Niels Martin Hansen
5a0dd7e322
Fix #9971 : Don't assert that time moves forward
2022-08-27 22:59:36 +02:00
Niels Martin Hansen
4253db28fa
Fix #9972 : Add some missing fill/resize flags on Framerate window widgets
2022-08-27 22:20:01 +02:00
Niels Martin Hansen
e6aab701c9
Fix #9977 : Use a deque rather than linked list for console buffer
2022-08-27 16:03:41 +02:00
Niels Martin Hansen
aaab0610eb
Fix: Only apply debuglevel changes after successful parse
2022-08-27 09:17:09 +02:00
Niels Martin Hansen
c6953f13e4
Fix #9940 : Print debuglevel parse errors to console when changed from console
2022-08-27 09:17:09 +02:00
Niels Martin Hansen
470c902bdc
Fix #9918 : Reset industy last production year on scenario start
2022-06-09 23:03:25 +02:00
Niels Martin Hansen
2cdb0cb084
Codechange: Factor out OnStartScenario function
2022-06-09 23:03:25 +02:00
Niels Martin Hansen
5587e439a9
Fix: Industry layouts with zero regular tiles should be invalid
2022-05-29 16:34:30 +02:00
Niels Martin Hansen
0dce7bf85d
Add: Commandline option to skip NewGRF scanning
2022-05-07 10:17:26 +02:00
Niels Martin Hansen
588fee5473
Codechange: Document the _ship_subcoord table
2022-05-06 22:56:01 +02:00
Niels Martin Hansen
5b86bce7b2
Change: Log video driver info string instead of just name in crashlog
2022-05-03 21:03:30 +02:00
Niels Martin Hansen
345dcd3c7b
Add: Show current video driver info in Options window
2022-05-03 21:03:30 +02:00
Niels Martin Hansen
e68bf58989
Codechange: Use anonymous union for vehicle orders/old orders list
2022-02-15 20:01:10 +01:00
Niels Martin Hansen
41c40f130b
Fix: Original music playback rate was slightly too fast
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Found a new tempo value experimentally. The new value gives a timing error of less than 0.01 second per minute.
2022-02-10 22:09:51 +01:00
Niels Martin Hansen
5e3ed3a05e
Add: Console command to list search directories for various things
2021-09-26 23:39:45 +02:00
Niels Martin Hansen
6bd3106681
Feature: Multiple rotating views on title screen
2021-09-12 19:46:48 +02:00
Niels Martin Hansen and GitHub
69e9acd702
Add: Larger size renderings of the logo/icon ( #8961 )
2021-08-31 10:25:51 +02:00
Niels Martin Hansen
c800dcaff8
Fix: [Win32] Font glyphs of certain widths broke
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Font glyphs between 33 and 39 pixels wide, in the Win32 font system, used wrong alignment and caused glyphs to appear broken.
When in the 33 to 39 pixel range, glyphs without AA were rounded down to 32 pixel pitch, instead of up to 64 pixel pitch.
2021-04-10 11:39:28 +02:00
Niels Martin Hansen
785e42a6f9
Feature: Volume sliders in Game Options window
2021-04-09 12:18:52 +02:00
Niels Martin Hansen
88c92f7b7c
Codechange: Move volume control slider logic to separate functions
2021-04-09 12:18:52 +02:00
Niels Martin Hansen
64c9af0991
Add: NWidgetBase::GetCurrentRect function
2021-04-09 12:18:52 +02:00
Niels Martin Hansen
49d370185b
Change: Default music and sound effects volume to be lower
2021-04-09 12:18:52 +02:00
Niels Martin Hansen
746f1ca11a
Codechange: Remove the now meaningless console_cp parameter from OTTD2FS
2021-04-07 09:31:47 +02:00
Niels Martin Hansen
e0561dbded
Fix #8713 : Change OTTD2FS and FS2OTTD to return string objects instead of static buffers
2021-04-07 09:31:47 +02:00
Niels Martin Hansen
cc465efa67
Change: [Win32] Use more modern way of getting free disk space
2021-02-23 11:25:39 +01:00
Niels Martin Hansen
b427ddce88
Codechange: Switch to explicit wide strings
2021-02-23 11:25:39 +01:00
Niels Martin Hansen
beeb9e0a1b
Remove: [Win32] Last pretenses of being able to build for Windows 95
2021-02-23 11:25:39 +01:00
Niels Martin Hansen and Charles Pigott
4bc69fec62
Doc: Remove #5661 from known-bugs, fixed in 1.10
2021-02-22 23:25:16 +00:00
Niels Martin Hansen and Patric Stout
2d9fa81bd0
Feature: Plant clumps of trees in editor by dragging on the landscape
2020-12-27 01:03:27 +01:00
Niels Martin Hansen and Patric Stout
e0ee2d530a
Change: Switch tree GUI to use dynamically generated buttons
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This makes it look a bit better in climates with fewer tree types.
2020-12-27 01:03:27 +01:00
Niels Martin Hansen and Patric Stout
4d0f19406b
Fix: Wrong tree sprite in tree toolbar
2020-12-27 01:03:27 +01:00
Niels Martin Hansen and GitHub
b7751c483e
Feature: Influence industry production changes from GS ( #7912 )
2020-12-22 14:21:31 +01:00
Niels Martin Hansen
84efde8ee3
Change: Log when rejecting a TAR archive for extraction
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Based on report in <https://www.tt-forums.net/viewtopic.php?f=31&t=87374 >
2020-07-28 19:20:13 +02:00
Niels Martin Hansen and Charles Pigott
9895ced6af
Fix: Silence some warnings when building with clang-cl on VS 2019
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Clang-cl presents as both _MSC_VER and __clang__ in the preprocessor which makes some things confusing.
2020-06-18 08:56:27 +01:00
Niels Martin Hansen
764497206a
Fix #8066 : Try another fallback colourspace if first one fails
2020-06-01 19:43:37 +02:00
Niels Martin Hansen and GitHub
800ade7702
Feature: Push-buttons on storybook pages ( #7896 )
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Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.
Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
2020-05-22 22:22:55 +02:00
Niels Martin Hansen
2c84549db0
Fix: Two issues in MIDI file writer
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Variable-length values would write threshold values with a byte too many.
System Exclusive messages would cause write to fail since the end byte was treated as part of next message.
2020-05-08 22:43:43 +02:00
Niels Martin Hansen and Charles Pigott
fde28ec0b0
Update: Clarify some contribution guidelines
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Point out that translations should be fixed via the web translator.
Clerify that "changed NewGRFs" means after the game was started, not that any game using NewGRFs is invalid for bug reports.
2020-05-04 00:45:57 +01:00
Niels Martin Hansen
45838d0105
Fix #7958 : Use NewGRF provided catenary sprites when either front or back is overridden
2020-02-10 00:17:50 +01:00
Niels Martin Hansen
9e4eee1b9e
Codechange: Refactor road bridge catenary drawing
2020-02-10 00:17:50 +01:00
Niels Martin Hansen
9e632355f1
Fix #7525 : Move autorenew setting to Basic category
2020-02-07 22:05:34 +01:00
Niels Martin Hansen
04ce1f0713
Fix #7885 : [Fluidsynth] Use recommended method of setting sample rate
2020-02-07 21:01:11 +01:00
Niels Martin Hansen and Charles Pigott
805ecd32be
Fix 5880f147: Integer width warnings
2020-02-06 16:09:36 +00:00
Niels Martin Hansen
3fcb240f8e
Fix d84b67e5: Station rating effects affecting too large area
2020-02-06 16:39:25 +01:00
Niels Martin Hansen and GitHub
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
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Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
Niels Martin Hansen
7413d65c2a
Cleanup: Unused music GUI strings
2020-01-07 18:13:58 +01:00
Niels Martin Hansen
f02b643a44
Change: Show volume sliders with wedges instead of boxy slider
2020-01-07 18:13:58 +01:00
Niels Martin Hansen
35c55dfe70
Add: Filled polygon drawing function
2020-01-07 18:13:58 +01:00
Niels Martin Hansen
ac3bc30a30
Add: Highlight item under mouse in file browser
2020-01-05 23:50:00 +01:00
Niels Martin Hansen
838117b05e
Doc: Missing member description
2020-01-05 23:50:00 +01:00
Niels Martin Hansen
f401622149
Feature: Script API to change town rating of companies
2020-01-04 19:07:13 +01:00
Niels Martin Hansen and frosch
86107028a4
Fix: Allow old NewGRF industries to blank out in/out cargo slots ( #7882 )
2019-12-29 14:36:45 +01:00
Niels Martin Hansen
2fd871e2af
Feature: Configurable game ending year
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Functionally reverts 683b65ee1
2019-12-28 12:27:39 +01:00
Niels Martin Hansen
0e78393774
Fix: Reference correct section in README file for baseset info
2019-12-26 19:50:07 +01:00
Niels Martin Hansen
7f25032766
Fix: Let bootstrap GUI work on Win32 with Uniscribe but no Freetype
2019-12-26 19:50:07 +01:00
Niels Martin Hansen and GitHub
9900af38f5
Fix #7847 : Use ViewportSign coordinates for sign Kdtree coordinates ( #7849 )
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Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined.
By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
2019-12-01 23:17:33 +01:00
Niels Martin Hansen and Charles Pigott
53f8d0b815
Codechange: Use std::vector for industry tile layouts
2019-10-19 17:16:25 +01:00
Niels Martin Hansen and Charles Pigott
d35254139a
Fix #7479 : Don't close construction windows when changing client name
2019-09-14 19:16:39 +01:00
Niels Martin Hansen
0549a81c30
Fix b3fd7879: Ignore command flags when verifying script commands
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Multiplayer games has the server add some flags to the cmd value during the handling.
These flags should not be included in the verification, mask them out. Without this
masking out, scripts tend to die when executing their first command in multiplayer.
2019-09-07 19:38:13 +02:00
Niels Martin Hansen
d649011dfc
Fix #7702 : Scaling for highscore screen
2019-09-02 09:26:33 +02:00
Niels Martin Hansen and Charles Pigott
a933afabfd
Add: [Win32] Select MIDI device by port name
2019-08-31 21:13:25 +01:00
Niels Martin Hansen and Charles Pigott
5feb06e3f3
Add: Scale oil refinery edge distance up by map size
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Also scales oil rig distance up, since they use the same algorithm.
2019-08-17 22:02:22 +01:00
Niels Martin Hansen
331eba544a
Fix: Narrowing cast in one storybook command
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CompanyID is 8 bit wide, so this incorrect cast would make it impossible to create story page elements for pages past 255.
2019-07-18 09:36:12 +02:00
Niels Martin Hansen
1e723934a1
Fix 27384486e4: Error in GM Reset sysex data
2019-07-07 22:46:21 +02:00
Niels Martin Hansen
81614f2378
Fix #7633 : Allow zero-cost track conversion to succeed
2019-07-06 21:04:43 +02:00
Niels Martin Hansen and Charles Pigott
9f81778836
Change: Limit in-editor warnings in VS 2019
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The AllRules ruleset causes the VS 2019 editor to litter warning squiggles all over the place, about things that would never be fixed. Limit it to the smallest ruleset available. Warnings shown now mainly concern potential arithmetic overflows.
2019-07-06 20:02:12 +01:00
Niels Martin Hansen
a0c78c73e3
Fix: Correctly reset playback between songs in win32_m driver
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
27b7c5a5fd
Fix: Correctly reset playback between songs in DMusic driver
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
a4cf1c8aec
Fix: Don't keep mutex locked while parsing MIDI data
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
9839ce006c
Fix: Time values should be DWORD everywhere in win32_m
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
f8633fc63b
Codechange: Fix comment indentation
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
27384486e4
Codechange: Use common source for well-known SysEx messages in Windows music drivers
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
9d8a83bf8d
Codechange: Add some const in preparation
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
c74df8581d
Codechange: Use std::mutex instead of CRITICAL_SECTION in win32_m
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
e7f6f07599
Add: Show memory allocations by GS and AI in framerate window
2019-05-11 15:34:33 +02:00
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
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This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
Niels Martin Hansen
c9fe6e7b8f
Fix #7371 : Avoid dependency on foundations of town tile during saveload
2019-05-11 14:58:00 +02:00
Niels Martin Hansen
d1ef13fc04
Fix #7481 : Just remove oil rig stations right away, don't clean them first
2019-05-03 09:50:01 +02:00
Niels Martin Hansen
d5841109f0
Fix dcb2571: Missing override keywords
2019-04-25 17:45:00 +02:00
Niels Martin Hansen
37daf43037
Change: Zoom title game by UI zoom level
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
58609e8fa6
Fix: Manager name in company news was being clipped
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
2c67af391b
Fix: Scale news ticker scroll speed by UI scale
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
62dec9f174
Fix: Scale all min size and padding by UI scale
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
dd35a43703
Codechange: Revert unnecessary indentation change
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
a64bd6e22c
Fix: Also breaking for warning text in set company password
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
08284e005d
Fix: Automatic line breaking of the warning
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
dcb2571888
Add: Warn players that company passwords are not truly secure
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
cebdd72146
Fix #7440 : Remove town sign when deleting town, not add it once more
2019-04-02 09:46:33 +02:00
Niels Martin Hansen
df673e9b2c
Fix: Fluidsynth should not try to lock sample data in memory
2019-03-30 22:11:32 +01:00
Niels Martin Hansen
66c60e52ba
Change: [SDL] Do not offer video smaller than 640x480
2019-03-30 22:02:14 +01:00
Niels Martin Hansen
ce10d9be3f
Fix #7374 : Ensure k-d trees are always updated when station sign moves
2019-03-24 19:26:13 +01:00
Niels Martin Hansen
e8d397e4ee
Codechange: Make a merged k-d tree index of all viewport signs
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
d84b67e54d
Codechange: Make a k-d tree index of stations
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
7b56be0f3a
Codechange: Make a k-d tree index of towns
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
d7522e5e8f
Codechange: Add a k-d tree generic data structure
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
52572cafa6
Add: Option for population-linear town cargo generation
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Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm.
2019-03-04 20:19:44 +01:00
Niels Martin Hansen
c61acc7fc1
Fix #7280 : Save in the right location on desync and server timeout
2019-03-03 12:12:32 +01:00
Niels Martin Hansen
13962a8475
Change: Framerate window can now scroll and resize
2019-02-23 14:29:07 +01:00
Niels Martin Hansen
7e1e2756d4
Add: Show performance of AI and GS in framerate window
2019-02-23 14:29:07 +01:00
Niels Martin Hansen and Charles Pigott
830ed6be61
Fix: Do not mangle tagged revision strings for network revision strings
2019-02-12 21:32:43 +00:00