rubidium
50cf379330
(svn r11115) -Merge: release changes from 0.5.
2007-09-15 12:43:04 +00:00
rubidium
070f7b7a27
(svn r11112) -Fix (r11107) [FS#1229]: in some cases one could destroy (parts of) buildings when building tunnels.
2007-09-15 09:39:23 +00:00
rubidium
e8ff9ee982
(svn r11108) -Fix (r11107): somebody forgot to add some file ;) Spoils the fun of the previous cryptic message though.
2007-09-14 22:35:39 +00:00
rubidium
fef64185b8
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14 22:27:40 +00:00
rubidium
b25c661ce6
(svn r11105) -Codechange [FS#1223]: add some support for tuning of the bounding boxes for some special cases (like tunnels and bridges). Patch by frosch.
2007-09-14 21:54:57 +00:00
rubidium
6762862edc
(svn r11104) -Fix: bounding boxes also overlap when the min of a bounding box is equal to the max of another bounding box. Patch by frosch.
2007-09-14 21:36:59 +00:00
rubidium
faa183a060
(svn r11103) -Codechange: remove pointless comparison as it can never ever be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch.
2007-09-14 21:35:22 +00:00
rubidium
6f296b9870
(svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch.
2007-09-14 21:32:21 +00:00
rubidium
9e7931f6ea
(svn r11089) -Codechange: add revision detection to MSVC.
2007-09-12 07:11:48 +00:00
rubidium
74d0bf52b2
(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
2007-09-10 17:13:37 +00:00
rubidium
160e719836
(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage.
2007-09-10 15:36:33 +00:00
rubidium
a2a3a00e17
(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman.
2007-09-10 15:21:14 +00:00
rubidium
38ff181ebf
(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
2007-09-09 17:42:59 +00:00
rubidium
384bfae293
(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
2007-09-09 15:32:46 +00:00
rubidium
30b3819870
(svn r11069) -Codechange: allow slopes under statues. Patch by kaan.
2007-09-09 11:30:44 +00:00
rubidium
40b871410b
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
2007-09-09 11:23:49 +00:00
rubidium
efea7622ac
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
2007-09-09 10:34:32 +00:00
rubidium
ed3b1d398a
(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
2007-09-09 10:21:27 +00:00
rubidium
65f9a0f21a
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
2007-09-09 10:13:17 +00:00
rubidium
ef4d248325
(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown.
2007-09-08 22:53:10 +00:00
rubidium
3243b07542
(svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
2007-09-08 22:04:49 +00:00
rubidium
82f6a90a56
(svn r11060) -Codechange: replace some magic numbers with the right enumified constants.
2007-09-08 10:10:31 +00:00
rubidium
91a49cee55
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
2007-09-08 09:52:02 +00:00
rubidium
4eef590b15
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
2007-09-07 22:06:52 +00:00
rubidium
c25655d4ae
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
2007-09-07 21:17:01 +00:00
rubidium
a208f83e8b
(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.
2007-09-07 21:15:32 +00:00
rubidium
8daaea0398
(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
2007-09-07 21:11:12 +00:00
rubidium
1d5d9de628
(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal.
2007-09-07 21:09:37 +00:00
rubidium
8a161d1488
(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
2007-09-05 23:26:45 +00:00
rubidium
15ea3be986
(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups.
2007-09-05 21:05:12 +00:00
rubidium
104300c9fa
(svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction.
2007-09-05 17:53:14 +00:00
rubidium
c5cfb281ad
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
2007-09-04 12:06:38 +00:00
rubidium
a0559dd89e
(svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch.
2007-09-04 12:00:12 +00:00
rubidium
9706c32ed6
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
2007-09-04 11:58:27 +00:00
rubidium
b1effc466e
(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation.
2007-09-02 20:41:46 +00:00
rubidium
52e1d03ec7
(svn r11033) -Fix [FS#1184] (r11011): building articulated vehicles failed. Based on a patch by SmatZ.
2007-09-01 20:09:26 +00:00
rubidium
05581edf59
(svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch.
2007-09-01 09:12:46 +00:00
rubidium
56ab253307
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
2007-09-01 08:31:36 +00:00
rubidium
0df355bbda
(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.
2007-09-01 08:04:08 +00:00
rubidium
79fedd37be
(svn r11028) -Fix [FS#1177]: crash when having the Finance window opened of the player you are cheating to.
2007-08-31 23:02:16 +00:00
rubidium
57db6a8c20
(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
2007-08-31 20:52:38 +00:00
rubidium
10475e88c6
(svn r11026) -Fix: the name of a sign could sometimes be NULL causing crashes.
2007-08-31 20:50:59 +00:00
rubidium
c720d9d83a
(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
2007-08-31 20:50:18 +00:00
rubidium
8c85125fd9
(svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
2007-08-31 20:03:50 +00:00
rubidium
a8033758e7
(svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines.
2007-08-31 19:49:31 +00:00
rubidium
dd60e3b7dd
(svn r11022) -Fix: the canal border determination did not take oil rigs into consideration.
2007-08-31 19:46:45 +00:00
rubidium
9695727120
(svn r11021) -Fix [FS#1175]: do not display income/expenses when they do not belong to a "valid" tile, like the money cheat/giving money.
2007-08-31 17:43:29 +00:00
rubidium
3fa5559cfc
(svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative.
2007-08-31 17:38:29 +00:00
rubidium
1b9ea5468e
(svn r11019) -Fix [FS#1176]: Vehicles in a group must always have the same type when adding new vehicles to a group. Patch by SmatZ.
2007-08-31 17:31:54 +00:00
rubidium
7f21de5ea9
(svn r11018) -Fix [FS#1169]: Disallow buying/selling shares in your own company or a bankrupted/non-existant company.
2007-08-31 17:15:46 +00:00
rubidium
2c8e50f20c
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more.
2007-08-31 17:13:39 +00:00
rubidium
976ce8ad3f
(svn r11016) -Fix [FS#1172]: stations would also be given cargo when vehicles have only dropped cargo of that particular type.
2007-08-31 17:09:13 +00:00
rubidium
c81eafdaa0
(svn r11015) -Fix [FS#1166]: towns would build bridges through eachother.
2007-08-31 13:06:28 +00:00
rubidium
98a3b8abfa
(svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist.
2007-08-31 12:57:52 +00:00
rubidium
c19b8c72b7
(svn r11013) -Fix [FS#1171]: MoveGoodsToStation's search area is too small as it assumed a lower maximum catchment area than the real maximum catchment area. Based on a patch by PhilSophus.
2007-08-31 12:45:21 +00:00
rubidium
aba867d78d
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
...
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
8a6cc3aa10
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
2007-08-30 20:40:33 +00:00
rubidium
9833639b00
(svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ.
2007-08-30 19:20:15 +00:00
rubidium
b284b5fa92
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
...
-Codechange: barren the rail grounds on terraforming.
2007-08-30 17:17:04 +00:00
rubidium
9b65bc430c
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
2007-08-30 13:09:44 +00:00
rubidium
cb7eaff353
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
2007-08-30 13:03:56 +00:00
rubidium
ac5fde61fb
(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
2007-08-30 12:10:32 +00:00
rubidium
a407d53d1b
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
2007-08-29 21:49:08 +00:00
rubidium
3f3b013b99
(svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom.
2007-08-29 21:27:16 +00:00
rubidium
99409d99d0
(svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147.
2007-08-29 21:08:35 +00:00
rubidium
5d628e6135
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
2007-08-29 20:50:58 +00:00
rubidium
2179faf5c8
(svn r10995) -Codechange: unify the way to get the displayed maxium speed of a vehicle. Patch by nycom.
2007-08-28 06:46:33 +00:00
rubidium
ac838de385
(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
2007-08-27 21:33:26 +00:00
rubidium
5ce935c6eb
(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch.
2007-08-27 21:18:04 +00:00
rubidium
68d385b77c
(svn r10986) -Fix (r10985): inconsistency between documentation and actual code... thanks to glx for spotting it.
2007-08-26 21:53:11 +00:00
rubidium
3c919e36a7
(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
2007-08-26 21:21:59 +00:00
rubidium
a5b32d8d72
(svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it.
2007-08-26 20:43:22 +00:00
rubidium
a83ccad6bd
(svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed.
2007-08-26 20:16:02 +00:00
rubidium
cf1d74b41e
(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station.
2007-08-26 14:38:44 +00:00
rubidium
a0d37ea7b9
(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
2007-08-26 13:55:36 +00:00
rubidium
ba69ac2632
(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz.
2007-08-25 20:32:18 +00:00
rubidium
c6152e0cd4
(svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles.
2007-08-25 20:05:58 +00:00
rubidium
8a86526d05
(svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop.
2007-08-24 19:19:18 +00:00
rubidium
8ef0cbbdf5
(svn r10953) -Fix [FS#1139, FS#1143]: stations would not get a rating when there were already two stations with a "more than default" rating as no cargo would be moved to the station to be picked up.
2007-08-20 20:29:22 +00:00
rubidium
e56e520673
(svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
2007-08-19 16:51:15 +00:00
rubidium
0fed821efb
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
rubidium
fda1c9d34a
(svn r10931) -Fix [FS#1131]: when a station was destroyed and a vehicle was still loading, changing the current order of the loading vehicle caused a crash. This could happen with removing docks and oil rigs.
2007-08-18 22:56:58 +00:00
rubidium
ada36e7122
(svn r10921) -Fix [FS#1130] (r10323): the company related news messages still thought that companies were described by two parameters instead of one.
2007-08-16 10:10:59 +00:00
rubidium
f38ea388dd
(svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding. Patch by frosch.
2007-08-14 17:31:15 +00:00
rubidium
b169fceabc
(svn r10890) -Fix [FS#1125]: removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was.
2007-08-14 17:05:33 +00:00
rubidium
e474b58d2f
(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.
2007-08-14 12:13:12 +00:00
rubidium
1b25d447f1
(svn r10887) -Cleanup: remove the strings that were removed from english.txt in r10886.
2007-08-14 10:47:29 +00:00
rubidium
83f83685c0
(svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
2007-08-14 10:46:38 +00:00
rubidium
210ba54ff5
(svn r10838) -Fix [FS#1119] (r10698): double negation where only single negation was needed. Patch by frosch.
2007-08-10 13:27:07 +00:00
rubidium
5399a272e6
(svn r10834) -Revert (part of r10833): something too much was committed :(
2007-08-09 05:34:56 +00:00
rubidium
2bff32afb0
(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
2007-08-09 05:25:33 +00:00
rubidium
807b833e4d
(svn r10827) -Fix [FS#1112]: out of bounds access in corner case of list allocations of vehicles.
2007-08-08 14:18:05 +00:00
rubidium
5f920e91c7
(svn r10821) -Cleanup: remove the strings that are not needed anymore since r10820.
2007-08-07 15:22:58 +00:00
rubidium
c46e445e69
(svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
...
-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-07 15:20:31 +00:00
rubidium
a7e37d8592
(svn r10814) -Fix [FS#1103]/Codechange: allow trams to be reverse manually, even though there is no track to do so.
2007-08-06 15:00:32 +00:00
rubidium
ab7e36dda7
(svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
2007-08-06 14:08:25 +00:00
rubidium
51f773bd16
(svn r10807) -Fix [FS#1108]: keep_all_autosaves always got ".sav" as filename, which basically means that it only kept the last autosave.
2007-08-06 06:23:44 +00:00
rubidium
83e1fdcb01
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
2007-08-05 21:20:55 +00:00
rubidium
ab5fa3add2
(svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(.
2007-08-05 17:43:04 +00:00
rubidium
f6933e1870
(svn r10792) -Fix [FS#1104]: when determining the gender of a string, do not assume that the gender is in the front of the string when there can be case switching code at that location.
2007-08-05 14:08:38 +00:00