rubidium
55b93b1c05
(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
2007-06-19 21:15:14 +00:00
rubidium
aec52c4ebd
(svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff?
2007-06-19 19:04:25 +00:00
rubidium
b11bf3e157
(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
2007-06-19 17:27:59 +00:00
rubidium
e51a513eb8
(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases.
2007-06-19 15:56:03 +00:00
rubidium
265f8b7d5d
(svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed.
2007-06-19 15:34:43 +00:00
rubidium
16ce2192e4
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
2007-06-19 00:05:26 +00:00
rubidium
7d6c255044
(svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder.
2007-06-18 22:49:55 +00:00
rubidium
fbb22487fc
(svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit
2007-06-18 22:09:54 +00:00
rubidium
2ee73b50b8
(svn r10208) -Codechange: replace int32 with Money where appropriate.
2007-06-18 21:44:47 +00:00
rubidium
7a72dcb3b5
(svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
2007-06-18 21:00:14 +00:00
rubidium
49220cc6f1
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
2007-06-18 19:53:50 +00:00
rubidium
b09431478d
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
2007-06-18 16:42:40 +00:00
rubidium
0c369c21e0
(svn r10198) -Fix (r10194): did not search all search paths.
2007-06-18 11:04:12 +00:00
rubidium
966e2738b9
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
2007-06-18 10:48:15 +00:00
rubidium
5938dea88d
(svn r10194) -Codechange: prefer the current working directory above the user's home directory when openttd.cfg exists in the current working directory, otherwise prefer the home directory.
2007-06-17 21:26:57 +00:00
rubidium
6680a6a0e6
(svn r10191) -Backport (r9148 from NoAI): detecting of CPU type (32 vs 64 bits).
2007-06-17 20:36:14 +00:00
rubidium
b2799961bc
(svn r10188) -Codechange: make it a little easier to load a savegame from the console:
...
-g <absolute path>
-g <relative path from current working directory>
-g <relative path from within the savegame directory>
2007-06-17 20:09:05 +00:00
rubidium
6d9393cb60
(svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough.
2007-06-17 19:46:01 +00:00
rubidium
3afa69052d
(svn r10185) -Codechange: make the bounding boxes of the drive through road stops a little larger so NewGRFs authors have more possibilities when replacing them (minime).
2007-06-17 18:22:43 +00:00
rubidium
28b1809725
(svn r10184) -Fix: remove empty strings that are clearly bad. WT2 shouldn't add them anymore.
2007-06-17 18:18:18 +00:00
rubidium
4e75c8c181
(svn r10183) -Fix (r10182): some bashism sneaked in.
2007-06-17 15:55:52 +00:00
rubidium
347c28b71a
(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
...
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
rubidium
5fdde681c2
(svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a wrong zoom level when loading an old savegame.
2007-06-17 13:27:50 +00:00
rubidium
6c67bdcc71
(svn r10180) -Fix (r10167): do not reset the 2cc loaded feature setting when a (later) newgrf does not have 2cc.
2007-06-17 13:26:19 +00:00
rubidium
1f0513ae51
(svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
...
-Fix: Pig Latin wasn't in the MSVC project files.
2007-06-17 12:30:43 +00:00
rubidium
03c1ecb17a
(svn r10171) -Add: simple support for ccache (--with-ccache).
2007-06-16 21:57:30 +00:00
rubidium
9f01009b39
(svn r10170) -Codechange: remove some duplication of code.
2007-06-16 12:03:36 +00:00
rubidium
f4c0bfc3a4
(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties.
2007-06-16 11:13:30 +00:00
rubidium
d58d721fab
(svn r10168) -Fix [FS#879]: cannot build airport when an aircraft is flying over it.
2007-06-16 10:10:22 +00:00
rubidium
d6267f5539
(svn r10165) -Fix [FS#874]: crash when trying to get the aircraft movement state of an aircraft going to a just deleted airport.
2007-06-15 08:05:24 +00:00
rubidium
0e2978720d
(svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
2007-06-14 15:24:34 +00:00
rubidium
0e5a6661f7
(svn r10155) -Fix [FS#601]: Airports didn't flood when there are aircraft on the airport.
2007-06-14 08:39:27 +00:00
rubidium
3b5203dbc6
(svn r10154) -Fix [FS#870]: some vehicles were not drawn when having a high resolution and a high zoom-out level. Patch by B. N. SmatZ!.
2007-06-13 23:43:00 +00:00
rubidium
991996eb36
(svn r10153) -Fix [FS#869]: vehicles disappear when crossing certain tiles. Fix by B. N. SmatZ!.
2007-06-13 23:14:08 +00:00
rubidium
2c6bf89e02
(svn r10147) -Fix: the oldloader did clear some bits for road vehicles that shouldn't be cleared in some cases.
2007-06-13 18:36:04 +00:00
rubidium
197a8fd5f3
(svn r10145) -Fix: make compiling with networking disabled (again) possible.
2007-06-13 17:34:05 +00:00
rubidium
91420c0d8d
(svn r10140) -Fix [FS#867]: an industry could overbuild a bridge.
2007-06-13 15:22:28 +00:00
rubidium
a702f6b3a8
(svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1.
2007-06-13 14:57:42 +00:00
rubidium
504d93c499
(svn r10138) -Fix: when you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played.
2007-06-13 14:56:27 +00:00
rubidium
112f05e705
(svn r10137) -Add: console command to get the current game date.
2007-06-13 14:52:41 +00:00
rubidium
97b74fe4f2
(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
2007-06-13 09:12:10 +00:00
rubidium
031565527e
(svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train didn't get loaded properly.
2007-06-12 23:35:10 +00:00
rubidium
73790d9cd6
(svn r10116) -Fix [FS#850]: remove invalid characters (for the file system) from savegame names. Based on a patch by TheJosh.
2007-06-12 15:46:34 +00:00
rubidium
be0539cb43
(svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
2007-06-12 09:40:50 +00:00
rubidium
01593bdb6a
(svn r10106) -Fix (r10098): there's always a compiler complaining about something...
2007-06-11 19:29:42 +00:00
rubidium
cc4d18ecc4
(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
2007-06-11 14:23:04 +00:00
rubidium
f98b175cf5
(svn r10094) -Fix: some really broken strings got in.
2007-06-11 12:44:02 +00:00
rubidium
68c369ea98
(svn r10091) -Add: make time detection whether you are using -jN when having distcc enabled.
2007-06-11 10:29:07 +00:00
rubidium
5f5ab6cc87
(svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once.
2007-06-10 21:34:45 +00:00
rubidium
a0ffa793cc
(svn r10085) -Fix [FS#839]: message that you had given money appeared even when an error occured.
2007-06-10 20:49:11 +00:00
rubidium
77b06e922f
(svn r10084) -Fix [FS#855]: reversing a train when loading at a station crashed.
2007-06-10 20:27:28 +00:00
rubidium
d0ad020dc6
(svn r10082) -Fix [FS#846]: another memory leak in the networking code (benc).
2007-06-10 19:59:08 +00:00
rubidium
7767e466e5
(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
2007-06-10 10:52:19 +00:00
rubidium
02146b13c8
(svn r10075) -Fix [FS#844]: small memory leak on some early returns.
2007-06-09 04:01:40 +00:00
rubidium
142f2aba15
(svn r10073) -Codechange: make the NewGRF paths in the config file without any full paths (again).
2007-06-08 21:16:17 +00:00
rubidium
6b1cb3aaae
(svn r10071) -Feature [FS#828]: moving of orders (skidd13).
2007-06-08 18:59:29 +00:00
rubidium
5b972a1d58
(svn r10068) -Fix [FS#835]: coverage area highlight was still show when it was turned off for docks.
2007-06-08 18:15:11 +00:00
rubidium
8a74b2ebe1
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
2007-06-07 14:38:45 +00:00
rubidium
622a4d10b9
(svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
2007-06-07 12:37:48 +00:00
rubidium
40cea6c3ef
(svn r10054) -Codechange: make the industries cost modifier look more like the original one, so it's much easier to support industries that use this original format.
2007-06-07 09:20:04 +00:00
rubidium
770d7188ac
(svn r10053) -Fix: could not clear a level-crossing tile with tram tracks.
2007-06-07 08:58:21 +00:00
rubidium
463093d0ae
(svn r10051) -Add: git "version" detection so we've got at least some indication what version we're playing when using git ;)
2007-06-07 00:25:49 +00:00
rubidium
94b2dc3f8a
(svn r10050) -Codechange: make it a little easier to force a version number (for releases).
2007-06-07 00:15:00 +00:00
rubidium
eab8ac49ce
(svn r10049) -Codechange: get rid of the SLE_WRITEBYTE obfuscation.
2007-06-06 23:57:21 +00:00
rubidium
2045611078
(svn r10046) -Documentation: add some documentation in order_gui (skidd13).
2007-06-05 22:17:03 +00:00
rubidium
a99ed285cb
(svn r10034) -Change: remove the string changed in r10033 from the translations, so it will be properly translated in all languages.
2007-06-04 19:39:16 +00:00
rubidium
c4806955e5
(svn r10033) -Feature [FS#760]: skip to the selected order in the order list when clicking on the "skip" button while pressing CTRL.
2007-06-04 19:32:45 +00:00
rubidium
6a60ba3eaa
(svn r10030) -Fix [FS#823]: one could build on (some) slopes when building on slopes was disabled.
2007-06-03 19:22:23 +00:00
rubidium
a752c73469
(svn r10029) -Fix (r9923): trams should not/cannot turn on roadworks.
2007-06-02 21:07:03 +00:00
rubidium
62c20a9698
(svn r10021) -Fix (r9560): memory "corruption" that could lead to a failure to load newgrfs.
2007-06-02 09:26:03 +00:00
rubidium
ecd36dd34f
(svn r10015) -Fix: one could build (only) tram tracks when that was the last built roadtype (in a normal game).
2007-06-01 17:59:11 +00:00
rubidium
31ddab50ad
(svn r10014) -Fix: roads became automatically one way in the scenario editor.
2007-06-01 17:58:43 +00:00
rubidium
01f80cf343
(svn r10004) -Fix: trams can always intersect/have junctions on one way roads (because they only work for busses and lorries).
2007-05-31 18:12:35 +00:00
rubidium
b2cd8f3631
(svn r10003) -Fix (r9999): crash when vehicle had to turn on a bridge.
2007-05-31 18:11:39 +00:00
rubidium
59c51f9fce
(svn r10002) -Fix (r9999): don't try to get the disallowed directions from a road depot...
2007-05-31 16:47:32 +00:00
rubidium
253aa1b0b0
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
2007-05-31 15:15:00 +00:00
rubidium
a02417645e
(svn r9998) -Fix (r9990): possible null pointer dereferences on MorphOS.
2007-05-31 14:29:19 +00:00
rubidium
52f612d711
(svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops.
2007-05-31 07:34:40 +00:00
rubidium
8d82deffa1
(svn r9993) -Fix (r9992): smallish typos resulting in compile time errors.
2007-05-30 20:34:16 +00:00
rubidium
2db0d81cc1
(svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa.
2007-05-30 20:13:58 +00:00
rubidium
b17a89c53d
(svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
2007-05-30 18:24:54 +00:00
rubidium
2bfc36c1ba
(svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there.
2007-05-30 18:22:56 +00:00
rubidium
70e6102c86
(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
2007-05-30 13:33:19 +00:00
rubidium
bc41dc4966
(svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge.
2007-05-30 13:27:56 +00:00
rubidium
a31e944149
(svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart).
2007-05-30 13:16:45 +00:00
rubidium
c23228af8c
(svn r9980) -Merge: Windows Installer changes in 0.5 (r9864).
2007-05-29 19:01:38 +00:00
rubidium
902b2a1d58
(svn r9979) -Merge: release changes from 0.5.
2007-05-29 18:55:15 +00:00
rubidium
4726fdc0d0
(svn r9972) -Fix (r9969): silence a warning.
2007-05-29 08:20:38 +00:00
rubidium
17b6ce80c7
(svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges.
2007-05-29 08:19:37 +00:00
rubidium
df1bbe55e2
(svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them.
2007-05-28 21:32:26 +00:00
rubidium
c5d073a84f
(svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed.
2007-05-28 20:46:59 +00:00
rubidium
66c23060e2
(svn r9964) -Fix: removing of road should not be free of charge.
2007-05-28 19:26:32 +00:00
rubidium
1a8a44165b
(svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8.
2007-05-28 04:15:32 +00:00
rubidium
2347c45d35
(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.
2007-05-28 03:41:18 +00:00
rubidium
7f0339748f
(svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable.
2007-05-27 14:42:40 +00:00
rubidium
2dd0ba36cb
(svn r9957) -Change: replace cargo tram with freight tram for consistency.
2007-05-27 10:00:37 +00:00
rubidium
53380fc047
(svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are.
2007-05-27 08:53:21 +00:00
rubidium
8602acc433
(svn r9950) -Feature(tte): allow terraforming under bridges.
2007-05-26 23:23:22 +00:00
rubidium
c69458d894
(svn r9949) -Fix: (road) depots got deowned on bankrupts.
2007-05-26 23:18:42 +00:00
rubidium
35f1299d40
(svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire?
2007-05-26 22:44:09 +00:00