||||
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Γιγαντιαία Φωτογραφία Εικόνας (Ctrl-G)
|
||||
STR_02D9_ABOUT_OPENTTD :Σχετικά με το 'OpenTTD'
|
||||
@@ -682,13 +796,22 @@ STR_02DA_ON :{BLACK}Ενερ
|
||||
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Εμφάνιση χρηματοδοτήσεων
|
||||
STR_02DD_SUBSIDIES :Χρηματοδοτήσεις
|
||||
STR_02DE_MAP_OF_WORLD :Χάρτης του κόσμου
|
||||
STR_EXTRA_VIEW_PORT :Πρόσθετη εμφάνιση
|
||||
STR_SIGN_LIST :Λίστα ταμπελών
|
||||
STR_02DF_TOWN_DIRECTORY :Κατάλογος πόλεων
|
||||
STR_TOWN_POPULATION :{BLACK}Παγκόσμιος πληθυσμός: {COMMA}
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Εμφάνιση {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Αντιγραφή στην εμφάνιση
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Αντιγραφή της περιοχής της παγκόσμιας προβολής σε αυτή την εμφάνιση
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Επικόλληση από εμφάνιση
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Επικόλληση της περιοχής αυτής της εμφάνισης στην παγκόσμια προβολή
|
||||
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Νομισματικές μονάδες
|
||||
STR_02E1 :{BLACK}{SKIP}{STRING}
|
||||
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Επιλογή νομισματικών μονάδων
|
||||
STR_MEASURING_UNITS :{BLACK}Μονάδες μέτρησης
|
||||
STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Επιλογή μονάδων μέτρησης
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Οχήματα δρόμου
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Επιλογή πλευράς δρόμου όπου τα οχήματα οδηγούν
|
||||
@@ -724,10 +847,12 @@ STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Επιλ
|
||||
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Χρηματοδοτήστε την κατασκευή νέας βιομηχανίας
|
||||
|
||||
############ range for menu starts
|
||||
STR_INDUSTRY_DIR :Κατάλογος Βιομηχανιών
|
||||
STR_0313_FUND_NEW_INDUSTRY :Χρηματοδότηση νέας βιομηχανίας
|
||||
############ range ends here
|
||||
|
||||
STR_0314_FUND_NEW_INDUSTRY :{WHITE}Χρηματοδότηση νέας βιομηχανίας
|
||||
STR_JUST_STRING :{STRING}
|
||||
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...μπορεί να χτιστεί μόνο σε πόλεις
|
||||
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...μπορεί να χτιστεί μόνο σε δασώδεις περιοχές
|
||||
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...μπορεί να χτιστεί μόνο σε περιοχές με έρημο
|
||||
@@ -738,19 +863,70 @@ STR_031C_SCREENSHOT_FAILED :{WHITE}Φωτο
|
||||
|
||||
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Αγορά γης για μελλοντική χρήση
|
||||
STR_032F_AUTOSAVE :{RED}ΑΥΤΟΜΑΤΗ ΑΠΟΘΗΚΕΥΣΗ
|
||||
STR_SAVING_GAME :{RED}* * ΑΠΟΘΗΚΕΥΣΗ ΠΑΙΧΝΙΔΙΟΥ * *
|
||||
STR_SAVE_STILL_IN_PROGRESS :{WHITE}Η αποθήκευση είναι σε εξέλιξη,{}παρακαλώ περιμένετε να τελειώσει!
|
||||
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Επιλογή προγράμματος 'Ezy Street στυλ μουσικής'
|
||||
|
||||
STR_0335_6 :{BLACK}6
|
||||
STR_0336_7 :{BLACK}7
|
||||
|
||||
############ start of townname region
|
||||
STR_TOWNNAME_ORIGINAL_ENGLISH :Αγγλικά (Αυθεντικά)
|
||||
STR_TOWNNAME_FRENCH :Γαλλικά
|
||||
STR_TOWNNAME_GERMAN :Γερμανικά
|
||||
STR_TOWNNAME_ADDITIONAL_ENGLISH :Αγγλικά (Πρόσθετα)
|
||||
STR_TOWNNAME_LATIN_AMERICAN :Λατινοαμερικάνικα
|
||||
STR_TOWNNAME_SILLY :Αστεία
|
||||
STR_TOWNNAME_SWEDISH :Σουηδικά
|
||||
STR_TOWNNAME_DUTCH :Ολλανδικά
|
||||
STR_TOWNNAME_FINNISH :Φινλανδικά
|
||||
STR_TOWNNAME_POLISH :Πολωνικά
|
||||
STR_TOWNNAME_SLOVAKISH :Σλοβάκικα
|
||||
STR_TOWNNAME_NORWEGIAN :Νορβηγικά
|
||||
STR_TOWNNAME_HUNGARIAN :Όυγγαρικά
|
||||
STR_TOWNNAME_AUSTRIAN :Αυστριακά
|
||||
STR_TOWNNAME_ROMANIAN :Ρουμάνικα
|
||||
STR_TOWNNAME_CZECH :Τσέχικα
|
||||
STR_TOWNNAME_SWISS :Ελβετικά
|
||||
STR_TOWNNAME_DANISH :Δανέζικα
|
||||
STR_TOWNNAME_TURKISH :Τούρκικα
|
||||
STR_TOWNNAME_ITALIAN :Ιταλικά
|
||||
STR_TOWNNAME_CATALAN :Καταλανικά
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Αγγλική Λίρα (£)
|
||||
STR_CURR_USD :Δολλάρια ($)
|
||||
STR_CURR_EUR :Ευρώ (€)
|
||||
STR_CURR_YEN :Γιεν (¥)
|
||||
STR_CURR_ATS :Αυστραικό Σελίνι (ATS)
|
||||
STR_CURR_BEF :Βελγικό Φράγκο (BEF)
|
||||
STR_CURR_CHF :Ελβετικό Φράγκο (CHF)
|
||||
STR_CURR_CZK :Τσέχικη Κορώνα (CZK)
|
||||
STR_CURR_DEM :Γερμανικό Μάρκο (DEM)
|
||||
STR_CURR_DKK :Δανέζικη Κορώνα (DKK)
|
||||
STR_CURR_ESP :Πεσέτα (ESP)
|
||||
STR_CURR_FIM :Φινλανδικό Μάρκο (FIM)
|
||||
STR_CURR_FRF :Φράγκο (FRF)
|
||||
STR_CURR_GRD :Δραχμή(δρχ.)
|
||||
STR_CURR_HUF :Ουγγρικό Φλουρί (HUF)
|
||||
STR_CURR_ISK :Ισλανδική Κορώνα (ISK)
|
||||
STR_CURR_ITL :Ιταλική Λίρα (ITL)
|
||||
STR_CURR_NLG :Ολλανδικό Φιορίνι (NLG)
|
||||
STR_CURR_NOK :Νορβηγική Κορώνα (NOK)
|
||||
STR_CURR_PLN :Πολωνικό Zloty (PLN)
|
||||
STR_CURR_ROL :Ρουμάνικο Λευ (ROL)
|
||||
STR_CURR_RUR :Ρώσσικες Ρούβλες (RUR)
|
||||
STR_CURR_SIT :Σλοβένικο Tolar (SIT)
|
||||
STR_CURR_SEK :Σουηδική Κορώνα (SEK)
|
||||
STR_CURR_YTL :Τούρκικη Λίρα (YTL)
|
||||
STR_CURR_SKK :Σλοβάκικη Κορώνα (SKK)
|
||||
STR_CURR_BRR :Βραζιλιάνικο Real (BRL)
|
||||
|
||||
STR_CURR_CUSTOM :Άλλο...
|
||||
|
||||
STR_OPTIONS_LANG :{BLACK}Γλώσσα
|
||||
STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_LANG_TIP :{BLACK}Επιλογή της γλώσσας σε χρήση
|
||||
|
||||
STR_OPTIONS_FULLSCREEN :{BLACK}Σε όλη την οθόνη
|
||||
STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Τσεκάρεται αυτό το κουτάκι ωστε να παίξετε το OpenTTD σε όλη την οθόνη
|
||||
@@ -759,7 +935,9 @@ STR_OPTIONS_RES :{BLACK}Ανάλ
|
||||
STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_RES_TIP :{BLACK}Διαλέξτε την ανάλυση της οθόνης που θέλετε
|
||||
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Διαμόρφωση φωτογραφίας
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Επιλογή της διαμόρφωσης της φωτογραφίας σε χρήση
|
||||
|
||||
STR_AUTOSAVE_1_MONTH :Κάθε μήνα
|
||||
STR_AUTOSAVE_FAILED :{WHITE}Το αυτόματο σώσιμο απέτυχε
|
||||
@@ -786,55 +964,183 @@ STR_PASSENGERS :Επιβάτε
|
||||
STR_BAGS :Τσάντες
|
||||
STR_TONS :Τόνοι
|
||||
STR_LITERS :Λίτρα
|
||||
STR_ITEMS :αντικείμενα
|
||||
STR_CRATES :Κουτιά
|
||||
STR_RES_OTHER :άλλα
|
||||
STR_NOTHING :
|
||||
|
||||
STR_SMALL_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
|
||||
|
||||
STR_CANT_SHARE_ORDER_LIST :{WHITE}Αδύνατο να μοιραστεί η λίστα οδηγιών...
|
||||
STR_CANT_COPY_ORDER_LIST :{WHITE}Αδύνατο να αντιγραφεί η λίστα οδηγιών...
|
||||
STR_END_OF_SHARED_ORDERS :{SETX 10}- - Τέλος Μοιρασμένων Οδηγιών - -
|
||||
|
||||
STR_TRAIN_IS_LOST :{WHITE}Το τραίνο {COMMA} Χάθηκε
|
||||
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Τα κέρδη του Τρένου {COMMA}το προηγούμενο έτος ήταν {CURRENCY}
|
||||
STR_EURO_INTRODUCE :{BLACK}{BIGFONT}Ευρωπαϊκή Οικονομική Ένωση!{}{}Το Ευρώ είναι πλέον το μοναδικό νόμισμα για τις καθημερινές συναλλαγές στην χώρα σας!
|
||||
|
||||
# Start of order review system.
|
||||
# DON'T ADD OR REMOVE LINES HERE
|
||||
STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Το τραίνο {COMMA} έχει τόσες λίγες οδηγίες
|
||||
STR_TRAIN_HAS_VOID_ORDER :{WHITE}Το τρένο {COMMA} έχει κενές εντολές
|
||||
STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Το τρένο {COMMA} έχει διπλές εντολές
|
||||
STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Το τρένο {COMMA} έχει έναν λανθασμένο σταθμό στις οδηγίες του
|
||||
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Το Οδικό όχημα {COMMA} έχει τόσες λίγες οδηγίες
|
||||
STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Το Όχημα {COMMA} έχει μία κενή εντολή
|
||||
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Το Όχημα {COMMA} έχει διπλές εντολές
|
||||
STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Το Όχημα {COMMA} έχε έναν λανθασμένο σταθμό στις οδηγίες του
|
||||
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Το πλοίο {COMMA} έχει τόσες λίγες οδηγίες
|
||||
STR_SHIP_HAS_VOID_ORDER :{WHITE}Το Πλοίο {COMMA} έχει μία κενή οδηγία
|
||||
STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Το Πλοίο {COMMA} έχει διπλές οδηγίες
|
||||
STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Το Πλοίο {COMMA} έχει έναν λανθασμένο σταθμό στις οδηγίες του
|
||||
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Το αεροσκάφος {COMMA} has too few orders in the schedule
|
||||
STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Το Αεροσκάφος {COMMA} έχει μία κενή οδηγία
|
||||
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Το Αεροσκάφος {COMMA} έχει διπλές οδηγίες
|
||||
STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Το Αεροσκάφος {COMMA} έχει ένα λανθασμένο σταθμό στις οδηγίες του
|
||||
# end of order system
|
||||
|
||||
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Η Αυτόματη Ανανέωση απέτυχε στο τρένο {COMMA} (χρηματικό όριο)
|
||||
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Η Αυτόματη Ανανέωση απέτυχε στο όχημα {COMMA} (χρηματικό όριο)
|
||||
STR_SHIP_AUTORENEW_FAILED :{WHITE}Η Αυτόματη Ανανέωση απέτυχε στο πλοίο {COMMA} (χρηματικό όριο)
|
||||
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Η Αυτόματη Ανανέωση απέτυχε στο αεροσκάφος {COMMA} (χρηματικό όριο)
|
||||
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Το τρένο {COMMA} είναι πολύ μακρύ μετά την αντικατάσταση
|
||||
|
||||
STR_CONFIG_PATCHES :{BLACK}Ρύθμιση Διορθώσεων
|
||||
STR_CONFIG_PATCHES_TIP :{BLACK}Ρύθμιση των Διορθώσεων
|
||||
STR_CONFIG_PATCHES_CAPTION :{WHITE}Ρύθμιση Διορθώσεων
|
||||
|
||||
STR_CONFIG_PATCHES_OFF :Κλειστό
|
||||
STR_CONFIG_PATCHES_ON :Ανοιχτό
|
||||
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Εμφάνιση της ταχύτητας του οχήματος στη γραμμή κατάστασης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Επιτρέπεται το χτίσιμο σε πλαγιές και ακτές: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Επιτρέπονται πιο ρεαλιστικά ταξινομημένες περιοχές συλλογής : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Επιτρέπεται η αφαίρεση περισσότερων ιδιοκτησιών πόλεων: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Επιτρέπεται η δημιουργία πολύ μακριών τρένων: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Ενεργοποίηση ρεαλιστικής επιτάχυνσης για τα τρένα: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Απαγόρευση στροφών 90 μοιρών για τρένα και πλοία: {ORANGE}{STRING} {LTBLUE} (απαιτεί NPF)
|
||||
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Σύνδεση σταθμών τρένων χτισμένων κοντά: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Αναχώρηση από το σταθμό όταν οποιοδήποτε φορτίο είναι πλήρες, όταν 'πλήρης φόρτος': {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Χρησιμοποίηση βελτιωμένου αλγόριθμου φόρτωσης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Φόρτωση οχημάτων σταδιακά: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Πληθωρισμός: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Παράδοση φορτίου σε σταθμό μόνο όταν υπάρχει ζήτηση: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Επιτρέπεται να χτίζονται πολύ μακριές γέφυρες: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Επιτρέπονται οι εντολές αποστολής σε αμαξοστάσιο: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Επιτρέπεται η κατασκευή βιομηχανιών πρώτων υλών: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Επιτρέπονται πολλαπλές όμοιες βιομηχανίες ανα πόλη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Βιομηχανίες ίδου τύπου μπορούν να χτιστούν κοντά η μία στην άλλη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Εμφάνιση ολόκληρης ημερομηνίες στη γραμμή κατάστασης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Εμφάνιση σήμανσης στην πλευρά οδήγησης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Εμφάνιση παράθυρου οικονομικών στο τέλος του έτους: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch συμβατός απ'ευθείας χειρισμός: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Ουρά οχημάτων (με κβαντικά εφφέ): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Μετακίνηση παραθύρου όταν είναι το ποντίκι στην άκρη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Επιτρέπεται η δωροδοκία της τοπικής αρχής: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Ανομοιόμορφοι σταθμοί: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Νέο παγκόσμιο σύστημα εύρεσης μονοπατιού (NPF, αγνοεί το NTP): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Πολλαπλασιαστής βάρους σε φορία για εξομοίωση βαρέων τρένων: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Επιτρέπονται τα μικρά αεροδρόμια πάντα: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Προειδοποίηση αν χαθεί τρένο: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Επανεξέταση οδηγιών τρένων: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :όχι
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :ναι, αλλά εξαιρούνται τα σταματημένα οχήματα
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_ON :από όλα τα οχήματα
|
||||
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Προειδοποίηση όταν τα έσοδα ενός τρένου είναι αρνητικά: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Τα οχήματα δεν λήγουν ποτέ: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Αυτόματη Ανανέωση όταν ένα όχημα παλιώνει
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Αυτόματη Ανανέωση όταν ένα όχημα είναι {ORANGE}{STRING}{LTBLUE} μήνες πρίν/μετά την μέγιστη ηληκία
|
||||
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Αυτόματη Ανανέωση με τα ελάχιστα απαιτούμενα χρήματα: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Διάρκεια μηνύματος σφάλματος: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Εμφάνιση πληθυσμού πόλης στο όνομα της πόλης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Αόρατα δέντρα (με διαφανή κτίρια): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Γεννήτρια Γης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Αυθεντικό
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :ΤεραΓένεση
|
||||
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Μέγιστη απόσταση από την άκρη για τα Διυλιστήρια {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Κορυφογραμμή χιονιού: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Σκληρότητα επιφάνειας (ΤεραΓέννεση μόνο) : {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Πολύ απαλός
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Απαλός
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Σκληρή
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Πολύ ανώμαλος
|
||||
STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Αλγόριθμος τοποθέτησης Δέντρων: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Κανένας
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Αυθεντικό
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Βελτιωμένος
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Περιστροφή Heightmap: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Αντίθετη Φορά Ρολογιού
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Δεξιόστροφα
|
||||
STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Το επίπεδο ύψους που παίρνει ένα επίπεδο σενάριο: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Μέγιστη διασπορά σταθμών: {ORANGE}{STRING} {RED}Προσοχή: Η υψηλή ρύθμιση καθυστερεί το παιχνίδι
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Αυτόματη επισκευή ελικοπτέρων στα ελικοδρόμια: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Σύνδεση γραμμής εργαλείων τοπίου με γραμμή εργαλείων σιδηρόδρομου/δρόμου/νερού/αεροδρομίου: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Ανάποδη μετακίνηση οθόνης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Εμφάνιση εργαλείου μετρήσεως όταν χρησιμοποιούνται διάφορα εργαλεία: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Εμφάνιση χρωμάτων των εταιρειών: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Κανένας
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Η Εταιρεία μου
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Όλες οι εταιρίες
|
||||
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Προτίμηση ομαδικού chat με <ENTER>: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Μέγιστα τρένα ανα παίκτη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Μέγιστα οχήματα ανα παίκτη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Μέγιστα αεροσκάφη ανα παίκτη: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Μέγιστα πλοία ανά παίκτη: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Απενεργοποίηση τρένων υπολογιστή: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Απενεργοποίηση οχημάτων υπολογιστή: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Απενεργοποίηση αεροσκαφών υπολογιστή: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Απενεργοποίηση πλοίων υπολογιστή: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Ενεγοποίηση νέας AI (alpha): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Επιτρέπονται οι AI σε παιχνίδι για πολλούς παίκτες (πειραματικό): {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για τρένα: {ORANGE}{STRING} μέρες/%
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για τρένα: {ORANGE}απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για οχήματα: {ORANGE}{STRING} μέρες/%
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για οχήματα:: {ORANGE}απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για αεροσκάφη: {ORANGE}{STRING} μέρες/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για αεροσκάφη: {ORANGE}απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για πλοία: {ORANGE}{STRING} μέρες/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Προεπιλεγμένο διάστημα επισκευών για πλοία: {ORANGE}απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Απενεργοποίηση επισκευών όταν οι βλάβες είναι απενεργοποιημένες: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Ενεργοποίηση ορίων ταχύτητας βαγονιών: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Απενεργοποίηση ηλεκτρικών γραμμών: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Τα έγχρωμα νέα εμφανίζονται το: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Έτος εκκίνησης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Τέλος παιχνιδιού το: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Ενεργοποίηση ομαλής οικονομίας (περισσότερες, μικρότερες αλλαγές)
|
||||
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Ενεργοποίηση δυνατότητας αγοράς μετοχών από άλλες εταιρείες
|
||||
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Κατά το σύρσιμο, τοποθέτησε σήματα κάθε: {ORANGE}{STRING} τετράγωνο(α)
|
||||
STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Αυτόματο χτίσιμο σηματοφόρων πρίν: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Θέση κύριας εργαλειοθήκης: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Αριστερά
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Κέντρο
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Δεξιά
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Ακτίνα επικόλλησης παραθύρου: {ORANGE}{STRING} px
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Ακτίνα επικόλλησης παραθύρου: {ORANGE}απενεργοποιημένο
|
||||
|
||||
STR_CONFIG_PATCHES_GUI :{BLACK}Σύστημα Διεπαφής
|
||||
STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Κατασκευή
|
||||
STR_CONFIG_PATCHES_VEHICLES :{BLACK}Οχήματα
|
||||
STR_CONFIG_PATCHES_STATIONS :{BLACK}Σταθμοί
|
||||
STR_CONFIG_PATCHES_ECONOMY :{BLACK}Οικονομία
|
||||
STR_CONFIG_PATCHES_AI :{BLACK}Ανταγωνιστές
|
||||
|
||||
STR_CONFIG_PATCHES_DISABLED :απενεργοποιημένο
|
||||
STR_CONFIG_PATCHES_INT32 :{NUM}
|
||||
STR_CONFIG_PATCHES_CURRENCY :{CURRENCY}
|
||||
|
||||
STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Αλλαγή τιμής ρύθμισης
|
||||
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Κάποια ή όλα τα προεπιλεγμένα διαστήματα επισκευών παρακάτω δεν είναι συμβατά με την επιλεγμένη ρύθμιση! 5-90% και 30-800 μέρες είναι τα αποδεκτά
|
||||
STR_CONFIG_PATCHES_YAPF_SHIPS :{LTBLUE}Χρησιμοποίηση YAPF για τα πλοία: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_YAPF_ROAD :{LTBLUE}Χρησιμοποίηση YAPF για τα οχήματα: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_YAPF_RAIL :{LTBLUE}Χρησιμοποίηση YAPF για τα τρένα: {ORANGE}{STRING}
|
||||
|
||||
STR_TEMPERATE_LANDSCAPE :Συγκρατημένο τοπίο
|
||||
STR_SUB_ARCTIC_LANDSCAPE :Πολικό τοπίο
|
||||
@@ -842,19 +1148,48 @@ STR_SUB_TROPICAL_LANDSCAPE :Υποτροπ
|
||||
STR_TOYLAND_LANDSCAPE :Παιχνιδιάστικο τοπίο
|
||||
|
||||
STR_CHEATS :{WHITE}Κλεψιές
|
||||
STR_CHEATS_TIP :{BLACK}Τα κουτάκια δείχνουν αν έχετε χρησιμοποιήσει αυτό το κόλπο πρίν
|
||||
STR_CHEATS_WARNING :{BLACK}Προσοχή! Είστε έτοιμος να προδώσετε τους φίλους ανταγωνιστές σας. Θυμηθείτε ότι αυτή η ντροπή θα μείνει για πάντα.
|
||||
STR_CHEAT_MONEY :{LTBLUE}Αύξηση χρημάτων κατά {CURRENCY64}
|
||||
STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Παίξτε σαν παίκτης: {ORANGE}{COMMA}
|
||||
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Μαγική μπουλντόζα (αφαιρεί βιομηχανίες, αμετακίνητα): {ORANGE}{STRING}
|
||||
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Τα τούνελ διασταυρώνονται: {ORANGE}{STRING}
|
||||
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Χτήσιμο ενώ βρίσκεστε σε παύση: {ORANGE}{STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Τα Jet δεν θα συγκρούονται (συχνά) σε μικρά αεροδρόμια: {ORANGE} {STRING}
|
||||
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Αλλαγή κλίματος: {ORANGE} {STRING}
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Αλλαγή ημ/νίας: {ORANGE} {DATE_SHORT}
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Ενεργοποίηση δυνατότητας αλλαγής τιμών παραγωγής: {ORANGE}{STRING}
|
||||
|
||||
STR_HEADING_FOR_WAYPOINT :{LTBLUE}Καθ' οδόν {WAYPOINT}
|
||||
STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Πορεία προς {WAYPOINT}, {VELOCITY}
|
||||
|
||||
STR_GO_TO_WAYPOINT :Πήγαινε δια μέσου {WAYPOINT}
|
||||
STR_GO_NON_STOP_TO_WAYPOINT :Πήγαινε χωρίς στάση μέσω {WAYPOINT}
|
||||
|
||||
STR_WAYPOINTNAME_CITY :Σημείο πορείας {TOWN}
|
||||
STR_WAYPOINTNAME_CITY_SERIAL :Σημείο πορείας {TOWN} #{COMMA}
|
||||
STR_LANDINFO_WAYPOINT :Σημείο πορείας
|
||||
|
||||
STR_WAYPOINT :{WHITE}Σημείο πορείας
|
||||
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Επιλογή τύπου σημείου πορείας
|
||||
|
||||
STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_RAW :{WAYPOINT}
|
||||
STR_EDIT_WAYPOINT_NAME :{WHITE}Διαμόρφωση ονόματος σημείου πορείας
|
||||
|
||||
STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Αδύνατο να αλλαχτεί το όνομα του σημείου πορείας...
|
||||
STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Μετατροπή γραμμής σε σημείο πορείας
|
||||
STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Αδύνατο να χτιστεί σημείο πορείας τρένου εδώ...
|
||||
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Αδύνατο να αφαιρεθεί το σημείο πορείας τρένου εδώ...
|
||||
|
||||
STR_BUILD_AUTORAIL_TIP :{BLACK}Κατασκευή σιδηροδρομικής γραμμής χρησιμοποιώντας την Αυτόματη Γραμμή
|
||||
|
||||
STR_NO_TOWN_IN_SCENARIO :{WHITE}...δεν υπάρχει καμία πόλη στην πίστα
|
||||
|
||||
STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Είστε σίγουρος ότι θέλετε να δημιουργήσετε ένα τυχαίο τοπίο;
|
||||
STR_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
|
||||
STR_RANDOM_TOWNS_TIP :{BLACK}Κάλυψη του χάρτη με τυχαία τοποθετημένες πόλεις
|
||||
STR_MANY_RANDOM_INDUSTRIES :{BLACK}Πολλές τυχαίες βιομηχανίες
|
||||
|
||||
|
||||
@@ -1609,6 +1944,7 @@ STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
|
||||
|
||||
|
||||
|
||||
|
||||
##id 0x9000
|
||||
|
||||
|
||||
@@ -1638,6 +1974,7 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
|
||||
|
||||
|
||||
|
||||
|
||||
### depot strings
|
||||
|
||||
|
||||
@@ -1668,4 +2005,7 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
|
||||
############ Tooltip measurment
|
||||
|
||||
|
||||
############ Date formatting
|
||||
|
||||
########
|
||||
|
||||
|
||||
+402
-28
@@ -5,24 +5,24 @@
|
||||
|
||||
##id 0x0000
|
||||
STR_NULL :
|
||||
STR_0001_OFF_EDGE_OF_MAP :{WHITE}A'rpus kartes robez'as
|
||||
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Pa'ra'k tuvu kartes malai
|
||||
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Nepietiek naudas - vajag {CURRENCY}
|
||||
STR_0001_OFF_EDGE_OF_MAP :{WHITE}Ārpus kartes robežām
|
||||
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Pārāk tuvu kartes malai
|
||||
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Nepietiek naudas - nepieciešami {CURRENCY}
|
||||
STR_0004 :{WHITE}{CURRENCY64}
|
||||
STR_0005 :{RED}{CURRENCY64}
|
||||
STR_EMPTY :
|
||||
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Zemei ja'bu't plakanai
|
||||
STR_0008_WAITING :{BLACK}Gaidam: {WHITE}{STRING}
|
||||
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Zemei jābūt plakanai
|
||||
STR_0008_WAITING :{BLACK}Gaidam: {WHITE}{STRING.a}
|
||||
STR_0009 :{WHITE}{CARGO}
|
||||
STR_000A_EN_ROUTE_FROM :{WHITE}{CARGO}{YELLOW} (cel'a' no
|
||||
STR_000A_EN_ROUTE_FROM :{WHITE}{CARGO}{YELLOW} (ceļā no
|
||||
STR_000B :{YELLOW}{STATION})
|
||||
STR_000C_ACCEPTS :{BLACK}Pien'em: {WHITE}
|
||||
STR_000D_ACCEPTS :{BLACK}Pien'em: {GOLD}
|
||||
STR_000C_ACCEPTS :{BLACK}Pieņem: {WHITE}
|
||||
STR_000D_ACCEPTS :{BLACK}Pieņem: {GOLD}
|
||||
STR_000E :
|
||||
STR_000F_PASSENGERS :Pasaz'ierus
|
||||
STR_000F_PASSENGERS :Pasažieri
|
||||
STR_0010_COAL :Ogles
|
||||
STR_0011_MAIL :Pastu
|
||||
STR_0012_OIL :Naftu
|
||||
STR_0011_MAIL :Pasts
|
||||
STR_0012_OIL :Nafta
|
||||
STR_0013_LIVESTOCK :Liellopus
|
||||
STR_0014_GOODS :Preces
|
||||
STR_0015_GRAIN :Graudus
|
||||
@@ -146,12 +146,15 @@ STR_ABBREV_TOFFEE :{TINYFONT}CP
|
||||
STR_ABBREV_BATTERIES :{TINYFONT}BT
|
||||
STR_ABBREV_PLASTIC :{TINYFONT}PL
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}BU
|
||||
STR_ABBREV_NONE :{TINYFONT}NAV
|
||||
STR_ABBREV_ALL :{TINYFONT}VISI
|
||||
STR_00AE :{WHITE}{DATE_SHORT}
|
||||
STR_00AF :{WHITE}{DATE_LONG}
|
||||
STR_00B0_MAP :{WHITE}Karte - {STRING}
|
||||
STR_00B1_GAME_OPTIONS :{WHITE}Spe'les parametri
|
||||
STR_00B2_MESSAGE :{YELLOW}Zin'ojums
|
||||
STR_00B3_MESSAGE_FROM :{YELLOW}Zin'ojums no {STRING}
|
||||
STR_POPUP_CAUTION_CAPTION :{WHITE}Uzmanību!
|
||||
STR_00B4_CAN_T_DO_THIS :{WHITE}Ta' nevar dari't....
|
||||
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}S'o laukumu nevar noli'dzina't....
|
||||
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Org'ìina'la's autortiesi'bas {COPYRIGHT} 1995 Chris Sawyer, Visas tiesi'bas rezerve'tas
|
||||
@@ -284,12 +287,15 @@ STR_013D_INFORMATION :{BLACK}Informa'
|
||||
STR_013E_CAPACITIES :{BLACK}Ietilpi'ba
|
||||
STR_013E_TOTAL_CARGO :{BLACK}Krava kopa'
|
||||
STR_013F_CAPACITY :{BLACK}Ietilpi'ba: {LTBLUE}{CARGO}
|
||||
STR_CAPACITY_MULT :{BLACK}Ietilpība: {LTBLUE}{CARGO} (x{NUM})
|
||||
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Kope'ja' vilciena kravas ietilpi'ba:
|
||||
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
||||
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
||||
STR_0140_NEW_GAME :{BLACK}Jauna spe'le
|
||||
STR_0141_LOAD_GAME :{BLACK}Iela'de't spe'li
|
||||
STR_SINGLE_PLAYER :{BLACK}Viens spe'le'ta'js
|
||||
STR_MULTIPLAYER :{BLACK}Daudz-spe'le'ta'ju
|
||||
STR_SCENARIO_EDITOR :{BLACK}Scenāriju redaktors
|
||||
|
||||
STR_64 :64
|
||||
STR_128 :128
|
||||
@@ -306,6 +312,26 @@ STR_0151_MAP_OF_WORLD :Pasaules karte
|
||||
STR_0152_TOWN_DIRECTORY :Pilse'tu saraksts
|
||||
STR_0153_SUBSIDIES :Subsi'dijas
|
||||
|
||||
STR_UNITS_IMPERIAL :Britu
|
||||
STR_UNITS_METRIC :Metriska
|
||||
STR_UNITS_SI :SI
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} jūdzes/h
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
|
||||
STR_UNITS_VELOCITY_SI :{COMMA} m/s
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA} zs
|
||||
STR_UNITS_POWER_METRIC :{COMMA} zs
|
||||
STR_UNITS_POWER_SI :{COMMA} kW
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}galoni
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ mārciņasf
|
||||
STR_UNITS_FORCE_METRIC :{COMMA} tonnu spēks
|
||||
STR_UNITS_FORCE_SI :{COMMA} kN
|
||||
############ range for menu starts
|
||||
STR_0154_OPERATING_PROFIT_GRAPH :Pana'kumu grafiks
|
||||
STR_0155_INCOME_GRAPH :Iena'kumu grafiks
|
||||
@@ -342,6 +368,34 @@ STR_SORT_BY_AGE :Vecums
|
||||
STR_SORT_BY_RELIABILITY :Dros'i'ba
|
||||
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Kope'ja' ietilpi'ba pe'c kravas tipa
|
||||
STR_SORT_BY_MAX_SPEED :maksima'lais a'trums
|
||||
STR_SORT_BY_MODEL :Modelis
|
||||
STR_SORT_BY_VALUE :Vērtība
|
||||
STR_SORT_BY_FACILITY :Stacijas veids
|
||||
STR_SORT_BY_WAITING :Gaidošās kravas vērtība
|
||||
STR_SORT_BY_RATING_MAX :Kravas reitings
|
||||
STR_ENGINE_SORT_ENGINE_ID :DzinējaID (klasiskais veids)
|
||||
STR_ENGINE_SORT_COST :Izmaksas
|
||||
STR_ENGINE_SORT_POWER :Jauda
|
||||
STR_ENGINE_SORT_INTRO_DATE :Ieviešanas datums
|
||||
STR_ENGINE_SORT_RUNNING_COST :Lietošanas izmaksas
|
||||
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Jauda/lietošanas izmaksas
|
||||
STR_ENGINE_SORT_CARGO_CAPACITY :Kravnesība
|
||||
STR_NO_WAITING_CARGO :{BLACK}Neviena veida krava negaida
|
||||
STR_SELECT_ALL_FACILITIES :{BLACK}Izvēlēties visu aprīkojumu
|
||||
STR_SELECT_ALL_TYPES :{BLACK}Izvēlēties visus kravas veidus (ieskaitot, kas negaida)
|
||||
STR_AVAILABLE_TRAINS :{BLACK}Pieejamie vilcieni
|
||||
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Pieejamie transportlīdzekļi
|
||||
STR_AVAILABLE_SHIPS :{BLACK}Pieejamie kuģi
|
||||
STR_AVAILABLE_AIRCRAFT :{BLACK}Pieejamās lidmašīnas
|
||||
STR_AVAILABLE_ENGINES_TIP :{BLACK}Apskatīties visus vilcējus, kas pieejami šim transportlīdzekļu veidam.
|
||||
STR_MANAGE_LIST :{BLACK}Labot sarakstu
|
||||
STR_MANAGE_LIST_TIP :{BLACK}Dot norādījumus visiem transportlīdzekļiem, kas ir šajā sarakstā
|
||||
STR_REPLACE_VEHICLES :Nomainīt transportlīdzekļus
|
||||
STR_SEND_TRAIN_TO_DEPOT :Sūtīt uz depo
|
||||
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Sūtīt uz depo
|
||||
STR_SEND_SHIP_TO_DEPOT :Sūtīt uz depo
|
||||
STR_SEND_AIRCRAFT_TO_HANGAR :Sūtīt uz angāru
|
||||
STR_SEND_FOR_SERVICING :Sūtīt uz apkalpošanu
|
||||
|
||||
############ range for months starts
|
||||
STR_0162_JAN :Jan
|
||||
@@ -407,8 +461,8 @@ STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Iesle'gt
|
||||
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}S'i' gada iena'kums: {CURRENCY} (paga'jus'aja' gada': {CURRENCY})
|
||||
|
||||
############ range for service numbers starts
|
||||
STR_AGE :{COMMA} gad{P s i} ({COMMA})
|
||||
STR_AGE_RED :{RED}{COMMA} gad{P s i} ({COMMA})
|
||||
STR_AGE :{COMMA} gad{P s i u} ({COMMA})
|
||||
STR_AGE_RED :{RED}{COMMA} gad{P s i u} ({COMMA})
|
||||
############ range for service numbers ends
|
||||
|
||||
STR_019C_ROAD_VEHICLE :Cel'u transporta li'dzeklis
|
||||
@@ -508,6 +562,7 @@ STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Atzi'me'
|
||||
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Dze'st tekos'o programmu (tikai 1.Specia'lo vai 2.Specia'lo)
|
||||
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Saglaba't muzikas rez'i'mus
|
||||
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Uzkliks'k'ini uz muzikas treku lai to pievienotu tekos'ajai programmai (1.Specia'lai vai 2.Specia'lai)
|
||||
STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Uzklikšķiniet uz dziemas, lai to izdzēstu no šībrīža programmas (tikai Pielāgotā1 un Pielāgotā2)
|
||||
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Pa'rsle'gt muzikas saraksta sajauks'anu
|
||||
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Para'di't muzikas saraksta atzi'me's'anas logu
|
||||
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Uzkliks'k'ini uz servisa lai iecentre'tu skatu uz industriju vai pilse'tu
|
||||
@@ -523,6 +578,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Spe'le'
|
||||
STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Sa'ncens'a stacija' ierodas pirmais transporta li'dzeklis
|
||||
STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Negadijumi / ava'rijas
|
||||
STR_0209_COMPANY_INFORMATION :{YELLOW}Kompa'nijas informa'cija
|
||||
STR_NEWS_OPEN_CLOSE :{YELLOW}Atvērt / aizvērt industrijas
|
||||
STR_020A_ECONOMY_CHANGES :{YELLOW}Ekonomijas izmain'as
|
||||
STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Padoms / informa'cija par spe'le'ta'ja transporta li'dzekl'iem
|
||||
STR_020C_NEW_VEHICLES :{YELLOW}Jaunie transporta li'dzekl'i
|
||||
@@ -660,7 +716,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Novietot
|
||||
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Bu've't ba'ku
|
||||
STR_028E_PLACE_TRANSMITTER :{BLACK}Bu've't raidi'ta'ju
|
||||
STR_028F_DEFINE_DESERT_AREA :{BLACK}Nora'di't tuksnes'a plati'bu.{}Spiest un turet CTRL lai to izdze'stu
|
||||
STR_CREATE_LAKE :{BLACK}Nora'di't u'dens plati'bu.{}Ta' tiks appludina'ta ja bu's ju'ras li'meni'
|
||||
STR_0290_DELETE :{BLACK}Izdzest
|
||||
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Pilni'ba' izdze'st s'o pilse'tu
|
||||
STR_0292_SAVE_SCENARIO :Saglaba't scena'riju
|
||||
@@ -672,7 +727,6 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Saglaba'
|
||||
STR_0298_LOAD_SCENARIO :{WHITE}Iela'de't scena'riju
|
||||
STR_0299_SAVE_SCENARIO :{WHITE}Saglaba't scena'riju
|
||||
STR_029A_PLAY_SCENARIO :{BLACK}Spe'le't scena'riju
|
||||
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Vai ju's ties'a'm ve'laties izbeigt s'o scena'riju?
|
||||
STR_029C_QUIT_EDITOR :{WHITE}Beigt redaktoru
|
||||
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...atl'auts bu've't tikai pilse'ta's ar iedzi'vota'ju skaitu vismaz 1200
|
||||
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Pa'rvietot starta datumu 1 gadu uz atpakal'u
|
||||
@@ -699,6 +753,7 @@ STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Saglaba'
|
||||
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Transporta li'dzekl'u dizaina nosaukumu izve'le
|
||||
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Saglaba't specia'los transporta li'dzekl'a dizaina nosaukumus
|
||||
|
||||
STR_CHECKMARK :{CHECKMARK}
|
||||
############ range for menu starts
|
||||
STR_02C3_GAME_OPTIONS :Spe'les rez'i'mi
|
||||
STR_02C5_DIFFICULTY_SETTINGS :Gru'ti'bas paka'pes
|
||||
@@ -742,7 +797,9 @@ STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Kope't a
|
||||
STR_02E0_CURRENCY_UNITS :{BLACK}Naudas vieni'bas
|
||||
STR_02E1 :{BLACK}{SKIP}{STRING}
|
||||
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Naudas vieni'bu izve'le
|
||||
STR_MEASURING_UNITS :{BLACK}Mērvienības
|
||||
STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
|
||||
STR_MEASURING_UNITS_SELECTION :{BLACK}Mērvienību izvēle
|
||||
STR_02E6_ROAD_VEHICLES :{BLACK}Cel'a satiksmes li'dzekl'i
|
||||
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Braucama's cel'a puses izve'le
|
||||
@@ -820,6 +877,8 @@ STR_TOWNNAME_ROMANIAN :Ruma'nijas
|
||||
STR_TOWNNAME_CZECH :C'ehijas
|
||||
STR_TOWNNAME_SWISS :S'veices
|
||||
STR_TOWNNAME_DANISH :Da'n'u
|
||||
STR_TOWNNAME_TURKISH :Turku
|
||||
STR_TOWNNAME_ITALIAN :Itāļu
|
||||
############ end of townname region
|
||||
|
||||
STR_CURR_GBP :Ma'rcin'as (£)
|
||||
@@ -845,6 +904,8 @@ STR_CURR_PLN :Polijas zloti (
|
||||
STR_CURR_ROL :Ruma'nijas lejas (ROL)
|
||||
STR_CURR_RUR :Krievijas rubl'i (RUR)
|
||||
STR_CURR_SEK :Zviedru kronas (SEK)
|
||||
STR_CURR_YTL :Turcijas lira (YTL)
|
||||
STR_CURR_SKK :Slovākijas krona (SKK)
|
||||
|
||||
STR_CURR_CUSTOM :Specia'la...
|
||||
|
||||
@@ -893,6 +954,7 @@ STR_CRATES :kastes
|
||||
STR_RES_OTHER :cits
|
||||
STR_NOTHING :
|
||||
|
||||
STR_SMALL_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
|
||||
STR_CANT_SHARE_ORDER_LIST :{WHITE}Nevar dali'ties ar uzdevumu sarakstu...
|
||||
STR_CANT_COPY_ORDER_LIST :{WHITE}Nevar kope't uzdevumu sarakstu...
|
||||
STR_END_OF_SHARED_ORDERS :{SETX 10}- - Dali'to uzdevumu beigas - -
|
||||
@@ -962,6 +1024,7 @@ STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Jauna'
|
||||
|
||||
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Vienme'r atl'aut mazas lidostas: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Brīdināt, ja vilciens apmaldās: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Pa'rskati't transporta uzdevumus: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :Ne'
|
||||
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :Ja', izn'emot transporta li'dzekl'us kas apsta'dina'ti
|
||||
@@ -974,91 +1037,297 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Automa'
|
||||
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Kl'u'das zin'ojuma ilgums: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Râdît pilsçtas iedzîvotâju skaitu pie pilsçtas nosaukuma: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Neredzami koki (ar caurspi'di'ga'm celtne'm): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Parasts
|
||||
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Sniega li'nijas augstums: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Reljefa raupjums (tikai TerraGenesis): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Ļoti līdzena
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Līdzena
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Nelīdzena
|
||||
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Ļoti nelīdzena
|
||||
STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Koku izvietošanas algoritms: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Nav
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Parasts
|
||||
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Uzlabots
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Pret pulksteņa radītaja virzienu
|
||||
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Pa pulksteņa radītaja virzienu
|
||||
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Maksima'lais staciju izkaisijums: {ORANGE}{STRING} {RED}Uzmani'bu: augsts li'menis pale'lina spe'li
|
||||
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Apkalpots helikopterus heliportos automātiski: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Sasaitē ainavas rīkjoslu ar dzelzceļa/ceļa/ūdens/lidostu rīkjoslu: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Pretējš pārtīšana virziens: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Rādīt mērījumu rīkjoslu, kas tiek izmantoti dažādi celniecības rīki: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Parādīt kompānijas ģildes: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_LIVERIES_NONE :Nav
|
||||
STR_CONFIG_PATCHES_LIVERIES_OWN :Paša uzņēmums
|
||||
STR_CONFIG_PATCHES_LIVERIES_ALL :Visi uzņēmumi
|
||||
|
||||
|
||||
|
||||
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Iespējot jauno mākslīgo intelektu (alpha): {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Atļaut mākslīgo intelektu daudzlietotāju režīmā (eksperimentāls): {ORANGE}{STRING}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Noklusētais vilcienu apkalpošanas periods: {ORANGE}{STRING} dienas/%
|
||||
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Noklusētais vilcienu apkalpošanas periods: {ORANGE}atspējots
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Noklusētais autotransporta apkalpošanas periods: {ORANGE}{STRING} dienas/%
|
||||
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Noklusētais autotransporta apkalpošanas periods: {ORANGE}atspējots
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Noklusētais lidaparātu apkalpošanas periods: {ORANGE}{STRING} dienas/%
|
||||
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Noklusētais lidaparātu apkalpošanas periods: {ORANGE}atspējots
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Noklusētais kuģu apkalpošanas periods: {ORANGE}{STRING} dienas/%
|
||||
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Noklusētais kuģu apkalpošanas periods: {ORANGE}atspējots
|
||||
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Aizliedz servisu kad saboja's'ana's izsle'gta: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Ieslēgt vagonu ātruma ierobežojumus: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Izslēgt eletrificēto dzelzceļu: {ORANGE}{STRING}
|
||||
|
||||
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Krāsainās savīs parādās: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Sākuma gads: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Nobeidz spe'li: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Ieslēgt lēzenas izmaiņas ekonomikā
|
||||
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Atïauj akciju pirkðanu no citâm kompânijâm
|
||||
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Kads velk, izvietot semaforus katras: {ORANGE}{STRING} šūnas
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Galvenās rīkjoslas izvietojums: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Pa kreisi
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Centrâ
|
||||
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Pa labi
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Logu pielipšanas rādiuss: {ORANGE}{STRING} px
|
||||
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Logu pielipšanas rādiuss: {ORANGE}atspējots
|
||||
|
||||
STR_CONFIG_PATCHES_GUI :{BLACK}Saskarne
|
||||
STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Būvniecība
|
||||
STR_CONFIG_PATCHES_VEHICLES :{BLACK}Transportlīdzekļi
|
||||
STR_CONFIG_PATCHES_STATIONS :{BLACK}Stacijas
|
||||
STR_CONFIG_PATCHES_ECONOMY :{BLACK}Ekonomika
|
||||
STR_CONFIG_PATCHES_AI :{BLACK}Pretiniekis
|
||||
|
||||
STR_CONFIG_PATCHES_DISABLED :atspējots
|
||||
STR_CONFIG_PATCHES_INT32 :{NUM}
|
||||
STR_CONFIG_PATCHES_CURRENCY :{CURRENCY}
|
||||
|
||||
STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Mainīt iestatījuma vērtību
|
||||
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Daži vai visi apkalpošanas intervāli ir nesavietojami ar izvēlētajiem iestatījumiem! Der 5-90% un 30-800 dienas
|
||||
STR_CONFIG_PATCHES_YAPF_SHIPS :{LTBLUE}Izmantot YAPF kuģiem: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_YAPF_ROAD :{LTBLUE}Izmantot YAPF autotransportam: {ORANGE}{STRING}
|
||||
STR_CONFIG_PATCHES_YAPF_RAIL :{LTBLUE}Izmantot YAPF vilcieniem: {ORANGE}{STRING}
|
||||
|
||||
STR_TEMPERATE_LANDSCAPE :Mērenais klimats
|
||||
STR_SUB_ARCTIC_LANDSCAPE :Subarktiskais klimats
|
||||
STR_SUB_TROPICAL_LANDSCAPE :Subtropiskais klimats
|
||||
STR_TOYLAND_LANDSCAPE :Rotaļlietu zeme
|
||||
|
||||
STR_CHEATS :{WHITE}Blēdības
|
||||
STR_CHEATS_TIP :{BLACK}Izvēlas rūtiņas norāda uz to, vai esat jau izmantojis šo blēdību
|
||||
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tuneļi drīkst krutoties: {ORANGE}{STRING}
|
||||
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Būvniecības pauzes režīmā: {ORANGE}{STRING}
|
||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Reaktīvās lidmašīnas neavarēs (bieži) mazajās lidostās: {ORANGE} {STRING}
|
||||
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Klimata maiņa: {ORANGE} {STRING}
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Datuma maiņa: {ORANGE} {DATE_SHORT}
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}L'auj izmaini't produktu ve'rti'bas: {ORANGE}{STRING}
|
||||
|
||||
STR_HEADING_FOR_WAYPOINT :{LTBLUE}Ceļā uz {WAYPOINT}
|
||||
STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ceļā uz {WAYPOINT}, {VELOCITY}
|
||||
|
||||
STR_GO_TO_WAYPOINT :Caur {WAYPOINT}
|
||||
STR_GO_NON_STOP_TO_WAYPOINT :Brauc caur {WAYPOINT} bez apstāšanās
|
||||
|
||||
STR_WAYPOINTNAME_CITY :Kontrolpunkts {TOWN}
|
||||
STR_WAYPOINTNAME_CITY_SERIAL :Kontrolpunkts {TOWN} #{COMMA}
|
||||
STR_LANDINFO_WAYPOINT :Kontrolpunkts
|
||||
|
||||
STR_WAYPOINT :{WHITE}Kontrolpunkts
|
||||
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Izvēlaties kontrolpunkta veidu
|
||||
|
||||
STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT}
|
||||
STR_WAYPOINT_RAW :{WAYPOINT}
|
||||
STR_EDIT_WAYPOINT_NAME :{WHITE}Labot kontrolpunkta nosaukumu
|
||||
|
||||
STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nevar pārsaukt kontrolpunktu...
|
||||
STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Pārvērst sliedes par kontrolpunktu
|
||||
STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Nevar šeit uzbūvēt vilcienu kontrolpunktu...
|
||||
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nevar šeit noņemt vilcienu kontrolpunktu...
|
||||
|
||||
STR_BUILD_AUTORAIL_TIP :{BLACK}Būvē dzelzceļu izmantojot Autosliežu režīmu
|
||||
|
||||
STR_NO_TOWN_IN_SCENARIO :{WHITE}...šajā scenārijā nav pilsētu
|
||||
|
||||
STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Vai jūs esat pārliecināts, ka vēlaties izveidot nejauši izvēlētu ainavu?
|
||||
STR_MANY_RANDOM_TOWNS :Daudz nejauši izveidotu pilsētu
|
||||
STR_RANDOM_TOWNS_TIP :{BLACK}Pāklāt karti ar nejauši izvietotām pilsētām
|
||||
STR_RANDOM_INDUSTRIES_TIP :{BLACK}Pāklāt karti ar nejauši izvietotām rūpniecībām
|
||||
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nevar izveidot rūpniecības...
|
||||
|
||||
STR_LANDSCAPING_TOOLBAR_TIP :{BLACK}Atvērt aiznavas rīkjoslu, lai mainīt zemes līmeni, stādīt kokus utt.
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}Ainava
|
||||
STR_LEVEL_LAND_TOOLTIP :{BLACK}Izlidzinât zemi
|
||||
|
||||
|
||||
STR_TREES_RANDOM_TYPE :{BLACK}Nejauši izvēlēta veida koki
|
||||
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Nejauši izveitot kokus
|
||||
|
||||
STR_CANT_BUILD_CANALS :{WHITE}Nedrīkst šeit būvēt kanālus...
|
||||
STR_BUILD_CANALS_TIP :{BLACK}Būvēt kanālus. Nospiediet CTRL, lai izvietotu jūras šūnas (tikai jūras līmenī)
|
||||
STR_LANDINFO_CANAL :Kanals
|
||||
|
||||
STR_CANT_BUILD_LOCKS :{WHITE}Nevar šeit būvet slūžas
|
||||
STR_BUILD_LOCKS_TIP :{BLACK}Būvēt slūžas
|
||||
STR_LANDINFO_LOCK :Slūžas
|
||||
|
||||
STR_BUOY_IS_IN_USE :{WHITE}...boja jau tiek lietota!
|
||||
|
||||
STR_LANDINFO_COORDS :{BLACK}Koordinātes: {LTBLUE}{NUM}x{NUM} ({STRING})
|
||||
|
||||
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nevar novākt daļu stacijas
|
||||
STR_CANT_CONVERT_RAIL :{WHITE}Nevar pārveidot sliežu veidu šeit...
|
||||
STR_CONVERT_RAIL_TIP :{BLACK}Pārveidot/uzlabot sliežu veidu
|
||||
|
||||
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Pārvēlciet šeit vilciena lokomotīvi, lai pārdotu visu vilcienu
|
||||
|
||||
STR_DRAG_DROP :{BLACK}Vilkt un nomest
|
||||
STR_STATION_DRAG_DROP :{BLACK}Būvēt staciju izmantojot "vilkt un nomest"
|
||||
STR_SELECT_STATION_CLASS_TIP :{BLACK}Izvēlaties, kādu stacijas klasi rādīt
|
||||
STR_SELECT_STATION_TYPE_TIP :{BLACK}Izvēlaties, kādu stacijas veidu būvēt
|
||||
|
||||
STR_FAST_FORWARD :{BLACK}Paātrināta spēle
|
||||
STR_MESSAGE_HISTORY :{WHITE}Ziņojumu vēsture
|
||||
STR_MESSAGE_HISTORY_TIP :{BLACK}Neseno ziņu saraksts
|
||||
STR_MESSAGES_DISABLE_ALL :{BLACK}Atspējot visu
|
||||
STR_MESSAGES_ENABLE_ALL :{BLACK}Iespējot visu
|
||||
|
||||
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Būvēt ogļu raktuvi
|
||||
STR_CONSTRUCT_FOREST_TIP :{BLACK}Stādīt kokaudzētavu
|
||||
STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Būvēt naftas atradni
|
||||
STR_CONSTRUCT_FARM_TIP :{BLACK}Būvēt fermu
|
||||
STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Būvēt vara rūdas raktuvi
|
||||
STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Veikt naftas urbumu
|
||||
STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Būvēt zelta raktuvi
|
||||
STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Būvēt dimantu raktuvi
|
||||
STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Būvēt dzelzs rūdas raktuvi
|
||||
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Finansēt augļu koku plantāciju
|
||||
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Finansēt gumijkoku plantāciju
|
||||
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Finansēt ūdens ieguvi
|
||||
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Stādīt konfekšpūku mežu
|
||||
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Finansēt bateriju fermu
|
||||
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Veikt kolas urbumus
|
||||
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Finansēt plastmasas strūklakas
|
||||
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Būvēt burbuļu ģenerātoru
|
||||
STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Finansēt Toffee raktuves
|
||||
STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Būvēt cukura raktuves
|
||||
|
||||
STR_INDUSTRYDIR_CAPTION :{WHITE}Industrîjas
|
||||
STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}){YELLOW} ({COMMA}% pārvadāti)
|
||||
STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}/{CARGO}){YELLOW} ({COMMA}%/{COMMA}% pārvadāti)
|
||||
STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
||||
|
||||
STR_INDUSTRY_TOO_CLOSE :{WHITE}...pārāk tuvu citai industrijai
|
||||
|
||||
STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Pielāgot vilcienu citas kravas pārvadāšanai
|
||||
STR_RAIL_REFIT_VEHICLE :{BLACK}Pārbūvēt vilcienu
|
||||
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Izvēlaties kravas veidu, ko pārvadāt ar vilcienu
|
||||
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Pārbūvēt vilcienu izceltā kravas veida pārvadāšanai
|
||||
STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Nevar pārbūvēt vilcienu...
|
||||
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Apkalpošanas intervāls procentos: {ORANGE}{STRING}
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Maini't produkciju
|
||||
|
||||
TEMP_AI_IN_PROGRESS :{WHITE}Laipni lūgti jaunā MI izstrādē. Ja jums rodas kādas problēmas, tad sataisiet ekrānuzņēmumu un publicējiet to forumā.
|
||||
TEMP_AI_ACTIVATED :{WHITE}Brīdinājums: jaunais MI ir joprojām alfa stadijā! Šobrīd darbojas tikai autotransports!
|
||||
TEMP_AI_MULTIPLAYER :{WHITE}Brīdinājums: realizācija joprojām ir eksperimentāla (izmantojot jauno MI). Lūdzu, ziņojiet par problēmām uz truelight@openttd.org.
|
||||
|
||||
############ network gui strings
|
||||
|
||||
STR_NETWORK_MULTIPLAYER :{WHITE}Vairāk spēlētāju režīms
|
||||
|
||||
STR_NETWORK_PLAYER_NAME :{BLACK}Spelçtâja vârds:
|
||||
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Šis vārds, pēc kura jūs pazīs citi spēlētāji
|
||||
STR_NETWORK_CONNECTION :{BLACK}Savienojums:
|
||||
STR_NETWORK_CONNECTION_TIP :{BLACK}Izvēlaties starp spēli caur internetu vai spēli lokālajā tīklā
|
||||
|
||||
STR_NETWORK_START_SERVER :{BLACK}Palaist serveri
|
||||
STR_NETWORK_START_SERVER_TIP :{BLACK}Palaist jūsu personīgo serveri
|
||||
|
||||
STR_NETWORK_GAME_NAME :{BLACK}Vârds
|
||||
STR_NETWORK_GAME_NAME_TIP :{BLACK}Spēles nosaukums
|
||||
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Valoda, servera versija utt.
|
||||
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Noklikšķiniet uz spēles sarakstā, lai to izvēlētos
|
||||
|
||||
STR_NETWORK_FIND_SERVER :{BLACK}Atrast serveri
|
||||
STR_NETWORK_FIND_SERVER_TIP :{BLACK}Meklēt serveri tīklā
|
||||
STR_NETWORK_ADD_SERVER :{BLACK}Pievienot serveri
|
||||
STR_NETWORK_ADD_SERVER_TIP :{BLACK}Pievieno serveri sarakstam, kurš vienmēr tiks pārbaudīts, vai tajā nav palaistas spēles.
|
||||
STR_NETWORK_ENTER_IP :{BLACK}Ievadiet servera adresi
|
||||
|
||||
STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
|
||||
STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klienti
|
||||
STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klienti tiešsaitē / Maksimālais klientu skaits{}Uzņēmumi tiešsaistē / Maksimālais uzņēmumu skaits
|
||||
STR_NETWORK_GAME_INFO :{SILVER}SPĒLES INFORMĀCIJA
|
||||
STR_ORANGE :{ORANGE}{STRING}
|
||||
STR_NETWORK_CLIENTS :{SILVER}Klienti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
|
||||
STR_NETWORK_LANGUAGE :{SILVER}Valoda: {WHITE}{STRING}
|
||||
STR_NETWORK_MAP_SIZE :{SILVER}Kartes izmērs: {WHITE}{COMMA}x{COMMA}
|
||||
STR_NETWORK_SERVER_VERSION :{SILVER}Servera izmērs: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_ADDRESS :{SILVER}Servera adrese: {WHITE}{STRING} : {NUM}
|
||||
STR_NETWORK_START_DATE :{SILVER}Sākuma datums: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_CURRENT_DATE :{SILVER}Šībrīža datums: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_PASSWORD :{SILVER}Aizsargāts ar paroli!
|
||||
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVERIS NAV TIEŠSAISTĒ
|
||||
STR_NETWORK_SERVER_FULL :{SILVER}SERVERIS IR PILNS
|
||||
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIJU NESAKRITĪBA
|
||||
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF NESAKRITĪBA
|
||||
|
||||
STR_NETWORK_JOIN_GAME :{BLACK}Pievienoties spēlei
|
||||
|
||||
|
||||
STR_NETWORK_START_GAME_WINDOW :{WHITE}Sākt jaunu vairākspēlētāju spēli
|
||||
|
||||
|
||||
STR_NETWORK_NEW_GAME_NAME :{BLACK}Spēles nosaukums:
|
||||
STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Spēles nosaukums, kas tiks attēlots citiem spēlētajiem vairākspēlētāju spēļu izvēlnē
|
||||
STR_NETWORK_SET_PASSWORD :{BLACK}Uzstādīt paroli
|
||||
STR_NETWORK_PASSWORD_TIP :{BLACK}Aizsargā jūsu spēli ar paroli, ja jūs nevēlaties, lai tā būtu publiski pieejama
|
||||
STR_NETWORK_SELECT_MAP :{BLACK}Izvēlaties karti:
|
||||
STR_NETWORK_SELECT_MAP_TIP :{BLACK}Kuru karti jūs vēlaties spēlēt?
|
||||
STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maks. klientu sk.:
|
||||
STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Izvēlaties maksimālo klientu skaitu. Ne visiem slotiem ir jābūt aizpildītiem
|
||||
STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_LAN :LAN
|
||||
STR_NETWORK_INTERNET :Internets
|
||||
STR_NETWORK_LAN_INTERNET :LAN / Internets
|
||||
STR_NETWORK_INTERNET_ADVERTISE :Internets (reklamēt)
|
||||
STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_0_PLAYERS :0 spēlētāju
|
||||
STR_NETWORK_1_PLAYERS :1 spēlētājs
|
||||
STR_NETWORK_2_PLAYERS :2 clienti
|
||||
STR_NETWORK_3_PLAYERS :3 spēlētāji
|
||||
STR_NETWORK_4_PLAYERS :4 spēlētāji
|
||||
STR_NETWORK_5_PLAYERS :5 spēlētāji
|
||||
STR_NETWORK_6_PLAYERS :6 spēlētāji
|
||||
STR_NETWORK_7_PLAYERS :7 spēlētāji
|
||||
STR_NETWORK_8_PLAYERS :8 spēlētāji
|
||||
STR_NETWORK_9_PLAYERS :9 spēlētāji
|
||||
STR_NETWORK_10_PLAYERS :10 spēlētāji
|
||||
STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maks. uzņēmumu sk.:
|
||||
STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Ierobežo serveri noteiktam uzņēmumu daudzumam
|
||||
STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maks. novērotāju sk.:
|
||||
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Ierobēžo serveri noteiktam novērotāju skaitam
|
||||
STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Valodu, kurā runā:
|
||||
STR_NETWORK_LANGUAGE_TIP :{BLACK}Citi lietotāji zinās, kurā valodā tiek runāts uz servera
|
||||
STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
||||
STR_NETWORK_START_GAME :{BLACK}Sakt spçli
|
||||
STR_NETWORK_START_GAME_TIP :{BLACK}Sāk jaunu tīkla spēli ar nejaušu karti vai scenāriju
|
||||
STR_NETWORK_LOAD_GAME :{BLACK}Ielādēt spēli
|
||||
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Atsākt iepriekš saglabātu vairākspēlētāju spēli (esi pārliecināts, ka atsākat kā pareizs spēlētājs)
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_LANG_ANY :Jebkurā
|
||||
STR_NETWORK_LANG_ENGLISH :Angïu
|
||||
STR_NETWORK_LANG_GERMAN :Vācu
|
||||
STR_NETWORK_LANG_FRENCH :Franču
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -1155,27 +1424,76 @@ STR_STATION :{STATION}
|
||||
STR_2806 :{WHITE}{STRING}
|
||||
STR_280A_SIGN :Zîme
|
||||
STR_280E_TREES :Koki
|
||||
STR_280F_RAINFOREST :Lietus meži
|
||||
STR_2810_CACTUS_PLANTS :Kaktusu plantācijas
|
||||
|
||||
##id 0x3000
|
||||
STR_3000_RAIL_STATION_SELECTION :{WHITE}Dzelzceļa stacijas izvēle
|
||||
STR_3001_AIRPORT_SELECTION :{WHITE}Lidostas izvēle
|
||||
STR_3002_ORIENTATION :{BLACK}Virziens
|
||||
STR_3003_NUMBER_OF_TRACKS :{BLACK}Mašīnu skaits
|
||||
STR_3004_PLATFORM_LENGTH :{BLACK}Platformas garums
|
||||
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Pārāk tuvu citai dzelzceļa stacijai
|
||||
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Pārāk daudz staciju/iekrašanas zonu šajā pilsētā
|
||||
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Pārāk daudz stacijas/iekraušanas zonas
|
||||
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Pa'ra'k daudz autobusa pieturu
|
||||
STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}pa'ra'k daudz kravas auto staciju
|
||||
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Pārāk tuvu citai stacijai/iekraušanas zonai
|
||||
STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
|
||||
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Jānojauc dzelzsceļa stacija vispirms
|
||||
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Pārāk tuvu citai lidostai
|
||||
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Vispirms jānosauc lidosta
|
||||
|
||||
STR_3030_RENAME_STATION_LOADING :Pārsaukt staciju/iekraušanas zonu
|
||||
STR_3031_CAN_T_RENAME_STATION :{WHITE}Nevar pārsaukt staciju...
|
||||
STR_3032_RATINGS :{BLACK}Reitingi
|
||||
STR_3033_ACCEPTS :{BLACK}Pieņem
|
||||
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Vietējais transporta pakalpojumu reitings:
|
||||
|
||||
############ range for rating starts
|
||||
STR_3035_APPALLING :Drausmīgs
|
||||
STR_3036_VERY_POOR :Ļoti vājš
|
||||
STR_3037_POOR :Vājš
|
||||
STR_3038_MEDIOCRE :Viduvējs
|
||||
STR_3039_GOOD :Labs
|
||||
STR_303A_VERY_GOOD :Ļoti labs
|
||||
STR_303B_EXCELLENT :Lielisks
|
||||
STR_303C_OUTSTANDING :Perfekts
|
||||
############ range for rating ends
|
||||
|
||||
STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
|
||||
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} vairs nepieņem {STRING}
|
||||
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} vairs nepieņem {STRING} vai {STRING}
|
||||
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} pieņem {STRING}
|
||||
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} pieņem {STRING} un {STRING}
|
||||
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Autoostas virziens
|
||||
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Virpirms jānojauc autoosta
|
||||
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Stacij{P a s u}
|
||||
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
|
||||
STR_304A_NONE :{YELLOW}- Nav -
|
||||
STR_304B_SITE_UNSUITABLE :{WHITE}...vieta nav piemērota
|
||||
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Pārāk tuvu citam dokam
|
||||
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Vispirms jānojauc doks
|
||||
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Izvēlaties dzelzsceļa stacijas virzienu
|
||||
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Izvēlaties platformu skaitu dzelzsceļa stacijai
|
||||
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Izvēlaties autoostas virzienu
|
||||
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centrēt galveno skatījumu uz stacijas atrašanās vietu
|
||||
STR_3054_SHOW_STATION_RATINGS :{BLACK}Parādīt stacijas reitingu
|
||||
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Mainīt stacijas nosaukumu
|
||||
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Rādīt pieņemamās kravas sarakstu
|
||||
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Staciju nosaukumi - uzklišķiniet uz nosaukuma, lai centrētu galveno skatījumu uz staciju
|
||||
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Izvēlaties lidostas izmēru/veidu
|
||||
STR_305C_0 :{STATION} {STATIONFEATURES}
|
||||
STR_STATION_SIGN_TINY :{TINYFONT}{STATION} {STATIONFEATURES}
|
||||
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
|
||||
STR_305E_RAILROAD_STATION :Dzelzsceļa stacija
|
||||
STR_305F_AIRCRAFT_HANGAR :Lidaparātu angārs
|
||||
STR_3060_AIRPORT :Lidosta
|
||||
STR_3062_BUS_STATION :Autoosta
|
||||
STR_3063_SHIP_DOCK :Osta
|
||||
STR_3068_DOCK :{WHITE}Osta
|
||||
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...neregula'ras stacijas nav atl'autas
|
||||
|
||||
STR_UNDEFINED :(nedefinēta rinda)
|
||||
##id 0x3800
|
||||
STR_3804_WATER :Ûdens
|
||||
|
||||
@@ -1187,13 +1505,37 @@ STR_4801 :{WHITE}{INDUSTR
|
||||
STR_4804_SAWMILL :Gateris
|
||||
STR_4805_FOREST :Mežs
|
||||
STR_480B_FARM :Ferma
|
||||
STR_480D_OIL_WELLS :Naftas urbumi
|
||||
STR_480E_BANK :Banka
|
||||
STR_480F_FOOD_PROCESSING_PLANT :Ēdiena apstrādes fabrika
|
||||
STR_4810_PAPER_MILL :Papirfabrika
|
||||
STR_4811_GOLD_MINE :Zelta raktuves
|
||||
STR_4812_BANK :Banka
|
||||
STR_4813_DIAMOND_MINE :Dimantu raktuves
|
||||
STR_4814_IRON_ORE_MINE :Dzelzs rūdas raktuves
|
||||
STR_4815_FRUIT_PLANTATION :Augļu plantācija
|
||||
STR_4816_RUBBER_PLANTATION :Gumijkoka plantācija
|
||||
STR_4817_WATER_SUPPLY :Ūdens ieguve
|
||||
STR_4818_WATER_TOWER :Ūdens tornis
|
||||
STR_4819_FACTORY :Rûpnîca
|
||||
STR_481A_FARM :Ferma
|
||||
STR_481B_LUMBER_MILL :Kokzāģētava
|
||||
STR_481D_CANDY_FACTORY :Saldumu fabrika
|
||||
STR_481F_COLA_WELLS :Kolas urbumi
|
||||
STR_4820_TOY_SHOP :Rotaļlietu veikals
|
||||
STR_4821_TOY_FACTORY :Rotaļlietu fabrika
|
||||
STR_4822_PLASTIC_FOUNTAINS :Plastmasas strūklakas
|
||||
STR_4824_BUBBLE_GENERATOR :Burbuļu ģenerātors
|
||||
STR_4826_SUGAR_MINE :Cukura raktuve
|
||||
|
||||
############ range for requires starts
|
||||
STR_4827_REQUIRES :{BLACK}Nepieciešams: {YELLOW}{STRING}
|
||||
STR_4828_REQUIRES :{BLACK}Nepieciešams: {YELLOW}{STRING}, {STRING}
|
||||
STR_4829_REQUIRES :{BLACK}Nepieciešams: {YELLOW}{STRING}, {STRING}, {STRING}
|
||||
############ range for requires ends
|
||||
|
||||
|
||||
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produkcija iepriekšēja mēnesī:
|
||||
##id 0x5000
|
||||
STR_5000_TRAIN_IN_TUNNEL :{WHITE}Vilciens tunelî
|
||||
STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
||||
@@ -1210,18 +1552,44 @@ STR_SV_EMPTY :
|
||||
STR_SV_TRAIN_NAME :Vilciens {COMMA}
|
||||
|
||||
STR_SV_STNAME :{STRING}
|
||||
STR_SV_STNAME_AIRPORT :{STRING} Lidosta
|
||||
STR_SV_STNAME_MINES :{STRING} Raktuves
|
||||
STR_SV_STNAME_DOCKS :{STRING} Doki
|
||||
STR_SV_STNAME_BUOY_1 :{STRING} Boja 1
|
||||
STR_SV_STNAME_BUOY_2 :{STRING} Boja 2
|
||||
STR_SV_STNAME_BUOY_3 :{STRING} Boja 3
|
||||
STR_SV_STNAME_BUOY_4 :{STRING} Boja 4
|
||||
STR_SV_STNAME_BUOY_5 :{STRING} Boja 5
|
||||
STR_SV_STNAME_BUOY_6 :{STRING} Boja 6
|
||||
STR_SV_STNAME_BUOY_7 :{STRING} Boja 7
|
||||
STR_SV_STNAME_BUOY_8 :{STRING} Boja 8
|
||||
STR_SV_STNAME_BUOY_9 :{STRING} Boja 9
|
||||
STR_SV_STNAME_FOREST :{STRING} Mežs
|
||||
|
||||
############ end of savegame specific region!
|
||||
|
||||
##id 0x6800
|
||||
STR_6800_DIFFICULTY_LEVEL :{WHITE}Grūtības līmenis
|
||||
STR_OPTIONS_SAVE_CHANGES :{BLACK}Saglabât
|
||||
|
||||
############ range for difficulty levels starts
|
||||
STR_6801_EASY :{BLACK}Viegls
|
||||
STR_6802_MEDIUM :{BLACK}Vidējs
|
||||
STR_6803_HARD :{BLACK}Grūts
|
||||
STR_6804_CUSTOM :{BLACK}Pielāgots
|
||||
############ range for difficulty levels ends
|
||||
|
||||
############ range for difficulty settings starts
|
||||
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maksimāls pretinieku daudzums: {ORANGE}{COMMA}
|
||||
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Pretinieku sākuma laiks: {ORANGE}{STRING}
|
||||
STR_6807_NO_OF_TOWNS :{LTBLUE}Pilsētu skaits: {ORANGE}{STRING}
|
||||
STR_6808_NO_OF_INDUSTRIES :{LTBLUE}Industriju skaits: {ORANGE}{STRING}
|
||||
STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maksimāls sākotnējais kredīts: {ORANGE}{CURRENCY}
|
||||
STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Sākotnējā kredīta likme: {ORANGE}{COMMA}%
|
||||
STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Transportlīdzekļu lietošanas izdevumi: {ORANGE}{STRING}
|
||||
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Pretinieku būvniecības ātrums: {ORANGE}{STRING}
|
||||
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Pretinieku inteliģence: {ORANGE}{STRING}
|
||||
STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Transportlīdzekļu lūšana: {ORANGE}{STRING}
|
||||
############ range for difficulty settings ends
|
||||
|
||||
STR_6819 :{BLACK}{SMALLLEFTARROW}
|
||||
@@ -1241,9 +1609,19 @@ STR_7005_COLOR_SCHEME :{BLACK}Krasas s
|
||||
STR_7006_COLOR_SCHEME :{GOLD}Krasas shçma:
|
||||
STR_7007_NEW_COLOR_SCHEME :{WHITE}Jaunâ Krasas shçma
|
||||
STR_7010 :{WHITE}{NUM}
|
||||
STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Ceļa transp. lietošanas izmaksas
|
||||
STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Lidaparātu lietošanas izmaksas
|
||||
STR_7016_SHIP_RUNNING_COSTS :{GOLD}Kuģu lietošanas izmaksas
|
||||
STR_7017_PROPERTY_MAINTENANCE :{GOLD}Īpašumu apkalpošana
|
||||
STR_7018_TRAIN_INCOME :{GOLD}Vilcienu ienākumi
|
||||
STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Ceļu transportlīdzekļu ienākumi
|
||||
STR_701A_AIRCRAFT_INCOME :{GOLD}Lidaparātu ienākumi
|
||||
STR_701B_SHIP_INCOME :{GOLD}Kuģu ienākumi
|
||||
STR_701C_LOAN_INTEREST :{GOLD}Kredīta likme
|
||||
STR_701D_OTHER :{GOLD}Citi
|
||||
STR_701E :{BLACK}-{CURRENCY64}
|
||||
STR_701F :{BLACK}+{CURRENCY64}
|
||||
STR_7020_TOTAL :{WHITE}Kopā:
|
||||
STR_7021 :{COMPANY}{PLAYERNAME}
|
||||
STR_CURRCOMPACT :{CURRCOMPACT64}
|
||||
STR_7024 :{COMMA}
|
||||
@@ -1359,8 +1737,8 @@ STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helic
|
||||
STR_8104_AIRCRAFT :lidmaðîna
|
||||
|
||||
##id 0x8800
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING}
|
||||
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING}
|
||||
STR_8804 :{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING} {STRING}
|
||||
STR_8807_GO_TO_TRANSFER :Uz {STATION} (Pa'rvest un pan'emt kravu)
|
||||
STR_8808_GO_TO_UNLOAD :Uz {STATION} (Nokraut)
|
||||
STR_8809_GO_TO_TRANSFER_UNLOAD :Uz {STATION} (Pa'rvest un atsta't tuks'u)
|
||||
@@ -1382,7 +1760,6 @@ STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{ST
|
||||
STR_SERVICE :{BLACK}Serviss
|
||||
STR_882E :{WHITE}{VEHICLE}
|
||||
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Vilciens ja'apsta'dina kad tas ierodas depo
|
||||
STR_885A :{BLACK}{BIGFONT}{STRING}
|
||||
STR_8861_STOPPED :{RED}Stoppets
|
||||
|
||||
STR_8865_NAME_TRAIN :{WHITE}Nosaukt vilcienu
|
||||
@@ -1394,7 +1771,6 @@ STR_886F_TRANSFER :{BLACK}Tranzi't
|
||||
##id 0x9000
|
||||
STR_9002 :{WHITE}{VEHICLE}
|
||||
STR_9012_CAPACITY :{BLACK}Capacitâte: {LTBLUE}{CARGO}
|
||||
STR_9029 :{BLACK}{BIGFONT}{STRING}
|
||||
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Atrums: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
||||
|
||||
STR_9034_RENAME :{BLACK}Pârsaukt
|
||||
@@ -1403,19 +1779,18 @@ STR_9034_RENAME :{BLACK}Pârsauk
|
||||
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Kuìi
|
||||
STR_980F :{WHITE}{VEHICLE}
|
||||
STR_9820_BUILD_NEW_SHIP :{BLACK}Uzbûvet jauno kuìi
|
||||
STR_982D :{BLACK}{BIGFONT}{STRING}
|
||||
|
||||
STR_9836_RENAME :{BLACK}Pârsaukt
|
||||
SERVICE_AT_SHIP_DEPOT :Apkalpošana {TOWN} kuģubūvētavā
|
||||
|
||||
##id 0xA000
|
||||
STR_A00A :{WHITE}{VEHICLE}
|
||||
STR_A02D :{BLACK}{BIGFONT}{STRING}
|
||||
|
||||
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Lidmaðînas avârija!{}Lidmaðînai pietrûka degviela, {COMMA} nogalinâti!
|
||||
STR_A036 :{TINYFONT}{BLACK}{STATION}
|
||||
STR_A037_RENAME :{BLACK}Pârsaukt
|
||||
STR_GO_TO_AIRPORT_HANGAR :Uz {STATION} Angâru
|
||||
SERVICE_AT_AIRPORT_HANGAR :Serviss {STATION} Angarâ
|
||||
SERVICE_AT_AIRPORT_HANGAR :Apkalpošana {STATION} angārā
|
||||
|
||||
##id 0xB000
|
||||
|
||||
@@ -1445,10 +1820,9 @@ STR_SHIP :{BLACK}{SHIP}
|
||||
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Kuìi
|
||||
|
||||
|
||||
STR_REPLACE_VEHICLES :{BLACK}Nomaini transporta lîdzekïus
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Nomaini transporta lîdzekïus
|
||||
STR_REPLACE_VEHICLES_START :{BLACK}Sâc nomainît transporta lîdzekïus
|
||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Pârtrauc nomainît transporta lîdzekïus
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Nomainīt {STRING}
|
||||
STR_REPLACE_VEHICLES_START :{BLACK}Sākt transportlīdzkļu nomaiņu
|
||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Pārtraukt transportlīdzekļu nomaiņu
|
||||
STR_NOT_REPLACING :{BLACK}Netiks nomainîts
|
||||
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Neviens transporta lîdzeklis nebija izvçlçts
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izvçlies lokomatîves tipu kuru tu gribi nomainît
|
||||
|
||||
@@ -256,6 +256,19 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lang\korean.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating korean language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
|
||||
"
|
||||
Outputs="lang\korean.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lang\lithuanian.txt"
|
||||
>
|
||||
@@ -353,6 +366,18 @@
|
||||
Outputs="lang\russian.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\simplified_chinese.txt">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating simplified chinese language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
|
||||
"
|
||||
Outputs="lang\simplified_chinese.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\slovak.txt">
|
||||
<FileConfiguration
|
||||
@@ -405,6 +430,18 @@
|
||||
Outputs="lang\swedish.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\traditional_chinese.txt">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating traditional chinese language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
|
||||
"
|
||||
Outputs="lang\traditional_chinese.lng"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\turkish.txt">
|
||||
<FileConfiguration
|
||||
|
||||
@@ -297,6 +297,20 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lang\korean.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating korean language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
"
|
||||
Outputs="lang\korean.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="lang\lithuanian.txt"
|
||||
>
|
||||
@@ -409,6 +423,20 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\simplified_chinese.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating simplified chinese language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
"
|
||||
Outputs="lang\simplified_chinese.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\slovak.txt"
|
||||
>
|
||||
@@ -465,6 +493,20 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\traditional_chinese.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating traditional chinese language file"
|
||||
CommandLine="strgen\debug\strgen.exe -s lang -d lang "$(InputPath)"
"
|
||||
Outputs="lang\traditional_chinese.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lang\turkish.txt"
|
||||
>
|
||||
|
||||
+25
-20
@@ -53,6 +53,20 @@ static int _scengen_town_size = 2; // depress medium-sized towns per default
|
||||
extern void GenerateIndustries(void);
|
||||
extern bool GenerateTowns(void);
|
||||
|
||||
void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
#ifdef ENABLE_NETWORK
|
||||
char msg[20];
|
||||
if (!success) return;
|
||||
/* Inform the player of this action */
|
||||
snprintf(msg, sizeof(msg), "%d", p1);
|
||||
if (!_network_server) {
|
||||
SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg);
|
||||
} else {
|
||||
NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, NETWORK_SERVER_INDEX);
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
}
|
||||
|
||||
void HandleOnEditText(WindowEvent *e)
|
||||
{
|
||||
@@ -74,22 +88,12 @@ void HandleOnEditText(WindowEvent *e)
|
||||
#ifdef ENABLE_NETWORK
|
||||
case 3: { /* Give money, you can only give money in excess of loan */
|
||||
const Player *p = GetPlayer(_current_player);
|
||||
int32 money = min(p->money64 - p->current_loan, atoi(e->we.edittext.str) / _currency->rate);
|
||||
char msg[20];
|
||||
int32 money = min(p->money64 - p->current_loan, (int64)(atoi(e->we.edittext.str) / _currency->rate));
|
||||
|
||||
money = clamp(money, 0, 20000000); // Clamp between 20 million and 0
|
||||
|
||||
// Give 'id' the money, and substract it from ourself
|
||||
if (!DoCommandP(0, money, id, NULL, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS))) break;
|
||||
|
||||
// Inform the player of this action
|
||||
snprintf(msg, sizeof(msg), "%d", money);
|
||||
|
||||
if (!_network_server) {
|
||||
SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, id, msg);
|
||||
} else {
|
||||
NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, id, msg, NETWORK_SERVER_INDEX);
|
||||
}
|
||||
DoCommandP(0, money, id, CcGiveMoney, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS));
|
||||
break;
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
@@ -1064,7 +1068,7 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
|
||||
StringID msg =
|
||||
mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE;
|
||||
|
||||
DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(msg));
|
||||
DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_MSG(msg));
|
||||
} else {
|
||||
SndPlayTileFx(SND_1F_SPLAT, tile);
|
||||
|
||||
@@ -1091,7 +1095,7 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
|
||||
|
||||
BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
|
||||
if (TileHeight(tile2) == h) {
|
||||
DoCommandP(tile2, 8, (uint32)mode, NULL, CMD_TERRAFORM_LAND | CMD_AUTO);
|
||||
DoCommandP(tile2, 8, (uint32)mode, NULL, CMD_TERRAFORM_LAND);
|
||||
}
|
||||
} END_TILE_LOOP(tile2, sizex, sizey, tile)
|
||||
}
|
||||
@@ -1801,7 +1805,7 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
|
||||
case WKC_F7: ShowPlayerStations(_local_player); break;
|
||||
case WKC_F8: ShowPlayerFinances(_local_player); break;
|
||||
case WKC_F9: ShowPlayerCompany(_local_player); break;
|
||||
case WKC_F10:ShowOperatingProfitGraph(); break;
|
||||
case WKC_F10: ShowOperatingProfitGraph(); break;
|
||||
case WKC_F11: ShowCompanyLeagueTable(); break;
|
||||
case WKC_F12: ShowBuildIndustryWindow(); break;
|
||||
case WKC_SHIFT | WKC_F1: ShowVehicleListWindow(_local_player, INVALID_STATION, VEH_Train); break;
|
||||
@@ -1813,7 +1817,7 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
|
||||
case WKC_SHIFT | WKC_F7: ShowBuildRailToolbar(_last_built_railtype, -1); break;
|
||||
case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(); break;
|
||||
case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
|
||||
case WKC_SHIFT | WKC_F10:ShowBuildAirToolbar(); break;
|
||||
case WKC_SHIFT | WKC_F10: ShowBuildAirToolbar(); break;
|
||||
case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
|
||||
case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
|
||||
case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break;
|
||||
@@ -1860,9 +1864,10 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
|
||||
break;
|
||||
}
|
||||
|
||||
case WE_MESSAGE:
|
||||
HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 17, 18);
|
||||
break;
|
||||
case WE_MESSAGE: {
|
||||
Window *w2 = FindWindowById(WC_MAIN_WINDOW, 0);
|
||||
if (w2 != NULL) HandleZoomMessage(w, w2->viewport, 17, 18);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2008,7 +2013,7 @@ static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
case WE_KEYPRESS:
|
||||
switch (e->we.keypress.keycode) {
|
||||
case WKC_F1: ToolbarPauseClick(w); break;
|
||||
case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(w); break;
|
||||
case WKC_F2: ShowGameOptions(); break;
|
||||
case WKC_F3: MenuClickSaveLoad(0); break;
|
||||
case WKC_F4: ToolbarScenGenLand(w); break;
|
||||
|
||||
+1
-1
@@ -187,7 +187,7 @@ int32 CmdChangeCompanyName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
StringID str;
|
||||
Player *p;
|
||||
|
||||
if (_cmd_text[0] == '\0') return CMD_ERROR;
|
||||
if (_cmd_text == NULL || _cmd_text[0] == '\0') return CMD_ERROR;
|
||||
|
||||
str = AllocateNameUnique(_cmd_text, 4);
|
||||
if (str == 0) return CMD_ERROR;
|
||||
|
||||
+16
-17
@@ -30,6 +30,7 @@
|
||||
#include "tgp.h"
|
||||
#include "settings.h"
|
||||
#include "date.h"
|
||||
#include "fileio.h"
|
||||
|
||||
#include "fios.h"
|
||||
/* Variables to display file lists */
|
||||
@@ -212,16 +213,16 @@ static const char *credits[] = {
|
||||
" Loïc Guilloux (glx) - In training, not yet specialized",
|
||||
" Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)",
|
||||
" Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host",
|
||||
" Owen Rudge (orudge) - Forum host, OS/2 port",
|
||||
" Peter Nelson (peter1138) - Spiritual descendant from newgrf gods",
|
||||
" Remko Bijker (Rubidium) - THE desync hunter",
|
||||
" Christoph Mallon (Tron) - Programmer, code correctness police",
|
||||
" Patric Stout (TrueLight) - Coder, network guru, SVN- and website host",
|
||||
" Patric Stout (TrueLight) - Coder, network guru, SVN-, MS- and website host",
|
||||
"",
|
||||
"Retired Developers:",
|
||||
" Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)",
|
||||
" Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)",
|
||||
" Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)",
|
||||
" Owen Rudge (orudge) - Forum- and masterserver host, OS/2 port (0.1 - 0.4.8)",
|
||||
"",
|
||||
"Special thanks go out to:",
|
||||
" Josef Drexler - For his great work on TTDPatch",
|
||||
@@ -383,7 +384,7 @@ static void BuildTreesWndProc(Window *w, WindowEvent *e)
|
||||
case WE_PLACE_MOUSEUP:
|
||||
if (e->we.place.pt.x != -1) {
|
||||
DoCommandP(e->we.place.tile, _tree_to_plant, e->we.place.starttile, NULL,
|
||||
CMD_PLANT_TREE | CMD_AUTO | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE));
|
||||
CMD_PLANT_TREE | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE));
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -794,21 +795,21 @@ static void DelChar(Textbuf *tb, bool backspace)
|
||||
WChar c;
|
||||
uint width;
|
||||
size_t len;
|
||||
char *s = tb->buf + tb->caretpos;
|
||||
|
||||
if (backspace) {
|
||||
do {
|
||||
tb->caretpos--;
|
||||
} while (IsUtf8Part(*(tb->buf + tb->caretpos)));
|
||||
}
|
||||
if (backspace) s = Utf8PrevChar(s);
|
||||
|
||||
len = Utf8Decode(&c, tb->buf + tb->caretpos);
|
||||
len = Utf8Decode(&c, s);
|
||||
width = GetCharacterWidth(FS_NORMAL, c);
|
||||
|
||||
tb->width -= width;
|
||||
if (backspace) tb->caretxoffs -= width;
|
||||
if (backspace) {
|
||||
tb->caretpos -= len;
|
||||
tb->caretxoffs -= width;
|
||||
}
|
||||
|
||||
/* Move the remaining characters over the marker */
|
||||
memmove(tb->buf + tb->caretpos, tb->buf + tb->caretpos + len, tb->length - tb->caretpos - len + 1);
|
||||
memmove(s, s + len, tb->length - (s - tb->buf) - len + 1);
|
||||
tb->length -= len;
|
||||
}
|
||||
|
||||
@@ -881,12 +882,9 @@ bool MoveTextBufferPos(Textbuf *tb, int navmode)
|
||||
case WKC_LEFT:
|
||||
if (tb->caretpos != 0) {
|
||||
WChar c;
|
||||
|
||||
do {
|
||||
tb->caretpos--;
|
||||
} while (IsUtf8Part(*(tb->buf + tb->caretpos)));
|
||||
|
||||
Utf8Decode(&c, tb->buf + tb->caretpos);
|
||||
const char *s = Utf8PrevChar(tb->buf + tb->caretpos);
|
||||
Utf8Decode(&c, s);
|
||||
tb->caretpos = s - tb->buf; // -= (tb->buf + tb->caretpos - s)
|
||||
tb->caretxoffs -= GetCharacterWidth(FS_NORMAL, c);
|
||||
|
||||
return true;
|
||||
@@ -1340,6 +1338,7 @@ static void GenerateFileName(void)
|
||||
SetDParam(1, p->name_2);
|
||||
SetDParam(2, _date);
|
||||
GetString(_edit_str_buf, STR_4004, lastof(_edit_str_buf));
|
||||
SanitizeFilename(_edit_str_buf);
|
||||
}
|
||||
|
||||
extern void StartupEngines(void);
|
||||
|
||||
+8
-9
@@ -12,6 +12,7 @@ static struct {
|
||||
bool playing;
|
||||
int new_vol;
|
||||
HANDLE wait_obj;
|
||||
HANDLE thread;
|
||||
UINT_PTR devid;
|
||||
char start_song[260];
|
||||
} _midi;
|
||||
@@ -86,8 +87,6 @@ static bool MidiIntIsSongPlaying(void)
|
||||
|
||||
static DWORD WINAPI MidiThread(LPVOID arg)
|
||||
{
|
||||
_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||
|
||||
do {
|
||||
char *s;
|
||||
int vol;
|
||||
@@ -104,9 +103,7 @@ static DWORD WINAPI MidiThread(LPVOID arg)
|
||||
s[0] = '\0';
|
||||
|
||||
// Delay somewhat in case we don't manage to play.
|
||||
if (!_midi.playing) {
|
||||
Sleep(5000);
|
||||
}
|
||||
if (!_midi.playing) WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 5000);
|
||||
}
|
||||
|
||||
if (_midi.stop_song && _midi.playing) {
|
||||
@@ -121,14 +118,13 @@ static DWORD WINAPI MidiThread(LPVOID arg)
|
||||
WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
|
||||
} while (!_midi.terminate);
|
||||
|
||||
DeleteObject(_midi.wait_obj);
|
||||
MidiIntStopSong();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static const char *Win32MidiStart(const char * const *parm)
|
||||
{
|
||||
MIDIOUTCAPS midicaps;
|
||||
DWORD threadId;
|
||||
UINT nbdev;
|
||||
UINT_PTR dev;
|
||||
char buf[16];
|
||||
@@ -148,8 +144,8 @@ static const char *Win32MidiStart(const char * const *parm)
|
||||
}
|
||||
}
|
||||
|
||||
if (CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId) == NULL)
|
||||
return "Failed to create thread";
|
||||
if (NULL == (_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL))) return "Failed to create event";
|
||||
if (NULL == (_midi.thread = CreateThread(NULL, 8192, MidiThread, 0, 0, NULL))) return "Failed to create thread";
|
||||
|
||||
return NULL;
|
||||
}
|
||||
@@ -158,6 +154,9 @@ static void Win32MidiStop(void)
|
||||
{
|
||||
_midi.terminate = true;
|
||||
SetEvent(_midi.wait_obj);
|
||||
WaitForMultipleObjects(1, &_midi.thread, true, INFINITE);
|
||||
CloseHandle(_midi.wait_obj);
|
||||
CloseHandle(_midi.thread);
|
||||
}
|
||||
|
||||
const HalMusicDriver _win32_music_driver = {
|
||||
|
||||
@@ -281,7 +281,7 @@ static byte MakeFinnishTownName(char *buf, uint32 seed, const char *last)
|
||||
if (SeedChance(0, 15, seed) >= 10) {
|
||||
strecat(buf, name_finnish_real[SeedChance(2, lengthof(name_finnish_real), seed)], last);
|
||||
} else if (SeedChance(0, 15, seed) >= 5) {
|
||||
// A two-part name by combining one of name_finnish_1 + "la"/"lä"
|
||||
// A two-part name by combining one of name_finnish_1 + "la"/"lä"
|
||||
// The reason for not having the contents of name_finnish_{1,2} in the same table is
|
||||
// that the ones in name_finnish_2 are not good for this purpose.
|
||||
uint sel = SeedChance( 0, lengthof(name_finnish_1), seed);
|
||||
@@ -295,7 +295,7 @@ static byte MakeFinnishTownName(char *buf, uint32 seed, const char *last)
|
||||
{
|
||||
strecat(buf, "la", last);
|
||||
} else {
|
||||
strecat(buf, "lä", last);
|
||||
strecat(buf, "lä", last);
|
||||
}
|
||||
} else {
|
||||
// A two-part name by combining one of name_finnish_{1,2} + name_finnish_3.
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
extern const char _openttd_revision[];
|
||||
#elif defined(WITH_REV_HACK)
|
||||
#define WITH_REV
|
||||
const char _openttd_revision[] = WITH_REV_HACK;
|
||||
const char _openttd_revision[] = "0.5.3";
|
||||
#else
|
||||
const char _openttd_revision[] = NOREV_STRING;
|
||||
#endif
|
||||
@@ -641,7 +641,7 @@ void NetworkCloseClient(NetworkClientState *cs)
|
||||
|
||||
if (_network_server) {
|
||||
// We just lost one client :(
|
||||
if (cs->status > STATUS_INACTIVE) _network_game_info.clients_on--;
|
||||
if (cs->status >= STATUS_AUTH) _network_game_info.clients_on--;
|
||||
_network_clients_connected--;
|
||||
|
||||
while ((cs + 1) != DEREF_CLIENT(MAX_CLIENTS) && (cs + 1)->socket != INVALID_SOCKET) {
|
||||
@@ -1397,11 +1397,13 @@ void NetworkStartUp(void)
|
||||
byte cl_max = _network_game_info.clients_max;
|
||||
byte cp_max = _network_game_info.companies_max;
|
||||
byte sp_max = _network_game_info.spectators_max;
|
||||
byte s_lang = _network_game_info.server_lang;
|
||||
|
||||
memset(&_network_game_info, 0, sizeof(_network_game_info));
|
||||
_network_game_info.clients_max = cl_max;
|
||||
_network_game_info.companies_max = cp_max;
|
||||
_network_game_info.spectators_max = sp_max;
|
||||
_network_game_info.server_lang = s_lang;
|
||||
}
|
||||
|
||||
// Let's load the network in windows
|
||||
|
||||
+2
-2
@@ -183,7 +183,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType
|
||||
// Data:
|
||||
// uint8: ActionID (see network_data.h, NetworkAction)
|
||||
// uint8: Destination Type (see network_data.h, DestType);
|
||||
// uint8: Destination Player (1..MAX_PLAYERS)
|
||||
// uint16: Destination Player
|
||||
// String: Message (max MAX_TEXT_MSG_LEN)
|
||||
//
|
||||
|
||||
@@ -191,7 +191,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType
|
||||
|
||||
NetworkSend_uint8(p, action);
|
||||
NetworkSend_uint8(p, type);
|
||||
NetworkSend_uint8(p, dest);
|
||||
NetworkSend_uint16(p, dest);
|
||||
NetworkSend_string(p, msg);
|
||||
NetworkSend_Packet(p, MY_CLIENT);
|
||||
}
|
||||
|
||||
+33
-35
@@ -429,34 +429,24 @@ void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp)
|
||||
// Prepare a DoCommand to be send over the network
|
||||
void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback)
|
||||
{
|
||||
CommandPacket *c = malloc(sizeof(CommandPacket));
|
||||
byte temp_callback;
|
||||
CommandPacket c;
|
||||
|
||||
c->player = _local_player;
|
||||
c->next = NULL;
|
||||
c->tile = tile;
|
||||
c->p1 = p1;
|
||||
c->p2 = p2;
|
||||
c->cmd = cmd;
|
||||
c->callback = 0;
|
||||
c.player = _local_player;
|
||||
c.next = NULL;
|
||||
c.tile = tile;
|
||||
c.p1 = p1;
|
||||
c.p2 = p2;
|
||||
c.cmd = cmd;
|
||||
c.callback = 0;
|
||||
|
||||
temp_callback = 0;
|
||||
|
||||
while (temp_callback < _callback_table_count && _callback_table[temp_callback] != callback)
|
||||
temp_callback++;
|
||||
if (temp_callback == _callback_table_count) {
|
||||
while (c.callback < _callback_table_count && _callback_table[c.callback] != callback)
|
||||
c.callback++;
|
||||
if (c.callback == _callback_table_count) {
|
||||
DEBUG(net, 0) ("[NET] Unknown callback. (Pointer: %p) No callback sent.", callback);
|
||||
temp_callback = 0; /* _callback_table[0] == NULL */
|
||||
c.callback = 0; /* _callback_table[0] == NULL */
|
||||
}
|
||||
|
||||
if (_network_server) {
|
||||
// We are the server, so set the command to be executed next possible frame
|
||||
c->frame = _frame_counter_max + 1;
|
||||
} else {
|
||||
c->frame = 0; // The client can't tell which frame, so just make it 0
|
||||
}
|
||||
|
||||
ttd_strlcpy(c->text, (_cmd_text != NULL) ? _cmd_text : "", lengthof(c->text));
|
||||
ttd_strlcpy(c.text, (_cmd_text != NULL) ? _cmd_text : "", lengthof(c.text));
|
||||
|
||||
if (_network_server) {
|
||||
// If we are the server, we queue the command in our 'special' queue.
|
||||
@@ -464,30 +454,38 @@ void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, Comma
|
||||
// client on the server can do everything 1 tick faster than others.
|
||||
// So to keep the game fair, we delay the command with 1 tick
|
||||
// which gives about the same speed as most clients.
|
||||
NetworkClientState *cs;
|
||||
|
||||
// And we queue it for delivery to the clients
|
||||
FOR_ALL_CLIENTS(cs) {
|
||||
if (cs->status > STATUS_AUTH) NetworkAddCommandQueue(cs, c);
|
||||
}
|
||||
|
||||
// Only the server gets the callback, because clients should not get them
|
||||
c->callback = temp_callback;
|
||||
|
||||
// We are the server, so set the command to be executed next possible frame
|
||||
|
||||
NetworkClientState *cs;
|
||||
CommandPacket *new_cp = malloc(sizeof(CommandPacket));
|
||||
|
||||
c.frame = _frame_counter_max + 1;
|
||||
*new_cp = c;
|
||||
|
||||
if (_local_command_queue == NULL) {
|
||||
_local_command_queue = c;
|
||||
_local_command_queue = new_cp;
|
||||
} else {
|
||||
// Find last packet
|
||||
CommandPacket *cp = _local_command_queue;
|
||||
while (cp->next != NULL) cp = cp->next;
|
||||
cp->next = c;
|
||||
cp->next = new_cp;
|
||||
}
|
||||
|
||||
c.callback = 0;
|
||||
|
||||
// And we queue it for delivery to the clients
|
||||
FOR_ALL_CLIENTS(cs) {
|
||||
if (cs->status > STATUS_AUTH) NetworkAddCommandQueue(cs, &c);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Clients send their command to the server and forget all about the packet
|
||||
c->callback = temp_callback;
|
||||
SEND_COMMAND(PACKET_CLIENT_COMMAND)(c);
|
||||
c.frame = 0;
|
||||
SEND_COMMAND(PACKET_CLIENT_COMMAND)(&c);
|
||||
}
|
||||
|
||||
// Execute a DoCommand we received from the network
|
||||
|
||||
@@ -49,6 +49,7 @@ typedef struct CommandPacket {
|
||||
|
||||
typedef enum {
|
||||
STATUS_INACTIVE,
|
||||
STATUS_AUTHORIZING, // This means that the client is authorizing
|
||||
STATUS_AUTH, // This means that the client is authorized
|
||||
STATUS_MAP_WAIT, // This means that the client is put on hold because someone else is getting the map
|
||||
STATUS_MAP,
|
||||
|
||||
+27
-26
@@ -731,7 +731,6 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
|
||||
if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, 3, e) == 1) break; // enter pressed
|
||||
|
||||
ttd_strlcpy(_network_server_name, WP(w, network_ql_d).q.text.buf, sizeof(_network_server_name));
|
||||
UpdateTextBufferSize(&WP(w, network_ql_d).q.text);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1033,7 +1032,8 @@ enum {
|
||||
|
||||
static const Widget _client_list_widgets[] = {
|
||||
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
||||
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 249, 0, 13, STR_NETWORK_CLIENT_LIST, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
||||
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 237, 0, 13, STR_NETWORK_CLIENT_LIST, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
||||
{ WWT_STICKYBOX, RESIZE_NONE, 14, 238, 249, 0, 13, STR_NULL, STR_STICKY_BUTTON},
|
||||
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 0, 249, 14, 14 + CLNWND_ROWSIZE + 1, 0x0, STR_NULL},
|
||||
{ WIDGETS_END},
|
||||
@@ -1047,7 +1047,7 @@ static const Widget _client_list_popup_widgets[] = {
|
||||
static WindowDesc _client_list_desc = {
|
||||
WDP_AUTO, WDP_AUTO, 250, 1,
|
||||
WC_CLIENT_LIST,0,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
|
||||
_client_list_widgets,
|
||||
ClientListWndProc
|
||||
};
|
||||
@@ -1143,7 +1143,7 @@ static bool CheckClientListHeight(Window *w)
|
||||
if (w->height != CLNWND_OFFSET + num + 1) {
|
||||
// XXX - magic unfortunately; (num + 2) has to be one bigger than heigh (num + 1)
|
||||
SetWindowDirty(w);
|
||||
w->widget[2].bottom = w->widget[2].top + num + 2;
|
||||
w->widget[3].bottom = w->widget[3].top + num + 2;
|
||||
w->height = CLNWND_OFFSET + num + 1;
|
||||
SetWindowDirty(w);
|
||||
return false;
|
||||
@@ -1479,7 +1479,7 @@ void ShowJoinStatusWindowAfterJoin(void)
|
||||
AllocateWindowDesc(&_network_join_status_window_desc);
|
||||
}
|
||||
|
||||
static void SendChat(const char *buf, DestType type, byte dest)
|
||||
static void SendChat(const char *buf, DestType type, int dest)
|
||||
{
|
||||
if (buf[0] == '\0') return;
|
||||
if (!_network_server) {
|
||||
@@ -1543,7 +1543,7 @@ static char *ChatTabCompletionFindText(char *buf)
|
||||
static void ChatTabCompletion(Window *w)
|
||||
{
|
||||
static char _chat_tab_completion_buf[lengthof(_edit_str_buf)];
|
||||
Textbuf *tb = &WP(w, querystr_d).text;
|
||||
Textbuf *tb = &WP(w, chatquerystr_d).text;
|
||||
uint len, tb_len;
|
||||
uint item;
|
||||
char *tb_buf, *pre_buf;
|
||||
@@ -1601,7 +1601,7 @@ static void ChatTabCompletion(Window *w)
|
||||
}
|
||||
|
||||
/* Update the textbuffer */
|
||||
UpdateTextBufferSize(&WP(w, querystr_d).text);
|
||||
UpdateTextBufferSize(&WP(w, chatquerystr_d).text);
|
||||
|
||||
SetWindowDirty(w);
|
||||
free(pre_buf);
|
||||
@@ -1615,17 +1615,17 @@ static void ChatTabCompletion(Window *w)
|
||||
_chat_tab_completion_active = false;
|
||||
|
||||
/* Update the textbuffer */
|
||||
UpdateTextBufferSize(&WP(w, querystr_d).text);
|
||||
UpdateTextBufferSize(&WP(w, chatquerystr_d).text);
|
||||
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
free(pre_buf);
|
||||
}
|
||||
|
||||
/* uses querystr_d WP macro
|
||||
* uses querystr_d->caption to store
|
||||
* - type of chat message (Private/Team/All) in bytes 0-7
|
||||
* - destination of chat message in the case of Team/Private in bytes 8-15 */
|
||||
/*
|
||||
* uses chatquerystr_d WP macro
|
||||
* uses chatquerystr_d->caption to store type of chat message (Private/Team/All)
|
||||
*/
|
||||
static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
||||
{
|
||||
switch (e->event) {
|
||||
@@ -1644,8 +1644,8 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
assert(GB(WP(w, querystr_d).caption, 0, 8) < lengthof(chat_captions));
|
||||
msg = chat_captions[GB(WP(w, querystr_d).caption, 0, 8)];
|
||||
assert(WP(w, chatquerystr_d).caption < lengthof(chat_captions));
|
||||
msg = chat_captions[WP(w, chatquerystr_d).caption];
|
||||
DrawStringRightAligned(w->widget[2].left - 2, w->widget[2].top + 1, msg, 16);
|
||||
DrawEditBox(w, &WP(w, querystr_d), 2);
|
||||
} break;
|
||||
@@ -1653,9 +1653,9 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
||||
case WE_CLICK:
|
||||
switch (e->we.click.widget) {
|
||||
case 3: { /* Send */
|
||||
DestType type = GB(WP(w, querystr_d).caption, 0, 8);
|
||||
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
|
||||
SendChat(WP(w, querystr_d).text.buf, type, dest);
|
||||
DestType type = (DestType)WP(w, chatquerystr_d).caption;
|
||||
int dest = WP(w, chatquerystr_d).dest;
|
||||
SendChat(WP(w, chatquerystr_d).text.buf, type, dest);
|
||||
} /* FALLTHROUGH */
|
||||
case 0: /* Cancel */ DeleteWindow(w); break;
|
||||
}
|
||||
@@ -1672,9 +1672,9 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
||||
_chat_tab_completion_active = false;
|
||||
switch (HandleEditBoxKey(w, &WP(w, querystr_d), 2, e)) {
|
||||
case 1: { /* Return */
|
||||
DestType type = GB(WP(w, querystr_d).caption, 0, 8);
|
||||
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
|
||||
SendChat(WP(w, querystr_d).text.buf, type, dest);
|
||||
DestType type = (DestType)WP(w, chatquerystr_d).caption;
|
||||
int dest = WP(w, chatquerystr_d).dest;
|
||||
SendChat(WP(w, chatquerystr_d).text.buf, type, dest);
|
||||
} /* FALLTHROUGH */
|
||||
case 2: /* Escape */ DeleteWindow(w); break;
|
||||
}
|
||||
@@ -1704,7 +1704,7 @@ static const WindowDesc _chat_window_desc = {
|
||||
ChatWindowWndProc
|
||||
};
|
||||
|
||||
void ShowNetworkChatQueryWindow(DestType type, byte dest)
|
||||
void ShowNetworkChatQueryWindow(DestType type, int dest)
|
||||
{
|
||||
Window *w;
|
||||
|
||||
@@ -1716,11 +1716,12 @@ void ShowNetworkChatQueryWindow(DestType type, byte dest)
|
||||
w = AllocateWindowDesc(&_chat_window_desc);
|
||||
|
||||
LowerWindowWidget(w, 2);
|
||||
WP(w,querystr_d).caption = GB(type, 0, 8) | (dest << 8); // Misuse of caption
|
||||
WP(w,querystr_d).wnd_class = WC_MAIN_TOOLBAR;
|
||||
WP(w,querystr_d).wnd_num = 0;
|
||||
WP(w,querystr_d).afilter = CS_ALPHANUMERAL;
|
||||
InitializeTextBuffer(&WP(w, querystr_d).text, _edit_str_buf, lengthof(_edit_str_buf), 0);
|
||||
WP(w, chatquerystr_d).caption = type; // Misuse of caption
|
||||
WP(w, chatquerystr_d).dest = dest;
|
||||
WP(w, chatquerystr_d).afilter = CS_ALPHANUMERAL;
|
||||
WP(w, chatquerystr_d).wnd_class = WC_MAIN_TOOLBAR;
|
||||
WP(w, chatquerystr_d).wnd_num = 0;
|
||||
InitializeTextBuffer(&WP(w, chatquerystr_d).text, _edit_str_buf, lengthof(_edit_str_buf), 0);
|
||||
}
|
||||
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@
|
||||
|
||||
void ShowNetworkNeedPassword(NetworkPasswordType npt);
|
||||
void ShowNetworkGiveMoneyWindow(byte player); // PlayerID
|
||||
void ShowNetworkChatQueryWindow(DestType type, byte dest);
|
||||
void ShowNetworkChatQueryWindow(DestType type, int dest);
|
||||
void ShowJoinStatusWindowAfterJoin(void);
|
||||
void ShowNetworkGameWindow(void);
|
||||
void ShowClientList(void);
|
||||
@@ -17,7 +17,7 @@ void ShowClientList(void);
|
||||
#else /* ENABLE_NETWORK */
|
||||
/* Network function stubs when networking is disabled */
|
||||
|
||||
static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
|
||||
static inline void ShowNetworkChatQueryWindow(byte desttype, int dest) {}
|
||||
static inline void ShowClientList(void) {}
|
||||
static inline void ShowJoinStatusWindowAfterJoin(void) {}
|
||||
static inline void ShowNetworkGameWindow(void) {}
|
||||
|
||||
+32
-7
@@ -215,7 +215,14 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientState *c
|
||||
// uint8: Type of password
|
||||
//
|
||||
|
||||
Packet *p = NetworkSend_Init(PACKET_SERVER_NEED_PASSWORD);
|
||||
Packet *p;
|
||||
|
||||
/* Invalid packet when status is AUTH or higher */
|
||||
if (cs->status >= STATUS_AUTH) return;
|
||||
|
||||
cs->status = STATUS_AUTHORIZING;
|
||||
|
||||
p = NetworkSend_Init(PACKET_SERVER_NEED_PASSWORD);
|
||||
NetworkSend_uint8(p, type);
|
||||
NetworkSend_Packet(p, cs);
|
||||
}
|
||||
@@ -694,7 +701,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD)
|
||||
type = NetworkRecv_uint8(cs, p);
|
||||
NetworkRecv_string(cs, p, password, sizeof(password));
|
||||
|
||||
if (cs->status == STATUS_INACTIVE && type == NETWORK_GAME_PASSWORD) {
|
||||
if (cs->status == STATUS_AUTHORIZING && type == NETWORK_GAME_PASSWORD) {
|
||||
// Check game-password
|
||||
if (strcmp(password, _network_game_info.server_password) != 0) {
|
||||
// Password is invalid
|
||||
@@ -712,7 +719,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD)
|
||||
// Valid password, allow user
|
||||
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
return;
|
||||
} else if (cs->status == STATUS_INACTIVE && type == NETWORK_COMPANY_PASSWORD) {
|
||||
} else if (cs->status == STATUS_AUTHORIZING && type == NETWORK_COMPANY_PASSWORD) {
|
||||
ci = DEREF_CLIENT_INFO(cs);
|
||||
|
||||
if (strcmp(password, _network_player_info[ci->client_playas].password) != 0) {
|
||||
@@ -816,6 +823,11 @@ static bool CheckCommandFlags(const CommandPacket *cp, const NetworkClientInfo *
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cp->cmd != CMD_PLAYER_CTRL && !IsValidPlayer(cp->player) && ci->client_index != NETWORK_SERVER_INDEX) {
|
||||
IConsolePrintF(_icolour_err, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -828,8 +840,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
||||
NetworkClientState *new_cs;
|
||||
const NetworkClientInfo *ci;
|
||||
byte callback;
|
||||
|
||||
CommandPacket *cp = malloc(sizeof(CommandPacket));
|
||||
CommandPacket *cp;
|
||||
|
||||
// The client was never joined.. so this is impossible, right?
|
||||
// Ignore the packet, give the client a warning, and close his connection
|
||||
@@ -838,6 +849,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
||||
return;
|
||||
}
|
||||
|
||||
cp = malloc(sizeof(CommandPacket));
|
||||
cp->player = NetworkRecv_uint8(cs, p);
|
||||
cp->cmd = NetworkRecv_uint32(cs, p);
|
||||
cp->p1 = NetworkRecv_uint32(cs, p);
|
||||
@@ -847,7 +859,10 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
||||
|
||||
callback = NetworkRecv_uint8(cs, p);
|
||||
|
||||
if (cs->has_quit) return;
|
||||
if (cs->has_quit) {
|
||||
free(cp);
|
||||
return;
|
||||
}
|
||||
|
||||
ci = DEREF_CLIENT_INFO(cs);
|
||||
|
||||
@@ -855,11 +870,13 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
||||
if (!IsValidCommand(cp->cmd)) {
|
||||
IConsolePrintF(_icolour_err, "WARNING: invalid command from client %d (IP: %s).", ci->client_index, GetPlayerIP(ci));
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
free(cp);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CheckCommandFlags(cp, ci)) {
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED);
|
||||
free(cp);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -871,6 +888,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
||||
IConsolePrintF(_icolour_err, "WARNING: player %d (IP: %s) tried to execute a command as player %d, kicking...",
|
||||
ci->client_playas + 1, GetPlayerIP(ci), cp->player + 1);
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_PLAYER_MISMATCH);
|
||||
free(cp);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -882,6 +900,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
||||
if (cp->cmd == CMD_PLAYER_CTRL) {
|
||||
if (cp->p1 != 0) {
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_CHEATER);
|
||||
free(cp);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1112,7 +1131,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_CHAT)
|
||||
{
|
||||
NetworkAction action = NetworkRecv_uint8(cs, p);
|
||||
DestType desttype = NetworkRecv_uint8(cs, p);
|
||||
int dest = NetworkRecv_uint8(cs, p);
|
||||
int dest = NetworkRecv_uint16(cs, p);
|
||||
char msg[MAX_TEXT_MSG_LEN];
|
||||
|
||||
NetworkRecv_string(cs, p, msg, MAX_TEXT_MSG_LEN);
|
||||
@@ -1534,6 +1553,12 @@ void NetworkServer_Tick(bool send_frame)
|
||||
IConsolePrintF(_icolour_err,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->index, _network_max_join_time);
|
||||
NetworkCloseClient(cs);
|
||||
}
|
||||
} else if (cs->status == STATUS_INACTIVE) {
|
||||
int lag = NetworkCalculateLag(cs);
|
||||
if (lag > 4 * DAY_TICKS) {
|
||||
IConsolePrintF(_icolour_err,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->index, 4 * DAY_TICKS);
|
||||
NetworkCloseClient(cs);
|
||||
}
|
||||
}
|
||||
|
||||
if (cs->status >= STATUS_PRE_ACTIVE) {
|
||||
|
||||
+1
-1
@@ -736,7 +736,7 @@ void NetworkUDPSearchGame(void)
|
||||
if (!NetworkUDPListen(&_udp_client_socket, 0, 0, true))
|
||||
return;
|
||||
|
||||
DEBUG(net, 0)("[NET][UDP] Searching server");
|
||||
DEBUG(net, 2)("[NET][UDP] Searching server");
|
||||
|
||||
NetworkUDPBroadCast(_udp_client_socket);
|
||||
_network_udp_broadcast = 300; // Stay searching for 300 ticks
|
||||
|
||||
@@ -209,6 +209,24 @@ static uint32 grf_load_var(byte size, byte **buf)
|
||||
}
|
||||
}
|
||||
|
||||
static const char *grf_load_string(byte **buf, size_t max_len)
|
||||
{
|
||||
const char *string = *(const char **)buf;
|
||||
size_t string_length = ttd_strnlen(string, max_len);
|
||||
|
||||
if (string_length == max_len) {
|
||||
/* String was not NUL terminated, so make sure it is now. */
|
||||
(*buf)[string_length - 1] = '\0';
|
||||
DEBUG(grf, 7) ("String was not terminated with a zero byte.");
|
||||
} else {
|
||||
/* Increase the string length to include the NUL byte. */
|
||||
string_length++;
|
||||
}
|
||||
*buf += string_length;
|
||||
|
||||
return string;
|
||||
}
|
||||
|
||||
static GRFFile *GetFileByGRFID(uint32 grfid)
|
||||
{
|
||||
GRFFile *file;
|
||||
@@ -1056,6 +1074,21 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
|
||||
FOR_EACH_OBJECT statspec[i]->blocked = grf_load_byte(&buf);
|
||||
break;
|
||||
|
||||
case 0x16: /* TODO Animation info */
|
||||
FOR_EACH_OBJECT grf_load_word(&buf);
|
||||
ret = true;
|
||||
break;
|
||||
|
||||
case 0x17: /* TODO Animation speed */
|
||||
FOR_EACH_OBJECT grf_load_byte(&buf);
|
||||
ret = true;
|
||||
break;
|
||||
|
||||
case 0x18: /* TODO Animation triggers */
|
||||
FOR_EACH_OBJECT grf_load_word(&buf);
|
||||
ret = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
ret = true;
|
||||
break;
|
||||
@@ -1446,6 +1479,11 @@ static void SafeChangeInfo(byte *buf, int len)
|
||||
uint8 numinfo;
|
||||
uint8 index;
|
||||
|
||||
if (len == 1) {
|
||||
grfmsg(8, "Silently ignoring one-byte special sprite 0x00");
|
||||
return;
|
||||
}
|
||||
|
||||
check_length(len, 6, "SafeChangeInfo");
|
||||
buf++;
|
||||
feature = grf_load_byte(&buf);
|
||||
@@ -1588,6 +1626,7 @@ static const SpriteGroup* CreateGroupFromGroupID(byte feature, byte setid, byte
|
||||
|
||||
if (feature != _cur_grffile->spriteset_feature) {
|
||||
grfmsg(GMS_WARN, "NewSpriteGroup(0x%02X:0x%02X): Sprite set feature 0x%02X does not match action feature 0x%02X, skipping.",
|
||||
setid, type,
|
||||
_cur_grffile->spriteset_feature, feature);
|
||||
return NULL;
|
||||
}
|
||||
@@ -2029,7 +2068,6 @@ static void FeatureNewName(byte *buf, int len)
|
||||
uint8 num;
|
||||
uint16 id;
|
||||
uint16 endid;
|
||||
const char* name;
|
||||
bool new_scheme = _cur_grffile->grf_version >= 7;
|
||||
bool generic;
|
||||
|
||||
@@ -2051,92 +2089,82 @@ static void FeatureNewName(byte *buf, int len)
|
||||
DEBUG(grf, 6) ("FeatureNewName: About to rename engines %d..%d (feature %d) in language 0x%02X.",
|
||||
id, endid, feature, lang);
|
||||
|
||||
name = (const char*)buf; /*transfer read value*/
|
||||
len -= generic ? 6 : 5;
|
||||
|
||||
for (; id < endid && len > 0; id++) {
|
||||
size_t ofs = strlen(name) + 1;
|
||||
const char *name = grf_load_string(&buf, len);
|
||||
size_t name_length = strlen(name) + 1;
|
||||
|
||||
if (ofs < 128) {
|
||||
DEBUG(grf, 8) ("FeatureNewName: %d <- %s", id, name);
|
||||
len -= (int)name_length;
|
||||
|
||||
switch (feature) {
|
||||
case GSF_TRAIN:
|
||||
case GSF_ROAD:
|
||||
case GSF_SHIP:
|
||||
case GSF_AIRCRAFT: {
|
||||
if (id < TOTAL_NUM_ENGINES) {
|
||||
StringID string = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_8000_KIRBY_PAUL_TANK_STEAM + id);
|
||||
SetCustomEngineName(id, string);
|
||||
} else {
|
||||
AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, id);
|
||||
}
|
||||
break;
|
||||
DEBUG(grf, 8) ("FeatureNewName: %d <- %s", id, name);
|
||||
|
||||
switch (feature) {
|
||||
case GSF_TRAIN:
|
||||
case GSF_ROAD:
|
||||
case GSF_SHIP:
|
||||
case GSF_AIRCRAFT: {
|
||||
if (id < TOTAL_NUM_ENGINES) {
|
||||
StringID string = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_8000_KIRBY_PAUL_TANK_STEAM + id);
|
||||
SetCustomEngineName(id, string);
|
||||
} else {
|
||||
AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, id);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
switch (GB(id, 8, 8)) {
|
||||
case 0xC4: /* Station class name */
|
||||
if (_cur_grffile->stations == NULL || _cur_grffile->stations[GB(id, 0, 8)] == NULL) {
|
||||
grfmsg(GMS_WARN, "FeatureNewName: Attempt to name undefined station 0x%X, ignoring.", GB(id, 0, 8));
|
||||
} else {
|
||||
StationClassID sclass = _cur_grffile->stations[GB(id, 0, 8)]->sclass;
|
||||
SetStationClassName(sclass, AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
switch (GB(id, 8, 8)) {
|
||||
case 0xC4: /* Station class name */
|
||||
if (_cur_grffile->stations == NULL || _cur_grffile->stations[GB(id, 0, 8)] == NULL) {
|
||||
grfmsg(GMS_WARN, "FeatureNewName: Attempt to name undefined station 0x%X, ignoring.", GB(id, 0, 8));
|
||||
} else {
|
||||
StationClassID sclass = _cur_grffile->stations[GB(id, 0, 8)]->sclass;
|
||||
SetStationClassName(sclass, AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED));
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xC5: /* Station name */
|
||||
if (_cur_grffile->stations == NULL || _cur_grffile->stations[GB(id, 0, 8)] == NULL) {
|
||||
grfmsg(GMS_WARN, "FeatureNewName: Attempt to name undefined station 0x%X, ignoring.", GB(id, 0, 8));
|
||||
} else {
|
||||
_cur_grffile->stations[GB(id, 0, 8)]->name = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
|
||||
}
|
||||
break;
|
||||
case 0xC5: /* Station name */
|
||||
if (_cur_grffile->stations == NULL || _cur_grffile->stations[GB(id, 0, 8)] == NULL) {
|
||||
grfmsg(GMS_WARN, "FeatureNewName: Attempt to name undefined station 0x%X, ignoring.", GB(id, 0, 8));
|
||||
} else {
|
||||
_cur_grffile->stations[GB(id, 0, 8)]->name = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xC9:
|
||||
case 0xD0:
|
||||
case 0xDC:
|
||||
AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
|
||||
break;
|
||||
case 0xC9:
|
||||
case 0xD0:
|
||||
case 0xDC:
|
||||
AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
|
||||
break;
|
||||
|
||||
default:
|
||||
DEBUG(grf, 7) ("FeatureNewName: Unsupported ID (0x%04X)", id);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
DEBUG(grf, 7) ("FeatureNewName: Unsupported ID (0x%04X)", id);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
#if 0
|
||||
case GSF_CANAL :
|
||||
case GSF_BRIDGE :
|
||||
case GSF_TOWNHOUSE :
|
||||
AddGRFString(_cur_spriteid, id, lang, name);
|
||||
switch (GB(id, 8,8)) {
|
||||
case 0xC9: /* House name */
|
||||
default:
|
||||
DEBUG(grf, 7) ("FeatureNewName: Unsupported ID (0x%04X)", id);
|
||||
}
|
||||
break;
|
||||
case GSF_CANAL :
|
||||
case GSF_BRIDGE :
|
||||
case GSF_TOWNHOUSE :
|
||||
AddGRFString(_cur_spriteid, id, lang, name);
|
||||
switch (GB(id, 8,8)) {
|
||||
case 0xC9: /* House name */
|
||||
default:
|
||||
DEBUG(grf, 7) ("FeatureNewName: Unsupported ID (0x%04X)", id);
|
||||
}
|
||||
break;
|
||||
|
||||
case GSF_INDUSTRIES :
|
||||
case 0x48 : /* for generic strings */
|
||||
AddGRFString(_cur_spriteid, id, lang, name);
|
||||
break;
|
||||
default :
|
||||
DEBUG(grf,7) ("FeatureNewName: Unsupported feature (0x%02X)", feature);
|
||||
break;
|
||||
case GSF_INDUSTRIES :
|
||||
case 0x48 : /* for generic strings */
|
||||
AddGRFString(_cur_spriteid, id, lang, name);
|
||||
break;
|
||||
default :
|
||||
DEBUG(grf,7) ("FeatureNewName: Unsupported feature (0x%02X)", feature);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
/* ofs is the string length + 1, so if the string is empty, ofs
|
||||
* is 1 */
|
||||
if (ofs == 1) {
|
||||
DEBUG(grf, 7) ("FeatureNewName: Can't add empty name");
|
||||
} else {
|
||||
DEBUG(grf, 7) ("FeatureNewName: Too long a name (%d)", ofs);
|
||||
}
|
||||
}
|
||||
name += ofs;
|
||||
len -= (int)ofs;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2565,7 +2593,7 @@ static void GRFInfo(byte *buf, int len)
|
||||
check_length(len, 8, "GRFInfo"); buf++;
|
||||
version = grf_load_byte(&buf);
|
||||
grfid = grf_load_dword(&buf);
|
||||
name = (const char*)buf;
|
||||
name = grf_load_string(&buf, len - 6);
|
||||
info = name + strlen(name) + 1;
|
||||
|
||||
_cur_grffile->grfid = grfid;
|
||||
@@ -2637,10 +2665,16 @@ static void GRFError(byte *buf, int len)
|
||||
};
|
||||
uint8 severity;
|
||||
uint8 msgid;
|
||||
const char *data;
|
||||
|
||||
check_length(len, 6, "GRFError");
|
||||
severity = buf[1];
|
||||
msgid = buf[3];
|
||||
|
||||
buf++; /* Skip the action byte. */
|
||||
severity = grf_load_byte(&buf);
|
||||
buf++; /* TODO: Language id. */
|
||||
msgid = grf_load_byte(&buf);
|
||||
|
||||
data = grf_load_string(&buf, len - 4);
|
||||
|
||||
// Undocumented TTDPatch feature.
|
||||
if ((severity & 0x80) == 0 && _cur_stage < GLS_ACTIVATION) {
|
||||
@@ -2650,9 +2684,9 @@ static void GRFError(byte *buf, int len)
|
||||
severity &= 0x7F;
|
||||
|
||||
if (msgid == 0xFF) {
|
||||
grfmsg(severity, "%s", buf+4);
|
||||
grfmsg(severity, "%s", data);
|
||||
} else {
|
||||
grfmsg(severity, msgstr[msgid], buf+4);
|
||||
grfmsg(severity, msgstr[msgid], data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2663,11 +2697,9 @@ static void GRFComment(byte *buf, int len)
|
||||
*
|
||||
* V ignored Anything following the 0C is ignored */
|
||||
|
||||
static char comment[256];
|
||||
if (len == 1) return;
|
||||
|
||||
ttd_strlcpy(comment, (char*)(buf + 1), minu(sizeof(comment), len));
|
||||
grfmsg(GMS_NOTICE, "GRFComment: %s", comment);
|
||||
grfmsg(GMS_NOTICE, "GRFComment: %.*s", len - 1, (const char*)(buf + 1));
|
||||
}
|
||||
|
||||
/* Action 0x0D (GLS_SAFETYSCAN) */
|
||||
@@ -3468,7 +3500,7 @@ static void ResetNewGRFData(void)
|
||||
ResetPriceBaseMultipliers();
|
||||
|
||||
/* Reset the curencies array */
|
||||
ResetCurrencies();
|
||||
ResetCurrencies(false);
|
||||
|
||||
// Reset station classes
|
||||
ResetStationClasses();
|
||||
|
||||
+3
-7
@@ -15,14 +15,10 @@
|
||||
|
||||
#include "fileio.h"
|
||||
#include "fios.h"
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#ifdef WIN32
|
||||
# include <io.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
# include <dirent.h>
|
||||
#endif /* WIN32 */
|
||||
|
||||
|
||||
@@ -245,8 +241,8 @@ compatible_grf:
|
||||
free(c->filename);
|
||||
c->filename = strdup(f->filename);
|
||||
memcpy(c->md5sum, f->md5sum, sizeof(c->md5sum));
|
||||
if (c->name == NULL) c->name = strdup(f->name);
|
||||
if (c->info == NULL) c->info = strdup(f->info);
|
||||
if (c->name == NULL && f->name != NULL) c->name = strdup(f->name);
|
||||
if (c->info == NULL && f->info != NULL) c->info = strdup(f->info);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -266,7 +262,7 @@ static uint ScanPath(const char *path)
|
||||
DIR *dir;
|
||||
GRFConfig *c;
|
||||
|
||||
if ((dir = opendir(path)) == NULL) return 0;
|
||||
if ((dir = ttd_opendir(path)) == NULL) return 0;
|
||||
|
||||
while ((dirent = readdir(dir)) != NULL) {
|
||||
const char *d_name = FS2OTTD(dirent->d_name);
|
||||
|
||||
+5
-18
@@ -290,6 +290,8 @@ static byte MapAircraftMovementState(const Vehicle *v)
|
||||
const Station *st = GetStation(v->u.air.targetairport);
|
||||
byte amdflag = GetAirportMovingData(st->airport_type, v->u.air.pos)->flag;
|
||||
|
||||
if (st->airport_tile == 0) return AMS_TTDP_FLIGHT_TO_TOWER;
|
||||
|
||||
switch (v->u.air.state) {
|
||||
case HANGAR:
|
||||
/* The international airport is a special case as helicopters can land in
|
||||
@@ -523,21 +525,6 @@ static void VehicleSetTriggers(const ResolverObject *object, int triggers)
|
||||
}
|
||||
|
||||
|
||||
static uint32 GetVehicleTypeInfo(EngineID engine_type)
|
||||
{
|
||||
/* Bit 0 Vehicle type is available on the market
|
||||
* Bit 1 Vehicle type is in the testing phase
|
||||
* Bit 2 Exclusive testing offer for a human player active */
|
||||
const Engine *e = GetEngine(engine_type);
|
||||
uint32 var = 0;
|
||||
|
||||
if (e->player_avail == 0xFF) SETBIT(var, 0);
|
||||
if (e->age < e->duration_phase_1) SETBIT(var, 1);
|
||||
if (e->player_avail > 0 && e->player_avail != 0xFF) SETBIT(var, 2);
|
||||
return var;
|
||||
}
|
||||
|
||||
|
||||
static uint32 GetGRFParameter(EngineID engine_type, byte parameter)
|
||||
{
|
||||
const GRFFile *file = GetEngineGRF(engine_type);
|
||||
@@ -556,7 +543,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
|
||||
switch (variable) {
|
||||
case 0x43: return _current_player; /* Owner information */
|
||||
case 0x46: return 0; /* Motion counter */
|
||||
case 0x48: return GetVehicleTypeInfo(object->u.vehicle.self_type); /* Vehicle Type Info */
|
||||
case 0x48: return GetEngine(object->u.vehicle.self_type)->flags; /* Vehicle Type Info */
|
||||
case 0xC4: return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; /* Build year */
|
||||
case 0xDA: return INVALID_VEHICLE; /* Next vehicle */
|
||||
case 0x7F: return GetGRFParameter(object->u.vehicle.self_type, parameter); /* Read GRF parameter */
|
||||
@@ -669,7 +656,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
|
||||
return (_cargo_classes[cid] << 16) | (_cargoc.weights[v->cargo_type] << 8) | cid;
|
||||
}
|
||||
|
||||
case 0x48: return GetVehicleTypeInfo(v->engine_type); /* Vehicle Type Info */
|
||||
case 0x48: return GetEngine(v->engine_type)->flags; /* Vehicle Type Info */
|
||||
|
||||
/* Variables which use the parameter */
|
||||
case 0x60: /* Count consist's engine ID occurance */
|
||||
@@ -1031,7 +1018,7 @@ static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_rando
|
||||
* i.e.), so we give them all the NEW_CARGO triggered
|
||||
* vehicle's portion of random bits. */
|
||||
assert(first);
|
||||
DoTriggerVehicle(GetFirstVehicleInChain(v), VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
|
||||
DoTriggerVehicle((v->type == VEH_Train) ? GetFirstVehicleInChain(v) : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
|
||||
break;
|
||||
|
||||
case VEHICLE_TRIGGER_DEPOT:
|
||||
|
||||
@@ -465,6 +465,9 @@ static void NewGRFWndProc(Window *w, WindowEvent *e)
|
||||
break;
|
||||
|
||||
case WE_DESTROY:
|
||||
if (!WP(w, newgrf_d).execute) {
|
||||
CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
|
||||
}
|
||||
/* Remove the temporary copy of grf-list used in window */
|
||||
ClearGRFConfigList(WP(w, newgrf_d).list);
|
||||
break;
|
||||
|
||||
@@ -118,10 +118,10 @@ static inline usize EvalAdjust_ ## size(const DeterministicSpriteGroupAdjust *ad
|
||||
case DSGA_OP_SMAX: return max(last_value, value); \
|
||||
case DSGA_OP_UMIN: return min((usize)last_value, (usize)value); \
|
||||
case DSGA_OP_UMAX: return max((usize)last_value, (usize)value); \
|
||||
case DSGA_OP_SDIV: return last_value / value; \
|
||||
case DSGA_OP_SMOD: return last_value % value; \
|
||||
case DSGA_OP_UDIV: return (usize)last_value / (usize)value; \
|
||||
case DSGA_OP_UMOD: return (usize)last_value % (usize)value; \
|
||||
case DSGA_OP_SDIV: return value == 0 ? last_value : last_value / value; \
|
||||
case DSGA_OP_SMOD: return value == 0 ? last_value : last_value % value; \
|
||||
case DSGA_OP_UDIV: return value == 0 ? (usize)last_value : (usize)last_value / (usize)value; \
|
||||
case DSGA_OP_UMOD: return value == 0 ? (usize)last_value : (usize)last_value % (usize)value; \
|
||||
case DSGA_OP_MUL: return last_value * value; \
|
||||
case DSGA_OP_AND: return last_value & value; \
|
||||
case DSGA_OP_OR: return last_value | value; \
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user