Commit Graph
100 Commits
Author SHA1 Message Date
maedhros 9e3d19e392 (svn r11254) -Fix: Link with -lpthread on FreeBSD. 2007-10-13 12:04:07 +00:00
maedhros df03734674 (svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites. 2007-09-23 10:54:11 +00:00
maedhros e4d318addc (svn r10924) -Fix [FS#1120]: VS_STOPPED is only set for the front part of an articulated
road vehicle, so don't check any other parts when testing if the vehicle is
stopped inside a depot.
2007-08-16 18:01:27 +00:00
maedhros 9c75e6d87b (svn r10922) -Codechange: Allow building and removing tracks and signals when there is a
train on a parallel diagonal track that doesn't interact with this one. (frosch)
2007-08-16 13:13:07 +00:00
maedhros 61b21547e8 (svn r10836) -Fix [FS#1014]: Make sure the third cargo type accepted by houses is valid in
the current climate when copying properties from existing houses and using
action 0 property 0F.
2007-08-10 08:57:04 +00:00
maedhros e0e361c890 (svn r10812) -Fix (r10097) [FS#1093]: Make RoadVehicle::MarkDirty() mark all parts of articulated vehicles as dirty, not just the front. 2007-08-06 13:44:50 +00:00
maedhros 8c4a4baac1 (svn r10811) -Fix (r10097): Refit all the parts of an articulated road vehicle, not just the first part. 2007-08-06 13:05:45 +00:00
maedhros a43370bf1c (svn r10810) -Fix (r10097): Add a comma between different cargo types if an articulated vehicle carries more than one cargo. 2007-08-06 12:54:03 +00:00
maedhros 68abeed9b8 (svn r10809) -Fix (r10097): When reversing, articulated parts of road vehicles should not attempt to do their own pathfinding. 2007-08-06 12:46:49 +00:00
maedhros 537064d010 (svn r10808) -Fix (r10353): Make sure spectators can't open infrastructure building menus. 2007-08-06 11:58:15 +00:00
maedhros 165dd778af (svn r10481) -Codechange: Show a news message with the new industry when primary industry prospecting succeeds. 2007-07-08 18:41:34 +00:00
maedhros fc3764ef4b (svn r10480) -Fix: Don't allow building lighthouses and transmitters under bridges in the scenario editor, or during world generation. 2007-07-08 18:40:15 +00:00
maedhros 156f149625 (svn r10436) -Cleanup: Doxygenise some comments, update others, and make a few statements more consistent with everything else. 2007-07-04 13:30:33 +00:00
maedhros facf261b63 (svn r10435) -Fix (r9315): numinfo starts from 1, not 0, so make it possible to define a house with a local id of 255. 2007-07-04 13:01:55 +00:00
maedhros b863e50ac8 (svn r10434) -Fix (r9315): When setting multiple house overrides in one Action 0, don't override them all with the first ID. 2007-07-04 12:57:07 +00:00
maedhros 122bd53809 (svn r10433) -Codechange: Remove FOR_EACH_OBJECT by moving the for loops in the Action 0
handlers outside the switch statements. This allows ignoring only the invalid
IDs when changing the properties for many objects, rather than ignoring the
whole block if one ID is invalid.
2007-07-04 12:52:43 +00:00
maedhros 821d10f44c (svn r10341) -Fix (r10236): Only update the timetable when leaving stations if this is a scheduled stop. 2007-06-26 14:43:41 +00:00
maedhros 6fe1113382 (svn r10338) -Codechange: Show the total time that the timetable will take. 2007-06-26 11:01:06 +00:00
maedhros fb284a9264 (svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable. 2007-06-25 23:14:13 +00:00
maedhros 4af9ca5335 (svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
the times from the first (or subsequent) run-throughs.
2007-06-25 20:55:43 +00:00
maedhros 992d64b0fb (svn r10328) -Codechange: Close the timetable window when closing the vehicle window. 2007-06-25 17:29:03 +00:00
maedhros 9216eabb54 (svn r10327) -Fix (r10236) [FS#934]: Vehicles wait at stations when they arrive early even
if they haven't been timetabled to wait, so make sure the lateness counter gets
updated as well.
2007-06-25 17:17:40 +00:00
maedhros 0e59b4dc57 (svn r10322) -Codechange: Make the timetable window smaller by default so it doesn't take up so much space on small resolutions. 2007-06-25 10:49:31 +00:00
maedhros e93d82d4b2 (svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui. 2007-06-20 20:02:30 +00:00
maedhros 996fde1699 (svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time. 2007-06-20 19:57:18 +00:00
maedhros b2609653e4 (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
maedhros cf0118ee63 (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
maedhros 5a9c7b5899 (svn r10178) -Fix: Don't deactivate newgrf files when skipping the rest of the file during the initialisation stage. 2007-06-17 11:01:58 +00:00
maedhros cf4911ddaf (svn r10176) -Fix (r10071): Deselect the currently selected order when clicking on an empty part of the orders window. 2007-06-17 10:14:47 +00:00
maedhros 860fe49b80 (svn r10130) -Fix (r4493): SetCurrentGrfLangID returned the wrong language ids for most languages. 2007-06-13 07:59:20 +00:00
maedhros 12be876131 (svn r10122) -Codechange: Add a CountBitsSet function and use it to replace some less efficient loops. 2007-06-12 22:13:49 +00:00
maedhros 49ba521e77 (svn r10117) -Fix [FS#863]: When deleting the vehicles of bankrupt players, delete trains as
a whole rather than each part individually, as that leads to invalid tests on
parts that have already been deleted.
2007-06-12 17:10:52 +00:00
maedhros 109dd33c4a (svn r10114) -Fix: Only load newgrf error messages if the language matches the current
language. Since only one error can be loaded anyway, if the language didn't
match you'd get "Undefined string". Also since we're only loading one language
there's no need to use AddGRFString any more.
2007-06-12 13:22:14 +00:00
maedhros 105c7455ae (svn r10110) -Fix: Reset NewGRF errors along with all the other NewGRF data so that errors get loaded again when pressing "Apply". 2007-06-12 09:41:12 +00:00
maedhros 560a542354 (svn r10103) -Fix (r10086): TrackBitsToTrack doesn't cope well with TRACK_BIT_NONE (e.g. non-rail tiles), so use FindFirstTrack instead. 2007-06-11 16:41:34 +00:00
maedhros 3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
maedhros 96a3a89c86 (svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
GetTileZ is valid for any tile type. Also use GetTerrainType for stations.
2007-06-11 04:52:51 +00:00
maedhros fe3a7cc5ed (svn r10086) -Codechange: Use more sensible types and functions in GenericPlaceSignals. 2007-06-10 21:28:20 +00:00
maedhros 229e311cb9 (svn r10023) -Fix (r3218): When selling trains, if there were no wagons between multiheaded
engines the rear part could be checked despite having already been deleted,
triggering an assert.
2007-06-02 14:42:25 +00:00
maedhros 1e7b8190f2 (svn r10022) -Fix (r10007): Set the type of multiheaded trains before the subtype. 2007-06-02 11:15:38 +00:00
maedhros 8f361393dd (svn r10020) -Fix [FS#824]: GetNextVehicle() is invalid for anything that isn't a train. 2007-06-02 09:11:06 +00:00
maedhros 0d0a8661de (svn r10011) -Fix (r10008): Set the right svn properties on articulated_vehicles.h and correct a file comment. 2007-06-01 12:26:14 +00:00
maedhros 49b121c638 (svn r10010) -Fix (r10008): Add articulated_vehicles.h to the project files. 2007-06-01 12:19:23 +00:00
maedhros 4acf3e4c3f (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 2007-06-01 12:03:10 +00:00
maedhros ab8503f5a5 (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own. 2007-06-01 11:41:02 +00:00
maedhros dce1101039 (svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them. 2007-06-01 11:17:30 +00:00
maedhros 710cc5a597 (svn r9959) -Fix: Only call GetNextVehicle for trains. 2007-05-27 17:27:07 +00:00
maedhros 21454957b5 (svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. 2007-05-27 09:17:30 +00:00
maedhros 1b33f19877 (svn r9953) -Fix: Only check whether trains are multiheaded when cloning. 2007-05-27 05:32:37 +00:00
maedhros 3914f3c85c (svn r9939) -Fix (r3139): EngineHasArticPart(v) is only valid for trains. 2007-05-26 17:06:45 +00:00
maedhros 2832a95f25 (svn r9909) -Fix (r9897): Highlight road tunnels properly when building them. 2007-05-24 09:24:46 +00:00
maedhros 39016328cc (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. 2007-05-23 17:33:03 +00:00
maedhros b67d9e0a49 (svn r9903) -Fix (r9901): Make the demolish and level land tools work in the scenario editor again. 2007-05-23 14:43:47 +00:00
maedhros 35ce34d55a (svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted. 2007-05-23 13:52:10 +00:00
maedhros ca5c578d0f (svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards. 2007-05-23 12:45:56 +00:00
maedhros 3cc31aae86 (svn r9823) -Feature: Add support for house property 1F - minimum life span. 2007-05-10 16:03:06 +00:00
maedhros d098e88035 (svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf since it's in the original data files. 2007-05-08 14:28:55 +00:00
maedhros cf927a9792 (svn r9793) -Fix (r9701): Action D 'TTDPatch variable' 0x0B should be the starting year, not the current year. 2007-05-06 09:12:58 +00:00
maedhros b81a390d47 (svn r9792) -Fix (r9734): Pause on newgame should only apply to games, not the scenario editor. 2007-05-06 08:50:03 +00:00
maedhros 469c04478a (svn r9743) -Fix [FS#598]: Stop flooded towns from building roads on water. 2007-04-29 09:18:52 +00:00
maedhros 02e770ff2c (svn r9742) -Fix (r9689) [FS#739]: Fix cloning with refit costs again, hopefully for good this time. 2007-04-29 08:43:00 +00:00
maedhros 6ebe60fc17 (svn r9734) -Feature: Add an option to automatically pause when starting a new game. 2007-04-28 15:06:32 +00:00
maedhros 889f2ab48c (svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit 1 - paved roads on desert tiles. 2007-04-27 21:35:02 +00:00
maedhros ac0c371d5a (svn r9709) -Fix (r9706): Larger towns use t->larger_towns, not the town index. 2007-04-21 08:51:42 +00:00
maedhros 034f3591cf (svn r9685) -Fix (r9683): Call v->LeaveStation() when a vehicle in a station is sent to a depot. 2007-04-20 11:39:01 +00:00
maedhros 8b65349d86 (svn r9684) -Fix (r9683): Remove vehicles from the station loading list instead of adding
them again when they leave, and add a v->LeaveStation() call for aircraft.
2007-04-20 11:05:56 +00:00
maedhros 16a948a463 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
2007-04-18 14:23:30 +00:00
maedhros 2a32b3b8db (svn r9654) -Fix: Add string colours for the DOS palette and use them when playing with the DOS data files. 2007-04-17 10:08:17 +00:00
maedhros 0ec51d51b0 (svn r9648) -Codechange: Use HASBIT directly rather than shifting and then using it on the first bit. 2007-04-16 10:59:35 +00:00
maedhros 720842ba91 (svn r9647) -Fix (r6631) [FS#733]: Select "Custom" in the difficulty settings gui when changing a setting. (Frostregen) 2007-04-16 10:30:31 +00:00
maedhros b962cc911d (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors. 2007-04-12 18:36:54 +00:00
maedhros 39b193efb6 (svn r9614) -Feature: Use the normal growth rate values when the growth rate is set to none and "Fund new buildings" is used. 2007-04-12 18:23:47 +00:00
maedhros 61fe356880 (svn r9613) -Feature: Make it possible to have some control over the town growth. The
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
2007-04-12 17:24:34 +00:00
maedhros ccaaa7d33a (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. 2007-04-12 13:07:15 +00:00
maedhros afc3da5fc8 (svn r9581) -Revert (r9562): This broke as much as it fixed, so revert until a proper way of paying for refits when cloning can be found. 2007-04-10 09:01:56 +00:00
maedhros 0823531852 (svn r9566) -Fix (r9315): Set the SVN properties on some files. 2007-04-05 20:50:39 +00:00
maedhros abf88b687c (svn r9562) -Fix: When cloning, pay for the refit costs as well. 2007-04-04 14:21:46 +00:00
maedhros e2cd1fedf7 (svn r9544) -Cleanup (r9543): Remove unused strings. 2007-04-02 11:38:52 +00:00
maedhros eae03e0f72 (svn r9543) -Fix [FS#691]: Split up STR_ENGINE_NOT_BUILDABLE into four strings so it can be
translated properly and remove "buildable", since it isn't actually a word.
2007-04-02 11:35:08 +00:00
maedhros 9c88baee67 (svn r9532) -Fix (r8741) [FS#708]: Make errors when building drive through road stops more descriptive. 2007-03-31 09:53:40 +00:00
maedhros 3ac05f25db (svn r9531) -Fix (r8661) [FS#692]: The scroll settings were wrong for trains as only a part
of the window should be horizontally scrollable, not all of it. This lead to
wagons without an engine overflowing the window and not being able to scroll to
the end of a train if there was an engine attached.
2007-03-31 08:24:05 +00:00
maedhros c25d539543 (svn r9476) -Codechange: Make build windows for all vehicle types the same width. 2007-03-26 12:28:44 +00:00
maedhros cdf74ca0c9 (svn r9475) -Codechange: Allow the purchase details widget to expand dynamically if there's still not enough room for the text. 2007-03-26 11:41:14 +00:00
maedhros d2bd12d52e (svn r9474) -Fix (r8378): Expand the details widget in the vehicle build windows again to make room for all the text. 2007-03-26 08:55:45 +00:00
maedhros c2312c37d6 (svn r9472) -Fix (r9449): num is the number of newlines in the string, not the number of lines. Also allow for maxh being negative. 2007-03-26 08:04:29 +00:00
maedhros 1a70cf53ff (svn r9449) -Fix: Truncate the newgrf information text in the newgrf gui if it's too long. 2007-03-25 16:09:36 +00:00
maedhros 48f2bf9bb1 (svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well.
2007-03-20 13:47:00 +00:00
maedhros 7812f7fd0a (svn r9367) -Fix (r9315): If a new house doesn't have a corresponding action 3, the
graphics for the substitute (original) house should be drawn instead.
2007-03-20 10:06:39 +00:00
maedhros 28aa933489 (svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge. 2007-03-19 11:41:21 +00:00
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
maedhros 33e84b2c1e (svn r9178) -Fix (r7573) [FS#679]: Don't allow building docks or buoys under bridges. 2007-03-14 12:56:09 +00:00
maedhros 68020bfa6d (svn r9037) -Feature: [NewGRF] Add support for Action 13, which allows you to translate
grf-specific texts. The translations will only be shown if you're using a
language with a grf language id and if a string hasn't already been set
specifically for the language you're using.
2007-03-06 22:00:13 +00:00
maedhros 1c7df202c6 (svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are
mutually exclusive. At the same time, add an INITIALISED state which makes it
possible to check if a grf is not yet active but will be later on during the
GLS_ACTIVATION loading stage.
2007-03-06 19:33:28 +00:00
maedhros 60703d3691 (svn r9029) -Fix (r7326): Only call the gradual loading amount callback if the bit for it is set in the vehicle's callbackmask. 2007-03-06 19:12:56 +00:00
maedhros 469fbc912c (svn r8946) -Feature: [NewGRF] Add support for vehicle variables 0xFE and 0xFF bit 10,
which is set when a vehicle was built during the exclusive testing phase.
2007-02-28 17:59:05 +00:00
maedhros aadd8a4b44 (svn r8945) -Codechange: Rename v->load_status to v->vehicle_flags so it can be used for more than just the gradual loading status. 2007-02-28 17:18:36 +00:00
maedhros f865f0a445 (svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names. 2007-02-28 17:06:22 +00:00
maedhros 8108cbbe3c (svn r8943) -Fix (r5338): [NewGRF] Fix support for vehicle variable 48, which just returns Engine[id].flags 2007-02-28 10:40:34 +00:00
maedhros e3f60f716c (svn r8882) -Cleanup (r8881): Remove obsolete strings. 2007-02-24 16:37:06 +00:00
maedhros 8b6350d3a3 (svn r8881) -Feature: Allow built-in newgrf error messages to be translated, and load custom error messages properly. 2007-02-24 16:34:37 +00:00